All-Powerful Bystander: Warlic, and to a lesser extent, Nythera. They cannot aid too much without unleashing their full power... which is difficult to control. Even when they succeed at controlling it, it upsets the very balance of Lore.
All There in the Manual: The design notes, which are updated almost every week and are full of stuff you'd never know about if you didn't read them, as well as previews for upcoming quests and wars.
Allegedly Free Game: Sure the game's free. Unless you want to do anything useful with your dragon, go on Titan missions, have the other half of your class skills, equip any of the purple (read: decent) weapons you find, purchase anything requiring Dragon Coins, enter half the dungeons, have your character not be stuck with only class armor and a default weapon in the PvP option... this can go on quite a while.
The Great Fire War started before Battleon was founded.
As well, The'Galin is never mentioned in DragonFable, and likewise AdventureQuest never mentions Sepulchure.
Oh, and did we forget to mention that AdventureQuest has a completely different map? AQ's map is more generic fantasy style, but DragonFable has a map shaped like a dragon.
The history of AdventureQuest Worlds is essentially the same as Dragonfable's Book 1, albeit with a few minor differences. For example, there is no Fluffy, Priestess Celestia is never killed, and Robina plays a stronger role. AdventureQuest Worlds actually has its own equivelant to the Dragonfable Hero, though said Dragonlord has a much smaller role and is actually defeated by Drakath.
In DragonFable, Alteon's youngest daughter, Tara, is a child and Gravelyn is a toddler. In Adventure Quest Worlds, Tara is still a child but Gravelyn is a young adult.
And it turns out that both AdventureQuests and DragonFable take place after Mechquest's universe experienced a disaster that made it necessary to reset reality.
An Ice Person: Xan, when he gets the Eggnogonomicon during a Frostval.
The Chickencow Lord has the motif of a Chickencow.
Fae's motif is a cat.
Galanoth, Frostscythe, the DragonLords, and Sepulchure have a dragon motif.
Arachnomancers and Chaos Weavers, half-spider-half-human hybrids, have a spider motif. The Chaos Weavers, though, suffered from a disease triggered by the misuse of the Judgement Wheel and got turned into spider humanoids. Ones like Vaal are human.
Antimagical Faction: A secretive organization and cult named The Rose is this and the main threat in chapter 3.
Anti-Villain: The Necromantress (a.k.a. Lady Vayle) seeks to truly revive her brother Edgar — who died during the destruction of Artix's hometown and subsequently spent many years trapped within her magic gemstone — through necromancy. The Necropolis Arc's main villain, Noxus, has other plans for her as she effectively became the Darkness Orb, which he had wanted to use to strengthen Sepulchure's army.
Arm Cannon: This is the Technomancer default attack.
Nythera's main goal is to replace Warlic as his assistant by poisoning him. She winds up stealing his powers and challenging the Elemental Avatars, which quickly proved to be a really bad idea. Warlic had to be resurrected to save her sorry ass.
A lot of the game's staff are ascended AdventureQuest fans.
The Great Cysero Rebellion. That is all.
Aside Comment: You can't even keep track of how often this happens.
Audience Shift: It seems to do this a lot. Though most of the game is cheery and meant for the younger audiences, the orb sagas are more mature and serious. Then there's Chapter 1's climactic war where Grams is supposedly killed by Sepulchure, the Dracolich fortress slams through the Guardian Tower, killing many Guardians, Sepulchure kills Lady Celestia to take Akriloth's son, and Sepulchure gives The Hero a grand beatdown, demoralising many players. And that's just the beginning of said war! Recently, the Book 3 Tomix saga is becoming this, due to the slaughter of two children, one of which is awake, in order to reach Envy.
Author Avatar: As with AdventureQuest, most of the major NPCs are based on staff members. This includes Artix, Cysero, Alina, Reens, Galanoth, Warlic, Nythera, Zhoom, and Rolith, just for starters.
Baleful Polymorph: All sneevils were once human children. They were converted into their current goblin state by Nythera, who wanted to gather boxes to build a box fort. Her parents managed to change some of them back, but they were not able to completely reverse the effects and they never managed to recover most of them. Lately, The Rose, being the WellIntentionedExtremists that they are, have decided to take this matter into their own hands, and the sneevils that haven't been enslaved to fight for them are being treated.
Originally one, but later two of the Cauldron Sisters are afflicted with this. One of the Bubble twins was accidentally transformed into a cat. Every time the Cauldron sisters try to reverse her condition, something goes wrong, it is only partially reversed, and what is reversed in one twin is inflicted on the other. The twin originally transformed grows very bitter and afflicts several other people with it out of spite.
Bandit Mook: Whenever you exited a wave in one of the Lucky Week Wars, the Sneevils would steal some of your Gold.
Ban on Magic: As of the Time Skip, one is imposed by The Rose over most of Lore with King Alteon's support. Falconreach is one of the few places left that welcomes magic.
Batman Can Breathe in Space: Subverted; The Hero is concerned about how he/she'll breathe when facing a battle in space. The Gnomes then give him/her a re-breathealator.
Bavarian Fire Drill: The Hero nearly pulls this off in the Necropolis arc, by combining Zorbak's Student ID (which has expired... and says he's expelled... and has a picture of a moglin on it) with A Wizard Did It. Only reason why it didn't work is because Artix couldn't keep it together for five minutes without slaying some undead.
Beam Spam: The Technomancer's Bow, Soul Weaver's Banishment skills, and most of the Ascendant's attack skills.
Bears Are Bad News: Subverted with the Ursice Savages, which you befriend. Played straight with the bear that Zorbak sets on you on your way to Falconreach.
Beehive Barrier: The Soul Weaver's defend skill takes the form of a shield and this.
Bribing Your Way to Victory: Although a lot of the game is free, you need to pay a one-time fee to get full access to all the best equipment and quite a few quests. The "Dragon Coin" items in Cysero's shop also qualify.
Brick Joke: You know how during the pirate quest chain, The Hero blows up a ship full of water-breathing potions? Yeah, they make passing references to that throughout the game. And in AdventureQuest as well.
Bridge Logic: One of the first playable quests lampshades and double-subverts this. Your character sees a chasm in a cave and thinks to knock over a conveniently-placed stalagmite to cross it:
A few of the shopkeepers in the Shadow of the Wind Village; Ayane is a Captain Ersatz of Ayane from Dead or Alive, and Snake Ears is a Captain Ersatz of Snake Eyes from G.I. Joe. Ayane even mentionsDead or Alive in one of her dialogues.
Circling Birdies: The Hero gets circling stars in "Pachelbel's Cannon" after he/she lands in Sepulchure's castle after getting shot out of the eponymous cannon. It's combined with Non Sequitor Thud, below.
Cloudcuckoolander: Cysero. He tends to say the absolute silliest things and makes really weird inventions. He also wanted to destroy a force field with a sponge soaked in nitroglycerin. note The nitroglycerin sponges are later used as catapult ammo. In one quest, The Hero winds up saying something along the lines of "Perhaps an infarction in the green color matrix"? (in response to why the ground was losing its color). Robina immediately replied "Have you been talking to Cysero?"
In The Clashening, the PC briefly discusses this with Lim.
You: The point is, [Cysero] doesn't think the way you do. Try to predict what he'll do and you'll be in for a surprise.
Colony Drop: "Sire, your fortress is going to crash!" "Then let it crash."
Continuity Cavalcade: There's a quest in which you can get into Zorbak's attic, which includes all the items he has owned during the game.
At the end of the Dragongrasp quest chain Vilmor gushes over Cryozen's newborn hatchling which immediately imprinted on her even after it sneezes frost snot all over her face.
You need reminders from Warlic to get a hold of yourself when facing the incredibly cute Doomkitten.
In Mogloween year 6, Andy causes this towards two girls he meets, who want to kiss him. Unfortunately, Andy is infected with the Z-Virus, causing anything that he kisses or bites (or that kisses him) to become a savage undead Zardbie.
The player character tends to get a bit overprotective of anything he/she considers cute, including baby dracoliches, two-headed hellhound puppies, and chickcalves.
At the end of the Dragon Egg quest chain, The Hero ends up with the Dragon of Chaos destined to destroy the world, while the Big Bad ends up with the Dragon of Order destined to save it. Despite this, the prophecy is fulfilled anyway when the Hero's dragon destroys the planet-sized Super Mega Ultra Darkness Dracolich while Sepulchure's dragon sacrifices itself to save the world.
There is also a race of Dark Humanoids with horns.
If you check Tomix's stats when you have him as a guest, he actually does Evil-elemental damage. He's still a pretty nice guy.
Day of the Week Name: Thursday and her great great great great great great great great grandfather, Lord Frydae XIII. Also, the host of the Amityvale meeting is named Wednesday.
Deus Exit Machina: We finally get an explanation for why Warlic doesn't swoop in and solve everyone's problems: his magic essentially works in reverse, so if he casts too many spells he could overload on mana and even destroy the world. He's proved this in Book 2, when his magic got out of control - he destroyed a whole planet of aliens and almost destroyed Lore as well before the hero was able to stop him..
Dismantled MacGuffin: All the elemental Orbs in Chapter 1 combine into the Ultimate Orb which is absorbed by both Drakath and Fluffy... resulting in a Fusion Dance. Before that, the Earth Orb was split into the Stone and Nature orbs.
You can kill the three headed hydra near the beginning with a dagger.
In the Chapter 1 finale The Hero and his/her dragon destroy a dragon made of pure darkness that ate the sun.
Disney Death: Drakath turns out to be alive and in an unknown location.
The Dog Bites Back: Frostscythe blasts Circe for failing him. When she protests that she improvised and demands payment, he refuses, claiming he "doesn't pay for improvising". Circe later ditches Frostscythe when he asks her to help him fight against The Hero and Vilmor because that's "improvising".
Doomed Hometown: All the residents of Artix's hometown except him and Vayle were killed and zombified.
Doomy Dooms of Doom: The DOOM blades, the DOOM axe, and the DOOM staff. The Mysterious Stranger tries to sell them to you... for a price (namely, 28000 gold). The creators are obviously aware of the trope, since the description of one of these is simply "DOOOOOOOOOOOOOMMMM!!!" and another is "So much DOOM it hurts!"
Elemental Powers: They added several more: Metal, Nature, Wood, Silver, Bacon, Disease, Poison, Evil, and Good.
Eleventh Hour Superpower: In the Final Battle of Chapter 1 the Elemental Bacon Orb grants The Hero's Dragon its power, which comes with a Primal special that doubles the Dragon's attack power for 99 turns.
For those familiar with AdventureQuest, it was blindingly obvious that Konnan would eventually become Drakonnan.
And playing Alexander's Diary, which takes place in the past of Lore. Even without Word of God, it became obvious when the supporting cast showed up that Alexander becomes Xan.
Freudian Excuse: Frostscythe claims that he was driven to evil because no Ice Dragon would bond with him supposedly due to him being half Ice Elf. The Hero blows this excuse out of the water by saying that the problem isn't his blood, it's his personality, since he wants to control dragons rather than cooperate with them.
Gameplay and Story Integration: The last fights in the Dragongrasp questline are both Anti-Climax Bosses. The ease of the first fight against Frostscythe while he's riding Cryozen compared to most Titan fights since Cryozen does pitiful damage illustrates that a) Cryozen is already at death's door thanks to Frostscythe's torture and b) Frostscythe is an incompetent Dragon Master. The second fight is also pretty easy since you have Vilmor on your side and Frostscythe "only" has two ice dragons since it's meant to show just how much The Hero and Vilmor outclass Frostscythe in every way.
"Your backpack inventories are VERY spacious. Your pets are not at all crowded due to the compartmentalized nature of the backpack. A space for weapons, a drawer for trinkets, and a large fenced-in grassy area in the side pocket for your pets to frolic in. Gotta love Hammerspace!"
Also mentioned by your character during a quest. You are trying to help someone escape, so you offer to carry him in your backpack. It works fine.
Have We Met Yet?: Zhoom asks whether the character knows him in "Titans of Battleon!"
Hidden in Plain Sight: The Stone Orb, until it was merged with the Nature Orb and fused into the Blade of Awe.
Highly-Visible Ninja: None of the ninjas seem to bother with stealth in any way, shape, or form (except for the ones in Shadow of the Wind village that appear only as text bubbles when you stand near them).
Hopeless Boss Fight: You can't beat Sepulchure, or, on a couple of occasions, Drakath, Xan, and Akriloth. note It is possible to beat some of them (thanks to time travel fairies and a now-higher level cap), but the cutscene afterwards still assumes you lost.
Hurricane of Puns: So many... Just for starters, all the names in Oaklore, the names of most quests, Artix's commentary about undead slaying in Amityvale, and — dear god — the quest featuring the Sand Witch. Special mention goes to the time in ArchKnight when Ash manages to really, really irritate a necromancer with one of these.
Hybrid Monster: The appropriately-named "Spare Parts" monsters randomly select parts from about five models to give them a different appearance every time. Word of God says that it's made up of 16 different parts from 6 different monsters. That makes 2821109907456 possible forms for this one monster.
Idiot Ball: Instead of using the various Amplifier Artifacts you're racing against the Big Bad to find, you just hide them. The only one where this accomplished anything was the Blade of Awe.
Idiot Hero: The Hero is often a complete moron for the sake of the Rule of Funny. Artix von Krieger and Ash Dragonblade aren't exactly Mensa candidates either (this leads to a few instances of Strange Minds Think Alike in Artix's quest chain).
Improbable Weapon User: There are weapons that look like screwdrivers, hockey sticks, candy canes, turkey legs, etc. The most memorable examples are definitely the bacon weapons, which are shaped like pigs and have an entire quest chain dedicated to explaining their origin. Then there is Cysero, who managed to slice a bar of steel in half... with a staff.
In the Back: Sepulchure was stabbed in the back by Drakath, with his own sword, to boot.
Incredibly Lame Pun: Many of the Pactogonal Knight's names (Sir Vivor, Sir Prise, Sir Cull, Sir Pent, Sir Mise, etc.), Artix's constant puns on slaying the Undead, many of the monster names, and the list goes on... and on.
Incredibly Obvious Bug: The gnomes design a spy-camera to attach to one of Sepulchure's flying eyeballs... which is about the size of a dog. He only fails to notice it due to the Rule of Funny.
Inn Security: A quest in the Locker is all about type 2 of this.
Interspecies Romance: Nythera's father is a human wizard and her mother is a dragon. While her mother can take on human form, she seems to prefer eating in her natural dragon form. The only one who seems perturbed by the sight of a full-sized dragon crouching at a dinner table with her human husband is the soon-to-be-eaten Chickencow, for obvious reasons. Also, Zhoom's parents, presumably. And Frostscythe's.
Just Ignore It: In the "Choose Your Own Adventure Quest", if you fail to ignore Zorbak, something WILL be destroyed. Doesn't stop you from getting rewards if the thing being destroyed is only Amityvale.
Katanas Are Just Better: The Frozen Claymore is an extremely powerful ice weapon and it was reforged with added ice crystals later on to increase its killing potential. It takes the form of a katana in its improved state.
Xan: No, that is too boring. I need to kill him... creatively. Like, with fire. A LOT of fire. HAHAHAHAHA! Wargoth as well.
Killed Off for Real: Lady Celestia is killed by Sepulchure in the 2011 Friday the 13th war. Later on in the Chapter 1 finale, Sha'Rae dies attempting a Heroic Sacrifice and The Mysterious Stranger is killed by The Hero and The Hero's Dragon..
Lethal Joke Character: The Chickencow Armor. It has 9 skills (most classes have 14), 4 of which are run away, 1 of which is simply an attack which does regular damage but in nature (a useless element). Among the other 4, there is a basic shield, which nearly all classes have, and a few high damage moves. It seems useless, until you see that one of those moves has 12 hits. Add a weapon which has a fairly low chance on a hit of doing insane damage, and you go around killing everything in one attack. There are also weapons which heal on hit, and you can switch weapons in the middle of a battle. The end result is that you deal enough damage to kill most bosses in one attack, and can heal yourself whenever you want. Unsurprisingly, these are not easy to get.
Lethal Joke Weapon: The Bacon Orb saves the world from the Super Mega Ultra Darkness Dracolich in the Chapter 1 finale, and now the Bacon element has its own primal special.
Let's You and Him Fight: Xan makes you fight Warlic, who inexplicably decides that though he was holding back against the bad guys, he can make his best effort to beat the crap out of you. Then there's the Blue Mage Rage from the Storm War. He was probably still holding back. Just not as much.
Letters 2 Numbers: In "Bombs Away", Zank said "Chickencow Scan 50UP, Emergency Protocol Or4ng3 Ju1c3 ..."
Sek-Duat XV, who is later revealed to be Sek-Duat I, the lizard creatures from the SandSea, and those dang Minx fairies... although, they may just be defending their homes from the invaders that we are.
During the Chapter 1 Epilogue, the depowered Xan laughs with glee when he realizes that focused Light can bring fiery destruction.
Liquid Assets: The first Soulweaver was created in this way. His father, desperate to save his dying son by any means, liquified all of his fellow villagers to create a cure from their life force. The slaughtered villagers became the first elemental spirits who provide the spirit strands that Soulweavers use to perform their craft.
Aria. She trains giant spiders, commands beetles, and kicks Sneevil butt.
As a kid, Nythera managed to get herself grounded for using her dad's alchemy equipment to summon horrible monsters when her parents were out of the house. Even with her magic sealed off, she manages to punch some fairly powerful elementals to death.
Little "No": Aquella, when she learns the fate of the Water Elves.
Money Spider: Justified, since Robina the Hood stuns the forest monsters and leaves money on them.
Mood Whiplash: The game slingshots back and forth between extreme silliness most of the time and sudden bouts of seriousness during some of the storyline quests. Perhaps most memorably, towards the end of Chapter One, the world is being shrouded in darkness after a hellish undead dragon the size of a planet ate the sun! Everyone is dying! The solution? Time shenanigans, bacon, and Doctor Who parodies!
Subverted in the Amityvillain quest chain. The villagers blame The Hero for the "invading" baby dracoliches, but no one gets hurt and the villagers adopt the "monsters".
In the Deathknight quest the hero discovers Sir Malifact, who claims he was once a paladin but can't remember his past. He asks
the hero to find and return his items as they may lead to the answer. This was all a ruse however as the journal's last entry reveals that not only was Sir Malifact corrupted by an evil ring, he became an insane Deathknight. One of Sir Malifact's friends says that they hid his items to keep him bound in spirit form. And if they were returned he'd come back in his Death Knight form. The journal ends with a "Whoops!". Indicating hero now realizes they were tricked.
Shattering the Ultimate Orb in the Final Battle saved the world from eternal darkness, but it also throws the Elements into disarray. Chapter 2 is even titled "Elemental Dissonance".
Rummage Fail: When The Hero tries to find the Schnozzberries for the Queen of Tarts, he/she digs up a boot, an axe, a book collection, and his/her Dragon. The queen fell asleep during this because it took too long.
Running Gag: Cysero and his love of left socks, Rolith's togs, Artix's painfully bad puns and tendency to smite first and ask questions later, Celestia's tea, Sneevils, Friday the 13th undead invasions, etc.
Screw Destiny: This was the main reason for Sepulchure turning Fluffy into a Dracolich. He was giving the prophecy a big middle finger. Which in turn Destiny gave him one since Fluffy actually gave the weakpoint to The Hero in order to defeat the Super Mega Ultra Darkness Dracolich.
Senseless Sacrifice: In the "Dying Light" quest, when Sha'Rae throws herself into a hole to destroy the Orb of Light to stop Sepulchure getting it, Drakath just grabs it from her as she falls and gives it to Sepulchure.
Shoo Out the Clowns: In Book 3 there's been a timeskip, and now the playful young Ash and Aria are battle-ready adults. Several of the funnier Pactgonal Knights (notably Sir Baumbard and Sir Ano) are now missing as well. Even Twilly looks depressed when you're not talking to him!
The Siege: Even though The Rose was supposedly created to help the victims of magic, such as the Atreans, they launch a siege against their city, since they refuse to give up their own highly advanced brand of magic.
Yix: Occasionally, they short out and attack people. We really need to fix that.
Suspiciously Specific Denial: In the quest Escort to Verteroche the Guardian leader asks The Hero to leave the horse with them, justifying it with: "It's for its own safety, <Class>, definitely not to use it for bait for anything."
"'What's the worst thing that could happen?' Seriously? That's like saying 'What dragon?' ASKING for trouble."
That Liar Lies: Vayle responded to the character and Artix trying to explain with "You lie!"
That Man Is Dead: During chapter 2, Konnan refuses to be referred to by name or as Drakonnan and The Professor insists you just refer to him as his apprentice. Even the party-member captions just call him "Apprentice".
The Dev Team Thinks of Everything: The clock in Mayor Waen's office, in Book 3 Falconreach, actually works just like a real clock. It's even programmed to match the player's time zone, so you could actually use it as a clock if you're in fullsceen mode.
Time Skip: Quite a few years pass between chapter 2 and chapter 3.
Time Police: Doctor When intervenes when you and Cysero exploit Time Travel to gather eight copies of the Elemental Bacon Orb to save Lore. This isn't the first time Doctor When has run into Cysero either — turns out Cysero stole the phonebooth time machine from him and he's still holding a grudge.
The Stone of Falconreach Tower item that the player can obtain, in memory of the destruction of the Falconreach Guardian Tower by Sepulchure. You can reforge both this and a Shard of the Ultimate Orb to make the first Good elemental weapons in the game.
24-Hour Armor: Your character is always in his/her Armor, though he/she can change it.
The Undead: Has pretty much all of the examples of the list, with measures of Lampshade Hanging toward them. A mentioned example of a Lich was instead called 'Liche' by Warlic, to which a character asks he really meant 'Lich' instead. Warlic merely noted that he was the powerful wizard and they weren't.
Villains Act, Heroes React: Pretty much everything is initiated by the villains. The Hero is never proactive, which is why Sepulchure does not regard the Hero as a threat. Even when the Hero had most of the elemental orbs under his/her control, he/she never bothered to exploit their potential or come up with a strategy to defeat Sepulchure.
Weird Moon: The moon in Doomwood is always full according to Thursday.
Wham Episode: The "Flying Fortress" cutscene. It starts out with the Guardians and heroes holding the line, but when Sepulchure's giant Dracolich-castle crashes into the Guardian Tower in Falconreach the music just stops and the characters stare in shock. The Boss Fight ended with Lady Celestia dying, Akriloth Jr. appearing, and Sepulchure sending in a bunch of Undeads just to show how evil he can be.
A Wizard Did It: Artix says all the bugs and plot holes are Handwaved in the game by saying "magic." You immediately use this in a Bavarian Fire Drill to get past the Necropolis Gatekeeper... which would have worked if Artix had resisted the urge to smite. Anyone that's been on other quests with Artix would have seen it coming though.
Drakonnan, despite being astonishingly dark compared to quite a few AE Games villains, is still genuinely sympathetic for his troubles: his family is killed in a fire by Akriloth, prompting a What the Hell, Hero? moment because of your character's Failure-to-Save Murder. Followed by plotting pretty vengence, which leads to...
The Necromantress/ Lady Vayle is an even better example. While she has sent several minions to kill your character, she has also witnessed the town where she lived as a child destroyed by a green mist that turned everyone (except her and Artix) into zombies, been tricked by Noxus into believing she could revive her brother with necromancy, seen Artix destroy Edgar and the crystal where she kept his soul, and then discovered Noxus had just been manipulating Vayle to create entire armies of undead and was planning to kill her to get the Darkness orb.
You Kill It, You Bought It: Sir Alteon killed the tyrant Slugwrath, and while reluctant at first, the people chose him to become the new King.
You Killed My Father & This Is Unforgivable: After The Hero and Artix destroy her Spirit Orb containing her brother Edgar's soul, Vayle both declares that she will never forgive them for destroying her only chance to supposedly bring back her brother by following Noxus' orders and vows vengeance against them out of belief that they killed him.