Characters / Kingdom Hearts: Organization XIII

This is a listing of the Members of Organization XIII that appear in the Kingdom Hearts series. Visit the main characters index here for other characters who appear in the series.

A group of thirteen (temporarily fourteen (sort of)) villains introduced in Kingdom Hearts: Chain of Memories, though it was not formally named until Kingdom Hearts II. When someone with a strong heart is turned into a Heartless, the discarded body gets up with a life and will of its own as a Nobody. This group of particularly powerful Nobodies, who were able to retain human form on top of "existing" in the first place, seeks to regain their hearts at whatever cost.

For most of their human forms go here, with the exception of Xemnas's and Xigbar's human forms which are here, Axel's human form which is here and Roxas' human form which is here.

    open/close all folders 

Organization XIII


While the Organization is a pretty varied group, the following tropes are universal throughout the Organization:
  • Awesome Mc Coolname: Lexaeus, Axel, Vexen, Luxord, and Roxas. Xemnas' name is really cool, too, for slithering off the tongue. As a result, it certainly sounds imposing.
  • Anti-Villain: They're incomplete beings that are trying to regain their hearts and become whole again, though they go about this by antagonizing Sora and co. In a conversation with Roxas, Naminé even admits that she's not sure if the Organization is truly good or bad.
  • Back from the Dead: Several members of the Organization return in 3D revived as their Somebodies. Some have taken Heel–Face Turn opportunities or are implied to have, but others are even worse than they used to be.
  • Badass Bookworm: Half of the gang were Mad Scientists before they got their Evil Makeover. Or rather Xehanort, Even, and Ienzo were, while others appeared to be apprenticed to Ansem for other ventures than his scientific ability.
  • Badass Longcoat: All of them wear those awesome black coats.
  • Black Cloak: Their outfit provides the current page image.
  • Bonus Boss: Every last one, in Kingdom Hearts II Final Mix+, by way of the Cavern of Remembrance.
  • Boss Battle: Every last one, at least once.
  • The Chessmasters: Xemnas and Xigbar above all.
  • Chronic Backstabbing Disorder
  • Co-Dragons: Saïx and Xigbar. The former is more of an administrator/enforcer, handing out missions and punishing dissenters, while the latter keeps to the background.
  • Cursed with Awesome: Congrats on being turned into a Nobody! Even if you lose your heart, you now have access to either one of several unique abilities (energy projectile, polymorphism, super strength) or if you were of strong will before losing your heart you can retain physical and magical ability you had in life. However, judging from Braig's appearance in Birth by Sleep, it's possible that they already has some form of their powers before becoming Nobody.
  • Death In All Directions: Most of them have some very powerful abilities which wreck mass havoc and kill nearly anything in range (which in some cases is larger than a football field).
  • Elemental Powers: Each member has some sort of affinity. Some of these are a bit unintuitive: for instance, time is an attribute, but represented in-game only as putting timers on things. Xemnas' Nothingness manifests as tentacles and red energy beams (Ethereal Blades), which at first glance doesn't seem to have much to do with The Power of the Void. Nothingness is actually a material (essentially flesh; it's what Nobodies are made of) that can be hardened into energy, or manipulated as appendages and is inimical to everything in the Light and Dark Realms (hence the "void" part). This counter-intuitive approach to Elemental Powers causes occasional confusion.
  • Elemental Rock-Paper-Scissors: They will also absorb the element they possess and will receive very heavy damage from the one they are weak to. Due to the element system in II not accounting for "water" element spells, however, this leads to the odd situation where Demyx is counted as an "ice" element enemy, and weakened more heavily by fire spells.
  • Evil Versus Evil: They got into a hard competition with Maleficent and her allies for the claim of Kingdom Hearts. Since they had more knowledge about the powers of darkness, they were for a time one step ahead, but when Maleficent and Pete allied with Sora, King Mickey, and the rest of the group in the endgame, they eventually lost the game to them.
  • Flawed Prototype: What the first incarnation of the Organization was, thanks to the efforts of Sora, Riku, King Mickey and the rest, which is lead to the True Organization XIII: made of 13 more suitable hosts for Xehanort.
  • Grand Theft Me: Xemnas's entire reason for forming the Organization was to gather together 12 new hosts for Master Xehanort's plans. MX has already begun the process of taking over Braig/Xigbar and Isa/Saïx, explaining why their eyes turned gold and their hair is of a lighter color than in their respective games.
  • Humanoid Abomination: They are described as living rifts in the way things work: their existence defy the natural laws of the universe in a way that the Heartless do not. Since the very basis of their lives breaks physics (or whatever passes for it), they gain tremendous power over the arcane and the elemental. Doubles as a Bishonen Line.
  • Iconic Sequel Character: Aside from Xemnas in Final Mix, there's no mention of them at all in the first game.
  • Immortality Begins at 20: Based on those we've seen pre-transformation. Aeleus, for instance, looks the same as Lexaeus, but the Nobodies who lost their heart at a young age (Zexion, Axel, Saïx) all continued to age normally. This could also be a case of Not Allowed to Grow Old.
  • In the Hood: All of their coats have hoods attached to them and all of them at one point or another are seen wearing it up.
  • It Was with You All Along: In 3D, Sora learns that Xemnas and Xigbar purposefully concealed from the Organization the fact that Nobodies can naturally develop a new heart over time. The promise of hearts was to string them all along, while he convinced them all that any emotions they had were fake which isolated them and kept them from maturing a new heart leaving them as potential empty vessels. Sora is suitably outraged by this revelation.
  • Knights of Cerebus: The True Organization XIII formed in Dream Drop Distance is considerably more terrifying than the original, having done away with any quirky or anti-villainous members.
  • Lack of Empathy: As Nobodies, they cannot truly feel anything and thus have no qualms about putting others in danger to achieve their goals... or so Xemnas lead them to believe. Many of them display it, eagerly embracing the idea that they have no hearts.
  • Leitmotif: "Another Side", various remixes of which appear as battle themes and other themes relating to the group.
  • Let X Be the Unknown: The "X" theme is a mark of Xehanort's ownership, otherwise known as the "Recusant's Sigil".
  • Lightning Bruiser: While normal boss fights against them vary, as Bonus Boss fights in the Final Mix+ just about all of them are this in at least one phase of the fight.
  • Me's a Crowd: They're an integral part of one orchestrated by Master Xehanort to recreate the thirteen incarnations of darkness needed to forge the χ-blade. Xehanort intends to use his own dark heart split across all the members to achieve this.
  • Named Weapons: 358/2 Days reveals that all of their weapons have official names.
  • Only One Name: When renamed by Xemnas, they all only retained one name. Whether or not this is always true of their times as being humans is unknown, but also seems to be the case by the looks of those we've seen.
  • Personality Powers: All of the members have a personality that fits their "Attribute," though a few fit in non-typical ways.

    I: Xemnas 

    II: Xigbar 

The Freeshooter (Original Name: Braig)
"See, that would work... if I were just any old dude. 'Cept I'm not. I'm with the Organization. Nothing 'any old' about me."
Click here to see Braig. 

"Have you been a good boy? Oh, it sounds like you haven't!"

Voiced by: Hochu Otsuka (Japanese), James Patrick Stuart (English)

Number II, one of the founding members of the Organization. Although he acts like a surfer dude most of the time, he's actually one of the deadliest members of the group.

As a human, he was Braig, one of Ansem the Wise's six apprentices. He also returns in Birth by Sleep as a recurring foe, and turns out to be a lot more important than anyone suspected. In Dream Drop Distance he is Back from the Dead and one of the thirteen vessels of Xehanort's heart in his True Organization XIII.
  • Accent Adaptation: He was given a surfer-dude accent in the English version of II as the equivalent of the Japanese version of a similar accent to reflect his laid-back attitude. It gets downplayed in later appearances.
  • Affably Evil: He's very laid back about his position in the Organization.
  • Alpha Strike: His desperation attack in II involves creating and firing projectiles from several directions down on Sora's current location.
  • Back from the Dead: In 3D he comes back despite the destruction of his Heartless and Nobody.
    • In the 2.5 secret ending "Destiny" reveals he did come back as Braig, so he either prefers Xigbar or others call him Xigbar out of habit.
  • Bastard Understudy: As Braig to Master Xehanort. The secret ending of Birth by Sleep even shows that every event that transpires in the first Kingdom Hearts onwards is attributed to him carrying out Master Xehanort's plans.
  • Bifurcated Weapon: He can combine his two arrowguns to form a sniper rifle. This got cut in the English version of II in order to keep things kid friendly.
  • Bottomless Magazines: Averted. "R for reload!" Played straight with his Data Replica, though.
  • Breakout Villain: Similar to Axel, Xigbar's role in the series has greatly expanded with each release.
  • Bunny-Ears Lawyer: He's extremely lax and joking, but this is all just a facade to lure people into a false sense of security to hide how dangerous he really is and what he really knows.
  • Catch Phrase: "As if!"
  • Chekhov's Gunman: Xigbar first appears in Kingdom Hearts II, where his role in the Organization is secondary to Xemnas, Saïx, and Axel. By the time of Birth By Sleep it turns out every major event that transpires over the course of the series happens because he planted the ideas in Terra-Xehanort's head.
  • Combat Pragmatist: Lampshaded.
    Braig (to Terra): "You think I'm gonna fight fair? As if!"
  • Consummate Liar: A trait he carries as far back as his Somebody, Braig.
  • Co-Dragons: With Saïx to Xemnas in Days.
  • Cool Gun: He has two Arrowguns, Sharpshooter.
  • Deceptive Disciple: While he played the role of an apprentice to Ansem the Wise, he was anything but one, cementing this.
  • Deadpan Snarker: Xigbar is a very sarcastic individual, almost never taking anything seriously.
  • The Dragon: As of Birth by Sleep, where he was a secondary dragon, and revelations there mean he was a secret Dragon in II. Revelations in Dream Drop Distance and a select few scenes in make it quite clear, however, that he is the true Dragon to Xehanort/Xemnas, by virtue of being the only one besides Xehanort to know what the hell is going on.
  • Dragon with an Agenda: Depending on how much Xemnas remembered about the plans and his own past, Xigbar, as the only one to remember everything, would therefore be secretly guiding him. Xigbar was almost certainly manipulating and/or providing planning for Xemnas, but whether it was a little helpful advice and a reminder, or Magnificent Bastard puppetry is as unknown as Xemnas's amnesia's extent, though it's probably in the middle. He, as Braig, probably served as The Corrupter for Terra-Xehanort, given that he's been at least partially possessed by Master Xehanort since the events of Birth by Sleep, to make sure that their plans weren't laid to waste.
  • Evil Cannot Comprehend Good: In Dream Drop Distance, he tries to break Sora's spirit by pointing out to him that, since his power comes from his friends, he has no power on his own. He's utterly baffled when his words have the exact opposite effect on Sora and he doesn't understand the latter's altruism.
  • Evil Makeover: Braig started out with brown eyes and normal ears. By the end of the game, his remaining eye is yellow and his ears are pointed, a sign of Xehanort's possession over him.
  • Evil Sounds Raspy: His voice is more gravely compared to other characters.
  • Eyepatch of Power: Xigbar is missing his right eye, but that doesn't impede his sharpshooting at all.
  • Eye Scream: Birth by Sleep shows that Braig lost his right eye by being hit in the face with a ball of darkness fired by Terra's Keyblade.
  • Family-Friendly Firearms: His arrowguns shoot laser bullets and don't look like traditional firearms.
  • Grand Theft Me: In Dream Drop Distance, he reveals that he's been partially possessed by Master Xehanort since Birth by Sleep.
  • Good Scars, Evil Scars: Take a wild guess which. Like with his eye, Xigbar received this as Braig by having a ball of dark energy from Terra's Keyblade graze his face when it was launched to free Master Xehanort from the chains that bound him to a pillar.
  • Gravity Master: He has control over gravity. He mostly uses it to hang upside-down above the battlefield and walk in the air.
  • Guns Akimbo: He even did this as Braig, when they were crossbow-type weapons.
  • The Gunslinger
  • I Just Want to Be Special: It's implied that Xigbar/Braig is envious of the Keyblade wielders and joined Xehanort in hopes of becoming one himself.
  • It's All About Me: See Evil Cannot Comprehend Good and Villainous Breakdown. His baffled reaction to Sora's words suggest he mostly wants the Keyblade to feel special, and not for any greater goals, unlike the latter who is fine with being "less special" as long as he can serve the greater good and help his friends.
  • Jerkass: It's on the same level as Master Xehanort, if not more so than his own Somebody.
  • Joke Weapons: Casual Gear gives him hair dryers. Mystery Gear gives him trumpets.
  • Kick Them While They Are Down: In Birth By Sleep he approaches Aqua and Ventus and states his intention to kill them both, despite the latter being encased in ice.
  • King Mook: To the Sniper Nobodies, who apply similar, but far less deadly, tactics to Xigbar. They even have eye-patches in the same place as Xigbar's.
  • Laughably Evil: Easily one of the snarkiest and most irreverent villains in the franchise. By 3D, his jokes have gotten downright meta.
  • Leaning on the Fourth Wall: In 3D. "Let's hit these plot points in order, Sora."
  • Leitmotif: 3D gives him "Xigbar", a slightly faster variation of "Organization XIII" with a waltz rhythm and a sinister string part added.
  • The Nicknamer: In 358/2 Days he calls Roxas "tiger" and "kiddo" several times, refers to Axel as "Flamsilocks" once and continually calls Xion "Poppet", though the last one is a critical clue on the nature of what Xion really is.
  • Obfuscating Stupidity: He's probably one of the Organization's smarter members and is one of the only people in the franchise to actually know what Xehanort's up to. He also rarely takes anything seriously and likes to Troll his fellow Organization members.
  • Mage Marksman: He was skilled with gravity and space magic even while human.
  • Meaningful Name: His Organization title, "The Freeshooter". It comes from an opera called Der Freischütz, where the eponymous freeshooter makes a Deal with the Devil to gain seven magical bullets. Six of these strikes whoever he wants to, but the seventh is controlled by the devil. While Xigbar's alliance with Master Xehanort isn't implied to have given him his abilities, he still has some control over him since part of his heart resides in Xigbar.
  • Meta Guy: He was already snarky, but by 3D his jokes have gotten rather self-aware.
  • More Than Meets the Eye: Invoked all throughout the series through both his Somebody and himself.
  • Multicolored Hair: Black and grey. At first glance, you might think it's a sign of him aging. It's actually a sign of his partial possession by Xehanort.
  • Number Two: Scenes from Birth by Sleep and 3D show that he's been Master Xehanort's right-hand-man from the very beginning, helping him in various ways and Implied to be one of Xemnas' confidants in Organization XIII.
  • Paranoia Fuel: At the end of Birth by Sleep, Terra-Xehanort acts as an in-universe example of this for him. Braig isn't 100% sure that it's not really Terra under there, and given that Terra was the one who scarred Braig's face, his uneasiness is almost palpable. Given that he's at least partially Xehanort at the time, he's probably fearing that Terra's memories would resurface and their plans getting laid to waste.
  • Personality Powers: He plays with people and with gravity, it fits.
  • Pet the Dog: Compared to Larxene, Xaldin, or Vexen, Xigbar's attitude towards Roxas is rather playful, serving as a Trickster Mentor to him. He once told Roxas that he cared for his future and he often called him "kiddo" or "tiger". He was also hurt by Roxas's eventual desertion of the Organization, showing there was genuine attachment, though considering that he was in on Master Xehanort's plan on using all other Organization members as vessels for his heart, this very well was an act.
  • Pointy Ears: Courtesy of partial Xehanort possession.
  • Recurring Boss: In Birth by Sleep.
  • Rugged Scar: He has one over his left cheek.
  • Screw This, I'm Outta Here!: In 3D, he quickly decides Xemnas can handle Sora alone after Sora's friendship speech makes images of ALL his allies appear around him.
    "Those are just words!" (backing away) "You - you've lost. Fine, see where your power gets you here. Xemnas, he's all yours!" (books it out of there)
  • Shipper on Deck: He teases Roxas about Xion, going so far as to give advice on how to impress her. It's heavily implied to have been a sick joke, as he knew about Xion's true purpose as a Replica designed to absorb Roxas.
  • Skunk Stripes: Courtesy of partial Xehanort possession.
  • Slasher Smile: He gave one of those when he was about to snipe Sora's head.
  • Smug Snake
  • Space Master: With some overlap with Gravity Master. He is able to completely change the makeup of his boss arena at will when fought in Kingdom Hearts II, as well as having more control over Corridors of Darkness to attack from multiple angles at once.
  • Spell My Name with an "S": The North American release of II misinterpreted his real name as Bleig; the PAL release and all subsequent games rectified this.
  • Supernatural Gold Eyes: Braig's remaining eye becomes yellow after he accepts Xehanort's gradual possession of him.
  • Surfer Dude: But not just ANY old dude...
  • Tall, Dark and Snarky: As Braig before he gets his scars from Terra.
  • Teleporters and Transporters: Thanks to his space attribute.
  • Teleport Spam: Uses corridors of darkness to rapidly attack from different angles during his boss fight in II.
  • This Cannot Be!: When you defeat him in II he says "I lost...? Me...?"
  • Troll: See Shipper on Deck. He also trolls Zexion on Xemnas's connection to the Chamber of Repose, Saïx over Xemnas's true identity and Sora on his connection to Roxas.
  • Villainous Breakdown: Experiences two brief ones in 3D when Sora states that even though he's not one of the Keyblade's chosen ones, he's proud to be connected to the people that are and also when Lea shows up to save Sora from becoming one of Master Xehanort's vessels. In the former, he drops his affable demeanor and reasserts in a stunned tone that those are just words and Sora has lost. For the latter, he finally starts showing real anger and tells Master Xehanort "What now?!"
  • Wham Line: "I'm already half Xehanort!"
  • Wild Card: It seems he has his own plans, as revealed in the Re:coded secret ending while he was talking with Young Xehanort.
  • Would Hurt a Child: In Birth By Sleep he tries to kill Ven at the Keyblade Graveyard (along with Aqua)...and with Ven encased in solid ice, no less. However, after Aqua beats him in combat, he stated that he was really there to buy time, presumably so that Vanitas could arrive and fuse with Ven.

    III: Xaldin 

The Whirlwind Lancer (Original Name: Dilan)
"When Kingdom Hearts is ours, we can exist fully and completely. So you see, Beast — that's why we need your Heartless AND your Nobody."
Click here to see Dilan 

"Feed your anger! Only anger will keep you strong."

Voiced by: Yosuke Akimoto (Japanese), David Dayan Fisher (English)
Appearances: II | 358/2 Days

Number III of the Organization and one of its founding members. He spends most of his time trying to corrupt the Beast for the Organization's purposes.

In his past life as Dilan, he was one of Ansem's six apprentices who betrayed him by researching the Heartless.
  • Adaptational Wimp: He's one of the strongest members of the Organization in the games, but is a total joke who gets easily beat up by Beast and then killed by a replica of Vexen in the manga.
  • A Pupil of Mine Until He Turned to Evil: Surprisingly enough in Birth by Sleep as Dilan shows no signs of his eventual betrayal of his master and general douchebaggery. Instead, he is presented as both extremely loyal to his master and genuinely concerned for Ventus's well being.
    • Dream Drop Distance implies that none of the apprentices (save Terra-Xehanort and Braig) willingly gave themselves over to the darkness.
  • Back from the Dead: As Dilan in 3D. Aeleus mentions that he and Even are back but that they aren't stable yet, so they are currently resting. Given Aeleus and Ienzo's attitudes after their resurrections, it's possible that Dilan will undergo a Heel–Face Turn.
  • Battle Aura: Once Xaldin starts to get low on health, he enters a berserker-like state, similar to Saïx, where he's shrouded in green energy and the screen darkens. Unlike Saïx and Lexeaus' Absent Silhouette, he can't be knocked out of it by Sora's efforts, only exiting this trance after a period of time. Expect to see it used more and more as the fight wears on, so stock up some Jump Reaction Commands to help expedite the process.
  • Big Ol' Eyebrows: His eyebrows are far more prominent than your standard fair in this organization.
  • Blade on a Stick: His six lances, Lindworm.
  • Blow You Away: Xaldin controls the wind, granting him Flight, the ability to manipulate his weapons without touching them, and powerful blasts of air.
  • The Brute: But like Lexaeus, not stupid.
  • Cynical Mentor: Zig-zagged. Xaldin is never emotionally supportive of Roxas and often snarks at his more naive comments on missions, but most of the advice that he gives Roxas is actually quite accurate and useful, especially his comment about where a giant Heartless would attack from at Beast's Castle. He also generously rewards Roxas if his sidequests are completed.
  • Death from Above: He has the signature Jump attack of a Dragoon from Final Fantasy. He also commands the Dragoon Nobodies directly based off of the class.
  • Death In All Directions
  • Dual Wielding: Six lances, always with at least four being held up by wind currents.
  • Dreadlock Warrior: He has several long and thin dreadlocks tied together into a ponytail and is a very competent fighter.
  • Evil Brit: In the English adaptation.
  • Flash Step: He can literally outrun the winds.
  • Flying Weapon: Since he can't easily hold six lances at once he has several of them float around on drafts of wind.
  • Hot Blooded Sideburns
  • Jerkass: In 358/2 Days. Just try to find a scrap of his dialogue that isn't insulting you or ordering you around. Let's not forget his attitude toward the Beast...
    • Jerk with a Heart of Gold: As Dilan in Birth by Sleep. He's initially dismissive of Ventus, but worries for his safety once the latter runs off to chase after an Unversed.
  • Joke Weapon: Casual Gear gives him broomsticks. Mystery Gear gives him dragon-themed lances.
  • Kick the Dog: In nearly everything he does to the Beast. His diary entry in 358/2 Days shows he's bitterly envious of the Beast (hating how he has such a powerful heart, which Xaldin lacks, and yet squanders that power by giving in to the "weakness" that is love), so obviously he wants to do his damnedest to make him miserable.
  • King Mook: To the Dragoon Nobodies, who use similar weapons to him.
  • Manipulative Bastard: Spends most of his time playing with Beast's head to try and turn him into a Heartless AND a Nobody for the Organization.
  • One-Hit Kill
  • Personality Powers: He's nothing like the typical wind user. However, wind is considered the element of "Knowledge," something Xaldin had in spades. Wind can also be extremely brutal and destructive, such as tornadoes and hurricanes. Something we ALL know Xaldin, as his position of That One Boss, has in spades, too.
  • Power Floats: Because he rides wind currents.
  • Reverse Arm-Fold: One of his common "non-combat" poses - which makes sense, given his power and martial nature.
  • Sadist: Once Xaldin unhoods himself, he is smiling in wicked pleasure in almost every scene he's in, showing just how much he is enjoying his psychological torment of poor Beast. A secret report in Days shows that this is because of his total personal disdain for Beast and all those who suffer from the "weakness" of love.
  • Sadistic Choice: "What shall I leave behind? Belle... or the rose?"
    • For the record, Belle chooses the rose (and to be fair to Beast, he had already chosen Belle just before that).
  • Shaping Your Attacks: Into a dragon.
  • Smug Snake: Shown quite clearly in the Final Mix version of KHII when he lectures Luxord about how being too careless will cause him to "suffer Demyx's fate". Guess who actually ends up being the next member of the group to die?
  • Spell My Name with an "S": The North American release of KHII misinterpreted his real name as Dilin; the PAL release and all subsequent games rectified this.
  • Suspiciously Similar Substitute: His strategy of using the Beast's anger to control him makes him very similar to Forte.
  • Vocal Evolution: His voice in the English dub gradually grew more gravelly with each game.
  • Wicked Cultured: His wild looks aside, Xaldin seems to have a good eye for art and architecture in 358/2 Days.

    IV: Vexen 

The Chilly Academic (Original Name: Even)
"I'm a scientist. Experiments are what I do, yes."

"Pity to be so ignorant. As you're only able to see the surface of things, I should not expect you to appreciate my true might."

Voiced by: Tatsuya Kando (COM), Nachi Nozawa (Japanese), Derek Stephen Prince (English)

Number IV of the Organization and one of its founders. The group's resident scientist, he's always interested in new test subjects for his experiments.

Before he became a Nobody, he was Even, one of the six apprentices of Ansem the Wise who betrayed him by researching the Heartless and destroying Radiant Garden.
  • A Pupil of Mine Until He Turned to Evil: In Birth by Sleep, Even seems to be genuinely kind and helpful instead of the Insufferable Genius he later becomes after betraying his master.
  • Annoying Laugh: Here.
  • Back from the Dead: As Even in 3D. Aeleus mentions that he and Dilan are back but that they aren't stable yet, so they are currently resting. Given Aeleus and Ienzo's attitudes after their resurrections, it's possible that Even will undergo a Heel–Face Turn.
  • The Chew Toy: A villainous example. Nomura even said he has an "undeniable loser feel" to him.
  • Climax Boss: The first one of Sora's story in Chain of Memories, being the first member to be rematched and killed off. The second battle also takes place during a Wham Episode, just as important revelations are about to be made.
  • Deadly Disc: Giant Snowflakes actually.
  • Deadpan Snarker: During his calm moments.
  • Death In All Directions
  • Evil Knockoff: In addition to making the Riku Replica he can make an Anti-Sora replica mid combat in his Data battle.
  • Evilutionary Biologist: This seems to be his specialty, with his creation of the Riku Replica and Xion.
  • Evil Genius: So much that despite his pathetic nature, Nomura said in the Japanese character report books that he and many of the development staff considered Vexen to be the most evil Organization member in Chain of Memories, being to it "what Xemnas is to KH2" in terms of malevolence.
  • Evil Is Deathly Cold: He's the member of the Organization with deadly ice powers.
  • Expy: Of Professor Hojo. Mad Scientists whose work goes on to have horrible effects on the universe. Plus the loopy cackles. Oh, and they even have the same Japanese seiyuu: Nachi Nozawa. Though, this being an E-rated game, Vexen's a lot less... extreme than Hojo, and Nozawa's performance is significantly less frightening.
  • Family-Unfriendly Death: In Re:Chain of Memories he's brutally immolated by Axel.
  • Four is Death: He's the first of the Organization to be destroyed.
  • Green Eyes: Of the crazy, way-too-bright variety.
  • Harmless Freezing: His Freeze spell.
  • His Name Is...: He ends up being executed by Axel for trying to tell Sora about Roxas.
  • An Ice Person: His element is ice, which lets him summon snow and frost to barrage enemies.
  • Insufferable Genius: He's easily one of the smartest minds of the Organization, and he tends to brag about it to his allies.
  • Jerkass: He loves to insult everyone else's intelligence.
  • Joke Weapon: In 358/2 Days he can be given a pot lid by equipping the Casual Gear and a snowman shield by equipping the Mystery Gear. Both have poor stats.
  • Large Ham: Just listen to that laugh!
  • Lean and Mean: One of the thinnest villains around, with particularly prominent cheekbones.
  • Luckily, My Shield Will Protect Me: His shield will block any attacks in Chain of Memories and II Final Mix. Sora can get around this by attacking from a different angle in Chain of Memories or destroying it outright in II Final Mix.
  • Mad Scientist: "I'm a scientist. Experiments are what I do, yes."
  • Mind over Matter:
    • During his Bonus Boss fight in II Final Mix, he holds his shield in front of him using his mind instead of having it in his hand like in Chain of Memories.
    • Some of his attacks in 358/2 Days have him send out the shield with his mind to hit far off enemies.
  • Noblewoman's Laugh: Tatsuya Kando, his original seiyuu from Chain of Memories, gave him one. Since it was the only voice clip of his left in, fans immediately thought that Vexen was as effeminate as one could get.
  • Parental Substitute: His previous self, Even, was one of those responsible for raising Ienzo (Zexion).
  • Personality Powers: Wields ice and is fairly cold.
  • Pet the Dog: While Vexen is quite rude to Roxas, it's obviously just because he considers himself Surrounded by Idiots. Almost as soon as Roxas begins making progress, despite it being mostly insignificant, Vexen is quick to praise him, and is even mildly respectful before he leaves for Castle Oblivion.
  • Random Power Ranking: Vexen thinks that just because he's number IV, he's superior than the majority of the members, despite the numbers meaning nothing beyond order of joining the Organization. note 
  • Reverse Shrapnel: With chunks of ice.
  • Shield Bash: His Combos in 358/2 Days involve him smacking his shield at his foes.
  • A Sinister Clue: He wields his shield in his left hand.
  • Small Role, Big Impact: While it initially seems his presence in the series is confined to Chain of Memories, Days expands on his efforts and schemes and makes it very clear that he was a huge asset to the Organization. Xemnas himself admits that his plans were severely derailed by his unexpected death.
  • Smug Snake: One of the biggest in the Organization, his ego and ruthless desires far outweigh his actual capabilities.
  • Spell Blade: Can enchant his shield to make a BFS made from ice with his Slide Break sleight.
  • Squishy Wizard: In 358/2 Days his Strength and Defense are both below average, but he has one of the higher Magic stats.
  • Theme Naming: In Kingdom Hearts: 358/2 Days, the names of his shields come from terms related to the cold or science.
  • The Unfavorite: To most of Organization XIII as a whole.
  • Verbal Tic: In the English dub, he'll sometimes end his sentences with a short "yes."

    V: Lexaeus 

The Taciturn Stalwart (Original Name: Aeleus)
"You've done well thus far. But to possess your powers, and yet fear the darkness... What a waste."
Click here to see Aeleus: 

"I, Lexaeus, will not yield to the frail heart of an infantile coward!"

Voiced by: Tatsuya Kando (Chain of Memories), Fumihiko Tachiki (Japanese), Dave Boat (English)

Number V of the Organization and one of its founders. While he's content with standing aside and letting Zexion do the talking, he's a lot more intelligent and powerful than he seems.

In his past life as Aeleus, he was one of Ansem's treacherous apprentices.
  • Anti-Villain: Nomura himself describes him along these lines in the Japanese Character Report books.
  • A Pupil of Mine Until He Turned to Evil: Birth by Sleep shows Aeleus to have been a loyal and honorable man, before his betrayal of Ansem the Wise. However, as said above, he actually keeps his honor even under his new leadership.
  • Back from the Dead: Revived in Dream Drop Distance as Aeleus and has undergone a Heel–Face Turn.
  • The Brute: But not stupid.
  • Battle Aura: In his fight in II Final Mix it starts out similar to that of a DBZ character and gets bigger and bigger every time he powers up until it practically fills the screen.
  • Dishing Out Dirt: Lexaeus can summon large rocks with a wave of his hand or, more commonly, by striking the ground with his weapon.
  • The Dragon: To Zexion.
  • Elemental Hair: An earthy auburn brown.
  • Evil Laugh: In his Absent Silhouette fight, he'll laugh as he flies out of the ring before coming back in to strike like a meteorite.
  • Evil Sounds Deep: Lexaeus has a voice that is grittier and deeper in pitch than his voice as Aeleus.
  • Genius Bruiser: He was counted as one of Ansem the Wise's apprentices, which speaks levels of his intelligence. In the manga, his hobby was playing with puzzles. The "bruiser" should be apparent with his build and strength.
  • Heel–Face Turn: Has undergone this since reforming as Aeleus.
  • Heterosexual Life-Partners: With Zexion in Castle Oblivion. It still sticks when he becomes Aeleus again.
  • Hoist by His Own Petard: The higher his power level during his boss battle in II Final Mix, the longer he'll stay stunned after you temporarily steal it with Mega Impact.
  • Lantern Jaw of Justice: That chin of his could cut through diamonds.
  • Meteor Move: You expect a Reaction Command when he grabs Sora and the game shifts to a cinematic mode. He doesn't give you one and simply hurls you into the closest post or the ground.
  • Noble Demon: The most honorable man within the Organization, next to Luxord.
  • The Only One I Trust: His journal entry in 358/2 Days reveals that he considers Zexion this.
  • Personality Powers: Wields earth and is stalwart and quiet.
  • Pet the Dog: His initial introduction to Roxas in the manga is by giving him a metal puzzle and hanging out to discuss the importance of patience and thinking as his training regimen. Inverted in the games, as he strikes Roxas hard enough to leave his HP in the critical to teach him how to use a Limit Break.
  • Power Levels: Actually a mechanic of his optional boss fight in II Final Mix.
  • Punch Clock Villain: He doesn't go out of his way to really antagonize anyone and is much less of a Jerkass than most of the other members. Despite some questionable methods he did teach Roxas a critical skill to use when on his last legs.
    • Subverted in the original Chain of Memories when he uses the last of his strength to try and drag Riku down into the darkness.
  • The Quiet One: He speaks the least among the entire organization.
  • Retcon: His weapon was called a tomahawk in Chain of Memories, but it was changed to an axe sword in 358/2 Days.
    • His original title, "Silent Hero", was changed to "Taciturn Stalwart" in 2.5.
  • Satellite Character: He is mainly characterized through his interactions with Zexion and Roxas.
  • Sorry That I'm Dying: "Forgive me, Zexion. This was a fight I should not have started."
  • Spell My Name with an "S": The North American release of II misinterpreted his real name as Eleus; the PAL release and all subsequent games rectified this.

    VI: Zexion 

The Cloaked Schemer (Original Name: Ienzo)
"It's such a shame. The Organization used to be the rope that bound us together."
Click here to see Ienzo: 

"Then I shall make you see... That your hopes are nothing. Nothing but a mere illusion!"

Voiced by: Akira Ishida (Japanese), Vincent Corazza (English)

Number VI in the Organization, and one of its founding members. In his previous life as Ienzo, he was an orphan adopted by Ansem the Wise, and the youngest of his apprentices.

During Chain of Memories, he tried to corrupt Riku so he could use him to counter Marluxia's coup.
  • Adaptation Dye-Job: His hair is much darker in the manga.
  • Adorably Precocious Child: Or at least, when he was Ienzo. Look at him; he's shorter than Ven and still considered to be one of Ansem the Wise's more noteworthy apprentices.
  • Attack Drone: His books act as these when fighting his Absent Silhouette.
  • Back from the Dead: Revived in Dream Drop Distance as Ienzo and has undergone a Heel–Face Turn.
  • Badass Boast: Look at his quote.
  • Badass Bookworm: Literally! His weapon is the "Book of Retribution," and despite his status as a Smug Snake he came the closest to killing Riku out of all the Organization members, fought a Riku who was willingly using Dark Mode on surprisingly-even ground, and was at one point considered for the position of 2nd-in-command of the Organization.
  • Big Bad Wannabe: He wants to be the villain of Chain of Memories and its Reverse/Rebirth mode, but he is neither (Marluxia and Ansem, Seeker of Darkness taking those roles instead.)
  • Black Mage: More or less combines the attributes of almost every single offensive magical class in Final Fantasy, along with the Scholar from Final Fantasy III.
  • Casting a Shadow: Although his attribute is classified as Illusion, he has a notable motif of Darkness in his attacks, like Catastrophe and Meteor Mirage.
  • The Chessmaster: Basically the brains of the operation when it comes to the basement-dwelling loyalists in opposition to Marluxia's rebellion. For all of his smugness, he's a pretty good tactical thinker; his plans for Riku may have very well succeeded... if it wasn't for Axel, that is.
  • Climax Boss: Of Reverse/Rebirth in Chain of Memories, as he unwittingly helps Riku resolve the central conflict of his story: overcoming the fear of his inner darkness. He is also the last member of the game (but not the series) to be killed off.
  • Corruption by a Minor: Ienzo is the one that convinced Ansem the Wise to build the secret lab where they could experiment on people's hearts.
  • Deadpan Snarker: Very heavy on the deadpan and also quick to start needling other members like Vexen over perceived slights even if they are as minor as not giving him a proper greeting.
  • Deceptive Disciple: During his time in Organization XIII, fitting as he may have been the same way as Ienzo.
  • Domain Holder: His books can trap you in a Nintendo Hard Pocket Dimension under his complete control.
  • Do Not Touch the Funnel Cloud: His Cyclone Snatch which will steal your cards away with suction but only the tornado will damage you.
  • Doppleganger Attack: Summons three of them during the battle with Riku, each with their own copy of Soul Eater. Luckily, destroying the three lexicon copies destroys the clones in-turn.
  • Early-Bird Cameo: He's one of the only Organization members who is foreshadowed in the very first game, as Ienzo's influence on the experiments on darkness and people's hearts come up in the notes you collect, which also made him one of the first to have his original name revealed.
  • Enfant Terrible: He was the one who convinced Ansem to start experimentation with the powers of darkness which escalated into forcing people to turn into Heartless.
  • Evil Laugh: See here for an example. Pretty damn impressive.
  • Evil Sounds Deep: While his voice was not particularly deep as Zexion, but once he's revived as Ienzo, his voice is noticeably lighter in pitch.
  • Face–Heel Turn: In his backstory, he was the one responsible for giving Ansem the Wise the idea for the experimentation on the heart.
  • Heel–Face Turn: He has undergone this since reforming as Ienzo.
  • Heterosexual Life-Partners: With Lexaeus, at least in Castle Oblivion.
  • Joke Weapon: The Casual Gear gives him a sandwich. Mystery Gear will give him a laptop computer which is said to be his diary.
  • Life Drain: One of his abilities in his boss fight in addition to stealing your attacks. Possibly a victim of it too based on the energy the Riku Replica seemed to have had around him when he killed him.
  • Killed to Uphold the Masquerade: Zexion was actually in a position to become the 2nd in command. Saïx, being a Dragon with an Agenda, takes advantage of the traitor situation in Castle Oblivion and sends Axel to kill Zexion.
  • Master of Illusion: His primary power, apparently using darkness based magic to use it.
  • Mind over Matter: Zexion controls his lexion telekinetically, able to strike people with it from afar.
  • Nerves of Steel: Despite showing some apprehension at the sight of a DarkMode!Riku, he quickly buries it under rapidly growing anger and makes it clear he won't be holding back in trying to kill him the old-fashioned way.
  • Non-Action Guy: Spends more of his time plotting than fighting, and when he does, his fighting methods are rather unconventional. That said, players will quickly realize that to underestimate him because of that means to suffer a painful defeat, especially in Re:COM, where the joy of having an unlimited DarkMode!Riku for the entirety of the fight is mitigated by the fact that he can steal your cards and use them for his own, extremely damaging sleights.
  • The Nose Knows: He can track people by scent from long range.
  • Occult Blue Eyes: Despite his position in the Organization his eyes are still just as blue as they were when he was Ienzo, not gold like Xigbar or Saix's changed to.
  • One-Hit Kill: Again a move he can pull on you during his boss fight, which makes sense considering he trapped you in his pocket dimension first.
  • Out-Gambitted: Plays against Marluxia and fails, then has his last plans for Riku utterly demolished by Axel.
  • Peek-a-Bangs: Without being emo, especially after he returns to being Ienzo once more.
  • Personality Powers: Without a doubt one of the more cunning and enigmatic members of the Organization, befitting his illusion-based powers.
  • Pocket Dimension: His books can trap you in one.
  • Power Copying: In his Reverse/Rebirth boss battle, if Zexion steals enough of Riku's cards, he'll create his own copy of the Soul Eater and fight with Riku's abilities.
  • Puzzle Boss: During the battle with Riku, the only way to get the cards he stole back is to destroy the three lexicon copies scattered around the area. This is also the only way to destroy the dopplegangers he summons to aid him. It's nearly impossible to beat him otherwise due to having a reduced deck and Zexion and his clones refusing to let up the attack.
  • Reality Warper: His illusionary power is great enough to change reality.
  • Shapeshifter Guilt Trip: Subjects Riku to one by turning into Sora.
  • Shorter Means Smarter: Not the shortest, but definitely among their ranks. Then he again, he is one of the youngest members despite also being one of the original seven to found the organization.
  • Smug Snake: His youthful arrogance concerning his own intelligence proves to be his downfall.
  • Squishy Wizard: He relies largely on his magic and illusions as opposed to physical combat when in battle.
  • Teen Genius: He's a grown up child prodigy after all.
  • Throw the Book at Them: His lexicon, the Book of Retribution.
  • Tome of Eldritch Lore: All of his lexicons except his Joke Weapons, judging from their names.
  • Troubling Unchildlike Behavior: Experimenting on the darkness in people's hearts? Check. Creating Heartless? Check. Helping destroy his home by accident? CHECK.
  • Undying Loyalty: Completely and utterly loyal to the Organization, which is ironic considering he's also a Smug Snake and Deceptive Disciple.
  • The Unfought: In the original Chain of Memories. Averted in the remake, as well as in KHII Final Mix +.
  • The Unreveal: Zexion's weapon in Chain of Memories due to being The Unfought. In Kingdom Hearts II, there is a room which displays the weapons of every member of the Organization... except Zexion's, which is destroyed. It took the Updated Re-release to learn what it was (a lexicon).
  • Used to Be a Sweet Kid: He only gets a couple of scenes in Birth by Sleep, but this is the general impression.
  • Villainous Breakdown: He loses it when Riku embraces the darkness and stands against him.
  • Wise Beyond Their Years: Hard to believe he's only a few years older than the protagonists.
  • You Gotta Have Blue Hair: His hair is somewhere between silver and lavender.

    VII: Saïx 

The Luna Diviner (Original Name: Isa)
"Which would you rather suffer the loss of: Some make-believe friendship, or a real one?"
Click here to see Isa: 

"True, we don't have hearts, but we remember what it was like. That's what makes us special."

Voiced by: Ginpei Sato (Japanese), Kirk Thornton (English)
Appearances: II | 358/2 Days

Number VII in the Organization. Second-in-command to Xemnas and responsible for overseeing every other members' missions. Underneath his stoic exterior is a raging berserker just waiting to be released.

It's revealed later that his original self, Isa, was once best friends with Lea. The two even planned to overthrow the Organization together, with Saïx becoming Xemnas's right hand to facilitate this plan. When Axel started to have doubts about using some of the other members to further their goals, the friendship turned sour. In Dream Drop Distance he is Back from the Dead and one of the thirteen vessels of Xehanort's heart in his True Organization XIII.
  • Achilles' Heel: While in his Berserk mode, your attacks do practically nothing. Grab one of the several claymores that Saïx flings around during his rampage, and you can blast him (and knock him out of his trance). His Berserker Nobodies suffer from the same weakness.
  • Arch-Enemy: Causticly serves as this to Roxas, even after he merges with Sora.
  • Ax-Crazy: In his berserk mode.
  • Back from the Dead: Revealed near the end of Dream Drop Distance to be a member of the True Organization XIII.
  • Battle Aura: When berserk his body glows with white light, similar to moonlight.
  • Becoming the Mask: He originally planned to overthrow Xemnas and became The Dragon to get in close enough, but ultimately became his most loyal follower, and abandoned these plans. Judging from his rather vacant expression in 3D, Isa did not become the mask out of his own free will.
  • Berserk Button: He believes that Roxas and Xion are nothing more than ''tools'' in his presence. Sora, by extension, is one by proxy due to Roxas and quite simply for existing.
    • When the duo develop a close friendship with Axel, his hot button towards them becomes an all-out case of Green-Eyed Monster.
  • The Berserker: Under the light of the moon. It's also one of the more effective ways to play him in Days.
  • Beta Test Baddie: He exemplifies this more than any other member of the Organization. It becomes very tragic in 3D when you realize that he would have grown a heart regardless of what happened, and exactly WHY he was so dead-set on getting HIS heart.
  • BFS: His claymore, Lunatic.
  • Brainwashed and Crazy: It's unknown when it happened, but he became a vessel for Xehanort with his Supernatural Gold Eyes being a sign of possession. It sadly explains his inability to understand good, his cruelty towards others, and why he seemed so ''different'' as a kid. It also explains why he wanted to betray Xemnas, as he wanted his own heart back, not Xehanort's.
  • Climax Boss: In Days, during the chapter where Roxas leaves the Organization.
  • Co-Dragons: With Xigbar to Xemnas in Days.
  • Critical Hit: His specialty in 358/2 Days: his Critical % and Crit Bonus stats are maxed, but his other stats are slightly above mediocre.
  • Deadpan Snarker: Although to not the extent that Isa was, he's still prone to some pretty bitter quips.
  • The Dragon: The main one to Xemnas in the first incarnation of the Organization.
  • Dragon with an Agenda: In 358/2 Days, he planned on betraying Xemnas in order to reclaim a heart of his own until he gives up on it as he slowly becomes a vessel for Xehanort.
  • Evil Cannot Comprehend Good: He doesn't understand why Axel and Roxas are concerned when Xion starts passing out - it won't affect their records, after all.
  • Gender-Blender Name: His human name was Isa.
  • Green Eyes: When he was human.
  • Green-Eyed Monster: His jealousy towards Roxas and Xion, due to the close and budding friendship they develop with Axel. It's how he treats them afterwards that ultimately drives him away from his former friend.
  • Good Scars, Evil Scars: The thin X on his face. When Saïx is in his berserker state, it becomes wider and jagged.
  • Hair Flip: Yes, really. He flicks his hair into place when he first meets Sora in Twilight Town.
    • If you pay attention, his hair is actually so long that, in order to have his hood up, he needs to tuck his hair into the collar of his cloak; the hair flip is him drawing it out of his collar.
  • Hate Sink: In 358/2 Days, where he is the closest thing the story has to a Big Bad. Also in Kingdom Hearts II to a lesser extent.
  • Hidden Depths: Was known throughout the fandom as Xemnas' "lapdog"... until later games revealed he was plotting to backstab Xemnas all along. Unlike Marluxia, he's actually good at hiding his intentions.
  • I Have Your Wife: In Kingdom Hearts II he kidnaps Kairi in order to lure Sora out and fuel his rage.
  • "It" Is Dehumanizing: Throughout Days, he has no qualms against repeatedly referring to Xion as "it" or "thing" to her face. This is partially because Xion's appearance varies according to who is looking at her. While Axel and Roxas see her as a beautiful girl, Saïx sees her as a faceless puppet.
  • Jerkass: He really isn't a nice person, to say the least.
  • Joke Weapon: A banana... which even splits apart when you go into Berserker Mode.
  • Lunacy: Powers his even MORE Superpowered Evil Side with moonlight.
  • Kick the Dog: Along with generally treating Roxas like a tool, his absolutely horrendous treatment of Xion (to the point of a Moral Event Horizon when he enforces a Let's You and Him Fight between her and Roxas to see who is more useful for the Organization's plans by killing the other) and how he forces Sora to "show" how important Kairi is to him (making him show he Ain't Too Proud to Beg) and then still not giving in solely to make him angry enough to fight more Heartless.
    • However, ironically, this may be a subversion. Since his heart had been possessed by Xehanort for a while now according to The Reveal in 3D, these moments potentially belong to Xehanort.
    • He does have a Pet the Dog moment in the manga adaptation, when he looks the other way over Xion's Cuteness Proximity towards Pluto, because he himself loves dogs.
  • King Mook: To the Berserker Nobodies.
  • Kneel Before Zod: To Roxas in their boss fight in Days (but not Sora, that part was his idea). "GROVEL BEFORE ME!"
  • Large Ham: In Berserk Mode, he may be the third largest in the series, next to both Master Xehanort and Ansem.
  • Manipulative Bastard: Might have picked it up from Master Xehanort.
    "I may not have a heart, but I know very well how to injure one."
  • Mask of Sanity: He puts up a very convincing one throughout II, but the mask starts to slip near the end of the game once Xemnas confirms that with Kingdom Hearts nearly complete, he can "end the charade" and kill Sora; Saïx gives a Slasher Smile and outright states he's longed for him to say that. The mask falls off completely during his fight with Sora.
  • Never Say "Die": Nope. He wants to see Sora and Roxas die fighting.
  • Not So Stoic: "ALL SHALL BE LOST TO YOU!"
    • The redone HD cutscenes for 358/2 Days also show subtle changes of expression in his cold disposition, hinting that he really isn't as stoic as he'd like to believe he is.
  • One-Handed Zweihänder: During his fight in II he can hold his claymores with one hand rather easily.
  • One-Hit Kill
  • Pointy Ears: Courtesy of his possession by Xehanort.
  • Poisonous Friend: To Lea/Axel after becoming possessed by Xehanort.
  • Perpetual Frowner: Outside of his berserk state, he rarely changes his dour expression. The only exceptions are scowls and some rather unnerving grins that he gives off once on twice.
  • Personality Powers: A two for one deal, arguably; he's usually calm and stoic, but he's also a berserker, which can both fit the moon.
  • Red Oni, Blue Oni: The blue to Axel's red.
  • Reverse Grip: Whenever he's standing, Saïx holds his claymore with a reverse grip. He flips it to face forward when taking a swing.
  • Rugged Scar: When berserk, his scar becomes wider and jagged.
  • Screaming Warrior: Upon going berserk, Saïx roars and shouts constantly.
  • Sore Loser: The manga implies he took his defeat at Roxas's hands very personally and that he wants to kill Sora to take revenge on Roxas by proxy.
  • Spin Attack: Has a lot of these.
  • Sword Beam: Ones that resembles a Faux Flame.
  • Spell My Name with an "S": The umlaut doesn't appear in any Japanese media.
  • The Stoic: Under normal circumstances he is a very cold individual.
  • Super Mode: His fight gimmick. Gathering enough moonlight allows Saïx to enter a berserker mode wherein he's essentially invulnerable and has far more powerful attacks, with Sora needing to either wait it out or use the Berserk Reaction Command to knock him out of it.
  • Supernatural Gold Eyes: Like Braig, this indicates that he is being taken over by Xehanort.
  • Throwing Your Sword Always Works: He does this a lot, but he keeps a lot of spare swords.
  • Undying Loyalty: Is clearly the most fanatically loyal of Xemnas' followers, which is mocked a few times by other members. It becomes less funny when it turns out this only came about because he became a host for Xehanort.
  • Unstoppable Rage: Once he enters his berserk state.
  • Used to Be a Sweet Kid: "Used to" being the operative words. In Dream Drop Distance, we learn why.
  • We Used to Be Friends: Isa and Lea grew apart after they lost their hearts.
  • You Gotta Have Blue Hair: His hair is pale blue.

    VIII: Axel 

The Flurry of Dancing Flames (Original Name: Lea)

    IX: Demyx 

The Melodious Nocturne (Original Name Unknown)
"Oh, we do too have hearts! Don't be mad..."

"Do you ever get the urge to do something stupid... and AWESOME!? Wait, wait, I'm getting something... nope, it's gone."

Voiced by: Kenichi Suzumura (Japanese), Ryan O'Donohue (English)
Appearances: II | 358/2 Days

Number IX of the Organization. Demyx is a bit of a goof and a slacker that would rather play music over work, but is capable of turning in good results when pressed. Has the ability to control water and uses a sitar in battle.
  • '80s Hair: Proudly sports a mullet.
  • Accidental Truth: "Oh, we do too have hearts! Don't be mad..."
  • Affably Evil: Along with Luxord he's one of the more nicer Organization members.
  • Beware the Silly Ones: Despite being lazy, air-headed, and running away from fights, when he finally does confront Sora he proves that's he's a very competent fighter.
  • Brilliant, but Lazy: He hates to work but is a reconnaissance specialist and also a highly capable fighter and mage as it eventually turned out.
  • Butt Monkey: When not in battle, Demyx usually has a more comedic role in both game and manga and is more likely to end up in a misfortune than the rest.
  • Comedic Sociopathy: In Days. He's not malicious at all, but he's apathetic to an unhealthy degree, which is played entirely for laughs.
  • Crouching Moron, Hidden Badass: And HOW! Upon meeting Sora and his friends the second time he stops being pleasant and gains new, surprisingly deadly fighting skills.
  • Death In All Directions: Surprisingly, given his Crouching Moron, Hidden Badass status.
  • Dismotivation: His reaction to the result of the operation at Castle Oblivion is relief that he wasn't sent there. When Xigbar tells him he has to work double duty to cover for it, Demyx's response is: "Roger that. Remind me to underachieve twice as hard from now on."
  • Establishing Character Moment: When Sora first encounters him in II, he's running away from Hades.
  • "Get Back Here!" Boss: One of the reasons the water clone fights take long as they do without the Fire spell in your possession.
  • The Hedonist: 358/2 Days shows that, while not necessarily a malicious person, Demyx isn't one to really care about other people's problems so long as he has a good time. His reaction to The Reveal about Xion is to go "Intense!" and then teleport away without a second thought.
  • Instrument of Murder: His Sitar, Arpeggio.
  • Jerkass Ball: For as much as he's one of the more affable within the Organization, he has a few obliviously cruel moments.
    • His own reaction to learning about the deaths of the Organization members sent to Castle Oblivion is cheerfully callous.
      • He winds up ditching Roxas during several missions under the pretense of splitting up the work.
  • Joke Weapon: Equipping him with the Casual Gear in 358/2 Days gives him a tennis racket, and Mystery Gear gives him a broom. Neither have very good stats.
  • King Mook: To the Dancer Nobodies.
  • Kill It with Fire: Because it was before Water was classified as a Blizzard spell, Demyx is weak to Fire-type spells. This, plus the fact that Fire forms a ring of magic, makes both fighting him and his Water Clones much easier.
  • Laughably Evil: Demyx has no qualms about committing evil deeds... but he's usually really bad at carrying them out.
  • Let's Get Dangerous!: "Silence, traitor." Coupled with the first time you ever hear The Thirteenth Dilemma.
  • The Load: The difference between him and Xion is that at least Xion actually tries fighting instead of looking for excuses.
  • Lovable Coward: Especially in 358/2 Days, in which he's a lazy coward who bribes Roxas to do missions for him... but he's just so funny while being this.
  • Magic Music: Manipulates water by playing his sitar.
  • Making a Splash: Channels water with his sitar to create torrential pillars and liquid clones for Sora to fight.
  • Musical Assassin: Is armed with a deadly sitar. Scared? You will be.
  • Minion with an F in Evil: He's introduced yelling "Run, run away!" and carries cue cards to remind him of mission objectives.
  • Mook Maker: Demyx can create water duplicates or music notes by playing his sitar. A regular challenge in fighting him is to kill the clones he creates within a time limit.
  • Non-Action Guy: Gameplay and Story Segregation aside, he's meant to be this.
  • Not-So-Harmless Villain: He becomes this after Sora and his friends don't believe his Accidental Truth and wonder just how much of a kook he really is.
  • Personality Powers: Demyx doesn't generally fit the definition of a water user at first. However, water is the element of change and mutability. Calm and placid in one moment, harsh and brutal the next. Fits quite nicely for his Crouching Moron, Hidden Badass persona.
  • Punch Clock Villain: He's generally more interested in writing songs than being evil.
  • Quirky Bard: Most of the time, which acts as a reference to Final Fantasy and its "Bard" class. Of course, as you can tell, he can become a Lethal Joke Character when prompted to.
  • Satellite Character: He's really only here to be an enemy and fill the Number IX position, although he's less of a Satellite Character than the similar Luxord thanks to the voice actor's memorable ad-libs.
  • Scissors Cuts Rock: Because of how the series handles elemental affinities, Demyx is classified as an ice-type enemy despite his element in the Organization being Water. Thus, he's weak to Fire. Yes, the boss that attacks with water is weak to fire.
  • Screw This, I'm Outta Here!: Upon encountering Hades, Demyx abandons his mission and runs away much to Sora's confusion. The manga shows the results of him bailing from the mission, with Xigbar scolding him.
  • Shout-Out: The tennis racket is called the "Prince of Awesome" and the description says that it "looks awfully familiar..." While all Casual Gear weapons have that description, the name and shape of the weapon make the reference too hard to ignore.
  • Squishy Wizard: Not the strongest one out of the bunch, but he does have a surprising amount of magic to spare.
  • Undying Loyalty: Like Luxord after him, Demyx stays in the Organization to the bitter end.
  • Unevil Laugh: During Sora's first encounter with the Organization in II, they have a joint Evil Laugh... with Demyx's nervous sigh standing out kind of painfully.
  • Wacky Guy: He is by far the goofiest Organization member overall.
  • Wake-Up Call Boss: Aside from the somewhat literal Warmup Boss Axel, he is the first Organization XIII member to be fought in II.
  • Weak to Fire: Because Kingdom Hearts II classifies water under Blizzard magic, Demyx is actually weak to Fire spells. Tired of hearing his "Dance water, dance!"? Burn him!

    X: Luxord 

The Gambler of Fate (Original Name Unknown)
"I'd rather we just skip the formalities."

"If only the whispers at the top of the ladder carried to the bottom rung..."
Voiced by: Joji Nakata (Japanese), Robin Atkin Downes (English)
Appearances: II | 358/2 Days

Number X. He's suave, has a delicious British accent, and he likes card games. He views life as a game and has all the time in the world to win it.
  • Affably Evil: He's just so damn polite.
  • Baleful Polymorph: He starts of his Boss Battle in II by temporarily turning Sora into a large die. If the player fails any of Luxord's Reaction Commands, he'll turn Sora into a die again or possibly a giant playing card. Technically, he also does this to himself when hiding in one of his cards.
  • Beard of Evil: Luxord has a thin goatee.
  • Berserk Button: As shown in the six-on-one battle with Riku in the manga adaption for Days, Luxord doesn't like it when his cards are cut.
  • Character Development: Talking to him in the Gray Room over the course of 358/2 Days will have him reveal his thoughts on the various events of the game. To wit, in reaction to the Castle Oblivion debacle and Xion's misadventures, all of which he only has an outsider's perspective on, Luxord goes from being mildly confused at the machinations going on between members to going with the flow and enjoying his games, then frustrated with how little control he has over his own fate and later finally nosedives into depressed acceptance of his place in the Organization as the lackey and lowest ranking member. All of this contrasts Roxas' character development, which has the opposite conclusion of rebellion, but otherwise has the same rise and fall of confusion and frustration. Luxord sympathizes with Roxas at many points.
  • A Day in the Limelight: In the manga adaptation of Kingdom Hearts: 358/2 Days, he plays a major role during the trip to Wonderland. After meeting with the Caterpillar, the main focus of the events is to find a way to restore Luxord to his normal size.
  • Deadpan Snarker: He gets a few quips in 358/2 Days.
  • Death Dealer: He can make his giant cards explode or use them as slashing weapons.
  • Duel Boss: In II he teleports Sora's friends away so they can fight 1v1.
  • Et Tu, Brute?: Demonstrates this as Sora lands the killing blow on him. Luxord and Roxas were friends, as his last words to Sora were meant to stir Roxas. "How could you... Roxas?"
  • Evil Brit: Luxord has a British accent in the English dub.
  • Evil Genius: He knows a lot about card games, and even gambles his fight on time.
  • Evil Laugh: Does this when he blows up the Interceptor.
  • Fair-Play Villain: He teleports Sora's allies away to fight him as a Duel Boss, making the battle a Timed Mission where they have to attack each other to deplete a time gauge.
  • The Gambler: Likes to play games that involve gambling, uses lots of gambling metaphors, and his Weapon of Choice is a deck of magic playing cards. It also factors into his personality, especially come II, and if one takes into account his character in 358/2 Days, always trying to find some fun in the situation. All of the Final Mix-exclusive Organization meeting scenes have him express a sense of excitement of the "game" that is unfolding, but is often shut down by Saïx or Xaldin, particularly when he expresses You Got Spunk for Axel's "wager".
  • Graceful Loser: When he loses to Sora in Kingdom Hearts II, Luxord compliments him on his victory.
    Luxord: "You play the game quite well..."
  • Joke Weapon: In 358/2 Days, he can wield video game discs from the Casual Gear and four-leaf clovers from the Mystery Gear.
  • King Mook: To the Gambler Nobodies.
  • Man of Wealth and Taste: While not quite a Satanic Archetype, Luxord fits the tee with his refined air of superiority while not actually being superior.
  • Magic Knight: In 358/2 Days, he has above-average Strength and Magic stats.
  • Mind over Manners: He removes Sora's allies from the field to give both of them a fair fight, which in his case is justified. It's also Honor Before Reason due to his past with Roxas.
  • Mind over Matter: Luxord controls his cards telekinetically, making them fly about on a whim.
  • Motor Mouth: He doesn't talk a lot compared to the other members (being actually rather to the point), but when he does, he speaks the fastest of any of his comrades.
    Luxord: "The darkness of men's hearts, drawn to these cursed medallions, and this Heartless- a veritable maelstrom of avarice. I wonder; are they worthy to serve Organisation XIII?"
  • My Rules Are Not Your Rules: Luxord takes four coins from the cursed chest in Port Royal, yet doesn't suffer the curse unlike the Heartless created from those that were cursed. Sora and the gang conclude he and they are immune due to not being native to the world.
  • Nice Guy: In 358/2 Days he's the only Organization member outside of Axel and Xion that's consistently nice towards Roxas. Luxord is open to Roxas' comments, is never hostile towards him, and generously rewards him for doing well on minigames.
  • Nice Job Fixing It, Villain!: In the manga, he turns Sora's friends into cards and promises to restore them if the latter can figure out which facedown cards they're in. Saïx destroys all the cards out of impatience and seemingly kills Sora's friends, only for Jiminy to discover that Luxord cheated by hiding his friends in a deck and that all of the destroyed facedown cards were enemy cards.
  • Noble Demon: One of the more honorable members of Organization XIII, next to Lexaeus. It even shows in his speech.
  • Personality Powers: He's a gambler and a game master, so it's fitting that he uses them to set time limits in the gameplay portions that he and Sora are involved in, which fits his mindset and his intentions.
  • Punch Clock Villain: Luxord is generally more interested in his games than to ever really wreak havoc.
  • Pungeon Master: Luxord's dialogue is heavy with gambling and game related puns in Days.
  • Satellite Character: His main purpose is to fill out the Organization's ranks by being its Number X. He gets very little characterization and screen time in Kingdom Hearts II, and the fight with him before Saïx is squeezed in just to make sure all the Organization members are dead.
  • Sesquipedalian Loquaciousness: He describes the Grim Reaper Heartless he summons within Port Royal in Kingdom Hearts II as a "veritable maelstrom of avarice", whereas in 358/2 Days he combines this with gambling-related puns.
  • Shout-Out: One of his Joke Weapons in 358/2 Days is a pair of game discs are called "Finest Fantasy 13" that bear the description "This looks awfully familiar..." This is a reference to Final Fantasy XIII, which came out a few months after 358/2 Days.
  • Time-Limit Boss: Played with. During his Boss Battle he and Sora both have Time Bar that slowly deplete on their own over time. The bar can be depleted faster by dealing damage, and Sora can get some of his Time Bar back by successfully doing one of Luxord's minigames.
  • Time Master: Downplayed. Even though his element is time, he never uses it outside of making his boss fight "timed".
  • Undying Loyalty: Despite his own frustrations towards it for being left out of the loop, Luxord stays with the Organization to the bitter end.

    XI: Marluxia 

The Graceful Assassin (Original Name Unknown)
"I've been entrusted this castle and Naminé by our leader. Defying me will be seen as treason against the Organization."

"As lightless oblivion devours you, drown in the ever-blooming darkness!"

Voiced by: Tatsuya Kando (COM), Shuichi Ikeda (Japanese), Keith Ferguson (English)

Number XI, recruited by Xigbar and Xaldin. He is given charge of Castle Oblivion and attempts to engineer a coup against Xemnas with the help of Larxene and the presumed help of Axel.
  • Adaptation Dye-Job: His original sprites in the gameboy games have brown hair of an odd rose-ish hue, they become a pink hue in the console games. His Cherry Blossoms also turn into the thematically similar rose.
  • Agent Peacock: Plenty of "girly" traits, but deadly competent.
  • Almighty Janitor: His Organization ranking: Third-lowest in authority, third-highest in power.
  • Arc Number: His third form's sleights in Re: Chain of Memories tend to use three of the same number. A couple of them are significant, like four, six, and seven (see below for details.)
  • Authority Equals Asskicking: Played With. He's been put in charge of Castle Oblivion, but he doesn't hold any true authority within the Organization. That said...the man is a straight-up badass. The Ultimania places him as the third-strongest member of the Organization, after Xemnas and Roxas.
  • Attack Drone: Flowerbuds that fire Frickin' Laser Beams.
  • Beam Spam: Omni Laser.
  • Big Bad: Of Kingdom Hearts: Chain of Memories. He tries to turn Sora into his puppet via Naminé's memory manipulation so he and Larxene can take over the Organization.
  • Big Bad Wannabe: Kingdom Hearts: 358/2 Days reveals that Xemnas, Xigbar and Saïx were very aware of his treachery and sent him to Castle Oblivion to die in the first place.
  • Bitch in Sheep's Clothing: He's able to appear soft-spoken, polite and respectful. It doesn't help that his deceiving nature obscures his true motives.
  • Blow You Away: Lots of wind based attacks to go with his Petal Power, like Gale of Severance and Whirlwind to the Void.
  • The Caretaker: He's an emotionally abusive one for Namine. Poor thing.
  • The Chessmaster: Can play it far better than Zexion but isn't wicked fast at it as Xemnas.
  • Cherry Blossoms: He is often accompanied by cherry blossoms due to their association with death in Japan, going along with his Grim Reaper motif.
  • Death Is Dramatic: In the Playstation 2 remake of the game.
  • Death In All Directions: Literally being death, this power is hardly a surprise.
  • Death from Above: His Drop Shot sleight.
  • Death's Hourglass: In Re:Chain of Memories Marluxia will cast a sleight that starts a countdown, and if Sora doesn't break his cards in time it will instantly kill him. In his Absent Silhouette fight he starts by instantly casting Doom on Sora, creating a counter equal to his current level that will reduce every time Sora takes a physical hit from Marluxia's scythe.
  • Deceptive Disciple: To Xemnas, although he likely wasn't as deceived as Marluxia would have hoped.
  • Dirty Coward: He's extremely powerful in battle, yet he still uses Namine as a shield in his fight with Axel. Though in his defense, Axel does have a reputation (and title!) as an assassin who largely lives up to that reputation...
  • Disc One Final Boss: For Organization XIII as a whole.
  • Elemental Hair: Pink hair with spikes that resemble flower petals.
  • Evil Cannot Comprehend Good: He's utterly perplexed, and even slightly annoyed, that Sora consciously chooses to protect Naminé even after finding out that his memories of her and the friendship they shared were all lies.
  • Evil Versus Evil: Neither he nor Larxene are good in any sense of the word against the rest of the Organization that they intended to rebel against.
  • The Extremist Was Right: Along with Larxene, Marluxia tried to overthrow the Organization because they believe that Xemnas doesn't truly have their best interests at heart. 3D reveals that they were absolutely right: Organization XIII was created to be vessels in Xehanort's Grand Theft Me plan. Who'd've thought it?
  • Flash Step: Combined with Teleport Spam.
  • Final Boss: Of Sora's side of Chain of Memories.
  • Four is Death: Omni Laser uses three fours.
  • Genius Bonus / Meaningful Name: One of the possible candidates for Marluxia's human name is "Ulmaria", as in "Filipendula Ulmaria", the scientific name for meadowsweet, which is a type of flower. Alternatively, the only other candidate is "Lumaria", referring to the "Crataegus lumaria" or the round leaf hawthorn.
  • Green Thumb: Marluxia can summon flowerbuds to act as attack drones and thorns to ensnare his victims.
  • The Grim Reaper: Thematically, as he blends Western and Eastern death motifs. He uses a scythe, has several sleights referring to death (i.e. Death Scythe, Doom, etc.), originally appeared as a hooded figure, and his Nobody familiar even uses the same weapon (including Dual Wielding it in its first form) and appears in a form similar to Death during the Final Battle in Re:COM. His flowers are actually Sakura i.e. cherry blossoms that are used in funerals and signify death.
  • Guardian Entity: The Specter Nobody in his final form.
  • Humongous Mecha: Pilots a mecha-like nobody with scythe arms in his second form.
  • Interface Screw: During his final form he gains the ability to steal your cards (including the reload card) and scatter them around the battlefield.
  • Joke Weapons: Casual Gear gives him an enormous soup ladle, Mystery Gear transforms it into a gigantic flower stem.
  • Knight of Cerebus: Marluxia is probably second only to Xemnas in terms of being the most sinister member of Organization XIII. With his plan for altering Sora's memories, he came dangerously close to subverting Sora as his slave, breaking up Donald and Goofy's friendship in the process, and his horrible abuse of Namine, makes him a very personal enemy of Sora. Marluxia trying to force Namine into erasing Sora's memories and ordering Vexen's death outright reaffirms just how frighteningly cruel he can be. His presence is one of the reasons why Chain of Memories is among the darkest Kingdom Hearts titles.
  • Large Ham: In the Japanese version... though he's not as large a ham as Xemnas or Saïx, though.
  • Lucky Seven: Or unlucky, as the case may be, because this sleight casts Whirlwind to the Void.
  • Magic Knight: In 358/2 Days.
  • Manipulative Bastard: Not as magnificent as Xemnas, Axel or Saïx and not as smug as Xaldin, Vexen or Zexion, but firmly and evenly in the middle.
  • No Sense of Personal Space: DEAR GOD! Just ask the poor Naminé how he interacted with her in Chain of Memories. It also shows in the start of his Absent Silhouette battle in the Final Mix where he warps over to Sora's shoulder and whispers in his ear.
  • Number of the Beast: Doom takes three sixes. In addition, getting hit with it requires you to break six of his cards in six seconds to avoid getting deep-sixed.
  • Ominous Pipe Organ: A recurring element throughout his various Leitmotifs.
  • One-Hit Kill: Has many instant kill techniques fitting with his Grim Reaper motifs.
  • One-Winged Angel: The only member of the Organization who has one, besides Xemnas. Re: Chain of Memories even gives him a third form.
  • Personality Powers: He's brimming with Death elements from both eastern and western ends, as evidenced by both the cherry blossoms and the scythe that he carries. It makes more sense considering that his brand of Green Thumb magic is somewhat portrayed at the opposite end of the flower-themed Cure magic.
  • Petal Power: Literally, as many of his attacks revolve around flower petals.
  • Real Men Wear Pink: Marluxia's main attribute is Death but his element in general is mostly flowers. It is less weird due to the significance of cherry blossoms in Japan and the fact that he was supposed to be a woman.
  • Rolling Attack: One of his Absent Silhouette attacks involves merging into the ground and spinning with his scythe as a giant bladed wheel.
  • Sequential Boss: Marluxia has two stages to the fight with him at the end of Sora's side in Chain of Memories. First you fight him on foot, then he jumps into a machine and the player fights him in that. A third battle against a new form is added in Re:COM.
  • Sinister Scythe: His scythe, Graceful Dahlia.
  • Spin to Deflect Stuff: Practically his way of deflecting things.
  • The Starscream: His entire plan revolves around betraying Xemnas and taking over the Organization for himself.
  • Sword Beam: Or rather a Scythe Beam.
  • The Stoic: In the English version. Becomes Not So Stoic when the battles at the end of the game come around, though.
  • Teleport Spam: Becomes incredibly fond of this in his Bonus Boss incarnation, to the point that he will use his scythe to play Sora ping-pong with himself. He also combines flash step with it.
  • What Could Have Been: Pink hair, pink scythe, flower for his element...yes, the designers initially intended to make Marluxia a woman. But they thought better of it because of the potential implications of both of the Organization's conspirators being female.
  • You Gotta Have Blue Hair: In his case, pink hair.

    XII: Larxene 

The Savage Nymph (Original Name Unknown)
"I'M a bad guy so you'll have to go through me!"

"More pain for you means more fun for me!"

Voiced by: Rieko Katayama (COM), Yuko Miyamura (Japanese), Shanelle Gray (English)

Number XII of the Organization and close ally of Marluxia. Gleefully sadistic, she enjoys tormenting others for the fun of it.
  • Alpha Bitch: Well, the only bitch, but she more than makes up for it with surprising snark.
  • Ax-Crazy: Just look at her eyes whenever she has those knives out! Yikes!
  • Badass Bookworm: In the Chain of Memories manga, she is seen reading a book by the Marquis de Sade.
  • The Baroness: In Castle Oblivion, but is otherwise Marluxia's dragon.
  • Berserk Button: In the manga version of Chain of Memories, she only began to harass the Riku Replica and forced Naminé to rewrite his heart and memory after the replica calls her an "old hag".
  • Beta Test Baddie: Cruelly averted, since Larxene doesn't really want her heart back.
  • Card-Carrying Villain: When you freely admit that you hurt people pretty much because you can and frequently indulge in tormenting people For the Evulz of it all, you're definitely this.
  • Child Hater: She definitely has shades of this, if her journal entry is anything to go by. To her credit, she does come to somewhat respect Roxas before she leaves for Castle Oblivion.
    • In the manga, she outright says, "I hate kids" three times.
  • Climax Boss: The second battle with her is also the second Climax Boss fight of Sora's story, occurring right after the biggest revelations in the plot.
  • Combat Stilettos: The only member of the group who has them, prior to Xion joining.
  • Cute and Psycho: Fond of smiling and giggling...and hurting people very badly.
  • Dark Action Girl: Villainous and a lightning quick combatant.
  • Dark Chick: The Token Girl, with a flirtatious but manipulative and sadistic personality.
  • Doppelgänger Attack: In her Absent Silhouette fight Larxene is able to create up to four copies of herself who can freely rush and attack anywhere. One of her copies can even fight entirely independently of Larxene. One of the Reaction Commands involves throwing Larxene and her copy against each other to force them to re-fuse and stun Larxene.
  • Elemental Hair: Golden yellow, the color of her lightning powers.
  • Evil Laugh: Just. Listen.
  • The Extremist Was Right: See Marluxia's entry.
  • Evil Cannot Comprehend Good: Like Marluxia, she's utterly perplexed and even slightly annoyed that Sora consciously chooses to protect Naminé even after finding out that his memories of her and the friendship they shared were all lies. She even flat-out calls him a delusional idiot.
  • Faux Affably Evil: She can put on as much charm and flirting as she wants, but there's no way of not seeing the sadistic monster she really is. Given that her charm and flirting usually accompanies a sadistic act, she doesn't even seem to be trying to hide it.
  • Flash Step: Very present, what with her quick attacks and lightning speed.
  • Fragile Speedster: Larxene is pretty vulnerable provided you can catch up to her.
  • Giggling Villain: In the Japanese version her laughing is adorable, yet no less creepy.
  • Good Eyes, Evil Eyes: A nice subversion of the standard large eyes equal good and innocent, as her eyes are about as large as Sora and Kairi's.
  • Green Eyes: Hard to tell with her. Official images by way of Nomura's drawings have her with blue (which is a nice oxymoron), but in the game it looks a somewhat blue, a green, and sometimes an odd mixture of both.
  • Hair Antennae: Two long bangs swept back over her head.
  • Hartman Hips: They're subtle, but present.
  • Hidden Depths: Though the dialogue only appears in the non-canon novels, so its validity is in question, Larxene stated there that her existence as a Nobody was preferable to regaining her heart and reminisced that having had a heart had been a painful experience.
    • She also comes off as somewhat less evil in 358/2 Days, having a few Pet the Dog moments with Roxas and along with Marluxia, being given a more sympathetic motive for her treachery.
  • I Shall Taunt You: Her main hobby. And man, does she do an absolute amazing job of it. Any of the people she targets with it get easily riled up.
  • Jerk with a Heart of Jerk: Every bit as vicious in both words and bite as the rest of the Organization, it even shows in Chain Of Memories as her attitude towards her enemies and friends alike rub everyone the wrong way.
  • Joke Weapons: Casual Gear, dragonflies. Mystery Gear, lightbulbs.
  • Kick the Dog: Literally kicks Sora to the ground twice and hits the Riku Replica when he charges at her and later throws him aside while he's unconscious (though to be somewhat fair, he did go ahead to attack her on the first example). Now, she surprisingly refrained from using any sort of violence towards Naminé for the entire game, but ends up doing so in frustration once she ruined everything and proceeded to block her way from getting to Sora.
  • Knight of Cerebus: Chain of Memories takes a dark turn when Larxene shows up on the 6th Floor to hurt Sora physically and psychologically.
  • Laughably Evil: Her sass can be quite humorous when she's around her fellow Organization members, especially Vexen. This is especially true for 358/2 Days, in which her scenes are all played for laughs.
  • Meaningful Name: la reine means "the queen" in French. Sora even says 'queen' to her at one point in the manga. Considering both Marluxia's plans and her own for the Organization had their rebellion succeeded, her reign of terror as Marluxia's second-in-command would be played straight.
  • Never a Self-Made Woman: Marluxia is the one who brought her into his conspiracy and she just follows his plan.
  • Nice Job Fixing It, Villain!: You really should have hurried up and killed Sora instead of providing all that groundbreaking exposition, Larxene....
  • No Sense of Personal Space: Occurs a lot in Re:COM with both Axel and Naminé, leading fans in fan fiction to either paint her as a Depraved Bisexual, or pair her up with Axel and create something resembling a Romantic Two-Girl Friendship with Naminé.
  • Personality Powers: She can wield lightning and kunai. It doesn't help when she's also sadistic.
  • Pet the Dog: She helped Roxas learn magic and gave him a potion, despite coming along with plenty of verbal abuse. Her last interaction with Roxas in Days is her saying that he's "almost half-competent now" and that maybe he'd make a good addition to her and Marluxia's rebellion plan. And that, friends, is just about the nicest Larxene has ever been.
  • Psycho Electro: A particularly chilling example of it.
  • Rage Breaking Point: While tending to have childish, temperamental fits generally, she seemed relatively chill until everything fell apart.
    Larxene: "I should tell you...that I'm in an EXTREMELY foul mood."
  • Sadist: A surprisingly effective one at it, too. She's even able to scare Demyx, though to be fair both of them don't get along either way.
  • She-Fu: THE prime example of the series, even over Aqua. It's her designated battle style and her game play is chock full of it. Flips, cartwheels, aerial cartwheels, spins, somersaults, mid- air drills, rolls, etc. All in top speed.
  • The Smurfette Principle: The only girl in the Organization before Xion came along.
  • The Starscream: Plotted to overthrow Xemnas with Marluxia.
  • Terms of Endangerment: She calls the Riku Replica "kiddo" and Naminé "little one".
  • Tsundere: In a non-romantic, sort of way. Her behavior towards Roxas began leaning this way before she got sent to Castle Oblivion. There's a scene where literally, she throws a verbal jab while giving him a potion (potions are to heal/replenish). Willingly. Then considered the idea of him joining her and Marluxia in their betrayal plan. The only other one who had a similar honor was Axel. She's certainly a lot more partial to Roxas than she ever was of Sora.
  • Troll: In a particularly sadistic way. She gets off on people's pain, misery and anger in response to her words and actions. Unless the reaction is overdone to the point of being "predictable", that is, then she just gets bored.
  • Villainous Breakdown: Once she realized her and Marluxia's plan crumble thanks to Axel, she exposes everything to Sora, and goes ahead to eliminate him with "no other choice" left, leaving her vulnerable to the Villain Ball, and in turn, meeting her demise.
  • Villain Teleportation: As per course with her abilities.
  • Witch with a Capital B: Humorously lampshaded by Demyx in Days. It gets much worse when she leaves for Castle Oblivion.
    Demyx: "Man, why's Larxene gotta be such a witch all the time?"
  • Wolverine Claws: Unless she is throwing them, she wields her kunai in this manner. Seems to reference Final Fantasy's Claw weapons, which are usually classified as knives.

    XIII: Roxas 

The Key of Destiny (Original Name: Sora)

    XIV: Xion 

Alternative Title(s): Organization XIII