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Mariel

https://static.tvtropes.org/pmwiki/pub/images/marielofredwall_7752.jpg
The daughter of Joseph the Bellmaker, Mariel and her father were captured by Gabool the Wild, who forced her to serve him as a scullerymaid. When Mariel could take it no longer and attacked Gabool, she was thrown from Terramort and into the ocean, washing up, battered, and barely alive, in Mossflower. Forming a fast friendship with Dandin of Redwall, Mariel sets out for revenge on Gabool. Gaining it, she and Dandin head south, reaching Southsward, and the domain of the Urgan Nagru.
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  • Action Girl: The first female protagonist, although not a Champion.
  • Easy Amnesia: She doesn't remember anything as the result of a head injury at the beginning of the book, but an herbal drink restores her memory.
  • Broken Bird: She goes through a lot after her father's ship is captured by pirates.
    • She served as the personal slave/servant of Gabool, aka Ax-Crazy pirate king for a number of seasons, before she was thrown off a cliff into the sea, where she floated on a spar of driftwood that smacks her on the head (leading to Laser-Guided Amnesia about her slavery and childhood), before being deposited on a sandy wasteland of a beach, where she is promptly attacked by seagulls.
    • She gets better by The Bellmaker.
  • Deadpan Snarker
  • Hair-Trigger Temper: You better believe it.
  • Hot-Blooded: Mariel is always ready to fight anyone, even when it gets her into serious trouble. Seagulls, toads, you name it. She even bites one of the searats that originally captured Joseph's ship, and killed him!
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  • Improbable Weapon User: A large ship's rope with knots in it. She eventually develops her own system of complicated knotwork that can be used to weaponize almost any rope.
  • Meaningful Name: Calls herself "Storm Gullwhacker" when she wakes up on the beach, as it's the last thing she remembers. She goes back to Mariel afterwards, but keeps the Gullwhacker.
  • The Not-Love Interest: For Dandin.
  • Platonic Life-Partners: Travels with Dandin for several seasons, but there's never any indication of romantic feelings.
  • The Protagonist: Of Mariel of Redwall and The Bellmaker.
  • Revenge: Part of her motivation is to get back at Gabool the Wild.
  • Unknown Rival: Gabool fears Rawnblade but has no real idea of who Mariel is or why she's after him, dismissing her as a ghost.
  • Walking the Earth: Neither she nor Dandin can stay in one place for very long. They leave Redwall at the end of Mariel, come home briefly at the end of The Bellmaker, and then disappear again, and so on and so forth.
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Dandin

A descendent of Gonff the Mousethief, Dandin is a troublemaker who doesn't quite fit in at Redwall Abbey. Taking up Martin the Warrior's sword, Dandin leaves the Abbey with Mariel, aiming to stop Gabool the Wild and put an end to the threat of the searat kings. With Gabool defeated, Dandin, still restless, returns Martin's sword to the Abbey, before setting off for Southsward with Mariel, and getting caught up in the war against the Urgan Nagru.


  • Bond One-Liner: "I don't want you alive, rat." Said in response to Riptung's "you'll never take me alive."
  • The Champion: He's not addressed as such in Mariel, but given that he's a mouse armed with Martin's sword, who feels the need to smite evil on behalf of the Abbey, it's fair to say he's fulfilling the role. By The Bellmaker this is no longer the case.
  • Cool Sword: In Mariel of Redwall where he carries Martin's sword. He's referred to as Dandin the Swordcarrier in related material.
  • Delinquent: Seen as one before the events of Mariel.
  • Knife Nut: In Bellmaker, where he's armed with a set of daggers.
  • Heroic Lineage: Descended from Gonff. Specifically, he's Gonff's great-grandson.
  • Older and Wiser: In The Bellmaker
  • The Not-Love Interest: With Mariel.
  • Platonic Life-Partners: He and Mariel come off like this in Bellmaker. It is unknown whether their relationship develops.
  • Sword Fight: During the climactic battle for Fort Bladegirt he engages Captain Riptung in a one-on-one duel.
  • Took a Level in Badass: He starts as a scapegrace youth but becomes a powerful fighter when he gets Martin's sword, slaying numerous searats, including Captain Riptung. By The Bellmaker he and Mariel are both veteran warriors, who form the focal point of the revolt against the Foxwolf.
  • Walking the Earth: He and Mariel leave Redwall at the end of The Bellmaker, setting out to find more adventures and more wrongs to right.

Joseph the Bellmaker

A skilled bellmaker whose work was commissioned by Rawnblade of Salamandastron, Joseph is the father of Mariel, who is, presumably, all he has, and a prisoner of Gabool in Mariel of Redwall. Surviving Gabool's murder attempt on him, Joseph founds a resistance movement dedicated to ridding the world of the searat king. In The Bellmaker he sets off for Southsward, after learning—from the spirit of Martin the Warrior—that Mariel and Dandin have been captured by the Foxwolf.


  • Badass Grandpa: Joseph is indicated to be quite old compared to Mariel and the cover of The Bellmaker indicates that he has a pretty long beard. Yet, he founds a resistance movement against a Ax-Crazy pirate king after his daughter is apparently murdered and in The Bellmaker he partakes in an expedition to save his daughter and participates in not one, but two major land battles against Urgan Nagru and his mate.
  • In the Hood: Wears one apparently.
  • Papa Wolf: He'd do anything to protect his daughter.
  • Prophecy Twist: According to his prophetic dream, one of the five creatures who accompany him to Southsward will never return to Redwall. Naturally, everyone assumes one of them is going to die. Instead, Joseph chooses to stay in Southsward.
  • Rebel Leader: Founds "Trag," Terramort Resistance Against Gabool, a group of former slaves who fight for freedom from Gabool.
  • Supporting Leader: He's the leader of a slave revolt in Mariel of Redwall and the Deuteragonist of The Bellmaker—given that the book is titled after him.
  • Simple Staff: His weapon of choice.

Rawnblade Widestripe

The Badger Lord of Salamandastron and the great-grandson of Sunflash the Mace, Rawnblade Widestripe has a very short rein on his temper, and a burning hatred of all searats. Having sworn to slay Gabool the Wild and all those who serve him, Rawnblade massacres the crew of the Waveblade and sets out for Terramort Isle and a deadly confrontation with his nemesis.


  • Archenemy: He sees Gabool as his. Given that Gabool is terrified of him, but doesn't even acknowledge Mariel, Joseph, or Dandin's existence, the King of the Searats would seem to reciprocate.
  • Armour Is Useless: Averted. Rawnblade's armour is what saves his life when Gabool nails him in the chest with a dagger.
  • The Berserker: Rawnblade's got an especially bad case of the Bloodwrath and at times, can hardly distinguish friend from foe.
  • BFS: The two-handed sword Verminfate which no other beast in the novel could even hope to lift.
  • Fatal Flaw: Rawnblade's anger and pride are such that even a near-totally insane Gabool, is able to manipulate him effectively, leading the badger lord into a pit trap and an almost fatal encounter with Skrabblag.
  • A Father to His Men: The reason It's Personal with Gabool is because the searat tortured and murdered several of his Long Patrol hares.
  • It's Personal: With all searats, but especially Gabool.
  • One-Man Army: Rawnblade's one-badger slaughter of the Waveblade's 100 searat crew was sort of what they had in mind when the term was coined.

Tarquin L. Woodsorrel

Colonel Clary, Brigadier Thyme and The Honorable Rosemary (Hon Rosie)

  • Action Girl: Rosie
  • Annoying Laugh: It's said to be able to curdle cream from thirty paces away.
  • Cute, but Cacophonic: Hon Rosie very nice and friendly, but goodness, her laugh.... Even the reader gets to see just how bad it is if you listen to the audio version.
  • Disney Death: Rosie has this. She's actually said to have more lives than cats.
  • Nice Job Breaking It, Hero!: Their plan's going well, and the vermin are falling for their trick... and then Rosie lets out a huge laugh, messing up the whole situation.
  • Unwitting Instigator of Doom: Their scuttling of the Darkqueen is what promtps the searats to return to Redwall and is why the Abbey ends up under attack. If they had left the Darkqueen in sailing condition then the rest of Greypatch's crew would have sailed out to sea and, under the less competent leadership of Bigfang, would have likely been sunk or captured by the rest of Gabool's captains.

Simeon

Durry Quill

  • Disney Death: Thought to have been lost at sea, but it turns out that he's alive.
  • Took a Level in Badass: Due to his journey in Mariel of Redwall he seems much more confident and adventurous.

Saxtus

Rufe Brush

  • Beware the Quiet Ones: Often described as strong and silent, he is one of the organizers of Abbey defenses versus Greypatch.
  • Call-Forward: He's the one who put Martin's Sword on the weathervane. In the first book, another squirrel goes to look for it there.
  • Characterization Marches On: In Mariel of Redwall, he's a strong silent type. In The Bellmaker, he's far less confident and more emotional. Oddly, he seems more like with Oak Tom, who was emotional and kind (although still capable of badassery) in Mariel.

Gabool the Wild

https://static.tvtropes.org/pmwiki/pub/images/gabool3_6595.jpg

The King of the Searats, and Lord of Terramort Isle, Gabool the Wild could charitably be described as completely out of his mind. Paranoid, suspicious, and obsessed with the Great Joseph Bell, Gabool hears voices, sees things that aren't there, and regularly hallucinates that his old enemies are coming for him. Prone to purging his subordinates, and tossing enemies (real and imagined) to his pet scorpion, Skrabblag, Gabool's nightmares become all too real when Mariel, Dandin, and Rawnblade's forces all converge on his headquarters at once.


  • Ambiguous Disorder: Gabool is quite clearly messed up in the head; his delusions, vivid audio/visual hallucinations, and general paranoia seem to point in the direction of schizophrenia.
  • Authority Equals Asskicking: How he gets to be king of vicious pirates.
  • Ax-Crazy: Completely freaking nuts at the end of the book, Gabool responds to any provocation with violence, and is so out of touch with reality that might well qualify for the insanity defense in real life.
  • Bad Boss: To the point where his petty greed and habit of settling disputes with his captains by killing them—coupled with his eventual, raving madness— does far more damage to the searat forces than the good guys do before the final battle.
  • Beard of Evil: A massive black pirate beard, heavily braided.
  • Big Bad: Of Mariel of Redwall.
  • The Caligula: He starts out as a vicious lunatic, and only gets worse.
  • Cargo Ship: In-Universe. Almost makes out with the stolen bell at one point.
  • Combat Pragmatist: Despite his reputation as a fearsome fighter, he likes to fight dirty when facing foes who he thinks can actually kill him. Whether it's hiding a sword under the dining table, setting up a dagger behind a tapestry, or using a rug to cover a pit containing a deadly scorpion, there's no trick too low for Gabool the Wild.
  • Dressed to Plunder: Very much so, in tattered silks, braided beard, and gold teeth.
  • Enmity with an Object: Gabool rapidly develops an abiding and personal hatred of the Great Joseph Bell.
  • Evil Old Folks: It's not really touched on, but Greypatch and Gabool are of an age, and the former is repeatedly described as quite old, which means Gabool is as well.
  • Faux Affably Evil:
    • Gabool can fake a boisterously friendly sense of camaraderie, but underneath it he's entirely mad and will kill the person he was happily talking to moments before without hesitation. He never really loses this skill, even as his mind snaps completely.
    • Case in point, when Saltar finally arrives, both rats know exactly what he's here to do but take the time to make small talk and throw a few veiled insults at each other. It's only when Saltar mentions Gabool nearly being killed by that "bellmaker's daughter" that Gabool throws aside any attempt at civility and draws his weapon, beginning the fight to the death.
  • Genuine Human Hide: Gabool uses the hides of his slain enemies as carpeting for his throne.
  • Gold Tooth: Gabool's incisors have been knocked out and replaced with gold teeth studded with emeralds.
  • Hoist by His Own Petard: The scorpion that he tries to use to kill Lord Rawnblade ends up being flung right on top of him, and he gets stung to death by the creature's poisoned barb.
  • I Have You Now, My Pretty: He does this.... with a bell, completely ignoring "pretty mousemaid" Mariel.
  • It's Personal: Rawnblade wants to kill him in vengeance for all of the hares who've died fighting searats over the years. Mariel wants to kill him for what he did to her father. Joseph wants to kill him for what he did to Mariel. The Trag slaves want to kill him for enslaving them, and Dandin and Tarquin just want to kill him on principle. There's actually a debate over who has first claim on Gabool's head. Gabool for his part fears Rawnblade immensely but is barely aware the others even exist and sees Mariel as a ghost when finally confronted with her.
  • The Insomniac: Cannot sleep due to nightmares.
  • King of Thieves: King of the Searats.
  • Knife Nut: Wears several daggers and knives in addition to his signature curved sword.
  • The Mentally Disturbed: Practically schizophrenic by the end, Gabool is delusional, paranoid, and suffers from auditory and visual hallucinations and insomnia. Unlike most other big bads, who are crazy in the colloquial sense, Gabool comes off as someone who is battling genuine mental illness.
  • Orcus on his Throne: He's never even aware that Mariel and her friends are after him—and by the time they confront him is too mad to even care.
  • The Pig Pen: Not originally, but as his mind deteriorates his hygiene does too.
  • Sanity Slippage: He gets progressively more insane the longer the book goes on.
  • Say My Name: His war cry is his own name: "Gabooool!"
  • Seadog Beard: His beard is modeled on that of Blackbeard.
  • Sinister Scimitar: Gabool's sword, a long, curved, double-edged blade, is closer to a scimitar than it is your typical searat cutlass.
  • Try to Fit THAT on a Business Card!: Gabool the Wild, Dread Lord of Terramort Isle, King of the Searats, Warlord of All Rodent Corsairs and/or All Waters, Captain of Captains.
  • Villainous Breakdown: Far from the most stable of beasts even at the very beginning of the book, he starts falling apart at rapid pace after Greypatch's betrayal.
  • Villainous Underdog: Mad as he is, Gabool knows he's no match for Rawnblade in a fight and therefore doesn't try, instead trying to ambush the Badger Lord with his pet scorpion.
  • Yellow Eyes of Sneakiness: A pirate king with a set of blood-flecked yellow eyes.

Greypatch

Once Gabool's oldest associate and most trusted aide, he turned on the Searat King after becoming afraid of the latter's increasing paranoia and insanity. Fleeing to Mossflower aboard the Darkqueen, Greypatch aims to become ruler of the area, with Redwall as his base of operations.


  • The Consigliere: Was originally Gabool's voice of sanity.
  • The Dragon: Was originally Gabool's right-hand rat, having served with him since they were both in their youth.
  • Evil Old Folks: Greypatch is significantly older than most of his crewrats and his age is often remarked on.
  • The Heavy: To the Redwall subplot, which is moved entirely by his actions. He's robbed of Big Bad status only by the fact that almost all his actions are motivated by fear of Gabool.
  • Kill It with Fire: His favorite tactic.
  • Pragmatic Villainy: What he wants to pursue, but his bloodthirsty tendencies make him Not So Different from Gabool.
  • Screw This, I'm Outta Here!: With a twist - while he deserts Gabool's forces, his choice of the retirement spot only makes him more dangerous as an antagonist.
  • Smug Snake: Unduly proud of his cunning and incapable of seeing when he and his crew are clearly biting more than they can chew.
  • Surrounded by Idiots: A common complaint from him, particularly whenever any of his crew tries to get ideas that do not involve obeying him.
  • The Starscream: While he doesn't usurp Gabool's throne, and, in fact, never tries to, he still sucessfully betrays Gabool. And certainly pushes him to sidelines as a villain, by actively going out and threatening Redwall, while Gabool sits on his trone and goes progressively insaner.
  • You Dirty Rat!: He's a searat, like Gabool, and all their fellows.

Skrabblag

A black scorpion that Gabool and Greypatch brought back from the southern isles, Skrabblag is kept starved and angry in a prison beneath Fort Bladegirt. Kept a secret from Gabool's allies and enemies alike, Skrabblag, and the pit trap leading down to his cell, are the searat king's last line of defense.


Bluddrigg

The commander of the Greenfang and one of Gabool's original eight captains, Bluddrigg was a surly captain who regularly argued with his boss, claiming that he and his crew had been cheated out of their fair share of the spoils. He was slain by Gabool at a feast, prompting Greypatch's betrayal and Saltar's quest for revenge.


  • The Captain: Of the Greenfang.
  • Names to Run Away from Really Fast: His name is a deliberately misspelling of "blood" and "rigging".
  • Off with His Head!: Beheaded by Gabool while trying on a crown.
  • Siblings in Crime: With his brother Saltar, who was one of his fellow captains.
  • Small Role, Big Impact: Bluddrigg is only around for a few pages, but his death prompts Greypatch to turn on Gabool, and Saltar to return to Terramort, bent on revenge. This in turn leads to Greypatch's siege of Redwall, and further unravels Gabool's sanity.
  • The Starscream: Gabool views him as such, though whether Bluddrigg was actually treacherous, or just trying to get a fairer deal for himself and his crew (as he claims) is never really stated.
  • You Dirty Rat!: One of many searats in service to Gabool.

Saltar

The commander of the Darkqueen and one of Gabool's original eight captains, Saltar was a corsair hook fighter with an ugly reputation. Coming upon Mariel and Joseph's ship, the Periwinkle Saltar captured it, killed most of the crew, and sold Mariel and Joseph to Gabool as slaves. When Gabool murdered Saltar's brother, Bluddrigg, the searat captain returned to Fort Bladegirt, and was slain in a duel with Gabool.


Garrtail

An up-and-coming searat of limited imagination, Garrtail is given command of the Greenfang in the aftermath of Gabool's execution of Bluddrigg, becoming one of the searat king's eight captains. He sails off in pursuit of Greypatch and the Darkqueen, and is the only one of Gabool's captains to actually catch up to the traitor.


  • The Captain: The second captain of the Greenfang.
  • Co-Dragons: With Saltar's death and Greypatch's betrayal, the seven remaining ship captains become Gabool's immediate subordinates, all equal in rank to one another. Garrtail in particular is noted for his loyalty to Gabool.
  • Dumb Muscle: Why Gabool appoints him to take Bluddrigg's place—he believes Garrtail will be too dim to betray him. This works against Garrtail when he goes up against the much smarter and more experienced Greypatch.
  • Impaled with Extreme Prejudice: Greypatch impales him with a marlinspike while he wades towards the Darkqueen.
  • Undying Loyalty: Gabool believes that Garrtail is entirely loyal to him, and appoints him due to this. There are hints that Garrtail's loyalties may have been effected by his association with the other captains, but he never acts on it.
  • You Are in Command Now: Given command of the Greenfang after Gabool beheads Bluddrigg.
  • You Dirty Rat!: Like all Gabool's other captains.

Orgeye

The commander of the Waveblade and one of Gabool's original eight captains, Orgeye was beached in a storm and washed up on the beach near Salamandastron. He and his entire crew were butchered by Rawnblade Widestripe, who used the Waveblade in his attack on Terramort Isle.


  • The Captain: Of the Waveblade.
  • Co-Dragons: With Saltar's death and Greypatch's betrayal, the seven remaining ship captains become Gabool's immediate subordinates, all equal in rank to one another.
  • We Hardly Knew Ye: He gets very little characterization and is swiftly killed off by Rawnblade.
  • You Dirty Rat!: A searat, like all of Gabool's captains.

Flogga

The commander of the Rathelm and one of Gabool's original eight captains, Flogga served the King of the Searats longer and more ably than any rat save Greypatch. Returning to Terramort Isle after a fruitless search for the Darkqueen, Flogga was mistaken for Greypatch by Gabool, who threw him to Skrabblag the scorpion.


  • Asshole Victim: Serves as Skrabblag's first victim in the novel; since he's a searat, nobody cares.
  • The Captain: Of the Rathelm.
  • Co-Dragons: With Saltar's death and Greypatch's betrayal, the seven remaining ship captains become Gabool's immediate subordinates, all equal in rank to one another.
  • Fed to the Beast: How he meets his end.
  • Greed: Lets his desire for the treasure Gabool is offering "Greypatch" overrule his fear of the searat king's madness. He pays for this with his life.
  • We Hardly Knew Ye: We get one scene featuring him before he's killed off by Gabool.
  • You Dirty Rat!: A searat, like all Gabool's captains.

Catseyes

The commander of the Seatalon and one of Gabool's original eight captains, Catseyes encounters the hulk of the Greenfang on his way back to Terramort Isle, and captures Dandin and Durry. Putting into port at Fort Bladegirt, Catseyes remains in the harbour while sending his first mate, and most of his crew, to check Gabool's mood. He is killed by Joseph the Bellmaker, who pretends to be bringing him a message from Gabool.


  • Affably Evil: Like Riptung, Hookfin, and Grimtooth, he seems to a decent enough boss, and is on friendly terms with his crew.
  • The Captain: Of the Seatalon.
  • Co-Dragons: With Saltar's death and Greypatch's betrayal, the seven remaining ship captains become Gabool's immediate subordinates, all equal in rank to one another.
  • Names to Run Away from Really Fast: If you're a rodent in this series, the thought of being watched by a cat's eyes should scare you silly.
  • We Hardly Knew Ye: Doesn't get much more characterization than Orgeye or Flogga, despite his slightly greater screentime, and dies soon after being introduced.
  • The Starscream: Wondered if Flogga, or any of the other captains were planning to rebel against Gabool, and seemed interested in joining in if they were.

Riptung

The commander of the Nightwake and one of Gabool's original eight captains, Riptung is an expert swordfighter and veteran searat with years of experience under his belt. Returning to Terramort Isle shortly before the resistance's final assault on it, he, Hookfin, and Grimtooth lead the combined forces of the searat crews against Mariel and her allies.


  • Affably Evil: Riptung is a fairly cheerful searat in the few scenes he gets, and appears to be on good terms with fellow captains Hookfin and Grimtooth.
  • The Captain: Of the Nightwake.
  • Co-Dragons: With Saltar's death and Greypatch's betrayal, the seven remaining ship captains become Gabool's immediate subordinates, all equal in rank to one another. By the time of the attack on Fort Bladegirt, Riptung, Hookfin, and Grimtooth are the only ones left, and they head up the defense of the fortress, while Gabool retreats to his chambers.
  • Defiant to the End: In contrast to a lot of the series' villains, Riptung never contemplates surrender, and his last act is to scream his Famous Last Words in Dandin's face.
  • Famous Last Words: A classically villainous "You'll never take me alive."
  • Master Swordsman: Described as such by the text and his brief, but intense duel with Dandin (who is wielding Martin's sword and is therefore all but unstoppable) would suggest this was indeed the case.
  • Names to Run Away from Really Fast: Both his name, and that of his ship, the Nightwake, should clue you in that he's a very bad guy.
  • Suicide by Cop: Possibly. Pinned against a wall by Dandin, Riptung screeches that he'll never surrender, and lunges one last time. This could be a last ditch attack, but it could just as easily be him forcing Dandin to kill him.
  • Sword Fight: Pits his skill with the cutlass against Dandin and the Sword of Martin the Warrior.
  • You Dirty Rat!: A searat, like all of Gabool's captains.

Hookfin

The commander of the Blacksail and one of Gabool's original eight captains, Hookfin returns to Terramort Isle just before Mariel, Dandin, Rawnblade, and Joseph launch their assault. Leading the defense of Fort Bladegirt alongside Riptung and Grimtooth, Hookfin encounters a ghost from his past when Tan Loc the vole catches up with him.


  • Affably Evil: Hookfin doesn't seem like an especially bad searat to work for, and he's on good terms with his fellow captains, Riptung and Grimtooth.
  • Archenemy: Of Tan Loc, whose family he murdered.
  • The Captain: Of the Blacksail.
  • Co-Dragons: With Saltar's death and Greypatch's betrayal, the seven remaining ship captains become Gabool's immediate subordinates, all equal in rank to one another. By the time of the attack on Fort Bladegirt, Riptung, Hookfin, and Grimtooth are the only ones left, and they head up the defense of the fortress, while Gabool retreats to his chambers.
  • Laser-Guided Karma: He's caught by Tan Loc, a former oarslave whose family he slew, as he tries to escape from Fort Bladegirt.
  • Names to Run Away from Really Fast: "Hookfin" is bad enough, but Blacksail? There's a ship you probably want to steer clear of.
  • You Dirty Rat!: He's a searat, like all Gabool's other captains.

Grimtooth

The second commander of the Crabclaw and one of Gabool's eight captains, Grimtooth is one of the smarter, and saner, corsairs in the searat king's employ. Returning to Terramort Isle hours before the final battle, Grimtooth and his fellow captains, Riptung and Hookfin, lead the searat crews in the defense of Fort Bladegirt, where he is killed by Mariel.


  • Affably Evil: Like all of Gabool's captains, Grimtooth is a thoroughly evil rat. That said, he's pleasant enough to his crew, and seems to get on well with his fellow captains Riptung and Hookfin.
  • The Captain: Of the Crabclaw.
  • Co-Dragons: With Saltar's death and Greypatch's betrayal, the seven remaining ship captains become Gabool's immediate subordinates, all equal in rank to one another. By the time of the attack on Fort Bladegirt, Riptung, Hookfin, and Grimtooth are the only ones left, and they head up the defense of the fortress, while Gabool retreats to his chambers.
  • In the Back: Struck from behind by Mariel while trying to kill her father, Joseph.
  • Names to Run Away from Really Fast: Grimtooth has arguably the most ominous sounding name of all Gabool's henchrats.
  • Only Sane Man: He's the first of the searat captains to both notice Gabool's madness and manage to survive it.
  • You Are in Command Now: He was given command of the Crabclaw after Gabool executed its previous captain, Skullgor, for running aground.
  • You Dirty Rat!: Like all of Gabool's other captains, he's a searat.

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