Due to the lengthy periods of time passing between releases and many plot twists now being Late-Arrival Spoiler's, numerous spoilers, including many major ones, will be unmarked to prevent pages being dominated by large chunks of white space for decade-old spoilers. If you have not played a game in the series that was released before 2010, read at your own risk!This is a listing of the supporting cast members originating from Disney properties that appear in the Kingdom Hearts series. Visit here for the main characters index.Several Disney characters team up with Sora in his travels. Of course, the pages for their movies have more details.
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Major Supporting Characters
"I will tell you what your friend needs right now. It is not your protection. He needs you to believe."Mickey's Master. It is revealed in Birth by Sleep that he is a retired Keyblade master. He studied alongside Eraqus and Xehanort before giving Mickey the Star Seeker, and is the first to warn Eraqus of the Unversed. He and Mickey are currently trying to find those suffering and prepare for a reincarnated Xehanort. 3D will involve him putting Sora and Riku through a Mark of Mastery exam. After the events of 3D he begins to prepare seven protectors for the Princesses of Heart heavily implying Kairi, one of the princesses herself, is the last one.
Voiced by: Takashi Inagaki (Japanese), Corey Burton (English)
- Ascended Extra: He appeared for only a brief while at the start of Kingdom Hearts II to provide exposition on the Nobodies, give Sora the Star Seeker, direct him to the Three Fairies for a clothes change and give them back the Gummi Ship. Birth by Sleep gave him a much larger role, where he took a more active role in the storyline as well as giving him a bit of backstory beyond "Wise Old Wizard". As of Re:coded, he's become the Big Good.
- Also counts as one compared to his original role where he was Mickey's mentor in magic and characterized only by being exceedingly stern, and does not speak. His later cameos in House of Mouse has him give dirty looks to anyone that passes by and Mickey apparently being scared of him. It was not until Kingdom Hearts II that he started being characterized as a man of wisdom and respect, and is treated as such even by Mickey, is seen as a powerful figure in the universe and speaks, a characterization that would later be used in Epic Mickey.
- The Archmage: Like Merlin, only more Archmagey and less Eccentric Mentor.
- Big Good: As of Re:coded. He's the guy that directs Sora and co. on their various quests to stop Xehanort and Maleficent.
- Cool Sword: He was the former owner of Mickey's original keyblade (Doubling as a Cool Key, obviously) the Star Seeker.
- Cool Old Guy: He's a patient, wise Reasonable Authority Figure who coordinates the resistance against Xehanort.
- Fatal Flaw: Hesitation. He didn't want to intervene in Kingdom Hearts: Birth by Sleep because he feared being too presumptuous. His lack of initiative was underlined by his status as a retired Keyblade Master. Unfortunately, he had knowledge that could have spared Terra, Ven, and Aqua their fates. Growing out of this might be the reason why he was so gung-ho about obliterating the Nobodies in Kingdom Hearts II.
- Fountain of Youth: He turned back the ages of Sora and Riku a year in the Sleeping Worlds so that they could relearn how to use a keyblade from scratch.
- Hat of Power: His Wizard Hat is magical all on its own.
- The Hermit: He lives alone in his tower, save for at times his apprentice, Mickey.
- Hermit Guru: Yen Sid takes this role whenever he appears in the series. He's a Retired Badass who lives in a Mage Tower on an island floating in space, but offers advice to anyone who can actually find him.
- The Mentor: To Mickey.
- Mage Tower: His "Mysterious Tower", which isn't really that mysterious being about four games old.
- Mr. Exposition: Serves this role to Sora.
- Not So Stoic: Mickey's revelation that Xehanort gave up his body upon transforming into Ansem, enabling him time traveling ability, causes Yen Sid to panic. An even larger and more comical example is his facial expression when Lea manages to summon his keyblade.
- Oh, Crap!: In Dream Drop Distance, Yen Sid is assured that what he thinks Xehanort is planning cannot succeed since he would have to give up his body to travel through time. Then Mickey remembers Xehanort did do that, when he became a Heartless. Cue eyes widening and Yen Sid's calm breaking for a brief moment.
- Old Master: He is an old ex-keyblade master.
- O.O.C. Is Serious Business: Yen Sid's Oh, Crap! moment mentioned above shows just how bad the situation has gotten.
- Reasonable Authority Figure: Especially evident in how he names Riku Keyblade Master. Unlike Master Eraqus, he understands that Riku, being in tune with darkness, is more resistant to its corruption than someone who would reject it entirely. Therefore, he is willing to set aside commonly assumed prejudices against darkness to give Riku the Mark of Mastery, rather than, like Eraqus before him, reject such an applicant.
- Retired Badass: He's a retired Keyblade Master.
- Robe and Wizard Hat: His standard atire.
- Sdrawkcab Name: One that dates to his original Fantasia appearance. Yen Sid is Disney spelled backwards.
- Star Power: He consults the stars for guidance and has a prominent celestial motif in both dress and in the keyblade he used to wield the Star Seeker.
- The Stoic: Downplayed. Yen Sid only slightly emotes in facial expression and tone when speaking until...
- Stroke the Beard: Very often, to the point of a Character Tic.
- Suddenly Voiced: Although this series does not mark the first time this character ever spoke, it would be the first time he spoke since a brief appearance on the Wonderful World of Disney. His newfound voice was carried on onto his appearance in Epic Mickey.
- Wide Eyes and Shrunken Irises: He has this as a permanent look.
- Wizard Beard: Sports long grey beard, befitting his status as a Wizard.
- Wizard Classic: Wizard Beard, Robe and Wizard Hat. He's the whole shebang.
- Xanatos Gambit: He was forced to work into Xehanort's in II. He knew that upon the destruction of a Heartless and Nobody, the Somebody returns, and thus Master Xehanort would eventually return. But without much of a choice, as Xemnas needed to be stopped, he encouraged Sora to wipe out Organization XIII.
"Well, I see big adventures coming their way! Looks like it's up to me to keep track of it all in my journal."He travels with Sora and co. to keep a record of their adventures.
Voiced by: Kaneta Kimotsuki (Japanese); Eddie Carroll, Phil Snyder, Joe Ochman (English)
- Adaptational Badass: In the manga, he manages to beat Luxord, along with several enemies the latter summoned.
- Character Focus: He gets a lot more screen time in Chain of Memories and coded.
- Encyclopedia Exposita: His journal provides a recap of the events of the game and sometimes past games.
- Fragile Speedster: In the manga, he's capable of Speed Blitzing Luxord, though he's quickly worn out after fighting some mooks.
- Mr. Exposition: Provides it with his Journal.
- Parasol of Pain: In the manga, he's capable of using his umbrella to fight Heartless.
- Satellite Character: Save for Chain of Memories and coded, and to a degree Dream Drop Distance while in Prankster's Paradise.
- Species Surname: Cricket. Cause he's a cricket.
- Tagalong Chronicler: His role across the series.
- Cool Old Guy: Usually he's this off of the coliseum floor. Notably with Roxas, he doesn't hold any bad blood after he finds out that Roxas was not the kid he was supposed to be training for Hercules.
- Dirty Old Man: Not as bad as most examples, but he has a few suggestive comments towards Aqua, who is only 19 in Birth by Sleep at the most while he's centuries old. He doesn't outright look her over like Hades, though.
- Continue Your Mission, Dammit!: During the Hydra boss battle in Kingdom Hearts II, he helpfully reminds you to GET UP ON THE HYDRAS BACK. He will repeat it with no breaks in between.
- Getting Crap Past the Radar: He makes a few suggestive comments indicating his interest in Aqua, the Ms. Fanservice she is.
"Arf, Arf!"Mickey's loyal dog, who randomly shows up at various points of the story.
Voiced By: Bill Farmer
- Big, Friendly Dog: He's based on a bloodhound; bloodhounds are almost always Big Friendly Dogs in real life.
- Canine Companion: To Kairi in KH2.
- What Happened to the Mouse?: He disappears near the beginning of the first game, then shows up at the very end to get Sora, Donald and Goofy moving again. The sequel confirms that he can basically turn up wherever he wants, presumably through some form of Offscreen Teleportation. Because of the way the Corridors of Darkness work, Pluto has access to them as long as he's not with Mickey. 358/2 Days actually shows him entering a Corridor of Darkness in Traverse Town and Coded shows him, in Traverse Town, following Mickey through one too, thus how he's able to turn up at the end of the game.
"We hope for your safe return."The queen of Disney Castle. Not a full party member, but kicks serious Heartless butt when you have to lead her on an Escort Mission.
Voiced by: Yuko Mizutani (Japanese), Russi Taylor (English)
- Alliterative Name: Minnie Mouse.
- Badass Adorable: Her "Faith" spell is guaranteed to wipe out entire hordes of heartless. One wonders why she needed Sora to escort her in the first place.
- Berserk Button: She both has one and is one. Her berserk button is Maleficent and Pete in the Castle and Darkness filling it. Harming Minnie is, however, one very big berserk button for Mickey and is generally not a good idea.
- Cool Crown: Its decorated with a ruby Hidden Mickey!
- Damsel in Distress: In 3D where she is still a princess but has not learned any magic.
- Damsel out of Distress: The moment Pete is distracted by Lea she casts her Faith spell on him to escape.
- Escort Mission: She if far more powerful then she seems because of her Faith spell.
- Force Field: She can seal way rooms with her magic but it isn't powerful enough to stop The Heartless from intruding.
- Light 'em Up: While not as powerful as her husband, her "Faith" spell is strong enough to send several Heartless flying.
- Happily Married: Her reunion with Mickey in Kingdom Hearts II's ending credits is the most adorable reunion between Mickey and Minnie in the history of ''all'' adorable reunions between Mickey and Minnie to have ever occurred in video games, movies and television shows.
- The High Queen: Married to The Good King to making them a Ruling Couple.
- Holy Hand Grenade: Faith. Later in the series it becomes the staple ultimate magic for light-users like Sora, Mickey and Ventus.
- Pimped-Out Dress: Queen Minnie wears a pink dress with a red Giant Waist Ribbon, red ruffled petticoat, little puff sleeves, and a bunch of stars in a circle trimmed in a ring formation on the skirt.
- Pink Means Feminine: Wears a pink dress.
- Pocket Dimension: She banishes Pete to one for a timeout.
- Reasonable Authority Figure: She's the ruler of the Disney Kingdom in Mickey's frequent absences and save for the occasional spot of trouble from Pete and various Monster Species of the Week, is very good at it.
- Ring of Power: She seems to cast her spells using her ring as a medium.
- Royal Blood: As noted in "The Country of the Musketeers", she is the one who has it, rather than her husband, Mickey, who married into it, referencing the Disney adaptation of The Three Musketeers.
- Royal Rapier: It is an Ornamental Weapon used when she is Knighting Mickey, Donald, Goofy and Sora at the end of The Country of the Musketeers.
- Royals Who Actually Do Something: Although she doesn't seem very good at combat on her own when a Player Character or other helper isn't around, Minnie can definitely hold her own with her powerful light-based magic.
- She is also able to overpower Pete the moment she gets a chance.
- Ruling Couple: She does most of the ruling while Mickey is busy saving the world. Of course it is she who bears the royal blood in the first place as seen in The Country of Musketeers.
- Species Surname: Mouse. Cause she's a mouse.
- Squishy Wizard: Unlike most escortees in the series Minnie has the power to defend herself, but she is still very much vulnerable to attack.
- Symbol Motif Clothing: The stars on her skirt.
- White Magic: Minnie is adept with the same kind of magic as her husband.
- Vague Age: She looks no different, apart from clothing, in a yet undisclosed number of years in the past when she and Mickey first met. It's implied that she, like Mickey, has the entirety of her cartoon history in her past.
Princesses of Heart
Seven maidens who where born without any darkness in their heart, it is passed down through legend that they are the keepers of the Door to Darkness and that when they are gathered the Final Keyhole will open revealing Kingdom Hearts. In 3D Xehanort reveals the Princesses of Heart are the keepers of the light half of the χ-blade, due to their hearts being born from the very fragments of light from the blade. In order to make the true χ-Blade, he must have them confront his Thirteen Seekers Of Darkness or confront their protectors the Seven Guardians of Light.
Tropes that are inclusive to the group as a whole:
- Allergic to Evil: They tend to feel or at least look sick in the presence of too much darkness.
- Barrier Maidens: The Princesses' hearts of pure light repel darkness and keep all the worlds in the Realm of Light safe just by being there.
- Beauty Equals Goodness: They are all beautiful girls.
- The Bus Came Back: While individual Princesses of Heart have shown up throughout the series, the group as a whole hasn't been important since the first game. In III they're a key part of Xehanort's plans.
- Detect Evil: Or in the least, Detect Darkness.
- Damsel in Distress: They are captured by Maleficent in the first game. Also, Cinderella is a prisoner of Lady Tremaine in Birth by Sleep, and Jasmine is chained to a wall by Jafar in II.
- Everything's Better with Princesses: Subverted with Alice and Kairi that are not real princess.
- Hair Decorations: All of them have one except Kairi.
- Incorruptible Pure Pureness: By definition. There is no darkness in their hearts.
- Light 'em Up: They all have heart of pure light.
- Living MacGuffins: Their pure hearts of light are due to holding one seventh of the light of the χ-Blade within them. To re-form the χ-Blade and the true Kingdom Hearts, they would need to merge with thirteen beings of pure darkness. And if they die, all of the worlds are consumed by darkness once more.
- Non-Indicative Name: Or rather, Non-Indicative Title, as neither Alice nor Kairi are actual princesses.
- Only the Pure of Heart: They all have heart of pure light.
- Pillar of Light: When defending Snow White you can use a unique reaction command called White Calm that blasts enemy with her light.
- Pimped-Out Dress: Except Alice and Jasmine.
- People Jars: In the original Kingdom Hearts, all of them besides Kairi had their bodies stored in crystal/glass containers mounted in the wall.
- Power-Up: They provide them to Sora.
- Rule of Seven: There are seven of them.
- Save This Person, Save the World: Or rather, protect these people, protect the worlds. In a manner of speaking.
Voiced by: Kurumi Kobato (Japanese), Carolyn Gardner (English)
- Blow You Away: Her Sneezy and Sweet Memories D-Links.
- Escort Mission: Ventus must protect her and guide her to the home of the Seven Dwarves.
- Faux Death: She eats a poison apple that places her in a magical sleep.
- Gemstone Assault: Her Sweet Seven D-Link finisher.
- The Ingenue: The most prominent example among the Disney Princesses. Snow White accepts a 'magic wishing' apple from an Obviously Evil crone and uses it to wish a prince on a white horse.
- Princess Classic: Of Disney fame.
- Raven Hair, Ivory Skin: She is Trope Codifier after all.
- World's Most Beautiful Woman: The fairest one of all.
Voiced by: Yoriko Suzuki (Japanese), Jennifer Hale (English)
- Alas, Poor Villain: Cinderella reacts to her stepfamily being burned alive by the very monster summoned from The Power of Hate with shock, in spite of her tyranny towards her and the fact that she was just attacked by them, causing her to hate them as much as they hated her.
- Arch Enemies: Her stepfamily are this to her, but it is not until they try to kill her that she actually shows any signs of hatred towards them.
- Cain and Abel: Female example. Cinderella is the Abel to her evil stepsisters' Cains. The only difference is that she survives while they are killed.
- Cinderella Circumstances: She is the Trope Namer after all.
- Escort Mission: Terra has to protect her from the Unversed on the way to the Prince's ball. If she faints, it's game over.
- Everything's Better with Sparkles: All of the fairy magic provided by her D-Link have sparkle effects.
- The Girl Who Fits This Slipper: The Trope Maker, or at least the Trope Codifier, Cinderella went to a ball in disguise and fell in love with a handsome prince. On fleeing at the start of midnight, she let behind a glass slipper, which the prince declared would belong to the woman he would marry.
- Hair Color Dissonance: In-universe, even. For some reason her Station of Awakening has her as a brunette.
- Magic Dance: Her finishers when D-Linked.
- Princess Classic: Of Disney fame.
- Ship Tease: Just a bit with Terra, who awkwardly flirts with her a little before she meets the prince.
- Sibling Rivalry: With her step-sisters, though it's mostly one sided, since although they clearly hate her, she does not return the favor until they try to kill her.
- Statuesque Stunner: She's around Terra's height, and he's long past his growth spurt.
- The Unfavourite: Her Wicked Stepmother mistreated her, preferring her own daughters to Cinderella.
Voiced by: Mika Doi (Japanese), Kathryn Beaumont, later Hynden Walch (English)
- Canon Foreigner: In a roundabount way—the Princesses of Heart are composed of the Disney Princesses plus Original Character Kairi. Alice, however, has never been a part of the line and replaced Ariel, who was present in the game as a mermaid (which is probably the reason she was replaced).
- Only Sane Woman: Wonderland is a place of crazy people. Everyone there is crazy, and you'd generally have to be crazy to go there. Not so much for Alice, who keeps her wits about her.
- Plucky Girl: She's not afraid to speak her mind!
- The Scapegoat: By being accused of stealing the Queen's heart.
Voiced By: Mayumi Suzuki (Japanese), Jennifer Hale (English)
- Faux Death: Another magical sleep thing, this time caused by an enchanted spinning wheel spindle.
- King in the Mountain: Magical sleep, along with her entire kingdom in fact, to be awakened by the kiss of a prince.
- Princess Classic: Of Disney fame.
- Sacrificial Lion: Her losing her heart to Maleficent and Terra, sort of. He is haunted by it for the rest of his life and the repercussions of the act last well past the ending of the game.
- World's Most Beautiful Woman: According to the protagonists of Birth By Sleep.
Voiced by: Eri Ito (Japanese) Paige O'Hara (English)
- Damsel out of Distress: When Xaldin grabs her to force Beast into a Sadistic Choice, she elbows him in the gut and runs off.
- Badass Bookworm: Xaldin can testify.
- Brainy Brunette: Brown hair and one smart cookie.
- She Cleans Up Nicely: Her iconic golden ballroom dress entrance in Kingdom Hearts II.
- Standard Female Grab Area: Xaldin tries this on her. It works only long enough for Belle to steal the Beast's rose back from him.
Voiced by: Kaori Asoh (Japanese), Linda Larkin (English)
- Bare Your Midriff: Part of her standard attire.
- Bound and Gagged: In the manga adaptation, when captured by Jafar. And in II, where she is chained to a wall in the pre-battle cutscene.
- Defiant Captive: She's captured by Jafar in the second game, but spends the entire time insulting him.
- Impossible Hourglass Figure: Along with Ariel, she has the most exaggerated figure of any Disney Princess or heroine.
- Rebellious Princess: She sneaks out of the palace because she's tired of her father's rules.
- Spoiled Sweet: Despite being a literal princess, Jasmine is very kind to Aladdin, Sora, Donald, and Goofy.
Party Members and Summons
"Friends, same heart. Clayton, lose heart. No heart, no see friends. No heart, no friends."Joined you in the first game's Deep Jungle. Tarzan is the first Guest-Star Party Member in the series.
Appearances: Kingdom Hearts
- Blade on a Stick: Used his simple Spear made with a sharpened rock.
- Blow You Away: He had the Aero spell.
- Chuck Cunningham Syndrome: Tarzan did not appear again in the series since the first game along with his world due to legal issues.
- Combat Medic: He had the Cure spell.
- Grind Boots: Tree-surfing.
- Hidden Depths: Unlike most characters, Tarzan seemed to have an innate understanding of the Heart. He was actually the first to introduce Sora and the player to the concept of friendship, the heart, and power being linked that has since become an integral part of the series. Unfortunately, Sora had a hard time understanding him, at first, and it looked like he's speaking gibberish.
- Hulk Speak / You No Take Candle: Justified since he was still learning the English language.
- Noble Savage: The Trope Codifier. He was raised by gorillas and is a better person than many characters hailing from "civilized" worlds.
- The Paladin: Certainly not of the knightly sort, but his mixture of healing and defensive buffs combined with a solid offense fitted him in this mold.
- Put on a Bus: Square Enix not seeking out the rights to Tarzan from Edgar Rice Burroughs prevented Tarzan and anything from the film to be included in any KH game after the first.
- Raised by Wolves: He was raised by gorillas.
- Walking Shirtless Scene: He wears nothing but a Loincloth.
"A deals a deal, Genie. Now, you can go anywhere you want. Youíre your own master. But if you can, itíd be great if you could go along with them and help Sora find Jasmine."Lends Sora and co. a hand in Agrabah in both games. Aladdin is the second party member to join the group in Kingdom Hearts.
Voiced by: Shinichiro Miki (Japanese), Scott Weinger (English)
- Blade Spam: His Sandstorm/Slash Frenzy skill and Speedster Limit Break.
- Boisterous Bruiser: He's rather cocky when he fights.
- BFS: His scimitar is rather big.
- Hero with Bad Publicity: He's a thief that saved the world from a corrupt vizier turned powerful genie.
- Item Caddy: Aladdin's role in the first game is a fighter with support abilities geared towards obtaining more items or munny after a fight. In the second game, he's more of a speed or rapid hitting fighter combined with those same abilities, minus lucky strike/lucky lucky.
- Limit Break: Speedster in Kingdom Hearts II. It consists of Aladdin and Sora hacking away at enemies with their blades and it finishes with them bouncing off each other as they spin their blades around them.
- Lovable Rogue: As a thief and a trickster (at least initially), but a sympathetic one you can root for.
- Nice Hat: Wears a red fez.
- Sinister Scimitar: His Scimitar is a heroic version.
- Walking Shirtless Scene: He wears a vest, but no shirt.
"Wait, I'm going with you! My father is hurt and it's all my fault! I have to stop Ursula!"The mermaid princess of Atlantica appears in Kingdom Hearts, Chain of Memories (a memory of her at least), and Kingdom Hearts II.
Voiced by: Mayumi Suzuki (Japanese), Jodi Benson (English)
- Adaptational Badass: She's a noncombatant in her film. She's just as tough as any other Guest-Star Party Member in the first game.
- Aesop Amnesia: In the second game, she makes a deal with Ursula again forgotting how the first one ended.
- Bare Your Midriff: Wears only a seashell bra.
- Chickification: She's an action party member in the first game and in the second turns into a Distressed Damsel who needs to be saved from Ursula.
- Like Brother and Sister: She and Sora seem to have a very close bond, definitely closer than Sora has with many of the other Disney characters.
- Natural Weapon: Her tail.
- Negative Continuity: She didn't remember Ursula in the second game and so Ursula had no problems taking advantage of it. Curiously, no one mentions the previous Ursula fight, although they do remember meeting Sora.
- Our Mermaids Are Different: The most famous "The Little Mermaid" adaption which features a time limitation (three days), a price (like always, her voice), and a clause which means Ariel turns into a polyp if she can't get Eric to kiss her in time. Note that this is all due to Ursula's plot; it's not a limitation of the spell (either that or Triton has more powerful magic).
- Rebellious Princess: Although it's never expressed whether she had any royal duties, she's probably the most rebellious of the princesses.
- Red Mage: Has a Thunder, Aero and Cure spell.
- Royals Who Actually Do Something: When Ursula took King Triton's trident, she helps Sora, Donald and Goofy to get it back.
- Rhythm Game: Hosts the rhythm games in "II"
- Seashell Bra: Trope Codifier
"Sally, why didn't I listen to you?"The Pumpkin King of Halloween Town, Jack Skellington joins the cast for Kingdom Hearts, Chain of Memories, and Kingdom Hearts II.
Voiced by: Masachika Ichimura (Japanese), Chris Sarandon (English)
- Aesop Amnesia: In II, he's once again obsessed with the thought of Christmas, even though it's hinted that the events of the movie have already taken place prior.
- Authority Equals Asskicking: He is the Pumpkin King. Crosses into Asskicking Equals Authority when one takes into account that the only reason he has the job is because he's the scariest and the toughest.
- Bad Santa: In Kingdom Hearts II. This is not out of actually being evil, however, and more out of not really...knowing how Christmas operates, leading to him making such "decorations" as a guillotine in the middle of town square in addition to Christmas lights.
- Black Magic: His official job class is Black Mage but with darker twists. In the first game, it was just alternate names to the magical spells. In Kingdom Hearts II, his spells take on different properties. His fire magic is a dash towards enemies, his thunder strikes multiple times, and his blizzard constantly tracks and hits an enemy.
- Fire, Ice, Lightning: He has access to all three elements.
- Fluffy Tamer: His goal in the first Kingdom Hearts, upon seeing how the Heartless were at first harmless, was to get them to dance with him as part of that year's Halloween. It works. Or it did work, until he tried to make the Heartless a heart.
- Dark is Not Evil: Though creepy and morbid, Jack's a good guy who only scares people because sometimes it can fun to be scared, that's what Halloween is all about after all.
- Dem Bones: He's a walking skeleton.
- Eureka Moment: In 358/2 Days, Jack constantly finds inspiration from Roxas' behind the scenes antics in Halloween Town, eventually leading to modeling a new attraction for next year after him.
- Gravity Master: He can use Gravity spells in the first game.
- Idiot Hero: Not exactly the brightest bulb, but his heart's in the right place.
- Good Old Fisticuffs: He uses his Bone Fists in battle although you won't see him be using them often.
- Large Ham: More subtle then Oogie, but still.
- Limit Break: Dance Call in KHII
- Magic Dance: His Limit Break.
- Nice Job Breaking It, Hero!: The heart made in his attempt to get the Heartless to dance more enthusiastically ended up turning them hostile.
- Nightmare Fetishist: Like all of Halloweentown, he delights in the macabre.
- Nightmare Fuel Station Attendant: His attempts to claim Christmas as his own are pulled off with a Halloween-y twist.
"I'm the answer to your prayers!"The boy who would not grow up. Party member in the original, summon in the sequels, D-Link and boss fight (for Terra) in Birth by Sleep.
Voiced by: Mitsuo Iwata/Yuu Hayashi (Japanese), Christopher Steele (English)
- Air Jousting: His attacks as a summon fall into this category.
- Alliterative Name: Peter Pan
- Blade Spam: His Hummingbird attack.
- Blow You Away: Has the Aero spell.
- Flight: Famously possesses this power. Think happy thoughts and all that.
- Jerk with a Heart of Gold: Not entirely nice to Sora when they first meet, but really comes through when it matters.
- Kid Hero: Is a kid, though a very old one who never grew up.
- Knife Nut: Wields a Dagger.
- Limit Break: Neverland in KHII
- Voiced by: N/A
- Auto-Revive: Her summon in the first game gave the player the ability to revive once after dying.
- Clingy Jealous Girl: Very much so for Peter.
- Combat Medic: Though possessing no combat abilities (besides kicking Donald in the beak), her Cure magic makes her an invaluable ally as a summon.
- Everything's Better with Sparkles: Pixie Dust of course.
- Fairy: She is one.
- Fairy Companion: Trope Codifier if not Trope Maker.
- Fairy Sexy: Her signature.
- Healing Hands: Her summon in the first game provided limited healing.
- Heroic Second Wind: If Sora is defeat while she's active as a summon, she will revive him at full health allowing him to continue the battle. It does cost her to leave the battle though.
- Jerk with a Heart of Gold: She's kind of a bitch, but she's a loyal ally to Peter.
- Regenerating Health: Which she did for the entire party.
"Why... Why did you...you come here? I came to fight for Belle. And though I am on my own, I will fight. I wonít leave without her. Thatís why Iím here."The big furry Jerk with a Heart of Gold teams up with you in the first game when you visit Hollow Bastion. You visit his castle in KH2; he fights alongside you there after a boss fight, because he's realized he's being manipulated by Xaldin. Unlike most of the guest stars, he's one of the more plot critical, assisting in bringing down Maleficent and Xaldin (and he can even fight Xemnas in the first game's Final Mix edition).
Voiced by: Koichi Yamadera (Japanese), Robby Benson (English)
- Badass Boast: See his quote above. It's not just this though; it's a highly motivating speech convincing Sora to not give up despite having suffered a critical loss. There's also this one, which is just what you might need to hear when fighting Maleficent or Xemnas:Beast: (after reviving on his own) It's not finished YET!!!
- Badass Normal: In the first game, the Beast is your saving grace. When you team up with him, you've just lost Donald and Goofy and the Keyblade, putting you alone armed with only magic against slews of powerful enemies. The Beast's combat abilities become essential to your survival until things go back to normal and, even after then, he's an incredibly useful ally in that area.Beast: You may need my strength. Iíll go with you.
- Baleful Polymorph: He was transformed into a beast by a fairy as punishment for his failure to provide her hospitality.
- The Berserker: He always charge against The Heartless head-on with horns, teeth, claws, and a roar, just the roar can kill the weaker ones.
- Brainwashed and Crazy: By Xaldin.
- Dark is Not Evil: Though apparently a scary monster, he's actually a good guy.
- Determinator: He tore through the fabric of the universe with nothing but the force of his rage and the strength of his will. He's also the only Disney character outside of Donald and Goofy to face off with two members of the Organization.
- Genius Bruiser
- Heroic B.S.O.D.: Talked out of it fairly quickly.
- Lightning Bruiser: Despite his size, he's agile and fast.
- Limit Break: Twin Howl (in Kingdom Hearts II)
- Make Me Wanna Shout: One of his attack.
- Mighty Roar: The Twin Howl finisher involves him letting such an immense roar that it destroys enemies.
- Mind Rape: Falls victim to this in the first game. A shadow heartless makes it seem like Belle turns into it, and runs away in front of Beast, Prompting him to get angry and abandon Sora in his chase after it.
- Natural Weapon: His Claws.
- One-Man Army: Though he already proved this a thousand times over in the first three games of the series, 358/2 Days has him stuck in this position the entirety of the game, being the only one who can actually protect his castle from the Heartless. And he doesn't complain about it one tiny bit: it takes That One Boss to finally take him down.
- Royals Who Actually Do Something: Lampshaded by Roxas when he compared Beast to Xemnas, who would let his subjects do the grunt job defending their HQ from danger rather facing them head-on first, as Beast did.
- Warrior Prince: He's a prince who fights any threat head-on.
- The Worf Effect: Usually inflicts this on his foes (including Xaldin!), but Riku manages to take him down at Hollow Bastion in the first game, but this mainly happened because Beast was weakened from ripping his way through the darkness to reach that point. In Days, guess who manages to one-shot him and send him flying over the gates of his own castle? Infernal Engine.
- You Shall Not Pass: Does this after the first visit to Hallow Bastion. The second visit reveals he survived.
"Mushu, I'm not sure... I haven't even joined the army yet. I have to take my father's place to preserve the Fa family honor. I just hope I don't get discovered."Sora and co. meet up with her (and their old ally Mushu) right as she's about to join the army.
Voiced by: Mayumi Suzuki (Japanese), Ming-Na (English)
- Action Girl: The most famous example in Disney movies.
- Ancestral Weapon: The Sword of the Ancestors
- Chinese Girl: Obvious.
- Cool Sword: Her father's sword has a dragon face on the hilt.
- Fire Balls: Her magic attack.
- Full-Contact Magic
- Guile Heroine: While she achieves a degree of martial skill, her greatest achievements are by her wits. For example, using the canon to trigger an avalanche and wipe out the entire army instead of Shan Yu.
- Lady of War
- Limit Break: Red Rocket.
- The Load: When she's pretending to be Ping.
- Magic Knight: She can use magic and a sword.
- Patriotic Fervor: "For China!"
- Playing with Fire: Via Mushu.
- Reverse Grip: She wields her sword like this after she Took a Level in Badass.
- Reverse Shrapnel
- Sweet Polly Oliver: Probably the most famous example, Mulan impersonates a son to her father to take his place in the war.
- Took a Level in Badass: She truly shows her value when she stops pretending to be a man and focuses on the task at hand rather than worrying about exposing herself.
- Twelfth Night Adventure: As Ping.
"That's right, you heard of me! I'm little, lethal, and legendary! Now y'all scram, before I get my dragon dander up!"A guardian spirit of the Fa family, he accompanied Sora when the Fairy Godmother released him from the fireglow gem and accompanied Mulan through her adventure.
Voiced by: Koichi Yamadera (Japan), Mark Moseley (English)
- Ascended Extra: In the first game, he's merely a summon. In the second game, he gains more speaking lines when visiting the Mulan world.
- Breaking the Fourth Wall: This is only present in the Kingdom Hears II manga. In that manga, Mushu pulls out a Kingdom Hearts manga and realizes that he was cut from the first book.
- Breath Weapon: He's a dragon. He breathes fire.
- Demoted to Extra: Doesn't appear in a single scene during the second storyline.
- Guardian Entity: He's a household guardian for the Fa family.
- Non-Human Sidekick: For Mulan.
- Our Dragons Are Different: He's not a very intimidating dragon, being very small and lizard-like.
- Playing with Fire: He can breathe fire.
- Shoulder-Sized Dragon: He's a very small dragon.
"The three of you together make great heroes. And as a team, I'm sure you can overcome anything!"The son of Zeus and Hera. Hercules is the hero of Olympus Coliseum, and he is currently the reigning champ of the Games.
Voiced by: Yasunori Matsumoto (Japanese), Sean Astin/Tate Donovan (English)
Young Hercules voiced by: Masakazu Suzuki (Japanese), Josh Keaton (English)
- Aesop Amnesia: It's implied that the events of the film took place before the first game, come Kingdom Hearts II he's back to feeling he has to fight opponent after opponent and show off to the public to maintain his status. Subverted when he eventually remembers the meaning of a True Hero later in the game.
- Cool Sword: Though he prefers his fists.
- Battle Aura: It makes him invincible. Fortunately, a well-aimed barrel is enough to dispel it.
- Fastball Special: He can do this with Ven.
- Guest-Star Party Member: When you fight Hades in KHII: Herc's aura is the only way you can knock Hades out of his 'red mode', which makes him invincible in the Underworld. He becomes an official one in BBS
- Heroic B.S.O.D.: In Kindgom Hearts II when he finds out that Olympus Coliseum was utterly demolished by the Hydra that he didn't quite kill in his hurry to save his girlfriend.
- Heroic Build: As if it needs to be said. Birth By Sleep features him in his younger, slimmer days.
- Spin Attack: Though it does make him dizzy, allowing Sora to strike.
- Super Strength: Another given.
- Physical God: Having become a True Hero (tm), he resumed his place among the gods.
- Unskilled, but Strong: In his youth in Birth By Sleep.
- Use Your Head: As a Shout-Out to the film.
- Weaksauce Weakness: In the first game when you fight him, he's god his godly aura shining and is impervious to damage... until Sora chucks a barrel at him and breaks the aura.
"When you sailed away in my ship and marooned me on that godforsaken spit of land with naught but a pistol and a single shot, you forgot one very important thing, mate. I'm Captain Jack Sparrow."Sadly, not actually voiced by Johnny Depp. Guess which world he shows up on.
- The Captain: As he insists
- Combat Pragmatist: Comes from being a pirate.
- Cool Sword: Skill And Crossbones
- Deadpan Snarker:William Turner:(On the Organization XIII's plan to attack Port Royal)"They'll hurt the townsfolk?"
Jack Sparrow: "No, they're bringin' 'em flowers, mate."
- Dem Bones: When cursed and under the moonlight.
- Flechette Storm: His Rain Storm skill.
- I Just Want to Be Special: He's among the various characters in the series to have shown a desire for a Keyblade. He briefly gets to hold Sora's before it returns to him.
- Inexplicable Treasure Chests: His Limit Break Bluff involves a rigged one.
- Limit Break: Bluff
- Lovable Rogue: Given the events of Dead Man's Chest have yet to happen, Will and Elizabeth still like and trust Jack Sparrow.
- Non-Standard Character Design: Like the rest of Port Royal, he's realistically proportioned, and rendered like a real person. Compare this to Donald, Sora, and Goofy, and it's a wonder nobody makes a comment on how odd they look.
- Not in This for Your Revolution: During the second visit to Port Royal, he wants nothing to do with the Heartless or the Organization. It's only after he's cursed by a Heartless that he gets involved. Though, the promise of a reward helped too...
- Throw Down the Bomblet: Has bombs for some of his special attacks.
- One Steve Limit: Jack Skellington is also a party member in Kingdom Hearts II, so the in-game menus calls him "Sparrow" and Sora calls "Captain!" instead of "Jack!" when performing a Limit with Sparrow.
- Pirate: Savvy?
- Screw This, I'm Outta Here!: When the curse returns and the medallions have been stolen again, he wants nothing to do with it. Even after circumstances force him to lend a hand, he can still be found grumbling to himself about it.
"I'm lucky to have friends who will stand by my side. My father wasn't so lucky, he always had Scar lurking behind his back, always trying to cut him down."He was a summon in the first game; when Sora visits the Pride Lands in KH2, he joins the party for real.
Voiced by: Mitsuru Miyamoto (Japanese), Cam Clarke (English)
Young Simba voiced by: Tatsuya Nakazaki (Japanese), Jonathan Taylor Thomas (English, archive audio)
- Combat Medic: He has a Cure spell.
- The Glomp: He affectionately pounces on Lion Sora when they reunite in II.
- Heroic B.S.O.D.: Has this in the first part of the Pride Lands.
- King of Beasts: He's a lion.
- Limit Break: Wildcat, in ''Kingdom Hearts II'
- Make Me Wanna Shout: His attack is a powerful roar strong enough to damage enemies.
- Mighty Roar: His attack as a summon and the finishing blow of his Limit Break.
- Natural Weapon: His weapon, the Proud Fang, are his claws and teeth.
- Oedipus Complex: he has an inferiority feelings regarding his father.
- Panthera Awesome: Lion in this case.
- Rolling Attack: As part of his Limit Break.
- Royals Who Actually Do Something: Of course, he needed Sora, Donald and Goofy's support to do something about Scar's ghost.
- Took a Level in Badass: When his friends helped him overcome his fears and inferiority feelings regarding his father, he chased Scar's ghost away by telling it to "get out" and some seconds later fought off the true Heartless version of Scar by his claws and fangs alone.
- Warrior Prince: He's a prince that fights monsters.
"Sora, Donald, Goofy... And all the Users out there... Thank you... You really helped me. You made me so much stronger. You taught me what friendship is truly all about. And I'll never forget it."A copy of the original program made by Ansem to help run Space Paranoids, the computer systems in Hollow Bastion. Unfortunately, Ansem also included the MCP.In Kingdom Hearts 3D: Dream Drop Distance, Sora visits the Grid and meets the original Tron... who's been brainwashed by Clu into "Rinzler", much like in TRON: Legacy.
- Ascended Extra: In a weird way. Despite being the title character of the franchise and film he hails from, Tron in the original movie was a secondary character with little to no character development or well-defined personality. Due to "Space Paranoids" in Kingdom Hearts II excising all of the other heroic Program and User characters, Tron becomes the sole character representing that world to Sora and friends, and as a result has much more extensive and meaningful interactions with the Users, as well as an entire character arc that was not present in the original film, concerning him learning how to be less coldly logical and understanding the emotional behaviour of Users. In the actual continuity, Tron would not develop a very distinct personality until TRON: Uprising, which took the character in a very contrasting direction.
- Even in The Grid, Tron gets a bigger role than in the film, given that the main plot for Sora's side is to save him from Clu, which climaxes with Rinzler as a boss.
- Badass Bookworm: Mostly because he's a computer program, programmed to know about computers, but still... He is also programmed to kick some serious Heartless ass, which forced MCP to delete his programming before he was locked up.
- Boomerang Comeback
- Bound and Gagged: In the manga adaptation, if one considers being bound to a wall by your archnemesis as such.
- Deadly Disc: His Identity Disc, they become closer to Rings of Death as Rinzler.
- Dual Wielding: Wields two discs as Rinzler.
- Demoted to Extra: In Riku's Grid story, he has no lines, is only given two brief appearances and is knocked off the Throneship by Riku in the second of those.
- Disney Villain Death: He appears to falls to his death in The Grid in both sides. Also, even in Space Paranoids, Tron jumps into the pit where the MCP once stood, but is eventually revealed to be okay.
- Distressed Dude: In the manga adaptation and in The Grid.
- Electric Torture: Again, in the manga.
- FaceĖHeel Turn: As Rinzler in The Grid, though not by choice.
- Friendly Tickle Torture: Winds up a victim of this as a result of his friends being mischievous.
- Heroic Sacrifice: In The Grid a newly-restored Tron saves Sora from being killed by a jealous Clu, but this results in him falling down a hole to his death, despite Sora's attempts to save him.
- Holographic Terminal: In his Limit Break
- Interface Screw: His boss fight as Rinzler in Kingdom Hearts 3D: Dream Drop Distance gives him an attack that reverses gravity and inverts Sora's controls.
- Leitmotif: As Rinzler in 3D, he gets a theme called "Rinzler Recompiled", making him the first Disney boss to get his own boss theme since Chernabog.
- Limit Break: Setup
- Long-Range Fighter: The first purely long ranged party character in the series.
- Magitek: An unintentional example. The "MCP Eradication Program" was exposed to magic when Merlin, offended at being called an old loon, attacks Cid with a fire spell, which resulted in Tron getting a boost in magic in addition to the upgrade.
- Not So Stoic: A unique positive example: Tron is suddenly full of emotion upon the defeat of the MCP, causing everyone to comment on his "silly side". It is implied in Dream Drop Distance that his friendship with Sora allowed Tron to grow a heart.Yuffie: I think Tron's been hanging around those guys too much.
- Non-Standard Character Design: Subverted. Although Tron comes from a live-action film, his world's limited colors makes it easier for Sora and his friends to blend in.
- Pinball Projectile
- Precision-Guided Boomerang
- Really 700 Years Old: Due to the sheer amount of time that Kevin was in exile (approximately one thousand in-Grid years), coupled with Clu's Creative Sterility, Tron in The Grid is at least one thousand years old.
- Redemption Equals Death: By Taking the Bullet for Sora. However, Clu's dialogue about "retrieving" him (a feat impossible if he had derezzed) implies it is a Disney Death.
- Shock and Awe: Has the Thunder spell.
- The Stoic: Has no emotions when first met.
- Stunned Silence: Twice in the manga
- Techno Babble: When first met, which the others can't quite understand. He gets better.
- Wake-Up Call Boss: If it's not Wargoyle, it's Rinzler. He's capable at close-quarters and long-distance combat, and he's dangerous at either range, often dealing hard hits by slashing with his Identity Discs, or throwing them. This is also the first boss Flowmotion isn't completely practical on, since wandering too far will cause him to throw his Discs with the added property of tracking you. The Interface Screw mentioned above only adds onto the hurt. The only haven you have in this fight is Counter Rush.
- Wall Crawl: As Rinzler.
"The one and only GENIE OF THE LAMP!"The Genie's lamp was found by Aladdin in the desert and he used it to summon Genie, but it was taken by Jafar and Genie was forced to fight for him until Jafar was defeated. Since then, Genie has been a summon support for Sora.
- Apologetic Attacker: When he was forced to be Jafar's bitch during the boss fight.
- Apologises a Lot: Always did it before he attacked Sora & co.
- Benevolent Genie: To Aladdin and Sora, mostly to Sora.
- Black Mage: In Kingdom Hearts.
- Breaking the Fourth Wall: In the Kingdom Hearts: Chain of Memories manga, after Genie is free, he lists the places he wants to go. He then says "I could even go to the other side of this page."
- Genie in a Bottle: He was a genie in a lamp until Aladdin freed him.
- The Genie Knows Jack Nicholson: Averted, despite being the trope namer. The Genie never does any outright impressions of celebrities or other Disney characters in the Kingdom Hearts series.
- Large Ham: Remember that this character was originally voiced by Robin Williams.
- Limit Break: FOUR of them, depending on form: Sonic Rave (Valor), Strike Judgement (Wisdom), Final Arcana (Master) and Infinity (Final)
- Magic Knight: In Kingdom Hearts II.
- Mythology Gag: The manga for the original game used the term 'djinn', whereas 'Genie' is his name; the big blue wish-granter introduces himself as "the Djinn of the Lamp! My clients call me Genie." This reflects the original Thousand and One Night stories, wherein the spirits within lamp and ring were both referred to as 'djinns' rather than 'genies'.
- Slave Mooks: He's forced to obey anyone who holds his lamp such as Jafar. Thankfully, not for long, as Aladdin rescues him.
- Thou Shalt Not Kill: Averted, he's forced by Jafar to crush the heroes but he made sure he would miss or warn the heroes first before he attacked.
- Took a Level in Badass: In the second game, he has the magic to copy his own Keyblade and use Limit Forms. He uses it like nobody's business. Hilarity Ensues.
"A... koo... wa... fren... Terra... Ve..."He appears at the Bastion in KHII without much explanation and soon becomes one of Sora's summon allies. Birth By Sleep reveals he has a history of partnering up with Keyblade wielders.
Voiced by: Koichi Yamadera (Japanese), Chris Sanders (English)
- Adaptational Heroism: In the movie, 626 starts off as pretty much the dangerous vandal that Gantu and the Grand Councilwoman believe him to be, and doesn't really mellow out until after he's known Lilo for a while. Here, he almost instantly comprehends the concept of friendship, and longs for it even before he escapes captivity.
- "Far Side" Island: His summon sequence in II sends Sora to one briefly.
- Fastball Special: When teamed up with him for a boss fight, Ventus and Aqua can throw 626 at the enemy.
- Guns Akimbo: Does it with Ray Guns.
- Hidden Depths: As in his original movie, Stitch's capacity for things other than destruction, such as friendship, startle even Jumba, who made him. If he didn't possess a heart when created, then his friendship with Terra would've helped him get one of his own, as KH3D confirms.
- Limit Break: Ohana
- Magic Music: One of his abilities in II, and his upgraded D-Link finisher in Sleep.
- Multi-Armed and Dangerous: In Kingdom Hearts: Birth by Sleep.
- Pint Sized Power House: He can toss around things three thousand times his size. But not an ounce more.
- The Unintelligible: It's hard to tell whether most of his dialogue is alien language or animalistic gibberish. His grasp of English (or Japanese) consists of a very small number of phrases parroted from Terra, Aqua, and Ventus.
"We have met before, once upon a dream."
Voiced by: Toru Furusawa (Japanese), Josh Robert Thompson (English)
Appearances: Birth by Sleep
- Cool Sword: The Sword of Truth.
- Fastball Special: He helps Aqua get around Maleficent's castle Ė and up on the dragon's back Ė this way.
- Luckily, My Shield Will Protect Me: The Shield of Virtue which luckily for Aqua will protect her as well when they're fighting Dragon Maleficent.
- Royals Who Actually Do Something: That something involves fighting a dragon, with a regular sword and shield.
- Throwing Your Sword Always Works: How he finishes Maleficent off just like in the movie.
- Warrior Prince: Forest of thorns? Evil henchmen? A psychotic witch who turns into a dragon? Bring it.
"Took your time, didn't you?"The only non-Final Fantasy member of the Hollow Bastion Restoration Committee. His house is the group's base. He is also Sora's chief mentor in magic and later on, Kairi and Lea's mentor in their Keyblade training.
Voiced by: Minoru Uchida/Hiroshi Arikawa (Japanese), Jeff Bennett (English)
- The Archmage: Famously so.
- Bag of Holding: An obvious Shout-Out to his debut movie, natch.
- Cool Old Guy: Though old and possibly senile at times, he's a valuable ally to the various keyblade wielders.
- I Take Offense to That Last One: "Old loon, you say?"
- Magic Versus Science: He and Cid don't get along...until they end up combining their talents to create a weapon that can de-rezz the MCP.
- Magic Wand: His preferred method of using his magic is via his wand.
- Robe and Wizard Hat: His standard attire.
- Time Master: He both sends Sora, Donald and Goofy back in time and creates a Year Outside, Hour Inside space for Lea to learn to use a keyblade. How he breaks the rules of Time Travel that KH3D set up is quite astounding.
- Wizard Beard: He's got a long white beard.
- Wizard Classic: Wizard Beard, Robe and Wizard Hat, Magic Wand. The guy's a wizard through and through.
"Adventure is the mother of industry!"Donald's famous uncle, the eccentric entrepreneur is traveling across the worlds in hopes of adding to his already vast fortune (thanks to Merlin, he made it to Radiant Garden before Gummi Ships had even been invented). His latest business venture involves sea-salt ice cream.
Voiced by: Atsushi Ii (Japanese), Alan Young (English)
- Badass Grandpa: It takes guts and major titanium balls to talk back to an Unversed three times your size armed with nothing but a hat and cane. Given who his nephew is, it's implied that Scrooge is just as capable of kicking Unversed, Heartless and Nobody nether regions when the situation calls for it; he did, after all, travel with Mickey and surely picked up something.
- Intrepid Merchant: Not even the vastness of outer space can stop this guy from looking to expand his empire.
- Half-Dressed Cartoon Animal: He wears a jacket, but no pants.
- Nice Hat: His signature top hat.
- Self-Made Man: Earned every penny of his inconceivably vast wealth the hard way.
- Trade Mark Favorite Food: Ice Cream.
- Uncle Pennybags: Maybe not in spending money, but every conversation with Scrooge in the series so far has been nothing short of awesome.
- Voiced by: Mika Doi (Japanese), Tress MacNeille (English)
- Blue Blood: She is a Duchess after all.
- Satellite Character: To Minnie, whom she's always seen with.
- Skewed Priorities: She doesn't really care that Donald's out saving all existence from being devoured by Heartless, she wants that frikken date!
- Species Surname: Duck. Cause she's a duck.
- Tsundere: As mentioned elsewhere, Daisy is quite possibly animation's Ur-Example.
- Voiced By: Ikuko Tani (Japanese), Zoe Caldwell (English)Appearances: Birth by Sleep
- Badass Cape: Though she doesn't really show herself to be badass, her cape is rather impressive.
- Bald Women: She has no hair, likely a trait of her race.
- Four-Fingered Hands: Or rather, three-fingered.
- The Greys: Downplayed. She's taller than a normal human, in spite of looking like a normal Grey.
- Hero Antagonist: More than Gantu on the heroic nature, less than him on the antagonist on some levels.
- Humanoid Aliens: Moreso than Gantu or the other aliens on the ship, anyway.
- Icy Blue Eyes: As befitting her Iron Lady persona.
- Iron Lady: She's very stern and uncompromising.
- Reasonable Authority Figure: Willing to release inmates from imprisonment to help her, as well as willing to listen to the reasons for why people seem to randomly appear on her ship. She even demotes Gantu for stepping beyond his station in his persecution of Stitch.
- The Reptilians: She looks like a cross between The Greys and a humanoid hydrosaur.
- An Economy Is You: They operate a shop in several games that sells items.
- Chromatic Arrangement: Huey is red, Dewey is blue and Louie is green.
- The Computer Is a Cheating Bastard: They will always catch-up in the racing mini-game no matter how far ahead you are.
- Half-Dressed Cartoon Animal: They wear sweaters but no pants.
- Intrepid Merchant: As mentioned, they run shops in some games.
- Mini-Game: They provide them in Birth By Sleep.
- No Hero Discount: Or family discount as they explicitly say to their uncle.
- Power-Up Food: They sell you ice cream that does this in Birth By Sleep.
- Why Do You Keep Changing Jobs?: They are either shopkeepers or involved in minigames depending on the games they're in.
- Vague Age: They have seemingly not physically aged from Birth By Sleep, which takes place 10 years prior to KH1.
- Voiced by: Rica Matsumoto (Japanese), Susan Egan (English)Appearances: II
- Bound and Gagged: Happens to Megara often, both in the game and manga. Though she is only gagged in the manga, courtesy of Pete.
- Damsel in Distress: Megara gets kidnapped by Hades.
- Deadpan Snarker: Incredibly snarky.
"I'll never lie again- honest I won't."A wooden puppet carved by the toymaker Geppetto and given life by the Blue Fairy. During the events of the original game, Pinocchio appears within Monstro where he is pursued by Riku, who is curious as to how a wooden puppet can have a heartnote . He returns in Kingdom Hearts 3D: Dream Drop Distance, which explains how he was swallowed by Monstro.
Voiced by: Yūki Tokiwa (Japanese), Seth Adkins, Nick Carson (English)
- Cannot Tell a Lie: Even if he doesn't know it's true, even. When inside Monstro, he thinks he's going to die. His nose corrects him on that front.
- Distressed Dude: Trapped inside the Parasite Cage.
- Little Bit Beastly: He bears his donkey ears and tail in 3D after a trip to Pleasure Island in Sora's story, but he loses them by the time he is eaten by Monstro.
- Living Toy: Thanks to Geppetto wishing upon a star for a son, the Blue Fairy brought Pinnochio to life.
- Voiced by:Appearances: Dream Drop Distance
- Big Damn Heroes: All three do this for each other multiple times.
- Cool Sword: Phoebus has one.
- Does Not Like Shoes: Esmeralda goes barefoot.
- Fair Cop: Phoebus is a reasonable sort for a guard captain.
- The Grotesque: Quasimodo. He won a prize for being the ugliest person in Paris.
- Handicapped Badass: Quasimodo.
- Hot Gypsy Woman: Esmeralda who is Trope Codifier.
- Screw the Rules, I'm Doing What's Right!: Phoebus, prompting his HeelĖFace Turn.
- Two Guys and a Girl: They form a love triangle.
- Voiced by:Appearances: Dream Drop Distance
- Action Girl: Quorra.
- Artificial Brilliance: In-Universe in the case of Quorra, who was created by the Grid as an ISO, and has not only triple D-DNA, but also is coded in a way that is "beyond" Kevin Flynn, hence why he wants to find a way to get her off-Grid.
- Artificial Human: Quorra is one.
- Badass Beard: Kevin has one.
- Badass Longcoat: Kevin wears one.
- Beard of Sorrow: Kevin's beard was grown out during his 1000 cycle-long exile.
- Damsel in Distress/Badass in Distress: Quorra is captured by Rinzler at one point, but escapes on her own.
- Demoted to Extra: Kevin and Sam only get one scene in Sora's story. Justified, in that Sora's story is more about the interactions between he and Tron and the nature of the hearts of programs, rather than about the plot of TRON: Legacy, like Riku's is.
- Grappling-Hook Pistol: It's implied by the last scenes of Riku's side of The Grid, if one takes into account the source material, that she can also turn the same baton into the Light Cable program.
- Heroic Sacrifice: Kevin does this as he did in the movie, in order to stop CLU from escaping the Grid.
- Laser Blade: Quorra whips one out to protect Sam from CLU, formed from a baton.
- Last of Her Kind: Quorra is the last ISO.
- Latex Space Suit: Standard Grid uniforms, and all.
- MacGuffin: Kevin's "Master Disc", which could hypothetically allow for travel off-Grid by using the Portal.
- Mentor Occupational Hazard: Poor Kevin.
- Mr. Exposition: Kevin's role is to explain the workings of The Grid to Sora and Riku.
- My Greatest Failure: Kevin sees being unable to stop CLU from destroying the ISOs as this.
- No Indoor Voice: Sam is extremely loud in his first few scenes with Riku.
- Non-Standard Character Design: All three of them use realistic proportions are rendered like actual people. It's much the same deal as with the Port Royal characters.
- Only One Name: Quorra. Justified, since all programs are like that.
- Physical God: Kevin, who is also The Maker of the Grid.
- Really 700 Years Old: Quorra was alive at least since the Purge of the ISOs, and Kevin is even older than that, making them both approximately one thousand years old, counting in-Grid cycles as years.
- Rings of Death: All of them carry an identity disk that functions as one, though only Quorra's is shown in action.
- Totally Radical: Kevin
- Tron Lines: Well yeah. They're from the Trope Namer.
- What Happened to the Mouse?: After Sora goes off to search for Tron's source code and to save Quorra, Kevin and Sam disappear from the plot, mainly because they are trying to fulfill another aspect of it (keeping CLU from getting the Master Disc).
"The Cheshire Cat has all the answers ó but doesn't always tell. The answer, the culprit, the cat all lie in darkness."The famous cat from Wonderland who provides cryptic clues to anyone who's circumstances interest him. Its unclear as to whose side he's really on, but he tends to favor helping Sora most when he reveals himself.
- Armor-Piercing Question: "Who are you?" said by a dead-serious Sora in the Manga, This invokes no cryptic talk from the cat, only a moment of silence and a more straight-forward explaination as to where Alice was taken.
- Adaptational Villainy: He's way meaner in the Days Manga where he pins his beaning the Queen of Hearts head with a hedgehog on Roxas, possibly because of his being with Organization XIII at the time.
- Cheshire Cat Grin: Trope Namer and all.
- The Cuckoolander Was Right: Him talking to Roxas and implying that Nobodies have hearts during their conversation turns out to be completely accurate. Likewise, His talk about how lies and truths can be the same thing plays a great deal in the series plot and his talk about how a strong light can cast a powerful shadow is brought up again later in Kingdom Hearts: Birth by Sleep (though admittedly, while with him it was more literal, casting a shadow of the Trickmaster, while in the Fairy Godmonther's case, she was talking about how using light exclusively can lead to more darkness, in an influential-sense).
- Dark is Not Evil: Up for debate, but its somewhat implied that he's connected to the darkness in some way based on his mysterious and all-knowing personality. In the end though, he is well meaning, if hard to follow.
- The Omniscient: If his quote above is any indication. He seems to like seeing others figure things out on their own, but for the most part likes simply misleading and confusing them with his riddles. He's also one of the few Disney characters That has talked to Organization 13 members while Roxas was with them.
- Refusal of the Call: A rare villainous example, as in the manga the Disney Villains offered him a position in their council, but he turned them down in favor of helping Sora.
- Spanner in the Works: His last cryptic conversation with Roxas is one of the events that makes him begin to ponder about the Organization's motives and if he has a heart or not, striking a severe blow to Xemnas's and by extension Xehanort's plans.
- The Trickster: Moreso in the manga than in the videogame.
- Summon Magic: A possible way that the Trickmaster was brought about was by him summoning it
- Trickster Mentor: What he ultimately is in the first game, as he leads Sora to pursue evidence in order move things along , and seemingly sets up Sora to expect the unexpected by summoning the Trickmaster Heartless, which upon its defeat reveals the first Keyhole the group comes across. His parting actions are giving away Ice Magic and giving a more straight-forward hint as to where Alice is.
- Troll: Like what Daisy is to being Tsundere Cheshire seems to be the Ur-Example in Disney animation. Moreso in the Manga, where he has a small Luxord cornered in a tree hole. He discusses luck with Luxord, and when the Organization 13 member bets he can cut off Cheshire's arm, the cat reveals that the paw he was using was nothing more that a sharp back-scratcher. This prompts Luxord to make a hilarious Oh, Crap! face upon realizing he's not as good a gambler as he thought.
- The Voiceless: Literally so; in every one of his appearances his dialog comes from text boxes, and he doesn't have a voice actor for his scenes, despite both being a pretty important character in the series and the fact that Jim Cummings voices lots of his other characters like Winnie-the-Pooh, Pete, and Tigger. Finally averted after fourteen years with the 2.5 HD remix.
"Are you ready to present evidence before the queen?"The Queen of Hearts seemingly limitless supply of Mooks who only serve her out of fear of losing their heads to her temper.
- No Peripheral Vision: During Roxas' stealthier missions in Wonderland, they have cones of awareness, and its way less strenuous than when you have to keep Pete in your sights. In Re:coded, this is used again, but a glitch the Blox are causing makes them get Super Speed and therefore, impossible to get by.
- Hidden Depths: They, along with the White Rabbit and Queen of Hearts, seem to be watchful for the shadows after the final Keyhole is locked, showing that they have some understanding of what is going on.
- Jerkass some cards a rude to the heroes due to their suspicions and involvement in the issue at hand.
- Jerk with a Heart of Gold: There are many that are pretty civil and show genuine concern For Sora and other heroes.
- Nigh Invulnerable: No matter how many time you will knock them down, as long as the Crank Tower they are protecting is not destroyed, they'll just revive a minute later, similar to Donald and Goofy.
- Minion with an F in Evil: They are rather incompetent...
- Punch Clock Villain: They never do much without a direct (and usually angry) order from Their Queen.
- Red Shirt Army: surprisingly subverted, The Queen of Hearts definitely seems to have a lot of these guys running about and most of them are indistinguishable form each other, but not one of them has ever died or been lost to the darkness that we know of.
- Turns Red: Heart Card Soldiers are stunned when you hit their queen, but as soon as she gets up, they get pretty mad and begin to focus their attacks on Sora.
''"Oh, my fur and whiskers! Iím late, Iím late, Iím late! Oh, dear, oh dear, oh dear! Iím here, I should be there. Iím late, Iím late, Iím late! The queen, sheíll have my head for sure!"A rabbit who serves as the herald to the Queen Of Hearts, always late (for some reason), he usually is seen dashing to his majesty's court to avoid losing his head.
- Establishing Character Moment: a very unique case in that he's both this for himself, and world of Wonderland. The first thing that anyone new does when they arrive is see the rabbit running along, panicking about being late. It is strange, abrupt, and leaves the characters with their first questions about the place.
- Undying Loyalty: The only perceivable reason as to why he sticks around with the Queen in the first place.
- Big Creepy-Crawlies: Though more benevolent than most.
- Suspiciously Similar Substitute: To the flowers that you give items in the original. Giving him potions gives effects or makes him speak.
"What's this? It looks like a window, but it's got a strange mark written on it...I'd like to take a peek, but it's kinda creepy."A famous opera-singing hen who has the honor of being the first cartoon character to appear alongside Mickey, Donald, and Goofy in a color cartoon. Here she's one of the civilians of Timeless River, who takes note of some of the things going on.
- Apathetic Citizens: She's one of them. As she clearly has taken a notice to the things going on. One of her quotes even implies that she just stood around looking at the windows hanging in the air.
"There's a room through that window, but that isn't all. The furniture's being sucked away. At this rate, it'll soon be an empty room."An old friend of Mickey's who is first encountered in Timeless River in II, then in Disney Town in Birth by Sleep. In the first game, he's another citizen the heroes encounter who chats with them, in the prequel game, he's the owner of Disney Town's Fruit Ball Arena.
- Alliterative Name: His First and Last name starts with H
- Apathetic Citizens: Not as much as Clara Cluck though, while he still doesn't do anything about the strange windows, he at least gives players more of a heads up about whats going on, such as pointing out the Pete's chasing each other.
- Ascended Extra: compared to II His role is greatly expanded upon in Birth by Sleep, interacting with the heroes of all three narratives, and hosting a mini game for them.
"Whoa, what's the hurry? You're looking a little worn out. If you don't take the time to rest now and then, you may wind up in trouble.One of Mickey's old friends who appears in Timeless River alongside Clara and Horace. Excited about Disney Castle's construction, she hangs out on Cornerstone Hill and takes note of the strange dealie's going on.
- Action Girl: If her wanting to stop the fire in the Building Site is any indication.
- Apathetic Citizens: Actually, out of the trio In Timeless River, she's the least apathetic. She's worried about Sora, Donald, and Goofy's well-being and asks them to rest, and wants to help put out the fire in one of the windows, but is stopped by not really knowing how the windows work. She also explains how the world is structured to the gang as well.
- Been There, Shaped History: In a sense. She mentions asking about having a nice big garden installed in the not-yet-built Disney Castle, and given there is a large garden in Disney Castle in the modern day, it seems she got it.
- Big Fun: If allowing Sora to pilot his steam boat is any indication.
- Butt Monkey: But damned if he doesn't have courage or try to help. What happens when he attacks someone freely? He hurts his own hand. His most dangerous attacks? panicking and landing upon being hit in the air.
- Catchphrase: "Whats that for?!" said at the beginning of every fight he's in, and whenever you hit him.
- The Load: at least when he means to attack, otherwise you can use him against Present Pete in other ways
- Nice Hat: His wobbly Steam captain hat, which even shoots steam and toots like a steam whistle.
- What the Hell, Hero?: Whenever you hit him, he'll respond with his Catch Phrase mentioned above.
- You Don't Look Like You: design-wise Pete in the past barely even resembles his present self, having thicker ears, more-proportionate arms, a tail, round face, whiskers, normal teeth (as opposed to Present Pete's Four, hippo-like molars). Despite this, everyone recognizes him as Pete, possibly for the sake of the story. also there's also the fact that his personality is almost a complete reverse of his future self.
(shakes Sora's hand in excited greatfulness)Mickey back when his boss was Captain Pete. A lot less serious and way more cheerful, Past Mickey aid the group by showing them what to do in every window to the past. to see regular Mickey, go to his profile in the Mickey Donald and Goofy section.
- Badass Adorable: He tries hard to stop the chaos ensuing in each window, but since he's not a keyblade wielder at this point, he tries a more hands-on approach to it. Watch him swing in to kick a Hammer Frame heartless that was sneaking up on Sora off a scaffolding.
- Been There, Shaped History: Somewhat subtle, but its theorized that he gained an interest in keyblade wielding by watching Sora fight and save Timeless River.
- Brilliant, but Lazy: He relaxes on the Cornerstone's platform as Sora pilots the steamboat, and generally slacks off, except in cases of emergency.
- Cute Mute/The Speechless: Strangely he's the only character in Timeless River that does not speak at all, instead, cartoony sound effects play as his actions go on.
- In-Series Nickname: Due to him working as Captain Pete's deckhand, Pete now calls him the "Boat-Boy King".
- Lovable Coward: Zigzagged as perhaps he's not really a coward, but he's at least seen twice running away from Heartlesses (in the burning building and inside his house). In both occassions, it's too cute to be seen!
- The Slacker: In regards to his duties as Captain Pete's deckhand.
- Vague Age: He seems old enough to have a job, so he might be at least a teen at this point, but its still as confusing as his present day version's age.
"No, Sora. What really counts—-what's really special—-is the act of giving the gift. To wish deep in your heart to make someone else happy."A resident of Halloween Town and Jack Skellington's loved one, Sally is a stitched up doll-like being created by Dr. Finklestein. She has most people's best interests at heart, and has an innate ability to sense impending trouble.
- Cassandra Truth: Its very sad in that every appearance she's had, she's pointed out that something bad is about to transpire, Jack disregards her thoughts on whatever it is, and unintentionally causes trouble.
- Cute Monster Girl: one of the most well-known examples in Disney's history
- Foil: The Experiment from II though not necessarily "evil", shares many similarities and contrasts to Sally. Sally is a normal-sized, well put together, and balanced because the Doc took great care in making her, which gave her a heart from the start. The Experiment was also made by Finklestein, but it was mostly to get Lock, Shock, and Barrel off his back with a new playmate - and as such is Large, cobbled together with random parts, and is clunky with no heart for its own.
- Fatal Flaw: She's extremely restless, but really, this being a flaw is more from Finklestein's point of view, as her going out and doing things has helped many times before.
- Genre Savvy: In Kingdom Hearts and Chain of Memories, she acts on her bad feeling and takes plot important items so that nothing bad happens.
- Glasgow Grin: since she's stitched together, her mouth is slightly slanted as well.
- Mad Scientist's Beautiful Daughter: quite pretty considering she was made by a mad scientist with sitches and leaves.
- Team Mom: in her own way, she's so selfless in her actions that one could be forgiven for thinking that she's one of the Princesses of Heart in the first game before finding them all in Hollow Bastion. Goofy even states that she and Kairi share remarkable similarities.
- Bedsheet Ghost: Of a dog.
- Canine Companion: He's this to Jack.
- Evil-Detecting Dog: Points out Heartless For Roxas on his trips to the Halloween town.
- Non Human Side Kick: He's this to Jack.
- Perpetual Smiler: He's a very happy mutt.
"Our hearts are full of memoriesóbut not all of them reflect the truth. The heart isn't a recording device. Even important memories change with time. They warp or fade, leaving us with but a shadow of what we hoped to remember...(...)...It happens to everyone. Some memories grow ugly, and some become more beautiful. If we could recover our true memories, the world would seem completely different. So, I devised a potion from forget-me-nots that brings our true memories back."The resident Mad Scientist in Halloween Town with a flip-open head, Doctor Finklestein creates various things for Jack in preparation for Halloween. In the first game, he creates an artificial heart to control the Heartless better, which makes them go nuts. In Chain of Memories, he creates a memory potion which Sora and company have an interest in. In II he supports Jacks interest in Christmas and is creating a playmate for Lock, Shock, and Barrel.
- Mad Scientist: He's not insane, but he is crazy enough to go along with Jack and not
- Cool Old Guy: Particularly in Chain of Memories (what with his discussion in the quote above).
- Gone Horribly Right: In Chain of Memories His potion doesn't fail, but the memories it unlocks drives Oogie insane with fear.
- Never My Fault: Never considers that its his designs that are flawed, and blames his assistants for bringing him insufficient parts.
- Nice Job Breaking It, Hero!: Much of the conflicts in Halloween Town would've been avoided if he hadn't made failing experiments. Notably, his experiments have worked, its just that he never expects nor prepares for them to behave the way they do.
- Overprotective Dad: Towards Sally
(inside Prison Keeper) "~ One, Two, Three, together as a team!~"Three little Trick-Or-Treaters who work of Oogie Boogie in Halloween Town. Lock dresses as a devil, and is the leader, Shock dresses as a witch, is the only girl, and is the smartest of the three, and Barrel dresses as a skeleton and is often the butt of the other two's jokes.
- Anti-Villain: They Just like pulling pranks to entertain themselves, and really only follow Oogie to achieve that end by seeing what he does and comes up with. They are absolutely terrified of Oogie himself as well as actual evil individuals like Maleficent.
- Ambiguously Human: look and act like (bratty) human children, but considering Halloween Town itself, its hard to say for sure.
- Astonishingly Appropriate Appearance: Without their masks, they look exactly the same, if not even more like what they're dressed up as.
- Bullying a Dragon: They continuously chuck pumpkin bombs at Roxas whenever he's about to leave from one of his Halloween Town missions from Organization 13. Eventually he catches on, dodges a bomb, and gives them a well-deserved beating.
- Energy Ball: Shock gives the Prison Keeper the ability to fire purple energy in all directions.
- I'll Never Tell You What I'm Telling You: an interesting take on the trope. In the first game after they're beat, they stand around in the Evil Playroom, and each of them give slight hints as to what a lever there does, ultimately revealing that it ulocks the entrance to Oogies lair behind the green door.
- Man Bites Man: What Barrel gives the Prison Keeper.
- Playing with Fire: When Lock is eaten by the Prison Keeper he gives it a large fireball attack.
- Terrible Trio: well, not so terrible that they cross a Moral Event Horizon, but they are still rather rude to most people, however this seems to have died down somewhat as of II's return trip, as they are trying to help Dr. Finklestein with his experiment.
- Unskilled, but Strong: Lock, Shock, and Barrel's respective attacks are not exactly skillfull (respectively, a sliding kick, top-like spin, and a rolling attack) however one can easily lose track with everything going on and they can quickly knock you out if you aren't careful, especially in the first game, with the boss fight taking place in a very small area.
- Quirky Mini Boss Squad: most find them easy to fight, their real strength lies in plot based troubles, which make them more effective than the usual portrayals of this trope.
"Now hear this, you...you things! Leave Halloween Town at once...by order of the mayor! Jack? Where are you? I'm only an elected official—-I can't handle this by myself."The Mayor of Halloween Town, literally two-faced (depending on whichever mood he is currently in, his head switches to the appropriate face) The Mayor is constantly fretting over various things, leaving Jack as the actual one with authority.
- Butt Monkey: Mostly in II
- Catchphrase: In a bit of Flanderization, he recites his "elected official" line from the movie two out of the three times he appears in II.
- Mayor Pain: Not in the fact that he deliberately acts like a jerk to get his way, but aside from planning, whining, and kissing up to Jack, he's kind of useless.
- Two-Faced: With two actual faces instead of one face half-and-halfed.