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Dutch's Team


Major Alan "Dutch" Schaefer
"If it bleeds, we can kill it."
Played By: Arnold Schwarzenegger

"We're a rescue team. Not assassins."

A former Green Beret and team leader.



Jorge "Poncho" Ramirez
"Strap this in your sore ass, Blain!"
Played By: Richard Chaves

"She says... the jungle came alive and took him."

A Chicano fluent in Spanish who translates initially for Anna.

  • Butt-Monkey: Poor Poncho has the worst things happen to him out of the entire group. He gets whacked in the head by Anna (and her subsequent escape attempt leads to Hawkins' death), struck in the stomach by a heavy log and has to be carried by the rest of the squad throughout the movie, and, though he is the last to die, there's nothing memorable about his death, compared to Mac, Dillon, and Billy.
  • Deadpan Snarker: Has his moments.
    Blain: I ain't got time to bleed.
    Poncho: (Fires grenade at guerilla above them) You got time to duck?
  • Made of Iron: The fact that he's still alive after getting hit in the stomach by a tree qualifies him as such
  • Pretty Little Headshots: A surprising bloodless death compared to Mac's.
  • Religious Bruiser: Downplayed example; he silently makes the sign of the cross upon seeing the flayed bodies of Hopper and his men.
  • The Smart Guy: He's fluent in Spanish and is generally pretty quick-witted.
  • Weapon of Choice: Two; a grenade launcher and a HK94 carbine chopped and converted to resemble a Heckler & Koch MP5A3 submachine gun.


Mac Eliot
Played By: Bill Duke

"You're ghostin' us, motherfucker. I don't care who you are back in the world, you give away our position one more time, I'll bleed ya, real quiet. Leave ya here. Got that?"

A close friend of Blain's who served with him in Vietnam.


Blain Cooper
"Ain't got time to bleed."
Played By: Jesse Ventura

"This place makes Cambodia look like Kansas."

A close friend of Mac who fought alongside him in the Vietnam War.


Billy Sole
"There's no sign, sir. They never left here. It's like they just disappeared..."
Played By: Sonny Landham

"There's something out there waiting for us... and it ain't no man. We're all gonna die."

A Native American tracker.

  • Badass Native: Pretty much his entire role.
  • Heroic Sacrifice: He takes on the Predator by himself to give the team time to escape.
  • Magical Native American: Billy seems to have a preternatural sense of what the Predator is from the beginning.
  • Not So Stoic: He actually laughs at one of Hawkins jokes.
  • Off with His Head!: While the Predator does this to its victims as a general rule, Billy is the only person we see this happen to, posthumously.
  • Oh, Crap!: When he finds what's left of Hopper and his men.
  • O.O.C. Is Serious Business:
    Billy: "I'm scared, Poncho."
    Poncho: "Bullshit. You ain't afraid of no man."
    Billy: "There's something out there, hunting us... and it ain't no man."
  • The Quiet One: He says next to nothing.
  • Senseless Sacrifice: Moments after he is killed, the Predator immediately catch up to the remaining survivors, killing Poncho.
  • Shirtless Scene: He removes his shirt before challenging the Predator.
  • Shotguns Are Just Better: He's the only one of the group who carries a shotgun, albeit as an underbarrel attachment.
  • Weapon of Choice:A AR15 rifle mocked up to look like a M16A1 assault rifle, which is fitted with a Mossberg 500 shotgun under the barrel.
  • You Shall Not Pass!: Tries to pull one off against the Predator. It doesn't work.


Rick Hawkins
"Hey Billy. Billy! The other day, I went up to my girlfriend, I said, "Y'know I'd like a little pussy". She said, "Me too, mine's as big as a house!""
Played By: Shane Black

"Billy. Billy! The other day, I was going down on my girlfriend, I said to her, "Jeez you got a big pussy. Jeez you got a big pussy." She said, "Why did you say that twice?" I said, "I didn't." See, cuz of the echo."

The team's radio operator and technical expert.


Other Characters


Colonel George Dillon
"Goddamn jackpot. This is more than we ever thought we'd get. We finally got those bastards. We got 'em!"
Played By: Carl Weathers

"I woke up. Why don't you? You're an asset, an expendable asset and I used you to get the job done. Got it?"

A former teammate of Dutch and current CIA agent, sent along with Dutch's team.

  • Agent Scully: Dillon doesn't believe the Predator is what the team say it is.
    "You saying that Blain and Hawkins were killed by a fucking lizard? That's a bullshit psyche job. There's two to three men out there at the most. Fucking lizard."
  • An Arm and a Leg: Gets his arm shot off by the Predator before he dies.
  • Angry Black Man: Spends the most of his screen time following the reveal of his actual mission being a skeptical Jerkass.
  • Asshole Victim: Downplayed, while he's a shady government agent who tricked his former best friend and his team into going on an assassination mission. On the other hand both Dutch and Dillon are willing to put aside their differences to stop and kill the Predator even if it meant sacrificing his own life for his teammates.
  • Badass Bureaucrat: Dillon's pretty effective with a gun.
  • Badass Mustache: A nice handlebar.
  • Big Bad Wannabe: When his hidden motive is revealed, he appeared to be an antagonist of a Cold War Conspiracy Thriller action movie, however, this is all thrown out of the window when the Predator shows up.
  • Bitch in Sheep's Clothing: A lighter case. His ulterior motive for accompanying the team is to use them to eliminate the guerillas under the context of a rescue mission.
  • Corrupt Bureaucrat: Well, he did tricked Dutch and his rescue team to do an assassination mission.
  • Crushing Handshake: With Dutch, which he loses.
  • Enemy Mine: Works with Dutch and his team despite the revelation of his actual mission.
  • Fallen Hero: A former best friend of Dutch who had become a crooked, pencil-pushing and deceitful CIA agent.
  • Guns Akimbo: When he follows Mac after the Predator.
  • Hate Sink: Downplayed, but he is the in-universe The Scrappy amongst his team and the fact he tricked Dutch and his mates into wiping out a guerrilla unit that would lead to each one of them facing the Predator and die one by one, including Dillon himself, further made him looked down upon. The fact that he also sent Dutch's friend Jim Hopper and his team to do the same mission — and got them horrifically killed by the Predator in the process— also does not win him any approval. All together, he is indirectly responsible for all of the deaths caused by the Predator.
  • Impaled with Extreme Prejudice: After the Predator blows off his arm.
  • Jerkass: He's shady and disagreeable.
  • The Lancer
  • The Millstone: Dillon's the reason why most of two commando teams are killed in the Val Verde jungle.
  • The Neidermeyer: He is a CIA Colonel, but is loathed by his teammates due to his inexperience on the field and viewed them in return as expendable assets for his hidden assassination mission.
  • Obstructive Bureaucrat: First he deceived Dutch to do a mission he would never accept, then he has the nerve to deny that they are being stalked and hunted down by an inhuman monster. What kind of incompetent CIA agent is he?
  • Redemption Equals Death: Despite everything, he and Dutch do seem to make their peace with each other before he goes off to challenge the Predator.
  • Senseless Sacrifice: When he goes to fight the Predator with Mac. Lampshaded by Dutch before he does so.
    Dutch: You can't win this one Dillon.
    Dillon: I know, but maybe I can get even.
  • Token Evil Teammate: He's a crooked CIA agent whose despised by his comrades for his shady nature.
  • Weapon of Choice: A HK94 carbine chopped and converted to resemble a Heckler and Koch MP5A3.


Played By: Elpidia Carrillo

"It changed colors, like the chameleon, it uses the jungle."

A guerrilla captured by Dutch's troops following a battle with the rebels.

  • The Chick: Isn't attacked by the Predator because she's unarmed. She survives because Dutch tells her to invoke this.
  • Dark Action Girl: She is a Dirty Communist guerrilla.
  • Dirty Communists: She was a guerrilla serving a Communist insurgent unit.
  • Enemy Mine: With Dutch's team.
  • Even Evil Has Standards: Even Anna, a Dirty Communist POW, is absolutely horrified of the Predator and what it does even since she heard of its activities when she was a child.
  • Ms Exposition: Delivers information about the Predator and its place in local legends to the team.
  • The Sixth Ranger: She has no prior connection to the team, and is brought along as a prisoner for a while before becoming Enemy Mine.
  • Switch to English: She only spoke her native language for the first half of the movie. Dutch seems to know she can understand English, as later on he demands answers from her.
    Dutch: Yesterday, what did you see?
    Dillon: You're wasting your time, major.
    Dutch: No more games.
    Anna: I... I don't know what it was.


The Predators

    In General 

The Predators / Hunters / Yautja

Portrayed By: Kevin Peter Hall, Ian Whyte

"Iwo Jima, Cambodia, Beirut. Drawn by heat and conflict. He's on safari. Lions. The tigers. The bears. Oh, my!."
Peter Keyes

  • Alien Blood: Fluorescent green and glows in the dark.
  • Blood Knight: The Predator culture has rules for their hunt, the main one dictating that they only attack armed prey.
  • Bizarre Alien Biology: Their physiology is like a mix of mammalian and reptilian; they are Humanoid Aliens with hair-like dreadlocks and navels, but they also have scales, claws in place of fingernails and toenails and no lips.
  • Blue and Orange Morality: It believes in a fair fight above all else, to the point of removing its gear during the climax, and will not target the weak or unarmed with its weaponry. Yet, when actually defeated in a fair fight, they self-destruct with an explosive device strapped to their wrist, although this may be a pragmatic step taken to ensure that their advanced technology won't fall into the hands of a lesser-developed race.
  • Chameleon Camouflage: Their cloaking system works as this—when they move, the ripple of light playing across its figure makes it visible if one is watching carefully.
  • Dead Guy on Display: Their standard approach for an adversary who put up a poor fight is to declare them unworthy by gutting them, skinning them and hanging their corpse upside down.
  • Evil Sounds Deep: The rare occasions when Predators have spoken show them to have incredibly deep, animalistic voices.
  • Genius Bruiser: They're exceptionally good hunters, trackers and tactical planners and are very skilled at detecting and avoiding traps. That's in addition to being super strong warriors.
  • Guttural Growler: See Evil Sounds Deep. When Predators have spoken without mimicry, their voices sound less like speech and more like inhuman growls.
  • Humanoid Alien: They have the basic human shape with one body, one head, four limbs and being bipeds. They also have two forward-facing eyes on their heads, five fingers on each hand and five toes on each foot, but that is where its similarities with humans end.
  • Hunting the Most Dangerous Game: Their motivation. The second movie and expanded universe reveal this isn't limited to humans.
  • Lightning Bruiser: In addition to being huge and incredibly strong, they're also very fast as evidenced by their ability to climb and leap between trees.
  • Lizard Folk: Their physiology is a mixture between this and mammalian, having a basic humanoid shape with reptilian skin and claws.
  • Made of Iron: The Predators can take quite a bit of abuse. In several instances Predators have sustained multiple gunshot wounds to the chest, any one of which would be fatal to a fit, full-grown human and literally walked it off. They have also shrugged off falls from great heights, including the City Hunter who jumped off a six-story drop to attack King Willie and was unharmed by the impact.
  • Noble Demon: Predators have a strict code that they only attack prey that can fight back.
  • No Waterproofing in the Future: Despite its advanced technology, the Predator's cloaking device short-circuits in water. This doesn't permanently damage it though.
  • Plasma Cannon: Their main long-distance weapon, mounted on its left shoulder. They can sometimes be dual-wielded.
  • Precision-Guided Boomerang: The Smart Disc and Shuriken weapons. It also doubles as an Absurdly Sharp Blade, able to bifurcate half a dozen frozen cow carcasses and a grown man in combat gear (Predator 2) and be doused in acid from slicing a Xenomorph in half before hitting a person with enough force to lift them off the ground, pin them to a wall and cut them in half (Alien vs Predator: Requiem).
  • Proud Warrior Race Guy: They are as much of a honorable warrior than they are a hunter.
  • Retractable Weapon: Their signature melee weapon, dual wrist blades.
  • Rite of Passage: Most, if not all, Predators go through this in the form of a hunt. Ever since the two franchises were combined, the quarry are usually Xenomorphs.
  • Self-Destruct Mechanism: Predators have armbands with a wrist mounted bomb that they detonate when badly injured or if they are defeated with the explosive power to blow up three whole city blocks. Played straight in Predator, subverted in Predator 2 when Harrigan stops the countdown by cutting the device in half, having heard what it can do and recognizing the beeping and changing runes as a bomb timer.
    • The reason for this is to give the Predators an honourable death (as a form of seppuku), remove any trace of their existence and to prevent their technology from falling to the wrong hands, giving their prey an advantage.
  • Super Strength: While their physical limits are not known they are many times stronger than humans. Their feats of strength include;
    • First Film: Carrying the body of a full-grown man (Hawkins, Billy) while climbing a tall tree vertically, lifting a full-grown man in combat gear (Dillon) with one hand, carrying the body of a large man (Blain) yet still being stealthy enough to evade detection and traps in a jungle, ripping a grown-man's skull and spine out in one go, knocking a bodybuilder-sized man (Dutch) off his feet and across a clearing with one blow and punching him so hard he starts coughing up blood.
    • Second film: Carrying a full-grown man on a twenty-foot climb up a vertical wall, smashing through the roof of a train carriage, smashing a shotgun to pieces with one blow, smashing through a door with enough force to rip the doorframe out of the wall and take a chunk of the wall with it and tearing open an elevator grate.
  • Worthy Opponent: If a Predator finds an interesting prey, it will spend its time observing them before taking their skulls as its trophy. If the prey is able to fight back, it will dispose its weapons other than its wrist blade and removes its mask, challenging its prey to hand-to-hand combat.

    The Jungle Hunter 

The Predator
Played By: Kevin Peter Hall

"Only in the hottest years this happens. And this year, it grows hot. We begin finding our men. We found them sometimes without their skins... and sometimes much, much worse. "El cazador trofeo de los hombres" means the demon who makes trophies of men."

A member of an alien race which travels the galaxy hunting aggressive members of other species for sport. It uses active camouflage, bladed weapons, a shoulder-mounted plasma weapon and can see the infrared spectrum via sensors built into its facemask.

  • Big Bad: The main antagonist of the film.
  • Blue and Orange Morality:
    • He'll brutally murder anyone... as long as they seem aggressive, such as having weaponry.
    • It'll give its opponent a fighting chance by getting rid of most of its high-tech gear, but upon defeat will still launch a self-destruct mechanism in its wrist-computer.
  • Chameleon Camouflage: Its cloaking system works as this—when it moves, the ripple of light playing across its figure makes it visible if one is watching carefully.
  • Curb-Stomp Battle: When it catches Dutch without the mud he was covering himself with, it has the chance to kill him on the spot but appears to give him a fighting chance. It wasn't much of one, as Dutch only manages to hit with a stick, which breaks against the Predator, and land one punch on its face, which also does nothing. He spends the rest of the fight getting pummeled.
  • Egomaniac Hunter: Although an alien, a surprisingly accurate portrait.
  • Evil Is Bigger: When it comes face-to-face with Dutch in the finale, you finally get a good sense of just how big the Predator is compared to him (complete with a lingering shot of the beast holding Dutch against a tree with his feet helplessly dangling at least a foot off the ground).note 
  • Evil Laugh: The Predator gives one hell of a menacing cackle before it dies, especially since its laugh is a hideously distorted mimic of Billy's laughter.
  • Fair-Play Villain: Once Dutch has suitably impressed it, it removes all of its advanced technology for a more even fight.
  • Genius Bruiser: The Predator is huge (making Arnold Schwarzenegger look small is an impressive feat), completely no sells Dutch in hand-to-hand combat, and is still remarkably good at detecting and avoiding traps and ambushes (while simultaneously setting up ambushes and traps of his own).
  • Hero Killer: Murders Dutch's entire squad, and very nearly kills Dutch.
  • Knight of Cerebus: The film plays out a standard action movie at first. Then the Predator shows up and tone becomes much darker as it kills almost the entire cast.
  • No-Holds-Barred Beatdown: Inflicts on Dutch in the climax, almost killing him.
  • No-Sell: Dutch tries hitting it with a stick, the stick shatters into pieces. Dutch manages to get off one hit on its face, and which also does nothing.
  • Outside-Context Problem: Let's just say that Dutch and company weren't expecting an interplanetary hunter to show up.
  • Worthy Opponent: After Dutch managed to injure it using primitive weapons, the Predator removes its plasma caster and mask before challenging him to hand-to-hand combat.
  • Voice Changeling: The Predator is an uncanny mimic, using this ability a couple of times to lure it's prey into sniping positions. Swerves hard into the Uncanny Valley at the film's end, when it repeats Arnold's question of "What the hell are you?" after being mortally wounded, then descends into a vile cackle that is a twisted echo of Billy's laughter as it engages a self-destruct mechanism.


Example of: