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Characters: Gravity Falls Creatures And Other Oddities
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Tropes shared by all entries
- Monster of the Week: So far, each being on this page has only appeared and a role in one episode apiece, the exception being the Gnomes. However, Blendin Blandin is set to reappear, and Bill Cipher has already shown himself again in season two.
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Monsters, Creatures, and Other Oddities (Beware of unmarked spoilers!)
"We'll never forget you, Mabel. Because we're gonna kidnap you."
The little men of the Gravity Falls forest.
The Gravity Falls Gobblewonker
The Gobblewonker is a legendary sea monster that is thought to live at the bottom of Lake Gravity Falls.
The Mystery Shack Wax Statue Collection
"We're cursed! Cursed to come to life whenever the moon is waxing!"
— Wax Sherlock Holmes
The Wax figures are living wax sculptures that Grunkle Stan stole from a garage sale and used as attractions in the Mystery Shack.
- As Himself: Both of the Coolio and Larry King wax figures actually are actually voiced by the real Coolio and Larry King.
- An Axe to Grind: Lizzie Borden of course.
- Faux Affably Evil: A bunch of goofy wax statues...who happen to be vengeful potential murderers.
- Five-Bad Band:
- Hartman Hips: Wax Lizzie Borden.
- Living Statues
- Revenge: After Stan locked them away, they wait ten years just to seek vengeance on him. When Soos finds them, they come to life once again and attempt to murder Stan, but accidentally decapitate the wax replica of him.
- Sealed Evil in a Can: They were locked away after Stan shut down the wax museum until Soos stumbled onto them years later.
- Weaksauce Weakness: They can be melted quite easily.
- Would Hurt a Child: Kill them, actually.
Pa and Ma
"That's why we hate teenagers so much, don't we, honey?"
Pa and Ma were two ghosts who died at and haunted the Dusk 2 Dawn convenience store.
- Affably Evil: They're such a sweet, old couple that you could easily forget that they're also vengeful and sadistic spirits who inflict horrible punishments on the teenagers who broke into their haunting grounds.
- Berserk Button: They really don't like teenagers.
- Evil Old Folks: They're a couple of sadistic old bats, at least towards teenagers.
- Freudian Excuse: When they were alive, teenagers were a scourge on their store, always upsetting customers with their boom boxes and "disrespectful" short pants. Pa and Ma banned them, causing the teenagers to retaliate with their rap music. The lyrics to the music were so shocking that they were stricken down with double heart attacks. Thus, they hate teenagers and haunt the Dusk 2 Dawn.
- Ghostly Goals: To get revenge on teenagers.
- Happily Married: Even in death.
- Reality Warpers: Inside of the abandoned convenience store, they are basically omnipotent.
- Teens Are Monsters: They wholeheartedly believe this.
"Not man enough? Not man enough!? I have three Y chromosomes, six Adam's apples, pecs on my abs, and fists for nipples!"
Voiced by: Kevin Michael Richardson
(Leaderaur, Chutzpah), Keith Ferguson (Testosteuraur, Glurk), and Fred Tatasciore (Pituitaur)
A species of half man, half Minotaur creatures who reside in the mountains. Emphasis on man.
- Jerk Jocks: A whole species of them.
- Large and in Charge: Leaderaur towers over his Manotaur brethren, spews fire from his nostrils, and wears a Modesty Towel stitched out of several other towels.
- A Load of Bull: Half bull, anyway.
- Macho Masochism: The first lesson of manliness is the Pain Hole. Even full Manotaurs can't stand more than a few seconds with their hand in the hole.
"This is foolish. Leave now or die!"
The Multi-Bear is a magical beast that lives in the Multi-Bear's cave at the top of a high mountain.
The Photocopy Clones
"Dipper, please, this is you you're talking about."
Voiced by: Jason Ritter
The clones are copies of Dipper, made from Stan's Copy Machine.
- Adorkable: Given who they were cloned from, this is hardly surprising.
- Anti-Mutiny: What the clone Dippers try to do to Dipper in "Double Dipper." When #2 realizes that the original plan wasn't working, they laugh it off and share a soda instead.
- Body Horror: Paper Jam Dipper.
- Clone Degeneration: Due to the copier getting jammed, the fourth Dipper is a disturbing malformed creature.
- Clones Are People Too: All of the clones, save for the arm and the Paper Jam clone, are identical to Dipper in both appearance and personality. This means that they share the same motivations as Dipper, including their crush on Wendy. Also, the original Dipper shows legitimate concern when Tyrone melts away.
- Cloning Blues: Mostly averted. The clones are all for doing the original Dipper's dirty work and getting nothing in return until the original deviates from the plan. Tyrone even casually reminds the original that he can be destroyed in the case of a rebellion.
- Evil Twin: Zig Zagged. The clones are more than happy to help Dipper with his plan to woo Wendy... but when Dipper goes against the scheduled plan to dance with Wendy by talking to her in the hallway, the clones turn on him. They're not really evil though; they just decide to put Dipper out of the way by putting him in a closet and even making sure he's comfortable there with snacks and a coloring book.
- Four Is Death: The Paper Jam Clone is Clone number 4.
- Nominal Importance: The first clone Dipper creates, and the most important one, chooses to call himself Tyrone (the name Dipper apparently always wanted). The rest are just referred to as Dipper 3, Paper-Jam Dipper, etc.
- Obsessed Are The List Makers: And how! In fact, the only reason why they attack Dipper is that he decided to deviate from the original plan.
- Our Clones Are Identical: Except the clones lack the tree graphic on their hat, which is where Dipper writes their identifying numbers. Also, Paper Jam Dipper is very different from the rest. On top of that, they look a little desaturated in color compared to the original Dipper.
- The Unintelligible: Paper Jam Dipper can only communicate in incoherent "NYANG NYANG NYANG" noises.
- Weaksauce Weakness: The clones can be destroyed with liquids, namely water and soda.
- What Happened to the Mouse?: Clones 3 and 4 are never seen again after stealing Robbie's bike.
- You Are Number Six: Played straight with all the clones except Paper Jam Dipper and Number Two, who is called Tyrone.
Voiced by: Alex Hirsch
Sir Lord Quentin Trembley III, Esq., is a mysterious figure involved in the many riddles of Gravity Falls and America itself.
- Bunny-Ears Lawyer: For all his eccentricities, Trembley is a brilliant man.
- The Caligula: Elected by a landslide (as in the other candidates were literally buried by one), he proceeded to ban pants, declare war on pancakes, and appoint babies to the Supreme Court. He was eventually deposed, replaced by William Henry Harrison, and all evidence of his term stricken from the national record. He ended up founding Gravity Falls, being deposed again and finally encasing himself in peanut brittle, in an attempt to live forever - which, amazingly enough, worked.
- Cloud Cuckoolander: He waged war on pancakes.
"You shut your time mouth!"
Voiced by: Justin Roiland
Blendin Blandin is a time traveler who was sent to stop a series of time anomalies that were supposed to happen during the Mystery Fair.
- Adorkable: The beyond awkward photo on his ID card depicts him smiling an incredibly nervous, toothy smile, and he's sweating profusely.
- Alliterative Name
- Butt Monkey: From start to finish, he's an utter joke,
- Gadget Watches: Blendin's watch also functions as a communicator and a cloaking device.
- Goggles Do Nothing
- Large Ham: "MEMORY WIPE!!!"
- Man Child: Slips into this territory when Dipper convinces him to take a break from his work and relax, and ride one of the rides at the fair. He's shown yelling jubilantly as he does so.
- He also takes it personally when Mabel doubts his claim to be a time traveler, and he's awfully quick to try to impress and convince two kids he's never met before.
- No Indoor Voice: Not surprising, considering that he's voiced by Justin Roiland.
- Self Fulfilling Prophecy: Blendin is sent back to prevent a series of time anomalies that occurred only because Dipper and Mabel got their hands on his time machine.
- SpaceX: Or "Time X".
- We Will Meet Again: After the Pines inadvertently ruin his life, he swears temporal revenge. They write him off when they realize he hasn't changed the past already.
A giant, time-devouring, baby-like monster currently frozen in Antarctica. For unknown reasons, he will wage a war in the distant future, while also leading human time travelers to fix timeline anomalies.
Rumble Mc Skirmish
"YOU TAKE THAT BACKKK!"
Rumble McSkirmish is a playable fighter in an arcade game called Fight Fighters.
Dipper brought him into the real world by using the ultimate power code that he found on the lower left side of the arcade game.
- Ac CENT Upon The Wrong Syl LA Ble: Rumble talks like this all the time.
- Anti-Villain: He chases Robbie down through town, intending to kill him, but he only turns on Dipper when he realizes that he had been lead astray. It's obvious from his internal monologue that he was ashamed of this.
- Big "NO!": When he defeats Dipper, he is erased and sent back to the arcade machine. This is his reaction.
- Bilingual Bonus: The kanji on his back is actually the character for "Butt."
- Black and White Insanity: From his perspective you're either a good guy, or a bad guy who deserves to be beaten to death and probably murdered somebody's father.
- "Blind Idiot" Translation: Half of his dialogue is this.
- Blond Guys Are Evil: He is one crazy Knight Templar and is blond to boot.
- Calling Your Attacks: "SUPER POWER NINJA TURBO NEO ULTRA HYPER MEGA MULTI ALPHA META EXTRA UBER PREFIX COMBO!!"
- "FIST! PUUNCH! RAAAAAAAAAIIIN!!!"
- Captain Ersatz/Shout-Out: He appears to be a merge of multiple Street Fighter characters. He has the blonde hair like Ken, the fighting stance similar to Ryu, Ken and the other Shotoclones, and an eyepatch like Sagat.
- Catchphrase: "Winners don't lose!"
- Colony Drop: His Fist Punch Rain, which makes lots of closed fists to fall from the sky.
- Combat Pragmatist: As a parody of Streets of Rage or Final Fight, he's a fan of picking up objects from the street and swinging them at his enemies.
- Curb-Stomp Battle: Beats the crap out of Dipper with an absurd amount of punches.
- Also, when played by Dipper against Dr. Karate, he defeated him without losing any health.
- Rumble himself is on the receiving end of one during his brief cameo in "Soos and the Real Girl".
- Does Not Like Shoes: Just like Ryu and Ken.
- Eyepatch of Power: Probably as a shout-out to another SF character, Sagat.
- Giving Someone the Pointer Finger: And what a pointer finger it is.
If Robbie is not the last stage, then it must be...YOOOOOOOOOOU!
- The Great Politics Mess-Up: When talking to Dipper, he demands to be taken to the Soviet Union.
Dipper: That's gonna be difficult...for a number of reasons.
- Hyperactive Sprite: Mocked. Dipper runs into some frustration when he asks him to stand completely still, since of course, his Hyperactive Sprite is as still as he gets.
- Knight Templar: Absolutely convinced that Robbie, and later Dipper, are bad guys.
- Large Ham: Shouts most of his dialogue.
- Martial Arts Headband: A red one, like Ryu's.
- Medium Blending: All of his appearances in the episode are as a 16-bit sprite.
- Muscles Are Meaningful: Caused much destruction with his techniques, and when Dipper finally landed a punch on him, it barely took away any of his health.
- Names to Run Away From Really Fast: Both "Rumble" and "Skirmish" relate to brawls and fights, so you can see where this is going.
- Nice Character, Mean Actor: In his game he is a warrior avenging the death of his father at the hands of the evil Dr. Karate. When brought to real life, he is a crazy Knight Templar who would have killed Robbie and Dipper.
- No Indoor Voice: Constantly shouting.
- No Peripheral Vision: Parodied. He can't look up because he has no looking up animation.
- Nonstandard Character Design: His sprite design was created by Paul Robertson.
- Primary-Color Champion: It's subverted when he steps out of the machine. Otherwise, he is instantly remarkable for his blond hair, red bands and blue pants.
- Punny Name: But also a Name to Run Away From Really Fast.
- Rapid-Fire Fisticuffs: One of his moves is a hundred hand slap.
- Sealed Badass in a Can: He is actually this when released from the arcade machine. He only goes evil when Dipper lies to him.
- Shotoclone: Once again, all part of his Captain Ersatz shtick.
- Walking Shirtless Scene: One original point about him is that he doesn't wear a typical karate gi. He goes bare-chested the entire time.
- Would Hit a Girl: Challenges Giffany to a battle when she briefly crosses through his arcade cabinet. It doesn't end well for him.
- Would Hurt a Child: Rumble was genuinely trying to kill Robbie, endangered Stan and Mabel by toppling the water tower, and beat up Dipper with a nearly lethal combo attack just because Dipper had lied to him.
- You Killed My Father: And not for the first time, apparently.
The Summerween Trickster
The Summerween Trickster is a large, light purple monster with a yellow-green jack-o-lantern mask.
- Berserk Button: Don't "lack Summerween spirit" near this guy. Don't throw candy in the trash, either.
- Child Eater: If Dipper, Mabel, Grenda and Candy fail to meet his candy quota for the night, he'll eat them.
- Dark Is Evil: His appearance is usually combined with flickering lights, and he gives the kids "until the last jack-o-melon is blown out" to get him his candy.
- Death Seeker: Being made up of "Loser candy", he strongly desires to be eaten.
- Disproportionate Retribution: Threatens to kill Mabel and Dipper because they refused to give him candy. And of course, eating children because of the unwanted candy in the city.
- Expy: Of Noh-Face from Spirited Away.
- Faux Affably Evil: At first. Calm, soft-spoken. Eats a child off-handedly.
- Freudian Excuse: The Summerween Trickster wants revenge for all of the discarded candy that no one liked. All he wanted was for someone to say that he tasted good.
- Guttural Growler: Quite, and his voice gets progressively worse the angrier he gets.
- I Got a Rock: As an amalgamation of rejected Halloween candy, he is more or less the manifestation of this trope.
- I'm a Humanitarian: Swallows a child whole to prove a point, and threatens to do the same to Dipper and his friends if he doesn't get his candy.
- Knight of Cerebus: He's the first villain on the show to be played seriously, and has a rather sinister facade.
- Lean and Mean: In his initial form, he's as thin as a broom handle.
- Multi-Armed and Dangerous: When it's time to start killing, he becomes less of a man and more of a spider.
- Pulling Themselves Together: And they thought they had defeated him...
- Soft-Spoken Sadist
- Tears of Joy: When he finally finds someone (Soos) who thinks he tastes good, and cries tears of candy corn.
- The Trickster: Would appear to be this In Name Only, since his threats and desires are incredibly simple and straight-forward.
- Villain Teleportation: He seemingly can appear anywhere.
- The Worm That Walks: He's made of candy that was discarded because no wanted to eat it.
- What Measure Is a Non-Human?: Played for laughs in "Summerween". Soos hits the Trickster and shatters him completely when he was about to kill the kids, and freaks out when he thought he accidentally hit a guy. After Soos eats the Trickster, the episode draws to a close with an Everybody Evil Laughs Ending as soon as it ends, Soos nonchalantly says "I ate a man alive tonight."
- Would Hurt a Child: Would eat one, in fact.
- Your Costume Needs Work: Dipper's reaction to his presence at first.
A giant, rampaging beast, with the ability to show a person their worst nightmare.
Tumbleweed Terror Pinball Game
"Get ready to meet your maker, kids! My maker is
Ballway Games, in Redmond, Washington."
A pinball game with a Wild West
theme and a sentient, talking cowboy skull. When Soos gets the high score by tilting with Dipper and Mabel's help, the skull sucks them into the game.
"There are some who call me... Mermando! (Beat) This is because Mermando is my name."
Voiced by Matt Chapman
A young Latin merman who winds up trapped in Gravity Falls public pool. Luckily Mabel befriends him and helps break him out.
- Arranged Marriage: In "The Society of the Blind Eye", Mermando send to Mabel the news of his arranged marriage to the princess of manatees, in order to prevent a revolt in the sea.
- Blue Blood: Implied. He seems to be a merman prince if he was able to get married to the manatee princess in order to prevent a revolt.
- First Kiss: He was Mabel's.
- Girl of the Week: Gender flipped. He's the "Guy of the week" for Mabel.
- Interspecies Romance: With Mabel. The ship sank in "The Society of the Blind Eye" when Mermando was revelaed to be getting married.
- Large Ham: He has his moments.
Voice by: Lance Bass, Alex Hirsch, Matt Chapman
A good looking, astonishingly dim Boy Band
made up of clones. Its members are Greggy C, Creggy G, Leggy P, Chubby Z, and Deep Chris.
A prehistoric beast, unleashed on Gravity Falls after millions of years of being suspended in tree sap.
- Badass Normal: Compared to the other villainous beasts, who had some element of the supernatural to them, it's just a regular "dinosaur".
- Expy: Very similar to Ridley, namely the design and stealing the lead girl's Morality Chain.
- Ptero Soarer: Looks like an unholy mixture of all stereotypes, down to the scaly skin, being called a "dinosaur", having eagle-like hindlimbs, leathery wings, having a Pteranodon crest alongside rather mismatched teeth, making chicken-like nests and having zero to no body fat. Strangely enough, though, it walks quadrupedally, like a real pterosaur.
- Reptiles Are Abhorrent: Has rather unrealistic slit pupils and make lizardy noises.
"Beware of Bill, the most powerful and dangerous creature I've ever encountered. Whatever you do, never let him enter your mind".
Voiced by: Alex Hirsch
A mysterious demon summoned by Gideon in his efforts to take over the Mystery Shack.
- Affably Evil / Faux Affably Evil: Does make a few jabs and attacks at the characters, but overall seems rather polite, and even compliments the characters on how smart they are when they fight and defeat him but at the same time, pleasantries aside he's still malicious and incredibly unpredictable.
- Ax-Crazy: Oh hell yes. He pulls out the teeth from a deer's mouth For the Evulz. Or to purposefully freak Gideon out. Or because he thought it was funny. Or all three.
- Beware the Silly Ones: He's a rather silly-looking pyramid thing that wouldn't look out of place on a neon sign, and has a laid back jokey personality. He's also every bit as dangerous as his reputation suggests, and can make your life hell if you get him angry enough.
- Big Bad Ensemble: His second apperance is entirely independent of Gideon, so whatever his goals he'll be pursusing them himself.
- Bigger Bad: Nothing is definite, but all signs so far point to this. The main cipher in the show's intro features him surrounded by icons of the main cast, his symbol (the Illuminati eye) is seen all over the show, the journal states him to be the most dangerous creature the author ever encountered bar none, there are hidden warnings related or alluding to him sprinkled across the entire series so far, and whatever ultimate secrets are hidden in the journal, he knows and wants to keep Dipper from finding out what they are. All of this is in pursuit of some ultimate scheme he swears will turn the world on its head.
- Blue and Orange Morality / Above Good and Evil: Suggested heavily by Dipper and Mabel's Guide to Mystery and Nonstop Fun where he writes "Nostradamus was a hack! Morality is a mental cage designed by the weak! How's Annie?!"
- Bowties Are Cool: It can turn into a TV screen!
- Card-Carrying Villain: Although it's hard to say what his actual morality is right now (maybe - see Blue and Orange Morality above), everything he does is without remorse and even with insane glee nonetheless.
- Chekhov's Gunman: Bill appears as a Freeze-Frame Bonus at the very end of the opening theme, and the Eye of Providence itself is an Arc Symbol that sometimes appears as a drawing of him.
- Creator Cameo: Yet another character voiced by Alex Hirsch.
- Dangerously Genre Savvy: When he first appears, he makes a deal with Gideon in your standard "honest" demon fare, helping him out first and taking what he wants afterwards. However, after it results in Gideon being able to break off the deal before Bill can collect, he remembers this for the next time. Sure enough, when he contacts Dipper to make a deal, he flawlessly words the arrangement as though he were giving Dipper help in return without ever actually promising anything.
- Even with Gideon, his exact words were; "we'll work out the details later.", essentially tricking Gideon into handing him a blank cheque to ask for any favor he feels like on the grounds that Gideon owed him!
- Deal with the Devil: He agrees to help Gideon take over the Mystery Shack in exchange for help with his secret plan. He acts as the devil in this scenario, and the way he phrases the deal implies that Gideon wouldn't agree to help if he knew what was in store for him. However, Mabel's interference keeps Cipher from upholding his end of the bargain, so Gideon gets off with no consequences.
- Tries it with Dipper in "Sock Opera". Dipper's Genre Savvy enough to realize it's a horrible idea. He ends up agreeing to help Bill after the laptop prepares to erase all of its data. Naturally, it goes horribly, with Bill taking Dippers body and destroying the Laptop before trying to get his hands on the Journal.
- Dragon with an Agenda: He only followed Gideon's orders in his debut because they match up with his goals (which have something to do with Stan Pines), and because Gideon agreed to aid him in return.
- The Dreaded: The journal describes him as the single most dangerous creature in Gravity Falls. Even Gideon is scared of him, though this seems to fade pretty quickly.
- Dream Walker: This is partially implied to be the reason he's able to warp reality to his whims, as he's only shown to use his powers within a black-and-white environment, of which the characters are seen blinking as if they've just woken up after he's done talking to Gideon, and why he's so powerful in Stan's dreamscape.
- The Author mentioned that Bill first appeared to him in his dreams.
- He later uses it in "Sock Opera" to try and tempt Dipper into making a deal with him. It works.
- Eldritch Abomination: Very quirky and affable, but still very alien and incomprehensible. Even his moniker as a "demon" is rather superficial.
- Energy Being: Describes himself as a being of pure energy.
- Evil Cannot Comprehend Good: Mabel's Jerkass Realization took Bill by surprise as he doesn't believe Mabel would feel remorse about all those sacrifices Dipper made. This is apparently why Bill's "The Reason You Suck" Speech to Mabel fails.
Bill Cipher: I mean, who would sacrifice everything they've worked for just for their dumb sibling?
Mabel: ...Dipper would.
- Evil Former Friend: Was apparently this to the author of the journals.
- Evil Laugh
- Evil Plan: We don't know what it is yet, but we do know that he considers Dipper's quest for answers about the Author and the Journals a serious threat, so he destroys the Laptop and tries to do the same to Journal # 3.
- Exact Words: Bill showed expertise at this when trying to coerce Dipper into a deal. "I can help you, kid, you just gotta listen to my demands!" were his exact words. He was being perfectly honest, because unless he took Dipper's body, he couldn't directly interact with the laptop anyway. Taking Dipper's body meant he could help him, that it was possible, and that's all he promised.
- Eye Beams: One of his powers.
- Freeze-Frame Bonus: A lot about Bill can be in the Journal page's if you look close enough.
- Graceful Loser: Averted when his Faux Affably Evil goes straight out of the window when his plans are ruined, but then played straight when he decides to let the kids go for their effort.
- Grand Theft Me: Takes over Dipper's body after Dipper agrees to a deal with him.
- Great Gazoo: So long as he's in the Dreamscape, reality is his to command.
- Hidden Agenda Villain: It's clear that he's planning something, but it's not clear what.
- High-Pressure Emotion: He Turns Red when he's angry enough.
- Hoist by His Own Petard: Turns out that Dipper wasn't an ideal host due to the fact Dipper didn't get any sleep obsessing about the laptop (which Bill himself manipulated into his favor in the first place). Constantly and senselessly damaging the body he was in didn't help matters much either.
- I Let You Win: Claims this when Dipper brings up his previous defeat in "Sock Opera".
- Knight of Cerebus: Introduced in what's being considered the darkest and most terrifying episode of the series to date, despite his Laughably Evil personality and oddball design. Within his first few seconds onscreen, he telekinetically yanks out a deer's teeth and gives them to Gideon. At least he undoes it a moment later, though it's still rather horrifying.
- He only gets worse in his second episode, where he starts by he gives Dipper a "present" of his own: a severed head that's constantly screaming.
- Even his entry in Journal #3 is horrifying. Not only are the pages covered in what is likely blood splatters, a warning is written in red to never summon him. Take into account the Author wrote both Journal #2 (which summons him) and Journal #3 (which has an incantation to fight against him), something terrifying must have happened between them.
- Large Ham/Evil Is Hammy: While he may just be a villain by circumstance (it's fairly unclear at this point), he's a hell of a ham either way.
- Laughably Evil: A sarcastic, jokey triangle thing. Also a cunning, sadistic jerk.
- Light Is Not Good: Bill's always accompanied by a bright glow. It's also based on the Eye of Providence and The Illuminati's solar/eye symbolism.
- Logical Weakness: When he pulls a Grand Theft Me on Dipper, he is bound by the physical limitations of his body. And as Mabel points out, Dipper is sleep deprived at the moment.
- Louis Cypher: One of his namesakes.
- Meaningful Name: It is no coincidence that the most mysterious entity of the show (and possibly the one with the answer to all the mysteries) has almost the same name as one of the most famous unsolved cipher codes in US history. "Bill" might also refer to a banknote, as Cipher's body shape closely resembles the Eye of Providence found on the US dollar bill. Last but not least, a possible reference to Louis Cypher.
- The Mad Hatter:
Gideon: You're insane!
- Manipulative Bastard: Plays the group like a fiddle to find the door to Stan's safe-code memory.
- When most demons start discussing deals and demands, it means they want to start cutting bargains. Bill doesn't play that game.
- Mysterious Past: Was in Gravity Falls along time ago and he has some connection with Stan Pines. He also possesed a body at some point.
- Nice Hat: A skinny topper. In contrast to him, it's three-dimensional.
- The Nicknamer: When speaking to someone, he'll often refer to them by a symbol associated with them (typically visible on an article of clothing; they've also appeared in a circle around him), e.g. calling Dipper "Pine Tree" and Soos "Question Mark."
- Nightmare Fuel Station Attendant: Literally!
- No Indoor Voice: He seems to shout everything he says not unlike the Williams Street interpretation of Brak. Somehow, he manages to shout even louder when he loses his cool.
- Noodle Incident: The author wrote in the journals that he considered Bill his best friend. Then something happened that made him cross out that entry out and write "Can't be trusted" and "DO NOT SUMMON AT ALL COSTS!". His entry in Journal #3 is covered in blood.
- The Omniscient: At least very knowledgeable. There are some things he doesn't appear to know right off the bat, like the combination to Stan's safe.
- Our Demons Are Different: He's referred to as a demon on two separate occasions, but is about as far from stereotypical demonic forces as you can get. Notably he's yet to refer to himself as a demon, so perhaps only time will tell what his origins really are.
- Paper People: He's quite specifically a triangle, not a geometric pyramid.
- Perpetual Smiler: His affable tone in his pyramid form suggests this, but once he possesses Dipper's body and actually has a mouth to smile with, it stays in a cheery grin for most of the time.
- Playing with Fire: Although a blue fire, as seen on the picture.
- Pragmatic Villainy: He's impressed by the Pines and Soos' efforts to beat them, and remarks they might come in handy later, so he lets them be.
- Reality Warper: Is pretty near omnipotent... when he's in the dream realm. Not so much in the waking world, which is why he needs to bodyjack Dipper to destroy his Journal.s
- Satanic Archetype: A more subtle example, and despite also being rather Lovecraftian Bill fits this trope quite well. The Cipher part of his name, while obviously connected to the algorithm of encryption, but also to Louis Cypher. He also uses a lot common tropes associated with Satan and devils, including Deal with the Devil, Demonic Possession, Voice of the Legion, and is outright called a "demon". His association with light, connects him directly to Lucifer, and the "Eye of Providence" symbol that he is based on, is connected to God and his angels, who often are described manifesting as strange, geometric shapes (including a whole choir called Wheels).
- Sense Freak: Bill mentions that he hasn't been in physical form for a long time, so he enjoys the physical sensations he can experience while possessing Dipper's body, especially pain, which he inflicts on the body throughout the episode. This contributes to his defeat later.
- Sigil Spam: Look closely in past episodes. Pictures of a triangle with an eye are seen in otherwise random places.
- Spell My Name with an "S": His name is often mispelled Bill Cypher, even though his name is spelled out on his page in Dipper's journal.
- Surreal Horror: All the time, thanks to his eldritch powers and warped sense of humour.
"You deserve a reward! Here, have a head that's always screaming."
- Too Kinky to Torture: As shown in "Sock Opera", it has been so long since he possessed a physical body (Dipper's in this case) that he enjoys inflicting pain on himself. He slaps himself, tumbles down the stairs, smashes his arm in a drawer and stabs it with forks. When Dipper gets his body back towards the end of the episode, Dipper discovers that Bill caused so much damage to his body that he feels he need to go to a hospital.
- The Trickster: Described by Alex Hirsch as a "trickster jerk."
- Vagueness Is Coming: His warning as he leaves, a mysterious darkness that will change everything they care about.
- Comes up again in "Sock Opera", and we learn this time that Bill will somehow be responsible for the "big changes" ahead but nothing more.
- Villain Exit Stage Left: He's never been truly defeated in any of his appearances. The first time, he left of his own free will. The second time the Pines destroyed his puppet body with fireworks, but didn't hurt him. He's still out there, ready to come back.
- Villain Has a Point: It was a strategy to manipulate Dipper but Bill wasn't wrong when he pointed out that Dipper has made constant sacrifices for Mabel and that at best she has done nothing to pay him back and at worst keeps putting herself before him.
- Villainous Breakdown: The group's continuous attempts to foil his plans do not make him happy. So he reaches a Unstoppable Rage level and Turns Red. This is then subverted when he calms down, compliments the group of their ingenuity, gives some cryptic warning and vanishes.
- Villain Teleportation
- Voice of the Legion: When he wants to emphasize something.
- Voluntary Shapeshifting: Takes the form of Soos to trick the twins into showing him the combination to the safe.
- We Will Meet Again: He says this to Dipper and company at the end of their first meeting.
- Worthy Opponent: He admires Dipper and company's wit, and for such, lets them live.
- He's shown to have kept this viewpoint in "Sock Opera" to the point that he sees them as a threat to whatever his plans are. This leads to him possessing Dipper, destroying a laptop of potential information, and attempting to steal Journal #3. However, he still considers them weaker than himself. Which comes back to bite him.
- Would Hurt a Child: As "Sock Opera" clearly demonstrates, Bill has no qualms about hurting children. In fact, while he is possessing Dipper's body he hits Dipper in the face, throws his body down a flight of stairs, pours soda in his eyes, and repeatedly slams his arm into a drawer— only to retract said arm with forks sticking out of it. By the end of the episode, Dipper outright says he thinks he needs to go to a hospital.
- You Wouldn't Like Me When I'm Angry
Xyler and Kraz
Two 80's style boys from the movie Dream Boy High. Mabel appears to have a crush on them. They were brought to life by Mabel's imagination.
A short and hairy humanoid monster who tried to steal Dipper and Mabel's Summerween candy.
A mysterious mailbox in the middle of the forest that can answer any questions ask.
- The Omniscient: Can answer any question placed inside it.
- Self-Destruct Mechanism: The mailbox destroys itself when Mabel placed a video of her shoving gummy worms up her nose.
- Story-Breaker Power / Too Cool to Live: Given that its omniscience meant it could answer literally any question, including the identity of the journal's author, you HAD to figure that something or someone would intervene to prevent it from revealing one of the big plot points of Season 2. Cue Mabel and her gummy worms video offending it enough to trigger a self-destruct.
A resident in Gravity Falls who for some reason is always facing left. He turns out to be a robot controlled by tiny aliens
- Cyanide Pill: When Lefy's secret is revealed, the aliens controlling him commit suicide by swallowing glowing cubes that vaporize them instantly.
- Genre Savvy: When Dipper tried to trick Lefty into turning around, he saw through all of his attempts to get him to turn in a direction other than left.
- Mobile-Suit Human: Turns out to be one controlled by a bunch of tiny aliens.
- Robotic Reveal
- Walking Spoiler
A tall and skinny creature that hides behind people.
The Tooth Monster
"You have disturbed my slumber. Enter my mouth, children! ENTER YOUR DESTINY!"
— The Tooth Monster
The origin of a giant human tooth found on the shores of the Gravity Falls Lake. Is in fact a giant floating head with an island growing on it, which sleeps in the lake and goes after Mabel and Dipper when they "disturb its slumber."
A mutant cow on display at the Gravity Falls Petting Zoo. Has four extra legs due to the pollution caused by a mud flap factory's runoff.
The Zombie Horde
A group of zombies summoned by Dipper, while trying to demonstrate the journal's power.
Experiment 210/The Shape Shifter
"So many new forms to take..."
A monstrous shape-changer discovered in the author's underground bunker.
- Alien Blood: Again, it's green.
- Continuity Cavalcade: While looking through Dipper's journal, he takes on the forms of the Gremloblin, a gnome, and the Hide-Behind.
- Eldritch Abomination: His design is very alien and non-standard even for this show, and that's not including the bizarre forms he takes. Probably the worst of these is the unholy mesh of Dipper and Mabel he used to pursue them.
- Expy: He's a PG version of The Thing.
- Gone Horribly Right: Implied due to its status as an "experiment," but notes left by the author of the journal say he eventually became too powerful to control.
- Kill It with Ice: Not killed, per se; but since an iron cage couldn't hold him, the gang has to resort to putting him in a cryogenic stasis pod the Author prepared for him once he got too powerful. Ironic, considering his possible inspiration.
- Knight of Cerebus: More so than even Bill. Not only is he not Played for Laughs, but it's implied that he's willing to kill the group.
- Sealed Evil in a Can: Trapped in cryostasis before the group came to him. He's put back inside this can at the end of the episode.
- Spot the Imposter: Impersonates Wendy to confuse Dipper, but doesn't have a good enough knowledge of their relationship to pull it off.
- Would Hurt a Child: Went after the twins after transforming them into a deformed fusion of themselves.
- Vagueness Is Coming: His final words to Dipper about prying too deep into Gravity Falls lore before he's put in stasis.
- Voluntary Shapeshifter: His main ability.
Tiny creatures who inhabit the local mini-golf course at "Ye Olde Discount Putt Hutt", and fight over whose hole is the best.
- Ax-Crazy: The little bastards are a tad bit unhinged.
- Enemy Mine: They finally realize a reason to temporarily band together and end their rivalry when Mabel eats the sticker she promised she'd give them — namely, cutting Mabel open and retrieving the sticker from her insides.
- By the end of the episode, they've bonded over their shared love of directing golf balls, and perform a big choreographed musical number about it for Sergei... WHO MUST NEVER LEAVE.
- Heroic Sacrifice: Big Henry.
- Large Ham: All of them.
- Lilliputians: Obviously.
- Non-Standard Character Design: Although they all have large multicolored and pockmarked heads (like golf balls, of course), the Knight of Weiners Castle has a squinty, exaggerated face with stubble and long brown hair, while Big Henry is a Top-Heavy Guy with huge arms.
- Painting the Frost on Windows: They are the ones who control the balls at the mini-golf course.
- Punny Name: They're lilliputians who live in a mini-golf course. Lampshaded by Franz that the name makes more sense when written down.
- Rube Goldberg Device: The methods they use to control the golf balls are essentially this. Dipper even lampshades it by calling Franz's demonstration of how they do it "needlessly complicated".
- Serious Business: Who runs the most fun hole to play on the entire course? It's apparently worth getting into tiny adorable fist-fights every night and threatening to murder children and ex-Soviet golfing instructors, just for any semblance of approval.
- The Theme Park Version: Many of the Lilliputtians derive their costumes from the national stereotypes of their holes' motifs — Franz and the other Lillputtians inside the windmill are dressed in traditional Dutch clothing and have blond bowlcuts, whereas the Lilliputtians from the miniature Eiffel Tower sport berets, striped shirts, and moustaches. Justified, as they do live in a theme park.
An ugly witch who steals peoples' hands, including Stan's when he insults her and steals one of her golden watches.
Animated monsters that were brought to life by Harry Claymore through black magic.
Society of the Blind Eye
Blind Ivan voiced by: Peter Serafinowicz
A secret society that works to keep the abnormalities of Gravity Falls secret. They are led by Blind Ivan.
- Bald of Evil: Blind Ivan
- Ancient Conspiracy/Secret Circle of Secrets: Well, not that ancient, but it IS a conspiracy to keep things hidden in Gravity Falls.
- The Dog Was the Mastermind: subverted; the leader is an unknown, but the rest of the society is filled out by minor and joke characters.
- Embarrassing Tattoo: One of Blind Ivan's tattoos was misspelled, which is implied to be his impetus to joining the Society of the Blind Eye.
- Evil Brit: Blind Ivan, complete with having his accent mocked by Mabel.
- Foreshadowing: The society has been alluded to in cryptographs in various media. First mention is in the online game Rumble's Revenge, which mentions "A secret society."
- Hoist by His Own Petard: The entire membership have their memories wiped by their own memory wiping device.
- Ignorance Is Bliss: What they believe. However, Dipper points out the flaws in this, and it's implied that multiple mind wipes are the reason why certain townspeople are so...odd.
- Laser-Guided Amnesia/Memory Wiping Crew: How they operate. When a citizen sees one of the town's bizarre creatures, they kidnap and mind wipe them.
- Punny Name: Blind Ivan, leader of the Blind Eye Society.
- Well-Intentioned Extremist: The organisation was founded and exists to provide comfort to those who are tormented by memories of the supernatural events they witnessed. However there ignorance to the side effects, and dogmatic belief that all such memories must be erased regardless of if the subject wants it or not (not to mention there methods which involving kidnapping), put him at odds with the heroes.