"Real little and REAL MEAN!"You've fought against normal Mooks and now you've met a smaller version of them. An impending Curb-Stomp Battle? Well ... you can't be that sure. Sometimes, the Mini Mook will take advantage of its fragility by being so dang hard to actually hit. And sometimes, it defies expectations by being a full-on Pintsized Powerhouse. Often dealt with using a handy dandy shotgun, or a useful and versatile rocket launcher. Because there is No Kill Like Overkill. Also, it is hard to hit the Fragile Speedster with a knife. Sometimes Mini Mooks will come in swarms, relying on sheer numbers to compensate for their diminished strength. Contrast Giant Mook. See also Adorable Evil Minions.
— Crazy Dave, Plants vs. Zombies
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- Magic: The Gathering gives us Segovian Leviathan. A 3/3. A normal Dominarian leviathan is a 10/10. Why is this? Well, Segovia is a plane where everything is tiny. More directly dealing with this is Amrou Kithkin, a tiny creature that can't be blocked by anything that isn't also tiny.
Films — Live-action
- The Star-spawn of Cthulhu, who are basically mini-mes of Cthulhu.
- Little Calebs in the Blood Expansion Pack. Notable in that they are midget enemy versions of the protagonist.
- The midget versions of Psychos and the Midget Shotgunners in Borderlands. They're hard to get a bead on because they dart around like mad as they try to engage you in close range.
- The 1st DLC features zombies as enemies, and even has zombified midgets. Zombie midgets behave different from the regular ones — their MO is staying out of your field of vision and leaping in your face.
- Taken Up to Eleven in Borderlands 2, where every bandit enemy type has a midget version-even the Goliaths.
- Bug! had Reptilia, a stage with literal Army Ants that fired grenades from their tails. At the end of Scene 2, you come across a sign that says: "BEWARE! BIG ANTS". You then face off against three tiny versions of the ant enemies, but these don't do anything except flee from Bug. Until you get to the end...
- Evolva featured a few of these, especially at the Parasite's headquarters, where they're supposed to be created.
- Gunstar Heroes: The diminutive Minion Soldier, who is actually really quite hard to beat.
- In Half-Life, when you get to Xen you discover that the ubiquitous headcrabs are merely mini-versions of the Gonarch. (And the Gonarch spawns mini-headcrabs, as well.)
- In Opposing Force, there is a mini-version of the voltigore.
- Every mook in Justice League Heroes: The Flash can become one of these with a cheat code.
- In The Legend of Zelda: Ocarina of Time, Floormasters, when defeated, turn into three tiny Floormasters. They will kill you so freaking dead it is not funny. Whereas big ones shave off less than a heart per hit, the little ones grab you and each takes out multiple hearts until you dislodge it. All three grabbing you at once most likely means you're dead.)
- Mercenary Kings has really little and cute baby boars, which are largely defenseless, but can still be killed and looted for meat and bone. Don't feel too bad about it, though, because the full-grown boars are usually never far away!
- The Nameless Mod has tiny aliens on the space station. They're extremely difficult opponents, approaching Goddamned Bats, because of their small hitboxes and because of how fast they are. They can also somehow tank whole clips of bullets that are half their size.
- In one stage of Plants vs. Zombies, you have to fight small versions of regular zombies. They take about a third of the damage they normally have, but they move twice as quickly and eat your plants twice as fast.
Crazy Dave: Defend your shins!!!
- In Photo Dojo on DSi, in the 1-player beat-em-up sidescroller mode, miniature versions of your opponents sometimes appear. You can't punch them or hit them with fireballs, but kicks and jumpkicks kill them in one hit.
- Invoked by the Pokémon move "minimize" (which also increases damage from the move "Stomp") which raises your Mons' evasion.
- Psychonauts had mini-censors (like normal Censors, but smaller). Ranger Ford would advise the player to use Raz's Ground Pound attack to take them out the whole swarm at once.
- Red Dead Revolver: Them; buildings full of clown midgets. You; gatling gun. Fun times are had by, well, you.
- Serious Sam occasionally toys with the enemies' size just to screw with the player. Most often tiny enemies retain health and power of normal ones, unless they have even more.
- Shrek the Third tie-in game had the mini-versions of evil Pinocchio knock-offs made by Stromboli. These were weaker but also just a short enough to not get hit by Shrek’s fist unless they were at just the right distance.
- Some games in the Super Mario Bros. franchise (starting with Super Mario Brothers 3) have the Micro-Goomba, a smaller (and much more annoying) version of the usual Mascot Mook. Super Mario World has the Thwimps, which are tiny versions of Thwomps.
- Super Smash Bros. Brawl: Mites in Subspace Emissary.
- Jackie Chan Adventures had Hak Fu summoning miniature shadowkhan. They failed to prove a threat until he discovered their shadow eating abilities. His attempts to teach them martial arts, however, were hilarious.
- One Nindroid in Main/Ninjago is way smaller then his counterparts. He's called Mindroid.