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Ghale Family

    Ghale Family in General 

General Tropes

The family line at the forefront of Kyrat's current Civil War. Its members have played significant roles in the development of the Golden Path and of Pagan Min's Royal Army at many different points in time.


  • Badass Family: Every character in this folder, except for the very last one, has served as an active member of the Golden Path and has killed a person at least once.
  • In the Blood: As a family with deep ties to the conflict in Kyrat, it's not surprising that the Ghales would breed some violent personalities. This is lampshaded by Ishwari in a letter, wherein she explains that she left for America because Kyrat seemed to bring out the worst in people.
  • It Runs in the Family: In connection to the previous tropes, every name in this folder save for the very last one has, at one point or another, thrown away their sanity and common sense to fight in the war Kyrat is currently embroiled in.

    Ajay Ghale 

Ajay Ghale

https://static.tvtropes.org/pmwiki/pub/images/72b4b40af01d48ffe214d2bfc308d543.jpg

Voiced by: James A. Woods (Far Cry 4), Patrick Kwok-Choon (Pagan: Control) (English)note 

The main protagonist of the game, a Kyrati-American who has returned to his homeland in order to return his mother's ashes.


  • Action Hero: Unlike Jason Brody, who spent a significant portion of time scared out of his mind before slowly growing into a badass after a number of training missions, Ajay is cappin' fools like a pro within minutes of starting the game, and never shows any real fear or uncertainty regarding the insane situation he's found himself in.
    • It's also helped by the fact that he was a former soldier. Indeed, an Ubisoft Support answer confirmed that Ajay was formerly in the 82nd Airborne Division, an elite paratrooper division of the US Army.
  • The Atoner: Was a troublemaker as a kid, and was part of an armed robbery, where a clerk was shot. He wasn't the person to pull the trigger, and managed to dodge prison time, although it does question how Ajay knows how to fire a gun.note 
  • The Beastmaster: Unlike Jason Brody, Ajay has a way with animals, especially the elephants he can ride. Of course, that doesn't stop him from being mobbed by Dholes or dive-bombed by eagles.
  • Blood Knight: This aspect of his character is discussed more subtly as compared to Jason Brody. Still, there are hints here and there that suggest Ajay may have been a little too eager when he joined the Golden Path.
    • He raises his hands in triumph and waves to the crowd after he wins his first fight at Shanath Arena. This is just after he had been forcibly sedated, stripped naked, shackled, dropped several feet on his back, and shot at by trained soldiers.
    • Then there is Pagan Min's rant towards him at the end of the game, seen in part on the main page quote. Min claims he chose to be "the lunatic who has murdered his way to the top of my mountain" instead of staying in Min's company and scattering Ishwari's ashes in peace. However, Min may be projecting here; while Ajay does take to slaughter a little too well, he uses his violence to help others rather than engaging in rampages. Many times, he protects rebel soldiers or innocents from attacks from Min's troops and the local wildlife. If nothing else, Ajay devotes his darker attributes to protecting people better than previous protagonists.
  • But Not Too Foreign: He is ethnically Kyrati and looks it. However, he spent the majority of his life in America, and it shows in his speech, mannerisms, and unfamiliarity with Kyrati culture. Also applies in a meta sense: his original VA, James A. Woods, is a white Canadian.
  • The Chosen One: A non-supernatural example, as being the son of Mohan Ghale makes him a rallying cry to the people of Kyrat. The choosing is done by the resistance. Pagan Min also wants to make Ajay his heir. Depending on player interpretation, Sabal and Amita might have just used this to bring up morale, and guilt-trip Ajay into helping them.
  • Color Motif: Subtly done. The light blue color seems to represent Sabal due to him sending Ajay primarily on “loud” missions, while Amita is the bright orange, representing the Tiger and how it attacks with subtlety, such as collecting intelligence before striking. This is reflected in his jacket in the image above: the hood is colored orange, the main jacket a bright blue, and a fusion of the two in his yellow pockets and zippers, representing how he is struggling with whose vision to follow in the game.
  • Contrasting Sequel Main Character:
    • Jason Brody was a foreigner to the Rook Islands, while Ajay Ghale is native to Kyrat.
    • Animals feared or hated Jason, while Ajay is The Beastmaster, being able to lure animals into hunting down his enemies.
    • Jason was a well-to-do party animal and thrill seeker who was a gifted student and athlete. His transformation from a frightened tourist to a killing machine was gradual and conflicted- he becomes a hunter and a murderer out of necessity, but grows to like it in time. Ajay, on the other hand, is an immigrant who fell in with the wrong crowd and turned to crime. When he arrives in Kyrat, he quickly takes to the war and chaos of the land, and his peers and enemies suggest his propensity for action and bloodshed prove his true nature.
  • Crazy-Prepared: Although this depends on the player, this is still a possible trope, only limiting the player to their imagination.
  • Dull Surprise: Ajay's reaction to everything from finding out he's the son of a legendary revolutionary to having a Mushroom Samba crazy Vision Quest where he's incarnated as an ancient Kyrati warrior. That said, he gets considerably more expressive when he's threatening Yogi and Reggie to get them out of his parents' house.
  • Easily Forgiven: By Pagan Min. Pagan ignores the fact Ajay has cost him his empire in order to help him put away his mother's ashes.
  • Even Bad Men Love Their Mamas: While not exactly bad in the beginning of the game, he was a delinquent who participated in an armed robbery, but came to his mother's side when she was on her deathbed, and the start of the game is him honoring her dying wish. As the game goes on, you may begin to see him as a more traditionally "bad" person, depending on your interpretation of his actions and how much you believe some of his detractors, but his dedication to his mother and her people remains strong.
  • Family Eye Resemblance: Apparently, he inherited them from his mother Ishwari.
    Pagan Min: I'd recognize those eyes anywhere.
  • Fashionable Asymmetry: The left sleeve of his jacket is rolled up to just underneath his elbow.]
  • Good Is Not Soft: Ajay helps the innocent throughout the game and is penalized for killing civilians. He expresses disgust towards De Pleur's torture methods, Pagan Min's atrocities, and his allies' Jumping Off the Slippery Slope. He's also the hands-down most dangerous warrior in the Golden Path.
  • Hope Bringer: Although accidental that Ajay got wind up into this, he brings hope to the people of Kyrat and the Golden Path.
  • In Harm's Way: At the start of the game, he declares that all he wants is to find out where to spread his mother's ashes. However, it later becomes apparent that he keeps diving headlong into the deadly situations the rebellion throws at him with little prodding. Min calls him out on this after he storms the Royal Palace.
  • Instant Expert: Ajay doesn't even go through Jason Brody's learning curve, instead just starting as a master of many-many weapons despite his claims, "I'm not a soldier." Justified as he could have had any number of opportunities to learn how to use a weapon from his largely-undefined background.
  • Kukris Are Kool: His primary melee weapon is a kukri he fishes off the corpse of an unfortunate Golden Path militiaman.
  • Lamarck Was Right: The Golden Son attribute Ajay's heroics and might to being the son of Mohan.
  • Like Father, Like Son: What the Golden Path hopes is the case. It turns out more like 'Like Mother, Like Son.'
  • Lineage Comes from the Father: Along with the above trope, played with. The Golden Path repeatedly emphasizes him being Mohan's son, but Pagan Min doesn't seem to care that much who his father was and more that he's Ishwari's son. At the end of the game Min even names Ajay his heir because Ishwari was the closest thing he had to a queen.
  • Meaningful Name: Ajay is Sanskrit for "undefeatable," and he proves it over the course of the game.
  • Maybe Magic, Maybe Mundane: Ajay has numerous visions of an ancient Kyrati warrior he may or may not be a reincarnation of. He's usually tripping balls during them, though.
  • Mighty Whitey: Defied deliberately. The developers originally were going to do a sequel with Jason Brody but decided to very deliberately subvert "white American goes to nation of foreign people to save them." Ajay is a native, even if he's grown up in the United States. This keeps him as Fish out of Water and a local at the same time, the fact that his parents formed the Golden Path rebellion cements his connection to his country's history.
  • Morality Pet: His interactions with Pagan are the primary window to the latter's better qualities. Pagan sees him as something of a stepson due to his love for Ajay's mother, and intends to hand Kyrat to him.
  • Mushroom Samba: Ajay does A LOT of drugs during this game and they send him to some genuinely weird places, including Shangri-La.
  • Nice Guy: Unlike Jason Brody, Ajay Ghale has a meter for tracking how many good deeds he does for the locals. By the end of the game, he's something of a saint...if a rather bloodthirsty one.
  • Not in This for Your Revolution: Ajay makes some rather small protestations to this effect but finds himself swiftly swept up in the Golden Path's cause. This may be due to the fact he's already killed several of Pagan Min's soldiers by the time he reaches the Golden Path's sanctuary and the dictator has already shown himself interested in "acquiring" Ajay. By the time he meets Hurk, he's saying, "We're the Golden Path."
  • One-Man Army: Like Jason Brody, he can exterminate entire forts of bad guys. Also like Jason, this is a low-key example of such because it usually requires some degree of planning, stealth, or sabotage.
  • Really Royalty Reveal: An interesting example, as the player is aware of Ajay's parentage, but unaware of its affiliations. Min reveals to Ajay that he is the heir to the Kyrati throne, as Ishwari was the closest thing Min had to a queen. This was the reason why Min's troops pulled him over as he was first entering Kyrat.
  • The Stoic: Ajay handles everything which happens around him with a surprising amount of ease. The closest he comes to actually pissed off is when Pagan Min licks his mother's ashes and his betrayal by Reggie and Yogi.
  • Unwitting Pawn:
    • His desire to fulfill his mother's Last Request, his recently-discovered heritage, and his thinly-veiled bloodlust are all easily exploited by Amita and Sabal to turn him into the Golden Path's personal hitman.
    • He ends up in a similar situation during the Golden Path Supply quests, when Gopal dupes him into stealing supplies for what he mistakenly believes to be a Golden Path cell.
  • What Happened to the Mouse?: Unlike other Far Cry protagonists, Ajay's final fate, whether he decided to stay in Kyrat, return to the United States, or something else entirely, is up to the player's imagination.
  • Wrong Genre Savvy: He realizes very early on that Min is a complete lunatic, and hooks up with the Golden Path soon after, partially for his own safety and partially out of a genuine desire to help liberate Kyrat from Min's rule. What he doesn't realize is that the conflict is more nuanced than "Rebel Alliance vs. Empire"; both of the Golden Path's leaders have tyrannical tendencies of their own, and while Pagan Min is indeed monstrous, he doesn't bear Ajay himself any ill will.
  • Young Conqueror: If the player so desires. If he spares Min at the end of the game, Min reveals that he was to be pronounced heir to the Kyrati throne. He can then kill Min as the latter is escaping, and later, the Golden Path leader he sided with, to ensure that he is the sole proprietor of the country.
  • Zipperiffic: He wears a blue leather jacket that has way too many zippers. Lampshaded by Pagan Min, who speculates that he must be using the pockets to store meat, which, funnily enough, is a gameplay mechanic.

    Mohan Ghale 

Mohan Ghale

https://static.tvtropes.org/pmwiki/pub/images/ab275f844dbbf54550fe23f1b131e9e7.PNG

Voiced by: Geet Arora (English)

The man the locals believe to be Ajay's father. They're right. The founder of the Golden Path resistance. He was a member of the Royal Guard before defecting and beginning a war against Pagan Min.


  • Archenemy: To Pagan Min. For many, many reasons.
  • Asshole Victim: His own wife killed him for murdering her child.
  • Beard of Evil: His character photo shows he had a small beard, and he's not the hero Sabal considers him to be.
  • Big Good: To the people of Kyrat. Hahahahaha, no.
  • Broken Pedestal: After learning that he killed Pagan's daughter.
  • Defector from Decadence: How he sees himself in his journal entries. In truth, he had supported the Kyrati Royal Family against Nationalists and when they had the upper hand, he collaborated with Pagan Min and his foreign mercenaries to re-install the King only for Pagan Min to turn on them by pulling a purge on his own faction.
  • Evil All Along: See Would Hurt a Child. There's also the fact he used his wife to seduce Pagan Min and then killed her child with the latter.
  • Fake Ultimate Hero: He is nowhere near being the great hero Sabal claims he is.
  • Greater-Scope Villain: His murder of Pagan's daughter is what led to the events of the game that results in Pagan going From Bad to Worse as the death of his daughter is something of a Heel–Face Door-Slam for him just as he was about to Took a Level in Kindness with Mohan's wife's help and the corruption of the overall Golden Path.
  • Green-Eyed Monster: He murdered Lakshmana Min out of jealousy towards Pagan for stealing his wife.
  • Hate Sink: As it turns out he is a huge misogynist and a child murderer.
  • He-Man Woman Hater:
    • A lot of Kyrat's traditions are very patriarchal and the things he defended while being leader of the resistance. He also murdered his wife's daughter with another man.
    • It's also evident in the disintegration with his marriage. His wife wanted to have more involvement in her husband's activities, feeling isolated and a victim of a Stay in the Kitchen mentality. After several arguments Mohan assigned her the job of being the Honey Trap to their arch-enemy feeling it would discourage her from taking a greater role in the Golden Path. Unfortunately she happened to fall in love for real with Pagan, got pregnant, and when Mohan found out, he lost it...
  • Historical Hero Upgrade: Sabal treats him more or less like a combination of Moses and George Washington. He was decidedly less pleasant. Subverted with Amita, who considers him a religious fundamentalist.
  • Jerkass Has a Point: When Pagan Min offered peace in exchange for the Golden Path laying down his arms, under Ishwari's influence apparently, Mohan had no real reason to believe that he was being sincere on account of Pagan Min's Chronic Backstabbing Disorder and, of course, his own wife siding with his nemesis.
  • Karmic Death: He screwed up big time by murdering Pagan Min's daughter which led to his wife shooting him in revenge and his organisation to suffer a near total collapse due to Pagan Min pulling out all the stops to wipe his followers off the face of Kyrat.
  • Posthumous Character: Has been dead for decades, but somehow retains a character model.
  • Real Men Love Jesus: According to Sabal, he was a fierce devotee to the Kyrati god Banashur.
  • Revenge by Proxy: Enraged that Ishwari's attempted seduction of Pagan Min had blossomed into an actual affair, he killed their child out of spite.
  • Sanity Slippage: His wife noticed him becoming progressively more erratic as time went on and their marriage deteriorated. It climaxed in his murder of Lakshmana Min.
  • Well-Intentioned Extremist: His final entry written after killing Lakshmana has him stating that he did everything out of love for Ajay and that he wants him to Follow in My Footsteps. This makes him no different from many other characters who use their respective Morality Pet and Freudian Excuse as justifications for their actions. Willis sums him up thusly:
    Willis: I've never met a patriot who wasn't also a son-of-a-bitch.
  • Woman Scorned: Gender-inverted. After his wife had a daughter with Pagan Min, he murdered the child.
  • Would Hurt a Child: Murdered Pagan Min's infant daughter.

    Ishwari Ghale 

Ishwari Ghale

https://static.tvtropes.org/pmwiki/pub/images/919bd700853669743d7bf506d0dc705f.jpg

Voiced by: Sarena Parmar (English)

The mother of Ajay Ghale, whose final wish to have Ajay take her ashes to Kyrat kicks off the plot.

She was the previous Tarun Matara, and as such the elders had warned Mohan that his marriage to her was an ill omen that would spell disaster for Kyrat. In a sense, they were right; shortly after the marriage, the war began.


  • Big Good: She is perhaps the only true kind person towards the people of Kyrat, in contrast to her husband's Greater-Scope Villain after it's revealed he murdered her and Pagan's child.
  • Cult Defector: Turned away from her husband and the rebellion, and fled to America with her son.
  • Dead Man Writing: Her last communication with Ajay was through a letter requesting him to take her ashes back to Lakshmana. Ajay has that very note in his inventory when he first arrives in Kyrat.
  • The Dog Bites Back: Her marriage wasn't on stable footing due to her husbands sexist tendencies and religious extremism. So she eventually fell in love with his arch-enemy and had a daughter with the man. When her husband murdered her daughter, she killed him and abandoned her past life and the Golden Path which nearly collapsed in the power vacuum that followed.
  • Due to the Dead: Ajay's main reason to go to Kyrat in the first place was to bring her ashes to Lakshamana, and indeed at the end, if the player chooses to spare Pagan Min, he will help Ajay fulfill it, showing that despite all the wars in the country, his mother's last wish is his first priority. Ajay is also shown gently caressing her urn before putting it besides the ashes of her daughter.
  • For Want Of A Nail: As her affair with Pagan Min turned into true love she attempted to convince him to gradually reduce his excesses and even begin negotiating a peace deal with The Golden Path. Unfortunately, her husband wasn't willing to compromise at all, consumed with hatred of Pagan Min.
  • God in Human Form: She was the Tarun Matara before Bhadra.
  • Gone Horribly Right: Her husband wanted to shut her up regarding her complaints about not having greater involvement in the rebellion by making her a spy. Not only was she brilliant at her job, she fell in love with his arch-enemy Pagan Min.
  • Honey Trap: Mohan used her as one in order to ensnare Pagan Min, but she ended up falling in love with him for real.
  • Living Emotional Crutch: For Pagan Min, she was sent by Mohan to be a spy on the behalf of the Golden Path but the two genuinely fell in love. Through Ishwari; Pagan did become a better person, however, Mohan discovered the relationship and was killed by Ishwari after he had killed Lakshmana. After Ishwari fled the country with Ajay, Pagan returned to his old ways and became a ruthless dictator over Kyrat.
    Pagan Min: You know because of your mother, I sponsored an entire class of students to study medicine in Singapore? and they never came back, can you believe the depth of that ingratitude. Paul dealt with their families here in Kyrat, and I had my contacts in Singapore track them down and find a fitting end for each of them.
  • Love Redeems: Tried this on Pagan Min It nearly worked but her husband had other ideas.
  • Mama Bear: She shot Mohan for killing Lakshmana, her daughter with Pagan Min.
  • Plot-Triggering Death: Her Last Request is what motivates Ajay to return to Kyrat in the first place.
  • Poor Communication Kills: In contrast to her erstwhile lover, Pagan Min. While she instructs Ajay to take her ashes to Lakshmana, she doesn't explain that Lakshmana is her daughter with Min and that the child's ashes are in the Royal Palace. Ajay could have scattered her ashes with no struggle whatsoever had she explained this.
  • Posthumous Character: She's been dead for several months by the time of the game from breast cancer that metastasized into her liver.
  • Meaningful Name: Ishwari means "Goddess".
  • Reassignment Backfire: Mohan only gave her the job of spying on Pagan Min because he hoped that seeing Pagan's depravities up close would scare her away from wanting to participate in the Golden Path rebellion any further. However, not only did Ishwari acclimate to the role and quickly become one of the most valuable assets the Golden Path had, but she wound up falling in love with Pagan for real, driving her even further away from Mohan.
  • Screw This, I'm Out of Here!: Made a run for the USA after killing her husband in revenge for murdering the daughter she had with Pagan Min.
    • She notes in a letter that Kyrat seemed to bring the worst out in people so she decided to raise her son in a safer environment. She was right.
  • Stay in the Kitchen: Eventually came to believe her husband was subjecting her to this. And when her husband tried to shut her up by assigning her the role of Honey Trap to Pagan Min, it went downhill from there.

    SPOILER CHARACTER 

Lakshmana Min

https://static.tvtropes.org/pmwiki/pub/images/76b337bb549b61282988c53813c248ac.jpg

Voiced by: Jillian Lau (English)

A mysterious name that appears on the letter detailing Ishwari's Last Request. Ajay assumes it is the place where she wants her ashes spread. In reality, Lakshmana is Ishwari's daughter from her affair with Pagan Min. The child was killed by Mohan Ghale in a fit of jealousy and her ashes now rest in a tomb at the Royal Palace.


  • Death of a Child: After Mohan learned that Ishwari had Lakshmana with Pagan Min, he murdered her in a fit of jealous rage.
  • Good Counterpart: To The Tyrant in the Control DLC. Ultimately deconstructed as while the Tyrant tries to make Pagan to accept the truth that he is a warmongering mad man who enjoys killing, the Imaginary Lakshmana convinces her father to maintain the lie that he is the good guy and a victim trying to avenge his family.
  • Morality Chain: The secret ending implies that Lakshmana was one to Pagan Min. Subverted in the ending wherein Ajay spares Min; Min claims he would have committed all the atrocities his regime is known for anyway, except now, he has a plausible excuse.
  • Posthumous Character: No one Ajay speaks to during the game proper, except for Pagan Min, knows of Lakshmana because she was murdered by Mohan Ghale decades ago.
  • The Reveal: Lakshmana's identity as Ishwari and Pagan Min's daughter is a big one that comes during most of the game's Multiple Endings, and spoiling it would reveal loads about Pagan Min's motivations.
  • Spirit Advisor: Serves as one to her father in the Control DLC.
  • Suddenly Voiced: Being a Posthumous Character, Lakshmana has no voice actor but is given one in Far Cry 6 DLC, Control. Granted that the Lakshmana in that game is older as well as a figment of Pagan's imagination as the real one died at the age of one.
  • Together in Death: This trope is the reason Ishwari mentioned Lakshmana's name in her letter; she wanted her ashes to be laid to rest right next to her daughter's.
  • Walking Spoiler: The revelation that Pagan has a child with Ajay's mother changes the plot of the story a lot and Ajay's perspective on Pagan and Mohan.

The Golden Path

    The Golden Path in General 

General Tropes

The resistance group working against Pagan Min, founded by Mohan Ghale, Ajay's father. At the start of the game, the Royal Army has the Golden Path on the ropes, and their situation is tenuous, but Ajay changes that.


  • Ambiguously Evil: The group is noted for using dirty tactics, including towards Ajay himself but considering they are probably the last chance to take out Pagan it becomes slightly easier to sympathize with them until their Face–Heel Turn.
  • Asshole Victim: After the credits Ajay can hunt down the leader who survived and assassinate him/her when they are in the midst of conducting an atrocity.
  • Back from the Brink: The Golden Path is literally on the verge of being wiped out, but Ajay changes that for them.
  • Big Bad Ensemble: Either Amita and Sabal end up sharing the Big Bad title with Pagan depending on who you sided with.
  • Broken Pedestal: The group becomes this to Ajay after they finally gain power and throw their ideals out the window.
  • Colour-Coded for Your Convenience: Their uniforms are sky blue with yellow headbands, armbands and scarves. Their emblem is a pair of golden kukri crossed over a blue background.
  • Does This Remind You of Anything?: The Golden Path is a symbolical representation of both armed religious groups and Communist rebellions across history.
    • Amita wants to impose a secular-socialist regime on Kyrat but believes that she can only get the money to establish it with drug money. She also wants to weaken the Kyrati religion out of both hatred and pragmatism.
    • Sabal wants to impose a isolationist-theocracy where religion is the rule of law and contact with the outside world is limited at best in order to protect "traditional Kyrati values".
  • Drunk with Power: Oh boy. Whoever comes out on top goes on a massive power trip, with Sabal becoming a religious fanatic and Amita becoming a sociopath narco-dictator.
  • Full-Circle Revolution: If they get control of Kyrat, Amita and Sabal prove no better rulers than Pagan.
  • Hate Sink: Every moment of either Amita's or Sabal's screen time once they go through their Face–Heel Turn makes the player want to fill them up with lead.
  • La Résistance: What they are as a whole. In fact, they are a ruthless deconstruction of this trope, displaying the more seedy aspects of it. They are divided by a faction fight between two somewhat manipulative leaders who have diametrically opposite visions for Kyrat, and neither of those visions turn out well when the group finally gets into a position of power.. On the other hand the grunts and lower-middle ranking members do somewhat play this trope straight in their actions to keep the group functioning and help the people survive in Kyrat.
  • Manipulative Bastard: Both Amita and Sabal aren't afraid to guilt-trip, browbeat, cajole and just plain bully Ajay into allying with them against their rival for total leadership of the Golden Path.
  • National Weapon: Members appear to carry kukri, or at the very least the driver in the beginning does, and their iconography features the blade prominently.
  • Reign of Terror: After the ending of the game, the surviving leaders proceed to brutally consolidate power by either killing anyone in their way or sentencing them to work in drug dens.
  • Smug Snake: Amita and Sabal act like this towards Ajay in The Stinger once they’ve hit moral rock bottom.
  • Too Dumb to Live: Both of the Golden Path's leaders in the post-credits sequence will commit atrocities and behave condescendingly to Ajay, the One-Man Army who helped get them to where they were by destroying a massive drug empire. It does not go well at all for them if you decide to open fire. To be fair, both were accompanied by bodyguard contingents and Sabal is armed and will return fire unlike Amita.
  • We ARE Struggling Together: The entire resistance is split between Amita and Sabal, with exactly one person capable of reigning in their constant arguments and keeping both sides focused and united. And that person is tortured to death during the prologue, leaving the schism within the Golden Path to slowly widen to diametric extremes, eventually leading to the assassination of one of the leaders on the other's orders.

    Darpan 

Darpan

Voiced by: Shawn Ahmed (English)note 

The smuggler who brings Ajay into Kyrat.


  • Cool Old Guy: He certainly seems like this in his brief screentime.
  • The Leader: One of the original founders, along with Mohan Ghale.
  • Morality Chain: Was revealed to be this for Amita and Sabal to make sure they don't go off the deep end, but after his death, both those leaders became so unstable and power-hungry that they almost become as bad as Pagan.
  • Older Hero vs. Younger Villain: Downplayed. He was 57 at the time he was introduced and then killed, 9 years older than Pagan Min himself. Pagan still calls him "boy" when he's sticking a fork in his back.
  • Reasonable Authority Figure: Could have possibly been this as one of the leaders of the Golden Path in contrast to Amita and Sabal, when they are revealed to have undergone a serious Face–Heel Turn at the end of the game.
  • Sacrificial Lamb: He's taken off to be tortured and killed before the player even gets control of their character.
  • Small Role, Big Impact: The guy attempted to get Ajay to the Golden Path, as soon as possible, but ended up being hauled off and tortured. This ends up bringing Ajay to the Golden Path, either way, since his "sacrifice" causes Ajay to make a run for it. Also, he was a Morality Chain for Golden Path leaders Amita and Sabal before his death. By keeping them from fighting each other, he was preventing their worst aspects from fully blooming.

    Sabal 

Sabal

https://static.tvtropes.org/pmwiki/pub/images/d8408fa647d09f984c062531893eeead.PNG

Voiced by: Naveen Andrews (English)note 

Co-leader of the Golden Path with Amita, he believes in focusing on preserving Kyrat's traditions and culture.


  • Affectionate Nickname: He calls Ajay "brother" throughout most of the game.
  • Ambiguously Evil: His focus on religion and tradition borders on religious fanaticism. Much like Mohan. In the end, he anoints Bhadra as the new Tarun Matara, and starts killing off non-believers and people who sided with Amita right in front of that poor innocent teenage girl.
  • Animal Motifs: The Elephant. Apart from serving in a military organization that uses War Elephants, he's also obsessed with upholding Kyrat's Good Old Ways. Initially, this makes him appear to have shades of Honorable Elephant, but when you see what he's willing to do in service of Kyrat's traditions, he comes across as more of a Cruel Elephant.
  • Asshole Victim: If Ajay decides to kill him, either when Amita orders his death, or when Ajay witnesses him committing atrocities after siding with him.
  • Badass Native: He's the one who breaks into De Pleur's compound and rescues Ajay at the start of the game, albeit with a lot of backup. He also puts up a fight in the post-credits sequence if you try to kill him. If you open fire on him, you'll find that he's more durable than his bodyguards and can even No-Sell a headshot.
  • Big Bad Ensemble: If you sided with him, he takes over as dictator of Kyrat from the now deposed Pagan, becoming the second and final Big Bad.
  • Broken Pedestal: Once corrupted by his position of power, Ajay wants nothing to do with the crazed religious fanatic he becomes.
  • Call to Agriculture: You can later find him cooking dinner for his men at a fishing camp near Utkarsh if you spare him when Amita orders his death. You can then kill him to ensure that he doesn't stay a Karma Houdini.
  • Defiant to the End: In the post-credits sequence if you decide to take a shot at him when you track him down, he won't go quietly and will return fire along with his bodyguards.
  • Drugs Are Bad: He despises Min's drug running operations, and considers them an affront to the land. Amita, who wants to keep the trade intact after Min's overthrow, ostensibly to fund infrastructure, mocks him and possibly Ajay as a result.
  • Face Death with Dignity: In contrast to Amita, who bunkers down at a Golden Path safehouse protected by a dozen or so followers when she learns you're coming for her, when you go to kill Sabal you'll find him alone at a tiny religious site seemingly in prayer, instead of futilely trying to throw soldiers at you to stop you.
  • Face–Heel Turn:In endings where he gains power, his worst traits take center stage.
  • Fashionable Asymmetry: His Nehru jacket has the Golden Path's logo prominently painted on one side of the chest along with some asymmetrical tears and one of his epaulets is annoyingly always unbuttoned.
  • A Father to His Men: He is one, being quite concerned for the lives of his followers. Many of his missions (and his conflicts with Amita) center around how he is willing to sabotage months of his own work and squander intel if it means even a single person more will make it home. This is why Amita thinks he is an unfit leader for a revolution already backed against a wall; he cannot even comprehend sacrificing his own men for the greater objective. Emphasis on his people, especially after his Face–Heel Turn. If the player decides to side with Amita in the ending, he doesn't order his followers to protect him as he knows that sending soldiers to fight Ajay would merely delay the inevitable.
  • Freudian Excuse Is No Excuse: He shows No Sympathy towards Noore's tragic reason behind her forced servitude towards Pagan Min and sees her as another target for the Golden Path's hit list.
  • The Fundamentalist: Nuanced example. He is a religious zealot and brutal guerrilla leader. He is also a deeply spiritual man trying to protect his country's identity and traditions from being destroyed and help it regain peace, while he has a secular/Quasi Marxist as his main ally. In his ending he suffers from He Who Fights Monsters and slips fully into this trope, having his ally killed and forming a theocracy that embraces all the worst aspects of Kyrati traditions and kills anybody who does not conform.
  • Good Old Ways: A big proponent of them, he uses Bhadra as a rallying point due to her status as the Tarun Matara, much to Amita's displeasure. However, subverted in that he's not so much preserving the old ways as seeming to be trying to be a reactionary conservative, and as Amita points out, one of the traditions that he is protecting is the idea of Arranged Marriage being planned for in the case of girls from the age of six against their will.
  • Good Scars, Evil Scars: He has a scar over his left eyebrow and a scar on his chin, and ultimately, he's not a much better person to be in charge of Kyrat than Pagan or Amita.
  • He-Man Woman Hater: Played with as Sabal doesn't display any real traces of sexism other than a desire to preserve his country's cultural traditions (which include several sexist ones).
  • Hypocrite: He professes to follow Kyrat's religious traditions to the letter and if he leads the Golden Path, has people execute en masse for current, historical, or perceived violations of said codes, but how much of a priority such preservation is the him varies by convenience. Amita points this out if Ajay chooses to burn the poppy fields, as he was so busy spiting her plans for them he let a temple site get half-destroyed.
  • Knight Templar: Proves to be this if he rises to power in the ending. He plans on executing anyone who hasn't been following the traditional Kyrat religion during Pagan's reign (most of the country as mandated by Pagan), and also has all of Amita's followers executed.
  • Not Even Bothering with the Accent: In contrast to Amita, whose actress puts on a really good South Asian accent, Sabal speaks with the natural English accent of Naveen Andrews.
  • Post-Final Boss: If you give him control of the Golden Path and watch him turn into a fanatic who is no better than Pagan, you can kill him after the ending. Unlike Amita, he is armed and fights back.
  • Real Men Love Jesus: Or Banashur, as the case may be. Deeply spiritual and a believer in Kyrat's prevailing religion surrounding the Tarun Matara, much like Mohan.
  • Red Oni, Blue Oni: Zigzagged. On one hand Sabal wants to preserve the traditions and legends of the Kyrati people while Amita believes the way to victory is to create a brighter future for Kyrat. Further contrasting them, Sabal can be rather cold and harsh towards civilians but is A Father to His Men, while Amita is more passionate about helping the citizens of Kyrat but is a firm believer in We Have Reserves. He's also from the southern lowlands while Amita is from the northern highlands.
  • Teeth-Clenched Teamwork: His relationship with Amita.
  • Tranquil Fury: He delivers a positively scathing indictment of Ajay's actions if Ajay decides to shoot him on Amita's orders.
  • Ungrateful Bastard: Orders Noore's death despite her selling Paul out to the Golden Path and her tragic story behind her being Pagan's minion. Then behaves condescendingly to Ajay, after he helped liberated Kyrat for the Golden Path.
  • Villainous Valor: In contrast to Amita, he won't go down without a fight if you decide to kill him in the post-game.
  • Wife Husbandry: Amita accuses him of having this plan regarding Bhadra, who happens to be no older than 15 or 16 at the most.
  • You Have Outlived Your Usefulness: Is willing to tolerate his partner Amita only until the point the resistance actually starts getting close to victory. To be fair, she's plotting the same thing.

    Amita 

Amita

https://static.tvtropes.org/pmwiki/pub/images/de9d16487ce9de8fa3860475ba0fcef5.PNG

Voiced by: Janina Gavankar (English)note 

Co-leader of the Golden Path with Sabal, she believes in bringing Kyrat to a more modern age.


  • Ambiguously Evil: Amita believes in modernizing Kyrat. To that end, she's willing to leave Pagan Min's criminal empire intact and take it over. She also begins to weaponize child soldiers in the post-game, and the player is given the option to murder her and tear down the Golden Path to liberate the citizens. She seems like a much more violent example of Ishwari.
  • Animal Motifs: The Tiger. Amita projects the image of a Badass Native to most of the Golden Path, which makes her symbolically Panthera Awesome, and she's all about brutal, violent pragmatism, which eventually gives way to a straight-up Face–Heel Turn, giving her shades of Cats Are Mean. Also, she's something of a Paper Tiger, since she pathetically begs for her life if Ajay decides to kill her after bringing her to power.
  • Arranged Marriage: States that her parents put her in one at age six.
  • Asshole Victim: If Ajay decides to kill her, either when Sabal orders him to, or when he witnesses her committing atrocities after he sides with her.
  • Badass Native: She loves playing up this façade for propaganda purposes, and uses it to convince Bhadra to let her teach the latter survival skills. Subverted in the post-credits scene where she begs for her life when Ajay comes for her.
  • Big Bad Ensemble: If you sided with her, she stops trying to keep her hands even remotely clean and embraces her dark side as a narco dictator.
  • Braids of Action: Wears her hair like this.
  • Broken Pedestal: In the post credits, once Ajay sees just how... comfortable... she has become with the idea of a narco state that fields a child soldier army.
  • Call to Agriculture: You can later find her tending to a yak corral in the mountains due south of Baghadur if you spare her when Sabal orders her death. You can then kill her to ensure that she doesn't stay a Karma Houdini.
  • Child Soldiers: If you side with her, she starts conscripting Kyrati children at gunpoint in a post-credits cutscene.
  • Dark Action Girl: Subverted if you put her in power and then try to kill her. Despite being evil, she pathetically begs for her life and sends her soldiers to slow Ajay down. So, more like Dark Faux Action Girl.
  • Defiant to the End:
    • When Ajay meets her after Sabal orders her death, she doesn't beg for her life but instead goads him to kill her.
    • Subverted if you track her down during the post-credits sequence. Level your weapon at her and she'll be frantically begging you for mercy.
  • Dirty Commies: Nuanced example. She is vaguely Marxist and a brutal guerrilla fighter. Has a religious fundamentalist as her main ally. In her ending she suffers from He Who Fights Monsters, slipping fully into this trope by having her ally killed and reigning as dictator of a Narco/Slave state.
  • Dirty Coward: Reveals to be one when she resorts to groveling for her life if Ajay attempts to kill her.
  • Face–Heel Turn: She begins the games as a passionate revolutionary who cares for the well-being of Kyrat's people, but the post-credits scene reveals she let the drug money go to her head.
  • Freudian Excuse Is No Excuse: She shows No Sympathy towards Noore's tragic reason behind her forced servitude towards Pagan Min and sees her as another target for the Golden Path's hit list.
  • He Who Fights Monsters: Thought it necessary to emulate Pagan for the sake of defeating him, but in endings where you side with her she eventually decides the power and drug money is too intoxicating to give up and becomes his Distaff Counterpart, keeping his government but with her at the helm
  • Hypocrite: She protests against Kyrati traditions such as the Tarun Matara and the practice of arranged marriage, which she finds exploitative of young girls such as Bhadra. If Ajay sides with her, she ends up conscripting children to serve as soldiers in the Golden Path, and claims she "sent Bhadra away", which may or may not be a euphemism.
  • I Did What I Had to Do: She feels she's the only person willing to make hard decisions; choosing her first mission, for example, has her sacrificing a Golden Path outpost in order to secure intel on a potential attack by the Royal Army.
    • This is her justification for preserving the poppy fields for heroin production. Kyrat has very little natural resources and most of the arable land has been damaged, so producing drugs is their only way of actually having an economy.
  • Meet the New Boss: Explicitly becomes more or less a new Pagan in her ending, in contrast with Sabal who trades the narco state for a theocratic dictatorship. She keeps what remains of his government and drug running structure in place and even begins speaking with similar mannerisms and catchphrases.
  • Miles Gloriosus: She has the appearance of a strong resistance leader to lead them to battle, however, after she is corrupted by power and victory, behaves like a condescending Smug Snake only to beg for her life if Ajay decides to stand up to her.
  • Necessarily Evil: What Amita thinks using Pagan Min's drug labs is. As she points out, while it's absolutely horrible, he's already burned up their fields, so they don't have any other way to make money for the country currently.
  • Non-Action Big Bad: If you decide to kill her after the ending, she is only capable of begging you for mercy.
  • "Not So Different" Remark: Towards the end of the game, Sabal states she's just like Pagan Min on multiple occasions, triggered by her ideas of turning Kyrat into a narco-state and desire to actively destroy the nation's religious traditions in the name of progress. This is ultimately a case of Jerkass Has a Point, as he's pretty much right. Amita even starts using the exact same language as Pagan ("I am being very particular with my words") if you install her as the leader of Kyrat.
  • Red Oni, Blue Oni: Zigzagged. On one hand Sabal wants to preserve the traditions and legends of the Kyrati people while Amita believes the way to victory is to create a brighter future for Kyrat. On the other hand, Sabal can be rather cold and harsh, while Amita is more passionate about helping the citizens of Kyrat. He's also from the southern lowlands while Amita is from the northern highlands.
  • Released to Elsewhere: This is essentially what she tells Ajay re. Bhadra in the post credits scene. Whether it means slavery, murder, or child labour is up to interpretation.
  • Ship Tease: Has some rather tender moments with Ajay, such as when she was waiting by his bedside. But when she has her Face–Heel Turn, the ship goes downhill.
  • Teeth-Clenched Teamwork: Amita's relationship with Sabal.
  • Took a Level in Jerkass: In her post-credit sequence she acts incredibly condescending to Ajay as he tries to stop her from conscripting local kids as Child Soldiers.
  • Took a Level in Dumbass: She does the above, even telling Ajay to "get in line or get out of my way", after (as far as she knows) he's kidnapped or murdered all three governors, her former partner, plus Pagan himself and killed Kyra how many soldiers...then walks past him, leaving herself wide open to being promptly shot in the back
  • Ungrateful Bitch: Orders Noore's death despite her selling Paul out to the Golden Path and her tragic story behind her being Pagan's minion. Then behaves condescendingly to Ajay, after he helped liberated Kyrat for the Golden Path.
  • Would Hurt a Child:
    • If Ajay chooses to ultimately side with Amita's faction, her post-credits scene reveals that she "sent away" Bhadra. While this may or may not be a Deadly Euphemism, her location is near an area named Tarun Matara's Sleep, which serves as a river in a valley... that has carnivorous fish in it. Given the fact that her post-credit scene happens right near the area in Tirtha and how she shows no concern in forcibly conscripting children... yeah. Let the implications sink in.
    • Even if she didn't murder Bhadra, her intentions are nonetheless far less ambiguous in conscripting children to serve as Child Soldiers and workers in fighting the remnants of Min's Army.
  • Yellow Eyes of Sneakiness: She has amber eyes, and she's a morally dubious and possibly straight-up evil revolutionary.
  • You Have Outlived Your Usefulness: Is willing to tolerate her partner Sabal only until the point the resistance actually starts getting close to victory. To be fair, he's plotting the same thing.

    Bhadra 

Bhadra

https://static.tvtropes.org/pmwiki/pub/images/5d5b1ddf584300220eb5b729e5c4c2ee.PNG

Voiced by: Dharini Woollcombe (English)note 

An adventurous young woman who Sabal believes is the new Tarun Matara, the reincarnation of the Bride of Banashur from Kyrati mythology.


  • Cruel and Unusual Death: Heavily implied but ultimately left ambiguous to be the case in Amita's ending, given Amita's proximity to Tarun Matara's Sleep, a place with a carnivorous fish problem - given Amita fully gave into her inner demons by that point, it's no stretch to say she was literally sent to be messily-eaten by the piranhas.
  • God in Human Form: If she is indeed the Tarun Matara.
  • The Ingenue: Invoked and defied, Sabal is trying to keep her naive, but Amita has been teaching her how to use a bow.
  • The Messiah: A Eastern version of such.
  • Made a Slave: The way Amita says that she "is not coming back" in her ending implies that she probably sold her to slavery to get rid of her.
  • Nice Girl: She's believed to be an incarnation of a deity, but has no issue cleaning an old woman's feet when she could be far more self-absorbed and appears to be a perfectly normal teenager who's way in over her head.
  • Precocious Crush: While slightly older than most examples, she seems to develop one on Ajay.
  • The Quiet One: She doesn't talk much.
  • Uncertain Doom: In Amita's ending, she claims that she sent Bhadra away and that she won't be coming back in order to prevent the Golden Path's enemies from using her as a figurehead. Whether she's actually telling the truth or if she had Bhadra killed remains unknown but knowing Amita (who had a soft spot for Bhadra), she probably either sold her to someone overseas or simply sent her away to a far away country. It's also unclear what will become of her in Sabal's ending if Ajay kills Sabal, though a better ending for her seems more possible in that case; arguably that puts her in charge of the country.

    Longinus 

Longinus

https://static.tvtropes.org/pmwiki/pub/images/c4f313342f813cbe4f3564a51ccb07aa.PNG

Voiced by: Emerson Brooks (English)note 

What gun would Jesus use? ... When the Lord returns, he will return as a lion. The Lion of Judah! And a lion must have teeth.

An African priest who pastors a small church in Kyrat. While his religion isn't quite compatible with the locals, the Golden Path tolerates him because he's their chief supplier of weapons.


  • African Terrorists: He used to be a warlord before he got hit by a bullet. It's implied he still doesn't have good memories of this. Of course, you could say that since he's with the Golden Path, he still is a terrorist, but he leaves the Path before they reach that point in-story.
  • Animal Motifs: Longinus has a lion motif. He wears his hair in a grey mane, comes from Africa, speaks in a loud, deep voice like a lion's growl, and makes religious allegories about Jesus as a lion. Befitting the lion's royal associations, Longinus used to be a warlord back in Africa.
  • Arms Dealer: He supplies guns to the Golden Path from his church.
  • Artistic License – Religion: Played for Laughs. He brings up the question of "what gun would Jesus use?" while ignoring the fact that Jesus' philosophies advocate for peace.
  • As the Good Book Says...: Is fond of quoting the Bible at Ajay... while simultaneously showing he has very little idea what he's talking about.
  • The Atoner:
    • Was a terrifying and bloodthirsty warlord in his past. He eventually took a bullet to the head that, to him was a sign to accept God and repent for his sins.
    • As revealed 7 years later in Far Cry 6 during a radio call with Corrupt Corporate Executive Sean McKay (if he's left alive during his quest chain), in between leaving Kyrat and the civil war in Yara, Longinus has gotten out of the "things that kill people" business, though exactly what he's been doing since is left unclear.
  • Badass Preacher: Well, he comes across as this.
  • Be All My Sins Remembered: He remembers the story behind every blood diamond he sold and each of his victims, as he recounts to Ajay when drunk.
    Longinus: This one... this one wanted travel documents to take his family someplace safe. And this one wanted malaria medicine for his sick child, and he tried to kill me for it. I cannot blame him.
  • Comically Missing the Point: Pretty much every Bible verse he quotes.
  • Continuity Cameo: Was from the country in Far Cry 2, according to some extra material about him, being cared for by a priest. He looks like Prosper Kouassi (and also has a similar accent), a warlord of the APR who took a bullet to the head by the protagonist (on one route, the other route kills Leon Gakumba, a UFLL leader who also looks like Longinus, albeit with a beard and a different accent) at Goka Falls, where Longinus claims he was baptized after a bullet to the head.
  • Drowning My Sorrows: At the beginning of his final mission, he can be seen drinking heavily and reminiscing about the atrocities he committed as a warlord.
  • God Before Dogma: Sort of. He and Sabal are both religious men rebelling against a tyrant, but Sabal comes across as The Fundamentalist and turns Kyrat into a corrupt theocracy if you bring him to power. Longinus, for all his skewed views on religion, is genuinely seeking to atone for the atrocities he carried out as a warlord, and never betrays Ajay.
  • Heel–Faith Turn: He apparently underwent one after surviving a bullet to the head. He doesn't have the best grasp of theology, but he's trying. And for what it's worth, he never once betrays Ajay like Willis, Amita or Sabal do.
  • Large Ham: He's constantly speaking aloud in a deep, African accented voice, sometimes holding guns to accentuate his Biblical passages.
  • No Indoor Voice: He has a loud voice equally suited to preaching sermons or extolling the virtues of being armed.
  • Not in This for Your Revolution: He's aware that Kyrat doesn't take kindly to his religion and calls it godless. His missions to Ajay imply that he only went to Kyrat to find the blood diamonds he accrued and sold during his time as a warlord. Once that's all taken cared of, he leaves the country to track down the rest of the illicit jewels.
  • Maybe Magic, Maybe Mundane: Did the bullet to the head make him rethink his life, or did it just screw up his brain?
  • Meaningful Name: Longinus is the Roman soldier who put a spear in Jesus' side when he was on the cross. And Far Cry 4's Longinus, like the biblical Longinus, is The Atoner.
  • O.O.C. Is Serious Business: He gets rather quiet and somber when telling Ajay about his past as a Warlord. Ajay is a bit unnerved by this.
  • Reckless Gun Usage: When speaking or gesturing he tends to use the barrel of loaded guns like normal people use their index finger (which happens to be another trait he shares with Prosper Kouassi from Far Cry 2).
  • Red Right Hand: He has a missing tooth in his upper jaw, though that might be down to malnutrition, as often happens in Africa. And he used to be a warlord, though he's considerably friendlier nowadays.
  • Religious Bruiser: Although his theology is...rather warped.
  • Scary Black Man: Granted, he doesn't do anything dodgy to Ajay, but his deep, intense voice, tendency to hold guns when making points, and total failure to grasp the main points of the Bible make Longinus a pretty unnerving person to hang out with, especially when he emerges from his tent armed with an RPG. It's possible he used to be even scarier back when he was a warlord in Africa.
  • Token Minority: He and Hurk Drubman collectively serve as the Token Minorities of the Golden Path: he's a black African, Hurk's a white American.

    Rabi Ray Rana 

Rabi Ray Rana

Voiced by: Hasan Minhaj (English)note 

The DJ behind Radio Free Kyrat, the country's only pirate radio station.


  • Alliterative Name: Rabi Ray Rana.
  • Amazon Chaser: He makes no secret about his crush on Amita. She actually calls him on air several times to tell him to shut up.
  • Ambiguously Bi: He definitely has a crush on Amita. It's implied, by other people's comments and his own, that he also has a crush on Ajay.
  • Cuckoolander Commentator: He is one for the entire Civil War in Kyrat. Instead of simply delivering news about current developments in the conflict, he would rather talk about War Elephants, the Zombie Apocalypse, and how hot Amita is.
  • The Cuckoolander Was Right: He thinks that Sabal is a humorless fundamentalist and Amita wants to convert Kyrat into a drug country. Depending on who you side with towards the end, he's correct either way.
  • The Heart: Despite his outlandish ideas and his bravado in the face of Min's regime, he's a kind and thoughtful man who wants peace for Kyrat. He aims to convert hearts and minds to the cause with his program, and judging by some letters left by Royal Guard officers, he has.
  • Hero-Worshipper: He is a devoted fan of Amita. As Ajay starts turning the tide for the Golden Path, he becomes one to Ajay as well.
  • Toilet Humor: He loves to ramble on about feces and his habits in the bathroom on his programs.
  • Token Good Teammate: Considering the later revelations regarding Amita and Sabal, he's probably the sanest member of the Golden Path leadership.
  • Voice of the Resistance: His station is funded by the Golden Path, and capturing bell towers allows him to broadcast his signal in areas controlled by the Royal Army.
  • Voice with an Internet Connection: He serves as one for the Propaganda Center missions, wherein he sends Ajay to raid Min's mobile propaganda camps. He does this because he realizes not all can be swayed by his work.

    Hurk Drubman Jr. 

Hurk

https://static.tvtropes.org/pmwiki/pub/images/5c2018e7dd76c499539778b76c84c7f3.jpg
Voiced by: Dylan Taylor (English)note 

A bumbling American wanderer who wants to join the Golden Path and take the fight to the Royal Army. First seen in Far Cry 3's "Monkey Business" DLC, he is the second Player Character for the Co-Op Multiplayer mode. He returns in Far Cry 5 as one of the "Guns For Hire" characters.


  • The Atoner: The guilt of using monkeys as his personal Action Bombs has caught up to him and he now is on a quest to regain his "karma."
  • The Beastmaster: For all his idiocy, he did manage to train an entire troop of monkeys to become halfway-competent suicide bombers.
  • Boisterous Bruiser: He believes himself to be a badass and proclaims this opinion very loudly. In cutscenes, he's more of a Boisterous Weakling, but in the hands of a good partner, he lives up to his claims.
  • Cloud Cuckoolander: This is a man who believes training monkeys to deliver C4 into enemy territories is an effective combat tactic. And then there's his idea of atonement for when the guilt of using Weaponized Animals became too great. See Insane Troll Logic below.
  • Crouching Moron, Hidden Badass: One of the loading screen tips mentions that, despite being a legitimate moron, he's still a genuinely effective agent of chaos. Also, one of The Goat's notes to Ajay mentions that Ajay is traveling with a companion, which implies that Hurk's status as Ajay's battle buddy is "canon" with regards to the game's story.
  • Cutscene Incompetence: In cutscenes, he acts like the same incompetent oaf he was in the previous game, leaving Ajay to do all the shooting. Once he is controlled by a capable player, he can take a more hands-on approach to combat.
  • Deep South: He speaks with a heavy Southern accent, which if Far Cry Primal is to be believed is somehow genetic. Hilariously, Far Cry 5 reveals he was born and raised in Montana.
  • Formerly Fat: He's a lot thinner than he was in Far Cry 3.
  • The Friend Nobody Likes: The Golden Path don't seem to like him any more than Pagan Min. The fact that he can't tell which army he's fighting for doesn't help.
  • Harpoon Gun: His current weapon is an oversized compressed-air harpoon launcher. He gives it to Ajay after the last of his DLC missions.
  • Heroic Wannabe: He came to the Rook Islands and joined the conflict hoping to be inducted into the Rakyat. He plans on doing the same with the Golden Path, and implies that he has been touring the world for sites of armed conflict in the hopes of being accepted by their local resistance.
  • Hidden Depths: Beneath his absurd sense of logic and boisterous nature is a man who wants to atone for his mistakes and longs to be accepted.
  • Insane Troll Logic: He tries to atone for his sins by stealing monkey idols from Royal Army digs and offering them to a "monkey god." He also believes that the size of the captive animals he frees is proportional to the satisfaction of said deity, and becomes ecstatic when liberating an elephant.
  • No Sense of Personal Space: Causes some awkwardness between him and Ajay, especially when they're riding the same elephant.
  • Phallic Weapon: The way he carries a harpoon gun definitely makes him look like he's Compensating for Something. He even says "I predict this will become the thing, in and out of the bedroom."
  • Promoted to Playable: Hurk debuted as the Quest Giver of the Far Cry 3 "Monkey Business" DLC. While he does return in a similar DLC pack of missions, he is playable in the main game's Cooperative Multiplayer.
  • Redheads Are Uncool: He has red hair, and the Golden Path doesn't seem to like him much.
  • Silly Simian: Even he found the idea of training monkeys to become suicide bombers amusing. Well, initially anyway.
  • Token Minority: The only white man in the Golden Path. Collectively, he and the African Longinus serve as this to the Golden Path.
  • Took a Level in Badass: In the Far Cry 3 DLC that introduced him, he was a buffoon who had Jason do all his dirty work. In this game, he can raise just as much hell as Ajay, so long as he's in the hands of a competent player.
  • Weaponized Animal: His weapon in the previous game is a troop of monkeys strapped with C4. He now feels quite guilty for using them, and is now finding ways to redeem himself. On the other hand, he's willing to use War Elephants now.

    Gopal 

Gopal

A resistance fighter running supply drops for the Golden Path.

  • Cover Identity Anomaly: Makes a serious slip up in calling Kyra "Jira" when Ajau is dropping off a package, and has to cover for it by claiming lack of sleep. Note that when you do finally look inside his bunker, it includes copious reports on Kyrat he wrote for his employers, including the religion.
  • The Faceless: Ajay only ever sees the top half of his head through the peephole of his safehouse's door. When Ajay discovers his dead body at the end of his quest chain, his face is obscured by a stack of documents.
  • MacGuffin: The packages Ajay retrieves for him. We only know their approximate size from the bags they're in, and Gopal himself claims they're "food, medicine, whatever helps" but is otherwise very cagey about it. Given his true role seemed to be scouting out the region for his employers, it's likely they were intelligence reports from his sources, and messages from his masters.
  • Missing Mission Control: He gets increasingly jumpy during his second to last mission, and his transmission cuts off abruptly during in his final mission. The scene Ajay finds at his safehouse implies that his employers decided to cut their losses and terminate their assets in Kyrat.
  • Mission Control: For the Golden Path Supply Drop missions. He gives Ajay the last known position of his couriers for Ajay to go collect the lost packages they were carrying.
  • Mission Control Is Off Its Meds: He always refuses to tell Ajay what's in the supply drops and what they're for, and claims he's running a strictly confidential mission for the cause, and that Sabal and Amita don't need to be bothered with his issue. It turns out his alligance to the Golden Path was only a cover and none of his supposed colleagues are aware of him.
  • The Mole: Though it's not for who you would expect. He claims to deliver supplies for the Golden Path, but the documents scattered around his safehouse imply that he's spying for a mysterious organization planning to set up a base of operations in Kyrat.
  • You Have Outlived Your Usefulness: Hinted at during his final mission. Ajay discovers his dead body at a messily ransacked safehouse. A document left there shows that he advised his employers to avoid expanding into Kyrat. It's likely they took this to heart and began covering their tracks.

Pagan Min's Royal Army

    Pagan Min's Royal Army in General 

General Tropes

As the chief antagonists of the game, the Royal Army keeps Kyrat under strict and brutal martial law. Its presence in the South is composed of recruits from the local populace. Meanwhile, the North is policed by the Royal Guard, an elite force of foreign mercenaries.


  • Cadre of Foreign Bodyguards: Pagan's Royal Guard is mostly made up of experienced foreign mercenaries, who are considerably more competent than the native soldiers.
  • Colour-Coded for Your Convenience: The soldiers mostly wear grey or dark uniforms, particularly grey camo for the rocky and snowy terrain, with red accents and hats.
  • Equal-Opportunity Evil: In contrast to the Golden Path, which was implied to have very few women in it, with Amita as the first one, the Royal Army takes in pretty much anyone except Golden Path members, explaining why the American government was pulling out with the ongoing Civil War. Pagan Min's comments about about having no problems with homosexuality imply he's fine with that kind of diversity as well. That being said, in actual gameplay, female Golden Path militants are about as common as their male counterparts, while female Royal Army or Royal Guard soldiers are never encountered. Nonetheless, the governors include an American man, an Arabic-American woman and a Cantonese woman.
  • Private Military Contractors: The Royal Guard are experienced mercenaries who have served in numerous theaters of war before coming to Kyrat. Outside of the Hunters, they are generally more competent than their counterparts in the Royal Army.
  • Ruthless Foreign Gangsters: Though they began more as a private militia than a crime syndicate and became the legitimate military of Kyrat, Pagan and his advisors' origins in the Triads and Tongs, their sale and production of opium and the fact that the majority of his soldiers are foreign mercenaries and thugs cement them as this to the Golden Path.
  • Stealthy Mook: The Hunters. Unlike regular Mooks, they can only be tagged for a few seconds before their icon disappears again, and they can see Ajay even while he is hiding in brush. They can also charm animals, which makes releasing captive beasts a much trickier method of dealing with outposts.
  • Stupid Evil: As the first few minutes of the game show, the Royal Army does not generally recruit the best and brightest and has a difficult time following even basic orders. The info blurbs on a few items also mention that they aren't very disciplined, either. And of course, they simply can't resist following the sound of a small rock bouncing off a hard surface.
  • Triads and Tongs: A significant portion of the original force were hirelings from Pagan's triad days. How many were dyed-in-the-wool triads and how many were hired guns who just worked for Pagan while he was a Triad boss is not clear, though it effectively makes little difference.
  • Villain with Good Publicity: It's heavily implied that the U.S. government either supports, or at least tolerates, Pagan's regime, especially with what happens concerning Willis.
  • What the Romans Have Done for Us: Zig-zagged, while the current royal army is led by a heartbroken dictator who employs a torturer as one of his generals and imprisons political dissidents. Pagan Min was benign while Ishwari was influencing his decisions, as shown by how she encouraged him to send students to medical school in Singapore. While taking the treasures from the temples is a selfish decision, Pagan's reasoning for doing so is hard to argue with as he points out that the treasure can be put for better use than just being left somewhere to gather dust.
    Pagan Min: The Golden Path says I stole its wealth, but I did no such thing! They robbed themselves for centuries instead of putting it to good use! There's a lesson for you, Ajay. People are hypocrites, and they all want someone to blame for their shit-filled lives, they never want to accept their share of the responsibility. The next time they're whining about building schools or clinics, remember they've been hiding away their fortune in dusty old monasteries for centuries!

    Pagan Min 

Pagan Min

https://static.tvtropes.org/pmwiki/pub/images/1c3a8b5cc8804060264f0517f1d11565.PNG
Voiced by: Troy Baker (English)note 

The main antagonist of Far Cry 4, a former Triad crime lord who styles himself the King of Kyrat.


  • Affably Evil:
    • Pagan Min is very friendly towards Ajay. This starts right after murdering a soldier in front of him for shooting at the bus Ajay was on. With blood still all over his face. In the secret ending, should Ajay just wait for him to return as instructed, Min personally transports Ajay to the site where his mother wanted to be put to rest, allowing him to finish his business without issue. Even in the "Negotiate" ending, the only "request" he makes of Ajay is letting him take a helicopter to get out, even going so far as to call it a "do-over" after all of the pain Ajay has caused him.
    • That being said, what sets the game's conflict in motion is not any action of Pagan Min, but the fact that Ajay has no way to distinguish between the two tropes, and has no way to know that he's safe from Min's wrath.
  • Agent Peacock: Pagan Min likes to dress flamboyantly and isn't afraid to wear his more theatrical influences on his sleeve. Doesn't make it any less terrifying when he stabs Darpan in the back and exhorts him to cry for help.
  • Anti-Villain: Ultimately proves to be a Noble Demon. He keeps his word of helping Ajay scatter his mother's ashes if Ajay spares him, and the Golden Path ultimately turn out to be no better than him.
  • At Least I Admit It: Many of his subordinates and the people opposing him justify the horrible things they do regardless of how increasingly ridiculous such justifications get in the face of their brutality. Pagan on the other hand confesses that ultimately, deep down he wanted to commit his atrocities regardless of his infant daughter's death, and that he's just using it as a self-serving excuse.
  • Bad Boss: Pagan Min executes his subordinates whenever they screw up. The thing is their screw-ups really are awful. In the first few minutes of the game, they shoot up a bus carrying someone he wanted to protect, then fail to properly check the insurgent they captured, and it turns out he has a cell phone on him.
  • The Bad Guy Wins: Manages to flee to Kyrat and rule over it until Ajay comes and takes over as the next rule. Whether he dies or not will be up to the player, but Pagan will allow Ajay to choose his fate and still have succeeded in his goals.
  • Benevolent Boss: He seems to genuinely care for at least some of those under his command. One collectible document the player can find is a note he wrote to his gatekeeper, telling him to get out before the rebels take over, and to take care of himself. Then there's this line from the final confrontation in his mansion.
    "I apologize for the austerity — I sent the help home. Chances are you shot them on the way in."
  • Berserk Button: Makes very clear to people what he is saying and doesn't like it when someone doesn't follow his exact orders. Subverted with Ajay who he gives a second chance to during the Golden Ending, after not listening his orders to stay at the dinner table during the opening segments of the game.
  • Big Bad: Goes without saying. Ultimately subverted, however, due to the fact that Amita and Sabal are as bad if not worse. The game goes out of its way to show that being an Evil Overlord does not by default make him the Big Bad due to the nature of politics.
  • Bright Is Not Good: He wears a pink suit and is the Ax-Crazy dictator of Kyrat, though he is A Lighter Shade of Black compared to the Golden Path.
  • But Not Too Foreign: Ethnically, he's Hong Kong Chinese. But he's half-British on his mother's side and speaks with an English accent. This, like Ajay's casting, is also meta, since he's voiced by the American-Caucasian Troy Baker.
  • Bunny-Ears Lawyer: Pagan Min has obnoxiously loud taste in outfits and quirks. Many-many quirks. Oddly enough, he's the Only Sane Man in other respects given he sees clearly many of the problems with the Golden Path as well as the nation. There's also the fact he's a drug lord who went on to become a king.
  • The Caligula: His ruling style seems to be a mixture of North Korea's Kim Jong-Il/Kim Jong-Un and Handsome Jack from Borderlands 2. He mentions kidnapping a celebrity chef to serve as his personal cook, then executing the poor fellow when Ajay bails on lunch due to his assumption Ajay did it because the Crab Rangoon wasn't up to par. At one point he arbitrarily decides to have candles declared illegal, with their usage being treason punishable by death. Despite the endgame revelations, it's pretty undeniable that he's not a good ruler.
  • Camp Straight: Despite his flamboyant tendencies, Pagan Min is (to all indications) heterosexual. He confesses that he only ever really loved one woman, in spite of his lifestyle and his flamboyant tendencies.
  • Chronic Backstabbing Disorder: Pagan has a long history of betrayal in his life, starting with his own father.
  • Color Motif: Pink, as shown by his pink suit, pink aura, and the pink color scheme in the Control DLC. The color is to reflect the love motif with Pagan as he wears the suit to honor his mother and it was the sweet and tender love between him and Ishwari that made Pagan try to be a better person. It was also the love for his daughter that made Pagan more dangerous, as it was the murder of Lakshmana that instiled a vengeful drive towards the Golden Path and enabled his psychopathy.
  • Contrasting Sequel Antagonist: Pagan Min bears some noticeable similarities and differences to Hoyt Volker, the series' previous Big Bad. Both men are ruthless crime lords who rule over lands foreign to them (the Rook Islands and Kyrat, respectively), have no qualms about killing their men should they screw up, can be fairly friendly in spite of their brutality, and are shown to enjoy the finer things in life as well as dress sharply. They even have similar backgrounds in which their criminal careers were motivated by their fathers, who they were at odds with and eventually murdered. However, while Hoyt sought to prove himself better than his father, Pagan wanted to please his father before realizing he never would. While Hoyt is down to earth enough to consider himself nothing more than a businessman, Pagan is eccentric enough to consider himself king of Kyrat. There's also their differing feelings on the Player Character of their respective games: Hoyt has nothing but contempt for Jason due to him running roughshod over Hoyt's organization, while Pagan has a soft spot for Ajay in spite of all the trouble Ajay causes him. And most of all, Pagan has genuine loved ones in the form of Ishwari, Lakshmana, and the aforementioned Ajay, while Hoyt truly cares for no one but himself. And on a purely cosmetic note, Hoyt is a black-haired South African in a grey suit, while Pagan is an Anglo-Chinese man with dyed blonde hair who dresses in pink.
  • Dark Messiah: Pagan Min claimed divine right when he took over the throne of Kyrat. To that end, there is a religious undertone to his rule, giving him a Juche-esque cult of personality. For example, an oft-used slogan spoken by propaganda stations is "may Pagan's light shine upon you all" and other propaganda takes to fanciful notions, such as the idea that Kyrat's animals only attack and kill those who have been disloyal to the king, that elephants kneel in the King's presence, and that Pagan is the father of all honey badgers.
  • Deadpan Snarker:
    • It's a bit understated, but he occasionally takes a sarcastic approach to the events around him.
      Pagan Min: [addressing his guards after confiscating a cell phone from a prisoner] Really, guys? We're not checking for these anymore?
    • He notes to Ajay that by aiding the Golden Path, he's effectively giving away his birthright as the next ruler of Kryat, but then snarkily also notes that considering all that Ajay's done to reach him again, he's proven he could easily "take it back" at his leisure, even pointing out he's already "halfway there" since Ajay's killed/disposed of Sabal or Amita at the other's insistence already.
  • Drowning My Sorrows: Yuma implies that he hit the bottle hard when his daughter was killed and his lover fled Kyrat for safer pastures in the USA.
  • Disproportionate Retribution: Many examples, but the story he proudly tells Ajay about what he did to Dr. Noore possibly takes the cake.
  • Enraged by Idiocy: Combine his Bad Boss tendencies with the fact that he's Surrounded by Idiots, and this is a pretty logical assumption. He's very friendly to those in his organization who have proven themselves competent, but those who screw up, well...
  • Even Bad Men Love Their Mamas: According to Word of God, he wears his paisley pink suit as homage to his mother.
  • Even Evil Has Loved Ones: He genuinely loved Ajay's mother Ishwari, and their daughter Lakshmana, before Mohan killed her. He also treats Ajay like a surrogate son.
    • Ulimately desconstructed. The Control DLC of Far Cry 6 shows that no matter how much Pagan loves his family, they are only second to his love for power, control and himself. He was rather possessive of Ishwari and initially wanted her to have an abortion after finding out she was pregnant with his child. Although Lakshamana's birth did change him, he ultimately treated her death as an excuse for him to continue committing atrocities and initially refused to let Ishwari leave the country.
  • Evil Brit: Pagan Min is extravagantly British. This makes complete sense given he's from Hong Kong, grew up there when it was still a British colony, and is half British on his mother's side.
  • Evil Overlord: Pagan Min took over a country with his private army and has turned it into a narco-state with himself as king.
  • Evil Sounds Deep: He has a sonorous, Alan Rickman-type voice that makes him all the more disturbing. Then again, given that his Dragon is voiced by Travis Willingham, it can be overlooked.
  • Exact Words:
    • A defining character tic, which is even emphasized by the loading screen hints. He is very specific with his requests and isn't happy when they aren't followed to the letter. He establishes what kind of man he is early on when he stabs the everliving crap out of an Overzealous Underling with a pen. He told his soldiers to "stop the bus” and emphasizes that if that had meant "massacre nearly everybody in the bus", he would have said that.
    • At one point in the game, he walks into the home of a mother and father whose son is secretly a Golden Path member running Golden Path operations out of their basement. While pretending to simply be visiting on a lark, he compliments them for being known as the most upstanding family in the village, and asks them if they would like for him to personally protect their reputation. When they say yes, he immediately has his men execute them on the spot, presumably as an alternative to having them tried for treason and then executed. Though there is some ambiguity in this situation, as it's his body double who does these things.
  • The Exile: Pagan Min's fate if you choose to spare him.
  • Faux Affably Evil: He can appear to be polite, perfectly reasonable, and calm in spite of bad circumstances. However, this calmness is usually hiding some sort of anger that's all too eager to come to the surface. One moment during the opening of the game, Pagan is talking as a polite dinner host, and the next, he's jamming chopsticks into someone's back and sending them off to be tortured by Paul. This is one of the reasons that Ajay doesn't trust Pagan Min, in spite of Pagan appearing to be genuine in wanting to help — Ajay has seen Pagan Min's mask slip a little too often. The only thing Ajay can say for sure is that he can never be sure where he stands with Pagan Min.
  • For the Evulz: Especially prominent in his intrusive radio calls to Ajay, where he casually or gleefully remarks on his many excessive atrocities, such as having a chef killed because you didn't enjoy your meal. Later, after revealing his tragic past to Ajay, he freely admits that he would have become a murderous tyrant with or without his trauma because he enjoys it.
  • Freudian Excuse Is No Excuse: Pagan Min's daddy issues don't justify him taking over a country. He does this to himself at the end when Pagan Min reveals the majority of the violence and bloodshed he committed was because the Golden Path murdered his infant daughter, only to admit that he wanted to do it and was using her death as an excuse.
  • The Generalissimo: He's a military dictator of a third-world nation whose rule is primarily defined by pointlessly brutal oppression of the populace and a Cult of Personality.
  • Greater-Scope Villain: The "Control" DLC reveals that he had a stockpile of nuclear weapons aimed at Montana, with the implication that said nukes are the ones that end up hitting Hope Valley and plunging the world into nuclear holocaust.
  • Heel–Face Door-Slam: Ajay's mother was going to change Pagan for the better, however, after their child Lakshmana was murdered by Mohan, it results in Pagan wanting to remain the evil dictator, perhaps making him even worse then he was before.
    • Subverted as the Control DLC shows that Pagan is simply lying to himself. As much as he loves Ishwari and Lakshmana, he will still continue his war not out of revenge or love for them, but simply to ensure his dominance over the country.
  • I Want My Beloved to Be Happy: Pagan had a chance to meet his former lover during a visit to America, and had even located her new home and was prepared to walk right in the door. He ultimately chose not to walk in right at the last minute, deciding that he had no place in her new life. However, Pagan can also admit to Ajay that he has since come to greatly regret this.
  • Iconic Item: The pen. It's basically a custom built spike and allows him to use it as a dagger when he decides to kill the soldier who let things get out of control. You can loot it off of him at the end of the game if you wish. It's even his takedown weapon note  in the Control DLC in Far Cry 6.
  • It's All About Me: Oh boy, can Pagan be any more narcisstic. Even some of his Affably Evil traits are faux as it concerns more to him. An example, he mass breeds rhinos in Kyrat not because of them being an endangered species but so he can have access to plenty of horns to make traditional medicine to preserve his youth. Heck, even his love for Ishwari can be a little selfish as he initially doesn't want her to leave Kyrat. In the Control DLC, he also planned to have a more glorified death than the ones that happened in the main game.
  • Karma Houdini: You can let Pagan Min go and this leads to the Golden Ending. Played with as Pagan Min is going from ruling a country to being a dictator-in-exile. Defied if you choose to kill him.
  • Large Ham: He seems to enjoy making loud introductions. His Establishing Character Moment has him as a Cold Ham, but his extravagant behavior shows through very quickly when he stabs a guard in the neck with his pen for defying his orders.
  • Lampshade Hanging: Does it multiple times, from start to end. At the end, he goes straight into At Least I Admit It territory when he admits that he's really using the death of his infant daughter as an excuse to do whatever he wanted anyways.
  • Laughably Evil: Everything he says or does is disturbing or even terrifying in some way due to his ruthlessness and often outright insanity, yet it doesn't change the fact that it's very hard to keep a straight face whenever he has any screen time, be it in person or during his frequent, incredibly jovial radio conversations with Ajay, all thanks to his choice of words and the utterly hilarious way he tends to deliver his lines.
  • A Lighter Shade of Black: Ultimately proves to be very, very slightly more sympathetic than Amita or Sabal given his genuine love for Ishwari, Lakshmana, and even Ajay.
  • Like a Son to Me: He seems rather jealous of the fact that Ajay is Mohan Ghale's son rather than his own, probably not least of all because Mohan killed his biological child, and acts very fatherly towards him as a result. In one of his phone calls, he reflects on how nice it would've been if he and Ishwari had been able to settle down and raise a family in the States, with Ajay at the center.
  • Long-Range Fighter: In Far Cry 6's Control DLC, Pagan's combat upgrades tend to focus on tagging enemies and gaining bonuses from headshots. Silenced weapons and headshots tag nearby enemies; headshots heal him slightly and briefly speed up reload speed; tagged enemies both take extra damage and grant extra currency.
  • Luke, I Am Your Father: It's implied that this is Pagan's motivation - he had a brief fling with Ajay's mother, and is stated to be terrified of dying alone with no heir. Subverted. Pagan Min and Ajay's mother, Ishwari, had a daughter named Lakshmana, who Mohan, Ajay's father, murdered. The objective Ishwari gives her son to "take her to Lakshmana" means to actually place her ashes next to Lakshmana's. With that said, he still apparently likes to think of himself as Ajay's father figure to some degree.
  • Meaningful Name: He named himself after Pagan Min, a former King of Burma who ruled from 1846 to 1853. The historical Min inherited his father’s throne by having his rival brothers assassinated. It’s fitting that the character adopted the name of a monarch who seized power by spilling the blood of his own family.
  • Memento MacGuffin: The pen. Looting his corpse will reveal it's dedicated to Ishwari Ghale.
  • Mistaken for Gay: He himself admits that this happens a lot due to his flamboyant style of dress and Agent Peacock tendencies. Downplayed, as he's bisexual instead of straight.
  • Morality Pet: His lover Ishwari Ghale and the daughter he had with her started to fulfill this role for him, bringing out some of his humanity. But then Mohan Ghale found out, causing the thing to go downhill fast.
  • Narcissist: Pagan's certainly self-centered, and he does take pride in his appearance. He also has propaganda agents depicting him as a Dark Messiah to Kyrat, trying to bring order and peace to a war-torn country. In truth, Pagan is indifferent to his soldiers and his lieutenants, in favour of relishing the constant battle of wits between himself and Ajay. Also, anyone who'd build a massive sculpture of themselves out of illegally-obtained Kyrati gold and make their body double stand posing for hours just to get it perfect is clearly full of themselves. In Control, Min also makes out with said body double (who is also wearing one of Pagan's suits and looks almost physically identical to Pagan) after giving him a thorough appraisal.
  • Never My Fault: The Far Cry 6 Control DLC cements Pagan as this within his own mind. He finds ways to justify his actions and paint himself as the victim or hero so he can lie to himself and others that he's not just as violent and power-hungry as everybody else he's fighting.
  • Nice to the Waiter: Downplayed; he can be quite benign and sophisticated but he has a low tolerance for mistakes. As shown by how he killed a celebrity chef under the assumption that Ajay had left the table due to poor quality food. In the final battle, he allows and encourages his servants to flee before the rebels storm his base. In the secret ending, he's shown to be polite to his personal pilot, Kamran.
  • Noble Demon: Pagan Min is a psychopath, Bad Boss, The Caligula, and Imperialist. But treats Ajay like a son. The game's opening leaves it open whether or not this is a façade. It's not. He even admits to his shortcomings and failings in the Golden Ending.
  • "Not So Different" Remark: Pagan invokes this against Ajay. In the ending, if Ajay initially spares Pagan at the dinner table, the dictator explains how he used his daughter's death to justify indulging his violent and destructive urges, then suggests Ajay uses his mission to honor his mother for the same purpose. Ajay does not respond.
  • Older Than They Look: Pagan is quite a bit older than he looks. When Ajay first meets him, on the bus, he looks to be in his mid-to-late 30s, but according to the Far Cry Wiki, he was born in 1966, making him 48. At one point in game, Pagan sits down next to Ajay, and you can view him in profile, revealing that he has had several face-lifts, shown by the huge number of wrinkles below his ears. Also, in profile, he actually looks to be about 60 years old, which is incredibly creepy since he still looks just as young as ever when he faces you.
  • Ooh, Me Accent's Slipping: Troy Baker does a good job of a British accent otherwise, but sometimes a few American pronunciations slip in.
  • Outliving One's Offspring: His infant daughter Lakshmana was murdered by Mohan Ghale in a fit of jealous rage.
  • Patricide: He killed his own father for freezing his account.
  • Pay Evil unto Evil: One interpretation of his Establishing Character Moment.
  • The Pen Is Mightier: He pulls out a steel pen and stabs one of his soldiers to death with it for shooting the bus that Ajay was in when he only wanted them to hold the bus up until he arrived. In the season pass content for Far Cry 6, this steel pen serves as his stealth/melee takedown weapon.
  • Pet the Dog: Genuinely grew to love Ishwari Ghale despite her at first being the Honey Trap. He also treats Ajay nicely despite being the son of his mortal enemy who has destroyed his entire kingdom.
  • Poor Communication Kills: In the endings where Pagan is spared, he reveals that he had planned to give Kyrat to Ajay and he genuinely wanted to help him spread the ashes of Ishwari. The ending reveals that Pagan and Ishwari were lovers who had a child, Lakshmana, together. However, Lakshmana was murdered by Mohan Ghale and Ishwari was forced to abandon Kyrat after avenging Lakshmana and made a life for herself in America with Ajay. There are two reasons why Pagan didn't and couldn't explain this sooner:
  • Pop-Cultured Badass: He's quite savvy about popular culture, and even follows Kanye West on Twitter.
  • Polite Villains, Rude Heroes: He's perfectly polite towards Ajay, sincerely apologizing to him for the circumstances of his arrival in Kyrat (and later, Durgesh Prison), offering him food, and taking him to Lakshmana's shrine to place his mother's ashes there if Ajay doesn't shoot him. Trouble is, Ajay's seen Pagan's friendly demeanor slip once too often to be able to tell when his politeness is genuine, so he has no reason to believe that he's any safer from the king's anger than anyone else. So if Ajay decides not to shoot Pagan, the most he says in response to polite questioning about which of the Golden Path's two co-leaders he killed is a murderously calm "Fuck you."
  • Politically Incorrect Villain: Subverted. When you first meet him, while he's having his guards put a bag over Darpan's head, he dryly remarks "You know if you give food to...monkeys, they just... throw their shit at each other." This would make Pagan appear to be a racist, if not for the fact that we later learn that he had a romantic relationship with Ishwari, a Kyrati woman. So it appears that the "monkeys" Pagan doesn't like are not the people of Kyrat, but the Golden Path themselves.
  • Practically Joker: Pagan Min is a Badass in a Nice Suit, wearing a smile that doesn't exactly reassure the player, has an Evil Laugh, prone to murderous violence at the drop of a hat, does evil deeds because he enjoys them, a tendency to make jokes that are genuinely funny but still creepy, and an Affably Evil demeanor that tends to waver whenever he's interacting with people he doesn't like, who seeks to train Ajay Ghale as his replacement. His voice actor, Troy Baker, even voiced the Joker in a video game.
  • Promoted to Playable: He's the protagonist of the "Control" DLC of Far Cry 6, which puts him in a personal hell of his as he's forced to fight his personal demons.
  • Psychopathic Manchild: Zig-zagged. A lot of his actions when you first meet him come across as pretty brutal and immature- taking a selfie with Ajay after stabbing a soldier to death in front of him, executing a chef and/or his family because he thinks Ajay didn't like the Crab Rangoon, making candles illegal. But other times he behaves like a parent disciplining a naughty child, like when he coerces Darpan into giving him his phone and whenever he has a chat with Ajay. Makes sense, considering he was a parent once.
  • Punctuated Pounding: When he's furiously stabbing an incompetent soldier to death with a pen:
    "You had one! Fucking! Job! and you couldn't! Fucking! Do that!"
  • Real Men Wear Pink: Played with. Pagan Min is somewhat fey in his mannerisms but a ruthless psychopath, successful dictator, and heterosexual. Pagan Min's flamboyance is said to have gotten him in trouble with the Triads and his father, however.
  • Refuge in Audacity: Not many drug lords literally take over nations, let alone declare themselves king by divine right.
  • Sad Clown: Tells Ajay that while he's had a lot of twisted fun over the years, that's not the same as being genuinely happy.
  • Seven Deadly Sins: Pagan's traits in his DLC are named after five of the Sins:
    • Pride: Increases Pagan's maxmium health. Also represents his arrogance and refusal to accept any flaws he has.
    • Greed: Allow Pagan to keep more Respect after dying. Also represents Pagan's grandiosity since childhood and always wanting more.
    • Wrath: Unlock skills that improves Pagan's killing ability. Also represents Pagan's sadism, warmongering and revenge for his daughter's death.
    • Sloth: Unlock additional tools, vehicles and syringes. Also represents Pagan's hedonism.
    • Envy: Unlocks additional Gadgets. Also represents Pagan loathing that the people of Kyrat will worship somebody other than himself. He also appears to be jealous that Ajay is not his son.
  • Screw This, I'm Outta Here: After Pagan Min willingly shows Ajay his sister's resting place, he opts to simply leave the country..
  • Self-Made Orphan: Pagan Min killed his father, though he never directly admits it. He just took the name of a Burmese king who did after his father's disappearance...
  • Single-Target Sexuality: By his own admission, he's only ever loved one woman; Ajay's mother Ishwari. This greatly displeases his governor Yuma.
  • Sour Outside, Sad Inside: He's a sadistic and cruel dictator, while deep down, he's a sad man who never got over the death of his true love. As he himself points out though, he had no real excuse for his actions.
  • Speak Ill of the Dead: He openly states that Ajay's father Mohan "was a cunt." Since Mohan killed his infant daughter, Pagan has good reasons not to respect him.
  • Surrounded by Idiots: Despite his Bad Boss tendencies Pagan does have some incompetent staff.
    (Chastising the soldier who nearly killed Ajay) "I told you to stop the bus. Not shoot the bus."
    (While confiscating a cell phone from a prisoner) "Really guys? We're not checking for these anymore?"
  • Tranquil Fury: When he arrives at Ajay's bus to find that his soldiers opened fire on it, he calmly and coldly tells off the soldier with an injured shoulder for not following his Exact Words, then tackles him to the ground and stabs him to death with a pen while hissing at him through gritted teeth for not doing his job right.
  • Triads and Tongs: Where Pagan Min cut his teeth.
  • Unbalanced By Rival's Kid: Inverted, surprisingly. Pagan considers Ajay to be Ishwari's son before he is Mohan's; he adores him for being the child of his beloved and views him as a surrogate child of sorts.
  • The Usurper: During Kyrat's first civil war, he helped the Royalists reclaim power from the Nationalists, and then promptly murdered the heir to the throne and assumed kingship for himself. The disaffected Royalists (including Ajay's father Mohan) were returned to rebel status, and founded the Golden Path.
  • Unwitting Instigator of Doom: Implied to be one in the grander scale of the Far Cry franchise, since the ending of the Control DLC for Far Cry 6 reveals he left a bunch of nuclear missiles underneath Kyrat pointed at Montana to try preventing the American government interfering with the country. This is likely what caused the Sudden Downer Ending for the canon "Good" ending of Far Cry 5.
  • Villain Has a Point: Quite a few of them, actually.
    • He had every reason to be frustrated with his soldiers for opening fire on the bus, because they ended up killing everyone except Darpan and Ajay.
    • One of his radio messages has him openly boast about stealing and hoarding Kyrati treasure so that he can sell it for personal gain, and the Golden Path complain that they're "losing a piece of their heritage with every treasure Min sells." Despite the Golden Path having good points about Pagan's selfishness, and heritage being important, Pagan justifies his actions in a way very hard to challenge:
    Pagan Min: The Golden Path says I stole its wealth, but I did no such thing! They robbed themselves for centuries instead of putting it to good use! There's a lesson for you, Ajay. People are hypocrites, and they all want someone to blame for their shit-filled lives. They never want to accept their share of the responsibility. The next time they're whining about building schools or clinics, remember they've been hiding away their fortune in dusty old monasteries for centuries!
    • When Ajay confronts him near the end, he tells Ajay that if he'd just stayed at the dinner table and waited for him to come back, they would have scattered Ishwari's ashes together no problem. If you make Ajay wait for him at the beginning of the game, unlocking the Secret Ending, Pagan keeps his word.
    • Considering that Amita and Sabal ultimately prove to be possibly more evil than him, Pagan having numerous good points is most likely intentional.
  • Villain with Good Publicity: He has bell towers all over Kyrat that broadcast pro-Pagan propaganda. Not to mention all the posters that you must tear down.
  • Wicked Cultured: One of Pagan Min's hats. He just has terrible taste in jackets.
  • "Well Done, Son" Guy: Pagan Min had this relationship with his father. Eventually, he realized he would never get his father's approval, so he killed him.
  • Would Hurt a Child: Pagan unsurped the throne by killing the last heir to the Royal Family. Said heir is barely a teenager. And during his reign, Pagan very likely killed a lot of children just to torment his enemies like he did with Noore's family.
  • You Have Failed Me: Right there in his introduction he stabs an underling, several times, for "f-ing up" a clear job.
  • Young Conqueror: He was only 21 when he took over the country. Mohan Ghale even notes in his journal how young Pagan was when he showed up with a mercenary army behind him.

The Tyrant

In his war against the Golden Path, Pagan has committed many atrocities but never painted himself as evil. Within his subconscious, however, the evil he tried to hide manifests itself as the Tyrant. Becoming the Big Bad of Pagan's DLC in Far Cry 6, the Tyrant seeks to open Pagan's eyes to the truths about himself that he refuses to accept.
  • A Chat with Satan: The Tyrant is pretty much Pagan's Jungian Shadow.
  • Break Them by Talking: The Tyrant's goal is to make sure that Pagan accepts that he is just as evil as the Golden Path he is fighting.
  • Enemy Without: He is the manifestation of Pagan's cruelty and madness.
  • Flanderization: Pagan's flamboyant and charismatic behaviour in the vanilla game is also potrayed by the Tyrant, only more tuned up.
  • Offing the Offspring: The beginning of the DLC has the Tyrant killing Lakshmana. This not only represents Pagan's guilt that his conflict with the Golden Path got his beloved daughter killed but also his decision to blame them and use her death to justify his fight with them instead of it being the mindless battle for conquest it probably really was.
  • Red Pill, Blue Pill: In Pagan's mind, he believes that he is the good guy in the conflict and that he is a victim. The Tyrant on the other hand tries to convince him to accept the truth that he is no better than the Golden Path. In the end of the DLC, Pagan chooses to maintain the lie.
  • Rule of Symbolism: The promotional picture for the three Far Cry 6 DLCs has Pagan closing his eyes which represents the "See No Evil" of the Three Wise Monkeys. This represents Pagan being Obliviously Evil in his war with the Golden Path which manifests as the Tyrant.
  • Shadow Archetype: Going by Carl Jung's theory of the collective unconscious, the Tyrant is the part of Pagan that he refuses to accept; that he is not the victim or hero in the war against Kyrat and he is just as bad as Mohan Ghale.

    Dr. Noore Najjar 

Dr. Noore Najjar

https://static.tvtropes.org/pmwiki/pub/images/ccc9cf459742e923a8b12f627f607263.png

Voiced by: Mylene Dinh-Robic (English)note 

Vice-lord of Kyrat and overseer of the Shanath Arena.


  • Alliterative Name: Noore Najjar.
  • Anti-Villain:
    • The least villainous of Min's forces, forced to work for him because De Pleur has her family hostage. When she finds out Min had them killed years ago, meaning she was sending people to die for no reason, she takes this... badly.
    • Deconstructed if you read the various notes scattered around her territory; through the use of the carrot rather than the stick (drugs and alcohol as reward for compliance) she tries to present herself as more reasonable than Paul "torture anyone at the drop of a hat" Harmon, but in truth she's every bit as vicious as Pagan's other governors (ordering soldiers to mass-murder any captured villagers who are too weak to work the mines or the brothels), and is also in charge of Pagan's sex slavery and drug distribution in addition to running the arena. The only thing that really sets her apart is that she's being coerced instead of being along for the money or power.
  • Becoming the Mask: Pagan Min says in one transmission to you that he thinks she secretly likes running Gladiator Games due to Min putting her in charge have gradually brainwashed her into genuinely liking it; indeed, she's at least very good at faking it. This is of course true of many of the characters who have various levels of motivations which they use to justify the horrible actions that they do, Dr. Noore at least takes personal responsibility for her actions upon being told the Awful Truth and believed the amount of blood on her hands makes her too far gone to be saved nor redeemed.
  • Despair Event Horizon: Ajay helps her drop off it when she learns her family is dead.
  • Disney Villain Death: Downplayed: if you confront Noore, she falls into the Arena, but the fall is most likely not what kills her: slicing open her wrist and bleeding out most likely did that (or being eaten by her own animals).
  • Don't You Dare Pity Me!: If you confront her and tell her that her family is already dead, Ajay tries to comfort Noore, only for her to coldly rebuke him.
  • Driven to Suicide: If you choose to confront Noore, she slices open her own arm and falls to her animals when she finds out she killed countless people for no reason whatsoever due to her family being dead already.
  • Drowning My Sorrows: In the bedchamber of her fortress, there are many used alcohol bottles scattered around the bed.
  • Easily Forgiven: By Ajay. Amita and Sabal, on the other hand, insist she must pay for her actions, one of the few things they happen to agree on.
  • Evil Is Hammy: Can be very theatrical with No Indoor Voice while hosting the Gladiator Games.
  • Fallen Heroine: Goes from wanting to help the people of Kyrat, to sending thousands to their deaths in the arena, in exchange for Pagan Min freeing her family.
  • I Die Free: Right after she cuts her wrist open, and before she falls into the arena and gets eaten, she declares, "Now I'm free."
  • In the Back: One option Ajay has instead of confronting her is to shoot her in the back of the head with a pistol.
  • Karmic Death: Falls into the arena (either by a headshot or suicide) and her corpse is eaten by the arena animals. In public.
  • Leaning on the Fourth Wall: Her furious calling out of the arena audience for their wish to see "more blood" right before she kills herself could also be applied to the player, berating them for enjoying all the violence they get to carry out.
  • No Good Deed Goes Unpunished: Her desire to help the people of Kyrat led to her tragic fall from grace.
  • Outliving One's Offspring: The two sons she threw away all of her morals to save have long predeceased her.
  • Post-Mortem Conversion: Noore hates her job, but after she dies, her servants end up running the arena in her honor. It's implied that she inspired them and that they could have killed her if they didn't like her. Which is a bad thing, but at least the arena never permanently closes. Yay, pointless mass murdering, in the name of Noore!
  • Precision F-Strike: She calls the Shannath Arena audience "fucking animals" just as she kills herself right in front of them.
  • Shoot the Shaggy Dog: She was a well meaning doctor who traveled to Kyrat and saw the horrible living conditions. She demanded Pagan improved the living conditions before she left. Rather than show anger, Pagan pretends to be concerned and fakes taking her advice. Sometime later, he sends her an invitation to her and her family to come back to Kyrat to see the improved living conditions. Pagan Min even went out of his way to stage her welcome like things did indeed change for the better. All the way up to him showing her a power point presentation at the royal palace. But instead of it being on how he improved Kyrat, it was a presentation on how he fooled Noore into coming back to Kyrat so he can imprison her and her family. He then makes a deal to spare them if she becomes his slave and run the arena. For years she saw the deaths of countless citizens whom were thrown in the arena for one reason or another, only to find out in the end that Pagan most likely had her family killed the same day they were captured. And all those letters that she got, giving her hope that her family was still alive, were written by Paul Harmon's daughter back in the States.
  • Take That, Audience!: Delivers one in-universe to the Shannath Arena audience right before she kills herself.
  • Too Dumb to Live: Really, Doctor, what did you think was going to happen when a mass-murdering dictator invites you to come to his country and bring your whole family with you after you wrote an op-ed piece condemning the cruelties of his regime?
  • Villainous BSoD: Has one when she learns her family has been Dead All Along.
  • What Beautiful Eyes!: She has very large dark brown eyes, which enable her to give Ajay deep, pleading stares when she begs him to kill Paul and free her family.

    Paul "De Pleur" Harmon 

Paul "De Pleur" Harmon

https://static.tvtropes.org/pmwiki/pub/images/7c6476c25e8913c7c352aefa3473901a.PNG
Voiced by: Travis Willingham (English)note 

Governor of South Kyrat and the primary Torture Technician of Pagan Min.


  • Anti-Villain: While undoubtedly sadistic and a bit racist, Paul is genuinely pleasant to Ajay, and even though this isn't an excuse for his actions, he genuinely loves his family and is even a legitimately Good Parent to Ashley. Even if he had it coming, it's hard not to be at least a little sympathetic to his Cruel Mercy if you bring him in alive.
  • Alas, Poor Villain: Even for all the terrible things he's done to Kyrat, he legitimately loves his family to pieces. So seeing him tied in a position where he can't reassure his daughter Ashley that he's okay or even say goodbye makes it very hard not to be a little sympathetic for him.
  • The Brute: The most straightforward of Pagan's officers, focusing on interrogating prisoners without doubting his loyalty.
  • Casting Gag: Possibly unintentional, but Paul's wife in-universe is named Laura. Paul's voice actor - Travis Willingham - is also married to a certain voice actress of the same first name. Ubisoft, you clever bastards...
  • Comic-Book Fantasy Casting: He looks a lot like Michael Madsen mixed with Mel Gibson. Appropriate, given that Madsen played another Faux Affably Evil Soft-Spoken Sadist. Alternatively, he also looks like a young Harvey Keitel.
  • Dramatically Missing the Point: Claims an episode of Dr. Phil about embracing one's true self for self-improvement is what drove him to become a professional torturer.
  • Eagleland: A negative type. He is a profoundly racist, violent American who enjoys torturing Kyratis on the orders of Pagan Min. His only redeeming traits are his love for his family.
  • Even Evil Has Loved Ones: Is seen to legitimately love his young daughter, talking to her on the phone, and even bringing her gifts. This doesn't really do him any favors, however, as he's still a ruthless torturer, and said gifts to his daughter are looted from his prisoners. He even makes sure to visit his family as often as he can and even Min tells him to say hi to his wife for him.
  • Evil Laugh: He laughs helplessly when Ajay mentions Dr. Noore, mentioning that Pagan had her family killed years ago, and his daughter Ashley forged all the letters they've sent to her ever since.
  • Evil Sounds Deep: Comes with the territory of being voiced by Travis Willingham.
  • Fate Worse than Death: Ajay manages to snatch him, the Golden Path take his phone just as his beloved daughter calls, and he ends up in a small box being forced to listen to a steady stream of pop music with no way to contact the only person he loves forever. Subverted if you decide to kill him.
  • Faux Affably Evil: Paul is polite and friendly to Pagan, his family, and Ajay himself, but he maintains that same friendly tone when cheerfully admitting to having killed Noore's family, making him come across as insincere.
  • Good Parents: Despite his sadism and cruelty, his phone conversations shows that he legitimately loves and cares for his daughter Ashley. Even with all the terrible things he's done to Kyrat, it makes his ultimate fate all the more harder to not feel bad for him.
  • Moral Myopia: While he dearly loves his own family, he has no problem with kidnapping Noore's husband and child and using them as leverage, and when Noore recruits Ajay to break into his compound and rescue them, he mocks him for even thinking they might still be alive. He even admits to tricking his daughter into writing letters to help keep up the ruse.
  • Morality Pet: His daughter is supposed to be one but acts more as an anchor for his sanity rather than bringing out any redeeming qualities. When The Golden Path finally get their hands on Paul, they make sure to rub things in by confiscating his phone, the only means he has to contact her.
  • "Not So Different" Remark: When kidnapped by Ajay he tries to reason with him saying that they are very similar. He uses his torturing skills to support the government, Ajay uses his murdering instincts to support militant opposition. He makes no secret that he is a torturer, but also points out that Ajay is essentially a murderer and assassin. This is later echoed in the Pagan Min's comment opening the game main page.
  • Politically Incorrect Villain: After being captured by the Golden Path, he calls Sabal a "fucking taxi driver" and calls the rest of the Golden Path members "savages" and "monkey fuckers" after getting a rock thrown at him.
  • Sadist: What he ultimately seems to be. He claims that his victims are terrorists who deserve what they get, and he turns a tidy profit from his activities, but he takes so much obvious pleasure in what he does that it's tough not to conclude that he tortures mostly because he enjoys it.
  • Soft-Spoken Sadist: He's very calm and speaks with a low voice when he's torturing Darpan.
  • Starter Villain: He's the first of Pagan's minions that the player deals with, swiftly capturing him in the City of Pain, and thus, making his fortress the first to get weakened.
  • Torture Technician: One of his greatest hobbies, too, especially in his "City of Pain". During Darpan's torture session he implies that he used to work for the American government as a torturer before being let go.
  • Villainous Breakdown: When Ajay brings him to the Golden Path, and Paul's daughter starts ringing him on his phone, and he can't answer it because it's in the boot of Ajay's car, Paul is reduced to furiously screaming racism at the Golden Path and helplessly pleading for Ajay to give him his phone right before Sabal forces him into a shed with a sack on his head.

    Yuma Lau 

Yuma Lau

https://static.tvtropes.org/pmwiki/pub/images/54f1e7519d1235b3a7a1e16d4af7947a.jpg
Voiced by: Gwendoline Yeo (English)(Far Cry 4), Elena Juatco (Pagan: Control)note 

Pagan's adoptive sister, governor of the Royal Guard, and warden of Durgesh Prison.


  • Animal Motif: Spiders. Apart from her nickname literally being "The Spider", at one point when Ajay is hallucinating, he sees Yuma climbing up the cell ceiling with an Exorcist Head. And she uses drugs, which are basically like venom, to subdue Ajay. Her dyed pink hair even looks vaguely like the hourglass pattern on the stomach of a black widow.
  • Asshole Victim: She is one of the only key villains to have zero redeeming qualities, unlike Noore, Paul and Pagan.
  • Broken Pedestal: She used to idolize Pagan Min, but now believes that his love for Ishwari broke him and made him weak.
  • Big Bad Wannabe: Has grand plans to take over from Pagan. He knows she wants him gone, plays her along and when the time is right, broadcasts her location so The Golden Path get rid of her for him.
  • Bunny-Ears Lawyer: Pagan claims she does good work as his liaison to foreign heroin buyers, and finds time to run the Royal Army but also notes she's gotten a little too interested in the Kyrat mythology.
  • Cain and Abel: They're both evil, but she's considerably more vindictive than her adopted brother.
  • Climax Boss: She drugs Ajay, which dements him into believing that Yuma takes on the avatar of Kalinag. They have a bow duel. Ajay then has to fight Yuma-as-Kalinag, an army of elite mooks, and a tiger all at once, bows still at the ready, twice. Note that the center of the arena is open to bow attacks and the edges of the arena have exploding jars. Enjoy.
  • Dark Action Girl: Fights Ajay at one point.
  • Double Standard Rape: Female on Male: Averted. She tries to take advantage of Ajay while he's drugged, and attempts to murder him.
  • The Dragon: To Pagan Min, being his second in command.
  • Dragon Lady: East Asian? Check. Violent? Check, she's even more depraved than her adopted brother. Sexually assertive? She tries to rape a drugged Ajay.
  • Dragon with an Agenda: Plans on betraying Pagan Min.
  • Evil Is Hammy: Yuma can venture into this when her voice torments Ajay during her Mind Rape of him.
  • Faux Affably Evil: Subverted. Much to Pagan's disappointment, his foster sister doesn't even attempt to put "a little sugar on (her) shit sandwich", whereas Pagan is trying to offer Ajay some comfort to ease him into the Mind Rape Yuma's about to subject him to.
  • Femme Fatale:
    • Has a few traces of this. During their final confrontation, she appears to Ajay half dressed and invites him to lie with her. While Ajay attempts to stop her, he's too drugged up to resist, and she quickly tries to kill him.
    • When you liberate one of the last two towers near Pagan's fortress, you'll find a note from Yuma's personal journal admitting that her intention all along was to make Pagan obsessed with her before killing him and taking over Kyrat. Unfortunately for Yuma, Pagan already saw through her antics.
  • Foil: To Vaas Montenegro. Both serve as The Dragon to their respective Big Bad who desire to kill their siblings, and serve as the Climax Boss in a mission titled "Payback". However the similarities end there and prove to be opposites in every way. Vaas is an unpredictable psychopath, while Yuma is a cold and calculated woman. Vaas uses brute force and intimidation do deal with his enemies, while Yuma prefers tactics and psychological warfare. Vaas carries out most of his boss' dirty work, while Yuma mostly confines to her hideout at Durgesh Prison. Vaas remains loyal to Hoyt Volker who uses drugs to control Vaas, while Yuma is The Starscream to Pagan Min and uses drugs to control her victims. Vaas is the one Jason truly has a beef with while Hoyt is practically an afterthought, while Yuma is just a stepping stone for Ajay to confront Pagan. They are also killed in boss fights that take place within a drug-infused fever dream.
    • From the same game, she also tries confronting the protagonist in a hallucinatory arena with a monster she controls, and having sex with him on a table followed by stabbing him. Unfortunately, she doesn't have Citra's success.
  • Kick the Dog:
    • Right before Ajay confronts and kills her, she taunts him that she'll mix his mother's ashes in pig slop just to be cruel.
    • The Control DLC reveals that she was the one who told Mohan about Ishwari's affair with Pagan, all because she was jealous of Pagan's love for Ishwari and her belief that it made him weak.
  • Mind Rape: In contrast with Paul, Yuma is said to enjoy torturing the minds of her prisoners, rather than their bodies. She drugs Ajay with a powerful hallucinogen and the Hell Hole Prison she's in charge of is more like an insane asylum with a work detail.
  • Misplaced Retribution: Yuma blames Ishwari for Pagan's descent from a fearless king to a brittle psycho. So she tries to kill Ajay with a constant stream of "Your Mother" curses. And it's revealed in the ending that the source of Pagan's madness is Mohan, and not Ishwari, since Mohan was the one who murdered Pagan's daughter.
  • Not Even Bothering with the Accent: Her accent is purely American, despite the fact that she's supposed to be pure Hong Kong Chinese. Just like Sabal's inexplicable English accent.
  • In Love with Your Carnage: Claims to be the reason she followed Pagan, and hated that Ajay's mother changed him.
  • Pink Is Erotic: Yuma Lau is Pagan Min's second-in-command and she wears pink, like her boss. However, while Pagan wears pink out of love for his mother, Yuma makes sexual references while wearing the color. She uses hallucinogenics to torture Ajay Ghale and disarms him by seducing him in his drugged state. It's implied by Pagan's comments that she has a habit of molesting and/or castrating male victims, as he says "I want him alive, with all the bits that count intact." She also uses the word "weak" to describe things she doesn't like and she hates the idea of romance as she calls Ajay's mother "a whore".
  • The Starscream: Aspired to be one. Pagan thinks otherwise and puts a target on her back by broadcasting her location to convince The Golden Path in taking a shot at her.
  • Triads and Tongs: Like her boss, she grew up in this world. In fact, Pagan Min's family knew her father and took her in when Hong Kong law enforcement had him killed.
  • Wardens Are Evil: She's the warden of Durgesh, the most notorious prison in Kyrat.
  • Yandere: It is implied (and confirmed in the Control DLC) that Yuma is in love with Pagan and becomes jealous of his affair with Ishwari. This is likely one of the reason she plans to rebel against Pagan for, in her own way, betraying her. The Imaginary Yuma that Pagan fought throws insults of how much she hated Pagan for not reciprocate her love back and tries to reunite him with Ishwari by killing him.
  • You Have Outlived Your Usefulness: Tired of her obsession with Shangri-La causing deaths in his army, Pagan broadcasts her location to Ajay, essentially sending him to kill her.

    Yogi and Reggie 

Yogi and Reggie

https://static.tvtropes.org/pmwiki/pub/images/3eafa34bd13e164fcc96f5a67f38cbbb.PNG

Voiced by: Chad Krowchuk (Yogi) & Bryce Hodgson (Reggie) (English)note 

A couple of expats living in Kyrat. Though they're technically Noore's underlings, they spend most of their time getting high and screwing around.


  • Affably Evil: If you can call them evil.
  • Beard of Evil: Reggie has a little goatee, but he doesn't really do anything evil.
  • British Teeth: Yogi has pretty uneven teeth.
  • Chemical Messiah: Their "religion", if you can call it, that amounts to getting high and calling it enlightenment. It works for them.
  • Combat Pragmatist: Unlike other enemies in the game, Yogi and Reggie rely on drugs to incapacitate their targets. Rather than, knock them out with a punch.
  • Country Matters: When Ajay confronts them after returning from Shannath, Yogi calls Reggie this for addressing him by his real name.
  • Easily Forgiven: In their first appearance, they're squatting in the Ghale family home, and drug Ajay before delivering him to Noore's Gladiator Games. He's very unhappy with them when he sees them again, but softens up towards them rather quickly thereafter. The fact he removes 20,000 rupees they made betting on him probably helps. He also never seems to mind them squatting in his family's yard or constantly injecting him with random drugs.
  • Embarrassing First Name: Yogi's real name is Donald, and he's not pleased when Reggie brings it up.
  • Evil Brit: Sort of. They're supposed to work for Dr. Noore, and they are British, but they don't really do anything that evil otherwise.
  • Eye Scream: Downplayed. Reggie has visible scars surrounding his right eye.
  • Forced into Evil: Both of them are more or less trapped in Kyrat after Pagan and his men stole their passports. Noore tells Ajay to go easy on them since they are pawns like herself. Fortunately, they are very, very low ranking in Pagan's army, so nobody really bothers with them and they generally avoid conflict.
  • Hawaiian-Shirted Tourist: They have absolutely no reverence for Kyrati culture. They've apparently either sold or smoked multiple priceless artifacts during their stay.
  • Ice-Cream Koan: Early on, they spout these to maintain an air of mystery and wisdom. The act falls completely flat and they drop it once they become more familiar with Ajay.
  • Karma Houdini: They never answer for betraying Ajay to Noore.
  • Large Ham: They're very theatrical and pretentious in their interactions with Ajay.
  • Lower-Class Lout: To a T. Reggie even calls Yogi a chav at one point.
  • Minion with an F in Evil: They only nominally work for Pagan's regime— although they're so far down the chain as to be pretty much useless— and though they're dimwitted and untrustworthy, they're almost entirely without malice.
  • Mushroom Samba: Their concoctions cause these in Ajay.
  • Noodle Incident: Apparently banned from Indian soil due to an unspecified run-in with some cows. Yogi also claims to have been "in the ambulance" (i.e., a member of an ambulance corps); Reggie corrects him, that he was in an ambulance once, after a mishap at a Spiral Tribe party.
    • Reggie is also deaf in one ear, after an incident in Sao Paulo with a one-armed trombone player. They've also had previous "guinea pigs" who didn't survive as long as Ajay in their experiments.
  • Not-So-Harmless Villain: The pair seem to be a pair of con men running a pathetically obvious scam on spiritual enlightenment-seeking tourists. They then drug their recipients and send them to fight in Noore's blood sports.
    • They were threatened into doing this, however, and cease once you manage to survive.
  • Ooh, Me Accent's Slipping: Their British accents are a little dodgy at some points. The pair's bio on the official website states that they're most likely originally from North America (both voice actors are Canadian), so it seems likely that the accent is an affectation— whether it's because they're laying low and don't want to be pegged as Americans (or Canadians), or just because they're a little out there, is anybody's guess.
    • It could also be that, as was the case with Jason Brody (whose Canadian voice actor couldn't convince a deaf man that he's Californian) in the last game, that their voice actors simply failed at the accent.
  • Playing with Syringes: All of their chemical cocktails are their own blend, with Ajay being the guinea pig to test out their trippy effects. Also a literal example, as the drugs are administered via syringe (after distracting Ajay with a joint).
  • Seinfeldian Conversation: Often, with each other.
  • The Stoner: Big time.
  • Those Two Guys: They're always seen together.
  • Stoners Are Funny: Their screentime tends to be mostly lighthearted and comical.
  • The Thing That Would Not Leave: Even after Ajay kicks the duo out of his family home, they don't leave, instead moving to a tent in his front yard.
  • Vagabond Buddies: Based on their banter, they've been on the road together for quite some time prior to Kyrat.

Other Residents of Kyrat

    Mumu Chiffon 

Mumu Chiffon

A disgraced Indian fashion designer looking to revitalize his career at the upcoming Kyrat Fashion Week.


  • Action Fashionista: He's a fashion designer who broke out of Pagan Min's palace and evaded capture at the hands of the Royal Army. He repeats this feat when he absconds for the Kyrati border at the end of his quest chain.
  • Agent Peacock: Based on his interactions with Ajay, he seems to be a Camp Gay. He is also a competent enough survivalist to escape from a Royal Army fortress alone.
  • Animal Skin Attire: His missions require Ajay to collect the skins of rare Kyrati animals. He needs them for a line of fine accessories and Ajay needs them to make ammo and supply holsters. And thus, an Odd Friendship was born.
  • But Now I Must Go: At the end of his questline he's forced to flee Kyrat after the Royal Army figures out that he's the one responsible for Ajay's bags.
  • Catchphrase: "Be fierce" or some variation thereof. Also counts as a Dare to Be Badass, going by his explanation.
  • Defector from Decadence: He was previously Pagan Min's Royal Tailor, before he pushed Min's Hair-Trigger Temper one too many times. Not long after that, he was being scheduled for execution.
  • Hypocrite: Although he tells Ajay that his design philosophy puts function over form, the flamboyant sketches displayed in his studio hint at the exact opposite. Most of his Fashion Week mission briefings also focus on how great the furs of the various target animals look, not how practical they are for crafting.
  • It's All About Me: He claims Kyrat Fashion Week will be a non-event without the presence of his collection. To be fair, a Civil War isn't exactly a good breeding ground for fashion designers. True enough, when the Royal Army discovers his studio and he's forced to flee the country, the event is postponed.

    Sharma Salsa 

Sharma Salsa

A film producer who publishes videos of Ajay performing vehicular stunts on her race courses.

  • Blood Sport: The courses she has Ajay race will pass through natural hazards and Royal Army territories alike. She also advises Ajay to bleed into the camera if he gets injured to make the footage look more immersive.
  • Dirty Old Woman: She finds Ajay attractive and lets him know by making some very suggestive gestures.
  • It's Not Porn, It's Art: It's outright stated that she is a former porn star - you can even find some of her old movies as loot. Despite this, she presents herself as a connoisseur of fine art, and claims her films were products of Kyrati cinema's Glory Days.
  • Only in It for the Money: Most of her time is now devoted to shooting racing videos on GoBro to cater to the YouTube crowd, as there isn't much demand for her -ahem- acting.
  • Porn Names: Considering the types of films she used to make, it's unlikely that Sharma Salsa is her birth name.
  • Try to Fit That on a Business Card: She introduces herself to Ajay as the "founder, CEO, and owner of Kyrati International Association of Films, Kyrati Film Directors, and the Actors' Guild of Kyrat."

    Robert and Charlotte Barclay 

Robert and Charlotte Barclay

A lieutenant from The British Empire's 19th-century presence in Kyrat, and his wife in England.

  • Collection Sidequest: Their correspondences are recorded in the Lost Letters, which Ajay finds on the bodies of British Colonial soldiers.
  • "Dear John" Letter: How their story ends. After seeing Robert's letters devolve into insane rambling, Charlotte takes it upon herself to annul their union and marry her midwife, of whom her child has grown fond.
  • Does This Remind You of Anything?: Robert's obsession with reliving Kalinag's myth and Charlotte's decision to leave him for her midwife makes their story sound a lot like a relationship destroyed by video game addiction.
  • Dreaming of Times Gone By: Robert relives Kalinag's journey when a guru shows him the pieces of the thangka depicting it, much in the same way Ajay does in the Shangri-La episodes.
  • Posthumous Character: Their letters date back to the 1800s.
  • River of Insanity: As Robert journeys deeper into Kyrat and grows obsessed with reliving Kalinag's adventure, he steadily loses his grip on reality and sends increasingly nonsensical letters to Charlotte.
  • "Shaggy Dog" Story: The final letter shows that Robert has finally regained his identity... but not his sanity. The letter states that he plans to finally return to his family. The name of the place you find it in? "Lieutenant's Rest."

    The Goat 

The Goat

A Serial Killer committing ritualistic murders across Kyrat.

  • Animal Theme Naming: His name recalls all the pagan and demonic imagery associated with goats.
  • Calling Card: He plants masks made in the image of the demon Yalung on the corpses of his victims. He also leaves letters bearing poems or prayers to Yalung. His later letters address Ajay directly, warning the latter to stop removing his masks.
  • Collection Sidequest: Ajay removes the Masks of Yalung from the bodies of his victims to improve local morale.
  • Serial Killer: Of the visionary type. He murders people as offerings to the demon Yalung, whose voice he hears.
  • The Unseen: Maybe. Ajay never meets him in person during a mission. However, Ajay can find a homestead with a well at the unique location, "The Goat's Lair." The well hides a Torture Cellar with a demonic shrine and corpses piled knee-deep. Its lone living occupant is a Royal Guard scout.

Shangri-La

    Shangri-La in General 

General Tropes

The focus of the Shangri-La episodes. Once a majestic kingdom home to mystical beings, Shangri-La was overrun by a great Rakshasa army. Kalinag, the seeker from ancient Kyrati myth, embarks on a quest to liberate it from its invaders.


  • Bizarrchitecture: Shangri-La is dotted with giant floating statues of gods, and equally large versions of the Mani Wheels and bell towers seen in the main game. One episode requires you to run up one of the said bells' ribbons like a ramp.
  • Dreaming of Times Gone By: Upon discovering each of the five pieces of the thangka painting depicting Kalinag's story, Ajay falls into a deep trance wherein he relives said story from Kalinag's perspective.
  • The Epic: The Shangri-La episodes are likely classified as such in Kyrati myth, being a serial story about an extraordinary hero that saves an entire kingdom.
  • Floating Continent: The first area Kalinag sees of Shangri-La is an Island of Mystery in the middle of a vast red sea. As he journeys deeper into the kingdom, however, he finds an archipelago with several islands suspended in midair.
  • Garden of Evil: Shangri-La was once an idyllic paradise teeming with wildlife and lush vegetation. The Rakshasa's influence turned the flora blood red, and the demons themselves slaughtered the fauna, leaving the rotting carcasses for Kalinag to find.
  • Grimy Water: All the water in and around Shangri-La is now blood red from the Rakshasa's influence.
  • Hell Invades Heaven: The primary conflict of the episodes. Kalinag finds Shangri-La in the middle of a great Rakshasa invasion.
  • Magical Land: As a mystical realm that bends the laws of physics and houses mind-boggling structures, Shangri-La qualifies.
  • Portal Picture: Each of the episodes begin with Ajay finding a piece of his ancestral thangka depicting a part of Kalinag's story.
  • Red Sky, Take Warning: Days in Shangri-La are invariably cast in a blood red light. The skies return to a more normal-looking color after Kalinag rings the given area's bell.
  • World-Healing Wave: The objective of each episode, save the last, is to spin every Mani Wheel and ring a bell to break the Rakshasa's influence over that part of Shangri-La.

    Kalinag 

Kalinag

https://static.tvtropes.org/pmwiki/pub/images/fca02e57c5070df2dccc7fce6968ceeb.jpg

A seeker tasked by an ancient king of Kyrat to find Shangri-La. He is the Player Character of the Shangri-La Episodes.


  • Androcles' Lion: Upon his arrival in Shangri-La, he discovers a badly-injured tiger. After he tends to its wounds, the tiger dissolves into a puff of sand, but later returns to save him from a Rakshasa and accompany him on his journey.
    • Even later, he discovers an elephant being tortured by a group of Rakshasa. After he slays its captors, the elephant allows him to ride it into battle.
  • The Beastmaster: He is accompanied on his quest by a Nigh-Invulnerable white tiger. One episode sees him befriend a war elephant.
  • Bow and Sword in Accord: Well in his case, it's a giant demon claw and a bow that slows time and defies gravity.
  • Bullet Time: The bow he collects off the time-frozen body of a seeker allows him to slow down time for precise shots.
  • Climax Boss: Of the main game, sort of. When Yuma drugs Ajay during their confrontation, Ajay starts to see Kalinag in Yuma's stead and has to fight him in a bow duel. By now, the player is used to seeing Ajay experience Kalinag's point of view, so it's jarring to be on the receiving end of Kalinag's wrath this time.
  • Demon Slaying: This trope is the whole point of his episodes. However, it is unclear if he was doing it long before he came to Shangri-La.
  • Did You Just Punch Out Cthulhu?: In the final episode, he takes on the Rakshasa's leader, a huge demonic raven, and defeats it with only (admittedly physics-bending) arrows and the help of his tiger.
  • Grievous Harm with a Body: He yanks a giant disembodied talon out of the tiger to ease its pain, and ends up using it as a makeshift kukri. It's implied that it came from the monstrous raven that leads the Rakshasa.
  • No "Arc" in "Archery": His bow can shoot multiple arrows at a time in a perfectly straight line, with no regard for wind resistance or gravity. Justified, as the laws of physics don't quite apply to Shangri-La.
  • One-Man Army: He single-handedly liberates Shangri-La from the Rakshasa, albeit with help from his Loyal Animal Companions.
  • The Paladin: It's unclear if he had any supernatural abilities before coming to Shangri-La, but once there, he makes good use of the magic weapons he finds in his fight against the Rakshasa.
  • Warrior Monk: As a seeker, he is a devout follower of Kyrat's deities, but is also a skillful swordsman and archer.

    The Seekers 

The Seekers

The religious order to which Kalinag belongs.


    The Tiger 

The Tiger

https://static.tvtropes.org/pmwiki/pub/images/155fec4353daf8da2cba73b408b2f573.jpg

A supernaturally empowered tiger that joins Kalinag on his quest.


    Rakshasa 

Rakshasa

https://static.tvtropes.org/pmwiki/pub/images/2c6e6f208a8a3866132905aedfa61f96.jpg

An army of demons now occupying Shangri-La. They are the chief antagonists of the Shangri-La episodes.


  • Action Bomb: They deploy dog-like creatures that can explode at will. If Kalinag kills them and leaves their bodies intact, he can use their corpses as makeshift Exploding Barrels.
  • Animalistic Abomination: Their leader is a gigantic cross between a Raven and an oriental statue with a Throat Light to boot which hails from another plane of existence.
  • Always Chaotic Evil: They seem so, with their mutilation of Shangri-La's wildlife and murder of every seeker sent there. A series has a real problem with moral ambiguity when these guys are a nice change of pace.
  • Demon Lords and Archdevils: Considering that it goes unnamed and it resembles no Rakshasa from Hindu myth, the giant raven that leads Shangri-La's Rakshasa likely occupies this trope in Kyrati myth.
  • Feathered Fiend: The Rakshasa's leader is a giant black fire-breathing raven. See here.
  • The Legions of Hell: Not like the usual examples, but as an invading force of evil, otherworldly beings, they fulfill the trope in practice.
  • Malevolent Masked Men: All the humanoid Rakshasa wear bronze masks. The masks either have multiple faces etched into them or resemble animal heads to reference how the actual Rakshasa of Hindu myth look.
  • Mutual Kill: In the final episode, the Rakshasa's leader dies with the tiger, due to the latter's attempts to destroy it from within.
  • No Body Left Behind: They explode into a cloud of colored smoke when killed.
  • Non-Malicious Monster: Kalinag speculates that some accident brought the Rakshasa to Shangri-La, and that the situation confuses them to no end. Their behavior is possibly due to them lashing out in fear or wanting to defend themselves.
  • Reality Bleed: They appear to constantly flicker in and out of existence like an image on a TV screen filled with static. It's implied that they are shifting in between Shangri-La and wherever it is they're from.
  • The Unexpected: In the main game's storyline. Ajay hallucinates a pair of them stalking him after he is first thrown in Durgesh Prison. He also imagines being captured by one after Yuma drugs him during their confrontation.

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