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Main Character Index | Nanoha | Nanoha Takamachi | Fate Testarossa | A's | StrikerS | StrikerS Riot Force 6 | StrikerS Antagonists | StrikerS Others | StrikerS Sound Stage X | ViVid | ViVid Strike! | Force | A's Portable | Reflection | Detonation

This list contains all antagonists introduced in Magical Girl Lyrical Nanoha StrikerS, including those who changed sides.

Beware Late Arrival Spoilers, unmarked spoilers and a lot of Heel–Face Turn characters!


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Scaglietti and his creations

    Doctor Jail Scaglietti 

Jail Scaglietti

Voiced by: Ken Narita

https://static.tvtropes.org/pmwiki/pub/images/scaglietti3_2287.jpg
Having obtained the fruit called knowledge, a burning ambition was ignited in his heart. And so, he sneered at the world and experimented with it.
Cinque, StrikerS Sound Stage X Disc 2 Track 07, "Solitary Thoughts"

The Big Bad of the third season. A Mad Scientist with a passion for biological manipulation and the lost, forbidden magics and technology of Ancient Belka and Al Hazred. He's also an Artificial Human created by the TSAB Council under the project "Unlimited Desire", which moulded that passion into him. While an interdimensional-criminal for his science-related crimes, he is secretly under the TSAB's funding and employ in hopes of acquiring Lost Logia level weapons. He plans and eventually launches a surprise, wide-scale terrorist attack on the Time-Space Administration Bureau, succeeds in destroying several key installments such as the Ground Forces HQ, and almost succeeds in taking down the entire TSAB itself if it wasn't for the efforts of Riot Force Six.

While a Mad Scientist to the core, he has a soft spot for his twelve Numbers, whom he regards as his masterpieces and treats with kindness and care. While several of the Numbers have since joined the Time-Space Administration Bureau, he has no feelings of ill will towards them for their decision and they still consider him as their kind and passionately-driven genius of a father.

A very dangerous individual, he is currently incarcerated in the maximum security orbital prison of uninhabited world No. 9, Gryuen. In short, Jail is in... jail.


  • Adaptational Heroism: In INNOCENTS, he's only a villain in the roleplaying sense and makes sure to keep it all in good nature.
  • Affably Evil: In StrikerS Sound Stage X, where he is very cooperative to Ginga. See also Pet the Dog below.
  • Artificial Human: He was created in a similar fashion to the Numbers he himself created.
  • Big Bad: For season three, all conflict begins with him. He sends the Gadget Drones, he hunts the Lost Logia, and he stages the attack on the Ground HQ of the TSAB.
  • Bound and Gagged: With his Device, Scaglietti can cast mana strings from the floor to bind his enemies.
  • Breaking Speech: Jail delivers one of these to Fate during their final showdown. Erio and Caro help her overcome it.
  • Cloning Gambit: In the creepiest way imaginable: He impregnated all the numbers with clones of himself that would inherit his memories. When you consider the father-daughter relationship between them, it becomes Parental Incest.
  • Contrasting Sequel Antagonist: Towards Precia. Aside from the obvious gender differences, Precia was terminally ill, capable of nuking a spaceship while in another dimension, relied on magic, had a small family, and was abusive to her daughter. Jail was a perfectly healthy man without any magical power, relied on science, had twelve daughters, and loved all of them. Not to mention their contrasting wardrobes.
  • Deflector Shield: Can cast a barrier with his Device.
  • Expy: Bears a number of similarities to Ingram Prisken, down to betraying his masters and creating an Opposite-Sex Clone of himself.
  • Even Evil Can Be Loved: The only thing that prevents him from being completely evil is that all twelve of his Combat Cyborgs—even the ones who question and eventually reject his evil plans—view him as a loving father (and he returns their affection).
  • Evil Gloating: Taunts everyone in the Ground Forces HQ after successfully pulling off his objective of showing the might of his Combat Cyborg and Gadget Drone technology.
  • Evil Laugh: He laughs very often, and in a very crazy way.
  • A Father to His Men: A thoroughly evil man he might be, but he really does care for the Numbers and considers them his children; an affection they reciprocate. However, this may be partly an image he projects. Towards the end of StrikerS he seems to conveniently forget he'll lose fivenote  of them if Quattro successfully self-destructs the base he's in.
  • Fatherly Scientist: For all the guy's faults, he does view the Numbers as his daughters.
  • Fetus Terrible: His implanted clones inside the wombs of the Numbers have all of his memories and they will grown into adults instantly once they are born.
  • For Science!: He researches the forbidden sciences and plays with life for the sake of it. It's hard to blame him since the TSAB Council made him that way.
  • Gone Horribly Right: He was created by the heads of the TSAB, so they could have their own mad scientist. Unfortunately, they did a little too good of a job on that "mad" part.
  • Graceful Loser: He accepts his loss to Riot Force 6. He doesn't even have a Villainous Breakdown.
  • Greater-Scope Villain: In season one. Season three reveals that he is responsible for starting Project F, which Precia later completed.
  • Grin of Audacity: Laughs when Fate finally captures him after years of pursuit.
  • Hair Style Inertia: The supplementary manga shows that he was created as a young boy with the same hairstyle he has today.
  • Hand Blast: Has cast a energy attack with his Device.
  • Knight of Cerebus: It's all fun training and blowing up Gadgets before he show up.
  • Large Ham: The guy has a definite flair for theatrics. He has a habit of making grand sweeping motions with his arms when he talks (even if nobody else is present), throws around evil laughs like there's no tomorrow, and compares committing a terrorist attack to putting on a show.
  • Light Is Not Good: Is constantly seen wearing a white lab coat.
  • Luke, I Am Your Father: To Fate. Only in a spiritual sense, since he's only indirectly involved with her creation.
  • Mad Scientist: Mad science and diabolical plans define him because he was made that way.
  • Meaningful Name / Vehicular Theme Naming: Scaglietti was a coachbuilder for Ferrari with a namesake car... just like Fate Testarossa and Erio Mondial - products of Project F.
  • No Name Given: His Device is not named.
  • Non-Action Big Bad: Double subverted. He has his own Device with which he's able to cast strings that even break Bardiche Assault's Zanber Form, and he's strong enough to hold Bardiche Assault's Riot Zanber Calamity with his hands, one of them even being bare. However, he's not a fighter and he only captured Fate and defended himself, but nothing else.
  • Outliving One's Offspring: Due was killed near the end of StrikerS, though the other eleven Numbers are all alive and well.
  • Parental Incest: An unusual example, though still thoroughly creepy. His escape route in the event of things going horribly wrong involved impregnating the Numbers Cyborgs, some of whom were made using his own genetic material and all of whom he had raised as his own daughters, with rapidly-growing clones carrying copies of his mind.
  • Pet the Dog: In StrikerS Sound Stage X, he gives the TSAB information about Ixpellia. In exchange, he asks for wine to carry out a Libation for the Dead, to pay his respects to the dead Number Due, on the third anniversary of her death.
  • Punny Name: Jail is in jail.
  • Psychotic Smirk: His default expression. He's even doing it in mid-air, destination stone wall, at the end.
  • Related in the Adaptation: He's Quint's older brother in INNOCENTS and the five Numbers who didn't perform a Heel–Face Turn are all his biological children.
  • Significant Monogram: His name just so happens to have the same initials as the Jewel Seeds, which is probably meant to represent his connection to Fate.
  • Treachery Cover Up: In Sound Stage X it's mentioned that many parts of the Jail Scaglietti Incident were classified, presumably including Scaglietti's origins and connection to the Bureau, which had created him.
  • Tricked-Out Gloves: His unnamed Device is a right glove with sharp metallic nails on each fingertip. Scaglietti casts mana strings, shooting spells and barriers with it.
  • Troll: Just remember his way to demonstrate the inventions to his customers that is nothing less than terrorism.
  • Truly Single Parent: Uno is an Opposite-Sex Clone of him, and several of the other Numbers were created at least partially from his DNA.
  • Turned Against Their Masters: The TSAB High Council used him to create weapons for them. Instead he used those weapons against them.

    Gadget Drones 

Gadget Drones

https://static.tvtropes.org/pmwiki/pub/images/gadget_drones_2558.jpg
Clockwise from the upper left: Type I, Type II, Type III and Type IV.

The Gadget Drones, or just Gadgets for short, are robotic foot soldiers used and mass-produced by Jail Scaglietti. There are four types of them. The basic Gadgets (Type I), the aerial Gadgets (Type II), the colossal Gadgets (Type III), and the bladed Gadgets (Type IV) that are not created by Scaglietti.


  • Airborne Mook: The Type II Gadget Drones are specially made for aerial missions. The Type I and Type III Gadgets have also flight abilities, but theirs are inferior.
  • Anti-Magic: The Gadget Drones generate an anti-magic field (AMF). The "official" reason for creating Riot Force 6 is to train operatives to fight under anti-magic conditions. They are also known as Anti-Magic Drones.
    • The Type III Gadget Drones have much stronger AMF.
    • The Type IV Gadget Drones seem to be the exception, as they are not created by Scaglietti.
  • Blade Below the Shoulder/Armed Legs: The Type IV Gadget Drones have only blades as limbs.
  • Chameleon Camouflage: The Type IV Gadget Drones have a stealth system, which makes them really dangerous.
  • Chekhov's Gunman: The Type IV Gadget Drones were the enemies who fought Nanoha and Vita seven years ago. Vita is not amused to see them again.
  • Combat Tentacles: The Type I and Type III Gadget Drones have cable-like arms.
  • Conservation of Ninjutsu: They usually or always fall under this trope.
  • Elite Mook: The Type IV Gadget Drones are much more dangerous than any other Gadget Drone type.
  • Energy Weapon: The Type I, Type II and Type III Gadget Drones can fire magical lasers.
  • Evil Counterpart: They have Good Counterparts; the TSAB have created training drones that are based of the Gadgets. In episode 1, Subaru and Teana have to fight a colossal drone. Not only that, Riot Force 6 uses exact copies of them for training.
  • Flight: The Type I, Type II and Type III Gadget Drones have flight abilities, but the Type II Gadgets have better aerial capabilities. Type II Gadgets are sometimes used as means of aerial transportation by those Numbers who are incapable of unassisted flight.
  • Four Is Death: The Type IV Gadget Drones are especially dangerous because of their invisibility and sharp sickle legs.
  • Giant Mook: The Type III Gadget Drones, also known as the colossal types, are considered as this in comparison to the Type I Gadget Drones. They also have stronger AMF than any other type.
  • Glowing Eyes of Doom: Sometimes they have those. The Type IV Gadget Drones have them always.
  • Hero Killer: The Type IV Gadget Drones killed Quint Nakajima, left Megane Alpine in a coma, and almost killed Nanoha and later Vita.
  • Impaled with Extreme Prejudice: A Type IV Gadget Drone does this to Vita. It's implied that they did this to other people, too, e.g. Nanoha or Quint.
  • Lost Technology: The Type IV Gadget Drones were manufactured in Ancient Belka and Scaglietti merely found them in the Saint's Cradle.
  • MacGuffin: The Type III Gadget Drones were empowered by Jewel Seeds. Later the Gadget Drones (apparently the Type II Gadgets) are empowered by Relics.
  • Macross Missile Massacre: The Type I Gadget Drones have rocket launchers, while the Type II Gadget Drones have air-to-air missiles.
  • Mecha-Mooks: They are mass-produced weapons without any personality.
  • Mooks: The Type I Gadget Drones are the most basic Mecha-Mooks among the Gadgets.
  • Spider Tank: The Type IV Gadget Dronges. Fast and deadly Mecha-Mooks with six sickle-legs that slice through Barrier Jackets and Knight Armors like butter. The manga also shows experimental versions of Type III Gadget Drones that are six-legged walking tanks.
  • Weaksauce Weakness: They have AMF. So how do you destroy them? Attack them non-magically, like giant rocks or lightnings.
  • The Worf Effect: Despite their AMF, they are easy to defeat at the end of the season.

     The Numbers 

The Numbers

https://static.tvtropes.org/pmwiki/pub/images/nanoha.numbers.png
He collected all kinds of knowledge, from the legacy of Ancient Belka to the magic and technology of every time and place, and demonstrated their immense power by creating life. And the 12 daughters who served as his greatest masterpieces were born and started a revolution.
Cinque, StrikerS Sound Stage X Disc 2 Track 07, "Solitary Thoughts"

These twelve Combat Cyborgs created by Jail Scaglietti serve as the Quirky Miniboss Squad. They are unique in that they do not use any of the conventional types of magic or devices at all, instead relying on their Inherent Skills and specialised equipment, which are completely unaffected by anti-magic fields.


  • Adaptational Name Change: In INNOCENTS, Uno, Due, Tre, Quattro and Sette are given the surname "Scaglietti" and their given names are changed into Japanese names that still follow the Numerical Theme Naming.
  • Adapted Out: Sein, Otto, and Deed never show up in INNOCENTS.
  • All There in the Manual: Most of their character development in StrikerS was relegated to supplementary manga and audio dramas. As a result, watching the anime in isolation can be quite confusing and makes them seem rather shallow.
  • Amazon Brigade: 12 sisters kicking ass together.
  • Anti-Villain: Due and Quattro aside, they're not outright malicious, and most qualify as a Type II. Uno is debatable, but she's calm and polite at the very least. Zest said that the Numbers from VI to XII are more like pitiable children with no evil intentions in contrast to the Numbers from I to IV.
  • Artificial Human: Cyborgs.
  • Badass Family: All of them are sisters because they were created by the same man. Some of them even share genetic material. It's their unity that makes them so dangerous to the TSAB.
  • Brought to You by the Letter "S": Each of their outfits has their respective roman numeral on their neck.
  • Cybernetics Eat Your Soul: Not in this case. They are crazy cyborgs, but they're crazy in a way anyone could be with their father. Also, most of them Heel–Face Turn without changing their cybernetic nature.
  • Cyborg: Robots, with human or artificial DNA, created to look and act human, and specifically, to fight like them (and better than them). In INNOCENTS, all of them are normal humans.
  • Daddy's Little Villains: Uno, Due, Tre and Quattro are loyal to their father. Sette on the other hand is just loyal to Tre.
  • Dark Action Girl: Except Uno and Quattro, all of them are combat types.
  • Defusing The Tykebomb: The rehabilitated Numbers got the chance to live as humans rather than war machines. They are very happy now.
  • Electronic Eyes: Their eyes were amongst the many body parts replaced with cybernetic implants. Close-ups of their eyes reveal camera lenses that rotate when they're using their Super-Senses. Their eyes also sometimes flicker when the cyborg is heavily injured or dazed.
  • Glass Cannon: With the exception of Uno and Quattro, who are not built for actual combat, the other Numbers are powerful, but have weak defenses and are easily knocked out by one or few hits in the Grand Finale.
  • Heel–Face Turn: After the final battle of StrikerS, Cinque, Nove, Dieci and Wendi are adopted by the Nakajima family, and Sein, Otto and Deed join the Saint Church.
  • Late-Arrival Spoiler: The reformed Numbers are prominently featured in post-StrikerS artworks, especially Nove.
  • Latex Space Suit: Except for Uno, all of them wear this sort of thing as a uniform.
  • Mad Scientists Beautiful Daughters: Eight of them fit the trope. Cinque, Sein, Dieci, Nove, Wendi, Otto and Deed made a Heel–Face Turn in the end, while Sette is just loyal to Tre.
  • Massive Numbered Siblings: Twelve. Ginga and Subaru might be counted, too, since they are the protoypes.
  • Non-Indicative Name: Only five of them (Uno, Due, Tre, Sein, and Deed) have names that line up with their age order, the other seven being more random.
  • Numerical Theme Naming: Each one has a number, and a name derived from the Italian word for that number. Most of them are literally named after the Italian numbers, Sein (sei), Wendi (undici) and Deed (dodici) don't.
    • Confusingly, the order of their numbers is not the order of their age. It's only played straight until Tre. The order is Uno —> Due —> Tre —> Cinque —> Quattro —> Sein —> Dieci —> Nove —> Wendi —> Otto, Deed and Sette.
  • Only One Name: Cinque, Nove, Dieci, and Wendi are all adopted by Genya, and take on "Nakajima" as their family name. The rest still have only one name. In INNOCENTS, the imprisoned Numbers are given surnames as well ("Scaglietti"), leaving Sein, Otto, and Deed as the only ones without surnames in any continuity.
  • Pregnant Badasses: All of them bear a clone of Scaglietti with his copied memories within their wombs.
  • Quirky Miniboss Squad: They are all powerful minions for the Big Bad; more than elite mooks and with distinct personality.
  • Related in the Adaptation: Downplayed. In the main continuity, they are all sisters, but only a few of them are biologically related. In INNOCENTS, all of them (barring Sein, Otto, and Deed) are either Jail's daughters (Uno, Due, Tre, Quattro, and Sette) or Genya and Quint's daughters (Ginga, Cinque, Dieci, Subaru, Nove, and Wendi), and the two sets are first cousins due to Jail and Quint being brother and sister.
  • Single-Minded Twins: Dieci notes that the first time Otto and Deed have disagreed on anything is whether Corona or Rio will do better in the DSAA Inter-Middle Championship. This disagreement is presumably because the twins each trained one of the girls, and thus chose to favor the one they trained. Though despite being more or less single-minded, they do have distinct differences, the most obvious part being their appearance. Otto is a Bifauxnen and Tomboy who works as a crossdressing female butler, while Deed looks and acts much more feminine and wears feminine clothes. Both were stoic and quiet before their Heel–Face Turn, but both mellowed out at the same degree, while retaining their polite personalities; and sometimes, they even wear (feminine) twin outfits. Another obvious difference between them is their Inherent Skill. Otto's Ray Storm shoots lasers, and Deed's Twin Blades is a pair of Dual Wielding Laser Blades.
  • Super-Soldier: As custom made cyborgs they have higher operating specs than humans of comparable age and experience.
  • Tyke-Bomb: The doctor did treat them as a family, rather than minions, for the most part. However, in StrikerS, it's shown that they are aware of being nothing more than war machines without any dreams and they cannot believe to live in a "normal" way.
  • Younger Than They Look: While half of the Numbers are as old as they more or less look during the Jail Scagielli Incident, the other half are much younger than they look. Dieci is 12 while looking like 14 or 15, Nove and Wendi are 3-4 years old while looking like 13 years old, and Otto, Deed and Sette are only a few weeks old. However, it seems that Numbers don't age like the Type-0 prototypes, as Uno, Due, Tre, Quattro and Cinque looked exactly the same ten and eight years ago as they are in StrikerS, so they played this trope straight at that time, too.

    Uno 

Uno

Voiced by: Eriko Kigawa

https://static.tvtropes.org/pmwiki/pub/images/uno_9625.png

The only Number not to wear the standard blue bodysuit, Uno is the first of the Numbers, and an Opposite-Sex Clone of her creator. Her powers largely relate to the discreet gathering of information. She also does the Doctor's hair. She's suspicious of Quattro, for good reason. Besides the Doctor, Uno is one of the four Numbers who are imprisoned.


  • Adaptational Name Change: Ichika Scaglietti in INNOCENTS.
  • Affably Evil: She's quite polite to Zest and Lutecia, and even shows concern about them in the field, but has no visible qualms about inserting the Relic into Vivio.
  • Co-Dragons: With Tre and Quattro. As Scaglietti's secretary, she is one of the most authoritarian and respected sisters among the Numbers.
  • Mission Control: As Scaglietti's secretary she is responsible for coordinating her sisters.
  • Non-Action Girl: She is the least combat orientated Number.
  • Opposite-Sex Clone: Of Scaglietti.
  • Satellite Character: She's Scaglietti's Sexy Secretary and has little interactions or relationships with anyone than him.
  • Sexy Secretary: Her IS is even called "Flawless Secretary".
  • The Stoic: Rarely shows emotions.
  • Technopath / The Cracker: Her Inherent Skill "Flawless Secretary" enables her to hack into any computer network with her mind.
  • Undying Loyalty: To Scaglietti. Fitting for the eldest daughter.

    Due 

Due

Voiced by: Ai Matayoshi

https://static.tvtropes.org/pmwiki/pub/images/due_534.png

The last Number to be introduced, Due is a shapeshifter assassin with artificial claws. Especially ruthless, she is regarded as a role model by Quattro. She infiltrated the Sankt Church and the TSAB as The Mole before the story began, and only Scaglietti and Uno knows about her status. She is killed by Zest after killing Regius.


  • Adaptational Name Change: Nino Scaglietti in INNOCENTS.
  • Aloof Big Sister: Averted. She loves her sisters, but never met them except Uno, Tre, Quattro and Cinque, due to her absence.
  • Asshole Victim: Yes, she's one of the most evil Numbers, but she appears barely and only when she kills somebody; though the people she kills are assholes themselves, but killing Regius, when he's about to confess his crimes to Zest, is not the best way to sympathize with audience. No wonder why Zest is pissed at her.
  • Bad Guys Do the Dirty Work: Killing the High Council and Regius goes a long way towards making sure the Bureau doesn't repeat their mistakes.
  • Bound and Gagged: She knows bind spells. She binds Zest when she kills Regius but when the latter dies, Zest breaks her binds and then he kills her.
  • Cool Big Sis: To Quattro, who takes her as a role model.
  • Curb-Stomp Battle: Seemingly killed very quickly off-screen by Zest.
  • Dies Wide Open: Her eyes are closed in episode 24 and 25, but they are suddenly open in episode 26.
  • Dropped a Bridge on Her: See Curb-Stomp Battle above.
  • Even Evil Has Loved Ones: If Quattro is to be believed, she cares for her sisters, and hoped to meet the younger ones after completing her mission, but has no problem with killing anyone else.
  • Flat Character: She has so little screentime and presence it's hard to discern anything about her other than "evil cyborg older sister". It doesn't help she's killed off in the exact same scene she reveals herself.
  • Faux Affably Evil: She is very polite, even if she's about to kill someone. When she kills the TSAB High Council, she tells the last member that elderly people shouldn't work that hard and should rest. "Good night." *kills*
  • Femme Fatale: Ten years ago, she seduced a priest of the Saint Church, who was guarding the Shroud of the Sankt Kaiser, and manipulated him to steal some of the DNA for her.
  • Finger-Lickin' Evil: Licks her claws after killing people, even if the liquid on her claws isn't even blood.
  • For the Evulz: Like her father she kills because she can.
  • Hard-Drinking Party Girl: Within the INNOCENTS cards, Nino is often portrayed as someone who enjoys alcohol.
  • Hidden Eyes: How she, disguised as a TSAB officer, was introduced. A few minutes ago, when Scaglietti told the Numbers how he cloned the Sankt Kaiser, we see the face of the nun who seduced and manipulated the priest in charge to steal the DNA for her. The scene with the said TSAB officer ended with revealing her face, it's the same of the nun.
  • Honey Trap: She was The Mole in the Saint Church. For more details, see Femme Fatale above.
  • Human Shifting / Master of Disguise: Due can shapeshift thanks to her Inherent Skill "Liar's Mask", but she can only assume humanoid form. The only one we see doesn't even look that different from her real form.
  • In the Back: How she kills Regius.
  • Irony:
    • She was not shown in the eyecatch (pictured above) where all other Numbers are shown, but she appeared a few minutes before and her identity was revealed a few minutes later in the same episode.
    • She wanted to reunite with her sisters and meet the younger ones (Sein to Deed) after she completed her mission. She is killed by Zest right afterwards, never meeting her younger sisters.
    • She was The Mole in the Saint Church and the TSAB. Three of her younger sisters eventually became real members there.
  • Ki Manipulation: She easily knocks down Auris with a spell that thrust her across the room. Unlike the other example, it's neither a shooting spell nor can it hurt people.
  • Kick The Son Of A Bitch: Her first scene has her killing the TSAB High Council, who were responsible for having Jail created in the first place.
  • Killed Off for Real: The only one among the sisters, which is kind of a sad example.
  • The Mole: Infiltrates the TSAB before the story begins, which is why you don't see her until the final episodes. She also infiltrated the Saint Church ten years ago to steal the Sankt Kaiser's DNA. The younger cyborgs have never met her.
  • Naughty Nuns: When she infiltrated the Grand Cathedral of the Saint Church, she seduced and manipulated the priest in charge to steal the Sankt Kaiser's DNA for her. Scaglietti says you can't really blame the priest for being human.
  • Obviously Evil: Before the viewers know who she is, she appears in the TSAB High Council room, the viewers see her with Hidden Eyes. When her eyes are shown, she looks like an Uncanny Valley Girl, but with a creepy sound effect in the background, while telling the guys that she wishes to stay there. She has the same face as the woman who manipulated the Saint Church priest to steal Olivie's DNA for her ten years ago. You can tell that something bad will happen there.
  • Rose-Haired Sweetie: Her third disguise that is seen on-screen.
  • Sir Not-Appearing-in-This-Trailer: She never appears in the second StrikerS opening like her sisters.
  • Slasher Smile: Just before she kills the last TSAB High Council member.
  • Small Role, Big Impact: Despite being the most minor Number, she's responsible how Scaglietti got Olivie's DNA and could create the Sankt Kaiser's clone, the Vessel of the Saint's Cradle and the main character of ViVid. Due was Quattro's mentor, who inherited many traits of Due's psyche and personal ambitions as a result of the time that they spent together. Also, see Bad Guys Do the Dirty Work above.
  • Soft-Spoken Sadist: She speaks with a calm voice, but you can tell that she obviously loves doing evil stuff.
  • Spared by the Adaptation: She's alive in INNOCENTS.
  • We Hardly Knew Ye: Is killed off just as soon she's introduced before we can learn anything about her and dies without any fanfare or acknowledgement. She barely lives for a minute!
  • Wolverine Claws: Her weapon of choice are metal claws. Great for backstabbing.

    Tre 

Tre

Voiced by: Eriko Kigawa

https://static.tvtropes.org/pmwiki/pub/images/tre_250.png

The combat leader of the Numbers. She can fly by means of three pairs of ethereal wings. She is a match for Fate in speed, but, as it turns out, not much else. She can use her wings as weapons in melee but lacks the attack power and distance attacks of the original model. Besides the Doctor, Tre is one of four Numbers to be imprisoned.


  • Adaptational Name Change: Mitsuki Scaglietti in INNOCENTS.
  • Affably Evil: She's very polite to Lutecia and Fate and wanted the latter to stop fighting her and Sette during the first battle, because she considered Fate as a part of her family. But she is still a ruthless fighter and attacks soldiers with no hesitation.
  • Aloof Big Sister: Tends to chastize her younger sisters for their failures, but it's suggested in her Sound Stage X character profile that she also worries about the ones who are free. She also seems to consider Fate as part of her family, despite their... conflicting relationship.
  • Aloof Darkhaired Girl: She has an aloof demeanor, dark purple hair, and impressive height - second-tallest character in the series, behind the towering Zest.
  • Blade Below the Shoulder: She can add two of her Impulse Blades on her arms.
  • Boyish Short Hair: It's an odd contrast with her generous feminine assets.
  • Co-Dragons: With Uno and Quattro. One of the stronger Numbers, and Fate is forced to deal with her before she can capture Scaglietti.
  • Cool Big Sis: Sette sees her in that way.
  • Evil Sounds Deep: Her evilness cannot compete with Due and Quattro, but she has the deepest voice of the Numbers.
  • Flight: One of the few Numbers capable of independent flight.
  • Fragile Speedster: She is very fast, but she is poor at taking hits.
  • Joshikousei: In INNOCENTS, Tre/Mitsuki is a high school girl who practices karate.
  • Ki Manipulation: She can blast mana beams from her hands.
  • Male Gaze: We see her backside before we see her face.
  • Perpetual Frowner: Often frowning and this increases the Aloof Big Sister effect towards the other Numbers.
  • Power Gives You Wings: Ride Impulse causes small purple wings to form on her wrists and ankles, called Impulse Blades.
  • Spell My Name With An S: In INNOCENTS, it's either Mitsuki or Mituki.
  • The Stoic: She's the most serious and strictest Number.
    • Averted in INNOCENTS, mostly due to not being a Tyke-Bomb, being a lot happier and more outgoing than her original portrayal.
  • Statuesque Stunner: She's the second tallest character in StrikerS after Zest, and she gets at least one Male Gaze scene.
  • Super-Speed: Her IS, Ride Impulse allows her to move extremely fast, being able to keep with Fate's Sonic Drive in her Shin Sonic Form.
  • Super-Strength: Her added muscular power is ranked as "S+". Not that it really helped against Bardiche Assault's Riot Zanber Calamity.
  • Tomboy: The least feminine Number in appearance and personality after Otto. She's tall, muscular, has a deep voice, short hair, and a rough personality.
  • Undying Loyalty: To Scaglietti.

    Quattro 

Quattro

Voiced by: Chiwa Saitō

https://static.tvtropes.org/pmwiki/pub/images/quattro_2435.png

"A weak life that can't do anything is no different from an insect's. No matter how many you kill, more will just keep being born. Playing with them and abusing them, throwing them in a cage and watching them suffer... It's so much fun!"

Illusionist and electronic warfare expert. Her cutesy appearance and personality belies the truly nasty piece of work underneath. Not orientated in combat, Quattro still plays a major part in the JS Incident and manipulates the other characters (Lutecia, Vivio, her sisters, and her enemies) as much as possible. Besides the Doctor, Quattro is one of the four Numbers to be imprisoned.


  • Adaptational Name Change: Shiina Scaglietti in INNOCENTS.
  • Badass Cape: She wears a sleeved, fur-trimmed cape, which makes her a little more imposing with more authority as the last villain to be defeated.
  • The Chessmaster: Smug Snake status aside, Quattro's not a novice at chess-playing and people are her preferred pawns.
  • Co-Dragons: With Uno and Tre.
  • Defeat Means Friendship: Defied. She is the only character who is shot down by Nanoha and does not undergo a Heel–Face Turn. She is also the most evil person Nanoha has ever defeated.
  • Didn't See That Coming: Quattro encounters a tiny flaw that completely undoes her whole plan when she overlooks a few critical facts. First, that Nanoha is a mage that specializes in blowing stuff up. Second, that Nanoha is using a special booster system that makes her capable of blowing up even more stuff. And finally, that Nanoha was using area search magic to look for the cyborg the entire time she was fighting against her adopted daughter, per Quattro's plans. On top of all that, somehow Quattro tends to overlook an even more critical fact regarding the way Nanoha treats her friends and loved ones. While being ignorant of the third was a reasonable possibility, there is absolutely no excuse for the first two, not to mention Nanoha's tendency to befriend people. The end result... Oh, Crap! The thing is Quattro did see it coming in the end. She was just too late to do anything about it other than look in horror.
  • Dragon Their Feet: Justified. Direct combat isn't her thing, so she was in charge of operating the Cradle and was hiding away in the most inaccessible part of the ship. She was Jail's backup plan in the event he got caught and all his other cyborgs were defeated. Like all of them she carried his clone in her womb, and could/would have used it to create a mini-him had Nanoha not been around.
  • Establishing Character Moment: Her first appearance consisted of her disguising a fleet of gadget drones from Riot Force 6's sensors, and her first spoken words could basically be translated to "dance puppets, dance!":
    "These lies and illusions are going to make you dance for me."
  • Fangirl: Of Due, the other contender for "most sadistic among the Numbers".
  • Faux Affably Evil: She's totally cute and lovable... when other characters are watching her.
  • Flight: Quattro, like Tre, Sette, Otto and Deed is able to fly without wings. But in contrast to the others, she has no real combat abilities, the only utilities seem to be observing from the sky and fleeing.
  • For Science!: Her stated motivation, though equally importantly is For the Evulz.
  • For the Evulz: Jail at least has some vaguely defined revenge against his creators - who had it coming - as motivation, while the rest of the Numbers are only acting out of loyalty to Jail. This girl however, makes it perfectly clear that she loves doing horrible things because it amuses her.
  • Formerly Fit: Jail claims that she's put on weight during her incarceration, though she says that she's managed to work it all off. Given the fact that StrikerS Sound Stage X is an audio-only format, it's impossible to know if she's telling the truth.
  • Four Eyes, Zero Soul: A complicated case. She is the most evil of the Numbers and the one wearing glasses, but the glasses are part of her Kawaiiko ruse and she takes them off when dropping the act.
  • Four Is Death: Of all the Cyborgs, she is the most sadistic and dismissive of human life.
  • The Glasses Gotta Go: The change is of Aizen-like proportions.
  • Girlish Pigtails: Like the glasses, she gets rid of them before the final confrontation when she drops the cutseyness.
  • Kawaiiko: The personality she puts on in front of the other Numbers to disguise her real self.
  • Hate Sink: At her best, she enjoys making fun of her younger sisters and at her worst, has absolutely no regard for human life and thinks those who do so are foolish, and this in a series with only a couple actually evil characters out of a massive cast. That she is such a rat bastard definitely makes her Villainous Breakdown all the sweeter when Nanoha blasts the crap out of her from across an entire space ship. Yes, even through the walls.
  • Irony: She is technically the most human of the Combat Cyborgs (having the lowest augmentation rank), yet she is the most inhuman.
  • I Shall Taunt You:
    • Delivers an impressive one that hits all of Vita's Berserk Buttons during the Numbers' first battle with Riot Force 6.
    • She also tries this to do this to Nanoha by using her illusion powers to make it look like she's stroking Vivio's cheek. It backfires on her. Spectacularly.
  • Kick the Dog: Sacrificing your sisters and teammates is a dick move.
  • Lack of Empathy: Besides her sadism, there's her lack of concern for her sisters.
  • Laser-Guided Karma: Quite literally, and gloriously at that. Because she forced Vivio to fight her adoptive mother, said mother blasted her with a wave motion gun guided by a Wide Area Search spell.
  • Let's You and Him Fight: She invokes this on Nanoha and a brainwashed Vivio.
    Quattro: "Now kill each other like a good mother and daughter."
  • Letting Her Hair Down: A villainous example because it reveals her true evil.
  • Light Is Not Good: She wears a white cape over her Latex Space Suit and is easily the most evil character in the season (if not the entire franchise).
  • Manipulative Bitch: The TSAB and her own sisters are toys to twist around.
  • Master of Illusion: She's capable of creating illusions that fool illusion detection systems.
  • Oh, Crap!: Her reaction when she realizes that Nanoha is about to shoot her down. The expression of terror on her face is so perfect it is on the trope's anime subpage.
  • Purely Aesthetic Glasses: As a cyborg, she doesn't really need glasses, but they're used both to portray her as a villain and as a cute teammember of the Numbers.
  • Red Oni, Blue Oni: With her fake cutie, she's the red oni to Dieci's more stoic blue.
  • Scary Shiny Glasses: When she's portrayed as a serious opponent, particularly in her first appearance, her eyes aren't visible behind her glasses.
  • Sibling Seniority Squabble: Doesn’t accept that Cinque is older than her, and calls her "Cinque-chan" rather than "Cinque-oneesama."
  • Smug Snake: Her real personality is arrogant.
  • The Sociopath: If it wasn't for her loyalty to Jail, she'd be a textbook example given her otherwise Lack of Empathy.
  • The Strategist: for the Numbers in the field. During her debut battle alone she orchestrated a surprise attack by a fleet of gadget drones, rescued a captured Lutecia and Agito, and would have killed Shamal and Vice had Nanoha and Fate not shown up at the last second. Oh, and she worked in a well-aimed taunt at Vita while doing the latter two simultaneously.
  • Support Party Member: She has no real combat abilities, but she is still sent to the field, except in the final battle. She also has the lowest Body Augmention Rank (B).
  • Technopath: Her IS works by manipulating electrons. She uses this to do quite a few impressive hacking feats.
  • Troll: She told Otto to keep her gender a secret just to screw with the other Numbers.
  • Villain Override: Does this to poor Lutecia when it looks like Caro and Erio are about to convince her to pull a Heel–Face Turn.
  • Villainous Breakdown: See Oh, Crap! above.
  • You Have Outlived Your Usefulness: After Scaglietti and the Numbers inside the hideout are defeated, she activates the self-destruct mechanism, noting that the defeated Numbers are "losers". In a manner of speaking it would have activated Scaglietti's escape plan by causing the clone of him that Quattro was carrying in her womb to begin its birthing process. This would allow him to escape imprisonment in a certain manner of looking at it. In any case, Scaglietti himself wasn't particularly worried.

    Cinque Nakajima 

Cinque Nakajima

Voiced by: Marina Inoue

https://static.tvtropes.org/pmwiki/pub/images/cinque_973.png

In spite of her number, Cinque is actually slightly older than Quattro, having been activated first despite being completed second. One of the more combat-capable Numbers and the one responsible for killing Zest eight years before StrikerS, in a battle which cost her an eye. Cinque is calm, soft-spoken, and protective of her younger sisters. Her Inherent Skill, Rumble Detonator, allows her to make metal objects explode, as well as being able to materialise throwing knives. After her Heel–Face Turn, she is adopted by the Nakajima family, along with Dieci, Nove and Wendi. In ViVid, she is the most pro-active of the former Numbers in law enforcement, and has a thing for oversized jackets. In Force, she's a member of Special Duty Section 6 and one of the investigators.


  • The Atoner: Despite not expecting to ever be completely free in her lifetime, she wants to do what she can to atone for her crimes.
  • Badass Adorable / Little Miss Badass: She killed the original Zest, an S+ ranked mage, while losing her right eye, and easily defeats Ginga.
  • Badass Armfold: Does this a couple of times.
  • Badass Longcoat: Shell Coat. It's an analog of the Barrier Jackets with an anti-magic field build in. In Force, she wears a white overcoat over her Bureau uniform.
  • Big Sister Instinct: As one of the elder siblings, she is protective of those activated after her. She also stands in berserk Subaru's way to protect Nove and Wendi.
  • Big Ol' Eyebrows: Has very thick eyebrows, which is fairly uncommon in this franchise.
  • Cool Big Sis: To many of the Numbers, especially for Nove who is very fond of her.
  • Defeat Means Friendship: After fully recovering from the pounding that Subaru gave her, they ended up becoming siblings.
  • Deflector Shield: Hard Shell, which is cast with the assistance of Shell Coat.
  • Establishing Character Moment: Her first scene in the StrikerS anime shows her destroying the Ground Forces' HQ's shield generators, and doing an Unflinching Walk Out of the Inferno.
  • Expy: May be one Gambit of X-Men. Both can make items they hold explode when they hit the target and both wear trench coats.
  • Eye Scream: She lost her right eye during her battle against the original Zest eight years before the beginning of StrikerS.
  • Eyepatch of Power: Wears it over the eye she lost to Zest, but wears it less often in ViVid and her brief appearances in Force flashbacks.
  • Eyes Always Shut: When she's not wearing her eyepatch, her right eyelid is always shut.
  • Handicapped Badass: Having only one eye doesn't make her less badass. For some reason, she doesn't want to fix this problem.
  • Happily Adopted: By Genya.
  • Hero Killer: Eight years before StrikerS, she killed an S+ ranked mage of the TSAB, the original Zest Grangaitz.
  • Irony: When the aforementioned victim in Hero Killer is brought back to life as an Artificial Mage, it's implied Cinque was the one appointed to keep tabs on him.
  • It Was a Gift: While they're never actually seen, Subaru mentions in the Sound Stage for the first movie that two of her most prized possessions are a pair of step stools that Genya made for her.
  • Keeping the Handicap: She lost an eye in the backstory when she fought and killed the original Zest. She has never suggested the desire or brought up the possibility of getting a replacement, even though the original was already a cybernetic implant. The exact reason for this has never been specified.
  • Lady of War: A very polite girl with a very calm personality, even in combat where she's one of the most dangerous.
  • The Leader: Of the TSAB unit N2R.
  • Ninja Pirate Zombie Robot: In INNOCENTS, she is a Magical Girl cosplaying a pirate and throws kunai-like knives, but ironically she lacks the robot part.
  • Older Than They Look: Older than most of the Numbers, and is officially noted as being Teana's age despite looking like a small child. Among the Nakajima sisters, she is the second oldest.
  • The Quiet One: Rarely speaks and when she does it is with a quiet voice.
  • Put on a Bus: After her fight against Subaru in StrikerS, Cinque spent the rest of the season recovering in a jar.
  • The Stoic: Downplayed. She shows concern for her sisters but is otherwise unaffected by battle. She softens a bit out of it after the JS Incident.
  • Stuff Blowing Up: Rumble Detonator. She can activate it via finger snap.
  • Sweet Tooth: Tells Genya in StrikerS Sound Stage X that she "loves sweets".
  • Token Mini-Moe: Despite being one of the oldest of the Numbers she looks much younger than them. Her small size becomes handy in infiltration, but it does require her to use step stools (custom made by Genya) when doing housework.
  • Tomboy: A subtle example. The majority of her casual clothes is not really feminine, and she often sits crossed-legged. This is more pronounced in INNOCENTS, where she is shown to be interested in video games and card games, interests that neither Teana nor Dieci view as girly. In INNOCENTS, she is also shown to be very enthuastic about pirates.
  • You Shall Not Pass!: Villainous example in episode 17, where she holds the line to allow the other Numbers to escape with Ginga.

    Sein 

Sein

Voiced by: Kaori Mizuhashi

https://static.tvtropes.org/pmwiki/pub/images/sein_9856.png
"She can act a bit too mischievous sometimes at times, but she's a kind sister."
Vivio

Able to swim through solid matter, and make any person or object she holds do the same. In spite of her goofy personality, she is one of the more effective of the Numbers, especially when they need rescuing. After her defeat by Sister Schach, she joins the Saint Church along with Otto and Deed. In ViVid, she's one of the sisters who nurses Ixpellia, and she helps her fellow nun, Chantez Arpinion, to enter the Inter-Middle Championship.


  • Art Evolution: Her breast were noticeably bigger in her first appearance. Since then they are small.
  • Bunny-Ears Lawyer: The most quirky of the Numbers, with only Wendy coming close. Unlike her, she's one of the first to be called when backup is needed.
  • Combat Commentator: In the mock battle in ViVid, along with Megane Alpine.
  • Cool Big Sis: To Wendi, the other Perky Female Minion. Also later to fellow church sister Chantez.
  • Covert Pervert: Covert before ViVid chapter 11, anyway. Since then, she's acquired a reputation in the fandom.
  • Curtains Match the Window: Both blue.
  • Custom Uniform: Wears a short-sleeved nun habit in ViVid.
  • Defeat Means Friendship: Joins the Saint Church after getting her butt kicked by Schach who has become her Stern Teacher.
  • Intangible Woman: Thanks to her Inherent Skil "Deep Diver" she can pass through any substance easily.
  • Mutant: The third Sound Stage of StrikerS revealed that, unlike her sisters' Inherent Skills, her Deep Diver came from a mutation she had while being born. This is one of the reasons why she's prized by the Doctor since her getting such a rare ability was a very pleasant surprise.
  • My Friends... and Zoidberg: In one of the Sound Stages, while in lock-up, Nove does this to Sein when addressing the Numbers who want to reform, seeing her jumping in as being merely going along with the others.
  • Nun Too Holy: Even after she becomes a nun, she’s not above groping several members of the cast. Vivio notes that she’s mischievious at times, but is a kind Sister.
  • Nuns Are Funny: Considerably more laid-back than Deed or Schach.
  • One of the Kids: To the point that Nove is ashamed to be her younger sister. Even Sein admits that she's just not mentally matured as Subaru, Teana or Nove to justify her behavior in the Hot Springs Episode.
  • Perky Female Minion: The most cheerful of the Numbers, alongside Wendi.
  • Power Perversion Potential: Puts her Deep Diver to use in groping the bathers in chapter 11 of ViVid.
  • Skinship Grope: Does this to Caro, Teana, Lutecia, Subaru, Nove, Corona, Vivio, Einhart and Rio in chapter 11 of ViVid. The last one kicks her in the air.
  • Super-Senses: StrikerS Sound Stage X mentions that she has much better eyesight than an ordinary human.
  • Superpower Lottery Winner: Her IS was an unintentional result. See Mutant above.
  • Supreme Chef: According to Lutecia, her cooking is amazing. She also fills in for teaching a cooking class at Vivio's school in a chapter of ViVid Life.
  • Taking the Veil: Joined the Saint Church alongside Otto and Deed as part of her rehabilitation.
  • Token Good Teammate: She questioned why the doctor was betraying his sponsors who supported him.
  • A Twinkle in the Sky: As shown in the anime adaptation of ViVid, her attempt to grope Rio results in a rather brutal reprisal that reduces her to this...shortly before she performs one of the most devastating (and painful) belly-flops in history when she comes back down. Unsurprisingly, the rest of her victims have no sympathy for her.
  • Warrior Monk: In training by Schach.

    Sette 

Sette

Voiced by: Natsuko Kuwatani

https://static.tvtropes.org/pmwiki/pub/images/sette_3501.png
"Devoid of anything unnecessary, she's the perfect weapon of war. However, there is no need for a simple machine to have a brain stuffed into its head. We'll have to teach her to think a bit more."
Tre

One of the last Numbers to be activated, Sette is also the most robotic and subservient of the twelve. She is also the only one of the younger sisters not to undergo a Heel–Face Turn, although it is suggested that she, unlike Tre, Uno and Quattro, is undergoing a rehabiliation program in prison. Capable of flight, she complements Tre's melee abilities with her strong distance attack.


  • Adaptational Name Change: Nanao Scaglietti in INNOCENTS.
  • Curtains Match the Window: Both pink.
  • Deflector Shield: During her second battle against Fate.
  • Dual Wielding: She usually wields two Boomerang Blades. With her IS, Slaughter Arms, she can control two thrown boomerangs while holding two others in her hands, using a total of four Boomerang Blades.
  • Emotionless Girl: The result of Quattro's efforts to "remove excess elements" of her personality before her activation.
    • Even in INNOCENTS, she is this for some reason, despite the other Scaglietti Numbers being happier and much less serious there.
  • Flight: Like Tre, Quattro, Otto and Deed, Sette can also fly.
  • Idiot Hair: Although she isn't dumb. It's just that her ability to think individually is limited due to her personality.
  • Ki Manipulation: She can blast mana beams from her hand.
  • Little Big Sister: She's the second tallest of the Numbers despite being one of the last three to be activated.
  • Machine Monotone: This is one reason why she's the most robotic; she sounds the part.
  • Nested Ownership: Her loyalty isn't to Jail, but rather to Tre (who herself is loyal to Jail).
  • Precision-Guided Boomerang: Her IS, Slaughter Arms, allows her to control her Boomerang Blades.
  • The Quiet One: Scaglietti introduces her as this in INNOCENTS, and she quickly proves it's true.
  • Rose-Haired Sweetie: Averted considering her lack of emotions.
  • Satellite Character: Almost never interacts with anyone other than Tre.
  • Statuesque Stunner: She's the second tallest Number and is taller than some adult man like Scaglietti.
  • The Stoic: Due to having almost no emotions, she's always serious. In the manga, she didn't join the other Numbers at the bath for some sisterly bonding because she "prioritised the air combat simulatation over that".
  • Super-Strength: Her added muscular power is ranked as "S", making her the second physically strongest Number after Tre.
  • Token Mini-Moe: In INNOCENTS, Sette/Nanao is the youngest daughter of the Scaglietti children, being in elemental school age.
  • Training from Hell: She was put through a rigorous training program by Tre and as a result of this, has a deep respect for her.
  • Undying Loyalty. To Tre. She even followed her to jail.
  • Weapon Across the Shoulder: Does this a lot.
  • What Happened to the Mouse?: She does not appear in StrikerS Sound Stage X like her other sisters, despite her seiyuu has a speaking rolenote  there. Some fans theorize that it has something to do with Seven Is Nana.
  • Younger Than They Look: The youngest Number, Sette has in fact barely past her birthday when she appears. She is also one of four Numbers who appear to be adult women.

    Otto 

Otto

Voiced by: Shizuka Itō

https://static.tvtropes.org/pmwiki/pub/images/otto_876.png
"Otto, do you have a female body like us? Or is it a male one?"
Sein
"...That's a secret."
Otto and Deed

Otto is a boyish Number whose looser bodysuit, masculine name and mode of speech tend to cause confusion about her gender. Her Ray Storm ability makes her a powerful distance combatant, but she lacks defensive abilities. She and Deed are considered to be "twins". They and Sette were the last of the Numbers to be activated. Along with Deed and Sein, she joined the Saint Church after StrikerS. In ViVid, she becomes the other trainer to Corona Timil.


  • Beam Spam: Her IS, Ray Storm shoots devastating energy rays.
  • Bifauxnen: Even some of Otto's sisters were unsure of Otto's gender, because Quattro told her and Deed to keep it a secret. In the manga it's also mentioned that Deed has been instructed to help Otto bathe, separately from all the others. It doesn't take too much imagination to figure out what Quattro's trying to do here.
  • Big Sister Mentor: To Corona, before the start of the Inter-Middle Championship.
  • Bound and Gagged: She knows bind spells and uses one against Caro and Fried. And later, Shamal binds Otto when Zafira is capturing her with Hagane no Kubikinote .
  • Boyish Short Hair: This is another reason for the gender confusion.
  • Containment Field: Her IS Prisoner Box, which she uses to trap Teana inside a building with three of her sisters.
  • Crossdresser: In Sound Stage X and ViVid, she's seen wearing a male butler uniform as part of her job for the Saint Church. However, ViVid also shows her wearing feminine clothes.
  • Curb-Stomp Battle: Easily defeats Shamal and Zafira with Deed's help during the attack on Riot Force 6's headquarters. In the final battle, Shamal and Zafira take her by surprise, and capture her before she has a chance to attack them.
  • Emotionless Girl: Opens up in ViVid.
  • Flight: She can fly like Tre, Quattro, Sette and Deed.
  • Glass Cannon: Ray Storm is devastating, but if she is attacked first she won't get a chance to use it.
  • Taking the Veil: Joined the Saint Church alongside Sein and Deed as part of her rehabilitation.
  • Tomboy: This kind of behavior matched with her body type aided Quattro's mean-spirted fun.
  • Tomboy and Girly Girl: Tomboy to Deed's Girly Girl. It's her Boyish Short Hair, her masculine speech pattern and her garderobe.
  • Tomboy with a Girly Streak: For a crossdresser with a very masculine appearance and speech pattern, she still wears feminine clothes in her freetime, like hotpants or even miniskirts.
  • Tomboyish Name: Justified due to the Numbers' names being based on Italian numbers.
  • Tomboyish Voice: She has rather low and boyish sounding voice to fit her Bifauxnen appearance.

    Nove Nakajima 

Nove Nakajima

Voiced by: Chiwa Saitō

Voiced by: Jamie Schyy (Jet Edge)

https://static.tvtropes.org/pmwiki/pub/images/nove_1917.png

Angry and aggressive, Nove has magic rocket-powered rollerblades with counter-rotating rings and a magic Power Fist like Subaru. Following her Heel–Face Turn and being adopted by the Nakajima family along with Cinque, Dieci and Wendi, in ViVid she has taken an active interest in martial arts, and acts as Vivio's Strike Arts instructor as well as to Corona, Rio and Einhart, all four of them being Team Nakajima which is named after Nove. She can also now transform between her civilian and combat form, like the regular magical girls and her Inherent Equipment Jet Edge seems to be upgraded into an Intelligent Device. She's also a good friend of Micaiah Chevelle, one of the veteran Inter-Middle participants. By the time of ViVid Strike! she has opened up a gym for young girls. Unlike the other Nakajima sisters, she is not part of Special Duty Section 6 in Force, but she has a few appearances and is still the coach of Team Nakajima.


  • Alliterative Name: Nove Nakajima.
  • Anger Born of Worry:
    • Gets angry with Subaru for making her worry during the climax of Sound Stage X.
    • Will occasionally get angry at Team Nakajima whenever they do something particularly reckless. She's watching out for her students and makes the point that Dangerous Forbidden Technique, over training and pushing too hard can cause permanent damage and kill a martial arts career.
  • Ascended Extra: She's not a particularly important character during her introduction in StrikerS or Sound Stage X, but ViVid bumped her up to being Vivio's mentor and older sister figure, greatly increasing both her relevance and overall paneltime.
  • Beam Spam: Her IS Gun Shooter.
  • Big Eater: In ViVid, it's shown that she has more meat skewers than most other characters in the training camp, but not nearly as much as Subaru. Seems to run in the family.
  • Big Sister Mentor: She's the trainer of Vivio, Einhart, Rio and Corona. Though, she doesn't think of herself as such, because she is still learning Strike Arts herself.
  • Boyish Short Hair: Even more boyish than Subaru's. Averted in INNOCENTS however, where she has longer hair, even with a little braid. She also grows it out in ViVid Strike!
  • Breaking the Bonds: It's implied that she knows Unchain Knuckle, a signature spell of Quint. When Einhart uses this spell during the first mock battle in the training camp, Subaru asks Nove if she taught Einhart the spell, but Nove denies it, which means Nove might know how to use Unchain Knuckle.
  • Butt-Monkey: She gets absolutely no respect in the ViVid Life manga, whether it be being ignored by all her students, being Mistaken for Pedophile by her sisters, or crushed by a massive Snowlem.
  • Cain and Abel: The Cain to Subaru as the evil sibling.
  • The Cobbler's Children Have No Shoes: She acts as the coach for Team Nakajima (and later the Nakajima Gym), but she'll never be able to compete herself because her cyborg upgrades give her an illegal advantage.
  • Code Name: Akage Ichi-go note  in N2R.
  • Cool Big Sis: Team Nakajima looks up to her an older and more mature martial artist.
  • Defeat Means Friendship:
    • Becomes fairly close to Teana after losing to her, noting that it's thanks to her that she's on the path to redemption.
    • Her street fight with Einhart is basically a win because Einhart collapsed afterward. This lead to patching her up, learning more about her and ultimately becoming her coach.
  • Deflector Shield: During her battle against Subaru. Subaru broke it with her Unstoppable Rage.
  • Early-Bird Cameo: Of the second type: in StrikerS she briefly appears, with her face hidden, a couple of episodes before the Numbers are revealed. She has no impact on the episode's plot, doing nothing but ask to be sent out (she's refused). However, this scene does make her the first of the Numbers besides Unonote  to be introduced.
  • Elemental Punch: Stun Shock/Stun Knuckle is an electric punch.
  • Emerging from the Shadows: In her first few appearances, her features are always obscured by shadow — the first time we see her face is when she ambushes Subaru at the end of episode 16. This is presumably done to conceal her resemblance to Subaru, and/or set up a reveal of her connection to the Nakajimas... except that, oddly enough, nothing is ever made of the resemblancenote , and no such reveal ever takes place in StrikerS.
  • Evil Counterpart: To Subaru — the two have very similar equipment and abilities (and the same voice actress). It doesn't help that Subaru and Nove are genetically sisters, by virtue of being based on Quint's DNA.
    Dieci: "When Nove is in her pushy mode, you can really tell she's Subaru's sister."
  • Fiery Redhead: Like Subaru she is hotblooded, but unlike Subaru, she has the theme appropriate hair color. She is less hot-tempered in ViVid.
  • Fragile Speedster: She and Jet Edge are faster than Subaru and Mach Caliber. It is implied that she is a little bit tougher than the other Numbers, but only slightly.
  • Hairstyle Inertia: Averted. Her hair is noticeably longer in Vivid Strike!
  • Hand Blast: Her Gun Knuckle can fire energy bullets.
  • Happily Adopted: By Genya. Though, she needed a bit longer to accept him as her father.
  • Idiot Hair: Like Subaru; Nove has very similar hair to her and similar behavior.
  • Insistent Terminology: She isn't Team Nakajima's teacher, but their sparing partner or supervisor. She doesn't feel skilled enough herself to be a teacher.
  • Moral Myopia: Gets angry when Subaru injures Cinque and swears vengeance on her, but conveniently forgets that Cinque had helped severely wound and abduct Ginga, causing Subaru to enter her Unstoppable Rage.
  • Muggle Sports, Super Athletes: Defied. Nove isn't allowed to compete in martial arts tournaments due to her being a combat cyborg.
  • Not Quite Flight: Like Subaru and Ginga with their Wing Roads, Nove's IS Air Liner, a component of her IS Break Liner, gives her limited aerial capacity. She inherited her Air Liner from Quint, who had Wing Road.
  • Parental Substitute: Her relationship with Fuka by the end of ViVid Strike! is described in the final bonus manga as being somewhere between that of sisters or a mother and daughter with very close ages, though unlike with what happens to most other orphans in the series they never officialy become family.
  • Perpetual Frowner: Of the angry type, though she mellows out a bit between StrikerS and ViVid.
  • Power Fist: Having Gun Knuckle enables her to fight Subaru on the same terms. It's synchronized with Jet Edge, similar to Revolver Knuckle and Mach Caliber. Gun Knuckle could have been upgraded into an Armed Device.
  • Purely Aesthetic Glasses: Occasionally wears them in ViVid, and they look surprisingly good on her.
  • Put on a Bus: Notably, she averts this. In a series infamous for doing this to everyone up to and including the title character, she has made at least a cameo appearance in every season since her introduction. Only two other characters share that distinction with her (Vivio and Einhart).
  • Red Ones Go Faster: Has red hair and is faster than Subaru, thanks to having lighter rollerblades.
  • Red Oni, Blue Oni: The blue oni to Wendi's red. Nove was a grump, but later matures into a reliable person, while Wendi is Genki Girl with a cheerful personality who haven't matured that much.
  • Robot Athlete: Averted. She practices martial arts, but it's mentioned in ViVid Strike! that her cyborg upgrades make it illegal for her to take part in competitions.
  • Rollerblade Good: With leg gauntlets similar to Revolver Knuckle.
  • Shock and Awe: Stun Shot/Stun Knuckle is an electric punch.
  • Shrinking Violet: She of all people is this in INNOCENTS.
  • Sibling Seniority Squabble: Finds it hard to accept that she's Subaru's younger sister until ViVid. And she feels it a little depressing to have Sein as her older sister.
  • Significant Double Casting: She and Subaru share the same voice actress and later turn out to be biological sisters.
  • Strong Family Resemblance: If it wasn't for the hair and eye color, she could be Subaru's twin. Ixpellia was instantly able to guess that they were related upon meeting her.
  • Tomboy: In a similar manner to Subaru. And Nove is even less girly than her.
  • Tomboy and Girly Girl:
    • In ViVid, she shares this dynamic with the more feminine Micaiah.
    • In INNOCENTS, she shares this dynamic with Wendi, and it's Nove who is the girlier of the two.
  • Took a Level in Cheerfulness: Goes from being a grump to a Cool Big Sis thanks to the influence of her adopted family.
  • Tsundere: Despite often being irritable, she often shows a softer side toward those she cares about, like Cinque and Vivio. Subaru even points out that she's irritable around her, but nicer around her father and the rest of the people at the correctional facility.
  • Vocal Evolution: In her few appearances from episode 10 to 16, she had a much higher voice. Since episode 17, her voice became deeper and more angry in tone. Of course, after her character development, she doesn't sound angry anymore in the ViVid timeline.
  • Wouldn't Hurt a Child: Averted with Einhart, though she was in her teenage form at the time. Nove also held back and got herself equally beaten up as a result.
  • Xanatos Gambit: Planted a tracker on Einhart during their fight, so they could catch her later if she lost.

    Dieci Nakajima 

Dieci Nakajima

Voiced by: Nozomi Masu

https://static.tvtropes.org/pmwiki/pub/images/dieci_3448.png

One of the more morally conflicted of the Numbers, for which she is mocked behind her back by Quattro. Dieci basically lost the Superpower Lottery and is stuck with carrying an Enormous Cannonnote  around. After StrikerS, she is adopted by the Nakajima family, along with Cinque, Nove and Wendi. She has got some appearances in ViVid, but she has got only cameos in Force yet, only one of them wasn't in a flashback. Judging from her navy uniform, she's probably a member of Special Duty Section 6 like Ginga, Cinque, Subaru and Wendi, but has yet to appear in that unit properly.


  • The Atoner: She has a longer sentence - 15 years - than any of the other reformed numbers besides Cinque, but still resolves to atone for what she has done.
  • BFG: Her device is called Enormous Cannon for a reason. In INNOCENTS, she carries a gatling gun instead.
  • Bound and Gagged: A notable example. Usually, Nanoha binds her enemies before she shoots them down. Dieci and her Enormous Cannon are bound after Nanoha shot her down.
  • Code Name: Kurigenote  in N2R.
  • Cold Sniper: Subverted. She's introduced as a sniper as emotionless as some of her cyborg sisters, but she's later revealed to be not as cold as she appeared, having second thoughts about their goals when she sees the six-year old Vivio in pain from being used to activate the Saint's Cradle, and showing hesitation when trying to shoot down Nanoha as she arrives to rescue her daughter.
  • Curb-Stomp Battle: Towards the end of StrikerS, Nanoha knocks out Dieci with a single Exelion Buster after she activates the first level of the Blaster System.
    Dieci: "Is she really human?"
    Dieci (a year later): "I didn't even last ten seconds against her, though."
  • Curious Qualms of Conscience: She starts questioning Jail's plan after witnessing Vivio being used to power the Saint's Cradle. Being a sniper, she had never actually seen the consequences of her actions up close before.
  • Curtains Match the Window: Both brown.
  • Demoted to Extra: Dieci has a specific role neither in ViVid nor in Force. In the latter series, she has only a few cameo appearances, only one of them being in the present, but all of them without any lines.
  • Feminine Women Can Cook: In ViVid, she's shown to be one of the sisters who dresses and acts more feminine and she's one of the better cooks among the Nakajima sisters.
  • Gatling Good: Her INNOCENTS counterpart weilds a gatling gun in lieu of her Enormous Cannon.
  • Happily Adopted: By Genya.
  • Knockout Gas: The Aerosol Shell of her Enormous Cannon, which releases fast-acting knockout gas after they explode on impact as shown during the assault on the Ground Forces HQ. Unlike the more colorful gases used in many other media, these have the appearance of ordinary white smoke.
  • More Dakka: In INNOCENTS, where she carries a gatling gun instead of her Enourmous Cannon.
  • Nothing Personal: She said that before she had her Beam-O-War against Nanoha.
  • Oh, Crap!: Her reaction when she realized that she's losing the Beam-O-War against Nanoha.
  • Pet the Dog: Her doubts about using Vivio to power the Cradle serve to humanize her, in sharp contrast to her sadistic older sister Quattro.
  • The Quiet One: Doesn't talk much, which makes her voicing her doubts about Jail's Evil Plan all the more significant.
  • Red Oni, Blue Oni: With her calm and stoic personality, she's this to Quattro's red.
  • Small Girl, Big Gun: Her cannon is easily bigger than her.
    • Even more so in INNOCENTS, where she is a child. But instead of her Enourmous Cannon, she carries a gatling gun instead.
  • The Stoic: In StrikerS, where she almost fits the Emotionless Girl category. After her Heel–Face Turn, she is more than Not So Stoic.
  • Super-Senses: Her eyesight is extremely keen, befitting her combat role.
  • Supreme Chef: One of the better cooks among the Nakajima sisters.
  • Token Good Teammate: The only one who questions the morality of Scaglietti's plan prior to her Heel–Face Turn.
  • Wave-Motion Gun: Her IS Heavy Barrel.

    Wendi Nakajima 

Wendi Nakajima

Voiced by: Marina Inoue

https://static.tvtropes.org/pmwiki/pub/images/wendi_8708.png

A cheerful girl with a somewhat silly hairstyle, Wendi carries around a surfboard called Riding Board that serves as a gun, a shield, or a hoverboard. A versatile Number who is unfortunately not especially good in any one role. She and Sein are considered the most "human" and carefree of the Numbers, sometimes to the irritation of the others. After StrikerS, she is adopted by the Nakajima family, along with Cinque, Dieci and Nove. In Force, she has become an Enforcer aide to Teana and is a member of Special Duty Section 6.


  • Code Name: Akage Ni-go note  in N2R.
  • Curtains Match the Window: Both red.
  • Daddy's Girl: While Genya doesn't really play favorites, she is the one who is most affectionate towards him.
  • Defeat Means Friendship: Becomes fairly close to Teana after losing to her, noting that it's thanks to her that she's on the path to redemption.
  • Fiery Redhead: It's more high energy than fierece temper.
  • Genki Girl: She is the most energetic Number.
  • Happily Adopted: By Genya, whom she really adores.
  • Hover Board: Her IS Aerial Rave allows her to ride on her weapon like a surfboard.
  • Master-Apprentice Chain: She is the current end point of the series two main chains (Yuuno->Nanoha->Teana->Wendi and Linith->Fate->Teana->Wendi).
  • Master of None: She has more diverse skills than her sisters, but at the cost of speciality status in any one of them.
  • Perky Female Minion: Cheerful, with a dash of psychosis — during StrikerS she is always eager to get into battle. After her Heel–Face Turn, she seems to be channeling this into an enthusiasm for martial arts.
  • Red Oni, Blue Oni: The red oni to Nove's blue. Wendi is a Genki Girl with a cheerful personality, while Nove is a grump, who later matures to a reliable person.
  • Skinship Grope: Does this to Deed in the StrikerS manga.
  • Small Girl, Big Gun: A given when you're using a surfboard as a gun.
  • Stuff Blowing Up: She can use a technique similar to Cinque's to make metal explosive and detonate it by snapping her fingers.
  • Tomboy and Girly Girl: In INNOCENTS, she is the Tomboy to Nove's Girly Girl.
  • Verbal Tic: She ends some of her words with "-su".
  • Women Drivers: Thoma tells her that Teana doesn't want her to drive a car. Wendi justifies this as she got her license just recently.

    Deed 

Deed

Voiced by: Shizuka Itō

https://static.tvtropes.org/pmwiki/pub/images/deed_9828.jpg

Otto's "twin". A dual-wielding close combat specialist who is extremely polite to most people, but she's not above to use surprise attacks or attack people from behind. Joins the Belkan Saint Church after her Heel–Face Turn, along with Otto and Sein. In ViVid, she becomes the other trainer to Rio Wesley.


Lutecia and her company

    Lutecia Alpine 

Lutecia Alpine

Voiced by: Natsuko Kuwatani

https://static.tvtropes.org/pmwiki/pub/images/Lutecia_4484.jpg

A summoner with the ability to summon insects. She helps Scaglietti in order to find Relic XI, which she needs to awaken her mother from her coma. Her magical power level is unusually high for her age, which is one reason she has a limiter placed on it as part of her probation. It's eventually revealed that she was a subject of Scaglietti's Artificial Mage experiments, after the TSAB High Council turned her over to him at the age of two.After the Grand Finale, she is befriended by Caro and Erio and lives on an isolated world with her mother. She returns in ViVid and enters the Inter-Middle Championship together with Team Nakajima. She uses the Boost Device Asclepius.


  • The Ace: Of the Inter-Middle rookies, along with Miura. While Lutecia is under a limiter, her combat skills from childhood haven't waned, allowing her fight against seasoned opponents.
  • Ancestral Weapon: Her Device Asclepius was originally owned by her mother, Megane.
  • Anti-Villain: In StrikerS, she doesn't care about Jail's Evil Plan; she just wants to revive her mother.
  • Badass Adorable: Similar to Caro but she's more of a 'hug the sadness away' kind of adorable. She is also an S ranked mage.
  • Badass Bookworm: She has a passion for reading about history, and it's mentioned that Caro, Vivio, and Fate have gifted her with a rather large collection of books on the subject.
  • Beauty, Brains, and Brawn: In ViVid, she, Vivio and Einhart fight Fabia Crozelg in the Infinity Library.
  • Beware the Quiet Ones: In StrikerS, where she had the quietest voice among the cast. She became extremely loud during her battle against Caro and Erio.
  • Beam Spam: Reflect Mirage.
  • The Beastmaster: As the counterpart to Caro, Lutecia summons insect-like creatures: Insekt, Jiraiou, Garyu and Hakuten'ou. The former two usually appear in swarms.
  • Big Damn Heroes: In ViVid, she arrives at the Infinity Library and saves Vivio and Einhart (and Miura) from Fabia Crozelg with the help of Sacred Heart and Asteion. Vivio and Einhart recover from their Curses and save Lutecia later from Fabia.
  • Casting Gag: She and Arf share the same Seiyuu, Natsuko Kuwatani. In The Movie 2nd A's In-Character Commentary, she imitates Arf's regular voice and her child voice. Funny enough, she sounds only (very) close to Arf, but not exactly.
  • Caught the Heart on His Sleeve: The non-romantic variant. Lutecia persuades Zest to take Agito along this way, believing that they're not so different.
  • Compulsory School Age: Downplayed. She's normally home schooled, but ends up enrolled at St. Hilde in ViVid Life two grades below her age level when she's caught sneaking around on the school grounds and claims to be an transfer student to save face.
  • Cunning Linguist: She's fluent in Ancient Belkan, which comes handy in both StrikerS Sound Stage X and ViVid.
  • Dark Is Not Evil: Despite her appearance she's not evil, she just helps the wrong people in StrikerS.
  • Dark Magical Girl: She's a lonely girl that helps the Big Bad to save her mother. She makes a contrast with Magical Girl Caro because they're both summoners with family issues and their Barrier Jackets are opposing colors. After a defeat and offer of friendship by Caro, she has a Heel–Face Turn.
  • Defeat Means Friendship: Becomes friends with Erio and Caro after losing to them.
  • Defrosting Ice Queen: Quiet and cold starting out but warms up to her new friends at the end.
  • Disappeared Dad: We don't know who he is or if he's even alive.
  • Dramatic High Perching: Does this a lot. In episode 11, she stands on a thin high object.
  • Emotionless Girl: In StrikerS, because of her mommy problems. In ViVid, she took a complete 180.
  • Establishing Character Moment: Post-Character Development example. Her first scene in ViVid has her going full Large Ham, Milking the Giant Cow while giving off an Evil Laugh that would make Jail proud.
  • Even Bad Women Love Their Mamas: A female example. Bringing her comatose mother back is her primary motivation for working with the bad guys.
  • Evil Counterpart / Shadow Archetype: For Caro. Setting aside the Magical Girl vs Dark Magical Girl relationship, Lutecia and Caro were both separated from their families by circumstances beyond their control and both are gifted with tremendous magical abilities. She even calls Hakuten'ou, a summon capable of matching physical god Voltaire in the final battle. Their Boost Devices are both pairs of gloves and even follow the same theme naming - mythical staffs carried by Greek gods. The difference is that while Caro was adopted into a loving family, Lutecia was not so lucky.
  • Expy:
    • To Rider, a Servant from Fate/stay night. Both have long, purple hair, a marking on their foreheads, dark colored outfits and very quiet voices.
    • Of Arietta, a character from Tales of the Abyss. They both look exactly the same except Lutecia has purple hair and Arietta has pink hair. They both fight with summon monsters/magic, their both fighting on behalf of their mothers' (a liger in Arietta's case), heck their names even rhyme. The only difference they really have is Arietta is more expressive with her emotions, but Lutecia isn't....at least until her final fight with Caro/Erio.
    • Of Fate. Both had a similar motivation (helping/saving their mothers), both were Dark Magical Girls who ended up befrieded by a girl with pink magic color. Both have humanoid animal-like companions (Garyu and Arf, respectively), in contrast to their counterparts who have small companions who aren't in their real form (Friedrich and Yuuno, respectively). Though, the relationships with the girls, who defeated them, are quite different.
      • ViVid takes it even further. In a special chapter for The Movie 2nd A's, she cosplays Fate in her Sonic Form. Chapter 50 reveals that Lutecia has learned Sonic spells. Now she is a Fragile Speedster, too.
  • Fan of the Past: She seems to have a love for ancient history, considering that her personal library contains books with titles like "Politics and Military of Medieval Mid" and "Culture and History of Ancient Magic".
  • Flight: Shown in episode 12 and in the second opening. And later in ViVid.
  • Fragile Speedster: Has become one in ViVid, since she has learned Sonic spells. She is still as fragile as she was in StrikerS.
  • Friend to Bugs: She's an insect summoner, so she has a natural connection with bugs.
  • Genki Girl: In ViVid, she makes up for her previous emotional suppression in spades. This development is even more impressive, considering that she was still pretty quiet a year before.
  • Gratuitous German: Some of her spells are in German.
  • Heal the Cutie: She goes from an emotionally-stunted Dark Magical Girl in StrikerS to an outgoing Genki Girl in ViVid, thanks to being reunited with her adoring mother and mostly acquitted of crimes she was forced into.
  • Heel–Face Turn: After StrikerS, she becomes a friend of Erio and Caro and no longer working with Jail.
  • Huge Guy, Tiny Girl: The Tiny Girl to Garyu and Zest.
  • Identical Stranger: Looks enough like Vice's little sister, whom he accidentally shot in the eye, that she is able to get close enough to severely wound him when he experiences a flashback.
  • In-Series Nickname: "Lulu", "Lu" "Lu-chan", "Lu-ko".
  • Kamehame Hadouken: In ViVid, she uses Claíomh Solais on Fabia. This is also one of Hayate's spells in the A's Portable games.
  • Ki Manipulation: She can blast a mana beam called Shockwavenote  from her hands.
  • Knight of Cerebus: She was ruthless while emotionally suppressed, and her presence made the Hotel Augusta battle significantly more difficult than the train mission.
  • Kubrick Stare: A heroic version in ViVid, when she faces Fabia Crozelg. Combined with a borderline Slasher Smile.
  • Large Ham: From ViVid onward.
  • Late-Arrival Spoiler: StrikerS Sound Stage X materials and ViVid artworks spoil her Heel–Face Turn.
  • Luxury Prison Suite: After StrikerS, she lives in a nice house on a pleasant-looking planet with her revived mother. The only restriction is that she can't leave the planet without permission until her sentence is served.
    • In ViVid, it makes you wonder how much freedom she has. The TSAB allows her to take part in the Inter-Middle Championship, presumably with her limiters on, and she can visit her friends on several occasions. She is in the audio commentary cast from The Movie 2nd A's, and eventually visits Vivio's school festival in the latest arc.
    • In ViVid Strike! it's revealed that she's planning to turn her house and the surrounding area into a luxury resort. At this point, one can only assume that her sentence is over.
  • The Medic: It's revealed in ViVid that she knows healing magic. She is the Full Back of Team Blue in the first and second mock battle, and heals Vivio during the first mock battle.
  • Military Brat: Downplayed. Megane was a TSAB investigator, but she was only active up until Lutecia was two, after which she spent eight years in a coma and then retired.
  • Minion Manipulated into Villainy: Lutecia is working for Jail because he promised to use the XI Relic to revive her comatose mother. What Jail doesn't tell her is that he was behind said incident and is actually keeping Lutecia's mom in an artificial coma to continue using her daughter's prodigious summoning skills for his nefarious plans. The truth is revealed once he is defeated, and her mother wakes up soon after she is rescued from Scaglietti's lab.
  • Morality Pet: With the exception of Due (who she never met) and Quattro, all of the Numbers had a soft spot for her.
  • Ms. Fanservice: In ViVid, she takes a short bath while presentating the new training camp to the readers, showing off her legs. And her new Barrier Jacket is very Stripperific.
  • Pint-Sized Powerhouse: The TSAB estimated her threat level to be equivalent to a S-ranked mage.
  • Power Limiter: As part of her sentence, she's reduced to D rank.
  • Purple Is Powerful: Her hair color and her magic color are purple and she is a powerful summoner.
  • Recurring Element: The third "girl with sad eyes" in the series.
  • Red Eyes, Take Warning: Her eyes are dull red to start with, but they become blood-red when Quattro uses a Villain Override on her. When this happens, she only sees red as well.
  • Religious and Mythological Theme Naming: Asclepius is named after the symbol of the Greek demigod of medicine, see Rod of Asclepius.
  • Signature Headgear: She wears two black/dark purple ribbons on her hair. One of the little details to tell her apart from her mother, who doesn't have a hair ornaments.
  • Spell My Name With An S: Alpine or Alpino?
  • Stripperific: The new Barrier Jacket she wears for the Inter-Middle Tournament in ViVid. It opens above her belly button and has nothing covering her nether region, so her panties are on full display all the time Strike Witches style.
  • Strong Family Resemblance: She looks nearly identical to her mother, only with marks on her forehead... which she doesn't have anymore. She also has four hair prongs going down her forehead, whereas Megane has only two. And they have different eye colors (except in ViVid where her mother has red eyes, too).
  • Summon Magic: She summons insects, from swarms of small flyers to one the size of a building. Her summon spells can also be used for teleportation.
  • Super-Speed: She knows Sonic spells in ViVid.
  • Superpower Lottery Winner: Her Summon Magic is a Rare Skill.
  • Terrible Trio: With Zest and Agito.
  • Took a Level in Badass: In ViVid, despite having a powerful Power Limiter, she has become a very skilled combatant and is able to fight without her summons.
  • Took a Level in Cheerfulness: She's a lot more energetic in ViVid thanks to being removed from Jail Scaglietti's influence and being reunited with her mother.
  • Tricked-Out Gloves: Her Boost Device, Asclepius.
  • Vehicular Theme Naming: Her name has two references to the French car manufacturer Renault. Her given name is the Japanese Market-Based Title for the Clio hatchback, while her family name comes from another French car manufacturer, Alpine, which started off modifying Reanult's 4CV supermini for racing, before making their own cars, the Alpine A106, A108, and finally the A110, before finally being bought out and absorbed by Renault.
  • Villain Override: Quattro is able to force her to fight when Erio and Caro start trying to convince her to let them help her. It takes them a LOT to snap the kid out.
  • Vitriolic Best Buds: She has a rivalry relationship with Caro and teases about her small height. Nevertheless, they are good friends.
  • Weak, but Skilled: In ViVid, she still has her Power Limiter and is now a D-ranked mage, but she has Took a Level in Badass and is skilled enough to fight without her summons. Currently, she is one of the best newcomers in the preliminary.

    Garyu 

Garyu

https://static.tvtropes.org/pmwiki/pub/images/44213_3286.jpg
"He's my Summon Spirit and a precious family member. Garyu is his name."
Lutecia in ViVid, chapter 9.

Garyu is one of Lutecia's many insect summons and he's her bodyguard and main combatant. Unlike the other insects, his size is closest to a human, and the only one capable of thinking independently in order to protect her even against her commands. Lutecia consideres him as a precious family member.


  • Adaptation Dye-Job: In ViVid FULL COLORS, his energy wings are white, not purple.
  • Anti-Villain: In StrikerS, he's protecting his mistress, nothing more. In that regard he's no different from Erio.
  • Battle Butler: Garyu is is this to Lutecia. He's her personal and silent bodyguard, a strong and fast melee fighter, but also a very creepy example because he is a tall, humanoid, black and four-eyed insect with a Scarf of Asskicking. He's the most loyal of Lutecia's summoned insects, he pulls a Heel–Face Turn before her, so he can save her from her own rampage. The butler part is later seen in ViVid, as he gathers food and serves drinks to the girls in the hot spring.
  • Beam Spam: Shock Bolt.
  • Big Creepy-Crawlies: He's a human-sized insect, but he's extremely small compared to the Jiraiou and Hakuten'ou.
  • Blade Below the Shoulder: Type B as they grow out. They cause him pain and injure him when he's forced to grow more of them.
  • Chameleon Camouflage: His Environmental Camouflage allows him to generate with his mana a field around himself to hide his appearance, assimilating with the darkness.
  • Dark Is Not Evil: His body is mainly black and purple, not to mention being a Big Creepy Crawly, but he's not evil. He just served Lutecia who worked for Scaglietti. Einhart and Sacred Heartnote  mistook him for an enemy just because of his look.
  • Defeat Means Friendship: By Erio, similar to Caro and Lutecia.
  • Demoted to Extra: In ViVid, Garyu is not seen fighting. We only see him participating in the third mock battle of the training camp, but the battle was mostly off-screen. Lutecia has never summoms him in a fight in the Inter-Middle Championship, since she curb-stomps everyone by herself.
  • Evil Counterpart:
    • To Erio. He is Erio's direct antagonist in StrikerS, a close-range combatant and a Lightning Bruiser.
    • He and the Jiraiou are also the Evil Counterparts to Friedrich. While the Jiraiou have a similar size like Friedrich's true form, both, Garyu and Friedrich are the most loyal summons of Lutecia and Caro, respectively, and their Non-Human Sidekicks who are shown more often than any other summon.
  • Expy: Garyu's scarf and fighting style cause him to resemble a Kamen Rider. In particular, his ability to grow a blade from his arm is similar to Kamen Rider Gills from Kamen Rider Agito.
    • Also, of Arf. Both are the humanoid animal-like companions to Lutecia and Arf, respectively, and both pulled a Heel–Face Turn before their mistresses to save them.
  • Extra Eyes: He has four.
  • Huge Guy, Tiny Girl: The Huge Guy to Tiny Girl Lutecia.
  • Gentle Giant: Despite his dangerously looking appearance, Garyu is not very aggressive. When he steals a object under the Hotel Augusta, he does this secretly and without harming any people. He only attacks people when he's protecting Lutecia or when he is ordered to do so. In ViVid, he even feeds Friedrich.
  • Glowing Eyes of Doom: During his first battle against the Forwards and Ginga.
  • Heel–Face Turn: Notably, he helps the heroes before Lutecia's Heel–Face Turn.
  • Lightning Bruiser: He's very fast, strong and tough. He got a hit from Graf Eisen's Gigantform, but that didn't knock him down.
  • Made of Iron: He takes a lot of damage during the course of StrikerS, but he's always able to fight. He's knockout only once, but shortly after he stands up again.
  • Monster Knight: He is loyal to his summoner and wants the best for her. The only reason he's an antagonist at all is because of her and the only reason she is one is because of her mother. Thus, the Heel–Face Turn was a natural course of action.
  • My Master, Right or Wrong: Averted. After Erio defeated him, Garyu helps him and Caro to fight Lutecia's other summons to save her from her own rampage.
  • Noble Demon: See Monster Knight above.
  • Non-Human Sidekick: To Lutecia. If he is not visibly around her, he probably rests inside Lutecia's Asclepius.
  • Out of Focus: In ViVid, he doesn't appear very often, since Lutecia fights alone for most of the time.
  • Paper-Thin Disguise: During one chapter of ViVid Life, he ends up dressing up as Lutecia to fill in for her (she had accidentally ended up enrolled in Einhart's middle school class and didn't feel like attending a lecture on summoning). Despite the fact that he's obviously a bugman wearing a wig and dress, it manages to fool most of the cast. Vivio, Rio, and Corona actually knew right away, they were just humoring her.
  • Power Gives You Wings: He has energy wings.
  • Punch-Clock Villain: To Lutecia in StrikerS.
  • Purple Is Powerful: His mana color like his summoner.
  • Red Eyes, Take Warning: Part of the 'villainous' look.
  • Satellite Character: He has little characterization beyond being Lutecia's summon. Even his "rivality" with Erio is not deep enough and their relationship quickly ends after StrikerS.
  • Scarf of Asskicking: Possibly a nod to Kamen Rider.
  • The Speechless: He can't speak, and he doesn't make noises to communicate. He even has a silent scream of pain.
  • The Stoic: He shows few emotions.
  • Tears of Blood: When Lutecia forced him and the other summons to fight Caro and Erio.
  • Vehicular Theme Naming: After the Mitsuoka Galue.
  • With Catlike Tread: His first appearance against the heroes, when he used Environmental Camouflage to hide himself, but he still stepped on water and jumped from wall to wall, making loud noises, visible damage and dust on the walls. However, the heroes couldn't react quickly enough and he manages to beat the Relic out of their hands in that moment because he was too fast.

    Insekt 

Insekt

https://static.tvtropes.org/pmwiki/pub/images/momentaufnahme_2_15_06_2014_03-56_1344.png

They are Lutecia's weakest summons who appear as tiny bugs. Lutecia uses them primarily for reconnaissance, patrolling, and remote operation of various machinery, e.g. Gadget Drones. With the spell Insektenzug, Lutecia can summon large swarms of them.


    Jiraiou 

Jiraiou

https://static.tvtropes.org/pmwiki/pub/images/momentaufnahme_4_15_06_2014_04-04_4824.png

The Jiraiou are Lutecia's powerful summons. They are huge beetles and often appear in swarms. In episode 19, they are used to pull the Saint's Cradle from the underground.


  • The Berserkers: They and Hakuten'ou go berserk when Lutecia does.
  • Big Creepy-Crawlies: They are around Friedrich's size, but they seem to be weaker than him, as two of them are not strong enough to win a Beam-O-War against Friedrich.
  • Dark Is Evil: Averted. They are black, but not really evil, they are just on Lutecia's side.
  • Dishing Out Dirt: They can make small earthquakes.
  • Dumb Muscles: They are not intelligent enough to stop Lutecia from her rampage.
  • Evil Counterpart: They are partially this to Friedrich due to their size.
  • Giant Mooks: In StrikerS, when Lutecia was a villain.
  • Meaningful Name: "Jiraiou" means "Land Mine King", fitting to their ability to make earthquakes.
  • Mighty Glacier: They lack Garyu's agility, but they are quite strong, even though they are not as powerful as Hakuten'ou.
  • Punch Clock Villains: To Lutecia in StrikerS.
  • Purple Is Powerful: Their wings are purple and they are quite strong.
  • Satellite Characters: They are Lutecia's summons and nothing more than Giant Mooks.
  • Shock and Awe: They have electric powers and can fire lightnings and thunderbolts from their horns.
  • Tears of Blood: When they are forced to fight Caro, Friedrich and Erio.

    Hakuten'ou 

Hakuten'ou

https://static.tvtropes.org/pmwiki/pub/images/mahou_shoujo_lyrical_nanoha_strikers_-_24__1__0001_3897.jpg

Lutecia's most powerful summon, a giant humanoid insect. She summons him in the Grand Finale of StrikerS to kill Caro and Erio, but is fought by Voltaire. Lutecia uses the spell Kyūkyoku Shōkannote  to summon him.


  • Attack of the 50-Foot Whatever: He is nearly as tall as a skyscraper.
  • The Berserker: He and the Jiraiou go berserk when Lutecia does, and he still continues his fight with Voltaire even when he loses the Beam-O-War.
  • Big Creepy-Crawlies: The biggest of Lutecia's summon.
  • Chekhov's Gunman: His name is mentioned StrikerS Sound Stage 2 (episode 14.5), being described as Lutecia's most powerful summon who can only be rivaled by another divine creature that Caro is able to summon.
  • Dumb Muscle: Unlike Garyu, he seems not to be intelligent enough and doesn't stop Lutecia's rampage like him. Instead, he goes berserk like the Jiraiou.
  • Evil Counterpart: In StrikerS, he's this to Voltaire, but he isn't truly evil.
  • Light Is Not Good: The only time he's summoned, Lutecia was on the villain side. His white color makes a stark contrast to Voltaire's black.
  • Expy: A humanoid version Mothra. Possibly male.
  • Kaiju: A skyscraper-sized insect creature similar to Mothra.
  • Made of Iron: It needs more than a Beam-O-War to defeat him.
  • Meaningful Name: His name means literally "White Sky King" or "White Heaven King".
  • Physical God: The insect equivalent to Voltaire.
  • Punch-Clock Villain: To Lutecia in StrikerS.
  • Purple Is Powerful: A large part of his body is purple, his energy wings is purple and his magic color is purple.
  • Satellite Character: The only thing about his character is being Lutecia's strongest summon who can rival Caro's Voltaire.
  • Tears of Blood: When he is forced to fight Voltaire, Caro and Erio.
  • Wave-Motion Gun: He can fire a huge magic beam from his stomach.

    Agito 

Agito — Sword Spirit of the Raging Fire

Voiced by: Mami Kameoka

https://static.tvtropes.org/pmwiki/pub/images/Agito_6809.jpg
"Sword Spirit of the Raging Fire"

A fire elemental Unison Device who works with Lutecia's group. She was found by them in a research facility that they raided, and taken in by Lutecia's request. Her only loyalty is to Zest and Lutecia — unlike them, she doesn't cooperate with Scaglietti or the Numbers at all. Indeed, she openly dislikes and distrusts them, and repeatedly urges Lutecia and Zest to steer clear of them. She typically serves as Zest's Unison Device and later, Signum's. She becomes part of the Yagami family after the events of StrikerS. In ViVid, she, Hayate and Reinforce Zwei create, after Lutecia Alpine and Einhart Stratos' request, the Hybrid-Intelligent Device Asteion for the latter, so Einhart can participate in the DSAA Inter-Middle Championship. In Force, she is member of Special Duty Section 6 and is Signum's partner.


  • Anti-Villain: In StrikerS. It is only her loyalty to her friends (also Anti-Villains) that she fights the TSAB.
  • Badass Adorable: Like Rein, she's a tiny and adorable looking girl, but also powerful and competent.
  • Badass in Distress: She was able to free herself when Reinforce Zwei and Vita captured her and Lutecia (who was saved by Sein).
  • Clingy Jealous Girl: In a platonic way with Signum. As her Unison Device, she doesn't like it when Signum fuses with another one. In Force, Signum, Agito and Reinforce Zwei have a mock battle with Thoma, Lily and Isis, Signum fuses with Rein instead, leading to Agito becoming jealous.
  • Connected All Along: It's never flat out stated, but it is heavily implied that Signum was her original lord.
  • Cute Little Fangs: They call to mind a fiend but a fiend usually isn't this cute. The Captain Ersatz is also involved.
  • Desperately Looking for a Purpose in Life: Her main conflict, as she is a Unison Device with no one to be compatible with. She was loyal to Zest, but she wasn't compatible with him. Thus, on his deathbed, he gives her to Signum.
  • Escaped from the Lab: Zest saved her from being experimented to death in the backstory, which is why she's so loyal to him.
  • Evil Counterpart: To Reinforce Zwei because they are both Unision Devices.
  • Expy: Of Etna from Disgaea.
  • Fiery Redhead: Literally, since her powers are fire-based and she has a hot temper.
  • Flight: Like Rein. It would also be impractical for her if she couldn't with her size.
  • Fun Size: Is only a few centimeters taller than Rein, but both of them have the size of a ruler. Like Rein, Agito is able to change her size to that of a normal child.
  • Fusion Dance: With Zest and later with Signum. Unsurprisingly, she's much more compatible with the latter.
  • Genki Girl: As of Sound Stage X, her personality is... much more upbeat than in the StrikerS anime.
  • Girlish Pigtails: Another visual contrast with Reinforce Zwei who generally acts more mature. When Agito joins the Yagami family, she's the annoying younger sister.
  • Good Costume Switch: In ViVid and Force, she wears a one-piece Barrier Jacket that bears some resemblance to Signum's, in contrast to her fairly skimpy StrikerS outfit.
  • Gratuitous German: Some of her spells. She also calls Hayate "Meister".
  • Happily Adopted: By the Yagami family. She's much happier after StrikerS.
  • Heel–Face Turn: After Zest's death, she joins Signum and helps her to destroy the Type II Gadget Drones. After her sentence, she's adopted by the Yagami family.
  • Hellish Pupils: Along with the fangs, these point to 'fiend'. This changes in ViVid and Force, where her pupils are round, but smaller - this is more noticeable in Force. Perhaps because she's not longer a villain.
  • Huge Guy, Tiny Girl: Literally with Zest considering he's a tall man and she's a spirite.
  • I Owe You My Life: Zest saved her from an illegal research facility in the backstory and she swore her loyalty to him in return.
  • Killer Rabbit: She's knee-high to a water bottle but she has impressive fire powers.
  • Kinky Cuffs: Works well when put in the same room as her new, dominant master, Signum.
  • Late-Arrival Spoiler: Post-StrikerS materials and artworks spoil her Heel–Face Turn and her adoption into the Yagami family.
  • Meaningful Name: The scientists of the research facility that experimentated with Agito named her "Sword Spirit of the Raging Fire"note . It's an obvious Foreshadowing that her lord will be Signum, the Knight of the Swordnote  and the General of the Raging Firenote . Now she's Signum's partner.
  • My Master, Right or Wrong: She's only truly loyal to Zest and Lutecia, not Scaglietti. That just happens to put her against Riot Force Six. She switches sides before the end of the final battle when Zest asks Signum to take care of her.
  • Nested Ownership: Unlike the other members of the Yagami family, she is subservient to Signum rather than Hayate directly.
  • Never Given a Name: Until Lutecia gives her one. It only takes 37 attempts to get one that Agito agreed with.
  • Only One Name: Justified, she's a Unison Device.
  • Pint-Sized Powerhouse: Really tiny, but her attacks are very powerful.
  • Playing with Fire: Fire magic is her natural ability.
  • Pointy Ears: One more time, fiend.
  • Purple Is Powerful: Her magic color, maybe a Foreshadowing why she matches to Signum.
  • The Rival: Initially hated Rein for having a Lord while she did not, but after joining the Yagami family, this becomes a sort of friendly sibling rivalry.
  • Shout-Out Theme Naming: Presumably of Kamen Rider Agito.
  • Sphere of Destruction: Her spell Gōen ("Rumbling Flame") is a gigantic Fireball. It is a spell originally used in a Unison, comsuming also the Lord's mana. Considering the weak condition of Zest, Agito chooses to cast it solely, which makes her burden overloads. It's also cast unnecessarily when she wants to use it against Unison Vita, as Zest just curb-stomps her first.
  • Tears of Joy: After performing a unison with Signum for the first time and realizing that they were fully compatible.
  • Terrible Trio: With Lutecia and Zest because they are distinct from the Numbers.
  • Tsundere: Typically irritable toward the Numbers, but more affectionate toward Lutecia and Zest. Shows a dere side towards Signum in Force, when complimented on the quality of her work.
  • Tsurime Eyes: Another contrast to Rein.
  • Unfulfilled Purpose Misery: Agito is a Unison Device, a being designed to aid a mage in combat via Fusion Dance. While she does have a master in Zest during StrikerS, their partnership is soured by a combination of lacking proper compatibility and Zest suffering from a terminal disease due to Clone Degeneration. She's much happier in later seasons due to discovering that she's fully compatible with Signum (being adopted into the Yagami family didn't hurt either).
  • Winged Humanoid: In her small form, she has imp-looking wings above her hip.

    Zest Grangaitz 

Zest Grangaitz

Voiced by: Masaki Aizawa

Voiced by: Alexandra Haefelin (Zest's Spear)

https://static.tvtropes.org/pmwiki/pub/images/Zest_1491.jpg
"What about the justice of ours that we spoke of. Where is it now?"

A knight who was formerly part of the TSAB. He and his team were investigating the Combat Cyborg project. It later turns out they were set up to test the first batch of Combat Cyborgs and higher level Gadgets. The Zest in StrikerS is a clone created by Scaglietti after the original was killed. In spite of this, he doesn't directly work for Scaglietti (and in fact despises him). However, he will occasionally cooperate with Scaglietti in a limited fashion if it furthers his own objectives, such as protecting Lutecia and helping her look for the XI Relic. Zest has some deeper goals as well — in particular, he wishes to find out why he and his subordinates were betrayed.


  • Anti-Villain: He wishes to deliver vigilante justice to the one responsible for the death of his team. The heroes, all law enforcers, naturally want to stop him.
  • Badass Longcoat: Part of his Barrier Jacket.
  • Better to Die than Be Killed: Inverted. He chose to go out in honorable combat via a Suicide by Cop rather than let his body give out from Clone Degeneration.
  • Blow You Away: In Unison with Agito, he overwhelms Unison Signum's Hiryu Issen with a very strong wind spear slash.
  • Breaking the Bonds: He breaks Due's binds with brute strength, though his Device is apparently helping him to do it.
  • Curb-Stomp Battle: He curb-stomps Unison Vita with his Full Drive, even without being in Unison with Agito.
    • Unison Zest quickly overwhelms Unison Signum.
    • He kills Due very quickly. And off-screen.
    • He is killed by Signum very quickly, though, he wanted to die by her hands, anyway.
  • Deflector Shield: He knows Panzerschild.
  • Double Reverse Quadruple Agent: Scaglietti created him to test his Artificial Mage technology. The TSAB High Council have been trying to use him (possibly without his knowledge) as a mole to keep an eye on Scaglietti. Both sides have been feeding him selective information to manipulate him, and both are implied to be aware that the other side is doing so. He actually doesn't care what either of them want — his real objective, besides protecting Lutecia, is to investigate Scaglietti and the TSAB in order to figure out how deep their conspiracy goes, and who is ultimately responsible for his team's betrayal.
  • Expy: Zengar Zanvolt, the Sword that Smites Evil.
  • Failure Knight: Protects Lutecia partly because her comatose mother, Megane, was once one of his subordinates.
  • Flight: The second named aerial mage. A reason why he was a match for Signum and Vita.
  • Good Old Fisticuffs: When his Armed Device is destroyed by Signum's, he tries to attack her with his fist, and then he is killed by Signum's Shiden Issen.
  • Gratuitous German: His unnamed Armed Device speaks German.
  • Huge Guy, Tiny Girl: With Lutecia (waist) and literally with Agito (fits in his hand).
  • I Am Not Left-Handed: During his fight against Unison Vita, he orders Agito to end the Unison, because he wants to activate his Full Drive. Then he curb-stomps his enemy with a single attack.
  • Incurable Cough of Death: His cough is a sign of his fatal illness and it comes complete with Blood from the Mouth
  • Living on Borrowed Time: This is due to being an imperfect artificial mage. He asks Signum to give him "an honorable death" in battle before he succumbs.
  • Lightning Bruiser: Definitely qualifies seeing as he can keep up with Vita and another Lightning Bruiser Signum with little effort. For comparison, his mage rank of S+ is the same as Nanoha and Fate's. He defeats Vita with an extremely fast and powerful attack, and later he breaks Signum's sheath with his spear. His defense seems to be solid, and despite his weak condition, he is still powerful. He also breaks Due's bind with sheer force, though, it seems his Device is helping him when he does it.
  • Magic Knight: He is a Belkan Knight, but unlike the Wolkenritter, he is not from the Ancient Belkan Era, but practices Ancient Belka magic.
  • No Name Given: His Armed Device. It's referred as "Zest's Spear" in the credits.
  • Playing with Fire: In Unison with Agito, he can use fire attacks with his spear.
  • Power Dyes Your Hair: Entering Unison with Agito causes his hair to turn blonde.
  • Punch-Clock Villain: Averted. He's an Anti-Villain, but he still refuses Scaglietti's requests that have nothing to do with Relics.
  • Red Eyes, Take Warning: Entering Unison with Agito causes his eyes to turn red.
  • The Stoic: He always speaks in an even tone without change in his facial expression, even when confronting his query.
  • Suicide by Cop: Suicide By TSAB Officer in this case. After he has confronted his former ally and completed the only goal he has in his second life, Zest says he has one more thing to do and attacks Signum. He bequeaths Agito to her with his dying breath, and is happy to have received an honorable death.
  • Terrible Trio: With Agito and Lutecia, as they are distinct from the numbers.
  • Vehicular Theme Naming: After Honda ZEST.
  • We Used to Be Friends: Has this relationship with Regius. They used to get along, but Zest noticed Regius was slowly becoming more corrupt as he went up in the ranks, and he blames him for the deaths in his team.
  • Wrecked Weapon: In their final confrontation, Signum slices his Device in half.
  • You Have Outlived Your Usefulness: Due tells him this after killing Regius. He then defies the trope by killing her in a short and offscreen "battle".

Scaglietti's sponsors

    Regius Gaiz 

Regius Gaiz

Voiced by: Bon Ishihara

https://static.tvtropes.org/pmwiki/pub/images/Gaiz_5492.jpg

A high-ranking general in the Bureau's Ground Forces and old friend of Zest. He opposes the creation of Mobile Division 6, and tries to get it shut down. It's revealed that he was one of Scaglietti's primary contacts in the Bureau.


  • Affectionate Nickname: Admiral Midget Crowbel calls him "Regi-boya", which can be translated as "Regi-boy" or "Little boy Regi".
  • Authority Equals Asskicking: Averted - the reason why he sought power was because he didn't have any magical ability.
  • Beard of Evil: You can tell he's not a nice character with this thick beard.
  • Being Evil Sucks: Realizes this when he finds out that Zest is looking for him.
  • Custom Uniform: He wears a blue uniform similar like the Navy uniforms despite being a general of the Ground Forces.
  • Fat Bastard: Has impressive girth, which is rivaled by his mean streak.
  • For Great Justice: His original motivation. He told Zest that because he has no magical power, he will strive to gain authority in order to help protect justice, but ultimately lost sight of that goal along the way.
  • Hollywood Heart Attack: Suffers from one in episode 18, when he sees Zest's face on a recorded picture but it doesn't kill him.
  • Hypocrite: He calls Hayate a criminal for her (supposed) involvement in the Book of Darkness case despite being directly involved with a terrorist.
  • Impaled with Extreme Prejudice: Due runs him through with her claws while disguised as a Bureau officer.
  • Interservice Rivalry: Tries to get Riot Force Six shut down and believes that the Navy keeps getting all the good mages.
  • Jerkass Has a Point: As much of a prick as he is, he does have a bit of a point. Fate, Hayate and the Wolkenritter are war criminals, and the TSAB did easily forgive them. Hayate doesn't contest her status as a former criminal when Auris brings it up, but states her intention to get to the truth behind the Jail Scaglietti Incident.
  • Killed Mid-Sentence: He tries to say something to Zest after Due impales him, but he only gets as far as "Zest, I... I..." before succumbing to his wounds.
  • Self-Serving Memory: Jusifies funding Scaglietti's research as due to not having access to powerful mages unlike the TSAB Navy. However, he glosses over the fact that he had an elite team of powerful mages (Zest, Quint and Megane), and that they were killed when they got too close to Scaglietti.
  • Surprisingly Sudden Death: Due stabs him from behind while he's being confronted by Zest. It comes seeminly out of nowhere, as she had disguised herself as a random pink-haired aide (though some people might see it coming due to the fact that she's suddenly closer to him every time a full shot of the room was shown).
  • Vehicular Theme Naming: After the Toyota RegiusAce. His daughter is also named after a Toyota.
  • Well-Intentioned Extremist: His desire to defend Mid-Childa from terrorist attacks drove him to support Jail's research in the hope of increasing the power of the Ground Forces. Needless to say, this was a bad idea.
  • We Used to Be Friends: He was pals with Zest, until Zest learned of his dirty dealings.
  • You Have Outlived Your Usefulness: Killed by Due during the final battle.

    Auris Gaiz 

Auris Gaiz

Voiced by: Natsuko Kuwatani

Regius' assistant and daughter, pictured with him. Loyal to Regius and holds just as much contempt on Riot Force Six as he does.


  • Custom Uniform: Like her father, she wears a blue uniform similar to the Navy uniforms despite being a member of the Ground Forces.
  • Go Through Me: She tries to protect her father from Zest, though Zest merely wanted answers and had no intention of fighting. Unfortunately, she was protecting him from the wrong direction, as Due sneaks up behind him while all of this is happening and impales him right through the back.
  • Military Brat: Her father has been serving the TSAB since her early childhood, if not before she was born.
  • Missing Mom: While her entire character pretty much revolves around her father, not a single mention is made of her mother.
  • My Master, Right or Wrong: She sometimes questions Regius' decisions, particularly building the Einherjar and his absolutist stance on criminals, but stands by him and tells Hayate that she's in no position to question his contributions to the Bureau.
  • Satellite Character: She is Regius daughter and secretary. That's it.
  • Sexy Secretary: To Regius.
  • The Stoic: She's always serious and shows few emotions.
  • Vehicular Theme Naming: After Toyota Auris.
  • While You Were in Diapers: Mentions this on Regius' behalf, telling Hayate that Regius has been with the Bureau for 40 years, whereas Hayate was a criminal just 10 years ago.

    TSAB High Council 

TSAB High Council

Voiced by: Masayori Hayashi (Council President), Keiichiro Endo (Councillor), not credited (Secretary)

https://static.tvtropes.org/pmwiki/pub/images/tsab_high_council_9225.png

The TSAB High Council are a group of three individuals who originally founded the TSAB and whose names are all but forgotten.


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