The Forwards are the new main characters in StrikerS and recruits of the Riot Force 6. The members are Subaru Nakajima, Teana Lanster, Erio Mondial and Caro Ru Lushe. They are exceptionally talented young mages and they become even better mages under Captain Nanoha Takamachi's training. During the middle of the incident, the Forwards are joined by Ginga Nakajima, an extra member. After the solved Jail Scaglietti Incident and the disbandment of Riot Force 6, they transfer in three different branches, but they still call themselves as the Forward Team. The four of them reunite in Force, and are joined by Ginga Nakajima, Thoma Avenir, Lily-Strosek and Isis Egret.In StrikerS, Subaru and Teana are members of the Forward StarS, and Erio and Caro are members of the Forward Lightning.
Tropes shared by the Forwards:
The Apprentice: To Nanoha, Vita, Fate and Signum, especially the former. The started as rookies and become professional and high-skilled officers.
Badass Crew: They are not as strong as the Aces or the Wolkenritter, but they are an excellent team and play a major part to foil Scaglietti's plan. In StrikerS Sound Stage X, they solve the Mariage Incident without the help of their previous superiors. In ViVid, they are strong enough to be a serious match to Nanoha and Fate; Subaru, Erio and Caro have the opportunity to participate in the Inter-Middle Championship, but they choose not to enter, maybe the author knows that they are overpowered for this. And in Force, they are excellent officers and are the senpais to the Force main characters.
The Dreaded: It is stated in The Movie 1stDVD Commentary that the Forwards are sometimes feared because they are Nanoha's student, who has a fearsome reputation.
Five-Man Band: Averted. Despite the four of them fitting into the classic roles, there are only four of them, not five, and the gender ratio is incorrect. Also, when the Forward Team gets Ginga as an additional member, she's never treated as a "real" member like the other four, who are considered as the "true" Forwards, even when they are eight in Force. Since Ginga is the Sixth Ranger, but does not fit in any role, the Forwards are actually a "Four-Man Band plus One".
Naïve Newcomer: They play this part in StrikerS. As they are not familiar with the pre-StrikerS cast and as rookies, the audience, who haven't watch the previous seasons before, can relate with them.
Power Limiter: In StrikerS, A four-level limiter is applied to the Forwards' own Devices so they can ease into the power they receive. One level typically gets taken off before each major battle.
Rank Up: The Forwards start out with Subaru and Teana as Privates Second Class and Erio and Caro as Privates Third Class, but by StrikerS Sound Stage X, Erio and Caro are Privates First Class, Subaru is a Corporal, and Teana is an Enforcer with equivalent rank to a Second Lieutenant. By Force, Subaru has been promoted again to Sergeant.
Red Baron: After the series, Subaru becomes known as the "Silver Ace," and Erio and Caro become known as "Dragon Knight/Dragon Rider" and "Dragon Summoner" respectively. Only Teana does not gain any distinguishable title other than her status as an Enforcer.
Senpai Kohai: They are the senpais to the Force main characters (Thoma, Lily and Isis).
Training from Hell: Their training is very tiring, but effective. However, Nanoha knows that the "hell" part can be unhealthy and dangerous for them and keeps an eye on it to prevent any escalations.
A junior mage training under Nanoha Takamachi. It's a dream come true for her, since she's a Nanoha Fangirl. She has a big sister named Ginga Nakajima. She has two Devices — an Intelligent Device which is a pair of armored roller-blades called Mach Caliber, and one gauntlet from a Armed Device pair owned by her dead mother, called Revolver Knuckle. Her fangirling gets in the way sometimes, and she often names her attacks after Nanoha's, although they look more like some attacks executed by GaoGaiGar. Later on, she is revealed to be a cyborg.Subaru is usually partnered with the gunner Teana Lanster, who is her close friend and, again, possibly more than that.By StrikerS Sound Stage X, she has distinguished herself as a member of the TSAB's Disaster Relief branch, having earned the nickname of "The Silver Ace". The job has had some traumatic moments, such as having a man she was trying to rescue commit suicide in front of her. In spite of this, Subaru has retained her cheerful personality. Over the course of this Story Arc, she meets a new friend in the Mysterious Waif Ixpellia.In Force, she joins unit being assembled in response to the Eclipse, the Special Duty Section 6. She has known Thoma for some time and sees him as like a younger brother, hoping to make him part of her family after he leaves the facility that is taking care of him and completes one last trip to put his past behind him. She's troubled by the revelation that he's the suspect the TSAB is looking for, and resolves to confirm things herself. After he's saved and joined the Special Duty Section 6, she works as his superior and senior.
Tropes related to Subaru:
The Ace: After joining the Gulf Special Rescue Unit, she's called the "Silver Ace".
Action Girl: Early on in the first episode, Subaru crashes through a concrete wall to get the drop on one of the testing robots. The series never looked back.
Code Name: StarS 3 in Riot Force 6, Swordfish 1 in the Gulf Special Rescue Unit and Special Duty Section 6.
Convenient Color Change: Subaru borrows her sister's Revolver Knuckle and dual wields it with her own for the Final Battle. At first, it retains Ginga's signature color scheme, but when she is preparing a powerful spell, it changes colors to match Subaru's own Revolver Knuckle.
Mach Caliber is the "older sister" of Ginga's Blitz Caliber because she's made before Blitz.
Custom Uniform: The uniforms of the Gulf Special Rescue Unit are unique among the Rescue Corps and they strongly resemble the Aerial Tactical Instructor uniforms, except that the Gulf Special Rescue Unit uniforms are silver, not white, and they are few other differences. Subaru is the only heroine who wears this uniform.
Cute Bruiser: She has an overall cute personality, yet she still kick asses with enormous strength.
Cyborg: She was created in the same project as the Numbers.
Hair Style Inertia: She's had this hairstyle since she was four years old. Justified, as she's a cyborg.
Happily Adopted: By Genya and Quint who found her on a mission to bust illegal cyborg manufacturers. In a twist of fate, she and her sister were based on DNA stolen from their 'adoptive' mother.
Hero-Worshipper: To Nanoha. Ever since she was saved by the Ace as a child she has admired her.
Heroic BSOD: After her battle against Cinque who is saved by Sein, Subaru breaks down into tears, failing to save her sister Ginga.
Heterosexual Life-Partners: With Teana since training school. Subaru is sad at the end, when she goes into the Gulf Special Rescue Unit while Teana becomes Fate's Enforcer aide, but Teana reassures her that they'll still be friends.
Military Brat: Her father and older sister are in the Bureau, and her mother was killed in the line of duty. She encountered some suspicion that she's taking advantage of connections, but Teana realized that she wouldn't be starting off training for the Ground Forces if she were.
Mundane Utility: Whenever Subaru has problems with typing at office work, Mach Caliber fixes them for her.
My Greatest Failure: She was once involved in fighting a fire at some point between StrikerS and Force, and despite her efforts, there were many deaths. She then resolved to become as strong as possible so she could save everyone she could.
Necktie Leash: A rare female victim during her days at the academy, when Teana reminds her that it’s her fault theyre seen as the airheaded pair” because of a few clumsy mistakes Subaru made early on.
Opt Out: Averted. Her father visits her in the hospital in StrikerS Sound Stage 3 and recommends that she do so now that Ginga has been captured, but she insists on finishing what she's started and saving Ginga. He respects her decision, seeing that her resolve is sincere.
Super Not-Drowning Skills: She's a very capable swimmer, although much of that is evidently due to cybernetic augmentation. From StrikerS Sound Stage 4:
"I can swim up to 20 kilometres continuously, and I can dive without an air tank for up to an hour easily."
Super Prototype: Played with. Her Vibration Shatter just happens to be extra effective against cyborgs, although Quattro notes that it would probably be fairly damaging against ordinary humans as well.
Super Soldier: Like all the Combat Cyborgs she has enhanced abilities.
Unconscious Objector: Demonstrates the ability to fight even while knocked unconscious. However, this has less to do with her determination and more with her Intelligent Device seamlessly taking control of her body while she is out cold.
The oldest member of the Forwards, their Leader and a gunner mage. Her older brother was disgraced in a past mission and so Teana's goal in becoming a mage was to prove that her family's strength is not to be underestimated. However, the fact that she has less innate magical ability than the other juniors causes her to push herself very hard. She attempts to put herself through Training from Hell, but she overworks herself and nearly causes a friendly-fire incident. She subsequently takes a more sensible approach to training, and becomes relatively Weak, but Skilled. Her Intelligent Device is Cross Mirage.She is usually partnered with Subaru, and cares for her greatly, though she won't admit it.By the time of StrikerS Sound Stage X she's already a respectable Enforcer of the TSAB and is the one in charge of the case in this arc. She finds a very competent temporary aide in Runessa, but despite her wish for the two of them to be partners, they understandably went their separate ways at the end since Runessa turned out to be the Big Bad. In Force, she's a member of the Special Duty Section 6 and investigates the Eclipse incidents with Fate and Shario, and also knows Thoma.
Tropes associated with Teana:
The Ace: She's an Enforcer, who are the elite agents of the TSAB, counting among both its top investigators and its most powerful or skilled mages.
Awesomeness by Analysis: She figures out a way of countering the AMF from Gadget Drones during their first training session and in the final battle of StrikerS, wins a three-on-one battle by being able to predict how her enemies would attack based solely on their formation.
Badass: She defeats the most number of Numbers, three in total. While Subaru and even the Aces Nanoha and Fate defeat only two, respectively. Even if you count Vice's final blow on Deed as not Teana's victory, nobody else had to fight three cyborgs at once.
Badass Normal: In her view, she is this because, unlike the others on her team, she has neither unusually high magical potential, special abilities, or a long family history of mages.
Beat Them at Their Own Game: Teana is likely Nanoha's best student in long-range combat, which she proves by beating her in a mock battle in ViVid with her own Starlight Breaker — a nice comeback for that one head-cooling Cross Fire Shoot. (But the brief shots of the second mock battle indicates Nanoha gets her revenge and shoots the crap out of Teana.)
Biker Babe: Both in StrikerS and in Force, her preferred mode of transportation is her trusty sports bike.
Brains and Brawn: The Brains to Subaru's Brawn because of her illusions and strategic shots.
Code Name: StarS 4 in Riot Force 6, and Swordfish 2 in Special Duty Section 6.
Combat Pragmatist: One of her strengths. Due to her weak power, she has to rely on her illusions and she attacks from hide places or from behind. Teana also aims for weak spots to easily knock out her enemies.
Cry Cute: In episode 9, when she realizes that Nanoha does support her dream and making her stronger.
Custom Uniform: She's the only one of the Forwards who wears the (black) Enforcer uniform. Only a few characters, like Fate and Chrono, actually wear this uniform.
Dagger and Gun: Teana can switch one of her guns into the Dagger Mode if she wants.
Defeat Means Friendship: After being shot down by Nanoha, Teana's relationship with her improved and Nanoha guided her on the right path of success.
Does Not Know Her Own Strength: Inverted: She believes that she has the least talents among the Riot Force 6 since she is the only ordinary one, despite that she is the leader of the Forwards. Worse of all, she still believes that all other fighters are better than her, but minutes later, she is the only one who defeats three Combat Cyborgs.
Doppelgänger Spin: One of Teana's talents, and repeatedly used to great tactical effect.
Dual Wielding: Cross Mirage's Dagger Mode. According to the manga, she is perfectly ambidextrous which is why she prefers a weapon in each hand.
Energy Absorption: Nanoha teached her Starlight Breaker, which works by absorbing the residual energy left by magical attacks in a battlefield and firing it in a massive beam. This makes it both deadly and cost-efficient since it doesn't completely rely on a mage's own power.
Guile Hero: Teana tricks her enemies with her illusion magics, e.g the Numbers who tried to steal the Relic (and she didn't even tell Vita and Reinforce Zwei from the plan) or Runessa who was caught by Teana when Teana pretended to drive away with her car.
Guns Akimbo: Cross Mirage's default form is a pair of pistols. He has also a One-Hand Mode.
The Gunslinger: She had toy gun in her childhood, which she keeps in her desk drawer along with a photo of her brother. Early in the series, her first Device was Anchor Gun, but it kept jamming during training sessions, and the Intelligent Device Cross Mirage became her regular Device.
How Do I Shot Web?: According to the third Sound Stage, Cross Mirage, after having its final limiter removed, gains a new long-range mode, but she decides it would take too long to learn how to use it before the final showdown with Scaglietti’s forces.
Despite the current setting is mostly on Mid-Childa, Teana is the only one two named human mages of Special Duty Section 6 who is from that said planet. In Riot Force 6, the only human mage who is also from Mid-Childa is Vice, in Special Duty Section 6 it's Isis.
Kick the Dog: Her older brother Tiida died in a mission. Injuring but failing to capture the wanted mage, he was ridiculed by his superiors of being "useless and a failure" because he is "supposed to risk his life, even sacrifice it, to make the mission a success". This motivates Teana to become an enforcer like him and to be special. And Teana was only ten at that time.
Knife Nut: Cross Mirage's Dagger Mode allows Teana to fight in close range if necessary, that covers up her weakness in close range.
The Leader: Of the Forwards. She handles the field tactics.
Mage Marksman: Teana fights using illusion magic and a pair of Magi Tech guns that fire energy bullets. She has the ability to guide the trajectory of her bullets and fire several of them at the same time.
Master of Illusion: Uses invisibility and projected decoys to get the drop on her enemies.
Military Maverick: Unlike most examples, the series went for a far less positive potrayal of this type of character. Teana's Maverick nature almost caused a friendly fire incident during their second mission and her adamant refusal to listen to the advice and orders of her superiors required several officers to beat the idea into her head that being reckless just for the sake of personal pride is a quick way to get you and your comrades crippled or killed. It was only when Teana toned down the Maverick nature of hers did she begin to be truly efficient in battle.
Parental Abandonment: Her parents died in an accident, and she was raised by her older brother until he died, too.
Rage Against the Mentor: The infamous "White Devil Incident". She lashed out at Nanoha for not understanding her position and critizing her drive to be the best and her willing to push herself as hard as necessary to accomplish that goal. They reconciled after Nanoha's friends told her about Nanoha's burn out and she realized Nanoha didn't want that to happen to her.
Rapunzel Hair: Her hair reaches her hips, that means it fits this trope.
Red-Headed Heroine: Averted. Erio is another redhead so it's nothing special and her hair color is actually orange, which is stated several times by other characters.
Red Oni, Blue Oni: An inverted example of this with Subaru. Teana has a red color scheme, but displays most of the classic Blue Oni traits such as strategy and level-headed thinking and this especially the case once once she mellows out.
Reliably Unreliable Guns: A jamming aversion in an early episode, where after Teana's old magic-firing Anchor Gun jams at a critical moment during training, she just fixes the problem in a few seconds and goes back to shooting.
She Is the King: Cross Mirage calls her "Sir" at first, but later calls her "Ma'am". And then in ViVid, he calls her "Master".
The Smart Girl: She serves as the tactician of the Forwards, and she wins against three Numbers just by analyzing their strategy.
Spell My Name with an "S": Tiana or Teana? Lanstar or Lanster? Teana is the actual car name, abbreviated into Tia. Her name is spelled as "Tiana Lanceter" in the first opening. In the Force manga volumes, her name is spelled as "Teana Lanster".
Star Power: She knows Starlight Breaker. When Teana charges it, the mana she gathers take a form resembling starlights. Ixpellia finds them pretty.
Strong Family Resemblance: During The Movie 1stDVD Commentary, Teana tells that she was told by her parents' friends that she resembles her mother, as they share the same colors for their hair, eyes and even magic.
Suspiciously Specific Denial: From the StrikerS manga, after she opened the drawer and cleaned Subaru's Revolver Knuckle in the middle of the night.
Took a Level in Badass: Nanoha's training proved how much stronger she became during StrikerS. But after StrikerS, she needs only two words: Starlight Breaker.
Training from Hell: She put herself through this and so Nanoha has to smack it out of her. Then she realizes that the best way to get stronger is not by overworking herself, but by using what she has most effectively.
Tsundere: Mainly towards Subaru, who often gets on her nerves but whom she holds in high regard. She notes that she has thanked Erio and Caro for becoming friends with her, but if she did so with Subaru, she would wonder if something is wrong and see it as uncharacteristic of her.
Unfamiliar Ceiling: In episode 9, Teana wakes up in the infirmary after being shot down by Nanoha, and is shocked to find that it's already 9 at night. According to Shamal, her taking this long to wake up was a result of not getting enough sleep.
The Watson: In the DVD Commentary of The Movie 1st, Teana has the least knowledge of culture from Earth. Subaru has to explain her the concept of Magical Girls and henshin and why it's shocking to meet a Talking Animal; and Erio and Caro have to explain her why Nanoha was shocked to see Lindy adding sugar in her green tea. Nanoha has also to explain her and Subaru why the Blu-ray is called Blu-ray.
Weak, but Skilled: Her inherent magical abilities are mundane compared to the other three Forwards, but by normal standards she is still a powerful mage. Her true strength lies with her quick thinking and analysis, making her the sole member of Riot Force 6 to defeat the most number of the Numbers.
The only boy to be active in season 3. Erio is revealed to be a product of "Project F", like Fate. For that reason, Fate adopts him so that he won't suffer the way she did as a child. He is a close range combatant and uses the lance-like Armed Device Strada.He is close with his partner, Caro Ru Lushe, and seems to have a crush on her. After Riot Force 6 was disbanded, he joined Caro to her old workplace, the Wildlife Preservation Corps, stationated in the TSAB-administrated world No. 61, Supools. In Force, he's a member of Special Duty Section 6 and one of the frontline fighters.
He unintentionally strips Fate in ViVid, thanks to the prevalent Clothing Damage in that series. It's referenced in The Movie 1st commentary, where he says he feels uncomfortable watching 9-year-old Fate's Transformation Sequence, only for Caro to ask if he'd rather see it frame-by-frame.
Badass Adorable: When he was 10, he manages to hit Nanoha during training, and he defeated Garyu later. When he was 15, Erio almost defeated Fate in her Shin Sonic Form because he was able to keep up with her speed before both of them were shot down by twoSTARLIGHT BREAKERS cast by Nanoha and Teana.
Child Prodigy: Not as much as Nanoha and Fate back then, but he became a soldier when he was 10 while Subaru and Teana graduated when they were 14 and 15 respectively, and he became a B-Rank mage before them; the Teana admitted that he's much more talented than her. This is justified as he's a Artificial Mage.
And thanks to Nanoha's training, he's became a AA-Rank mage when he's still 10.
Cloning Blues: He's the clone of the original Erio Mondial and this originally caused him much angst. Thanks to Fate's motherly love he's grown out of this by StrikerS.
Code Name: Lightning 3 in Riot Force 6, and Riot 3 in Special Duty Section 6.
Defusing The Tykebomb: The manga shows how they found him in the lab as a very young child. He was driven mad at being "nothing" and attacking everyone. Fate was able to calm him down.
Dragon Rider: Later in the series, he rides on Fried's back and by the end, he can ride Fried himself. He's even referred to as "Dragon Knight" unlike Caro, who is refered to as "Dragon Summoner".
Fragile Speedster: He learned from Fate, and while he has a good selection of attacks, he isn't as physically strong as Subaru.
Friend to All Living Things: He becomes a member of the Wildlife Preservation Corps, protecting animals and the environment of Supools. He made friends with Friedrich and possibly Garyu and he fights the Jiraiou not to hurt them, but to stop them.
Generation Xerox: An adopted variant with Fate. Both are clones of children, who were created to fulfill the role as Replacement Goldfishes for parents who couldn't accept the deaths of their children. Both were abandoned by their families (though, in Erio's case, his parents were forced to abandon him), both were adopted by the Harlaown family, both have an adoptive sibling, and both have lightning affinity and yellow/gold magic color. Erio inherits most of Fate's fighting style and some of her magic, as both are Fragile Speedster who are excellent in close range combat, and both have a Blade on a Stick as their Weapon of Choice.
Gratuitous German: His Armed Device Strada has German as his main language, but can also speak English ("Sonic Move.").
[to Caro]: "Dankeschön, mein Fräulein."
Happily Adopted: By Fate. At this time, Lindy was his legal guardian because Fate wasn't old enough. He talks about how she always made time to do things with him such as go to an amusement park.
I Got Bigger: After every Time Skip, he is seen to have grown up very quickly. Now in Force, he's one of the tallest characters and is still in puberty.
Informed Ability: He's the first to reach B-Rank, being there at the start of the series (unlike Caro, who starts at C+, and Subaru and Teana, who reach it some time between Episode 2 and 3), and is described as a natural talent, but has fewer impressive moments than his fellow Forwards.
Magic Knight: He is later referred as a knight but unlike other knights, Erio wears a Barrier Jacket instead of a Knight Armor or Knight Clothing.
Not Quite Flight: He can propel himself through the air with Strada's rocket boosters.
The One Guy: He's the only male main character in Riot Force 6 aside from Zafira and it's hard to count him because he inexplicably remains in his wolf form for all of StrikerS. In Sound Stage M3, he notes that some people envy him for being this, but that it's often difficult for him as seen in one episode where he impatiently waits for the female Forwards to get out of the shower. It's further highlighted in chapter 11 of Vivid, where everyone else is having fun in the onsen, Erio simply contents himself with helping Lutecia's mom prepare dinner as he's not a peeking pervert.
One Head Taller: This phrase is used to describe his height in comparison to Caro's in the Movie 1st Sound Stage. He keeps getting taller after that. In ViVid Caro barely comes up to his shoulders, and two years later in Force she only comes up to his chest. In StrikerS, Caro was complaining about Erio "stealing her height" and indeed does not seem to grow noticeably after that. This joke is later extended in The Gears of Destiny, when ViVid Vivio meets Force Thoma and the former wonders how suddenly tall the latter has grown. Thoma denies it and says he isn't a "growth vampire like Erio". Speaking of Thoma, who is already taller than females of the TSAB, Erio is still a head taller than him.
Parental Abandonment: His parents were forced to give him up because he was a clone of their original son.
Puppy Love: With Caro because they're too young for the real deal.
Shock and Awe: He has learned some of Fate's spells, like Thunder Rage and Thunder Blade. His Shiden Issen is also lightning elemental. Flashbacks reveal he had lightning magic even before Fate adopted him. In Force, he and Fate use a combination against Curren Hückebein successfully - Thunder Rage W.
Shounen Hair: In contrast to Chrono's straight hair and Yuuno's medium hair, Erio has messy/spiky hair and is more combat orientated than the other two.
Spell My Name with an "S": Some people spell his name with an "L". In the first opening, his name is spelled as "Erio Maondial". In the Force manga volumes, his name is spelled as "Erio Mondial".
Student and Master Team: In the first mock battle of the training camp in ViVid, he and Nanoha temporarily team up against Fate. Even the narrate box names this situation "Riot Force 6 Instructor and Student vs. Fate". According to Lutecia, Nanoha and Erio could take anyone down with their agility and power.
Super Speed: His Sonic Move allows him to move incredibly fast.
Tall, Red and Handsome: In Force, where he is a handsome teenage boy who is around the height of Zest or Zafira.
Thanks for the Mammary: Erio & Caro's first meeting. Merely awkward for a bit, possibly because they're both ten.
Who Wears Short Shorts?: Part of his Barrier Jacket in StrikerS. In ViVid, he wore much longer shorts, and in Force, he doesn't wear shorts anymore.
Yellow Lightning, Blue Lightning: We see that his Thunder Rage is bluenote his version looks completely different, anyway, while Fate's is yellow. When Erio charges his Shiden Issen, we see blue sparks on his fist and arm, but the explosion and the sparks of the impact are yellow, but then there are blue sparks on his fist again. A flashback of the time before he was adopted by Fate shows, that his body was surrounded by blue sparks. Erio's magic color is actually yellow.
The youngest of the Forwards. She is a dragon summoner from the TSAB-administrated world No. 6, Alzas, but she was banished from her tribe because of how powerful her summons are. Even the TSAB refused her until Fate took her in. She is assigned to Fate's Lightning Squad, usually serving as the team's full back or summoning her Dragons using her Boost Device Kerykeion. She has two dragons: Friedrich - the one she usually summons - and Voltaire, who is only summoned rarely.She is partnered with Erio Mondial, and has a crush on him. Before she joined the Riot Force 6, Caro was assigned to the Wildlife Preservation Corps, where she was stationated in the TSAB-administrated world No. 61, Supools, and returned to it after the JS Incident was resolved, bringing her partner Erio with her. In Force, she's a member of Special Duty Section 6.
The Beastmaster: She has two dragons - Fried obeys her commands because she raised him from birth, but Voltaire, being an old guardian dragon of their home planet, is harder to control, and rather than thinking of herself as Voltaire's mistress, Caro describes herself as like a priestess who asks for his power.
Beware the Nice Ones: She's a Nice Girl who can reliably call on a Godzilla level dragon to help her note Provided she doesn't abuse this priviledge by calling him too often.
The Chick: She's the supporter for most of the time (Barriers, buffing etc) and she summons her dragons only when the situation calls for it. Without them, she is the weakest of the Forwards in combat.
Code Name: Lightning 4 in Riot Force 6, and Riot 4 in Special Duty Section 6.
Expy: Of Nanoha. Both are clad in bright Barrier Jackets, have the same magic color, and befriends a Dark Magical Girl in black (Lutecia and Fate, respectively). Both of them are accompanied by a small animal/shapeshifter whose size/form is not his real one (Friedrich and Yuuno, respectively), while their opposing counterpart are accompanied with humanoids (Garyu and Arf, respectively).
Extra Ore Dinary: Wrought Iron Summonnote Rentetsu Shōkan is a spell that allows Caro to summon, transmute and control inorganic matter in nature. This includes Alchemic Chain, that is made of iron and not of magic like most other chains.
Flight: She has apparently limited flight abilities, which is subtly demonstrated in ViVid.
Friend to All Living Things: Her job both before and after Riot Force Six is in environmental protection. In the StrikerS manga her ability to connect with wild animals is noted as a great asset in that field.
Fun Size: Fried, in his sealed from, is small enough to fit inside a large bag. His true form is big enough to carry both Erio and Caro.
Generation Xerox: An adopted variant with Fate. Both were abandoned by their family, both were Happily Adopted by the Harlaown family, both have an adoptive brother, and both have a magical creature, which is able to change its size, as one of their closest friends.
Genki Girl: Not so much in StrikerS, but definitively in post-StrikerS.
Girly Run: After Nanoha has grown out of it, Caro plays this trope straight.
Hand Blast: Caro can fire energy attacks with her Kerykeion.
Happily Adopted: By Fate. Like Erio she has nothing but good things to say about her parenting style.
Invocation: Caro invokes her support spells even while using Kerykeion. She also has an invocation spell for unlocking Fried's true dragon form and for summoning Voltaire.
Let's Get Dangerous: Until episode 17 Caro seems to be a pure support character but then she summons Voltaire, who proceeds to go Godzilla on the attackers who had been wasting Riot Force Six's defenses.
The Medic: In ViVid, she is the Full Back of Team Red. She heals Einhart during the first mock battle.
The Napoleon: Somewhat sensitive about her shortness compared to Erio. This only gets more noticeable with time as Erio grows like a weed, while Caro remains almost the same height.
Nice Hat: Part of her Barrier Jacket. In episode 12, Teana uses it to hide the Relic No. VI and fools the Numbers.
Pink Means Feminine: Her Barrier Jacket is primiarly pink and she is the most solidly feminine of the Forwards. Pink is also her magic color, and it has not a reddish tone like Nanoha's or Miura's.
Spell My Name with an "S": Poor Caro Ru Lushe has tons of different spellings for her name. For example, in the first opening, it's "Caro Ru Lusie". In the Force manga volumes, her name is spelled as "Caro Ru Lushe".
Summon Magic: Her other specialty. She can summon her dragons, but can also summon people to her location, as seen when she retrieved an immobilized Einhart in the mock battle in ViVid.
Support Party Member: Defied. She started as one, as she only had support spells and summons in her arsenal but thanks to her training, she is able to defend herself and she has offensive spells as well.
Tareme Eyes: Her eyes are more rounded than her partners to reflect the differences between them.
Subaru's beautiful, level-headed older sister, and later, also the older sister of Cinque, Nove, Wendi, and Dieci. She serves in Battalion 108 under her father, and is an investigator. Like Subaru, she has two Devices - a pair of rollerblades named Blitz Caliber, and the left gauntlet of their mother's Revolver Knuckle.In StrikerS, she decides to help the Riot Force 6 and joins them in the middle of the Jail Scaglietti Incident, receives her Blitz Caliber, and becomes the extra member of the Forwards, but is not a main character. However, during the attack on the Ground Forces HQ, she's defeated by Cinque, Nove and Wendi and kidnapped by them. Being brainwashed by Scaglietti, she is forced to fight her sister under the number "Thirteen", but Subaru manages to defeat her and save her from her brainwashed state. On the day when the Riot Force 6 is disbanded, she, Hayate and Vivio watch the last mock battle between the Forwards and their superiors.In StrikerS Sound Stage X, she and Cinque help Teana in the Mariage Incident investigation, and in Force, she's a member and investigator of Special Duty Section 6 and one of the eight Forwards.
Subaru: (In reference to the giant pile of empty lunchboxes behind Ginga) "You don't seem to be eating much today, Gin-nee."
Boobs of Steel: Notably better endowed than Subaru and proceeds to kick her younger sister's butt in one of the training episodes. Fortunately, Subaru later manages to "befriend" the brainwashed Ginga through a combination of determination and Evil Is Dumb.
Brainwashed and Crazy: After being beaten to almost death and kidnapped by the Numbers, she is brainwashed by Scaglietti and forced to fight against Subaru.
Sixth Ranger: While working with Fate on the Jail Scaglietti case, she takes part in combat training with RF6, and takes part in two of their missions as the Forward Team's extra member. She also replaces Cinque on the field after being brainwashed by Scaglietti.
The Southpaw: Aside from wearing the left Revolver Knuckle, she is shown to hold silverwares and chopsticks with her left hand.
You Are Number Six: While brainwashed, she wears a bodysuit like those worn by the Numbers, bearing the numerals "XIII". Additionally, Jail refers to her and Subaru as "type-0 prototypes", in Ginga's case "First 0-type", and some of the imprisoned numbers call her "Thirteen" in English.
Caro's dragon companion, whom she's had since he was hatched, the Silver Flying Dragon. He usually appears in his baby form, but Caro can use her Summon Magic to transform him into his older self. Friedrich, short Fried, follows her partner almost everywhere she goes, and he becomes friends with Erio as well. Both of them ride him in his grown-up form.
Team Pet: For the Forwards, the Forward Lightning, Riot Force 6 and Special Duty Section 6.
Caro's second dragon and trump card, the Black Fire Dragon. Voltaire is, in fact, Alzas' Guardian Dragon, an ancient creature of great power that only allows himself to be summoned when there is real need to. He is not only much bigger than Friedrich's true form, but also much more powerful, but he is harder to control.
Godzilla Threshold: When Riot Force 6's HQ gets destroyed by some of the Numbers and Gadget Drones, Caro calls upon Voltaire to protect the people from possibly more destruction. Voltaire then proceeds to incinerate everything in his path.
Kaiju: A skyscraper-sized dragon who is not that different from Godzilla.
He is Hayate Yagami's Second-in-Command at Long Arch, as well as the son of TSAB Admiral Letty Lowran. After the disbandment of Riot Force 6, he and Lucino transfer to the Dimensional Navy, where he's an administrative official. He has yet to appear in any fourth season manga.
Number Two: To Hayate. He commands the Long Arch whenever she is absent.
Official Couple: It is strongly implied that he and Lucino have married during StrikerS and Force, when Lucino was introduced as "Lucino Lowran" in the latter season. The first StrikerS opening and the StrikerS epilogue hint subtly their relationship, and in the supplementary manga, Shario noticed that there was something more between them.
Put on a Bus: He transfers to the bureau of the Dimensional Navy. He appears neither in StrikerS Sound Stage X nor in ViVid nor in Force. Probably because of being a male character in an Improbably Female Cast, and he's not a mage like Vice, who at least appeared in Sound Stage X. This is still strange, since Special Duty Section 6 is also part of the Dimensional Navy and his apparent wife, Lucino, is a member of that section.
Remember the New Guy: Hayate, Nanoha and Fate knew him in StrikerS long before. Nanoha and Fate met him shortly after the A's epilogue, and Hayate knew him before that.
The Worst Seat in the House: He doesn't complain about it, but he has no seat in the Long Arch's commando center, being the only one to stand the whole time. Later, in the Arthra's conference room, he is still the only one without a seat.
One of Fate's aides, communications operator in Long Arch and Riot Force Six's mechanic. She oversees the training undergone by the Forwards, using the data gathered to make adjustments to their devices. After the disbandment of Riot Force 6, she transfers to the Dimensional Navy as Fate's aide, alongside with Teana, again. In Force, she, Fate and Teana are investigating the Eclipse Incident, and like Alto and Lucino, she is a member of Special Duty Section 6.
Tropes associated with Shario:
Brainy Brunette: She's a Device Meister and an Enforcer's aide. That alone tells something about her intelligence .
The Engineer: A mechanic, specialized in Devices; a Device Meister. She designed Blitz Caliber, Mach Caliber and Cross Mirage, and she modified Strada and Kerykeion.
Heroic BSOD: After the destruction of the Long Arch and the kidnapping of Vivio, she cries loud in the hospital, blaming herself for doing nothing. You can't blame her for that event, considering who the enemies are.
Alto is member of Riot Force 6's communications staff, a subordinate to Shario Finieno, and later the helicopter pilot when Vice was hospitalized. She has become an official army helicopter pilot, as revealed in the StrikerS epilogue. In StrikerS Sound Stage X, she's a member of Genya's 108th Battalion, and like Shario and Lucino, she is a member of Special Duty Section 6 and the helicopter pilot in Force.
Lower Deck Prologue: In episode 19, when she became the helicopter pilot and took Vice's place, her senpai.
One of the Boys: She has two elder brothers and a younger brother, and in her childhood, Alto believed to be a boy, too, resulting to an embarrassing school toilet incident when she was seven.
Open Secret: Her "school toilet incident when she was seven" secret is told by Vice to some staff members, then Shario tells it to other people, and her secret is so popular among the younger RF6 personnel, basically everyone knows it.
Those Two Girls: Averted with Lucino. Despite they seem to appear often together, it's not really the case. They don't know each other that well, they interact with different people rather than with each other, and they work in different branches after StrikerS.
Tomboy: She's described as a mecha otaku by various characters. She loves cool vehicles and other machines like the Raptors, something which is unusual by girls, as Isis lampshades it. In her childhood, she even believed that she was a boy because she was raised with three brothers.
Tomboyish Sidetails: Showing that she, as a helicopter pilot, gets more action than Shario and Lucino.
Lucino is member of Riot Force 6's communications staff, a subordinate to Shario Finieno, and later the helmswoman of the Arthra which replaces the Long Arch after the latter's destruction. After the disbandment of Riot Force 6, she and Griffith transfer to the Dimensional Navy bureau, where she's Griffith's assistant and a helmswoman. Like Shario and Alto, she is a member of Special Duty Section 6 and the helmswoman of the Wolfram in Force. In Force, it's revealed that she has changed her surname "Lilie" to "Lowran", so it's strongly implied that she married Griffith during StrikerS and Force.
The Cameo: Unlike Shario, Alto and Griffith, Lucino was not formally introduced in her first appearancenote she was the Arthra crewmember who assisted Chrono of the StrikerS supplementary manga. She was formally introduced in her second appearance.
Cuteness Overload: In the supplementary manga, she and Alto Squee over Reinforce Zwei until she introduces herself and they react in horror as they learn she's not only cute, but also a few ranks above them.
Middle Child Syndrome: She's the second of three daughters, but Lucino is the only family member besides her grandfather who works for the Bureau, where she has the opportunity to pilot spaceships.
Official Couple: It is strongly implied that she and Griffith have married during StrikerS and Force, when she was introduced as "Lucino Lowran" in the latter season. The first StrikerS opening and the StrikerS epilogue hint subtly their relationship, and in the supplementary manga, Shario noticed that there is something more between them.
Shy Purple-Haired Girl: It's implied she's this, as she rarely interacts with the Forwards and most other mages, in contrast to Shario and Alto.
Those Two Girls: Averted with Alto. Despite they seem to appear often together, it's not really the case. They don't know each other that well, they interact with different people rather than with each other, and they work in different branches after StrikerS.
A marksman and helicopter pilot for Riot Force 6. Before joining Riot Force 6 as a helicopter pilot, Vice was a Ground Forces sniper and a subordinate of Signum. However, in a hostage-taking incident some time before StrikerS, Vice accidentally shot a hostage in the eye while targeting a criminal with Snipe Shot. His guilt was worsened by the fact that the hostage was his own little sister, Laguna Granscenic, and eventually led him to give up the sniper career.He has an Intelligent Device in a form of a snipers gun called Storm Raider. After the incident that caused Vice to abandon his marksman career, Storm Raider's AI was loaded onto a JF704 transport helicopter he piloted.In the Grand Finale, Laguna seeks Vice out and tells him that she has long forgiven him, allowing him to come to terms with his past and join the battle alongside Zafira. After disbandment of Riot Force 6, he restarts his gunner/sniper career, but he still pilots army helicopters.
Tropes associated with Vice:
Big Brother Mentor: To his two kohais; to fellow helicopter pilot Alto and fellow gunner Teana.
Boom Stick: Uses a common Storage Device to destroy several Gadget Drones that are invading the Long Arch. He even provides the trope image.
Cannot Keep a Secret: Vice has told the younger Riot Force 6 personnel about Alto's school toilet incident when she was seven. The story became so popular that is spread over the staff and almost everyone knows about it.
The Driver: He's the helicopter pilot of Riot Force 6, who brings the main characters from point a to b and has a distinct personality. The reason he's a pilot is because of quitting his sniper job. Also, he serves as Teana and Alto's Big Brother Mentor.
Friendly Sniper: Cheerful, personable, laid-back, and can snipe the head of a running target from a moving helicopter even though there's an ally obscuring his line of sight.
Storm Raider herself seems to be a friendly sniper's gun, calling Reinforce Zwei "my friend".
I Can Still Fight: Goes out to fight in the final battle despite having been unconscious for a week.
Improbable Aiming Skills: Is able to hit Deed inside a building from a distance where neither she nor Teana can see him.
My Greatest Failure: As a result of a missed shot on his part, his little sister was blinded in one eye, resulting in a Heroic BSOD and a severe reluctance to ever snipe again afterwards. Both of them get better in time for the final battle.
Remember the New Guy: The pre-StrikerS characters know him all along. Even in the supplementary manga.
Retired Badass: He is an Ace, but the incident with his sisters caused a Heroic BSOD for him and he retired as a marksman. He came back in the Grand Finale, and later is officially a marskman again, and still a helicopter pilot.
Having obtained the fruit called knowledge, a burning ambition was ignited in his heart. And so, he sneered at the world and experimented with it. — Cinque, StrikerS Sound Stage X Disc 2 Track 07, "Solitary Thoughts"
The Big Bad of the third season. A Mad Scientist with a passion for biological manipulation and the lost, forbidden magics and technology of Ancient Belka and Al Hazred. He's also an Artificial Human created by the TSAB Council under the project "Unlimited Desire", which moulded that passion into him. While an interdimensional-criminal for his science-related crimes, he is secretly under the TSAB's funding and employ in hopes of acquiring Lost Logia level weapons. He plans and eventually launches a surprise, wide-scale terrorist attack on the Time-Space Administration Bureau, succeeds in destroying several key installments such as the Ground Forces HQ, and almost succeeds in taking down the entire TSAB itself if it wasn't for the efforts of Riot Force Six.While a Mad Scientist to the core, he has a soft spot for his twelve Numbers, whom he regards as his masterpieces and treats with kindness and care. While several of the Numbers have since joined the Time-Space Administration Bureau, he has no feelings of ill will towards them for their decision and they still consider him as their kind and passionately-driven genius of a father.A very dangerous individual, he is currently incarcerated in the maximum security orbital prison of uninhabited world No. 9, Gryuen. In short, Jail is in... jail.
Cloning Gambit: In the creepiest way imaginable: He impregnated all the numbers with clones of himself that would inherit his memories. When you consider the father-daughter relationship between them, it becomes Parental Incest.
Evil Gloating: Taunts everyone in the Ground Forces HQ after successfully pulling off his objective of showing the might of his Combat Cyborg and Gadget Drone technology.
Evil Laugh: He laughs very often, and in a very crazy way.
A Father To His Cyborgs: A thoroughly evil man he might be, but he really does care for the Numbers and considers them his children; an affection they reciprocate. However, this may be partly an image he projects. Towards the end of StrikerS he seems to conveniently forget he'll lose fivenote Uno, Tre, Cinque, Sein and Sette of them if Quattro successfully self-destructs the base he's in.
Fetus Terrible: His implanted clones inside the wombs of the Numbers have all of his memories and they will grown into adults instantly once they are born.
For the Evulz / For Science!: Falls somewhere between the two. He researches the forbidden sciences and plays with life for the sake of it. It's hard to blame him since the TSAB Council made him that way.
Gone Horribly Right: He was created by the heads of the TSAB, so they could have their own mad scientist. Unfortunately, they did a little too good of a job on that "mad" part.
Parental Incest: An unusual example, though still thoroughly creepy. His escape route in the event of things going horribly wrong involved impregnating the Numbers Cyborgs, some of whom were made using his own genetic material and all of whom he had raised as his own daughters, with rapidly-growing clones carrying copies of his mind.
Pet the Dog: In Sound Stage X, he gives the TSAB information about Ixpellia. In exchange, he asks for wine to carry out a Libation for the Dead, to pay his respects to the dead Number Due, on the third anniversary of her death.
Psychotic Smirk: His default expression. He's even doing it in mid-air, destination stone wall, at the end.
Treachery Cover Up: In Sound Stage X it's mentioned that many parts of the Jail Scaglietti Incident were classified, presumably including Scaglietti's origins and connection to the Bureau, which had created him.
Tricked Out Glove: His unnamed Device is a right glove with sharp metallic nails on each fingertip. Scaglietti casts mana strings, shooting spells and barriers with it.
Troll: Just remember his way to demonstrait the inventions to his customers that is nothing less than terrorism.
Clockwise from the upper left: Type I, Type II, Type III and Type IV.
The Gadget Drones, or just Gadgets for short, are robotic foot soldiers used and mass-produced by Jail Scaglietti. There are four types of them. The basic Gadgets (Type I), the aerial Gadgets (Type II), the colossal Gadgets (Type III), and the bladed Gadgets (Type IV) that are not created by Scaglietti.
Tropes associated with the Gadget Drones.
Airborne Mook: The Type II Gadget Drones are specially made for aerial missions. The Type I and Type III Gadgets have also flight abilities, but theirs are inferior.
Anti-Magic: The Gadget Drones generate an anti-magic field (AMF). The "official" reason for creating Riot Force 6 is to train operatives to fight under anti-magic conditions. They are also known as Anti-Magic Drones.
The Type III Gadget Drones have much stronger AMF.
The Type IV Gadget Drones seem to be the exception, as they are not created by Scaglietti.
Elite Mook: The Type IV Gadget Drones are much more dangerous than any other Gadget Drone type.
Evil Counterpart: They have Good Counterparts; the TSAB have created training drones that are based of the Gadgets. In episode 1, Subaru and Teana have to fight a colossal drone. Not only that, Riot Force 6 uses exact copies of them for training.
Flight: The Type I, Type II and Type III Gadget Drones have flight abilities, but the Type II Gadgets have better aerial capabilities. Type II Gadgets are sometimes used as means of aerial transportation by those Numbers who are incapable of unassisted flight.
The Last of These Is Not Like the Others: The Type IV Gadget Drones are the latest introduced Drones and are completety different than the others in appearance and abilites. They seem not to have AMF, but most importantly, they are not created by Scaglietti, but manufactured on Ancient Belka.
Lost Technology: The Type IV Gadget Drones were manufactured on Ancient Belka and Scaglietti merely found them in the Saint's Cradle.
MacGuffin: The Type III Gadget Drones were empowered by Jewel Seeds. Later the Gadget Drones (apparently the Type II Gadgets) are empowered by Relics.
Macross Missile Massacre: The Type I Gadget Drones have rocket launchers, while the Type II Gadget Drones have air-to-air missiles.
Mecha-Mooks: They are mass-produced weapons without any personality.
Mooks: The Type I Gadget Drones are the most basic Mecha-Mooks among the Gadgets.
Spider Tank: The Type IV Gadget Dronges. Fast and deadly Mecha-Mooks with six sickle-legs that slice through Barrier Jackets and Knight Armors like butter. The manga also shows experimental versions of Type III Gadget Drones that are six-legged walking tanks.
Weaksauce Weakness: They have AMF. So how do you destroy them? Attack them non-magically, like giant rocks or lightnings.
The Worf Effect: Despite their AMF, they are easy to defeat in the end of the season.
He collected all kinds of knowledge, from the legacy of Ancient Belka to the magic and technology of every time and place, and demonstrated their immense power by creating life. And the 12 daughters who served as his greatest masterpieces were born and started a revolution. — Cinque, StrikerS Sound Stage X Disc 2 Track 07, "Solitary Thoughts"
These twelve Combat Cyborgs created by Jail Scaglietti serve as the Quirky Miniboss Squad. They are unique in that they do not use any of the conventional types of magic or devices at all, instead relying on their Inherent Skills and specialised equipment, which are completely unaffected by anti-magic fields.
Tropes common to the Numbers:
All There in the Manual: Most of their character development in StrikerS was relegated to supplementary manga and audio dramas. As a result, watching the anime in isolation can be quite confusing and makes them seem rather shallow.
Anti-Villain: Due and Quattro aside, they're not outright malicious, and most qualify as a Type II. Uno is debatable, but she's calm and polite at the very least. Zest said that the Numbers from VI to XII are more like pitiable children with no evil intentions in contrast to the Numbers from I to IV.
Electronic Eyes: Their eyes were amongst the many body parts replaced with cybernetic implants. Close-ups of their eyes reveal camera lenses that rotate when they're using their Super Senses. Their eyes also sometimes flicker when the cyborg is heavily injured or dazed.
Glass Cannon: With the exception of Uno and Quattro, who are not built for actual combat, the other Numbers are powerful, but have weak defenses and are easily knocked out by one or few hits in the Grand Finale.
Heel-Face Turn: After the final battle of StrikerS, Cinque, Nove, Dieci and Wendi are adopted by the Nakajima family, and Sein, Otto and Deed join the Saint Church.
Late-Arrival Spoiler: The reformed Numbers are prominently featured in post-StrikerS artworks, especially Nove.
Latex Space Suit: Except for Uno, all of them wear this sort of thing as a uniform.
Numerical Theme Naming / You Are Number Six: Each one has a number, and a name derived from the Italian word for that number. Most of them are literally named after the Italian numbers, Sein (sei), Wendi (undici) and Deed (dodici) don't.
Confusingly, the order of their numbers is not the order of their age. It's only played straight until Tre. The order is Uno —> Due —> Tre —> Cinque —> Quattro —> Sein —> Dieci —> Nove —> Wendi —> Otto, Deed and Sette.
Only One Name: Cinque, Nove, Dieci and Wendi are all adopted by the Nakajimas, and take on "Nakajima" as their family name. The rest still have only one name.
Pregnant Badasses: All of them bear a clone of Scaglietti with his copied memories within their wombs.
Super Soldier: As a custom made cyborgs they have higher operating specs than humans of comparable age and experience.
Tykebomb: Somewhat unusual in that the doctor did treat them as a family, rather than minions, for the most part. However, in StrikerS, it's shown that they are aware of being nothing more than war machines without any dreams and they cannot believe to live in a "normal" way.
Defusing The Tykebomb: The rehabilitated Numbers got the chance to live as humans rather than war machines. And they are very happy now.
Younger than They Look: While half of the Numbers are as old as they more or less look during the Jail Scagielli Incident, the other half are much younger than they look. Dieci is 12 while looking like 14 or 15, Nove and Wendi are 3-4 years old while looking like 13 years old, and Otto, Deed and Sette are only a few weeks old. However, it seems that Numbers don't age like the Type-0 prototypes, as Uno, Due, Tre, Quattro and Cinque looked exactly the same ten and eight years ago as they are in StrikerS, so they played this trope straight at that time, too.
The only Number not to wear the standard blue bodysuit, Uno is the first of the Numbers, and an Opposite-Sex Clone of her creator. Her powers largely relate to the discreet gathering of information. She also does the Doctor's hair. She's suspicious of Quattro, for good reason. Besides the Doctor, Uno is one of the four Numbers who are imprisoned.
Tropes associated with Uno:
Affably Evil: She's quite polite to Zest and Lutecia, and even shows concern about them in the field, but has no visible qualms about inserting the relic into Vivio.
Co-Dragons: With Tre and Quattro. As Scaglietti's secretary, she is one of the most authoritarian and respected sisters among the Numbers.
Contralto of Danger: Not as low as Tre's, but Uno's voice is much lower than most female voices.
Mission Control: As Jail's secretary she is responsible for coordinating her sisters.
The last Number to be introduced, Due is a shapeshifter assassin with artificial claws. Especially ruthless, she is regarded as a role model by Quattro. She infiltrated the Sankt Church and the TSAB as The Mole before the story began, and only Scaglietti and Uno knows about her status. She is killed by Zest after killing Regius.
Tropes associated with Due:
Aloof Big Sister: Averted. She loves her sisters, but never met them except Uno, Tre, Quattro and Cinque, due to her absence.
Asshole Victim: Yes, she's one of the most evil Numbers, but she appears barely and only when she kills somebody; though the people she kills are assholes themselves, but killing Regius, when he's about to confess his crimes to Zest, is not the best way to sympathize with audience. No wonder why Zest is pissed of her.
Bad Guys Do the Dirty Work: Killing the High Council and Regius goes a long way towards making sure the Bureau doesn't repeat their mistakes.
Blondes are Evil: The only blond Number, and the most evil one alongside Quattro. Like Tre and Quattro, Due's genetic material contains some genes of Scaglietti himself, and his influence over Due is the strongest among the Numbers.
Bound and Gagged: She knows bind spells. She binds Zest when she kills Regius but when the latter dies, Zest breaks her binds and then he kills her.
Even Evil Has Loved Ones: If Quattro is to be believed, she cares for her sisters, and hoped to meet the younger ones after completing her mission, but has no problem with killing anyone else.
Faux Affably Evil: She is very polite, even if she's about to kill someone. When she kills the TSAB High Council, she tells the last member that elderly people shouldn't work that hard and should rest. "Good night." *kills*
Femme Fatale: Ten years ago, she seduced a priest of the Saint Church, who was guarding the Shroud of the Sankt Kaiser, and manipulated him to steal some of the DNA for her.
Finger-Lickin' Evil: Licks her claws after killing people, even if the liquid on her claws isn't even blood.
Hidden Eyes: How she, disguised as a TSAB officer, was introduced. A few minutes ago, when Scaglietti told the Numbers how he cloned the Sankt Kaiser, we see the face of the nun who seduced and manipulated the priest in charge to steal the DNA for her. The scene with the said TSAB officer ended with revealing her face, it's the same of the nun.
Human Shifting / Master of Disguise: Due can shapeshift thanks to her Inherent Skill "Liar's Mask", but she can only assume humanoid form. The only one we see doesn't even look that different from her real form.
The Last of These Is Not Like the Others: She is the last Number to be introduced, the only one with a seiyuu who does not have a double role in this series, the only one who does not appear in the opening, the only one who kills people on-screen and the only one to be killed.
The Mole: Infiltrates the TSAB before the story begins, which is why you don't see her until the final episodes. She also infiltrated the Saint Church ten years ago to steal the Sankt Kaiser's DNA. The younger cyborgs have never met her.
Multicolored Hair: The upper part of her hair is lighter than the rest. It's also the case for her two disguises (the nun and the TSAB officer who works for the High Council).
Naughty Nuns: When she infiltrated the Grand Cathedral of the Saint Church, she seduced and manipulated the priest in charge to steal the Sankt Kaiser's DNA for her. Scaglietti says you can't really blame the priest for being human.
Obviously Evil: Before the viewers know who she is, she appears in the TSAB High Council room, the viewers see her with Hidden Eyes. When her eyes are shown, she looks like an Uncanny Valley Girl, but with a creepy sound effect in the background, while telling the guys that she wishes to stay there. She has the same face as the woman who manipulated the Saint Church priest to steal Olivie's DNA for her ten years ago. You can tell that something bad will happen there.
Slasher Smile: Just before she kills the last TSAB High Council member.
Small Role, Big Impact: Despite being the most minor Number, she's responsible how Scaglietti got Olivie's DNA and could create the Sankt Kaiser's clone, the Vessel of the Saint's Cradle and the main character of ViVid. Due was Quattro's mentor, who inherited many traits of Due's psyche and personal ambitions as a result of the time that they spent together. Also, see Bad Guys Do the Dirty Work above.
Soft-Spoken Sadist: She speaks with a calm voice, but you can tell that she obviously loves doing evil stuff.
Wolverine Claws: Her weapon of choice are metal claws. Great for backstabbing.
The combat leader of the Numbers. She can fly by means of three pairs of ethereal wings. She is a match for Fate in speed, but, as it turns out, not much else. She can use her wings as weapons in melee but lacks the attack power and distance attacks of the original model. Besides the Doctor, Tre is one of four Numbers to be imprisoned.
Tropes associated with Tre:
Affably Evil: She's very polite to Lutecia and Fate and wanted the latter to stop fighting her and Sette during the first battle, because she considered Fate as a part of her family. But she is still a ruthless fighter and attacks soldiers with no hesitation.
Aloof Big Sister: Tends to chastize her younger sisters for their failures, but it's suggested in her Sound Stage X character profile that she also worries about the ones who are free. She also seems to consider Fate as part of her family, despite their... conflicting relationship.
Aloof Darkhaired Girl: She has an aloof demeanor, dark purple hair, and impressive height - second-tallest character in the series, behind the towering Zest.
"A weak life that can't do anything is no different from an insect's. No matter how many you kill, more will just keep being born. Playing with them and abusing them, throwing them in a cage and watching them suffer... It's so much fun!"
Illusionist and electronic warfare expert. Her cutesy appearance and personality belies the truly nasty piece of work underneath. Not orientated in combat, Quattro still plays a major part in the JS Incident and manipulates the other characters (Lutecia, Vivio, her sisters, and her enemies) as much as possible. Besides the Doctor, Quattro is one of the four Numbers to be imprisoned.
Dragon Their Feet: Justified. Direct combat isn't her thing, so she was in charge of operating the Cradle and was hiding away in the most inaccessible part of the ship. She was Jail's backup plan in the event he got caught and all his other cyborgs were defeated. Like all of them she carried his clone in her womb, and could/would have used it to create a mini-him had Nanoha not been around.
Establishing Character Moment: Her first appearance consisted of her disguising a fleet of gadget drones from Riot Force 6's sensors, and her first spoken words could basically be translated to "dance puppets, dance!":
"These lies and illusions are going to make you dance for me."
Fangirl: Of Due, the other contender for "most sadistic among the Numbers".
Faux Affably Evil: She's totally cute and lovable... when other characters are watching her.
Flight: Quattro, like Tre, Sette, Otto and Deed is able to fly without wings. But in contrast to the others, she has no real combat abilities, the only utilities seem to be observing from the sky and fleeing.
For the Evulz: Jail at least has some vaguely defined revenge against his creators - who had it coming - as motivation, while the rest of the Numbers are only acting out of loyalty to Jail. This girl however, makes it perfectly clear that she loves doing horrible things because it amuses her.
Four Eyes, Zero Soul: A complicated case. She is the most evil of the Numbers and the one wearing glasses, but the glasses are part of her Kawaiiko ruse and she takes them off when dropping the act.
Four Is Death: Of all the Cyborgs, she is the most sadistic and dismissive of human life.
The Strategist: for the Numbers in the field. During her debut battle alone she orchestrated a surprise attack by a fleet of gadget drones, rescued a captured Lutecia and Agito, and would have killed Shamal and Vice had Nanoha and Fate not shown up at the last second. Oh, and she worked in a well-aimed taunt at Vita while doing the latter two simultaneously.
Support Party Member: She has no real combat abilities, but she is still sent to the field, except in the final battle. She also has the lowest Body Augmention Rank (B).
Technopath: Her IS works by manipulating electrons. She uses this to do quite a few impressive hacking feats.
Troll: She told Otto to keep her gender a secret just to screw with the other Numbers.
You Have Outlived Your Usefulness: After Scaglietti and the Numbers inside the hideout are defeated, she activates the self-destruct mechanism, noting that the defeated Numbers are "losers". In a manner of speaking it would have activated Scaglietti's escape plan by causing the clone of him that Quattro was carrying in her womb to begin its birthing process. This would allow him to escape imprisonment in a certain manner of looking at it. In any case, Scaglietti himself wasn't particularly worried.
In spite of her number, Cinque is actually slightly older than Quattro, having been activated first despite being completed second. One of the more combat-capable Numbers and the one responsible for killing Zest eight years before StrikerS, in a battle which cost her an eye. Cinque is calm, soft-spoken, and protective of her younger sisters. Her Inherent Skill, Rumble Detonator, allows her to make metal objects explode, as well as being able to materialise throwing knives. After her Heel-Face Turn, she is adopted by the Nakajima family, along with Dieci, Nove and Wendi. In Vivid, she is the most pro-active of the former Numbers in law enforcement, and has a thing for oversized jackets. In Force, she's a member of Special Duty Section 6 and one of the investigators.
Tropes associated with Cinque:
The Atoner: Despite not expecting to ever be completely free in her lifetime, she wants to do what she can to atone for her crimes.
Badass: As one of the most powerful Numbers, she's associated with following tropes.
"She can act a bit too mischievous sometimes at times, but she's a kind sister." — Vivio
Able to swim through solid matter, and make any person or object she holds do the same. In spite of her goofy personality, she is one of the more effective of the Numbers, especially when they need rescuing. After her defeat by Sister Schach, she joins the Saint Church along with Otto and Deed. In ViVid, she's one of the sisters who nurses Ixpellia, and she helps her fellow nun, Chantez Arpinion, to enter the Inter-Middle Championship.
Tropes associated with Sein:
Art Evolution: Her breast were noticebly bigger in her first appearance. Since then they are small.
Bunny-Ears Lawyer: The most quirky of the Numbers, with only Wendy coming close. Unlike her, she's one of the first to be called when backup is needed.
Mutant: The third Sound Stage of StrikerS revealed that, unlike her sisters' Inherent Skills, her Deep Diver came from a mutation she had while being born. This is one of the reasons why she's prized by the Doctor since her getting such a rare ability was a very pleasant surprise.
My Friends... and Zoidberg: In one of the Sound Stages, while in lock-up, Nove does this to Sein when addressing the Numbers who want to reform, seeing her jumping in as being merely going along with the others.
Nun Too Holy: Even after she becomes a nun, she’s not above groping several members of the cast. Vivio notes that shes mischievious at times, but is a kind Sister.
"Devoid of anything unnecessary, she's the perfect weapon of war. However, there is no need for a simple machine to have a brain stuffed into its head. We'll have to teach her to think a bit more." — Tre
One of the last Numbers to be activated, Sette is also the most robotic and subservient of the twelve. She is also the only one of the younger sisters not to undergo a Heel-Face Turn, although it is suggested that she, unlike Tre, Uno and Quattro, is undergoing a rehabiliation program in prison. Capable of flight, she complements Tre's melee abilities with her strong distance attack.
Dual Wielding: She usually wields two Boomerang Blades. With her IS, Slaughter Arms, she can control two thrown boomerangs while holding two others in her hands, using a total of four Boomerang Blades.
Emotionless Girl: The result of Quattro's efforts to "remove excess elements" of her personality before her activation.
Flight: Like Tre, Quattro, Otto and Deed, Sette can also fly.
Idiot Hair: Her ability to think individually is limited due to her personality.
Ki Attacks: She can blast mana beams from her hand.
Machine Monotone: This is one reason why she's the most robotic; she sounds the part.
Statuesque Stunner: She's the second tallest Number and is taller than some adult man like Scaglietti.
The Stoic: Due to having almost no emotions, she's always serious. In the manga, she didn't join the other Numbers at the bath for some sisterly bonding because she "prioritised the air combat simulatation over that".
Super Strength: Her added muscular power is ranked as "S", making her the second physically strongest Number after Tre.
Training from Hell: She was put through a rigorous training program by Tre and as a result of this, has a deep respect for her.
"Otto, do you have a female body like us? Or is it a male one?" — Sein "...That's a secret." — Otto and Deed
Otto is a boyish Number whose looser bodysuit, masculine name and mode of speech tend to cause confusion about her gender. Her Ray Storm ability makes her a powerful distance combatant, but she lacks defensive abilities. She and Deed are considered to be "twins". They and Sette were the last of the Numbers to be activated. Along with Deed and Sein, she joined the Saint Church after StrikerS. In ViVid, she becomes the other trainer to Corona Timil.
Tropes associated with Otto:
Beam Spam: Her IS, Ray Storm shoots devastating energy rays.
Bifauxnen: Even some of Otto's sisters were unsure of Otto's gender, because Quattro told her and Deed to keep it a secret. In the manga it's also mentioned that Deed has been instructed to help Otto bathe, separately from all the others. It doesn't take too much imagination to figure out what Quattro's trying to do here.
Crossdresser: In Sound Stage X and ViVid, she's seen wearing a male butler uniform as part of her job for the Saint Church. However, ViVid also shows her wearing feminine clothes.
Curb-Stomp Battle: Easily defeats Shamal and Zafira with Deed's help during the attack on Riot Force 6's headquarters. In the final battle, Shamal and Zafira take her by surprise, and capture her before she has a chance to attack them.
Angry and aggressive, Nove has magic rocket-powered rollerblades with counter-rotating rings and a magic Power Fist like Subaru. Following her Heel-Face Turn and being adopted by the Nakajima family along with Cinque, Dieci and Wendi, in ViVid she has taken an active interest in martial arts, and acts as Vivio's Strike Arts instructor as well as to Corona, Rio and Einhart, all four of them being Team Nakajima which is named after Nove. She can also now transform between her civilian and combat form, like the regular magical girls and her Inherent Equipment Jet Edge seems to be upgraded into an Intelligent Device. She's also a good friend of Micaiah Chevelle, one of the veteran Inter-Middle participants. Unlike the other Nakajima sisters, she is not part of Special Duty Section 6 in Force, but she has a few appearances and is still the coach of Team Nakajima.
Breaking the Bonds: It's implied that she knows Unchain Knuckle, a signature spell of Quint. When Einhart uses this spell during the first mock battle in the training camp, Subaru asks Nove if she taught Einhart the spell, but Nove denies it, which means Nove might know how to use Unchain Knuckle.
Evil Counterpart: To Subaru — the two have very similar equipment and abilities. It doesn't help that Subaru and Nove are genetically sisters, by virtue of being based on Quint's DNA.
Dieci: "When Nove is in her pushy mode, you can really tell she's Subaru's sister."
Fiery Redhead: Like Subaru she is hotblooded, but unlike Subaru, she has the theme appropriate hair color. She is less hot-tempered in ViVid.
Fragile Speedster: She and Jet Edge are faster than Subaru and Mach Caliber. Nove is also one of the Numbers who is strong in combat and has strong attack power. She is apparently not a Glass Cannon like most of the other Numbers, but it seems she still cannot take many strong hits. It should be noted that she had to fight Subaru with her anti-cyborg abilities, and she was forced to surrender after Teana defeated Wendi and Deed, and Nove hold back when she fought Einhart which caused her to be beaten up, but she still was conscious.
Grumpy Bear: She was angry most of the time, but she has matured out of this state.
Hand Blast: Her Gun Knuckle can fire energy bullets.
Moral Myopia: Gets angry when Subaru injures Cinque and swears vengeance on her, but conveniently forgets that Cinque had helped severely wound and abduct Ginga, causing Subaru to enter her Unstoppable Rage.
Not Quite Flight: Like Subaru and Ginga with their Wing Roads, Nove's IS Air Liner, a component of her IS Break Liner, gives her limited aerial capacity. She inherent her Air Liner from Quint, who had Wing Road.
Not So Different: People pointed out that Subaru and Nove have more in common she would admit.
Power Fist: Having Gun Knuckle enables her to fight Subaru on the same terms. It's synchronized with Jet Edge, similar to Revolver Knuckle and Mach Caliber. Gun Knuckle could have been upgraded into an Armed Device.
Sibling Seniority Squabble: Finds it hard to accept that she's Subaru's younger sister until ViVid. And she feels it a little depressing to have Sein as her older sister.
Tomboy: In a similar manner to Subaru. And Nove is even less girly than her.
Tsundere: Despite often being irritable, she often shows a softer side toward those she cares about, like Cinque and Vivio. Subaru even points out that she's irritable around her, but nicer around her father and the rest of the people at the correctional facility.
Vocal Evolution: In her few appearances from episode 10 to 16, she had a much higher voice. Since episode 17, her voice became deeper and more angry in tone. Of course, after her character development, she doesn't sound angry anymore in the ViVid timeline.
Wouldn't Hurt a Child: Averted with Einhart, though she was in her teenage form at the time. Nove also held back and got herself equally beaten up as a result.
Xanatos Gambit: Planted a tracker on Einhart during their fight, so they could catch her later if she lost.
One of the more morally conflicted of the Numbers, for which she is mocked behind her back by Quattro. Dieci basically lost the Superpower Lottery and is stuck with carrying an Enormous Cannonnote Seriously, that's what it's called. around. After StrikerS, she is adopted by the Nakajima family, along with Cinque, Nove and Wendi. She has got some appearances in ViVid, but she has got only cameos in Force yet, only one of them wasn't in a flashback. Judging from her navy uniform, she's probably a member of Special Duty Section 6 like Ginga, Cinque, Subaru and Wendi, but has yet to appear in that unit properly.
Tropes associated with Dieci:
The Atoner: She has a longer sentence - 15 years - than any of the other reformed numbers besides Cinque, but still resolves to atone for what she has done.
BFG: Her device is called Enormous Cannon for a reason.
Bound and Gagged: A notable example. Usually, Nanoha binds her enemies before she shoots them down. Dieci and her Enormous Cannon are bound after Nanoha shot her down.
Demoted to Extra: Dieci has a specific role neither in ViVid nor in Force. In the latter series, she has only a few cameo appearances, only one of them being in the present, but all of them without any lines.
Feminine Women Can Cook: In ViVid, she's shown to be one of the sisters who dresses and acts more feminine and she's one of the better cooks among the Nakajima sisters.
A cheerful girl with a somewhat silly hairstyle, Wendi carries around a surfboard called Riding Board that serves as a gun, a shield, or a hoverboard. A versatile Number who is unfortunately not especially good in any one role. She and Sein are considered the most "human" and carefree of the Numbers, sometimes to the irritation of the others. After StrikerS, she is adopted by the Nakajima family, along with Cinque, Dieci and Nove. In Force, she has become an Enforcer aide to Teana and is a member of Special Duty Section 6.
Hover Board: Her IS Aerial Rave allows her to ride on her weapon like a surfboard.
Japanese Sibling Terminology: Like Sein, she calls some of her older sisters "Un-nee", "Tre-nee", "Qua-nee" and "Cinque-nee". If Quattro is not there, Wendi and Sein call her "Megane-nee" or "Mega-nee". But she uses yobisute to Sein, Dieci and Nove.
Master of None: She has more diverse skills than her sisters, but at the cost of speciality status in any one of them.
Perky Female Minion: Cheerful, with a dash of psychosis — during StrikerS she is always eager to get into battle. After her Heel-Face Turn, she seems to be channelling this into an enthusiasm for martial arts.
Otto's "twin". A dual-wielding close combat specialist who is extremely polite to most people, but she's not above to use surprise attacks or attack people from behind. Joins the Belkan Saint Church after her Heel-Face Turn, along with Otto and Sein. In ViVid, she becomes the other trainer to Rio Wesley.
Tropes associated with Deed:
Apologetic Attacker: The only reason she apologizes to her enemies when she attacks them is her politeness.
Beware the Nice Ones: Among the nicest and most polite of the Numbers, but don't let her catch you holding a sparring match with Vivio without her supervision.
A summoner with the ability to summon insects. She helps Scaglietti in order to find Relic XI, which she needs to awaken her mother from her coma. After the Grand Finale, she is befriended by Caro and Erio and lives on an isolated world with her mother. She returns in ViVid and enters the Inter-Middle Championship together with Team Nakajima. She uses the Boost Device Asclepius.
Tropes associated with Lutecia:
Ancestral Weapon: Her Device Asclepius was originally owned by her mother, Megane.
The Beastmaster: As the counterpart to Caro, Lutecia summons insect-like creatures: Insekt, Jiraiou, Garyu and Hakuten'ou. The former two usually appear in swarms.
Big Damn Heroes: In ViVid, she arrives at the Infinity Library and saves Vivio and Einhart (and Miura) from Fabia Crozelg with the help of Sacred Heart and Asteion. Vivio and Einhart recover from their Curses and save Lutecia later from Fabia.
Dark Is Not Evil: Despite her apperance she's not evil, she just helps the wrong people in StrikerS.
Dark Magical Girl: She's a lonely girl that helps the Big Bad to save her mother. She makes a contrast with Magical Girl Caro because they're both summoners with family issues and their Barrier Jackets are opposing colors. After a defeat and offer of friendship by Caro, she has a Heel-Face Turn.
Evil Counterpart / Shadow Archetype: For Caro. Setting aside the Magical Girl vs Dark Magical Girl relationship, Lutecia and Caro were both separated from their families by circumstances beyond their control and both are gifted with tremendous magical abilities. She even calls Hakuten'ou, a summon capable of matching physical god Voltaire in the final battle. Their Boost Devices are both pairs of gloves and even follow the same theme naming - mythical staffs carried by Greek gods. The difference is that while Caro was adopted into a loving family, Lutecia was not so lucky.
To Rider, a Servant from Fate/stay night. Both have long, purple hair, a marking on their foreheads, dark colored outfits and very quiet voices. This is the reason why people call her Loli-Rider.
Of Fate. Both had a similar motivation (helping/saving their mothers), both were Dark Magical Girls who ended up befrieded by a girl with pink magic color. Both have humanoid animal-like companions (Garyu and Arf, respectively), in contrast to their counterparts who have small companions who aren't in their real form (Friedrich and Yuuno, respectively). Though, the relationships with the girls, who defeated them, are quite different.
ViVid takes it even further. In a special chapter for The Movie 2nd A's, she cosplays Fate in her Sonic Form. Chapter 50 reveals that Lutecia has learned Sonic spells. Now she is a Fragile Speedster, too.
Flight: Shown in episode 12 and in the second opening. And later in ViVid.
Luxury Prison Suite: After StrikerS, she lives in a nice house on a pleasant-looking planet with her revived mother. The only restriction is that she can't leave the planet without permission until her sentence is served.
In ViVid, it makes you wonder how much freedom she has. The TSAB allows her to take part in the Inter-Middle Championship, presumably with her limiters on, and she can visit her friends on several occassions. She is in the audio commentary cast from The Movie 2nd A's, and eventually visits Vivio's school festival in the latest arc.
The Medic: It's revealed in ViVid that she knows healing magic. She is the Full Back of Team Blue in the first and second mock battle, and heals Vivio during the first mock battle.
Ms. Fanservice: In ViVid, she takes a short bath while presentating the new training camp to the readers, including a Bath Kick. And her new Barrier Jacket is very Stripperific.
Strong Family Resemblance: She looks nearly identical to her mother, only with marks on her forehead... which she doesn't have anymore. She also has four hair prongs going down her forehead, whereas Megane has only two. And they have different eye colors (except in ViVid where her mother has red eyes, too).
Summon Magic: She summons insects, from swarms of small flyers to one the size of a building. Her summon spells can also be used for teleportation.
"He's my Summon Spirit and a precious family member. Garyu is his name." — Lutecia in ViVid, chapter 9.
Garyu is one of Lutecia's many insect summons and he's her bodyguard and main combatant. Unlike the other insects, his size is closest to a human, and the only one capable of thinking independently in order to protect her even against her commands. Lutecia consideres him as a precious family member.
Big Creepy-Crawlies: He's a human-sized insect, but he's extremely small compared to the Jiraiou and Hakuten'ou.
Blade Below the Shoulder: Type B as they grow out. They cause him pain and injure him when he's forced to grow more of them.
Chameleon Camouflage: His Environmental Camouflage allows him to generate with his mana a field around himself to hide his appearance, assimilating with the darkness.
Dark Is Not Evil: His body is mainly black and purple, not to mention being a Big Creepy Crawly, but he's not evil. He just served Lutecia who worked for Scaglietti. Einhart and Sacred Heartnote Vivio's Device mistook him for an enemy just because of his look.
He and the Jiraiou are also the Evil Counterparts to Friedrich. While the Jiraiou have a similar size like Friedrich's true form, both, Garyu and Friedrich are the most loyal summons of Lutecia and Caro, respectively, and their Non-Human Sidekicks who are shown more often than any other summon.
Expy: Garyu's scarf and fighting style cause him to resemble a Kamen Rider. In particular, his ability to grow a blade from his arm is similar to Kamen Rider Gills from Kamen Rider Agito.
Also, of Arf. Both are the humanoid animal-like companions to Lutecia and Arf, respectively, and both pulled a Heel-Face Turnbefore their mistresses to save them.
Gentle Giant: Despite his dangerously looking appearance, Garyu is not very aggressive. When he steals a object under the Hotel Augusta, he does this secretly and without harming any people. He only attacks people when he's protecting Lutecia or when he is ordered to do so. In ViVid, he even feeds Friedrich.
Lightning Bruiser: He's very fast, strong and tough. He got a hit from Graf Eisen's Gigantform, but that didn't knock him down.
Made of Iron: He takes a lot of damage during the course of StrikerS, but he's always able to fight. He's knockout only once, but shortly after he stands up again.
Monster Knight: He is loyal to his summoner and wants the best for her. The only reason he's an antagonist at all is because of her and the only reason she is one is because of her mother. Thus, the Heel-Face Turn was a natural course of action.
My Master, Right or Wrong: Averted. After Erio defeated him, Garyu helps him and Caro to fight Lutecia's other summons to save her from her own rampage.
Tears of Blood: When Lutecia forced him and the other summons to fight Caro and Erio.
With Catlike Tread: His first appearance against the heroes, when he used Environmental Camouflage to hide himself, but he still stepped on water and jumped from wall to wall, making loud noises, visible damage and dust on the walls. However, the heroes couldn't react quickly enough and he manages to beat the Relic out of their hands in that moment because he was too fast.
They are Lutecia's weakest summons who appear as tiny bugs. Lutecia uses them primarily for reconnaissance, patrolling, and remote operation of various machinery, e.g. Gadget Drones. With the spell Insektenzug, Lutecia can summon large swarms of them.
Tropes associated with Insekt:
The Assimilator: They are able to assimilate with machines, so Lutecia can control them with her spell Stehlenköniginnote roughly translated as "Stealing Queen".
Beam Spam: They can fire multiple magical beams together.
Shock and Awe: They have electric powers and can fire lightnings and thunderbolts from their horns.
Tears of Blood: When they are forced to fight Caro, Friedrich and Erio.
Lutecia's most powerful summon, a giant humanoid insect. She summons him in the Grand Finale of StrikerS to kill Caro and Erio, but is fought by Voltaire. Lutecia uses the spell Kyūkyoku Shōkannote Ultimate Summon to summon him.
Chekhov's Gunman: His name is mentioned StrikerS Sound Stage 2 (episode 14.5), being described as Lutecia's most powerful summon who can only be rivaled by another divine creature that Caro is able to summon.
Dumb Muscle: Unlike Garyu, he seems not to be intelligent enough and doesn't stop Lutecia's rampage like him. Instead, he goes berserk like the Jiraiou.
A fire elemental Unison Device who works with Lutecia's group. She was found by them in a research facility, that they raided and taken in by Lutecia's request. She typically serves as Zest's Unison Device and later, Signum's. She becomes part of the Yagami family after the events of StrikerS.In ViVid, she, Hayate and Reinforce Zwei create, after Lutecia Alpine and Einhart Stratos' request, the Hybrid-Intelligent Device Asteion for the latter, so Einhart can participate in the DSAA Inter-Middle Championship. In Force, she is member of Special Duty Section 6 and is Signum's partner.
Tropes associated with Agito:
Anti-Villain: In StrikerS. It is only her loyalty to her friends (also Anti-Villains) that she fights the TSAB.
Badass Adorable: Like Rein, she's a tiny and adorable looking girl, but also powerful and competent.
Badass in Distress: She was able to free herself when Reinforce Zwei and Vita captured her and Lutecia (who was saved by Sein).
Clingy Jealous Girl: In a platonic way with Signum. As her Unison Device, she doesn't like it when Signum fuses with another one. In Force, Signum, Agito and Reinforce Zwei have a mock battle with Thoma, Lily and Isis, Signum fuses with Rein instead, leading to Agito becoming jealous.
Desperately Looking for a Purpose in Life: Her main conflict, as she is a Unison Device with no one to be compatible with. She was loyal to Zest, but she wasn't compatible with him. Thus, on his deathbed, he gives her to Signum.
Meaningful Name: The scientists of the research facility that experimentated with Agito named her "Sword Spirit of the Raging Fire"note "Rekka no Kensei". It's an obvious Foreshadowing that her lord will be Signum, the Knight of the Swordnote Ken no Kishi and the General of the Raging Firenote Rekka no Shō. Now she's Signum's partner.
My Master, Right or Wrong: She's only truly loyal to Zest and Lutecia, not Scaglietti. That just happens to put her against Riot Force Six. She switches sides before the end of the final battle when Zest asks Signum to take care of her.
No Name Given: Until Lutecia gives her one. It only takes 37 attempts to get one that Agito agreed with.
Sphere of Destruction: Her spell Gōen ("Rumbling Flame") is a gigantic Fireball. It is a spell originally used in a Unison, comsuming also the Lord's mana. Considering the weak condition of Zest, Agito chooses to cast it solely, which makes her burden overloads. It's also cast unnecessarily when she wants to use it against Unison Vita, as Zest just curb-stomps her first.
"What about the justice of ours that we spoke of. Where is it now?"
A knight who was formerly part of the TSAB. He and his team were investigating the Combat Cyborg project. It later turns out they were set up to test the first batch of Combat Cyborgs and higher level Gadgets. The Zest in StrikerS is a clone created by Scaglietti after the original was killed. He wishes to find out why he and his subordinates were betrayed.
Tropes associated with Zest:
Anti-Villain: He wishes to deliver vigilantee justice to the one responsible for the death of his team. The protagonists, all law enforcers, naturally want to stop him.
Badass: He's a tall and broad high rank combat mage. He defeats Vita and then almost defeats Signum.
Lightning Bruiser: Definitely qualifies seeing as he can keep up with Vita and another Lightning Bruiser Signum with little effort. For comparison, his mage rank of S+ is the same as Nanoha and Fate's. He defeats Vita with an extremely fast and powerful attack, and later he breaks Signum's sheath with his spear. His defense seems to be solid, and despite his weak condition, he is still powerful. He also breaks Due's bind with sheer force, though, it seems his Device is helping him when he does it.
Magic Knight: He is a Belkan Knight, but unlike the Wolkenritter, he is not from the Ancient Belkan Era, but practices Ancient Belka magic.
No Name Given: His Armed Device. It's referred as "Zest's Spear" in the credits.
Senpai Kohai: Signum suggests that she could be considered his kohai, since he once worked in the same branch.
The Stoic: He always speaks in an even tone without change in his facial expression, even when confronting his query.
Suicide By TSAB Officer: After he has confronted his former ally and completed the only goal he has in his second life, Zest says he has one more thing to do and attacks Signum. He bequeaths Agito to her with his dying breath, and is happy to have received an honorable death.
We Used to Be Friends: Has this relationship with Regius. They used to get along, but Zest noticed Regius was slowly becoming more corrupt as he went up in the ranks, and he blames him for the deaths in his team.
Wrecked Weapon: In their final confrontation, Signum slices his Device in half.
A high-ranking general in the Bureau's Ground Forces and old friend of Zest. He opposes the creation of Mobile Division 6, and tries to get it shut down. It's revealed that he was one of Scaglietti's primary contacts in the Bureau.
Tropes associated with Regius:
Affectionate Nickname: Admiral Midget Crowbel calls him "Regi-boya", which can be translated as "Regi-boy" or "Little boy Regi".
For Great Justice: His original motivation. He told Zest that because he has no magical power, he will strive to gain authority in order to help protect justice, but ultimately lost sight of that goal along the way.
Hollywood Heart Attack: Suffers from one in episode 18, when he sees Zest's face on a recorded picture but it doesn't kill him.
Interservice Rivalry: Tries to get Riot Force Six shut down and believes that the Navy keeps getting all the good mages.
Jerkass Has a Point: As much of a prick as he is, he does have a bit of a point. Fate, Hayate and the Wolkenritter are war criminals, and the TSAB dideasily forgive them. Hayate doesn't contest her status as a former criminal when Auris brings it up, but states her intention to get to the truth behind the Jail Scaglietti Incident.
Well-Intentioned Extremist: His desire to defend Mid-Childa from terrorist attacks drove him to support Jail's research in the hope of increasing the power of the Ground Forces. Needless to say, this was a bad idea.
Regius' assistant and daughter, pictured with him. Loyal to Regius and holds just as much contempt on Riot Force Six as he does.
Tropes associated with Auris:
Custom Uniform: Like her father, she wears a blue uniform similar to the Navy uniforms despite being a member of the Ground Forces.
Meganekko: The serious type. Though, she did look cute with them when she was younger.
My Commanding Officer Right or Wrong: She sometimes questions Regius' decisions, particularly building the Einherjar and his absolutist stance on criminals, but stands by him and tells Hayate that she's in no position to question his contributions to the Bureau.
Evil Old Folks: They are the founders of the TSAB and are much older than the Three Legendary Admirals. Faux Affably EvilDue thinks they are too old to work.
Expy: They are extremely similar to SEELE, especially when they are represented by three audio-only monoliths with Roman numerals.
First Name Basis: The Numbers call Scaglietti "Doctor", other characters call him by his surname, but the High Council address him by his first name, Jail. They also address many other characters by their first names.
Subaru and Ginga's adoptive father, Quint's husband, a Major and leader of the 108th Battalion, where Hayate served at some point between the airport fire and the present. After the Grand Finale of StrikerS, he adopts Cinque, Nove, Dieci and Wendi into his family.
Tropes associated with Genya:
108: Genya commands the Ground Forces' 108th Battalion.
Adult Fear: Genya's elder daughter Ginga gets kidnapped by the cyborgs during the attack on Ground Force HQ, and his younger daughter Subaru gets hospitalized. In the third Sound Stage of the series, he approaches her and recommends that she withdraw from the case, emphasizing how hard it is on her, but is willing to accept her decision to continue. When you consider that his wife was killed in the line of duty, it's easy to see that he fears losing Subaru too.
Badass Family: Being the father and head of six Cyborgs and, possibly in the future, of an Eclipse Driver. And his children are all members of the TSAB now.
The Cameo: He has two brief appearances in ViVid and appears in a few of Thoma's flashbacks in Force.
Good Parents: One of the reasons the reformed Cyborgs under his parenting are doing so well.
Men Don't Cry: Averted in a flashback image of his wife's funeral.
Mentor: To Hayate, who continues treating him like a superior officer despite having outranked him.
She is the late adoptive mother of Ginga and Subaru Nakajima, as well as the wife of Genya Nakajima. She was, along with Megane Alpine, also a member of Zest Grangaitz's team that investigated the Combat Cyborg Incident. Like most members, she died during the battle against the Numbers and the Type IV Gadget Drones eight years ago before the beginning of the story.
Tropes associated with Quint:
Action Mom: Twelve years before StrikerS (two years before even the original series), she rescued Ginga and Subaru and adopted them.
Ancestral Weapon: After her death, both of her Revolver Knuckles were given to her daughters.
Back-to-Back Badasses: With Megane when they faced the Type IV Gadget Drones. Quint died and Megane fell in a coma.
Signature Move: Her Wing Road, which is inherited by her daughters. Also, Unchain Knuckle, according to Subaru.
Strong Family Resemblance: Not that strong, but a reason why she and Genya adopted Ginga and Subaru was because their faces and hair colors resemble her. Justified, they were created due clonal culture and they are cloned from her DNA.
Magic Knight: She's referred as a knight for most of the time. She is also a practitioner of Ancient Belkan magic, who are usually knights.
Pet the Dog: After Chantez Arpinion, the church's representative, lost to Victoria Dahlgrün in the Inter-Middle Championship, Carim pays a visit to Chantez, comforts her and encourages her to try it again in the next tournament.
Vagueness Is Coming: Her ability, Prophetinschriften, was clearly made with this trope in mind. It allows her to see the future... in the form of ancient Belkan poems. Needless to say, the poems are extremely difficult to translate and interpret accurately.
Carim's personal assistant and a nun in the Saint Church. She is also friends and sparring partners with Signum. She has an Armed Device in form of Dual Tonfas called Windenschaft. She is also the mentor of Sein and Chantez Arpinion, both of them being once defeated by her.
Tropes associated with Schach:
Badass: A AAA-ranked knight, a sparring partner of Signum, and being able to defeat a Combat Cyborg qualifies her for this.
Church Militant: A knight from the Saint Church, which is also a part of the TSAB.
Curb-Stomp Battle: In the supplementary manga, she and Signum utterly destroyed the Forwards and Ginga in a mockbattle. And she easily won against Sein. And of course, she defeated Chantez who was just a child who apparently didn't know how to use magic.
Heroic Self-Deprecation: Despite being AAA-ranked and as good with a sword as Signum is, describes herself as weak.
Lightning Bruiser: She's very fast and she one-hit Sein. She also won when she was injured.
Magic Knight: A Church Knight and a practitioner of Modern Belkan magic.
Sinister Silhouettes: In the supplementary manga, to show clearly how she and Signum destroyed the Forwards and Ginga, we see the two of them (plus Reinforce Zwei) in black silhouettes, while the others are... like this.
An inspector for the TSAB. He was adopted into Carim's family in his childhood, and is also good friends with Chrono and Hayate. He has the rare Ancient Belkan skill known as Unendlichjagdnote Infinite Hunt, which summons magical dogs that can be used for reconnaissance and combat.
Tropes associated with Verossa:
Badass in a Nice Suit: He is always seen wearing a white suit even when searching for a criminal hideout.
Internal Affairs: Inspectors like him are assigned to each branch, independent unit, and administrated world to conduct investigations into potential abuse of power by Bureau officials. Verossa in particular is assigned to Riot Force 6, which is staffed with a lot of ex-criminals.
She's Lutecia's mother, and was, along with Quint Nakajima, a member of Zest Grangaitz's team during the Combat Cyborg Incident. Unlike her comrades, she survived the ambush but fell into coma and was captured by Jail Scaglietti, who used her to bargain with her daughter Lutecia. Her daughter was to locate Relics for Scaglietti and in return, allowed to keep the one that, so Scaglietti explained, would "revive" Megane (specifically, number 11). She finally awakened after the JS Incident, having spent eight years comatose, and was placed in rehabilitation on Carnaaji, watched over by Lutecia and her summons.
Tropes associated with Megane:
Absurdly Youthful Mother: She looks more like Lutecia's older sister. Maybe the People Jars prevented her from aging? In ViVid, she looks slightly older and more obviously like a mother.
Action Mom: Lutecia was two when Megane investigated the Combat Cyborg Incident.
Ancestral Weapon: She was the original holder of Asclepius, her daughter's current Device.
Retired Badass: Due to her "death", she isn't an investigator anymore, and rehabilitates in Carnaaji. In her youth, she was also a participant of a DSAA Inter-Middle Championship's City Tournament, a feat that not even Team Nakajima could accomplish.
Sole Survivor: She's the only one of her team who survived, but she fell in a coma.
Strong Family Resemblance: Her daughter looks almost identical to Megane, only with marks on her forehead... which she doesn't have anymore. She also has four hair prongs going down her forehead, whereas Megane has only two. They also have different eye colors (except in ViVid where her eyes are red, too).
He's Teana late older brother and was a captain of the Capital Air Force, who hoped to become an Enforcer. After their parents died in an accident, he raised his 11 years younger sister by himself, but Tiida was presumambly killed during his last mission where he failed to capture a wanted mage. His superiors later criticized him, calling him a failure and saying that he should have apprehended the criminal even if it cost him his life. Tiida's death traumatized Teana, who enlisted in TSAB to prove to everyone that the bullets of the Lansters are not to be taken lightly.
Tropes associated with Tiida:
Big Brother Instinct: He has to raise his younger sister by himself as any good older brother would do after the death of their parents.
Bishounen: He was one of the better looking officers who are introduced so far.
Death by Origin Story: His death and the critical comment about his last mission motivated Teana to become an elite mage and an Enforcer; however, Teana also developed an inferiority complex, and her motivation was also one of the reasons why Teana pushed herself too hard with her training.
Flight: This is ambiguous, as the Capital Air Force's membership is not restricted to aerial mages.
The Gunslinger: Apparently a gunner-type mage like his sister, considering that she wants to prove that the bullets of the Lansters are not to be taken lightly.
Kick The Dead Dog: After he died and failed to capture a criminal, his superiors gave a critical comment about his failure and called him a failure himself. And the ten years old Teana had to listen to it.
Light is Good: He was a member of the Capital Air Force, but he wore the white Tactical Instructor uniform like Nanoha and Vita instead of the red uniform. Ironically, as his dream was to become an Enforcer, he would wear the black uniform.
"The meaning of strength, the reason why you two lost to me. Well then, here's my question."
Fern Corrado is a character who only appears in the StrikerS supplementary manga. A female major and the superintendent of the Fourth Ground Forces Academy, where Subaru and Teana attended in 0072. Before she was given a position at the Academy, Fern was member of the Aerial Tactical Instructor Corps. She trained Nanoha and Fate and defeated them in a mock battle fairly easily at least once.
Flight: Averted. Despite being a former member of the Aerial Tactical Instructor Corps, she is a ground mage.
Koan: After defeating Nanoha and Fate, she gave them this question: "To defeat someone stronger than you, you must not be weaker than that person." Several years later, Nanoha gives this question to the Forwards.
Veteran Instructor: Formerly. But she made sure that the young Nanoha and Fate would never forget her lesson about strength.
Weak, but Skilled: She's a AA-rank ground mage, but defeated Nanoha and Fate who were both AAA+ aerial mages just with her skills and experiences, apparently. We don't see the fight, but the aftermath has them singed and panting on their knees, while she's just standing there without a hair out of place.
Junior Counterpart: The three Aces, the geniuses of their generation, have been compared with the Three Legendary Admirals on at least one occassion. This is visible in form of their uniforms. Midget Crowbel and Nanoha wear Air Force uniforms, Fate and Largo Phils wear Enforcer uniforms, and Largo Kiel and Hayate wear Dimensional Navy uniforms.
Minor Major Character: Very important in the setting, but not important enough for more than one line of dialogue.
A Mystical Waif originally found by the Forwards crawling out of the sewers while chained to a case containing a Relic. She wakes up looking for her mama and, before long, comes to identify Nanoha and Fate as her mother figures. However, she is later gets kidnapped by Jail and his Numbers and it is revealed that she was is the clone of the Sankt Kaiser - the saint king (of the gender-neutral kind) of Ancient Belka. In the final battle of StrikerS, she is forced by Quattro to fight Nanoha against her will. Eventually, mother and daughter are reunited after Nanoha unleashes her most comprehensive befriending to date. Thereafter, Nanoha formally adopts Vivio.By StrikerS Sound Stage X, she is a librarian of the Infinity Library, and is being taught magic by Yuuno. In spite of their involvement with her kidnapping, she has become great friends with Lutecia and the reformed Numbers. At the end of the Sound Stage, she makes friends with Ixpellia, a ruler from Ancient Belka.Vivio is the main character of the ViVid manga and a member of Team Nakajima.
Anti-Magic: Aside from providing unparalleled defense in battle, the Saint's Armornote Seiō no Yoroi has a strong AMF effect, which weakens all incoming magic and slowly erodes binding spells cast upon Vivio.
Awesomeness by Analysis: You know those attacks Vivio was flinging around at the end of StrikerS? The DVD notes reveal that they're all attacks from her mamas. How did she acquire them? Chapter 10 of the supplementary manga greatly implied that she learned it from watching their combat videos. That's the "gathering magical data" she meant during the penultimate episode of the season.
Badass Adorable: Hit by fiveStarlight Breakers at the same time, but she's still able to stand up, proving that she's able to do that like her mother Nanoha had told her before.
Beam Spam: Her shooting spell Sacred Cluster spams magical energy bullets; she copied the spell from Nanoha, who used it later in ViVid.
Bunnies for Cuteness: Nanoha bought her a plush bunny after Riot Force Six found her. It was burnt when the Numbers and the Gadget Drones destroyed the Long Arch, but it inspired the design of Vivio's Hybrid-Intelligent Device, Sacred Heart, in ViVid.
Cheerful Child: Not initially but once she was taken to Riot Force Six's Home Base, cleaned up and spent time with her new mamas she was all smilies.
Chekhov's Gag: In the supplementary manga, Fate gave her a try to wear the same sideways pigtail like Nanoha, but Vivio said it's too heavy, and Fate told her she can wear it if she's older. In the Grand Finale and afterwards, Vivio's Older Alter Ego has this hairstyle.
Happily Adopted: By Fate and Nanoha, who have to be the coolest adoptive parents around.
Has Two Mommies: Fate and Nanoha. According to one short side story she gives Nanoha presents on mother's day and Fate on father's day, which she calls "second mother's day".
Hereditary Hairstyle: An adopted child version. As a child, she has the almost the same Girlish Pigtails of Nanoha. As Sankt Kaiser she shares the same side-ponytail hairstyle as Nanoha.
Idiot Hair: From her original who had twonote it wasn't Hair Antennae.
Improbable Age: A librarian in the Infinity Library in third grade. This is lampshaded by Otto as being improbable in-universe.
Kamehame Hadouken: She has copied some attacks of Nanoha and Fate, including Fate's Plasma Smasher and her own version of Nanoha's Impact Cannon.
Lightning Bruiser: In her Sankt Kaiser Form, she's a fast fighter who can punch so hard that the whole Cradle is shaking. And her armor provides an AMF effect that weakens incoming magic attacks. Unfortunately, the Redemption Demotion made a Fragile Speedster of her in ViVid.
Tareme Eyes: As a six year old cutie, she has the rounded variety of eyes.
Third-Person Person: Not all the time, but often refers to herself by name. This serves to distinguish her from Older Than They Look characters like Vita and Cinque. She eventually drops it since Sound Stage X.
Tsurime Eyes: Her Sankt Kaiser Form and later her Adult Mode have these eyes. This odd, considering that her original had Tareme Eyes regardless her age.
Vice's little sister, who was once taken hostage by a criminal and her brother, then a sniper for TSAB, shot her accidently in her left eye six years ago. Although the situation was resolved and Laguna's eye was healed (presumably, cybernetically), his mistake made Vice doubt himself and give up the sniper career. Before the final confrontation of StrikerS, Laguna seeks Vice out to tell him that she has long forgiven him and to give him strength to return to battle.
Tropes associated with Laguna:
Artificial Limbs: It's implied that her left eye is replaced with an cybernetic eye.
Break the Cutie: She was taken in hostage, and her brother, who tried to save her, shot her accidently in the eye.
Damsel in Distress: Six years before StrikerS, she was taken hostage by a criminal. The reason for it was unknown, but her brother accidently shot her in the eye during the process.
Easily Forgiven: May or may not be subverted. She forgives her brother for his misshot, but we only learn about her forgiveness six years after the incident. The fact that Vice felt guilty for this for six years supports this. In other words, she might not have forgiven him until just before the final battle.
Expy: With her haircut and her preference for green clothes, she might be this to Shamal.
Eyepatch of Power: She wears a eyepatch in StrikerS, but she takes it off when she talks with Vice about the incident. The epilogue features a photograph of her, Vice, Alto and Signum; Laguna doesn't wear the eyepatch there.
Eye Scream: Vice shot her accidently in the left eye when he was targeting the criminal.
They are Chrono and Amy's children and fraternal twins. They haven't any appearance in the franchise, it's only known that they live in the Harlaowns' house together with their parents, grandmother Lindy and the Familiar Arf. In StrikerS, they are only three years old.
Tropes associated with Karel and Liera:
Babies Ever After: Chrono and Amy were only engaged in the A's epilogue. In StrikerS, they are already three years old. Interestingly, they were born in the same year as their parents' marriage year, and Chrono mentioned that "there were various reasons" to marry Amy. Additionally, Arf said that it would be a lot busier in the house when they have children. "When", not "if", so it's implied that Amy might be pregnant at the time of the A's epilogue.
Break the Cutie: Averted. They are the only Harlaown children who have not a dramatic childhood.note Chrono's father died when he was three. Fate was abused by her mother and her origin was revealed in a crucial way when she was nine. Erio's origin was revealed in a similar way like Fate's and his parent were forced to give him up. Caro was abandoned by her tribe.
Dramatic Irony: Karel and Liera are three years old in StrikerS and live a peaceful childhood within their family. When their father Chrono was three years old, he lost his father Clyde, which was a Death by Origin Story for him.
The Ghosts: The twins are only mentioned and they appear only on a photo, but they haven't a single appearance, yet.
Younger than They Look: Judging from Fate's photo, they were just a little bit smaller than Arf, who had the appearance of a ten years old child according to Subaru, despite that the twins couldn't be older than three. That was either a mistake from Seven Arcs or the twins really look older than they are, in contrast to their father Chrono, who was Older Than He Looked.