Characters: The Order of the Stick: The Order of the Scribble
The Order of the Stick
| Team Evil
| The Linear Guild
| The Order of the Scribble
| Azure City
| Greysky City
| The Empire of Blood
| Divine Beings
open/close all folders
The Order of the Scribble
Shojo: Their final adventures together led them to seal all five of the rifts, trapping the Snarl once again in its timeless prison.
The adventuring precursors to the Order of the Stick. Responsible for sealing the Rifts and creating the Gates. So far Kraagor and Serini have only been seen in flashback in "The Crayons of Time"
; Dorukan and Lirian both appear in Start of Darkness
, Soon's ghost appears during the battle of Azure City and Girard appears as an illusion (and corpse).
- The Fellowship Has Ended: Kraagor's death turned existing tensions into a near-bloodbath. Besides Lirian and Dorukan, none of them ever laid eyes on each other again (that we know of).
- Five-Man Band: One which, unfortunately, breaks up like a real band in a really nasty way.
- The Leader — Soon Kim: Lawful Good Paladin who started the whole business as a personal quest.
- The Lancer — Girard Draketooth: His sneaky foil and rival.
- The Big Guy — Kraagor: Barbarian who smashes things and loves a good drink.
- The Smart Guy — Dorukan/Lirian: The party spellcasters, two-for-one.
- The Chick — Serini Toormuck: The moral, more-innocent balance holding the party together.
- Foil: They could be seen as this to the Order of the Stick. The Scribblers have been shown to be individually very powerful, but internal strife drove them apart and their inability to work together means their respective gates are falling one by one. The Order members have suboptimal character builds, but overcome their personal differences and prevail through teamwork.
- Posthumous Character: Of the entire Order, the only one who even might still be alive is Serini.
- Precursor Heroes: The Order of the Stick is literally following in their footsteps, for good or for ill.
"Only the honor of a paladin is unbreakable — even by death itself." Race:
Paladin Alignment: Lawful Good
Paladin and founder of the Sapphire Guard. Also built Azure City's citadel around his Gate. The first to encounter the Rifts. His wife Mijung was killed by the Snarl, which is his motivation for sealing them. Guarded the Gate in Azure City with the Sapphire Guard.
- Backup from Otherworld: He becomes this to the Sapphire Guard after his death of old age.
- Badass: He would have had Xykon and Redcloak dead if not for Miko. Though part of it is circumstantial (as a paladin he gets bonuses against evil/undead, and Xykon had used up his high-level spell slots), it still speaks volumes to how powerful he was, even in death — no-one else got as close as he did to actually beating Xykon and Redcloak in direct combat.
- The Cavalry: "Ghost-martyrs of the Sapphire Guard — ATTACK!"
- The Hero: A former holder of the position. It was his personal tragedy and forceful charisma that assembled the Order in the first place.
- Honor Before Reason: What his insistence on making "do not interfere with the other Gates" part of the official credo of the Sapphire Guard has ultimately turned out to be. Whilst well-meaning, the practical effects of it have included the Guard being unaware when two of the Gates were captured by evil forces (and being forbidden to offer assistance even if they had known), and the Guard not knowing that the coordinates for Girard's Gate in their possession are fake, both of which seriously screwed things up. On the other hand, the Oaths were created because of the irreconcilable differences between the Order that lasted beyond several of their deaths, meaning the Oaths weren't as much the problem as the people who made them.
- Kill Us Both: He told Lirian and Dorukan to seal the last rift while he and Kraagor were still within range. He made it out, Kraagor didn't. Girard didn't take it well.
- King in the Mountain: His spirit rises to defend the Gate in its hour of greatest need. It works out pretty well for the purposes of evil smiting.
- The Leader: Of the Scribblers. In Serini's diary, all of them are following him, and based on his stern expression, he was the level-headed type.
- Our Ghosts Are Different: Even after his death, his spirit is bound to the Gate and he will protect it in an hour of need. As Redcloak pointed out, he and the ghost-martyrs are not traditional ghosts or even undead, but some kind of positive-energy spirits. In all likelihood, they're Deathless, positive energy undead from the Eberron setting.
- The Paladin: He is the founder of an order of paladins.
- Pet the Dog: After Miko destroyed the Gate and stopped Soon from killing Xykon, Soon doesn't have a single unkind word for her. In fact, he even reassures her moments before he vanishes and she succumbs to her injuries.
- Posthumous Character: As a non-spellcaster, full-on human who was already getting on in years when the Gates were made, he's long gone as the story opens, though his spirit remains.
- Revenge Before Reason: Girard clearly believes that Soon is driven more by his desire to avenge his wife's death at the Snarl's hands than anything else.
- Samurai: As a Wutai-flavored paladin. Which is good, as the actual D&D samurai class is infamously terrible.
- Smite Evil: A class feature. As a high-level paladin, Xykon notes that the other ghosts just sting, while his "packs a wallop".
- The Stoic: His teammates describe him as being stiff and walking in stoic silence most of the time. The single scene where his wife appears shows him worrying slightly less about duty, suggesting that it was Mijung's death that caused him to be so hardassed.
- Weapon of Choice: A katana.
- Who's on First?: Not surprisingly, his name has led to such a scene.
Xykon: So, any ideas on how we should fight 'Stache boy, whoever he is?
Xykon: I'd prefer to know now, thanks.
Redcloak: No. I mean, that's his name.
"You have not earned your magic, it came to you in your blood." Race:
Wizard Alignment: Neutral Good
Powerful human wizard, helped to build the Gates. Guarded the Gate in the Redmountain Hills with a huge dungeon and powerful magical wards. Xykon defeated him in a mages' duel and took over his dungeon.
- The Archmage: With Lirian's help, he developed epic-level magic to seal the Rifts and create the Gates.
- Berserk Button: Show him the zombified body of his lover? He's too smart for that. Show him where you've got her soul trapped, preventing her resurrection? That hits the spot.
- Crystal Prison: Soul-bound by Xykon inside a gem.
- Interspecies Romance: With Lirian, an elf.
- Posthumous Character: Only has appeared in flashbacks and the prequel book Start of Darkness.
- Power Perversion Potential: A Brick Joke from the webcomic cleared up by Start of Darkness — Dorukan left a loophole in the Cloister spell to still be able to summon his elf lover from her place to his for "booty calls"...
- Sealed Good in a Can: Together with Lirian. Whether they'll be able to do anything if they're released is debatable, but it still fits.
- The Smart Guy: As The Team's epic-level mage.
- Teleport Interdiction: The Cloister spell he invented prevents teleportation to better protect his gate.
- Wizard Beard: It's tradition!
- Wizard Classic: While he was young and good-looking during his years with the Order, he's become a beardy old grump by the time Xykon kills him.
"Perhaps you will begin to appreciate how interconnected everything is during your long stay... though I doubt it." Race:
Druid Alignment: Neutral Good
Powerful elf druid, met Soon shortly after his wife was killed. Helped Dorukan to build the gates. Guarded the Gate in the Elven Lands with nature's might and a magic-destroying virus.
- And I Must Scream: Played straight when Xykon seals her soul inside a gem he carries with him. Defied when Xykon seals her lover, Dorukan's soul in there with her.
- Anti-Magic: If you succumb to her magical virus, you lose any and all spellcasting abilities. The Undead are immune to this.
- Bare Your Midriff: Being free of the "constraints" of civilization...
- The Beastmaster: As a powerful druid, she guards her Gate with "nature's might."
- Bond Villain Stupidity: Towards Redcloak and Xykon. When your enemy is captured and at your mercy it's always better to kill them immediately.
- Crystal Prison: Soul-binded by Xykon inside a gem.
- Druid: Nature magic is her speciality.
- Forest Ranger: Her gate is... pastoral, for a given definition of the word.
- Friend to All Living Things: Even bacteria.
- Idiot Ball: Xykon and Redcloak would have been thwarted if she had bothered to leave a guard to supervise them. Plus, she used the worst spells and attacks possible against the recently-undead Xykon.
- Interspecies Romance: With Dorukan, a human.
- Locking MacGyver in the Store Cupboard: Inadvertently did this to Redcloak and Xykon in Start of Darkness. In fairness to her, it's hardly likely that a Good-aligned Druid would realize that the fungi and other plants provided to sustain her prisoners could be used to perform the ritual for turning a caster into a lich.
- Neck Snap: How Xykon killed her.
- Nice Job Breaking It, Hero: Also in Start of Darkness, she accidentally told Xykon that there was more than one Gate, something he (nor Redcloak, nor even the Dark One) didn't know about.
- Our Elves Are Better: Seemingly better-balanced, mentally, than most of the Order, though not too smug about it.
- Pointy Ears: Elf.
- Posthumous Character: Her soul is still around, but she was cut down in the prime of her life. (Being an elf, she might have lived for centuries more if Xykon hadn't ripped it out.)
- Sealed Good in a Can: Much like Dorukan.
- Voluntary Shapeshifting: Druids get Combo Platter Powers.
"I've never trusted authority figures, be they kings, presidents, or party leaders. Give a man enough power, and he's bound to abuse it, no matter how noble he thinks he is."
Ranger/illusionist of the party. Guards the gate in the middle of the desert on the Western Continent with powerful illusions, and lying about its location.
- Badass Beard: Goatee variant.
- Chaotic Cannot Comprehend Lawful: Girard's conviction that Soon would sooner or later break his oath to not interfere with other gates displays an utter lack of understanding of how a Lawful character's mind works, especially the one of a Paladin.
- The Clan: Due to sheer paranoia, Girard doesn't trust anyone outside of his family and Serini with defense of the gate, and the Draketooths' definition of "family" doesn't count inlaws, as Penelope would contest.
- Draconic Humanoid: As indicated by his family tree, one of his parents and an aunt and uncle fall under this trope, having a mixture of human and dragon features. He's too human-looking himself to qualify.
- Dual Wielding: He favors two scimitars.
- Facial Markings: Has a purple dragon tattooed on his cheek. It's probably a homage to the fact he's a draconic (the dragon-blooded equivalent of a tiefling, aasimar, etc. — somebody with a dragon grandparent) human.
- Family Business: Outsiders, including spouses, need not apply.
- Half-Human Hybrid: A descendant of the union between a black dragon and a human. Said black dragon is part of a certain family tree...
- Hypocrite: Hates Paladins for trying to justify their morally questionable actions by appealing to a Greater Good, but then goes off and encourages his clan to seduce random strangers, knock them up and then both rob them and kidnap the baby to be reared by what amounts to a cult that protects the world from total destruction, i.e. for the greater good. The only way this is not hypocritical is if he's a straight-up Jerkass who thinks that such behaviour isn't wrong in the first place. Also, his professed distrust for authority figures would seem to clash with the cult of personality he built around himself (the statue on his tomb and how his image on the family tree is given a halo). The second sentence of his quote above could just as easily refer to himself in this context.
- Ineffectual Loner: Taught his clan not to trust outsiders, especially paladins. Though they were able to hide the gate effectively for a time, their distrust of inlaws nearly lead the Linear Guild right to them. Even worse, their distrust of lawful characters is so strong that they would rather remain dead than accept help from a Lawful Good cleric, even one that doesn't subscribe to the same gods as the guy Girard's pissed off at.
- Jerkass: Girard was not a nice man, as is quite evident by the other tropes here.
- The Lancer: Served as a Foil and rival to Soon Kim in the Order. Unfortunately, it ended really messily.
- Manipulative Bastard: First he lies about where his pyramid is to throw off the scent of any paladins who break their "oath", knowing full well they won't suspect him of lying. To deal with anyone else, he sets up a massive, heavily-fortified pyramid filled with his family members, traps, and immensely powerful illusions to defend his Gate.
- Master of Illusion: He decided they were the best way to protect the Gates from being abused.
- Meaningful Name: Descendant of a black dragon.
- Nay-Theist: He criticizes Soon, claiming the part of his brain that deals with logic weeps every time Soon kneels down and prays to a "glorified petting zoo". This is despite knowing full well that those gods exist and are resonsible for Paladin powers.
- Nice Job Breaking It, Hero: Girard's hatred of Soon Kim and his paranoia that Kim would break his word to "check in" on the gates led Girard to give a completely random set of coordinates for his gate instead of the real ones. Unfortunately, since finding the gates has become a matter of life-and-death, this has made the good guys' job much, much harder, since they have to comb the largest desert in the world — all the while dealing with the illusions, distractions and traps that Draketooth set up to obscure it — to find it, a process that could take months or years. To make matters worse, the only other person he told the true coordinates to was Serini, whose diary is in the possession of Xykon and his allies. So essentially, the bad guys have the coordinates for the gate and could easily reach it within seconds while the heroes were still looking. Nice going, Draketooth.
- Posthumous Character: He's been dead for at least twenty years.
- Properly Paranoid: Subverted. He believed himself to be this, and he may or may not have had reasons to distrust Soon, but it's well established that Soon kept his promise not to interfere with the others' methods of guarding the other Gates, which Girard doubted he would. It appears that Soon was the only one.
- You Should Have Died Instead: He has a lot of bitter feelings against Soon about Kraagor's death and he makes it quite clear with the little surprise he leaves for Soon to find when he "inevitably" comes to check out Girard's Gate.
"Hey, whoever kills the least goblins has to buy drinks tonight!" Race:
Unknown (probably Lawful Good as she was considering multiclassing into paladin)
Halfling rogue of the party. Proposed the pact of noninterference. Created a dungeon with powerful creatures guarding Kraagor's Gate near the Dwarven lands, yet opted to continue a life of adventuring. Her diary has provided Xykon with the co-ordinates of all the gates.
- The Chick: So far, the nicest and most relatable of the Order of the Scribble, and the one who helped smooth things over without violence after it fell apart.
- Does Not Like Shoes: It's a halfling thing.
- The Full Name Adventures / Role Called / The X of Y: Her diary — The Life and Times of Serini Toormuck, Halfling Rogue
- Genki Girl: Every bit of information about her suggests that she was cheerful, energetic, and girly.
- Halfling: A much straighter example than Belkar; jolly!
- The Heart: What little we see of her suggests it. She proposed the pact to keep the other Scribblers from killing each other.
- Heart Symbol: She drew a few on her diary around Girard Draketooth.
- Nice Job Breaking It, Hero: She wrote down all of the details of her adventures — including the real coordinates of Girard's Gate — and then didn't take proper care of it, allowing the diary to eventually fall into Xykon's hands, as seen in "The Diary". This means Team Evil has perfect knowledge of where to find all the gates, whereas the Order of the Stick is desperately looking for the location of each one as the last one falls.
"Raging makes Kraagor a thirsty boy."
Alignment: Unknown (as a barbarian, non-lawful)
Dwarf barbarian of the party. He is killed when sealing the last rift.
- Advertised Extra: Of all the Scribblers, he's the one we know almost nothing about — his gender, race, class, that he liked to drink, and he was the only member of the party to die before the party was dissolved.
- Badass Beard: He's a dwarf and a barbarian. It's a twofer.
- Badass Normal: Assuming he never dipped into multi-classing, he lacks any kind of magical abilities.
- Barbarian Hero: Though we get relatively little of the "hero" from the limited snippets of his personality, he is one of the Scribblers that saved the world in the past.
- Beard of Barbarism: And of dwarfishness.
- The Big Guy: A barbarian who believed "strength alone" was the most effective guardian. His only direct quote involves both booze and violence.
- Big Guy Fatality Syndrome: Swallowed up by the Snarl at the moment of the Order's final victory, something that fueled a messy organizational breakup.
- Black Dude Dies First: Okay, he's not human or "black," but he still clearly has the darkest skintone of the Order of the Scribble and he was the only one of them to die during their quest.
- Deader than Dead: If Redcloak and Lord Shojo are right, those killed by the Snarl lose their souls.
- Killed Off for Real: Assuming we have all the information about the Snarl.
- Posthumous Character: Unlike the rest of the Order, unlikely to have any further effects on the campaign.