Due to the lengthy periods of time passing between releases and many plot twists now being Late Arrival Spoilers, numerous spoilers, including many major ones, will be unmarked to prevent pages being dominated by large chunks of white space for decade-old spoilers. If you have not played a game in the series that was released before 2010, read at your own risk!This is a listing of the Original Generation characters in the supporting cast that appear in the Kingdom Hearts series. Visit here for the main characters index.Beware of unmarked spoilers.
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"Roxas! We will meet again. And then we can talk about everything. I may not know it's you, and you may not know it's me. But we will meet again. Someday soon. I promise!"A soft-spoken girl who likes to draw. She's a witch with the power to alter memories, which was exploited by Organization XIII to manipulate Sora during the events of Kingdom Hearts: Chain of Memories.She is Kairi's Nobody, born when Kairi's heart was freed from Sora's after he turned into a Heartless. Unlike the others, she appears to actually have feelings due to lacking memories of her previous life to base her reaction off of.
Voiced by: Iku Nakahara (Japanese), Brittany Snow (II only, English), Meaghan Martin (all other gamesnote , English)
- The Atoner: After screwing up Sora's memories under the orders of Organization XIII, she spends an entire year setting them back together.
- Because You Were Nice to Me: Sora's party were the first people ever to be nice to her, even despite everything she'd done to them, which is why she spends the next year straight working on their behalf. It goes to the extent that, despite being at Marluxia's mercy, she openly defies him and refuses to hurt Sora anymore.
- Beware the Nice Ones: She's overall a pretty demure person who, at worst, is a bit passive-aggressive. When the Riku Replica is about to kill Sora, she uses her powers to completely shatter his memories to protect Sora.
- Blonde, Brunette, Redhead: The Blonde to Xion's Brunette and Kairi's Redhead.
- The Cameo: Appears for a moment in Dream Drop Distance in Sora's dream version of The World That Never Was. Before Sora has a chance to thank her, as instructed to by Jiminy's Journal, her form changes into that of Xion, and she runs off.
- Character Development: Starts off in Chain of Memories as extremely passive and did whatever she was told, but Sora's influence led to her gaining confidence in herself and ignoring orders to do what was right. In II she openly defies DiZ's orders and facilitates Kairi's escape from Organization XIII's captivity, both at the risk of her own life.
- Damsel in Distress: Twice; born into the role as a prisoner of Marluxia in Chain of Memories, and then becomes a prisoner of DiZ once she stops obeying his orders in Kingdom Hearts II's prologue. She finally stops this behavior when she reaches The World That Never Was.
- Demoted to Extra: From Chain of Memories to Kingdom Hearts II, along with Axel. However, considering how the entire plot of Chain of Memories revolved around her, this was unavoidable.
- Does This Remind You of Anything?: In Chain of Memories. She's a teenager who is being held as hostage by a bunch of adults, mostly male, but then we see that the Smurfette Principle Larxene is actually even dirtier than the males, as she has no sense of personal space at the poor little girl.
- Expy: A quiet, mysterious girl with incredible powers over memory and designed by Tetsuya Nomura... huh? You aren't talking about Ellone?
- Extreme Doormat: Through most of Chain of Memories and 358/2 Days. But definitely not in Kingdom Hearts II.
- Fake Memories: What her powers revolve around.
- Flat Character: Much like Kairi, she starts off more well-rounded and then her characterization sadly deteriorates, although in this case it's not for being Out of Focus but from Flanderization: being sad about hurting Sora (plus Roxas and Xion by extension) and wanting to make up for it gradually became the sum total of her personality.
- Girl in the Tower: In Chain of Memories.
- Girly Run: Bonus points for Holding Hands with Kairi at the same time.
- High-Heel–Face Turn: Not that she was ever evil, though.
- Leitmotif: "Naminé".
- Limited Wardrobe: Although she's not the only character who play this trope in the games (as many Disney characters are also this), Namine is more noticeable for still wearing the very same sundress in Kingdom Hearts II. Inevitably as she gets taller, even if it's not really played for Fanservice, the sundress no longer covers her knees and is now exposing her legs.
- Manipulative Bitch: What Larxene calls her. Although this is technically true, Larxene's position in the plot toward Naminé makes the call a case of Hypocritical Humor.
- Mind over Manners: She confesses to Roxas that she's not sure how to use her memory manipulation powers, or if she even should.
- Miss Exposition: Her main role post Chain of Memories and Kingdom Hearts II, particularly in Coded.
- Mysterious Waif: In Chain of Memories.
- Neutral Female: Despite bigoted remarks by DiZ on her and all the Nobodies, she never spoke up against him one bit. Compare this to Roxas and Riku, the former declaring that he hated him while the latter abandons him after revealing his selfish intentions. Toward the end of her tenure with him, however, she did get sick of this enough to defy him in order to help Roxas.
- Never a Self-Made Woman: She works for or with Marluxia, Axel, Riku and DiZ, but seldom takes action of her own volition, with a noteworthy exception being in KH2's prologue in which she defies DiZ in order to help Roxas chose to remerge with Sora rather than be forced into it.
- Nice Girl: She's even meek and soft-spoken to someone like Larxene!
- Official Couple: Implied to be one with Roxas in the credits of 2.8 Final Chapter Prologue, which places them in a montage of romantic couples.
- Remember the New Guy: In-Universe, invoked by the Organization XIII in order to attempt to manipulate Sora in Castle Oblivion.
- Rewriting Reality: Uses drawing to manipulate memories.
- She's Got Legs: In KH II.
- She's All Grown Up: In Kingdom Hearts II, she looks notably taller and more well-endowed. Her dress' skirt is shorter, too.
- Shrinking Violet: For the most part in Chain of Memories, until she gains some confidence at the end.
- Also this in 358/2 Days, but grows out of it by Kingdom Hearts II.
- Split-Personality Merge: With Kairi at the end of Kingdom Hearts II, although she still seems to be able to communicate with Sora, considering Riku's comment in the Final Mix + that Sora can thank her after they beat Xemnas (which, at that point, was after said merge).
- Stay in the Kitchen: Most of her role, whether enforced by those around her or not. However, like Kairi, she still manages to get out and help during the final world of Kingdom Hearts II.
- Suspiciously Similar Substitute: To Kairi in all senses in Chain of Memories, but Sora doesn't catch on until she sets him straight about it.
- Textile Work Is Feminine: Subverted in the tie-in manga. Namine sews up Axel's black coat out of gratitude towards him, but according to him did a poor job of it.
- Theme Naming: Her part in the "girls related to Kairi" group is nami for wave.
- Thinking Up Portals: Can manifest Corridors of Darkness. Notably, she can do so even after she has merged with Kairi.
- Took a Level in Badass: She gains a lot more confidence in Kingdom Hearts II, evaded capture from the Organization, and helped rescue Kairi. She and Kairi together even stood up to Saïx physically, and that's gotta count for something.
- Near the end of Chain of Memories, she stands up to Larxene and Marluxia, and manages to almost pull a one hit kill Riku Replica accidentally. For some reason, this power is never mentioned again.
- Voluntary Shapeshifting: It is unclear whether she's this or a Master of Illusion, but Naminé, like DiZ, can change her appearance with the power of darkness. She only uses this in order to change into the form of Kairi, however, so the extent of changes she can make is unknown, and she cannot hide her "light vs. darkness" scent.
- Woman in White: Constantly wears a white dress.
- You Have Outlived Your Usefulness: At the end of Roxas' prologue in II, DiZ outright says that with Sora completely restored, he has no further use for Naminé, and orders Riku to kill her. Of course, Riku is already disgusted with DiZ for using Sora in an effort to get revenge on Organization XIII, and instead lets her go.
- Younger Than They Look: She's physically a teenager, but technically, by the time of II, she's at most one year old.
Hayner, Pence, and Olette
- Hayner Voiced By: Kazunori Sasaki (Japanese), Justin Cowden (English)
Pence Voiced By: Hayato Taya (Japanese), Sean Marquette (English)
Olette Voiced By: Yuka Hirasawa (Japanese), Jessica DiCicco (English)
- Agent Scully: Pence is always looking for a logical explanation to whatever he finds around town. Of course, after he meets Kairi, his ideals become more illogical.
- Big Fun: Pence
- Hot-Blooded: Hayner. He even attempted to take on Axel in a fist fight alongside Pence as backup. Luckily for him Axel was busy.
- The Leader: Hayner is in charge of the group and dictates most of their activities, even though Pence and Olette are more sensible than him.
- Living Emotional Crutch: Sadly, they don't know it, but they are this for Roxas.
- Neutral Female: Compared to the male Hayner and Pence who at least tried to attack Axel when kidnapping Kairi, Olette does not make any attempt to attack him one bit.
- Non-Action Guy: Pence, not to say he doesn't try to help save Kairi when Axel kidnaps her.
- Platonic Life Partners: Pence and Olette.
- Shipper on Deck: Olette seems to be quite entranced with Kairi's story about her and Sora. She even calls it "romantic".
- Shout-Out: "Dog Street", the brand on Pence's clothes, is a reference to both The Bouncer (Square Enix's debut PlayStation 2 game) and the Disk Original Group software team within Square in the mid-80's.
- The Smart Guy: As shown toward the end of Kingdom Hearts II, Pence is good with computers, being able to help Sora, Donald, and Goofy hack into DiZ's computer at the Old Mansion to get the simulation beam up and running.
- Those Two Guys: A bit, even to Sora in the middle stages of Kingdom Hearts II.
DiZ/Ansem the Wise
"I'm afraid that any world you try to create... Any world of yours... would be an empire of ignorance. That is why you and your creation are destined to fall!"An enigmatic figure who aids Riku and Naminé. Working against the Organization, he is willing to use rather questionable means to meet his goals. It turns out he's actually Ansem the Wise, the teacher of Xehanort, trying to atone for the atrocities done by Xehanort and Xemnas in his name, and for the aforementioned questionable actions he committed in the process.
Voiced by: Genzo Wakayama (Japanese), Christopher Lee (2005, 2009)/Corey Burton (2008, 2010 onwards)(English)
- The Atoner: Once he realizes the evil behind his actions. One of his last deeds before the Kingdom Hearts Encoder goes up is to apologise to Roxas for what he did.
- Badass Bookworm: Remember the library from Kingdom Hearts? That's this guy's.
- Bandaged Face: As DiZ.
- Beneath the Mask: Near the end of Roxas' prologue in II, when he sees that Riku has taken on the form of Xehanort's Heartless, Ansem laughs at the sight. As he admits to Mickey later in the World That Never Was, he was actually deeply ashamed that Riku had become a victim of his lust for revenge and his laughter was a facade to hide it.
- Black Cloak: As of Birth By Sleep's secret ending, he is wearing an Organization black coat to protect himself from the darkness.
- Brain Uploading: Dream Drop Distance reveals that he uploaded a complete version of his mind to Sora's own mind along with his research data. The Data-Ansem is actually very personable and intelligent, and even jokes around with Riku, having not lost its memory like the real Ansem.
- Casting a Shadow: Obtained dark powers through his festering hatred when he was banished to the Realm of Nothingness, Unfortunately, like Riku, he lost them when his Kingdom Hearts Encoder exploded, leaving him trapped in the Realm of Darkness without the ability to open a dark portal.
- The Chessmaster: With Xemnas as his opponent. Most of his plotting occurs in Chain of Memories and II, though at least one of his schemes has lasted to after Dream Drop Distance, and has yet to be fully revealed.
- Clear My Name: An aspect of his motivation since the fall of Radiant Garden.
- Cool Old Guy: Once he takes off the bandages. He's even cooler in Dream Drop Distance, where he takes up joking with Riku about Sora, and reminds him of how much he's changed from his "Riku-Ansem" phase.
- Crazy-Prepared: Knowing that he needed to make sure that his data would be safe, he stored it within the one place he knew for a fact would be available and able to defend itself to the point where people wouldn't even know it would be there at all: Sora's heart. This extended to the point of him storing an entire data-copy of himself within said heart, along with his research data, so that when it was necessary, someone could retrieve it, even if he himself might not have survived to see that day.
- Even after being blown into the Realm of Darkness and losing his memory, he still managed to have a black coat on hand to protect him.
- Cultured Badass: A remarkably polite individual, especially once he realizes how much his actions have hurt people, but if you endanger the worlds he will do everything in his power to make sure you don't succeed.
- Dark is Not Evil: He's a real jerk and a Manipulative Bastard, but, regardless of his use of Corridors of Darkness, he still refuses to submit to the darkness like Xehanort and Organization XIII's founding members and works in the interests of light, regardless of his personal reasons.
- Disney Death: The ending of Birth by Sleep shows that he survived his sacrifice and now waits for Sora to free him and Aqua from the Realm of Darkness.
- Dramatic Unmask: Near the end of Kingdom Hearts II. That said, it's only dramatic to the viewers. The only other person present (King Mickey) already knew who he was.
- Easy Amnesia: He teetered on the edge of it for his entire exile to the realm of darkness by his disciples, but kept focus thanks to hatred. When he ends up there again after KHII, he quickly forgets almost everything but Sora, presumably because he doesn't have such hatred anymore. All he's holding on to is his memory of Sora, since he put his research data, all he has left to help him with, inside of him.
- Eccentric Mentor: Not nearly as much since the end of Kingdom Hearts II, but he still has a couple of quirks.
- Evil Sounds Deep: Subverted. He has the world's greatest villain's voice, but he's actually on the side of good.
- Emperor Scientist: As Ansem the Wise.
- Fantastic Racism: DiZ justifies his actions against the Organization XIII, no matter how cruel, by noting that they have no right to exist in the first place. Although numerous other characters (up to and including Sora himself) have this point of view in II, reasoning that Nobodies possess no real emotions and thus aren't worthy of pity or mercy, DiZ is far more malicious in his hatred of Nobodies, and he learns how wrong he is to use the "Nobodies-Don't-Exist" justification as a general rule by the end of the game, when he removes his bandages.
- Fun with Acronyms: Darkness in Zero. An in-universe example that he never explains personally to anyone else in universe, and is only mentioned in his Secret Reports.
- Gadgeteer Genius: If it's any indication, he built a machine that digitizes hearts. It did explode spectacularly, but points for trying.
- Good Is Not Nice: After being trapped in the Realm of Nothingness. He grows out of it as he enters his status as The Atoner.
- Heel Realization: He finally realizes how horrid he has become by the time he storms the Castle That Never Was with his Kingdom Hearts encoder, though this began back during the beginning of the game when he saw just how far Riku was willing to go to save Sora.
- He Who Fights Monsters: In his quest to bring down the schemes of the Organization XIII, he became racist and as immoral, if not more so in some extents, than some of the members of the group itself, making him into a Type IV Anti-Hero. He seems to have figured this out by the time he storms the Castle That Never Was.
- Impersonation Paradox: After getting his identity stolen by Xehanort, he uses the disguise of Ansem, Seeker of Darkness, in Chain of Memories as a disguise while he is in Castle Oblivion. Afterwards, Riku joins up with him in a Black Coat and Ansem, under the guise of DiZ, ask who he is; when he pulls down the hood and introduces himself as Ansem, the real Ansem can only laugh about it and greets him with evident sarcasm which Riku fails to see.
- In the Hood: A standard feature, and he has not taken it off.
- Jerkass: Regarding Roxas, though he does apologize for it in the end, shortly before his Heroic Sacrifice.
- Kick the Dog: His manipulation of Roxas, ordering the execution of Naminé, seeing Riku (and pretty much everyone else) as nothing but a tool for his own vengeance, and actively sabotaging King Mickey's attempts to contact Riku.
- Legacy Character: His real name is taken by so many people that he actually comes across an Impersonation Paradox by accident.
- Man in the Iron Mask: Played with. Xehanort stole his original name and banished him to the Realm of Nothingness. When he escaped, he decided to fulfill the "disguised face" part of the trope himself, and occasionally used magic to impersonate the guy impersonating him.
- Meaningful Name: DiZ is a corruption of the first three letters of Disney.
- Also In-Universe. It stands for "Darkness in Zero".
- Non-Action Guy: Has no martial abilities to speak of and is overwhelmed by a group of low-tier Nobodies.
- Pointy Ears: His ears have slight points to them. Given they weren't present in his depictions in the past, it's probably a side-effect of the darkness.
- The Power of Hate: His rage towards his treacherous apprentices is what kept him sane in the Realm of Darkness and gave him the darkness based powers to escape it. This is what makes his Character Development backfire on him when he's thrown back into the Realm of Darkness. With no anger left he is not only stuck there but loses his memories as well.
- Revenge: Another implied motivation, especially with what he does to Roxas, who had nothing to do with the above. The power of Sora's and Riku's strong hearts cause him to think differently.Mickey: I can't help you with revenge.
Ansem: I know. Riku's told me a thousand times.
- Royals Who Actually Do Something: He personally storms the Castle That Never Was in an effort to stop Xemnas himself.
- Redemption Earns Life: As of Birth By Sleep's secret ending, he's revealed to have survived the explosion of the Kingdom Hearts encoder.
- Science Hero: What he does to help the heroes is typically through the use of his inventions, and not in up front combat.
- Shut Up, Hannibal!: The above quote is a response to Xemnas's motive rant.
- Stealth Mentor: To Riku.
- Supernatural Gold Eyes: Due to his use of darkness. Given certain revelations about near-everyone else with them in this series, that's troubling.
- Teleporters and Transporters: He is capable of using Corridors of Darkness (despite the corruptive influence on his heart, seeing as he has no known protection) and teleporting himself around his data simulations at will.
- Thinking Up Portals: The mechanics of Corridors of Darkness revolve around this.
- Took a Level in Kindness:He's actually a lot nicer after he takes off the bandages on his head, and even acknowledges that anything can grow a heart in 3D, apologizing to Roxas some time before.
- Trademark Favorite Food: Sea-salt ice cream.
- Trapped in Another World: The Organization XIII thrust him into the Realm of Nothingness early in their scheming. He managed to escape due to finding out how to make Corridors of Darkness, and kept his memory due to his pure hatred. Later, as of the end of Kingdom Hearts II, he was trapped in the Realm of Darkness, and lost most of his memory in the process of staying there due to not having the rage he once did to keep it together. He is currently on the Dark Meridian, presumably still with Aqua, who is also trapped.
- Villain Protagonist: DiZ in KHII, Chain of Memories, and 358/2 Days cannot truly be called a hero or even truly an Anti-Hero despite the fact he is technically allied with the main protagonists against Xehanort and the Organization. DiZ's reasons for wanting to thwart the Organization's scheme and destroy its members is initially not so much to protect the worlds as much as to exact revenge on Xehanort and his other former apprentices. DiZ himself repeatedly uses and glorifies the power of hate and darkness, only differentiating himself from Xehanort by his refusal to succumb to darkness and ostensible alignment with the heroes' goals, and he is perfectly willing to ruthlessly destroy and manipulate innocent lives, especially Nobodies like Roxas, to get what he wants. This characterization shifts into that of a Classical Anti-Hero once he realizes his mistakes.
- Voluntary Shapeshifting: He can change his appearance with the power of darkness.
"Fear leads to obsession with power, and obsession beckons the darkness."One of the few remaining Keyblade Masters in Kingdom Hearts: Birth by Sleep, he lives in the Land of Departure as the mentor of Terra, Aqua, and Ventus. Eraqus is a kind and fatherly man, but he vehemently opposes the use of darkness and refuses to accept the idea that it may have a proper place in the world. This places him at odds with Master Xehanort, as they trained together but Xehanort developed some rather different ideas about darkness.
- All Your Powers Combined: His armor makes use of his students' elements, and changes combat styles depending on who you're fighting it with. Considering the armor's data is based on his fighting style, it's easy to infer that Eraqus himself has the same abilities.
- Alternate Company Equivalent: To Yen Sid. Look at his name.
- Black and White Morality: As said by Master Xehanort, he only thinks in absolutes: in his mind, Light is Good and Dark is Evil, no exceptions. Granted, Xehanort in any incarnation isn't the best in terms of reliability on that subject, but his behavior, such as failing Terra in the Mark of Mastery Exam for having any darkness in his fighting style, even by accident, seems to indicate this is true.
- Blow You Away: One of his attacks as a Bonus Boss is a massive tornado.
- Boss Remix: The Armor of the Master battle is backed by a more dramatic version of the Land of Departure battle theme.
- Bonus Boss: His armor makes a nasty one in Final Mix.
- Cain and Abel: Master Xehanort was like a brother to him growing up. Guess which one Eraqus ends up being.
- Cool Keyblade: Master's Defender, which looks like an "E" toward the teeth (likely for "Enix").
- Disney Death: Possibly. Blank Points hints that he may have escaped death by seeking refuge in Terra's heart. Terra only smirks.
- Don't Make Me Destroy You: When he tries to kill Ventus only for Terra to intervene, he orders Terra to get out of his way, and when Terra refuses:Eraqus: Why do all my attempts to reach you fail? If you don't have it in your heart to obey... then you will have to share Ventus' fate. [sheds a Single Tear]
- Dying Moment of Awesome: Finally averts Genre Blindness and willfully vanishes into Terra, preemptively giving him Eraqus's Light 'em Up Heart to later counter Master Xehanort's Casting a Shadow one.
- Everything's Better with Samurai: Way moreso than Terra. His armor, which appears in BBS Final Mix, has a very prominent samurai motif.
- Face–Heel Turn: Not quite, though you do have to fight him as Terra. Instead, it's implied that he's become so absorbed in his Light-based philosophy and so torn between his emotional connections to Xehanort, Ventus and Terra and the situation at hand that he falls into Darkness by the time Terra battles him.
- Failure Is the Only Option: Had Eraqus succeeded in killing Ven, the proto-χ-blade wouldn't have been forged... which, given the "proto" prefix and that Xehanort is working on the real thing in the present day, would have amounted to nothing.
- Good Old Ways: He's a traditionalist by nature, shown in his belief in light and rejection of darkness.
- Good Scars, Evil Scars: Has two scars across his face, said scars having been inflicted by Xehanort.
- Heel Realization: He has a serious "My God, What Have I Done?" moment after Terra stops him from fighting further, understanding that his dogmatic belief in pure light is what has brought so much pain to his pupils.
- Heel–Face Door-Slam: He barely has enough time for a My God, What Have I Done? moment after his attempt on Ven and Terra's lives before Xehanort kills him.
- Light 'em Up: Almost of his attacks are of the light element.
- Light is Good: A vehement believer in this.
- Light is Not Good: His belief that straying from the light in any capacity is evil is what causes him to attack Ventus and Terra. Eraqus' dialogue implies that his fanaticism towards light, ironically, made his heart susceptible to darkness.
- Horrible Judge of Character: It's implied that the one that truly has the distorted view is Master Xehanort, but that Eraqus himself also has an equally distorted view for trusting him; even after Xehanort attacked and scarred him when Eraqus pointed out the severe moral issues in his plans, Eraqus still forgave and trusted him after several years of avoiding each other. Then, during the Mark of Mastery exam, when Xehanort sabotages the balls of light, he doesn't for a second suspect that it was him, despite the fact he was sitting right next to him.
- I Did What I Had to Do: Which was try to kill Ven to save the universe.
- It's All My Fault: He blames himself for not seeing Terra's fall into the darkness.
- Knight Templar: He hates darkness absolutely and is willing to do whatever it takes to keep darkness from spreading, even if he must murder Ventus to prevent Master Xehanort from taking the χ-Blade and destroying the World again. Master Xehanort claims Eraqus is "blinded by light," and despite being the Big Bad, there's some truth to that claim. Considering all other Keyblade Masters acknowledge darkness is a necessary force to keep the universe in balance, Eraqus comes off as a fanatic.
- Manly Tears: Before his death.
- Master Swordsman: He is a Keyblade Master, and not a retired one at that.
- The Mentor: Ironic, considering that he is Luke Skywalker, and filled the same role in the Jedi Academy Trilogy....and unfortunately, also in The Force Awakens, as far as Luke's luck with apprentices falling to the dark side, whose actions ultimately cause the end of everything their respective masters had built.
- Mentor Occupational Hazard: And, for the most part, it's pretty much his fault, since he pushed Terra's Berserk Button without explaining himself.
- Mercy Kill: In hindsight, if he'd killed Ven, it certainly would've been this.
- My God, What Have I Done?: After he fights Terra, he realizes just how far his Knight Templar tendencies made him go.
- No Celebrities Were Harmed: His appearance is quite likely based on Final Fantasy creator Hironobu Sakaguchi.
- Older Than He Looks: He is assumed to be around the same age as both Yen Sid and Xehanort.
- Parental Substitute: The reports state that he loves Terra, Ven, and Aqua like his own children; Terra even outright calls him his father.
- Playing with Fire: Notably his only magical attack not to be light elemental is fire.
- Properly Paranoid: Xehanort certainly reinforces his negative views about darkness.
- Reasonable Authority Figure: Subverted; he turns out to be more of a Knight Templar.
- Reverse Shrapnel: One of his most powerful attacks is surrounding himself with magical light keyblades which spin around him and shoot lasers.
- Screw Destiny: In the E3 2015 trailer, Young Eraqus flat says that there's nothing saying he can't change the future if he wants to, in response to Young Xehanort's comments concerning how light is destined to expire and darkness prevail. An amused Xehanort says he hopes he's right about it.
- Shield Bash: As his Armor Data, he's fond of using the light shield on his back to trap his target.
- Shoot the Dog: He tries to do this when he learns that Xehanort needs Ven to create the χ-blade. Terra catches him in the act and is not happy.
- Sibling Rivalry: It is mentioned in the Xehanort reports that Master Xehanort and Eraqus viewed each other as brothers, which goes a long way towards explaining why it takes so long for anyone to suspect Xehanort is up to no good. Still, it's also mentioned that Xehanort began turning his intellect down darker paths once their master chose Eraqus as his successor instead of Xehanort...
- Smart People Play Chess: His cameo appearance in the Kingdom Hearts III trailer has his younger self playing a chess-like game with Xehanort. From the looks of it, he's losing, but chess is one of those games where the number of pieces remaining doesn't always determine the outcome.
- Storm of Blades: One of his more brutal desperation attacks is to shoot out a bunch of light magic Keyblades.
- Take Up My Sword: To Aqua. He gives the order before she leaves, but she follows it and turns the Land of Departure into Castle Oblivion posthumously using his Keyblade.
- Unwitting Instigator of Doom: His extremist views of Light is Good and Dark is Evil caused him to reject Terra as a master, ask Aqua to spy on him out of concern that Terra might become evil from the darkness, which in turn caused Terra to lose trust in him and trust Master Xehanort more, which made it all the easier for Xehanort to manipulate all the events and suceed with his Grand Theft Me of Terra. Very probably a part of Xehanort's schemes since the beginning, as he's the one who convinced Eraqus that Terra wasn't ready to be a master in a letter addressed to him.
- Well-Intentioned Extremist: He's a good man, but is firmly convinced that Light is Good and Dark is Evil no matter what, to the extent that he actually tries to murder Terra and Ven.
- What Is One Man's Life in Comparison?: Kill Ven to prevent the χ-blade from being forged, or risk the destruction of the universe? It's not a pleasant choice.
- Would Hurt a Child: He'll hate it, though.
- You Are Not Ready: What he says to Terra, due to his use of darkness.
"Radiant Garden shall not fall under the likes of you."Dilan is the complete being of Xaldin. Dilan was one of Ansem's six apprentices who betrayed him by researching the Heartless.
Voiced by: Yosuke Akimoto (Japanese), David Dayan Fisher (English)
- A Pupil of Mine Until He Turned to Evil: Surprisingly enough, in Birth by Sleep Dilan shows no signs of his eventual betrayal of his master and general douchebaggery. Instead, he is presented as both extremely loyal to his master and genuinely concerned for Ven's well being.
- Dream Drop Distance implies that none of the apprentices (save Xehanort and probably Braig) willingly gave themselves over to the darkness.
- Back from the Dead: In Dream Drop Distance. Aeleus even mentions that he and Even aren't stable yet, but they are resting. Considering both Aeleus and Ienzo's newfound return to their better attitudes, it's possible that Dilan will undergo a Heel–Face Turn.
- Blade on a Stick: His lance.
- Jerk with a Heart of Gold: In Birth by Sleep. He's initially dismissive of Ventus, but worries for his safety once the latter runs off to chase after an Unversed.
- Spell My Name with an "S": The North American release of KHII mistranslated his real name as Dilin; the PAL release and all subsequent games rectified this.
"Well, let's say I have a feeling we are destined to cross paths again."Even is the complete being of Vexen. He is one of the six apprentices of Ansem the Wise who betrayed him by researching the Heartless and destroying Radiant Garden.
- A Pupil of Mine Until He Turned to Evil: In Birth by Sleep, Even seems to be genuinely kind and helpful instead of the Insufferable Genius he later becomes after betraying his master.
- Back from the Dead: In Dream Drop Distance. Aeleus even mentions that he and Dilan aren't stable yet, but they are resting. Considering both Aeleus and Ienzo's newfound return to their better attitudes, it's possible that Even will undergo a Heel–Face Turn.
- Green Eyes: Of the crazy, way-too-bright variety.
- Insufferable Genius
- Jerk with a Heart of Gold: A relatively proud, friendly and rather decent guy overall.
- Parental Substitute: He was one of those responsible for raising Ienzo.
"The castle is presently closed."Aeleus is the complete being of Lexaeus. He was one of Ansem's treacherous apprentices.
Voiced by: Fumihiko Tachiki (Japanese), Dave Boat (English)
- A Pupil of Mine Until He Turned to Evil: Birth by Sleep shows Aeleus to have been a loyal and honorable man, before his betrayal of Ansem the Wise.
- Back from the Dead: Revived in Dream Drop Distance and has undergone a Heel–Face Turn.
- Heel–Face Turn Since his return.
- Heterosexual Life-Partners: With Ienzo.
- Lantern Jaw of Justice: That chin of his could cut through diamonds.
- Spell My Name with an "S": The North American release of KHII misspelled his real name as Eleus; the PAL release and all subsequent games rectified this.
- Voiced by: Akira Ishida (Japanese), Vincent Corazza (English)
- Adaptation Dye-Job: His hair is much darker in the manga.
- Adorably Precocious Child: Or at least, when he was Ienzo. Look at him;◊ he's shorter than Ven.
- Back from the Dead: Revived in Dream Drop Distance and has undergone a Heel–Face Turn.
- Corruption by a Minor: Ienzo is the one that convinced Ansem the Wise to build the secret lab where they could experiment on people's hearts.
- Creepy Child: Ienzo's role in Birth by Sleep seems to be staring... and staring... and staring some more. Now stop and think about it the fact he was still a child when he became a Nobody.
- Enfant Terrible: He was the one who convinced Ansem to start experimentation with the powers of darkness which escalated into forcing people to turn into Heartless.
- Deceptive Disciple: Either that or A Pupil of Mine Until He Turned to Evil, as it is not clear as to whether or not Ienzo was evil to begin with, or corrupted over time.
- Face–Heel Turn: In his backstory, giving Ansem the Wise the idea for the experimentation on the heart.
- Heel–Face Turn: Since his return.
- Heterosexual Life-Partners: With Aeleus.
- Parental Abandonment: Ienzo became Ansem's ward after the death of his parents.
- Peek-a-Bangs: But he's not bloody emo.
- The Quiet One: As a child he didn't say a word.
- Shorter Means Smarter: Not the shortest, but definitely among their ranks. Then he again, he is one of the younger members...
- Troubling Unchildlike Behavior: Experimenting on the darkness in people's hearts? Check. Creating Heartless? Check. Helping destroy his home by accident? CHECK.
- Used to Be a Sweet Kid: He only gets a couple of scenes in Birth by Sleep, but this is the general impression.
- The Voiceless: In Birth by Sleep.
- Wise Beyond Their Years: Hard to believe he's only a few years older than the protagonists.
- You Gotta Have Blue Hair: Steel-Blue Hair
"I know I won't forget you. Believe me, I try all the time."Isa is the complete being of Saïx. Isa, is best friends with Lea.
Voiced by: Ginpei Sato (Japanese), Kirk Thornton (English)
- Brainwashed and Crazy: It's unknown when it happened, or how aware of it he was, but he became a vessel for Xehanort with his Supernatural Gold Eyes being a sign of possession. It sadly explains his inability to understand good, his cruelty towards others, and why he seemed so ''different'' as a kid.
- Deadpan Snarker: Mainly in Birth by Sleep as Isa when he's interacting with Lea.
- Green Eyes: When he was human. This change is very important.
- Jerk with a Heart of Gold: Before losing his heart. He enjoys making sarcastic quips at Lea, but it's clear that Isa was a relatively sweet person before he became Saïx.
- Perpetual Frowner: He rarely changes his expression.
- Spell My Name with an "S": The diaeresis doesn't appear in any Japanese media.
- Vitriolic Best Buds: The general impression that we get from his appearance in Birth By Sleep is that he and Lea were this before they became nobodies. The two enjoy making quips at one another's expense, but it's clear that they were close.
- Used to Be a Sweet Kid: "Used to" being the operative words. In Dream Drop Distance, we learn why.
- We Used to Be Friends: Isa and Lea are close friends but slowly grew apart after they lost their hearts.
The ForetellersA group of five Keyblade Masters from the era of the Keyblade War. They were each given a volume of the Book of Prophecies from their Master which foretells that Light will fall to the Darkness. To prevent this, each leads a Union of Keyblade wielders who are sent out to protect the worlds from darkness. They also believe one amongst them is a traitor to the others, as the last page of the Book of Prophecies is missing.
- Animal Motifs: Each Foreteller has a unique mask representing the Union they lead, which all have their own patron animal.
- Ava: Foxes
- Ira: Unicorns
- Aced: Bears
- Gula: Leopards
- Invi: Snakes
- Authority Equals Asskicking: The Foretellers aren't just Keyblade Masters, they're the Keyblade Masters. The originals. And as expected, they are the toughest bosses in the game outside event raid bosses.
- For reference, when they battle the player in the opening stages of the Keyblade War, they simply remark that you're a remarkably strong Keyblade Wielder, implying that they weren't even going all out against you, before moving on while you keel over out of exhaustion.
- Big Bad Friend: All Foretellers know that one of their number is a traitor.
- Big Damn Heroes: The Foreteller of the Union the player chooses first appears to save the player from a Darkside.
- Cool Mask: The Union animal masks.
- Final Boss: The final battle of Kingdom Hearts X is against four of the five Foretellers, one after another, as the Keyblade War rages. Whichever Union the player picks at the beginning of the game makes their chosen Foreteller The Unfought.
- Five-Man Band:
- In the Hood: Each Foreteller wears a hooded, embroidered cloak.
- Seven Deadly Sins: The theme of the Foretellers' names.
- Non-Indicative Name: None of the apprentices' personalities fit the sin of their namesake. For example, despite being named after the sin of sloth, Aced better embodies wrath, the sin Ira is named after.
- Shout-Out: Their Animal Motif is mostly a reference to the Ancrene Wisse. Gula is an exception, being a leopard rather than a sow (a female pig), and the other two, scorpion of lust and lion of pride, are unaccounted for and presumably apply to Luxu (also an exception - his motif is a goat) and the Master of Masters respectively.
"Why? … Why did it have to come to this?"Ava is the youngest of the Foretellers and can more easily form friendships with the Keyblade Wielders. She has a kind personality and is leader of the Vulpes union.
Voiced by: Yume Miyamoto (Japanese), Isabela Molner (English)
- Animal Motifs: Foxes represent the Vulpes union.
- Authority Equals Asskicking: It's probably a good idea to save up some Jewels before your first fight with Ava. You're gonna end up spending several hundred on continues alone...
- Big Good: So far, Ava is shaping up to be this as she is taking matters into her own hands to make something salvageable out of the whole war - all without the other Foretellers' knowledge.
- The Chessmaster: Ava, recognizing the coming Keyblade War and taking steps to preserve Keyblade wielders with strong hearts against the destruction it will bring, all without the knowledge of the other four Foretellers.
- Cuteness Proximity: When the Master shows the Foretellers the first baby Chirithy he brewed up, Ava just melts at the sight of it. Out of all them, she also appears to have the closest relationship with the Chirities (or at least the Player's).
- Divided We Fall: Even though she is the most levelheaded of the Foretellers when it comes to the issue of the traitor, Ava still unwittingly goes behind everyone’s back by creating the secret Dandelion union, despite that being her assigned mission.
- In Back Cover, Ava angrily confronts Invi about her actions, accusing her of making things worse. Invi tries to turn it on her by citing the Dandelion union, but backs off apologetically when Ava reveals she was ordered to.
- She and Gula are also approached by Aced to form an alliance against the other unions, but she's the only one who declines. She later declines to help Gula's drastic plan to summon Kingdom Hearts in the hopes of forcing their Master to return.
- Later on, while racing to de-escalate the confrontation between Aced and Gula, Ava laments this very trope.
- She does still does something that's not in accord with her mission, namely attacking Luxu when she finds him and fails to interrogate him.
- Final Boss: If the player is not a member of her union, then she is the last master they encounter in the war.
- Nice Job Breaking It, Hero!: Unwittingly strikes the first blow in the Keyblade War against Luxu. Though to be fair, she was less concerned with fruitlessly trying to prevent it than making sure something survived the conflict.
- Fighting Your Friend: Chirithy mentions that she and Gula have a close friendship with one another. Nonetheless, they have to go to war against each other during the Keyblade War.
- Fling a Light into the Future: Ava is gathering Keyblade Wielders with strong hearts and no strong attachments to the Unions in order to prepare for the Keyblade War—not to fight, but to send them away so that they can survive and rebuild.
- Master of Illusion: And she's rather fond of using those powers for secret tests.
- Nice Girl: Ava is an absolute sweetheart. Despite the occasional manipulation, everything she does is to keep everyone else safe, and she really goes out of her way to try and keep the Foretellers together. This is also evidenced in the game itself - she's adored by even Keyblade wielders from rival unions and has a very easy time making friends.
- Secret Test of Character: Ava challenges the player to battle when she gets the notion that they think she might be hiding something. Of course, it turns out to only be a test, and she doesn't really think the player is accusing her.
- She later disguises herself as the player's Foreteller (or as Ira if the player is in Vulpes) and confronts the player as they snoop around the Foretellers' tower, claiming responsibility for Ephemer's disappearance and saying he was a traitor. This incites the player to challenge the Foreteller to battle to defend their friend, thereby proving to Ava the strength of their heart.
- Seven Deadly Sins: Ava is short for avaritia (greed).
- What the Hell, Hero?:
- Ava calls Invi out for making things worse than they already are.
- Subjected to one by the player if she is the final boss. It amounts to "I've been looking for you. Why are you even participating in this battle when you were the one who set up the alternative?"
"Isn’t it our duty as Keyblade Masters to prevent this war from taking place?"Ira reliably leads the Unicornis union with a steady and serious personality.
- Animal Motifs: Unicorns represent the Unicornis union.
- Big Damn Heroes: After tensions run high between the unions Aced attacks the player character only to be stopped by Ira.
- Divided We Fall: Ira is the one who first reports of the existence of the traitor after noticing the absence of a page in the Book of Prophecies, inadvertently starting the paranoia within the Foretellers.
- He and Aced are shown to have a very strenuous relationship right from the revelation of the traitor’s existence onwards. This only escalates more the further the tensions between the unions rise, resulting in a confrontation in the Fountain Square in Daybreak Town and a declaration of war between their unions. At one point, it is slightly mended when Ira is the only Foreteller that doesn't challenge Aced and helps him up in the back alley, and the latter warns the former of Gula's own treachery. It doesn't last, of course.
- Final Boss: If the player is a member of Vulpes, then he is the last master they encounter in the war.
- The Leader: Even though the five Unions each have their own leader and general autonomy, the Master appointed Ira as the overall leader in his absence.
- Light 'em Up: He summons a holographic projection of the Nightmare Chirithy.
- Nice Guy: He comes off as very stoic and sometimes even cold, but he still sees the best in everyone. Even after all the damage Aced caused, Ira doesn't hesitate in helping him out after finding him injured in a back alley.
- Seven Deadly Sins: Ira is Latin for wrath.
- What the Hell, Hero?: Ira calls out Aced when the Ursus union leader beats down on the X protagonist. In his opinion Aced, as a Keyblade Master, has no business raising his weapon against a subordinate Keyblade Wielder.
- Wide-Eyed Idealist: Comes across as this, especially in the Master's eyes. Regardless of what the Master told, Ira still believes the world can be saved and the Keyblade War can be averted. In response, the Master just half-mockingly wishes him good luck and walks away.
- You Can't Fight Fate: Doesn't still quite believe this, but at least understood his Master's words that their responsibility isn't to stop the War from happening, only to ensure that light survives the aftermath.
"What, did you expect the traitor to give themselves up with that accusation of yours? That was foolish!"With his daring, self-righteous personality Aced sometimes hotheadedly confronts the other Foretellers. Leads the Ursus union on his quest for more power.
- Animal Motifs: Bears represent the Ursus union.
- The Big Guy: The most physically imposing of the Foretellers, his fighting style in Back Cover involves the most brute force and property damage.
- The Comically Serious: Due to his serious and over-bearing personality, the Master loves absolutely nothing more than to yank his chain at every chance he gets.
- The Consigliere: His role given to him by the Master is to act as Ira's right-hand man, and someone who occasionally needs to give him a push now and again. Needless to say, he's beyond terrible at it.
- Curb-Stomp Battle: Aced whales on the X protagonist at the fountain square. He only stops when they collapse from exhaustion and Ira shows up.
- Divided We Fall: Aced is fervently searching the traitor and in the process antagonizing most of his fellow Foretellers.
- Right from the revelation of the traitor’s existence he and Ira continuously seem to upset on another. This eventually results in an armed confrontation between them in the Daybreak Town Fountain Square and a subsequent declaration of war.
- After doubting the Master of Master’s wisdom, he and Invi fight each other atop Daybreak Town’s rooftop. This serves as the first sign to the player character that there is a rising friction between the unions.
- Aced plans to form an alliance against Invi and Ira with other foretellers, but things seem to go south resulting in another fight, this time between him and Gula.
- The Heavy: While he is not yet shown to be the traitor, his actions serve to continuously deepen the friction between the Foretellers. He is involved in almost every confrontation and is the most antagonistic force working against the player character.
- Part of the job the Master of Masters gave him is to stir the others into action. Arguably he does that too well.
- Jerkass: Out of all the Foretellers, Aced is the most outwardly unpleasant. Aggressive, dismissive of everyone around him, outright hostile to the player, and actively picks fights with his fellow Foretellers, you'd be pressed to think that he's the traitor. But in truth, it's his obsession to find the traitor that makes him so dickish.
- Jerk with a Heart of Gold: Yes, he's an absolute dick and picks fights with just about everyone, but in his heart he just does what he thinks is right. It takes him a long time to realize that beating the crap out of Keyblade wielders and his fellow Foretellers is the wrong way of going about it and just makes him seem suspicious more than anything else.
- The Lancer: The Master of Masters gave him the role of supporting Ira.
- The Starscream: The Master accuses him of being jealous of Ira, and encourages him to step up if Ira can't get the job done.
- Leader Wannabe: His conversation with the Master pretty much has him stammering regarding him Ira's role as The Leader and how Aced is to be his second, with Aced nervously stating that he wouldn't mind being the leader if the Master asked him for it. He changed his mind once he's told that his role was the most important and that he'd be the true leader of the Foretellers once Ira didn't step up to the task.
- Seven Deadly Sins: Aced is short for acedia (sloth).
- This Is Unforgivable!: Betrayal of any kind. He didn't believe that there were was a traitor at first, which caused him to see Ira as a Broken Pedestal for most of the story. His fight with Invi was caused by her convincing Gula of breaking his alliance with him. Finally, Gula gets a Curb-Stomp Battle from Aced after finding out that he had the Lost Page that described the existence of a traitor and kept it a secret to the other Foretellers, which resulted in them fighting each other.
- What the Hell, Hero?: Aced calls Ira a fool for revealing the existence of a traitor to the entire group.
"Trust no one but myself …"One of the five powerful and mysterious Keyblade Masters from the era of the Keyblade War. A lone-wolf who values the individual over any fellowship. He leads the Leopardos union with a cool head and an aloof attitude.
Voiced by: Kaito Ishikawa (Japanese) Kevin G. Quinn (EN)
- Animal Motifs: Leopards represent the Leopardos union.
- Combat Pragmatist: Attempts to finish off Aced when he thinks he's weak from previous battles. Doesn't work out.
- Divided We Fall: Being already the coldest of the Foretellers, the revelation of the traitor only convinces Gula that there is no one he can trust.
- He is approached by Aced to form an alliance, but the negotiations turn sour resulting in an armed confrontation between him and the Ursus union leader.
- Failing that, and in desperation for an explanation from their absent Master, he states his intention to Ava to summon Kingdom Hearts as a way to call back their Master, through collecting more and more Lux. Aghast at the extreme measure just for that purpose, Ava has to sorrowfully decline helping him. His Union's increased rate of gathering Lux is what sets off the other Unions (in varying degrees of reluctance) into doing likewise, which would further aggravate tensions between Unions.
- Fighting Your Friend: Chirithy mentions that he and Ava have a close friendship with one another. Nonetheless, they have to go to war against each other during the Keyblade War.
- Godzilla Threshold: He believes he needs to cross this by summoning Kingdom Hearts, a forbidden act, because of the untold damage it would cause, so that the Master will return to them and explain the purpose of their missions.
- Loner-Turned-Friend: Gula is this to Ava, seeing how Chirithy describes them as close friends even though Gula is described as a lone wolf.
- Seven Deadly Sins: Gula is Latin for gluttony.
- The Smart Guy: When the Master gives him his role, he's the first to note and explain its brilliance, which ends up deflating the Master, as he'd thus been denied the chance to explain the scheme.
- Tagalong Kid: Owing to the ongoing rule that Teens Are Short, he appears to be the youngest of the Foretellers, alongside Ava.
- What the Hell, Hero?: Gets a pretty massive one from the other Foretellers, especially Aced, due to keeping the Lost Page to himself, which details the betrayal. He ultimately had to since those were his orders directly from the Master.
"I’m sorry you got tangled up in this …"One of the five powerful and mysterious Keyblade Masters from the era of the Keyblade War. A noble woman who follows the Master’s teachings with absolute faith. She leads the Anguis union with unwavering prudence.
Voiced by: Kana Hanazawa (Japanese) Karissa Lee Staples (EN)
- Animal Motifs: Snakes represent the Anguis union.
- Apologetic Attacker: Sincerely apologizes to the player character during their confrontation in the Keyblade Graveyard.
- Divided We Fall: As the most fervent follower of the Master of Masters' words, she believes the traitor will lead to the Keyblade War.
- While we don't know which actions she undertakes, she is confronted by Ava and accused of making things worse.
- When Aced doubts the Master of Masters' wisdom, Invi angrily retaliates with violence resulting in a fight atop Daybreak Town's rooftops. This serves as the first sign to the player character that there is a rising friction between the unions.
- Knight Templar: Follows the Master of Masters' words with absolute conviction.
- Making a Splash: Back Cover shows her using water as a propulsion system in order to overwhelm Aced.
- Seven Deadly Sins: Invi is short for invidia (envy).
- The Sneaky Guy: Her official role is to watch over the others and mediate conflicts, but it comes across as spying on them and sabotaging Alliances.
- Bond Creatures: Chirithy's fate seems to be tied to the fate of the Keyblade wielder.
- Can't Live Without You: Chirithy will disappear if the Keyblade wielder they're bound to disappears or falls to darkness.
- Deadpan Snarker: Aside from his general cuteness and role as Mr. Exposition, his other shtick is throwing quips whenever he can.
- Dream Weaver: Can influence the dreams of Keyblade wielders. They are Dream Eaters, after all.
- Everything's Better with Plushies: It's not immediately apparent due to χ's art style, but Back Cover's 3D render reveals that Chirithy is basically a living plushie.
- Exposition Fairy: To the player.
- One Steve Limit: Averted. There's a Chirithy for every Keyblade wielder in the Unions (including the Foretellers, according to Back Cover), and they all refer to each other as Chirithy. Then again, it is their species name.
- Ridiculously Cute Critter: Just look at him. Taken Up to Eleven in Back Cover, revealing his fully-rendered model is a plush! The Master intentionally created them to be as absurdly cute as possible so that the Keyblade wielders wouldn't hesitate in keeping them around.
- Sigil Spam: They have Spirit Dream Eater emblems on their backs.
"Great! From today on, we're friends beyond Unions."A fellow Keyblade wielder from a rival Union. Along with the player he wishes to find the truth behind collecting Lux.
Voiced by: Yuto Uemura (Japanese), Michael Johnston (English)
- Ambiguous Situation: He disappears into Daybreak Town's castle during the night while apologizing to the Player.
- Big Damn Heroes: You meet him by saving him from an Invisible.
- Flower Motifs: Dandelions. (...Well, weed motif if you want to be technical.)
- Friendly Rival: He's a member of the protagonist's rival Union, but there's no bad blood between the two of them at all.
- Makes Us Even: He returns the favor for saving him by rescuing the player from a Heartless.
- Nice Guy: Just an all-around decent guy who tries to lift the spirits of everyone he meets.
- Promotion, Not Punishment: His hunt for the truth led not to punishment from the Foretellers, but a place as leader of the Dandelions when Ava stays behind.
- Supporting Leader: Is the one leading the Dandelions
- Talking in Your Dreams: Appears to the player and Skuld in dreams.
Dream Eaters (Spirits)
"This world is full of light..."The enigmatic master of the Foretellers. It is said that he has an eye that allows him to see what lies in the future.
Voiced by: Tomokazu Sugita (Japanese), Ray Chase (English)
- Ambiguously Evil: It's really hard to pin down just what the Master's intentions were. He loves saying heroic things like "May your hearts be your guiding key," is well-regarded by the Foretellers who are variably heroic in their own ways, and he's pretty friendly and easy-going. But Luxu helps to set up the Keyblade War on his orders, and the Master was the original owner of Xehanort's Keyblade and wears what would become Xehanort's signature black coat, which casts shadows on his actions.
- Ancestral Weapon: The keyblade that Luxu, and later on Xehanort, would wield originally belonged to him.
- Arc Words: He knows the writing on the final page of the Book of Prophecies: "Darkness will prevail and light expire."
- Batman Gambit: The less-charitable interpretation of his actions in Back Cover is that he deliberately organized the Foretellers in a way that would ensure they would turn against one another, by giving them tasks custom-made for playing off their respective character flaws. Being able to see the future is cheating when it comes to setting up this sort of gambit, of course.
- Beware the Silly Ones: He seems like a bit of a goofball, but he's said to be one of, if not the, most powerful being seen in the series so far.
- Black Cloak: He wears one of the very same design that would be favored by Organization XIII though his zipper sports a Dream Eater or Unversed or the X-Blade symbol◊.
- Bunny-Ears Lawyer: Is the most powerful Keyblade Master there is, and that's nothing to say of the fact that he can see into the future. That said, he's got an extremely laid-back and quirky personality.
- Casting a Shadow: His method of summoning his black Keyblade is the same as Xehanort's is later, forming it from darkness and black lightning. Dream Eaters are formed from darkness, and he created Chirithy. Tellingly, he also wears the same Darkness-shielding coat as the Organization, rather than the lavish robes given to each of his apprentices.
- Deadpan Snarker:Ira: Isn't it our duty as Keyblade wielders to prevent this war from taking place?Master of Masters: Nah, not possible.
- Greater Scope Villain: If he is evil, that is. While he apparently plays no part in the events of the main story and is long gone by the time Xehanort comes around, the Master's actions caused the Keyblade War in the first place and in turn set the entire franchise in motion.
- In the Hood: He is first seen to be wearing a hood over his head as part of his Black Cloak.
- Magical Eye: He is said to have an eye that is able to see into the future. He's actually referring to the Eye of Darkness that adorns several weapons in the series including Xehanort's Keyblade. He claims that as long as it keeps getting passed down through the ages, he'll be able to see what it sees and that's how he can see the future.
- Large Ham: This man absolutely loves his grandiose and over-the-top speeches, and actually gets very pouty and sulky when he's denied them. It helps that both Tomokazu Sugita and Ray Chase chew the hell out of every line they're given.
- Man Child: In-between saying cryptic things and acting suspiciously, he comes across as extremely childish and giddy.
- O.O.C. Is Serious Business: The only time he's ever fully serious on-screen is when he gives Ava the role of forming the Dandelions, showing that she's just about the only one (except maybe Luxu) that he has full faith in.
- The Faceless: Like all characters that wear a Black Cloak with a hood over his head.
- Self-Fulfilling Prophecy: He tells Luxu to pass down the Keyblade with the Eye of Darkness in it so he can see the future, and then immediately lampshades that since he can already see the future now, it means Luxu does a good job carrying out the order.
- Sigil Spam: The Eye of Darkness on numerous weapons, including Xehanort's Keyblade, Vanitas' Void Gear, and Riku's Soul Eater and Way to the Dawn, is the Master's eye.
- Tomes of Prophecy and Fate: Using his precognitive powers he created the Book of Prophecies and gave a copy to five of his six followers, the Foretellers.
- Troll: In tandem with his manchild tendencies, he's constantly having fun at the expense of the Foretellers, though in harmless ways; he just likes teasing them.
- Unwitting Instigator of Doom: Presuming it wasn't intentional (see Ambiguously Evil), anyway. Giving the five Foretellers each a secret role to play in regards to their group dynamic, and then telling them that one of the group will betray the others, serves to drive them to suspicion as they all begin to suspect each other for acting strangely, when each of them is just doing as they were told.
- You Can't Fight Fate: He doesn't believe it is possible to avoid the Keyblade War seeing as how "the future is already written". He even says that he doesn't believe his own students with their unions can stop the war. This might also be why he told Ava to create the Dandelions, since while the Keyblade War is inevitable, he can at least ensure there would be survivors left to rebuild in the aftermath.
- Appearances: Kingdom Hearts X(chi)
- The Chosen Many: Not just as a Keyblade wielder, but Ava offers her a place in the Dandelions, her group of Keyblade wielders with strong hearts from all Unions, selected to survive the Keyblade War.
- Dreaming of Things to Come: Ephemer tells her that the world is going to end.
- Heroic B.S.O.D.: Has a small one at the revelation that Heartless are fallen humans.
- I Just Want to Have Friends: She started a party in her Union to make friends, but no one joined. That is, until Ephemer, and the two started to become close. But then the party grew, and they saw each other less and less, culminating in Ephemer leaving the party, saying that Skuld should be happy now. But after he left, she lost the joy of being in a party.
- Jumped at the Call: She eagerly accepts Ava's offer of joining the Dandelions, and is baffled when the protagonist asks to think it over.
- Meaningful Name: Skuld is the name of the Norn of the Future. She was also one of the valkyries in two poems. Fitting, she seems to come for a (dying?) player at the end of the browser game and they initially mistake her for a goddess.
- "My mission is to inherit the secret."Appearances: Kingdom Hearts X(chi)
- Adorkable: Despite his appearance (that is, wearing a coat that every other villain in the franchise has worn) and the fact that he carries a weapon that will ultimately cause untold damage, Luxu is just an ordinary kid who, like everyone else, the Master absolutely loves to tease. His reaction to finding out that his keyblade has one of the Master's eyes embedded onto it is to jump back and scream "Eww!"
- Because Destiny Says So: Seems to have this opinion based on his conversation with Ava, and he implies that the Master of Masters feels the same way.
- Black Cloak: Wears a black coat, implying he has less than noble intentions.
- The Faceless: His face is never shown, as it's covered by the shade of his black coat's hood.
- In the Hood: He's only seen with his hood on, preventing his face from being visible.
- Kung-Fu Sonic Boom: Resulted from Luxu blocking Ava's attack. This shockwave made a clock in Daybreak Town toll, signalling that the Keyblade War was soon to begin.
- Punch Clock Villain: He generally follows the script that was given to him, but if his tone is anything to go by, he really doesn't like it.
- Secret Keeper: In addition to observing everything to come with the Gazing Eye, he is tasked with keeping a mysterious "X Super" suitcase safe and to make sure it's never opened. And it's also assumed that he knows the identity of the traitor.
- Seven Deadly Sins: Just like the Master's other apprentices, his name is derived from the Latin name of one of the deadly sins. "Luxu" is short for luxuria: lust.
- Sixth Ranger Traitor: Possibly, when Ava questions him if he is a traitor, he summons his Keyblade◊ but what follows isn't shown. When we next see them, Luxu has finished talking about what he knows about the traitor, so it's still ambiguous who the traitor is.
- The Watcher: His assigned mission, to basically watch from the sidelines and use the Gazing Eye in his Keyblade to watch events unfold (as seen in his cameo at the beginning of Birth by Sleep 0.2, where he watches the aftermath of the Keyblade War from afar.