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Greenhilt Family

For Roy Greenhilt, see The Order of the Stick.

    Eugene Greenhilt 

Eugene Greenhilt

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_94836_pm.png

"I'll have you know that I was named Best Illusionist of the Year three times by the Wizzie Awards by the time I was your age."

Race: Ghost (formerly human)
Gender: Male
Class: Wizard (illusionist)
Alignment: Lawful Good (at time of death)

Roy's rather selfish father who swore a Blood Oath of Vengeance after Xykon killed and zombified his master. He's a condescending asshole to damn near everyone. Dead before the beginning of the story, he pays ghostly visits to his son.
  • Abusive Parent: Of the emotional/neglectful variety, mainly, but there's a few hints of others. Most notably, it's strongly implied that his careless neglect resulted in the death of his infant son. Later confirmed. His tinkering with spells resulted in the young child's death, but he refused to try to make up for it aside from resurrection spells or even admit that he'd done anything wrong.
  • Accidental Murder: Of his second son, Eric, who died in the process of his research.
  • Attention Deficit... Ooh, Shiny!: A more serious example than what one would believe. His wife Sara figures that this is Eugene's Fatal Flaw. Whenever Eugene sets out a goal, he pursues it with intense determination. Whether it was slaying Xykon, creating new spells or courting Sara, he pursued it devotedly. Sara herself points out that back when his goal was settling down with her, their relationship was a very happy one. Unfortunately, he eventually waivers from the goal in pursuit of another one, failing to follow through on any of his "projects". Of course this leads to large consequences where he is in a position he cannot leave, such as unable to leave his family and the blood oath he gave to destroy Xykon preventing him entering the Lawful Good heaven. Now that he's dead, the heavenly forces are more or less forcing him to finish what he has to do, making him bitter and unhappy (well, more than usual).
  • Bald Black Leader Guy: As seen in the prequels, Eugene led his own party of adventurers to pursue Xykon when he was a much younger man.
  • Blood Oath: "I, Eugene Greenhilt, swear on the blood that flows from my wounds this day that I shall not rest, in this life or any other, until I or my heirs have enacted horrible vengeance on those that have slighted me, named here as Xykon the sorcerer." Comes back to bite him in the butt, hard, as he kept pushing off that quest to kill Xykon until he eventually died. Now he's pushing his son Roy towards it — insulting him all the while for being a (in Eugene's mind) Dumb Muscle fighter instead of a wizard like he was.
  • Career Versus Family: A rare male example, where he admits to Roy he regrets having had a family and not spending as much time on being a wizard, since he might have killed Xykon by then. Contrasting V who very much misses their mate, having done what Eugene wishes they could do.
  • Character Alignment: invoked His nominal alignment is Lawful Good, but this is subject to some discussion in-universe. He is currently waiting for a member of his family to fulfill the Blood Oath he made years ago to slay Xykon; until that time, he is stuck in a limbo-like plane of existence where the deceased go to see which afterlife they are suited for. Based on Roy's judgement, it is implied that he is not really Lawful Good, or rather that he has failed to live up to the responsibilities of his alignment, and had not truly been Lawful Good for several years. The Prequel comic seems to have indicated that he would have been allowed in at the time of his death, but his impatience and inability to do anything has since resulted in an alignment shift (or rather, the fact that he stopped trying to fulfill his oath, even in his last days). In fact, the most recent comics show that he's perfectly willing to let the world be destroyed since Xykon would be destroyed with it and that would technically fulfill his oath.
  • Death Is Cheap: He died and was resurrected six times before finally succumbing to old age.
  • Dirty Old Man: Being dead hasn't stopped him from dating. By his own admission, he's been spying on Haley under the shower.
  • Everyone Has Standards: When he asks Roy why he doesn't just let the gods destroy the world in order to thwart the Snarl, thereby letting him move on to the afterlife, Roy reminds him that if that happens, the dwarves will be condemned to an eternity of slavery ruled over by Hel. Eugene concedes that his son has a point, and is pretty critical of the way the dwarven afterlife works.
  • Good Is Not Nice: When his soul is getting judged, it is stated that he never did anything seriously wrong in his life, but he was a jerkass.
  • Gretzky Has the Ball: He thinks there are homeruns in soccer, and has no clue if winning a game by 3-2 is good. His wife Sara deconstructs this by pointing out that as smart as he is, he could easily learn the rules of any physical sport in a short time, but won't because he feels it's beneath him.
  • Grumpy Old Man: He looks just as old as the day he died in the afterlife, even though the afterlife allows people to look like idealized self-images (see the entry for his wife Sara Greenhilt). This because he was always bitter and ornery by nature, though the Blood Oath he swore didn't help.
    Roy: Then why did Dad still look like a wrinkled old man?
    Sara: Because your father has ALWAYS been a wrinkled old man in his heart, he was just hiding in a younger man's body most of his life.
  • Handshake Refusal: As a ghost, he's lost the ability to hold anything corporeal, so he doesn't see the point to using handshakes anymore.
  • Happily Married: Played straight originally with Eugene and Sara. As explained above in Attention Deficit... Ooh, Shiny!, when he courts Sara, he devotes himself 100% to being a good boyfriend and later husband. This is why she doesn't want Roy to speak ill of him. However, Eugene's nature means he eventually becomes 100% devoted to something else though he has a family that he won't leave. "Till death do you part," indeed.
  • Insufferable Genius: Has a natural disdain for fighters, which is the reason why he never got along with his father and son. Likewise, his master was also quite arrogant towards sorcerers, which got him killed by Xykon.
  • I Resemble That Remark!: In On the Origin of PCs, Roy suggests that a common flaw among arcane spellcasters is a supreme belief in their own abilities. Eugene's response is an arrogant tirade about how magic is all-powerful and there is no problem that it cannot solve.
  • Irony:
    • In Start of Darkness, he advises Right-Eye to drop his quest to destroy Xykon by pointing out that, when he's dead, he won't look back and say "Darn, I didn't spend enough time on petty revenge." After he dies, Eugene will indeed end up regretting the fact that he didn't spend enough time on 'petty' revenge.
    • Also, his constant badgering of Roy for becoming a fighter and obsessing over the Greenhilt Sword, which leads his son to become a Magic Knight dedicated to the sword.
  • It's All About Me: Nothing is too horrific in his eyes if it means destroying Xykon so he can get into the afterlife. This includes, but is not limited to, regretting having ever started a family, forever tainting one's soul via making a deal with all three Lower Planes at once in a bid for power, and destroying the entire planet along with everyone on it, so long as Xykon is swept away in the destruction as well.
  • Jerkass: Disdain for fighters, emotionally abusive to his children, and overall a cranky and bitter person. His father even mentions that Eugene was rude and disrespectful to him simply for being a fighter.
  • Jerkass Has a Point: In Start of Darkness he refuses to cooperate with Right-Eye to take down Xykon because he refuses to put his family at risk of being targeted by Xykon, or leaving his wife and son alone, and suggests that Right-Eye drop it too. While he may be a terrible parent to Roy, part of him does care about his family, at least when he was alive.
    Eugene: Well, if you want my advice, you should both forget about working for some evil mastermind and move forward with your lives. When you're dead, you're never going to look back on your life and say, "Darn, I didn't spend enough time on petty revenge."
  • Jerk with a Heart of Gold: One scene in Start of Darkness portrays him as such, where he declines a perfect opportunity to defeat Xykon out of concern for leaving his wife widowed and son fatherless. Assuming he wasn't using that as an excuse, given how disdainful he is towards Roy and Sara immediately thereafter.
  • Master of Illusion: Illusion is his favored school. He's good enough to fool an entire group of paladins that he's really a being of light and good.
  • Nominal Hero: He's only technically on the side of good; very, very technically. This is why he's only barely inside heaven at all; he doesn't really care about doing good, he just happens to have done good during his life.
  • The Oathbreaker: Part of the reason why he's not allowed to pass on is as punishment for ignoring the blood oath he made as soon as it stopped being interesting for him.
  • Omnicidal Maniac: Played For Black Comedy; he comments about allowing the gods to destroy the world to stop the Snarl, as it would destroy Xykon and let him to pass on. He only withdraws the opinion when Roy points out that this would condemn all the Dwarves to hell, and even after this is noted, his solution is to have them all go out and get themselves killed first.
  • Our Ghosts are Different: There are a number of rules involving ghost intervention: summoning, family heirlooms, blood oaths, etc.
  • Posthumous Character: His introduction is as Roy's Spirit Advisor.
  • Prematurely Bald: In flashbacks to his youth, though his beard may be brown he is already bald.
  • Prophecy Twist: "When the goat turns red strikes true." Eugene, ever heard of the comma?
  • Revenge Before Reason: He would be perfectly happy to see the world destroyed if it meant killing Xykon. What keeps this firmly Played for Laughs is the fact that he can't actually act on this, due to being, you know, dead.
  • Spirit Advisor: To Roy in the beginning. He's not tremendously helpful.
  • Took a Level in Jerkass: He's far nicer in Start of Darkness than after he died.
  • Unfinished Business: That's why he's stuck on Fluffy Cloud Heaven and can't join the true afterlife. His blood oath is unfulfilled.

    Julia Greenhilt 

Julia Greenhilt

http://static.tvtropes.org/pmwiki/pub/images/julia1_4776.png

"I can feel my Coolness Factor dropping just by being in the same room as these dorks."

Race: Human
Gender: Female
Class: Wizard
Alignment: True Neutral

Roy's younger sister (and technically Eric's as well). A mage student at Warthog's School of Wizardry and Sorcery.
  • I Have Boobs, You Must Obey!: Her favorite way of getting attention is flaunting herself — but to her dismay it doesn't work on Durkon.
  • Multicolored Hair: A green lock; she dyed it in school.
  • Please Put Some Clothes On: Durkon gives her a talking-to about respecting herself and her body (it does leave an impact, even telling him "yes sir" when he's finished.) In contrast, Roy thinks her state of dress is Nale's fault.
  • Put on a Bus: We haven't seen hide or hair of her since the Order left Cliffport.
  • Spoiled Brat: The only thing Roy tells Eric about her is that she was spoiled rotten.
  • Stripperiffic: Roy thinks her Bare Your Midriff outfit is a case of Go-Go Enslavement, calling it a "faux-punk whore" style.

    Sara Greenhilt 

Sara Greenhilt

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_94858_pm.png

"This is the afterlife, Roy, honey. We all appear as our ideal version of ourselves, and I guess I never stopped thinking of myself as the 19-year-old looker who had never even heard the name 'Eugene Greenhilt'."

Race: Ghost (formerly human)
Gender: Female
Class: Unknown
Alignment: Lawful Good

Eugene's wife, mother of Roy, Julia and Eric. Dead years before the start of the story, she meets with Roy during his visit in the afterlife.
  • Amazingly Embarrassing Parent: Her comment about grandchildren reminds Roy why he never tells her about anyone he dates.
  • Ethical Slut: Sara becomes a total slut after her own death, when she finds out that the Lawful Good paradise is a Free-Love Future. Roy found this really embarrassing and awkward when he died and hung out with her while waiting for resurrection. Especially since her idealized self is younger than him and quite attractive.
  • Girlish Pigtails: It's part of the "19-year-old looker" thing.
  • Good Parents: She is likely the cause for Roy's turn as a hero, as she raised her children more-or-less by herself.
  • Happily Married: There was a time she and Eugene had a very happy relationship, back when they were first together. It's why she won't let Roy bad-mouth him.
  • I Want Grandkids: Encourages Roy to get Celia pregnant so she can hear the pitter-patter of little feet... or the woosh-woosh of little wings, as the case may be.
  • Latin Lover: Roy meets with Enriqué, his mom's current lover, during his visit.
  • Older Than They Look: Because of the "idealized heavenly self" thing, she's an old woman with a teenager's body.
  • Posthumous Character: Like her husband, she's dead by the start of the story.
  • Supernaturally Young Parent: In the Lawful Good afterlife, people have an idealized version of their bodies. As a result, despite dying of old age and being wizened in the flashbacks that include her, her afterlife body is that of her 19-year-old self.
  • Understanding Boyfriend: Or Understanding Wife — she has Eugene figured out better than anyone. She explains to Roy about Eugene's intense, but shifting focus and how it factored into their marriage, while also keeping Roy from bad-mouthing him. She points out she was married to him for 30 years and hoped to gain some insight on him, all with a rather snarky and confident look on her face.

    Eric Greenhilt 

Eric Greenhilt

http://static.tvtropes.org/pmwiki/pub/images/eric_1353.png

"hi roy! wanna play blocks with me?"

Race: Ghost (formerly human)
Gender: Male
Class: Nonenote 
Alignment: Lawful Good

Roy's baby brother, killed by Eugene's negligence. Technically Julia's older brother as well.

    Horace Greenhilt 

Horace Greenhilt

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_95015_pm.png

"I was long in my grave before either of you were more than a gleam in my boy Eugene's eye."

Race: Ghost (formerly human)
Gender: Male
Class: Fighter
Alignment: Lawful Good

Eugene's father, dead before his grandchildren were born. Roy's childhood hero from the stories told by his mother.
  • Badass Grandpa: Listening to stories about his heroic adventurer grandfather inspired Roy to become one himself. The man hasn't lost his touch in the afterlife.
  • Cool Old Guy: Roy has a much better relationship with him than his father because they relate better. Eugene also takes time to visit his daughter-in-law and his toddler grandson every now and then.
  • Cool Sword: A spiritual copy of the Greenhilt family sword.
  • Give Me a Sword: "ROY! Heads up!"
  • Old Master: Teaches Roy a sword feat in the afterlife.
  • Posthumous Character: He was dead before Roy was born.

    Celia 

Celia

http://static.tvtropes.org/pmwiki/pub/images/celia_2285.png

"I just don't understand all the violence. I'll admit that I got caught up in the thrill of it all a few times, but I just can't stomach the idea of willfully deciding to end someone's life."

Race: Sylph
Gender: Female
Class: Sorcerer
Alignment: Lawful Good

Celia is a sylph and lawyer from the Elemental Plane of Air. She's first met in Dorukan's Dungeon, where she fulfills the role of Air Sigil Guardian. Later, she becomes the attorney for the Order of the Stick as well as Roy's girlfriend.
  • Actual Pacifist: Much to Haley and Belkar's frustration. Though she has been known to let loose the occasional lightning bolt in anger. She also doesn't mind using violence against non-living things like golems, though her utility in that is hampered by the fact that golems are immune to most spells and some, like flesh golems, get buffs from lightning.
  • Bare Your Midriff: Her original Sigil Guardian costume leaves her belly exposed.
  • Batman Gambit: Celia tricks Hank and other members of the Thieves Guild by playing on their greed. Bonus points in the fact that they know she could be tricking them, but the prospect of getting gold and magical items is too good to pass up in tough economic times.
  • Bunny-Ears Lawyer: Ditzy to say the least, but still a good lawyer (in-training).
  • Damsel in Distress: Lampshaded by Roy.
    Roy: Ah, there's my damsel. In distress. As is quickly becoming standard.
  • Damsel out of Distress: When cornered and grabbed in Blind Pete's house, she rescues not only herself but her party members by renegotiating Haley's contract with the Rogue's Guild.
  • Deliberate Values Dissonance: She and Roy talk about the root cause of her conflicts with insiders like Haley. Outsiders can't be revived nor do they have an afterlife, so they have different ideas about death than those that can come Back from the Dead every day of the week given sufficient resources.
  • Ditzy Genius: She's a highly competent lawyer (even though she's still in law school!), but lacks basic knowledge of the material plane and is very naïve.
  • Fairy Sexy: Roy thinks so.
  • Fish out of Water: She's not familiar with how the Prime Material Plane or its inhabitants operate.
  • Flight: Normal for a sylph, but she's a surprisingly strong flyer too, able to carry Roy along with her.
  • Good Counterpart: For Sabine in the Linear Guild; both are winged outsiders with supernatural powers, and both are in a relationship with the leaders of their respective parties.
  • Good Wings, Evil Wings: Translucent dragonfly wings, both good and fey.
  • Granola Girl: She's a vegetarian on top of being a pacifist.
  • Guest-Star Party Member: Serves as the caster for the Haley/Belkar/Roy's Corpse group in the "Don't Split the Party" arc.
  • Hello, Attorney!: From Roy's point of view.
  • Horrible Judge of Character: She's incredibly naïve and liable to trust people who really don't deserve to be trusted.
  • Interspecies Romance: Her boyfriend is a human.
  • I Thought Everyone Could Do That: She finds it very strange that humans cannot shoot lightning from their fingers or sense magic fields with their teeth.
  • Meaningful Name: Suitably for an air elemental, her name means "heavenly" in Latin.
  • Monster Fun Facts: Averted. She does not tell the Order about her species because she thinks that all these facts would be common knowledge even for humans. Conversely, she doesn't know much about humans, either. As she notes, humans don't even have a Monster Manual entry that she could look up their abilities in.
  • Mystical White Hair: Sign of her connection to the Elemental Plane of Air and her sorcerous powers over air and lightning.
  • Pointy Ears: Sylphs share this trait with elves.
  • Put on a Bus: Put on Another Plane of Existence; that is where she lives, after all.
  • Sexy Backless Outfit: Her party dress in Azure City is backless. It has the advantage of letting her fairy wings free.
  • Shock and Awe: Although she doesn't like to use it offensively, lightning is a natural power of hers.
  • Thou Shalt Not Kill: Which puts her at odds with the adventurers. Although she has no problem cheering Haley on as she kills people.
  • Token Good Teammate: A pacifist adventuring with Haley (who is pragmatic about killing) and Belkar (who relishes it).
  • Winged Humanoid: Sylphs have two pairs of dragonfly-like wings and an elfin body. Although Celia is medium-sized, unlike what's described in the D&D rules (no doubt to ease the romance with Roy).

Starshine Family

For Haley Starshine, see The Order of the Stick.

    Ian Starshine 

Ian Starshine

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_91313_pm.png

"'Not dying' is one of my best skills!"

Race: Human
Gender: Male
Class: Rogue
Alignment: Chaotic Neutral

Haley's father and former high-ranking member of Greysky City's Thieves' Guild before being supplanted by Bozzok. As a result, he has spent three years imprisoned.
  • Believing Their Own Lies: Not quite as bad as Miko Miyazaki, but bad enough to think his daughter single-handedly manipulated the whole party into rescuing him while being on an unrelated mission, and Roy into believing he's The Leader. He also accuses Elan of being a mole working for his father General Tarquin.
  • Chekhov's Gunman: He's seen in a few flashbacks before appearing in the storyline proper, though even at the time there was no indication that the old, white-haired gladiator could be him. When Haley reunites with him, it's already clear that he is indeed her father with Tarquin's revelation that the Empire of Blood was called Tyrinaria before and the fact that Ian was red-haired.
  • Cynicism Catalyst: Inverted. His wife told him to "be better than this city" as she lay dying, so he's trying to "be better" than a profit-minded thief that steals from everyone. His first idea was to overthrow an Evil Overlord.
  • Dating What Daddy Hates: While he's fully capable of telling the difference between Nale and Elan, he still refuses to believe that Haley and Elan's relationship is anything more than one of Tarquin's ploys.
  • Disease Bleach: His once-red hair is now white thanks to the poor conditions of his incarceration cell, and he looks much gruffer than when he was first detained.
    Ian: They used to call me "Red", but three years of malnutrition will do a number on your hair color.
  • Distressed Dude: Freeing him was the big motivator for Haley to start adventuring.
  • Early Installment Weirdness: Haley claims in an early strip that he is a 2nd edition Thief instead of a Rogue. This has yet to be discussed again.
  • Frame-Up: After the nation of Reptilia partially catches on to Tarquin's scheme, Tarquin has their ambassador assassinated and pins the crime on Ian. This is done both to punish Ian for his disrespect towards Tarquin and to test Haley's worthiness of marrying his son by seeing how she handles the situation. However, this works to his advantage — those who also want to bring down Tarquin figure that someone worth framing is an ally to have, so now Ian's would-be revolt has some decent allies.
  • Genre Savvy: After Tarquin releases him from the gladiatorial arena, he figures it would be best to go into hiding. As it turns out, he is right.
  • Greed: He's Haley's father. Where do you think she got it from?
    Ian: Would it be crass to bill him extra for a single-use improvised weapon?
    Geoff: Yes.
    Ian: "Lovable miser" crass, or just—
    Geoff: Just regular crass.
  • Groin Attack: Apparently suffered one that rendered him sterile ten years ago. Which makes Belkar's attempt at a Freudian Threat fall flat.
  • Horrible Judge of Character: He trusts no-one but his own family and considers everyone else a potential enemy, raising Haley with this in mind. Although he's beginning to accept that somebody outside his family might yet have some good in them, given that the person in question is Belkar, this trope is still very much in effect. Also, it turns out he was betrayed by Geoff, i.e. family, whom he trusted implicitly.
  • It Seemed Like a Good Idea at the Time: He let himself get caught in an attempt to stir up a rebellion against General Tarquin because he reasoned that jails would be bursting with Tarquin's enemies. However, those capable of following him were few in number and all died in the gladiator arena, and he's been stuck in jail ever since.
  • It Tastes Like Feet: Ian and Geoff cultivate some nutritious parasites over their bodies in case of hunger. "Mmmm! These ones taste like neck!"
  • Just Like Robin Hood: Rob from the rich, give 40% to the poor. After reasonable expenses.
  • Luke Nounverber: Another Starshine.
  • Made a Slave: Gladiator, because he was caught thieving.
  • The Old Convict: Fills this role at the gladiator camp; his reference to being nicknamed "Red" is a shout-out to a well-known example of this trope in The Shawshank Redemption.
  • The Pig Pen: Not by his choice, but three years in the Bloodstone Correctional Facility is hard on your hygiene. Belkar and Roy make a few comments about his stench.
  • Properly Paranoid: Living in Greysky City, it's no wonder he taught Haley to never trust anyone but family. His patronizing attitude towards Elan for being General Tarquin's son is also understandable given how much more favored he is compared to Nale.
  • Silly Rabbit, Cynicism Is for Losers!: He believes the other trope but he himself is proof of this. Choosing to remain in prison because you think your little girl is being hoodwinked by a calculating, nefarious, deeply undercover mole linked to an Evil Overlord (Elan?! The Chaotic Good Cloudcuckoolander!? You're serious, right?) can be nothing but this. Even after having met the guy he only became more convinced.
  • So Proud of You: See Believing His Own Lies. Later, however, he encourages her to make her dead mother, and then him, proud, with obvious confidence that she will do it, on her actual quest.
  • Stealth Hi/Bye: Pulls this on Tarquin between two panels, even calling it the "Batman Exit".
  • Unknown Rival: He sees Tarquin as a vile and dangerous villain that his late wife would be proud to see him depose. Tarquin sees him as one more expendable gladiator and, in fact, doesn't even know who he is.
  • "Wanted!" Poster: Thanks to Tarquin, he gets one when framed for the murder of Ambassador Gourntonk.

    Geoff 

Geoff

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_91507_pm.png

"'Nah, it's OK. We cultivate a variety of nutritious parasites on our bodies for just such an occasion."

Race: Human
Gender: Male
Class: Rogue
Alignment: Unknown (probably Chaotic Neutral)

Haley's uncle and Ian's brother-in-law. Geoff has been imprisoned in the Empire of Blood alongside Ian, and ultimately turns out to be the one responsible for ensuring that both of them remain in Tarquin's custody.
  • An Arm and a Leg: He lost his right leg to the gladiator games, admitting he isn't as good at dodging as Ian. It is now replaced by a wooden pegleg.
  • The Mole: He is Bozzok's mole against Ian Starshine in the Empire of Blood's jails, warning their captors of any escape attempt.
  • The Pig Pen: Like Ian, having spent three years in the Empire's gaols, his hygiene is lacking. Though at least, the parasites he's now sporting help against starvation.

    Jiminy 

Jiminy

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_91530_pm.png

Roy: You realize that if I could actually purchase a weapon, I would stab it with you now?
Jiminy: The irony is staggering, sir, yes.

Race: Human
Gender: Male
Class: Uknown
Alignment: Unknown

Geoff's son and Haley's cousin. Runs a polearm shop which seems to have problems keeping goods in stock.

Thundershield Family

For Durkon Thundershield, see The Order of the Stick.

For Sigdi and Tenrin Thundershield, see Northern Lands.

Vaarsuvius's Family

For Vaarsuvius, see The Order of the Stick.

    Inkyrius 

Inkyrius

http://static.tvtropes.org/pmwiki/pub/images/inkyrius_2032.png

"I am sure it will be well-received when your Other Parent finishes mastering the way of magic and comes home. Now go wash up, both of you. Lunch is ready."

Race: Elf
Gender: Unknown
Class: Unknown (probably Commoner or Expert)
Alignment: Unknown

Vaarsuvius's ex-mate.

Elan's Family

For Elan, see The Order of the Stick.

For Nale, see The Linear Guild.

For Tarquin, see The Empire of Blood.

    Elan's Mother 

Elan's Mother

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_91924_pm.png

"—then Teri, you double back and refit the peanut bowls on all the tables where the number of guests is a prime number. Any questions?"

Race: Human
Gender: Female
Class: Unknown (probably Commoner)
Alignment: Chaotic Good

Elan and Nale's Chaotic Good mother, a tavern waitress who reared him to be trustworthy and honest. She used to be married to Elan's father, before he had an entire tavern killed because someone pinched her rear.
  • The Cameo: She has appeared in only two flashback panels in the entire comic, aside from the Lotus-Eater Machine.
  • Complexity Addiction: A trait Nale inherited from her, as you can probably surmise by the quote. Plus, she's in the current page image.
  • Dating Catwoman: She was married to an evil dictator despite being Chaotic Good. Deconstructed, as this was why they broke up.
  • Hair of Gold, Heart of Gold: Like Elan. But not like Nale.
  • No Name Given: To the point that in the Lotus-Eater Machine, the priest refers to her as "Elan's mother".
  • Satellite Character: In contrast to her family, she doesn't have much of a role in the story besides being related to Elan, Nale and Tarquin. Even her Complexity Addiction serves just as an explanation where Nale got it from.

Bandit camp

    Samantha 

Samantha

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_114637_pm.png

"Death? Destruction? Meaningless carnage? Sounds like my kind of party!"

Race: Human
Gender: Female
Class: Sorcerer
Alignment: Unknown (probably Evil)

The leader of a group of bandits in the Wooden Forest, she won the position from her father, and has turned the bandits into a vehicle for satisfying her urges.
  • Bad Boss: A bit of chatter between two bandits establishes that when a bandit named Jim protested against the changes she was making, she responded by cutting off something that doesn't grow back. She's also willing to risk the lives of her followers just so they can abduct handsome men for her.
  • Bandit Clan: She's the leader of such a group.
  • Bratty Teenage Daughter: With the bonus of having magical powers which she can use to get her way.
  • Card-Carrying Villain: She embraces violence, destruction, and mayhem without any shame or pretenses. Just look at her character quote.
  • Challenging the Chief: She takes over leadership of the bandits by defeating her father in single combat.
  • Color Motif: Her magical aura and all of her clothes are purple.
  • Evil Is Petty: Samantha has a powerful and experienced melee fighter in her dad, magic powers, and a small army of bandits... and uses it all just to satisfy lazy whims and desires, including having the group kidnap attractive men for her.
  • Evil Sorcerer: Magic powers, bad attitude, and even her father thinks she's "rotten to the core."
  • Half The Woman She Used To Be: Miko cuts her in half when Samantha attempts to use her spells on Miko.
  • Mugging the Monster: Her attempt to compel Miko magically to serve her doesn't exactly work out well for her at all.
  • The Starscream: Prior to the events of the series, she usurps control of the bandits from her father.
  • Ungrateful Bastard: Upon being freed by a stranger, Samantha's immediately attempts to enslave her rescuer magically.
  • What Happened to the Mouse?: Averted. Author Rich Burlew was less than pleased by fans asking this question and speculating about whether she and her father would later play a role in the comic, so he wrote a definitive end to their story.

    Samantha's father 

Samantha's father

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_114614_pm.png

"I will not see my noble band of brigands turned into some kind of cheap dating service."

Race: Human
Gender: Male
Class: Unknown
Alignment: Unknown

The former leader of a group of bandits in Wooden Forest who is serving as the Number Two when the Order encounters the clan.
  • Avenging the Villain: When Miko kills Samantha, he immediately attempts to avenge her. The difference in power makes it a Curb-Stomp Battle that does not end in his favor.
  • Bandit Clan: He is the former leader of one.
  • Challenging the Chief: He publicly declares that anyone who can beat him in single combat may take over leadership of the bandits. He comes to regret this when Samantha uses her magic to defeat him. He takes advantage of the trope, however, by waiting until Samantha has used up her high-level spells in battle and is low on HP before he challenges her.
  • Dual Wielding: He prefers to use a pair of swords.
  • No Name Given: His proper name never appears in the comic, so he is simply referred to here as Samantha's dad.
  • Number Two: He currently serves as this to Samantha, but disagrees with her and tries to take back leadership of the clan from her.
  • Karmic Thief: States that he originally set up the bandit clan to rob only rich and/or deserving targets.
  • Reasonable Authority Figure: He is much more reasonable and approachable than his daughter. Both Haley and Miko initially have success by trying to reason with him, only for their efforts to be undone by Samantha herself.
  • Rugged Scar: His most prominent feature is a large scar that adds extra evidence to his toughness.
  • What Happened to the Mouse?: Averted. Author Rich Burlew was less than pleased by fans asking this question and speculating about whether he and Samantha would later play a role in the comic, so he wrote a definitive end to their story.

Black Dragon family

    Black Dragon teenager 

Black Dragon teenager

http://static.tvtropes.org/pmwiki/pub/images/teendragon.png

"You've robbed me of a meal, puny though it may have been."

Race: Black Dragon
Gender: Male
Class: n/a
Alignment: Unknown
A teenage black dragon living in a cave containing the starmetal that Roy wants to use to reforge his sword.


  • Irony: His mother taught him to speak lizard in order to improve his life; this ultimately got him killed when he was able to understand the polymorphed Vaarsuvius and thus could be mind-controlled by him/her.
  • To Serve Man: His response to sapient trespassers is to try eating them.

    Black Dragon mother 

Black Dragon mother

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_113612_pm.png

"Say 'Disintegrate' one more time, Vaarsuvius. For me."

Race: Black Dragon
Gender: Female
Class: n/a
Alignment: Chaotic Evil
An ancient black dragon that is the mother of a teenage black dragon that Vaarsuvius killed. She seeks revenge upon Vaarsuvius for the death of her son.
  • Ain't Too Proud to Beg: Tries desperately to surrender just before Vaarsuvius casts Familicide, even though by this point she's just a reanimated head and the fighting is conclusively over.
  • Anti-Magic: Claims to be no slouch at spellcasting herself, but intentionally uses the spell Antimagic Field to remove V's ability to defend themself.
    Black Dragon: What would happen if we turned the magic off? ...Fascinating. It appears that you cease to be a mighty wizard and become a fragile, pointy-eared monkey. While I? I am still a dragon.
  • Breath Weapon: As a black dragon, her breath weapon is a stream of acid, which Vaarsuvius barely avoids. Even mere droplets of spit from her are shown sizzling on the ground.
  • Fate Worse Than Death: Attempts to deal one to V rather than just kill them, and gets hit with one in turn.
  • Faux Affably Evil: She's very polite towards Vaarsuvius as she attacks them, complimenting the use of Forcecage. But then she grapples V and gloats about how she'll first torture and then brutally murder Vaarsuvius's own children, then bind their souls to her for eternity, plus maybe skin the spouse alive and make a nice hat, for completion's sake.
  • Mama Bear: Her attack is solely to avenge her son and make Vaarsuvius pay by taking the lives of Vaarsuvius's children.
  • You Monster!: After being animated as a disembodied head, so Vaarsuvius can use Familicide on her entire line so no-one else will come their family, this is her response to Vaarsuvius who coldly replies "We're all somewhere in the Monster Manual aren't we?" before finishing her off for good.

Cliffport

    Fyron Pucebuckle 

Fyron Pucebuckle

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_123017_am.png

"Ah, well, a sorcerer is sort of like an idiot savant. Not very smart, but strangely adept at magic."

Race: Human
Gender: Male
Class: Mage (illusionist)
Alignment: Unknown

Eugene Greenhilt's mentor. Fyron's murder by Xykon results in Eugene swearing a Blood Oath to track him down, which in turn directly leads to Roy forming the Order and setting out to stop Xykon once and for all.
  • Posthumous Character: Dead before the story begins.
  • Smug Snake: Openly contemptuous of Xykon once he learns his opponent is not a mage, but is instead a sorcerer.

     Cliffport Chief of Police 

Cliffport Chief of Police

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_123108_am.png

"The mayor is so anxious for us to close this case, you'd think he put max ranks into Ride (My Ass) skill!"

Race: Human
Gender: Male
Class: Warrior
Alignment: Lawful Neutral

The Chief of Police in Cliffport, who finds himself in over his head when the Linear Guild begins slaughtering the populace.

     Rookie 

Rookie

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_123043_am.png

"That's the killer, men! Take him down, no mercy!"

Race: Human
Gender: Male
Class: Unknown
Alignment: Lawful Neutral

A junior police officer working on the Linear Guild murder investigation.

Crew of the Mechane

    The Mechane 

The Mechane

Yes, the ship herself. Despite only having a handful of appearances, she's already made a profound impact on the plot.
  • Global Airship: She fulfills this role, first for Elan in Book 3, then for the whole Order of the Stick at the end of Book 5.
  • Heroic Neutral: You wouldn't expect the ship itself to have an alignment, but alas. According to Julio (as relayed by the crew), the Mechane's nick-of-time arrival requires a good-faith effort at heroism — which means it can't be exploited to run away from a fight.
  • Magitek: Downplayed by the Mechane herself. Her hull is enchanted for greater strength and lightness, and the helium for her balloon is summoned from the Elemental Plane of Air, but she otherwise operates according to mundane physical mechanics of lighter-than-air buoyancy and airfoil thrust.
  • Schizo Tech: The Mechane is revealed to have electronic components in #949, and yet she's still armed with nothing more sophisticated than ballistae.
  • The Sky Is an Ocean: Indeed, she appears to be a rather standard seagoing vessel with a giant balloon and an engine instead of sails. Bandana is unsure how seaworthy she could be when forced to do a water landing, so the trope is downplayed.
  • Sky Pirates: Those exact words are used. Julio is the captain of an airship and its sky pirate crew.
  • Travelling at the Speed of Plot: Explicitly stated to only ever reach a destination in the nick of time. Even for dentist appointments.
  • Troperiffic: The Mechane and her crew clearly delight in their tropes. No surprise considering their captain.
  • Wooden Ships and Iron Men: Evokes the time period, though instead of cannons, they use ballistae and firebombs.

    Julio Scoundrél 

Julio Scoundrél

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_84938_pm.png

"So, now's probably a good time to mention that I'm a wanted criminal in Azure City. I admit to nothing, but I have it on good authority that there are several attractive young heiresses in this town that are quite shamefully lax in securing their most valuable jewelry."

Race: Human
Gender: Male
Class: Dashing Swordsman
Alignment: Chaotic Neutral

A swashbuckling adventurer who takes Elan briefly under his wing. Captain and owner of the Mechane.
  • Badass Longcoat: His iconic look. He has a full collection of them.
  • Badass Mustache: A "Diego de la Vega"-style mustache, part of the Dashing Hispanic package.
  • Big Damn Heroes: He appears to join the fight against Tarquin just when the Order looks completely defeated.
  • The Bus Came Back: Or in his case, the Airship Came Back — in a dramatic unveiling of Elan's plan to turn the tables on his father.
  • Captain Morgan Pose: In the panel describing his fame, he proudly takes this pose.
  • The Casanova: He has a son and/or daughter in every port of the continent.
  • Celebrity Endorsement: He advertises a brand of healing potion à la The Most Interesting Man in the World.
  • Chick Magnet: Among certainly many others, both Laurin and Elan's mom had crushes on him.
  • Dare to Be Badass: This is how Elan convinces him to help out against Tarquin. "Any hero can defy danger but only a special hero can defy the story itself."
  • A Day in the Limelight: He has a short story all for himself in Snips, Snails and Dragon Tails, aiding a Damsel in Distress recover a priceless jewel. On an interesting side-note, he rescued said damsel from Tarquin.
  • Defied Trope: He attempts to defy the standard mentor death by staying far away from Elan. Elan convinces him it'll be cooler if he shows up and defies the trope anyway. Indeed, the only reason he does so is specifically for the privilege of defying the trope.
  • Dashing Hispanic: His first name, prestige class and mustache all allude to this trope.
  • Disappeared Dad: Julio makes an offhand remark about having a son and/or daughter in every port on the continent, and one of the side-stories has him reminding people that he's got a separate PO box for legal issues for things like suing him for child support.
  • Famed In-Story: He's a world-famous sky pirate, renown ladies' man, and all-around dashing action hero. Just hearing the name of his airship is enough for Elan to identify him (no surprise as he's a bard, plus his mom is probably Julio's biggest fan).
  • Foreshadowing: In the initial duel between Tarquin and Elan, the former offhandedly mentions that he's found a way to counter such pun-fighting techniques. Guess who shows up near the tail-end of the Empire of Blood arc?
  • Genre Savvy: Up to Eleven (being even more savvy than Tarquin at his best). He is well aware of the values of training montages, of iconic heroic images (longcoat, mustache, etc.), and especially of the fate that awaits the Mentor Archetype.
  • Gentleman Thief: Combines this with The Casanova to great effect, as his character quote attests.
  • A Girl in Every Port: Has a long-running fan club of "Julioteers" and "a son and/or daughter in every port on the continent", so he settles for gifting prized possessions to his protégé Elan rather than sort out which one is entitled to them.
  • Good Counterpart: To Tarquin.
    Elan: I thought what we needed to balance an evil father figure — was a good father figure!
  • Good Hurts Evil: Or Chaos Hurts Lawfulness in the present case; Julio carries a Chaos Sabre, which gives Tarquin a painful wound.
  • Ham-to-Ham Combat: Part of the Dashing Swordsman class — he teaches the rudiments to Elan.
  • Hero of Another Story: Literally. There's a whole other story (in Stick Figure HD) about him in Snips, Snails and Dragon Tails. Also, there's a forthcoming Julio Scoundrél PDF that will invoke this.
  • Improvised Training: He set up a fake training montage for Elan, complete with backgrounds to indicate a time lapse.
    Julio: Elan, never underestimate the value of a good training montage. It could save your life one day. Although I suppose I should get around to actually teaching you some of this...
  • Impossibly Tacky Clothes: The fact that he isn't perpetually seen in this state is because of Felix's tireless efforts.
  • Informed Attractiveness: He held the title of "Sexiest Man Alive" for a time, yet like Elan (and everyone else, for that matter), he's a stick figure.
  • In-Series Nickname: The "Julioteers" for Julio's female fans.
  • I Shall Taunt You: To Tarquin, his old nemesis.
    Julio: I think that's half your problem, T — you always think everything that happens is about you!
  • Just in Time: The only way he arrives for anything (including dentist appointments).
  • Loveable Rogue: The poster boy for the loveable rogue in the OotS universe. Literally — he has a poster.
  • Magic Carpet: He owns a blue one, and even uses it in fights for mobility. He apparently stole it from Tarquin, who gouges it in half in their latest encounter.
  • Magic Wand: Always carries a wand of Sending in his coat pocket.
  • Mentor: For Elan — only during a few days, but this has considerable influence on Elan's Character Development.
  • Mentor Occupational Hazard: He's Genre Savvy enough to try to avoid this. Though he can still be convinced to help out, as shown in episode #930. True to form, he defies it spectacularly in #933.
    Julio: Well, as an older mentor figure, the most likely scenario is that I'd return only to be randomly killed by an enemy of yours so that you can cradle my dying body while swearing revenge — so don't take it personally if I say that I sincerely hope we never cross paths again.
  • Nice Job Breaking It, Hero!: His self-induced absence from the Mechane is probably the single greatest factor that allows Andi to become The Starscream and perpetrate The Mutiny against Bandana, who Julio had appointed as captain in his absence.
  • Passing the Torch: Julio decides to hit the road and visit the Outer Planes, but not before giving his Chaos Sabre and control of the Mechane to Elan for the last leg of the Order's journey. This is hilariously done since the letter that he left to Elan has him doing the voice-over ... with him standing right beside Elan.
    Elan: Oh man! I can't believe he left without saying goodbye! There's so much I wanted to tell him!
    Haley: Well, you could just turn around. He's standing right behind you doing the voice-over through a can.
    [beat]
    Elan: Farewell, brave captain! I know not when we shall see your like again!
    Julio: "PS: Actually, maybe I better hit the head before I go."
  • Prestige Class: Dashing Swordman. It compensates his average Strength and Dexterity scores by making Charisma his primary fighting attribute.
  • Put on a Bus: Deliberately, see above.
  • Really Gets Around: Julio has a lot of success with the ladies. Using the protection that goes with it on the other hand...
  • Royal Rapier: The weapon of choice of the Dashing Swordman. On his return in Book 5, he switched to a Chaos Sabre, which is close enough.
  • Rule of Drama: A lot of the things he does are because they will make for a better story. When Elan finds out that Julio could have given Elan a Sending wand to warn Haley that Nale was impersonating him but didn't because it would make for a better story (which is incidentally also why he didn't mention Elan's uncanny resemblance to one of his "B-List villains"), he has mixed feelings about it. After meeting a villain who also follows the rule of drama, Elan thinks that good stories aren't worth hurting people over.
  • Silver Fox: He now has grey hair, unlike on the cover of Townspeople Weekly describing him as the "Sexiest Man Alive", but it's doubtful he's considered any less attractive.
  • Unlimited Wardrobe: Although he sticks to the Badass Longcoat look and V-neck shirt, he has lots of costumes, changing twice during Elan's 20-minute-long Training Montage. He does it on his return too, having changed clothes between receiving the Sending and confronting Tarquin, and again afterward.
    Julio: Now if you'll excuse me, I'm in desperate need of a wardrobe change.
  • We Meet Again: "General Tarquin, we meet again!"
  • A Year and a Day: In the Julio comic from Snips, Snails and Dragon Tails, the Mummy Queen informs him that her curse holds him for a hundred years and a day.

    Beatrix "Bandana" Secundus 

Beatrix "Bandana" Secundus

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_85417_pm.png

"You kiddin'? I've been workin' toward bein' captain my whole life!!"

Race: Human
Gender: Female
Class: Rogue
Alignment: Unknown

Pilot and acting captain of Julio Scoundrél's Cool Airship Mechane.
  • Ace Pilot: Looks that way. She succeeded her father on this post. Her efforts in pitching and rolling the ship contribute in keeping Tarquin from climbing back onboard.
  • But Not Too Black: Her mother is a fair-skinned blonde, and her father is black. As a result, Bandana is lightly dark-skinned and brown-haired.
  • The Captain: Effectively, since Julio's departure from the Mechane.
  • Cool Big Sis: Haley tries being this to Bandana, but Bandana proves to be made of sterner stuff than Haley believed, and she doesn't need any special help. She's still grateful for the thought, though.
  • Determinator: Knew from the time she was a girl that she wanted to command her own ship, despite her father being an enlisted member of Julio's crew. She views captaining the Mechane as merely a jumping off point to getting her own ship.
  • A Father to His Men: In this case, A Mother to Her Men — after Julio's departure, when she takes over as acting Captain, it's clear she cares a lot about the crew.
    Haley: [after shooting the Mechane's control console with frost arrows] ...I didn't just make that worse, did I?
    Bandana: Worry 'bout it when all my people are safe.
  • Foil: To Haley herself. Haley offers to help Bandana get acclimated to command, based on her experience as a leader in the Azure City Resistance. Turns out, however, that Bandana's been planning for command her whole life, and doesn't suffer the usual Rogue hangups about being in a position of authority.
  • Generation Xerox: Followed in the footsteps of her father, Mr. Secundus, Julio's previous Ace Pilot and Number Two.
  • Genre Savvy: To be expected from Julio's second in command, she immediately realizes that, despite it being her ship, the Order, and more specifically Elan, is in charge.
  • Jurisdiction Friction: Sensibly avoided when the Order boards the Mechane.
  • Meaningful Name: Beatrix comes from the Latin word for "traveller", while "Secundus" is (literally speaking) Latin for "second", but can also mean "trusted right hand man" (both fit, since she's the second in her family, after her father, to work under Julio and, as her father was, his trusted first mate — turned acting captain). Also, she wears a bandana.
  • Nerves of Steel: Keeps her cool (and remains an effective officer) under pressure, barely flinching when both the Mechane's engines fail and things start exploding. When she and Haley are attacked by a reanimated Crystal, she immediately counters with what she gauges to be the most effective weapon, while chatting with Haley.
  • Number Two: To Julio.
  • Only Known by Their Nickname: "Bandana" is a nickname she came up with as a child. Her parents are Fidel Secundus (from Snips, Snails, and Dragon Tails) and Lakaita Secundus, so she likely shares their surname.
  • Pirate Girl: Considering the Troperiffic nature of the Mechane and her crew (Bandana included), she's a very mild example. She's been dreaming of becoming a sky-pirates captain since age eight, however.
  • Remember the New Guy: Her and Elan's initial reaction indicates that they met when Julio initially trained Elan to be a Dashing Swordsman, but she's never actually appeared before page #933.
  • Self-Made Woman. She grew up on the Mechane, watching her parents be ordered around by Julio and his officers, and resolved that she'd give the orders one day. Now she can, as acting captain and she plans to get her own ship, in good time.
  • Straight Gay: She mentions an ex-girlfriend when loaning Haley some of said ex's armor. Word of the Giant confirms that she is gay rather than bisexual.

    Felix 

Felix

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_85745_pm.png

"Captain, that lightning hit us square! Both main propellers are stalled and we're losing—" [console explodes in his face]

Race: Human
Gender: Male
Class: Unknown (possibly Rogue)
Alignment: Unknown (probably Chaotic Neutral)

The Mechane's electrical engineer and helmsman.
  • Ace Pilot: Once Bandana ascends to acting captain, he takes over as chief helmsman, though he doesn't hesitate to surrender the helm to Bandana herself or to junior crew members when the situation calls for it.
  • Dreadlock Rasta: His hairstyle, making him easy to visually identify among the crew.
  • The Engineer: Apparently supervises the Mechane's engines and electronic components, making him this.
  • Explosive Instrumentation: In a Shout-Out to Star Trek, his command console explodes in his face after the Mechane is hit by lightning.
  • The Fashionista: He was Julio Scoundrél's personal sartorial adviser, and when picking winter gear for the Order he takes care in choosing the right sizes and color schemes. Of course, being part of a pirate crew certainly makes him an Action Fashionista too. Apparently, Julio's taste in clothing was so bad, the fact that Felix managed to become a competent pilot between fixing Julio's frequent assaults on good taste in clothing is a testament to his work ethic.
  • Number Two: To Bandana after she becomes acting captain.
  • Serious Business: Fashion is this for him. He can't let his captain go on an adventure while dressed in tacky clothes. Even when the Mechane is under attack from boulder-chucking giants and just a few impacts from falling out of the sky, Felix's reaction is bafflement at the giants' lack of sartorial creativity.
    Felix: Would it kill them to break up all that blue and grey with a few gold accents to pull their ensembles together? [crew glares at him] What? You think a splash of fuschia would pop better?
  • Teeth-Clenched Teamwork: Is initially unhappy about working with Elan to effect repairs, due to Elan's, shall we say, unorthodox medical procedure, but they're seen getting along once they've started.

    Andromeda 

Andromeda (Andi)

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_85737_pm.png

"Everybody, stay back! You know the captain's orders: No interfering with third-act duels!"

Race: Human
Gender: Female
Class: Unknown (possibly Rogue)
Alignment: Unknown (probably Chaotic Neutral)

Chief engineer of the Mechane.
  • Berserk Button: Damage the ship after she's fixed it. Downplayed in that, when Belkar explained that he wanted to make stakes to use against Vampire Durkon, she offers him scrap wood to use.
  • Commander Contrarian: Her irrational dislike of Bandana gets to the point that she declares any point Bandana makes must automatically be wrong, because it's Bandana's.
  • Dude, Where's My Reward?: Considers herself to have more of a "claim" to the captaincy of the Mechane than Bandana does, on the grounds of having substantially longer service aboard the ship.
  • The Engineer: The Mechane's chief engineer, with fifteen years of experience patching it up.
  • Gadgeteer Genius: Cannibalizes the Mechane's starboard engine to repair her port engine, getting her to half speed where she had been dead in the air and losing altitude.
  • Genre Savvy: She's the one to remind the crew about Julio's orders concerning PCs' duels. And like Belkar, she thinks it's a bad idea to have Vampire Durkon walking around. And she's right.
  • Hypocrite:
    • She's very insistent on the captain listening to others' opinions, as long as she's one of those people offering opinions rather than the captain herself. After knocking out Bandana and taking over, she cuts Bandana off by snidely remarking that Bandana's changed her mind about "the captain" listening to others, then she proceeds to ignore Kweisi and Mateo's warnings about the ship having lost altitude.
    • Her claim that she's entitled to be captain because she's older than Bandana is countered when Carol points out that she's even older than both of them, and therefore logically has even more right to be captain. Andi immediately claims that it doesn't count because Carol's half-elf.
  • It's All About Me: Her mutiny against Bandana is spurred by her grudge against the younger woman, feeling she automatically knows better than Bandana in any and all situations, and that things would go much better if Bandana listened to her.
  • Just a Kid: The entire crux of her hatred for Bandana. She refuses to see her as anything but the child she had to babysit years ago.
  • Leader Wannabe: While she often claims to be more fitting to run the ship, she quickly turns out to be far, far worse as a captain than Bandana. Not only does she not even have seniority (there's a half-elf crew member), she proves to be indecisive, lacking the ability to command, and being more concerned with tying up Bandana than the approaching mountains. When Bandana points out that her gripe is rooted in being the former's old babysitter than any decision Bandana made presently, Andy's rebuttal is simply childish. Shortly afterwards, she shows herself to be completely willing to ignore the expertise of the crew (which she herself claimed Bandana was doing), which results in Roy losing the Greenhilt family sword and possibly some more damage to the ship.
  • My God, What Have I Done?: She looks genuinely horrified after whacking Bandana with a wrench in a moment of fury.
  • Oh, Crap!: After her mutiny, Mateo asks her where to go since she pretty much sent them to a dead end.
  • Peek-a-Bangs: This hairstyle makes her easily recognizable amongst the crew.
  • Rant-Inducing Slight: Complains frequently that the younger Bandana was placed in temporary command of the Mechane instead of her.
  • Sarcastic Devotee:
    • Been this to Bandana ever since she was left in charge of the Mechane. She has to be constantly reminded that it's Captain Bandana now. She considers Bandana's position as Captain to be temporary experience-building, and believes that she has more of a claim to the ship if Julio retires for real.
    • She's on the receiving end when she clobbers Bandana with a wrench and takes over the ship. It's immediately clear that she's out of her depth and the only reason anyone's following her is because they have bigger fish to fry at this point, but everyone makes a point of getting very snippy with her.
  • Schoolyard Bully All Grown Up: Her entire beef with Bandana is that she was the other woman's babysitter back in high school and resents her for having been a difficult to manage child...when the latter was eight years old.
  • The Starscream: Ultimately, when she disagrees too vehemently with Bandana's assessment of the frost giant-filled pass, she smashes her wrench against her head and seizes control of the ship.
  • Sudden Name Change: Andi was named Sally at first, but The Giant retconned her name and jokingly feigned ignorance about the change.
  • Wrench Wench: Bandana has Roy take over holding down a rope so she and Felix can repair the engines.

    Kwesi 

Kwesi

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"We're close to maximum altitude already!"

Race: Human
Gender: Female
Class: Unknown (possibly Rogue)
Alignment: Unknown (probably Chaotic Neutral)

The Mechane's aeronautical engineer.
  • Casual Danger Dialog: Kwesi would rather work out who's fault it is that giants are attacking the Mechane than worry about falling out of the sky in a flaming wreck.
    Andi: We're doomed if they target the engines!
    Carol: How are there even this many giants in one place?
    Kwesi: Yeah, what'd those adventurers do to piss them off?
  • Deadpan Snarker: Mortal peril doesn't bother Kwesi nearly as much as not being able to get the Mechane to do what she wants it to do.
    Andi: This is insane! These giants are going to knock us out of the sky!!
    Kwesi: Tell me about it.
  • The Engineer: Bandana looks to Kwesi to manage the Mechane's airworthiness and altitude.
  • You Gotta Have Blue Hair: Pink, with the back and sides shaved.

     Mateo 

Mateo

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"It's not a straight pass!"

Race: Human
Gender: Male
Class: Unknown (possibly Rogue)
Alignment: Unknown (probably Chaotic Neutral)

The Mechane's junior helmsman.
  • Ace Pilot: Not to the degree of Bandana or Felix, but Bandana relies on him in a pinch when Felix is managing the Mechane's electronics.
  • Determinator: When a giant's thrown rock smashes into the bridge, only he and Bandana manage not to go flying. Mateo hangs onto the helm with his fingertips, but doesn't let go. Also pilots with his tongue sticking out in effort.

     Carol 

Carol

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_10_at_90449_pm.png

"If we're going by age, I should be captain! I'm older than all of you!"

Race: Half-elf
Gender: Female
Class: Unknown (possibly Rogue)
Alignment: Unknown (probably Chaotic Neutral)

Another crew member of the Mechane.

  • Nice Girl: She's the first to move in order to help any crew member or guest that's been wounded. After Haley got her arm broken by Tarquin, she offers her own bandana to make a sling.
  • Older Than They Look: Being a half-elf, she's older than any of her human crewmates (except maybe Julio) while still looking quite young. Andi argues that doesn't count in matters of seniority.

Elvish lands

    Aarindarius 

Aarindarius

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_14_at_124016_am.png

Race: Elf
Gender: Unknown
Class: Wizard
Alignment: Unknown

The elf who taught Vaarsuvius magic.

    Team Peregrine 

Team Peregrine

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_114108_pm.png
Left to right: the Lieutenant, the Commander, the Mage, the Cleric.

"Team Peregrine to Elven Command: covert insertion succesful. Will penetrate Cloistered territory on foot and rendezvous with designee 'Thanh' to coordinate further insertions. Liberation: commencing."

Race: Elves
Gender: Varies
Class: Varies
Alignment: Unknown

A team of elves sent to help liberate Azure City from the hobgoblins.
  • Asshole Victim: They are walking justification for Redcloak's point of view towards PC races. They are all massacred horribly, the Commander and Second suffering the only use of Implosion in the comic.
  • Attack! Attack! Attack!: The Commander attempts to assault Redcloak due to an attempted Roaring Rampage of Revenge for his fallen comrades, despite being completely outnumbered and outmatched. This ends quite poorly, as you might expect.
  • Cowboy Cop: The commander, as demonstrated by the brutality he shows towards the captured hobgoblin prisoner.
  • Cruel and Unusual Death: The aforementioned deaths of the Commander and Lieutenant. This might have been the case for the rest of the team as well.
  • Fantastic Racism: As far as the commander is concerned, the only good goblins are dead goblins.
  • Flat Characters: Granted, they're supporting cast members and get less focus, but there are plenty of supporting cast characters with more focus than them. It's a moot point since they're dead.
  • Kick the Dog: The commander gives a hobgoblin prisoner false hope before throwing him off the ramparts of the prison, instead of just explaining that it was too big a risk and offing him quickly. Later, Redcloak is told that, besides the prison guards, casualties include a pair of innocent hobgoblin bystanders who were shot in the back, presumably because they saw the elves escaping.
  • Kick the Son of a Bitch: Considering his attitude towards goblins and that his Kick the Dog moment was his only real scene before his death, the murder of the Commander by Redcloak can easily be seen as this. The Giant admitted in the book commentary that he wrote the Commander specifically so Redcloak could use Implosion on someone that wouldn't be terribly missed.
  • Meaningful Name: The Peregrine falcon is the fastest hunting bird on Earth, swooping on its preys before they're even aware it's here. The first time we see Team Peregrine, they teleport in the midst of a hobgoblin patrol and kill them all in one round. Very fitting.
  • Moral Myopia: Commander "The Only Good Goblin Is a Dead Goblin" screams that he'll avenge every elf slain by Redcloak. Redcloak, for his part, doesn't comment on the irony of all the hobgoblins he avenges by making the commander implode.
  • No Name Given: None of them are given monickers beyond their rank in the team.
  • Our Elves Are Better: They are all elves. They are all awesome (when not being jerks, but again, elves).
  • Pointy Ears: Again, elves.
  • Revenge Before Reason: The Commander when he returns to the Resistance HQ only to see half of his team slaughtered by Redcloak.
  • Shoot the Dog: The Azurites are unwilling to kill hapless civilians in their fights. Team Peregrine is not.
  • Total Party Kill: The wizard and cleric are killed off-panel by horned devils, and the Commander and Lieutenant are imploded by Redcloak.
  • What the Hell, Hero?: One of the Azure City Resistance members is quite disturbed by the commander's ruthlessness. Another finds it awesome.
  • Worf Effect: Built up as awesome fighters, only to be completely destroyed in order to demonstrate Redcloak's power.
  • You Gotta Have Blue Hair: Or white hair, or pink hair...

    Veldrina 

Veldrina

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_113829_pm.png

"Hey, I'm just as good as those stuffy hierarchical frumps! They wouldn't have picked me to represent the combined Western and elven pantheons if I wasn't!"

Race: Elf
Gender: Female
Class: Favored Soul
Alignment: Unknown (probably Good)

An elven priestess that Durkon and Roy met to ask to resurrect Durkon. Representative of the Western pantheon at the Godsmoot.
  • Cannot Keep a Secret: She blurts out about their secret mission less than a minute after meeting Roy for the first time. As Wrecan puts it out:
    Wrecan: That elf has never had a thought that she didn't immediately articulate.
  • The Chosen One: Downplayed. As a Favored Soul, she is granted an innate connection to her goddess; however, said goddess is "extremely minor" and her purpose at the Godsmoot is only to relay the Western Pantheon's decision rather than to participate.
  • Cloudcuckoolander: Pokes the vamped Durkon, while saying she's never seen a vampire before, ignoring how dangerous he is. Then invites him and Roy in, saying they "seem nice." Also blurts out several times she's on a secret mission.
  • Contest Winner Cameo:invoked From the Kickstarter. Lampshaded by Leaning on the Fourth Wall:
    Veldrina: That's money I could have spent on a new brooch. Or maybe a nice cameo.
  • Ditzy Genius: She's personable, articulate, and shows signs of great intelligence, but is so bereft of common sense as to tickle a vampire's chin.
  • Fluffy Tamer: Has a pet tiger, Little Whiskers.
  • Literal-Minded: Another Cuckoolander trait. When Roy asks her to "just put a good word" for the Order with her fellow priests, she start searching what could be that word.
  • Magi Babble: Indulges in it about Durkon's resurrection.
    Veldrina: Would that even work with a Raise Dead spell? No, I think it would need to be Resurrection, due to the negative particle wave interference.
  • Magic Knight: Her class is more combat-oriented than say, a Cleric.
  • Trademark Favorite Food: Dumplings, apparently.
  • Unskilled, but Strong: How the Favored Soul class works when compared to clerics; they're to them what sorcerers are to wizards.
  • You Gotta Have Blue Hair: Like many other elves she has an exotic hair color, lilac in her case.

    Wrecan 

Wrecan

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_113814_pm.png

"They can't end the world right now, my wife and kids are on the other side of it!"

Race: Human
Gender: Male
Class: Crusader
Alignment: Unknown (probably Good)

Veldrina's bodyguard, and her minder. Familiar with Godsmoots from attending several as bodyguard for the Church of Marduk.
  • Leaning on the Fourth Wall: His final conversation with Roy is more or less openly about the real Wrecan, a prolific member of the forum who died of heart failure. He spends one panel looking directly at the audience.
    Roy: I'm...I wish there had been more time. To get to know you better.
    Wrecan: There's never enough time. Every day, one after another, until we wake up and it turns out that's the day our world ends.
  • Luckily, My Shield Will Protect Me: He's a bodyguard so he carries a shield.
  • Mr. Exposition: He's quite informed about the Godsmoot and its rules, having attended a few already as bodyguard, and imparts this knowledge to Roy and the rest of the Order (and thus, the readers). Later he tells Roy about legacy weapons
    Belkar: Thanks, Sacred Knight of the Expository Aside.
  • Sarcastic Devotee: Sure, he's a loyal bodyguard for Veldrina, but that doesn't stop him from snarking at her at every opportunity.
    Wrecan: Not as fascinating as your uncanny ability to find the straightest line between your nose and something dangerous. Back up.
  • Straight Man: To Veldrina. He makes her idiosyncrasies funnier by reacting to them.

    Little Whiskers 

Orc island

    Chieftain Grukgruk 

Chieftain Grukgruk

http://static.tvtropes.org/pmwiki/pub/images/grukgruk.png

"orcs worship giggles now."

Race: Orc
Gender: Male
Class: Unknown
Alignment: Unknown

The chieftain of a tribe of orcs the Azurite scouts encounter during their quest to find a new home.
  • all lowercase letters: Speaks in these.
  • Chased by Angry Natives: He leads his tribe into a chase with the Order of the Stick and the Azurites.
  • Parody Religion: He and his tribe begin worshipping Elan's hand puppet Banjo.
  • Punch Clock Villain: Works for Qarr to capture and kill the Azurite scouts, but doesn't oppose them outside of his contract and even forms an alliance with them once Qarr flees.
  • Third-Person Person: Like the other orcs, he refers to himself by his name instead of the pronoun 'I.'

    Shaman Vurkle 

Shaman Vurkle

http://static.tvtropes.org/pmwiki/pub/images/vurkle.png

"shaman vurkle never get to sacrifice anything nice."

Race: Orc
Gender: Male
Class: Unknown
Alignment: Unknown

The shaman of Grukgruk's tribe.
  • all lowercase letters: Like Grukgruk, he speaks in these.
  • Blind Obedience: Vurkle mentions that he's happy to have a new god because it was difficult to think for himself, so he'd rather a divine figure do it.
  • Human Sacrifice: Attempts to sacrifice Lien to Banjo, the tribe's new puppet god.
  • Nice Hat: Has a big, purple, cone-shaped one.
  • Parody Religion: He leads the tribe in worshipping Elan's hand puppet Banjo.
  • Virgin Sacrifice: Averted. Vurkle says Banjo prefers a woman with experience, as opposed to a virgin.

Weary Travelers Inn and Tavern

    "Kaboom" Redaxe 

"Kaboom" Redaxe

http://static.tvtropes.org/pmwiki/pub/images/kaboomredaxe.png

"Tha's how a dwarf picks a lock thar!"

Race: Dwarf
Gender: Male
Class: Unknown (possibly Assassin)
Alignment: Unknown

One of two assassins who attempt to kill the King of Nowhere at the Weary Travelers Inn and Tavern.
  • All There in the Manual: Redaxe's name is given in the Adventure Game, but not in the comic itself.
  • Breakable Weapons: His arquebus is sundered during his fight with Vaarsuvius and Haley.
  • The Bus Came Back: He and his partner reappear for a brief cameo after Azure city is captured.
  • Extreme Libido: Although he believes that his assassination attempt his failed and the King of Nowhere could send high-level mercenaries or soldiers after him at any minute, he nonetheless prioritizes having sex with hookers over escaping the inn.
  • Karma Houdini: He never suffers any major consequences for attacking Roy and providing the explosives which ultimately blow up the Inn.
  • Kavorka Man: Claims to have seduced several Vestal Virgins, even though onscreen his only seduction method is to assume women he meets are hookers and tell them to come to his room.
  • Mad Bomber: Redaxe comes off like this. He loves blowing things up, and his method of 'picking a lock' is to blast it into pieces with his arquebus.
  • Noble Demon: Tries to limit civilian casualties, and asks that Roy (who he thinks is the King of Nowhere) do the same by sending away his servants so they aren't caught up in the fight.
  • Only Sane Man: Comes off as this in comparison to his partner, who among other things became a shadowdancer without noticing that the Order of the Stick world has no shadows in it.
  • Politically Incorrect Villain: Redaxe makes several misogynistic remarks, and seems incapable of understanding that the various women he encounters in the Inn are not all prostitutes.
  • Professional Killer: Paid to assassinate the King of Nowhere.

    The shadowdancer 

The shadowdancer

http://static.tvtropes.org/pmwiki/pub/images/shadowdancer.png

"You know, I've been a member of this prestige class for years, and I've never noticed that before."

Race: Human
Gender: Male
Class: Shadowdancer
Alignment: Unknown

Redaxe's partner.


  • Casting a Shadow: This is how his powers are supposed to work, but the lack of shadows in the world of the comic prevents him from using them. (Although he finally finds a shadow at the end of the inn arc and uses it to teleport himself and Redaxe to safety).
  • Noble Demon: Like his partner, he doesn't want to kill anyone except for his target.
  • Stock Ninja Weaponry: He uses shurikens in combat.
  • What an Idiot: He took a prestige class which allows him to utilize shadows... but he's in a world that has no shadows, since it's drawn with stick figures.

    The King of Nowhere 

The King of Nowhere

http://static.tvtropes.org/pmwiki/pub/images/kingofnowhere.png

Race: Human
Gender: Male
Class: Unknown
Alignment: Unknown

A king who looks very much like Roy.


  • Bald Black Leader Guy: Just like Roy, who is mistaken for him.
  • Mistaken Identity: Roy is mistaken for him, which ultimately results in two assassins accidentally attacking Roy instead of him.
  • Who's on First?: His country's name is used in one of these sequences, which ultimately culminates in Roy being mistaken for him (since Roy said he was 'the king of nowhere', meaning not a king, and the hotel staff thought he said he was the King of the country called Nowhere.)

    The King of Somewhere 

The King of Somewhere

http://static.tvtropes.org/pmwiki/pub/images/kingofsomewhere.png

Race: Human
Gender: Male
Class: Unknown
Alignment: Unknown

A king staying at the Weary Travelers Inn and Tavern.


  • Laser-Guided Karma: The Order saves his life, so he agrees to cover their bill at the inn.
  • Who's on First?: As with the King of Nowhere, he's used in one of these sequences.

Others

    The Oracle 

The Oracle

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_81634_pm.png

"Geez, I can peer into the murky depths of the future, and yet I always seem to get interrupted during bath time."

Race: Kobold
Gender: Male
Class: Expert
Alignment: True Neutral

Tiamat's Oracle of the Sunken Valley is a snarky kobold with a dislike for Belkar specifically and everyone in general.
  • Back from the Dead: It takes him all of maybe three minutes; being an oracle, he sets up his resurrections in advance, down to the minute of death.
  • Crazy-Prepared: Seeing the future allows him to always have the magic item he needs on hand.
  • Call Forward: With his precognitive powers and tendency to ramble, he often makes references to events that haven't happened yet. Take this exchange with Eugene Greenhilt in Start of Darkness;
    Oracle: Hey, it's Ghost Dad!
    Eugene: Huh?
    Oracle: Eh, it'll be funny later. Funnier than the Cosby movie, at least.
  • Deadpan Snarker: At each and every customer, or at least the ones he doesn't respect. For instance, when Roy gives his overly specific question, he responds, "you've outsmarted yourself at least."
  • Death Is Cheap: But painful.
    Oracle: I think the halfling dulls his blades just to make it hurt more.
  • Ensemble Darkhorse: invoked Invoked by the Oracle during his Fourth Wall Aside to "Oracle fans".
  • Everyone Calls Him "Barkeep": Just "Oracle" or "the Oracle of Sunken Valley".
  • Exact Words: He phrases his prophecies like this sometimes.
  • Fantastic Racism: "You mammals are disgusting..."
  • Foreseeing My Death: Naturally, due to his abilities, and he has hired a wizard and a cleric to teleport to his location and provide him with a raise dead or resurrection spell at very specific times. If he sees himself dying by violence, he'll also try to find some way to screw with his murderer, such as tricking Belkar into activating his Mark of Justice.
  • Foreshadowing: That's his job, being an oracle and all. He's foreshadowed very important happenstances, like Roy's and Elan's "family reunions" (Nale kidnapping Julia in Cliffport) and, quite early, even Belkar's incoming demise.
  • Fourth-Wall Observer: "Fourth Wall Aside" demonstrates that his oracle vision can see the fourth wall in addition to the future.
  • High-Altitude Interrogation: He was dangled out a window by Roy and Durkon, as seen in a flashback, before conceding them a third question.
  • I See Dead People: Though at first he pretends not to, in order to snub Roy's ghost. When he reveals he can perceive ghosts, it's a Poke in the Third Eye since Roy assumed no living person could hear or see him.
  • Jerkass: Downplayed. Given proper respect, or maybe as a favor to fellow reptiles or followers of Tiamat, he is quite genial. The Order tends to be abusive to him, which results in him treating them poorly.
  • Jerk with a Heart of Gold: His interactions with the Order are mutually abusive, with him being a snarky jerk who charges a lot for potentially vague and meaningless answers should the questioner not be specific enough, and the Order threatens and enacts physical violence on him for being that way. However, he's got a vested interest in the Order succeeding against Xykon so when Roy gives a very specific question that excludes what he actually wants, the Oracle tries to convince Roy to rephrase the question and is ignored. Meanwhile, his interactions with his fellow reptilians are quite genial.
  • Laser-Guided Amnesia: Visitors to the Sunken Valley remember his prophecies, but nothing else about their visit due to a charm, including the Oracle's true identity. This spell nearly keeps the Order from returning to Azure City to defend it from Xykon's attack, but it also keeps Belkar from getting kicked out of the Order and left to die from his curse after he kills the Oracle. He dismisses Roy's ghost in such a way, however, that he remembers his encounter with the Oracle. (Of course, Roy's memories get hazy anyway when he's resurrected.)
  • Lizard Folk: He's a kobold.
  • Mathematician's Answer:
    • The Oracle's answers can be extremely literal. He gives one to Belkar, to the halfing's disgust, and gave one to Roy during his first visit.
      Oracle: Hey, "in his throne room," was a perfectly legitimate answer to the question "Where is Xykon?"
    • Thanks to that incident, Roy is smart enough to have a specifically-worded question prepared, to prevent the Oracle from doing this during his second visit. Unfortunately, Roy's question is so specifically-worded that he manages to outsmart himself. The Oracle does try to warn him.
  • Medium Awareness: Higher than any other characters in the comic, which is saying something. In fact, he says he understands Haley while she was dealing with a language affliction only because he reads the graphic novels (which haven't been printed at that point) and saw the translations there. In his meeting with Eugene he points out that they're meeting in a flashback nested in a callback in a prequel book already, so it's unlikely they'll meet again.
  • Metaphorically True: His argument for Belkar's prophecy fulfilled on their second visit. It becomes literally true immediately after, as one of the people Belkar asked if he'd end up killing was the Oracle himself.
  • Omniglot: A special case. He can tell what Haley is saying despite the Cypher Language because he can look into the future when the translations are included in the book. He can also understand Blackwing's caws.
  • Non-Mammal Mammaries: Specifically mentions getting to second base with another kobold. Eugene asks how that's possible if she's a reptile
  • Power Floats: During the oracular trance, he floats above the ground.
  • Revenge: He gets his over Belkar, who is cursed by the Mark of Justice to never harm a living being within a settlement, by creating the town of LickMyOrangeBallsHalfling. [Founded: Last week. Population: Just Enough.]
  • Rule of Funny: Invoked, as usual. The Oracle admits he considered calling the aforementioned kobold town ShouldHaveCheckedAMap but decided to go blue instead.
  • Seer: Probably the most well-known and reputed oracle in the OotS world (although not many people know he's a kobold).
  • Self-Fulfilling Prophecy: It happens, such as with Belkar. He predicts that Belkar will kill him and then ticks him off to the point that he does, and activates the Mark of Justice.
  • Speech Bubbles: His normal (white) speech bubbles turn green when entering the trance and doing a prediction; incidentally this answer is all the petitioner will remember.
  • Your Mom: The type of insults he trades with Roy's ghost.

    Sir François 

Sir François

http://static.tvtropes.org/pmwiki/pub/images/francois.png

"Don't break the paladin code by strangling Elan... Don't break the paladin code by strangling Elan..."

Race: Human
Gender: Male
Class: Paladin
Alignment: Lawful Good

A paladin who employed Elan as his herald until Elan's idiocy screwed up François' plans one too many times.
  • Ascended Extra: Interestingly, he's been featured in the end-of-year calendar collections, consisting of short character vignettes, more often than nearly any other character with so little page time. Apparently, he and Elan went on a surprising number of adventures together before he finally abandoned Elan in the prequel book On the Origin of PCs.
  • Ditch the Bodyguards: Escapes from Elan, who tries to act in a bodyguard-like role (but is terrible at it).
  • Madness Mantra: The above quote, which he repeats while struggling with the temptation of ditching his vows to put an end to source of all his frustrations — Elan.
  • The Paladin: A seriously played one, to the extent that he's willing to call out other adventurers who kill monsters just because they live in a cool dungeon.

    Solt Lorkyurg 

Solt Lorkyurg

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_12_at_104833_am.png

"Well, I suppose that's what I get for getting all of my information from Fox News."

Race: Gnome
Gender: Male
Class: n/a
Alignment: Unknown

A gnome trader that Haley, Belkar, and Celia meet while journeying to the Oracle to have Roy resurrected.


    Phil Rodriguez and Jones (The Lawyers) 

Phil Rodriguez and Jones

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_112830_pm.png
Jones (left) and Phil Rodriguez (right)

Mr. Jones: We might have some success citing precedent. Get me the case files for Sauron vs. Baggins, Takhisis vs. Everman, and... Riddle vs. Board of Education.
Phil Rodriguez: How about Witch vs. Gale?
Mr. Jones: Hmmmm. Yeah, OK, but East, not West.

Race: Humans
Gender: Male
Class: n/a
Alignment: Lawful Neutral (Jones), Unknown (Rodriguez)

Messrs. Jones and Rodriguez — attorneys at law. Two lawyers who enforce copyright for Wizards of the Coast, they also sometimes take court cases.
  • Amoral Attorney: It's implied that the only reason Jones keeps Rodriguez around is so that the latter's record can absorb all losses in court, keeping the former's record flawless. 5-0 for Jones, 0-180-ish for Rodriguez.
  • Cloudcuckoolander: Phil Rodriguez is about as cuckoo as Elan, as seen from his very first appearance.
  • The Comically Serious: Jones is a never-smiling, serious man, to better contrast with his ditzy partner and the ridiculous situations they're put in.
  • Cuteness Proximity:
    Rodriguez: Ohmygod!!! You have a kitty!!!
  • Hilarity Sues: Their main role is suing for comedy.
  • I've Got an X, and I'm Not Afraid to Use It!: When the two are confronted by brigands...
    Mr. Jones: Get back! I have a restraining order and I'm not afraid to use it!
  • Never My Fault: Jones is an incompetent who uses Rodriguez to pass on all the blame for his failures as a lawyer.
  • No Fourth Wall: All of the characters are aware of the fourth wall, but the lawyers are explicitly from outside the comic strip. They were originally introduced for the purpose of carrying off anything that might be a violation of copyright (including a Mind Flayer and a Drizzt clone).
  • Recurring Extra: You can never tell when they'll show up for a gag. They even get once mixed up with the Flumphs.

    The Flumphs 

The Flumphs

http://static.tvtropes.org/pmwiki/pub/images/screen_shot_2017_03_11_at_113217_pm.png

"...and ever since then, I've felt like... I don't know, like just I'm a... a minor character in, you know, someone else's story."

Race: Flumph
Gender: Unknown
Class: n/a
Alignment: Lawful Good

A pair of bizarre aberrations left over from D&D 1st edition. Originally kept as part of Dorukan's menagerie of discontinued monsters, the flumphs escaped the dungeon's destruction after Xykon's defeat. Ever since, they keep running into the oblivious main characters... who keep landing on them from great heights.
  • The Chew Toy: They exist solely as landing cushions for the main characters.
  • Living Crashpad: Their lot in life.
  • Our Ghosts are Different: They are joined, for a strip, by the Ghost of Lame Monsters Past, who looks like a Chained by Fashion Flumph. He soon serves as an incorporeal crashpad for Roy's ghost falling from Heaven.
  • Recurring Extra: You can never tell when they'll show up for a gag. They even once get mixed up with the Lawyers.
  • Running Gag: Someone falling on them.
  • Shoo Out the Clowns: Played with and lampshaded all to hell. When Roy died, one of the Flumphs felt that he had to be somewhere as a gag. Then you realize how many times the Flumphs have saved the lives of all the people who landed on them.

    The Snail 

The Snail

"I am a vampiric half-dragon half-troll lycanthropic fiendish snail! Tremble at my illogical glory!"

Race: Vampiric Half-Dragon Half-Troll Lycanthropic Fiendish Phrenic Snail
Gender: Hermaphrodite
Alignment: Neutral Evil

A heavily templated snail and primary antagonist of the Dragon magazine comics.
  • Dracolich: Due to being both a vampire and "half"-dragon.

http://tvtropes.org/pmwiki/pmwiki.php/Characters/TheOrderOfTheStickOthers