The team featuring the four main charactersnote if you don't count Miura as the fifth main character, which is under the supervision of Novenote who at this time, is now a member of the Nakajima family. Initially, Vivio was the sole "apprentice"note Nove only considers herself as Vivio's training partner that Nove had until Corona, Rio, and eventually Einhart joined. The children christened themselves "Team Nakajima" upon joining the DSAA Inter-Middle Championship. Aside from Nove, who serves as the coach, other members of the Nakajima family offer their assistance to the group, like Wendi serving as Nove's assistant, or Dieci bringing the group refreshments during training sessions. They are also trained by now Saint Church members Otto and Deed, at Nove's request.With the sole exception of Corona, they use Transformation Magic and fight as grown up versions of themselves. Vivio, Corona and Rio are trained in Strike Arts, while Einhart is a Kaiser Arts practitioner. Despite being in the same team, all four of them have very different fighting styles, as noted by some people during their first tournament.
Tropes shared by the team:
The Apprentices: They are trained by Nove, and some of them have other mentors. A theme of the series is that the members of Team Nakajima are still inexperienced and meet people who are stronger and more experienced, so they have to train and develop their skills to become stronger. In the Inter-Middle Championship, they learn what they really want to achieve with their Strike Arts/Kaiser Arts.
Four-Temperament Ensemble: Vivio (sanguine) is the girl who makes friends with others very quickly, has a cheerful personality and is enthusiatic. Einhart (melancholic) is a proud Lady of War who wants To Be a Master. Rio (choleric) is a passionate fighter who has fire and lightning powers. And Corona (phlegmatic) is the harmonic and sweet Smart Girl who has some issues with herself.
Overshadowed by Awesome: They learn really hard how strong other the participants of the Inter-Middle Championship are and that they're still to weak.
Power Limiter: The girls form Team Nakajima all train with bracelets that act like training weights, draining their physical and magical energies to help foster their growth. By the end of their training they are wearing four of them each. Their introduction even included a quick Continuity Nod to Nanoha's Training from Hell in the A's manga, where Nanoha used a cruder version with Raising Heart's Pressure Mode.
Note: This section is only for tropes introduced in the ViVid manga. For the rest, see Vivio's character entry in the StrikerScharacter sheet.
Nanoha's adopted daughter, who made her debut in StrikerS, now 10 years old and training as a mage. She practices the martial art known as "Strike Arts" under the mentorship of Nove Nakajima, along with her schoolfriends Rio and Corona. After meeting her own "girl with sad eyes", in the face of Einhart Stratos, she decides to follow in her mother's steps and make life-long friends with her using her fists. She has an Adult Mode similar to the one seen in StrikerS, though with less power than the original. Vivio uses Modern Belkan magic and Mid-Childan magic, and her Hybrid-Intelligent Device is Sacred Heart, which she received from her mother in the first chapter. Her skills is known as "Counter Hitter".
Adaptation Dye-Job: The The Gears of Destiny game as well as its promotional materials colored Vivio's armor with a lighter shade of blue, while in the manga it's depicted with a very dark blue color like in StrikerS.
Badass: Well, she's Nanoha and Fate's daughter after all.
Badass Bookworm: Surprises her friend Rio, who thought she was a bookworm, with her skill in martial arts. On the other hand, Chantez believes she is best suited to being a scholar, fearing that she will suffer an upsetting defeat in the tournament.
Handicapped Badass: Her Linker Core was damaged in the Grand Finale of StrikerS, this is the reason why Vivio lacks many of her abilities she displayed in her Sankt Kaiser Mode. Remember, the Linker Core is an actual (magical) organ in this franchise.
Deconstructed since she loses to opponents she would not lose normally.
Colour-Coded for Your Convenience: It's easy to distinguish the Adult Mode and Sankt Kaiser Mode from each other, since the former has a white jacket, while the latter has a black jacket.
Cordon Bleugh Chef: In the "Magical Cooking" short side story, Vivio is making cookies for Einhart, but finds the original recipe too plain. So she decides to spice things up with baked caviare and a whole bottle of brandy. Fate nearly gags and Nanoha tells her to her face it's terrible, while smiling. When she actually does follow the instructions Einhart seems to like it.
Cute Bruiser: She's quite good at martial arts. You'd think Nanoha's starting her a bit early, and should be more concerned about teaching her to do things like make friends. Oh, wait...
Finishing Move: Her Flash Hit is supposed to be this during her fight with Miura, but Vivio has received so much damage that she fails to do it properly, leading to Miura countering Vivio with herFinishing Move.
Fragile Speedster: After losing her Saint Armor, her defense suffered a massive drop. Chantez even stated that she's unsuited for magical combat, the best position she could have is being a wing guard. However, she's also recognized as being very fast, and she uses this to great effect as a counter-hitter.
Lightning Bruiser: Vivio has been shown to hit hard, fast, and despite the defensive drop ratio, able to last almost as long as Einhart in their rematch with each other.
However, she apparently moved to the Fragile Speedster category, demonstrasted during her battle against Miura. Vivio's attacks are less powerful than her opponent's and she rarely deals major damage with a single attack. Even though Vivio's defense skill Sacred Defense allow her to defend herself from the opponents attacks, but if she doesn't get the right timing, Vivio takes a lot of damage. In terms of strength, she might be the weakest of her teammates (Einhart's attacks are very powerful, Rio has Super Strength and the greatest bombardment spells and Corona's gains Super Strength with her Nephilim Fist).
Generation Xerox: Although she's technically just adopted, Vivio seems to be going down the same road to friendship with Einhart as Nanoha did with Fate. Bit less antagonism and angst, but it's still there. In addition, she lost to people who share the same characteristics with the people that defeated Nanoha in her childhood - the girl who is more skilled (Einhart) and the girl who hits hard (Miura, who was trained by Vita).
Genetic Memory: While watching Einhart fighting against Sieglinde in the tournament, she saw a little bit of memories of her ancestor Olivie Sägebrecht for the first time.
Girly Bruiser: Vivio is a skilled martial artist, but she has a very girly and cute personality outside of combat. Her weapon is even a "plush bunny".
Good Costume Switch: Her Sankt Kaiser Mode had a black jacket and claws. Her Adult Mode has a white jacket, that resembles Nanoha's Barrier Jacket, and no claws. The black jacket comes back when Vivio is in her Sankt Kaiser Mode, but she's not evil or brainwashed.
In the Back: Fires a Divine Buster on Miura's back. Doesn't deal that much damage, though.
She can use the Divine Buster in the same way as Subaru does, but she can also just fire it from her palm, as demonstrated in Vivio's normal form. Though, it's unknown if she still can use Plasma Smasher like in StrikerS.
In The Gears of Destiny, her Limit Break is Sacred Blazer, that has a similar performance as Divine Buster, though this spell have yet to appear in the manga.
Kung-Fu KidWizardJesus: Mixes Strike Arts with her own magic. And she happens to be the clone of the woman who got her own church.
Non-Indicative Name: Sacred Heart does not have any hearts. Vivio decided to name it like that after Nanoha's Raising Heart.
Older Alter Ego: Her Magical Girl Warrior form. Nanoha actually was the one who ordered this gimmick with the only condition that Vivio use this exclusively in combat training, and not for fun. It is also different than the Sankt Kaiser Mode, notably in power.
Redemption Demotion: In StrikerS, Vivio was capable of going toe-to-toe with Nanoha, a decorated military wielding the very latest in technomagical hardware. A few years later, and she enters a juvenile martial arts tournament where she's utterly outclassed by several opponents. She's ultimately loses to Miura, who is also a first time participant and as far as we know has no Ancient Belkan lineage. Justified since she took some damage from StrikerS that caused her to be weaker, thus being less effective.
Romantic Two-Girl Friendship: With Einhart, with quite a bit of friendly rivalry mixed in. The fact that Einhart has the memories of Claus Ingvalt, who was in love with the original Sankt Kaiser might have something to do with it.
Due to the game mechanics of The Gears of Destiny, Vivio is not a traditional shotoclone there. Divine Buster is her grab move, Accel Smash is her high long range move (it's the same as Nanoha's Divine Buster or Fate's Haken Saber), and Revolver Spike is her block move.
Signature Move: Aside from Divine Buster, Vivio's aforementioned Accel Smash is her signature move. It also has an enhanced version when Vivio is in her Sankt Kaiser Form: Accel Smash W.
Spirited Competitor: Vivio loves practicing strike arts and, like her Nanoha-mama, greatly enjoys magical combat in general.
Super Mode: Her Sankt Kaiser Form eventually returns.
Weak, but Skilled: Due to her immense power drop in the end of StrikerS, Vivio might be weaker than her teammates in terms of power and strength, but she is still a very skilled fighter, having better Curb-Stomp Battle results than Rio and Corona during the preliminary and rivaling Einhart is terms of actual combat.
What Beautiful Eyes: Even though Einhart initially thinks Vivio looks weak, her eyes are "burned into her memory".
Had a cameo in chapter 1 and debuted in chapter 3. The main rival in ViVid, a girl who is said to be a descendant of an Ancient Belkan king, who goes around defeating martial artists, and has a particular interest in Vivio and Ixpellia. She turns out to be the alter ego of a girl who attends Vivio's school, but in the middle school campus. After a while, Nove convinces her to competite with others in mock battles and tournaments. Einhart is a user of True Ancient Belkan magic, and she later receives her Hybrid-Intelligent Device Asteion from Hayate Yagami, Reinforce Zwei and Agito to enter the Inter-Middle Championship. She's very proud of her battle style, Kaiser Arts, which she wants to prove as the strongest style. Her skill is known as "Severing Wind". In ViVid, Einhart is 12 years old, two years older than her teammates.
The Ace: Seems to be this in Team Nakajima, being more experienced than the others and possessing great skills. It helps that she curb-stomps her tournament opponents better than her teammates do. However, Vivio is very close to reach her.
The Cameo: Appears in chapter 17 of Force when Lily asks who Vivio is.
Catch and Return: Haōryū - Senshō Hanote Kaiser Arts - Spinning Break or Kaiser Arts - Cyclone Wave, which lets her catch multiple energy shots with her hands without dissipating them, letting her throw them back to their owner. And then she returned Nanoha's Exelion Buster by punching it back at her. And then she caught a freaking Rocket Punch and threw it back to Corona's Golem.
Chekhov's Skill: The water cutting trick she learns turns out to be the basis of the Nakajima family's Unchain Knuckle technique, which she figured out how to do on her own in the middle of a fight.
Cool Mask: While brawling in the streets, wears a visor until Nove asks her to remove it. See also One-Way Visor below.
Cry Cute: She cried in a flashback in chapter 6 when she told Nove about Claus' regret about not being able to save Olivie. And later in the beginning of chater 7, when she awakes from one of her nightmares.
Dead Guy Junior: She gives her Device the same name that Olivie was going to give to a baby leopard that became still-born.
Defeat Means Friendship: An unusual inversion in that she wins the decisive fight against Vivio but still decides she wants to be friends with her.
Defrosting Ice Queen: Part of her character development is mellowing out of her tough shell. For most part of the series, she never smiled, even in artworks, but she starts smiling since chapter 61.
Determinator: "Even if my body is crushed, and no matter how much of my blood is shed - I will hold on to that which I must protect! That is the will of the Hegemon!" Also doubles as a Badass Boast.
Everything's Better with Princesses: Even though the kingdom in question is no more. Einhart is a direct descendant of Ingvalt himself, as evidenced by her inheriting his silvery-green hair, heterochromia and even memories. She also uses the title of an ancient Belkan ruler.
Evil Overlord: Subverted. She is first introduced as the self-proclaimed Haō, which can be translated as "Hegemon", "Supreme King" or "Overlord", who assaulted martial arts masters. Then it turns out that she is the descendent of the true Haō, and Einhart just wanted to prove her skills.
Expository Hairstyle Change: The first time she uses Asteion to transform, he adjusts her Adult Mode's hairstyle to match her normal one.
Expy: To Fate. Though, it's downplayed. A part of Einhart's role is having a Romantic Two-Girl Friendship with Vivio, like Fate to Nanoha. That is the reason why many promotion art show Einhart together with Fate, despite they have little to do with each other.
Failure Knight: Having the memory of Claus Ingvalt, she dreams his memory of having lost Saint Olivie every night. Hence her goal of becoming the strongest fighter in existence, so that nothing she loves will ever be taken away. She demands this from everyone, including Vivio... who is as close as possible to being present-day Olivie.
Fashionable Asymmetry: Besides the heterochromia, she has a rather uneven lock of hair going across her face.
Girlish Pigtails: A major difference to her male ancestor Claus, who looked like her when he was younger.
Good Thing You Can Heal: While they were only simulated injuries, in her fight with Sieglinde, Einhart gets broken bones and dislocated joints in every one of her limbs several times over, thanks to her Healing Factor.
Healing Factor: Since Einhart is already plenty powerful on her own, her Device, Asteion, was designed to give her damage mitigation and restoration capabilities instead of assisting in her offense.
I Just Want to Be Badass: Einhart's exact goal isn't very clear, even to her. Aside from her wish to prove the superiority of the Kaiser Arts, she also wants to be strong enough to protect her loved ones from anything. This was also Claus Ingvalt's dream, which he could not realise in his lifetime, so she sees it as her duty to carry on his legacy.
Naïve Newcomer: The straightest example in ViVid, since she's unfamiliar with the pre-ViVid cast and she learns about things that the readers don't know. For example, she didn't hear of the Inter-Middle Championship, but her teammates did.
Not So Stoic: She tries to keep cool and level-headed, but when she started to get her ass handed to her by Seiglinde, Einhart quickly started to flip out and turn into a reckless berserker.
Of Corsets Sexy: Apparently part of the St. Hilde middle-school girls' uniform.
Rage Against the Reflection: Downplayed. In chapter 7, after she gets a nightmare about Hegemon's inadequacies, she gently touches a mirror, no doubt dismayed about "her" lack of strength. The only bitter consolation is that, by all means, she's more powerful than the present incarnation of Olivie.
The Remnant: Subverted. Nove assumes her reasons for wanting to fight Vivio and Ixpellia was because to her the wars of Ancient Belka never ended, but Einhart denies this saying she only wants to prove the superiority of her Kaiser Arts.
The Rival: She seems to consider both Vivio and Ixpellia as such. At the beginning of the season.
Friendly Rival: She quickly becomes one to Vivio, and has already give up on Ixpellia, as Einhart has found another way to compete with other people.
Unknown Rival: To Ixpellia at the beginning, because Ixpellia lies in a coma.
Romantic Two-Girl Friendship: With Vivio, not unlike how Fate and Nanoha were at their age. The lack of a major story arc in ViVid also helps focus more on their relationship.
Serious Business: Einhart is a liiittle too tense when it comes to martial arts.
Sliding Scale of Free Will vs. Fate: Did she learn fighting and becoming friends with Vivio because it was her choice, or is it force on her due to her ancestor causing Genetic Memory on his descendants and because it's the only way to stop having the same nightmare every night?
Spell My Name with an S: Einhart's name is spelled as "Einhard" in The Gears of Destiny. Which one is the correct spelling is unknown. Also, sometimes, fans spell her name as "Einhalt"note stop or interruption or even "Einfalt"note simplicity or naivete, both of them being actual German words rather than names. And the trading card game spells her name as "Einhald", but considering that the game uses multiple variations of Alisa's name, it's not a very reliable source.
In Asteion's case, many fans spell his name as "Asteon" or "Astion".
Spirited Competitor: She went around picking fights with the best martial artists she could find in the hope of finding a Worthy Opponent. She also walked out disappointed during her first match with Vivio, because she wasn't giving it her all.
Sugar and Ice Personality: Usually distant and polite, even when pounding someone into paste, she tries very hard to be The Stoic but she does get easily flustered and blushes at times.
Super Toughness: Her offensive defense spell, Kōtai no Kata "Gazan"note "Position of Steel Body 'Fang Mountain'", turns her body as hard as steel, and the power of any physical attack will become damage to the attacker.
Through Her Stomach: In the side story "Magical Cooking", Einhart assumes Vivio is great at cooking, since she Has Two Mommies and all, and that her food "fills everyone who eats it with happiness". She then asks if Vivio could make some cookies for her, while looking quite embarrassed. Vivio on the other hand greatly exaggerates her skills in an effort to impress Einhart. The whole plot plays out like in your typical romantic comedy.
Waif-Fu: Her Adult Mode is extremely slender. Nevertheless, she can punch someone across the room and even gives Nanoha a run for the money in close combat. She rarely uses magic and didn't even have a Device until chapter 19.
The Worf Effect: Her defeat at the hands of Sieglinde was there to show the latter's talents weren't an Informed Ability. Also justified in that her opponent won the Inter-Middle Championship two times and was far more experience than she is.
Debuted in chapter 1. One of Vivio's school friends, whom she met around the end of third grade. Unlike Vivio and Corona, she's not a fan of books. However, she's a talented martial artist, creating her own style based on her family's techniques and various spells she formulated on her own. Unlike most elemental magic-users, she's capable of using two elements at once - fire and electricity. Rio uses Modern Belkan magic and her Intelligent Device is Solfège, which she had before the start of the series. Her battle style Shunkoukennote Fist of Spring and Sunlight includes hand-to-hand combat, armed combat and bombardment magic, but she is also trained in Strike Arts. Her skill is called Enrai Henkan, her Dual Magic Conversion Affinity. In ViVid, she's 10 years old like Vivio.
Elemental Powers: She mentioned during the training camp that she chose to use both fire magic and lightning magic. Using different elemental magic simultaneously is apparently not a common mage skill, evidenced by Teana, Subaru, and Sein's surprise upon learning this.
Expy: Initially to Alisa, whith both having an energetic nature. However, Rio's grades are lower than her friends, but is very good in sports and has purple hair, which makes her a bit of an expy of Suzuka.
Shaping Your Attacks: Sōryū Enbunote Twin Dragon Waltz, a shooting spell that allows Rio to create a Flame Dragon ("Enryū") and a Lightning Dragon ("Rairyū").
Shout-Out: Her Enryu and Rairyu spells are obvious references to the same-named robots of GaoGaiGar fame, and using them together gives her an attack that looks virtually identical to GekiRyuJin's Xiang Tou Long attack.
Super Strength: Is able to tear a large part of the ring they were fighting on and carry it over her head, which is even considered as one of her (named) techniquesnote Dragon King Breaking Mountain Fall. Vivio mentions that she's the physically strongest member of Team Nakajima.
Debuted in chapter 1. Vivio's school friend since first grade. Unlike Vivio and Rio, she isn't very good at either magical or unarmed combat. However, there is one thing she excels at - Doll Control. After Vivio praised her skills, she trained this talent of hers until she could create a giant golem named Goliath from out of the ground and deftly manipulate it like her own body. Corona uses Mid-Childan magic and her Intelligent Device is Brunzel, which she received from Lutecia during the training camp. Besides Strike Arts, her battle style is Golem Creation and later Meist Arts, and her skills are Golem Manipulation and Nephilim Fist. In ViVid, she's ten years old like Vivio.
Tropes related to Corona:
Awesomeness by Analysis: It is implied that nobody taught Corona the techniques she copied with her Nephilim Fist. Corona also stated she discovered the Nephilim Fist by applying the things she learned under Nove with her Golem Creation.
Back-to-Back Badasses: With Victoria when they are facing Fabia's trident devils. They are also the only duo who are not defeated by her.
Curb-Stomp Battle: Many thought Einhart would just run roughshod over her in their match with Corona pulling one or two good moves. It was to their surprise that Corona not only lasted the longest, but also came the closest to winning.
Dark Is Not Evil: The upper part of her Barrier Jacket as well as her gloves and shoes are black/dark blue.
I Just Want to Have Friends: Initially, she started practicing Strike Arts because she wanted to become closer to Vivio and thought about quitting Strike Arts training several times because she was not suited for it, both physically and magical-wise. The only thing that kept her going was the fear of not being friends with Vivio anymore if she did. Over time, she came to like and enjoy Strike Arts as much as Vivio does.
Invocation: Corona is one of the few mages shownnote the others being Chrono, Hayate, and Caro who actually invoke magic spells even with an intelligent device. More specifically, she invokes the spell to summon Goliath. Her magic invocation is also one of her weaknesses as a fighter as enemies will do whatever it takes to prevent her from completing her magic. She did learn how to successfully complete her summoning spell even while being attacked through training.
In the name of the creator Corona and the magical device Brunzel... strike and smash, Goliath!!
Knife Nut: Her Device, Brunzel, takes the form of a dagger. Strangely, she uses it in the same way as a wand and not as a bladed weapon.
Lady of War: The most level-headed member of Team Nakajima, as shown during their debut, as Nove notes that she was the only one who kept her nerves in check. Victoria, even wonders if she's from a distinguished family due to her demeanor. The war part is proven in the Inter-Middle Championship.
Let's You and Him Fight: Fights fellow team mate Einhart during the Inter middle tournament as they were in the same participant group.
Power Copying: The Nephilim Fist, allows her to perform attacks as a response to certain triggers with almost zero reaction time. The attacks she performs need to be programmed beforehand, so she used the techniques of her team mates.
Power Fist: A downplayed example, but Brunzel has a Wristlet Form and tranforms into a bracelet around Corona's left wristle.
Power Gives You Wings: Brunzel gets wings when Corona's flies. Or rather Corona can fly because of the wings.
Remember the New Guy: An inverted example. Since she's befriended with Vivio much longer than Rio and Einhart, Corona had met many other characters from the previous seasons before the storyline of ViVid began and knows them. Those include Lutecia's family, the Forwards, Arf, Chrono, Amy, Yuuno, the Saint Church sisters, etc.
Reverse Shrapnel: Her spell, Comet Blast, is essentially pointed rocks that she guides to her opponent.
Super Strength: When Corona uses Nephilim Fist, her attack gains the power of Goliath's movements.
Squishy Wizard / Glass Cannon: By her own admission, she states she is not good at close combat. Even though Goliath provides her with a literally rock hard defense and superb offense, she cannot take a lot of hits when she's on her own.
Debuted in chapter 17. One of several introduced participants in the Inter-Middle Championship and arguably the fifth main character of ViVid. She's a first-timer like Vivio and is in the same preliminary group as her. One of Zafira's strongest pupils, she also received training from all the Wolkenritter, as reflected by the names of her attacks and the design of her Barrier Jacket, with wrist and hip protectors like Signum's. Miura uses Mid-Childan magic, her battle style is the Yagami-ke Ryu Strike Artsnote Family Yagami Style Strike Arts, her skill is called Bakkennote Sword-Draw, her Device is Star Saber. In ViVid, she's 12 years old like Einhart.
Tropes related to Miura:
The Ace: According to the Yagami family, Miura is the only one of Zafira's pupils who can compete with Team Nakajima.
The Apprentice: To Zafira. Her backstory shows that she grew from a weak and shy girl to a very strong fighter and earned the other Wolkenritter as her other mentors. She gets her first competetive combat experience in the Inter-Middle Championship, where she has a humble start, but grows from her fights.
Armed Legs: Her leg guards open up when using her Bakken techniques and generate magical blades on her legs that deal devastating kicks/slashes to the opponent.
Badass Adorable: Is the only on of the children to go up against a DSAA veteran and win and defeated Vivio. In addition, she isn't shown to have any ancestral connections to give her an edge in contrast to Sieglinde, Victoria, and Einhart.
Bokukko: She uses the personal pronoun "boku" for unknown reasons.
Book Dumb: Chapter 64 reveals that her grades are not great and her scores range between 40 and 55 out of 100 points. Compared to other examples of this trope, it is not terrible, but it looks really bad compared to Einhart, who gets A for every subject.
Energy Absorption: Breaker magic works by absorbing the residual energy left by magical attacks in a battlefield and firing it in a massive beam. This makes it both deadly and cost-efficient since it doesn't completely rely on a mage's own power.
Expy: Oddly enough, she resembles Nanoha despite representating Hayate. Both had an ordinary life (except that they live in completely different worlds), and they were very unhappy with their lives and they seemed to be depressed about not having any talents/reasons to live, until they encountered Strike Arts/magic. They are natural talents with a lot of potential, became quickly strong and they have a star theme, a similar magic color and Breaker magic. Both also defeated people who were stronger or more experienced than them, thanks to be Determinators. Ironically, Miura happens to be the one who defeat Nanoha's daughter in the tournament.
As a representative of Hayate in ViVid, Miura's role is similar to Vita and Signum in A's, being The Rival to Vivio who is Nanoha and Fate's daughter. Like her two mentors, Miura is victorious.
Finishing Move: Her Bakken: Seiōhanote Sword-draw: Starbright Blade is a mana collection attack and thus should get more powerful the later it's used. It's a kick that breaks her opponent's weapon, tears her Barrier Jacket shreds, sends her flying out of the arena and does twice her base Hit Points in terms of damage, when she only had 10% left. The enhanced version is Bakken: Tenshō Seiōhanote Sword-draw: Heaven-Piercing Starbright Blade. In essence, it's a melee Starlight Breaker.
Heroic Second Wind: Her first big fight doesn't start well. She would have been dead in the first few seconds if it was a real battle.
Hot-Blooded: She almost lost against Micaiah because of her reckless attack at the start of the match.
Informed Ability: It is mentioned that everyone of the Wolkenritter have tought her some of their skills, but Miura has yet to display any of Shamal's skills.
Kamehame Hadouken: Blazing Comet, a shooting spell. Miura cast a magical ball in her hand and kicks it like a soccer ball. It's presumely based of Vita's Kometfliegen.
Kick Chick: While perfectly capable of punching people silly, her most powerful attacks are kicks.
Lemony Narrator: The narrator of Mahou Kazoku Lyrical Wolken is either an older version of Miura or is just her Seiyuu. While she sounds like a typical child friendly narrator, she's a little bit confused why Zafira is able to talk, who also snaps at her; also, the narrator finds Hayate's food look delicious and the viewer can tell from the voice that she really wants to eat it.
Made of Iron: Even if she's close to lose the rest of her life points, she's able to do extremely strong Finishing Moves. A major difference to Vivio who fails to do her Finishing Move properly because of the damage she took.
Megaton Punch: Her Hammerschlagnote Hammer Punch, though, it's a downplayed example.
"I really am useless. I'm shy, can't say things properly and I screw up whatever I try to do."
Fortunately, Miura gets better. She is still shy, but not to that extent and she doesn't fit the trope anymore.
Sixth Ranger: Miura is neither a member of Team Nakajima nor she is an actual main character. However, she is often treated with the same status as the Wolkenritter and she's argubly the most major of the support characters among the ViVid cast. During the tournament, her friendship with Team Nakajima is much more prominent than Lutecia or Chantez's, and some chapters and many artworks treat her as a fifth main character or as the ViVid representative of Hayate similar like Vivio to Nanoha or Einhart to Fate. Miura is also the only one of those characters who are introduced for the Tournament Arc to get speaking roles in a Drama CD and the DVD Commentary for The Movie 2nd A's.
According to the Japanese wikipedia, she is a main character.
Star Power: Her Device Star Saber has star shape in its Standby Form and communicates from a star figure on Miura's Barrier Jacket. Like Nanoha, her Breaker magic allows her to gather mana from the atmosphere of the battlefield that resemble starlights.
Sword Beam: The shooting spell Bakken: Hiryū ("Sword-draw: Flying Dragon") is a kick variant of the traditional Sword Beam. It's presumely based of Signum's Hiryū Issen ("Flying Dragon Flash").
Took a Level in Badass: Was a shy girl who couldn't do anything right. Now trained in Strike Arts for years, she's one of the best Inter-Middle newcomers.
Underdogs Never Lose: Played straight when she, after her Heroic Second Wind, defeated veteran Micaiah. Subverted when she won against Vivio in their match, as both of them were roughly in the same skill level. An interesting variation of the trope since she is a side character.
Debuted in chapter 17. A girl from the Saint Church who, like many of the Saint Church, calls Vivio "your majesty". She is a student of Sister Schach, but enrolls in the Inter-Middle Championship without her permission and with help from Sein. She has yet to learn much of the Church's etiquette. Unlike most knights, Chantez uses Mid-Childan magic, which makes her Armed Device Phantasma unique. Her style is Sōken Jūtsunote Twin-sword arts and her skill is called Agile/Super/Dreadful Speed. In ViVid, she's 14 years old like Lutecia.
Blatant Lies: She tells Vivio that her first attack will be to Vivio's right, then attacks from behind.
"Sister Chantez is a good, honest girl! So she won't tell lies... (thinks while appearing behind Vivio) most of the time."
Break the Haughty: Chantez shows a massive ego even when fighting a Inter-Middle veteran, in this case it's Victoria. Not only does Chantez little damage to her, Victoria defeats her with just two attacks and the last one involves smashing Chantez's head on the floor. The next time we see her crying in a Troubled Fetal Position and wrapped in her bedcover.
Combat Pragmatist: She has a dirty fighting style which involves lying and tricking her opponents. Chantez, on the other hand, describes it as the performance of a magician.
Oh Crap: After losing most of her life points and all of her doppelgängers by a single attack and being paralyzed, Chantez gets this reaction when Victoria grabs her head. And what does happen then? Victoria smashes it on the floor, causing damage that is more than 21 times highter than Chantez's rest of life points.
Red Ones Go Faster: Her Knight Clothing is red and she's one of the fastest competitors in the tournament, rivaling even Sieglinde in speed, maybe being even faster than her.
Small Name, Big Ego: She is confident to win the tournament, despite there are a lot of stronger participants. She learns it the hard way.
Spell My Name with an S: Her first name is often spelled as "Shante" and her surname is often spelled as "Apinion".
Super Speed: Fast enough that Vivio can't clearly see her attacks. Depending on the translation, it's even the name of her skill.
The Trickster: As shown in her fight with Victoria, her style basically boils down to fooling her opponent with shadow clones, then attacking when they least expect it. Best exemplified by her pulling out her maximum number of clones, when she calls out Octodectette(18), and the real one's the 19th.
Weak, but Skilled: Has rather weak magical power, but she's a skilled user of illusionary magic.
Well Done Student Girl: Her motivation for joining the DSAA Inter Middle championship is to be able to recruit mage candidates to the Saint Church, both to repay the kindness the people of the church showed her when she joined, and for her mentor, Sister Schach, to be proud of her.
Debuted in chapter 17. Another of the note-worthy participants, and a very popular one, who achieved the fifth place in the City Tournament and is now participating for the fourth time. Leader of a Gang in a Mid-Childan Highschool and a 2nd year student. Holds a grudge against Victoria Dahlgrün for defeating her in the last tournament. Harry uses Mid-Childan magic, her battle style is self-made magic combat called Garyuu Madousen, her skill is called Kinsetsu Shahougekinote Close Range Shooting/Bombardment, and her Device is Red Hawk. In ViVid, she's 15 years old, being the youngest of the five major veterans.
Breaking the Bonds: Shatters Els' Chain Bind with ridiculous ease. The chains and handcuffs from Els' Device Vanisher, on the other hand, required more creativity to escape.
Chain Pain: Her Device, Red Hawk, is a chain that allows her to fight her opponents in middle-ranged and keep them from moving, even if she don't wrap them. Red Hawk has also an immense heat, so being wrapped by it is quite painful.
Determinator: Admits that this is a trait she and Rio share in the middle of their battle.
Elemental Punch: A few of her spells. One of them is Black Hawk, a spell with greater power than her other Elemental Punches. Her Pile Bunker is also a punch, but also a shooting spell, being more like a Ki Attack.
Ocular Gushers: She's a bit... sensitive in regards to the aforementioned incident.
Oh Crap: During her match, she's confident that she can break Rio's binds easily after being caught... until she sees her opponent tearing a part of the arena and effortlessly lifting it over her head, intent on throwing it at her.
One-Hit Kill: Harry's "Erupting Volcanic Blaze" attack. The attack dealt damage equal to more than 150% of Rio's starting Hitpoints! No wonder she wanted to keep it up her sleeve.
There Is No Kill Like Overkill: Thought the Starlight Blade was bad? She saved her eruption attack for Rio when she was at mere thousand or so Hitpoints. The attack did over 22,000 damage. And unlike Miura's Bakken: Seiōhanote Starbright Blade, it was implied she could have used that attack at any time.
Vitriolic Best Buds: She and Victoria tend to snap at each other whenever they come within distance, but there doesn't seem to be too much malice with it. Then again, holding a grudge at all was practically unheard of in Nanoha before.
Whip It Good: Can utilize said chain as a whip to inflict damage and bind.
Would Hurt a Child: "If we're to meet in a match, I won't hold back and will take you guys down with all my strength, okay?"
Debuted in chapter 17. Descendant of a third Belkan Emperor, the Thunder Emperornote Raitei Dahlgrün. She achieved the third place of the City Tournament and is now participating for the sixth time. She hopes to encounter Vivio and Einhart in the Inter-Middle Championship to prove she and thus, the Thunder Emperor is the strongest. She's also friends with the former tournament champion, Sieglinde Jeremiah, and hoped to get to fight her before she dropped out the previous year. Victoria uses apparently Ancient Belkan magic which is known as "Dahlgrün", her battle style is the Raitei Shikinote Thunder Emperor Style, her skill is called Jinrainote God Thunder, and her Device is Blaue Trombe, apparently an Armed Device. In ViVid, she's 17 years old, being the second oldest major participant.
Crouching Moron, Hidden Badass: Sort of, at first one can think she's just a boastful Ojou making prideful claims about being one of the strongest contestants of the tournament destined to fight Vivio and Einhart, once she puts on her armour and her fight starts, we can see how true her words are after we witnessed the Thunder Emperor crushing Chantez in her first onpage fight.
Curb-Stomp Battle: Soundly defeats Chantez during their fight after deciding she's had enough of her tricks. In fact, she replicates the effect of a literal stomping pretty well by smashing her face into the arena's stone floor. One of her previous battles also shown her winning without a single loss of Hit Points, implying this is her usual style.
As seen in a short flashback, Victoria got some bruises by Harry last year, but Harry mentions that Victoria was clearly having the upper hand and dominated their match, that's why Harry doesn't want to repeat her fiasco.
Dramatic Thunder: Used during her introduction, when she declares that she, the descendant of the Thunder Emporer, is superior than other descendants of the other kings.
The Dreaded: Implied to be a minor one to Harry whenever the latter is reminded about their loss to Victoria.
Establishing Character Moment: Her introductory scene shows her as an Ojou in a dress sitting at a table with cakes while her butler serves tea, but she's training with a dumbbell and the room is full of training apparati. Then she stands up and makes a boast about being the descendant of the mighty Thunder Emperor and a Dramatic Thunder falls in the background... but she also admits that she has only a tiny bit of the Thunder Emperor's blood.
Lonely Rich Kid: Only lives with her butler Edgar, though she does have friends in her fellow rivals.
Meaningful Name: "Victoria" is Latin for "victory". Her nickname "Victor" is Latin for "winner".
Mighty Glacier / Stone Wall: Probably the first prominent one since the start of the franchise, which is Vita's specialty. During her fight with Chantez she displayed a preference for strong defenses and outstanding attack power over speed. She doesn't care if you can hit her, but when she hits you, you WILL get hurt. Demonstrated during her fight with Chantez, who spammed Victoria with a series of powerful blasts and a flurry of bladed attacks. Almost all of them connected, and ALL of them only dealt sub-par damage to Victoria. After which she takes down the crafty Saint Church nun with two powerful attacks.
Ojou: She is a descendent of an Ancient Belkan ruler, no less. She even lives in a Big Fancy House and has a butler named Edgar.
Spell My Name with an S: Because most fans (and fan translators) don't have an Ü on their keyboard, they spell her name as "Dahlgrun", "Dahlgryn" or "Dahlgryun" which are incorrect. "Dahlgruen" (Ü=Ue) is the correct equivalent to Dahlgrün.
Spin Attack: Form Ninety One: Army Destroying Obliteration.
Spoiled Sweet: Despite initially looking like a stereotypical stuck-up Ojou, she's friendly and often tries to reach out to the introverted Sieglinde, and often worries about her welfare.
Debuted in chapter 17. Former champion of the Inter-Middle Championship. She dropped out in the middle of the last one for unknown reasons. Even so, she is still regarded as the best teenage fighter in the world currently. Despite her shy and timid personality, she is quite popular among the veteran combatants. Now she's participating for the fourth time. Like Vivio, Einhart and Victoria, Sieglinde is a descendent from the Ancient Belkan Era. She's best known among all the fighters as one who has never lost a match. Sieglinde's magic is Jeremiah Klatsch, probably the martial arts under the Ancient Belkan "Black Jeremiah" style, her battle style is Soukou Madou Senginote General Magic Battle Technique, her skill is called Tetsuwannote Iron Arm and her Device is called Strong Arm. In ViVid, she's 16 years old.
Tropes related to Sieglinde:
Absurdly Sharp Claws: Geistnagelnote Ghost/spirit nail. She uses it while wearing Strong Arm, but since she can use Geistqual without her Device, it might be possible she can use this spell without Strong Arm.
Brilliant, but Lazy: Averted. Despite being already an overpowered Inter-Middle participant, she still trains herself whenever she can.
Chekhov's Gun: One of her flashback showed her standing in front of a defeated Micaiah. With Glowing Eyes of Doom. It seemed to be just an artistic tool, but her eyes glow again during her match against Einhart. That glowing shows that she doesn't hold back anymore and she's now using her spell Geistqual, with that she also defeated Micaiah.
Apparently of all three Aces. She's an overpowered young girl with dark magic and has connection to the Ancient Belkan Era like Hayate, prefers black clothes, has long Girlish Pigtails and an Adorkable personality and is a multi-talented combat mage like Fate, and she has a similar friendliness like Nanoha including being a Warrior Therapist who befriends other people and having a devlish persona.
Foil: To Einhart. While Einhart is an extremely serious fighter who fights for the honor of her ancestors and seeks strength, Sieglinde is already stronger than most teenagers and fights because of fun.
Genetic Memory: Carries with her the memories and battle experience of all the previous Jeremiahs in history. At most, she has about 500 years worth of memories. This makes her technically the most experienced human fighter in the series, as the Wolkenritter are magical constructs.
However, Sieglinde memories are mostly limited to the battles, but she has no memories of her ancestors in person, that is why she only sees herself in her memories.
Glowing Eyes of Doom: When she defeated Micaiah in the last tournament, and later during her match against Einhart.
Ki Attack/Kamehame Hadouken: She knows shooting spells and bombardment spells. One of her really dangerous spells, Geistqualnote Ghost/spirit torment/agony, is a tornado-like attack with immense destructive power.
Lightning Bruiser: She hits very hard, can move so fast that the opponent cannot even react and her defense is very tough. And that's before she fully released her Strong Arms. Einhart never stood a chance.
Master Of All: Among all participants, she's great in close range, long range, and zero range combat. Her physical and magical attacks are powerful and destructive, her defense is much more than solid, and her speed is the higher than anyone's.
Meaningful Name: Sieglinde is an actual German name, comprised of "Sieg" meaning victory, and "lind" meaning soft/mild/gentle.
Nice Girl: You'd expect someone who won the tournament to be prideful, but she is a very sweet-hearted person.
Not So Different: At the end of chapter 40, she thinks that she and Einhart are alike. It turns out that she also has inherited the memories of her ancestors, but unlike Einhart, who only has Claus's memories, Sieg carries with her all the experience and battle prowess of all the Jeremiahs throughout history.
Off With Your Head: What one of her ancestors did to enemies with a single kick, but since Sieglinde's Generic Memories give no details to her ancestors, she only sees herself fighting other people in her memories.
One-Man Army: A flashback shows her ancestor slaughtering a battalion of knight cavalry with their Strong Arms.
The Rival: To several other participants. To Victoria, Harry, Micaiah, and later to Einhart. While she has a Friendly Rivalry with all of them, she's still the greatest target everyone wants to defeat, especially Micaiah.
Shrinking Violet: Harry and Els discuss this trope in that they couldn't tell if she was this or not due to her nature to avoid others.
Spell My Name with an S: Is her family name spelled Jeremiah or Eremiah? The katakana of her name is close to the Japanese spelling of Jeremiah (Her family name ends with the "a" character while Jeremiah ends with the "ya" character), but her card in the Magical Girl Lyrical Nanoha INNOCENTCard Battle Game lists her full name in English as Sieglinde Eremiah. Then again, the cards have several inconsistencies with other known romanized names.
The "J" in Jeremiah is pronounced as the consonant "Y". The Japanese don't have syllabels like "ye" or "yi", that's why they pronoune her name as "Eremia".
Of course, some of her German spells suffer from this trope.
Warrior Therapist: Another odd parallel to Nanoha. She offered Einhart a chance to talk to her after the match after she mentioned rambling in the middle of the round once more, hinting she makes a habit of this. She even mentioned getting to know Victoria and Harry in a similar manner.
Willfully Weak: Her fighting style is meant to force opponents into submitting so she doesn't have to use her full power. How strong is she actually?During their match, Micaiah suffered actual injuries after getting directly hit by Sieg's Geistqual, implying it was strong enough to go through the DSAA injury simulation system.note A system that lets fighters experience the effects of attacks on their bodies without actually harming them (e.g an attack that can possibly cause a broken arm limits arm movement and causes pain). This to protect participants from potentially life threatening or career threatening injuries
Wrestler in All of Us: That's right, the "strongest girl in all the worlds and dimensions"... mainly uses wrestling/judo throws. However, when she goes berserk, it's revealed that those are simply her least lethal moves. Her ancestors sought to be able to destroy human flesh with their bare hands during an age of weaponized warfare, and her flashbacks would tell you that they were pretty successful.
Debuted in chapter 20. Yet another participant in the Inter-Middle Championship with an impressive track record, who once achieved the third place in the City Tournament and is now participating for the eighth time. Micaiah is a swordfighter and an assistant instructor at a local dojo. Being a personal friend of Nove, she agrees to train with Einhart in preparation for the tournament as a favour and also to get some practice herself against "pure striker" types. Her match with Miura is the first shown in detail. Micaiah uses Modern Belkan magic, her battle style is Battou Iai, and her Device is named Seiran, apparently an Armed Device. In ViVid, she's 18 years old, being the oldest of the major participants.
Combat Pragmatist: Her philosophy seems to be to cut down enemies as quick as possible before they get a chance to touch her. She doesn't go easy even on unarmed girls that are half her size, likely as a result of being badly beaten by Sieglinde in the last tournament.
Crippling Overspecialization: Her preference of speed over defense makes her very vulnerable, especially against hand-to-hand combatants. Her movements get slower when she takes damage, that decreases the effectiveness of her offense.
Curb-Stomp Battle: It's mentioned that she defeated Harry with an instant kill three years ago.
Detached Sleeves: Her Barrier Jacket's sleeves have the shoulder covering part cut out and are loose enough to show her armpits from the right angle,◊ so they serve the same purpose as the detached variety, while being more practical for a melee fighter.
Dual Wielding: Her Device takes the form of a katana and a wakizashi as per samurai tradition. While it's not her main style, she is shown using both simultaneously.
Expy: Many fans considered her as an expy to Signum, because both are busty grown-up swordswomen. Though, their personalities and battle style are quite different.
Fragile Speedster / Glass Cannon: While she deals massive amounts of damage with her katana, her Storm Armor was designed with speed in mind, rather than protection, and it's especially vulnerable to melee attacks, hence her concern for going against pure strikers.
Debuted in chapter 21. The last of the major veteran participants, who is participating in the 0079 DSAA Inter-Middle for the fifth time. Her best result in the past is city-wide 8th-runner-up. She's the representative of her high school and has a strong sense of justice, one of the reasons why she dislikes delinquent leader Harry, who defeated her in the last tournament. Els uses Mid-Childan magic, her battle style is Barrier Mage, her skill is called Rule Master, and her Device is named Vanisher. In ViVid, she's 16 years old.
Hypocritical Humor: Reprimands both Harry and Victoria for almost starting a fight outside of the ring, before Sieglinde points out that invoking magic, namely the binds she used to restrain the two, outside the ring is also bad.
Variable-Length Chain: Her Device Vanisher is a pair of handcuffs whose connecting chain could be extended. She could also create multiple copies of the attacking end of the cuffs in various sizes and launch them from multiple portals, allowing her to immobilize a target with ease.
Debuted in chapter 22. One of the first-time fighters in the Inter-Middle Championship. She is identified as a witch, a True Witch, in contrast to the standard mages of the franchise. She remains a mysterious character long after her introduction, barely appearing for several chapters. She finally takes actions in the Infinity Library arc, where she assaults the other major Inter-Middle participants. Fabia turns out to be a descendent of a Cat GirlCute Witch, who was among circle of Olivie Sägebrecht's friends. Her skills are called Devil Tamer and Enchant Curse, and her Device is the Witch Broom Hell Gazer. In ViVid, she's 13 years old.
Badass Adorable: A Cute Witch, who easily curb-stomps most of the other major Inter-Middle participants, curses Sieglinde, corners Victoria and Corona and almost defeats Lutecia, qualifies for being this.
The Brute/The Big Girl: Her trident devil is the combat-orientated devil, using a trident and bombs. It also seems to have the ability to duplicate itself; either that or Fabia has an army of them.
Cartoon Bomb: Her triedent devils and striped devil are capable of pulling these out.
Chekhov's Gunman: Gets a brief introduction and seemingly forgotten for more than a year outside of some quick shots and the occasional ensemble pic, with Sieglinde Jeremiah getting a Character File before her. Then she's shown spying on the gathered cast when they talk about Ancient Belka.
Confetti Drop: Amusingly, Fabia's striped devils pulls out a basket full of confetti from somewhere to celebrate her victory during her introduction.
Cry Cute: Chapter 51 and 52, after her loss by Vivio, Einhart and Lutecia.
Though, almost every tournament battle of her is not shown on-screen, but it seems that she won every battle quickly and without taking any damage. One of her opponents was shown to be in tears and hugging her trainer, suggesting Fabia is terrifying to face.
In the Infinity Library, she easily defeats/traps Harry's gang, Harry herself, Els, Rio, Micaiah, Einhart, Miura and Vivio, thanks to her curses. Fortunately, Lutecia arrives to save Vivio and Einart (and Miura), who recover from the curse and save Lutecia from Fabia and fight the latter.
Curse: Enchant Curse is one of her mentioned specialties during her introduction. Fabia uses her devils to curse her opponents with various effects.
Familiar: Has more traditional ones with her devils.
Flying Broomstick: Her Device is identified as a Witch Broomnote even in Japanese it's called as a Witch Broom called Hell Gazer. Rather than flying on it, when Fabia is in her Adult Mode and Hell Gazer has a spike on it, she uses it as a projectile weapon.
Fountain of Youth: One of the spells cast by her striped devil. Used to inconvenience Sieglinde.
I Know Your True Name: One of the prerequisites for her shrinking and bottling curse is the true name of her target. When it seemed like it didn't completely work on Vivio, she assumed that she got her true name wrong.
Knight of Cerebus: Chapter 48 finally has her taking center stage by effortlessly taking out around half of the ViVid cast, including Einhart and Sieg.
Obviously Evil: Upon seeing her, Church Knight Sister Chantez mentions that she's probably her exact opposite both personally and professionally.
Ojou Ringlets: She certainly has the regal personality for it and her ancestor is shown to be within the circle of friends of Sankt Kaiser Olivie, Hegemon Claus Ingvalt, and Wilfried Jeremiah. And was also a Cat Girl for some reason.
Supernatural Gold Eyes: Comes with the territory of being a True Witch, which is explicitly mentioned to be different from the common Mage and very rare. In addition, her ancestor was a Cat Girl.
Terrible Trio: Fabia has three devils: the bat devil, the trident devil and the striped devil. Though, it's unknown if she has either an army of trident devils or the trident devil is able to dublicate itself.
Wicked Witch: She has the outfit, the broom, the evil-looking familiars, and the curses, and she's the first outright villain in Vivid.
Wrong Context Magic: Her True Witch status, although the possibility did not truly come out of nowhere - Caro's Summons were hereditary and did not rely on a Device, though it helps. Fabia's devils presumably augment her Linker Core the same way a Device would.
Everyone Calls Him Barkeep: We first learn of her in StrikerS, but she's only referred to by her title until chapter 3 of ViVid, where her name was finally revealed to be Olivie. Apparently nobody remembers any of the other Kaisers.
Expy: Of Saber, in both appearance and backstory. Though, this is unintentional, as Word of God denies, that Olivie is based of Saber.
Handicapped Badass: The queen deemed second to none in combat had no arms, and even before she got her Artificial Limbs, she was more than capable of foiling and killing hidden snipers with her perfectly serviceable legs and a well-aimed rock.
Heroic Sacrifice: It's implied that she arranged her own death and the loss of the Saint's Cradle in order to bring an end to the Saint King Unification War.
Jeanne d'Archétype: A young girl who suddenly found herself leading an army, and eventually dying in her attempt to end the war, with her sacrifice inspiring other people to follow her cause and eventually leading to her being remembered as a holy figure.
Kick Chick: The lack of arms in early childhood did not stop her from being a deadly fighter. It only mostly limited her to two limbs.
Kung-Fu Jesus: The Jesus analogue of the Saint Church was also known as the strongest warrior of her time.
The Unchosen One: She wasn't expected to be a ruler, as noted below. She took it upon herself to end the Unification Wars once and for all by committing a Heroic Sacrifice.
Unexpected Successor: Due to her disability and weak body, she was not the anticipated heir, nor never even considered as a candidate. to be the next leader of the Sank Kaiser alliance, and in fact was sent as a political hostage to a rival kingdom as a child.
The prince of Shutra, a kingdom during the Saint King Unification Wars, where Olivie was sent as a political hostage. He and Olivie had a close relationship during her stay. He became the first Hegemon of Shutra, at the same time Olivie became the next Sankt Kaiser. Considered to be a fighter with the strength of a thousand men during his lifetime, the only person he could not surpass was Olivie herself, eventually losing to her, before she went on and ended the Unification wars.He is also Einhart's ancestor, and she inherited all of his memories, magical talent, and some physical traits, namely his silvery-green hair and heterochromia.
Tropes related to Claus:
Badass Cape: Wears one in almost every scene we see him in as an adult.
Bishounen: More obvious in his younger years where he looked like a male version of Einhart.
My Greatest Failure: Failing to end the war and stop Olivie's sacrifice. This affected him so badly that his descendants were haunted by the memory of his failure for a full century after the Saint King Unification wars. Even Einhart has dreams of his defeat from time to time.
One-Man Army: Implied with his reputation as a warrior with the strength of a thousand men.
The One Guy: He's the only known male character (excluding Zafira) of the Ancient Belka Era. Olivie, Wilfried and Ixpellia are all female.
Posthumous Character: As with most characters who lived at the time of Ancient Belka, his story is only shown through the various records of the time and the occasional descendant that inherited the Genetic Memory of their Belkan ancestors.
Warrior Prince: The prince of Shutra was eventually remembered in stories as a legendary hero.
World's Strongest Man: For a time after Olivie's death, he was considered the strongest fighter. This was short lived however, as he died shortly after Olivie.
Debuted in chapter 42. The ancestor of Sieglinde Jeremiah and a close friend of Olivie Sägebrecht and Claus Ingvalt. Wilfried was also The Mentor of Olivie and the one who made her Artificial Limbs. Much like Sieg, Wilfried tended to come and go randomly, thanks to being part of a nomadic tribe.
In the Hood: Much like Sieg, Wilfried was frequently depicted covered in a hood before Chapter 52.
It Runs in the Family: When Einhart mentions Ried's tendency to come and go without warning, Victoria snarks at Sieg regarding how she inherited that particular trait of her ancestor. The Jeremiahs being a nomadic clan likely has something to do with this.
They Died Because of You: Claus initially blamed Ried for the Heroic Sacrifice of Olivie since Olivie was originally the last in line for the Cradle due to her weak constitution before she became The World's Best Warrior under Ried's tutelage, leading to her becoming the king of the Cradle and her Heroic Sacrifice. However, as Einhart and Vivio note, this is really more of his grief and anguish talking, and he doesn't truly blame his friend for this.
Debuted in chapter 17. They are Harry's classmates and gang who follow her around wherever she goes. Linda is the blond girl wearing a surgical mask, Luka is the small girl with shades, and Mia is the tall girl with long hair. They are actually participants of the Inter-Middle Championship, too, but they are never seen fighting; in fact, they are basically only Harry's cheerleaders and are never treated as fighters at all.
Badass Long Coat: Luka and Mia wear white coats resembling Harry's. Linda wears also the same coat as the other two when she's not cheerleading. As confirmed in chapter 51, these coats are indeed part of their Barrier Jackets.
The Ditz: Linda and Luka sometimes forget Harry's weak spot.
Face of a Thug: Despite their appearance as female delinquents, they are actually nice girls, which is part of the Affectionate Parody. When Corona and Rio encounter them for the first time, they thought the three girls are going to be angry, but instead they apologize for Linda's Funbag Airbag, even it's actually Corona's fault.
Debuted in chapter 17. He is Victoria's young butler who serves her for years. He's her advisor for the Inter-Middle Championship and reports her with information regarding her rivals. He also knows Sieglinde when the three were children.