Black Hole Belly: Also the current page picture. Kirby can inhale things much bigger than himself and his mouth stretches to fit them. Kirby Triple Deluxe gives him the Hypernova ability, which is pretty much this trope taken Up to Eleven.
The Hero: In Kirby 64: The Crystal Shards alongside Ribbon, Waddle Dee, Adeline, and Dedede. Also in Return to Dream Land with Bandana Dee, Meta Knight. and Dedede.
Heroic Mime: In most games, he can't manage more than a "Hi!" or a "Poyo!" He does speak in Epic Yarn, but only with narration. In earlier games, he narrated the instruction manual to the player, and in the Game Boy Advance games, the pause screen descriptions for his copy abilities is delivered in first person.
Kid Hero: His age is never specifically stated in the games, but the Kirby's Dream Land manual calls Kirby a 'little boy'. This, along with his high pitched voice and childish mannerisms suggests he's young.
The anime continuity, on the other hand, outright states that Kirby is an infant.
Killer Rabbit: Downplayed for the most part, where half of the creatures are cutesy but even the larger fiercer-looking things are likely to be eaten if they cross Kirby's path.
Nice Hat: Kirby gets one for almost every ability he can copy.
A Tragedy of Impulsiveness: Kirby acting in a well-meaning but impulsive way and then having to fix the problems this caused is a recurring theme in the games.
In Kirby's Adventure, Kirby fights King Dedede and his minions to get the Star Rod back, thinking Dedede was acting selfishly by breaking the Star Rod. King Dedede was actually trying to stop a much more evil entity known as Nightmare from using the rod's power. On the other hand, though King Dedede meant well, his plan was short-sighted and made it impossible for the people of Dream Land to get restful sleep. Kirby came up with a much better solution in the end.
Most of Kirby: Squeak Squad's plot revolves around Kirby attempting to get back a homemade strawberry shortcake that was stolen from him by a gang of thieving mice, getting into conflicts with King Dedede and Meta Knight along the way over misunderstandings. Later in the game, he opens a strange looking treasure chest that he thinks contains his cake, but actually houses the ruler of the underworld, Dark Nebula, who possesses the mice's leader.
He is also often used as the pawn of the villain of the week: Kirby Super Star and Kirby's Return to Dream Land are the standout examples.
His impulsiveness is even referenced in the Subspace Emmissary of Super Smash Bros. Brawl, where at one point he sees King Dedede in the distance driving a cargo of captured heroes and gives chase, leaving behind the princess that he had rescued from Petey Piranha earlier. Although he is able to rescue Mario and Pit or Link and Yoshi depending on which princess the player saved earlier, the princess ends up captured by Bowser.
Power Copying: Starting with Kirby's Adventure, Kirby gained the ability to absorb the powers of certain enemies he eats.
Power Puff Girl Hands: Kirby is able to wield swords, hammers, and umbrellas among other weaponry with his stubby little arms. The official art for Kirby:Nightmare in Dream Land and Kirby And The Amazing Mirror does show his arms wrapped around objects, but most of the time, objects just stick to the end of his arms.
Trademark Favorite Food: Maxim Tomatoes, as well as that one strawberry shortcake he went on a rampage for. In the anime it was watermelon.
Transformation Sequence: Whenever he copies an ability, although it's quicker than most examples. It's made more elaborate in the anime, as well as with the Super Abilities in Return to Dream Land.
Unwitting Pawn: In Kirby Super Star's Milky Way Wishes, Kirby arrives at NOVA, only for his wish to be stolen by Marx. Also, in Kirby's Return to Dream Land, Magolor tricks him into defeating a dragon named Landia to obtain the Master Crown for him, only for Magolor to use it to try and take over the universe.
Hammer-wielding penguin (possibly) and self-proclaimed ruler of Dream Land, though he never really does anything related to administration. Usually ends up as the villain through Greed or Demonic Possession.
First appearance: Kirby's Dream Land
Voiced by: Masahiro Sakurai (Kirby 64 and Super Smash Bros.), Makiko Ohmoto (Return to Dream Land)
Tropes associated with King Dedede:
Acrofatic: Depending on the game, he can be pretty agile despite his size.
Affably Evil: He's not really that bad a guy, he's just vain, extremely greedy, and occasionally mean-spirited. Of course, that doesn't mean he's not affable — in Super Smash Bros. Brawl, he hugs Kirby towards the end of The Subspace Emissary when he realizes he's alright.
Adipose Rex: You would be hard pressed to find a fatter individual in Dream Land, and none of them are claiming to be royalty either.
An Axe to Grind: In Triple Deluxe, his hammer winds up being broken during a fight with Kirby when Taranza's using him as a puppet, so he rips of a battle-axe taller than he is off a nearby statue and showcases that he's every bit as proficient with it as he is his hammer.
Anti-Villain: In Kirby's Adventure, Dream Mand 2 and Dream Land 3.
Arch-Enemy: Most likely due to longevity. He is not Kirby's worst enemy, but he is the most common.
Authority in Name Only: Besides his soldiers, no one respects his rule. Not even his "friends", if The Revenge Of Meta Knight is any indication.
Big Bad: Of the original game, Spring Breeze in Kirby Super Star, and Revenge of the King in Ultra. Also is the villain in most spinoffs such as Kirby Tilt 'n' Tumble and Kirby's Dream Course. Appears to be the Big Bad of several other games as well, but actually isn't, for various reasons.
Big Fun: When he's not doing something bad, anyway.
Burning with Anger: Occasionally in Kirby's Dream Land 2, he will go into a rage that will make his next attack highly explosive.
Butt Monkey: If it's not happening to Kirby, it's happening to Dedede.
Can't Catch Up: He learned to duplicate Kirby's flight after his first defeat, while Kirby learned to run as fast as Dedede and copy powers.
Fat Bastard: He has stolen all the food in Dream Land, twice. Though he is fat because he is a greedy over-eater, as in Kirby's Adventure he trained to duplicate Kirby's flight, so he must eat enough to stay fat despite his work.
Also in the original game, one of the few games in which he's not possessed or a Well-Intentioned Extremist. He just steals everyone's food for no real reason, apparently, as he's never shown eating it. Okay, he is on the second time around in Super Star.
Jiggle Physics: Played for laughs in the trailer for Kirby's 20th anniversary. After making the jump to the 3rd dimension, Dedede strikes a pose with Kirby and Meta-Knight, and notices that his belly jiggles; he then proceeds to look at his stomach crossly, and poke it with the hilt of his hammer.
Leitmotif: His theme from Kirby's Dream Land is carried to every single game onwards besides ''Avalanche; it's also not used for the fight with him in Kirby's Adventure and its remake, but it still gets used for the miniboss tower.
Large and in Charge: He is not the largest creature in Dream Land (his larger friend, Whispy Woods, is a frequent sight), but he is larger than most of his army and the rest of the creatures he claims to rule over.
Mask Power: Masked Dedede is the final boss of Revenge of the King in Kirby Super Star Ultra. He's a lot harder than he was before.
No Pronunciation Guide: Is it "dee-dee-dee" or "day-day-day"? Seems to depend mostly on region. Most English-speaking territories use the former; Japan as well as Italian-, French-, and Spanish-speaking countries use the latter. It seems both are correct, because the announcer of Super Smash Bros. Brawl pronounces his name BOTH ways depending on your game's region.
Not Me This Time: Let's just say that he gets hit with this trope a lot, probably the worst offender being Squeak Squad.
Oh Crap: His reaction when things go wrong. Like when Kirby shows up to rescue the trophies in the Subspace Emissary or when Kirby accidentaly awakens Nightmare.
Powerup Mount: Plays this role for his sections in The Crystal Shards, as well as Return to Dream Land (the other playable characters can also serve as this in said game).
Training from Hell: King Dedede has always been able to mimic Kirby's Inhale ability but, according to his trophy description in Melee, intense training between Kirby's Dream Land and Kirby's Adventure was what allowed him to learn to fly like Kirby.
Well-Intentioned Extremist: Played this part in Kirby's Adventure, as well as the remake Nightmare in Dream Land, where it seems like he was up to standard villainy by stealing the Star Rod from the Fountain of Dreams, but it is later revealed that he had a very good reason for doing so, as a horrifically evil entity, aptly named "Nightmare", had contaminated the Fountain of Dreams.
Worthy Opponent: He sees Kirby as this. In Revenge of the King, he even makes sure Kirby is fighting on the same terms as him by refusing to fight until Kirby picks up his old hammer, in the same way Meta Knight does with the sword.
A Walking Head with a mask, bat wings, a sword, and an unknown agenda. His morality is highly ambiguous, but he generally seems to be a Hero Antagonist.
First appearance: Kirby's Adventure
Voiced by: Eric Newsome (Super Smash Bros.), Makiko Ohmoto (Return to Dream Land)
Tropes associated with Meta Knight:
AntiHero Antagonist: Is typically trying to do what's right/protect Dream Land from evil, though he sometimes goes into Well-Intentioned Extremist territory. Opposes Kirby because he tends to trigger what Meta Knight is trying to prevent.
Badass: His request when he is granted one wish? To have a duel with the greatest warrior the universe has ever known. He wins!
Badass Adorable: Made even more adorable by the fact that he tries to hide it with his mask.
Badass in Distress: In The Amazing Mirror, he goes off to quell the threat, but is trapped inside the mirror instead.
The Dragon: To King Dedede in Kirby's Adventure/Kirby's Nightmare in Dream Land.
Everyone Calls Him Barkeep: Meta Knight's army in Adventure and Super Star are called the Meta-Knights. Some of them have individual names, such as Captain Vul.
Evil Counterpart: Two of them: Dark Meta Knight and Galacta Knight, though no one is sure if Galacta is actually evil or not.
A Father to His Men: In Revenge of Meta Knight, where he tells his crew to abandon the Halberd so they'll be safe. When Axe and Mace refuse, he acts like he doesn't care, but then he apologizes under his breath for forcing them into such a situation.
Grumpy Bear: His response to the relatively-happy Dream Land is to declare war on it with a giant battleship in order to end what he views as the people's lazy lifestyle. Even after that, he is known for keeping to himself.
Poor Communication Kills: Though he often fights Kirby because he knows some terrible secret and is trying to keep Kirby from screwing things up, he'll never, ever, ever indicate this in any way until it's too late.
Stealth Mentor: In Kirby's Adventure. In the original, he's the one who supplies Kirby with the Invincible Lollipops, yet he periodically throws his soldiers, the Meta Knights, at him and fights Kirby himself. There's no other explanation for these actions except to be secretly training Kirby to defeat Nightmare.
Sword Fight: Will almost always throw Kirby a sword before their duels.
Wake-Up Call Boss: Is often the hardest (or at least second-hardest) boss in the games he's fought in (including Kirby and The Amazing Mirror, as Dark Meta Knight fights exactly like him). It's particularly noticeable in boss rushes such as Helper to Hero.
Worthy Opponent: Always refuses to fight you until you pick up the sword he offers.
The only time he breaks this pattern is in Revenge of Meta Knight, and even then, he'll wait 30 seconds before jumping into the fray. Which is reasonable, since by that point the Halberd is falling towards the ocean.
In Squeak Squad — while he doesn't hand you the sword, there is one in the room you're in before you fight him. Additionally, the stars his attacks leave give you the Sword ability if you swallow them... for some reason.
This is also how you can suspect that the Meta Knight you fought in Kirby and the Amazing Mirror is an evil copy; he doesn't hand you a sword before the fight.
He eventually gets one in the form of Galacta Knight (see below).
He also doesn't give you a sword during the fight against him in Kirby's Epic Yarn, though it's justified for two reasons: Not only are there no Copy Abilities in that game, but Meta Knight's being controlled by Yin-Yarn and can't exactly fight honorably in that state.
Bandana Waddle Dee
A seemingly high-ranking Waddle Dee in King Dedede's army. He always wears a blue bandana, which sets him apart from other Waddle Dees. He often acts as King Dedede's sidekick.
Ascended Extra: His first appearance was as an opponent in Megaton Punch in Super Star. In Super Star Ultra, he appears as King Dedede's personal helper in Revenge of the King, and takes the place of the Waddle Dee "Boss" in The Arena. In Kirby's Return to Dream Land, he is a playable character, aiding Kirby, Meta Knight, and his King. He's also thought to be the Waddle Dee from Kirby 64.
Badass Normal: He's pretty much the most "normal" of the bunch in Return To Dream Land.
Demoted to Extra: In Kirby Triple Deluxe, he shows up in the background before bosses and minibosses to throw a healing item you can keep in reserve. But considering that Meta Knight doesn't appear at all aside from a small Cameo as one of Circus Kirby's balloons and Dark Meta Knight, which isn't him, Bandana Dee got off easy.
Elite Mook: Waddle Dees are King Dedede's minions, but this guy is apparently the top Waddle Dee.
Helpful Mook: His role in Triple Deluxe. Similar to Adeleine, he pops up in certain levels to toss items to Kirby.
Mythology Gag: He wields a spear, much like other Waddle Dees in the anime.
No Name Given: Prior to Triple Deluxe, all official material refers to him simply as "Waddle Dee". Bandana Dee was a common nickname among fans until it became official inTriple Deluxe.
From left to right: Storo, Daroach, Doc, and Spinni. Behind them are the Squeakers.
A group of mouse bandits traveling the universe in search of treasure, the Squeaks are the Big Bads and titular characters of Kirby: Squeak Squad. Daroach is the leader, Spinni is the speed, Storo is the muscle, Doc is the brains, and the Squeakers are the Team Pets.
A friendly-looking alien who crash-landed on Popstar with his ship, the Lor Starcutter. Kirby, King Dedede, Meta Knight and Bandanna Dee volunteered to help him recover the parts that broke off the ship. In truth, Magolor wants them to recover a magical item called the Master Crown from Landia so he can use it to become the supreme Evil Overlord of the galaxy. He suceeds in getting the crown and fights Kirby and his friends, but is defeated. He survives. In Kirby's Dream Collection, Magolor returns with the Lor and opens up an amusement park for Kirby, with each section of it ending in a race with Magolor.
First appearance: Kirby's Return to Dream Land
Tropes associated with Magolor:
A God Am I: He plans to rule the entire universe by wearing the Master Crown.
Expy: Of Marx. Sets Kirby up to go on a quest, collect stuff important to his plot, in order to obtain great power? Marx did it first. Also, his second form is called Magolor Soul, just like how Marx's is called Marx Soul.
Heel-Face Turn: As of Kirby's Dream Collection, he seems to have reformed, and truly wishes to be a friend of Kirby. He builds him an amusement park as an apology, does nothing more malicious than attack him during his race challenges, and leaves amicably on the Lor while waving goodbye.
Shout-Out: His first boss form resembles Nightmare, while his second form resembles Marx, and Magolor Soul resembles Dark Mind. He also uses some of Marx's attacks, and his role in the plot is basically similar to Marx's, turned Up to Eleven.
The Trickster: By playing the innocent victim, he tricked Kirby and co. into defeating Landia for him so he could take the Master Crown.
Vile Villain, Saccharine Show: As per the series trademark. He isn't nearly as disturbing as other villains in the series, but he wouldn't be out of place in a Tales Series game in his Master Crown-enhanced forms.
Dark Is Not Evil: He is a dark matter creature, which are usually enemies in Kirby games.
Distaff Counterpart: The international versions of Kirby's Dream Land 2 have a female version of Gooey replacing Chao from Yuyuki; while she was never given an official name, Nintendo Power magazine referred to her as "Blob".
Expy: Of Hurly and Chuckie, two enemy types in Kirby's Dream Land.
Waddle Dees are normally The Goombas of Kirby, but this particular one is an ally in Kirby 64.
First appearance: Kirby's Dream Land; as an ally, Kirby 64: The Crystal Shards
Tropes associated with Waddle Dee:
Ascended Extra: Not the first Waddle Dee to standout, that would be the Sailor Dee of the Meta Knights, nor the last as the Bandana Dee of Kirby Super Star Ultra and Return to Dream Land would come after. Still, his presence leads to there being no other Waddle Dees at all in Kirby 64: The Crystal Shards.
Expy: Of Ado from Kirby's Dream Land 3 (if they're not actually the same person). While they have different names in English, her Japanese name is Adorine, which suggest Ado may have just been a nickname, since Whispy Woods was shortened to just Whispy in Kirby's Dream Land 3
One-Hit-Point Wonder: As a boss, she can literally be killed in one hit... But you had to fight her drawings before you can approach her.
Token Human: Aside from Ado, who may or may not be her, she is the only human character to be seen in the Kirby franchise.
That is if you don't count the cameo characters in Kirby's Dream Land 3, most of which were human.
In Kirby's Dream Land 2 and 3, Kirby may come across his animal friends and hitch a ride from them (sometimes flipped). Typically, they change his copied powers in some way, and have a different sort of movement: for example, Kine has very fast and tight underwater controls (but is a bit awkward on land). All have appeared in the anime, although with very small roles.Tropes associated with all animal friends:
The Bus Came Back: Rick, Kine, and Coo reappear in Triple Deluxe for the first time together in years. They're only part of Kirby Fighters as stage hazards.
Suitable for land, Rick is a white and brown-spotted hamster that was one of the first three animal friends. He's described as "friendly and energetic". He doesn't skid on ice, can stand rough terrain, and somehow transforms with Kirby for some attacks.
Meaningful Name: Rick's name comes from the word "riku", which means "land" in Japanese.
Wall Crawl / Wall Jump: Rick can't fly, but he can climb walls just as easily as Kirby can fly.
He can climb walls more easily than Kirby can fly, if Kirby 64 is to be believed.
Kine the Fish
A blue Sunfish that assists Kirby in the underwater levels, and was one of the three starting helpers. Described as "laid back and relaxed", he shows the least amount of emotions. His special ability is allowing Kirby to swallow enemies underwater and using those there and then.
Joke Character: His statue-expy in Kirby 64 is completely useless. Seriously, the thing can't budge an inch, even when underwater.
No Pronunciation Guide: His name is pronounced as "KAI-n", rhyming with the English word "shine", rather than "Kee-neh."
"Kai" is Japanese for "sea", so that may help.
Coo the Owl
A purple owl and the air specialist and one the first Animal Friends, Coo is able to fly through fast currents like Kine. Originally a guy, the anime implies that he's a she. For some reason, Coo doesn't have any friends, but doesn't seem to mind.
Although Rick appears alongside Nago, Nago is usually far better than Rick; he's faster and can Triple Jump, as well as able to climb walls. He has a love interest/girlfriend named Shiiro, but a comic shows that the two don't get along as well as you think.
Mega Neko: Compared to common creatures Tac and Burning Leo. Smaller than Fire Lions though.
Triple Jump: Making him superior to Rick in most circumstances
Chuchu the Octopus
A pink octopus with a red red bow. Similar to Kine, when Kirby's paired with Chuchu, he can swallow enemies underwater. Through the moves that she does with Kirby (and the manga), it's implied that she's in love with him (as they hold hands, spin together, etc).
First appearance: Kirby's Dream Land 3
Tropes associated with Chuchu:
Ceiling Cling: Regular flight is reduced when using her, so take what you can get.
A tiny, green bird that functions like Coo, but can't last as long. Although Coo could be seen as better, Pitch's skills are much more useful, thus the Killer Rabbit trope below.
First appearance: Kirby's Dream Land 3
Tropes associated with Pitch:
Expy: Tokkori is seen as this to Pitch, although all it is in some minor appearance.
Killer Rabbit: He's the smallest of the animal friends, but he's probably the best. His copied powers are generally highly effective and fun to use. He also handles almost exactly the same as Kirby, so the transition is natural.
A big, sentient tree who tries to attack Kirby & co. by dropping apples and shooting air blasts.
First appearance: Kirby's Dream Land
Tropes associated with Whispy Woods:
Blow You Away: For some reason, he shoots air blasts like Kirby. They're much longer-ranged, though. In Revenge of the King and Return to Dream Land, he can sometimes shoot out small tornadoes, which are stronger.
Flunky Boss: In Kirby 64, it has a group of Whispy Woods Jr.s accompanying it, tiny little jumping saplings who have air shot attacks.
Purple Poison: A possible reason why the purple apples hurt to inhale during Whispy's Revenge.
Recurring Boss: In the platform games, barring Amazing Mirror, Canvas Curse, and Squeak Squad, the select few he does not appear in. Amazing Mirror gives us King Golem anyway, who has almost the same pattern.
Spikes Of Doom: By sending its roots through the ground in Kirby 64. Also, Whispy sometimes displays the ability to turn its nose into a spike.
Stationary Boss: Incidentally, he is capable of moving but usually just stays put, like the tree that he is.
The Beast Master: He rips off the Twin Woods' worm dropping during Whispy's Revenge.
Turns Red: In Dream Land 3 after hitting it enough times, Whispy will come out of the ground and chase after Kirby on its roots. In Kirby 64, it gets steaming mad after all the "Whispy Woods Jr.s" are destroyed.
Warm-Up Boss: In every game he appears in, without fail. Except for Kirby's Epic Yarn, where he's actually fairly tough. Return to Dream Land improves his abilities a bit, but overall he's comparatively easy.
A pair of closely-related friends who live at Castle Lololo. Or Float Islands. Or Illusion Islands.
First appearance: Kirby's Dream Land
Also appear as Kirby's friends in the anime Kirby: Right Back At Ya!
Tropes associated with Lololo and Lalala:
Battle Couple: They are based on one, anyway, though their particular relationship is not stated.
Block Puzzle: They adopt their predecessors' block-pushing gameplay as their main offense.
Dual Boss: In Kirby's Dream Land, you first encounter Lololo by himself kicking boxes at Kirby. Then you find them both pushing boxes at the end of the castle. All future games always have them together.
Red Eyes, Take Warning: Kracko's Revenge and Kracko Jr's Revenge have this in Super Star Ultra, combining it with a dark purple body like a storm cloud. Kracko's eye also Turns Red when he does in Triple Deluxe, in both normal and DX forms.
Recurring Boss: Expect him to show up in every game in some way, shape, or form. Except in Kirby 64 and Return to Dream Land.
Shock and Awe: Just touching him has this effect in later games and he is able to sweep across the stage with a lighting bolt, Adventure onward. He can use spark in Canvas Curse and his revenge mode can shoot electricity diagonally.
Dark Matter is the villain of the Dark Matter Trilogy arc of the Kirby series, whose games are Kirby's Dream Land 2, Kirby's Dream Land 3, and Kirby 64: The Crystal Shards. Dark Matter is not any one individual, but a group of black, malevolent clouds, usually with a single red eye and a ring of orange spheres around the back. Their core and controller is Zero.
Eldritch Abomination: No idea where it came from, lots of unanswered questions about how it works, no idea why it does what it does, and Dark Matter does not resemble any familiar life forms too closely.
Transformation Of The Possessed: The effects of Dark Matter possession vary; Adeleine gains red eyes and a Slasher Smile; Dedede's eyes become slits, and in later games suffers outright Body Horror with an eye and a mouth on his belly; most bizarrely, the Waddle Dee that Kirby befriends is turned into a Waddle Doo. None of the common enemies and bosses change at all, including Ado and the other waddle dees.
Beware My Stinger Tail: Played with, as 02 usually keeps its stinger retracted and will only involuntarily pull it out when stunned, after which Ribbon will fly Kirby in position to shoot it. All the same, it leaks deadly clouds that can damage them if not careful.
Eye Scream: Inflicts it to itself when fighting Kirby.
Gamebreaking Injury: In Kirby 64, you can aim directly at 02's wings. It does not damage its life bar, but it can stunt them. Damaging both wings will take away 0[[superscript:2's ability to aim at you, so you can freely avoid most of its shots and go straight for its halo.
Hive Queen: As the core of all Dark Matter, everything possessed by Dark Matter is a instrument of its will.
No Pronunciation Guide: The official pronunciation of the name of 0's second form, 02, is "Zero-Two", although that hasn't stopped people from pronouncing it as "Zero-squared", "Oh-two", "Oh-squared", and even oxygen (which is O2).
Poisonous Person: Appears to be leaking some kind of poison from its tail in Kirby 64.
Puzzle Boss: Each form can only be hit using a copy ability of projectile of the same ability it's using, being the only boss in a main series game since the first to effectively cancel out the Copy Abilities.
A friendly-looking Walking Head who wants Kirby to ask the wish-granting comet NOVA to stop the sun and moon's fighting... except he's actually evil and is just using Kirby as a pawn in order to wish for control of Pop Star. In Kirby Super Star Ultra, he comes back in a terrifying new undead form, Marx Soul.
The Cameo: A statue of him is one of Stone's forms in Kirby's Return to Dream Land. He also shows up in the Kirby Master cutscene, and the friend that Magolor says told him about Kirby (as well as the person on Halcandra whom Kirby has fought before) is widely speculated to be him.
Walking Spoiler: His only non-spoiling details come from the intro to Milky Way Wishes.
The Final Boss of Meta Knightmare Ultra in Kirby Super Star Ultra. Galacta Knight is the greatest warrior in the galaxy, but was sealed away for fear that he was too powerful. Meta Knight unseals him in order to challenge him to a fight. He also shows up out of nowhere in Return to Dreamland's True Arena, as the third-to-last boss.
First appearance: Kirby Super Star Ultra
Tropes associated with Galacta Knight:
Ambiguously Evil: It's never made quite clear that he's evil. All we know is that his strength was such that he was sealed away.
Badass: The only Kirby foe to have a rock song for his battle theme, and it shows.
Sword Beam / Storm of Blades: Becomes a signature technique of his in Return to Dreamland, in the form of his lance leaving behind sword-shaped energy beams that he can fire off, sometimes in huge numbers.
The Big Bad and Final Boss of Kirby and the Amazing Mirror; was trying to conquer the Mirror World until Kirby defeated it.
Clipped Wing Angel: The last part of the battle has its mind shrunken to a smaller size, clearly unstable, and is very easy to beat. Appropriately enough, the cutscene before you fight it indicates that it's trying to run away.
Generic Doomsday Villain: Like most Kirby villains, he took over the Mirror World and wants to take over Pop Star, and that's all we know about him.
Go for the Eye: Especially since that ends up being all that is left. You can attack his mirrors, too, but that is likely to get you hurt and will not result in as much damage or as much attack interruption.
Improbable Weapon User: Mirrors; though he is not the first in this series, Simmirror never did so to this degree.
Sequential Boss: It's fought 4 times in its standard form, then twice as its mind. To date, this is the boss with the highest number of times you're supposed to fight it in the series, though the battles against the standard form are relatively short in length and have little variance beyond the arena.
It still teleports around quite a bit in the giant eyeball form, but it doesn't ever go into a "teleport once per second" pattern like the previous form did.
Dark Meta Knight
The Mirror World counterpart of Meta Knight and the initial antagonist of Kirby and the Amazing Mirror, he's the one that draws Kirby into the Mirror and splits him into four bodies, and also the one that shatters the Dimensional Mirror, forcing the Kirbies to go on a quest to re-assemble it. He serves Dark Mind. Seemingly survives his master's destruction, and returns as a ronin seeking revenge in Triple Deluxe's extra mode.Tropes associated with Dark Meta Knight.
Good Scars, Evil Scars: Evil, obviously; it's not so much a bodily scar as it is a scar across his mask, around his left eye (Whether it continues down to his face is unknown). Not visible on his game sprite, but is present in his official artwork and finally seen in-game in Triple Deluxe.
Literally Shattered Lives: After you defeat him for the last time, he breaks apart into pieces like a mirror. After his defeat in Triple Deluxe, King Dedede smashes the Dimension Mirror to pieces with him in it; his fate is unknown.
Took a Level in Badass: As of Triple Deluxe, he seems to have picked up some of his former master's proficiency with mirrors, using them for doppelganger attacks and to create massive swords from the ground.
Even Evil Has Loved Ones: Surprisingly. Kirby Triple Deluxe has a boss named Paintra, whose pause screen description implies her to be Drawcia's sister. (The Japanese version outright says that Paintra is Drawcia's sister. The English version implies that Paintra is trying to avenge Drawcia's defeat.)
Evil Laugh: Frequently in cutscenes. She also does it during the battle against her sorceress form.
Flunky Boss: In addition to the ones she paints to life, Drawcia can also spawn Para Sorceresses (which freeze Kirby on contact). Drawcia Soul can spawn Para Matters, which will also try to freeze Kirby on contract, catch him in a fiery explosion, or sweep the screen with lasers.
Hoist by His Own Petard: She conjures up paintbrushes for most of her magic; said paintbrushes usually disappear once she is done with her spell. However, one of those brushes did not disappear and instead flew to the player so it could help direct Kirby against Drawcia.
One-Winged Angel: After her initial defeat, she transforms into her soul, which is a giant multi-eyed screeching ball of paint.
Reality Warper: Much more powerful than Ado/Adeline or Paint Roller from previous games. Not only does she start by turning Dream Land into a painting, but the game's penultimate level implies her influence is starting to spread past the region, beyond the planet of Pop Star even.
Spikes Of Doom: Will cause them to sprout from the ground after painting a single spike.
Tactical Suicide Boss: If she had just stuck to simple collision damage instead of paint magic and such your brush could interrupt, undo, or otherwise ruin, she would have been unbeatable. This is less true of Drawcia Soul, but by then it's too late.
Wicked Witch: Officially, Drawcia is an evil sorceressin her initial form, but her design and mannerisms seem more in line with this trope. Her high-pitched cackle is more than enough to creep you out.
The game usually refers to Drawcia as a witch, except when you're fighting her.
The Bigger Bad and Final Boss of Kirby: Squeak Squad. It was sealed away in a chest until the Squeaks opened it and were possessed by it. Meta Knight knew the secret of the chest and therefore fought Kirby to prevent it from being released.
The Big Bad of Kirby's Epic Yarn, Yin-Yarn appears in Dream Land one day out of nowhere and begins turning people into yarn before tossing Kirby into patch land and attempting to take over the world. Yin-Yarn is seemingly the two sewing needles he uses as wands, and the magician he appears as is just an easily-replaced fake body.
Affably Evil: Despite going through a very ambitious plan to take over a kingdom by kidnapping and mind-controlling its de facto leaders and succeeding in doing so with virtually no effort, Yin-Yarn has no idea what to do with the kingdom once he has it and seems to have no real motive.
And Then What?: Pulls this on himself at one point in the game. He really doesn't have a plan for what to do after conquering Dream Land, but he says he'll think of something.
Curb-Stomp Battle: Delivers this to Kirby while he's still sleeping by zapping him and splitting him into 10 completely defenseless Kirbys and then proceeding to murder almost every Kirby except one that follows his heart. Not only counts as horrific, but also counts as crossing the Moral Event Horizon and showing the player what a completely evil villain he is.
Dangerously Genre Savvy: Can possibly be seen as the most Genre Savvy villain in the series. Upon arriving at the outset of the game, he knows how much of a threat Kirby is and immediately attacks Kirby. He would have killed him right then and there had one stray Kirby not followed his heart. When he realizes that Kirby is still alive, he has his Skull Gang patrol the areas in search of him, the gang capturing nine of the ten Kirbys every time they enter a new area. And when the Kirbys finally reach his hideout and find his staff, the only thing that can turn them back to normal, he swallows his staff to keep it out of their hands. This guy was good.
Dark Is Evil: He despises beings of light such as Kirby, and will not hesitate to kill them dead the instant an opportunity to do so presents itself.
Expy: The similarities between him and Magolor are just too obvious to ignore.
He also shares similarities with Kamek due to being powerful sorcerors who serve as The Dragons to their respective bosses and who have a habit of irritating or magically enhancing bosses to impede the heroes.
Eyes Do Not Belong There: Has four eyes in the back of his head and two extra eyes on his forehead, though they're presumably secondary to his primary two eyes (Like with most real spiders).
My Master, Right or Wrong: Even when Sectonia made a Face-Heel Turn, Taranza still followed her orders even if it meant hurting the Floralians. It's ultimately subverted when Sectonia tries to kill him, at which point he betrays her.
Oh Crap: He gets this kind of reaction when he finally realizes (in the first world's boss stage, of course) that Kirby has been chasing him for a short while, seconds before he sics Flowery Woods on Kirby.
People Puppets: How he controls Dedede during the boss fight. For bonus points, if one looks close enough, Dedede is shown to have strings on him.
Perpetual Smiler: Though it may just be a marking rather than a mouth, as it doesn't change when he becomes distraught after Kirby takes down Masked Dedede or when he gets punted away by Sectonia.
Undying Loyalty: Tragically deconstructed. Sectonia was once a kind ruler of Floralia before making her Face-Heel Turn, but even then he still stuck by her. It wasn't until Sectonia tried to kill him does he realize that Sectonia is too dangerous and had to be stopped.
Wrong Genre Savvy: The People of the Sky planted the Dreamstalk to summon a hero to save them from Queen Sectonia. On her orders, Taranza was sent to kidnap this hero, but mistook Dedede for the hero and kidnapped him instead of Kirby. It isn't until near the end of the game that he realizes his mistake, and by that time, Kirby has him cornered, so he summons Queen Sectonia to help him. Queen Sectonia was not amused.
Attack Drones: When fused with the Dreamstalk, she can spawn flowers on any vine that allow her to see in any area. The flowers can also float in midair, fire lasers, and turn into swords or buzzsaws to attack others from a distance. She can also use them to form barriers.
Sectonia: Now then, hero of the lower world. You would risk your life for this land? You would stand against me, the ruler of the heavens? Very well... You will bow before the great Queen Sectonia! My beauty rivals the divine... and my power will crush all that you hold dear!
Sectonia: Bah...Aha... I...see. I expected as much from the hero chosen by the Dreamstalk. But I wonder... How will you handle this? You see, true beauty...is control. The Dreamstalk has guided you thus far. But its bloom will be your doom! Floralia, Dream Land, and this entire planet! You should all feel honored. You will serve as my sustenance... for eternity!
Bad Boss: It's pretty much her Establishing Character Moment when she tries to off Taranza for failing her. It even extends into her boss fight. She'll summon Sectra enemies to assist her during the fight, and if they are still on the field when she attacks, then she'll uncaringly attack them as well.
Determinator: Oh, hell yes. If we place the True Arena after the main game, she was defeated by Kirby, went One-Winged Angel by fusing with the Dreamstalk, was beaten again in a long battle that ended with a giant laser to the face, survived thatlong enough to get 4 Miracle Fruits, went against Kirby a third time, and when that failed, she ripped her own head off of the Dreamstalk, just so she could fight Kirby one last time. Damn.
Eldritch Abomination: Although this tends to occur in Kirby fashion, this version isn't quite so visually horrifying as its connotations are. Sectonia, after being defeated, merges with the Dreamstalk, which she also sends into overgrowth and begins visibly choking the life out of Popstar. Not only that, she's content to consume her own kingdom as well, almost immediately burying her castle in a tangle of vines. Beyond that, she can spawn eyes from any flower on any vine to personally see in that area.
Evil Overlord: Not always. She was once a kind ruler until her obession with beauty corrupted her. Her rule eventually got so bad that the Floralians planted the Dreamstalk in hopes of summoning Kirby to help defeat her.
Face-Heel Turn: She used to be a kind queen, especially around Taranza, but then she became obsessed with beauty, which lead to her newfound cruelty towards the Floralians.
Flunky Boss: She sometimes summons antlike Sectras called Antrs in her fights. These Sectras grant either Fire, Ice, or Spark depending on the color of the enemy (red, blue, and green respectively).
Insect Queen: Seems to be the queen of the Sectra enemies in the Royal Road world.
Just Eat Him: One attempted on the planet's entirety, at that; she merges with the Dreamstalk and declares her intent to feast on the planet and its populace for the rest of her potentially-endless life.
Knight of Cerebus: In true Kirby villain fashion, the game takes a darker turn when she takes center stage.
Light Is Not Good: In a surprisingly stark contrast to previous Kirby villains, whose appearances and forms are themed after evil and chaos, Queen Sectonia is themed after bees and flowers, which signify birth and rejuvenation, especially in her final forms, and she is impressively more elegant than prior final bosses. Unfortunately, for someone with such a birth and rejuvenation motif, Sectonia is definitely not one of the good guys.
Ominous Pipe Organ: Played during some notes of the music played in the cutscene before fighting her when she makes her appearance, and the battle theme played in her first phase (which also contains heavy metal in it).
One to Million to One: Sectonia Soul's rain of nectar attack, much like Marx and Drawcia's souls before her.
One-Winged Angel: She combines with the Dreamstalk upon being defeated by Kirby in her normal form.
Tragic Villain: A formerly kindhearted ruler who was slowly corrupted into a monstorous tyrant by her obsession with beauty.
Vain Sorceress: She wields two magical staves, a lot of magic, and she is completely obsessed with her own beauty.
Villainous Breakdown: The entirety of the second battle with her is basically one long Villainous Breakdown. For the majority of the fight, she remains as calm and elegant as usual, but after being beaten back the first time, she attempts to squeeze the life out of Kirby in a rage. Then Dedede and Taranza pull their Big Damn Heroes moment and give Kirby the Hypernova ability, at which point she pretty much snaps and tosses every attack she can throw at Kirby as the pink puffball tears through her defenses and eventually defeats her.
Villainous Valor: Sure, she's a villain, but one can't help but admire her determination. First, she faces off against Kirby herself, and though beaten, she stays alive long enough to fuse with the Dreamstalk. And when her One-Winged Angel form is beaten, she remains alive long enough to eat four Miracle Fruits to revive herself just so she could fight Kirby again. This girl's got guts.
The wish-granting comet in Milky Way Wishes. Kirby sought it out to help stop the sun and moon fighting each other before Marx interferes and sends it in a Colony Drop, but Kirby managed to stop it. In Meta Knightmare Ultra, Meta Knight sought it out to give himself a Worthy Opponent.
First appearance: Kirby Super Star
Tropes associated with NOVA:
All-Powerful Bystander: It works on a such a scale that the sun and moon have to team up to hold NOVA back (Coincidentally resolving Kirby's intended wish), yet it will grant the wish of anyone able to activate enough star fountains on enough planets to call it.
Back from the Dead: He pulls himself (mostly) back together when Meta Knight activates the star fountains to make his wish.
Cat Smile: Seemingly his default expression, and a lot of people's first exposure to this trope.