Time started to spin.
Space began to expand.
From itself again, three living things
the Original One did make.
The two beings wished, and from them,
matter came to be.
The three living things wished, and
from them, spirit came to be.
The world created, the Original One
took to unyielding sleep...In Speculative Fiction, especially Fantasy, one way of distinguishing your fantasy world from another is to populate it with made-up gods. Real-world theology aside, unless the story involves An Aesop about religion being the opiate of the masses or the tool of corrupt priests, it is popular (but not necessary) for the gods in a fictional world to really exist In-Universe. This can serve many uses for the author:
—The Original Story, Pokémon
- It can provide a base for a world's Functional Magic, particularly clerics, monks and paladins.
- It promotes conflict, especially if you have good vs. evil gods or just Jerkass Gods.
- It may be that God's Hands Are Tied and they need the hero to carry out their mission.
- It provides unique euphemisms for characters to swear Oh My Gods! by.
- What better way to mess with the character's lives?
- It gives you a convenient Hand Wave device that's one step above A Wizard Did It.
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Anime And Manga
- Fushigi Yuugi has its pantheon of The Four Gods as the reason behind the whole story. To clarify: The Four Gods were actual deities. But they were very minor deities: guardians of a portion of the sky, and associated with seasons (and maybe a few concepts like love, war, fertility, etc.). They did not have an entire religion devoted to just them like they do in Fushigi Yuugi.
- Slayers has Gods vs Mazoku (demons). And the Lord of Nightmares though she usually likes sitting around not interfering in anything.
- Berserk has the Godhand and the Idea of Evil, as well as the Four Elemental Kings.
- This is the driving force in the short-lived Unico series of movies - Unico is forced to move from place to place because the Gods want him banished from existence. Why? Because he can make people happy, and they feel they should be the only ones with that power.
- Dragon Ball revealed Earth's "God" is one of many sufficiently advanced aliens and in fact has partial amnesia and lacks full access to that technology. He's still godlike by human standards, having a room that lets one visit the past, a chamber that accelerates time, a spaceship capable of faster than light travel and was himself stronger than a man who reduced the moon to a cloud of ashes without technological aid but "Kami" was getting old and also used up some of his power splitting himself in two. Above "planetary gods", are King Yemma who judges the dead and Kai, who watch over creation. The Dragon Ball Z: Battle of Gods movie centered around the awakening of a destruction god who destroys planet to recycle material for the creation of new ones and is capable of ending galaxies. The destruction god also has prophetic visions, which he shares with a "retainer" able to put him to sleep with a tap.
- In the Marvel Comics universe both the Greek/Roman and Norse gods are real. There is also the Celestials, who are original creations. Technically Sufficiently Advanced Aliens, but so advanced that the difference is pretty much semantic.
- Not just the Greek and Norse pantheons, they're just the most prominent.
- The Marvel Universe also features a larger "pantheon" of cosmic entities greater than any gods, who control reality: At the top is The One Above All (actually Jack Kirby), next comes the three-faced Living Tribunal, and then several Anthropomorphic Personifications (usually in trios, such as Eternity (who represents life) Death (Exactly What It Says on the Tin) and Galactus the Planet Eater, who serves as a balance between them. Note that this pantheon was put together in hindsight, so its structure is not always clear.
- The DCU and Vertigo sub-universe (don't ask, its complicated) have pretty much everything. Christian God? Check, and at least three superheroes are actual angels. Egyptian Pantheon? Meet their champion, Black Adam. Greek Gods? Meet the Amazons, who exist by the grace of said deities. There are also original divinities such as the New Gods and their nemesis, Darkseid, as well as the Endless who are above mere gods in terms of universal relevance.
- The Green Lantern books have established an "emotional spectrum", where the white light of creation split into seven colors/emotions, each with its own Anthropomorphic Personification Energy Being: the Butcher for red rage, Ophidian for orange avarice, Parallax for yellow fear, Ion for green willpower, Adara for blue hope, Proselyte for indigo compassion, and the Predator for violet love; plus Black Hand for black death and "The Entity" for white life.
- ElfQuest has Gotara early on. (Much) later other humans in another land swear by Threksh't. (Later shortened to 'Threk'.)
- Touched on, and peculiar, in the world of C'hou in With Strings Attached. The fake religion of Ketafa is loaded with gods, but the pantheon has no name, and very few of the gods' details are given in the story. The real religion, if that's the right word for it, of Baravada consists of the Dalns pantheon, a few of whom are named but only one seen in the flesh (or ectoplasm or whatever). These gods are more like employers, and nobody actually worships them (they don't even know what “worship” means). George speculates that they're just a bunch of people who set themselves up as gods. They were apparently once Jerkass Gods, as noted by Shag and Varx, though they show none of that now. Also, the Dalns gods competed with a pantheon called the Pyar gods for rule of the world some 500 years ago; bits and pieces of this struggle are mentioned throughout the book.
- The Pony POV Series has a very in-depth pantheon made up of alicorns and draconequi. Each one is represented by a tarot motif.
- In The Headhunt Dul'krah, a Pe'khdar, is shown praying to two gods. Vo'tak is a night god "who watches what must be set aside", while Chul'teth is a sun goddess "whose fire illuminates all mysteries."
- In Dragon Queen, people worship the sun and swear by its rays.
- On the Discworld, while Gods Need Prayer Badly produces swarms of small gods and Odd Job Gods, the most prominent deities like Blind Io and Offler the Crocodile God form a recognizable pantheon. Small Gods provides a rare monotheistic example in the Great God Om, but believing Om is the only god doesn't actually make is so, and Om has to deal with the pantheon somehow.
- Many Urban Fantasy works combine a Fantasy Pantheon with All Myths Are True, drawing on mythological gods of all stripes. American Gods is probably the most obvious example; Anansi Boys, also by Gaiman and in the same continuity, does this too.
- Young Wizards does this too with The Powers that Be: "The One" is the nearest equivalent of the Biblical God, the Lone Power is more or less Satan. Other gods through history are either aspects of The One or his servants (Michael (as in the archangel) being one of the forms of The One's Champion, Brigit (of Irish myth) turning up as a forge goddess...)
- The Tortall Universe's pantheon is ruled by Father Universe and Mother Flame from whence came both gods and Uusoae, Queen of Chaos, the two being in frequent conflict. Of the gods theres Mithros the Sun God, the Great Goddess who embodies law and order with her servant, Faithful the cat. Then there's Kyprioth the Trickster, The Black God (death), the Graveyard Hag, Gainel the Dream King, a lesser healer-goddess called the Green Lady, the Horse Lords... the list goes on. (And on, and on, and on...) Furthermore, every plant and animal has its own god.
- In Circle of Magic, the Traders and the Living Circle worship different pantheons, and there is no evidence as to whether either pantheon does or doesn't exist.
- The Belgariad is a good example of a fantasy series with a pantheon of gods.
- Seven gods, all brothers, above them their father UL, and over all else the disembodied Purpose of the universe.
- In The Elenium, David Eddings almost goes overboard with gods- there are literally thousands of deities in the setting, though most aren't particularly powerful, divided into a number of pantheons (Styric Younger gods, Tamul gods, troll-gods) as well as a handful of deities who head up monotheistic religions and aren't affiliated with a pantheon (the Elene God, the Atan god, Delphaeus, and Cyrgon) and the imprisoned Elder Gods.
- Umn, Atan god and Delphaeus, are Tamul gods, as the gods are indigenous to the races, and Atans and Delphae are firmly stated to be Tamul tribes that went their own way. They are simply more active as gods than the other Tamul gods. As for elder gods, they are called elder to separate them from the younger gods - they are all styric.
- If you don't count the Powerless Ones there are far less than thousands of Gods, more a thousand and change, since there are an even thousand younger gods of Styrictum, while the rest of the races either only have a single deity or a small group of deities. And while Delphaeus and the Atan god may have started as Tamul gods, by that point in the story they are clearly separate from that pantheon, since when ever anyone mentions the Tamul gods it's about how irresponsible and child-like they are, which those two clearly are not.
- The Deed of Paksenarrion has gods on both the good and evil side of the spectrum. Leading the good side is the High Lord who is known most places; the domains of other gods vary by location and probably a persons career. You also have saints such as Gird, Falk and Tir whose deeds in life ended up with them having almost godlike status. On the evil side you have such gods as Liart the god of torment and Archaya the Webspinner.
- The Lords of Law and Chaos in Michael Moorcock's writings, particularly the Elric of Melnibone stories.
- The Cthulhu Mythos in some of its characterizations. Lovecraft himself was less than consistent on this point, treating his Eldritch Abominations sometimes as powerful aliens, sometimes as true divinities or at least something equivalent. The point of the mythos being to be impossible for the human mind to comprehend, such confusion is no surprising.
- The Rankan and Ilsig pantheons of the Thieves World stories. They're later joined by the Beysib, because Sanctuary obviously needed more divine squabbling and turf-wars...
- The gods of the Hyborian mythos in Robert E. Howard's Conan the Barbarian stories. Interesting in that some gods have very different domains and followers depending on where you are, such as Bel the Zamoran god of thieves was respectable and honest in another country.
- Lois McMaster Bujold's Chalion novels feature a pantheon of gods: The Father, the Mother, the Son, the Daughter, and the Bastard.
- Dragaera has a pantheon which sits in the Halls of Judgment and manipulates things from behind the scenes. One of them at least, Verra, has something of a Crystal Dragon Jesus religion which is mainly popular with the humans of this setting.
- The rabbits of Watership Down have their pantheon: Frith the creator and sun god, the Black Rabit of Inle as the god of death, and El-ahrairah, the heroic "prince of rabbits."
- Similarly, the deer in David Clement-Davies's Fire Bringer have their god Herne and folk-hero Starbuck.
- Kushiels Legacy has, in addition to All Myths Are True, Elua the god of love, and his Companions, former angels of the One God, each of which is in charge of their own domain, exactly like a traditional pantheon.
- The Nightrunner series and The Tamir Triad by Lynn Flewelling has the Four Gods, as well as the Mother, the goddess of the hill witches, and the dark god of the necromancers.
- Played with in Tales of MU. Rather than form a unified pantheon, most of the gods deny each others' divinity, and all teach contradictory theology/mythology. One character (a demon, so technically an enemy of the gods... or something) even asserts that the gods are just anyone who is powerful enough to smite anyone who claims otherwise.
- In Kevin J. Anderson's Terra Incognita series, the supreme god, Ondun, has three sons, Jorun, who stayed to rule the literal Heaven on Earth, Terravitae, and his other two sons Aiden and Urec who he sent out to explore the world and whose later quarrel formed the basis for the two religions in conflict in the story.
- In Brandon Sanderson's Warbreaker, the Returned have a pantheon in T'Telir, including their ruler, The God King. Played with, because the Returned were human once. Also, in a strange twist on this Trope, all of Sanderson's books (except for Wheel of Time, because he took over for Robert Jordan), despite their very different settings, exist in the same multiverse, with the Shards of Adonalasium driving each unique magic system. Named Shards include Ruin and Preservation (Mistborn), Endowment (Warbreaker), and Honor, Cultivation, and Odium (The Stormlight Archive). At least two Shards have been present on the world of Elantris as well, confirmed by Sanderson to have been Devotion and Dominion, but they're dead now, and their power has been dispersed. Word of God is that there are 16 Shards total. As of the end of Mistborn, Ruin and Preservation have been effectively combined into one entity, Harmony.
- The The War Gods series by David Weber has both good and evil pantheons.
- The Silmarillion and other works by J. R. R. Tolkien are, like the Narnia series, a reconciliation of Christianity and paganism. Essentially the Valar, powerful beings who do the work of Eru Ilúvatar (God) in the world are viewed as pagan gods by some and as Christian-like angels by others. In The History of Middle-earth a pagan Anglo-Saxon understands their relationship as "Ilúvatar is not of the Gods; he made them."
- Essentially, Middle-earth has three "levels" of divinity. At the top is Eru Iluvatar, the monotheistic creator (Big-G God). Next are the Valar, powerful angelic personifications of forces and principles (little-g gods or archangels). At the bottom are the Maiar, who belong to the same race (Ainur) as the Valar but are less powerful and generally work for them (demigods or ordinary angels). In general, only Eru is worshipped, and that lightly and indirectly; hymns to the Valar (particularly Varda) show up in the text, but are more like tribute than actual worship. However, Sauron (a corrupted Maia) usually mandates worship of himself as God in territories under his control.
- Tolkien alludes to a prophecy that states that Eru would one day incarnate himself in order to redeem the world.
- In the A Song of Ice and Fire, there is several faiths coexisting more or less peacefully. It is not known if these gods really exists, but many of the magical feats performed in the series are attributed to them. The main ones are:
- The Seven. The main faith of Westeros, it is one God with seven aspects, but often prayed to as seven different gods by the mass, and referred to as "The Gods" in idioms and curses. Those aspects are The Mother, The Father, The Smith, The Maid, The Crone, The Warrior, and The Stranger. Also referred to as the "New Gods".
- The Old Gods. While their original worshippers, the "Children of the Forest" have been extinct for centuries, the Faith is still very strong in the North of Westeros, but forgotten everywhere else.
- R'hllor, the Lord of Light, the Red God. Locked continuously in a battle for the fate of the World with the Great Other (god of ice and death). His followers are zealots waiting from the return of the messianic figure known as Azor Ahai.
- The Drowned God, a Cthulhu-like figure worshipped by the Viking-like Iron Men of Westeros.
- The world of Gillengaria in the Twelve Houses series features a mythological pantheon of goddesses. One character hypothesizes that it is from them that mystics originally inherited their magical powers. Most of the realm’s population accepts the goddesses’ past existence as more or less fact, but as they have not apparently been directly active for a long time, worship of the pantheon is almost uniformly lapsed (with the exception of a Cult that is a front for the villains’ coup d'état conspiracy).
- The Deverry series has dwarves, elves, humans, Horsekin, and Gel da'Thae, each with their own gods. Then there's the Seelie and Unseelie hosts who sometimes play at been gods. Except for one. And then the dweomer masters know who's really running things.
- Tanya Huff's Wizard of the Grove duology has The Mother and Chaos and their child Death. The other, lesser gods were born from the dreams and hopes of mankind but were killed by their children the Wizards. The male gods are never named but the seven goddesses are.
- Rachel Hartman's Seraphina has various saints collectively known as Allsaints, who reside in Heaven. They are patrons of particular skills, jobs or traits, and generally infants are granted a saint to be their patron, similar to Christian saints. Allsaints are worshipped in churches and prominent saints have cathedrals. Because there is no higher power as in God for Christianity, Allsaints are pretty much on equal footing.
- There are nineteen deities in The Rogue King. The All Mother and the Devil are the highest, whilst the majority are divided into two hierarchies:
- The Serpent Gods. Eight in total. Only a few are named: Lorric, the God of Lust; Meka, the God of Miracles; Dek is another. Not much is known beyond them being related to each other and Lorric being the most powerful amongst them.
- The Stars. The daughters of destiny and grandchildren to the All Mother. Six in total, but only Evalka is named.
- The Malazan Book of the Fallen takes the idea and runs with it. There are gods and goddesses everywhere and for everything and whatever gets worshipped in a given place depends on the people living there. While the biggest suspects have temples in the most major cities, even individual desert tribes can have their own, real and kicking, deities. There are various kinds of deities in the malazanverse:
- The Elder Gods are rumored to be elemental forces that used to be worshipped in times gone by. Their areas of competence are kept nebulous with some exceptions like Mael (Elder God of the Seas) or Mother Dark (Elder Goddess of Darkness, duh) and their worship is said to have involved various amounts of blood sacrifice.
- Gods in the more traditional fantasy genre sense that are worshipped at the time most of the series takes place in vary from general deities like Burn (the Sleeping Goddess of the Earth), Oponn (the Twin Gods of Chance), several (yes, several) gods of war to patrons of specific occupations like Cotillion (Patron God of Assassins). Gods, in the malazanverse, are bound to the limits that worship sets upon them.
- Ascendants are beings that have in some way transcended the natural boundaries of their race and make for excellent god material. Many of the younger Gods used to be Ascendants.
Live Action TV
- Buffy the Vampire Slayer has so many gods that you can't even count them. There are seemingly all mythological gods, the Powers That Be, The Old Ones, Hellgods and an unnamed goddess mentioned a few times by Willow (probably the Goddess of Wicca). The only one who seems to not exist is the one Joss tends to refer to as the "Sky Bully". Which is a little odd, when you consider that the symbol of the Sky Bully is apparently the only one that has the power to repel and/or inflict serious burns on vampires.
- Power Rangers doesn't feature gods too much, but Power Rangers Wild Force had Animus as the supreme nature spirit (at least to the Animarian civilization, and implying that the Power Animals were lesser deities), Power Rangers Mystic Force showed a High Council governing magic, and Power Rangers Operation Overdrive gave Thor and Loki a brief appearance.
- Super Sentai has done this a few times as well. In Kyōryū Sentai Zyuranger, the Humongous Mecha Daizyujin is in fact an avatar of the Zyuranger's patron god, while Mahou Sentai Magiranger features both the Heavenly Saints of Magitopia and the Infershia Pantheon which serves under the Absolute God N Ma.
- Battlestar Galactica (Reimagined) at first glance seems to have a Greek pantheon, but as the series goes on it becomes more apparent that it's similar, but not quite the same as the real life Greek pantheon.
- The pantheons of the Dungeons & Dragons universe, including the various campaign settings.
- Notable exception to the standard: in Eberron, the gods are a mystery. There are angels and others who claim to serve the gods directly, but Word of God claims they aren't sure either. Divine magic is powered by faith rather than the gods themselves. (A running joke is the Church of My Left Sock.) There are divine entities at the heart of several religions (such as the evangelical religion of the Silver Flame), as well as other entities who claim to be divine, but there are also several self-motivated religions (such as the dark-themed Blood of Vol) as well as the Path of Inspiration.
- Ravenloft, too, is a setting where the legitimacy of deities is unclear. While some of the setting's religions exist in other D&D settings, it's uncertain if their followers' prayers ever reach their nominal patron deities, and some churches have taken up practices that their alleged "patrons" would never endorse. Likewise, one of the setting's major faiths (god included) was born of a madman's delusions, and a couple of minor ones started out as intentional frauds. All of these sects' clergy possess divine magic, but none can actually commune with their respective deities, real or otherwise.
- Dark Sun was another exception. It's implied that in the distant past, the people of Athas worshiped various gods, but at present, they've all been forgotten. In their place, the powerful—but mortal—Sorcerer-Kings are worshiped as gods in the city-states, while most non-city dwellers are nature worshipers. In the 4E reboot, the gods are stated to have been killed or driven off in the conflict with the primordials.
- In Warhammer the High Elves and the Empire both have a pantheon composed of various gods. These gods tend to be anthropomorphic personifications of various concepts (Isha is the Elven goddess of life, Ulric is the Empire's god of winter, battle and wolves, Khaine is the Elven war god, etc.), although the Empire also has Sigmar who isn't really a personification of anything but a human who ascended to godhood (or a Physical God, or possibly a Folk Hero whose legend has gotten out of hand, depending on who you ask). Then there's the four great Gods of Chaos (and several lesser ones) created from the psyche of mortals and embodying rage, lust, despair, and hope (yes, the god of hope is evil. The Warhammer world is not a very nice place). The Orcs also have two gods (Gork, the god of cunning brutality and Mork, the god of brutal cunning. Or possibly the other way around. Wars have been started by Orcs arguing which is which), but that hardly counts as a pantheon (a couple of other gods, such as Bork and Khalekk have been mentioned in the older background, but they probably aren't canon anymore).
- The ancestor gods of the dwarfs are another pantheon and so is the old pantheon of ancient Nehekhara. The woodelfs have a pantheon as well. Ind is mentioned and referred to as the land of a thousand gods so one would expect them to have quite the pantheon. Brettonia is said to have the commoners worship some empire gods along with the lady but that might not count.
- Interestingly, the ogres seem to be the only truly monotheistic race.
- The Skaven only have a single god as well: the Horned Rat. Although the jury's still out on whether he's simply a minor Chaos god or not... Some Skaven worship the other Chaos gods, but this is considered blasphemous and anyone caught doing so is destined for an excruciatingly painful death.
- The pantheons of the world of Glorantha in Chaosium's RuneQuest. These are quite complex and play a very important role in the game, much more so than in most other RPGs.
- The deities of Tekumel in Professor M.A.R. Barker's Empire of the Petal Throne
- The Passions in FASA's Earthdawn
- The Invisible Clergy in Atlas Games' Unknown Armies
- The "Gawds" of Garweeze World in Hackmaster, as described in Gawds and Demi-Gawds
- Exalted possibly built the biggest pantheon in fictional history. Granted, some of them are just described, but even so, there are gods for individual rice grains. Even if one ignores the Terrestrial Gods (who represent and protect individual things) and sticks to the Celestial Gods (who represent and protect universal conceptions), there are still enough of them to inhabit a city the size of a continent.
- Troper Looney Toons' long-standing multi-system campaign world Narth has a pantheon of nearly 60 active gods, as well as good number of quasigods and metagods.
- The GURPS Banestorm fantasy setting actually averts this, believe it or not. The elven/dwarven religions don't have gods at all, and since the humans of the setting were initially yanked from Crusades-era Earth, the major human religions are Christianity and Islam.
- Although Scion is largely based on actual myth, they also offer Atlantean deities as a lost pantheon.
- The Palladium Fantasy RPG has a number of Gods and Pantheons, such as Algor, the Pantheon of Rurga, the Northern Gods, and such. Strangely enough however, the most prominent pantheon in the world is the Church of Light And Dark: the Gods that once ruled Ancient Egypt back on Earth.
- Magic: The Gathering has fantasy pantheons on several of its worlds. Theros has a pantheon of gods much like the Greek pantheon. Kamigawa has the Myojin, one for each color. And Zendikar has a pantheon of three gods that turn out to be based on the three Eldrazi titans.
- In Transformers, Primus and Unicron are generally considered the supreme Cybertronian gods. Below them are the thirteen original Transformers that Primus created. Being a relatively recent addition, there's not much known about the thirteen, with two exceptions: Vector Prime, guardian of time (seen in Transformers Cybertron); and the guardian of entropy known only as "The Fallen" (the Big Bad from Revenge of the Fallen).
- This was a huge aspect of LEGO's BIONICLE line, originally. The "Legend of the Great Spirit" has been beaten into our heads over and over again, and many characters and prophecies referenced "The Heavens", "Spirit Brothers", and all kinds of borderline-religious mumbo-jumbo. Turns out not only was most of it a lie that the elders made up so that they wouldn't have to tell the islanders their terrible forgotten history, the whole Legend was based on a total misunderstanding. Everyone (save for some fans) seems to have gotten over it with ease, and they still continue to respect their former "god". But this time, for the things he has done, rather than because of what the legends said.
- Lunar has the Goddess Althena with the four dragons and the Dragonmaster as her protectors. Lucia from Eternal Blue arguably counts as a demigod.
- Treasure of the Rudra has the Majestic Four. Mitra, Meifa, Hausen, and Saizou
- The Legend of Zelda has the three creator goddesses (Din, Goddess of Power; Nayru, Goddess of Wisdom; and Farore, Goddess of Courage), plus a rather large supporting pantheon, which changes from game to game. Of particular note is the Goddess Hylia, because the various Princesses Zelda are her mortal incarnations.
- The Elder Scrolls has the Nine Divines, plus the various Daedric princes (who aren't all male).
- The lore mentions a wide variety of other deities. Some are the Nine or Daedra by different names, others are entirely different entities.
- In Oblivion, the Champion of Cyrodiil at the end of Shivering Isles, ends up inheriting the mantle of Sheogorath, becoming the new Mad God.
- The Dragornborn of Skyrim, according to lore, possesses the blood and soul of an Aedric Dragon, but the body of a mortal.
- Romancing SaGa has 10 Deities.
- The Touhou universe has several of these, such as Shinki from Mystic Square and Kanako and Suwako from Mountain of Faith. Also a case of Gods Need Prayer Badly.
- Incursion's pantheon subverts many of the traditional aspects of the tabletop game pantheon. The Eldritch Abomination (Kysul) is Lawful Good, the god of Justice (Semirath) is a zany Karmic Trickster rather than a stern judge, the gods of Art (Maeve), Animals (Zurvash), Chivalry (Erich), and Fertility (Xel) are all evil while the god of Purity (Immotian) isn't far from it, the Good gods include a whip-wielding seductress (Essiah), the goddess of The Undead (Mara), and the guy with the Illuminati trappings (Xavias), and so on.
- The most prominent gods in RuneScape are Saradomin (good/order), Zamorak (evil/chaos), and Guthix (balance/nature). Various other gods and demi-gods also appear.
- Played with in Warcraft. While the Titans fulfill the role of a fantasy pantheon in the series, even having their own Satan analog with Sargerous, Blizzard stresses over and over that they are not gods, and despite their name neither are the Old Gods. So far there has only been one entity in lore that is officially a deity, the Night Elf goddess Elune.
- Guild Wars has a group of 5 (later 6) gods. Shrines to the gods are found throughout explorable areas, and can grant different sorts of bonuses if a particular region of the world has "favor". In the setting, some people focus mostly on particular gods, though all gods are generally acknowledged. In the sequel, only human worship these gods with any conviction. The other playable races either worship their own deities, or have a different conception of the world.
- The Fall from Heaven mod for Civilization 4 has 21 different gods, each associated with a particular type of magic, as well as a way of behaving and a facet of the world.
- Legendary Pokémon have always been powerful, but thanks to Sequel Escalation newer ones can be positively godlike. Pokémon Ruby and Sapphire had Groudon and Kyogre, who formed the land and the seas; and Rayquaza, a sky Pokemon that kept them in balance. The games after that, Pokémon Diamond and Pearl, included Dialga, Palkia, and Giratina, Pokemon that controlled time, space, and antimatter, and Arceus who created the world. Pokémon Black and White continues with Zekrom and Reshiram, the embodiments of Yin and Yang.
- The Ogre Battle series has their own Gods like six for their elements (Zoshonel the Fire Goddess, Berthe the Earth Goddess, Grueza the Water Goddess, Harnella the Wind Goddess, Filarhh the Light God, and Asmodee the Dark God), with a few other originals like Fellena, Goddess of Justice, Dagda, God of Life and Death & Holp, God of Wisdom, among others mentioned in the Zeteginean Myth. However, there is some Crossover Cosmology as there are mentions of Thor and Loki (Surtr, too, but not in the heavenly pantheon) and the Four Gods of the Winds (Boreas, Zephyros, Notos and Euros) from Classical Mythology among them. There are also those ones who reside in the Underworld, as well. Diablo, both the God of Destruction & King of the Ogres and Danika, the Persephone-like daughter of Berthe are some of them.
- Kid Icarus has at least one god made up for the game (Palutena). The monster Medusa is a goddess in this game, and references to Zeus were made. This makes it a mix between a Fantasy Pantheon and Greek/Roman gods. Palutena may be based off of Pallas Athena. In any case, Uprising introduces the goddess of Nature (Viridi) and the god of the Sun (Pyrrhon). Neither of whom resemble much of anything in Greek myth. However, Zeus's brothers, Poseidon and Hades, are also in the pantheon.
- The Disciples series has several deities, who are usually patron gods of certain races. They are often borrowed from real-life religions or other fantasy worlds. The human Empire worships Highfather in a Christian manner, making the origin obvious. The Mountain Clans worship Wotan, which is another name for Odin. The Elves worship Gallean and, formerly, Soloniele, who are responsible for the creation of the Elves and the Merfolk. Interestingly, Highfather is not the creator of humanity. That would be his favorite angel Bethrezen, who is also the creator of the fantasy world of Nevendaar. Thanks to the jealousy of the other angels, when Bethrezen showed it to Highfather, it was engulfed in war. Angered, Highfather locked Bethrezen at the molten core of his creation, leading him to go mad and become The Devil, who later created a race of demons meant to free him and destroy the mortal races. A misunderstanding lead to Wotan killing Gallean and causing Soloniele to become Mortis, the goddess of death. She slaughtered a magical people and raised them as her undead servants.
- The Dragon Age 'verse has three. A decent majority of humans worship the Maker, who is pretty close to the Judeo-Christian God. The elves have their own pantheon (some information is available in the Origins codex). However the only gods that actually physically appear are the dragon-gods of the old Tevinter Imperium, which now sleep beneath the earth and become the archdemons when they come into contact with darkspawn.
- Fable is pretty straightforward. Avo is the god of good, Skorm is the god of evil. Neither one actually exists.
- Dungeon Crawl has a diverse pantenon by Roguelike standards - 18 gods, each imposing their own restrictions on the player and offering different rewards. There are good gods dedicated to law, healing and crusading against the evil, dark gods that focus on death and necromancy, a god of plants, a god of slime, a god of war, a god of anti-mage berserkers, a god of time and several different chaos gods - one of them behaving almost unpredictably.
- Pillars of Eternity's pantheon consists of eleven deities. Berath is the god of cycles, including life and death. Eothas is the god of light and redemption. Magran is the goddess of war and fire. Abydon is the god of crafting and forging. Galawain is the god of the hunt. Hylea is the goddess of the birds and the sky. Ondra is the goddess of the water and the moon. Rymrgand is the god of death, famine, plague and misfortune. Skaen is the god of secret hatred, resentment and violent hatred. Wael is the god of secrets, dreams, mysteries and revelations and Woedica is the goddess of law, memory, rightful rulership and vengeance.
- Atlantean religion in Atlantis The Lost Tales revolved around the gods Ammu and Sa'at.
- In the iOS game Ravenmark Mercenaries, the people of the Faiths who join with the Kaysani and the Islanders to form the Varishah Federation worship a pantheon of eight gods. As mentioned in the in-game Codex, these gods are Deverra (the crone and wisdom), Matre (the mother and fertility), Eos (the young girl and innocence), Prisma (resilience), Serci (purity and beauty), Tersa (luck and chaos), Ayas (the gardener), and Nox (night). Interestingly, the Faithmen don't worship the gods equally. Each aspect (possibly, a clan) belongs to one of the eight temples. The Kaysan worship the sun god Kayes, so it was fairly easy to integrate them with the Faithmen by including them in the Ayas temple, since "Ayas" is likely derived from "Kayes" and shares the same position in the pantheon. Many other peoples of the world Eclisse have the same mythology, which is rooted in the world's heavenly bodies, but don't necessarily worship them as gods. The Kaysan are known for their "sunsoul" magic, allowing them to use deadly fire on the battlefield and even create eclipses on a whim. The Tellion people, for example, primarily revere Corvii, the sun god's prized pet raven, and instead use wind magic as a counter to sunsoul magic.
- In the same vein as the D&D example, The Order of the Stick's pantheon is the Greek gods, the Chinese Zodiac animals, the Norse gods, and the Mesopotamian gods (but the Greek gods got killed by the Snarl before the world began).
- There are also completely fictional deities in the setting, such as the Elven gods and the Dark One, evil god of the goblins.
- And Banjo the Clown, God of Puppets, created by Elan early on in the strip.
- Banjo was rejected by the followers of the Northern Gods when he tried to join their pantheon (Odin and Thor were on-board though; they like puppets) but has already started spawning his own pantheon which includes the heretical cult of Banjulhu and Banjo's rival and brother Giggles, the god of slapstick.
- With conflicts between different sects settled by the traditional pie-eating contest.
- There are also completely fictional deities in the setting, such as the Elven gods and the Dark One, evil god of the goblins.
- The main characters of The Gods Of Arr Kelaan were ordinary humans and aliens from the near future before they somehow ended up in the fantasy world of Arr-Kelaan and became gods. Their pantheon is detailed here.
- In The Challenges of Zona the Erogenians follow the Goddesses of the Moon and Earth. The Sun is also a deity but not much followed except for the Sun tribe. The Urrts follow Shuach, God of Evil and Fire who used to be followed by the Erogenians and the Kivallians follow Thrasu, a Crystal Dragon Jesus who may or may not actually exist.
- The world of Erfworld was apparently created by the Titans of Arc, who are worshiped its inhabitants and who look like giant Elvis impersonators.
- Unsounded has Father Riv and Mother Yertanote , the creation deities. There's also Brother Baelar, who's some sort of god of magic, and Sister Terna, a supposedly sympathetic Satan-like character. (But note that the person narrating here is highly unreliable since she's telling the story to sell a doll).
- Vanadys: Tales of a Fallen Goddess has, in addition to the titular fallen goddess, a pantheon of gods who didn't fall.
- We have one now.
- The Monster Girl Encyclopedia mention few deities in some of Cute Monster Girl entries. So far, we have God who seems to based on Judeo-Christian-Islamic one, Poseidon who governs the ocean. And the Fallen God who resides in Pandemonium. The profile of the Cyclops suggest that there are more, with Cyclopes themselves being gods until other deities cursed them to become monsters.
- In The Movolreilen Saga, each of the nations has one of its own, though so far only Nilenira's has been fleshed out.
- In The Gamers Alliance, various gods live in the High Plane and are basically divided into factions supporting Chaos, Order or Neutrality. Each god and goddess is a jerkass to a lesser or greater degree. The gods shown so far are Artemicia (Goddess of Healing), Cardia (God of Order), Dionysus (God of Wine and Madness), Gaea (Goddess of the Earth), Ganesha (God of Merchants), Heath (Goddess of the Sky), Hephaestus (God of Smithing), Hivena (Goddess of Love and Fertility), Laverna (Goddess of Thieves), Mardük (God of Chaos), Nergal (God of War), Shakkan (God of Beasts), Paedün (God of Knowledge), Phil (God of Arseholes and Bastards) and Tiamat (Goddess of the Sea), and Thoth (former God of Music and Storytelling, and present God of Death).
- In The Graystone Saga, the world was created by the Seamother and the Skyfather, whose five children divided the land among themselves. The protagonist is said to be a servant of those five, and wears their holy symbols on her belt buckle.
- Avatar: The Last Airbender has the Avatar Spirit, and its various incarnations, including the main character. In addition, there are various other spirits, such as Tui and La, the Moon and Ocean spirits worshiped by the Water Tribes; as well as local guardian deities, such as Hei-Bai, a forest guardian, and the Painted Lady, a river spirit.