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    Cooper 

Pvt. Cooper

Played By: Kevin McKidd

  • Animal Motifs: Cooper is associated with dogs, he is loyal to his squad and has a fondness towards dogs. His enemy Ryan has no qualms about killings dogs and Cooper is also in a bloody battle against werewolves.
  • Brave Scot: Cooper is Scottish or Northern English and is The Leader of the team. He's the only one who doesn't freak out, and keeps a cool head consistently through the whole duration of the plot.
  • Combat Breakdown: Invokes it verbatim when discussing their situation with Megan.
  • Deadpan Snarker: He has his moments.
  • Did Not Get the Girl: Megan turns out to be a werewolf, so Cooper has to kill hernote .
  • Establishing Character Moment: He refuses to shoot a dog simply because Ryan orders him too, even if it means he'll fail his training.
  • Heroes Love Dogs: Seems to be a big dog lover. He's actually enraged when Ryan casually shoots the dog at the start - and seems to form an attachment to Sam as the film goes on.
  • Karmic Jackpot: He defies a direct order to shoot one of Ryan's dogs in order to complete his Special Forces training, making it clear he can kill a dog if he needs to but absolutely will not without a good reason — as it turns out, him being failed by Ryan for this reason alone was a Lifesaving Misfortune (see below). Not only that, but Cooper and the dog Sam are the two sole survivors at the end of the film.
  • Lifesaving Misfortune: Cooper in the first scene gets binned from joining the Special Forces solely because he refused to carry out a direct order from Ryan to shoot one of Ryan's own dogs for no good reason. This ultimately saves Cooper from getting torn apart by the werewolves with the rest of Ryan's team, something which Ryan and Cooper later lampshade.
  • Pre-Mortem One-Liner: "You think it's all over? It is now" - also doubles as an Ironic Echo.
  • Shoot the Dog: Averted; he's explicitly given an order to shoot a dog to complete his SAS training but he refuses to comply. It ends up being a Karmic Jackpot for him.
  • Sole Survivor: He's the only human character to make it out alive.
  • Unresolved Sexual Tension: With Megan. It stays unresolved.
  • You Monster!: Says this to Ryan when he discovers the latter sent him and the squad into the glen as bait for the werewolves:
    "You bastard!"

    Sarge 

Sgt. Harry G. Wells

Played By: Sean Pertwee

  • Aerosol Flamethrower: He uses this on a werewolf towards the end.
  • Badass Boast: Gives one when talking to Cooper.
    "When I signed my life away on that dotted line, I fucking meant it. I am a professional soldier."
  • Berserk Button: He does not take kindly to finding out that he and his troops were sent to act as bait for the werewolves.
  • Dying as Yourself: Invoked. Chooses to sacrifice himself before he succumbs to the werewolf transformation/
  • Everyone Calls Him "Barkeep": He's almost exclusively referred to as 'Sarge'.
  • Fatal Family Photo: The picture of his wife Annie. Looks at it before he dies
  • A Father to His Men: Absolutely; his men adore him and he even chastises Ryan for 'scaring my lads'.
    • His actor jokes that he's like a mother hen to his group.
  • Happily Married: To his wife Annie. Matter-of-factly says that the thought of never seeing her again scares him the most.
  • Heroic Sacrifice: Sarge blows himself, and the werewolves, up with the gas cooker.
  • Hollywood Healing: Ha, if only...
  • Mortal Wound Reveal: Inverted. Sarge reveals to Cooper that his wound from earlier has almost completely healed, even though his stomach had been slashed open and his guts had to be shoved back in.
  • Not Afraid to Die: the full context of his Badass Boast above: the events of the film were just a mission like any other - only this time he's not gonna make it back. Sergeant Wells knew it was a possibility going in and fully accepts it.
  • Resist the Beast: And he does a damn good job of it, remaining in control of himself thanks to his Stiff Upper Lip.
  • Sophisticated as Hell: Alternates between deep, stoic monologues and curse filled rants pretty freqently
  • Stiff Upper Lip: He rarely freaks out, usually remaining calm and focused in the face of impending doom.
  • Taking You with Me: Sarge blows himself and all the werewolves up (save one).
  • Werewolf Infectee: Averted. He informs Cooper of his condition, and prepares for the worst accordingly.
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    Megan 

Megan

Played By: Emma Cleasby

  • Boom, Headshot!: When she's revealed to be The Mole, Sarge doesn't waste time and shoots her in the head mid-transformation.
  • The Mole: Averted, actually. She talks about wanting to 'get out' and doesn't want to be part of her 'fucked-up family'. In the end, however, she does help the werewolves into the house.
  • Unresolved Sexual Tension: With Cooper. It stays unresolved.
  • The Smurfette Principle: The only woman in the film, barring the camper that gets offed at the beginning.

    Ryan 

Capt. Ryan

Played By: Liam Cunningham

  • Bad People Abuse Animals: He shoots one dog (one of his own Special Forces dogs no less) for practically no reason, and later tries to shoot another dog with equally minimal provocation.
  • Batman Gambit: Ryan lured Sarge's men to a particular location so they could be 'bait' for a werewolf that they could capture. It goes horribly wrong; there's more than one werewolf, and they're very smart. Ryan's entire squad gets butchered without getting off a single shot.
  • Big Bad: Zig-Zagged. While the werewolves are the threat at large, he is the one who lured Sarge's team in hopes to lure werewolves in the first place, setting the plot in motion. It helps that he became bitten in the initial attack and becomes a werewolf himself and the Final Boss.
  • Catchphrase: "Live and learn".
  • Cold Ham: While Ryan only raises his voice once or twice, he manages to come off as over the top and slimy.
  • Deadpan Snarker: Liam Cunningham has a particularly dry delivery.
    Joe: Brilliant... we either stay and snuff it, or we all go... and snuff it.
    Ryan: Decisions. Decisions.
    Joe: Laugh? I nearly died.
    Ryan: Who's stopping you?
  • Disproportionate Retribution: It's heavily implied his two Bad People Abuse Animals moments were provoked solely by the fact he was annoyed at the two dogs making noise where he could hear them. Additionally, it's strongly suggested that he chose Cooper and his squad as his werewolf bait simply because he held a grudge over his previous interaction with Cooper.
  • Establishing Character Moment: Ryan is introduced ordering Cooper to shoot a dog, and then doing it himself when Coop refuses.
  • Evil Is Hammy: He enjoys Chewing the Scenery in a Soft-Spoken Sadist manner.
  • Evil Is Petty: Sent Cooper and his team into werewolf territory as bait for the simple fact that Cooper wouldn't shoot a dog and attacked him for it when he did it himself.
  • Freak Out: After his first encounter with the werewolves, Ryan is ranting and terrified.
  • Hate Sink: He's not partricularly friendly or grateful to the squad when they rescue him, and from there he only continues pushing their buttons and making Joe want to cut his throat, but it reaches a climax when the squad discover he used them as bait for the werewolves when he assigned them to their training exercise.
  • Impaled with Extreme Prejudice: With a massive great sword right through the chest. Unfortunately, he's become a werewolf and so he carries on rather well.
  • Jerkass: Has no problem with literally shooting dogs, and he seemingly can't stop himself subtly or not-so-subtly pushing the buttons of everyone around him when he talks, even when those people are the ones who saved his sorry ass.
  • Jerkass Has a Point: He shoots down Cooper's statement they're going to get Terry back after the werewolves have dragged him off. Besides Ryan's statement to Cooper's face that the werewolves have in all probability killed Terry already, Cooper would only be putting the soldiers he still has at risk and further compromising their hold-out's defenses. Cooper angrily concedes to this.
  • Karmic Death: He gets shot dead by Cooper, the same soldier whom he signed up along with his squad to unknowingly be live bait for the werewolves, which indirectly led to the deaths of the rest of the squad. He's also finished by a gunshot to the head, the exact same way he cruelly executed one of his own dogs at the start of the film.
    • He almost kills Cooper at the end, only to be distracted by Sam - the dog he previously tried to kill - long enough for Cooper to stab him with silver and shoot him.
  • Karmic Transformation: He hates dogs to the point of trying to shoot them dead for ridiculous slights in extreme Kick the Dog fashion, and he ultimately gets transformed into one of the werewolves. Cooper lampshades this.
  • Kick the Dog: He shoots a dog in his first scene, simply because he can.
  • Laser-Guided Karma: He uses Sarge and Cooper's team as bait for the werewolf so his team can catch it off guard. Instead, Ryan's team gets slaughtered and Sarge's team comes to his rescue. And then there's the Karmic Death.
  • OOC Is Serious Business: Zig-Zagged. He has a Freak Out after barely surviving the massacre of his entire squad by the werewolves, then he quickly reverts to his a calm, collected, Soft-Spoken Sadist disposition. It clues Cooper in that Ryan's wounds got him infected with lycanthropy.
  • Smug Snake: He executed the operation to attempt capturing a werewolf for the Special Weapons Division, but didn't account for there being more than one werewolf. He's also very smug and jerkass.
  • Soft-Spoken Sadist: He almost never really raises his voice, and he's played by Liam Cunningham to boot.
  • Werewolf Infectee: Played straight. He's bitten by a werewolf, and doesn't bother to tell the rest of the group about it, although Cooper figures it out pretty quickly.

    Spoon 

Pvt. "Spoon" Witherspoon

Played By: Darren Morfitt

  • Agent Mulder: He accepts the existence of werewolves pretty fast.
    Cooper: That's werewolves to you and me.
    Joe: You're taking the piss.
    Spoon: What? It makes perfect sense to me.
  • Badass Normal: He not only fights a werewolf in hand-to-hand combat, he's winning.
  • The Berserker: Would you expect anything less from a man who begins to enjoy fighting werewolves and later delivers the No-Holds-Barred Beatdown of a lifetime on one?
  • Blood Knight: He actually starts to enjoy the siege.
    Spoon: Know what this reminds me of? Rourke's Drift. 100 men of Harlech, making a desperate stand against 10,000 Zulu warriors. Outnumbered, surrounded, staring death in the face and not flinching for a moment. Balls of British steel.
    Joe: You're bloody loving this, aren't you?
  • Did You Just Flip Off Cthulhu?: His epic performance with the flares.
  • Did You Just Punch Out Cthulhu?: And then he fights a werewolf. With bare hands. And is winning... until a second werewolf shows up.
  • Frying Pan of Doom: Uses one quite effectively in his last stand.
  • Screaming Warrior: During his last stand.
  • Spam Attack: Is very prone of performing a whole load of quick, vicious attacks with knives and hammers.
  • Spiteful Spit: In the face of a werewolf, no less.
  • Why Are You Looking at Me Like That?: When the soldiers need a diversion that's 'fast and loud' they all look at Spoon, who wasn't even listening.
    "What? You what?"

    Joe 

Pvt. Joe Kirkley

Played By: Chris Robson

    Terry 

Pvt. Terry Milburn

Played By: Leslie Simpson

  • Genre Blindness: Standing next to an open window during a siege by wolves was a bad idea.
  • Foreshadowing: Terry's capture by werewolves while standing with his back to the window shouldn't come as much of a surprise when his disregard for basic training is shown in the slapdash way he has almost the entire contents of his bergen unpacked around the campfire.
  • Futile Hand Reach: When Joe finds him being eaten alive by the werewolves, he reaches out weakly for help.
  • Nice Guy: He's a rather shy, but amicable individual.
  • Off with His Head!: Joe sees him in the barn, still being slowly eaten. A wolf bites his head off and throws it at Joe as an insult.
  • Tempting Fate: Standing by an open window and proudly calling the wolves 'pussies'. He's torn through the window, dragged off and devoured.
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    Bruce 

Corp. Bruce Campbell

Played By: Thomas Lockyer

    Werewolves 
  • An Arm and a Leg: Technically averted, except for with Megan. Although Cooper hacks off a werewolf's arm with the sword in the house, no one-armed werewolf is seen again in the film.
  • Evil Is Bigger: They are massive, each one is at least 7 feet tall.
  • The Faceless: They're never seen in their human form. There are however photos of the family living in the house.
  • Face–Monster Turn: The werewolves supposedly have no control of themselves in their wolf forms. Subverted, when it is revealed they have fresh and rotting human remains in multiple parts of their house. Their intelligence in wolf form is uncertain, but they know how to clean up after themselves, and store their victims as food.
  • Healing Factor: Part of the werewolf package it seems.
  • Implacable Man: It turns out to be justified when it's revealed the house the soldiers have holed up in is the werewolves' home in their human forms, making the soldiers invaders in their territory. Sergenat Wells lampshades this.
  • It Can Think: Except for Megan, everyone initially considers the werewolves savage animals, but their behavior quickly proves them wrong.
    Spoon: They shut down the generator!
    Terry: Why would they do that?
    Megan: Because they can see in the dark.
    Ryan: And you're afraid of it.
    • They can also use firearms as at one point a werewolf snatches a shotgun out of a soldiers hands and starts shooting back.
  • Kill It with Fire: Sarge successfully kills at least three of the werewolves by creating a gas explosion.
  • Meaningful Name: The name of the family that owns the house is Uath. It's an Old Irish word and can be translated as "Horror" or "Fear.'' This name is fitting as the werewolves are the owners of the house.
  • Nigh-Invulnerability: Due to their Healing Factor, the werewolves absorb a lot of punishment from the soldiers and keep coming.
  • Our Werewolves Are Different: They physically resemble the depiction established by The Howling. While transformed, they operate like a pack and are tactical. They transform during the full moon, but can resist the transformation if they wish, though apparently not until the night's end. Silver weapons don't kill them, but they do cancel out their Nigh-Invulnerability. When not harmed by silver, they're impervious to and recover from being pumped full of lead and having their faces scalded, but can be killed with lots of fire.
  • Painful Transformation: Based on Megan and especially Ryan's transformations, the werewolves' transformations are at least somewhat unpleasant-feeling. Furthermore, particularly inhuman sounds are heard before the werewolves first attack at dusk, implied to be them transforming out of their human forms.
  • Sadist: After the werewolves drag Terry off, instead of killing him right away, one of the werewolves slowly eats Terry while he's still alive inside the barn. When Joe finds them some time later, the werewolf clearly notices Joe — then it proceeds to slowly bite down on Terry's neck and through his spine, and throw the severed head at Joe for him to see. Plus there's the werewolf who simply lurked behind Joe and let Joe realize on his own what was behind him, as if toying with its prey.
  • Supernatural Gold Eyes: It's barely ever visible in the film, but they have bright, green-yellow eyes.
  • Super-Persistent Predator: The squad thinks the werewolves are this, since they follow the squad to a house and spend much of the evening trying to get them. The squad realizes that with all the fighting and trouble they are giving the werewolves, anyone else would have abandoned the house. The fact the werewolves are so persistent leads them to conclude the werewolves are the owners of the house the squad has barricaded themselves in.
  • Two Girls to a Team: If we are to believe Megan and the photo, then two of the five werewolves are women.
  • Weaksauce Weakness: Silver can disable their Healing Factor and render them killable by normal means.
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