Characters / Kirby - Heroes and Supporting Characters

This page is reserved for the main characters of the Kirby games, as well as some side characters. To reach the other character entries, head back to the main characters page.

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Main Characters


First appearance: Kirby's Dream Land (Game Boy 1992)
Voiced by: Makiko Ohmoto

Kirby is a young, pink alien from the planet Pop Star. Cheerful and carefree, he lives by his basic instincts, eating whenever he is hungry and sleeping as soon as he gets tired. However his childlike nature hides surprising strength and bravery that shows itself whenever his home is threatened. With a stretchy mouth and vacuum breath, he can consume anything including his enemies and he can absorb the abilities of certain things he has eaten.

Tropes associated with Kirby:
  • All-Loving Hero: Downplayed; while Kirby is nice, caring, and perfectly willing to forgive his enemies if they desire to reform, otherwise, he will end you.
  • Angry Eyebrows: He doesn't just sport these on the boxart either. Kirby will commonly adopt this expression when he's had enough and it's time to get serious. Kirby: Triple Deluxe has him briefly sporting one in Hypernova form right before he vaporizes Queen Sectonia with her own reflected Wave Motion Gun.
  • Badass Adorable: Don't let his cute appearance fool you. He fights tyrannical despots and vicious monsters on a regular basis, and he (in some cases, literally) eats Eldritch Abominations for breakfast, many of which would have made countless other heroes weep with fear. Planet Robobot has a reality warping omnicidal AI struggle to try to calculate his power level before settling for listing it as infinite. His mere walk in 3D games is pure badass, especially when he's carrying something.
  • Be the Ball: Aside from Ball Kirby ability, Kirby himself becomes a ball in Canvas Curse and Rainbow Curse that you have to guide around.
  • Big Eater: Kirby loves to eat and it fits his abilities too. In Gourmet Race in Kirby Super Star, he even races against his equally gluttonous rival King Dedede to see who can eat more.
  • Black Bead Eyes: Earlier appearances. He now has dark blue irises, but his eyes are still bead-like, to the extent that Kirby's Epic Yarn outright makes them beads.
  • Black Hole Belly: The current page picture. Kirby can inhale things larger than himself as his mouth stretches to fit them. However, he's unable to inhale boss sized foes, and mini-bosses must be KOed before they can be inhaled (in the anime Meta Knight explains that Kirby can't inhale excessively large or heavy objects). The Hypernova ability from Kirby: Triple Deluxe makes this pretty much literal.
  • Blush Sticker: Kirby's are permanent.
  • Blow You Away: After inhaling a gulp of air to fly, Kirby can release the compressed air held in his mouth to damage a foe in front of him. It's pretty weak, and mostly much just an Emergency Weapon though.
  • Breath Weapon: his Fire and Ice copy abilities let him breath, well, fire and ice respectively. The newer Poison ability lets him breath toxic clouds, among other things.
  • Butt-Monkey: Most cinematics not related to the plot involve Kirby getting into some kind of trouble. Case in point, the level title cards in Dream Land and Adventure, and the blooper reel in Super Star Ultra.
  • Cartoon Creature: The name of Kirby's (and presumably Meta's and Galacta's) species is never revealed. The closest we ever get are endearing descriptions like "Puffball", "Marshmallow", and "Balloon".
  • Catch-Phrase: Two "Hiii!" and "Poyo!"
  • Cheerful Child: He has the mannerisms of one.
  • Chronic Hero Syndrome: Has shades of this, as shown in Kirby 64 and Kirby's Return to Dream Land where his immediate reaction to finding out someone's problem is to offer his aid to them.
  • Death Glare:
    • Yes, you read that right. Kirby shoots a hilarious one at the camera when the tutorial calls him a "jolly fellow" in Super Star.
    • He also does this in both Triple Deluxe and Planet Robobot, to Queen Sectonia and to Susie respectively.
  • Discard and Draw: The limitation of Kirby's Copy Ability. He can only use one Ability at a time and must discard his current ability if he wishes to obtain a new one.
  • Dreadful Musician: Kirby loves to sing. Unfortunately, he is completely tone deaf, not to mention loud, to the extent that it is a screen-clearing Smart Bomb attack in the games, and in the anime a full minute of his caterwauling reduces Castle Dedede to rubble. The early games' description for the mike copy power and the microphone item from the first game state that Kirby is at least aware that he not a good singer.
  • Eating the Enemy: Although Kirby's heroic, he's certainly not above eating any foe unlucky enough to get in his way.
  • Evil Counterpart: Subverted. In The Amazing Mirror, Shadow Kirby actually just wants to protect the Mirror World, much like Kirby to Dream Land. The alternate Shadow Kirby in Triple Deluxe seems to play this straight, however.
  • Exposed Extraterrestrials: He sometimes wears hats, but that's about it.
  • Extreme Omnivore: There are a select few things he will not eat, such as the "fuzzy" worms from the Twin Woods boss, but for the most part, he is fine swallowing anything he can get into his mouth.
  • Fingerless Hands: Kirby is able to wield swords, hammers, and umbrellas among other weaponry with his stubby little arms.
  • Flight: Kirby can fly by sucking in air and flapping his arms. It's not very fast though so he uses his Warp Star when he needs to travel quickly.
  • Good Is Not Soft: Ironically, his general behavior in the games indicates something like this. If he thinks someone's up to no good, he won't hesitate to beat them up.
  • Hard Head: He can crush blocks and damage minor enemies above him simply by jumping beneath them. He can also damage enemies by falling headfirst (i.e after a long jump).
  • The Hero: He's the one saving the day in all games. He's usually alone, but he gets companions in a few games.
  • Heroic Mime: In most games, he can't manage more than a "Hi!" or a "Poyo!" He does speak in Epic Yarn, but only with narration. In earlier games, he narrated the instruction manual to the player, and in the Game Boy Advance games, the pause screen descriptions for his Copy Abilities is delivered in first person. In Avalanche, Kirby speaks in full sentences when delivering trash-talk to his opponents before a match.
  • Inexplicably Awesome: It's a mystery as to what Kirby is or where he came from, or why he has his powers.
  • Innocent Blue Eyes: His blue Black Bead Eyes makes up for his innocent and naive nature.
  • Instant Expert: His Copy Ability lets him learn any ability near instantaneously. He even shows this on occasion without his Copy Abilities. In Planet Robobot, despite never seeing the Robobot Armor before, he's able to quickly get the hang of piloting it.
  • Jumped at the Call: When a threat comes to Planet Popstar, or a stranger is in need, Kirby will always be there to help.
  • Kid Hero:
    • His age is never specifically stated in the games, but his high-pitched voice and childish mannerisms suggests he's young.
    • Taken to extremes with the anime continuity's Kirby. He wasn't meant to arrive in Dream Land when he did, and as a result of being summoned 200 years ahead of schedule he has the mentality of a infant.
  • Killer Rabbit: Kirby's fighting skills contrast greatly with his cute appearance.
  • Lost Food Grievance: Stealing Kirby's food is a pretty easy way to piss him off. In the first game he volunteers to get the food back that King Dedede stole and in Squeak Squad the pursuit of his strawberry shortcake, stolen by the titular mice, becomes his primary motivation in spite of everything else happening around him.
  • Me's a Crowd: Because of the events of the Amazing Mirror, there are at least three other versions of Kirby running around. Provides an in-universe justification for why there's multiple Kirby's that can be played at the same time in future games.
  • Nice Guy: Kirby is by-far the nicest guy you could ever meet. The tutorial in Super Star even calls him a "jolly fellow", which he seems to resent.
  • Nice Job Breaking It, Hero!: In Kirby's Adventure and Kirby: Squeak Squad, Kirby's impulsiveness leads him to unwittingly unleash unspeakable horrors upon Dream Land:
    • In Kirby's Adventure, Kirby fights King Dedede and his minions to get the Star Rod back, thinking Dedede was acting selfishly by breaking the Star Rod and causing Dream Land to be unable to dream or have restful sleep. King Dedede was actually trying to stop an entity known as Nightmare from using the rod's power. Kirby is so convinced that Dedede is the bad guy that he ignores King Dedede when he tries to warn Kirby about Nightmare, then unwittingly releases Nightmare when he attempts to restore the Fountain of Dreams.
    • Much of the Kirby: Squeak Squad revolves around Kirby's relentless pursuit of a strawberry shortcake which was stolen from him by the titular gang of thieving mice; completely oblivious to everything going on around him. Initially, Kirby suspects that King Dedede is responsible for the theft, which allows the Squeaks to take advantage of the confusion and sneak into Dedede's castle. When Kirby finally realizes the Squeaks were the ones responsible he sets his sights on a strange looking treasure chest, convinced it contains his cake. When Kirby tracks it down at their hideout, Meta Knight swoops in and steals the chest before Kirby can open it. Thinking Meta Knight stole his cake, Kirby fights him. The chest is actually the prison for an entity called Dark Nebula, who misled the Squeaks, promising them great wealth if they freed him and Meta Knight knew the chest's true nature. Oops!
    • Nonetheless, he always fixes what's broken, mainly by killing what's sealed permanently or otherwise.
  • One-Track-Minded Hunger: Kirby spends the majority of Kirby: Squeak Squad in pursuit of his stolen strawberry shortcake, completely oblivious of what's going on around him.
  • O.O.C. Is Serious Business: Considering how cheerful he normally acts, you know shit's about to get real when he gives a Death Glare to Queen Sectonia right before he blasts her away with her Wave Motion Gun. He does a similar Death Glare to Susie when her words offend him.
  • Pocket Dimension: His stomach is implied to be one in Kirby: Squeak Squad and the anime.
  • Power Copying: Starting with Kirby's Adventure, Kirby is able to absorb the powers of certain enemies he eats.
  • Red Oni, Blue Oni: Kirby's the red to Meta Knight's blue, it's even reflected in their colors. Kirby; pink with red feet is young, cheerful, innocent and (at times) impulsive, while Meta Knight; blue with purple feet is the cold, calculating and serious.
  • Ridiculously Cute Critter: Oversized head? He is all head. Big, pink colored, stubby limbs, a big smile, large eyes... no fur, but the chubbiness and softness more than makes up for it.
  • Ship Tease: With ChuChu in Dream Land 3 and Ribbon in Kirby 64.
  • Showy Invincible Hero: There's no question Kirby will win. The only questions are how he wins, how cool it looks, and how much fun the player will have.
  • Silent Snarker: In Super Star. A few of his reaction shots also have shades of this, such as giving the camera an annoyed look when the Tutorial calls him "A pretty jolly fellow".
  • Signature Move: His Inhale ability as well as copying his enemy's powers.
  • Skilled, but Naïve: He's one of the strongest people in Dream Land in spite of still being a child; and there are hints that he has the potential to become even stronger as he ages. However, he is very prone to Nice Job Breaking It, Hero! moments and tends to jump to conclusions when he only has a little bit of available information, something smarter foes are quick to take advantage of.
  • Sky Surfing: Kirby's Warpstar lets him do this. It can move at warp speed and he generally uses it whenever he needs to travel long distances quickly. He's not very good at landing it, though.
  • Slide Attack: One of his basic moves is a quick sliding kick. It works as an attack and for an evasive maneuver. In the later games, this also helps Kirby destroy things while holding an item.
  • Spanner in the Works: Whenever Kirby's not being an Unwitting Pawn, he routinely enters the villain's scheme as an unintended variable. Taking it even further, barring the reappearances of Dark Matter where he knows full well how dangerous it and Zero are, Kirby himself never enters an adventure intending to end up in some epic clash to save the galaxynote , it just sort of ends up happening every time.
  • Superpower Lottery: On his own, Kirby's pretty capable and relatively skilled, but when utilizing his signature power, the sky's the limit. Kirby's Power Copying isn't just recreating a single move or technique — it is instant, total cognition of his ability and all of its applicable utilities; no training or learning required, automatic mastery. Kirby can quite literally do anything, with anything, from anything in any fashion. The only thing keeping it from being a Story-Breaker Power is that Kirby can only use one of these powers at a time.
  • Super Spit: His basic ability Star Spit is him spitting out the inhaled enemy/debris/floating stars out as a projectile attack. It's moderately strong against bosses (stronger than many Copy Ability attacks), especially if Kirby manages to inhale 2 or more things before the spit. Water Kirby can also spit out water at long distances, while Poison Kirby can spit globs of poison.
  • Super Strength: Kirby displays this in both his base form and his various Copy Abilities. He's capable of cracking planets with his fists as Fighter Kirby, can swing giants swords and hammers with ease, and in the anime he chucked a monster clear out of orbit and into a black hole as Throw Kirby, and launching a monster to the sun and back on a frying pan. They don't call him the "super tuff pink puff" for nothing.
  • Super Toughness: His soft, rubbery body is surprisingly durable in a fight allowing him to take all manner of punishment. Across the games, he's been flattened, blasted by missiles and cannonballs, burned by jet flames, DBZ level Wave Motion Guns, planet eclipsing explosions, and more, yet he always comes bouncing back. Fittingly, the US commercials for Kirby's Adventure and Kirby Super Star Ultra label him as the "Super Tough Pink Puff".
  • Swiss Army Hero: He has a different form for each of his Copy Abilities complete with it's own hat.
  • Sympathy for the Devil:
    • Kirby has a longstanding history of easily forgiving enemies who have decided to ease off the bad deeds. Heck, he doesn't even seem aware that King Dedede fiercely begrudges him most of the time.
    • Back in Kirby Super Star, Meta Knight went ballistic and attempted to send Kirby down with the Halberd after undoing his plans to take charge of Dream Land. Nowadays, they're somewhere between rivals and friends outright.
    • When Magolor returns in Kirby's Dream Collection after trying to kill Kirby and friends, having manipulated them for his own ends, with no ill intent, it's essentially water under the bridge.
    • Even after everything Susie has done, Kirby is still worried about her when she gets knocked out by Star Dream in Planet Robobot.
  • Trademark Favorite Food: Tomatoes, especially Maxim Tomatoes which fully heal his HP. In the anime, it was watermelons instead.
  • A Tragedy of Impulsiveness:
    • Kirby's young, so he tends to act on impulse and sometimes doesn't think the consequences through; he often acts in a well-meaning but impulsive way and then has to fix the problems he caused.
    • This impulsiveness is even referenced in the Subspace Emissary of Super Smash Bros. Brawl, where at one point he sees King Dedede with the cargo of captured heroes and gives chase, not bothering to wait for the princess accompanying him who becomes separated accidentally allowing a chance for her to be kidnapped by Bowser.
    • Of course, another major issue is that people compound his impulsiveness by not actually trying to explain themselves when Kirby rushes in.
  • Transformation Sequence: Whenever he copies an ability, although it's quicker than most examples. It's made more elaborate in the anime, as well as with the Super Abilities in Return to Dream Land.
  • Underestimating Badassery: Frequently, Kirby villains catch Kirby unawares or brutally defeat him (like Drawcia or Necrodeus), but make the all-too-common mistake of deciding he isn't worth their time or not making damn sure he's done.
  • Unwitting Pawn: Kirby's naivete makes it easy for others to play him like a fiddle:
    • In Kirby Super Star's Milky Way Wishes, Marx tells Kirby to use Nova to stop the sun and moon from fighting each other. Kirby gathers the energy to summon Nova, only for his wish to be stolen at the last second by Marx.
    • In Kirby's Return to Dream Land, Magolor tricks Kirby into defeating a dragon named Landia to obtain the Master Crown for him, Magolor wants to use it to try and take over the universe and Landia was the only thing keeping him from doing so.
    • In Kirby: Planet Robobot, Kirby's victory over Haltmann is used by Susie as an opportunity to steal Star Dream from him, with Kirby none the wiser. That plan goes out the window when Star Dream goes rogue, however.
  • Vacuum Mouth: His signature "Inhale" ability.
  • Waddling Head: Kirby and his species. Also a common trait of many creatures on the Planet Popstar.
  • Would Hit a Girl: Kirby doesn't encounter female enemies very often, but when he does, he clearly doesn't pull any punches. Just ask Drawcia, Queen Sectonia, and Susie.
  • Writers Cannot Do Math: Kirby's bio in Super Smash Bros. and his trophy in Melee claim he's 8 inches tall, but in Kirby 64, he's only a few inches shorter than Adeleine, an average human girl. In Kirby's Dream Land 3, he stands at a similar height compared to Ado, while also standing higher than the knees of the 6-foot-tall Samus Aran, which would put him closer to 2 or 3 feet tall. This is compounded by the fact that Kirby is larger in the ''Smash Bros.'' series than in his home game.
  • You Are Who You Eat: Kirby takes this saying quite literally.

    King Dedede

First appearance: Kirby's Dream Land
Voiced by: Masahiro Sakurai (Kirby 64 and Super Smash Bros.), Shinya Kumazaki (Return to Dream Land, Triple Deluxe)

Hammer-wielding penguin (possibly) and self-proclaimed ruler of Dream Land, though he never really does anything related to administration. Usually ends up as the villain through Greed or Demonic Possession.

Tropes associated with King Dedede:
  • Acrofatic: Depending on the game, he can be pretty agile despite his size.
  • A Day in the Limelight: Triple Deluxe is where he gets quite some spotlight despite not being the villain. He gets kidnapped in the opening and becomes Kirby's motivation for the game. He then gets Brainwashed and Crazy and is fought as a Climax Boss. After Kirby Beat the Curse Out of Him, Dedede then helps Kirby reach Sectonia's One-Winged Angel form and then releases Kirby from Sectonia's clutch to save him. The final narration even notes Dedede's contribution to the whole story as it notes that the Dreamstalk (which, despite the People of the Sky expecting Kirby as their hero, lifts Dedede's castle as well as Kirby's house) works In Mysterious Ways. He even gets his own Extra Mode, something that Meta Knight had done twice before.
  • Adipose Rex: You would be hard-pressed to find a fatter individual in Dream Land, and none of them are claiming to be royalty either.
  • Affably Evil: He's not really that bad a guy, he's just vain, extremely greedy, and occasionally mean-spirited. Of course, that doesn't mean he's not affable — in Super Smash Bros. Brawl, he hugs Kirby towards the end of The Subspace Emissary when he realizes he's alright.
  • An Axe to Grind: In Triple Deluxe, his hammer winds up being broken during a fight with Kirby when Taranza's using him as a puppet, so he rips a battle-axe taller than he is off a nearby statue and showcases that he's every bit as proficient with it as he is with his hammer.
  • Another Side, Another Story: He gets his own "extra mode" run in from of Dededetour! in Triple Deluxe. He's described as going on his own adventure to stop Queen Sectonia and her rule (and either stop her from ruling Dream Land, or try to take over Floralia as part of his territory).
  • Anti-Villain: In Kirby's Adventure, Dream Land 2, and Dream Land 3.
  • Arch-Enemy: Most likely due to longevity. He is not Kirby's worst enemy, but he is the most common.
  • Authority Equals Asskicking: In Triple Deluxe, he defeats Queen Sectonia DX, a more powerful version of the original; Shadow Dedede, a dark doppelganger made by the Dimensional Mirror; and Dark Meta Knight — who defeated Meta Knight on his own but is now powered by the Dimensional Mirror with a plentiful supply of new abilities. ALL IN A ROW.
  • Authority in Name Only: Besides his soldiers, no one respects his rule. Not even his "friends", since Meta Knight tried to overthrow him in Revenge of Meta Knight, while Whispy Woods and Kracko show no qualms in attacking the king in Return to Dream Land and Triple Deluxe, respectively.
  • Badass in Distress: In Triple Deluxe, Kirby's mission is to save him.
  • Big Bad: Of the original game, Spring Breeze in Kirby Super Star, and Revenge of the King in Ultra. Also is the villain in most spinoffs such as Kirby Tilt 'n' Tumble, Kirby's Dream Course, Kirby Fighters Deluxe and Kirby's Blowout Blast. Appears to be the Big Bad of several other games as well, but actually isn't, for various reasons.
  • Big Eater: Not shown doing this as often as Kirby (due to not being the focal point of the series), but Dedede can pack it away as much as his friend/foe. There's a reason that the plot of the very first game kicked off with Dedede stealing all of Dream Land's food, and the same reason is why he's Kirby's opponent in Gourmet Race.
  • Big Fun: When he's not doing something bad, anyway.
  • Black Hole Belly: Dedede's range and power for his Vacuum Mouth is even greater than Kirby's, and he'll even demonstrate it by inhaling Kirby if given the chance.
  • Burning with Anger: Occasionally in Kirby's Dream Land 2, he will go into a rage that will make his next attack highly explosive.
  • Butt-Monkey: If it's not happening to Kirby, it's happening to Dedede.
  • Can't Catch Up: He learned to duplicate Kirby's flight after his first defeat, while Kirby learned to run as fast as Dedede and copy powers.
  • Cartoon Creature: It's not clear what he's supposed to be, but some elements of his design seem to indicate he's a penguin.
  • Characterization Marches On: From being a Big Bad in the very first game, to a Well-Intentioned Extremist in Adventure, to a reluctant ally in Crystal Shards, to become an outright good guy in Return to Dream Land onwards. Inbetween, though, he might sometimes get Brainwashed and Crazy or possessed, or be the major antagonist in the spinoffs.
    • Notably though he regains his antagonism in the Kirby Super Star remake's game mode Revenge of the King. Seemingly for no other reason besides spite, he comes up with an elaborate revenge scheme against Kirby. The game mode is a much tougher version of the Spring Breeze game mode. Also in Kirby Fighters Deluxe, he's again the final boss, though it's justified since 1) it's a spin-off and 2) he just challenges Kirby for trying to feel like a final boss again and have a good fight.
  • Charles Atlas Superpower: According to his trophy information in Super Smash Bros. Melee, he underwent training to learn how to float and inhale things like Kirby after his first defeat. As we can see, the training paid off.
  • Creator Cameo: Voiced by the creator of the series himself, Masahiro Sakurai. In later games, the newer director Shinya Kumazaki voices him instead.
  • Crouching Moron, Hidden Badass: He's a greedy, gluttonous bumbler who seemingly exists to either take the blame for what another villain has done or be possessed by them. He is also at the same time one of the most powerful individuals in Dream Land, a fighter on the same level as Kirby and Meta Knight, and actually incredibly clever when the situation calls for it.
  • Demonic Possession: Dedede has a history of being repeatedly subjected to another's control, most often Dark Matter, which was famous for also inducing Body Horror in the king, often by giving him a Belly Mouth or a Belly-Eye. (A key clue in these cases was that the King had his Eyes Always Shut). After 64, "Dark Dedede" disappeared for a while, but the trope caught up with Dedede again in Epic Yarn and in Triple Deluxe.
  • Demoted to Extra:
    • He only appears as a clay sculpture in Rainbow Curse, having no appearance in the game's story.
    • In Planet Robobot, he only makes an appearance in the intro and the ending. However, clones of his DNA appear as a boss battle.
  • Disc-One Final Boss: in Kirby's Adventure and Kirby's Dream Land 2 and 3.
  • Distressed Dude: In Triple Deluxe.
  • Drop the Hammer: Rarely seen without one.
  • Early Installment Character-Design Difference: Dedede's body was colored blue just like his head in earlier games, and he didn't wear gloves. Kirby Super Star was the first game to give him gloves and a cream-colored body as opposed to a blue one. Despite this, he still retained his old look in Dream Land 2, Dream Land 3, Kirby 64, and even the anime (Though the latter 2 did have him wear his gloves). It wasn't until Nightmare in Dreamland where he would permanently keep his Super Star design. (However, his blue-bodied design does show up occasionally, such as his figurine in Kirby and the Rainbow Curse and his artwork for Play Nintendo). Interestingly enough, his artwork in Squeak Squad shows him retaining his blue body, but he is given a cream-colored belly-mark. This is the only time that Dedede has ever been depicted like this.
  • Energy Ball: Masked Dedede's Revenge, as well as Shadow Dedede, can shoot these from their axe. Star Rod-Hammer Dedede uses the power of Star Rod to make his hammer shoot balls of light. Dedede Clone can also utilize it.
  • Evil Counterpart: To Kirby, being a Villainous Glutton. Later appearances emphasized this by giving Dedede aerial abilities. Shadow Dedede serves as one to him in Triple Deluxe.
  • Evil Knockoff: In Planet Robobot, the Haltmann Works Company use a sample of his DNA to create a series of Dedede Clones.
  • Everything's Better with Penguins: Maybe. He looks an awful lot like one, but is never actually stated to be one (a fact that's lampshaded in Super Smash Bros. Brawl during Snake's codec conversation about him).
  • Extreme Omnivore: At least in Super Smash Bros. Brawl, where he'll eat almost any item in the game if you make him inhale it.
  • Fat Bastard: He has stolen all the food in Dream Land, twice. Though he is fat because he is a greedy over-eater, as of Kirby's Adventure he trained to duplicate Kirby's flight, so he must eat enough to stay fat despite his work.
  • A Father to His Men: He seems to actually care very much about his Waddle Dees.
  • Fun with Acronyms: Interestingly played with in regards to his name. In Planet Robobot Japanese version, in the 5th world's boss stage, Susie is talking about the "product" that she'll show Kirby; she described it - in English - as "Dangerous", "Deadly" and "Deluxe". Then she reveals it to be the Dedede Clone. And when you beat the clones in the second phase (with the D3 Cannon), said 3 clones explode, each forming the letter "D" in sparkles.
  • Gadgeteer Genius: He's prone to occasionally employ technology for his ends, from rocket launchers to Humongous Mecha.
  • Glowing Eyes of Doom: Shadow Dedede's eyes shine white.
  • Go-Karting with Bowser: This is pretty much what Gourmet Race is.
  • The Good King: Downplayed. Greedy face-stuffer that he is, he's been known to occasionally try his hand at a noble action or two, usually helping Kirby out with his abilities or so.
  • Half-Dressed Cartoon Animal: He only wears a robe, a crown, a waistband, and in later appearances: gloves.
  • Harmless Villain: Dedede's not really bad (except in the anime), he's just big and greedy so Kirby has to bring him down to earth. In fact, he's been known to give Kirby giant hugs.
  • Heel–Face Turn: In Kirby 64, to help fight Dark Matter. He's pretty reluctant about the whole thing, though.
  • Hidden Depths: Apparently, he's into chess.
  • Impossibly Cool Weapon: In Super Smash Bros. Brawl, his hammer has a jet engine for the sole purpose of swinging extremely strong hits. In "Revenge of the King" in Kirby Super Star Ultra, Masked Dedede has an even cooler new hammer. Aside from also having the jet engine, it can launch missiles, shoot a gout of flame, and be used for an extreme Spin Attack.
  • Interface Screw: He in Kirby Fighters Deluxe can throw out Dedede keychains towards the screen to obscure it.
  • Jerkass: In the spinoffs and the anime.
    • Also in the original game, one of the few games in which he's not possessed or a Well-Intentioned Extremist. He just steals everyone's food for no real reason, apparently, as he's never shown eating it. Okay, he is on the second time around in Super Star.
  • Jerk with a Heart of Gold: In Kirby 64, he's still a jerk but ultimately means well.
    • Same thing in Kirby's Adventure, where the only reason he was opposing Kirby was to protect Dream Land from Nightmare, who was still sealed in the fountain.
  • Jiggle Physics: Played for laughs in the trailer for Kirby's 20th anniversary. After making the jump to the 3rd dimension, Dedede strikes a pose with Kirby and Meta Knight, and notices that his belly jiggles; he then proceeds to look at his stomach crossly, and poke it with the haft of his hammer.
  • Knight of Cerebus: In the "Revenge of the King" sub game.
  • Leitmotif:
    • The Mt. Dedede theme from Kirby's Dream Land was eventually Bootstrapped into his personal music by Super Star, and has since been used as such by nearly every game since.note 
    • The popular "Gourmet Race" theme from Super Star got re-orchestrated for Nightmare in Dreamland into his Boss theme when they duel at the Fountain of Dreams.
  • Large and in Charge: He is not the largest creature in Dream Land (his larger friend, Whispy Woods, is a frequent sight), but he is larger than most of his army and the rest of the creatures he claims to rule over.
  • Magic Versus Science: Downplayed. By and large, King Dedede has a specific preference for technological enhancements and weaponry, even as far back as his missile launcher from Block Ball and his Humongous Mecha Robo Dedede in Dream Course. Usually he only uses magic or magic-like abilities when under the influence of Demonic Possession; he has, however, used a power-up from the Fountain of Dreams in Fighters Deluxe.
  • Mask Power: Kirby Super Star Ultra features the unlockable "Revenge of the King" segment, which is a Hard Mode-style rerun of "Spring Breeze" (remember how Kirby's Dream Land had a Hard Mode?). King Dedede has clearly taken a leaf out of Meta Knight's book for the occasion, going so far as to give himself a steel mask that obscures everything except his eyes. He's a lot harder than he was before. This form of Dedede makes a return in Triple Deluxe, and has been improved even further. He can don the mask in Dedede's Drum Dash Deluxe, though all it does is add a sound effect during backbeat combos. Then in Kirby's Blowout Blast, he combines the mask with Make My Monster Grow in the Secret Path final boss, becoming Giant Masked Dedede.
  • Me's a Crowd: He's cloned himself in Kirby Fighters Deluxe. He can have up to 63 of them depending of how much continues you used and the difficulty level. Planet Robobot has his clone being able to split into 3 as it takes damage.
  • No Celebrities Were Harmed: Is pretty obviously based on King Henry VIII
  • No Pronunciation Guide: Is it "dee-dee-dee" or "day-day-day"? Seems to depend mostly on region. Most English-speaking territories use the former; Japan as well as Italian-, French-, and Spanish-speaking countries use the latter. It seems both are correct, because the announcer of Super Smash Bros. Brawl pronounces his name BOTH ways depending on your game's region. Additionally, if the crowd begins chanting his name, they'll alternate between the pronunciations.
  • "Not Important to This Episode" Camp: Kirby and the Amazing Mirror is the only game to date where Dedede is absent. He also doesn't appear whatsoever in Kirby and the Rainbow Curse, save as a collectible figurine. He shows up in Planet Robobot, but is not important to the story (except for being cloned).
  • Not Me This Time: After stealing all the food in Dream Land and then taking a bath in the sacred Fountain of Dreams, Kirby tends to view Dedede with suspicion. Predictably, games after that (with few exceptions) never show him being the actual villain.
  • Oh, Crap!: His reaction when things go wrong. Like when Kirby shows up to rescue the trophies in the Subspace Emissary or when Kirby accidentally awakens Nightmare.
  • Poke the Poodle: Any genuine villainy he performs always ends up being this. He's always more of a nuisance than an actual threat to Dream Land.
  • Power-Up Mount: Plays this role for his sections in Kirby 64, as well as Return to Dream Land (the other playable characters can also serve as this in said game); with his brute strength and hammer, Dedede can bust down walls for Kirby.
  • Powers via Possession: Dedede's repeated possessions during the Dark Matter trilogy featured his body exhibiting strange abilities like floating through the air like a dangled puppet, shooting dark Energy Balls from an eye that popped out of his stomach, or developing a ravenous Belly Mouth. Shadow Dedede of Triple Deluxe has these same powers but developed to a much more advanced degree. The game's commentary about the "darkness in his heart" could be an implication that Shadow Dedede was possessed by an alternate version of Dark Matter for far too long.
  • Redemption Demotion: Downplayed. As of Return to Dreamland, King Dedede's fully playable self utilizes a modified version of the Hammer copy Ability, as opposed to any of the attacks he's usually seen using.
  • Royals Who Actually Do Something: While some may question his "King" title from time to time, there's no question that he's quite active when something big happens.
  • Shockwave Stomp: One of his moves from the very beginning has been a huge leap that ends with stars very forcefully flying from his feet when he lands. A bit of Hoist by His Own Petard in this case, as Kirby can inhale those and fire them back at Dedede. In Kirby Fighters Deluxe, however, he now produces real shockwaves when he lands that creeps on the ground and can actually hurt Kirby.
  • Spell My Name with an "S": On rare occasions, such as the roll-call at the end of the first game, his name is spelled "DeDeDe"
  • Spam Attack:
    • As Masked Dedede's Revenge, one of his moves is just him wildly swinging his axe around multiple times. Shadow Dedede can do the same thing, which lasts longer.
    • In Kirby Fighters Deluxe this is one of his new moves he can do after he Turns Red. He has the "furious axe swings" move that Masked Dedede's Revenge and Shadow Dedede has, only with his hammer. He also moves back and forth as he repeatedly slams his hammer in front of him before leaping up for a massive smash that creates a shockwave. Dedede Clones, after they split, can do this as well.
  • Spin Attack: He originally doesn't have one, but he can do it when he's playable. Masked Dedede, its "Revenge" version in Triple Deluxe, Shadow Dedede and Star Rod-Hammer Dedede can do it as well.
  • Stout Strength:
    • Despite being pudgy, anyone who can swing that hammer with such force has to be strong.
    • Kirby: Planet Robobot calls him one of the strongest lifeforms on Planet Popstar.
  • Throw Down the Bomblet: As of Kirby Mass Attack, he's picked up bombs lately as well.
  • Training from Hell: King Dedede has always been able to mimic Kirby's Inhale ability but, according to his trophy description in Melee, intense training between Kirby's Dream Land and Kirby's Adventure was what allowed him to learn to fly like Kirby.
  • A Twinkle in the Sky: Happens to him in Kirby Fighters Deluxe and Kirby: Battle Royale, when you land the final blow on him in the former after a fight against Team DDD, and when his Dededestroyer Z's explosion launches him in the latter after you defeat it.
  • Vacuum Mouth: He's able to inhale things the same way Kirby can, but he's unable to use Copy Abilities because he's "already perfect".
  • Videogame Flight: Like Kirby, he flies by inflating his stomach and flapping.
  • Villain Forgot to Level Grind: Averted continuously by Dedede. Every time he returns to fight Kirby (and isn't being directly possessed by Dark Matter or some such), he always brings something new to the table. Most notably shown in Kirby's Adventure after training himself to learn Kirby's techniques, Revenge of the King with his Masked Dedede state, and in Kirby Fighters Deluxe wherein he empowers himself via the Star Rod.
    • Played painfully straight in Squeak Squad where he ends up being the very first boss.
  • Villainous Glutton: Again, his debut saw him abscond with all the food in the land for his own pleasure. This first impression has effectively colored all of his relations with Kirby since.
  • Wants a Prize for Basic Decency: A possible interpretation of his actions in Kirby's Adventure (and Nightmare in Dream Land). For having secured a Sealed Evil in a Can, Dedede apparently decided himself entitled to use the Fountain of Dreams as his own personal pool.
  • Well-Intentioned Extremist: Played this part in Kirby's Adventure, as well as the remake Nightmare in Dream Land, where it seems like he was up to standard villainy by stealing the Star Rod from the Fountain of Dreams, but it is later revealed that he had a very good reason for doing so, as a horrifically evil entity, aptly named "Nightmare", had contaminated the Fountain of Dreams.
  • When All You Have Is a Hammer...: In Dededetour, his hammer abilities are improved so his hammer can solve any puzzle in the game (except for the Hypernova sections). Such as how his Hammer Swing can put out flame blocks or he gains a new Charged Attack where he launches a "hammer beam" (that works like Archer Kirby's arrow) that cuts ropes.
  • Why Did It Have to Be Snakes?: The bio for Dedede Clone 2.0 in Planet Robobot implies that the events of Triple Deluxe left him with a fear of "a certain insect".
  • Worthy Opponent: He sees Kirby as this. In Revenge of the King, he even makes sure Kirby is fighting on the same terms as him by refusing to fight until Kirby picks up his old hammer, in the same way Meta Knight does with the sword. Also, in Kirby Fighters Deluxe, when the pause screen description for Team DDD64 has him speak in first person, he sounds rather menacing and inviting at the same time.

    Meta Knight

First appearance: Kirby's Adventure
Voiced by: Eric Newsome (Super Smash Bros.), Makiko Ohmoto (Return to Dream Land)

A masked swordsman that travels Dream Land searching for worthy opponents to hone his strength. He follows his own personal code of honor, a rarity among the residents of Dream Land and commands his own army from his flying battleship the Halberd. His cape can transform into bat wings allowing him to fly, and he wields the legendary blade Galaxia with incredible skill and speed. While his morality is highly ambiguous, he generally seems to be an Anti-Hero, and while he resembles Kirby, his exact relationship with Kirby remains a mystery.

Tropes associated with Meta Knight:
  • 24-Hour Armor: He's never seen without his armor/mask. And if it breaks, he retreats.
  • Another Side, Another Story: The "Meta Knightmare" series are sub-games dedicated to playing the whole game in Time Trial as Meta Knight who wishes to become stronger by undergoing the same challenges Kirby went through. The very first is a sub-game of Nightmare in Dream Land where he fights everyone including himself; he has lower health than Kirby but can run much faster. The second is Meta Knightmare Ultra (sub-game of Super Star Ultra) where he plays in the first 5 sub-games (not including Gourmet Race) as he journeys to become stronger and find a worthy opponent. The third, Meta Knightmare Returns (sub-game of Planet Robobot) has him fending off the Haltmann Works Company's invasion while Kirby takes a nap, and he'll fight stronger enemies and bosses along the way.
  • Anti-Hero: He does a surprising amount of morally questionable things for such an adorable looking guy, but he does mean well.
  • Badass Adorable: Made even more adorable by the fact that he tries to hide it with his mask.
  • Badass Baritone: Courtesy of Eric Newsome, his voice can occasionally be portrayed as damn deep.
  • Badass Bookworm: If Kirby's Return to Dream Land is of any indication.
  • Badass in Distress: In The Amazing Mirror, he goes off to quell the threat, but is trapped inside the mirror instead.
  • Big Damn Heroes: Every once in a while.
  • Black Knight: Enigmatic and almost never seen without his armor, though it's dark blue, purple, and grey, rather than black.
  • Blade Spam: One of his sword attacks.
  • Blood Knight: Given the chance to wish for anything, Meta Knight's wish is to fight the galaxy's strongest warrior.
  • Brainwashed and Crazy: In Epic Yarn, he gets turned into yarn and is forced to fight Kirby with marionette-like strings on his body, courtesy of Yin-Yarn.
  • Breakout Character: Originally he was just a boss in Kirby's Adventure, but he was so popular that not only has he been one of the main recurring bosses in the series, but also Promoted to Playable in some games.
  • Cape Wings: Most often, although in Kirby's Return to Dream Land he takes off his cape to reveal his wings.
  • Char Clone: Lacks the usual color scheme, but embodies most of the other traits.
  • Cool Airship: The Halberd. It has Meta Knight's mask in the front.
  • Cool Mask: He's nearly always seen wearing a mask that covers his face.
  • Cool Sword: Galaxia. He also had a sword called Master in Amazing Mirror, which he gives to Kirby as the 11th Hour Superpower and then leaves in the Mirror World. Master could be Galaxia, before Nintendo settled on its proper name, as it is the same color, though it lacks Galaxia's jagged edges.
  • Cultured Warrior: He can be seen at the beginning of Return To Dream Land, reading a book while the others are fighting over cake. In the anime, he's also one of the most knowledgeable characters around, frequently giving advice for how Kirby can fight the Monster of the Week.
  • Cyber Cyclops: Mecha Knight has a single robotic eye stuck in the middle of his mask. It can shoot Eye Beams.
  • Dark Is Not Evil: In Super Smash Bros., his Final Smash is called "Galaxia Darkness", but Meta Knight is not evil and does not even take up an antagonistic role in the Subspace Emissary. He's also generally this in the games; gloomier than most things in Popstar, but he will try to save it from any kind of threat coming at him.
  • Darth Vader Clone: His Cool Mask, sword and armor/cape, deep voice (mostly in Smash Bros.), occasional roles as a Well-Intentioned Extremist and The Dragon, and Star Destroyer-like Halberd are all reminiscent of Vader. This did not go unnoticed in the early days of Brawl, and a Vader-inspired palette swap hack of Meta Knight popped up in the earliest days of Brawl hacking.
  • Dashing Hispanic: His voice and mannerisms are suggestive of this. Especially after Kirby Right Back At Ya and Super Smash Bros. Brawl gave him a voice. His fighting style and code of honor also invoke this.
  • Defeating the Undefeatable: His request when he is granted one wish? To have a duel with the greatest warrior the universe has ever known. He wins!
  • Demoted to Extra: Like King Dedede, he only appears as a sculpture in Rainbow Curse. He's also just one of the possible keychains and Circus Kirby's balloon creations in Triple Deluxe.
  • The Dragon: To King Dedede in Kirby's Adventure.
  • Everyone Calls Him "Barkeep": Meta Knight's army in Adventure and Super Star are called the Meta-Knights. Some of them have individual names, such as Captain Vul.
  • Evil Counterpart: Two of them: Dark Meta Knight and Galacta Knight, though no one is sure if Galacta is actually evil or not.
  • Evil Knockoff: In Meta Knightmare Returns he faces off against a mass-produced copy of Mecha Knight.
  • A Father to His Men: In Revenge of Meta Knight, where he tells his crew to abandon the Halberd so they'll be safe. When Axe and Mace refuse, he acts like he doesn't care, but then he apologizes under his breath for forcing them into such a situation.
  • Fatal Flaw: He's willing to fight to the bitter end no matter what... Except when his mask comes off. Once it does, he'll immediately retreat until he can hide his face again. Seems one of Popstar's greatest warriors suffers from self-image issues.
  • Grumpy Bear: His response to the relatively-happy Dream Land is to declare war on it with a giant battleship in order to end what he views as the people's lazy lifestyle. Even after that, he is known for keeping to himself.
  • Glass Cannon: In his playable appearances, he tends to fill this role. He is faster than Kirby and his sword can be used to break tough blocks that Kirby needs the Hammer for, but he often has half the health of Kirby or Dedede.
  • Heal Thyself: He can heal himself to full in Meta Knightmare Ultra and Returns by spending some Meta Points.
  • Heel–Face Revolving Door: He'll offer you a sword to fight him in one game and be playable in the next.
  • Hero Antagonist: Is typically trying to do what's right/protect Dream Land from evil, though he sometimes goes into Well-Intentioned Extremist territory. He often opposes Kirby because he tends to trigger what Meta Knight is trying to prevent.
  • Human Resources: In Revenge of Meta Knight, the Meta-Knights use Wheelies to power the Halberd. After Kirby's activities lead to the Halberd's destruction, a Wheelie comes to help Kirby escape the plummeting craft, in spite of Meta Knight's protest.
  • Jerkass Has a Point: Aside from his own actions in Super Star this is usually his mindset whenever he serves under King Dedede, or otherwise acting against Kirby on his own will (such as in Squeak Squad). Though he may offer Kirby some aid in thwarting the King if he believes Kirby can create a more effective solution.
  • Knight of Cerebus: He becomes this in the "Revenge of Meta Knight" segment of Kirby Super Star. Not only is the game much, much harder than normal thanks to the time limit, but the graphics of the Halberd stages are extremely dark and moody, more akin to Final Fantasy VI than anything Kirby related.
  • Laser Blade: Mecha Knight wields a glowing energy version of Galaxia. Mecha Knight+ can also make it grow bigger.
  • Lazy Artist: Prior to the 3D games, his sword is rendered as a normal straight sword and not the jagged one it's always seen as in the artworks. In the 3D games Galaxia is rendered more accurately.
  • The Leader: Of the Meta-Knights. He becomes the Rebel Leader during Revenge of Meta Knight.
  • Mana Meter: In Meta Knightmare Ultra and Returns, the Meta Points act like this for his Special Skills. It is filled by defeating foes, or by collecting them when they're floating in the wild.
  • Nice Job Breaking It, Hero!: Often the reason why Meta Knight ends up fighting Kirby.
  • "Not Important to This Episode" Camp: Is strangely absent during the games involving Dark Matter. You'd think he'd be the first person to help Kirby with such a threat.
    • More jarringly, there's no mention of him at all in Team Kirby Clash Deluxe. In a fantasy spin-off where a knight would fit perfectly, not only does he not appear as a boss, he doesn't even get any gear that references him. Not even Dark Meta Knight shows up, even though the Dimension Mirror plays a huge role in the game's plot.
  • Out-of-Character Moment: Meta Knight is surprisingly hostile in Revenge of Meta Knight, compared to his usual Worthy Opponent self. Apparently, this was partly due to the translation, partly due to some ulterior motive like fixing all of Dream Land's problems through a benevolent dictatorship, and partly due to Early Installment Weirdness.
  • Playing with Fire: Has a fire attack in Squeak Squad.
  • Poor Communication Kills: Though he often fights Kirby because he knows some terrible secret and is trying to keep Kirby from screwing things up, he'll never, ever, ever indicate this in any way until it's too late.
  • Recurring Boss Template: When he doesn't appear as a boss (and/or he gets playable), some other boss might appear mimicking him: Dark Meta Knight, Galacta Knight, Metal General (and later Security Force), and Mecha Knight and all its variations.
  • Red Oni, Blue Oni: The blue to Kirby's red, it's even reflected in their colors. Kirby being the younger, cheerful, innocent and (at times) impulsive one, while Meta Knight being the colder and more serious one.
  • Ret Canon: Return to Dream Land has him gain the Shuttle Loop, an attack he originally had in Smash Bros. series. Planet Robobot also gives him the Galaxia Darkness.
  • The Reveal: You have no idea how bonkers the fandom went when his mask split open after his first loss to Kirby and everyone discovered another member of Kirby's race.
  • The Rival: To Kirby.In Kirby Super Star Ultra Meta Knight get's his own rival in the form of Galacta Knight.
  • Serrated Blade of Pain: Galaxia officially is designed like this, although the game may not always show it in such a form.
  • Shock and Awe: Sometimes uses electricity-based attacks.
  • Shoulders of Doom: His shoulder armor is pretty cool, especially in the later versions where it has his logo on it. Mecha Knight has an overly big pair that can shoot missiles.
  • Silent Snarker: Tends to become this when adjacent to the lighthearted antics of the other heroes. For example, his reactions to the other characters' idle animations on the title screen of Kirby's Return to Dream Land.
  • The Southpaw: Oddly enough, character art of him in Kirby & The Amazing Mirror depicts him as left-handed. In all other games, he's right-handed. It can be because mirrors reflect things. While he was in the mirror world, it changed which hand he uses.
  • Sphere of Power: Mecha Knight can emit a spherical aura around him that damages Kirby whenever he comes near. He's still vulnerable to long-ranged attacks, though, and he moves slower and leaves stars as he moves.
  • Spin Attack: As a boss he has an attack where he spins around in midair, creating a tornado around himself while slowly falling down, trying to strike Kirby from above. In a variant, he can also do a vertical slash spin attack, both as a boss and playable character. As of his 3D appearances, the playable version can do the same as well.
  • Stab the Sky: His Up-Thrust move where he directly stabs up is his original move with the sword, i.e Kirby cannot use it (except when he's wielding the "Master").
  • Stealth Mentor: In Kirby's Adventure. In the original, he's the one who supplies Kirby with the Invincible Lollipops, yet he periodically throws his soldiers, the Meta-Knights, at him and fights Kirby himself. There's no other explanation for these actions except to be secretly training Kirby to become stronger.
  • Super Speed: In Kirby Super Star Ultra, he's able to fly through the galaxy about as fast as Kirby's warp star, which can fly faster than light. In Meta Knightmare Ultra and Meta Knightmare Returns one of his skills is 'Meta Quick', which temporarily boosts his speed—and he's already considerably quicker than Kirby.
  • Super Strength: Meta Knight isn't shy when it comes to strength either. His attacks generally hit hard and in Meta Knightmare Returns in Kirby: Planet Robobot, he can use Galaxia to cleave through giant wooden beams, steel chains and other metal obstacles that Kirby cannot without his Robobot Armor and an appropriate ability. His skills "Mach Tornado" (at least in Super Star), "Meta Knightmares" and "Galaxia Darkness" are significantly powerful against foes, with the former two quite able to take out mini-bosses in one go and even Star Dream recognises that Meta Knight "possesses incredible power" and is "mighty indeed."
  • Sword Beam: He has a crescent sword beam attack in many of his fights. He can also do it when he's playable, mimicking Kirby. In a variant, his Galaxia Darkness skill (in Planet Robobot) has him do a quick slash that launches a beam that hits to the both sides of him.
  • Sword Fight: Will almost always throw Kirby a sword before their duels. That is, when he's his normal self.
    • In Kirby Super Star (and its remake), he'll attack you if you don't take the sword for 30 seconds (because the ship they're in is about to fall down). You can also "trick" him if you don't want to use the sword, by making a Helper (or discarding your power and let your Helper take it), then take the sword, then lose the Sword ability and turn your Helper back into an ability-producing item.
    • In Meta Knightmare Returns, the fight between him and Stock Mecha Knight becomes this by definition. Also, in the end, all of Star Dream's constructs/summons are swordsmen in some way or another; the program used for it is even called "Sword_Master.EXE".
  • Sword Plant: One of his moves, used both as a boss and playable character. In Squeak Squad he can do this to discharge electricity around him while in Super Star (Ultra) he does this for either his ground wave attack or his giant tornado attack. Also used in Kirby: Planet Robobot to disconnect Kirby's Robobot Armor off the Halberd for the final phase against Star Dream.
  • Sword Sparks: Meta Knight's sword Galaxia can be used to light fuses or even charge up batteries and plugs as evidenced in Meta Knightmare Returns.
  • Tail Slap: Mecha Knight+ can grow a long mechanical tail after he Turns Red. He can even do a Spam Attack with it. Stock Mecha Knight also has one.
  • Teleport Cloak: He retreats by wrapping himself in this cape and flying straight up, Mega Man style!
  • Three Strike Combo: One of his moves as a boss is a 3 slash attack with his sword. In his playable 3D appearances he can also do the same, though he then subverts it by adding a Blade Spam right after the third attack.
  • Took a Level in Jerkass: His motives were always somewhat ambiguous, but his actions in Revenge of Meta Knight were outright malicious, right down to threatening Kirby directly.
  • Tornado Move: He has two moves like this: one where he spins in a tornado in midair while slowly descending, trying to hit Kirby, and another where he charges energy in his sword and then summons a tall tornado that moves forward, covering most of the screen. The latter is made into one of his skills in Meta Knightmare Ultra named Mach Tornado.
  • Unwilling Roboticization: In Planet Robobot he is captured by the Haltmann Works Company and converted into a cyborg soldier known as Mecha Knight.
  • Videogame Flight: He can fly around the stages with his wings. Due to it being based on Wing Kirby, he flies faster than normal Kirby.
  • Villains Act, Heroes React: His most villainous portrayal (Revenge of Meta Knight) had him act to take over Dream Land thinking it would be better under his rule. More heroic portrayals have him acting ahead off Kirby, only to come off as a foe since he can't be bothered to explain himself. His fully heroic moments come when he is reacting as much as Kirby.
  • Wake-Up Call Boss: Is often the hardest (or at least second-hardest) boss in the games he's fought in (including Amazing Mirror, as Dark Meta Knight fights exactly like him). It's particularly noticeable in boss rushes such as Helper to Hero.
  • Well-Intentioned Extremist: Especially in Revenge of Meta Knight. He thinks that the Dream Landers are lazy and/or unorganized and he feels that it'll become a better place if he ruled it.
  • When All You Have Is a Hammer...: Whenever he gets playable, he'll be able to solve all the puzzles in the game with just his sword, while Kirby would often need the more appropriate powers, one at a time. When Kirby acquires it (in form of "Master") in Amazing Mirror, Kirby can do the same.
  • The Worf Effect: In Amazing Mirror, The Subspace Emissary, Kirby's Epic Yarn, and Kirby: Planet Robobot, he has been defeated and/or compromised before the events of the game by the Monster of the Week.
  • Worthy Opponent: Always refuses to fight you until you pick up the sword he offers.
    • The only time he breaks this pattern is in Revenge of Meta Knight, and then, he'll wait 30 seconds before jumping into the fray. Which is reasonable, since by that point the Halberd is falling towards the ocean.
    • In Squeak Squad — while he doesn't hand you the sword, there is one in the room you're in before you fight him. Additionally, the stars his attacks leave give you the Sword ability if you swallow them... for some reason.
      • It should also be noted that he probably doesn't hand you one because he is trying to prevent Kirby from releasing Dark Nebula.
    • This is also how you can suspect that the Meta Knight you fought in Kirby & The Amazing Mirror is an evil copy; he doesn't hand you a sword before the fight.
    • He eventually gets one in the form of Galacta Knight.
    • Whenever he's brainwashed to attack Kirby, he also won't give Kirby a sword.

    Bandana Waddle Dee

First appearance: Kirby Super Star

A seemingly high-ranking Waddle Dee in King Dedede's army. Distinguished by his blue bandana, which sets him apart from other Waddle Dees. He often acts as King Dedede's sidekick, despite also helping out Kirby from time to time.

Tropes associated with Bandana Waddle Dee:
  • A Dog Named "Dog": He is a Waddle Dee named Waddle Dee. This trend finally ended in Kirby: Triple Deluxe where he's rechristened Bandana Waddle Dee.
  • Affably Evil: In Revenge of the King. He's not really that bad of a guy, he's just VERY devoted to his King. As a matter of fact, a majority of recent games seem to depict him hanging out more with Kirby than King Dedede, and in Kirby: Battle Royale, he and Kirby worked together to defeat his boss.
  • Ascended Extra: His first appearance was as an opponent in Megaton Punch in Kirby Super Star. In Super Star Ultra, he appears as King Dedede's personal helper in Revenge of the King, and takes the place of the Waddle Dee "Boss" in The Arena. In Kirby's Return to Dream Land, he is a playable character, aiding Kirby, Meta Knight, and his King. He's also thought to be the Waddle Dee from Kirby 64.
  • Badass Adorable: Just like Kirby (and lampshaded almost word-for-word by his Flavor Text in Return to Dream Land), don't let his cute appearance fool you. Despite being a Waddle Dee (a species repeatedly stated to be the most peaceful and relatively harmless in the franchise), this little guy has helped Kirby fight vicious monsters and even the occasional tyrannical overlord from time to time. In Kirby: Battle Royale, he even assists Kirby in the final battle by tossing him a cannon that he must use to destroy the Dededestroyer Z. There's also the fact that there are some points in the aforementioned game's story where he and Kirby must part ways and attend their own tournament battles. While the player doesn't get to see him partake in any of his own matches, the fact that Bandana Waddle Dee continues through the ranks alongside Kirby greatly implies that he can certainly hold his own in battle.
  • Badass Normal: He's pretty much the most "normal" of the bunch in Return To Dream Land.
  • Big Damn Heroes: It's probably safe to say that if Bandana Dee hadn't tossed Kirby a cannon to shoot the Kirby-copies spawned by the Dededestroyer Z back at it, King Dedede would have most likely defeated Kirby
  • Big Eater: It would appear that hanging out with King Dedede and Kirby long enough seems to have caused him to develop quite an appetite, most prominent in Kirby: Battle Royale, where he admits to entering King Dedede's Cake Royale Tournament for the sole sake of winning the big cake prize at the end of it.
  • Blade on a Stick: His spear. He can even twirl it like a helicopter blade to fly.
  • Breakout Mook Character: From a common mook (in a minigame) into one of the more prominent characters.
  • Composite Character: Super Star Ultra reintroduced him to the franchise by combining him with the otherwise undistinguished Waddle Dee from Super Star's arena that was only notable for its massive HP.
  • Demoted to Extra: In Kirby: Triple Deluxe and Kirby: Planet Robobot, he shows up in the background before bosses and minibosses to throw a healing item you can keep in reserve. Considering that in Triple Deluxe, Meta Knight doesn't appear at all aside from a small cameo as one of Circus Kirby's balloons and Dark Meta Knight, which isn't him, Bandana Waddle Dee got off easy.
  • Double Jump: Exaggerated in his flight animation, which is just him jumping in midair to stay afloat.
  • Elite Mooks: Waddle Dees are King Dedede's minions, but this guy is apparently the top Waddle Dee.
  • Exposed Extraterrestrials: He wears a blue bandana, but that's about it.
  • Friendly Enemy: Fiercely loyal to King Dedede, while at the same time being best friends with Kirby.
  • Hard Head: Just like his allies, he can crush blocks and damage minor enemies above him simply by jumping beneath them. He can also damage enemies by falling headfirst (i.e after a long jump).
  • The Lancer: He usually serves as one to King Dedede. But in Rainbow Curse, he's Kirby's lancer.
  • Me's a Crowd: In Rainbow Curse, there are at least two other versions of Bandana Dee that assist Kirby and Elline. A 4-koma comic strip released by Nintendo seems to provide an in-universe justification for why. Elline supposedly created them to assist the trio on their adventure.
  • Mythology Gag: He wields a spear, much like other Waddle Dees in the anime.
  • No Name Given: Prior to Triple Deluxe, all official material refers to him simply as "Waddle Dee". Bandana Dee was a common nickname among fans until Bandana Waddle Dee became official inTriple Deluxe.
  • Number Two: To King Dedede.
  • Oh, Crap!: Like most of the cast, this is his reaction when things go wrong or he gets very startled. Some notable examples include Magolor showing off his newly-acquired powered-up form via the Master Crown's power, and the reveal of his plan to take over the universe. or whenever he comes across an angry King Dedede.
  • One-Track-Minded Hunger: In Kirby: Battle Royale, Bandana Dee explains to Kirby that he spent all night traveling to King Dedede's castle in order to register for his Cake Royale tournament, in order to win his deluxe cake prize.
  • Redemption Promotion: Upon becoming one of the heroes in Kirby's Return to Dream Land, he becomes much more powerful.
  • Ridiculously Cute Critter: Oversized head? He is all head. Big, maroon colored, stubby limbs, large eyes... no fur, but the chubbiness and softness more than makes up for it.
  • Slide Attack: Just like his allies who can also utilize it, one of his basic moves is a quick sliding kick. It works as an attack and for an evasive maneuver.
  • Spin Attack: To hover with the spear.
  • Suddenly Voiced: From being either The Voiceless or Heroic Mime, Bandana Dee is quite the talkative fellow in Kirby: Battle Royale, giving Kirby advice in the tutorial level and becoming his partner in Dedede's tournament.
    • Speaking of Kirby: Battle Royale, a Japanese accolades trailer for the aforementioned game has him speak in audio for the very first time.
  • Super Strength: Only seen in Megaton Punch.
  • Super Toughness: His soft, rubbery body is surprisingly durable in a fight allowing him to take all manner of punishment. Across the games where he's playable, he's been flattened, blasted by missiles and cannonballs, shot out of cannons, taken energy blasts to the face, burned by jet flames, DBZ level Wave Motion Guns, planet eclipsing explosions, and more, yet he always comes bouncing back.
  • Took a Level in Badass: He was once a joke boss from Kirby Super Star Ultra, but he becomes a capable fighter in Kirby's Return to Dream Land. Also, while the player doesn't actually see Bandana Waddle Dee participate in any solo battles of his own, Kirby: Battle Royale strongly implies that he can certainly hold his own in battle without Kirby's assistance.
  • Undying Loyalty: Implied, towards King Dedede. He usually helps the King with all his schemes.
  • Uniformity Exception: He can be told apart from other Waddle Dees due to the fact that he usually always wears his trademark blue bandana and has slightly redder skin than most Waddle Dees.
  • The Voiceless: He's the only character not to have any Voice Grunting in Return to Dream Land. He had dialogue in Revenge of the King, Team Kirby Clash Deluxe and Kirby: Battle Royale, so he's not a full-blown Heroic Mime.
    • Rainbow Curse also had him and his palette swap buddies make a noise upon summon. This noise is also retained as his voice clips (as well as all other Waddle Dees) for Kirby: Battle Royale
  • Waddling Head: Well, he IS a Waddle Dee.
  • Zero-Effort Boss:
    • In Megaton Punch, Kirby almost has to perform poorly on purpose to lose to him.
    • In Revenge of the King, he's merely a normal Waddle Dee with a lot of health. Kirby can inhale him for a One-Hit Kill.

Other Heroes


First appearance: Kirby's Dream Land 2

A friendly little blob made of the same substance as Dark Matter. He's Kirby's best friend. He and Kirby share many of the same hobbies and abilities.

Tropes associated with Gooey:
  • Ascended Extra: In his debut game, he's merely a health recovery pickup for Kirby. In Kirby's Dream Land 3, he's the character controlled by player 2.
  • The Cameo: He appears as a trophy in Super Smash Bros. Melee. Sadly, this is his latest appearance.
  • Chuck Cunningham Syndrome: Despite being Kirby's best friend, he hasn't appeared in a game since 1997.
  • Dark Is Not Evil: He may not seem like Dark Matter material, but it might be trouble if he weren't on Kirby's side.
  • Distaff Counterpart: The international versions of Kirby's Dream Land 2 have a female version of Gooey replacing Chao from Yuyuki; while she was never given an official name, Nintendo Power magazine supposedly referred to her as "Blob".
  • Evil Costume Switch: Gains a forked tongue and Dark Matter's "Petals" for the final boss fight, but he's still on Kirby's side.
  • Expy: Of Hurly and Chuckie, two enemy types in Kirby's Dream Land.
  • Multipurpose Tongue: How he snags enemies for Power Copying.

    Animal Friends 

In Kirby's Dream Land 2 and 3, Kirby may come across his animal friends and hitch a ride from them (sometimes flipped). Typically, they change his copied powers in some way, and have a different sort of movement: for example, Kine has very fast and tight underwater controls (but is a bit awkward on land). All have appeared in the anime, although with very small roles (excluding Kine, who got an episode with him as one of the protagonists).

Tropes associated with all animal friends:
  • The Bus Came Back: Rick, Kine, and Coo reappear in Triple Deluxe for the first time together in years. They're only part of Kirby Fighters as stage hazards. Chu Chu appears as a hat in Team Kirby Clash Deluxe, and she, Nago, and Pitch will return in Star Allies'' in the retooled Cleaning ability.
  • Chuck Cunningham Syndrome: They had a long absence after Kirby's Dream Land 3.
  • Green-Eyed Monster: The animal friends get pretty defensive when Kirby opts to choose one over the other.
  • Improbable Weapon User: The Broom ability in Dream Land 3 gives a combination of dust rags and plungers to the animal friends. Kine even gets a lightbulb with his spark ability.
  • Power-Up Mount: Some of their abilities are more beneficial than others.
  • Ridiculously Cute Critter: Like most everything else on Planet Popstar.
  • The Smurfette Principle: ChuChu is the only female.


First appearance: Kirby's Dream Land 2

Suitable for land, Rick is a white and brown-spotted hamster that was one of the first three animal friends. He's described as "friendly and energetic". He doesn't skid on ice, can stand rough terrain, and somehow transforms with Kirby for some attacks.

Tropes associated with Rick:


First appearance: Kirby's Dream Land 2

A blue fish that assists Kirby in the underwater levels, and was one of the three starting helpers. Described as "laid back and relaxed", he shows the least amount of emotions. His special ability is allowing Kirby to swallow enemies underwater and using those there and then.

Tropes associated with Kine:
  • Butt-Monkey: More than one of Kirby's abilities has adverse effects for Kine himself. Using the Ice power for too long will freeze Kine himself (in Dreamland 2 — in 3, "for too long" means "instantly"); the Stone ability will drag both him and Kirby down instantly; and judging from Kine's clearly unhappy expression when Kirby uses Spike, he's actually being skewered from the inside.
  • The Cameo: In Kirby Mass Attack, he appears in Brawl Ball. His first appearance in years.
  • Crippling Overspecialization: Downplayed. He is indeed better in the water, but he does okay on land.
  • Fish out of Water: Literally! Largely averted (after Dream Land 2) though, as he's capable of hopping along at a normal pace and even jumping quite high on land.
  • Goomba Stomp: In Dream Land 3.
  • Happily Married: To his Distaff Counterpart Mine.
  • Joke Character: His statue-form in Kirby 64 is completely useless. Seriously, the thing can't budge an inch, even when underwater.
  • No Pronunciation Guide: His name is pronounced as "KAI-n", rhyming with the English word "shine", rather than "Kee-neh." "Kai" is Japanese for "sea", so that may help.


First appearance: Kirby's Dream Land 2

A purple owl and the air specialist and one the first Animal Friends, Coo is able to fly through fast currents like Kine. Originally a guy, but is a "she" in the original anime. For some reason, Coo doesn't have any friends, but doesn't seem to mind.

Tropes associated with Coo:
  • The Aloner: Is the only animal friend in 3 that doesn't have a friend to reunite with for a heart-star.
  • Depending on the Artist: Coo is depicted with purple feathers in the artwork, but in-game, Coo has gray feathers. Kirby Fighters, his first 3D appearance, depicts his feathers as purple.
  • Meaningful Name: Coo's name is derived from kuu, which is Japanese for air. "Coo" is also the sound that birds, like pigeons, make.
  • Video Game Flight: His flight is faster and more stable than Kirby's.


First appearance: Kirby's Dream Land 3

Although Rick appears alongside Nago, this feline is faster and can Triple Jump, as well as being able to climb walls. He has a love interest/girlfriend named Shiro, but a comic shows that the two don't get along as well as you think.

Tropes associated with Nago:
  • Assist Character: Kirby will be able to temporarily summon him using the Cleaning Ability in the currently unnamed Kirby game for the Switch.
  • Double Jump: Nago goes farther and has a triple jump, making him superior to Rick in most circumstances.
  • Eyes Always Shut: He rarely opens his eyes, save when angry.
  • Mega Neko: Compared to common creatures Tac and Burning Leo. Smaller than the Fire Lions though.


First appearance: Kirby's Dream Land 3

A pink octopus girl with a red bow. Similar to Kine, when Kirby's paired with ChuChu, he can swallow enemies underwater. Through the moves that she does with Kirby (and the manga), it's implied that she's in love with him (as they hold hands, spin together, etc).

Tropes associated with ChuChu:
  • The Bus Came Back: She reappears in Team Kirby Clash Deluxe as a hat for Doctor Healmore, roughly 19 years after her last physical appearance.
  • Ceiling Cling: Regular flight is reduced when using her, so take what you can get.
  • Seldom-Seen Species: Many players think she is a jellyfish, but she is officially an octopus. She may be inspired by the Flapjack Octopus, which can certainly be mistaken for a jellyfish.
  • Tentacle Rope: She does this to get baddies into Kirby's mouth, rather than him inhaling.
  • Tertiary Sexual Characteristics: With a bow and eyelashes.


First appearance: Kirby's Dream Land 3

A tiny, green bird that functions like Coo, but can't last as long. Although Coo could be seen as better, Pitch's skills are much more useful.

Tropes associated with Pitch:
  • Cartoon Creature: Exactly what kind of bird he is is unclear; he's simply "Pitch the Bird"
  • Expy: Tokkori is seen as this to Pitch, although all it is in some minor appearance.
  • Killer Rabbit: He's the smallest of the animal friends, but he's probably the best. His copied powers are generally highly effective and fun to use. He also handles almost exactly the same as Kirby, so the transition is natural.
  • The Stoic: His blank expression never seems to change.


First appearance: Kirby 64: The Crystal Shards

A fairy from Ripple Star. She is trying to collect all the shards of the Crystal that was shattered by Dark Matter and has the good fortune of meeting Kirby.

Tropes associated with Ribbon:
  • Batman Can Breathe in Space: Though Kirby and Dark Matter have already been established to have this ability, so it probably was not too surprising to people already familiar with the series.
  • Crash-Into Hello: After being knocked into Planet Popstar's atmosphere by Dark Matter, she lands on top of Kirby.
  • 11th Hour Superpower: For the final confrontation with 02, she helps Kirby fly and lends him the magic of the Crystal. This turns the fight into an Unexpected Rail Shooter.
  • Fairy Companion: A little different than prior Nintendo instances in that Kirby is technically the one guiding her. She does use the Crystal Shards to fly the group between the planets, though.
  • Implied Love Interest: Only character to ever kiss Kirby romantically, and the only character to initiate a (romantic) kiss in the entire series.
  • The Pollyanna: Has this kind of personality.

    Waddle Dee

First appearance: Kirby's Dream Land; as an ally, Kirby 64: The Crystal Shards

Waddle Dees are normally The Goombas of Kirby, but a particular one is an ally in Kirby 64.

Tropes associated with Waddle Dee:
  • Ascended Extra: Not the first Waddle Dee to stand out (that would be Sailor Waddle Dee of the Meta-Knights), nor the last (as the "Bandana Dee" of Kirby Super Star Ultra and Return to Dream Land would come after). Still, his presence leads to there being no other Waddle Dees at all in Kirby 64: The Crystal Shards.
  • Demonic Possession: It turned him into a Waddle Doo, minus Beam.
  • Minecart Madness: He usually shows up for this sort of sequence. River-rapids-boating and snow-sledding are also possible.
  • Universal Driver's License: His specialty in Kirby 64 is providing transportation via various vehicles.

    Adeleine (and Ado)

First appearance: Kirby 64: The Crystal Shards (Kirby's Dream Land 3 if she's Ado)

One of Kirby's friends. An aspiring young artist able to bring her drawings to life.

Tropes associated with Adeleine:
  • Art Attacker: As a boss, she mainly attacks with this. While Paint Roller's pictures are as simple to beat as regular enemies, Ado/Adeleine's are miniboss material (more so Ado's).
  • Art Initiates Life: She'll show up to paint Maxim Tomatoes, One Ups, and sometimes clues for Crystal Shards.
  • Boss Bonanza: Adeleine and Ado don't just paint Mooks, they paint actual bosses. Most of the fight is a role call of the boss lineup for Dream Land 2.
  • Chuck Cunningham Syndrome: She hasn't appeared since her debut. Unless she's Ado, which still means she only got two games.
  • Demonic Possession: Her reason for attacking Kirby at first.
  • Expy: Of Ado from Kirby's Dream Land 3 (if they're not actually the same person). While they have different names in English, her literal Japanese romanization is Adorēnu, which suggests Ado may have been a nickname since Whispy Woods was similarly shortened to Whispy in Kirby's Dream Land 3.
  • Flunky Boss: Both Adeleine and Ado throw living paintings at you to fight before you can take them down.
  • One-Hit-Point Wonder: As a boss, she can literally be killed in one hit... but you had to fight her paintings before you can approach her.
  • Riddle for the Ages: Are Ado and Adeleine the same person? All we get from the creators was "possibly".
  • Suspiciously Similar Substitute: The only discernible difference you'll find between Adeleine and Dream Land 3's Ado is a slight change in hairstyle (Ado has a bang which Adeleine lacks). They're otherwise the same in every respect, to the point where fans speculate that Ado was a case of Early Installment Weirdness or, as stated above, a nickname that was Lost in Translation, rather than the two being separate people.
  • Token Human: Aside from Ado, who may or may not be her, she is the only human character to be seen in the Kirby franchise. That is, if you don't count the cameo characters in Kirby's Dream Land 3, most of which were human.

    Prince Fluff

First appearance: Kirby's Epic Yarn

The prince of Patch Land. He joins Kirby so he can reunite Patch Land and stop Yin-Yarn.

Tropes associated with Fluff:


First appearance: Kirby's Return to Dream Land

A friendly-looking alien who crash-landed on Planet Popstar with his ship, the Lor Starcutter. Kirby, King Dedede, Meta Knight and Bandanna Dee volunteered to help him recover the parts that broke off the ship. In truth, Magolor wants them to recover a magical item called the Master Crown from Landia so he can use it to become the supreme Evil Overlord of the galaxy. He succeeds in getting the crown and fights Kirby and his friends, but is defeated and banished to a Void Between the Worlds. He ultimately managed to escape, and in Kirby's Dream Collection: Special Edition, it is revealed that he felt sorry for his transgressions.

Tropes associated with Magolor:

  • A God Am I: He plans to rule the entire universe by wearing the Master Crown.
  • Affably Evil: He's certainly quite friendly, masking his Evil Plan all along with his friendly demeanor. Even after his plan is revealed, he still sincerely thanks Kirby and his friends for their help. The "evil" part is dropped in Kirby's Dream Collection, where he returns with the Lor and opens up an amusement park for Kirby, even occasionally engaging in friendly competition.
  • A Sinister Clue: Take a good look at how he attacks when you fight him, especially in his first form. He favors his left hand.
  • Badass Adorable: He might look cute, but as shown in Kirby's Dream Collection, he's an aggressive attacker capable of powerful magic. However, his powered-up Master Crown form in Return to Dream Land is less than adorable, to say the least.
  • Big Bad: Of Kirby's Return to Dream Land.
  • Brainwashed and Crazy: It is implied that the Master Crown corrupted him. Magolor Soul is described as "a sad shell possessed by the limitless power of the Master Crown, no more than a manifestation of the crown itself".
  • Call-Back: His first boss form resembles Nightmare, while his second form resembles Marx, and Magolor Soul resembles a fusion of Marx and Dark Matter. He also uses some of Marx's attacks, and his role in the plot is basically similar to Marx's, turned up to eleven... and gets a final form in the same theme naming as Marx's and Drawcia's as well!
  • The Cameo: In the final bonus stage of Dedede's Drum Dash Deluxe which, fittingly, is C-R-O-W-N-E-D. Word of God says the game takes place in a theme park he built.
  • Casting a Shadow: He's shown to have shadow magic in Dream Collection, but his powers are amplified after putting on the Master Crown in Return to Dream Land.
  • The Chessmaster: His evil plan involves Kirby and co. recovering the Master Crown from Landia, which grants limitless power to the wearer.
  • Composite Character: He borrows various elements and movesets from previous bosses.
  • Easily Forgiven: Despite having nearly tried to kill Kirby and conquer the whole universe, Kirby still thinks of him as a friend. However, it is implied that he was posssessed by the Master Crown, and thus wasn't in control of his actions.
  • Evil All Along: Just like Marx, he was manipulating Kirby and friends for his own ends.
  • Evil Overlord: He suggests his dream is to become one, at least in the presence of the Master Crown.
  • Evil Sorcerer: His first form, immediately after putting on the Master Crown.
  • Expy: Of Marx. Sets Kirby up to go on a quest, collect stuff important to his plot, in order to obtain great power? Marx did it first. Bonus points for the fact that his True Final Boss form is called Magolor Soul (though technically Drawcia did that first)). (There's also a bit of Zero and 02 in his final form, with the blood red eye gaping at him from what would otherwise be a smile.)
  • Floating Limbs: He seems to have invisible limbs connected to his hands.
  • Go-Karting with Bowser: Magolor has a few friendly races with Kirby in Kirby's Dream Collection.
  • Heel–Face Turn: As of Kirby's Dream Collection, he seems to have reformed, and truly wishes to be a friend of Kirby. He builds him an amusement park as an apology, does nothing more malicious than attack him during his race challenges, and leaves amicably on the Lor while waving goodbye.
  • Hidden Depths: Apparently, Magolor has a knack for building amusement parks, which is shown in both Kirby's Dream Collection and Dedede's Drum Dash Deluxe (as per Word of God).
  • Informed Ability: He's the captain of the Lor Starcutter and requires you to find the energy spheres for him, but he never actually repairs the ship. At least not in front of Kirby.
  • The Jester: Looks a lot like one, especially in his first powered-up Master Crown form.
  • Knight of Cerebus: Let's just say that when he puts the crown on, things get serious.
  • Leitmotif: This one. It gets a sinister remix later on.
  • Magical Clown: When he puts on the Master Crown, he turns into a jester-like creature with all sorts of powers.
  • Manipulative Bastard: He manipulated Kirby to defeat Landia in order to take his crown for himself.
  • Mr. Exposition: Collect all of the Lor Starcutter parts, and he'll tell you the beginning of his adventure.
  • Power Copying: In his final form, he uses your Super Abilities to fight against you. And how did he copy your attacks? By using his star shield to record them whenever you smash him.
  • Teleport Spam: Like all Kirby final bosses.
  • Treacherous Quest Giver: He gives helpful hints to Kirby and co. but is secretly a bad guy.
  • The Trickster: By playing the innocent victim, he tricked Kirby and co. into defeating Landia for him so he could take the Master Crown.
  • Vile Villain, Saccharine Show: While he isn't nearly as disturbing as other villains in the series, his Master Crown-enhanced forms are unsettling nonetheless.
  • Walking Spoiler: It's difficult to talk about Magolor without giving away the big twist of Return to Dream Land.


First appearance: Kirby and the Rainbow Curse

A fairy-like being that resembles a paint brush. She appears in Dream Land when the color is drained from world. She revives Kirby and Bandana Waddle Dee, and with their help, sets out with them to stop the mysterious force that drained the color.

Tropes associated with Elline:

    Robobot Armor

First appearance: Kirby: Planet Robobot

A mecha suit designed by the Haltmann Works Company. Hundreds of models ended up on Pop Star after it was mechanized, referred to as "Invader Armor" when under the HWC's control. Kirby learns to hijack these vehicles and turn them into Robobot Armors, giving them his appearance and the ability to copy enemy powers and transform into different "Modes".

Tropes associated with the Robobot Armor:
  • Cool Bike: Turns into one in Wheel Mode.
  • Double Jump: Used to make up for its lack of flight powers.
  • 11th Hour Superpower: Halberd Mode. By combining its powers with Kirby's own, the Armor is able to assimilate with Meta Knight's battleship, giving it the strength needed to take on Star Dream. Even later, it gets the power to summon a humongous drill to deal the finishing blow.
  • Expy: A face with limbs? Check. Can combine? Check. Loves drilling? Check. Just your average Tengen Toppa Gurren Lagann protagonist's mecha.
  • Floating Limbs: Its arms levitate outside of sockets on the cockpit, and its legs are similarly unattached. Seems to be a design quirk of the HWC, as Susie's own mecha suit (as well as Haltmann's) share it.
  • It Can Think: It's revealed at the end of Planet Robobot that the Robobot Armor has a mind of its own, and is even capable of slight movement when not controlled. Outside information indicates that its memory is linked with Kirby's, meaning that the same AI traveled with Kirby for his entire adventure.
  • Last of Its Kind: With most of the Haltmann Works Company's technology vanishing after the destruction of Star Dream, it's likely that the Robobot Armor Kirby used in the final battle is the only one left.
  • Mini-Mecha: It's about the size of a mid-boss. Sounds big enough, but not as much when you consider that everything else the HWC created is much larger.
  • Power Copying: Thanks to Kirby's own power, it has the ability to scan enemies and gain "Modes" based on them.
  • Power Fist: Its main mode of attack is punching with its metal fists. With Stone Mode, they grow even larger and stronger.
  • Tears from a Stone: After pushing Kirby out of its cockpit after the final battle, coolant fluid leaks from its eyes.
  • This Is a Drill: Its limbs can turn into drills for use on machinery, but it isn't used for combat except in Gigavolt fights. However, the drill it pulls out to finish off Star Dream is made for pure force, and it's also massive.
  • Transforming Mecha: It changes shape depending on its Mode. Sometimes it's just the arms that shift, but with Jet Mode and Wheel Mode, it gains an entirely new look.

Supporting Characters


First appearance: Kirby Super Star

The wish-granting mechanical celestial object in Milky Way Wishes, also known as "Galactic Nova" in the remake. Kirby sought it out to help stop the sun and moon fighting each other before Marx interferes and sends it in a Colony Drop, but Kirby managed to stop it. In Meta Knightmare Ultra, Meta Knight sought it out to give himself a Worthy Opponent.

Tropes associated with Nova:
  • All-Powerful Bystander: It works on a such a scale that the sun and moon have to team up to hold Nova back (coincidentally resolving Kirby's intended wish), yet it will grant the wish of anyone able to activate enough star fountains on enough planets to call it (or anyone who just happens to be around when he is summoned).
  • Back from the Dead: In Ultra, he (mostly) pulls himself back together when Meta Knight activates the stars to make his wish.
  • Cat Smile: Seemingly its default expression, and a lot of people's first exposure to this trope.
  • Cores-and-Turrets Boss: In what is more or less the mechanical equivalent of a Womb Level.
  • Cute Kitten: Well, your gigantic mechanical cat god/genie comet/planet variety.
  • Magic from Technology: A technological wish granter.
  • Make a Wish: Its main function.
  • Mix-and-Match Critters: Only with parts of random artifacts instead of animal organs.
  • Perpetual Motion Machine: It has apparently unlimited power, considering how it can warp reality and fire its thrusters hard enough both the sun and the moon have to work together to stop it without ever seemingly needing to recharge.
  • Physical God: It's very much a case of Awaken The Sleeping Giant here, anyone getting their wish is sure to have dire consequences.
  • Reality Warper: It's explicitly said that Nova can grant wishes, and Kirby goes out to find Nova to wish for the sun and the moon to stop fighting.
  • There Is Another: Magolor states that the ancients built clockwork stars that roam the cosmos, hinting that there are more Novas out there. It turns out that the Haltmann Works Company's Access Ark and Star Dream are based on Nova's technology and design.
    • This may have been hinted earlier in Super Star Ultra where the Pause Desc. for Marx Soul referred to Nova as a Nova as opposed to the Nova.
  • Unexpected Shmup Level: You get to ride a Starship made from the same star fountains that called it in order to destroy its Heart/Nucleus.

    The Meta-Knights 
The Meta-Knights are a group of warriors led by Meta Knight, They are incredibly loyal to their master and would do anything to help him in his endeavours. Originally, the name referred to a small group of footsoldiers Meta Knight led, Axe Knight, Mace Knight, Javelin Knight, and Trident Knight. However, since Kirby Super Star and its remake, this has expanded to include... Captain Vul, an albatross, a Waddle Dee wearing a sailor's hat (nicknamed Sailor Dee) and finally a Blade Knight and Sword Knight. Captain Vul, Sailor Waddle Dee, alongside Axe Knight and Mace Knight make up the Halberd crew.

Tropes related to the Meta-Knights:
  • Ambiguous Species: Mace Knight, Axe Knight, Trident Knight, Javelin Knight, Blade Knight, and Sword Knight are this (considering the fact they wear armour, or in Axe Knight's case a mask, unless of course that's not a mask. There are plenty of sword knights that are not part of the group, though.
  • The Bus Came Back: They finally reappear in Planet Robobot as part of Meta Knight's strongest attack.
  • Evil Counterpart: Galacta Knight can create his own version of the Meta-Knights (in Super Star Ultra only).
  • Exactly What It Says on the Tin: They're basically all named after what they do or their weapon of choice. Downplayed with Mace Knight, as his weapon is actually a flail, which is close to a mace.
  • Flying Saucer: Javelin Knight
  • Multi-Mook Melee: They collectively act as mini-bosses whenever they appear. Each of them are tougher than standard mooks, and they have various attacks and strategies.
  • Out of Focus: The original four were introduced in Kirby's Adventure (1993) alongside Meta Knight as his loyal henchman, with a notable role in Super Star (1996) but after that he continued to appear without them, even the Anime gave their positions to Sword and Blade Knight. They appear in their respective games's remakes before finally making new appearances in Mass Attack (2011) and Planet Robobot (2016).
  • Suspiciously Similar Substitute: Meta Knight and his goons are conspicuously absent during the Dark Matter games, but Blade, Butch, and Masher fight pretty much the same in Kirby's Dream Land 2
  • Undying Loyalty: The Knights (except Vul) chose to stay behind even after the Halberd was about to crash into the Orange Ocean in order to finish off Kirby with their master.
  • Unexplained Recovery: During their boss battles, you can inhale them, torch them, blow them to smithereens, and they'll be back again to have another try at you.
  • The Unfought: Captain Vul and Sailor Waddle Dee are never fought at all in either their début appearance in Kirby Super Star or its remake.

Captain Vul

A short-tempered bird-like creature who serves as the captain of the Halberd and oversees the crew.

Tropes associated with Captain Vul:
  • Angrish: If Kirby uses the Paint ability to blind Heavy Lobster, Captain Vul adds to the crew's panic over said situation with an enraged "Rassa frassa blassa!"
  • The Bus Came Back: While he still has yet to appear in games outside of Super Star (and his Triple Deluxe keychain cameo), he showed up in a 25th anniversary promotion image featuring all of the Meta-Knights together.
  • The Cameo: His portrait is used as a keychain in Kirby: Triple Deluxe.
  • The Dragon: To Meta Knight.
  • Evil Laugh: When he expects Kirby to fail in his campaign against the Halberd.
  • Miles Gloriosus: Captain Vul is the most dedicated of Meta Knight's men to killing Kirby, even sacrificing the ship's well-being when he releases Heavy Lobster. However, he never goes after Kirby himself, and when the ship begins crashing, he's the first one to escape.
  • No Name Given: Originally, but got one in the remake which stuck around.
  • Screw This, I'm Outta Here!: As soon as Meta Knight gave the order to evacuate ship, Vul immediately left.
  • Talk Like a Pirate: Downplayed, but he'll throw around terms like "lubber" and "scallywag" in the remake.
  • This Cannot Be!: His reaction to being informed by Axe Knight and Mace Knight about Main Cannon #2's destruction.
  • Toothy Bird: One of his mugshots (both in the original and the remake) has him grimacing with teeth in his beak when he's angry.
  • Villainous Breakdown: Over the course of the Revenge of Meta Knight sub-game, going as far as to damage his own ship with his rebuilt Heavy Lobster just to take down Kirby.

Axe Knight & Mace Knight

These two appear as part of the four original warriors of the Meta-Knights, and were originally depicted in various media as being Meta Knight's sidekicks. They make up half of the Halberd crew. Axe Knight wields a axe and wears a skull mask, and Mace Knight wears violet armour and wields a flail.

Tropes associated with Axe and Mace Knight:
  • Demoted to Extra: The duo had dialog as Meta Knight's sidekicks... now they're just two of the Meta-Knights.
  • Ironic Fear: In the original Kirby Super Star, Axe Knight mentioned he was afraid of heights even though he works in an airship. Ultra at least implies it: he adds "and it's scary!" when the crew are talking about Kirby being at the windy underside of the airship.

Sailor Waddle Dee

A Waddle Dee wearing a sailor's cap. He's part of of the Halberd crew and is constantly nervous and neurotic, though he's also loyal to his captain.

Tropes associated with Sailor Waddle Dee: