History Main / FantasyPantheon

26th May '16 8:48:54 AM BeerBaron
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*** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', the Champion of Cyrodiil at the end of ''Shivering Isles'', [[spoiler: ends up inheriting the mantle of Sheogorath, becoming the ''new'' MadGod.]]
** Additionally, there are numerous other minor gods and powerful spirits worshiped as gods in the various cultures of Tamriel. For 4000 years, the Dunmer worshiped the Tribunal, a trio of [[PhysicalGod Physical Gods]] who tapped into the aforementioned Heart of Lorkhan to achieve divinity. The Redguard believe in Hoon Ding, the "Make Way" god who manifests as a great Redguard hero whenever their people are in need of a place to live. Cyrus the Restless, hero of the game ''Redguard'', is believed to be one such manifestation. The Argonians worship the Hist, ancient sentient trees who grow and shape the Argonians by letting the Argonians drink their sap. Magnus and the Magna-Ge are spirits who escaped Mundus to Aetherius during creation in order to avoid being bound like the et'Ada, puncturing holes in reality as they did so. (Those holes are now the sun and stars, through which magic flows in to Mundus.) ** [[http://www.uesp.net/wiki/Lore:Gods The list goes on]].

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*** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', the Champion of Cyrodiil at the end of ''Shivering Isles'', [[spoiler: ends up inheriting the mantle of Sheogorath, becoming the ''new'' MadGod.MadGod Daedric Prince.]]
** Additionally, there are numerous other minor gods and powerful spirits worshiped as gods in the various cultures of Tamriel. For 4000 years, the Dunmer worshiped the Tribunal, a trio of [[PhysicalGod Physical Gods]] who tapped into the aforementioned Heart of Lorkhan to achieve divinity. The Redguard believe in Hoon Ding, the "Make Way" god who manifests as a great Redguard hero whenever their people are in need of a place to live. Cyrus the Restless, hero of the game ''Redguard'', is believed to be one such manifestation. The Argonians worship the Hist, ancient sentient trees who grow and shape the Argonians by letting the Argonians drink their sap. Magnus and the Magna-Ge are spirits who escaped Mundus to Aetherius during creation in order to avoid being bound like the et'Ada, puncturing holes in reality as they did so. (Those holes are now the sun and stars, through which magic flows in to Mundus.) ** [[http://www.uesp.net/wiki/Lore:Gods The list goes on]].
26th May '16 7:25:15 AM BeerBaron
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* ''Franchise/TheElderScrolls'' has the Nine Divines, plus the various [[JerkassGods Daedric princes]] (who aren't all male).
** [[http://www.uesp.net/wiki/Lore:Gods The lore]] mentions a wide variety of other deities. Some are the Nine or Daedra by different names, others are entirely different entities.
** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', the Champion of Cyrodiil at the end of ''Shivering Isles'', [[spoiler: ends up inheriting the mantle of Sheogorath, becoming the ''new'' MadGod.]]
** The Dragornborn of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', according to lore, possesses the blood and soul of an Aedric Dragon, but [[PhysicalGod the body of a mortal]].

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* ''Franchise/TheElderScrolls'' has many. While names and details vary wildly in the Nine religions of the races of Tamriel, there are some consistent elements:
** Anu and Padomay. They are the primordial forces of Order and Chaos respectively. Creation myths paint Padomay as Anu's brother, and the interplay between them created Nir, a personification of the Aurbis. Padomay was embittered by the love between Anu and Nir, and sought to destroy their love child, Creation. He killed Nir and sundered Creation, but Anu salvaged the remnants, then saved them from further harm by pulling his brother and himself outside of Time forever.
** Lorkhan, also know as Shezarr, Shor, Lorkhaj, and quite a few others, is the closest thing to a "creator god." Depending on the culture, he tricked/convinced the "original spirits" (et'Ada) of the creation era to help him create the mortal world, known as Mundus. This cost those et'Ada a large portion of their divinity, binding them forever to the world they helped create. For this perceived treachery, these et'Ada "killed" Lorkhan, tore his "divine center" (heart) out of his body, and cast it down into the world he created (where it landed in modern Morrowind, forming Red Mountain.) His spirit too is forced to wander Mundus, occasionally taking form as a Shezarrine, great champions of mankind who usually show up during times of crisis, most often fighting against the races of Elves in some form.
** The Aedra, also known as the
Divines, plus are those et'Ada who helped Lorkhan to create Mundus. Originally eight in number, they were joined by a ninth, Talos, the ascended divine form of Tiber Septim. Because of their sacrifice during creation, they can be destroyed. They are seen as unambiguously "good" by most of the mortal races. There are also lesser Aedric spirits of all sorts, most notably the Dragons.
*** The Dragornborn of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', according to lore, possesses the blood and soul of an Aedric Dragon, but [[PhysicalGod the body of a mortal]].
** The Daedra are the original spirits who did not participate in the creation of Mundus, leaving them truly immortal. (Their physical forms can be destroyed, but their spirits will always return to Oblivion where they can be reformed.) Chief among them are the 17 Daedric "Princes," who govern over "Spheres." They rule over their own planes of Oblivion and occasionally interact with mortals, usually to accomplish goals within the mortal plane where they can only manifest as avatars, though sometimes simply for their amusement as well. Depending on the culture, most are viewed as "evil" with a few typically "good" ones also in the mix. However, most in-universe scholars are quick to point out that the Daedra are really AboveGoodAndEvil, operating under their own divine BlueAndOrangeMorality.
*** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', the Champion of Cyrodiil at the end of ''Shivering Isles'', [[spoiler: ends up inheriting the mantle of Sheogorath, becoming the ''new'' MadGod.]]
** Additionally, there are numerous other minor gods and powerful spirits worshiped as gods in
the various [[JerkassGods Daedric princes]] (who aren't all male).
cultures of Tamriel. For 4000 years, the Dunmer worshiped the Tribunal, a trio of [[PhysicalGod Physical Gods]] who tapped into the aforementioned Heart of Lorkhan to achieve divinity. The Redguard believe in Hoon Ding, the "Make Way" god who manifests as a great Redguard hero whenever their people are in need of a place to live. Cyrus the Restless, hero of the game ''Redguard'', is believed to be one such manifestation. The Argonians worship the Hist, ancient sentient trees who grow and shape the Argonians by letting the Argonians drink their sap. Magnus and the Magna-Ge are spirits who escaped Mundus to Aetherius during creation in order to avoid being bound like the et'Ada, puncturing holes in reality as they did so. (Those holes are now the sun and stars, through which magic flows in to Mundus.) ** [[http://www.uesp.net/wiki/Lore:Gods The lore]] mentions a wide variety of other deities. Some are the Nine or Daedra by different names, others are entirely different entities.
** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', the Champion of Cyrodiil at the end of ''Shivering Isles'', [[spoiler: ends up inheriting the mantle of Sheogorath, becoming the ''new'' MadGod.]]
** The Dragornborn of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', according to lore, possesses the blood and soul of an Aedric Dragon, but [[PhysicalGod the body of a mortal]].
list goes on]].
18th Apr '16 12:56:41 PM Kakai
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* In ''Literature/TheDinosaurLords'', the people of Paradise worship the eight Creators, each of whom traditionally has their own domain. Some people worship all eight, while others chose one Creator and stick with him or her.
16th Apr '16 11:57:57 AM PaulA
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* Zarathan, the setting of ''Literature/TheBalancedSword'', has hundreds of gods, large and small; most people only follow one god or group of gods, though it's generally accepted that they all exist. Kyri follows Myrionar, God of Justice and Vengeance; Tobimar follows Terian, the Light in the Darkness; Poplock follows Blackwart the Great. One way gods show their power is by providing theurgical FunctionalMagic to their priests; HealingHands and LivingLieDetector abilities are common.
26th Feb '16 6:19:36 AM LordInsane
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* ''VideoGame/PillarsOfEternity's'' pantheon consists of eleven deities. Berath is the god of cycles, including life and death. Eothas is the god of light and redemption. Magran is the [[WarGod goddess of war and fire]]. Abydon is the god of crafting and forging. Galawain is the god of the hunt. Hylea is the goddess of the birds and the sky. Ondra is the goddess of the water and the moon. Rymrgand is the god of death, famine, plague and misfortune. Skaen is the god of secret hatred, resentment and violent hatred. Wael is the god of secrets, dreams, mysteries and revelations and Woedica is the goddess of law, memory, rightful rulership and vengeance.

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* ''VideoGame/PillarsOfEternity's'' pantheon consists of eleven deities. Berath is the god of cycles, including life and death. Eothas is the god of light and redemption. Magran is the [[WarGod goddess of war and fire]]. Abydon is the god of crafting and forging.forging (and before getting killed and rebuilding himself as a golem, also of [[spoiler: preservation]]). Galawain is the god of the hunt. Hylea is the goddess of the birds and the sky. Ondra is the goddess of the water and the moon. Rymrgand is the god of death, famine, plague and misfortune. Skaen is the god of secret hatred, resentment and violent hatred. Wael is the god of secrets, dreams, mysteries and revelations and Woedica is the goddess of law, memory, rightful rulership and vengeance.
13th Feb '16 10:30:30 PM Driavatus
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* CantrII: All religions are created by the players of the game. Some of them worship the creator of the game. One of the most notorious ones, is a simple copy paste of the [[Main.EarthsChildren Donii religion]], which cheerfully ignores the fact that [[HideYourChildren everyone spawns at 20]], sex doesn't create children, there are no volcanoes, nor caves. But hey, since when did that stop someone waving their FetishFuel around? Caveman rumpy ahoy!
10th Jan '16 3:07:54 PM Landis
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* In Creator/BrandonSanderson's ''Literature/{{Warbreaker}}'', the Returned have a pantheon in T'Telir, including their ruler, The God King. Played with, because the Returned [[WasOnceAMan were human once]]. Also, in a strange twist on this Trope, all of Sanderson's books (except for Wheel of Time, because he took over for [[AuthorExistenceFailure Robert Jordan]]), despite their very different settings, exist in the same multiverse, with the [[AnthropomorphicPersonification Shards of Adonalasium]] driving each [[MagicAIsMagicA unique magic system]]. Named Shards include Ruin and Preservation (''Franchise/{{Mistborn}}''), Endowment (''Literature/{{Warbreaker}}''), and Honor, Cultivation, and Odium (''Literature/TheStormlightArchive''). At least two Shards have been present on the world of ''Literature/{{Elantris}}'' as well, confirmed by Sanderson to have been Devotion and Dominion, but [[spoiler: they're dead now, and their power has been dispersed]]. WordOfGod is that there are 16 Shards total. [[spoiler: As of the end of ''Franchise/{{Mistborn}}'', Ruin and Preservation have been effectively combined into one entity, Harmony]].

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* In Creator/BrandonSanderson's ''Literature/{{Warbreaker}}'', the Returned have a pantheon in T'Telir, including their ruler, The God King. Played with, because the Returned [[WasOnceAMan were human once]]. Also, in a strange twist on this Trope, all
* All
of Sanderson's books (except for Wheel of Time, because he took over for [[AuthorExistenceFailure Robert Jordan]]), in TheCosmere, despite their very different settings, exist on different planets in the same multiverse, star cluster, with the [[AnthropomorphicPersonification Shards of Adonalasium]] driving each [[MagicAIsMagicA unique magic system]]. Named Shards include Ruin and Preservation (''Franchise/{{Mistborn}}''), Endowment (''Literature/{{Warbreaker}}''), and Honor, Cultivation, and Odium (''Literature/TheStormlightArchive''). At least two Shards have been present on the world of ''Literature/{{Elantris}}'' as well, confirmed by Sanderson to have been Devotion and Dominion, but [[spoiler: they're dead now, and their power has been dispersed]]. WordOfGod is that there are were 16 Shards total. [[spoiler: As of the end of ''Franchise/{{Mistborn}}'', ''Literature/{{MistbornTheOriginalTrilogy}}'', Ruin and Preservation have been effectively combined into one entity, Harmony]].Harmony.]]
2nd Jan '16 7:34:26 PM Doug86
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* In the [=iOS=] game ''VideoGame/{{Ravenmark}} Mercenaries'', the people of the Faiths who join with the Kaysani and the Islanders to form the Varishah Federation worship a pantheon of eight gods. As mentioned in the in-game [[AllInTheManual Codex]], these gods are Deverra (the crone and wisdom), Matre (the mother and fertility), Eos (the young girl and innocence), Prisma (resilience), Serci (purity and beauty), Tersa (luck and chaos), Ayas (the gardener), and Nox (night). Interestingly, the Faithmen don't worship the gods equally. Each aspect (possibly, a clan) belongs to one of the eight temples. The Kaysan worship the sun god Kayes, so it was fairly easy to integrate them with the Faithmen by including them in the Ayas temple, since "Ayas" is likely derived from "Kayes" and shares the same position in the pantheon. Many other peoples of the world Eclisse have the same mythology, which is rooted in the world's heavenly bodies, but don't necessarily worship them as gods. The Kaysan are known for their "sunsoul" magic, allowing them to use deadly fire on the battlefield and even create eclipses on a whim. The [[TheEmpire Tellion]] people, for example, primarily revere Corvii, the sun god's prized pet raven, and instead use wind magic as a counter to sunsoul magic.

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* In the [=iOS=] game ''VideoGame/{{Ravenmark}} Mercenaries'', the people of the Faiths who join with the Kaysani and the Islanders to form the Varishah Federation worship a pantheon of eight gods. As mentioned in the in-game [[AllInTheManual [[AllThereInTheManual Codex]], these gods are Deverra (the crone and wisdom), Matre (the mother and fertility), Eos (the young girl and innocence), Prisma (resilience), Serci (purity and beauty), Tersa (luck and chaos), Ayas (the gardener), and Nox (night). Interestingly, the Faithmen don't worship the gods equally. Each aspect (possibly, a clan) belongs to one of the eight temples. The Kaysan worship the sun god Kayes, so it was fairly easy to integrate them with the Faithmen by including them in the Ayas temple, since "Ayas" is likely derived from "Kayes" and shares the same position in the pantheon. Many other peoples of the world Eclisse have the same mythology, which is rooted in the world's heavenly bodies, but don't necessarily worship them as gods. The Kaysan are known for their "sunsoul" magic, allowing them to use deadly fire on the battlefield and even create eclipses on a whim. The [[TheEmpire Tellion]] people, for example, primarily revere Corvii, the sun god's prized pet raven, and instead use wind magic as a counter to sunsoul magic.
21st Dec '15 8:32:55 AM OlmoJV
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* In ''Fanfic/{{Ripples}}'', the first [[VoluntaryShapeshifting Changelings]] of [[WesternAnimation/{{WITCH}} Meridian]] are revealed to have been Roman criminals and enemies of UsefulNotes/{{Augustus}} who were traded as SuperSoldier test subjects. Their descendants continue worshiping Greek and Roman deities, though due to millennia of cultural drift, there are changes in rituals, legends and the deities' names and gender. For example, Artos of the Hunt is their equivalent to Artemis.



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6th Dec '15 6:56:30 PM LadyNorbert
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* The ''Franchise/DragonAge'' [[TheVerse 'verse]] has three. A decent majority of humans worship the Maker, who is pretty close to the Judeo-Christian {{God}; to a lesser extent, they also worship his [[DeityOfHumanOrigin once mortal bride]], Andraste. The ancient Tevinter Imperium had a slew of dragon-gods, who were banished from the surface and sleep beneath the earth; when darkspawn uncover them, the Blight transforms them into Archdemons and unleashes hell above ground. Elves, meanwhile, have gods and goddesses of many different functions. [[spoiler:As of ''VideoGame/DragonAgeInquisition'', the player has actually ''met'' two of the members of the elven pantheon.]]

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* The ''Franchise/DragonAge'' [[TheVerse 'verse]] has three. A decent majority of humans worship the Maker, who is pretty close to the Judeo-Christian {{God}; {{God}}; to a lesser extent, they also worship his [[DeityOfHumanOrigin once mortal bride]], Andraste. The ancient Tevinter Imperium had a slew of dragon-gods, who were banished from the surface and sleep beneath the earth; when darkspawn uncover them, the Blight transforms them into Archdemons and unleashes hell above ground. Elves, meanwhile, have gods and goddesses of many different functions. [[spoiler:As of ''VideoGame/DragonAgeInquisition'', the player has actually ''met'' two of the members of the elven pantheon.]]
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