Characters: Kirby

Tropes relating to Kirby and his friends and foes. For anime-only characters and tropes only present to a character in Kirby: Right Back at Ya!, go here. Kirby's Return to Dream Land also has its own character page.

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     Main Protagonist 


First appearance: Kirby's Dream Land (Game Boy 1992)
Voiced by: Makiko Ohmoto

Kirby is a young, pink Waddling Head alien who likes to eat a lot. His cheerful nature hides surprising strength. With a stretchy mouth and vacuum breath he is able to eat foes even larger than himself and he can copy the powers of the things he has eaten.

Tropes associated with Kirby:
  • Ambiguous Gender: Intended to be the case since Kirby and most characters of the series are not referred to with gender-specific pronouns in the Japanese versions. To English-speaking audiences, this was almost immediately tossed out the window when the localization team described Kirby as a "little boy" in the first game's instruction manual and apparently decided that calling him an "it" all the time would be tiresome. Masahiro Sakurai himself entertained the notion of Kirby (and Pre-Generation II Pikachu, for that matter) being female on the original Super Smash Bros. developer's website, but the idea overall seems to have gone away in both official capacity and the fandom alike.
  • American Kirby Is Hardcore: Trope Namer. Nintendo of America loves to put angry eyebrows on his face for the covers and ads of the games.
  • Badass: Don't let the fact that he's a puffball deter you, he (in some cases, literally) eats Eldritch Abominations for breakfast.
  • Big Eater: Whenever he gets the chance to, such as the Gourmet Race in Kirby Super Star or the "cake mountain" cutscene in Kirby's Epic Yarn.
  • Black Bead Eyes: earlier appearances. He now has dark blue irises but his eyes are still bead-like to the extent that Kirby's Epic Yarn outright makes them beads.
  • Black Hole Belly: Also the current page picture. Kirby can inhale things much bigger than himself and his mouth stretches to fit them. Kirby Triple Deluxe gives him the Hypernova ability, which is pretty much this trope taken Up to Eleven.
    • Pocket Dimension: His stomach is implied to be one Kirby: Squeak Squad and the anime.
  • Blush Sticker: He has them all the time.
  • Blow You Away: When flying, Kirby can shoot a burst of air to damage a foe in front of him. Pretty much just an Emergency Weapon. His inhale ability also counts to some degree.
  • Breath Weapon: See above.
  • Butt Monkey: In any cinematic not related to the current plot, Kirby will get abused. Case in point, the world title cards in Dream Land and Adventure, and the blooper reel in Super Star Ultra.
  • Catch Phrase: "Hi!"
  • Cheerful Child: He has the mannerisms of one.
  • Chronic Hero Syndrome: Has shades of this, as shown in Kirby 64 and Kirby's Return to Dream Land where his immediate reaction to finding out someone's problem is to offer his aid to them.
  • Death Glare: Yes, you read that right. Kirby Triple Deluxe has him briefly sporting one in Hypernova form right before he vaporizes Queen Sectonia with her own reflected Wave Motion Gun.
    • Also shoots a hilarious one at the camera when the tutorial calls him a "jolly fellow" in Super Star.
  • Extreme Omnivore: There are a select few things he will not eat, such as the "fuzzy" worms from the Twin Woods boss, but for the most part, he is fine swallowing anything he can get into his mouth.
  • Evil Counterpart: Subverted. In Amazing Mirror, which has this for both Kirby and Meta Knight, Shadow Kirby actually just wants to protect the Mirror World, much like Kirby to Dream Land.
  • Good Is Not Soft: Ironically, his general behavior in the games outside of Kirby's Avalanche indicate something like this.
  • The Hero: In Kirby 64: The Crystal Shards alongside Ribbon, Waddle Dee, Adeleine, and Dedede. Also in Return to Dream Land with Bandana Dee, Meta Knight. and Dedede.
  • Heroic Mime: In most games, he can't manage more than a "Hi!" or a "Poyo!" He does speak in Epic Yarn, but only with narration. In earlier games, he narrated the instruction manual to the player, and in the Game Boy Advance games, the pause screen descriptions for his copy abilities is delivered in first person.
  • Kid Hero: His age is never specifically stated in the games, but his high pitched voice and childish mannerisms suggests he's young.
    • The anime outright states that Kirby is an infant.
  • Killer Rabbit: Downplayed for the most part, where half of the creatures are cutesy but even the larger fiercer-looking things are likely to be eaten if they cross Kirby's path.
  • Nice Hat: Kirby gets one for almost every ability he can copy.
  • Nice Job Breaking It, Hero: He's rather infamous for unwittingly unleashing unspeakable horrors. Granted, half the time, no one tells him there's an unspeakable evil sealed up in the MacGuffin.
  • A Tragedy of Impulsiveness: Kirby acting in a well-meaning but impulsive way and then having to fix the problems this caused is a recurring theme in the games.
    • In Kirby's Adventure, Kirby fights King Dedede and his minions to get the Star Rod back, thinking Dedede was acting selfishly by breaking the Star Rod. King Dedede was actually trying to stop a much more evil entity known as Nightmare from using the rod's power. On the other hand, though King Dedede meant well, his plan was short-sighted and made it impossible for the people of Dream Land to get restful sleep. Kirby came up with a much better solution in the end.
    • Most of Kirby: Squeak Squad's plot revolves around Kirby attempting to get back a homemade strawberry shortcake that was stolen from him by a gang of thieving mice, getting into conflicts with King Dedede and Meta Knight along the way over misunderstandings. Later in the game, he opens a strange looking treasure chest that he thinks contains his cake, but actually houses the ruler of the underworld, Dark Nebula, who possesses the mice's leader.
    • He is also often used as the pawn of the villain of the week: Kirby Super Star and Kirby's Return to Dream Land are the standout examples.
    • His impulsiveness is even referenced in the Subspace Emmissary of Super Smash Bros. Brawl, where at one point he sees King Dedede in the distance driving a cargo of captured heroes and gives chase, leaving behind the princess that he had rescued from Petey Piranha earlier. Although he is able to rescue Mario and Pit or Link and Yoshi, the princess ends up captured by Bowser.
  • One-Track-Minded Hunger: Most of what he does is motivated by his stomach.
  • OOC Is Serious Business: Considering how much of a Cheerful Child he is, you know shit's about to get real when he gives a Death Glare to Queen Sectonia right before he blasts her away with a Wave Motion Gun.
  • Power Copying: Starting with Kirby's Adventure, Kirby gained the ability to absorb the powers of certain enemies he eats.
  • Power Puff Girl Hands: Kirby is able to wield swords, hammers, and umbrellas among other weaponry with his stubby little arms. The official art for Kirby: Nightmare in Dream Land and Kirby & the Amazing Mirror does show his arms wrapped around objects, but most of the time, objects just stick to the end of his arms.
  • Red Oni, Blue Oni: The red to Meta Knight's blue.
  • Ridiculously Cute Critter: Oversized head? He is all head. Big, stubby limbs, a big smile, large eyes... no fur, but close enough.
  • Silent Snarker: In Super Star. A few of his reaction shots also have shades of this, such as giving the camera a look when the Tutorial calls him jolly.
  • Signature Move: His Inhale ability as well as copying his enemy's powers.
  • Sky Surfing: Kirby's Warpstar lets him do this.
  • Trademark Favorite Food: Maxim Tomatoes, as well as that one strawberry shortcake he went on a rampage for. In the anime it was watermelon.
  • Transformation Sequence: Whenever he copies an ability, although it's quicker than most examples. It's made more elaborate in the anime, as well as with the Super Abilities in Return to Dream Land.
  • Unwitting Pawn: In Kirby Super Star's Milky Way Wishes, Kirby arrives at Nova, only for his wish to be stolen by Marx. Also, in Kirby's Return to Dream Land, Magolor tricks him into defeating a dragon named Landia to obtain the Master Crown for him, only for Magolor to use it to try and take over the universe.
  • Vacuum Mouth: His "Inhale" ability.
  • Video Game Flight: Achieved by sucking in air and flapping his arms.
  • Walking Head: A common trait shared by most creatures on the Planet Popstar.
  • You Are Who You Eat: Kirby takes this saying quite literally.

    Other Main Characters 

King Dedede

Hammer-wielding penguin (possibly) and self-proclaimed ruler of Dream Land, though he never really does anything related to administration. Usually ends up as the villain through Greed or Demonic Possession.

First appearance: Kirby's Dream Land
Voiced by: Masahiro Sakurai (Kirby 64 and Super Smash Bros.), Shinya Kumazaki (Super Star Ultra, Return to Dream Land, Triple Deluxe)

Tropes associated with King Dedede:
  • Acrofatic: Depending on the game, he can be pretty agile despite his size.
  • Affably Evil: He's not really that bad a guy, he's just vain, extremely greedy, and occasionally mean-spirited. Of course, that doesn't mean he's not affable — in Super Smash Bros. Brawl, he hugs Kirby towards the end of The Subspace Emissary when he realizes he's alright.
  • Adipose Rex: You would be hard pressed to find a fatter individual in Dream Land, and none of them are claiming to be royalty either.
  • Anti-Villain: In Kirby's Adventure, Dream Land 2 and Dream Land 3.
  • Arch-Enemy: Most likely due to longevity. He is not Kirby's worst enemy, but he is the most common.
  • Authority in Name Only: Besides his soldiers, no one respects his rule. Not even his "friends", if The Revenge of Meta Knight is any indication.
  • Big Bad: Of the original game, Spring Breeze in Kirby Super Star, and Revenge of the King in Ultra. Also is the villain in most spinoffs such as Kirby Tilt 'n' Tumble and Kirby's Dream Course. Appears to be the Big Bad of several other games as well, but actually isn't, for various reasons.
  • Big Fun: When he's not doing something bad, anyway.
  • Burning with Anger: Occasionally in Kirby's Dream Land 2, he will go into a rage that will make his next attack highly explosive.
  • Butt Monkey: If it's not happening to Kirby, it's happening to Dedede.
  • Can't Catch Up: He learned to duplicate Kirby's flight after his first defeat, while Kirby learned to run as fast as Dedede and copy powers.
  • Charles Atlas Superpower: According to his trophy information in Super Smash Bros. Melee, he underwent training to learn how to float and inhale things like Kirby after his first defeat. As we can see, the training paid off.
  • Creator Cameo: Voiced by the creator of the series himself, Masahiro Sakurai.
  • Demonic Possession: In Kirby's Dream Land 2 and 3 and briefly in Kirby 64, King Dedede is possessed repeatedly by Dark Matter, which endows him with a Belly Mouth (the sash across his stomach will rip open and become its teeth) and sometimes Dark Matter's eyeball will emerge from his stomach and shoot Energy Balls of darkness at Kirby. (Incidentally, King Dedede has his Eyes Always Shut in these cases). After 64, this disappeared for a while, only to catch up with Dedede again in Epic Yarn and in Triple Deluxe. In other words, a lot.
  • Disc One Final Boss: in Kirby's Adventure and Kirby's Dream Land 2 and 3.
  • Distressed Dude: In Triple Deluxe.
  • Evil Counterpart: To Kirby.
    • Shadow Dedede serves as one to him in Triple Deluxe.
  • Everything's Better with Penguins: Maybe. He looks an awful lot like one, but is never actually stated to be one (A fact that's lampshaded in Super Smash Bros. Brawl during Snake's codec conversation about him).
  • Extreme Omnivore: At least in Super Smash Bros. Brawl, where he'll eat almost any item in the game if you make him inhale it.
  • Fat Bastard: He has stolen all the food in Dream Land, twice. Though he is fat because he is a greedy over-eater, as in Kirby's Adventure he trained to duplicate Kirby's flight, so he must eat enough to stay fat despite his work.
  • A Father to His Men: He seems to actually care very much about his Waddle Dees.
  • Go Karting With King Dedede: This is pretty much what Gourmet Race is.
  • Harmless Villain: Dedede's not really bad (except in the anime), he's just big and greedy so Kirby has to bring him down to earth. In fact, he's been known to give Kirby giant hugs.
  • Heel-Face Turn: In Kirby 64, to help fight Dark Matter. He's pretty reluctant about the whole thing, though. Also in Kirby's Return to Dream Land, with far less reluctance.
  • Jerkass: In the spinoffs and the anime.
    • Also in the original game, one of the few games in which he's not possessed or a Well-Intentioned Extremist. He just steals everyone's food for no real reason, apparently, as he's never shown eating it. Okay, he is on the second time around in Super Star.
    • Jerk with a Heart of Gold: In Crystal Shards, he's still a jerk but ultimately means well.
  • Jiggle Physics: Played for laughs in the trailer for Kirby's 20th anniversary. After making the jump to the 3rd dimension, Dedede strikes a pose with Kirby and Meta Knight, and notices that his belly jiggles; he then proceeds to look at his stomach crossly, and poke it with the hilt of his hammer.
  • Leitmotif: His theme from Kirby's Dream Land is carried to every single game onwards besides ''Avalanche; it's also not used for the fight with him in Kirby's Adventure and its remake, but it still gets used for the miniboss tower.
  • Large and in Charge: He is not the largest creature in Dream Land (his larger friend, Whispy Woods, is a frequent sight), but he is larger than most of his army and the rest of the creatures he claims to rule over.
  • Mask Power: Kirby Super Star Ultra features the unlock-able "Revenge of the King" segment, which is a Hard Mode-style rerun of "Spring Breeze" (remember how Kirby's Dream Land had a Hard Mode?). King Dedede has clearly taken a leaf out of Meta Knight's book for the occasion, going so far as to give himself a steel mask that obscures everything except his eyes. He's a lot harder than he was before.
    • This form of Dedede makes a return in Kirby Triple Deluxe, and has been improved even further.
  • No Pronunciation Guide: Is it "dee-dee-dee" or "day-day-day"? Seems to depend mostly on region. Most English-speaking territories use the former; Japan as well as Italian-, French-, and Spanish-speaking countries use the latter. It seems both are correct, because the announcer of Super Smash Bros. Brawl pronounces his name BOTH ways depending on your game's region.
  • Not Me This Time: Let's just say that he gets hit with this trope a lot, probably the worst offender being Squeak Squad.
  • Oh, Crap: His reaction when things go wrong. Like when Kirby shows up to rescue the trophies in the Subspace Emissary or when Kirby accidentally awakens Nightmare.
  • Power-Up Mount: Plays this role for his sections in The Crystal Shards, as well as Return to Dream Land (the other playable characters can also serve as this in said game).
  • Puppet King: The last few games seem to like taking this to a literal level as Dedede has had strings attached to him to control him, twice now.
  • Reverse Mole: In Super Smash Bros. Brawl's Subspace Emissary, he's on the villains side but is actually the only one in the cast with knowledge of Tabuu, the Bigger Bad, and a plan to oppose him.
  • Royals Who Actually Do Something: While some may question his "King" title from time to time, there's no question that he's quite acive when something big happens.
  • Training from Hell: King Dedede has always been able to mimic Kirby's Inhale ability but, according to his trophy description in Melee, intense training between Kirby's Dream Land and Kirby's Adventure was what allowed him to learn to fly like Kirby.
  • Weapon of Choice: His hammer, of course, but see below.
  • Well-Intentioned Extremist: Played this part in Kirby's Adventure, as well as the remake Nightmare in Dream Land, where it seems like he was up to standard villainy by stealing the Star Rod from the Fountain of Dreams, but it is later revealed that he had a very good reason for doing so, as a horrifically evil entity, aptly named "Nightmare", had contaminated the Fountain of Dreams.
  • Worthy Opponent: He sees Kirby as this. In Revenge of the King, he even makes sure Kirby is fighting on the same terms as him by refusing to fight until Kirby picks up his old hammer, in the same way Meta Knight does with the sword.

Meta Knight

A Walking Head with a mask, bat wings, a sword, and an unknown agenda. His morality is highly ambiguous, but he generally seems to be a Hero Antagonist.

First appearance: Kirby's Adventure
Voiced by: Eric Newsome (Super Smash Bros.), Makiko Ohmoto (Return to Dream Land)

Tropes associated with Meta Knight:
  • Anti Hero Antagonist: Is typically trying to do what's right/protect Dream Land from evil, though he sometimes goes into Well-Intentioned Extremist territory. Opposes Kirby because he tends to trigger what Meta Knight is trying to prevent.
  • Badass: His request when he is granted one wish? To have a duel with the greatest warrior the universe has ever known. He wins!
    • Badass Adorable: Made even more adorable by the fact that he tries to hide it with his mask.
  • Badass in Distress: In The Amazing Mirror, he goes off to quell the threat, but is trapped inside the mirror instead.
  • Big Damn Heroes: Every once in a while.
  • Black Knight: Enigmatic and almost never seen without his armor, though it's dark blue, purple, and grey, rather than black.
  • Blade Spam: One of his sword attacks.
  • Blood Knight: Towards Kirby in particular.
  • Blow You Away/Everything's Better with Spinning: One of his signature moves is Mach Tornado.
  • Cape Wings: Most often, although in Kirby's Return to Dream Land he takes off his cape to reveal his wings.
  • Char Clone: Lacks the usual color scheme, but embodies most of the other traits.
  • Cool Faceship: The Halberd.
  • Cool Mask: But he's so cute without it!
  • Cool Sword: Galaxia. He also had a sword called Master in Amazing Mirror, which he gives to Kirby as the Eleventh Hour Superpower and then leaves in the Mirror World.
    • Master probably is Galaxia, before Nintendo settled on its proper name.
  • Dark Is Not Evil: In Super Smash Bros., his Final Smash is called "Galaxia Darkness", but Meta Knight is not evil and does not even take up an antagonistic role in the Subspace Emissary.
  • Dashing Hispanic: His voice and mannerisms are suggestive of this. Especially after Kirby Right Back At Ya and Super Smash Bros Brawl gave him a voice. His fighting style and code of honor also invoke this.
  • The Dragon: To King Dedede in Kirby's Adventure.
  • Everyone Calls Him Barkeep: Meta Knight's army in Adventure and Super Star are called the Meta-Knights. Some of them have individual names, such as Captain Vul.
  • Evil Counterpart: Two of them: Dark Meta Knight and Galacta Knight, though no one is sure if Galacta is actually evil or not.
  • A Father to His Men: In Revenge of Meta Knight, where he tells his crew to abandon the Halberd so they'll be safe. When Axe and Mace refuse, he acts like he doesn't care, but then he apologizes under his breath for forcing them into such a situation.
  • Face-Heel Turn: Seemingly in Kirby Super Star, but his actual motive is that he thinks Dream Land would be a better place if he ruled it.
  • Grumpy Bear: His response to the relatively-happy Dream Land is to declare war on it with a giant battleship in order to end what he views as the people's lazy lifestyle. Even after that, he is known for keeping to himself.
  • Glass Cannon: In his playable appearances, he tends to fill this role. He is faster than Kirby and his sword can be used to break tough blocks that Kirby needs the Hammer for, but he often has half the health of Kirby or Dedede.
  • Heel-Face Revolving Door: He'll offer you a sword to fight him in one game and be playable in the next.
  • Human Resources: In Revenge of Meta Knight the Meta-Knights use wheelies to power the Halberd. After Kirby's activities lead to the Halberd's destruction a wheelie comes to help Kirby escape the plummeting craft, in spite of Meta Knight's protest.
  • Knight of Cerebus: He becomes this in the "Revenge of Meta Knight" segment of Kirby Super Star. Not only is the game much, much harder than normal thanks to the time limit, but the graphics of the Halberd levels are extremely dark and moody, more akin to Final Fantasy VI than anything Kirby related.
  • Nice Job Breaking It, Hero: Often reason why Meta Knight ends up fighting Kirby.
  • Playing with Fire: Has a fire attack in Squeak Squad.
  • Poor Communication Kills: Though he often fights Kirby because he knows some terrible secret and is trying to keep Kirby from screwing things up, he'll never, ever, ever indicate this in any way until it's too late.
  • Red Oni, Blue Oni: The blue to Kirby's red.
  • Shock and Awe: Sometimes uses electricity-based attacks.
  • Silent Snarker: Tends to become this when adjacent to the lighthearted antics of the other heroes. For example, his reactions to the other characters' idle animations on the title screen of Kirby's Return to Dream Land.
  • The Southpaw: Oddly enough, character art of him in Kirby & the Amazing Mirror depicts him as left-handed. In all other games, he's right-handed. It can be because mirrors reflect things. While he was in the mirror world, it changed which hand he uses.
  • Stealth Mentor: In Kirby's Adventure. In the original, he's the one who supplies Kirby with the Invincible Lollipops, yet he periodically throws his soldiers, the Meta-Knights, at him and fights Kirby himself. There's no other explanation for these actions except to be secretly training Kirby to defeat Nightmare.
  • Sword Fight: Will almost always throw Kirby a sword before their duels.
  • Teleport Cloak: He retreats by wrapping himself in this cape and flying straight up, Mega Man style!
  • The Rival: To Kirby.
  • 24-Hour Armor: If his armor breaks, he retreats.
  • Wake-Up Call Boss: Is often the hardest (or at least second-hardest) boss in the games he's fought in (including Kirby and The Amazing Mirror, as Dark Meta Knight fights exactly like him). It's particularly noticeable in boss rushes such as Helper to Hero.
  • Well-Intentioned Extremist: Especially in Revenge of Meta Knight.
  • Worthy Opponent: Always refuses to fight you until you pick up the sword he offers.
    • The only time he breaks this pattern is in Revenge of Meta Knight, and even then, he'll wait 30 seconds before jumping into the fray. Which is reasonable, since by that point the Halberd is falling towards the ocean.
    • In Squeak Squad — while he doesn't hand you the sword, there is one in the room you're in before you fight him. Additionally, the stars his attacks leave give you the Sword ability if you swallow them... for some reason.
      • It should also be noted that he probably doesn't hand you one because he is trying to prevent Kirby from releasing Dark Nebula.
    • This is also how you can suspect that the Meta Knight you fought in Kirby & the Amazing Mirror is an evil copy; he doesn't hand you a sword before the fight.
    • He eventually gets one in the form of Galacta Knight (see below).
    • He also doesn't give you a sword during the fight against him in Kirby's Epic Yarn, though it's justified for two reasons: Not only are there no Copy Abilities in that game, but Meta Knight's being controlled by Yin-Yarn and can't exactly fight honorably in that state.

Bandana Waddle Dee

A seemingly high-ranking Waddle Dee in King Dedede's army. He always wears a blue bandana, which sets him apart from other Waddle Dees. He often acts as King Dedede's sidekick, despite also being Kirby's best friend.

First appearance: Kirby Super Star

Tropes associated with Bandana Dee:

Prince Fluff

The prince of Patch Land. He joins Kirby so he can reunite Patch Land and stop Yin-Yarn.

First appearance: Kirby's Epic Yarn

Tropes associated with Fluff:


A fairy from Ripple Star. She is trying to collect all the shards of the Crystal that was shattered by Dark Matter and has the good fortune of meeting Kirby.

First appearance: Kirby 64: The Crystal Shards

Tropes associated with Ribbon:
  • Batman Can Breathe in Space: Though Kirby and Dark Matter have already been established to have this ability, so it probably was not too surprising to people already familiar with the series.
  • Crash-Into Hello: After being knocked into Planet Popstar's atmosphere by Dark Matter, she lands on top of Kirby.
  • Eleventh Hour Superpower: For the final confrontation with 02, she helps Kirby fly and lends him the magic of the Crystal. This turns the fight into an Unexpected Rail Shooter.
  • Fairy Companion: A little different than prior Nintendo instances in that Kirby is technically the one guiding her. She does use the crystal shards to fly the group between the planets, though.
  • Implied Love Interest: Only character to ever kiss Kirby romantically, and the only character to initiate a (romantic) kiss in the entire series.
  • The Pollyanna: Has this kind of personality.

The Squeaks

From left to right: Storo, Daroach, Doc, and Spinni. Behind them are the Squeakers.

A group of mouse bandits traveling the universe in search of treasure, the Squeaks are the Big Bads and titular characters of Kirby: Squeak Squad. Daroach is the leader, Spinni is the speed, Storo is the muscle, Doc is the brains, and the Squeakers are the Team Pets.

First appearance: Kirby: Squeak Squad

Tropes associated with the Squeaks:


A friendly-looking alien who crash-landed on Planet Popstar with his ship, the Lor Starcutter. Kirby, King Dedede, Meta Knight and Bandanna Dee volunteered to help him recover the parts that broke off the ship. In truth, Magolor wants them to recover a magical item called the Master Crown from Landia so he can use it to become the supreme Evil Overlord of the galaxy. He suceeds in getting the crown and fights Kirby and his friends, but is defeated. He survives.

First appearance: Kirby's Return to Dream Land

Tropes associated with Magolor:

  • A God Am I: He plans to rule the entire universe by wearing the Master Crown.
  • Affably Evil: He's certainly quite friendly, masking his Evil Plan all along with his friendly demeanor. He drops the "evil" part in Kirby's Dream Collection, where he returns with the Lor and opens up an amusement park for Kirby, even occasionally engaging in friendly competition.
    • He also makes a point of telling Kirby and co. that he was sincerely grateful for all of their help, even if it was all part of a plan.
  • Almighty Idiot: After the crown takes over his soul.
  • Badass Adorable
  • Big Bad: Of Kirby's Return to Dream Land
  • Casting a Shadow: He gets shadow powers after putting on the Master Crown.
  • The Chessmaster: His Evil Plan involves Kirby and co. recovering the Master Crown from Landia, who he fought against to get it but lost to it.
  • Easily Forgiven: For someone who nearly tried to kill Kirby and conquer the whole universe, Kirby doesn't seem bitter at all towards him.
  • Evil Overlord: He suggests his dream is to become one, at least in the presence of the Master Crown
  • Evil Sorcerer: His first One-Winged Angel form, immediately after putting on the Master Crown.
  • Expy: Of Marx, to a degree. Sets Kirby up to go on a quest, collect stuff important to his plot, in order to obtain great power? Marx did it first.
  • Go-Karting with Bowser: Magolor has a few friendly races with Kirby in Kirby's Dream Collection.
  • Heel-Face Turn: As of Kirby's Dream Collection, he seems to have reformed, and truly wishes to be a friend of Kirby. He builds him an amusement park as an apology, does nothing more malicious than attack him during his race challenges, and leaves amicably on the Lor while waving goodbye.
  • The Jester: Looks a lot like one.
  • Informed Ability: He's the captain of the Lor Starcutter and requires you to find the energy spheres for him, but he never actually repairs the ship. At least not in front of Kirby.
  • Leitmotif: This one. It gets a Boss Remix in the second battle against him.
  • Manipulative Bastard
  • Mr. Exposition
  • Raymanian Limbs
  • Shout-Out: His first boss form resembles Nightmare, while his second form resembles Marx, and Magolor Soul resembles Dark Mind. He also uses some of Marx's attacks, and his role in the plot is basically similar to Marx's, turned Up to Eleven.
  • Teleport Spam: Like all Kirby Final Bosses.
  • The Southpaw: Take a good look at how he attacks when you fight him, especially in his first form. He favors his left hand.
  • Treacherous Advisor / Treacherous Quest Giver: He gives helpful hints to Kirby and co. but is secretly a bad guy.
  • The Trickster: By playing the innocent victim, he tricked Kirby and co. into defeating Landia for him so he could take the Master Crown.
  • Vile Villain, Saccharine Show: As per the series trademark. He isn't nearly as disturbing as other villains in the series, but he wouldn't be out of place in a Tales Series game in his Master Crown-enhanced forms.
  • Walking Spoiler
  • What Happened to the Mouse?: Unlike some other final bosses, he seems to have escaped from his apparent destruction in the end.


A fairy-like being that resembles a paint brush. She appears in Dream Land when the color is drained from world. She revives Kirby and Bandana Dee, and with their help, sets out with them to stop the mysterious force that drained the color.

First appearance: Kirby and the Rainbow Curse

Tropes associated with Elin:

    Kirby's Friends 


A friendly little blob made of the same substance as Dark Matter. He's Kirby's best friend. He and Kirby share many of the same hobbies and abilities.

First appearance: Kirby's Dream Land 2
Tropes associated with Gooey:
  • Ascended Extra: In his debut game, he's merely a health recovery pickup for Kirby. In Kirby's Dream Land 3, he's the character controlled by player 2.
  • The Cameo: He appears as a trophy in Super Smash Bros. Melee. Sadly, this is his latest appearance.
  • Chuck Cunningham Syndrome: Despite being Kirby's best friend, he hasn't appeared in a game since 1997.
  • Dark Is Not Evil: He may not seem like Dark Matter material, but it might be trouble if he weren't on Kirby's side.
  • Distaff Counterpart: The international versions of Kirby's Dream Land 2 have a female version of Gooey replacing Chao from Yuyuki; while she was never given an official name, Nintendo Power magazine supposedly referred to her as "Blob".
  • Expy: Of Hurly and Chuckie, two enemy types in Kirby's Dream Land.
  • Multipurpose Tongue: How he snags enemies for Power Copying.

Waddle Dee

Waddle Dees are normally The Goombas of Kirby, but a particular one is an ally in Kirby 64.

First appearance: Kirby's Dream Land; as an ally, Kirby 64: The Crystal Shards

Tropes associated with Waddle Dee:
  • Ascended Extra: Not the first Waddle Dee to stand out (that would be the "Sailor Dee" of the Meta-Knights), nor the last (as the "Bandana Dee" of Kirby Super Star Ultra and Return to Dream Land would come after). Still, his presence leads to there being no other Waddle Dees at all in Kirby 64: The Crystal Shards.
  • Demonic Possession: It turned him into a Waddle Doo, minus Beam.
  • Minecart Madness: He usually shows up for this sort of sequence. River-rapids-boating and snow-sledding are also possible.
  • Universal Driver's License: His specialty in Crystal Shards is providing transportation via various vehicles.


One of Kirby's friends. An aspiring young artist able to bring her drawings to life.

First appearance: Kirby 64: The Crystal Shards

Tropes associated with Adeleine:
  • Art Attacker: As a boss, she mainly attacks with this. While paint rollers pictures are as simple as regular enemies, Ado/Adeleine's are miniboss material.
  • Art Initiates Life: She'll show up to paint Maxim Tomatoes, One Ups, and sometimes clues for crystal shards.
  • Chuck Cunningham Syndrome: She hasn't appeared since her debut.
  • Demonic Possession: Her reason for attacking Kirby at first.
  • Expy: Of Ado from Kirby's Dream Land 3 (if they're not actually the same person). While they have different names in English, her Japanese name is Adorine, which suggest Ado may have just been a nickname, since Whispy Woods was shortened to just Whispy in Kirby's Dream Land 3.
  • One-Hit-Point Wonder: As a boss, she can literally be killed in one hit... But you had to fight her drawings before you can approach her.
  • Token Human: Aside from Ado, who may or may not be her, she is the only human character to be seen in the Kirby franchise.
    • That is if you don't count the cameo characters in Kirby's Dream Land 3, most of which were human.

Animal Friends

In Kirby's Dream Land 2 and 3, Kirby may come across his animal friends and hitch a ride from them (sometimes flipped). Typically, they change his copied powers in some way, and have a different sort of movement: for example, Kine has very fast and tight underwater controls (but is a bit awkward on land). All have appeared in the anime, although with very small roles.

Tropes associated with all animal friends:


Suitable for land, Rick is a white and brown-spotted hamster that was one of the first three animal friends. He's described as "friendly and energetic". He doesn't skid on ice, can stand rough terrain, and somehow transforms with Kirby for some attacks.

First appearance: Kirby's Dream Land 2

Tropes associated with Rick:


A blue fish that assists Kirby in the underwater levels, and was one of the three starting helpers. Described as "laid back and relaxed", he shows the least amount of emotions. His special ability is allowing Kirby to swallow enemies underwater and using those there and then.

First appearance: Kirby's Dream Land 2

Tropes associated with Kine:


A purple owl and the air specialist and one the first Animal Friends, Coo is able to fly through fast currents like Kine. Originally a guy, the anime implies that he's a she. For some reason, Coo doesn't have any friends, but doesn't seem to mind.

First appearance: Kirby's Dream Land 2

Tropes associated with Coo:
  • Depending on the Artist: Coo is depicted with purple feathers in the artwork, but in-game, Coo has gray feathers.
  • Meaningful Name: Coo's name is derived from kuu, which is Japanese for air. "Coo" is also the sound that birds, like pigeons, make.
  • Video Game Flight: His flight is faster and more stable than Kirby's.


Although Rick appears alongside Nago, this feline is usually far better; he's faster and can Triple Jump, as well as able to climb walls. He has a love interest/girlfriend named Shiro, but a comic shows that the two don't get along as well as you think.

First appearance: Kirby's Dream Land 3

Tropes associated with Nago:


A pink girl with a red red bow. Similar to Kine, when Kirby's paired with ChuChu, he can swallow enemies underwater. Through the moves that she does with Kirby (and the manga), it's implied that she's in love with him (as they hold hands, spin together, etc).

First appearance: Kirby's Dream Land 3

Tropes associated with ChuChu:


A tiny, green bird that functions like Coo, but can't last as long. Although Coo could be seen as better, Pitch's skills are much more useful, thus the Killer Rabbit trope below.

First appearance: Kirby's Dream Land 3

Tropes associated with Pitch:
  • Expy: Tokkori is seen as this to Pitch, although all it is in some minor appearance.
  • Killer Rabbit: He's the smallest of the animal friends, but he's probably the best. His copied powers are generally highly effective and fun to use. He also handles almost exactly the same as Kirby, so the transition is natural.

    Recurring Bosses 

Whispy Woods

A big, sentient tree who tries to attack Kirby & co. by dropping apples and shooting air blasts.

First appearance: Kirby's Dream Land

Tropes associated with Whispy Woods:
  • Blow You Away: For some reason, he shoots air blasts like Kirby. They're much longer-ranged, though. In Revenge of the King and Return to Dream Land, he can sometimes shoot out small tornadoes, which are stronger.
  • Flunky Boss: In Kirby 64, it has a group of Whispy Woods Jr.s accompanying it, tiny little jumping saplings who have air shot attacks.
  • Friendly Enemy: He's sometimes shown to be friendly with Kirby.
  • Purple Poison: A possible reason why the purple apples hurt to inhale during Whispy's Revenge.
  • Recurring Boss: In the platform games, barring Amazing Mirror, Canvas Curse, and Squeak Squad, the select few he does not appear in. Amazing Mirror gives us King Golem anyway, who has almost the same pattern.
  • Spikes Of Doom: By sending its roots through the ground in Kirby 64. Also, Whispy sometimes displays the ability to turn its nose into a spike.
  • Stationary Boss: Incidentally, he is capable of moving but usually just stays put, like the tree that he is.
  • The Beast Master: He rips off the Twin Woods' worm dropping during Whispy's Revenge.
  • Turns Red: In Dream Land 3 after hitting it enough times, Whispy will come out of the ground and chase after Kirby on its roots. In Kirby 64, it gets steaming mad after all the "Whispy Woods Jr.s" are destroyed.
  • Warm-Up Boss: In every game he appears in, without fail. Except for Kirby's Epic Yarn, where he's actually fairly tough. Return to Dream Land improves his abilities a bit, but overall he's comparatively easy.
  • When Trees Attack: Mostly by dropping fruit.

Lololo & Lalala

A pair of twins who live at Castle Lololo. Or Float Islands. Or Illusion Islands.

First appearance: Kirby's Dream Land
Also appear as Kirby's friends in the anime Kirby: Right Back At Ya!

Tropes associated with Lololo & Lalala:
  • Battle Couple: They are based on one, anyway. They are stated in the Kirby's Dream Land manual to be the "not so famous twins".
  • Block Puzzle: They adopt their predecessors' block-pushing gameplay as their main offense.
  • Dual Boss: In Kirby's Dream Land, you first encounter Lololo by himself kicking boxes at Kirby. Then you find them both pushing boxes at the end of the castle. All future games always have them together.
  • Expy: Of Lolo and Lala from the Adventures of Lolo games.
  • No Mouth: Like Waddle Dees
  • Red Girl Blue Boy: Baby blue, but close enough.
  • Tertiary Sexual Characteristics: Aside from colors, the only distinguishing feature between them is a ribbon on Lalala's head.
  • Walking Heads: Does this surprise anyone?


An eye in a spiky stormcloud. He attacks mostly with lightning.

First appearance: Kirby's Dream Land

Tropes associated with Kracko:
  • Advancing Boss of Doom: Kracko Jr. in Kirby's Adventure.
  • Amazing Technicolor Population: Sure, Kracko might be a cloud, but Kracko DX in Triple Deluxe is a green cloud.
  • Determinator: THE most recurring Kirby boss after Whispy Woods. Triple Deluxe's flavor text puts it best: "...as long as the clouds still hang in the sky, Kracko will never give up the fight!"
  • Faceless Eye: The eye is usually the last thing that remains before he explodes on defeat.
  • Fricking Laser Beams: Like the Waddle Doos, but Kracko uses two at a time.
  • Making a Splash: He has a rainfall attack to go with his storm cloud theme.
  • Mook Maker: If he didn't do this, you wouldn't be able to beat him without a copied power.
  • Non Indicative Name: Kracko Jr. is not his son - it's his previous form.
  • Red Eyes, Take Warning: Kracko's Revenge and Kracko Jr's Revenge have this in Super Star Ultra, combining it with a dark purple body like a storm cloud. Kracko's eye also Turns Red when he does in Triple Deluxe, in both normal and DX forms.
  • Recurring Boss: Expect him to show up in every game in some way, shape, or form. Except in Kirby 64 and Return to Dream Land.
  • Shock and Awe: Just touching him has this effect in later games and he is able to sweep across the stage with a lighting bolt, Adventure onward. He can use spark in Canvas Curse and his revenge mode can shoot electricity diagonally.
  • Shielded Core Boss: In Canvas Curse.
  • Spikes of Villainy: A Faceless Eye surrounded by a cloud which is itself surrounded by the spikes. He is not always villainous, but usually has no good reason to be antagonizing Kirby.
    • In Triple Deluxe, Kracko DX has two spikes that act as horns.
  • Staying Alive: According to Triple Deluxe he simply reforms himself from clouds every time Kirby defeats him.
  • Took a Level in Badass: In Triple Deluxe, Kracko has become MUCH harder than ever before, being able to use Kracko's Revenge's lightningbolts. He can now also enlarge himself and let loose a DEVASTATING rain of thunder which does a massive amount of damage, and has learned a few attacks that seem similar to that of the Beam and Sparkabilities combined...
  • Wake-Up Call Boss: First-time Kirby players slam into a brick wall when they meet Kracko.

Paint Roller

An artist on the go who attacks Kirby by drawing enemies.

First appearance: Kirby's Adventure

Tropes associated with Paint Roller:

Mr. Shine & Mr. Bright

Mr. Shine is the moon, and Mr. Bright is the sun.

First appearance: Kirby's Adventure

Tropes associated with Mr. Shine & Mr. Bright:

    Dark Matter 

Dark Matter is the villain of the "Dark Matter Trilogy" arc of the Kirby series, whose games are Kirby's Dream Land 2, Kirby's Dream Land 3, and Kirby 64 The Crystal Shards. Dark Matter is a black, malevolent cloud, usually depicted with a single red eye and a ring of orange spheres around the back.

First appearance: Kirby's Dream Land 2

Tropes associated with Dark Matter:
  • Arc Villain: For the "Dark Matter Trilogy".
  • Beat the Curse Out of Him: If he hasn't gotten the "Super Weapon" yet, this is Kirby's only way of freeing the possessed.
  • Big Bad: Dark Matter is the main antagonist of Dream Land 2, and wouldn't reappear as the final boss until Kirby Quest.
  • Dark Is Evil: Dark Matter possesses people and covers planets for no adequately described reason, although the Japanese Kirby's Dream Land 2 guide suggests it is out of severe jealousy and crippling loneliness.
  • Demonic Possession: The perpetrator of the "Dark Matter Trilogy".
  • Eldritch Abomination: No idea where it came from, lots of unanswered questions about how it works, no idea why it does what it does, and Dark Matter does not resemble any familiar life forms too closely. Kirby 64 in particular seems to show Dark Matter as more of a thing rather than an individual creature, capable of splitting at least three miniature identical minions from itself, although most appearances consider it a more tangible character in its own right.
  • Eye Beams: Always shot diagonally.
  • Galactic Conqueror: After failing to conquer Planet Popstar, it eventually sets its sights on Ripple Star.
  • Generic Doomsday Villain: It goes around attacking planets for no apparent reason, despite quite a bit of fanon about it.
  • High-Altitude Battle: In Dream Land 2, outside of the atmosphere, and even though you do not seem to be falling very quickly, guess what happens if you take too long?
  • Homing Projectile: When Dedede is under its influence in Dream Land 3 and Kirby 64. Also, the purpose of the orange things on its back is to shoot them off at Kirby.
  • Implacable Man: One of the Dark Matter fragments chasing Ribbon slams through an asteroid without blinking.
  • Oculothorax: Not so much in the first form it is fought in, however.
  • Pulling Themselves Together: In Dream Land 2 it explodes after its first form is defeated but then the pieces come back together.
  • Sword Beam: First form in Dream Land 2.
  • That's No Moon!: In Kirby 64, Dark Matter is suddenly depicted with enough mass to cover a planet.
  • The Night That Never Ends: Dark Matter can cover entire worlds like storm clouds, as seen on the planet Ripple Star, in Kirby 64.
  • Transformation Of The Possessed: The effects of Dark Matter possession vary; Adeleine gains red eyes and a Slasher Smile; Dedede's eyes become slits, and in later games suffers outright Body Horror with an eye and a mouth on his belly; most bizarrely, the Waddle Dee that Kirby befriends is turned into a Waddle Doo. None of the common enemies and bosses change at all, including Ado and the other waddle dees.
  • The Unfought: In Kirby 64: The Crystal Shards, although enemies related to it do show up as final bosses.


A huge, white mass with a red eye implied to be capable of controlling even the forces of Dark Matter. Revived in Kirby 64 as 02 (pronounced "Zero Two"), with wings, a halo, and a freaky green tail.

First appearance: Kirby's Dream Land 3 (0) / Kirby 64: The Crystal Shards (02)

Tropes associated with 0 and 02:
  • Back from the Dead: Implied, but Word of God states that 0 and 02 have an unknown connection.
  • Beware My Stinger Tail: Played with, as 02 usually keeps its stinger retracted and will only involuntarily pull it out when stunned, after which Ribbon will fly Kirby in position to shoot it. All the same, it leaks deadly clouds that can damage them if not careful.
  • Bigger Bad: Of Kirby's Dream Land 3 and Kirby 64.
  • Bloody Murder: This pretty much comes out of left field, as there had not been anything like it before in Kirby, and beyond reappearances of 0, there has not been anything like it since.
  • Breaking the Fourth Wall: Not the physical character, but rather through 02's possession of the queen of Ripple Star in Kirby 64. In the bad ending, after the celebration went brief but swimmingly, the camera focuses on the queen of the fairies beside the waving Ribbon, who turns directly to the player with an evil smirk and the glare from her glasses instantly transforming into a snarky expression, serving as a quick reminder that all is not as it seems.
  • Camera Abuse: Sometimes 0's shots splatter on the screen.
  • Earn Your Happy Ending: Beating it is required to get the good ending in both games.
  • Eldritch Abomination: By association with Dark Matter.
  • Eye Scream: Inflicts it to itself when fighting Kirby.
  • Fallen Angel: Invoked with 02.
  • Fountain of Expies: Despite only appearing in two games, quite a few Kirby final bosses since have been based on him or reference some aspect of his design.
  • Gamebreaking Injury: In Kirby 64, you can aim directly at its wings. It does not damage its life bar, but it can stunt them. Damaging both wings will take away its ability to aim at you, so you can freely avoid most of its shots and go straight for its halo.
  • Giant Space Flea from Nowhere: Aside from its eye peering from the Hyper Zone in Kirby's Dream Land 3, there is not even the slightest hint of its existence until its actual battle. The same goes for Crystal Shards.
  • Go for the Eye: Surprisingly subverted by 0, where attacking his eye will do no more damage than attacking anywhere else on his body. Played slightly more straight by 02.
  • Holy Halo: As 02.
  • Hive Queen: 0 and 02 are the cores of the Hyper Zone and Dark Star, respectively. Due to its appearance, it is also believed that Dark Matter itself is an instrument of its will.
  • Knight of Cerebus
  • Light Is Not Good: It's white, and in Kirby 64 The Crystal Shards, it's got angelic wings and a halo.
  • Man Behind the Man: Seems to be this to Dark Matter, although this was not officially confirmed until the 20th Anniversary Hoshi no Kirby Pupupu Taizen.
  • Mini Mook: 0 is able to spawn miniature Dark Matter clouds as an attack.
  • Mood Whiplash: Dark Matter was pretty bad, but this...
  • Names to Run Away From Really Fast: If My Hero Zero is any indication...
  • No Pronunciation Guide: The official pronunciation of the name of 02 is "Zero Two", although that hasn't stopped people from pronouncing it as "Zero-Squared", "Oh-Two", "Oh-Squared", and even Oxygen (which is O2).
  • Poisonous Person: Appears to be leaking some kind of poison from its tail in Kirby 64.
  • Put on a Bus: Apart from not having its own key chain in Kirby: Triple Deluxe, it's missing from the Boss Butch keychain as well, despite him clearly being in the original Kirby's Dream Land 3 image.
  • Red Eyes, Take Warning: Its eye is bloodshot, geddit?
  • The Spook: Despite appearing as the final boss in two games, virtually nothing is known about 0 other than its status as the leader of Dark Matter. Its motives, backstory, and even its exact goals are all unclear.
  • Spread Shot: In Kirby 64.
  • Surprise Creepy: Dark Matter sort of was already, so 0 had to take it to another level.
  • Tears of Blood: Which it uses as a weapon.
  • True Final Boss: Of Dream Land 3 and Kirby 64.
  • Vile Villain, Saccharine Show: One of the more well known video game examples. Whenever somebody tells you Kirby is "kiddy", show them a picture of this guy.
  • The Walrus Was Paul: 02 displays a beady-eyed blissfully-happy expression for merely a moment before you fight him.
  • What Do You Mean, It's Not Symbolic?: 0 bears an uncanny resemblance to the Japanese flag, and it suspiciously shares its name with the famous Japanese World War II fighter plane. As far as is known, this is just a coincidence.

Miracle Matter

A 20-sided die with a red eye on each side. Miracle Matter is a creature of Dark Matter appearing in Kirby 64 The Crystal Shards as the Final Boss. But not the True Final Boss.
First Appearance: Kirby 64: The Crystal Shards

Tropes associated with Miracle Matter:

    Other Antagonists 


The Final Boss of Kirby's Adventure and its remakes, Kirby: Nightmare in Dream Land and 3D Classics: Kirby's Adventure.
First appearance: Kirby's Adventure

Tropes associated with Nightmare:

Dyna Blade

A huge bird responsible for stealing all of the crops in Dream Land. She was only doing it to feed her babies, though.

First appearance: Kirby Super Star

Tropes associated with Dyna Blade:


A friendly-looking Walking Head who wants Kirby to ask the wish-granting comet Nova to stop the sun and moon's fighting... except he's actually evil and is just using Kirby as a pawn in order to wish for control of Pop Star.

First appearance: Kirby Super Star

Tropes associated with Marx:

Dark Meta Knight

The Mirror World counterpart of Meta Knight and the initial antagonist of Kirby & the Amazing Mirror, he's the one that draws Kirby into the Mirror and splits him into four bodies, and also the one that shatters the Dimensional Mirror, forcing the Kirbies to go on a quest to re-assemble it. He serves Dark Mind. Seemingly survives his master's destruction, and returns as a ronin seeking revenge in Triple Deluxe's extra mode.

Tropes associated with Dark Meta Knight.

  • Big Bad: At first, seemingly.
  • Bonus Boss: Appears as "Dark Meta Knight Revenge" in Dedede's game mode of Triple Deluxe
  • Combat Pragmatist: One of the biggest tells that it's not the real Meta Knight is that both times you fight him, he ambushes without any prior warning and refuses to give you a sword to even the odds.
  • The Dragon: To Dark Mind.
  • Evil Twin: To the real Meta Knight, obviously.
  • Good Scars, Evil Scars: Evil, obviously; it's not so much a bodily scar as it is a scar across his mask, around his left eye (Whether it continues down to his face is unknown). Not visible on his game sprite, but is present in his official artwork and finally seen in-game in Triple Deluxe.
  • Literally Shattered Lives: After Dark Meta Knight is defeated again, he breaks apart into pieces like a mirror. After Dark Meta Knight Revenge's defeat in Triple Deluxe, King Dedede smashes the Dimension Mirror to pieces with him in it; his fate is unknown.
  • My Name Is ???: In the first battle with him, he's disguised (read: palette swapped) as the real Meta Knight, and is identified as "? ? ?"
  • Took a Level in Badass: As of Triple Deluxe, he seems to have picked up some of his former master's proficiency with mirrors, using them for doppelganger attacks and to create massive swords from the ground.

Dark Mind

The Big Bad and Final Boss of Kirby & the Amazing Mirror; was trying to conquer the Mirror World until Kirby defeated it.
First appearance: Kirby & the Amazing Mirror

Tropes associated with Dark Mind:
  • Bigger Bad: of Amazing Mirror.
  • Clipped Wing Angel: The last part of the battle has its mind shrunken to a smaller size, clearly unstable, and is very easy to beat. Appropriately enough, the cutscene before you fight it indicates that it's trying to run away.
  • Creative Closing Credits: Once you deal enough damage to the aforementioned Clipped Wing Angel, the credits start rolling. Meanwhile, you can continue to beat on the boss (Without any health bars, for you or him), and the game will count the number of hits you land!
  • Didn't Need Those Anyway: You destroy everything but the eye, which is Dark Mind's core. The eye then lights itself on fire and triples in size for the next phase of the final boss fight.
  • Expy: Shows a clear resemblance to both Dark Matter and Nightmare.
    • Its final form looks like a flaming version of 0.
    • Its final form immediately brings to mind the Eye of Sauron.
  • Eye Beams: After its eye grows.
  • Faceless Eye: His second form.
  • Generic Doomsday Villain: Like most Kirby villains, he took over the Mirror World and wants to take over Pop Star, and that's all we know about him.
  • Go for the Eye: Especially since that ends up being all that is left. You can attack his mirrors, too, but that is likely to get you hurt and will not result in as much damage or as much attack interruption. It's also best to attack when the pupil is open to attack the core For Massive Damage.
  • Improbable Weapon User: Mirrors; though he is not the first in this series, Simmirror never did so to this degree.
  • The Man Behind the Man: To Dark Meta Knight.
  • Sequential Boss: It's fought 4 times in its standard form, then twice as its mind. To date, this is the boss with the highest number of times you're supposed to fight it in the series, though the battles against the standard form are relatively short in length and have little variance beyond the arena.
  • Teleport Spam: Before he degenerates into a giant eyeball.
    • It still teleports around quite a bit in the giant eyeball form, but it doesn't ever go into a "teleport once per second" pattern like the previous form did.


The Big Bad and Final Boss of Kirby: Canvas Curse, she's a Wicked Witch who wanted a land of paint and carried out her wish by turning Dream Land into a painting. Her true form is that of an unknown painting that she was created from.

First appearance: Kirby: Canvas Curse

Tropes associated with Drawcia:
  • Art Initiates Life: She creates clones of Paint Roller, Kracko, and King Dedede to serve her as part of boss mini-games at the end of the seven levels before her.
    • Her main mode of attack in her first boss form is through drawing paintings of enemies that you're forced to defeat.
  • Battle Boomerang: Drawcia Soul opens up to shoot out several boomerangs of paint which then return inside her.
  • Big Bad: Of Canvas Curse.
  • Deflector Shields: As a sorceress.
  • Eldritch Abomination: Subverted; she's said to be a painting that came to life, which is not too strange in this setting. The fact that it isn't may actually be worse.
  • Even Evil Has Loved Ones: Surprisingly. Kirby Triple Deluxe has a boss named Paintra, whose pause screen description implies her to be Drawcia's sister. (The Japanese version outright says that Paintra is Drawcia's sister. The English version implies that Paintra is trying to avenge Drawcia's defeat.)
  • Evil Laugh: Frequently in cutscenes. She also does it during the battle against her sorceress form.
  • Flunky Boss: In addition to the ones she paints to life, Drawcia can also spawn Para Sorceresses (which freeze Kirby on contact). Drawcia Soul can spawn Para Matters, which will also try to freeze Kirby on contract, catch him in a fiery explosion, or sweep the screen with lasers.
  • Generic Doomsday Villain: Again, she wants to take over Pop Star, but doesn't have much character beyond that.
  • Hoist by His Own Petard: She conjures up paintbrushes for most of her magic; said paintbrushes usually disappear once she is done with her spell. However, one of those brushes did not disappear and instead flew to the player so it could help direct Kirby against Drawcia.
  • Ominous Pipe Organ: The first phase of her fight has this.
  • One to Million to One: Drawcia Soul's "rain of paint".
  • One-Winged Angel: After her initial defeat, she transforms into her soul, which is a giant multi-eyed screeching ball of paint.
  • Reality Warper: Much more powerful than Ado/Adeleine or Paint Roller from previous games. Not only does she start by turning Dream Land into a painting, but the game's penultimate level implies her influence is starting to spread past the region, even beyond the planet of Pop Star.
  • Spikes Of Doom: Will cause them to sprout from the ground after painting a single spike.
  • Tactical Suicide Boss: If she had just stuck to simple collision damage instead of paint magic and such your brush could interrupt, undo, or otherwise ruin, she would have been unbeatable. This is less true of Drawcia Soul, but by then it's too late.
  • Teleport Spam: Drawcia Soul will attempt this, though you can stop it cold with the brush.
  • Wicked Witch: Officially, Drawcia is an evil sorceress in her initial form, but her design and mannerisms seem more in line with this trope. Her high-pitched cackle is more than enough to creep you out.
    • The game usually refers to Drawcia as a witch, except when you're fighting her.

Dark Nebula

The Bigger Bad and Final Boss of Kirby: Squeak Squad. It was sealed away in a chest until the Squeaks opened it and were possessed by it. Meta Knight knew the secret of the chest and therefore fought Kirby to prevent it from being released.

First appearance: Kirby: Squeak Squad

Tropes associated with Dark Nebula:


The Big Bad of Kirby's Epic Yarn, Yin-Yarn appears in Dream Land one day out of nowhere and begins turning people into yarn before tossing Kirby into patch land and attempting to take over the world. Yin-Yarn is seemingly the two sewing needles he uses as wands, and the magician he appears as is just an easily-replaced fake body.

First appearance: Kirby's Epic Yarn

Tropes associated with Yin-Yarn:
  • Affably Evil: Despite going through a very ambitious plan to take over a kingdom by kidnapping and mind-controlling its de facto leaders and succeeding in doing so with virtually no effort, Yin-Yarn has no idea what to do with the kingdom once he has it and seems to have no real motive.
  • And Then What?: Pulls this on himself at one point in the game. He really doesn't have a plan for what to do after conquering Dream Land, but he says he'll think of something.
  • Art Initiates Life: Crocheting things to life.
  • Big Bad Duumvirate: "Yin-Yarn" is actually the two knitting needles.
  • Brainwashed and Crazy: Performs this by turning people into yarn.
  • Evil Overlooker: He does this in the box art for the game.
  • Macross Missile Massacre: One of his attacks in mecha form.
  • Martial Arts and Crafts: Kung-fu wizard weaver.
  • One-Winged Angel: After his first defeat, the knitting needles rebuild him as a Humongous Mecha tank.


The Big Bad of Kirby Mass Attack. He's the leader of the Skull Gang and he split Kirby into ten smaller versions of himself in the beginning, setting off the story for the game.

First appearance: Kirby Mass Attack

Tropes associated with Necrodeus:
  • Big Bad
  • Curb-Stomp Battle: Delivers this to Kirby while he's still sleeping by zapping him and splitting him into 10 completely defenseless Kirbys and then proceeding to murder almost every Kirby except one that follows his heart.
  • Dangerously Genre Savvy: Can possibly be seen as the most Genre Savvy villain in the series. Upon arriving at the outset of the game, he knows how much of a threat Kirby is and immediately attacks Kirby. He would have killed him right then and there had one stray Kirby not followed his heart. When he realizes that Kirby is still alive, he has his Skull Gang patrol the areas in search of him, the gang capturing nine of the ten Kirbys every time they enter a new area. And when the Kirbys finally reach his hideout and find his staff, the only thing that can turn them back to normal? He swallows his staff to keep it out of their hands.
  • Dark Is Evil: He despises beings of light such as Kirby, and will not hesitate to kill them dead the instant an opportunity to do so presents itself.


See Other Main Characters

Galacta Knight

Galacta Knight is the greatest warrior in the galaxy, but was sealed away for fear that he was too powerful. He first appears as the Final Boss of the Meta Knightmare Ultra sub-game in Kirby Super Star Ultra, where Meta Knight unseals him in order to challenge him to a fight. He also shows up out of nowhere in Return to Dream Land's True Arena, as the third-to-last boss.

First appearance: Kirby Super Star Ultra

Tropes associated with Galacta Knight:


First appearance: Kirby Triple Deluxe

An insectoid mage who kidnaps King Dedede as part of Queen Sectonia's plot to take over all of Pop Star.

Queen Sectonia

First appearance: Kirby Triple Deluxe
Voiced By: Makiko Ohmoto

A giant wasp who is the ruler of Floralia and the Queen of the Sectras. She is the master behind Taranza.

  • A God Am I: In the Japanese version, she declares herself the Goddess of Pop Star upon her appearance. The English version has her declaring herself the ruler of the heavens.
  • Amazing Technicolor Population: Sectonia Soul has blue skin.
  • Attack Drones: When fused with the Dreamstalk, she can spawn flowers on any vine that allow her to see in any area. The flowers can also float in midair, fire lasers, and turn into swords or buzzsaws to attack others from a distance. She can also use them to form barriers.
  • Back from the Dead: Sectonia Soul.
  • Badass Boast: Loves giving these out.
    Sectonia: Now then, hero of the lower world. You would risk your life for this land? You would stand against me, the ruler of the heavens? Very well... You will bow before the great Queen Sectonia! My beauty rivals the divine... and my power will crush all that you hold dear!
    Sectonia: Bah...Aha... I...see. I expected as much from the hero chosen by the Dreamstalk. But I wonder... How will you handle this? You see, true beauty...is control. The Dreamstalk has guided you thus far. But its bloom will be your doom! Floralia, Dream Land, and this entire planet! You should all feel honored. You will serve as my sustenance... for eternity!
  • Bad Boss: It's pretty much her Establishing Character Moment when she tries to off Taranza for failing her. It even extends into her boss fight. She'll summon Sectra enemies to assist her during the fight, and if they are still on the field when she attacks, then she'll uncaringly attack them as well.
  • Battle Boomerang: One of Sectonia Soul's attacks.
  • Beauty Is Bad: She is as evil as she is beautiful especially since her obsession with beauty was the thing what turned her evil.
  • Big Bad: Of Triple Deluxe.
  • Big Creepy-Crawlies: A giant bee.
  • Call Back: Many of Sectonia Soul's attacks are taken directly from Drawcia Soul.
    • Some are taken from Marx too,.
  • Deadly Disc: Fires golden discs during the boss fight.
  • Determinator: Oh, hell yes. If we place the True Arena after the main game, she was defeated by Kirby, went One-Winged Angel by fusing with the Dreamstalk, was beaten again in a long battle that ended with a giant laser to the face, survived that long enough to get 4 Miracle Fruits, went against Kirby a third time, and when that failed, she ripped her own head off of the Dreamstalk, just so she could fight Kirby one last time. Damn.
  • Dual Wielding: Wields two Magic Staffs and two Royal Rapiers.
  • Eldritch Abomination: Although this tends to occur in Kirby fashion, this version isn't quite so visually horrifying as its connotations are. Sectonia, after being defeated, merges with the Dreamstalk, which she also sends into overgrowth and begins visibly choking the life out of Planet Popstar. Not only that, she's content to consume her own kingdom as well, almost immediately burying her castle in a tangle of vines. Beyond that, she can spawn eyes from any flower on any vine to personally see in that area.
  • Evil Former Friend: To Taranza.
  • Evil Overlord: Not always. She was once a kind ruler until her obession with beauty corrupted her. Her rule eventually got so bad that the Floralians planted the Dreamstalk in hopes of summoning Kirby to help defeat her.
  • Face-Heel Turn: She used to be a kind queen, especially around Taranza, but then she became obsessed with beauty, which lead to her newfound cruelty towards the Floralians.
  • Flunky Boss: She sometimes summons antlike Sectras called Antrs in her fights. These Sectras grant either Fire, Ice, or Spark depending on the color of the enemy (red, blue, and green respectively).
  • Frickin' Laser Beams: In her One-Winged Angel forms.
  • Fusion Dance: With the Dreamstalk.
  • Gemstone Assault: Summons a large diamond when down to half health. Though it only serves as another arena.
  • Generic Doomsday Villain: Downplayed in that she's given a backstory (see Face-Heel Turn), but her motives for conquering Pop Star are never revealed.
  • Giggling Villain: Frequently lets out a Noblewoman's Laugh during the boss fight. Soul of Sectonia upgrades this into Marx-like laughter.
  • God Save Us from the Queen!: She used to be a kind ruler, especially towards Taranza. But her obsession with beauty corrupted her mind and turned her into the tyrant she is now.
  • Green Thumb: Upon combining with the Dreamstalk. The limitlessness of this kind of power is played straight, with her threatening to choke out and devour all of Planet Popstar.
  • Hoist By Her Own Petard/Nice Job Fixing It, Villain: Sectonia, if you didn't try to kill Taranza, maybe he wouldn't have betrayed you.
  • Impossible Hourglass Figure: Though as a wasp, this makes sense.
  • Insect Queen: Seems to be the queen of the Sectra enemies in the Royal Road world.
  • Just Eat Him: One attempted on the planet's entirety, at that; she merges with the Dreamstalk and declares her intent to feast on the planet and its populace for the rest of her potentially-endless life.
  • Knight of Cerebus: In true Kirby villain fashion, the game takes a darker turn when she takes center stage.
  • Lady of War: A Magic Knight version of one. And, uh, a bee.
  • Light Is Not Good: In a surprisingly stark contrast to previous Kirby villains, whose appearances and forms are themed after evil and chaos, Queen Sectonia is themed after bees and flowers, which signify birth and rejuvenation, especially in her final forms, and she is impressively more elegant than prior final bosses. Unfortunately, for someone with such a motif, Sectonia is definitely not one of the good guys.
  • Macross Missile Massacre: In her One-Winged Angel form.
  • Made of Iron: For one example, she took a deflected Wave Motion Gun to the face and still remained alive long enough to eat four Miracle Fruits to come Back from the Dead.
  • Ominous Pipe Organ: Played during some notes of the music played in the cutscene before fighting her when she makes her appearance, and the battle theme played in her first phase (which also contains heavy metal in it).
  • One to Million to One: Sectonia Soul's rain of nectar attack, much like Marx and Drawcia's souls before her.
  • One-Winged Angel: She combines with the Dreamstalk upon being defeated by Kirby in her normal form.
  • Planimal: After combining with the Dreamstalk.
  • Raymanian Limbs: Much like Taranza, she has these, though only two.
  • Royal Rapier: She can convert her staves into rapiers to stab with.
  • Royals Who Actually Do Something: She's got no problems getting her hands dirty if the situation calls for it.
  • Sanity Slippage: Sectonia Soul's pause-screen descpritions imply this. Stating that Kirby's defeat and her hunger for power has left her insane, the only thing she can cling to is her vanity.
  • Staff of Authority: She holds one in each hand.
  • Teleport Spam: Does this during the boss fight.
  • The Man Behind the Man: Or woman, in this case.
  • Tragic Villain: A formerly kindhearted ruler who was slowly corrupted into a monstorous tyrant by her obsession with beauty.
  • Vain Sorceress: She wields two magical staves, a lot of magic, and she is completely obsessed with her own beauty.
  • Villainous Breakdown: The entirety of the second battle with her is basically one long Villainous Breakdown. For the majority of the fight, she remains as calm and elegant as usual, but after being beaten back the first time, she attempts to squeeze the life out of Kirby in a rage. Then Dedede and Taranza pull their Big Damn Heroes moment and give Kirby the Hypernova ability, at which point she pretty much snaps and tosses every attack she can throw at Kirby as the pink puffball tears through her defenses and eventually defeats her.
  • Villainous Valor: Sure, she's a villain, but one can't help but admire her determination. First, she faces off against Kirby herself, and though beaten, she stays alive long enough to fuse with the Dreamstalk. And when her One-Winged Angel form is beaten, she remains alive long enough to eat four Miracle Fruits to revive herself just so she could fight Kirby again. This girl's got guts.
    • Not tho mention that despite being beaten again, she detaches from the dying Dreamstalk to keep on fighting. And by "detaching", we mean ripping off her own head.
  • Walking Spoiler: Especially about Soul of Sectonia.
  • Wave Motion Gun: In her One-Winged Angel form. It's what ultimately does her in.
  • We Have Reserves: She can kill any Antr that she's just summoned through the use of her attacks, plus she can summon as many more as she wants just so she can wipe them out again if she feels like it.
  • Who Needs Their Whole Body?: After being beaten the first time, Sectonia Soul rips herself off the Dreamstalk, leaving her with nothing more than her head and wings.

     Supporting Characters 


The wish-granting comet in Milky Way Wishes, also known as Galactic Nova. Kirby sought it out to help stop the sun and moon fighting each other before Marx interferes and sends it in a Colony Drop, but Kirby managed to stop it. In Meta Knightmare Ultra, Meta Knight sought it out to give himself a Worthy Opponent.

First appearance: Kirby Super Star

Tropes associated with Nova:
  • All-Powerful Bystander: It works on a such a scale that the sun and moon have to team up to hold Nova back (coincidentally resolving Kirby's intended wish), yet it will grant the wish of anyone able to activate enough star fountains on enough planets to call it.
  • Back from the Dead: In Ultra, he (mostly) pulls himself back together when Meta Knight activates the stars to make his wish.
  • Cat Smile: Seemingly his default expression, and a lot of people's first exposure to this trope.
  • Cores and Turrets Boss: In what is more or less the mechanical equivalent of a Womb Level.
  • Magic from Technology: A technological wish granter.
  • Make a Wish: Its main function.
  • Mix-and-Match Critters: Only with parts of random artifacts instead of animal organs.
  • Unexpected Shmup Level: You get to ride a Starship made from the same star fountains that called it in order to destroy its Nucleus.

The Meta-Knights

The Meta-Knights are a group of warriors led by Meta Knight, They are incredibly loyal to their master and would do anything to help him in his endeavours. Originally, the name referred to a small group of footsoldiers Meta Knight led, Axe Knight, Mace Knight, Javelin Knight and Trident Knight. However, since Kirby Super Star and its remake this has expanded to include, Captain Vul, an albatross, a Waddle Dee wearing a sailor's hat (nicknamed Sailor Dee) and finally a Blade Knight and Sword Knight. Captain Vul, Sailor Dee, alongside Axe Knight and Mace Knight make up the Halberd crew.

Tropes related to the Meta-Knights:
  • Undying Loyalty: The Knights (except Vul) chose to stay behind even after the Halberd was about to crash into the Orange Ocean in order to finish off Kirby with their master.
  • Ambiguous Species: Mace Knight, Axe Knight, Trident Knight, Blade Knight and Sword Knight are this (considering the fact they wear armour, or in Axe Knight's case a mask, unless of course that's not a mask.
  • Unexplained Recovery: During their boss battles, you can inhale them, torch them, blow them to smithereens, and they'll be back again to have another try at you.
  • The Unfought: Captain Vul and Sailor Dee are never fought at all in either their début appearance in Kirby Super Star or its remake.
  • Exactly What It Says on the Tin: They're basically all named after what they do or their weapon of choice.

Captain Vul

A short-tempered albatross who serves as the captain of the Halberd and oversees the crew.

  • Sanity Slippage: Over the course of the Revenge of Meta Knight sub-game, going as far as to damage his own ship with his rebuilt Heavy Lobster just to take down Kirby.
  • Evil Laugh
  • Talks Like A Pirate: Downplayed, but he'll throw around terms like lubber and scallywag in the remake.
  • The Dragon: To Meta Knight.
  • No Name Given: Originally, but got one in the remake which stuck around.
  • Screw This, I'm Outta Here!!: As soon as Meta Knight gave the the order to evacuate ship, Vul immediately left.

Axe Knight & Mace Knight

These two appear as part of the four original warriors of the Meta-Knights. These two, were originally depicted in various media as being Meta Knight's sidekicks. They make up half of the Halberd crew. Axe Knight wields a axe and wear's a skull mask (or is it his actual body?) and Mace Knight wears violet armour and wields a flail.

  • Ironic Fear: In the original Kirby Super Star, Axe Knight mentioned he was afraid of heights even though he works in an airship.
  • Demoted to Extra: The duo had dialog as Meta Knight's sidekicks... now they're just two of the Meta-Knights.

Sailor Dee

A Waddle Dee wearing a sailor's cap. He is a part of of the Halberd crew.

  • The Generic Guy: Compared to the rest of the knights.
  • The Cameo: Makes an appearance in Kirby Mass Attack as part of Stratus Patrol EOS.
  • What Ever Happened To The Mouse?: His fate on the Halberd was never actually confirmed in the game alongside the other Knights leading to some fan speculation. This was cleared up when it's revealed in Mass Attack that he's alive and well.