Follow TV Tropes

Following

Characters / Soul Drinkers

Go To

For characters in the Soul Drinkers series. There will be spoilers, but those from Hellforged and Phalanx will be marked.

    open/close all folders 

     Soul Drinkers 

Sarpedon

A Librarian who lead the Soul Drinkers against the Imperium, and later succeeded Gorgoleon as Chapter Master. Suffered mutations that gave him spider legs.

Luko

A Tactical Sergeant in the Old Chapter, later promoted to Captain and emerges as Sarpedon's right hand man.

  • Beneath the Mask: While he outwardly maintains that he finds war enjoyable, in truth he hates war, and longs only for peace.
  • Blood Knight: He puts on this facade.
  • The Captain: After Crimson Tears.
  • I Die Free: Walks into the closing Warp Portal with Graevus at the end of Phalanx.
  • Leader: Type IV. Sarpedon himself says that if any Soul Drinker were asked who they could fight under, the honest would say Luko.
  • Number Two
  • Sergeant Rock
  • Wolverine Claws: Uses a pair of Lightning Claws.

Graevus

An Assault Sergeant of the Soul Drinkers. Suffered a mutation that caused his right hand to grow massive in size.

Givrillian

A Tactical Sergeant who served as Sergeant of Sarpedon's Command Squad. His mutation was receiving multiple eyes. Killed during the battle with Ve'Meth.

Salk

A Tactical Sergeant. Suffered a metabolic mutation.

Tellos

An Assault Sergeant in the Old Chapter. He lost his hands at the Lakonia Star Fort against the Adeptus Mechanicus, and nerve damage prevented augmentics from being applied, so he jammed chainswords into the stubs to continue fighting. His mutation is one of the most bizarre among the Soul Drinkers: His entire body became soft and gel-like, and he acquired a seemingly unlimited Healing Factor to match. However, his mental state suffered, turning him into a stubborn Blood Knight who often needed to be dragged away from fights.

Having gone missing in action during the high-pitched battle on Stratix Luminae, and presumed dead, Tellos and his assault squad later resurfaced as deranged followers of the Chaos God Khorne. Tracked to Entymion IV amid the carnage of the Dark Eldar's plans, he fights Sarpedon in single combat but survives. However, he is later obliterated when the Inquisition declare an Exterminatus on the planet.

  • An Arm and a Leg : Loses his hands in Soul Drinker.
  • Blade Below the Shoulder: Tellos replaced his hands with a pair of chainswords when he discovered that he couldn't be fitted with bionic replacements.
  • Blood Knight : He develops this attitude when his mutations first manifest, and it directly leads to his fall to Chaos.
  • Chainsaw Good : It's 40K, but Serial Escalation soon applies.
  • Dropped a Bridge on Him: (Subverted) Before being obliterated by the Exterminatus, Sarpedon does drop a literal bridge on Tellos during their epic duel
  • Empowered Badass Normal : With his mutation. After becoming a Chaos Space Marine, his inhuman abilities are increased even further.
  • Fallen Hero : Before his fall to Chaos, Tellos had a bright future in the Soul Drinkers, and was even marked for captaincy at one point.
  • Healing Factor / Immune to Bullets : All physical damage simply passes through his gel-skin harmlessly; the wounds sealing up in seconds.
  • The Juggernaut : With his fighting skills and Healing Factor, Tellos is nigh-unstoppable. He easily butchers several Space Marines of the Soul Drinkers and Crimson Fists, and Sarpedon only barely defeats him during their fight. In the end, it takes a freaking Exterminatus to finally put him down for good.
  • Master Swordsman
  • One-Man Army
  • The Paragon Always Rebels : Both before and after his mutation, Tellos was widely considered to be a shining example of the chapter's fighting prowess, particularly by his fellow assault-marines. When Tellos finally succumbed to his bloodlust on Stratix Luminae, his entire squad followed suit.
  • Walking Shirtless Scene : Forgoes upper body armor after coming up with the idea of jamming swords into his wrists. Given his Healing Factor, he probably doesn't need armor anyway.

Dreo

A Tactical Sergeant later promoted to Captain after the chapter rejected both the Imperium and Chaos. Killed offscreen during a mission in Bleeding Chalice.

  • The Captain: After Soul Drinker.
  • Cold Sniper: Was probably the best shot in the Chapter.
  • Dropped a Bridge on Him: The guy who ended up winning the fight with Ve'Meth was killed off offscreen after receiving a promotion. Bridges don't fall much harder than that.
  • Improbable Aiming Skills: He had a standing bet with his squad: if you spotted and shot a target before he did, you earned a day of free time in meditation or research in the Librarium. It happened only twice during his twelve years as a sergeant.

Pallas

The de-facto Chief Apothecary of the Soul Drinkers. Suffered a mutation resulting in scales developing across his skin.

  • The Atoner: For siding with Eumenes during the Second Chapter War.
  • Body Horror: Scales begin growing across his skin.
  • Combat Medic
  • Half the Man He Used to Be: Cut in half by Abraxes sword.
  • Odd Friendship: He has two examples:
    • With Tellos: Pallas was an Apothecary dedicated to healing, while Tellos was a One-Man Army dedicated to killing. Yet Tellos's death ultimately drove Pallas to side with Eumenes in the Second Chapter War.
    • With Luko. Pallas was one of the most notable Veterans to join Eumenes, yet Luko was Sarpedon's strongest supporter, and was ready to kill Eumenes under a flag of truce. Yet when Pallas is killed, Luko realized that Pallas was his friend, and was genuinely anguished that he was dead.
  • Was It Really Worth It?: He keeps asking himself if rebelling against the Imperium was worth the losses the Soul Drinkers have suffered, and eventually decided that it was the price they paid for freedom.

Lygris

A Techmarine and de-facto Master of the Forge for the Soul Drinkers.

Iktinos

Sole remaining Chaplain, leaving him the de-facto High Chaplain of the Soul Drinkers. Is manipulating the Chapter toward some goal in the service of an unknown master.

Tyrendian

A Librarian in the Soul Drinkers who can manipulate electricity. He often serves as a Foil to Sarpedon, playing the Devil's advocate.

Gresk

A Soul Drinker Librarian who can increase the reaction time of his brothers. Sides with Eumenes during the Chapter War, but deliberately allows Sarpedon to escape a trap, for which he is killed.

Karraidin

A Captain of the Soul Drinkers, who possesses one of the few remaining suits of Terminator Armour the Chapter has. Later appointed Master of Novices, and killed by his former apprentices during the Second Chapter War.

Eumenes

A Soul Drinker scout, part of the first generation recruited by the Soul Drinkers after their break with the Imperium. Coming from a world whose resources were stripped by the Imperium, his hatred of the Imperium lead him to rebel against Sarpedon, leading to the Second Chapter War.

Raek

A Scout-sniper. Later made a Scout Sergeant.

Nisryus

A Soul Drinker scout and psyker who possesses precognitive abilities.

Scamander

A Scout and psyker who was later recruited into the Librarium.

Daenyathos

The legendary Philosopher-Soldier of the Soul Drinkers, having written the Catechisms Martial.

     Imperium of Man 

Khobotov

An Archmagos of the Adeptus Mechanicus, responsible for the theft of the Soulspear and the Soul Drinkers turn from the Imperium. Later died after being exposed to a warp portal.

Thaddeus

An Inquisitor of the Ordo Hereticus assigned to track the Soul Drinkers. Later discovered that there was dozens of cults which seem to worship the Soul Drinkers where they had never been. Killed by Merceano of the Howling Griffons.

Bernice Aescarion

A Sister Superior of the Adepta Sororitas serving under Thaddeus.

Reinez

A Force Commander of the Crimson Fists who was given command of the Second Company to destroy the Soul Drinkers on Entymion IV. Lost the Company Standard, for which he went into Exile.

  • Death Seeker
  • Face–Heel Turn: Starts out as a faithful servant of the Imperium who opposes the protagonists of the series because he was ordered to do so. After a humiliating defeat at the hands of the Soul Drinkers, he becomes obsessed with defeating them, even before his duty to the Imperium.
  • Impaled with Extreme Prejudice: His end.
  • My Greatest Failure: Losing the Company Standard.
  • Revenge Before Reason: So much that he sides with Iktinos's flock to destroy Sarpedon.
  • Sanity Slippage: Between Crimson Tears and Phalanx he's suggested to have done horrific things in the name of survival, leaving him in a questionable state of mind. It only gets worse as the trial against the Soul Drinkers is extended with some even coming to their defence.

Reinhard Xarius

Lord Commander of the Imperial Guard forces on Entymion IV.

  • A Father to His Men: He'll spend his forces if he has to, but he won't waste them needlessly.
  • The Chains of Commanding: Being in charge of an Imperial reconquest force which includes a Space Marine Company more interested in wiping out its erstwhile cousins, an artillery regiment run by an Administratum adept, an assault regiment whose Colonel is a desk jockey and is little more than a puppet for his First Lieutenant, and an infantry regiment which hasn't seen actually combat in three centuries, against a Dark Eldar Kabal which worships Slaanesh, a group of Khornate Berzerkers, and a Slaaneshi cult. Oh, and the Dark Eldar just summoned Daemons onto the planet.
  • Deadpan Snarker
  • Fate Worse than Death: Despite the circumstances being beyond his control, his "failure" to reconquer Entymion IV sees the Inquisition sentence him to "eternal service". He expects he'll end up commander of a Death World garrison or in the Penal Legions. He actually wanted to be left on Entymion IV when Exterminatus was administered.
  • Reasonable Authority Figure

Merceano

Chief Librarian of the Howling Griffons. Lead the taskforce charged with liberating Vanqualis.

Borgannor

Captain of the Howling Griffons Tenth Company. Lost a leg to Sarpedon.

Voar

The Archmagos of an Adeptus Mechanicus Explorator Fleet in the Veiled Region. Allied with the Soul Drinkers but later betrayed them to the Imperial Fists.

Varr

Commander of the 901st Penal Legion

  • He Knows Too Much: He had once commanded an elite guard regiment in a campaign into the Eye of Terror. His troops held against a force of Daemons when the rest of the expedition ran, at which point the Inquisition decided they now knew too much about Chaos and had to be eliminated. Varr did his best to protect his people, to the point where it took a regiment of crack stormtroopers to capture them when they fled rather than be summarily executed. As punishment for humiliating the Inquisition, he was sentenced to command a Penal Legion rather than being executed.
  • Impaled with Extreme Prejudice: By Sarpedon.

     Xenos 

Kadheros

Archon of the Kabal of the Burning Scale, notable for the fact that he has embraced Slaanesh's existence. Attempting to turn Entymion IV into a Daemon World so that he can ascend as a Daemon Prince.

Ork Warlord

The Warlord of the WAAAGH! invading Vanqualis.

     Chaos 

Ve'Meth

A potent Chaos Lord of Nurgle. The visions granted to Sarpedon lead the Soul Drinkers to a world he had conquered, setting him up as the first major Chaos antagonist in the series.

  • Big Bad Wannabe : He has the power and resources for it, but his downfall is brought about by the manipulations of a decidedly more powerful villain.
  • Evil Weapon : He owns a boltgun, from his days as a regular champion of Nurgle, bound with the essence of a powerful demon he defeated single-handedly. It fires bolt rounds, similarly possessed by the demon's offspring, which can actually double back mid-flight to strike a victim multiple times.
  • Evil Overlord
  • Hive Mind: Due to being a sapient plague, he’s able to control and manipulate everyone he’s infected, effectively possessing them.
  • Humanoid Abomination: Although once a former chaos champion, Ve’Meth has become a fully fledged Daemon Prince by the time of his clash with the Soul Drinkers, and the humanoid part is reinforced by the fact that he’s possessing around eight hundred people at once when confronted.
  • Many Spirits Inside of One : Inverted.
  • People Puppets : His consciousness is shared by about eight-hundred people - all infected and controlled by his contagion. He is ultimately defeated when his hosts are all slain.
  • Plague Master : A staple of Nurgle followers, but Ve'Meth takes it even further by being a sentient disease.
  • Was Once a Man: Was once a former mortal champion of Nurgle, and is now a sapient daemonic contagion.

Abraxes

A Daemon Prince of Tzeentch who manipulated the Soul Drinkers.

Teturact

A mutant experiment of the Adeptus Mechanicus. In possession of a considerable empire by the events of The Bleeding Chalice.

Top