Characters / Kingdom Hearts: Supporting Originals

Due to the lengthy periods of time passing between releases and many plot twists now being Late-Arrival Spoiler's, numerous spoilers, including many major ones, will be unmarked to prevent pages being dominated by large chunks of white space for decade-old spoilers. If you have not played a game in the series that was released before 2010, read at your own risk!

This is a listing of the Original Generation characters in the supporting cast that appear in the Kingdom Hearts series. Visit here for the main characters index.

Beware of unmarked spoilers.
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"I was lonely for so long... I just couldn't bear it anymore. So I called out to your heart and had you come all the way out to this place. You came for me and I'm so... So happy, but... But to your heart I had to..."
"Roxas! We will meet again. And then we can talk about everything. I may not know it's you, and you may not know it's me. But we will meet again. Someday soon. I promise!"
Voiced by: Iku Nakahara (Japanese), Brittany Snow (II only, English), Meaghan Martin (all other gamesnote , English)

A soft-spoken girl who likes to draw. She's a witch with the power to alter memories, which was exploited by Organization XIII to manipulate Sora during the events of Kingdom Hearts: Chain of Memories.

She is Kairi's Nobody, born when Kairi's heart was freed from Sora's after he turned into a Heartless. Unlike the others, she appears to actually have feelings due to lacking memories of her previous life to base her reaction off of.
  • All-Powerful Bystander: Even if she isn't quite this, Namine's powers could conceivably fix most of the problems in series. Too bad she has no real desire to use them.
  • The Atoner: After screwing up Sora's memories under the orders of Organization XIII, she spends an entire year setting them back together.
  • Because You Were Nice to Me: Sora's party were the first people ever to be nice to her, even despite everything she'd done to them, which is why she spends the next year straight working on their behalf. It goes to the extent that, despite being at Marluxia's mercy, she openly defies him and refuses to hurt Sora anymore.
  • Beware the Nice Ones: She's overall a pretty demure person who, at worst, is a bit passive-aggressive. When the Riku Replica is about to kill Sora, she uses her powers to completely shatter his memories to protect Sora.
  • Blonde, Brunette, Redhead: The Blonde to Xion's Brunette and Kairi's Redhead.
  • The Cameo: Appears for a moment in Dream Drop Distance in Sora's dream version of The World That Never Was. Before Sora has a chance to thank her, as instructed to by Jiminy's Journal, her form changes into that of Xion, and she runs off.
  • Character Development: Starts off in Chain of Memories as extremely passive and did whatever she was told, but Sora's influence led to her gaining confidence in herself and ignoring orders to do what was right. In II she openly defies DiZ's orders and facilitates Kairi's escape from Organization XIII's captivity, both at the risk of her own life.
  • Damsel in Distress: Twice; born into the role as a prisoner of Marluxia in Chain of Memories, and then becomes a prisoner of DiZ once she stops obeying his orders in Kingdom Hearts II's prologue. She finally stops this behavior when she reaches The World That Never Was.
  • Demoted to Extra: From Chain of Memories to Kingdom Hearts II, along with Axel. However, considering how the entire plot of Chain of Memories revolved around her, this was unavoidable.
  • Does This Remind You of Anything?: In Chain of Memories. She's a teenager who is being held as hostage by a bunch of adults, mostly male, but then we see that the Smurfette Principle Larxene is actually even dirtier than the males, as she has no sense of personal space at the poor little girl.
  • Expy: A quiet, mysterious girl with incredible powers over memory and designed by Tetsuya Nomura... huh? You aren't talking about Ellone?
  • Extreme Doormat: Through most of Chain of Memories and 358/2 Days. But definitely not in Kingdom Hearts II.
  • Fake Memories: What her powers revolve around.
  • Flat Character: Much like Kairi, she starts off more well-rounded and then her characterization sadly deteriorates, although in this case it's not for being Out of Focus but from Flanderization: being sad about hurting Sora (plus Roxas and Xion by extension) and wanting to make up for it gradually became the sum total of her personality.
  • Girl in the Tower: In Chain of Memories.
  • Girly Run: Bonus points for Holding Hands with Kairi at the same time.
  • Leitmotif: "Naminé".
  • Limited Wardrobe: Although she's not the only character who play this trope in the games (as many Disney characters are also this), Namine is more noticeable for still wearing the very same sundress in Kingdom Hearts II. Inevitably as she gets taller, even if it's not really played for Fanservice, the sundress no longer covers her knees and is now exposing her legs.
  • Manipulative Bitch: What Larxene calls her. Although this is technically true, Larxene's position in the plot toward Naminé makes the call a case of Hypocritical Humor.
  • Miss Exposition: Her main role post Chain of Memories and Kingdom Hearts II, particularly in Coded.
  • Mysterious Waif: In Chain of Memories.
  • Neutral Female: Despite racist remarks by DiZ on her and all the Nobodies, she never spoke up against him one bit. Compare this to Roxas and Riku, the former declaring that he hated him while the latter abandons him after revealing his selfish intentions. Toward the end of her tenure with him, however, she did get sick of this enough to defy him in order to help Roxas.
  • Never a Self-Made Woman: She works for or with Marluxia, Axel, Riku and DiZ, but seldom takes action of her own volition, with a noteworthy exception being in KH2's prologue in which she defies DiZ in order to help Roxas chose to remerge with Sora rather than be forced into it.
  • Nice Girl: She's even meek and soft-spoken to someone like Larxene!
  • Remember the New Guy: In-Universe, invoked by the Organization XIII in order to attempt to manipulate Sora in Castle Oblivion.
  • Rewriting Reality: Uses drawing to manipulate memories.
  • She's Got Legs: In KH II.
  • She's All Grown Up: In Kingdom Hearts II, she looks notably taller and more well-endowed. Her dress' skirt is shorter, too.
  • Shrinking Violet: For the most part in Chain of Memories, until she gains some confidence at the end.
    • Also this in 358/2 Days, but grows out of it by Kingdom Hearts II.
  • Split-Personality Merge: With Kairi at the end of Kingdom Hearts II, although she still seems to be able to communicate with Sora, considering Riku's comment in the Final Mix + that Sora can thank her after they beat Xemnas (which, at that point, was after said merge).
  • Stay in the Kitchen: Most of her role, whether enforced by those around her or not. However, like Kairi, she still manages to get out and help during the final world of Kingdom Hearts II.
  • Suspiciously Similar Substitute: To Kairi in all senses in Chain of Memories, but Sora doesn't catch on until she sets him straight about it.
  • Textile Work Is Feminine: Subverted in the tie-in manga. Namine sews up Axel's black coat out of gratitude towards him, but according to him did a poor job of it.
  • Theme Naming: Her part in the "girls related to Kairi" group is nami for wave.
  • Thinking Up Portals: Can manifest Corridors of Darkness. Notably, she can do so even after she has merged with Kairi.
  • Took a Level in Badass: She gains a lot more confidence in Kingdom Hearts II, evaded capture from the Organization, and helped rescue Kairi. She and Kairi together even stood up to Saïx physically, and that's gotta count for something.
    • Near the end of Chain of Memories, she stands up to Larxene and Marluxia, and manages to almost pull a one hit kill Riku Replica accidentally. For some reason, this power is never mentioned again.
  • Voluntary Shapeshifting: It is unclear whether she's this or a Master of Illusion, but Naminé, like DiZ, can change her appearance with the power of darkness. She only uses this in order to change into the form of Kairi, however, so the extent of changes she can make is unknown, and she cannot hide her "light vs. darkness" scent.
  • Woman in White: Constantly wears a white dress.
  • You Have Outlived Your Usefulness: At the end of Roxas' prologue in II, DiZ outright says that with Sora completely restored, he has no further use for Naminé, and orders Riku to kill her. Of course, Riku is already disgusted with DiZ for using Sora in an effort to get revenge on Organization XIII, and instead lets her go.
  • Younger Than They Look: She's physically a teenager, but technically, by the time of II, she's at most one year old.

    Hayner, Pence, and Olette
Hayner Voiced By: Kazunori Sasaki (Japanese), Justin Cowden (English)
Pence Voiced By: Hayato Taya (Japanese), Sean Marquette (English)
Olette Voiced By: Yuka Hirasawa (Japanese), Jessica DiCicco (English)

A trio of kids from Twilight Town. They are all close friends and like to hang out, put off homework, and eat sea-salt ice cream together. A virtual Hayner, Pence, and Olette serve as Roxas's friends in DiZ's simulation of Twilight Town during the opening of Kingdom Hearts II to keep Roxas occupied while DiZ manipulates him.
  • Agent Scully: Pence is always looking for a logical explanation to whatever he finds around town. Of course, after he meets Kairi, his ideals become more illogical.
  • Big Fun: Pence
  • Expy:
    • Hayner's personality, antagonism with Seifer, and dress style are all quite similar to a Zell from Final Fantasy VIII.
    • Olette seems to be a physical expy of Selphie (who is herself a native to Destiny Islands) in terms of hair color, eye color, and hairstyle.
  • Hot-Blooded: Hayner. He even attempted to take on Axel in a fist fight alongside Pence as backup. Luckily for him Axel was busy.
  • The Leader: Hayner is in charge of the group and dictates most of their activities, even though Pence and Olette are more sensible than him.
  • Living Emotional Crutch: Sadly, they don't know it, but they are this for Roxas.
  • Neutral Female: Compared to the male Hayner and Pence who at least tried to attack Axel when kidnapping Kairi, Olette does not make any attempt to attack him one bit.
  • Non-Action Guy: Pence, not to say he doesn't try to help save Kairi when Axel kidnaps her.
  • Platonic Life Partners: Pence and Olette.
  • Shipper on Deck: Olette seems to be quite entranced with Kairi's story about her and Sora. She even calls it "romantic".
  • Shout-Out: "Dog Street", the brand on Pence's clothes, is a reference to both The Bouncer (Square Enix's debut PlayStation 2 game) and the Disk Original Group software team within Square in the mid-80's.
  • The Smart Guy: As shown toward the end of Kingdom Hearts II, Pence is good with computers, being able to help Sora, Donald, and Goofy hack into DiZ's computer at the Old Mansion to get the simulation beam up and running.
  • Those Two Guys: A bit, even to Sora in the middle stages of Kingdom Hearts II.

    DiZ/Ansem the Wise
"It appears we've come to a standstill. This has gone on long enough. Riku... I think you know what needs to be done."
"I'm afraid that any world you try to create... Any world of yours... would be an empire of ignorance. That is why you and your creation are destined to fall!"
Voiced by: Genzo Wakayama (Japanese), Christopher Lee (2005, 2009)/Corey Burton (2008, 2010 onwards)(English)

An enigmatic figure who aids Riku and Naminé. Working against the Organization, he is willing to use rather questionable means to meet his goals. It turns out he's actually Ansem the Wise, the teacher of Xehanort, trying to atone for the atrocities done by Xehanort and Xemnas in his name, and for the aforementioned questionable actions he committed in the process.
  • The Atoner: Once he realizes the evil behind his actions. One of his last deeds before the Kingdom Hearts Encoder goes up is to apologise to Roxas for what he did.
  • Badass Bookworm: Remember the library from Kingdom Hearts? That's this guy's.
  • Bandaged Face: As DiZ.
  • Beneath the Mask: Near the end of Roxas' prologue in II, when he sees that Riku has taken on the form of Xehanort's Heartless, Ansem laughs at the sight. As he admits to Mickey later in the World That Never Was, he was actually deeply ashamed that Riku had become a victim of his lust for revenge and his laughter was a facade to hide it.
  • Black Cloak: As of Birth By Sleep's secret ending, he is wearing an Organization black coat to protect himself from the darkness.
  • Brain Uploading: Dream Drop Distance reveals that he uploaded a complete version of his mind to Sora's own mind along with his research data. The Data-Ansem is actually very personable and intelligent, and even jokes around with Riku, having not lost its memory like the real Ansem.
  • Casting a Shadow: Obtained dark powers through his festering hatred when he was banished to the Realm of Nothingness, Unfortunately, like Riku, he lost them when his Kingdom Hearts Encoder exploded, leaving him trapped in the Realm of Darkness without the ability to open a dark portal.
  • The Chessmaster: With Xemnas as his opponent. Most of his plotting occurs in Chain of Memories and II, though at least one of his schemes has lasted to after Dream Drop Distance, and has yet to be fully revealed.
  • Clear My Name: An aspect of his motivation since the fall of Radiant Garden.
  • Cool Old Guy: Once he takes off the bandages. He's even cooler in Dream Drop Distance, where he takes up joking with Riku about Sora, and reminds him of how much he's changed from his "Riku-Ansem" phase.
  • Crazy-Prepared: Knowing that he needed to make sure that his data would be safe, he stored it within the one place he knew for a fact would be available and able to defend itself to the point where people wouldn't even know it would be there at all: Sora's heart. This extended to the point of him storing an entire data-copy of himself within said heart, along with his research data, so that when it was necessary, someone could retrieve it, even if he himself might not have survived to see that day.
    • Even after being blown into the Realm of Darkness and losing his memory, he still managed to have a black coat on hand to protect him.
  • Cultured Badass: A remarkably polite individual, especially once he realizes how much his actions have hurt people, but if you endanger the worlds he will do everything in his power to make sure you don't succeed.
  • Dark Is Not Evil: He's a real jerk and a Manipulative Bastard, but, regardless of his use of Corridors of Darkness, he still refuses to submit to the darkness like Xehanort and Organization XIII's founding members and works in the interests of light, regardless of his personal reasons.
  • Disney Death: The ending of Birth by Sleep shows that he survived his sacrifice and now waits for Sora to free him and Aqua from the Realm of Darkness.
  • Dramatic Unmask: Near the end of Kingdom Hearts II. That said, it's only dramatic to the viewers. The only other person present (King Mickey) already knew who he was.
  • Easy Amnesia: He teetered on the edge of it for his entire exile to the realm of darkness by his disciples, but kept focus thanks to hatred. When he ends up there again after KHII, he quickly forgets almost everything but Sora, presumably because he doesn't have such hatred anymore. All he's holding on to is his memory of Sora, since he put his research data, all he has left to help him with, inside of him.
  • Eccentric Mentor: Not nearly as much since the end of Kingdom Hearts II, but he still has a couple of quirks.
  • Evil Sounds Deep: Subverted. He has the world's greatest villain's voice, but he's actually on the side of good.
  • Emperor Scientist: As Ansem the Wise.
  • Fantastic Racism: DiZ justifies his actions against the Organization XIII, no matter how cruel, by noting that they have no right to exist in the first place. Although numerous other characters (up to and including Sora himself) have this point of view in II, reasoning that Nobodies possess no real emotions and thus aren't worthy of pity or mercy, DiZ is far more malicious in his hatred of Nobodies, and he learns how wrong he is to use the "Nobodies-Don't-Exist" justification as a general rule by the end of the game, when he removes his bandages.
  • Fun with Acronyms: Darkness in Zero. An in-universe example that he never explains personally to anyone else in universe, and is only mentioned in his Secret Reports.
  • Gadgeteer Genius: If it's any indication, he built a machine that digitizes hearts. It did explode spectacularly, but points for trying.
  • Good Is Not Nice: After being trapped in the Realm of Nothingness. He grows out of it as he enters his status as The Atoner.
  • Heel Realization: He finally realizes how horrid he has become by the time he storms the Castle That Never Was with his Kingdom Hearts encoder, though this began back during the beginning of the game when he saw just how far Riku was willing to go to save Sora.
  • He Who Fights Monsters: In his quest to bring down the schemes of the Organization XIII, he became racist and as immoral, if not more so in some extents, than some of the members of the group itself, making him into a Type IV Anti-Hero. He seems to have figured this out by the time he storms the Castle That Never Was.
  • Impersonation Paradox: After getting his identity stolen by Xehanort, he uses the disguise of Ansem, Seeker of Darkness, in Chain of Memories as a disguise while he is in Castle Oblivion. Afterwards, Riku joins up with him in a Black Coat and Ansem, under the guise of DiZ, ask who he is; when he pulls down the hood and introduces himself as Ansem, the real Ansem can only laugh about it and greets him with evident sarcasm which Riku fails to see.
  • In the Hood: A standard feature, and he has not taken it off.
  • Jerkass: Regarding Roxas, though he does apologize for it in the end, shortly before his Heroic Sacrifice.
  • Kick the Dog: His manipulation of Roxas, ordering the execution of Naminé, seeing Riku (and pretty much everyone else) as nothing but a tool for his own vengeance, and actively sabotaging King Mickey's attempts to contact Riku.
  • Legacy Character: His real name is taken by so many people that he actually comes across an Impersonation Paradox by accident.
  • Man in the Iron Mask: Played with. Xehanort stole his original name and banished him to the Realm of Nothingness. When he escaped, he decided to fulfill the "disguised face" part of the trope himself, and occasionally used magic to impersonate the guy impersonating him.
  • Meaningful Name: DiZ is a corruption of the first three letters of Disney.
  • Non-Action Guy: Has no martial abilities to speak of and is overwhelmed by a group of low-tier Nobodies.
  • Pointy Ears: His ears have slight points to them. Given they weren't present in his depictions in the past, it's probably a side-effect of the darkness.
  • The Power of Hate: His rage towards his treacherous apprentices is what kept him sane in the Realm of Darkness and gave him the darkness based powers to escape it. This is what makes his Character Development backfire on him when he's thrown back into the Realm of Darkness. With no anger left he is not only stuck there but loses his memories as well.
  • Revenge: Another implied motivation, especially with what he does to Roxas, who had nothing to do with the above. The power of Sora's and Riku's strong hearts cause him to think differently.
    Mickey: I can't help you with revenge.
    Ansem: I know. Riku's told me a thousand times.
  • Royals Who Actually Do Something: He personally storms the Castle That Never Was in an effort to stop Xemnas himself.
  • Redemption Earns Life: As of Birth By Sleep's secret ending, he's revealed to have survived the explosion of the Kingdom Hearts encoder.
  • Science Hero: What he does to help the heroes is typically through the use of his inventions, and not in up front combat.
  • Shut Up, Hannibal!: The above quote is a response to Xemnas's motive rant.
  • Stealth Mentor: To Riku.
  • Supernatural Gold Eyes: Due to his use of darkness. Given certain revelations about near-everyone else with them in this series, that's troubling.
  • Teleporters and Transporters: He is capable of using Corridors of Darkness (despite the corruptive influence on his heart, seeing as he has no known protection) and teleporting himself around his data simulations at will.
  • Thinking Up Portals: The mechanics of Corridors of Darkness revolve around this.
  • Took a Level in Kindness:He's actually a lot nicer after he takes off the bandages on his head, and even acknowledges that anything can grow a heart in 3D, apologizing to Roxas some time before.
  • Trademark Favorite Food: Sea-salt ice cream.
  • Trapped in Another World: The Organization XIII thrust him into the Realm of Nothingness early in their scheming. He managed to escape due to finding out how to make Corridors of Darkness, and kept his memory due to his pure hatred. Later, as of the end of Kingdom Hearts II, he was trapped in the Realm of Darkness, and lost most of his memory in the process of staying there due to not having the rage he once did to keep it together. He is currently on the Dark Meridian, presumably still with Aqua, who is also trapped.
  • Villain Protagonist: DiZ in KHII, Chain of Memories, and 358/2 Days cannot truly be called a hero or even truly an Anti-Hero despite the fact he is technically allied with the main protagonists against Xehanort and the Organization. DiZ's reasons for wanting to thwart the Organization's scheme and destroy its members is initially not so much to protect the worlds as much as to exact revenge on Xehanort and his other former apprentices. DiZ himself repeatedly uses and glorifies the power of hate and darkness, only differentiating himself from Xehanort by his refusal to succumb to darkness and ostensible alignment with the heroes' goals, and he is perfectly willing to ruthlessly destroy and manipulate innocent lives, especially Nobodies like Roxas, to get what he wants. This characterization shifts into that of a Classical Anti-Hero once he realizes his mistakes.
  • Voluntary Shapeshifting: He can change his appearance with the power of darkness.

    Master Eraqus
"Why do all my attempts to reach you fail? If you don't have it in your heart to obey... then you'll have to share Ventus' fate."
"Fear leads to obsession with power, and obsession beckons the darkness."
Voiced by: Makio Inoue (Japanese), Mark Hamill (English)
Appearances: Birth by Sleep | III

One of the few remaining Keyblade Masters in Kingdom Hearts: Birth by Sleep, he lives in the Land of Departure as the mentor of Terra, Aqua, and Ventus. Eraqus is a kind and fatherly man, but he vehemently opposes the use of darkness and refuses to accept the idea that it may have a proper place in the world. This places him at odds with Master Xehanort, as they trained together but Xehanort developed some rather different ideas about darkness.

  • All Your Powers Combined: His armor makes use of his students' elements, and changes combat styles depending on who you're fighting it with. Considering the armor's data is based on his fighting style, it's easy to infer that Eraqus himself has the same abilities.
  • Alternate Company Equivalent: To Yen Sid. Look at his name.
  • Black and White Morality: As said by Master Xehanort, he only thinks in absolutes: in his mind, Light Is Good and Dark Is Evil, no exceptions. Granted, Xehanort in any incarnation isn't the best in terms of reliability on that subject, but his behavior, such as failing Terra in the Mark of Mastery Exam for having any darkness in his fighting style, even by accident, seems to indicate this is true.
  • Blow You Away: One of his attacks as a Bonus Boss is a massive tornado.
  • Boss Remix: The Armor of the Master battle is backed by a more dramatic version of the Land of Departure battle theme.
  • Bonus Boss: His armor makes a nasty one in Final Mix.
  • Cain and Abel: Master Xehanort was like a brother to him growing up. Guess which one Eraqus ends up being.
  • Cool Keyblade: Master's Defender, which looks like an "E" toward the teeth (likely for "Enix").
  • Disney Death: Possibly. Blank Points hints that he may have escaped death by seeking refuge in Terra's heart. Terra only smirks.
  • Don't Make Me Destroy You: When he tries to kill Ventus only for Terra to intervene, he orders Terra to get out of his way, and when Terra refuses:
    Eraqus: Why do all my attempts to reach you fail? If you don't have it in your heart to obey... then you will have to share Ventus' fate. [sheds a Single Tear]
  • Dying Moment of Awesome: Finally averts Genre Blindness and willfully vanishes into Terra, preemptively giving him Eraqus's Light 'em Up Heart to later counter Master Xehanort's Casting a Shadow one.
  • Everything's Better with Samurai: Way moreso than Terra. His armor, which appears in BBS Final Mix, has a very prominent samurai motif.
  • Face–Heel Turn: Not quite, though you do have to fight him as Terra. Instead, it's implied that he's become so absorbed in his Light-based philosophy and so torn between his emotional connections to Xehanort, Ventus and Terra and the situation at hand that he falls into Darkness by the time Terra battles him.
  • Failure Is the Only Option: Had Eraqus succeeded in killing Ven, the proto-χ-blade wouldn't have been forged... which, given the "proto" prefix and that Xehanort is working on the real thing in the present day, would have amounted to nothing.
  • Good Old Ways: He's a traditionalist by nature, shown in his belief in light and rejection of darkness.
  • Good Scars, Evil Scars: Has two scars across his face, said scars having been inflicted by Xehanort.
  • Heel Realization: He has a serious "My God, What Have I Done?" moment after Terra stops him from fighting further, understanding that his dogmatic belief in pure light is what has brought so much pain to his pupils.
  • Heel–Face Door-Slam: He barely has enough time for a My God, What Have I Done? moment after his attempt on Ven and Terra's lives before Xehanort kills him.
  • Light 'em Up: Almost of his attacks are of the light element.
  • Light Is Good: A vehement believer in this.
  • Light Is Not Good: His belief that straying from the light in any capacity is evil is what causes him to attack Ventus and Terra. Eraqus' dialogue implies that his fanaticism towards light, ironically, made his heart susceptible to darkness.
  • Horrible Judge of Character: It's implied that the one that truly has the distorted view is Master Xehanort, but that Eraqus himself also has an equally distorted view for trusting him; even after Xehanort attacked and scarred him when Eraqus pointed out the severe moral issues in his plans, Eraqus still forgave and trusted him after several years of avoiding each other. Then, during the Mark of Mastery exam, when Xehanort sabotages the balls of light, he dosen't for a second suspect that it was him, despite the fact he was sitting right next to him.
  • I Did What I Had to Do: Which was try to kill Ven to save the universe.
  • It's All My Fault: He blames himself for not seeing Terra's fall into the darkness.
  • Knight Templar: He hates darkness absolutely and is willing to do whatever it takes to keep darkness from spreading, even if he must murder Ventus to prevent Master Xehanort from taking the χ-Blade and destroying the World again. Master Xehanort claims Eraqus is "blinded by light," and despite being the Big Bad, there's some truth to that claim. Considering all other Keyblade Masters acknowledge darkness is a necessary force to keep the universe in balance, Eraqus comes off as a fanatic.
  • Manly Tears: Before his death.
  • Master Swordsman: He is a Keyblade Master, and not a retired one at that.
  • The Mentor: Ironic, considering that he is Luke Skywalker, and filled the same role in the Jedi Academy Trilogy....and unfortunately, also in The Force Awakens, as far as Luke's luck with apprentices falling to the dark side, whose actions ultimately cause the end of everything their respective masters had built.
  • Mentor Occupational Hazard: And, for the most part, it's pretty much his fault, since he pushed Terra's Berserk Button without explaining himself.
  • Mercy Kill: In hindsight, if he'd killed Ven, it certainly would've been this.
  • My God, What Have I Done?: After he fights Terra, he realizes just how far his Knight Templar tendencies made him go.
  • No Celebrities Were Harmed: His appearance is quite likely based on Final Fantasy creator Hironobu Sakaguchi.
  • Older Than He Looks: He is assumed to be around the same age as both Yen Sid and Xehanort.
  • Parental Substitute: The reports state that he loves Terra, Ven, and Aqua like his own children; Terra even outright calls him his father.
  • Playing with Fire: Notably his only magical attack not to be light elemental is fire.
  • Properly Paranoid: Xehanort certainly reinforces his negative views about darkness.
  • Reasonable Authority Figure: Subverted; he turns out to be more of a Knight Templar.
  • Reverse Shrapnel: One of his most powerful attacks is surrounding himself with magical light keyblades which spin around him and shoot lasers.
  • Screw Destiny: In the E3 2015 trailer, Young Eraqus flat says that there's nothing saying he can't change the future if he wants to, in response to Young Xehanort's comments concerning how light is destined to expire and darkness prevail. An amused Xehanort says he hopes he's right about it.
  • Shield Bash: As his Armor Data, he's fond of using the light shield on his back to trap his target.
  • Shoot the Dog: He tries to do this when he learns that Xehanort needs Ven to create the χ-blade. Terra catches him in the act and is not happy.
  • Sibling Rivalry: It is mentioned in the Xehanort reports that Master Xehanort and Eraqus viewed each other as brothers, which goes a long way towards explaining why it takes so long for anyone to suspect Xehanort is up to no good. Still, it's also mentioned that Xehanort began turning his intellect down darker paths once their master chose Eraqus as his successor instead of Xehanort...
  • Smart People Play Chess: His cameo appearance in the Kingdom Hearts III trailer has his younger self playing a chess-like game with Xehanort. From the looks of it, he's losing, but chess is one of those games where the number of pieces remaining doesn't always determine the outcome.
  • Storm of Blades: One of his more brutal desperation attacks is to shoot out a bunch of light magic Keyblades.
  • Take Up My Sword: To Aqua. He gives the order before she leaves, but she follows it and turns the Land of Departure into Castle Oblivion posthumously using his Keyblade.
  • Unwitting Instigator of Doom: His extremist views of Light Is Good and Dark Is Evil caused him to reject Terra as a master, ask Aqua to spy on him out of concern that Terra might become evil from the darkness, which in turn caused Terra to lose trust in him and trust Master Xehanort more, which made it all the easier for Xehanort to manipulate all the events and suceed with his Grand Theft Me of Terra. Very probably a part of Xehanort's schemes since the beginning, as he's the one who convinced Eraqus that Terra wasn't ready to be a master in a letter addressed to him.
  • Well-Intentioned Extremist: He's a good man, but is firmly convinced that Light Is Good and Dark Is Evil no matter what, to the extent that he actually tries to murder Terra and Ven.
  • What Is One Man's Life in Comparison?: Kill Ven to prevent the χ-blade from being forged, or risk the destruction of the universe? It's not a pleasant choice.
  • Would Hurt a Child: He'll hate it, though.
  • You Are Not Ready: What he says to Terra, due to his use of darkness.

"Radiant Garden shall not fall under the likes of you."
Voiced by: Yosuke Akimoto (Japanese), David Dayan Fisher (English)

Dilan is the complete being of Xaldin. Dilan was one of Ansem's six apprentices who betrayed him by researching the Heartless.
  • A Pupil of Mine Until He Turned to Evil: Surprisingly enough, in Birth by Sleep Dilan shows no signs of his eventual betrayal of his master and general douchebaggery. Instead, he is presented as both extremely loyal to his master and genuinely concerned for Ven's well being.
    • Dream Drop Distance implies that none of the apprentices (save Xehanort and probably Braig) willingly gave themselves over to the darkness.
  • Back from the Dead: In Dream Drop Distance. Aeleus even mentions that he and Even aren't stable yet, but they are resting. Considering both Aeleus and Ienzo's newfound return to their better attitudes, it's possible that Dilan will undergo a Heel–Face Turn.
  • Jerk with a Heart of Gold: In Birth by Sleep. He's initially dismissive of Ventus, but worries for his safety once the latter runs off to chase after an Unversed.
  • Spell My Name with an "S": The North American release of KHII mistranslated his real name as Dilin; the PAL release and all subsequent games rectified this.

"Well, let's say I have a feeling we are destined to cross paths again."
Voiced by: Nachi Nozawa (Japanese), Derek Stephen Prince (English)

Even is the complete being of Vexen. He is one of the six apprentices of Ansem the Wise who betrayed him by researching the Heartless and destroying Radiant Garden.

"The castle is presently closed."
Voiced by: Fumihiko Tachiki (Japanese), Dave Boat (English)

Aeleus is the complete being of Lexaeus. He was one of Ansem's treacherous apprentices.
  • Spell My Name with an "S": The North American release of KHII misspelled his real name as Eleus; the PAL release and all subsequent games rectified this.

Click here to see Young Ienzo: 

Voiced by: Akira Ishida (Japanese), Vincent Corazza (English)

Ienzo is the complete being of Zexion. Ienzo was an orphan adopted by Ansem the Wise, and the youngest of his apprentices.

"I know I won't forget you. Believe me, I try all the time."

Voiced by: Ginpei Sato (Japanese), Kirk Thornton (English)

Isa is the complete being of Saïx. Isa, is best friends with Lea.
  • Green Eyes: When he was human. This change is very important.
  • Jerk with a Heart of Gold: Before losing his heart. He enjoys making sarcastic quips at Lea, but it's clear that Isa was a relatively sweet person before he became Saïx.
  • Perpetual Frowner: He rarely changes his expression.
  • Vitriolic Best Buds: The general impression that we get from his appearance in Birth By Sleep is that he and Lea were this before they became nobodies. The two enjoy making quips at one another's expense, but it's clear that they were close.
  • Used to Be a Sweet Kid: "Used to" being the operative words. In Dream Drop Distance, we learn why.
  • We Used to Be Friends: Isa and Lea are close friends but slowly grew apart after they lost their hearts.

    The Foretellers
From left to right: Aced, Invi, Ira, Gula, Ava
Voiced by: Travis Willingham (EN, Aced)
Voiced by: Karissa Lee Staples (EN, Invi)
Voiced by: Kevin Quinn (EN, Gula)
Voiced by: Matthew Mercer (EN, Ira)
Appearances: Kingdom Hearts X(chi) | Kingdom Hearts X(chi) Back Cover

Five powerful and mysterious Keyblade Masters from the time of the Keyblade War, each founding a Union to collect Lux.
  • Animal Motifs: Snakes for Anguis, foxes for Vulpes, unicorns for Unicornis, bears for Ursus, and leopards for Leopardos.
  • Authority Equals Asskicking: The Foretellers aren't just Keyblade Masters, they're the Keyblade Masters. The originals. And as expected, they are the toughest bosses in the game outside event raid bosses. In's probably a good idea to save up some Jewels before your first fight with Ava. You're gonna end up spending several hundred on continues alone...
  • Big Bad Friend: They all know that one of their number is a traitor.
  • Big Damn Heroes: The Foreteller of the Union the player chooses first appears to save the player from a Darkside.
  • Big Good: So far, Ava is shaping up to be this as she is taking matters into her own hands to make something salvageable out of the whole war - all without the other Foretellers' knowledge.
  • The Chessmaster: Ava, recognizing the coming Keyblade War and taking steps to preserve Keyblade wielders with strong hearts against the destruction it will bring, all without the knowledge of the other four Foretellers.
  • Cool Mask: Each Foreteller wears one themed after their Union's mascot animal.
  • Curb-Stomp Battle: Aced whales on the X protagonist at the fountain square. He only stops when they collapse from exhaustion and Ira shows up.
  • Divided We Fall: One of them is a traitor, and has stolen a page from the Book of Prophecies. They all know someone is a traitor, but not who, sowing distrust through their ranks.
    • It eventually escalates into a full-on battle between Invi and Aced, the two of them fighting all across Daybreak Town.
    • In Back Cover, Ava stumbles upon Gula falling unconscious before Aced.
  • Final Boss: The final battle of Kingdom Hearts X is against four of them, one after another, as The Keyblade War rages. The Unfought Foreteller is the one who leads your union.
  • Fling a Light into the Future: The Foretellers' goal in creating the Unions and recruiting Keyblade wielders is to attempt to stave off or avert the prophecy that dark will prevail and light expire.
    • More immediately, Ava is gathering Keyblade wielders with strong hearts and no strong attachments to the Unions in order to prepare for the Keyblade War—not to fight, but to send them away so that they can survive and rebuild.
  • In the Hood: Each Foreteller wears a hooded, embroidered cloak.
  • Jerkass: Out of all the Foretellers, Aced is the most outwardly unpleasant. Aggressive, dismissive of everyone around him, outright hostile to the player, and actively picks fights with his fellow Foretellers, you'd be pressed to think that he's the traitor. But in truth, it's his obsession to find the traitor that makes him so dickish.
  • Master of Illusion: Ava, and she's rather fond of using her powers for secret tests.
  • Nice Girl: In contrast to the others, Ava isn't concerned with the outcome of the Keyblade War, or even so much as finding the traitor. All she wants is to keep the world, and its inhabitants, safe. She even establishes her own little micro-organization that has the sole purpose of avoiding the war and trying to preserve whatever they can if/when things get apocalyptic. As evidenced by her actions and interactions, Ava is downright a sweetheart.
  • No Name Given: They're known simply as the Foretellers. Later on, though, the Vulpes Foreteller is revealed to be named Ava. The other Foretellers later had their names revealed via Twitter.
  • Secret Test of Character: Ava challenges the player to battle when she gets the notion that they think she might be hiding something. Of course, it turns out to only be a test, and she doesn't really think the player is accusing her.
    • She later disguises herself as the player's Foreteller (or as Ira if the player is in Vulpes) and confronts the player as they snoop around the Foretellers' tower, claiming responsibility for Ephemer's disappearance and saying he was a traitor. This incites the player to challenge the Foreteller to battle to defend their friend, thereby proving to Ava the strength of their heart.
  • Seven Deadly Sins: The theme of the Foretellers' names—Invi of Anguis (invidia/envy), Gula of Leopardos (gulam/gluttony), Ira of Unicornis (wrath), Aced of Ursus (acedia/sloth), and Ava of Vulpes (avarice/greed).
  • Shout-Out: Their Animal Motif is mostly a reference to the Ancrene Wisse. Gula is an exception, being a leopard rather than a sow (a female pig), and the other two, scorpion of lust and lion of pride, are unaccounted for and presumably apply to Luxu (also an exception - his motif is a goat) and the Master of Masters respectively.
  • What the Hell, Hero?:
    • Aced calls Ira a fool for revealing the existence of a traitor to the entire group.
    • Ira gets to return the favor when Aced beats down on the X protagonist. Aced is a Keyblade Master, after all, and has no business raising his weapon against another Keyblade wielder.

Appearances: Kingdom Hearts X(chi) | Kingdom Hearts X(chi) Back Cover

Cat-like creatures that serves as companions to players, working with the Keyblade wielders to help drive back the darkness.
  • Bond Creatures: Chirithy's fate seems to be tied to the fate of the Keyblade wielder.
  • Can't Live Without You: Chirithy will disappear if the Keyblade wielder they're bound to disappears or falls to darkness.
  • Dream Weaver: Can influence the dreams of Keyblade wielders. They are Dream Eaters, after all.
  • Everything's Better with Plushies: It's not immediately apparent due to χ's art style, but Back Cover's 3D render reveals that Chirithy is basically a living plushie.
  • Exposition Fairy: To the player.
  • One Steve Limit: Averted. There are at least two other Chirithy's that appear in the game, and they are addressed by themselves and each other as Chirithy. Might be a moot point if that's a a species name.
  • Sigil Spam: They have Spirit Dream Eater emblems on their backs.

"Great! From today on, we're friends beyond Unions."

Voiced by: Yuto Uemura (Japanese), Michael Johnston (English)
Appearances: Kingdom Hearts X(chi) | Kingdom Hearts X(chi) Back Cover

A fellow Keyblade wielder from a rival Union. Along with the player he wishes to find the truth behind collecting Lux.
  • Ambiguous Situation: He disappears into Daybreak Town's castle during the night while apologizing to the Player.
  • Big Damn Heroes: You meet him by saving him from an Invisible.
  • Flower Motifs: Dandelions. (...Well, weed motif if you want to be technical.)
  • Friendly Rival: He's a member of the protagonist's rival Union, but there's no bad blood between the two of them at all.
  • Makes Us Even: He returns the favor for saving him by rescuing the player from a Heartless.
  • Promotion, Not Punishment: His hunt for the truth led not to punishment from the Foretellers, but a place as leader of the Dandelions when Ava stays behind.
  • Supporting Leader: Is the one leading the Dandelions
  • Talking in Your Dreams: Appears to the player and Skuld in dreams.

    Dream Eaters (Spirits) 

     The Master of Masters
"You're telling me that you think the world can be saved by just seven people?"
"This world is full of light..."
Appearances: Kingdom Hearts X(chi) | Kingdom Hearts X(chi) Back Cover

The enigmatic master of the Foretellers. It is said that he has an eye that allows him to see what lies in the future.
  • Arc Words: He knows the writing on the final page of the Book of Prophecies: "Darkness will prevail and light expire."
  • Big Good: Appears to be this for Kingdom Hearts X(chi), and may even be this for the entire series.
    • That being said...Luxu appears to be the closest to him out of all the apprentices, and considering Luxu's machinations (like say...orchestrating the entire war, claiming it's the Master's will) it's certainly a possibility that the Master is the series' premier Bigger Bad. It's all a bit uncertain at the moment.
  • Black Cloak: He wears one of the very same design that would be favored by Organization XIII though his zipper sports a Dream Eater or Unversed or the X-Blade symbol.
  • Deadpan Snarker:
    Ira: Isn't it our duty as Keyblade wielders to prevent this war from taking place?
    Master of Masters: Nah, not possible.
  • In the Hood: He is first seen to be wearing a hood over his head as part of his Black Cloak.
  • Magic Eye: He is said to have an eye that is able to see into the future.
  • The Faceless: Like all characters that wear a Black Cloak with a hood over his head.
  • Tomes of Prophecy and Fate: Using his precognitive powers he created the Book of Prophecies and gave a copy to five of his six followers, the Foretellers.
  • You Can't Fight Fate: He doesn't believe it is possible to avoid the Keyblade War seeing as how "the future is already written". He even says that he doesn't believe his own students with their unions can't stop the war.


A Keyblade wielder from Ephemer's Union. She wants to assist the player in discovering the truth.
  • The Chosen Many: Not just as a Keyblade wielder, but Ava offers her a place in the Dandelions, her group of Keyblade wielders with strong hearts from all Unions, selected to survive the Keyblade War.
  • Dreaming of Things to Come: Ephemer tells her that the world is going to end.
  • Heroic B.S.O.D.: Has a small one at the revelation that Heartless are fallen humans.
  • I Just Want to Have Friends: She started a party in her Union to make friends, but no one joined. That is, until Ephemer, and the two started to become close. But then the party grew, and they saw each other less and less, culminating in Ephemer leaving the party, saying that Skuld should be happy now. But after he left, she lost the joy of being in a party.
  • Jumped at the Call: She eagerly accepts Ava's offer of joining the Dandelions, and is baffled when the protagonist asks to think it over.
  • Meaningful Name: Skuld is the name of the Norn of the Future. She was also one of the valkyries in two poems. Fitting, she seems to come for a dying? Player at the end of the browser game and they initially mistake her for a goddess.

"The Master's intentions are not concerned with the longevity of the world. I will act in order to carry out my mission, and watch."
"My mission is to inherit the secret."

The sixth apprentice to the Master of Masters. The original user of Master Xehanort's Keyblade.
  • Because Destiny Says So: Seems to have this opinion based on his conversation with Ava, and he implies that the Master of Masters feels the same way.
  • Black Cloak: Wears a black coat, implying he has less than noble intentions.
  • The Faceless: His face is never shown, as it's covered by the shade of his black coat's hood.
  • In the Hood: He's only seen with his hood on, preventing his face from being visible.
  • Kung-Fu Sonic Boom: Resulted from Luxu blocking Ava's attack. This shockwave made a clock in Daybreak Town toll, signalling that The Keyblade War was soon to begin.
  • Seven Deadly Sins: Just like the Master's other apprentices, his name is derived from a sin: Luxuria/lust.
  • Sixth Ranger Traitor: Possibly, when Ava questions him if he is a traitor, he summons his Keyblade but what follows isn't shown. When we next see them, Luxu has finished talking about what he knows about the traitor, so it's still ambiguous who the traitor is.