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Characters: The Order of the Stick: Greysky City
The Order of the Stick | Team Evil | The Linear Guild | The Order of the Scribble | Azure City | Greysky City | The Empire of Blood | Divine Beings | Others
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Greysky City

Haley: It's a dangerous place where people get killed for having gold in their pockets. Not everywhere on this plane is Happy Sunshine Land, you know.

Haley and Ian Starshine's city of origin; an exaggerated hive of scum and villainy if there ever was one. Visited during the "Don't Split the Party" arc, much to Haley's displeasure.

    In General 
  • City Noir: The town is painted in drab colors, the citizens all have shady careers of varying legality, and one of the most powerful people in the city is the head of the Rogues Guild.
  • Descriptive Ville: Very grey.
  • More Criminals Than Targets: When Celia walks in, everyone is either committing a crime or being a victim of it.
  • Thieves' Guild: Rogue in this case. It operates like a mafia with protection rackets and "no one leaves" rule.

    Haley Starshine 

    Ian Starshine 

Ian Starshine

"'Not dying' is one of my best skills!"

Race: Human
Gender: Male
Class: Rogue
Alignment: Chaotic Neutral

Haley's father and former high-ranking member of Greysky City's Thieves' Guild before being supplanted by Bozzok. As a result, he has spent three years imprisoned.
  • Believing Their Own Lies: Not quite as bad as Miko Miyazaki, but bad enough to think his daughter single-handedly manipulated the whole party into rescuing him while being on an unrelated mission, and Roy into believing he's The Leader. He also accuses Elan of being a mole working for his father General Tarquin.
  • Chekhov's Gunman: He's seen in a few flashbacks before appearing in the storyline proper, though even at the time there was no indication that the old, white-haired gladiator could be him. When Haley reunites with him, it's already clear that he is indeed her father with Tarquin's revelation that the Empire of Blood was called Tyrinaria before and the fact that Ian was red-haired.
  • Cynicism Catalyst: Inverted. His wife told him to "be better than this city" as she lay dying, so he's trying to "be better" than a profit-minded thief that steals from everyone. His first idea was to overthrow an Evil Overlord.
  • Dating What Daddy Hates: While he's fully capable of telling the difference between Nale and Elan, he still refuses to believe that Haley and Elan's relationship is anything more than one of Tarquin's ploys.
  • Disease Bleach: "They used to call me 'Red', but three years of malnutrition will do a number on your hair color."
  • Distressed Dude: Freeing him was the big motivator for Haley to start adventuring.
  • Frame-Up: After the nation of Reptilia partially catches on to Tarquin's scheme, Tarquin has their ambassador assassinated and pins the crime on Ian. This is done both to punish Ian for his disrespect towards Tarquin and to test Haley's worthiness of marrying his son by seeing how she handles the situation. However, this works to his advantage- Those who also want to bring down Tarquin figure that someone worth framing is an ally to have, so now Ian's would-be revolt has some decent allies.
  • Genre Savvy: After Tarquin releases him from the gladiatorial arena, he figures it would be best to go into hiding. As it turns out, he was right.
  • Greed: He's Haley's father. Where do you think she got it from?
    Ian: Would it be crass to bill him extra for a single-use improvised weapon?
    Geoff: Yes.
    Ian: "Lovable miser" crass, or just—
    Geoff: Just regular crass.
  • Horrible Judge of Character: He trusts no-one but his own family and considers everyone else a potential enemy, raising Haley with this in mind. Although he's beginning to accept that somebody outside his family might yet have some good in them, given that the person in question is Belkar, this trope is still very much in effect.
  • It Seemed Like a Good Idea at the Time: He let himself get caught in an attempt to stir up a rebellion against General Tarquin because he reasoned that jails would be bursting with Tarquin's enemies. However, those capable of following him were few in number and died in the gladiator arena anyways, and he's been stuck in jail ever since.
  • It Tastes Like Feet: Ian and Geoff cultivate some nutritious parasites over their bodies in case of hunger. "Mmmm! These ones taste like neck!"
  • Just Like Robin Hood: Rob from the rich, give 40% to the poor. After reasonable expenses.
  • Luke Nounverber: Another Starshine.
  • Made a Slave: Gladiator, because he was caught thieving.
  • The Old Convict: Fills this role at the gladiator camp; his reference to being nicknamed "Red" is a shout-out to a well-known example of this trope in The Shawshank Redemption.
  • The Pig Pen: Not by his choice, but three years in the Bloodstone Correctional Facility is hard on your hygiene. Belkar and Roy make a few comments about his stench.
  • Properly Paranoid: Living in Greysky City, it's no wonder he taught Haley to never trust anyone but family. His patronizing attitude towards Elan for being General Tarquin's son is also understandable given how much more favored he is compared to Nale.
  • Silly Rabbit, Cynicism Is for Losers!: He believes the other trope but he himself is this. Choosing to remain in prison because you think your little girl is being hoodwinked by a calculating, nefarious, deeply undercover mole linked to an Evil Overlord (Elan?! The Chaotic Good Cloudcuckoolander!? You're serious, right?) can be nothing but this. Even after having met the guy he only became more convinced.
  • So Proud of You: See Believing His Own Lies. Later, however, he encourages her to make her dead mother, and then him, proud, with obvious confidence that she will do it, on her actual quest.
  • Unknown Rival: He sees Tarquin as a vile and dangerous villain that his late wife would be proud to see him depose. Tarquin sees him as one more expendable gladiator.
  • Wanted Poster: Thanks to Tarquin, he gets one when framed for the murder of Ambassador Gourntonk.



"You have to understand, our entire business model relies on exclusivity. If we allow non-Guild thieves to come and go from the city as they please, we lose our leverage over those who buy into our protection rackets."

Race: Half-orc
Gender: Male
Class: Rogue
Alignment: Neutral Evil

The head of Greysky City's Thieves' Guild. He tries to kill Haley for defecting from the organization.
  • The Don: Since the Thieves' Guild runs like a mafia he fits this trope; making deals, running protection rackets, etc.
  • Faux Affably Evil: Bozzok has a friendly, easy-going personality, and on the surface, seems like a Reasonable Authority Figure (especially in contrast to his enforcer, Crystal). However, Bozzok constantly breaks his promises and double crosses people (not only did he order Haley's murder after seemingly accepting her resignation in the prequel, but Word of the Giant is that he was still going to allow Crystal to kill her, despite accepting a truce during the Greysky City arc. There's also the fact that he engineered Ian's imprisonment because Ian was popular with the Guild members, advocating a non-violent semi-Robin Hood approach to thievery and allowing people to freely leave the guild, whereas Bozzok favored a rule by fear and intimidation enforced by violent retribution.
  • Genius Bruiser: He's a half-orc with a broad axe and more intelligence than any five members in his guild.
  • Genre Savvy: Knows that Ian only trusts family and so turned Ian's brother in law by threatening the guy's son to make sure Ian would be screwed by the only person he'd really trust in prison. Ian only found out years after it started.
  • Half-Human Hybrid: Half-orc.
  • Mercy Lead: When Haley quit the Thieves' Guild in the prequel, Bozzok accepted it with a smile. Hank took it upon himself to warn her she had an hour to make tracks before the order to kill her went out; the grace period was out of respect for the amount of gold she'd brought in for the Guild in the past.
  • Resignations Not Accepted: You can run off if you're fast and smart enough, but the official paperwork always states that every rogue is in the guild until death. It's bad PR to have people quitting on them.
  • Spell My Name with an "S": Spelled "Bozzak" in On the Origin of PCs.
  • Weapon of Choice: A bastard sword and shield.



"♪ I get to kill Ha-ley! I get to kill Ha-ley! ♪"

Race: Human
Gender: Female
Class: Assassin
Alignment: Neutral Evil

The Rival of Haley and a Goth assassin of the Thieves' Guild. She met Haley when they were both 19 and they've hated each other ever since. Word of the Giant states that she has no levels in rogue — she steals from people after she kills them.
  • Badass Normal: She kicks ass without relying on magic — despite the fact that the assassin prestige class in D&D 3.5 is a spellcaster. She certainly has too low Intelligence to cast even a cantrip, so (just like Belkar) she's an example of awful character build.
  • Cut His Heart Out with a Spoon: Crystal talks about shoving a barrel full of pickles up Haley's uterus.
  • Dark Action Girl: A ruthless assassin that will gleefully kill anyone Bozzok tells her too. Because she's Haley's level, that means it's fairly high.
  • Disproportionate Retribution: The original cause of her and Haley's feud: Haley insulted her haircut and she insulted Haley's boots.
  • The Ditz: She's not intelligent enough for anything more complicated than "kill that person".
  • Dumb Muscle: Rich mentions that she's an inversion of the trope. The hulking, cunning half-orc has his dumb-as-rocks, lithe, petite girl as his deadliest enforcer.
  • Hate at First Sight: The flashback of her first encounter with Haley strongly hints at this. And that it was reciprocated.
  • I'll Kill You!: First toward Haley, of course, and then to Belkar (because she was furious that he left her at 0 HP for Haley to kill later).
  • Knife Nut: A violent and dimwitted knife user.
  • The Rival: To Haley and she gets levels for free as Haley does so they're always even. Though Belkar claims that Sabine is Haley's true nemesis (and is much hotter).
    Crystal: [ding] Sweet! Starshine must have gone up a level!
  • Too Dumb to Live: The Giant mentions in the commentaries that Crystal doesn't have the intelligence to survive in this city but has Bozzok to think for her and so she does. When you tell your rival, after a tiring mission, when you're going to shower (and thus be unarmed and not wearing any magic items) you deserve the fatality and qualify for this trope.
  • Weapon of Choice: A wicked-looking +4 dagger. Haley uses it to kill her and takes it for herself.



"I mean, I'd prefer nobody got killed here, but what can you do? The Guild needs to keep its reputation. Nobody leaves, except in a casket."

Race: Halfling
Gender: Male
Class: Rogue
Alignment: True Neutral

The second-in-command of Greysky City's Thieves Guild. More reasonable than Bozzok, he's shown sympathy for Haley's plight, but still strictly enforces the Guild's rules.
  • Amoral Attorney: Not stated to be a lawyer, but definitely has the firmest grasp of the Thieves Guild's predictably byzantine rules, laws, and regulations, and, more importantly, how to exploit them at the expense of the Guild's employees to enrich himself, Bozzok and other high-ranking members (but mostly himself). Essentially, he's an Amoral Attorney in all but name.
  • Baddie Flattery: Compliments Celia's reasoning while chasing her for a supposed pot of gold.
    Hank: You make a very convincing argument in these tough economic times.
    Celia: Thank you! can I use you as a reference on my resume?
    Hank: By all means.
  • Conservation of Competence: He's smart enough to arrange his underlings for flank beatdowns, but they've still got a lot to learn about execution.
  • The Consigliere: Keeping with the mafia equivalence, he is this to Bozzok's Don, ensuring the smooth running of the guild by handling the bureaucratic part.
  • Contractual Genre Blindness: Finishing off the target is one thing, but profit is profit.
  • Does Not Like Shoes: He's a halfling; it's par for the course.
  • Friendly Enemy: Haley regards him as one, seeing as he informed her that Bozzok had no intention of letting her go. In Haley's ideal vision brought on by Girard's Gate's defenses, Hank stands with her father and her when they defeat Bozzok (or he's just happy with the regime change), indicating that she doesn't hold an enmity with him.
  • Go Look at the Distraction: Or in this case, listen to it.
  • Halfling: His race, and like Belkar he is not jolly. Unlike Belkar, he has more intelligence than a lemming.
  • Pragmatic Villainy: He's the go-to guy for verifying the Guild's laws, including the Guild's obligations, and he's willing to talk if the other side wants to renegotiate those terms but he's not a pushover — his memory is especially good regarding any loot that's owed to the Guild.
  • This Is Reality: Tells off Yor (a fighter) for calling his attacks, despite how often all classes do that in the OotS world.



"My name is Jenny, by the way! ...Just in case you ever... you know..."

Race: Human
Gender: Female
Class: Rogue/Bard/Sorcerer
Alignment: Chaotic Neutral

A bard employed by the Thieves' Guild; one of the few people Haley got along with at the time. She has a fling with Belkar during his stay in Greysky City.
  • All Girls Want Bad Boys: She falls for Belkar after he stole a kiss from her and killed a bunch of her guildmates.
  • Come Back to Bed, Honey: Tries this on Belkar, but he's already forgotten her name.
  • Master of None: Her multiclass (specified in On the Origin of PCs) means plenty of redundant abilities and no strong point.
    Haley: Third level and you've already got three classes. So what kind of Base Attack Bonus are you sporting there now?
    Jenny: I don't want to talk about it.
  • Modesty Bedsheet: Check.
  • Music for Courage: Like all bards, she has spells for this.

    Hieronymus Grubwiggler 

Hieronymus Grubwiggler

"And indeed, he is not undead — he's a construct, bones animated by an earth elemental spirit bound under my control.
Which I guess technically makes my statement of, 'It's alive,' inaccurate, but I just love saying that."

Race: Human
Gender: Male
Class: Wizard
Alignment: Neutral Evil

A wizard specialized in the creation of flesh golems, whom Celia hires, mistakenly thinking he's a cleric. Has a deal with the Greysky City Thieves' Guild to avoid further looting of his estate, Haley having done so already twice in the past.
  • All There in the Manual: In the print version of Don't Split the Party, Giro and Grubwiggler are killed by Crystal.
  • Back-Alley Doctor: In a variant for this trope, he's a back-alley resurrector. Worst, he's not even a cleric like Celia thought, but a wizard.
  • Even Evil Has Standards: He won't create undead, but bone or flesh golems are fine.
  • Evil Makes You Ugly: He has green and warthy-looking skin, probably as a result of his unnatural experiments, as part of the Obviously Evil package.
  • Exact Words: "I promise, no undead. Vile, loathsome things. I would never create or use them." Fortunately, golems are constructs and not undead.
  • Frankenstein's Monster: What he creates, complete with the obligatory statement, "It's alive! ALIVE!!!"
  • Grave Robbing: He doesn't do the dirty job himself, but he pays for corpses.
  • The Igor: Hieronymus has Giro, though the latter isn't a real hunchback. He stuffed something in his shirt to get the job.
  • I Have You Now, My Pretty: His attitude toward Celia when she refuses to pay him, though his interest in her body is explicitely for "spare parts".

    Old Blind Pete 

Old Blind Pete (formerly Eagle-Eye Pete)

"A word of advice: If you're going to do business with criminals, don't pick a nickname based on any body part you can't afford to lose."

Race: Human
Gender: Male
Class: Rogue
Alignment: Unknown (probably Chaotic Neutral)

An old blind man who was Haley's friend when she was still in the Thieves' Guild. He used to be called "Eagle-Eyed Pete" before he had his eyes removed after doing some illegal work behind the Guild's back.
  • Blind Black Guy: He's blind, and he's dark-skinned. Unlike many examples of the trope, though, he's not benevolent.
  • Childhood Friends: With the Cleric of Loki, which is why they have their under-the-table business. Pete betrays him.
  • Make an Example of Them: Pete was blinded because he was caught selling Bozzok's secrets to his rivals.
  • Not in the Face!: "Please don't stab my eyes out, please don't stab my eyes out, please don't stab my eyes out..."
  • Rewarded as a Traitor Deserves: The betrayal bites him in the ass when Belkar defeats him, and the Cleric kills him.
  • Too Dumb to Live: He returns to his house in the middle of a guild operation with several dangerous belligerents whom he personally betrayed. Naturally his death was quick and painful.
  • Turn Coat: Betrays Haley, Celia, Belkar, and his Cleric friend to the Thieves' Guild, so he could get his vision back.
  • Weapon of Choice: He was an archer in his youth.

    Cleric of Loki 

Cleric of Loki

"Look, I'm happy to help out a friend of Pete's, but you have to make it worth the huge risk I'm taking."

Race: Human
Gender: Male
Class: Cleric
Alignment: Unknown (probably Chaotic Neutral)

A nameless Cleric of Loki that Pete hires to heal Belkar and send a message to Haley's friends.
  • Childhood Friends: With Pete. He's dismayed when Pete betrays them, and accepts Belkar's advice to kill him.
  • Crouching Moron, Hidden Badass: The Thieves Guild Mooks who come after him don't regard him as much of a threat, and individually he might not be, but with Belkar doing the heavy hitting, he's plenty capable with his mace and offensive cleric spells.
  • Combat Medic: He un-curses Belkar, and assists him and Mr. Scruffy in escaping, by killing some enemies and healing Belkar.
  • Dark Is Not Evil: With the black armor, red cape, and worship of Loki he looks bad, but he's really more neutral.
  • Healing Hands: As a cleric he can do this.
  • Mauve Shirt: "I don't want to die, I've only been in one strip so far!"
  • No Name Given: Invoked Trope. He keeps his name untold, as he doesn't want to be identified by the Thieves' Guild.
  • Properly Paranoid: Believes that a panel cutaway means that people are planning on killing him. They are.
  • Screw This, I'm Outta Here!: Skips town after the whole ordeal; he offers Belkar a job as a bodyguard, but Belkar declines, and the Cleric leaves on his own.

The Order of the Stick: Azure CityCharacters/The Order of the StickThe Order of the Stick: The Empire of Blood

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