Characters / Kingdom Hearts: Supporting Originals

Due to the lengthy periods of time passing between releases and many plot twists now being Late Arrival Spoilers, numerous spoilers, including many major ones, will be unmarked to prevent pages being dominated by large chunks of white space for decade-old spoilers. If you have not played a game in the series that was released before 2010, read at your own risk!

This is a listing of the Original Generation characters in the supporting cast that appear in the Kingdom Hearts series. Visit here for the main characters index.

Beware of unmarked spoilers.
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    Naminé 
http://static.tvtropes.org/pmwiki/pub/images/Namine-1.jpg
"I was lonely for so long... I just couldn't bear it anymore. So I called out to your heart and had you come all the way out to this place. You came for me and I'm so... So happy, but... But to your heart I had to..."
"Roxas! We will meet again. And then we can talk about everything. I may not know it's you, and you may not know it's me. But we will meet again. Someday soon. I promise!"
Voiced by: Iku Nakahara (Japanese), Brittany Snow (II only, English), Meaghan Martin (all other gamesnote , English)

A soft-spoken girl who likes to draw. She's a witch with the power to alter memories, which was exploited by Organization XIII to manipulate Sora during the events of Kingdom Hearts: Chain of Memories.

She is Kairi's Nobody, born when Kairi's heart was freed from Sora's after he turned into a Heartless. Unlike the others, she appears to actually have feelings due to lacking memories of her previous life to base her reaction off of.
  • Art Evolution: In-universe. The drawings of hers we get to see in Chain of Memories are rather crude, but are actually pretty good a year later in II.
  • The Atoner: After screwing up Sora's memories under Marluxia and Larxene's orders, she spends an entire year setting them back together.
  • Because You Were Nice to Me: Sora's party were the first people ever to be nice to her, even despite everything she'd done to them, which is why she spends the next year straight working on their behalf. It goes to the extent that, despite being at Marluxia's mercy, she openly defies him and refuses to hurt Sora anymore.
  • Beware the Nice Ones: She's overall a pretty demure person who, at worst, is a bit passive-aggressive. When the Riku Replica was about to kill Sora she used her powers, which completely shattered his memories, to protect Sora.
  • Blonde, Brunette, Redhead: The Blonde to Xion's Brunette and Kairi's Redhead.
  • The Cameo: Appears for a moment in 3D on Sora's dream version of The World That Never Was. Before Sora has a chance to thank her as instructed to by Jiminy's Journal, her form changed into that of Xion and she runs off.
  • Character Development: Starts off in Chain of Memories as extremely passive and did whatever she was told, but Sora's influence led to her gaining confidence in herself and ignoring orders to do what was right. In II she openly defies DiZ's orders and facilitates Kairi's escape from Organization XIII's captivity, both at the risk of her own life.
  • Cute Witch: Larxene and DiZ even explicitly call her as such.
  • Damsel in Distress: Twice; born into the role as a prisoner of Marluxia in Chain of Memories, and then becomes a prisoner of DiZ once she stops obeying his orders in Kingdom Hearts II's prologue. She finally stops this behavior when she reaches The World That Never Was.
  • Demoted to Extra: From Chain of Memories to Kingdom Hearts II, along with Axel. However, considering how the entire plot of Chain of Memories revolved around her, this was unavoidable.
  • Does This Remind You of Anything?: In Chain of Memories. She's a teenager who is being held as hostage by a bunch of adults, mostly male, but then we see that the Smurfette Principle Larxene is actually even dirtier than the males, as she has no sense of personal space at the poor little girl.
  • Expy: A quiet, mysterious girl with incredible powers over memory and designed by Tetsuya Nomura... huh? You aren't talking about Ellone?
  • Extreme Doormat: Through most of Chain of Memories and 358/2 Days. But definitely not in Kingdom Hearts II.
  • Fake Memories: What her powers revolve around.
  • Flat Character: Much like Kairi, she starts off more well-rounded and then her characterization sadly deteriorates, although in this case it's not for being Out of Focus but from Flanderization: being sad about hurting Sora (plus Roxas and Xion by extension) and wanting to make up for it gradually became the sum total of her personality.
  • Girl in the Tower: In Chain of Memories.
  • Girly Run: Bonus points for Holding Hands with Kairi at the same time.
  • Hair of Gold, Heart of Gold: Given that she's not even much of a Nobody, it's to be expected.
  • High-Heel–Face Turn: Not that she was ever evil, though.
  • The Ingenue
  • Innocent Blue Eyes
  • Leitmotif: "Naminé".
  • Limited Wardrobe: Although she's not the only character who play this trope in the games (as many Disney characters are also this), Namine is more noticeable for still wearing the very same sundress in Kingdom Hearts II. Inevitably as she gets taller, even if it's not really played for Fanservice, the sundress no longer covers her knees and is now exposing her legs.
  • Manipulative Bitch: What Larxene calls her. Although this is technically true, Larxene's Alpha Bitch position in the plot toward Naminé makes the call a case of Hypocritical Humor.
  • Mind over Manners: She confesses to Roxas that she's not sure how to use her memory manipulation powers, or if she even should.
  • Miss Exposition: Her main role post Chain of Memories and Kingdom Hearts II, particularly in Coded.
  • Mysterious Waif: In Chain of Memories.
  • Neutral Female: Despite bigoted remarks by DiZ on her and all the Nobodies, she never spoke up against him one bit. Compare this to Roxas and Riku, the former declaring that he hated him while the latter abandons him after revealing his selfish intentions. Toward the end of her tenure with him, however, she did get sick of this enough to defy him in order to help Roxas.
  • Never a Self-Made Woman: She works for or with Marluxia, Axel, Riku and DiZ, but seldom takes action of her own volition, with a noteworthy exception being in KH2's prologue in which she defies DiZ in order to help Roxas chose to remerge with Sora rather than be forced into it.
  • Nice Girl: She's even meek and soft-spoken to someone like Larxene!
  • Official Couple: Implied to be one with Roxas in the credits of 2.8 Final Chapter Prologue, which places them in a montage of romantic couples.
  • Remember the New Guy: In-Universe, invoked by the Organization XIII in order to attempt to manipulate Sora in Castle Oblivion.
  • Rewriting Reality: Uses drawing to manipulate memories.
  • She's Got Legs: In KH II.
  • She's All Grown Up: In Kingdom Hearts II, she looks notably taller and more well-endowed. Her dress' skirt is shorter, too.
  • Shrinking Violet: For the most part in Chain of Memories, until she gains some confidence at the end.
    • Also this in 358/2 Days, but grows out of it by Kingdom Hearts II.
  • Split-Personality Merge: With Kairi at the end of Kingdom Hearts II, although she still seems to be able to communicate with Sora, considering Riku's comment in the Final Mix + that Sora can thank her after they beat Xemnas (which, at that point, was after said merge).
  • Stay in the Kitchen: Most of her role, whether enforced by those around her or not. However, like Kairi, she still manages to get out and help during the final world of Kingdom Hearts II.
  • Suspiciously Similar Substitute: To Kairi in all senses in Chain of Memories, but Sora doesn't catch on until she sets him straight about it.
  • Textile Work Is Feminine: Subverted in the tie-in manga. Namine sews up Axel's black coat out of gratitude towards him, but according to him did a poor job of it.
  • Theme Naming: Her part in the "girls related to Kairi" group is nami for wave.
  • Thinking Up Portals: Can manifest Corridors of Darkness. Notably, she can do so even after she has merged with Kairi.
  • Took a Level in Badass: She gains a lot more confidence in Kingdom Hearts II, evaded capture from the Organization, and helped rescue Kairi. She and Kairi together even stood up to Saïx physically, and that's gotta count for something.
    • Near the end of Chain of Memories, she stands up to Larxene and Marluxia, and manages to almost pull an accidental one hit kill on the Riku Replica. For some reason, that portion of her power is never mentioned again.
  • Voluntary Shapeshifting: It is unclear whether she's this or a Master of Illusion, but Naminé, much like DiZ, can change her appearance with the power of darkness. She only uses this in order to change into the form of Kairi, so while the extent of changes she can make is unknown, she could not hide her "light vs. darkness" scent.
  • Woman in White: Constantly wears a white dress.
  • You Have Outlived Your Usefulness: At the end of Roxas' prologue in II, DiZ outright says that with Sora completely restored, he has no further use for Naminé, and orders Riku to kill her. Of course, Riku is already disgusted with DiZ for using Sora in an effort to get revenge on Organization XIII, and instead lets her go.
  • Younger Than They Look: She's physically a teenager, but technically, by the time of II, she's at most one year old.

    Hayner, Pence, and Olette 
http://static.tvtropes.org/pmwiki/pub/images/HaynerPenceOlette_8449.png
Voiced by:
Hayner: Kazunori Sasaki (Japanese), Justin Cowden (English)
Pence: Hayato Taya (Japanese), Sean Marquette (English)
Olette: Yuka Hirasawa (Japanese), Jessica DiCicco (English)
Appearances: Chain of Memories | II | 358/2 Days | Birth by Sleep | coded

A trio of kids from Twilight Town. They are all close friends and like to hang out, put off homework, and eat sea-salt ice cream together. A virtual Hayner, Pence, and Olette serve as Roxas's friends in DiZ's simulation of Twilight Town during the opening of Kingdom Hearts II to keep Roxas occupied while DiZ manipulates him.
  • Agent Scully: Pence is always looking for a logical explanation to whatever he finds around town. Of course, after he meets Kairi, his ideals become more illogical.
  • Big Fun: Pence
  • Expy:
    • Hayner's personality, antagonism with Seifer, and dress style are all quite similar to a Zell from Final Fantasy VIII.
    • Olette seems to be a physical expy of Selphie (who is herself a native to Destiny Islands) in terms of hair color, eye color, and hairstyle.
  • Hot-Blooded: Hayner. He even attempted to take on Axel in a fist fight alongside Pence as backup. Luckily for him Axel was busy.
  • The Leader: Hayner is in charge of the group and dictates most of their activities, even though Pence and Olette are more sensible than him.
  • Living Emotional Crutch: Sadly, they don't know it, but they are this for Roxas.
  • Neutral Female: Compared to the male Hayner and Pence who at least tried to attack Axel when kidnapping Kairi, Olette does not make any attempt to attack him one bit.
  • Non-Action Guy: Pence, not to say he doesn't try to help save Kairi when Axel kidnaps her.
  • Platonic Life Partners: Pence and Olette.
  • Shipper on Deck: Olette seems to be quite entranced with Kairi's story about her and Sora. She even calls it "romantic".
  • Shout-Out: "Dog Street", the brand on Pence's clothes, is a reference to both The Bouncer (Square Enix's debut PlayStation 2 game) and the Disk Original Group software team within Square in the mid-80's.
  • The Smart Guy: As shown toward the end of Kingdom Hearts II, Pence is good with computers, being able to help Sora, Donald, and Goofy hack into DiZ's computer at the Old Mansion to get the simulation beam up and running.
  • Those Two Guys: A bit, even to Sora in the middle stages of Kingdom Hearts II.
  • ˇThree Amigos!
  • Two Guys and a Girl

    Master Eraqus 
http://static.tvtropes.org/pmwiki/pub/images/Master_Eraqus.png
"Why do all my attempts to reach you fail? If you don't have it in your heart to obey... then you'll have to share Ventus' fate."
"Fear leads to obsession with power, and obsession beckons the darkness."
Voiced by: Makio Inoue (Japanese), Mark Hamill (English)
Appearances: Birth by Sleep | III

One of the few remaining Keyblade Masters in Kingdom Hearts: Birth by Sleep, he lives in the Land of Departure as the mentor of Terra, Aqua, and Ventus. Eraqus is a kind and fatherly man, but he vehemently opposes the use of darkness and refuses to accept the idea that it may have a proper place in the world. This places him at odds with Master Xehanort, as they trained together but Xehanort developed some rather different ideas about darkness.


  • All Your Powers Combined: His armor makes use of his students' elements, and changes combat styles depending on who you're fighting it with. Considering the armor's data is based on his fighting style, it's easy to infer that Eraqus himself has the same abilities.
  • Alternate Company Equivalent: To Yen Sid. Look at his name.
  • Black and White Morality: As said by Master Xehanort, he only thinks in absolutes: in his mind, Light is Good and Dark is Evil, no exceptions. Granted, Xehanort in any incarnation isn't the best in terms of reliability on that subject, but his behavior, such as failing Terra in the Mark of Mastery Exam for having any darkness in his fighting style, even by accident, seems to indicate this is true.
  • Blow You Away: One of his attacks as a Bonus Boss is a massive tornado.
  • Boss Remix: The Armor of the Master battle is backed by a more dramatic version of the Land of Departure battle theme.
  • Bonus Boss: His armor makes a nasty one in Final Mix.
  • Cain and Abel: Master Xehanort was like a brother to him growing up. Guess which one Eraqus ends up being.
  • Climax Boss: The last boss in Birth by Sleep chronologically before the final bosses.
  • Cool Keyblade: Master's Defender, which looks like an "E" toward the teeth (likely for "Enix").
  • Disney Death: Possibly. Blank Points hints that he may have escaped death by seeking refuge in Terra's heart. Terra only smirks.
  • Don't Make Me Destroy You: When he tried to kill Ventus only for Terra to intervene, he orders Terra to get out of his way, and when Terra refuses...
    Eraqus: Why do all my attempts to reach you fail? If you don't have it in your heart to obey... then you will have to share Ventus's fate. [sheds a Single Tear]
  • Dying Moment of Awesome: Finally averts Genre Blindness and willfully vanishes into Terra, preemptively giving him Eraqus's Light 'em Up Heart to later counter Master Xehanort's HUGE Casting a Shadow one.
  • Everything's Better with Samurai: Way moreso than Terra. His armor, which appears in BBS Final Mix, has a very prominent samurai motif.
  • Face–Heel Turn: Not quite, though you do have to fight him as Terra. Instead, it's implied that he's become so absorbed in his Light-based philosophy and so torn between his emotional connections to Xehanort, Ventus and Terra and the situation at hand that he falls into darkness by the time Terra battles him.
  • Failure Is the Only Option: Had Eraqus succeeded in killing Ven, the proto-χ-blade wouldn't have been forged... which, given the "proto" prefix and that Xehanort is working on the real thing in the present day, would have amounted to nothing.
  • Good Old Ways: He's a traditionalist by nature, shown in his belief in light and rejection of darkness.
  • Good Scars, Evil Scars: Has two scars across his face, said scars having been inflicted by Xehanort.
  • Gray Eyes
  • Heel Realization: He has a serious "My God, What Have I Done?" moment after Terra stops him from fighting further, understanding that his dogmatic belief in pure light is what has brought so much pain to his pupils.
  • Heel–Face Door-Slam: He barely has enough time for a My God, What Have I Done? moment after his attempt on Ven and Terra's lives before Xehanort kills him.
  • Horrible Judge of Character: It's implied that the one that truly has the distorted view is Master Xehanort, but that Eraqus himself also has an equally distorted view for trusting him; even after Xehanort attacked and scarred him when Eraqus pointed out the severe moral issues in his plans, Eraqus still forgave and trusted him after several years of avoiding each other. Then, during the Mark of Mastery exam, when Xehanort sabotages the balls of light, he doesn't for a second suspect that it was him, despite the fact he was sitting right next to him.
  • I Did What I Had to Do: Which was try to kill Ven to save the universe.
  • It's All My Fault: He blames himself for not seeing Terra's fall into darkness.
  • Knight Templar: He absolutely hates darkness and is willing to do whatever it takes to keep it from spreading, even if he must murder Ventus to prevent Master Xehanort from taking the χ-Blade and destroying the world again. Master Xehanort claims Eraqus is "blinded by light" and despite being the Big Bad, there's some truth to that claim. Considering all other Keyblade Masters acknowledge darkness is a necessary force to keep the universe in balance, Eraqus comes off as a fanatic.
  • Light 'em Up: Almost of his attacks are of the light element.
  • Light is Good: A vehement believer in this.
  • Light is Not Good: His belief that straying from the light in any capacity is evil is what causes him to attack Ventus and Terra. Eraqus's dialogue implies that his fanaticism towards light, ironically, made his heart susceptible to darkness.
  • Manly Tears: Before his Disney Death.
  • Master Swordsman: He is a Keyblade Master and not a retired one at that.
  • The Mentor: Ironic, considering that he is Luke Skywalker and filled the same role in the Jedi Academy Trilogy....and unfortunately, also in The Force Awakens, as far as Luke's luck with apprentices falling to the dark side, whose actions ultimately cause the end of everything their respective masters had built.
  • Mentor Occupational Hazard: And, for the most part, it's pretty much his fault, since he pushed Terra's Berserk Button without explaining himself.
  • Mercy Kill: In hindsight, if he'd killed Ven, it certainly would've been this.
  • My God, What Have I Done?: After he fights Terra, he realizes just how far his Knight Templar tendencies made him go.
  • No Celebrities Were Harmed: His appearance is quite likely based on Final Fantasy creator Hironobu Sakaguchi.
  • Older Than He Looks: He is assumed to be around the same age as both Yen Sid and Xehanort.
  • Parental Substitute: The reports state that he loves Terra, Ven, and Aqua like his own children; Terra even outright calls him his father.
  • Playing with Fire: Notably his only magical attack not to be light elemental is fire.
  • Properly Paranoid: Xehanort certainly reinforces his negative views about darkness.
  • Reasonable Authority Figure: Subverted; he turns out to be more of a Knight Templar.
  • Reverse Shrapnel: One of his most powerful attacks is surrounding himself with magical light keyblades which spin around him and shoot lasers.
  • Screw Destiny: In the E3 2015 trailer, Young Eraqus flat says that there's nothing saying he can't change the future if he wants to, in response to Young Xehanort's comments concerning how light is destined to expire and darkness prevail. An amused Young Xehanort says he hopes he's right about it.
  • Shield Bash: As his Armor Data, he's fond of using the light shield on his back to trap his target.
  • Shoot the Dog: He tries to do this when he learns that Xehanort needs Ven to create the χ-blade. Terra catches him in the act and is not happy.
  • Sibling Rivalry: It is mentioned in the Xehanort reports that Xehanort and Eraqus viewed each other as brothers, which goes a long way towards explaining why it takes so long for anyone to suspect Master Xehanort is up to no good. Still, it's also mentioned that Xehanort began turning his intellect down darker paths once their master chose Eraqus as his successor instead of Xehanort...
  • Smart People Play Chess: His cameo appearance in the Kingdom Hearts III trailer has his younger self playing a chess-like game with Xehanort. From the looks of it, he's losing, but chess is one of those games where the number of pieces remaining doesn't always determine the outcome.
  • Storm of Blades: One of his more brutal desperation attacks is to shoot out a bunch of light magic Keyblades.
  • Take Up My Sword: To Aqua. He gives the order before she leaves, but she follows it and turns the Land of Departure into Castle Oblivion posthumously using his Keyblade.
  • Unwitting Instigator of Doom: His extremist views of Light is Good and Dark is Evil caused him to reject Terra as a master, ask Aqua to spy on him out of concern that Terra might become evil from the darkness, which in turn caused Terra to lose trust in him and trust Master Xehanort more, which made it all the easier for Xehanort to manipulate all the events and suceed with his Grand Theft Me of Terra. Very probably a part of Xehanort's schemes since the beginning, as he's the one who convinced Eraqus that Terra wasn't ready to be a master in a letter addressed to him.
  • Well-Intentioned Extremist: He's a good man, but is firmly convinced that Light is Good and Dark is Evil no matter what, to the extent that he actually tries to murder Terra and Ven.
  • What Is One Man's Life in Comparison?: Kill Ven to prevent the χ-blade from being forged, or risk the destruction of the universe? It's not a pleasant choice.
  • Would Hurt a Child: He'll hate it, though.
  • You Are Not Ready: What he says to Terra due to his use of darkness.

    Isa 
http://static.tvtropes.org/pmwiki/pub/images/143px-Isa_bbs_3333.png
"I know I won't forget you. Believe me, I try all the time."

Voiced by: Ginpei Sato (Japanese), Kirk Thornton (English)

Isa is the complete being of Saïx. Isa, is best friends with Lea.
http://tvtropes.org/pmwiki/pmwiki.php/Characters/KingdomHeartsSupportingOriginals