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Due to lengthy periods between releases and the prevalence of Late Arrival Spoilers, spoilers from installments before 2010 may be unmarked. Read at your own risk.


This is a listing of the villains created by Disney that appear in the Kingdom Hearts series who are not explicitly affiliated with Maleficent's council.
    open/close all folders 

    General 
The classic villains of the Disney Animated Canon and some live-action films.
  • Arc Villain: Every Disney Villain acts as the main antagonist to their own respective worlds, either completely out to do their Evil Plans regardless of otherworldly involvement or working for a Legion of Doom in the greater narrative (Maleficent's group, Organization XIII, the Seekers of Darkness, etc.).
  • Beware the Silly Ones: Though many of the Disney villains are hammy and somewhat comedic in behavior, it is evidently clear that each one is undeniably dangerous in combat.
  • Evil Is Bigger: The vast majority of them tower over the more benevolent characters, even their most human members.
  • Filler Villain: With the possible exceptions of MCP, Randall Boggs and (manga-only) Shan-Yu, who are releaved to be proxy agents/allies of Xehanort, and maybe Clayton, whose fall to darkness is meant to emphasise Maleficent's Eviler than Thou nature, all of these have no relevant role in the major plot other than to serve as a local obstacle.
  • Large Ham: Noted in each applicable entry, but it should be noted that the group from the original game (Maleficent, Captain Hook, Jafar, Oogie Boogie, Hades, and Ursula, plus the unaffiliated Clayton) might as well be called The Large Hams Band.
  • Leitmotif: "Villains of a Sort", though primarily used for the council and Maleficent and Pete-focused scenes, is still frequently used in Disney villain-centric scenes. In battle, it depends on the boss, but it's often "Squirming Evil" or "The Encounter".
  • Obviously Evil: Most of them really though there are certain exceptions.


Dwarf Woodlands

    Evil Queen 

Evil Queen

https://static.tvtropes.org/pmwiki/pub/images/348_6star_the_queen_render.png
"That is no concern of yours. Now, heed my words. My radiance is all the light this kingdom needs."
Click here to see the Evil Queen in her hag form
"What I demand is her life. I have had more than enough of her light."
Voiced by: Susan Blakeslee (English), Kyoko Satomi (Japanese)
Origin: Snow White and the Seven Dwarfs
Appearances: Birth by Sleep | χ(chi) | Union χ (Cross)
A vain woman who is convinced she is the fairest of all. When the Spirit of the Magic Mirror revealed Snow White to be fairer, the Queen decided to take the maiden's life.
  • Arc Villainess: She's the main villain of the Dwarf Woodlands in Birth by Sleep.
  • Establishing Character Moment:
    Queen: There is a maiden known as Snow White. Kill her.
  • Fairest of Them All: Her motivation is to be this, even if she has to out-and-out murder the competition.
  • Foil: To Maleficent. One is an Ambiguously Human woman with full command of Dark Magic who is hinted to be of demonic heritage, while the other is an ordinary human who irresponsibly dabbles in Dark Magic far beyond her comprehension. And one is a consummate schemer who's one of the most ambitious and powerful villains in the mythos, while the other is a textbook example of Evil Is Petty who has long since faded into irrelevance by the time of Sora's battle with Xehanort.
  • God Save Us from the Queen!: It's all in the name. Terra realizes right from the get-go that the Queen is bad news and disregards her order to get rid of Snow White the first chance he gets.
  • High Collar of Doom: A large white collar as part of her queen attire.
  • Killed Offscreen: She herself is not directly defeated by any of the heroes. She meets her end offscreen between Ventus and Aqua's visits to the world.
  • Know When to Fold 'Em: After Terra defeats the spirit of the Magic Mirror, she decides to cut her losses and orders the mirror to give Terra the info he wants instead of facing him in combat herself.
Queen: Magic Mirror, instruct this knave! Give him the answers he doth crave.
Magic Mirror: Beyond both light and dark he dwells, where war was waged upon the fells.
  • Never Say "Die": The first Disney villain in the series to avert this, as seen by her above Establishing Character Moment.
  • No Name Given: She's only ever known as "the Queen".
  • The Unfettered: Most villains up to this point in the series largely threatened to turn others into Heartless or cast their hearts into the darkness, with the implication that they would kill Sora or Riku once their boss battle began. The Queen makes it clear to Terra from the beginning that she wants Snow White dead.
  • The Unfought: The Evil Queen/Witch is not fought by the player at all in the game before she is Killed Offscreen by the dwarfs, with the player instead fighting her Magic Mirror. However, a Heartless, Wretched Witch, shares her appearance very closely in Kingdom Hearts χ.
  • Vain Sorceress: Her only desire is Snow White's death to ensure she is Fairest of Them All.
  • What Happened to the Mouse?: She's last seen giving Snow White the poisoned apple. After that, the Magic Mirror simply states that she is "gone." Her fate from the film is only subtly alluded to in Aqua's journal entry of the character, which says she was "chased down" by the dwarfs.
  • Wicked Stepmother: To Snow White.
  • Wicked Witch: She can brew potions, using one to disguise herself and another to drive the Magic Mirror into a frenzy.
  • You Have Failed Me: When Terra refuses to kill Snow White, the Queen tries to have the Magic Mirror dispose of him.

    Magic Mirror 

The Magic Mirror

https://static.tvtropes.org/pmwiki/pub/images/160px-Spirit_of_the_Magic_Mirror_KHBBS_790.png
"Between both light and dark he dwells. Where war was waged upon the fells."
"The queen is gone, my service done. Adieu, o victorious one."
Voiced by: Corey Burton (English), Tamio Oki (Japanese)
Origin: Snow White and the Seven Dwarfs
Appearances: Birth by Sleep | χ(chi) | Union χ (Cross)| Dark Road
A spirit who appears within the magic mirror at the queen's behest and answers all questions with the truth. The Evil Queen's rage causes him to suck Terra and Aqua within a Pocket Dimension found in the mirror for a Boss Fight.
  • Adaptational Badass: The Mirror never displayed any form of combat ability in the original movie. In BBS, he can suck people into a Pocket Dimension within him and actually fight them with laser beams and blunt force.
  • Brainwashed and Crazy: When not driven insane by one method or another, the Mirror seems personable enough, if cryptic. In fact, both of the battles (with Terra and Aqua) seem to be due to it being corrupted by outside forces.
  • Breath Weapon: Inside the mirror.
  • Brutal Honesty: As he explains, he is unable to tell anything but the truth. This includes frankly telling Vor that she doesn't really want to be a Keyblade Master because she doesn't want things to change, which does upset her despite being the truth.
  • But Now I Must Go: After the Queen's death, he states his work is done and leaves the mirror. What becomes of him is unknown.
  • Deadpan Snarker: Downplayed, since he has no malicious or snarky intentions. But he does note how Master Xehanort is bald now when he meets him again as an old man, in a way that Xehanort acknowledges in a bemused way.
  • Demoted to Extra: He appears only in a single cutscene in χ[chi].
  • Doppelgänger Spin: The trick is to spot the one that's smiling.
  • Graceful Loser: His only reaction to defeat is a rather bored "How unfortunate.". After losing to Aqua, he simply bids the "victorious one" farewell.
  • Magic Mirror: The trope is its name, after all.
  • The Omniscient: Possibly. The Mirror seems to be able to answer any question truthfully, even one about the location of Master Xehanort. He even lampshades it when the Queen initially orders him to kill Terra.
    "Alas, my liege, that I cannot do. I have no power, save answers true."
  • Pocket Dimension: Contains one as a result of the Evil Queen splashing a potion on it in a failed attempt to invoke You Have Failed Me on Terra. In 0.2, it expands into a series of these that contain bits and pieces of the rest of Dwarf Woodlands after the world is dragged into the Realm of Darkness.
  • Punch-Clock Villain: Seriously, compared to other characters on this page, he's sort of benevolent when in control of his own actions. He just so happens to answer to a cruel, vain owner.
  • Recurring Boss: The Mirror is the main boss of the Dwarf Woodlands instead of the Queen, who, while being the antagonist in the world, is never fought by Eraqus's disciples. The Mirror is also fought twice, first by Terra, then by Aqua.
  • Rhymes on a Dime: All of his lines are spoken in verse.
  • Small Role, Big Impact: The Dark Road finale reveals that Xehanort visited him in his old age, questioning The Mirror about the dreams he had as a child. The Mirror instead directs him to The Keyblade Graveyard, where Xehanort would first find Ventus.
  • The Stoic: He's pretty laid-back, even during his battles with Terra and Aqua.
  • Took a Level in Badass: Forced upon him by the Evil Queen, making his spirit quite the boss fight inside the mirror.
  • What Happened to the Mouse?: He appears to simply leave after the Queen's death; what he's done since is unclear, although 2.8 shows the physical mirror was in the Realm of Darkness between games, containing much of what used to be Dwarf Woodlands.



Deep Space

    Jumba Jookiba 

Dr. Jumba Jookiba

https://static.tvtropes.org/pmwiki/pub/images/123_3star_dr_jumba_jookiba_render.png
"Impossible! Pshah! He has no actual feelings—only destructive instincts I have carefully chosen for him. Or perhaps you need another demonstration of my evil geniusness!"
"I am innocent scientist who created galaxy's most destructive – er, constructive species of all time."
Voiced by: David Ogden Stiers (English), Shōzō Iizuka (Japanese)
Origin: Lilo & Stitch
Appearances: Birth by Sleep
A self-proclaimed "evil genius," he is arrested for illegal genetic experimentation and now serves time in a cell within the Turo Prison Block. He tricks Terra into breaking him out, but turns on him when Experiment 626 doesn't act on his destructive programming.

    Experiment 221 

Experiment 221/Sparky

https://static.tvtropes.org/pmwiki/pub/images/Experiment_221_KHBBS_9970.png
Voiced by: Frank Welker (English), Wataru Takagi (Japanese)
Origin: Stitch! The Movie
Appearances: Birth by Sleep

One of Dr. Jumba's genetic experiments, with the primary function to short out electrical devices. Jumba summons him to attack Terra after seeing how Experiment 626 was "negatively" affected by learning about the concept of friendship.


  • Adaptational Early Appearance: Sparky first appeared in the (first released but second chronological) sequel movie, after his cousin has already settled on Earth. Here, he first appears before Stitch even escapes his prison.
  • Adaptation-Induced Plot Hole: Jumba did not have direct access to the other experiments until shortly before Stitch! The Movie when he was already exiled to Earth, but here he pulls both Sparky’s experiment pod and a flask of water to activate it from his person during the time he and Terra are trying to escape, which raises the question of why he does not simply activate 221 and use his electricity powers to escape earlier.
  • Admiring the Abomination: Jumba acts like this towards all his experiments, including Sparky.
  • Axe-Crazy: It was programmed by Jumba to be as destructive as possible.
  • Logical Weakness: As an electrical creature, he is, of course, weak to blackout.
  • Psycho Electro: An evil experiment with electrical powers.
  • Satellite Character: The only reason he comes up in the game is because Jumba takes offense to Terra not being sure if Stitch is evil. Aside from this Sparky isn't that relevant to the story.
  • Shock and Awe: He wields / becomes electricity.
  • What Happened to the Mouse?: After Terra defeats him, he reverts back to pod form and is not mentioned again.
  • You Are Number 6: He's only ever known as Experiment 221. He's only ever called "Sparky" by Lilo, who doesn't even show up in the game due to there being no arrival on Earth.

    Gantu 

Gantu

https://static.tvtropes.org/pmwiki/pub/images/250px-Gantu_KHBBS_6715.png
"I don't know how you did it, but you won't get away again."
"Any last words before I blast you into a million pieces?"
Voiced by: Kevin Michael Richardson (English), Unshō Ishizuka (Japanese)
Origin: Lilo & Stitch
Appearances: Birth by Sleep
A very large captain in the Galactic Federation's armada. He takes his responsibilities seriously, but his hotheaded attitude results in frequent failures. He attacks Aqua because she tries to stop him from destroying Experiment 626, leading to a Boss Battle.
  • Hero Antagonist: Though he does become progressively less reasonable and heroic over the course of the Deep Space story.
  • I Am Big Boned: When he comes to get the prisoners, Stitch makes a remark in his gibberish language Tantalog, prompting Gantu to yell "I'M JUST BIG-BONED!".
  • Inspector Javert: Toward Stitch. He refuses to believe Stitch is capable of anything but havoc, and eventually decides to go against his orders and execute the little guy — and Aqua when she defends him.
  • Kick the Dog: Breaking Stitch's Wayfinder.
  • Large and in Charge: Until he is demoted by the Grand Councilwoman, he appears to be the head of security on the Deep Space ship.
  • Ray Gun: Gantu's primary weapon apart from his brute strength.


Space Paranoids and The Grid

    Master Control Program 

Master Control Program

https://static.tvtropes.org/pmwiki/pub/images/200px-Master_Control_Program_KHII_3659.png
"We don't need users."
Voiced by: Corey Burton (English), Ikuya Sawaki (Japanese)
Origin: TRON
Appearances: II
Instead of working for the users, the MCP is planning to take over the system for himself. By refusing to follow the users' orders and trying to enact his evil plan, he's causing chaos among the other programs
  • A.I. Is a Crapshoot: A Master Computer who despises the beings who created him.
  • Arc Villain: In addition to being the main villain of Space Paranoids, he becomes the most immediate threat to Hollow Bastion in II.
  • Boss Banter: He doesn't attack on his own (he only can do so through in-built defensive measures), so rather than fight, he taunts you during the battle. And he never. Shuts. Up!
    "Insignificant user!"
    "Is that the best a user can do?"
    "I can repair that data..."
    "Eliminate all threats!"
  • Disproportionate Retribution: He arrests the party because Stitch fell onto the computer's keyboard, and provoked Donald into jumping after him. The final straw is when Donald accidentally steps on another key.
  • Flunky Boss: When the MCP is fought, he turns Sark giant to assist him against Sora and Tron.
  • For the Evulz: Decides to run a self-destruct program for Hollow Bastion after accessing the DTD database, just to "see how it performs".
  • Omnicidal Maniac: In the manga adaptation.
  • Optional Boss: The World That Never Was will always be available before the return to Space Paranoids, meaning Sora never has to engage the fight with Sark and the MCP.
  • Mook Maker: After getting control of the rest of the research facility, the MCP starts creating hundreds of Space Paranoids Heartless and sending them into the real world.
  • Pivotal Boss: Kinda hard to have this guy move around much.
  • Villain Override: Does this to Sark in the final battle, giving many of his functions to him.
  • We Can Rule Together: He attempted this on Tron. It didn't work; instead Tron takes over.

    Sark 

Sark

https://static.tvtropes.org/pmwiki/pub/images/150px-Sark_KHII_8691.png
"Tenacious little bugs! Your time is up! Prepare for de-resolution!"
Voiced by: Corey Burton (English), Tetsuo Kanao (Japanese)
Origin: TRON
Appearances: II
A powerful program who doesn't serve any User — just the MCP. Commander Sark is pretty harsh to any program that tries to resist his master's power.
  • Adaptational Jerkass: In the film, Sark shows some hesitation about training and crushing Kevin Flynn, due to him being a user, before MCP forces him to do so. Here, no such scene is present and he shows no qualms about imprisoning Sora and his teammates, even torturing Donald and Goofy.
  • Adaptation Expansion: In the games, he comes off as a villain who, while threatening, is mostly glossed over in comparison to the MCP. In the manga, Sark has a more notable presence, complete with reasonings of why he is a villain.
  • Alas, Poor Villain: The reason behind Sark's villainy in the manga adaptation is because he thought he was betrayed by his user, Ansem the Wise, not knowing that it was actually Xehanort, and warns Tron that the same will happen to him, which causes Sora to feel sorry for Sark and promise Tron that they will be friends forever.
  • Attack of the 50-Foot Whatever: Thanks to the MCP.
  • Deadly Disc: His main weapon while normal-sized.
  • The Dragon: To the MCP.
  • Evil Counterpart: Of Tron.
  • Face–Heel Turn: In the manga adaptation, due to Ansem's betrayal.
  • Insult Backfire: Sark responds to Sora insulting his status as a "Heartless Commander" by torturing Donald and Goofy.
  • Jacob Marley Warning: In the manga, Sark's dying words were to warn Tron about why they should not trust the users, since Ansem betrayed them long ago, which lead to Sark's Face–Heel Turn.
  • Make My Monster Grow: After losing at normal size, the MCP makes him the size of a house for round two.
  • Never Say "Die": See the above quote. Justified, seeing as they're computer programs, and derezzing is the same as dying for them.
  • Not-So-Harmless Villain: His Establishing Character Moment. Sark is dismissed by Sora as a threat at first, and actually mocks him. Sark responds by torturing Sora's friends in front of him.
  • Only One Name: As a computer program, he has no last name.
  • Optional Boss: Much like the MCP since you can beat the game before even unlocking the return to Space Paranoids.
  • Power-Up Letdown: Despite growing to gigantic proportions, Sark is actually quite laughable in his second form. He loses most of his mobility, his "Initiating data transfer!", and his attacks are easily telegraphed. In fact, by simply running away from him, Sora can knock him out effortlessly via Reaction Commands.

    CLU 

CLU

https://static.tvtropes.org/pmwiki/pub/images/200px-CLU_KH3D_3353.png
"I took the System to its maximum potential. And now, you see the applications at my disposal!"
"You have a little item called the Keyblade. Hand it over, and I'll change Rinzler back into Tron."
Voiced by: Fred Tatasciore (English), Tsutomu Isobe (Japanese)
Origin: TRON: Legacy
Appearances: Dream Drop Distance
CLU is a program created by Kevin Flynn in his likeness to oversee the development of the Grid. However, following his programming to create a "perfect system", CLU betrayed Flynn and took the Grid under his undisputed control, while also issuing the complete annihilation of the ISOs, leaving Quorra as the sole survivor.
  • Adaptational Jerkass: Clu, like Scar, Hans, and the Tremaine family, is much more evil in this continuity than he is in his own franchise. Here, he takes advantage of Sora's friendship with Tron for his own selfish desires, right up to forcing Sora into a Sadistic Choice, and trying to kill both when he loses.
  • A.I. Is a Crapshoot: Subverted like in the film. CLU is still following his programming to try to create the perfect system. The problem is that Kevin made him when he was more naïve, and before he discovered the ISOs, so CLU's plan is equally naïve. Therefore, it isn't CLU who changed; it's Kevin.
  • Arch-Enemy: To Kevin Flynn.
  • Arc Villain: Of The Grid in 3D.
  • Badass Boast: "I created the perfect system! And now, you see the applications at my disposal!"
  • Beard of Evil: Which, ironically, is also Kevin Flynn's beard from when he was at the age when he created CLU.
  • The Corrupter: Corrupted The Grid and also turned TRON into Rinzler. Not to mention the entire process of rectification. Its even implied that Commantis is actually a good Dream Eater controlled by him as well, as lightning from his ship strikes the disk in its head, and it subtly changes appearance when stunned.
  • Creative Sterility: Why he has to rectify programs and Dream Eaters like Commantis instead of make new ones, and can't really think outside of his predefined mindset originally created by Kevin. Basics are unable to think outside of those parameters, unlike "Users" or ISOs, and, unlike Users, cannot create, only repurpose what is already there.
  • Deadly Disc: Wields one, like everyone else in The Grid.
  • Disney Villain Death: Subverted. He tries to jump a gap, and it looks like he will fall. However, he manages to make the jump, only to get offed a minute later.
  • Drunk on the Dark Side: As shown by his obsession with the Commantis Dream Eater.
  • Enemy Without: To Kevin Flynn.
  • Evil Overlord: He rules the entire Grid with an iron fist.
  • Evil Twin: Of Kevin Flynn, especially when he was younger.
  • Expy: Clu's role in Sora's side of the game is identical to that of Lady Tremaine in Birth by Sleep, with both keeping prisoners and the hero having to fight hard to free them. When they succeed, both Tremaine and Clu resort to murder, with only Clu succeeding.
  • Fantastic Racism: Hates the ISOs for being imperfect and unpredictable.
  • Faux Affably Evil: Though it drops completely when he hits his Villainous Breakdown.
  • Fun with Acronyms: His name isn't "Clu", it's "CLU", which stands for "Codified Likeness Utility". It's unknown if, like in the original film, this is the second version of it.
  • Gone Horribly Right: Kevin built him as help to create the "perfect system" around the time of the inception of the TRON system itself. The only good thing that can be said about the result is that it did work.
  • Green-Eyed Monster: Tried to derezz Sora out of jealousy after Rinzler is freed.
  • Jerkass: Arguably worse than in the film, especially in Sora's side.
  • Kick the Dog: Clu does this by forcing Sora to fight Tron/Rinzler, knowing fully well that Sora was once friends with him. And when Tron gets restored, Clu tries to kill Sora, forcing Tron to sacrifice himself to save him.
  • Knight Templar: He will do anything to create the "perfect system".
  • A Nazi by Any Other Name: Complete with his Black Guards and Sentries Putting on the Reich.
  • Non-Standard Character Design: Along with Barbossa, Sark, Beckett, and Davy Jones, he is one of the only five live-action villains to be featured in the series.
  • Not Quite Dead: Same situation as Frollo, he was not defeated in the real version of The Grid, so he could be back in later installments.
  • Only One Name: Unless his acronym name could be counted as three, he's like most programs in this respect.
  • The Perfectionist: Clu desires to create the perfect system.
  • Perma-Stubble: Even moreso than many other examples, since, as a program, his avatar is unchanging.
  • Really 700 Years Old: Due to the static nature of the Grid since Kevin's exile, CLU and all other remaining programs there are at least approximately one thousand cycles old, with "cycle" meaning "Grid-year".
  • Sadistic Choice: He foists one of these on Sora: the Keyblade in exchange for turning Rinzler back into Tron. Being the hero he is, Sora opts to take a third option by using the Keyblade to free Tron.
  • Sore Loser: He loses Rinzler to Sora, and responds by attacking them both, killing Rinzler.
  • Totalitarian Utilitarian: He only wants the "perfect system". Unfortunately, he's the only one who thinks it's this, everyone else around him who follows him having been rectified.
  • Tron Lines: Uniquely, Clu is the only one with gold in color.
  • Turned Against Their Masters: Betrayed Kevin Flynn and took over The Grid.
  • The Unfought: Justified if one takes into account the source material. CLU can No-Sell a direct disc hit, and even the game implies that only Kevin in the Grid or Sam out in the outside world could defeat him. Therefore, it's highly probable that neither Sora nor Riku would be even able to scratch him. Ultimately, Kevin does CLU in by absorbing him at the end of Riku's Story Arc.
  • Villainous Breakdown: After being lectured by Kevin Flynn, and even more after learning of the disc swap that caused his defeat.
    • In Sora's side, Rinzler's freedom is enough to cause Clu to snap and attack Sora out of jealousy.
  • Villainous BSoD: After Riku defeats the Commantis.
  • Visionary Villain: He wants to create the perfect system.
  • Well-Intentioned Extremist: He wants to bring the world to its maximum potential. Unfortunately, that means killing everything that's imperfect. Including the ISOs and two children.

    Rinzler 

Rinzler

https://static.tvtropes.org/pmwiki/pub/images/Rinzler_2136.png
Origin: TRON: Legacy (2010)
Appears in: Dream Drop Distance

The original version of Tron, who has been repurposed by CLU into serving as his deadliest enforcer.


  • Bifurcated Weapon: Just like the film, he can split his Identity Disk into two.
  • Brainwashed and Crazy: Thanks to CLU tampering with his code, the noble and affable Tron is now a silent, ruthless killer.
  • Deadly Disc: His weapon of choice, as usual. He can wield two at once, even.
  • Decomposite Character: Since the Grid is the original computer system that Space Paranoids was copied from, that makes Rinzler the original Tron and the Tron of Space Paranoids a copy. In a Call-Back to previous instances of this happening in II and Coded, Rinzler's heart is implied to be entangled with that of the Tron from Space Paranoids, allowing Sora to try and influence him through their connection.
  • Fallen Hero: He went from a heroic security program to a loyal, brainwashed enforcer of a Control Freak.
  • Fighting Your Friend: Downplayed. Rinzler is the original Tron, and the Tron Sora met in Space Paranoids is a copy. However, that hardly matters to Sora, because Tron is Tron in any world.
  • Fights Like a Normal: Unlike most boss battles, Rinzler fights with actual hand-to-hand moves and dance-like acrobatics against Sora.
  • Heroic Sacrifice: His decision to take the bullet for Sora after their battle indicates his return to his "Tron" persona.
  • "I Know You're in There Somewhere" Fight: Sora's battle with him involves him trying to bring the real Tron back to his senses. He succeeds in rattling his memories by calling his name to keep him from killing Quorra, and appears to reprogram his "heart" at the end of their battle before Rinzler sacrifices himself.
  • Interface Screw: During his boss fight, gravity may occasionally be reversed and invert Sora's controls.
  • Late-Arrival Spoiler: Rinzler's true identity is considered a big plot twist in his home film. Here, it's revealed in the same scene Sora finds him.
  • Leitmotif: He gets a boss theme called "Rinzler Recompiled", making him the first Disney boss to get his own music since Chernabog.
  • Redemption Equals Death: Downplayed. He winds up Taking the Bullet for Sora after being returned to his original programming and suffers a Disney Villain Death, but is strongly believed to have survived and will be repurposed back into Rinzler.
  • Reforged into a Minion: He's one of your old Guest-Star Party Members (or at least the original version of him) turned into The Dragon of an Evil Overlord.
  • Stab the Scorpion: He looks poised to attack Sora again after Sora tries reverting his code to normal. In truth, he pushes him aside before CLU can get him.
  • Uncertain Doom: He appears to suffer a Disney Villain Death in both stories, but CLU states he'll simply have to retrieve Rinzler to get him back in action, and Sora is certain enough of his survival to not be too broken up about it.
  • The Voiceless: The film shows he's capable of speech, but he never utters a word in the game.
  • Wake-Up Call Boss: He's capable of both close-quarters and long-distance combat, and he's dangerous at either range, often dealing hard hits by either slashing with or throwing his Identity Disks. This is also the first boss Flowmotion isn't completely practical against, since wandering too far will cause him to throw his disks with the added property of tracking you. The Interface Screw only adds onto the hurt. The only haven you have in this fight is Counter Rush.

    The Black Guard 

The Black Guard

https://static.tvtropes.org/pmwiki/pub/images/black_guard.jpg
"Identify. State your handle, program."
Voiced By: Kevin Michael Richardson (English, cutscenes), Brian Bloom (English, gameplay); Satoshi Taki (Japanese, cutscenes) and Hiroo Sasaki (Japanese, gameplay)
Origin: TRON: Legacy
Appearances: Dream Drop Distance

Computer programs reprogrammed by CLU into being his soldiers. Unlike other programs, they don't use their Identity Disks to fight, preferring grenades and staves.


  • Cruel and Unusual Death: Since they're programs and not human, Sora and Riku essentially smash them apart to derezz them.
  • Flight: They are able to fly into the air with the Tron chutes that come out of their backpacks.
  • Mooks: They are regular enemies in The Grid beside Nightmare Dream Eaters.
  • Punch-Clock Villain: Downplayed. They're just doing the job Clu reprogrammed into them.
  • Throw Down the Bomblet: Are able to toss grenades as an attack.


Deep Jungle

    Sabor 

Sabor

https://static.tvtropes.org/pmwiki/pub/images/sabor.jpg
Origin: Tarzan
Appearances: I

A wild leopard who stalked the wilds of Deep Jungle. Sabor attacked Sora after he initially gets separated from Donald and Goofy, but was fended off by Tarzan. The leopard appeared repeatedly during the level until the heroes defeated her for good.


  • Adaptational Badass: This version of Sabor can shrug off magical attacks of fire, ice, and thunder from Sora and Donald.
  • Ambiguous Gender: Sabor is stated to be male in her journal entry, but is female in the film. To make matters more confusing, the novel refers to her as "it".
  • Badass Normal: Most Disney bosses have some kind of supernatural power source. Sabor is a normal African leopard who is able to shrug off magic like it's nothing.
  • Combat Pragmatist: Is fond of sneak attacks, as well as playing dead.
  • Family-Unfriendly Death: After beating her for the final time, you see through her eyes as she struggles to stay up an her vision becomes blurred. After that she just falls over dead. The equippable White Fang accessory was most likely taken from her corpse afterward.
  • Heads I Win, Tails You Lose: Similar to Leon; though here, it's less improbable, as Sora is more experienced by now and doesn't faint regardless of the outcome. It's an Open-Ended Boss Battle the first time Sabor is encountered. If you lose, Sora is shown struggling with Sabor. If you win, Sabor plays dead and almost overpowers Sora when he tries to investigate.
  • Not-So-Harmless Villain: Both narratively and in-game. Taking into account bosses like Trickmaster before her and Clayton afterwards, Sabor seems trivial at first glance, being a wild animal with nothing but swipes and charges. These attacks however are somewhat quick and hard to predict, making Sabor reasonably tricky to fight if you haven't been leveling up right, especially the first time without anyone to back Sora up (the battle is open-ended for a reason.). Story-wise, she killed Tarzan's parents and very nearly does the same to Sora before Tarzan drives her off, showing just how vulnerable he is at this point without companions.
  • Panthera Awesome: Not so awesome for Sora, though.
  • Recurring Boss: So long as you don't continue the story to the point of her last battle (where she's killed), she'll occasionally show up to attack you at the Campsite and Bamboo Thicket areas, retreating when she hits a certain HP threshold.
  • Spanner in the Works: Plays a very similar role to the Hyenas in this regard. No matter which way the battle goes, she will very nearly overpower Sora afterwards before being chased off at the last second.
  • Super-Persistent Predator: Seeing that she's a Recurring Boss, Sabor is just bent on finishing what she started with Sora.
  • Talking Animal: She isn't, which is accurate to her home film, but since none of the other animals speak like in the movie, it fits in better.

    Clayton 

Clayton

https://static.tvtropes.org/pmwiki/pub/images/250px-Clayton_KH_4031.png
"I'll go along as an escort. After all, the jungle is a dangerous place."
"Blasted gorillas! I'll hunt down every last one of them!"
Voiced by: BRIAN BLESSED (English), Banjo Ginga (Japanese)
Origin: Tarzan
Appearances: I
A veteran hunter. He acted as Jane's guide on her expedition to the jungle. He thought of animals only as prey, and dreamed of the money to be made selling gorillas to zoos back at home.
  • Adaptational Jerkass: Unlike in the film, here he just wanted to kill the gorillas for sport. Furthermore, he had no problem trying to kill Sora, who was still a young boy. Though, most of this can be explained by the fact that he became a heartless puppet.
  • Alas, Poor Villain: Unlike the rest of the Disney villains, and even though he wasn't a very good person, Clayton was in the end just another victim of The Heartless rather than a megalomaniac psychopath. His heart was lost when he had a moment of weakness and he became an emotionless puppet for the Heartless to use. After his death, the party expresses pity for him, with Tarzan saying that Clayton was a lonely, bitter, and friendless man, and so an easy target for the Heartless.
  • Arc Villain: After falling to the darkness, he becomes this for Deep Jungle.
  • Card-Carrying Villain: Clayton outright introduces himself as a hunter if Sora speaks with him in an optional scene.
  • Dies Differently in Adaptation: Instead of falling to his death and being hung like in the film, Clayton is instead Squashed Flat by a dying Stealth Sneak.
  • Dual Boss: He fought side by side with a Stealth Sneak Heartless in his battle which proved to be his undoing as it crushed him when it died.
  • Dull Eyes of Unhappiness: When he's first encountered as a boss, he has a blank expression on his face right until the end, a sign that he's no longer himself.
  • Early-Installment Weirdness: Clayton fights alongside the Stealth Sneak. The execution is a bit awkward; Clayton's repertoire of attacks and movements is simplistic, and while the Stealth Sneak is a much greater threat and a more creative boss, its defeat isn't actually required. Later Kingdom Hearts games would take the simpler route of having Disney villains without combat prowess or supernatural powers summon dark creatures to fight in their stead, or, in the case of Mother Gothel and Hans, becoming their own Heartless.
  • Egomaniac Hunter: Even moreso than in the movie, where his plan was to capture and sell the animals — here, he just wanted to kill them. Though, it actually goes From Bad to Worse, since — as basically a Heartless — he doesn't even have Pride to fall back on as a reason anymore.
  • Empowered Badass Normal: Already an experienced hunter, Clayton allows the Darkness to consume him, giving him the power to control Heartless.
  • Fatal Flaw: Lust for power, according to Maleficent herself. Clayton's intentions of gorilla genocide attracted the Heartless, but his weak heart made him no match against the Heartless, leading to the Stealth Sneak killing him as it dies. This leads the cabal of villains who actually know how to control the Heartless to mock him for being a weak-hearted fool who had no understanding of the power that had consumed him.
    Oogie Boogie: Yeah, he got chomped instead!
  • Final Solution: Clayton stakes his life on gorilla extinction, and uses the Heartless to find and kill them.
  • Flunky Boss: The first stage of the boss fight with Clayton has a bunch of Powerwild Heartless. After damaging Clayton enough, the Powerwilds are replaced by the Stealth Sneak boss.
  • Hoist by His Own Petard: The Stealth Sneak falls on top of him and crushes him just as it's dying.
  • Humanoid Abomination: Before his boss battle, he was attacked by the Heartless. Tarzan is aware that he's lost his heart despite still appearing human.
  • Jerk with a Heart of Jerk: Clayton makes it no secret that he is only in it for the gorillas.
  • Manipulative Bastard: Clayton uses Sora looking for his two missing friends as an excuse to get Tarzan to take him as an escort to the gorillas. He also leads the heroes everywhere and uses that time to find Kerchak and a larger group.
  • Large Ham: Just look at who voiced him. It's also funny, considering BRIAN BLESSED is thought of as the English counterpart to Banjo Ginga (and vice versa).
  • Last-Name Basis: He was only known as "Clayton", with his first name, John, excluded from the game.
  • Lone Wolf Boss: The only Disney villain in the first game to be fought and not be a member of Maleficent's Council of Villains.
  • Pet the Dog: He did help Goofy and Donald by bringing them to the camp when he found them lost in the jungle at the beginning of the Deep Jungle storyline.
  • Sequential Boss: Clayton is first fought on his own and with a few Heartless, but after doing a little bit of damage, a cutscene starts that brings out the Stealth Sneak boss and changes the music to the "Squirming Evil" boss theme. For this fight, the creature is invisible until his first health bar is drained, and once the second health bar is drained, the Stealth Sneak will throw Clayton off it and Clayton will start attacking on foot again.
  • Shotguns Are Just Better: Like in the film, he uses a shotgun as his weapon of choice. In Night exp. runs especially, this gun can spell your doom if you aren't paying attention during the boss fight.
  • Silent Antagonist: Clayton has no lines in cutscenes following his Heartless-summoning Start of Darkness.
  • Smoking Is Not Cool: Clayton is the one the few characters to smoke onscreen, and he's a Card-Carrying Villain. He uses his smoking pipe to distract Sora with a fight against Sabor while he kidnaps Jane.
  • Starter Villain: He is the first Disney villain you ever fight as a major boss in the series.
  • Start of Darkness: Clayton starts off the arc as a noble, yet untrustworthy card-carrying hunter. When caught trying to shoot Terk, Jane forbids him from going near the gorillas again. Clayton storms out, and declares his intentions to hunt the gorillas to extinction, staking his life on it; this very act causes his heart to go black and attract the Heartless.
  • Suspiciously Specific Denial: If you talk to Clayton after meeting Jane for the first time, he'll greet you and confirm he was a hunter. If you talk to him again, he'll deny he was hunting the gorillas, but right afterwards, he was caught trying to shoot Terk. He still denies that he tried to kill her, claiming that he saved her from a snake, but no one believes him, triggering his Start of Darkness.
    Clayton: What? No, I am not going to hurt the gorillas. But they're so rare! I'd just like to get a look at them.
  • Sympathy for the Devil: Tarzan, Sora, and friends take a few moments to lament that he was turned into a Heartless and destroyed, remarking that he might not have become so bitter and deranged that he lost his heart if he had friends to confide in.
  • Villain Teleportation: Clayton warps back onto the Stealth Sneak’s back if you take too long finishing either off once you separate them.


Port Royal/The Caribbean

    Davy Jones 

Davy Jones

https://static.tvtropes.org/pmwiki/pub/images/davy_jones_khiii.png
What does a whelp like you know about the heart?
Voiced by: Robin Atkin Downes (English)
Origin: Pirates of the Caribbean: Dead Man's Chest
Appearances: III
The condemned Captain of The Flying Dutchman and leader of a crew of damned pirates, of which he owns the souls of.
  • Adaptational Jerkass: Since the main plot of the film mostly transpires in the background, the game doesn't explicitly present his tragic backstory and the love that led to his downfall. He comes across more as a Card-Carrying Villain than he already was in the films.
  • Arc Villain: Jones and Beckett play out their roles from At World's End as the main villains of the Caribbean, at least for the local residents.
  • The Battle Didn't Count: Jones is barely hurt in the cutscene following his boss fight, which makes sense because he's effectively immortal, and keeps duking it out with Jack for several minutes while the Kraken's tentacles prevent Sora's party from interfering. His demise then plays out the way it did in the movie.
  • Combat Tentacles: He can summon the Kraken's tentacles through magical portals to have them attack the party.
  • Complete Immortality: An ageless enchanted sailor boasting a truly massive pool of health; Sora and his friends give him the sort of beatdown that would put down a massively powerful Heartless or an Organization member and it proves to be completely ineffectual after his boss fight. It takes Will and Jack stabbing his removed heart to get him to finally relent and die.
  • The Dreaded: He is feared throughout the seven seas.
  • Flunky Boss: Once you get through a good portion of his health, he summons the Kraken to fight you alongside him, which have their own small health bars.
  • The Heartless: A more literal version than is usual in the games, whereas most of the enemies claimed to be "Heartless" mean it in a more spiritual and metaphysical sense, Davy Jones removed the actual organ in question, himself, Vexen is annoyed to find this out, as he thought Davy Jones was Heartless in his understanding of the term.
  • Hate Sink: He lacks any of his movie counterpart's sympathetic qualities, and during his confrontation with Sora, Donald and Goofy, mocks the very concept of love, and sadistically stabs Will in the chest.
  • Knight of Cerebus: The Caribbean is largely a light-hearted pirate adventure for Sora until Jones becomes a proper threat in the world's endgame. He outright stabs Will Turner in the chest, mostly on-screen and in the process elicits the most visceral, dramatic response that Sora has ever had to a Disney Villain, let alone Donald and Goofy. The trio outright forgo their weapons and physically assault him, Sora even punching him in the head.
  • Revisiting the Roots: He is one of the very few straightforward Disney villain bosses in III, which were mostly previously seen in I and II before the titles started more predominantly featuring Heartless and similar bosses in Disney worlds.
  • Teleport Spam: He frequently teleports during his boss fight, being able to travel through his ship's parts. One of his trickier attacks is teleporting up from behind to give you a kick with his peg leg.
  • Unskilled, but Strong: Strangely in his boss fight itself, he tends to attack by kicking and using his claw, rather than fight with a sword. He does use it in cutscenes, however.
  • Violent Glaswegian: He has a thick, distinct Scottish accent made even weirder by his lack of a nose and Large Ham tendencies, and is vicious.
  • Wrong Context Magic: The Seekers were keeping an eye on Jones and the Dead Man's Chest because they're fascinated by how he can still exist with his heart separated from his body. Except inside the chest is Jones's literal organ and not the series' standard metaphysical heart. When Vexen sees this, he decides that he's been wasting his time and leaves the Caribbean world annoyed.

    Kraken 

Kraken

https://static.tvtropes.org/pmwiki/pub/images/350px_kraken_khiii.png

A cephalopod of titanic proportions at Davy Jones' beck and call.


    Lord Cutler Beckett 

Lord Cutler Beckett

https://static.tvtropes.org/pmwiki/pub/images/165px_cutler_beckett_khiii.png
Of course. It's just... good business.
Voiced by: Mick Wingert (English)
Chairman of the East India Trading Company. He has come into the possession of Davy Jones’s heart, and has begun employing Jones as his personal attack dog to wipe out all pirates.
  • Arc Villain: The main villain of the Caribbean from the local cast's perspective, but he ends up diminished in favor of Jones for this retelling of At World's End.
  • Corrupt Corporate Executive: The power-hungry and megalomaniacal chairman of the East India Trading Company, though KH3 doesn't show much of what makes him so evil.
  • Demoted to Extra: He was the Big Bad of At World's End, but because III relegates much of the movie's plot to the background, his role is correspondingly diminished. Beckett never encounters Sora, and Davy Jones and Luxord both overshadow him as the world's Arc Villain.
  • Evil Brit: He's a British colonizer and the chairman of the very British institution, the East India Trading Company.
  • The Unfought: Never fought in actual gameplay combat, ship or melee.
  • Villainous Breakdown: Has the same unusually calm breakdown as in the film, as the Black Pearl and the Flying Dutchman tear the HMS Endeavour asunder.



Symphony of Sorcery

    Chernabog 

Chernabog

https://static.tvtropes.org/pmwiki/pub/images/chernabog_kh.png
Origin: Fantasia
Appearances: I | Dream Drop Distance

Chernabog is a gigantic, muscular, humanoid demon. His skin is entirely colored black, and he is so large that Sora is roughly the size of his head. His head sports two curved horns, he has four fangs in his mouth, and his eyes are a glowing yellow. He has enormous, black, bat-like wings, and his wingspan is larger than he is tall. Chernabog is always seen trapped from the knees-down in a volcano.


  • Adaptation Expansion: In a sense. His realm that Riku visits him in expands the hellish setting of Bald Mountain into a large, similarly hellish valley. In Fantasia Bald Mountain was simply a mountain in the middle of otherwise normal countryside.
  • Animate Dead: Sends ghosts and souls of the dead after Riku to weaken him in Dream Drop Distance.
  • Attack of the 50-Foot Whatever: A giant black demon that despite being sealed from the waist bellow, he can still be a inment treat to any keyblade wielder.
  • Badass Arm-Fold: Specializes in these, most notably when he first challenges Sora.
  • Blow You Away: One of his skills in his battles is having the ability to use his wings to blow back Sora or Riku from being near him.
  • Breakout Villain: His sheer popularity with fans and the production crew of the first game alone is what allowed him to still appear in the game in the first place, even after his story significance was removed. A decade later, he returns for Dream Drop Distance with a new arrangement of his signature theme as well.
  • The Bus Came Back: Returns for the first time in a decade in Dream Drop Distance.
  • The Cameo: He briefly appears in the last stretch of Sora's memory restoration in the prologue of II, as Sora (and by extension, Roxas) remembers him from his visit to End of the World.
  • Evil vs. Evil: In a sense. He's the god of evil but he's just as much of a victim of Ansem's Heartless invasion as anyone else since Symphony of Sorcery was evidently destroyed and it got him cast into End of the World.
  • Giant Space Flea from Nowhere: In Kingdom Hearts, there is no build-up to his presence whatsoever aside from a picture in the Traverse Town hotel that could easily be mistaken for a simple Mythology Gag. It is left to the player to assume that Chernabog is in End of the World due to being transported there after the destruction of Symphony of Sorcery (which wouldn't be properly introduced until Dream Drop Distance, for that matter). His appearance makes more sense in 3D, since we're visiting his home world.
  • Hellfire: His preferred method of attack is to conjure the flames of perdition in various ways.
  • Lethal Lava Land: In his home world, the area around Bald Mountain is this, a hellish valley of ravines flowing with lava and smoke.
  • Lone Wolf Boss: Unaffiliated with Xehanort and the Heartless, but he still will attack anybody who happens across him all the same.
  • Made of Evil: To the point he was going to be the Greater-Scope Villain and Final Boss of the first game, and the embodiment of the darkness Sora fought in that game.
  • No Name Given: He is not named in Kingdom Hearts, leaving it to players who have watched his segment in Fantasia to fill in the blanks. His boss battle in Dream Drop Distance, however, names him.
  • Outside-Context Villain: He is unrelated to Xehanort or the Heartless, and thankfully appears to be confined to Symphony of Sorcery. Young Xehanort is implied to be aware of him, as he warns Riku that he's about to die just as Bald Mountain begins firing up for Chernabog to arrive.
  • Playing with Fire: A lot of his attacks generate fire in some form.
  • Pre-Final Boss: Chernabog is the last proper boss of I before Ansem.
  • Satan: He is identified as Satan in the original Fantasia, but was given the name "Chernabog" by marketing (which translates to "black god", leaving no illusions about who this is supposed to be).
  • Sadly Mythtaken: We can forgive you for confuding him with a pureblood heartless (being all pitch black, having yellow eyes and being encounter on an area that's near the darkness doesn't help him) but in actually, it's a Slavic God of Darkness.
  • Sealed Evil in a Can: Implied. His appearance in Dream Drop Distance has him in a magical music sheet in Yen Sid's tower. Given Yen Sid's position as the Big Good of the series, it's likely that Yen Sid had him imprisoned, only for him to escape to the Realm of Darkness when the Heartless start wiping out worlds.
  • The Spook: Sora and Riku never learn anything about Chernabog, and are simply forced to fight off the sudden appearance of this unholy devil.
  • Stationary Boss: Never leaves his volcano, and that's probably a good thing.
  • Technicolor Fire: He can throw colorful fireballs around during his boss fight in Kingdom Hearts I.
  • Uncertain Doom: Given how he's literally Satan, it's not at all guaranteed that Sora's defeat of him actually did anything to him.
  • Unexpected Gameplay Change: In 3D, Riku must fight him using Dive Mode controls. This is possibly why you don't get to fight him in the postgame.
  • Villain Song: Night on Bald Mountain, originally composed by Modest Mussorgsky. Notable for being one of only two Disney bosses to get his own theme in the series, the other being Rinzler. He did not have it in the Japanese version of Kingdom Hearts though, but he does have it in both versions of Dream Drop Distance. After Kingdom Hearts featured a synthesized arrangement of the piece, Dream Drop Distance features an arrangement more faithful to Mussorgsky's work, and this arrangement is carried over to the 1.5 version of Final Mix.
  • Volcano Lair: Bald Mountain is explicitly a volcano in the Kingdom Hearts series, at least when it appears in its' homeworld, Symphony of Sorcery. This is in contrast to its' appearance in Fantasia as it appears to just be a normal mountain, albeit one that becomes a supernatural hellhole on Walpurgis Night. When Chernabog is defeated in Kingdom Hearts and disappears, Bald Mountain is left an empty, inactive husk. In Symphony of Sorcery, Bald Mountain is found as the main feature of a large, hellish volcanic valley.
  • Weakened by the Light: When Chernabog is defeated in the first game, he rears up in pain, and is suddenly struck by a mysterious pillar of light. Chernabog then disappears with it.
  • What Happened to the Mouse?: It’s not known exactly what happens to him when he is defeated by Sora, only that he is removed from Bald Mountain by the pillar of light.
  • Winged Humanoid: The wings are largely for show, as he mercifully never flies, not even in Riku's fight with him where the arena is large enough that he could if he wanted to.

    Chernabog's Ghosts 

Bald Mountain Ghosts

Origin: Fantasia
Appearances: Dream Drop Distance

Hooded, robed spirits of the dead who Chernabog can summon to aid him in battle. They come in black and white varieties, and drain health if they latch onto Riku unless he does a spin to knock them off.



Land of Dragons

    Shan Yu 

Shan Yu

https://static.tvtropes.org/pmwiki/pub/images/200px-Shan-Yu_KHII_6366.png
"Now you'll bow to me!"
Voiced by: Corey Burton (English), Hiroshi Fujioka (Japanese)
Origin: Mulan
Appearances: II
Shan-Yu is the leader of the Hun army, and plans to attack and take over China (the Land of Dragons in game). He is large and burly, and wields a blade with zigzag shaped edges.
  • Animal Motif: Hawks or raptor birds.
  • Arc Villain: He's the enemy commander for Sora's first visit to the Land of Dragons.
  • Attack Animal: His bird, Hayabusa.
  • Battle Aura: He gains a black and purple aura at various points in his boss fight.
  • Blade Lock: A reaction command you can do with him.
  • Boom, Headshot!: Only in the Manga, courtesy of Xigbar.
  • Cool Sword: It appears to be a very large kris.
  • Dies Differently in Adaptation: Blown up by fireworks in the film he comes from, dies upon defeat in the game, and for the manga...
  • Family-Unfriendly Death: In the manga, he makes a deal with Xigbar in exchange for power. When he fails and pleads for more, Xigbar comes to the conclusion that he isn't worth the trouble and promptly shoots him in the head, point blank. What makes this even worse is the fact that even Sora winces at it.
  • Generic Doomsday Villain: There's no word on what his motives for invading with the Heartless are, nor does he have much dialogue and screentime. He's defined by the threat he poses. However, dialogue with the Emperor and knowledge of the film of origin implies that he might have been using them to try to take over and destroy China.
  • Genius Bruiser: Manages to command and organize Heartless with his military expertise alone, sneak Heartless into the ranks of Shang's army, tricks Sora and co., and also puts up a good fight.
  • Horse of a Different Color: In the manga, as opposed to visiting Land of Dragons later on. He rides the Stormrider Heartless, marking another similarity to Clayton.
  • Kneel Before Zod: See his quote above. Aside from his battle quotes, and "Attack" which he yells during the recreation of the avalanche scene, it's his only spoken line in the game.
  • Shockwave Stomp: One of the abilities the darkness gives him is a short-range version.
  • Spin Attack: And he usually follows it up with one of these.
  • Starter Villain: Plays a similar role to Clayton's purpose from the original game in the sequel.
  • Uncertain Doom: When Sora, Mulan, and friends defeat Shan-Yu, the villain is merely shown collapsing off the edge of the screen. The next scene is essentially a resolution for Mulan's storyline, and there is no indication whether Shan-Yu perished in the battle or simply fainted from exhaustion and physical injury.

    Hayabusa 

Hayabusa

https://static.tvtropes.org/pmwiki/pub/images/413px_shan_yu_khii.png
Origin: Mulan
Appearances: II

Shan Yu's pet falcon, who scouts ahead of his master as his eyes and ears. His appearance in an ominous warning that Shan Yu's army is approaching.


  • Attack Animal: Truth in Television, training falcons was, and still is, common among central Asian nomad groups.
  • A Dog Named "Dog": Hayabusa is Japanese for "Peregrine Falcon", which is odd seeing as the Land of Dragons is China.
  • Dual Boss: With Shan Yu, though, due to his light damage output, fast movement, and tiny hitbox, it's likely a player with focus more on Shan Yu and the Heartless he summons.
  • Feathered Fiend: The third villainous bird sidekick to be featured in the series, alongside Diablo and Iago.
  • Noble Bird of Prey: He fights right alongside Shan Yu, swooping in to attack.
  • What Happened to the Mouse?: Has a big case of this; Hayabusa doesn't need to be be beaten in Shan Yu's boss fight (and it's unlikely a player will do so), and it's never shown if the falcon simply flew off or died.


Castle of Dreams

    Lady Tremaine 

Lady Tremaine

https://static.tvtropes.org/pmwiki/pub/images/680_5star_lady_tremaine_render.png
"You see, this is what happens when you go against my wishes."
Voiced by: Susanne Blakeslee (English), Aiko Konoshima (Japanese)
Origin: Cinderella
Appearances: Birth by Sleep | Union χ (Cross)
Lady Tremaine is mother by blood of Anastasia and Drizella. Keeping Cinderella as a slave, she will do anything to ensure her two daughters' own success.
  • Adaptational Karma: Unpunished in the film, but here, she succumbs to The Power of Hate and tries to kill her stepdaughter, triggering her Karmic Death or Transformation.
  • A Day in the Limelight: She is given more focus than Cinderella during Aqua's visit, mainly to show that she's an irredeemable monster and more than deserving of whatever happened to her.
  • Arc Villainess: She's the main antagonist of the Castle of Dreams.
  • Asshole Victim: She, along with her daughters below, becomes this when the Unversed they send to murder Cinderella out of hatred drops a bomb on them as they laugh at her in sadism. It is unknown if they went directly to Hell or became Heartless.
  • Bait-and-Switch Boss: For a moment, it looks like Aqua would end up in a four against one battle against the Tremaine family and the Cursed Coach (similar to Barbossa and the Illuminator). Instead, he blows them up.
  • Cats Are Mean: She named her cat Lucifer.
  • Create Your Own Villain: A huge twisted example of what having too much light can be a real detriment, Cinderella is so good and selfless that Tremaine allowed her jealousy and insecurity to grasp hold and allow her to be Made of Evil and want to kill her in the end.
  • Dark Is Evil: She has more than enough darkness in her heart for Aqua to detect instantly... and plot her assassination. It is heavily implied that she has no light in her heart.
    • The Fairy Godmother states that she hates Cinderella because of her charm and beauty, and given a comment by the Grand Duke during Terra's scenario, said hatred and jealousy may have summoned Vanitas himself.
  • Death by Adaptation: In the original movie, nothing bad ever happens to her. In Birth by Sleep, she gets blown up by the Cursed Coach. Though since Aqua pointed out that "the darkness in their hearts overtook them", Tremaine probably suffered a Fate Worse than Death.
    • However, she and her daughters are alive/still human at the end of Unchained-χ's version of the plot, and they never even attack her upon freedom, though, considering that version of the world is an illusion for gathering Lux, it probably doesn't count.
  • Disproportionate Retribution: When her daughters are not picked to dance with Prince Charming, who instead dances with "some random girl who just showed up", Lady Tremaine summons dozens of Unversed, including the Symphony Master, to kill everyone at the ball.
  • Evil Laugh: Tremaine gives out a very sadistic evil laugh when she tried to murder her step-daughter.
  • Evil Old Folks: Woo boy howdy.
  • Fate Worse than Death: Implied by Aqua's statement that "the darkness in their hearts overtook them".
  • Hate Sink: Lady Tremaine is up there with Scar, Clu, and Hans as one of the few villains who is even worse in this continuity, since she never bothered to murder Cinderella or attempt a hate-induced massacre on the ball in the films. The events of the "Castle of Dreams" ends with her damnation.
  • Hoist by His Own Petard: Lady Tremaine having brought the Cursed Coach to life, it begins attacking Cinderella with pumpkin bombs. Unfortunately for the stepfamily, they are so consumed with seeing Cinderella suffer that they fail to notice one stray pumpkin bomb fall on top of them and blow them up. Their death happens off-screen, with only their doomed screams coming from within the explosion indicating what happened to them.
  • If I Can't Have You…: A non-romantic example: Tremaine's refusal to allow her step-daughter to live happily ever after triggers the summoning of the Cursed Coach.
    • Also happens with the Symphony Master. Its journal entry implies that she unwittingly summoned it and other Unversed to massacre the entire ballroom out of anger towards the Prince dancing with an unknown girl (Cinderella).
  • Jerk with a Heart of Jerk: Can't stand to see Cinderella happy, going out of her way to sabotage her efforts even when it would technically benefit her the most (Cindy's her step-daughter, even if she gets the prince), which eventually leads to her bringing about a monster in order to kill her so she can never be happy, all because Cinderella didn't follow her petty rule.
  • Karma Houdini: Her famous status of this in the original movies is actually avoided here, as her last scene features her, Anastasia, and Drizella presumably killed by an Unversed.
  • Karmic Death: If the three of them died, which they arguably deserved in the first place, they were killed by the very Unversed set upon Cinderella.
  • Kill It with Fire: She gets firebombed to death or Heartless transformation by the monster she summoned. Its very cathartic, to say the least.
  • Kinslaying Is a Special Kind of Evil: Lady Tremaine's willingness to attack her second husband's only child out of cold hatred and strong envy is one reason why Aqua considers her heart overtaken by darkness.
  • Last-Name Basis: She's only known as "Lady Tremaine", as in the films.
  • Made of Evil: Has enough darkness in her heart to be considered this in the eyes of Aqua. It is also implied by the Fairy Godmother that Lady Tremaine's heart is 100% darkness.
  • Never Say "Die": The final fate of Tremaine and her daughters is, according to Aqua, "The Darkness in their hearts overtook them." Then again, it can also just be a way to say "they brought it on themselves".
  • Parental Favoritism: If it were possible, Birth by Sleep actually pushes this trope even further.
  • The Power of Hate: Tremaine's hatred towards Cinderella is what allowed her to summon the Cursed Coach. The journal entry for the Symphony Master even states it was created out of her anger for the Prince not picking one of her daughters, implying an upcoming massacre had Terra not stopped it.
    • It is implied that Vanitas struck an alliance with her, as the Grand Duke tells Terra that he was spotted in the castle when the Unversed first showed up.
  • Right-Hand Cat: Who's even a boss battle!
  • Sadist: Just LOOK at her face when the Cursed Coach tries to murder Cinderella.
  • Slavery Is a Special Kind of Evil: Tremaine enslaved Cinderella as a child, and treated her as nothing but a scullery maid. Aqua almost assassinates her for this.
  • The Sociopath: She was already one in the films, but she's much worse in this canon, being willing to use the Unversed to murder anyone who either gets in her way, outlives their usefulness, or just out of pure spite. Poor Cinderella fits all three quotas.
  • Starter Villain: For Aqua in Birth by Sleep, even though Aqua barely loses her chance to directly fight her.
  • The Unfought: The pre-battle cutscene implies Aqua would be fighting Lady Tremaine for attacking Cinderella out of hatred. The Cursed Coach drops a bomb on her instead. In Kingdom Hearts Unchained X, the darkness in her heart summons Mean Maiden, a Heartless that looks like a twisted version of her, who also has its own Right-Hand Cat.
  • They Look Just Like Everyone Else!: Tremaine may look like a well-off grandmother figure, but she enslaved her stepdaughter out of spite, raised her daughters to become sociopathic fiends, and has no problems with burning a whole kingdom down (and risk being hanged for high treason) because the Prince didn't pick her daughters. Essencially, she and her daughters are demons in human form.
  • Villainous Breakdown: Lady Tremaine obviously doesn't care about what happens to her (which, because of the Grand Duke's presence, is most likely execution for murder, high treason, and possibly heresy), just as long as she makes sure Cinderella is killed.
  • Wicked Stepmother: Very cruel to Cinderella, just like in the original film.

    Drizella and Anastasia 
https://static.tvtropes.org/pmwiki/pub/images/drizella_and_anastasia.jpg
Drizella voiced by: Russi Taylor (English); Shinobu Adachi (Japanese)
Anastasia voiced by: Tress MacNeille (English); Ayumi Kida (Japanese)
Origin: Cinderella
Appearances: Birth by Sleep | Union χ (Cross)
Cinderella's evil step-sisters. Sadistically and murderously cruel, they want nothing more than to bring misery to anyone they encounter, especially Cinderella herself.
  • Adaptational Karma: Unlike in the film, they do not get away with abusing Cinderella because they succumbed to hatred as she was leaving, leading to their deaths or transformation into Heartless.
  • Adaptational Jerkass: Alongside their mother, they are much worse in this adaptation. For example, when they see the prince dance with Cinderella at the ball, instead of expressing awe like in the film, they're get murderously angry and summon the Unversed.
  • Adaptational Villainy: Anastasia in the sequels turned into the Token Good Teammate of her family, eventually pulling a Heel–Face Turn that showed she was good deep down; here, she is just as evil as the rest of her family and her heart is pure darkness.
  • Alpha Bitch: They are snobs, after all.
  • Arc Villainess: They're one along with their mother for the Castle of Dreams.
  • Asshole Victims: They end up facing Adaptational Karma and everyone doesn't care if they're dead or turned into Heartless.
  • Bait-and-Switch Boss: The pre-battle cutscene gives an implication that Aqua will be fighting all three Tremaines and the Cursed Coach. Instead, the Curse Coach blows them up with bombs.
  • The Bully: They're mainly a way to torture Cinderella in the story.
  • Cain and Abel: Female examples. By the time Cinderella wins her freedom, Drizella and Anastasia attack her with the intention of murder out of pure hatred. They fail because of Aqua's presence, and lose their hearts (and possibly their lives) to the darkness.
  • Dark Is Evil: Like their mother, they have mostly darkness in their hearts, so much of it so that Aqua decided to kill them. It is heavily implied that much like Vanitas, they have absolutely no light within their hearts.
  • Death by Adaptation: In the movie, nothing bad happens to them. In Birth by Sleep, they get burned alive by the Cursed Coach, with their fates left unknown.
  • Dreadful Musician: Both of them, based on their journal entries. Drizella can't sing despite the costly classes she takes, and Anastasia takes pride in her flautist skills, despite being the worst flautist in the universe.
  • Driven by Envy: Their attempted murder of Cinderella, at the cost of what little humanity they had left (if they even had any), all out of her charm, beauty, winning the Prince, and being freed from their tyranny.
  • Evil Diva: Drizella being pure evil, she can be considered one, even though we never hear her sing.
  • Evil Redhead: Anastasia, very much so.
  • Fatal Flaw: Hatred. They resent Cinderella because of her grace and beauty, but it's her winning the Prince's hand in marriage that sends them over the edge that leads to the Cursed Coach being summoned to murder her and putting the universe into grave dangerwhy.
  • Green-Eyed Monster: Both are murderously envious to Cinderella because of her charm and beauty.
  • Kinslaying Is a Special Kind of Evil: Trying to kill their stepfather's remaining kin is the cause of their permanent fall to darkness, and thus, a target of the Unversed.
  • Made of Evil: It's implied that their hearts lack any light, making them foils to Cinderella, who's a Princess of Heart.
  • The Power of Hate: Their hatred towards Cinderella is what allowed them to summon the Cursed Coach and the Symphony Master, both for murderous reasons.
  • Sibling Rivalry: To each other mostly, but most heartlessly to Cinderella, to the point where they are willing to kill her after she is freed from their tyranny.
  • Slasher Smile: They both give one of these to Cinderella as they try to murder her, indicating that they've finally given into darkness without a chance of redemption.
  • The Sociopath: Both of them are highly selfish, hateful, lack empathy, prideful to their non-existent skills, and are willing to murder anyone to get their way.
  • Starter Villain: For Aqua in Birth by Sleep.
  • They Look Just Like Everyone Else!: They look like normal, if a bit gonky, teenage girls. In reality, they're sociopaths who abuse and exploit everyone, and respond to being rejected by the Prince by sending the Unverse to kill him, his father, and everyone else in the castle. And when Cinderella wins her freedom, they pretty much turn into demons in their attempt to murder her.
  • The Unfought: Get themselves blown away before Aqua could even fight them.

    Lucifer 

Lucifer

https://static.tvtropes.org/pmwiki/pub/images/678_5star_lucifer_render.png
"MROWR!"
Origin: Cinderella
Appearances: Birth by Sleep | Union χ (Cross)
A mean cat owned by Lady Tremaine who keeps a watchful eye out for Cinderella's mouse friends. He happens to be in the same room as one of the materials Jaq needs for Cinderella's dress, leading to Ventus having to fight to distract him.
  • Acrofatic: Despite being spoiled into being rather large, he's able to jump to the top of a wardrobe with little effort.
  • Cats Are Mean: Probably the ONLY animal ever to resist Cinderella's kindness, probably because of the upbringing with Tremaine that came first.
  • Fat Bastard: He's rather plump, and a mean cat.
  • Jerkass Has a Point: Despite his nasty demeanor, he was just acting on instinct in attacking Jaq and Ven, both of whom are smaller, and one of whom could be considered vermin.
  • Jerk with a Heart of Jerk: Like his owners, Lucifer appears to be an all-nice cat, but he later proves to be just as mean as them.
  • Names to Run Away from Really Fast: He's named after the devil of Judeo-Christian religions. That said, his actual name is never pronounced correctly out loud as Jaq pronounces it like the less threatening "Roosifee" so even Ventus thinks that's what his name actually is.
  • Vile Villain, Laughable Lackey: A Buffoonish Tom Cat who gets a lot of slapstick in contrast to Lady Tremaine who is mostly played seriously.
  • Warm-Up Boss: Ventus's first Disney Villain he must face to get players used to the mechanics.
  • What Happened to the Mouse?: Lucifer is last seen running off from Ventus, so his final fate after his owners' fall to darkness is unknown.


Game Central Station

    King Candy 

King Candy

https://static.tvtropes.org/pmwiki/pub/images/king_candy_khux.png
Origin: Wreck-It Ralph
Appearances: χ

The ruler of the "Candy Kingdom" sub-world of Game Central Station.


    Cy-Bugs 

Cy-Bugs

https://static.tvtropes.org/pmwiki/pub/images/cy_bug.png
Origin: Wreck-It Ralph
Appearances: χ

Virus-like bugs that dwell in the "Cy-Bug Sector" sub-world of Game Central Station.


  • Fusion Dance: They fuse with whatever they eat. And this includes Heartless.

     Nightmare Cy-bug 
https://static.tvtropes.org/pmwiki/pub/images/cy_bug_darkling_1.png
https://static.tvtropes.org/pmwiki/pub/images/cy_bug_darkling_phase_3.png

A Cy-bug that had eaten once a Darkling Heartless in Cy-Bug Sector, now sprout out as a darkness-spewing virus.



Other Worlds

    Maleficent's Goons 

Maleficent's Goons

Origin: Sleeping Beauty
Appearances: V CAST | Birth by Sleep

Maleficent's original henchmen who worked for her in the Enchanted Dominion. They were strange imps and goblin-like creatures armed with medieval weaponry, doing their mistresses work and guarding her castle from intruders. Terra never encounters them, but they are the main threat for Aqua and Ventus when they enter the Forbidden mountain's castle.


  • Annoying Arrows: The Bird Goon's attacks consist of gaining distance to fire these, occasionally firing three at once.
  • Crouching Moron, Hidden Badass: True to the source material, they must be doing "something" right if there are no Unversed within the castle grounds, and they really try their damnedest to fight Ven and Aqua.
  • Dishing Out Dirt: While Aqua is trying to escape with Philip, some Goons toss large boulders at them.
  • Epic Flail: Some wield these to fight.
  • Everything's Messier with Pigs: The standard Goon troop type here (using halberds, maces, and rocks), which is interesting because A.) There was more variety in the movie, and B.) the specific Goon was the leader in the film.
  • Feathered Fiend: The Archers
  • No Name Given: They aren't even given a journal entry.
  • You Have Outlived Your Usefulness: It's implied that Maleficent dumped them for The Heartless after she found the latter, which is why they don't appear in 1 onwards.
  • Zerg Rush: The Pig Goon method of attack. and since they attack as soon as they reach you, attacking a group first is your best option.

    The Beagle Boys 

The Beagle Boys

https://static.tvtropes.org/pmwiki/pub/images/1457_6star_beagle_boys_render.png
"We'll flatten them like Crepes!"
Voiced By: Jeff Bennett [Big and Small], Maurice LaMarche [Medium] (English); Fumihiko Tachiki [Big], Kenji Nomura [Medium], Naoki Tatsuta [Small] (Japanese)

A Trio of cloaked, rapier-wielding, gray beagle rogues who worked for Pete when he was Minnie's Captain of the Guard and trying to take over France, doing field work as he planned a coup using the Opera. In Sora's Story, they kidnap Minnie as per the film, while in Riku's Story, they hold on to the wench part that is needed to disarm a trap for Mickey, Donald, and Goofy.


  • The Battle Didn't Count: Their boss fight with Sora ends with them getting back up not even a minute later before being thrown out a window.
  • Co-Dragons: All of them towards Pete.
  • "Get Back Here!" Boss: When confronted by Riku, they hide themselves within the Backstage area, forcing Riku to find them. though, they do stand and fight when caught.
  • Goldfish Poop Gang: In spite of this trope they actually are VERY competent at what they do, managing to surprise Sora, kidnap and hold Minnie hostage, and aiding Pete in trying to take over their world.
  • No Name Given: The most they get is typically "Small/Medium/Big Beagle Boy."
  • Not-So-Harmless Villain: Based on their outward appearance, no one should take them seriously, however, the not-so-harmless nature of Pete has seemingly rubbed off on them, with the smallest Beagle in particular expressing the most glee in committing villainy.
  • Sequential Boss: Somewhat, they attack you during the first phase of Pete's boss fight, and need to be launched at him to force him to come down to the arena, once some time passes, Pete will go right back up and the Beagle Boys will recover, which can happen at least twice (or even more if you let it) during the fight.
  • Terrible Trio: A group of three criminals who work under Pete and enjoy being evil.
  • Throwing Your Sword Always Works: Right after Sora fights off the unusually large Tyranto Rex, the Small Beagle throws his rapier at him to make him fall off the stagecoach.
  • Unskilled, but Strong: Their swordsmanship is fairly sloppy, all things considered, but they do decent damage, can move fairly quick, and can break through combos if you pressure them for too long.
  • Weaksauce Weakness: Since they are fairly light enemies, the Gravity series of spells makes fighting them especially easy, though in turn it makes them confused and less predictable, slightly upping the chances of being hit once they're out of it.

    Claude Frollo 

Claude Frollo

https://static.tvtropes.org/pmwiki/pub/images/183px-Claude_Frollo_KH3D_6444.png
"How dare you! I am a righteous man. Good and evil shall be made clear... once the gypsies face the fires of judgement!"
"Now you will be judged...just like the rest!"
Voiced by: Corey Burton (English), Shozo Sasaki (Japanese)
Origin: The Hunchback of Notre Dame
Appearances: Dream Drop Distance
A ruthless and self-righteous justice minister who is Quasimodo's reluctant guardian, seeing the evil he commits to be for the greater good.
  • Abusive Parent: Or at least an abusive version of The Caretaker for Quasimodo.
  • Alas, Poor Villain: Riku seems to pity Frollo for having fallen too far to the darkness, admitting it’s a lost cause to try to reason with him. Ansem also warns Riku that Frollo’s fate was entirely avoidable had he not failed to come to terms with his darkness.
  • Control Freak: According to Esmeralda during her talk with Riku, a big reason Frollo hates Romanis is because he can't control them the same way he controls everyone else in Paris.
  • Dark Is Evil: Openly uses his darkness, assuming it to be a gift from God, during his purge of the Romani. Surprisingly, Sora was able to walk past him without detecting it, a contrast to Lady Tremaine and her daughters in Birth by Sleep and Hans in III, whose darkness were immediately detected by Aqua and Sora, respectively.
  • Dies Differently in Adaptation: Averted in Sora's scenario where his death plays out the same way as it does in the movie. Riku's scenario has it play out a bit differently though.
  • Disney Villain Death: Falls off Notre Dame into the fire below while Laughing Mad in Riku's scenario but gets the implied smiting by God Himself that he did in the movie in Sora's.
  • Drunk on the Dark Side: In Riku's story when he's gifted with the Wargoyle, believing it to be a divine gift to aid in his crusade, he grows increasingly insane and goes off the handle.
  • Evil Counterpart: Riku recognizes Frollo as one to himself. Like Riku, Frollo fell to the dark side committing terrible things believing himself to be doing the right thing. What sets them apart is that Riku has the sanity to pull back when he gets too deep into the darkness; whereas Frollo is too insane with bigotry and lust to recognize his own flaws. Frollo’s nature also means he has no friends who he loves that can serve as morality pets, unlike Riku who had Sora and Kairi. Ansem even warns Riku that failing to reconcile with the darkness inside him will lead him down the same path Frollo took that led to his death.
  • Evil Old Folks: An elderly man and one of the most vile creations Disney has put to film.
  • Hanging Judge: If you're a Romani, you're getting burned.
  • Hoist by His Own Petard: In Riku's story, he prepares to fight Riku himself, and summons the Wargoyle, which flies overhead and causes vibrations, making Frollo lose his footing on the guard-rail and fall.
  • Hypocrite: "I am a virtuous man! Good and evil shall be made plain!" says Frollo as he literally radiates an evil aura.
  • If I Can't Have You…: It's immensely downplayed compared to the film.
  • Insane Troll Logic: He assumes Sora is Romani simply because of his unusual clothes. This makes even less sense considering Sora neither looks nor dresses anything like the Romani. He also believes the Wargoyle serving him is a gift from God to smite the Romani with, and by the end of Riku's story is so insane he thinks falling to his death is a good thing.
  • Kirk Summation: Subverted. In Dream Drop Distance, when Riku asks Esmeralda if Frollo was always an evil bigot and tries to locate him in order to speak with him, it is subtly implied that Riku intends to try to reason with Frollo, having fallen into the darkness once himself. However, when Riku sees Frollo trying to burn down a villager's home because the inhabitant was suspected of harboring Romani, he concludes the man is so deranged that he will ultimately have to stopped by force.
  • Laughing Mad: Once he really starts going off the deep end, he can be heard cackling to himself often.
  • Lighter and Softer: Downplayed, as he's still just as monstrous as he was in the film, but here, Frollo is seen acting more to enforce his interpretation of the law and mostly adapting out his religious and lustful motivations from the film.
  • Non-Human Sidekick: The Wargoyle, which replaces Captain Phoebus as his Dragon.
  • Oblivious to Their Own Description: Like in the film, he has no idea that he's calling God to smite him.
  • Politically Incorrect Villain: He absolutely loathes the Romani and intends to slaughter them.
  • Sanity Slippage: In Riku's story he notably becomes more unhinged as the story goes on, even going Laughing Mad. He doesn't even try to save himself from falling to his death and instead dies happy that judgement is his.
  • Sinister Minister: Although he seems more intent on law (or his interpretation of it) than religion.
  • Summon Magic: The darkness in his heart allows him to call Dream Eaters which he believes is a divine power granted by God.
  • The Unfought: While he's the main antagonist of La Cité des Cloches, he's never fought himself. Sora and Riku instead fight the Wargoyle under his command.

    Glut 

Glut the Shark

https://static.tvtropes.org/pmwiki/pub/images/627_5star_the_shark_render.png
Origin: The Little Mermaid (1989)
Appearances: I

A ferocious shark that stalks prey through Atlantica. Sora first meets this predator when investigating the sunken ship for something related to the keyhole and it continues to fight them throughout their ventures in the world.


  • Natural Weapon: Being a normal (if exceptionally vicious) shark, he relies exclusively on his bulky body and sharp teeth to damage Sora and his party members.
  • No Name Given: He didn't even get a journal entry in his only appearance, and is just called "Shark" in the official strategy guide.
  • Jump Scare: How he's introduced, it can actually hurt you if you aren't far enough away from the window he crashes through.
  • Mighty Glacier: It only takes 3 to 4 hits for him to off Sora, even if you've been leveling well.
  • Tail Slap: One of his attacks.
  • Threatening Shark: Very much so, unlike Sabor (another natural predator mini boss) though, he's a tank that can easily kill you with a few direct hits.
  • The Tooth Hurts: In the manga, he breaks his teeth trying to bite down on Sea-turtle!Goofy.
  • Recurring Boss: Can occasionally be found swimming by the sunken ship or (more rarely) out in the more open Undersea Valley or Undersea Gorge for 15 exp. Unlike Sabor however, Glut never gets a final battle.
  • Villain: Exit, Stage Left: Upon defeat, he'll be knocked out for a few moments before regaining consciousness and swimming away.
  • Wake-Up Call Boss: His battles really punish those who don't pay attention.

    Julius 

Julius

https://static.tvtropes.org/pmwiki/pub/images/julius_kh3d.png

A gigantic monstrous version of Pete created by Dr. Frankenollie. He shows up in the Dream World version of Traverse Town as a Superboss.


  • The Berserker: A huge, raging boss who constantly plows anything in his way without thinking.
  • Cats Are Mean: A vicious and nasty brawler resembling Pete who is also an example of this.
  • Damage-Sponge Boss: Has 12 bars of HP, much more than any other boss and easily outdoing the Final Boss.
  • De-power: While electrified, he can lock away the commands used by Sora and Riku.
  • Duel Boss: To even the odds, your Dream Eaters are forced to sit the fight out, so the only consideration when choosing your party members are what abilities they give you.
  • Elemental Punch: When charged up, his punches release bursts of electricity.
  • Expy: He's basically a gigantic Pete but far more vicious, bloodthirsty and more menacing.
  • Frankenstein's Monster: A patchwork artificial monster who is empowered by lightning.
  • Fighting Clown: In spirit at least. Similar to his other iterations (Pete and Past-Pete) His attacks are far goofier looking than many other fights. In this series where you've fought master swordsmen and final bosses from future games, Julius is a big (if monstrous) cartoon bruiser who uses bouncing butt stomps, wrestling moves, bad breath and charges that end with audible tire skidding sounds. Despite all this, his relentless speed and strength tend to make players consider him ranked higher than many of the others in the series as a whole.
  • Handicapped Badass: He has a peg leg. Suffice to say, it doesn't slow him down one bit.
  • Interface Screw: If he is electrified, he can temporarily lock away one of your commands when he climbs, and then jumps down from the building, bouncing towards you in the arena you fight him in. Hope the command isn't from the "Cure" series.
  • Lightning Bruiser: He hits hard, and surprisingly fast for someone his size.
  • Shock and Awe: Once you knock half his health off he charges himself with lightning, making all of his attacks even more deadly.
  • Shout-Out: His Bad Breath Grab attack is lifted directly, random statuses and all, from Final Fantasy mainstay enemies, The Malboros. He's the first Disney Superboss to get such a directly transplanted attack.
  • Status Effects: If he grabs you, prepare to be ravaged by almost every negative status effect in the game. Going in without at least Blindness Block is unwise.
  • Superboss: An optional boss fight in Dream Drop Distance that can be fought in Traverse Town once the story is completed. He has a lot of health and is very difficult.
  • Unskilled, but Strong: His attacks are basic, but very effective.
  • Wrestler in All of Us: Using punches, elbow drops, charging tackles, and a punch barrage close to a spinning clothesline.
  • Weaksauce Weakness: Despite his incredible strength, speed, gimmick, and HP, he's very susceptible to the Balloon series of spells. since he homes in on you and the balloons can act as mines and homing projectiles, he'll take a substantial amount of damage and occasionally be stunned as long as one keeps a relatively safe distance away and avoid his more unstoppable moves while casting.

    Monstro 

Monstro

https://static.tvtropes.org/pmwiki/pub/images/monstro_khbbsfm_8.png

A gigantic whale, big enough to be considered a world, and big enough to eat ships whole, including Gummi ships.


  • Adaptational Badass: Monstro in the original film was already the definition of a literal monster, being large enough to swallow entire ships and agile enough to leap several feet into the air; despite this however, he's still just an abnormally large and ferocious sea mammal. Nothing in the movie suggested that he could swim through space without the need for oxygen.
  • Adaptational Heroism: An incredible Moment of Awesome involving the character occurs in Dream Drop Distance. Right from the start of his battle with the Final Boss of Prankster's Paradise, Sora struggles to contend with the Chill Crawbster as he is unable to fly at that point, making it difficult for him to get within range of the creature to strike it effectively. Then, to the surprise of many, Monstro shows up to help Sora out and stays by the young Keyblader's side until the battle is over. Considering that he was frozen solid by The Chill Crawbster beforehand, this could also count as both an example of The Dog Bites Back and Enemy Mine.
  • Bonus Stage: While he is unavoidable, he doesn't need to be completed in order to beat Kingdom Hearts I.
  • Harmless Freezing: The Chill Crawbster froze him solid.
  • Monster Whale: His name is "Monstro" for a reason.
  • Space Whale: His world was destroyed, so he swims through the space between worlds as if it was an ocean.
  • Superboss: An optional boss fight in Birth by Sleep: Final Mix that can be fought in the Mirage Arena.
  • Womb Level: Monstro's insides are host of an entire world in Kingdom Hearts I and Chain of Memories, as well as Riku's half of Prankster's Paradise.

    Queen of Hearts 

The Queen of Hearts

https://static.tvtropes.org/pmwiki/pub/images/428_6star_queen_of_hearts_render.png
"Off with their heads!"
Voiced by: Tress MacNeille (English), Sumie Ozawa (Japanese)
Origin: Alice in Wonderland
Appearances: I | Chain of Memories | 358/2 Days | coded | χ(chi) | Union χ (Cross)
A queen of Wonderland who lives in a castle with decks and decks of card soldiers. Selfish and short-tempered, she beheads anyone who crosses her. She thinks Alice tried to steal her heart.
  • Anti-Villain: She's only a threat when she loses herself to her anger, otherwise she's just extremely abrasive, but honestly cares for her subjects enough to protect them.
  • Boss-Altering Consequence: She gives you a chance to collect evidence to prove Alice's innocence. However, being the loony tyrant that she is, she adds her own "evidence" and forces you to choose randomly from one of the five boxes which evidence you'll submit. If you choose the wrong box, she'll lock up either Donald or Goofy, making her boss battle a little harder.
  • Crouching Moron, Hidden Badass: Often, she's the definition of Jerkass, running a Kangaroo Court where slights are given harsh punishments. She seems like a prime candidate for being turned into a Heartless because of it, but once things become really serious, she is revealed to be protecting her world from the Heartless because she actually has a really strong heart.
  • Even Evil Has Standards: She is said to be vigorously protecting her subjects and soldiers from the Heartless after the Final Keyhole is unlocked, apparently out of sheer force of will and heart, considering she has no martial abilities to speak of.
    • O.O.C. Is Serious Business: One knows that the situation is bad when even the ruler of a nonsense world like Wonderland is taking things seriously.
  • Flunky Boss: She's no threat, it's her card soldiers you have to look out for, and even then they are easy to deal with.
  • Foreshadowing: The reason she goes after Alice is because the Heartless wanted her heart so badly. This not only foreshadows that she knows what a heart is in the greater context of Kingdom Hearts, but also that she has a particularly strong heart as well. Which makes sense seeing as she is the Queen of Hearts.
  • Goofy Print Underwear: If struck in the boss fight, she flips upside-down revealing these. Even some of the Heart cards will stop to laugh at her.
  • Hanging Judge: Seems very prone to immediately ordering the decapitation
  • Laser-Guided Amnesia: The Wonderland subplot in Chain of Memories is driven by her suffering this and blaming Alice for it.
  • Offhand Backhand: Does a weak version of one if Sora mounts the rim of her booth and doesn't hit her first during her boss fight.
  • Perpetual Frowner: Often frowning by default, Days in particular only ever has her use an angry talk sprite despite the existence of unused smiling talk sprites in the game's data.
  • Ship Tease: With Luxord, of all people, in the Days Manga adaptation.
  • Single Woman Seeks Good Man: Though "good man" may not be the right term to refer to Luxord, she nonetheless falls for him after he chivalrously displays sympathy and kindness towards her by building her a new castle made of cards after Roxas and Luxord had destroyed her previous one as part of a mission. She even remarks upon what a gentleman he is after he departs.
  • Token Heroic Orc: Downplayed; she's still a ruthless and ill-tempered ruler, but also the only Disney villain who is aligned with the Light rather with the Darkness.

    Gaston 

Gaston

https://static.tvtropes.org/pmwiki/pub/images/gaston_khx.png

"WHERE IS THE BEAST!?"
Origin: Beauty and the Beast
Appearances: χ

A dashing and handsome (but also incredibly dull) hunter who was trying to court Belle (to no avail) before she got caught up with Beast. His growing frustrations that at both Belle's rejections and finding out that she's in love with The Beast drive him down the path of darkness to get revenge, eventually bringing about the Enraged Elk Heartless.

Intriguingly, despite having an important role in the original movie, he never appeared in his world in Kingdom Hearts II or anywhere else until the movie's retelling in X, a whopping eight years after the release of II.


  • Disney Villain Death: Just like in the film, he falls to his death ...Or did he? Since the hero of the game never actually visited his world in the first place, its entirely possible he could appear again, similar to Frollo and CLU.
  • Evil Is Not a Toy: Subverted, He loses himself to his anger and leads an army of heartless into Beast's castle; as he's beating The Beast that darkness separates himself from him to become the Enraged Elk, like Tremaine and Frollo.
  • Evil Is Petty: Just like in the film, the only real reason he has to go after Beast at all is because he feels he is entitled to have Belle and is being passed over for the Beast.
  • The Fighting Narcissist: He's a very self-centered, egoistic brute with a handsome look and he's willing to get his hands dirty on anyone, especially the player and the Beast, if they don't acknowledge it, all to have Belle for himself.
  • The Unfought: The returning theme of Disney Villains being unfought in favor of a monster they brought about is revisited here. In Gaston's case, it a brutish phantom in his likeness called the Enraged Elk.
  • Rule of Symbolism: The Heartless that is fought because of his darkness at the end of his story, The Enraged Elk, resembles a giant phantom version of himself from the waist-up wearing a deer skull and wielding a club. Of course, it represents how much of a monster Gaston himself has become (though one has to wonder why he didn't just transform into the Heartless outright).
  • Suspiciously Similar Substitute/Foil: To Clayton.
    • Both are hunters who are taken by darkness in a moment of weakness involving their pride (Clayton being desperate to hunt gorillas, Gaston being infuriated at being rejected by Belle.)
    • Lead an army of Heartless to accomplish their goals, and spawn a larger Heartless when confronted.
    • As a Foil, aside from being a Dual Boss versus being The Unfought, Gaston is a popular guy with many friends, while Clayton was described as being a friendless, bitter man.

    Randall Boggs 

Randall Boggs

https://static.tvtropes.org/pmwiki/pub/images/randall_boggs.png
You clowns are gonna be sorry when I find my way back and I finally take over this place!
Voiced by: J. P. Manoux (English), Yutaka Aoyama (Japanese)
Origin: Monsters, Inc. (2001)
Appears in: III
A monster exiled to the human world by Sulley, Mike, and Boo after a conspiracy with Waternoose. However, when the XIII Seekers of Darkness have their eyes set on Monstropolis, Randall is freed while Sora and co. journey through the door storage.
  • Arc Villain: He takes over the factory in Monstropolis, though he's only a part of Vanitas's scheme to revive himself.
  • Broad Strokes: The comic continuation to Monsters, Inc. had Randall briefly escape exile until he was caught again at the end of the comic's run. It also just so happened to be partly caused by a crossover event (thanks to the antics of Sid from Toy Story, to be specific).
  • Evil Is Petty: More or less the reason he's helping Vanitas is because he wants to one up Sulley in success.
  • Know When to Fold 'Em: After the Lump of Horror Unversed is defeated, Randall is surprised by Sulley and reluctantly leaves without fighting further.
  • Reptiles Are Abhorrent: A six legged cross between a chameleon and a salamander, who's not above scarring children with dangerous creatures.
  • Sore Loser: He loudly complains when the Lump of Horror is defeated, and swears that he'll return someday and take over Monstropolis before being banished back to the same trailer he was sent to at the end of the movie.
  • Status Quo Is God: He's sent back to the trailer he was sent to at the end of the movie.
  • Underestimating Badassery: Mike and Sulley of all characters, do this once his first attempt to summon an Unversed fails, despite the guy hijacking machines left and right, directing all the enemies, and having nearly strangled Sully to death once already.
  • The Unfought: Despite having his speed and invisibility from the movie, Randall is not a boss at any point during the visit to the world.
  • Unwitting Pawn: Vanitas uses Randall's desire for revenge to turn Monsters Inc. back into using children's scream as an energy source. With a source of children's negative emotions and their heart broken, Vanitas will be able to gather an army of Heartless and Unversed, in addition of regaining his strength.
  • Villain Has a Point: As selfishly ambitious and envious as his motivations were, Randall is kind of spot on when he points out how laughter, while excessively powerful, is generally not consistently sustainable, and has to account for a ton of variables. Negative emotions by contrast, are very lingering, especially when due to trauma or mental issues. Subverted, as it only really serves to underline how chillingly messed up the methods he uses are.

    Mother Gothel 

Mother Gothel

https://static.tvtropes.org/pmwiki/pub/images/283px_mother_gothel_khiii.png
You want me to be the bad guy? Fine. Now I'm the bad guy.
Voiced by: Donna Murphy
Appearances: III
An old woman who kidnapped baby Rapunzel and raised her as her own, in order to keep Rapunzel's healing magic all to herself to remain young and beautiful.
  • Adaptational Attractiveness: While Gothel has always been a looker, Kingdom Hearts 3 gives her an even more robust body and younger appearence.
  • Adaptational Superpower Change: Not her human form, but her heartless form, intentional or not, to the version of Mother Gothel as seen in "Once Upon A Time". The live-action Gothel and the Grim Guardianess Heartless both exhibit Green Thumb powers, something that the animated version did not. Additionally, the OUAT version at her defeat is reverted into a tree, and the Guardianess heartless has mostly tree features.
  • Arc Villainess: Plays the same role in Corona as she did in her movie, but from Sora's perspective, she's overshadowed by Marluxia.
  • Demoted to Extra: In Tangled, Gothel is the Big Bad who acts as a manipulator who not only emotionally manipulates Rapunzel, but she also tricks the Stabbington Brothers into retrieving Rapunzel and then has them and Eugene arrested. Here, Eugene's arrest is orchestrated by Marluxia to whom she answers to, being used as a pawn to look after Rapunzel until he and his fellow Seekers may have need of her, and then is turned into a heartless by Marluxia. Her eyes turning pink also imply that Marluxia used mind-control on her.
  • Dies Differently in Adaptation: A downplayed example. While she does still age into nothingness, she is immediately transformed into a heartless soon after and taken down by Sora, Donald and Goofy.
  • Disney Villain Death: In the film, after Eugene cuts Rapunzel's hair, Mother Gothel rapidly ages into dust and stumbles out of the tower's window in panic, her cloak being the only thing left behind. In this version, the same events occur, only with a giant monster being left behind as well.
  • Karmic Transformation: For a given value of "transformation"; the long, twisting form of the Grim Guardianess and its bent limbs with stubby fingers that form after the Heartless is born create a resemblance to a chameleon (likely a nod to Pascal, who contributed to her death in the film), while her tail itself falls out of the sphere of darkness in such a way that it looks just like Rapunzel's hair falling from the tower window.
  • Morphic Resonance: The Grim Guardianess' canopy resembles her hairstyle.
  • One-Winged Angel: After her Disney Villain Death, her heart is transformed into an enormous Heartless by Marluxia.
  • Personality Powers: Her Heartless is able to entrap Sora in flowers to slam him into the ground, corner him with a cage of roots, and wrap around the tower; fitting for someone whose M.O. revolved around indefinitely keeping someone in captivity.
  • The Unfought: As with Hans in the same game, this is played with by providing a battle with a thematically-designed monster spawned from and arguably counting as a transformed incarnation of her, but bearing little to no direct resemblance with the woman herself.
  • When Trees Attack: The Grim Guardianess, Gothel's tree-like Heartless transformation.

    Prince Hans 

Prince Hans

https://static.tvtropes.org/pmwiki/pub/images/162px_hans_khiii.png
Appearances: III
A prince from the Southern Isles and Princess Anna's fiancé.
  • Adaptational Badass: An odd example. Thanks to the lack of any soldiers or Weselton goons, Hans apperently managed to knock out Elsa offscreen and carry her all the way back down the mountain back to Arendale singlehandedly!
  • Arc Villain: Subverted. While he plays the same role as he did in Frozen, he gets less focus than even Mother Gothel and Cutler Beckett, to the point he's a non-entity in this version of the story beyond kidnapping Elsa and spawning the final boss of Arendelle.
  • Death by Adaptation: Zig-Zagged. In "Frozen Fever", Hans is shown having shoveling manure in the stables as part of his punishment for his crimes. Since he doesn't appear after the battle with Sköll, and since it came from Hans, it can be assumed its destruction means that Hans is dead.
  • Demoted to Extra: Although he plays a major role in the movie, he only has two very short appearances in the Kingdom Hearts version of the story: Sora and co. only see him when they come across him carrying Elsa back to the kingdom and when he attempts to kill Elsa. He doesn't even have any lines.
  • Evil Makes You Monstrous: After his failed attempt to kill Elsa leaves him unconscious, he gets consumed by the darkness in his heart and transforms into the Heartless Sköll, a gigantic wolf made of ice and darkness.
  • Kill the Lights: Manages to pull this off while unconscious and possibly dead with the spawning of Sköll, who plunges Arendelle into darkness and takes Sora and his friends into a void with no light.
  • Made of Evil: Informed Attribute; Sora can Detect Evil upon seeing him, and a particularly powerful Heartless boss is spawned from him as soon as he is physically incapacitated, but the man himself is shown demonstrating his own wickedness very little within the game, which is counting on players to be aware of the full storyline of Frozen and the events thereof which occur offscreen here.
  • Meaningful Name: His Heartless is called Sköll, which comes from the evil wolf in Norse Mythology that chases the sun to eat it. Anna and Elsa are confirmed New Hearts, and the cold-hearted Hans pursues them for their kingdom. When he fails, the monster spawned from him traps Sora and his friends in a void without light.
  • Morphic Resonance: At least by the standards of other Heartless bosses connected with Disney villains within the series, most of which bear no particular physical resemblance to their hosts; Sköll has a similar color scheme to Hans' princely attire, particularly in the ice spikes around the wolf's collar which resemble shoulder pads. See also Wolf in Sheep's Clothing below.
  • One-Winged Angel: After he fails to murder Elsa, the darkness in his heart consumes him and turns into a gigantic ice wolf Heartless, Sköll.
  • Savage Wolf: In addition to its own presence, Sköll is accompanied by packs of wolf Heartless which serve as hostile distraction from the main target of the boss fight.
  • They Look Just Like Everyone Else!: From Sora's perspective he looks like an ordinary gentleman and the heroes even wonder if he's just taking Elsa back home when they see him carrying her. They quickly change their minds when they detect how much Darkness he has in his heart and their suspicions are proven to be justified when such Darkness spawns a highly destructive Heartless.
  • The Unfought: Played with via the series' increasingly common practice of using a Heartless spawned from a Disney villain as the boss instead of the character himself, though this one at least has a bit more Morphic Resonance than usual.
  • The Voiceless: He doesn't speak at all during his appearances.
  • Wolf in Sheep's Clothing: Invoked via his Heartless.


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