Characters / Kirby

Tropes relating to Kirby and his friends and foes. For anime-only characters and tropes only present to a character in Kirby: Right Back at Ya!, go here. Kirby's Return to Dream Land also has its own character page.

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Main Characters




First appearance: Kirby's Dream Land (Game Boy 1992)
Voiced by: Makiko Ohmoto

Kirby is a young, pink Waddling Head who likes to eat a lot. His cheerful nature hides surprising strength. With a stretchy mouth and vacuum breath, he is able to eat foes even larger than himself and he can copy the powers of the things he has eaten.

Tropes associated with Kirby:
  • 100% Adoration Rating: The only people who don't like Kirby are his enemies, and even some of them like him.
  • Adorkable: Kirby is a curious little fellow.
  • All-Loving Hero: Downplayed, while Kirby is nice, caring, and perfectly willing to forgive his enemies if they desire to reform, if you are beyond redemption, he will end you.
  • Badass: Don't let the fact that he's cute fool you. He fights tyrannical despots and vicious monsters on a regular basis, and he (in some cases, literally) eats Eldritch Abominations for breakfast, many of which would have made countless other heroes weep with fear.
  • Badass Adorable: Whether he's fighting enemies or relaxing with friends, Kirby is always one of the cutest little guys around.
  • Big Eater: Whenever he gets the chance to, such as the Gourmet Race in Kirby Super Star or the "cake mountain" cutscene in Kirby's Epic Yarn.
    • Extreme Omnivore: There are a select few things he will not eat, such as the "fuzzy" worms from the Twin Woods boss, but for the most part, he is fine swallowing anything he can get into his mouth.
  • Black Bead Eyes: Earlier appearances. He now has dark blue irises but his eyes are still bead-like to the extent that Kirby's Epic Yarn outright makes them beads.
  • Black Hole Belly: The current page picture. Kirby can inhale things much bigger than himself as his mouth stretches to fit them. Kirby: Triple Deluxe gives him the Hypernova ability, which is pretty much this trope taken Up to Eleven.
    • Pocket Dimension: His stomach is implied to be one in Kirby: Squeak Squad and the anime.
  • Blush Sticker: Kirby has them all the time.
  • Blow You Away: When flying, Kirby can shoot a burst of air to damage a foe in front of him. Pretty much just an Emergency Weapon. His inhale ability also counts to some degree.
  • Breath Weapon: See above.
  • Butt Monkey: In any cinematic not related to the current plot, Kirby will get abused. Case in point, the world title cards in Dream Land and Adventure, and the blooper reel in Super Star Ultra.
  • Catch Phrase: "Hi!"
  • Cheerful Child: He has the mannerisms of one.
  • Chronic Hero Syndrome: Has shades of this, as shown in Kirby 64 and Kirby's Return to Dream Land where his immediate reaction to finding out someone's problem is to offer his aid to them.
  • Death Glare: Yes, you read that right. Kirby: Triple Deluxe has him briefly sporting one in Hypernova form right before he vaporizes Queen Sectonia with her own reflected Wave Motion Gun.
    • Also shoots a hilarious one at the camera when the tutorial calls him a "jolly fellow" in Super Star.
  • Dreadful Musician. Kirby loves to sing. Unfortunately, he is completely tone deaf and he loves to sing loud, to the extent that it is a screen-clearing Smart Bomb attack in the games, and in the anime a full minute of his caterwauling reduces a castle to rubble.
  • Eating The Enemy: His goto means for getting rid of foes.
  • Evil Counterpart: Subverted. In Amazing Mirror, which has this for both Kirby and Meta Knight, Shadow Kirby actually just wants to protect the Mirror World, much like Kirby to Dream Land.
  • Fingerless Hands: Kirby is able to wield swords, hammers, and umbrellas among other weaponry with his stubby little arms. The official art for Kirby: Nightmare in Dream Land and Kirby & the Amazing Mirror does show his arms wrapped around objects, but most of the time, objects just stick to the end of his arms.
  • Good Is Not Soft: Ironically, his general behavior in the games outside of Kirby's Avalanche indicate something like this.
  • The Hero: In Kirby 64: The Crystal Shards alongside Ribbon, Waddle Dee, Adeleine, and Dedede. Also in Return to Dream Land with Bandana Dee, Meta Knight. and Dedede.
  • Heroic Mime: In most games, he can't manage more than a "Hi!" or a "Poyo!" He does speak in Epic Yarn, but only with narration. In earlier games, he narrated the instruction manual to the player, and in the Game Boy Advance games, the pause screen descriptions for his copy abilities is delivered in first person.
  • Jumped at the Call: When a threat comes to Dreamland, or a stranger is in need, Kirby will always be there to help.
  • Kid Hero: His age is never specifically stated in the games, but his high-pitched voice and childish mannerisms suggests he's young.
  • Killer Rabbit: Downplayed for the most part, where half of the creatures are cutesy but even the larger fiercer-looking things are likely to be eaten if they cross Kirby's path.
  • Nice Guy: Kirby is by-far the nicest guy you could ever meet.
    • The tutorial in Super Star even calls him a "jolly fellow" .
  • Nice Job Breaking It, Hero: In Kirby's Adventure and Kirby: Squeak Squad Kirby's impulsiveness leads him to unwittingly unleash unspeakable horrors upon Dream Land.
    • In Kirby's Adventure, Kirby fights King Dedede and his minions to get the Star Rod back, thinking Dedede was acting selfishly by breaking the Star Rod. King Dedede was actually trying to stop a more powerful and evil entity known as Nightmare from using the rod's power. Kirby is so convinced that Dedede is the bad guy that he ignores King Dedede when he tries to warn Kirby about Nightmare, then unwittingly releases Nightmare when he attempts to restore the Fountain of Dreams. However, Kirby did come up with a more permanent solution to Dream Land's problems than just sealing Nightmare away and while King Dedede meant well, his plan was very short-sighted as breaking the Fountain of Dreams made it impossible for the people of Dream Land to get any restful sleep.
    • Much of the Kirby: Squeak Squad consists of Kirby's pursuit of his homemade strawberry shortcake stolen from him by the titular gang of thieving mice; completely oblivious to much of the plot going on around him. Initially, Kirby suspects that King Dedede was responsible for the theft and the Squeaks take advantage of the confusion to sneak into Dedede's castle looking for something. It turns out the Squeak Squad have began gathering up treasure chests and Kirby's convinced that one of the chests contains the cake they stole. When he arrives at their hideout he finds a strange treasure chest that will only open with a certain item. He's sure it contains the cake but Meta Knight steals the chest before Kirby can open it. Kirby fights Meta Knight who (likely in his haste to have another duel with Kirby) completely forgets to tell Kirby what the chest really is. The chest is actually the prison for an entity called Dark Nebula, who lied to the Squeaks promising them great wealth if they freed him. Kirby fights the Squeak's possessed leader and stops Dark Nebula. But most importantly, he gets his cake back in the end.
  • One-Track-Minded Hunger: Most of what he does is motivated by his stomach.
  • OOC Is Serious Business: Considering how much of a Cheerful Child he is, you know shit's about to get real when he gives a Death Glare to Queen Sectonia right before he blasts her away with a Wave Motion Gun.
  • Power Copying: Starting with Kirby's Adventure, Kirby is able to absorb the powers of certain enemies he eats.
  • Red Oni, Blue Oni: The red to Meta Knight's blue, it's even reflected in their colors.
  • Ridiculously Cute Critter: Oversized head? He is all head. Big, stubby limbs, a big smile, large eyes... no fur, but close enough.
  • Showy Invincible Hero: There's no question Kirby will win. The only questions are how he wins, how cool it looks, and how much fun the player will have.
  • Silent Snarker: In Super Star. A few of his reaction shots also have shades of this, such as giving the camera a look when the Tutorial calls him jolly.
  • Signature Move: His Inhale ability as well as copying his enemy's powers.
  • Skilled, but Naďve: He's one of the strongest people in Dream Land despite still being a child; however, he is also very prone to Nice Job Breaking It, Hero moments and his good nature is sometimes taken advantage of.
  • Sky Surfing: Kirby's Warpstar lets him do this. It can go so fast that he achieves Faster-Than-Light Travel.
  • Spanner in the Works: Whenever Kirby's not being an Unwitting Pawn, he routinely enters the villain's scheme as an unintended variable. Taking it even further, Kirby himself never enters an adventure intending to end up in some epic clash to save the galaxynote  it just sort of ends up happening every time.
  • Superpower Lottery: On his own, Kirby's pretty capable and relatively skilled, but when utilizing his signature power, the sky's the limit. Kirby's Power Copying isn't just recreating a single move or technique—it is instant, total cognition of his ability and all of its applicable utilities; no training or learning required, automatic mastery. Kirby can quite literally do anything, with anything, from anything in any fashion. The only thing keeping it from being a Story-Breaker Power is that Kirby's retention of these powers is relatively fragile.
  • Super Strength: Some of Kirby's copy abilities give him this. He's capable of cracking planets with his fists as Fighter Kirby, can swing giants swords and hammers with ease, and in the anime launching a monster to the sun and back as Throw Kirby. They don't call him the super tuff pink puff for nothing.
  • Super Toughness: Kirby is not only stronger than he looks, but tougher too. His pink, stretchy body allows him to take all manner of punishment. Across the games, he's been flattened, blasted by missiles and cannonballs, burned by jet flames, and more, yet he always comes bouncing back. Kirby: Triple Deluxe took this Up to Eleven. After he defeats Sectonia with Hypernova, the evil wasp queen blows up in an explosion big enough to eclispe Popstar. Kirby's caught right in the center of it, but comes out without a scratch.
  • Sympathy for the Devil:
    • Kirby has a longstanding history of easily forgiving enemies who have decided to ease off the bad deeds. Heck, he doesn't even seem aware that King Dedede fiercely begrudges him most of the time.
    • Back in Kirby Super Star, Meta Knight went ballistic and attempted to send Kirby down with the Halberd after undoing his plans to take charge of Dream Land. Nowadays, they're somewhere between friendly rivals and friends outright.
    • When Magalor returns in Kirby's Dream Collection after trying to kill Kirby and friends, having manipulated them for his own ends with no ill intent, it's essentially water under the bridge.
    • Even after everything Susie has done, Kirby is still worried about her when she gets knocked out by Star Dream in Planet Robobot.
  • Trademark Favorite Food: Maxim Tomatoes, as well as that one strawberry shortcake he went on a rampage for. In the anime, it was watermelon.
  • A Tragedy of Impulsiveness: Kirby's young, so he tends to act on impulse when he thinks others are in trouble and doesn't always think the consequences through; his acting in a well-meaning but impulsive way and then having to fix the problems he caused is a recurring theme in the games. See Nice Job Breaking It, Hero.
    • His impulsiveness is even referenced in the Subspace Emmissary of Super Smash Bros. Brawl, where at one point he sees King Dedede in the distance driving a cargo of captured heroes and gives chase. In his haste, he leaves behind the princess that he rescued from Petey Piranha earlier in the game, and she, unable to keep up, falls behind and gets kidnapped by Bowser.
  • Transformation Sequence: Whenever he copies an ability, although it's quicker than most examples. It's made more elaborate in the anime, as well as with the Super Abilities in Return to Dream Land.
    • Nice Hat: Kirby gets one for almost every ability he can copy.
  • Unwitting Pawn: In Kirby Super Star's Milky Way Wishes, Kirby arrives at Nova, only for his wish to be stolen by Marx. Also, in Kirby's Return to Dream Land, Magolor tricks him into defeating a dragon named Landia to obtain the Master Crown for him, only for Magolor to use it to try and take over the universe.
  • Vacuum Mouth: His "Inhale" ability.
  • Video Game Flight: Achieved by sucking in air and flapping his arms.
  • Walking Head: A common trait of many creatures on the Planet Popstar.
  • Would Hit a Girl: Kirby doesn't encounter female enemies much often, but when he does, he clearly doesn't pull any punches, just ask Queen Sectonia.
  • Writers Cannot Do Math: Kirby is said to be 8 inches tall, but in Kirby 64 he's only a few inches shorter than Adeleine, an average human girl. In Kirby's Dream Land 3, he stands at a similar height compared to Ado, while also standing higher than the knees of the 6-foot-tall Samus Aran, which would put him closer to 2 or 3 feet tall.
  • You Are Who You Eat: Kirby takes this saying quite literally.

    King Dedede

First appearance: Kirby's Dream Land
Voiced by: Masahiro Sakurai (Kirby 64 and Super Smash Bros.), Shinya Kumazaki (Return to Dream Land, Triple Deluxe)

Hammer-wielding penguin (possibly) and self-proclaimed ruler of Dream Land, though he never really does anything related to administration. Usually ends up as the villain through Greed or Demonic Possession.

Tropes associated with King Dedede:
  • Acrofatic: Depending on the game, he can be pretty agile despite his size.
  • Affably Evil: He's not really that bad a guy, he's just vain, extremely greedy, and occasionally mean-spirited. Of course, that doesn't mean he's not affable — in Super Smash Bros. Brawl, he hugs Kirby towards the end of The Subspace Emissary when he realizes he's alright.
  • Adipose Rex: You would be hard-pressed to find a fatter individual in Dream Land, and none of them are claiming to be royalty either.
  • Anti-Villain: In Kirby's Adventure, Dream Land 2, and Dream Land 3.
  • Arch-Enemy: Most likely due to longevity. He is not Kirby's worst enemy, but he is the most common.
  • Authority in Name Only: Besides his soldiers, no one respects his rule. Not even his "friends", since Meta Knight tried to overthrow him in The Revenge of Meta Knight, while Whispy Woods and Kracko show no qualms in attacking the king in Return to Dreamland and Triple Deluxe, respectively.
  • Badass: In Triple Deluxe, he defeats Queen Sectonia DX, a more powerful version of the original; Shadow Dedede, a dark doppelganger made by the Amazing Mirror; and Dark Meta Knight — who defeated Meta Knight on his own but is now powered by the Amazing Mirror with a plentiful supply of new abilities. ALL IN A ROW.
  • Badass in Distress: In Triple Deluxe, Kirby's mission is to save him.
  • Big Bad: Of the original game, Spring Breeze in Kirby Super Star, and Revenge of the King in Ultra. Also is the villain in most spinoffs such as Kirby Tilt 'n' Tumble, Kirby's Dream Course, and most recently Kirby Fighters Deluxe. Appears to be the Big Bad of several other games as well, but actually isn't, for various reasons.
  • Big Fun: When he's not doing something bad, anyway.
  • Burning with Anger: Occasionally in Kirby's Dream Land 2, he will go into a rage that will make his next attack highly explosive.
  • Butt Monkey: If it's not happening to Kirby, it's happening to Dedede.
  • Can't Catch Up: He learned to duplicate Kirby's flight after his first defeat, while Kirby learned to run as fast as Dedede and copy powers.
  • Characterization Marches On: He started off as the Big Bad of Kirby's Dream Land, the very first Kirby game, stealing all of the food of Dream Land for himself, leaving those poor denizens to starve until Kirby stops him. Then after his defeat, he started protecting Dream Land from Nightmare in Kirby's Adventure, but Kirby is understandably skeptical of his motives and tries to stop his plans, unaware of his true intentions. Since then, Dedede has become less and less antagonistic as time went by, only acting as the main villain in spinoffs like Kirby's Avalanche, or by being possessed, mind-controlled, etc.. By Kirby's Return to Dream Land, he seems to have completely warmed up to the little puffball, as he unhesitatingly joins Kirby's adventure without even a single boss fight with him in that game to boot, which is certainly a step-up from his reluctant team player attitude in Kirby 64: The Crystal Shards. Kirby: Triple Deluxe takes this even further. Part of the mission of the main story mode is to save him, Dededetour centers around him finding and destroying the source of the Big Bad's slip into insanity on his own, showing a much more heroic side to him, and in Dedede's Drum Dash Deluxe, Kirby is seen proudly applauding for Dedede. While he is again an antagonist in Kirby Fighters Deluxe (and even in that case, Kirby Fighters plays similarly to Super Smash Bros., and friends engaging in combat is par for the course there), Triple Deluxe seemed to have been the point where Nintendo said "Screw it, he's a good guy now.". Further supporting this, notice how, in Elline's secret diary in Kirby and the Rainbow Curse, King Dedede and Meta Knight (badly drawn) are referred to as Kirby's friends.
  • Charles Atlas Superpower: According to his trophy information in Super Smash Bros. Melee, he underwent training to learn how to float and inhale things like Kirby after his first defeat. As we can see, the training paid off.
  • Creator Cameo: Voiced by the creator of the series himself, Masahiro Sakurai.
  • Crouching Moron, Hidden Badass: He's a greedy, gluttonous bumbler who seemingly exists to either take the blame for what another villain has done or be possessed by them. ...He is also at the same time one of the most powerful individuals in Dream Land, a fighter on the same level as Kirby and Meta Knight, and actually incredibly clever when the situation calls for it.
  • Demonic Possession: Dedede has a history of being repeatedly subjected to another's control, most often Dark Matter, which was famous for also inducing Body Horror in the king, often by giving him a Belly Mouth or a Belly-Eye. (A key clue in these cases was that the King had his Eyes Always Shut). After 64, this disappeared for a while, only to catch up with Dedede again in Epic Yarn and in Triple Deluxe.
  • Demoted to Extra: He only appears as a clay sculpture in Rainbow Curse, having no appearance in the game's story.
  • Disc One Final Boss: in Kirby's Adventure and Kirby's Dream Land 2 and 3.
  • Distressed Dude: In Triple Deluxe.
  • Evil Counterpart: To Kirby, being a Villainous Glutton. Later appearances emphasized this by giving Dedede aerial abilities.
    • Shadow Dedede serves as one to him in Triple Deluxe.
  • Everything's Better with Penguins: Maybe. He looks an awful lot like one, but is never actually stated to be one (a fact that's lampshaded in Super Smash Bros. Brawl during Snake's codec conversation about him).
  • Extreme Omnivore: At least in Super Smash Bros. Brawl, where he'll eat almost any item in the game if you make him inhale it.
  • Fat Bastard: He has stolen all the food in Dream Land, twice. Though he is fat because he is a greedy over-eater, as of Kirby's Adventure he trained to duplicate Kirby's flight, so he must eat enough to stay fat despite his work.
  • A Father to His Men: He seems to actually care very much about his Waddle Dees.
  • Go-Karting with Bowser: This is pretty much what Gourmet Race is.
  • The Good King: Downplayed. Greedy face-stuffer that he is, he's been known to occasionally try his hand at a noble action or two, usually helping Kirby out with his abilities or so.
  • Harmless Villain: Dedede's not really bad (except in the anime), he's just big and greedy so Kirby has to bring him down to earth. In fact, he's been known to give Kirby giant hugs.
  • Heel–Face Turn: In Kirby 64, to help fight Dark Matter. He's pretty reluctant about the whole thing, though. Also in Kirby's Return to Dream Land, with far less reluctance.
  • Hidden Depths: Apparently, he's into chess.
  • Jerkass: In the spinoffs and the anime.
    • Also in the original game, one of the few games in which he's not possessed or a Well-Intentioned Extremist. He just steals everyone's food for no real reason, apparently, as he's never shown eating it. Okay, he is on the second time around in Super Star.
    • Jerk with a Heart of Gold: In Crystal Shards, he's still a jerk but ultimately means well.
    • Same thing in Kirby's Adventure, where the only reason he was opposing Kirby was to protect Dreamland from Nightmare, who was still sealed in the fountain.
  • Jiggle Physics: Played for laughs in the trailer for Kirby's 20th anniversary. After making the jump to the 3rd dimension, Dedede strikes a pose with Kirby and Meta Knight, and notices that his belly jiggles; he then proceeds to look at his stomach crossly, and poke it with the hilt of his hammer.
  • Knight of Cerebus: In the "Revenge of the King" sub game.
  • Leitmotif: His theme from Kirby's Dream Land is carried to every single game onwards besides Avalanche and Kirby 64; it's also not used for the fight with him in Kirby's Adventure and its remake, but it still gets used for the miniboss tower.
  • Large and in Charge: He is not the largest creature in Dream Land (his larger friend, Whispy Woods, is a frequent sight), but he is larger than most of his army and the rest of the creatures he claims to rule over.
  • Mask Power: Kirby Super Star Ultra features the unlockable "Revenge of the King" segment, which is a Hard Mode-style rerun of "Spring Breeze" (remember how Kirby's Dream Land had a Hard Mode?). King Dedede has clearly taken a leaf out of Meta Knight's book for the occasion, going so far as to give himself a steel mask that obscures everything except his eyes. He's a lot harder than he was before.
    • This form of Dedede makes a return in Kirby Triple Deluxe, and has been improved even further.
  • Me's a Crowd: He's cloned himself in Kirby Fighters Deluxe.
  • No Pronunciation Guide: Is it "dee-dee-dee" or "day-day-day"? Seems to depend mostly on region. Most English-speaking territories use the former; Japan as well as Italian-, French-, and Spanish-speaking countries use the latter. It seems both are correct, because the announcer of Super Smash Bros. Brawl pronounces his name BOTH ways depending on your game's region.
    • Additionally, if the crowd begins chanting his name, they'll alternate between the pronunciations.
  • Not Me This Time: After stealing all the food in Dreamland and then taking a bath in the sacred Fountain of Dreams, Kirby tends to view Dedede with suspicion.
  • Oh Crap!: His reaction when things go wrong. Like when Kirby shows up to rescue the trophies in the Subspace Emissary or when Kirby accidentally awakens Nightmare.
  • Power-Up Mount: Plays this role for his sections in The Crystal Shards, as well as Return to Dream Land (the other playable characters can also serve as this in said game); with his brute strength and hammer, Dedede can bust down walls for Kirby.
  • Powers via Possession: Dedede's repeated possessions during the Dark Matter trilogy featured his body exhibiting strange abilities like floating through the air like a dangled puppet, shooting dark Energy Balls from an eye that popped out of his stomach, or developing a ravenous Belly Mouth. Shadow Dedede of Triple Deluxe has these same powers but developed to a much more advanced degree. The game's commentary about the "darkness in his heart" could be an implication that Shadow Dedede was possessed by an alternate version of Dark Matter for far too long.
  • Reverse Mole: In Super Smash Bros. Brawl's Subspace Emissary, he's on the villains' side but is actually the only one in the cast with knowledge of Tabuu and a plan to oppose him.
  • Royals Who Actually Do Something: While some may question his "King" title from time to time, there's no question that he's quite active when something big happens.
  • Stout Strength: Despite being pudgy, anyone who can swing that hammer with such force has to be strong.
  • Training from Hell: King Dedede has always been able to mimic Kirby's Inhale ability but, according to his trophy description in Melee, intense training between Kirby's Dream Land and Kirby's Adventure was what allowed him to learn to fly like Kirby.
  • Wants a Prize for Basic Decency: A possible interpretation of his actions in Kirby's Adventure (and Nightmare in Dreamland). For having secured a Sealed Evil in a Can, Dedede apparently decided himself entitled to use the Fountain of Dreams as his own personal pool.
  • Weapon of Choice: His hammer, of course, but see below.
  • Vacuum Mouth: He's able to inhale things the same way Kirby can, but he's unable to copy abilities because he's "already perfect".
  • Villain Forgot to Level Grind: Averted continuously by Dedede. Every time he returns to fight Kirby (and isn't being directly possessed by Dark Matter or some such), he always brings something new to the table. Most notably shown in Kirby's Adventure after training himself to learn Kirby's techniques, Revenge of the King with his Masked Dedede state, and in Kirby Fighters Deluxe wherein he empowers himself via the Star Rod.
  • Villainous Glutton: Again, his debut saw him abscond with all the food in the land for his own pleasure. This first impression has effectively colored all of his relations with Kirby since.
  • Well-Intentioned Extremist: Played this part in Kirby's Adventure, as well as the remake Nightmare in Dream Land, where it seems like he was up to standard villainy by stealing the Star Rod from the Fountain of Dreams, but it is later revealed that he had a very good reason for doing so, as a horrifically evil entity, aptly named "Nightmare", had contaminated the Fountain of Dreams.
  • Worthy Opponent: He sees Kirby as this. In Revenge of the King, he even makes sure Kirby is fighting on the same terms as him by refusing to fight until Kirby picks up his old hammer, in the same way Meta Knight does with the sword. Also, in Kirby Fighters Deluxe, when the pause screen description for Team DDD64 has him speak in first person, he sounds rather menacing and inviting at the same time.

    Meta Knight

First appearance: Kirby's Adventure
Voiced by: Eric Newsome (Super Smash Bros.), Makiko Ohmoto (Return to Dream Land)

A Waddling Head with a mask, bat wings, a sword, and an unknown agenda. His morality is highly ambiguous, but he generally seems to be a Hero Antagonist.

Tropes associated with Meta Knight:
  • Adorkable: He is actually kinda cute(Even without his mask) when he's not trying to fight Kirby.
  • Anti-Hero: He does a surprising amount of morally questionable things for such an adorable looking guy, but he does mean well.
  • 24-Hour Armor: If his armor breaks, he retreats.
  • Badass: His request when he is granted one wish? To have a duel with the greatest warrior the universe has ever known. He wins!
  • Badass Adorable: Made even more adorable by the fact that he tries to hide it with his mask.
  • Badass Baritone: Courtesy of Eric Newsome, his voice can occasionally be portrayed as damn deep.
  • Badass in Distress: In The Amazing Mirror, he goes off to quell the threat, but is trapped inside the mirror instead.
  • Big Damn Heroes: Every once in a while.
  • Black Knight: Enigmatic and almost never seen without his armor, though it's dark blue, purple, and grey, rather than black.
  • Blade Spam: One of his sword attacks.
  • Blood Knight: Towards Kirby in particular.
  • Blow You Away: One of his signature moves is Mach Tornado.
  • Cape Wings: Most often, although in Kirby's Return to Dream Land he takes off his cape to reveal his wings.
  • Char Clone: Lacks the usual color scheme, but embodies most of the other traits.
  • Cool Airship: The Halberd.
  • Cool Mask: But he's so cute without it!
  • Cool Sword: Galaxia. He also had a sword called Master in Amazing Mirror, which he gives to Kirby as the Eleventh Hour Superpower and then leaves in the Mirror World.
    • Master could be Galaxia, before Nintendo settled on its proper name, as it is the same color, though it lacks Galaxia's jagged edges.
  • Dark Is Not Evil: In Super Smash Bros., his Final Smash is called "Galaxia Darkness", but Meta Knight is not evil and does not even take up an antagonistic role in the Subspace Emissary.
  • Darth Vader Clone: His Cool Mask and armor/cape, deep voice (mostly in Smash), occasional roles as a Well-Intentioned Extremist and The Dragon, and Star Destroyer-like Halberd are all reminiscent of Vader. This did not go unnoticed in the early days of Brawl, and a Vader-inspired palette swap hack of Meta Knight popped up in the earliest days of Brawl hacking.
  • Dashing Hispanic: His voice and mannerisms are suggestive of this. Especially after Kirby Right Back At Ya and Super Smash Bros Brawl gave him a voice. His fighting style and code of honor also invoke this.
  • Demoted to Extra: Like King Dedede, he only appears as a sculpture in Rainbow Curse.
  • The Dragon: To King Dedede in Kirby's Adventure.
  • Everyone Calls Him "Barkeep": Meta Knight's army in Adventure and Super Star are called the Meta-Knights. Some of them have individual names, such as Captain Vul.
  • Evil Counterpart: Two of them: Dark Meta Knight and Galacta Knight, though no one is sure if Galacta is actually evil or not.
  • A Father to His Men: In Revenge of Meta Knight, where he tells his crew to abandon the Halberd so they'll be safe. When Axe and Mace refuse, he acts like he doesn't care, but then he apologizes under his breath for forcing them into such a situation.
  • Face–Heel Turn: Seemingly in Kirby Super Star, but his actual motive is that he thinks Dream Land would be a better place if he ruled it.
  • Grumpy Bear: His response to the relatively-happy Dream Land is to declare war on it with a giant battleship in order to end what he views as the people's lazy lifestyle. Even after that, he is known for keeping to himself.
  • Glass Cannon: In his playable appearances, he tends to fill this role. He is faster than Kirby and his sword can be used to break tough blocks that Kirby needs the Hammer for, but he often has half the health of Kirby or Dedede.
  • Heel–Face Revolving Door: He'll offer you a sword to fight him in one game and be playable in the next.
  • Hero Antagonist: Is typically trying to do what's right/protect Dream Land from evil, though he sometimes goes into Well-Intentioned Extremist territory. Opposes Kirby because he tends to trigger what Meta Knight is trying to prevent.
  • Human Resources: In Revenge of Meta Knight, the Meta-Knights use wheelies to power the Halberd. After Kirby's activities lead to the Halberd's destruction, a wheelie comes to help Kirby escape the plummeting craft, in spite of Meta Knight's protest.
  • Knight of Cerebus: He becomes this in the "Revenge of Meta Knight" segment of Kirby Super Star. Not only is the game much, much harder than normal thanks to the time limit, but the graphics of the Halberd levels are extremely dark and moody, more akin to Final Fantasy VI than anything Kirby related.
  • Nice Job Breaking It, Hero: Often reason why Meta Knight ends up fighting Kirby.
  • Playing with Fire: Has a fire attack in Squeak Squad.
  • Poor Communication Kills: Though he often fights Kirby because he knows some terrible secret and is trying to keep Kirby from screwing things up, he'll never, ever, ever indicate this in any way until it's too late.
  • Red Oni, Blue Oni: The blue to Kirby's red, it's even reflected in their colors.
  • The Reveal: You have no idea how bonkers the fandom went when his mask split open after his first loss to Kirby and everyone discovered another member of Kirby's race.
  • Shock and Awe: Sometimes uses electricity-based attacks.
  • Silent Snarker: Tends to become this when adjacent to the lighthearted antics of the other heroes. For example, his reactions to the other characters' idle animations on the title screen of Kirby's Return to Dream Land.
  • The Southpaw: Oddly enough, character art of him in Kirby & the Amazing Mirror depicts him as left-handed. In all other games, he's right-handed. It can be because mirrors reflect things. While he was in the mirror world, it changed which hand he uses.
  • Stealth Mentor: In Kirby's Adventure. In the original, he's the one who supplies Kirby with the Invincible Lollipops, yet he periodically throws his soldiers, the Meta-Knights, at him and fights Kirby himself. There's no other explanation for these actions except to be secretly training Kirby to defeat Nightmare.
  • Sword Fight: Will almost always throw Kirby a sword before their duels.
  • Super Speed: In Kirby Super Star Ultra, he's able to fly through the galaxy about as fast as Kirby's warp star, which can fly faster than light.
  • Teleport Cloak: He retreats by wrapping himself in this cape and flying straight up, Mega Man style!
  • The Rival: To Kirby.
  • Wake-Up Call Boss: Is often the hardest (or at least second-hardest) boss in the games he's fought in (including Kirby & the Amazing Mirror, as Dark Meta Knight fights exactly like him). It's particularly noticeable in boss rushes such as Helper to Hero.
  • Well-Intentioned Extremist: Especially in Revenge of Meta Knight.
  • The Worf Effect: In Kirby & the Amazing Mirror, The Subspace Emissary, Kirby's Epic Yarn, and Kirby: Planet Robobot he has been defeated and/or compromised before the events of the game by the Monster of the Week.
  • Worthy Opponent: Always refuses to fight you until you pick up the sword he offers.
    • The only time he breaks this pattern is in Revenge of Meta Knight, and then, he'll wait 30 seconds before jumping into the fray. Which is reasonable, since by that point the Halberd is falling towards the ocean.
    • In Squeak Squad — while he doesn't hand you the sword, there is one in the room you're in before you fight him. Additionally, the stars his attacks leave give you the Sword ability if you swallow them... for some reason.
      • It should also be noted that he probably doesn't hand you one because he is trying to prevent Kirby from releasing Dark Nebula.
    • This is also how you can suspect that the Meta Knight you fought in Kirby & the Amazing Mirror is an evil copy; he doesn't hand you a sword before the fight.
    • He eventually gets one in the form of Galacta Knight (see below).
    • He also doesn't give you a sword during the fight against him in Kirby's Epic Yarn, though it's justified for two reasons: Not only are there no Copy Abilities in that game, but Meta Knight's being controlled by Yin-Yarn and can't exactly fight honorably in that state.

    Bandana Waddle Dee

First appearance: Kirby Super Star

A seemingly high-ranking Waddle Dee in King Dedede's army. He always wears a blue bandana, which sets him apart from other Waddle Dees. He often acts as King Dedede's sidekick, despite also being Kirby's best friend.

Tropes associated with Bandana Dee:

Other Heroes


First appearance: Kirby's Dream Land 2

A friendly little blob made of the same substance as Dark Matter. He's Kirby's best friend. He and Kirby share many of the same hobbies and abilities.

Tropes associated with Gooey:
  • Ascended Extra: In his debut game, he's merely a health recovery pickup for Kirby. In Kirby's Dream Land 3, he's the character controlled by player 2.
  • The Cameo: He appears as a trophy in Super Smash Bros. Melee. Sadly, this is his latest appearance.
  • Chuck Cunningham Syndrome: Despite being Kirby's best friend, he hasn't appeared in a game since 1997.
  • Dark Is Not Evil: He may not seem like Dark Matter material, but it might be trouble if he weren't on Kirby's side.
  • Distaff Counterpart: The international versions of Kirby's Dream Land 2 have a female version of Gooey replacing Chao from Yuyuki; while she was never given an official name, Nintendo Power magazine supposedly referred to her as "Blob".
  • Expy: Of Hurly and Chuckie, two enemy types in Kirby's Dream Land.
  • Multipurpose Tongue: How he snags enemies for Power Copying.

    Animal Friends 

In Kirby's Dream Land 2 and 3, Kirby may come across his animal friends and hitch a ride from them (sometimes flipped). Typically, they change his copied powers in some way, and have a different sort of movement: for example, Kine has very fast and tight underwater controls (but is a bit awkward on land). All have appeared in the anime, although with very small roles (excluding Kine, who got an episode with him as one of the protagonists).

Tropes associated with all animal friends:

Rick the Hamster

First appearance: Kirby's Dream Land 2

Suitable for land, Rick is a white and brown-spotted hamster that was one of the first three animal friends. He's described as "friendly and energetic". He doesn't skid on ice, can stand rough terrain, and somehow transforms with Kirby for some attacks.

Tropes associated with Rick:

Kine the Ocean Sunfish

First appearance: Kirby's Dream Land 2

A blue fish that assists Kirby in the underwater levels, and was one of the three starting helpers. Described as "laid back and relaxed", he shows the least amount of emotions. His special ability is allowing Kirby to swallow enemies underwater and using those there and then.

Tropes associated with Kine:

Coo the Owl

First appearance: Kirby's Dream Land 2

A purple owl and the air specialist and one the first Animal Friends, Coo is able to fly through fast currents like Kine. Originally a guy, the anime implies that he's a she. For some reason, Coo doesn't have any friends, but doesn't seem to mind.

Tropes associated with Coo:
  • Depending on the Artist: Coo is depicted with purple feathers in the artwork, but in-game, Coo has gray feathers. Kirby Fighters, his first 3D appearance, depicts his feathers as purple.
  • Meaningful Name: Coo's name is derived from kuu, which is Japanese for air. "Coo" is also the sound that birds, like pigeons, make.
  • Video Game Flight: His flight is faster and more stable than Kirby's.

Nago the Cat

First appearance: Kirby's Dream Land 3

Although Rick appears alongside Nago, this feline is faster and can Triple Jump, as well as being able to climb walls. He has a love interest/girlfriend named Shiro, but a comic shows that the two don't get along as well as you think.

Tropes associated with Nago:

ChuChu The Octopus

First appearance: Kirby's Dream Land 3

A pink octopus girl with a red bow. Similar to Kine, when Kirby's paired with ChuChu, he can swallow enemies underwater. Through the moves that she does with Kirby (and the manga), it's implied that she's in love with him (as they hold hands, spin together, etc).

Tropes associated with ChuChu:

Pitch the Bird

First appearance: Kirby's Dream Land 3

A tiny, green bird that functions like Coo, but can't last as long. Although Coo could be seen as better, Pitch's skills are much more useful.

Tropes associated with Pitch:
  • Expy: Tokkori is seen as this to Pitch, although all it is in some minor appearance.
  • Killer Rabbit: He's the smallest of the animal friends, but he's probably the best. His copied powers are generally highly effective and fun to use. He also handles almost exactly the same as Kirby, so the transition is natural.
  • The Stoic: His blank expression never seems to change.


First appearance: Kirby 64: The Crystal Shards

A fairy from Ripple Star. She is trying to collect all the shards of the Crystal that was shattered by Dark Matter and has the good fortune of meeting Kirby.

Tropes associated with Ribbon:
  • Batman Can Breathe in Space: Though Kirby and Dark Matter have already been established to have this ability, so it probably was not too surprising to people already familiar with the series.
  • Crash-Into Hello: After being knocked into Planet Popstar's atmosphere by Dark Matter, she lands on top of Kirby.
  • Eleventh Hour Superpower: For the final confrontation with 02, she helps Kirby fly and lends him the magic of the Crystal. This turns the fight into an Unexpected Rail Shooter.
  • Expy:
    • Ribbon, with her pink fluffy hair and red ribbon, actually resembles Chuchu, another girl with her eye on Kirby.
    • Nintendo's long-defunct Crystal Shards site drew certain parallels between Ribbon and Navi.
    Does Kirby have a girlfriend? Does the fairy have an it-friend? Is that a Blue Rupee she's holding, or could it be a magical Ocarina that allows Kirby to travel through time? Does this fairy constantly scream "Hey!" at the top of her lungs? Only time will tell.
  • Fairy Companion: A little different than prior Nintendo instances in that Kirby is technically the one guiding her. She does use the crystal shards to fly the group between the planets, though.
  • Implied Love Interest: Only character to ever kiss Kirby romantically, and the only character to initiate a (romantic) kiss in the entire series.
  • The Pollyanna: Has this kind of personality.

    Waddle Dee

First appearance: Kirby's Dream Land; as an ally, Kirby 64: The Crystal Shards

Waddle Dees are normally The Goombas of Kirby, but a particular one is an ally in Kirby 64.

Tropes associated with Waddle Dee:
  • Ascended Extra: Not the first Waddle Dee to stand out (that would be the "Sailor Dee" of the Meta-Knights), nor the last (as the "Bandana Dee" of Kirby Super Star Ultra and Return to Dream Land would come after). Still, his presence leads to there being no other Waddle Dees at all in Kirby 64: The Crystal Shards.
  • Demonic Possession: It turned him into a Waddle Doo, minus Beam.
  • Minecart Madness: He usually shows up for this sort of sequence. River-rapids-boating and snow-sledding are also possible.
  • Universal Driver's License: His specialty in Crystal Shards is providing transportation via various vehicles.


First appearance: Kirby 64: The Crystal Shards

One of Kirby's friends. An aspiring young artist able to bring her drawings to life.

Tropes associated with Adeleine:
  • Art Attacker: As a boss, she mainly attacks with this. While Paint Roller's pictures are as simple to beat as regular enemies, Ado/Adeleine's are miniboss material (more so Ado's).
  • Art Initiates Life: She'll show up to paint Maxim Tomatoes, One Ups, and sometimes clues for Crystal Shards.
  • Chuck Cunningham Syndrome: She hasn't appeared since her debut. Unless she's Ado, which still means she only got two games.
  • Demonic Possession: Her reason for attacking Kirby at first.
  • Expy: Of Ado from Kirby's Dream Land 3 (if they're not actually the same person). While they have different names in English, her Japanese name is Adorine, which suggest Ado may have just been a nickname, since Whispy Woods was shortened to just Whispy in Kirby's Dream Land 3.
  • One-Hit-Point Wonder: As a boss, she can literally be killed in one hit... But you had to fight her paintings before you can approach her.
  • Token Human: Aside from Ado, who may or may not be her, she is the only human character to be seen in the Kirby franchise. That is, if you don't count the cameo characters in Kirby's Dream Land 3, most of which were human.

    Prince Fluff

First appearance: Kirby's Epic Yarn

The prince of Patch Land. He joins Kirby so he can reunite Patch Land and stop Yin-Yarn.

Tropes associated with Fluff:

First appearance: Kirby's Return to Dream Land

A friendly-looking alien who crash-landed on Planet Popstar with his ship, the Lor Starcutter. Kirby, King Dedede, Meta Knight and Bandanna Dee volunteered to help him recover the parts that broke off the ship. In truth, Magolor wants them to recover a magical item called the Master Crown from Landia so he can use it to become the supreme Evil Overlord of the galaxy. He succeeds in getting the crown and fights Kirby and his friends, but is defeated. In Kirby's Dream Collection, it is revealed that he survived, and felt sorry for what he had done in Return to Dreamland.

Tropes associated with Magolor:

  • A God Am I: He plans to rule the entire universe by wearing the Master Crown.
  • Affably Evil: He's certainly quite friendly, masking his Evil Plan all along with his friendly demeanor. Even after his plan is revealed, he still sincerely thanks Kirby and his friends for their help. The "evil" part is dropped in Kirby's Dream Collection, where he returns with the Lor and opens up an amusement park for Kirby, even occasionally engaging in friendly competition.
  • A Sinister Clue: Take a good look at how he attacks when you fight him, especially in his first form. He favors his left hand.
  • Badass Adorable: He might look cute, but as shown in Kirby's Dream Collection, he's an aggressive attacker capable of powerful magic. However, his powered-up Master Crown form in Return to Dream Land is less than adorable, to say the least.
  • Big Bad: Of Kirby's Return to Dream Land.
  • Brainwashed and Crazy: It is implied that the Master Crown corrupted him. Magolor Soul is described as "a sad shell possessed by the limitless power of the Master Crown, no more than a manifestation of the crown itself".
  • Call Back: His first boss form resembles Nightmare, while his second form resembles Marx, and Magolor Soul resembles Dark Mind. He also uses some of Marx's attacks, and his role in the plot is basically similar to Marx's, turned up to eleven...and gets a final form in the same theme naming as Marx's as well!
  • Casting a Shadow: He's shown to have shadow magic in Dream Collection, but his powers are amplified after putting on the Master Crown in Return to Dream Land.
  • The Chessmaster: His evil plan involves Kirby and co. recovering the Master Crown from Landia, which grants limitless power to the wearer.
  • Composite Character: He borrows various elements and movesets from previous bosses.
  • Easily Forgiven: Despite having nearly tried to kill Kirby and conquer the whole universe, Kirby still thinks of him as a friend. However, it is implied that he was posssessed by the Master Crown, and thus wasn't in control of his actions.
  • Evil Overlord: He suggests his dream is to become one, at least in the presence of the Master Crown.
  • Evil Sorcerer: His first form, immediately after putting on the Master Crown.
  • Expy: Of Marx. Sets Kirby up to go on a quest, collect stuff important to his plot, in order to obtain great power? Marx did it first. Bonus points for the fact that his True Final Boss form is called Magolor Soul. (There's also a bit of Dark Matter and Zero 2 in his final form, with the blood red eye gaping at him from what would otherwise be a smile.)
  • Floating Limbs: He seems to have invisible limbs connected to his hands.
  • Go-Karting with Bowser: Magolor has a few friendly races with Kirby in Kirby's Dream Collection.
  • Heel–Face Turn: As of Kirby's Dream Collection, he seems to have reformed, and truly wishes to be a friend of Kirby. He builds him an amusement park as an apology, does nothing more malicious than attack him during his race challenges, and leaves amicably on the Lor while waving goodbye.
  • Hidden Depths: Apparently, Magolor has a knack for building amusement parks, which is shown in both Kirby's Dream Collection and Dedede's Drum Dash Deluxe (as per Word of God).
  • Informed Ability: He's the captain of the Lor Starcutter and requires you to find the energy spheres for him, but he never actually repairs the ship. At least not in front of Kirby.
  • The Jester: Looks a lot like one, especially in his first powered-up Master Crown form.
  • Knight of Cerebus: Let's just say that when he puts the crown on, things get SERIOUS.
  • Leitmotif: This one. It gets a sinister remix later on.
  • Magical Clown: When he puts on the Master Crown, he turns into a jester-like creature with all sorts of powers.
  • Manipulative Bastard: He manipulated Kirby to defeat Landia in order to take his crown for himself.
  • Mr. Exposition: Collect all of the Lor Starcutter parts, and he'll tell you the beginning of his adventure.
  • Power Copying: In his final form, he uses your Super Ability to fight against you. And how did he copy your attack? By using his star shield to record them whenever you smash him.
  • Teleport Spam: Like all Kirby final bosses.
  • Treacherous Quest Giver: He gives helpful hints to Kirby and co. but is secretly a bad guy.
  • The Trickster: By playing the innocent victim, he tricked Kirby and co. into defeating Landia for him so he could take the Master Crown.
  • Vile Villain, Saccharine Show: While he isn't nearly as disturbing as other villains in the series, his Master Crown-enhanced forms are unsettling nonetheless.
  • Walking Spoiler: It's difficult to talk about Magolor without giving away the big twist of Return to Dream Land.

First appearance: Kirby and the Rainbow Curse
A fairy-like being that resembles a paint brush. She appears in Dream Land when the color is drained from world. She revives Kirby and Bandana Dee, and with their help, sets out with them to stop the mysterious force that drained the color.

Tropes associated with Elline:
  • All There in the Manual: You can get a grasp on her personality by collecting her Diary Pages at the end of each level.
  • Ambiguously Gay: It's implied that she and Claycia are more than just friends.
  • Art Initiates Life: She recolors Kirby and Bandana Dee, bringing them back to life.
  • Punny Name: Her name sounds like "a line", something she might paint.

Recurring Bosses

    Whispy Woods

First appearance: Kirby's Dream Land

A big, sentient tree who tries to attack Kirby & co. by dropping apples and shooting air blasts.

Tropes associated with Whispy Woods:
  • Blow You Away: For some reason, he shoots air blasts like Kirby. They're much longer-ranged, though. In Revenge of the King and Return to Dream Land, he can sometimes shoot out small tornadoes, which are stronger.
  • Flunky Boss: In Kirby 64, it has a group of Whispy Woods Jr.s accompanying it, tiny little jumping saplings who have air shot attacks.
  • Friendly Enemy: He's sometimes shown to be friendly with Kirby.
  • Purple Poison: A possible reason why the purple apples hurt to inhale during Whispy's Revenge.
  • Spikes of Doom: By sending its roots through the ground in Kirby 64. Also, Whispy sometimes displays the ability to turn its nose into a spike.
  • Stationary Boss: Incidentally, he is capable of moving but usually just stays put, like the tree that he is.
  • The Beast Master: He rips off the Twin Woods' worm dropping during Whispy's Revenge.
  • Turns Red: In Dream Land 3 after hitting it enough times, Whispy will come out of the ground and chase after Kirby on its roots. In Kirby 64, it gets steaming mad after all the "Whispy Woods Jr.s" are destroyed.
  • Warm-Up Boss: In every game he appears in, without fail. Except for Kirby's Epic Yarn, where he's actually fairly tough. Return to Dream Land improves his abilities a bit, but overall he's comparatively easy.
  • When Trees Attack: Mostly by dropping fruit.

    Lololo & Lalala

First appearance: Kirby's Dream Land

A pair of Waddling Heads who live in Castle Lololo, situated in the islands. Normally hostile, they appear as Kirby's friends in the anime Kirby: Right Back At Ya!.

Tropes associated with Lololo & Lalala:
  • Battle Couple: They seem to be one, anyway. Though they are based on a couple (see Expy below), they are stated in the Kirby's Dream Land manual to be the "not so famous twins".
  • Block Puzzle: They adopt their predecessors' block-pushing gameplay as their main offense.
  • Dual Boss: In Kirby's Dream Land, you first encounter Lololo by himself kicking boxes at Kirby. Then you find them both pushing boxes at the end of the castle. All future games always have them together.
  • Expy: Of Lolo and Lala from the Eggerland games.
  • No Mouth: Like Waddle Dees.
  • Pink Girl, Blue Boy: Though not readily apparent in their first appearance, Kirby Super Star makes it clear; it's basically the only thing distinguishing them.
  • Tertiary Sexual Characteristics: Aside from colors, the only distinguishing feature between them is a ribbon on Lalala's head.
  • Waddling Heads: Does this surprise anyone?


First appearance: Kirby's Dream Land

A malevolent storm cloud with a large eye, who attacks mostly with lightning. He first appears as Kracko Jr., but quickly matures into his spiky adult form.

Tropes associated with Kracko:
  • Advancing Boss of Doom: Kracko Jr. in Kirby's Adventure.
  • Amazing Technicolor Population: Sure, Kracko might be a cloud, but Kracko DX in Triple Deluxe is a green cloud.
  • Badass: He is the strongest of the recurring bosses, see Wake-Up Call Boss below.
  • Call Back: Even in games where Kracko Jr. doesn't appear, such as Triple Deluxe, he still grows from a smaller form into a large cloud.
  • Determinator: THE most recurring Kirby boss after Whispy Woods. Triple Deluxe's flavor text puts it best: " long as the clouds still hang in the sky, Kracko will never give up the fight!"
  • Faceless Eye: The eye is usually the last thing that remains before he explodes on defeat.
  • Fricking Laser Beams: Like the Waddle Doos, but Kracko uses two at a time.
  • Making a Splash: He has a rainfall attack to go with his storm cloud theme.
  • Mook Maker: If he didn't do this, you wouldn't be able to beat him without a copied power.
  • Non-Indicative Name: Kracko Jr. is not his son - it's his previous form.
  • Really 700 Years Old: Planet Robobot's boss bio implies he's been around since ancient times.
  • Red Eyes, Take Warning: Kracko's Revenge and Kracko Jr's Revenge have this in Super Star Ultra, combining it with a dark purple body like a storm cloud. Kracko's eye also Turns Red when he does in Triple Deluxe, in both normal and DX forms.
  • Shock and Awe: Just touching him has this effect in later games and he is able to sweep across the stage with a lighting bolt, Adventure onward. He can use spark in Canvas Curse and his revenge mode can shoot electricity diagonally.
  • Shielded Core Boss: In Canvas Curse.
  • Spikes of Villainy: A Faceless Eye surrounded by a cloud which is itself surrounded by the spikes. He is not always villainous, but usually has no good reason to be antagonizing Kirby.
    • In Triple Deluxe, Kracko DX has two spikes that act as horns.
  • Staying Alive: According to Triple Deluxe, he simply reforms himself from clouds every time Kirby defeats him.
  • Took a Level in Badass: In Triple Deluxe, Kracko has become MUCH harder than ever before, being able to use Kracko's Revenge's lightning bolts. He can now also enlarge himself and let loose a DEVASTATING rain of thunder which does a massive amount of damage, and has learned a few attacks that seem similar to that of the Beam and Spark abilities combined...
  • Wake-Up Call Boss: First-time Kirby players slam into a brick wall when they meet Kracko.
  • Woobie, Destroyer of Worlds: If his pause description unique to Very Hard mode (which is written from his POV) in Kirby Fighters Deluxe is of any indication.
    “YOU...! Did you think I'd forget? The time you smashed into me with your Hi-Jump! That time I was betrayed by Helpers! Or when I was replaced by that mechanical cloud! I-I... Sniff... there's something in my eye...”

    Paint Roller

First appearance: Kirby's Adventure

An artist on the go who attacks Kirby by drawing enemies.

Tropes associated with Paint Roller:
  • Action Bomb: Has them chasing after Kirby in Canvas Curse.
  • Art Attacker: Its paintings come to life.
  • Art Initiates Life: It can make a painting Kirby, though it is inferior to the original. This makes sense in hindsight, when Dreamland 3 introduced Batamon, which looked just like Kirby but were as weak as Waddle Dees.
  • Expy: Wiz in Amazing Mirror has many similar patterns to Paint Roller.
  • Marathon Boss: In a mercifully optional encounter for 100% completion in Kirby: Canvas Curse. Specifically, the third time.
  • Mook Maker: Via art, of course.
  • No Mouth: Like Waddle Dees.
  • Outside-the-Box Tactic: Kirby can inhale their paintings with his standard attack.
  • Rollerblade Good: Well, roller skates, but the effect is the same.
  • Spikes of Doom: Its course in Canvas Curse ends with a spike in case Kirby manages to get through it but takes too long to crack the final code.
  • Wall Jump: In Kirby's Adventure.

    Mr. Shine & Mr. Bright

First appearance: Kirby's Adventure

Mr. Shine is the moon, and Mr. Bright is the sun. While they don't seem to have actual control of the weather, they nonetheless attack Kirby using solar and lunar-themed attacks.

Tropes associated with Mr. Shine & Mr. Bright:

    Galacta Knight 

First appearance: Kirby Super Star Ultra

Galacta Knight is the greatest warrior in the galaxy, but was sealed away for fear that he was too powerful. He first appears as the Final Boss of the Meta Knightmare Ultra sub-game in Kirby Super Star Ultra, where Meta Knight unseals him in order to challenge him to a fight. He also shows up out of nowhere in Return to Dream Land's True Arena, as the third-to-last boss.

Tropes associated with Galacta Knight:
  • Ambiguously Evil: It's never made quite clear that he's evil. All we know is that his strength was such that he was sealed away.
  • Badass: The only Kirby foe to have a rock song for his battle theme, and it shows.
  • Bonus Boss: Of Kirby's Return to Dream Land.
  • Cool Mask: It has a cross-shaped slit in the front, matching the design on his shield.
  • Evil Counterpart: Played With, since Galacta Knight has no known motivations or goals. Galacta Knight is another mysterious enemy cast in Meta Knight's image (handheld weapon, mask, wings), but his design very notably zigs where Meta Knight zags — Meta Knight is blue, Galacta is a darker shade of pink; Meta Knight has bat wings, Galacta's are angelic; Meta spends most of his time grounded, Galacta is reluctant to descend.
  • Flunky Boss: In Ultra, he can summon his own version of Meta-Knights.
  • Jousting Lance: Despite this, he gives the sword ability.
  • Light Is Not Good: There is no way of knowing if he is "bad", but the player never has a peaceful encounter with him.
  • Luckily My Shield Will Protect Me: Galacta Knight has a shield. Not that he ever uses it defensively.
  • Moveset Clone: Uses a lot of the same animations and moves as Meta Knight.
  • Real Men Wear Pink: His armor is white with pink accents, and he has a pink body as well.
  • Shield Bash: It can even shoot energy attacks similar to those of Galaxia.
  • Shock and Awe: in Return to Dream Land, he can summon columns of lightning.
  • Sealed Badass in a Can: Galacta Knight was sealed in a crystal for fear of his immense power. In his Return to Dreamland appearance, he appears from within some crystal structure.
  • Spell My Name with an "S": Galacta Knight in the English and Galactic Knight in Japanese. His introductory video in Kirby Super Star Ultra still calls him Galactic Knight, however.
  • Storm of Blades: Becomes a signature technique of his in Return to Dream Land, in the form of his lance leaving behind sword-shaped energy beams that he can fire off, sometimes in huge numbers.

Major Antagonists


First appearance: Kirby's Adventure

The Final Boss of Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land. A Nightmare that tried to enter Dream Land through the Fountain of Dreams to physically harm its citizens; to counteract this, King Dedede broke the Star Rod and gave the pieces to his friends. Kirby ends up releasing Nightmare after restoring the Star Rod and placing it back in the fountain, but then uses the Star Rod to defeat him once and for all.

Tropes associated with Nightmare:

    Dark Matter

First appearance: Kirby's Dream Land 2

Dark Matter is the villain of the "Dark Matter Trilogy" arc of the Kirby series, whose games are Kirby's Dream Land 2, Kirby's Dream Land 3, and Kirby 64: The Crystal Shards. Dark Matter is a black, malevolent cloud, usually depicted with a single red eye and a ring of orange spheres around the back.

Tropes associated with Dark Matter:

  • Ambiguous Situation: As applied to an entire entity; it's not entirely known what Dark Matter is. The name "Dark Matter" is applied to both the entire massive cloud and the various offshoots it spawns. There's also the question of how it relates to the being found in the cloud's innermost depths.
  • Arc Villain: For the "Dark Matter Trilogy".
  • Beat the Curse Out of Him: If he hasn't gotten the "Super Weapon" yet, this is Kirby's only way of freeing the possessed.
  • Big Bad: Dark Matter is the main antagonist of Dream Land 2, and wouldn't reappear as the final boss until Kirby Quest.
  • Bishounen Line: Inverted. Dark Matter's "Blade" form is the first and more humanoid form while its true form is the second, more monsterous one.
  • Cloning Blues: In Planet Robobot, Star Dream makes a clone of its swordsman form to fight Meta Knight.
  • Dark Is Evil: Dark Matter possesses people and covers planets for no adequately described reason, although the Japanese Kirby's Dream Land 2 guide suggests it is out of severe jealousy and crippling loneliness.
  • Demonic Possession: The perpetrator of the "Dark Matter Trilogy".
  • Eldritch Abomination: No idea where it came from, lots of unanswered questions about how it works, no idea why it does what it does, and Dark Matter does not resemble any familiar life forms too closely. Kirby 64 in particular seems to show Dark Matter as more of a thing rather than an individual creature, capable of splitting at least three miniature identical minions from itself, although most appearances consider it a more tangible character in its own right. Even a supercomputer on par with Galactic Nova was only able to partially analyze its data and the clone it creates (which pushed the computer to its limits mind you), is still flawed.
  • Eye Beams: Always shot diagonally.
  • Galactic Conqueror: After failing to conquer Planet Popstar, it eventually sets its sights on Ripple Star.
  • Generic Doomsday Villain: A rare example of Tropes Are Not Bad; Dark Matter's complete lack of known motivation for why it goes around attacking planets has inspired quite a bit of fanon.
  • Good Hurts Evil: They are defeated by the Love-Love Stick in Dream Land 3, which is made of the feelings of love and gratitude from all of Pop Star.
  • High-Altitude Battle: In Dream Land 2, outside of the atmosphere, and even though you do not seem to be falling very quickly, guess what happens if you take too long?
  • Homing Projectile: When Dedede is under its influence in Dream Land 3 and Kirby 64. Also, the purpose of the orange things on its back is to shoot them off at Kirby.
  • Implacable Man: One of the Dark Matter fragments chasing Ribbon slams through an asteroid without blinking.
  • Knight of Cerebus: Kirby games will ALWAYS become darker when these things show up.
  • No Name Given: It's humanoid swordsman form went unnamed for quite a while, leading to nicknames such as "Dark Matter Swordsman". According to the rest room in the Planet Robobot True Arena, it is named "Dark Matter Blade".
  • Oculothorax: Not so much in the first form it is fought in, however. Although if its clone is any indication, it can pull the Dedede trick.
  • Pulling Themselves Together: In Dream Land 2, it explodes after its first form is defeated, but then the pieces come back together.
  • Shock and Awe: It can shoot black lightning from its eye. Its "Blade" form also has blue electricity coursing around it in the Kirby Quest subgame
  • Sword Beam: Its Blade form in Dream Land 2 does this.
  • Tennis Boss: The orbs it uses as projectiles and the energy balls created by its sword can be hit back during its boss fight in Dreamland 2 and Planet Robobot
  • Red Eyes, Take Warning: Not so much its actual eye, but its visor turns red after losing about half its health in Planet Robobot.
  • That's No Moon!: In Kirby 64, 100% completion leads to Kirby flying out to a planet sized mass of Dark Matter.
  • The Night That Never Ends: Dark Matter can cover entire worlds like storm clouds, as it starts to do on Pop Star in Kirby's Dream Land 2 before its defeat. With no Kirby around, it successfully does so to planet Ripple Star, in Kirby 64.
  • Transformation of the Possessed: The effects of Dark Matter possession vary; Adeleine gains red eyes and a Slasher Smile; Dedede's eyes become slits, and in later games suffers outright Body Horror with an eye and a mouth emerging from his belly; most bizarrely, the Waddle Dee that Kirby befriends is turned into a Waddle Doo. None of the common enemies and bosses change at all, including Ado and the other waddle dees.
  • The Unfought: In Kirby 64: The Crystal Shards, although enemies related to it do show up as final bosses.
  • You Cannot Grasp the True Form: In Kirby: Planet Robobot, this is the given reason why Star Dream could only create a clone of its swordsman form. It's the only version of it that can be analyzed at all, and even then, Star Dream is said to have been pushed to its limits to manage that much. Yes, Dark Matter is such a bizarre and incomprehensible being that not even a sentient, reality warping, wish granting supercomputer can wrap its mind around this thing.


First appearance: Kirby's Dream Land 3 (0) / Kirby 64: The Crystal Shards (02)

A huge, white mass with a red eye implied to be capable of controlling even the forces of Dark Matter. Revived in Kirby 64 as 02 (pronounced "Zero Two"), with wings, a halo, and a freaky green tail.

Tropes associated with 0 and 02:
  • Absolute Xenophobe: It kills anything that isn't Dark Matter.
  • Archnemesis Dad: To Gooey, technically, not that Gooey seems to care.
  • Arch-Enemy: To Kirby, being the only final boss in the entire franchise he fights more than once.
  • Back from the Dead: Implied, but Word of God states that 0 and 02 have an unknown connection.
  • Beware My Stinger Tail: Played with, as 02 usually keeps its stinger retracted and will only involuntarily pull it out when stunned, after which Ribbon will fly Kirby in position to shoot it. All the same, it leaks deadly clouds that can damage them if not careful.
  • Big Bad: Hidden in Dreamland 3 and 64.
  • Bloody Murder: This comes out of left field, as there had not been anything like it before in Kirby, and beyond reappearances of 0, there has not been anything like it since.
  • Breaking the Fourth Wall: Not the physical character, but rather through 02's possession of the queen of Ripple Star in Kirby 64. In the bad ending, after the celebration went brief but swimmingly, the camera focuses on the queen of the fairies beside the waving Ribbon, who turns directly to the player with an evil smirk and the glare from her glasses instantly transforming into a snarky expression, serving as a quick reminder that all is not as it seems.
  • Breakout Villain: The only Final Boss besides Dedede to appear more than once.
  • Camera Abuse: Sometimes 0's shots splatter on the screen.
  • Demonic Possession: Of the Queen of Ripple Star, unknown to the protagonist.
  • Earn Your Happy Ending: Beating it is required to get the good ending in both games.
  • Eldritch Abomination: By association with Dark Matter.
  • The End... Or Is It?: In the bad endings of Dreamland 3 and 64.
  • Eye Scream: Inflicts it to itself when fighting Kirby.
  • Fallen Angel: Invoked with 02.
  • Gamebreaking Injury: In Kirby 64, you can aim directly at its wings. It does not damage its life bar, but it can stunt them. Damaging both wings will take away its ability to aim at you, so you can freely avoid most of its shots and go straight for its halo.
  • Giant Space Flea from Nowhere: Aside from its eye peering from the Hyper Zone in Kirby's Dream Land 3, there is not even the slightest hint of its existence until its actual battle. The same goes for Crystal Shards.
  • Go for the Eye: Subverted by 0, where attacking its eye will do no more damage than attacking anywhere else on his body. Played slightly more straight by 02, where you don't have to go for the eye but doing so will temporarily make it stop shooting and hang stationary so you can hit its halo and tail.
  • Greater Scope Villain: Of Kirby's Dream Land 2
  • Holy Halo: As 02.
  • Hive Queen: 0 and 02 are the cores of the Hyper Zone and Dark Star, respectively. Due to its appearance, it is also believed that Dark Matter itself is an instrument of its will.
  • Knight of Cerebus: Dark Matter was pretty bad, but this...
  • Lack of Empathy: Attacks completely innocent planets without a care in the world.
  • Light Is Not Good: It's white, and in Kirby 64: The Crystal Shards, it's got angelic wings and a halo. Despite this, it's still the controller of Dark Matter.
  • Man Behind the Man: Seems to be this to Dark Matter, although this was not officially confirmed until the 20th Anniversary Hoshi no Kirby Pupupu Taizen.
  • Mini Mook: 0 is able to spawn miniature Dark Matter clouds as an attack.
  • Mood Whiplash: Causes this in every game he appears in.
  • Names to Run Away from Really Fast: If My Hero Zero is any indication...
  • No Pronunciation Guide: The official pronunciation of the name of 02 is "Zero Two", although that hasn't stopped people from pronouncing it as "Zero-Squared", "Oh-Two", "Oh-Squared", and even Oxygen (which is O2).
  • Poisonous Person: Appears to be leaking some kind of poison from its tail in Kirby 64.
  • Put on a Bus: Apart from not having its own key chain in Kirby: Triple Deluxe, it's missing from the Boss Butch keychain as well, despite him clearly being in the original Kirby's Dream Land 3 image.
  • Red Eyes, Take Warning: Its eye is bloodshot, geddit?
  • The Sociopath: All it wants is the death of light and innocence, and it will do anything in its power to get what it wants. The only reason it is doing any of this is because it can't feel any positive emotions, only pain and hatred.
  • The Spook: Despite appearing as the final boss in two games, virtually nothing is known about 0 other than its status as the leader of Dark Matter. Its motives, backstory, and even its exact goals are all unclear.
  • Spread Shot: In Kirby 64.
  • Surprise Creepy: Dark Matter sort of was already, so 0 had to take it to another level.
  • Tears of Blood: Which it uses as a weapon.
  • True Final Boss: Of Dream Land 3 and Kirby 64.
  • Vile Villain, Saccharine Show: One of the more well known video game examples, formerly provided the page image, and is the Pantheon God of this trope. Whenever somebody tells you Kirby is "kiddy", show them a picture of this guy.
  • The Walrus Was Paul: 02 displays a beady-eyed blissfully-happy expression for merely a moment before you fight him.

Miracle Matter

First Appearance: Kirby 64: The Crystal Shards

A 20-sided die with a red eye on each side. Miracle Matter is a creature of Dark Matter appearing in Kirby 64: The Crystal Shards as the Final Boss, but second to 02.

Tropes associated with Miracle Matter:

    Dyna Blade

First appearance: Kirby Super Star

A huge bird responsible for stealing all of the crops in Dream Land. She was only doing it to feed her babies, though.

Tropes associated with Dyna Blade:


First appearance: Kirby Super Star

A friendly-looking Walking Head who wants Kirby to ask the wish-granting comet Nova to stop the sun and moon's fighting... except he's actually evil and is just using Kirby as a pawn in order to wish for control of Pop Star.

Tropes associated with Marx:
  • Back from the Dead: The Ultra-exclusive Marx Soul might be this.
  • Badass Adorable: His combat form is not really adorable. He's standard Dream Land cute before his transformation, however.
  • Big Bad: Of Milky Way Wishes in Kirby Super Star.
  • Bitch in Sheep's Clothing: He seems like an ordinary citizen of the country concerned that day and night have been thrown into chaos. He is actually the perpetrator.
  • Breath Weapon: He has a fairly impressive beaming grin. The recoil is so great it blows him off-screen.
  • The Cameo: A statue of him is one of Stone's forms in Kirby's Return to Dream Land. He also shows up in the Kirby Master cutscene, and the friend that Magolor says told him about Kirby (as well as the person on Halcandra whom Kirby has fought before) is widely speculated to be him.
  • The Chessmaster: The entire plot of Milky Way Wishes is entirely his Evil Plan.
  • Cute and Psycho: Marx's boss form is sort of cute with its big eyes and valentine symbols, but you can tell from his expression that something is wrong with him.
  • Dub Name Change: His katakana is closer transcribed as "Mark", although Japanese versions still romanize it as "Marx".
  • Fangs Are Evil: He gets them when he goes One-Winged Angel.
  • Faux Affably Evil: His helpfulness is an act.
  • From Nobody to Nightmare: There was nothing to distinguish him from anyone else on Planet Popstar prior to his wish to Nova.
  • Green Thumb: He has an attack where he flies out and drop seeds which quickly sprout thorny tendrils.
  • Half the Man He Used to Be: When defeated, Marx Soul falls into two pieces down the middle before exploding.
  • Hell Gate: His most powerful attack is one of these, revealed when he splits in half.
  • The Jester: Looks like one. A particularly dangerous one at that.
  • Knight of Cerebus: As Marx Soul.
  • Laughing Mad: In his boss fight, Marx is always laughing.
  • Magical Clown: He becomes one after gaining his wish from NOVA. He becomes even more powerful as Marx Soul.
  • Manipulative Bastard: Kirby, the Sun, and the Moon were all doing his bidding unwittingly.
  • One-Winged Angel: Presumably caused by Nova. How he knew to turn Marx into such a form is anyone's guess.
  • Purple Eyes: Not mismatched, as commonly depicted in fan art.
  • The Sociopath: Manipulated the sun and moon into fighting, stole Kirby's wish so he can cause all the mischief he wants, and abandoned Kirby to die in space, all with a big smile.
  • Super Spit: He can spit freeze bombs.
  • True Final Boss: Marx Soul is this in Ultra.
  • Walking Spoiler: His only non-spoiling details come from the intro to Milky Way Wishes.

    Dark Meta Knight

First appearance: Kirby & the Amazing Mirror

The Mirror World counterpart of Meta Knight and the initial antagonist of Kirby & the Amazing Mirror, he's the one that draws Kirby into the Mirror and splits him into four bodies, and also the one that shatters the Dimensional Mirror, forcing the Kirbies to go on a quest to re-assemble it. He seemingly serves Dark Mind. Seemingly survives his master's destruction, and returns seeking revenge in Triple Deluxe's extra mode.

Tropes associated with Dark Meta Knight:
  • Big Bad: At first, seemingly. Notably, he might have taken up the role for real in Triple Deluxe, as it has been confirmed that the Dimension Mirror is what corrupted Sectonia.
  • Combat Pragmatist: One of the biggest tells that it's not the real Meta Knight is that both times you fight him, he ambushes without any prior warning and refuses to give you a sword to even the odds.
  • The Dragon: To Dark Mind.
  • Dragon Ascendant: After Dark Mind is gone, he takes control of the Dimension Mirror.
  • Evil Twin: To the real Meta Knight, obviously.
  • Final Boss: Is the first part of the final battle. He's also the third and final boss of the extra mode of Triple Deluxe, Dededetour!.
  • Good Scars, Evil Scars: Evil, obviously; it's not so much a bodily scar as it is a scar across his mask, around his left eye (Whether it continues down to his face is unknown). Not visible on his game sprite, but is present in his official artwork and finally seen in-game in Triple Deluxe.
  • Greater Scope Villain: Of Triple Deluxe, possibly. After Dark Mind's defeat, he seems to be the being in control of the Dimension Mirror, now. His intense hatred and desire for revenge are likely to be the cause of the mirror's corrupting influence on Queen Sectonia, which would make him responsible for her insanity.
  • Literally Shattered Lives: After Dark Meta Knight is defeated again, he breaks apart into pieces like a mirror. After Dark Meta Knight Revenge's defeat in Triple Deluxe, King Dedede smashes the Dimension Mirror to pieces with him in it; his fate is unknown.
  • My Name Is ???: In the first battle with him, he's disguised (read: palette swapped) as the real Meta Knight, and is identified as "???"
  • Ronin: Dark Mind is dead, but Dark Meta Knight lives on.
  • Took a Level in Badass: As of Triple Deluxe, he seems to have picked up some of his former master's proficiency with mirrors, using them for doppelganger attacks and to create massive swords from the ground.

    Dark Mind

The Big Bad and Final Boss of Kirby & the Amazing Mirror; was trying to conquer the Mirror World until Kirby defeated it.

First appearance: Kirby & the Amazing Mirror

Tropes associated with Dark Mind:
  • Big Bad: of Amazing Mirror.
  • Clipped Wing Angel: The last part of the battle has its mind shrunken to a smaller size, clearly unstable, and is very easy to beat. Appropriately enough, the cutscene before you fight it indicates that it's trying to run away.
  • Creative Closing Credits: Once you deal enough damage to the aforementioned Clipped Wing Angel, the credits start rolling. Meanwhile, you can continue to beat on the boss (without any health bars, for you or him), and the game will count the number of hits you land!
  • Didn't Need Those Anyway: You destroy everything but the eye, which is Dark Mind's core. The eye then lights itself on fire and triples in size for the next phase of the final boss fight.
  • Expy
    • Shows a clear resemblance to both Dark Matter and Nightmare.
    • Its final form looks like a flaming version of 0, and/or immediately brings to mind the Eye of Sauron.
  • Eye Beams: After its eye grows.
  • Faceless Eye: His second form.
  • Final Boss: A tenacious six phase one, though the boss rush cuts it down to its three distinct phases, rather than the four first near identical four.
  • Generic Doomsday Villain: Like most Kirby villains, he took over the Mirror World and wants to take over Pop Star, and that's all we know about him.
  • Go for the Eye: Especially since that ends up being all that is left. You can attack his mirrors, too, but that is likely to get you hurt and will not result in as much damage or as much attack interruption. It's also best to attack when the pupil is open to attack the core.
  • Improbable Weapon User: Mirrors; though he is not the first in this series, Sirmirror never did so to this degree.
  • The Man Behind the Man: To Dark Meta Knight.
  • Not Quite Dead: This boss takes 6 phases to defeat, and once you beat 5 of them, the final one is during the credit roll.
  • Reflecting Laser: Invokes this by bouncing its eye beams off of its mirrors.
  • Sequential Boss: It's fought 4 times in its standard form, then twice as its mind. To date, this is the boss with the highest number of times you're supposed to fight it in the series, though the battles against the standard form are relatively short in length and have little variance beyond the arena.
  • Teleport Spam
    • Before he degenerates into a giant eyeball.
    • It still teleports around quite a bit in the giant eyeball form, but it doesn't ever go into a "teleport once per second" pattern like the previous form did.


First appearance: Kirby: Canvas Curse

The Big Bad and Final Boss of Kirby: Canvas Curse, she's a Wicked Witch who wanted a land of paint and carried out her wish by turning Dream Land into a painting. Her true form is that of an unknown painting that she was created from.

Tropes associated with Drawcia:
  • Art Initiates Life:
    • She creates clones of Paint Roller, Kracko, and King Dedede to serve her as part of boss mini-games at the end of the seven levels before her.
    • Her main mode of attack in her first boss form is through drawing paintings of enemies that you're forced to defeat.
  • Battle Boomerang: Drawcia Soul opens up to shoot out several boomerangs of paint which then return inside her.
  • Big Bad: Of Canvas Curse.
  • Deflector Shields: As a sorceress.
  • Eldritch Abomination: Subverted; she's said to be a painting that came to life, which is not too strange in this setting. The fact that it isn't may actually be worse.
  • Even Evil Has Loved Ones: Surprisingly. Kirby: Triple Deluxe has a boss named Paintra, whose pause screen description implies her to be Drawcia's sister. (The Japanese version outright says that Paintra is Drawcia's sister. The English version implies that Paintra is trying to avenge Drawcia's defeat.)
  • Evil Laugh: Frequently in cutscenes. She also does it during the battle against her sorceress form.
  • Flunky Boss: In addition to the ones she paints to life, Drawcia can also spawn Para Sorceresses (which freeze Kirby on contact). Drawcia Soul can spawn Para Matters, which will also try to freeze Kirby on contract, catch him in a fiery explosion, or sweep the screen with lasers.
  • Generic Doomsday Villain: Again, she wants to take over Pop Star, but doesn't have much character beyond that.
  • Hoist by His Own Petard: She conjures up paintbrushes for most of her magic; said paintbrushes usually disappear once she is done with her spell. However, one of those brushes did not disappear and instead flew to the player so it could help direct Kirby against Drawcia.
  • Knight of Cerebus: Even the level building up to the fight with her is insanely creepy and dark.
  • Ominous Pipe Organ: The first phase of her fight has this.
  • One to Million to One: Drawcia Soul's "rain of paint".
  • One-Winged Angel: After her initial defeat, she transforms into her soul, which is a giant multi-eyed screeching ball of paint.
  • Reality Warper: Much more powerful than Ado/Adeleine or Paint Roller from previous games. Not only does she start by turning Dream Land into a painting, but the game's penultimate level implies her influence is starting to spread past the region, even beyond the planet of Pop Star, as it takes place in outer space.
  • Spikes of Doom: Will cause them to sprout from the ground after painting a single spike.
  • Tactical Suicide Boss: If she had just stuck to simple collision damage instead of paint magic and such your brush could interrupt, undo, or otherwise ruin, she would have been unbeatable. This is less true of Drawcia Soul, but by then it's too late.
  • Teleport Spam: Drawcia Soul will attempt this, though you can stop it cold with the brush.
  • Wicked Witch
    • Officially, Drawcia is an evil sorceress in her initial form, but her design and mannerisms seem more in line with this trope. Her high-pitched cackle is more than enough to creep you out.
    • The game usually refers to Drawcia as a witch, except when you're fighting her.

    The Squeaks
From left to right: Storo, Daroach, Doc, and Spinni. Behind them are the Squeakers.

First appearance: Kirby: Squeak Squad

A group of mouse bandits traveling the universe in search of treasure, the Squeaks are the Big Bads and titular characters of Kirby: Squeak Squad. Daroach is the leader, Spinni is the speed, Storo is the muscle, Doc is the brains, and the Squeakers are the Team Pets.

Tropes associated with the Squeaks:

    Dark Nebula

First appearance: Kirby: Squeak Squad

The Greater Scope Villain and Final Boss of Kirby: Squeak Squad. It was sealed away in a chest until the Squeaks opened it and were possessed by it. Meta Knight knew the secret of the chest and therefore fought Kirby to prevent it from being released.

Tropes associated with Dark Nebula:
  • Dark Is Evil: At first as Dark Daroach and then just as itself.
  • Dub Name Change: Named "Dark 0" in Japan. Presumably the name change was to avoid confusion with the existing 0. This is thought to be a rogue being of Dark Matter, not the original 0.
  • Demonic Possession: It did this to Daroach and the Squeaks until Kirby freed them.
  • Final Boss: Though not as hard as the one right before it. Well, technically, that boss IS him.
    • That's as long as you fight it with the Triple Star. Without it is a different story.
  • Fire, Ice, Lightning: Its three main attacks besides simply ramming Kirby are a giant exploding fireball, a stream of ice, and a square of green electricity.
  • Generic Doomsday Villain: We have no idea what any of its motives are; it's only seen in one late-game cutscene and then the final battle.
  • Giant Space Flea from Nowhere: Its appearance isn't hinted on until late into the game.
  • Greater Scope Villain: Of Squeak Squad.
  • Hijacked by Ganon: Of a sort. The 20th Anniversary Encyclopedia lists it among Dark Matter's relatives.
  • Knight of Cerebus: His appearance turned what was a fun game about trying to find a cake to something much more intense.
  • Oculothorax: Which makes as much sense as anything, considering its origin.
  • Sealed Evil in a Can: That got mixed up with several others.


First appearance: Kirby's Epic Yarn

The Big Bad of Kirby's Epic Yarn, Yin-Yarn appears in Dream Land one day out of nowhere and begins turning people into yarn before tossing Kirby into Patch Land and attempting to take over the world. Yin-Yarn is seemingly the two sewing needles he uses as wands, and the magician he appears as is just an easily-replaced fake body.

Tropes associated with Yin-Yarn:
  • Affably Evil: Despite going through a very ambitious plan to take over a kingdom by kidnapping and mind-controlling its de facto leaders and succeeding in doing so with virtually no effort, Yin-Yarn has no idea what to do with the kingdom once he has it and seems to have no real motive.
  • And Then What?: Pulls this on himself at one point in the game. He really doesn't have a plan for what to do after conquering Dream Land, but he says he'll think of something.
  • Art Initiates Life: Crocheting things to life.
  • Big Bad Duumvirate: "Yin-Yarn" is actually the two knitting needles.
  • Brainwashed and Crazy: Performs this by turning people into yarn.
  • Cloud Cuckoolander: It's revealed at the end of the game that he had no idea what to do with Dream Land when he took it over.
  • Evil Overlooker: He does this in the box art for the game.
  • Macross Missile Massacre: One of his attacks in mecha form.
  • Martial Arts and Crafts: Kung-fu wizard weaver.
  • One-Winged Angel: After his first defeat, the knitting needles rebuild him as a Humongous Mecha tank.


The Big Bad of Kirby Mass Attack. He's the leader of the Skull Gang and he split Kirby into ten smaller versions of himself in the beginning, setting off the story for the game.

First appearance: Kirby Mass Attack

Tropes associated with Necrodeus:
  • Big Bad: Of Mass Attack. His main target is just Kirby, though. See Dark Is Evil for why.
  • Curb-Stomp Battle: Delivers this to Kirby while he's still sleeping by zapping him and splitting him into 10 completely defenseless Kirbys and then proceeding to murder almost every Kirby except one that follows his heart.
  • Dangerously Genre Savvy: Can possibly be seen as the smartest villain in the series. Upon arriving at the outset of the game, he knows how much of a threat Kirby is and immediately attacks Kirby. He would have killed him right then and there had one stray Kirby not followed his heart. When he realizes that Kirby is still alive, he has his Skull Gang patrol the areas in search of him, the gang capturing nine of the ten Kirbys every time they enter a new area. And when the Kirbys finally reach his hideout and find his staff, the only thing that can turn them back to normal? He swallows his staff to keep it out of their hands.
  • Dark Is Evil: He despises beings of light such as Kirby, and will not hesitate to kill them dead the instant an opportunity to do so presents itself.
  • Dem Bones: Leads a Skull Gang of similar bony creatures. He seems to have no skin or anything similar, unless that seeming aura surrounding the bones is in fact something more sinewy or that nose is cartilage/flesh.


First appearance: Kirby: Triple Deluxe
Voiced By: Hirokazu Ando

An arachnoid mage who kidnaps King Dedede as part of his master's to take over all of Pop Star.

Tropes associated with Taranza:

    Queen Sectonia

First appearance: Kirby: Triple Deluxe
Voiced By: Makiko Ohmoto

A giant wasp who is the ruler of Floralia and the Queen of the Sectras. She is the mastermind behind Taranza.

Tropes associated with Queen Sectonia:
  • A God Am I: In the Japanese version, she declares herself the Goddess of Pop Star upon her appearance. The English version has her declaring herself the ruler of the heavens.
  • Amazing Technicolor Population: Sectonia Soul has blue skin.
  • Attack Drones: When fused with the Dreamstalk, she can spawn flowers on any vine that allow her to see in any area. The flowers can also float in midair, fire lasers, and turn into swords or buzzsaws to attack others from a distance. She can also use them to form barriers.
  • Back from the Dead: Sectonia Soul.
  • Badass Boast: Loves giving these out.
    Sectonia: Now then, hero of the lower world. You would risk your life for this land? You would stand against me, the ruler of the heavens? Very well... You will bow before the great Queen Sectonia! My beauty rivals the divine... and my power will crush all that you hold dear!
    Sectonia: Bah...Aha... I...see. I expected as much from the hero chosen by the Dreamstalk. But I wonder... How will you handle this? You see, true control. The Dreamstalk has guided you thus far. But its bloom will be your doom! Floralia, Dream Land, and this entire planet! You should all feel honored. You will serve as my sustenance... for eternity!
  • Bad Boss: It's pretty much her Establishing Character Moment when she tries to off Taranza for failing her. It even extends into her boss fight. She'll summon Sectra enemies to assist her during the fight, and if they are still on the field when she attacks, then she'll uncaringly attack them as well.
  • Baleful Polymorph: Currently stuck in the form of a giant flower as revealed in Planet Robobot.
  • Battle Boomerang: One of Sectonia Soul's attacks.
  • Beauty Is Bad: She is as evil as she is beautiful, and being driven mad by the Dimension Mirror has made her obsessed with beauty.
  • Big Bad: Of Triple Deluxe.
  • Big Creepy-Crawlies: A giant bee.
  • Call Back: Many of Sectonia Soul's attacks are taken directly from Drawcia Soul.
    • Some are taken from Marx too,.
  • Cloning Blues: In Planet Robobot, Star Dream tests Meta-Knight with a copy of her.
  • Deadly Disc: Fires golden discs during the boss fight.
  • Determinator: Oh, hell yes. If we place the True Arena after the main game, she was defeated by Kirby, went One-Winged Angel by fusing with the Dreamstalk, was beaten again in a long battle that ended with a giant laser to the face, survived that long enough to get 4 Miracle Fruits, went against Kirby a third time, and when that failed, she ripped her own head off of the Dreamstalk, just so she could fight Kirby one last time. Damn.
  • Demonic Possession: Is said to have fed off of countless hosts and forgotten her true body.
  • Dual Wielding: Wields two Magic Staffs and two Royal Rapiers.
  • Eldritch Abomination: Although this tends to occur in Kirby fashion, this version isn't quite so visually horrifying as its connotations are. Sectonia, after being defeated, merges with the Dreamstalk, which she also sends into overgrowth and begins visibly choking the life out of Planet Popstar. Not only that, she's content to consume her own kingdom as well, almost immediately burying her castle in a tangle of vines. Beyond that, she can spawn eyes from any flower on any vine to personally see in that area.
  • Evil Former Friend: To Taranza.
  • Evil Overlord: Not always. She was once a kind ruler until her obsession with beauty corrupted her. Specifically her frequent gazing into the Dimension Mirror, which corrupted and twisted her. Her rule eventually got so bad that the Floralians planted the Dreamstalk in hopes of summoning Kirby to help defeat her.
  • Face–Heel Turn: She used to be a kind queen, especially around Taranza, but then she became obsessed with beauty due to the Dimension Mirror's influence, which led to her newfound cruelty towards the Floralians.
  • Flunky Boss: She sometimes summons antlike Sectras called Antrs in her fights. These Sectras grant either Fire, Ice, or Spark depending on the color of the enemy (red, blue, and green respectively).
  • Frickin' Laser Beams: In her One-Winged Angel forms.
  • Fusion Dance: With the Dreamstalk.
  • Gemstone Assault: Summons a large diamond when down to half health. Though it only serves as another arena.
  • Generic Doomsday Villain: Downplayed in that she's given a backstory (see Face–Heel Turn), but her motives for conquering Pop Star are never revealed.
  • Giggling Villain: Frequently lets out a Noblewoman's Laugh during the boss fight. Soul of Sectonia upgrades this into Marx-like laughter.
  • God Save Us from the Queen!: She used to be a kind ruler, especially towards Taranza. But the Dimension Mirror corrupted her mind and turned her into the tyrant she is now.
  • Green Thumb: Upon combining with the Dreamstalk. The limitlessness of this kind of power is played straight, with her threatening to choke out and devour all of Planet Popstar.
  • Hoist By Her Own Petard: Sectonia, if you didn't try to kill Taranza, maybe he wouldn't have betrayed you.
  • The Hyena: She seems to find her first battle with Kirby to be quite hilarious.
  • Impossible Hourglass Figure: Though as a wasp, this makes sense.
  • Insect Queen: She seems to be the queen of the Sectra enemies in the Royal Road world. Or more speficially, all of Floralia.
  • Just Eat Him: One attempted on the planet's entirety, at that; she merges with the Dreamstalk and declares her intent to feast on the planet and its populace for the rest of her potentially-endless life.
  • Knight of Cerebus: In true Kirby villain fashion, the game takes a darker turn when she takes center stage.
  • Lady of War: A Magic Knight version of one. And, uh... a bee.
  • Light Is Not Good: In a surprisingly stark contrast to previous Kirby villains, whose appearances and forms are themed after evil and chaos, Queen Sectonia is themed after bees and flowers, which signify birth and rejuvenation, especially in her final forms, and she is impressively more elegant than prior final bosses. Unfortunately, for someone with such a motif, Sectonia is definitely not one of the good guys.
  • Macross Missile Massacre: In her One-Winged Angel form.
  • Made of Iron: For one example, she took a deflected Wave Motion Gun to the face and still remained alive long enough to eat four Miracle Fruits to come Back from the Dead.
  • Mix-and-Match Critters: Planet Robobot says her DNA contains traces of species spanning a thousand years. The writers previously stated that she uses magic to possess new hosts, and the wasp-like body was only her most recent body, but seeing as how she combines the wasp-like body with the Dreamstalk, it seems the wasp body is actually already a combination of creatures Sectonia has taken the body of.
  • Ominous Pipe Organ: Played during some notes of the music played in the cutscene before fighting her when she makes her appearance, and the battle theme played in her first phase (which also contains heavy metal in it).
  • One to Million to One: Sectonia Soul's rain of nectar attack, much like Marx and Drawcia's souls before her.
  • One-Winged Angel: She combines with the Dreamstalk upon being defeated by Kirby in her normal form.
  • Planimal: After combining with the Dreamstalk.
  • Floating Limbs: Much like Taranza, she has these, though only two.
  • Really 700 Years Old: Planet Robobot suggests that she's about 1,000 years old.
  • Royal Rapier: She can convert her staves into rapiers to stab with.
  • Royals Who Actually Do Something: She's got no problems getting her hands dirty if the situation calls for it.
  • Sanity Slippage: Sectonia Soul's pause-screen descpritions imply this. Stating that Kirby's defeat and her hunger for power has left her insane, the only thing she can cling to is her vanity.
  • Staff of Authority: She holds one in each hand.
  • Teleport Spam: Does this during the boss fight.
  • The Man Behind the Man: Or woman, in this case.
  • This Was Her True Form: When Meta Knight defeats her clone in Planet Robobot, she briefly turns into a Taranza-like form before dissipating.
  • Tragic Villain: A formerly kindhearted ruler who was slowly corrupted into a monstrous tyrant by the Dimension Mirror.
  • Vain Sorceress: She wields two magical staves, a lot of magic, and she is completely obsessed with her own beauty. According to Word of God, she used to look like her insectoid underlings (more specifically like Taranza, based on her clone in Planet Robobot), but she used magic to change her appearance to something much more beautiful.
  • Villainous Breakdown: The entirety of the second battle with her is basically one long Villainous Breakdown. For the majority of the fight, she remains as calm and elegant as usual, but after being beaten back the first time, she attempts to squeeze the life out of Kirby in a rage. Then Dedede and Taranza pull their Big Damn Heroes moment and give Kirby the Hypernova ability, at which point she pretty much snaps and tosses every attack she can throw at Kirby as the pink puffball tears through her defenses and eventually defeats her.
  • Villainous Valor: Sure, she's a villain, but one can't help but admire her determination. First, she faces off against Kirby herself, and though beaten, she stays alive long enough to fuse with the Dreamstalk. And when her One-Winged Angel form is beaten, she remains alive long enough to eat four Miracle Fruits to revive herself just so she could fight Kirby again. This girl's got guts.
    • Not tho mention that despite being beaten again, she detaches from the dying Dreamstalk to keep on fighting. And by "detaching", we mean ripping off her own head.
  • Walking Spoiler: Especially about Soul of Sectonia.
  • Wave Motion Gun: In her One-Winged Angel form. It's what ultimately does her in.
  • We Have Reserves: She can kill any Antr that she's just summoned through the use of her attacks, plus she can summon as many more as she wants just so she can wipe them out again if she feels like it.
  • Who Needs Their Whole Body?: After being beaten the first time, Sectonia Soul rips herself off the Dreamstalk, leaving her with nothing more than her head and wings.


First Appearance: Kirby and the Rainbow Curse

A sorceress/artist character who was formerly Elline's best friend, now she has sucked all color and life out of Dream Land. She can create various clay constructs to fight for her in battle.

Tropes associated with Claycia:
  • Dark Action Girl: Very much so, until she's released from Dark Crafter.
  • Evil Former Friend: Pretty much so, because she was in possession of Dark Crafter, hence why she betrayed Elline in the first place.
  • Excuse Me While I Multitask: She will sometimes literally excuse herself from battle during her fight, reading a book in the background while clay construct cannons fire away at you.
  • Eyes Do Not Belong There: The two huge hands on her scarf have eyes in the palms, though it's tough to notice.
  • Floating Limbs: Her hands don't appear to be attached to her body.
  • Purple Is Powerful: Most of her wardrobe is various shades of purple.
  • Wicked Witch: In a similar vein to the other art-based witches, Drawcia and Paintra... Though, not as wicked as one is led to believe... she's under Dark Crafter's influence, after all.
    • She looks more like a sculptress as opposed to a witch, averting this Trope entirely.
  • Villain Teleportation: Surprisingly, she doesn't utilize Teleportation Spam like other Kirby bosses, she mainly does it to start her background attacks.
  • You Gotta Have Blue Hair: Has light blue hair.

    Dark Crafter

First Appearance: Kirby and the Rainbow Curse

A huge, bulgy, mound of Technicolor clay that possessed Claycia to steal color and life from everything. It's hard to tell if this is another Dark Matter spawn or something else entirely, but it is certainly very destructive.

Tropes associated with Dark Crafter:


First Appearance: Kirby: Planet Robobot

The secretary to the President of the Haltmann Works Company, Susie oversees the occupation and mechanization of Pop Star. She is actually the president's daughter having gotten into a an accident with the Mother Computer. Years later she joined the company to take control of Star Dream and use it for her own ends.

  • Affably Evil: Even before she joins forces with him to stop Star Dream, she's really polite to Kirby.
  • Ambiguous Situation: her 2.0 fight's bio states that she "went missing". It's not quite clear if she went missing in the literal or the figurative sense
  • Badass Bookworm: She utilizes clones and machines to stop Kirby. Also, unlike Taranza, she actually battles Kirby in their first encounter in Overload Ocean, no less.
  • Cute Machines: She's a cute female robot.
  • Cyborg: Possibly. Being Haltmann's daughter, she was definitely organic before her apparent death. However, it's still unexplained if she still has organic parts or is a full-blown robot reconstruction of the original Susie.
  • The Dragon: She is the president's secretary and the most recurring nuisance Kirby has to deal with.
  • Enemy Mine: When Star Dream decides to eradicate all life-forms, she decides to give Kirby a Robobot Armor to deal with it. Unlike Taranza, she averts doing a true Heel–Face Turn, so she's still firmly evil by the end.
  • Even Evil Has Standards: Susie merely intended to steal Star Dream for profit. In no way did she intend for it to gain sentience and decide to destroy all organic life. Once she realizes her mistake, she decides to help Kirby destroy it.
  • Expy: Of Taranza. Both meddle around with Kirby throughout the game and sends a brainwashed version of one of the captured characters. Taranza controls King Dedede while Susie controls Meta Knight. They're even called a disappointment by their respective leaders. However, Susie is different that she betrays her boss instead of the other way around. Tries to, anyway.
  • Fembot: Despite being a robot, she has clear female features such as a hair clip and a curved body.
  • Foil: To Taranza of the previous 3DS Kirby game. Both characters are the Affably Evil servants of their more powerful, more ruthless superiors who constantly harass Kirby throughout the game, even using brainwashed versions of Kirby's allies. There are a few differences between them, however. Taranza is the male servant of a female Big Bad while Susie is the female servant of a male Big Bad. Taranza is an organic being that specializes in magic while Susie is a Robot Girl who uses machinery. Also, Taranza never confronts Kirby directly while Susie faces off against Kirby in their first encounter. Lastly, while Taranza pulls a genuine Heel–Face Turn and helps Kirby defeat Sectonia, Susie only helps Kirby stop Star Dream for her own reasons and still remains a villainous character.
  • Floating Limbs: What did you expect from an Expy of Taranza?
  • Given Name Reveal: Her full name (Susanna Patraya Haltmann) is only given during her 2.0/re: boss fight Just like her father.
  • Mini-Mecha: She battles Kirby with her own robot suit.
  • Luke, I Am Your Father: Haltmann's missing daughter? It's Susie.
  • My God, What Have I Done??: Summons a Robobot armor to help Kirby after her betrayal allows Star Dream to absorb Haltmann and attempt to eradicate all life.
  • No Mouth: And yet she can still speak just fine.
  • Only in It for the Money: Susie's reasoning for attempting to steal Star Dream: Many a company would pay through the nose for a wish-granting supercomputer.
  • The Starscream: She betrays Haltmann to take control of Star Dream, although Star Dream has other plans.

    President Haltmann 

First Appearance: Kirby: Planet Robobot

The President of the Haltmann Works Company, He intends to mechanize Planet Pop Star while strip-mining it of its resources and Star Power. He was once a more reasonable and friendly man who was passionate about his work, but the loss of his daughter made him colder and more driven. In spite of all he's gained, he still does not have what he truly wants.

  • Awesome McCool Name: With a Meaningful Name like Max Profitt, this guy was pretty much destined to be a highly successful businessman.
  • Bling-Bling-BANG!: His executive suit/Robobot armor is said to be made of solid gold in his 2.0 description.
  • Cool Chair: He's always seen flying around in his rocket chair.
  • Cool Shades: His head antennae creates a pair of shades right before Kirby fights him.
  • Corrupt Corporate Executive: Mechanizes and harvests Pop Star regardless of what the populace thinks. Although, the 'corrupt' part isn't exactly true.
  • Cybernetics Eat Your Soul: Haltmann is absorbed by Star Dream with only a sliver of his soul left to show for it. Even worse, by the time Kirby fights Star Dream Soul OS' final form, he's been deleted from it entirely.
  • Deader Than Dead: Is fused with his supercomputer and has his soul wiped from it for good measure.
  • Distaff Counterpart: To Susie, a trait best shown in their boss fights, where they both fight with a mecha suit and use similar attacks.
  • Evil Laugh: Most of his attacks are preceded by a loud, hearty laugh.
  • Fat Bastard: He's chubby, cold-hearted, and has been mechanizing Pop Star for his own gain. However, he only became this when he lost his daughter.
  • Fiction 500: He has a solid gold executive suit, gold plated robots and uses money to obscure the screen during his boss fight. His boss battle theme is even titled "Money Machine".
  • Floating Limbs: Runs in the family, apparently.
  • Improbable Weapon User: Two of his attacks during his boss fight have him firing statues of Susie and throwing money at you (dollar bills with his face on them). The latter doesn't hurt you, but obscures your vision.
  • Mini-Mecha: His executive suit doubles as a Robobot Armor.
  • Perpetual Frowner: In contrast with Susie being able to emote more with her eyes, he seems to always have Angry Eyebrows, even when he's applauding Susie's song number in the Exclusive Performance Video.
  • The Reveal: The Meta-Knightmare Returns bios reveal that Haltmann is the way he is because he lost his daughter in an accident. It is implied that he either used or intended to use Star Dream to bring her back. It is not clear if he realizes that Susie is his daughter.
  • Small Name, Big Ego: As if the amount of pictures there are of him in Access Ark weren't enough, in the Exclusive Performance Video, as Susie sings praises of him, he just sways his head in rhythm of the beat with a look that practically says "Yeah, you know it".
  • Villain Song: The Noble Haltmann, the anthem of his company and the main theme of the game.
  • Walking Spoiler: Not as bad as Sectonia since he's mentioned beforehand, but many things about him including his backstory, his motives, and his appearance are kept secret until the end of the game and the post game.

    Star Dream 

First Appearance: Kirby: Planet Robobot

The Haltmann Works Company's mother computer. After Kirby defeats President Haltmann, it gains sentience and vows to destroy all organic life in the universe.

  • A.I. Is a Crapshoot: Started out as the HWC's mother computer overseeing the Access Ark's mechanical corruption, it assimilates President Haltmann and decides to destroy all life in the universe.
  • Combining Mecha: After it gets defeated by the Halberd Mode Armor in its base form, it combines with the HWC's ship, the Access Ark to one-up Kirby.
  • Omnicidal Maniac: Decides to eradicate all organic life in the universe to ensure the company's prosperity.
  • One-Hit Kill: The Nova form counts down from 5 with each attack it launches; on 0, it launches unavoidable "FATAL ERROR" signs until the Robobot Halberd is destroyed.
  • The Reveal: Star Dream is actually the A.I. to a clockwork star (ala Galactic Nova) and the Access Ark is it's body.
  • Swallowed Whole: Inhales Kirby inside it via a vortex, during the True Arena boss rush.
  • Taught by Experience: Its NOVA Form shoots down the Halberd in the first battle, letting Kirby use a Drill attack to destroy it. Star Dream Soul OS however, remembers that, and instead of going for that approach, just eats Kirby, setting the stage up for the true final battle.
  • Walking Spoiler: It's barely mentioned prior to Haltmann revealing it and its true body may be one of the biggest twists in the Kirby series.
  • Wide Eyes and Shrunken Irises: Its Nova form does this before finally exploding when Kirby drills through it.

Supporting Characters

    Galactic Nova

First appearance: Kirby Super Star

The wish-granting comet in Milky Way Wishes. Kirby sought it out to help stop the sun and moon fighting each other before Marx interferes and sends it in a Colony Drop, but Kirby managed to stop it. In Meta Knightmare Ultra, Meta Knight sought it out to give himself a Worthy Opponent.

Tropes associated with Nova:

    The Meta-Knights 
The Meta-Knights are a group of warriors led by Meta Knight, They are incredibly loyal to their master and would do anything to help him in his endeavours. Originally, the name referred to a small group of footsoldiers Meta Knight led, Axe Knight, Mace Knight, Javelin Knight, and Trident Knight. However, since Kirby Super Star and its remake, this has expanded to include... Captain Vul, an albatross, a Waddle Dee wearing a sailor's hat (nicknamed Sailor Dee) and finally a Blade Knight and Sword Knight. Captain Vul, Sailor Dee, alongside Axe Knight and Mace Knight make up the Halberd crew.

Tropes related to the Meta-Knights:
  • Undying Loyalty: The Knights (except Vul) chose to stay behind even after the Halberd was about to crash into the Orange Ocean in order to finish off Kirby with their master.
  • Ambiguous Species: Mace Knight, Axe Knight, Trident Knight, Blade Knight, and Sword Knight are this (considering the fact they wear armour, or in Axe Knight's case a mask, unless of course that's not a mask. There are plenty of sword knights that are not part of the group, though.
  • Unexplained Recovery: During their boss battles, you can inhale them, torch them, blow them to smithereens, and they'll be back again to have another try at you.
  • The Unfought: Captain Vul and Sailor Dee are never fought at all in either their début appearance in Kirby Super Star or its remake.
  • Exactly What It Says on the Tin: They're basically all named after what they do or their weapon of choice.
  • Flying Saucer: Javelin Knight

Captain Vul

A short-tempered bird-like creature who serves as the captain of the Halberd and oversees the crew.

Tropes associated with Captain Vul:
  • Evil Laugh: When he expects Kirby to fail in his campaign against the Halberd.
  • Talk Like a Pirate: Downplayed, but he'll throw around terms like lubber and scallywag in the remake.
  • The Dragon: To Meta Knight.
  • Miles Gloriosus: Captain Vul is the most dedicated of Meta Knight's men to killing Kirby, even sacrificing the ship's well-being when he releases Heavy Lobster. However, he never goes after Kirby himself, and when the ship begins crashing, he's the first one to escape.
  • No Name Given: Originally, but got one in the remake which stuck around.
  • Screw This, I'm Outta Here!: As soon as Meta Knight gave the order to evacuate ship, Vul immediately left.
  • Villainous Breakdown: Over the course of the Revenge of Meta Knight sub-game, going as far as to damage his own ship with his rebuilt Heavy Lobster just to take down Kirby.

Axe Knight & Mace Knight

These two appear as part of the four original warriors of the Meta-Knights, and were originally depicted in various media as being Meta Knight's sidekicks. They make up half of the Halberd crew. Axe Knight wields a axe and wears a skull mask, and Mace Knight wears violet armour and wields a flail.

Tropes associated with Axe and Mace Knight:
  • Ironic Fear: In the original Kirby Super Star, Axe Knight mentioned he was afraid of heights even though he works in an airship.
  • Demoted to Extra: The duo had dialog as Meta Knight's sidekicks... now they're just two of the Meta-Knights.

Sailor Waddle Dee

A Waddle Dee wearing a sailor's cap. He's part of of the Halberd crew and is constantly nervous and neurotic, though he's also loyal to his captain.

Tropes associated with Sailor Dee: