Angst? What Angst?: After being brutally raped by Bobby, Ali not only shows little signs of debilitating trauma, but her coming back to him multiple times to have sex with him again is turned into an integral part of the murder plan.
Hollywood Pudgy: The real Lisa was overweight and was repeatedly tormented by both Bobby and Marty about it. The actress chosen to play Lisa hardly even qualifies as chubby — yet Bobby still calls her a "fat bitch."
Bobby's murder. A majority of the film is spent building up to it, and while he thoroughly, thoroughly had some form of retribution coming, many (including all of the characters involved) were left squeamish at just how brutal it ended up being. Donny stabs him in the back of the neck, Marty stabs him in the stomach and slices his arm, Donny delivers a series of shallow cuts into his back, Marty slits his throat and stabs him again, and the hitman finally brings a baseball bat down on his skull. The worst part? When Derek and the hitman go to throw him in the swamp, he's still kicking, and it takes him drowning to finally do him in.
The final 60 seconds of the film, overlapping with Nightmare Fuel and set to the dissonant music cue of Fatboy Slim's "Talking Bout My Baby". As the song gets swallowed by reverb to incredibly nerve-wracking effect, we see a montage of the characters at some of their happiest moments, before a hard freeze frame kicks in and a title card is displayed showing the length of their sentence, starting relatively small (7 years for Heather) before transitioning into multiple life sentences. At the very end, just as the immense reverb begins to trail off, we get to Marty; he gets the sweetest happy moment — him hugging his little brother — and the worst sentence of all.
The game ultimately shows how bad toxic relationships are and how bad they can be when you don't leave them. Gary may be an exaggeration of an abusive friend but the warning signs are still there when; he bullies Petey in front of Jimmy, makes fun of his friends, mocks the homeless, and aggravates Jimmy into nearly fighting Petey. Then you have Petey on the other side of the scale; who's meek and so unsure of himself because of Gary's bullying that he actually whines about not having friends anymore (even if one of them used him as a personal punching bag). By getting out of the relationship with Gary and staying with Jimmy, not only does Petey's confidence grow back but he shows himself as a way better strategist than Gary, as it's Petey's advice that lets Jimmy conquer the other cliques.
The game does show the benefits of chivalry and courtesy towards women.
Jimmy helps Beatrice maintain her privacy after Mr Hattrick took her diary and gave it to the Principal, Jimmy goes out with Pinky after giving her flowers and because Darby rudely stood her up for their date, Jimmy helps Mandy after the Nerds post revenge porn all over Bullworth, and he helps Zoe get revenge on Mr Burton for sexually harassing her and for having her expelled when she reported him.
The greaser chapter shows that both partners in a relationship should be faithful and honest with each other, if not then it will cause problems for everyone. Lola toys with Johnny's emotions, exploits the preppies for their money, uses Algie so he'd do her homework, and uses Jimmy to fight for her since the Greasers have expelled her from their clique.
The game also shows that creeps like Earnest and Mr Burton are neither cool nor admirable for objectifying the opposite sex and Mandy's role in Discretion Assured shows the real-life consequences of revenge porn for the victim since it's not justice by any definition of the word.
Arguably, the most subtle one is in the interactions. Before attending art classes, all Jimmy can do is give compliments to girls and it doesn't make them interested in him. If he pinches their butt, he'll be reprimanded by the authorities as the girl either runs away or slaps him. It's only when Jimmy starts giving gifts and being smartly dressed that he starts having some success with women.
The game goes out of its way to show that popularity isn't worth it in the end since it can be destroyed within seconds and how public opinion can ruin a life. As long you have a few good people on your side then it should be good enough.
The greasers only turn on Jimmy in the third chapter because Derby told Jimmy to spray insults in their territory, the nerds betray Jimmy in the 4th chapter because they thought Jimmy was mocking them, and in the 5th chapter, all the cliques betray him. After helping every clique with their problems and earning their trust to stop the fighting, all the cliques turn on Jimmy because of problems caused by Gary Smith. They all blamed Jimmy because they expected him to do everything for them and it eventually gets Jimmy expelled after Gary reports him for vandalising the town hall. Jimmy was expelled because Crabblesnitch read the reports from the other students and heard complaints from Mr. Burton about Jimmy's alleged crimes of releasing rats into the library and setting fire to the gym, something they had no evidence for other than word of mouth.
Zoey Taylor is another example, Mr Burton is shown to be ephebophile as he instructed Jimmy to collect girls underwear under the pretence of doing laundry for them. According to Zoey, Mr Burton harassed her at some point and managed to turn the conviction around by getting Zoey expelled. Mr Burton is only fired in the end because Jimmy reported after defeating Gary and restoring order to the school.
Derby Harrington and Bif Taylor are widely believed to be in a gay relationship. This belief stems from some of their reactions, and is backed further by a random line that Dan Wilson, one of the Jocks, says. Another factor supporting this is that Derby didn't seem to mind Pinky going into a relationship with Jimmy.
Jerkass interpretation - Just a smug narcissistic jackass who isn't as smart as he thinks he is, who's primary motivation is that he loves manipulating people.
Jerkass Woobie interpretation - He hints that he has a horrible home life, a host of medical problems for which he has to take pills that make him feel horrible, a personality and attitude that prevents him from having friends.
Pete Kowalski: nervous sideline woobie, or a superior, more patient manipulator?
Woobie: It's how he's propped up to be seen throughout the whole game. Gary humiliates and beats him regularly, in Halloween, he's dressed up as a giant bunny, and is seen to be incredibly nervous at even the slightest rule-breaking.
Manipulator: He seems to guide Jimmy through the perfect path to topple leader after leader. He got close to Gary, so that Gary would rule him out as a threat-free woobie. And, eventually, Jimmy would do the same. It seems Petey's waiting for the perfect moment to seize control, himself, which Jimmy may have absolutely aided by agreeing that Pete be made head boy, out of pity.
Anti-Climax Boss: Gary ends up being a bit of a pushover. This wouldn't be a problem if he weren't the final boss of the game and every other boss before him had more challenge to them. Anniversary Edition tries to avert this by massively buffing his health and damage.
Awesome Boss: Johnny Vincent has a good fight and an epic chase scene leading up to it.
The Big Brawl. You're caught in the middle of a gang war between the Preps and the Greasers, and then you have an epic chase with the cops.
Nice Outfit and The Big Game are the closest this game got to a Grand Theft Auto heist.
Both parts of Busting In. The first part has you following Russell, who managed to steal a police motorcycle, all the way to Edgar's hideout, and the second part has you fighting through the Townies before you confront Edgar in the chemical plant.
The *entirety* of Chapter 4. One long, epic war of attrition between the Nerds and the Jocks. Not a single lackluster mission to be found.
Base-Breaking Character: Algie. Either you find him genuinely cute and funny, or you find him treacherous and ungrateful for all the times Jimmy helps him throughout the game.
What happens when you find all the transistors for the Hobo? He gets sucked into the sky by a tractor beam while a maniacal laugh echoes.
Walking into the Freak Show and seeing a real live mermaid.
Destroying all the gnomes for Brandi in the Scholarship Edition.
Swimming to the small island in the bay of Old Bullworth Vale and fighting Vance, who's dressed like a pirate.
Hal Esposito's voice actor voiced what was supposed to be one of Jimmy's lines in the old version of "The Tenements" for some reason.
Breather Boss: The final boss fight against Gary on the school roof. Despite truly epicfinal battle music, he's no tougher than the standard enemy mooks you've been beating up throughout the game, and may even be weaker, considering he spends most of the fight blocking your punches with his face.
Breather Level: The two wrestling lessons during the gym class. They can't be failed: no timer, no health bar, no series of Quick Time Events that prematurely ends the lesson after three failures. You just have to follow the instructions, until you master the combat moves you're being taught.
Captain Obvious Reveal: Gary, Jimmy's personal Jerkass and sociopathic friend, betrays him and spends the rest of the game trying to get him in trouble for his actions.
Catharsis Factor: Not as much as Rockstar's other games, but it's still fun to beat the living hell out of students who are either jerks or plain annoying... or both. Or, if you're feeling dangerous, the Prefects.
Cult Classic: While it may not be as well-known as its M-rated brother, this game still has a loyal following with a high demand for a sequel.
Die for Our Ship: Any shipfic that involves Johnny Vincent will invariably turn Lola into an exaggerated Alpha Bitch, stalker, and make her much more manipulative than she is in-game, making her entirely unable to function without Johnny. This is often ignoring the fact that in-game, it's Johnny who is fixated on Lola.
Gary, despite being a Jerkass, is one of the most popular characters.
The Greasers (excluding Lola) in general get this. It probably has something to do with the Greasers being the only clique that isn't inherently unsympathetic and the aforementioned All Girls Want Bad Boys.
Parker Ogilvie gets it, mainly because he's basically a repressed nice guy by nature. Fanfiction, however, forgets about the "repressed" part a lot, as well not understanding why he can't buy friends and love.
Johnny Vincent is the probably the most popular clique leader, due to his looks and being the most sympathetic clique leader. While most of the other clique leaders are generally assholes to Jimmy until he knocks some sense into them, Johnny actually acted friendly towards him until he earned Lola's attention.
Derby is a foppish ponce who can easily be taken out with a right hook by any Author Avatar, and needs Bif to do everything for him. This is especially ironic considering that during Complete Mayhem, he's probably the toughest of the four faction leaders to take down.
The Greasers are essentially nice guys. This is helped by the fact that the Greasers don't attack you unprovoked until later into Chapter 3, and even then Jimmy makes the first move for the Preps.
Justin Vandervelde is obsessed with eggs, thanks to his several egg-related puns.
Townie Duncan is the student that Davis White bullied into dropping out.
Some have made the connection that Mr. Smith in town is related to Gary, and is his grandfather, with the former's dialogue about his home life and son possibly lining up with Gary's implied broken home.
The unlockable go-kart is too awesome for the game world. It's faster than all the cars and will comfortably leave any police or prefects in the dust. Unlike the scooter, you won't get knocked off as well when the police ram into you - the only way they can get you is to throw you out of it. Which is pretty easy to avert.
The background music in the in-universe arcade game Con-Sumo is an electronic remix of "Sakura Sakura", a traditional Japanese folk song from the Tokugawa period. Appropriate, since the game is about sumo wrestlers.
Anyone who has read The Iliad or just knows their literature and mythology will understand that Lola's comparison to herself with Helen of Troy is completely comical and an in-universe case of Misaimed Fandom. Helen of Troy was a faithful wife who ended up mis-blamed for causing the Trojan war when the gods objectified her in a wager they had, upset at the entire conflict and a victim of a situation that was beyond her control. Lola, on the other hand, is a promiscuous girlfriend that intentionally causes conflict between the Greasers and Preps for her own amusement.
Members of cliques you're not on good terms with will attack you on-sight unprovoked. They will even interrupt you when you're trying to do missions. Fighting back will risk you failing the mission, either by wasting time in a mission with a time limit or getting your trouble meter raised.
The Jocks can be this, as they have many members and their chapter is the second-to-last in the story, so you'll have to deal with their disapproval and numbers for a majority of the game. This means getting harassed whenever you go to the athletic wing and being attacked by one of the more durable characters in the game, Damon, who will summon the previously-mentioned numerous Jock members.
Officer Monson, who will happily chase you to the ends of the Earth on his motorcycle. He's the only authority figure who can keep chase with you on a scooter, which makes him quite annoying if you don't wear a helmet.
The Es on the banners during Earnest's school president speech bare a resemblance to the Kekistan symbol.
Mr. Burton getting Zoe expelled for trying to report his lecherous behavior becomes a huge case of Truth in Television after the 2017 wave of sexual harassment scandals in Hollywood, most notably from Harvey Weinstein. Many of them have similar scenarios where the offender would threaten to get the victim blacklisted from Hollywood if they said anything.
The game's final mission, Complete Mayhem, has Bullworth Academy erupting into chaos, and the police weren't able to intervene because Gary chained the gates locked. It sounds eerily similar to the Virginia Tech Massacre, which occurred only a few months after the game's release. One of the shooter's actions was to chain the doors to the building he targeted shut so that nobody will get in or out. If the game takes place when it came out, starting in Fall of 2006 and ending in Spring of 2007, then that would mean Gary instigated the Bullworth Academy Riot a few weeks at most after Virginia Tech.
In a store called The Final Cut, Jimmy can buy an article of clothing known as "Pistol Pants" that appears to have a confederate flag belt buckle (red and white cross on the PS2 graphics). In 2006, the confederate flag was considered a symbol of rebellion and southern heritage. However, from 2011 the flag was deemed a hate symbol for its association with slavery and white supremacy.
Earnest asking Jimmy for illicit pictures of Mandy and then having the Nerds post those pictures all over Bullworth to humiliate Mandy is extremely uncomfortable after 2010 brought greater attention to revenge pornnote the distribution of sexually explicit images or videos of individuals without their consent. The material may have been made by a partner in an intimate relationship with the knowledge and consent of the subject at the time, or it may have been made without their knowledge . It does make Jimmy's actions in Discretion Assuredmore meaningful and redemptive when he leaves to take down the posters and beat up Thad for putting up those posters in the first place and to stop him from doing it.
Melvin is obsessed with Fantasy RPGs to the point where it often skews his sense of reality. His voice actor, Charlie Saxton, would later go on to play Toby from Trollhunters, another chubby nerd, but this time, actually involved in a real fantasy setting.
Beatrice has a rather old-fashioned bob haircut, is a bit more modest about clothing than other students, has slight cold sores, and wears cat-eye glasses that are out of date for the game's setting. Yet she is frequently mocked by Mandy for her appearance (and the fact she never makes the cheerleading team), and both Troy and Bryce have dialogue disparaging her. Even Jimmy has slight contempt to kiss her after getting her test answers back.
Eunice Pound is treated as this for being fat and having a deep husky voice. However, she is rather average-looking if you look past her figure, and she even acknowledges that she would look better if she lost weight.
Jimmy could have stopped Gary as early as Chapter 2 if he made an attempt to track him down. At least during Chapter 1, Gary was giving Jimmy a good reason to trust him until the end.
Chapter 3 could have been avoided had Johnny kept quiet about Lola and hadn't ordered Jimmy to beat up the Preps, which in turn only caused Derby to manipulate Jimmy into angering the Greasers. Though, it's somewhat justified since Gord was still seeing Lola while she was dating Johnny. On the Preps' end, it gets worse when Chad started seeing Lola when he should know how bad of an idea that is after everything with Gord.
Constantinos. While he is a sullen Jerkass, several of his lines indicate that he has some sort of depression. Furthermore, two of his defeat quotes point to him possibly being suicidal as well.
Tad Spencer. He's as rude as most of the preps, but if you piece together some of his free-roam dialogue and battle dialogue, you can get a vast picture of his family life - His father abuses him physically, his mother suffers from domestic abuse, his older brother is in a mental asylum for having no chin, and Tad himself suffers from insecurity from being the only prep who doesn't come from an Old Money background.
Some members of the Bullies cliques from what you can piece of their dialogue indicate this - Davis is emotionally insecure and had a bad childhood because of his cousin feeding him June bugs. Wade has a sour relationship with his father. Tom is paranoid and doesn't enjoy beating people up for no reason.
Mr. Burton is undoubtedly creepy and unpleasant, but knowing how sad his childhood was makes him at least a bit sympathetic.
Thanks to a Running Gag in Bully YouTuber SWEGTA's videos, Sheldon has become this.
Anything Kirby says relating to "poundcake" is popular among the fandom.
THANKS FOR A GREAT DATE JIMMY!Explanation An infamous quote said by Pinky from the mission Carnival Date - Due to an audio glitch, many of Pinky's lines in the missions are distorted in a manner similar to "ear rape". This is the most noticeable one.
Hattrick wouldn't be out of place as a Grand Theft Auto antagonist, so it's hard to say exactly when he crossed it. It was implied that he was responsible for the friendly fire incident that killed the Hobo's platoon, his bullying towards Mr. Galloway drove the latter to self-loathing and alcoholism, and even convinced him to commit himself to a mental institution. What's worse is that an unused file had him casually mentioning that his wife committed suicide, only for him to comment on how rude of herit was to do it, so he may have also been an abusive husband.
Gary was always a grade-A prick, but most of his actions would have, at worst, gotten Jimmy a beating. That was until he went to the Townies and convinced them to burn down the gym with several students inside.
Jimmy cannot stay up late in the game, as he'll feel sleepy and eventually pass out. While he's sleepy, the screen becomes to get blurry, Jimmy begins to droop, and this begins to slowly creep its the way into the soundtrack. Not to mention that by that time, the whole academy and the town are pretty much almost deserted. It's rather creepy to say the least.
Some of the freaks in the carnival Freakshow are rather creepy.
During the development of the game, Rockstar had considered Jimmy being killed in case the player failed to defeat Edgar at the showdown in the chemical plant, where Jimmy would fall into an acid pool, burning alive with Edgar mocked him. There is a recreation of this cutscene, using Edgar's lines where he mocks Jimmy as he dies. The fact that Rockstar considered having a 15 year old die burning in acid while a much older kid mocked him is horrifying to say the least.
During the final mission where Jimmy chases Gary up the scaffolding surrounding Bullworth Academy's bell tower, Gary continuously throws bricks at Jimmy to make him fall off and even hurls wheelbarrows full of debris down ladders to stop him. Gary is actually trying to outright kill Jimmy. The build-up music could seriously count when it plays alongside Gary's "The Reason You Suck" Speech: It starts off with a melancholy guitar riff mixed with a xylophone. As you progress closer to the bell tower, eerie bells start appearing alongside the riff, and the xylophone is overshadowed by deep wails, while the guitar tune starts to sound more pitched. Once you get to the fight with Gary, loud drums and screeching noises start to play as the wails get much deeper as the song gets pitched by the minute. It perfectly fits how low Gary has stooped.
The unused beta Math class song sounds like something straight out of an 80s slasher movie. It's stupidly creepy at first for just a simple math class, but it actually kinda makes some sense when you realize how evil Mr. Hattrick is.
Go to the cemetery at night. Not only is it eerie in itself as you feel like some corpse is suddenly gonna jump out at you, there's a church with an unseen priest who delivers muffled sermons at night. Some players speculated that a satanic cult is happening in there and the thought of it alone is...unnerving to say the least.
Obvious Judas: The game's antagonist, Gary, is considered this. From the scar, to his personality, to the SS uniform he wears on Halloween, it was pretty obvious to players that he was going to betray them. Yet, Jimmy seems to completely trust him, and is completely shocked when he betrays him. Everyone else is also completely trusting of him until the end too.
The game's announcement also drew the ire and protestations of many youth groups. Since the game was developed by Rockstar, who also develop the Grand Theft Auto games which are notorious among Moral Guardians for their violence and sexual content, many believed the game was intended to advocate bullying. Once it was revealed that the game is actually about stopping the bullying in the school and standing up for those who have trouble standing up for themselves, this controversy pretty much died.
Paranoia Fuel: The school's basement outside mission tasks. It is devoid of life, with flickering lights, a broken elevator that still sparks, and a radio playing out of nowhere. Not helped that after "Help Gary" and Russel's boss fight, you only need to go into it to get a transistor for the hobo, smash the pumpkins (if you haven't done already during "Help Gary"), get a rubber band (again, only if you haven't already), or toilet paper for an errand. Even there, the basement is still pretty creepy.
Polished Port: The Wii version is considered the best version of the game. It includes extra content, has somewhat improved graphics, and makes solid use of the Wii's motion controls.
The PC version has...awkward controls, to say the least, and it's quite clear the game was designed for a controller. Two very common actions, sprinting and riding a bike, require Button Mashing, which is normally not a thing on PC outisde of QTEs for good reason - it's very strenous on a keyboard. You're also not given much freedom remapping keys: want to change the 'Sprint' button to Shift? Well, that's also the 'Accept' button, so here's hoping you're OK with that also being Shift. Music class requires you to use LAlt and RAlt, sometimes at the same time, inability of some keyboards to register that input be damned.
Also, a Christmas mission exclusive to Scholarship Edition is a nightmare on the PC. The idea is to have Jimmy snipe a few people in order to complete the mission. However, the game has an odd tendency to simply not spawn the very last target at all. Also, the mouse has a weird inertia when aiming in first person view that makes sniping sequences harder and more tedious than they should be. It's also prone to crashing on Windows 10, though the fan-made patch "SilentPatch Bully" fixes most of the crashes.
The PlayStation 4 version. Its primary issue is a poor framerate, despite the PS4 being more than capable of handling it. While it's somewhat understandable due to essentially being a PS2 emulator instead of an enhanced version, it's still disappointing.
Baron Vaughn, Tad's voice actor, was virtually unknown at the time of the game's release. However, he's become much more known nowadays for his stand-up comedy appearances on many TV shows, and for starring in an update series of Mystery Science Theater 3000.
Andrew Rannells, Bif's voice actor, was mostly known for doing anime dubs (most notably, Len from Shaman King). Now, he's known for his Broadway roles, most notably The Book of Mormon.
Rudy, the hobo Santa exclusive to Scholarship Edition, for being forced into the beginning of Chapter 3 despite being completely irrelevant, and for merely being a comic relief character who quickly disappears after his storyline is finished. Not helping is that the missions in his storylines are generally regarded as being forgettable and too easy.
A commonly criticized feature is the fact that Jimmy can't get a haircut and wear a hat at the same time, or else it will revert back to his default shave. This wouldn't be so much of an issue to players if it wasn't that Rockstar's last game with customization averted this completely.
The music class minigame from the Scholarship Edition. It's pretty tough on the PC version, since some of the notes require both keys to be hit simultaneously, resulting in some misses, but it's damn near impossible on the Xbox 360 version, since the keys don't even register on some of the later classes.
Jimmy is canonically bisexual, and the player has the option of romancing and kissing a select few male NPCs. Even though this is completely optional, and the game never explicitly presents it as an option, this caused considerable controversy in 2006, when putting openly LGBT characters in children's media was still considered rather taboo. Today, it can be hard to see it as daring, particularly since it's so difficult to find if you're not looking for it.
The Moral Guardians panic this game incurred in 2005 when it was first announced may seem extremely odd in hindsight. At the time of Rockstar's announcement they only confirmed the title of the game a couple of promotional material of the player character, Jimmy, engaging in harassing other students. Games Media and Player base alike latched onto the assumption that the player character would be a bully due to these images and that it would be Rated M, due to Rockstar's past work with the GTA series. Rockstar then spent time doing damage control to ensure the media that they were not trying to promote school bullying and upon the game's release, many were shocked to see it was indeed tamer than they had preconceived.
Sidetracked by the Gold Saucer: While the amusement park is the game's Gold Saucer, there's also a ton of races, collecting, and other side stuff to keep you away from the main story for a while.
Everything involving Edna the cafeteria lady. If she's not trying to date rape old men, she's intentionally hacking phlegm into the food.
Mr. Burton asking Jimmy to fetch used panties from the girls' dorm.
There is the mission where Burton gets tumbled around in a portable toilet and is smothered in feces.
For a short while after helping her escape the retirement home, you can make out with Mrs. Lisburn.
Strawman Has a Point: The Galloway vs. Hattrick mission revolves around Jimmy defending Mr. Galloway from Mr. Hattrick, the latter of whom is trying to get the former fired for drinking on the job. Granted, Galloway is pretty much one of the most popular teachers at the school and Hattrick is a richbastard. However, Hattrick is kinda right when he calls Galloway out for drinking in front of students and on the job. Of course, it's stated that years of bullying from Hattrick drove Galloway to drink in the first place and Hattrick has no place to talk about what is proper behavior in front of students.
Gary's betrayal, particularly how shocked Jimmy was that it happened. Despite being a jerkass to him, Jimmy did see him as a friend up until that point.
In Scholarship Edition, you are tasked to help a homeless man dressed as Santa. In one of the missions, you have to destroy the "real" Santa's Christmas decorations next to a big Christmas tree, all while he begs you to stop and asks you why are you doing that. When you're done vandalizing the place, he cries out in despair that Christmas is ruined. It's pretty heart-wrenching.
Much of the NPC dialogue indicates that almost everyone seems to have some sort of insecurity or troubled background. Many kids state having abusive or broken up parents, family with high expectations, personal problems dealing with their own image, and needing to seek help through medical professionals about their trauma. For example, Hal Esposito mentions sometimes not feeling good with his body type, Mandy Wiles is trying to uphold society's standards for her as a popular cheerleader, Bif and Gary are on medication and Dr. Bambillo is all too willing to mention it, Davis White sometimes cries uncontrollably and blames his older cousin for ruining his childhood with bullying, and many Preppies have abusive parents or take issue with coming from a long line of inbreeding, as Tad's older brother suffered numerous defects and was locked up in an asylum. These insecurities take a toll on the students, who in turn pour their turmoil into bullying others to make themselves feel better, which is usually the same motivation for why it happens in real life.
Derby is a "Get Back Here!" Boss who constantly sics his underlings on you. When you finally catch up to him, he'll have his underlings getting in your way until you barricade the doors, but that's easier said than done when Derby keeps interrupting you. Finally, Derby uses Good Old Fisticuffs, but is constantly blocking and countering your attacks.
The Preppy Clique in general tend to be deceptively tough enemies due to their boxing abilities allowing them to duck and weave around Jimmy's attacks. Naturally Derby and his cronies are the toughest obstacle during the final mission, Complete Mayhem.
That One Sidequest: Errands. They are essential for 100% completion, but knowing where they are is a serious case of Guide Dang It!. Even if you do know where they are, they get triggered at random. Sometimes, they'll pop up when you're in the middle of something else, and other times, you can keep going to the same spot over and over, but it'll take forever to activate them. If you're riding a vehicle while an errand activates, you might get too far away from the map blip and you'll lose your chance to do it.
Biology Class features realistically rendered animal dissections. This takes the form of a skill game that requires fairly precise maneuvering that doesn't play very nice with controllers and can be frustrating even using a keyboard and mouse. Fortunately it is a class that only provides some new outfits, so it can be safely ignored unless you're going for 100% Completion.
Ted Thompson, the leader of the Jocks, is made out to be the strongest clique leader by his opponents, and even has cut dialogue that reflects on his Jerk Jock personality. However, he barely gets any screen time compared to Derby, Johnny and Earnest, and despite the well-received build up to The Big Game (and the first three parts of the mission), he ends up being a complete pushover. He doesn't even appear after The Candidate (a subplot also criticized for not having much development) until Chapter 4 (excluding This Is Your School), and is even missing from The Gym Is Burning, and even in his own chapter, he doesn't get much screen time or mentions. Many feel that Damon West was better suited as the chapter antagonist, as not only is he one of the toughest kids in the school (even tougher than Ted himself) and appears in much more missions, but has much more screen time compared to Ted.
This is a common criticism of Gary. Despite being Jimmy's deluded False Friendand eventually the main antagonist, he too doesn't get much screen time or dialogue to showcase his cruel-spirited, manipulativenature, with even the rival clique leaders appearing more times than him. His rough upbringing is also brought up by many characters in conversations (with some believing that his father may be the disgraced son of Bullworth resident Mr. Smith), but is never given much exploration apart from Gary mentioning his problems with the world during his first conversation. This has made Gary a very polarizing character among the fandom, some of whom believe that another character would have been a better villain.
Several of Jimmy's potential love interests (Angie and Christy, most egregiously) get surprisingly little Character Development, and never get fleshed out in missions or cutscenes. It's a bit jarring if you spend a lot of time kissing them and flirting with them during gameplay, only for Jimmy to never spend any time with them during the story.
They Wasted a Perfectly Good Plot: The class president plotline in Chapter 1 is advertising all over the school and is the basis of the mission "The Candidate". This would be an excellent time to show the rivalry between the Jocks and the Nerds, both of whose leaders are making speeches there, right? Unfortunately, the plotline is thrown away fairly quickly, you only hear Earnest's speech, and there are no further references to the plotline afterwards (the winner is never revealed, no one talks about it, and every poster is taken down), not even in the Nerd/Jock rivalry plotline that is Chapter 4.
Tough Act to Follow: Among fans of the game, it is generally agreed that the game's timeless setting, storyline about how being a bully isn't worth it, and characters would make it hard to pull off a sequel to the game, particularly after the rise of cyber-bullying and technology in the late Noughties.
Unintentionally Unsympathetic: Edgar. He ordered his henchmen to perform various reprehensible acts against Bullworth, including setting the gym on fire and nearly killing a few students, all because his parents weren't able to afford to get him into Bullworth Academy. The only reason Jimmy lets his actions slide is because Gary manipulated him into doing it and the only real consequence he faced was a beating from Jimmy, but the punishment nowhere near fits the crime of arson and attempted murder.
Petey. According to him, he doesn't fit in very well since he's "too cool to be a nerd" and "too dorky to be anything else." Not even the Nerds are willing to accept him. His only two friends are the sociopathic Gary and rough-edged Jimmy, who humiliate him a number of times in the game, even though Jimmy genuinely does care for his well-being. Quiet and reserved, he's sad to not be too involved in Jimmy's adventures around the school and doesn't even fall under Crabblesnitch's radar despite being a student. It fortunately works out for him by the end when Jimmy makes him the new Head Boy after Gary's expelled.
Pedro. One of the youngest kids in Bullworth, he's so paranoid about getting bullied that apparently he wets the bed. His philosophy seems to be "Just look down, don't make eye contact with anyone". To make it worse, some beta dialogue for one mission indicates that one of his guardians died during the story-line and he would have to live in the school, and Jimmy would have to steal flowers from said guardian's grave.
Algernon. He is probably the easiest target for bullies because of his poor social skills and his incontinence, despite being a Nice Guy for the most part. The only girl to ever give him any attention turned out to only be doing it so he could help her with her homework. You could even hear him on the verge of crying when Lola calls him "Fatso."