Rorona. She got turned into an (ugly) eight year old between games, acts her new age, and her memories have becomea complete mess. Though her Alchemic skills are still in tact, she mainly refuses to use it willingly. A very large portion of fanbase is not pleased. This is apparently because Gust couldn't stand to see her in her 30s. "Who wants to see a Rorona in her 30s? Not me, that's for sure!"
Astrid herself receives almost as much heat for doing the deed. Two of the endings make it worse! In one ending where you make a Youth Potion that restores her normal age, Astrid sabotages it to to only age her back to 14 with her memories still a wreck, with Astrid delivering the above message. In another, Witch's Tea Party, she forcefully renders all 3 Arland protagonists and herself to be 14 forever, citing it as an "ideal age". Some fans even treat the endings as the Moral Event Horizon. Gust must have caught on, as the Vita remake has an ending where you successfully restore Rorona's true age and her memories WITHOUT Astrid's sabotage.
Back in the day when Banjo-Kazooie was first released, Bottles the Mole got a lot of attention as The Scrappy of choice. Many gamers were boggled by the first scene of the game (not counting the intro) being him popping out of his hole and speaking in his bizarre voice. In the sequel, Banjo-Tooie, Rare must have been aware of this, because Bottles is killed off right at the beginning and replaced by his Brother, Jamjars, as Banjo's mentor, though Jamjars himself ended up being a Base Breaker at best for those who were fans of Bottles.
In Nuts and Bolts, nearly all of the new characters get some hatred for being associated with a controversial game, but the two biggest scrappies are probably Trophy Thomas, simply because he's a Jerkass, and L.O.G., for being the face of Banjo's shoehorning into the new style of game.
Canary Mary. Canary effing Mary. She and her levels are utterly reviled by gamers to this day for the rage she induced. L.O.G., another scrappy, even taunts you about her during the loading screens.
In the Battlefield Series there have always been two major scrappy types:
The first, air vehicle users. In the first game, Battlefield 1942, they were well balanced, could be taken down by the machine guns on vehicles as well as the numerous fixed anti-aircraft mounts around the map. When Battlefield 2 came around, they went from prop driven World War II planes to modern Jet planes. There were very few counters, there was no effective ground to air counters that could be used by infantry on their own, the fixed anti-air were missiles that were ineffective and painted a huge target on you, the vehicle machine guns were useless, and the anti-air vehicle was very rare. The Chinese J20 was an additional level scrappy because it was invincible compared to the other vehicles.
Snipers. Their only real advantage is long-range shooting, but the short respawn times mean that most snipers are unable to do enough damage, or lock down an area long enough for their kills to matter. They have no ability to hurt vehicles in most versions of the game, and when they do, they need to be at short range to use their C4 or explosive crossbow and thus the player would be more useful as an assault, engineer, anti-tank or support class. Their only real benefit in Battlefield 3 is the ability to drop spawn beacons, but it means you can't spawn on the player, so you'd still be better off with a closer range class.
The appropriately-named Backlash from Blast Corps is the Scrappy in vehicle form. Other vehicles are pretty easy to use to destroy buildings, involving either ramming into them or using a special attack. The Backlash, on the other hand, is a giant dump truck that requires you to either find a ramp or cliff and divebomb buildings from above or to pick up some speed and power-slide into them. Expect levels where you're forced to use the Backlash to be an exercise in aggravation.
BlazBlue: While most of the series' characters tend to have at least as many supporters as they have detractors, there is currently no such compromise for Luna. She's extremely loud-mouthed and obnoxious, making a habit of insulting and generally being a rude bitch to pretty much everyone around her, and her relatively limited screentime - and consequently, development - makes her almost entirely devoid of any redeeming character traits. This hatred extends a little into Platinum as a whole, although her other personalities Sena and Trinity are generally much more well-received.
While she hasn't appeared in any of the games herself, Mai Natsume from the manga spinoff BlazBlue Heart Remix is one of the few characters in the series that most of the fanbase genuinely wants to see less of. In addition to being the protagonist of said spinoff* which is widely criticized for being little more than Ecchi fluff with a handful of the main characters from the NOL (which consequently makes her an easy target for the many detractors of the work), her rather obvious design lift from Dizzy and unhealthy reliance on Common Mary Sue Traits do little in the way of earning her fans.
Marumaro in Blue Dragon. He's got an annoying, grating voice, and is a particularly dumb character in an Idiot Plot, which is no small feat.
Claptrap (aka CL4P-TP) has seen his share of online criticism for seemingly attempting to blend the Scrappy with GIR of Invader Zim fame in order to create the most obnoxious, attention-grabbing, so random marketing hook as possible. Oh look, there's even a toy. Not to mention the fact that his voice sounds awfully similar to Tom Kenny, even though he wasn't the one who provided the voice of Claptrap.
At the very least, at least two get killed during the game, one shot off a cliff by Krom and the other executed by a Jakobs Claptrap in a Funny Moment during the Zombie Island DLC.
Claptrap's New Robot Revolution is meant to please both people who either like or hate Claptraps. On one hand, they're now the center of their own campaign. On the other hand, you get to kill a massive wave of them.
Borderlands 2 helped to remedy this by revealing that only one Claptrap unit survived the New Robot Revolution and the product line has been discontinued. The remaining Claptrap is relegated to the role of Butt Monkey, often falling prey to either Bloody Hilarious misfortune (the very first quest line in the game revolves around his eye being torn out by gorilla-like monster called Knuckledragger) or to his Weaksauce Weakness (he can't climb stairs).
In Brothers in Arms, Private Leggett, in-universe and out, especially with his original voice actor and after the deaths of Allen and Garnett. He's awkward, annoying, and far more aggressive towards his fellow squad-mates than towards the Germans. After his Heroic BSOD moment, some squad members mutter that "that skinny prick better not cross [their] path." A new voice actor and some fleshing out make him more popular in later installments, though.
Almost everyone who has played Cel Damage seems to dislike or hate B.T. Bruno and T. Wrecks. Bruno is hated due to his boring and bland personality, and for having little to no funny lines, while T. Wrecks is hated because of his god-awful voice and his douchey, pompous, bragging personality and lines.
The cat from City Connection has earned the hatred of many players for popping up out of nowhere and costing them lives. Judging from how frequently this occurs, it's like he's actively trying to make you lose.
The annoyingness of the leaders in Civilization got turned Up to Eleven in Civilization Revolution, where they speak in obnoxious gibberish and constantly do flamboyant gestures that often times block the text they are saying.
V has the usual warmongers (most of which will act friendly before going to war with you thanks to the new mechanic that allows the AI to feign friendship), and also Ramkhamhaeng of the Siam empire, who has a pissy AI who will act friendly one minute and denounce you the next; he has no patience for "warmongering" (including retaliation against warmonger civs), hates civs that are doing too well, always asks for stuff from civs he has made a declaration of friendship with and hates them if they don't accept, and regularly drops by to insult you if he doesn't like you.
Let's not forget, any time you want to trade for something, odds are they'll demand something about eight times as valuable in return.
Alexander in V has earned his reputation as one of the most hated leaders in the game with his backstabbing tendencies, his warmongering attitude, his insane competitiveness over city states as well as his jealousness over you trying to compete with city state favours, his insane tendencies to expand and build wonders, and for being a smug pretty boy.
Rikuo, the Bishōnen fishman of the monster-fighter, seems to be incredibly disliked by the fandom. Apparently, Capcom got the hint and took him out of one of the Updated Rereleases... along with Jon Talbain and Sasquatch. A review of the series describes Rikuo as so:
"Apparently the last member of his disgusting aquatic race, Rikuo (Aulbath in Japan) desperately searches the world in hopes of finding a hideous mate so he can repropagate his loathsome species. Yes, I am biased."
The guidebot, while useful and perhaps even necessary in later levels, is still infamous for irritating players to no end with its constant fluttering around you and demands that you follow it immediately. Even worse, when you shoot at it in frustration, it gets an attitude with you and may even shoot back with its flare.
The thief bot is also a bit of a scrappy, but it is intended to be a pain in the ass.
Ninja Theory's Devil May Cry reboot, DmC Devil May Cry, is notorious for its bad characterization of Dante and Vergil. The former has been criticized for being a Jerkass who often makes childish insults, has an awkward facial expression, throws F Bombs, isn't found to be funny at all, and even makes fun of the Big Bad after he is shocked for the loss of his heir and wife. Vergil is considered even worse for barely doing anything in the game other than giving orders, abandon an ally, making a famous joke about his genital size, and his One Face Heel Turn at the end of the game. The scene in which Dante kidnaps a pregnant woman to use her as hostage and Vergil kills her is probably the most hated part from the entire game as the series' original message that even demons could care was aborted, not to mention Dante's comment afterwards.
Seeing the look on her face as her baby exploded into wet chunks...priceless.
Donkey Kong Jr, from his self-titled game, befuddled some gamers by arguably being a playable villain out to save the Big Bad of his game's predecessor, and seemingly killing Mario, the biggest gaming hero ever, at the end. (Fortunately, it was a Disney Death.) Then he also got some snide remarks about his goofy appearance, and some gamers preferred killing him and watching his funny death animation to actually playing through the game.
Kiddy Kong in Donkey Kong Country 3 - they could have just used Donkey Kong if they wanted a stronger Kong to counterbalance Dixie Kong. Not to mention that awful crying sound he makes when he loses a life.
In the .hack series, there are a few Scrappies, but generally at the top of the list is Piros III in the first set of games: An over the top Lord Error-Prone twit with a grating voice and is one of the slowest characters to have in the party, and the tendency to call the main character "He Of Fair Eyes", and other Ye Olde Butcherede Englishe doesn't help to endear him to the party. Nor does his tendency to fall for Mia's tricks at least three times. Some think his GU version is a case of Rescued from the Scrappy Heap with his awesome theme music, and thankfully much more amusing antics.
Saku of the Sakubo duo is another one, a condescending Tsundere that borders on Yandere that is obsessed with the resident pretty-boy, and is nothing but a jerkass to Haseo over an imagined rivalry - especially after Endrance declares his love for Haseo, and was one of the hardest characters to boost relationship values, and that at first she seems to bully the much sweeter Bo. The fact it turns out she is Bo's second personality and her genuine concern when he gets in trouble softens the impact.
Atoli tends to fall into this often as well, though more often in the Western fanbase than others. Opinions range from her being The Woobie, to her being an Extreme Doormat.
Gaspard. More pointless sidetracking with a loud, whiny, useless, pathetic, and all around unlikable piece of garbage. Even his appearance is obnoxious.
Sakaki started off as one of many pretty boys with a voice similar to another well-liked pretty boy (Balmung) and a cool samurai theme. He had no problems being liked until he becomes Sakaki <Zenith> and then transforms into a psychotic shit who gleefully takes advantage of a girl he earlier found on a suicide website to a point of mentally and emotionally manipulating her, has little to no care of endangering/destroying other people's lives (online and offline) and pretty much caused a good number of his would-be fans to abandon ship long before the <Zenith> portion rubbed off.
Dragon Quest is usually devoid of this character type, but Dirty CowardPrince Charmles from Dragon Quest VIII is the least popular character in the game (and possibly, the entire franchise) by a very wide margin. You can spell his name with an extra "S" on the end, and it would sum up his personality perfectly. He's in fact an intentional case, to the point where everyone calls him Prince Charmless behind his back.
The character in the article image is the most literal incarnation of The Scrappy in video game history: The dog from Duck Hunt, who laughs at you whenever you completely miss your shots. It was probably the first time in the history of videogaming that a computer mocked your failure instead of encouraging you to try again. "A dog is a man's best friend", huh? With Friends Like These... and all that... The dog appears to love it so much that so many gamers have been playing Duck Hunt to mercilessly and literally Shoot the Dog (even though it has no effect). The damn dog's developers also read this and made the dog appear in several cameos... to be shot down.
For added rage points, just imagine him using Muttley's (or Precious's) trademark snicker every time he laughs at you.
There is even a Nintendo commercial where the dog appears alongside Bowser and other villains to mock the viewer. Interestingly enough, in the arcade game Vs. Duck Hunt, it is possible to shoot the dog in a bonus round.
This video hilariously shows the dog getting his just deserts.
Also, nobles, who are Upper Class Twits to a one and prone to making strange and bizarre mandates, some of which can even be physically impossible. It was bad enough when they just demanded glass items on a map with no sand; now it's possible for your baron to demand - under threat of having people executed - that you make items out of slade, which is unmineable and indestructible by normal means and only found in the pits of hell. Strangely, inexplicable accidents tend to befall nobles making such demands.
The Thalmor in general. Players absolutely hate them so much due to their jerkass Can't Argue with Elves nature and making Tamriel into the hellhole it is during Skyrim. If there is a thing everyone can agree upon in Skyrim including Altmer players, its the desire to kill every single Thalmor Justiciar and other agent they see, even if they are fighting against the group you'd normally be against.
In Skyrim, we have Nazeem, an NPC in Whiterun. You could use the word egotistical to describe him, but even that is an understatement. He frequently talks down to merchants, insulting their merchandise, and if you happen to walk by him, he'll talk down to you too. He is also a major butt-kisser, according to his wife, who doesn't like him very much either. That's right! He's The Scrappy both in-universe and out! People in-game don't like him, and it's not uncommon for the player tokillhim.
Slightly zigzagging this trope is Mjoll the Lioness. Actually one of the few more fleshed out characters and quest givers, plus a very capable (and immortal) follower to boot. Also quite good looking if you like that style. But she's talking. And talking. And won't shut up. Even when there is plot relevant talk going on she will muse about some totally unrelated stuff which you only heard a hundred seventy nine times and counting, thus making it nigh impossible to get the info you need for the quest. So you drop her - and start to miss her.
Mjoll is nothing compared to the festering hate countless players have for Maven Black-Briar. She's a cruel, selfish bitch to everyone, is almost single-handedly responsible for turning Riften into the crime-ridden hellhole it is today, has the entire Riften guard on her payroll, and brushes off any attempt at so much as inconveniencing her (even going so far as to murder her children and harvest their souls barely phases her). Worse, the questline for the Thieves Guild requires a significant amount of time kissing her ass and kowtowing to her every whim, and even becoming the new head of the Guild at the end of said questline doesn't make her any less of a bitch to you. Oh, and also she becomes Jarl if you side with the Imperials, which alone may have converted hundreds of players to side with the Stormcloaks. And did we mention that, unlike most Scrappies in the series, she cannot die no matter what you do?
The children of Whiterun (particularly Braithe and Nelkir) are generally despised due to being annoying brats who belittle you whenever you get near them. They're probably the reason why the mods that let you kill children have become so popular.
In Fallout 2, Myron gets the Scrappy Status for creating a Fantastic Drug which a Ghoul enhances further much later on by adding sugary cereal to the mix, for being nigh-useless as a companion, and for just being an annoying bastard. Even resident companion badass Cassidy wants Myron dead.
For some, Three Dog is an insufferable character after a few hours of the game, given that his radio broadcasts repeat endlessly, but he always refers to them as breaking news. He gained the most extreme hate, though, for slamming the player for killing Roy, who, despite inherrent sympathy as a minority, wanted to murder innocent civilians.
Many Jerkass characters in Fallout 3 get understandable hatred, among them Confessor Cromwell, Colin Moriarty, and especially Knight Captain Durga. Fortunately, unlike many video game scrappies, they can be killed if the player wishes.
Sticky is probably the single most hated character. Escort Missions are annoying enough to begin with, but Sticky makes it worse with his incessant blabbling.
Amata has gained quite a bit of hatred from fans for kicking you out of he vault after you let the overseer live TWICE, (unless, of course, you kill him) made her the overseer, and saved the vault from a war that would have destroyed them. Her father is also kind of a Jerkass
The absolute worst is the anonymous Megaton villager who, almost every single time you enter Megaton or exit a building in Megaton, tells you how much everyone loves you and offers you a near-worthless item. At least Cromwell is easily ignored by walking straight past the ambient noise of his Word Salad Philosophy. This woman's appearance completely locks your movement the moment you walk through the door and you have to wait for the camera to slowly move in front of her and go through the exact same dialogue menu every single time. Makes the Talon Mercenaries much more likable in comparison, especially when it comes to high Karma punishments.
Omitsu from Ganbare Goemon is loathed by the majority of the Japanese fandom. While a good amount of the hatred is for shipping reasons, rabid fans of Action Girl Yae firmly believe she doesn't deserve to be called the series heroine. Hiroshi Obi's deliberate transformation of Omitsu into a dumpy, frumpy, status-seeking harpy in his manga adaptations of the games doesn't help matters any, either.
The Santa Claus class from Ghouls Vs Humans was particularly unpopular, apparently mainly because it was too silly. The author saw this coming and announced Santa would turn into the Engineer (inspired by Dead Space), who is essentially Santa's re-skin, once Christmas was over.
Gothic had Mud, a pest who latched onto the hero if you walked by him. He'd constantly pester you by initiating pointless dialog, but should any enemies get near, he'd run away... until you defeated them. Then he came back. The only way to get rid of him was to beat him up. Very cathartic, actually.
According to some fans. These fans tend to criticise the fact that CJ is whiny at times and isn't as badass as his predecessors, Claude (GTA III) and Tommy Vercetti (Vice City). Most fans like him though.
The major problem fingered with CJ is cut-scene/gameplay dissonance. Claude is, at best, amoral and Tommy is a complete psycho, whereas CJ is depicted as having fundamentally good motivations and just 'doin it fo da hood.' Which somehow doesn't gel with the fact you just ran over a few old women and beat police officers to death with a dildo.
A bigger problem with CJ is that even if the player doesn't go on random massacres in the sandbox, many of the missions have CJ deciding to kill a bunch of innocent people for no good reason. Sequence Breaking aside, there is no way for CJ to be even close to the person he considers himself to be. That what makes him annoying to a lot of people (intentional though it may be).
Some consider Zero to be, partly because of his missions, and partly because of his Serious Business attitude. And let's face it, because he was voiced by David Cross.
Also, OG Loc. The fact that Carl is willing to spend so much time helping him instead is out of character, but when Big Smoke betrays you, Loc sides with Smoke. And then after chasing him all over the place in a Scrappy Level, CJ lets him live.
Sweet, CJ's brother, also gained some backlash of his constant criticizing of CJ for "running away" when it was their mother's idea in the first place to give him a better life and indeed, CJ turned out better for it as he's much more rational minded than Sweet or any of the Grove Street Gang members are. Regardless, in most of the mission Sweet gives CJ no end of grief over this. And when CJ later in the game offers him a much better life than living in the hood can bring, he chastises him for it despite all the crap CJ went through to bail him out of prison. One can argue, that yeah he's looking out for his home and doesn't want to see it get any worse than it already is. But the least Sweet could do is be a bit more considerate or grateful. Hood may be the home but that's no excuse for acting like an ass.
Guild Wars: Prophecies had Prince Rurik. While a reasonable character, his tendency to charge headlong into combat and leave players behind during his Escort Missions led to many people developing an extreme disliking for him. His death was generally well-received.
Guild Wars: Nightfall had Kormir. The leader of your mercenary group, she gets blinded a little ways into the campaign. She promptly spends the rest of the campaign doing absolutely nothing. Not to mention the fact that she's the one who woke up the god you're fighting. In end, she gets to become a god for her trouble. This video sums it up nicely.
Guild Wars 2 has Trahearne. He's nice enough when you meet him as part of the sylvari personal storyline. Later in the campaign, though, all races meet him. When the Pact is created, he takes on the position of Marshal, despite being a scholar who has repeatedly said he doesn't want to lead. The fact that he completely steals your spotlight (and only lets you lead right before the final battle) have cemented his place as a Scrappy. His voice certainly doesn't help.note CLOOR ISLAND And it also doesn't help that for non-sylvari, he's introduced in the same mission where your mentor dies, making him somewhat of a Replacement Scrappy too.
Even worse is Scarlet Briar, the villain from the Living Story. The most charitable descriptions of her that you will find on the forums are "Mary Sue" and "bad fanfiction villain", seeing how she's accused of having just about everything about her backstory defy logic and preceding lore. Let's leave it at that.
Halo 4 many fans are annoyed with Commander Palmer, and some outright hate her for shooting Dr Halsey.
Harvest Moon: Sabrina, Mary and Luna from the series are Scrappies due to rabid Die for Our Ship Vaughn/Chelsea, Gray/Claire and Gill/Angela fans. Also, any rival of a popular bishie in that series will become an instant scrappy due to fangirls.
Sandra from A New Beginning is not popular with fans. Her store hours are crazy, and she demands a ridiculous amount of specific, high-quality items that aren't that special. Actually going out of your way to get the items yourself is usually easier than waiting for her store hours and paying him.
The text adventure of The Hobbit boasted, as a special feature, that its NPCs had minds of their own. They would wander off, pick up and drop objects and get into fights all on their own, and wouldn't always obey your commands. This was as annoying as it sounds, but the worst offender was undoubtedly Bard of Dale:
A massive red dragon appears in the sky!
> SAY TO BARD "SHOOT THE DRAGON.".
The dragon is getting closer.
> SAY TO BARD "SHOOT THE DRAGON.".
Bard says "No."
The dragon fills the sky to the East!
> SAY TO BARD "SHOOT THE DRAGON.".
Bard sits down and starts picking his nose.
The dragon opens its mouth. The blood drains from your face as you stare down its gaping throat.
> SAY TO BARD "DO YOU WANT TO DIE YOU CRAZY BOWMAN.".
The searing white flame of the dragon's breath is the last thing you feel as the flesh is stripped from your bones.
In Hyperdimension Neptunia mk2, Ram is this for the playable characters. Too whiny, too much of a Clingy Jealous Girl to Rom when Nepgear was only trying to help out Lowee's problems when it's their nation, tells Rom that they should only play while Rom insists that they help Nepgear to fix the problems of their nation, and does a Leeroy Jenkins moment to try and snap Rom out of her Brainwashed and Crazy state, only for her to be in the same state (being low in faith is easy for a Face-Heel Turn, in-story at least).
For the NPC characters, it's usually Trick and Mina who are outright despised by fans. Trick is the reason why the U.S. got a Mature rating to the game in the first place (being a pedophile with a really long tongue), and Mina is a female version of Trick who is also Ram and Rom's caretaker. One chirper moment was all it took to hate a bland character into the worst pedophile character in the game (and Nepgear hopefully thinks Mina was just joking).
Lori Jackrabbit is a bit of a Scrappy for some players because she was just generally tacked-on. She has no real personality beyond being female (admittedly, all she really has to convey this with is her Idle Animation, but given her brothers' animations, it seems like Epic could have tried harder) and wearing a sports bra. The other factor is her poorly chosen moveset; she uses Jazz's helicopter ears and Spaz's flying kick, which means that she has no way of increasing her jump height from a standing start, which makes certain levels almost, if not actually, impossible to beat when playing as her. The fact that the earliest incarnation of Lori was as anote much less fanservicey love interest to Spaz before she officially became his sibling might rub some people the wrong way too.
Yoyo in Jet Set Radio Classic. Practically everyone hated him because he was a fat-ass ginger kid who challenges you to an aggravating race. The race isn't that bad if you know your way around Benten-Cho very well, but obviously those who play the game for the first time don't. People everywhere were swearing at their Dreamcasts and hoping that he would die the worst death imaginable. Sega took note of all the Yoyo hate, and so he was Rescued from the Scrappy Heap in Future, in which he was redesigned to be skinny, younger, cuter, and have green hair, and they made you start off as him instead of introducing him in an aggravating race so that people would warm up to him. And it worked. Classic Yoyo is still immensely hated to this very day (it also doesn't help that JSR Classic was re-released on XBLA, PSN, Steam, and mobile devices), but very little people hate Future Yoyo.
It should also be noted that in Sonic and All-Stars Racing Transformed, Yoyo can be seen waving at you in Graffiti City, but in his Future incarnation, despite ASRT going by the Classic continuity.
Rico, who's a loudmouthed, annoying Jerkass who does a nice job breaking things and is generally disliked by the fandom. Of course this could be intentional - to offset Sev's measured approach, and ultimately show the futility of aggression for aggression's sake.
Probably intentional, but he's still completely unforgivable for getting Garza killed and turning everything to shit by killing Visari. Hopefully he gets his comeuppance in Killzone 3...
And then, one of the first screens released for Killzone 3 is Rico. And the fandom raged.
Being the only ISA soldier who cheers at the end of Killzone 3 after accidently causing a massive chain reaction on Helghan covering the planet in deadly irradiated petrusite, potentialy killing 23 million people most who were indicated to be suffering civilians certainly did not make him more popular.
Ash Crimson has been hovering somewhere between this and Creator's Pet for a large part of the fandom. Although he does have his own following, and some fans seem to be slowly warming up to him.
Hey, guess what? Ash Crimson has been Killed Off for Real! He killed off his own ancestor and essentially made sure that he will cease to exist. This qualifies as an Alas, Poor Scrappy!
In a whole-company scale, the staff at SNK Playmore seems to hate the Eolith-created K9999 very much and replace him with Nameless, since K9999 was made into such a Captain Ersatz of Tetsuo by Eolith's own admission that this did not sit well on SNK Playmore. Which is okay, because most fans didn't like him either.
To some extent, Li Xiangfei also applied: Annoying Transplant from another series. Check. Grating personality. Check. Cheap super move. Check.
In King's Quest V: Absence Makes The Heart Go Yonder!, Cedric was massively hated for his useless advice (screaming "watch out" or some variant thereof when it's already too late to prevent the danger from killing you), cowardice and annoying voice in the CD version. So much so that in Space Quest 4, hitting him in an arcade game earns you points, and the narrator spoofs him in Space Quest VI.
In the King's Quest IIFan Remake, there's an Easter Egg where King Graham tells Connor to go capture the most elusive of prey: Cedric. When the owl shows up, Graham pulls out a sword and chases the owl out of the throne room.
Valve ended up not doing that for the DLC, however, though the DLC did in fact add a lot of interesting dialogue between her and Francis, including mimicking Francis' hating things. Even if they did not rewrite her lines and replace her VA, many fans still agree that the Passing successfully managed to get her Rescued from the Scrappy Heap.
Most of the characters in Legacy of Kain are either popular enough to have their own fanbase or minor enough that no one really cares about them. The exception is Umah from Blood Omen 2. The majority of the fanbase hates her for one reason or another, several seeing her as a Satellite Love Interest, a Faux Action Girl, and a Ms. Fanservice in a series with a very large, active, and vocal female fanbase.
Mack and Cooke from Lost Odyssey are seen as annoying little brats who take away game time from much more interesting or better-developed characters. And the cherry on top is that they were almost useless in battle aside from teaching skills to other (better) characters.
Mack and Cooke act just like real children would, which may be the reason why some players hate them.
Real children of that age generally have a sense of danger and self-preservation. They do not run straight into a cursed bloodsoaked forest or hijack trains heading for polar icecaps. Especially in Mack's case, his sole purpose in the story was to get himself into trouble to justify another sidequest.
Adam Malkovitch. He's widely considered a Jerk Stu for his cold, sometimes careless behavior, and for imposing the now infamous authorization mechanic on to Samus/The player. The fact that he was built up as a great man when Metroid: Fusion came out makes some of his behavior rather shocking to some people. But probably the biggest reason is Samus's sometimes creepy relationship with him, which has spawned entire articles going into how messed up it is. The short version is that Samus acts like he loves her like a daughter (this didn't stop people from interpreting that she liked him in a far different way), but Adam, on the other hand, is mostly indifferent (the No-Varia run is a good example) to outright cruel. The fact that Samus takes things like disabling all of her weapons or getting shot and nearly killed by Adam like it was nothing made things quite worse.
There's also the fact that this account basically erases the significance of the Chozo in her life, positioning him as the first father figure she ever had, rather than an entire race that raised her from early childhood, taught her everything she knows, and invented most of the technology she uses. Sure, that makes sense.
It doesn't help that the game is clearly much more enamored with Adam than the player. Samus repeatedly calls him her closest friend and confidante against all evidence to the contrary, he's claimed to be a tactical genius despite regularly making terrible decisions, the game ends with him being Easily Forgiven and Samus deciding she's wrong about him having any flaws at all, and the postgame level focuses on Samus risking her life and battling Phantoon in the name of retrieving his helmet.
Deekin Scalesinger from Neverwinter Nights: Shadows of Undrentide is a Scrappy to some fans. He shows up in Hordes of the Underdark, where he's the only character who can accompany the character for the entire game, and even has a cameo appearance in Neverwinter Nights 2 as a shopkeeper, despite the fact that, thanks to his epic-level adventures in Hordes, he's now powerful enough to level most of the city.
This was even referenced in Hordes of the Underdark where the innkeeper Durnan thinks Deekin is annoying and will be surprised if you say that you like him.
Deekin's big problems in Shadows were that his only real personality trait was his cowardice and the fact he had mediocre stats for the two classes he could choose from (Bard/Rogue), making him equally inept at both apart from his song buff. Dorna was a better rogue while Xanos was a better spellcaster, and both had better personalities. Hordes was his rescuing in a number of ways. His personality was refined to focus less on his cowardice and more on his drive to be a great bard who wrote and told epic stories, while gameplay wise the Red Dragon Disciple prestige class gave a huge boost to his power and survivability, making him less like The Load and more of an endearing Spoony Bard that belched fireballs.
It also also doesn't help that Qara's pyrotechnics have a nasty habit of destroying loot-containing chests.
In close competition with Qara is Grobnar, the resident Spoony Bard. Who is also a gnome. Many players would love to tell him to get stuffed when he announces his intention to join the party... but when anybody wants to join your party in NWN2, Thou Must Accept Them.
While not on the same level as those two, Elanee tends to get some flak due to her romance with a male PC having some arguably disturbingundertones, as well as, in some people's minds, just not being as interesting as Neeshka.
In the same vein as Elanee, Casavir gets some mud slung his way for being another boring, stereotypical paladin, for the way his "romance" with a female PC comes pretty much out of nowhere, and for having his Romance Sidequest left in while Bishop's had to be cut.
Nintendo Land has Monita. Her tutorial speeches are several minutes long, and boring. They've been known to put some gamers to sleep.
The Mayor from Advance Wars: Days of Ruin is more hated than even the worst villains in the game for being a selfish ingrate who only pretended to care about his people. This makes his Karmic Death when he tries to consume the antidote himself only to find out the hard way that it was poison all along more satisfying.
Manpuku from Ōkamiden is the only partner in the game who receives any degree of hate, and they hate him hard. Being the final partner in the game, you'd think he'd have something that would actually be comparable to Kurow's flight, but all he does is serve as a source of fire, whereas there could've simply been conveniently-placed torches instead. People are also annoyed by how unchanged his character is by the end of his arc; the reason why he got dragged into the story is simply because he ate too much, and you'd think that by the end of the story he'd stop, but no, you're greeted by a scene of him gorging himself during the ending. Just look at any fanart of Chibiterasu and his partners, they leave Manpuku out of them most of the time, they hate him that much.
Rowland from The Orion Conspiracy definitely deserves to be called The Scrappy. Why? For starters, he has an annoying, little-kid-like voice. He is also fat, and admits to being a Basement-Dweller (did you hear Unfortunate Implications?). He is selfish, lazy, whiny, and none of the other characters in the game seem to like him very much. In fact, his supervisor has to constantly push him into working on stuff. He does not care about top secret stuff, and he only cares about eating chocolate. He has to be bribed with a blueberry pie before he tells Devlin anything. He is also a hypochondriac. The final blow comes when he happens to overhear Devlin and Meyer's conversation about damage to the engines. He reveals himself to be a Dirty Coward who essentially says Screw This, I'm Outta Here! and takes off in a ship leaving everyone else behind. Guess what? Devlin has to go to the laser cannon and shoot to kill Rowland. Take That, Scrappy!! A conversation between Devlin and Meyer reveals that Meyer would have happily shot down Rowland, and that if Rowland had not been shot down, the alien cocoons in the ship would have hatched and killed him anyway. Rowland was obviously a dead man the minute he got into that ship and took off. His death could be considered Alas, Poor Scrappy.
MADAGASCAR in the Pandemic games for being very hard to infect. It's a country with only one way in (sea ports), and they're very fast to close the ports as soon as your plague becomes apparent anywhere in the world - which makes the game unwinnable, since the goal is to infect every country in the world.
Kinta Kokuin of the Power Instinct series. It's not hard to see why he's considered among the worst fighting game characters ever, considering he's not only an Ethnic Scrappy—he's a Japanese sumo wrestler who doesn't wear underwear, for no other apparent reason to be gross—but an underaged one. So essentially, you get to see a kid display candid portions of his anatomy during the fight. It's disgusting.
Oume and Otane Goketsuji have also started to wear out on some of the fans. Either one or both of them have been in every Power Instinct game, while some of the fan favorites never appear again. The fact that they're usually really good in most of the games doesn't help at all.
Sheriff Douglas in Quintessence - The Blighted Venom. For being a completely dickass.
Until Insomniac Games saved him in the sequels by toning down his attitude, Ratchet of Ratchet & Clank was this to many reviewers, who claimed that only Clank's presence in the game kept them putting up with Ratchet's Jerk Ass tendencies; some even said that the sequels should have focused solely on Clank, leaving the poor Lombax out entirely.
Rayman: Globox is hated by the majority of the fanbase due to being a big coward, and a total idiot. He appears to have been Rescued from the Scrappy Heap in later games: Although he still wasn't very liked in Rayman 3: Hoodlum Havoc, they did play his stupidity for laughs and you could also punch him and get a reaction when he got annoying, but in Rayman Origins, he was officially Rescued From the Scrappy Heap, being one of the popular characters to play as.
Before that could happen, though, we got the Rabbids. Being Annoying one-joke characters was already bad enough, but thanks to their alleged appeal, a planned platformer was retooled into a collection of shallow minigames, against creator Michael Ancel's wishes. Instead of setting this to rights by making another platformer, they soon put Rayman himselfon a bus to focus entirely on Rabbids games until Rayman Origins. And they still get games since then.
Steve Burnside from ''Code Veronica'' is a big time scrappy. An insufferable, whiny screw-up with a shrill, nasal voice. The fact that he often wastes ammunition on walls and ends up getting both Claire and himself into danger too many times just makes him even more unbearable.
Resident Evil 4 has Ashley Graham, the President's hapless daughter and unfortunate kidnapee. She's defenseless, whiny, and in constant need of rescue. Not to mention her constant cries of, "Heeelp! Leooon!" began to grate on many gamers' nerves.
Chris Redfield is viewed as bland and uninteresting compared to the prettier and snarky Leon, though his storyline in Resident Evil 6 is changing some fans' minds about him (which works both ways - some who previously didn't mind him felt alienated by his abrupt and nonsensicalnote He was fine in Resident Evil 5 after Jill's supposed death, but quit the BSAA and became an alcoholic after a random squad of Red Shirts was killed? character shift). He's an odd case of this trope and seems to invoke a love-or-hate-him reaction.
Sheva Alomar, Chris' partner in Resident Evil 5 - not so much for her personality (which is pretty threadbare), but rather because fans were pissed that she killed Wesker alongside Chris, something that fans felt that Jill Valentine, Chris' longtime partner, should've done. She gets an even greater dose of this trope amongst those who primarily play the game single-player, due to recurring annoyances in the way her AI works.
Yahtzee: One time I was low on health - but not too low - and was about to use a small herb to keep myself going when I saw my partner coming towards me brandishing a valuable large herb. And when you're running away from your support character with more desperate terror than you feel for any of the actual monsters, something has definitely gone wrong somewhere. My advice is to get someone to play co-op with you any way you can. If you live alone, kidnap a hobo or train your dog extremely well. Anything.
Rebecca Chambers, The Medic, is hated similarly to how Ashley is. Also, the fact that she got more spotlight than fan favorite Barry Burton (i.e getting her own game) irked many for a long time.
Helena Harper of Resident Evil 6 is the least popular of the six protagonists, mostly because she's not only as boring personality-wise as Sheva, but is arrogant at times and very short tempered.
Rogue Galaxy gives us Mio. Her status as a Scrappy was probably intentional, but that doesn't make her any less bothersome. Her character was defined when she got the heroes arrested for being nearby when an explosion went off.
The main heroines of the franchise receive a lot of heat for the way that the game favors them and tries to nudge you in their direction. Mist is much more regularly involved in the plot, images of Kyle and Mana hanging out hog the mass majority of Rune Factory 2's first OP, the second OP of Rune Factory 3 shows Micah running up to Shara in her wedding dress and twirling around with her while holding hands regardless of who you actually married, they get flirty dialogue very early, etc.
Kuruna from Rune Factory 3. Guess that they needed someone to play the role of the JRPG elf and yell about how Humans Are the Real Monsters since the actual elves are too busy living amongst the humans and being amiable. Her racist attitude combined with fact that she resides in an out-of-the-way location makes her one of the least popular marriage candidates in the game and easily the most hated.
Pierce tends to get this, as some find his incessant whining and complaining to be more irritating then funny, he seems to have gotten better in Saints Row: The Third where he became a solid and reliable second in command, which is also reflected in the fanbase.
However Shaundi seems to have fallen into this role by the third game, having changed from snarky cheerful stoner chick into a super serious ultra violent loudmouth only occupied with taking revenge, to the point where the Boss seems reasonable.
Also from Saints Row the Third, the former wrestler Angel De La Muerte is widely hated by the fanbase. First he deems the player character too weak to take on his former tag team partner Killbane and his gang of armed luchadores, ignoring that said character allready wiped out 6 similar strong gangs and a paramilitary security force in previous games in addition the many list of impressive feats, not to forget regulary taking on an entire police force. Second he makes a big deal out of having to "earn" his wrestling mask back instead of stealing it, only to shoot up the casino it is and actualy steal it. Third he convinces the player character to agree on helping him to have a rematch with Killbane instead of just killing him as the player character suggest, saying humiliating him is worse than killing, only for the player character to finish the fight for him and calling him/her later saying that they have to kill Killbane. Overall, he appears as a massive hypocrite in addition to having an overinflated ego.
Killbane himself is also one of the most disliked antagonist in the series mainly for being forced into the role of the main villain despite being the most shallow and uninteresting of the bad guys.
Sister Miriam Godwinsson. As an annoying bible-thumper with a crippling research deficiency who is incredibly warlike and inevitably ends up stepping on the toes of every other faction by complaining that they're not embracing Christian fundamentalism. Most players of Alpha Centauri tend to be immediately alienated by her fluff alone and make it a point to eradicate her some point down the line with their inevitably technical superiority.
Also something of a Tier-Induced Scrappy. If you play as Sister Miriam's faction in-game, your only hope of winning is attempting to conquer every other faction as quickly as possible. The longer you delay, the bigger the technology gap gets, so there's no room for anything else but pure conquering from the very start. And in hands of AI she's even worse, since AI will pick Fundamental as social choice, getting even bigger research penalty and having a reason to start all-around war with everyone.
While the series is full of polarising characters, none attract such utter loathing as Laura from the second game. In every one of her scenes with James she regularly insults him, goes out of her way to be unhelpful, and at one point locks him in a room filled with incredibly suggestive monsters. While entirely justified, her final scene where she rages at James at the worst possible time is the metaphorical final straw for many.
It's never made clear in the game, but Word of God is that Laura doesn't see any of the things that James does. To him, he's being locked in a room full of monsters, but to her, she's just playing a prank on the fartface who was mean to Mary and hardly ever came to visit her on her deathbed.
Wren Insurance from Sim City 4 has a lot of hate, due to a programming glitch that caused it to spawn more often than it needed to in the cities. There's a mod to fix this, as well as a mod to completely remove it from the game (as well as the rest of the Maxis buildings).
While people don't necessarily hate Pudding or Gum in the games they originated from, they do hate their inclusions in this because they would've preferred more of a variety of characters like in the first All-Stars Racing. As for Meemee, they hate her inclusion because of the same reasons as Pudding and Gum, and because they hate her in general.
And then there's Danica Patrick, hated because: 1) She's a real person in a Sega crossover game, 2) She's a NASCAR racer, and 3) She looks completely out-of-place.
Soul Series. Oh, boy. Better sit down and not waste time:
Tira is hugely disliked by large portions of the fanbase for several reasons. Her bad English voice, her costume (which is garish and doesn't fit into 16th Century fashion), her treatment of Pyrrha, being a Villain Sue and Karma Houdini in V, and being a Tier-Induced Scrappy.
Guest characters tend to be Base Breakersamong the fans. Offenders include Heihachi and Link and Spawn in Soul Calibur II (PS2, GameCube, and Xbox respectively) - Heihachi due his lack of weapon making him impossible to see in an Invisible match, as well as being the only fighter in in a weapons based fighting game to not actually use a weapon. Link due to super-spammable attacks that make him a pain to fight against as a cpu while being at the bottom of the tier list making it unlikely for tournament players to want to play as him. Spawn for feeling out of place in the setting and due to his axes having nothing to do with his character from the comics. Yoda and Starkiller in Soul Calibur IV due to the former's immunity to grabs/high attacks and the latter's brokenness in Arcade Mode yet relative uselessness as a player character. Darth Vader for being DarthVader in a medieval setting. Yet all of these characters also have their fans.
Yun-Seong, for holding tightly to an Idiot Ball for three games and being Hot-Blooded combined with what is largely seen as an annoying English voice. Seong Mi-Na's role in IV is more or less making sure that he doesn't hurt himself.
Poor, poor Rothion. By all accounts, he's a stand-up guy and loving husband and father, a blacksmith chosen by the great big Ultimate Blacksmith in the sky as his human instrument... who's wife Sophitia just happens to be widely considered as one of the hottest women in all gaming. So... Yeah. Not so much in V now that he's dead. Yep, Namco actually did what people have wanted for years and actually killed him off. That said, they also did the same to Sophitia, so it looks like the bastard got the last laugh after all.
Xiba from V for the fact that he has no backstory and his only character traits seem to be a) he's a moron and b) he eats a lot. He was much more hated when it looked like he was a replacement for Kilik, but since Kilik appears in the game anyway, this has alleviated some of fans' previous hatred for him, but then it can be argued as to why he's in the game in the first place.
In a similar vein to Xiba, Natsu from V. Being a blonde European stranded and raised in Japan, she comes across as a ditzy, peppy, glittery barbie-girl Replacement Scrappy for the extremely Badass fan-favourite Ice Queen Taki, who has been inexplicably been Put on a Bus.
ZWEI has become quite the basebreaker in the community and is probably the most controversial of the newcomers. Some fans like him, however common criticisms include his character design (which doesn't fit into the 16th Century setting and looks more at home in a street-punk), Namco spending so much time in interviews playing him up only for him to have almost no screentime or character development in the actual game see Patrokolos example above. Lastly, the mere fact that he is a new character that gets so much marketing at the expense of older fan favorites most of whom didn't return for this game is bound to make him controversial.
Zealot NPC empires in Spore. They start with a "We Distrust Strangers" negative relation bonus, ensuring they hate you from the get go. Most of their messages amount to "Pay us 5,000,000 Sporebucks or DIE UNBELIEVER!", ensuring that you'll either go bankrupt, go to war, or run yourself ragged trying to get them to like you so they stop. To top it all off, some, if not most, positive relation bonuses diminish over time, so if you're not careful, you could start back at square one. Want to make it easier on yourself and ally with them? Get ready to have to defend them every five minutes since they're more than willing to declare war on others at the drop of a hat. Woe be unto you if they attack another ally of yours, forcing you to choose who you want to defend and who you want to annoy by not helping.note Interestingly, most of these also apply to Warrior NPC empires, yet they don't get nearly as much hate for some reason.
Farleen, both for having an annoying voice and for mostly being a plot device who, along with her partner Tynave, gets held captive and beaten up in order to give Nel all the more reason to hate Airyglyph. At least she's just an NPC.
There's also Sophia, the main character's childhood friend, who spends a huge chunk of the game captured and missing and is generally considered the weakest character in battle due to her Squishy Wizard status (though if used properly, she shouldn't even be getting hit). She's also often accused of being a Canon Sue and subjected to bashing from shippers - even though she doesn't really get in the way of any pairings, given that Fayt can end up with anyone in the party with the right Relationship Values.
Many fans would prefer to forget Roger. Maybe it's not a bad thing that it's possible to go through the entire game without even seeing him; doing that even nets you an omake scene in the ending!
Peppita has a lot of haters, too. This probably has something to do with her introduction, where she scribbles her autograph along with a goofy face on Fayt's shirt.
And over in Star Ocean: The Second Story, Ernest is greatly maligned for being the worst character in battle, along with canonically being Opera's boyfriend (jealous fanboys, much?). In fact, most players who do recruit him are only in it for the powerful armour that can be stolen from him in PA mode. Noel is also very unpopular for not being able to access strong spells like the other casters, as well as for having what many players think is a boring personality.
Sarah is hated for having no character besides being as dumb as a sack of hammers and for having possibly the worst English voice actor ever. Worth noting that of all of Star Ocean 4's characters, she is likely the most hated.
It's so bad, most players that get that far have trouble deciding which is the good ending. In the "bad ending", you die in a fire... but so does the parrot. And you even get to hear it freaking out right before the explosion too, as a reward for dealing with its nonsense all game.
Tovan Khev, the Romulan captain's first Bridge Officer. Unlike K'Gen and Elisa Flores, his counterparts for the KDF and Federation respectively, Tovan is forced upon the player, his story about finding his missing sister takes up most of the game, you can't dismiss him afterwards and, until a later patch, couldn't even modify his looks!
Koren, the captain of the Klingon Cool Ship I.K.S. Bortasqu' When players got to first see her, they felt she was a pretty awesome character, seeing as she was the counterpart for the Federation's Cool Ship captain, the Andorian Va'Kel Shon (who's captain of the Enterprise-F), who players felt belonged here instead. However, her subsequent appearances changed people's tunes as it was shown that she only had two personality trats: Rage and Homicidal Rage. Not only that, her appearance in the mission "Surface Tension" made her out to be a Spoiled Brat, whining about how the Federation were cowards for not showing up to save Qo'noS from the Undine.
It took about 15 minutes since the midnight release of Street Fighter IV for Rufus to show up on this page. Take that for what you may. As the The Computer Is a Cheating Bastard page puts it: "Seth Seth Seth Seth FUCKING SETH." People despise his generic design, his lazy moveset, and being cheap as all get out. Even the game's producer admits to putting Seth at the back to torture people.
Twelve from Street Fighter III ends up on many players' shitlists for his bland design, lack of personality, and being incredibly weak.
Alpha 3's Ingrid gets a ton of hatred for having a ludicrously generic, crapanese girly-girl design that has no place in a fighting game, but mostly for the fact that she's a complete Mary Sue, possessing shoe horned-in powers that diminish established series badasses like Bison, Akuma and Oro. The fact that she claims Bison "stole" her psycho powers takes the cake....
For Street Pass Mii Plaza, there are Dark Green Miis, whose abilities are practically useless in both Find Mii and Mii Force. In Find Mii they double your next warrior's level. It sounds nice but unless you have a bunch of level 1's and the Dark Green is in front then its worthless. In Mii Force Dark Green gives a bouncing ball which does bad damage unless bounced off an object, bad attack radius, and offers no defense like Brown or White shirts do.
Chaco. He steals your wallet and a letter of introduction for the ruler of the city you're trying to broker a treaty with. Then he steals your dinner from your hotel room, swipes your guide's wallet, and forces you to chase him through a completely unnecessary sewer level and fight a rather annoying boss where you lose him. When you meet his grandmother, she tells him to return your wallet. He doesn't and brags about it. The fact that he pulls a Big Damn Heroes moment later on (again only because he was a total prick and his people didn't bother to fight at the start and you couldn't work to unite the humans and kobolds because you spent the bulk of your time in the town chasing his dumb ass around) doesn't change a thing. Especially after the painful as hell speech he gives about 'loving' the town. Which he routinely robs from and mocks at every opportunity. Choke and die on a piece of glass, Chaco.
Jess from the same game is moreso. He's a Non-Action Guy bordering on fanatical Knight Templar loyalty to Muse and accuses you for the murder of Annabelle when in actuality Jowy killed her, and goes so far to claim you're a Highland Spy, and causes Nanami to ask to run away, possibly leading to a Non-Standard Game Over and the death of Ridley. Take note: This is after you beat the crap out of Luca Blight and does a huge favor for the States. He does apologize and becomes a good sub-unit for war, but people still hates his guts back in the days.
Lee Linjun, The Neidermeyer captain of the Shirogane, is a stuck-up Jerkass perfectionist who has very little concern on his subordinates and always look down on Tetsuya Onodera, always giving him his frustrations while in practice, his high and mighty attitude always lead to disaster; and then, he got caught by stupidity, then turns traitor. Right after that, he crosses the Moral Event Horizon by killing Daitetsu Minase. From that point on, it doesn't matter if he had a sad past of losing his wife, all of his negativities eclipsed all of them, and there was much rejoicing when he met his end by charging like an idiot towards Tetsuya... who's commanding the battleship Kurogane...with a drill on its bow.
Wilhelm von Juergen, the "supposed" Big Bad of the OVA and makes an appearance later in the games. When you look at him, things seems normal: a candidate Anti-Villain, perhaps, and he only got over the top for overreacting on the loss of his family against the Aerogaters, with intentions in re-building the ODE System clearly justified. But in process of that, he manages to be a unrepentant massive Big Bad Wannabe, who caught Lamia Loveless only by luck, and when she made it clear that her mind cannot be overridden that easily with the ODE System's programming, he crosses the Moral Event Horizon by shooting her while she's battered, defenseless and naked, making it look like she gets Killed Off for Real and suffered a huge case of Chickification. Fortunately, this is just a teaser to Original Generation Gaiden, which is thankfully rectified in this Gaiden Game sequel, as she turns up Not Quite Dead and Juergen's killed immediately afterwards by Duminuss for outliving his "usefulness". Yet despite that, all his sympathy points are shot to hell, and players look at him with A LOT of contempt. However, it's less than likely you'll find those who are vocal in their hatred towards Juergen when compared to Lee's, because every one of Juergen's appearance is in a No Export for You format (the very small number of western players that DO know about him, they just can't find it in themselves to like him in any way). It also doesn't help that the Bartolls, which use the ODE System, are massive Goddamned Bats in Original Generation Gaiden.
It's known that a small Hatedom can appear for some classes they don't like or get sick of hearing mic-spam songs of. One popular target includes hearing the Scout's "BONK!" remixed into every single song. You actually can get banned from servers if you play any of these "BONK" remixes.
Also, no matter what, if there is a Sniper on your team, someone will hate them. Either your team will hate them, for being useless when they needed a medic. Or for being one of 14 Snipers. Or, your enemies will hate them for being good.
The same thing with spies. They either make your own teammates rage because they are absolutely useless, or your enemies will rage because one-hit back-stabs are not fun to be on the receiving end of.
There was at least one CTF server in which Engineers were deemed "Glorified NPC's" for simply holing up by the Intel in massive numbers and preventing anyone from progressing in any significant manner. At least among that clan, Engies are hardcore Scrappies.
Soldiers are reviled for being easy to master and having an over abundance of weapons and items, much to the dismay of Engineers everywhere. It didn't help much that the Soldier is Robin Walker's favourite class, which has brought about a lot of negative publicity.
Pretty much every class that isn't Medic gets hated...and even then, it's usually only because it's not a good idea to complain about the guy whose main task is keeping people alive. Pyros are hated for being perceived as the class of choice of Scrubs and noobs, or anyone who models their tactics on Leeroy Jenkins. Demomen are loathed for their power due to either their default explosive loadout or highly specialized melee kits. Even Heavies, a class whose job is best summed up as "shoot the thing," "punch the thing," or "eat the thing," depending on loadout, are sometimes hated for simply being so big and beefy that they can survive some mistakes that would normally have meant death to any other class.
Natla in Crystal Dynamics games. The sole fact that she simply won't die no matter what you done to her and appears more than once as the main villain, after simingly being literally obliterated. This goes so far as having it's own scrappy song
Tony Hawk Underground gives us Eric Sparrow. He's supposed'' to be your best friend, but he ends up being a complete Jerk Ass and wanna-be Smug Snake as he does everything in his power to sabotage the player's rise to fame. His lowest point is editing the group footage to keep out your spectacular helicopter jump and prompting you to challenge him in one last race, which easily reaches That One Level difficulty.
If you played Disney's MMORPG Toontown Online a lot and hanged out at the forums, chances are you'll often hear players lamenting about a particular NPC called Lil Old Man. More than often players doing his tasks (and even those who have moved on to the unlocked playground) will wish him death. Surviving the tasks he gives is basically a rite of passage to the final playground, but those tasks tend to be impossible to do solo and are practically time consuming.
Both Medieval: Total War and Medieval II Total War put you in the unenviable position of having to deal with The Pope. The annoying bloody idiot who will Excommunicate you for not suing for peace with your enemies when they started the war, and are currently besieging your settlements. Even worse is when your political maneuvering put the ungrateful git in the position to excommunicate you in the first place.
In the MMORPG Trickster Online, we have the implacable trio of Genius Cochma, Frog Shaman, and Lethos. Each of the three asks for items that are hard to obtain to begin with, in five sets of five... sometimes going so far as to ask for four different collections of items. Lethos isn't as bad as the other two (usually), and Cochma at least is the warmup NPC for a given region. Still, say "Frog Shaman" to anyone and they're most likely to complain about the latest version of his Twenty Bear Asses quest.
The Aki sisters from the tenth game, Mountain of Faith, earned their spot for being uninteresting characters, very weak, and having even less to do with the actual game than with their stage 1 counterparts.
In terms of people who are actually important to the story, General Gregor of the Imperials and General Damon of the Gallians are also the target of much well-deserved hatred. Most people would probably profess a larger hatred for Damon, though, despite the fact that he's ostensibly on your side - he's incredibly disrespectful of the militia, believing them to be worthless because they're "peasants", and keeps sending them on suicide missions that translate into ridiculously difficult gameplay levels. The fact that, in Selvaria's DLC, he breaks weapon treaties and uses poison gas on the Imperials only serves to solidify how much of a jerkass he is. His death at the hands of Selvaria's Taking You with Me explosion is supremely satisfying, despite the fact that it horribly sets back Gallia's war effort!
EdyNelson is easily the most polarizing character in the franchise. Those who like her tend to adore her. Those who don't tend to hate her guts. Both sides are big and very vocal. She's also a massively popular Ensemble Dark Horse in Japan, getting her own DLC episode and ensuring that she'll probably always have at least a cameo, much to dismay of her hatebase.
Oh, Imca... even if she has a very genuine reason to have angst, you would sometimes wishes that she keeps her priorities straight and steer clear from being a Wangst-ball. It gets worse. Due to PTSD, simply seeing a Valkyria triggers murderous reaction from her, and one of your party member (guess which one!) is a Valkyria. When she finally gets over it, she just have to rush into Ghirlandaio to kill the Valkyria that actually did her wrong, powerlevel difference be damned. Which results in a ridiculously difficult rescue mission. She's either the poorest kitten that needs a hug, or a big ball of issues that hurts the team more often than not.
a sizable chunk of the fandom absolutely hates Rosea or merely dislikes her. At best, she's considered an annoying, cliched, Distressed Damsel type(The last one is VERY understandable though given that path A, chapter 3 battle. Brrrr!). At worst, she is considred a loathesome hypocrite, a coward, phony, Bitchin Sheeps Clothing, full of herself, cold blooded unrepentant murderer, etc. In fact, the opinions against Rosea are so numerous and vehement, this page could easily burst into flames. Any good qualities she has are either dismissed, outright ignored, or given a "so what? She's still irredeemable" attitude. The aftermath of her actions in path C? Ignored or twisted around. B Path? She's too soft, weak, soppy, foolish, etc. A path? Bah! She's a sanctimonious hypocrite that doesn't deserve to be listened to. Beyond that? Same as B. What makes this er, interesting is that similar or worse characters are either not awknowledged or painted in a far more sympathetic light.
Fauxnel. While much of the fandom is indifferent to him, he's not exactly the Prom King of COTP either. This is because of what was revealed about him in Path A, and what ends up happening after that. He is the one who helped kill Sir Cennair and framed both Lisel and Rosea for the crime. He also manipulated both girls into turning on each other. He claimed to be responsible for killing Nicolaus Haughn, and then has Valmur killed for not wanting to involve House Haughn in the war. Wylfred ends up assissting him to end the war because killing Fauxnel would have accomplished nothing. The Margrave, at least, rips Fauxnel a new asshole, but the devious mage is still viewed as a horrible Karma Houdini. However, his heart was in the right place, and he's amusing to have around. Still, there aren't many fans of his around in the fandom.
The Chaos character for Winter Assault, Crull, wasn't exactly well-liked either, since he was kind of low on personality next to all the others. Bale had an odd-couple relationship with Sindri and sounded likeDinobot, Eliphas was devious, talented, and surprisingly intimidating, Carron shouted "METAL BAWKSES" that one time, and Araghast was downright psychotic. Crull, by comparison, was just kind of the standard Khornate Chaos Lord, and didn't really do much but shout "BLOOD FOR THE BLOOD GOD" and get killed by Gorgutz.
There may be quite a few people who'd like to shoot the host of Wii Party because of his voice and ugly looks.
Todd "Maniac" Marshall from the various Wing Commander games. He's the lowest-ranked pilot in the squad, but always likes to brag about how he's hot stuff. You're not supposed to shoot down your wingmen, but we doubt the COs would mind if someone "accidentally" fired a few "warning shots" in Maniac's direction just to get him to shut up. In the first mission you fly with him in the original game, during the mission briefing, Col. Halcyon gives specific permission to the player character to blow Maniac out of space if he causes any trouble, and advises the PC to use guns to do it, and save missiles for important targets (The look on Maniac's face at this part is priceless).
Despite the fact that he was unbelievably obnoxious, almost universally hated by fans, and even the other characters almost universally loathed him, Origin either hates players, or never quite got the message, as he manages to survive all the way until the last game. And it's not that they don't kill off major characters - it's an Anyone Can Die series, where significant and beloved characters die frequently, often in particularly meaningless ways.
His status as a Scrappy is softened somewhat in the third game, as the actor playing Maniac is none other than Biff freakin' Tannen himself, Thomas F. Wilson. Still, in a game where you can take damage from friendly fire, Maniac was the one most likely to do it, usually at the worst possible time in a dogfight.
Reversed in Prophecy. After a certain and rather ironic turn of events, Maniac becomes an extremely hammyBoisterous Bruiser and one of the Midway's elite circle of pilots (led by the player). He survives, while Christopher Blair aka Maverick aka YOU from the preceding games who was worshiped by the Kilrathi doesn't!
Among the characters in Xenogearsthat don't die soon after introduction, Hammer the Supplier seems like a very divisive character. From the moment he's introduced, a player either hates him or adores him. Hammer has his lowest point with the audience when he shoots and kills Medena, Elly's mother, and runs off with Krelian and Miang. Later, he is encountered cybernetically integrated into a gear, and Fei's group are forced to eliminate him. But after this, Hammer's character becomes deeply humanized and woobified by Elly and Rico, an example of Rescued from the Scrappy Heap. Neither could hate Hammer for the things he did, and Rico in particular was adamantly convinced that none of it was Hammer's fault, strongly implying a belief that Hammer was not to blame for his actions. For the rest of the story, Rico occasionally comments on memories with Hammer with transparent fondness.
And then there's Chu-Chu...
In any sports game, the commentators have a risk of becoming this. Especially when they point out the obvious or make fun of you for messing up.