Follow TV Tropes

Following

Characters / Codex Equus Second Age Villains

Go To

Here is a list of villains from the Second Age.

To return to the main character index, click here.


Second Age Villains

    open/close all folders 

Black Ghost

A global organization of war profiteers and "death merchants". Its main goal is to profit from wars, and it does this by supplying warring countries with their weapons, then sitting back and watching as the countries tear each other apart. The problem is that it's extremely hard to dismantle - Black Ghost has facilities and agents everywhere, waiting for the right chance to stir things up until the situation devolves into full-out war. It is responsible for the creation of the 00-Cyborgs, wanting to produce a line of pony-machine hybrids... but fortunately for the world, it turns out to be one of their greatest mistakes, as the nine ponies who became 00-Cyborgs would escape and rebel against them by opposing their forces at every turn.
    In General 

    Skull 
The leader of Black Ghost, and the person responsible for creating the 00-Cyborgs.
  • Nice Job Fixing It, Villain: Much like his character inspiration. Had he left the 00-Cyborgs alone instead of having them kidnapped and turned into living weapons, some of the 00-Cyborgs' lives actually would've been worse off. For example, Wind Runner/009 would've drowned from his attempted escape from juvie hall if Black Ghost agents hadn't found him.

    Death Dealer 
A Black Ghost commander who funded Neighpon's criminal underground, and served as the archenemy of Traveler and the Anti-High Tech Crimes Division.
  • Arch-Enemy: He was this to Travler and the Anti-High Tech Crimes Division.

Children of the Void

See their page here.

Chrysalis Network

    General 

    Network Commander 'Chrysalis' 

    Doctor 'Kabuto' 

    Super Agent 'Digger Wasp' 

    Super Agent 'Heracles Beetles' 

The Circle

    General 
  • Adaptational Villainy: While their activities are only hinted at in the source games, here they (and their descendant organizations) are implied to operate on a much grander scale.
  • Expy: Of a secret organization called 'The Circle' from the The Room (Mobile Game) series. Like its namesake, The Circle in the Codexverse is dedicated to studying and worshiping Null.
  • Greater-Scope Villain: It's indirectly responsible for all the victims the Craftsmane lured into the Rooms during the Second Age, since its main focus is studying Null and the Craftsmane is an associate of theirs.

    'The Craftsmane' 

'The Craftsmane' (first introduced here) is an enigmatic yet brilliant engineer who is responsible for creating Null technology.
  • Adaptational Karma: In The Room VR A Dark Matter, he dies when the protagonist from The Room VR A Dark Matter (with help from the Hedgewitch) tricks him into sacrificing himself to the Eldritch Abomination he sacrificed countless innocent people to to make more Null. According to one of the Codex writers, she imagined his fate to be much different: Being outwitted, exposed, and defeated, after which he is judged for his numerous crimes and sent to Nekelmu's Hell-Realms for breaking Primeval Laws regarding the treatment of souls.
  • Adaptational Villainy: In his source games, the Craftsmane sacrificed countless innocent people to the Eldritch Abomination he worshiped to produce more Null for his creations. Here, his actions actually broke Primeval Laws that forbade depriving souls of their rightful afterlives. When he was eventually exposed and caught, he was judged and damned for eternity in Nekelmu's Hell-Realms.
  • Expy: Of the Craftsman, the Big Bad of The Room (Mobile Game) series.
  • Gadgeteer Genius: He is a brilliant engineer who created eldritch technologies powered by Null.
  • No Name Given: He's only known as 'The Craftsmane', due to him keeping his motives (and presumably his entire background) a heavily guarded secret.
  • Posthumous Character: Likely long dead by the time the Fourth Age rolls around. However, his actions play a role in the 'Null Crisis' once the existence and nature of Null comes to light.
  • True Craftsman: A brilliant engineer, he created various eldritch technologies where multiple layers within itself must be operated in order to work. The technologies are all powered by Null, explaining their mystical traits.

The Crustaceans

    In General 

    Neighkus, the Overlord of the Second Dimension 

  • Adaptational Sympathy: Nukus is canon is a purely evil Card-Carrying Villain and Knight of Cerebus whose one redeeming quality was turning a kid's dog into a monkey because it was his favorite animal. Here, the existencial horror of him being a living piece of concept art with no actual motivation or backstory is touched on and treated with sympathy.
  • Curbstomp Battle: It's mentioned his first fight with the Beetleborgs, much like in canon, was a harsh one in his favor.
  • Driven by Envy: He utterly despises everyone and everything on the planet to a pathological degree. This is because he was born from a piece of concept art with no actual backstory or motivation, and is well aware of it. As a result, he envies everyone who's gotten to actually exist while he was left an unfinished concept of a character rotting in a box inside a closet for decades.
  • Expy: Of Nukus from Beetleborgs.
  • Generic Doomsday Villain: Justified, Deconstructed, and Played for Drama: Neighkus is an Evil Overlord who wants to Take Over the World...because he does. However, this is because he was born from a piece of concept art, and thus was never actually given a backstory or motivation. Neighkus is very well aware of this and utterly loathes it. Part of his motivation is bitterness and envy over others getting to exist with full stories and purpose while he's simply left a flat, one note Evil Overlord with no context.
  • Legion of Doom: Forms one with Grimlord and Count Dregon when it becomes clear all three are losing their respective battles.
  • Then Let Me Be Evil: Upon being brought to life and becoming self-aware, Neighkus realized he had no actual backstory, motivation, or context. He was just an unfinished concept of a character rather than a complete being, only knowing he was made to be be a villain who takes over the world...because it's what he does. In his bitterness and envy of those with actual stories, purposes, and existences, he ultimately decides to embrace it to take out his rage on the world who has what he does not.

Dalong Synthetic Technologies

See their page here.

Fearsome Fivesome

Based out of St. Cantles, the Fearsome Fivesome consists of five of Second Age Mare-Do-Well's greatest foes, the combined threat of which prompted her and her fellow St. Cantles superheroes to form the Squadron of Decency in response
    In General 
  • Expy: Of the Fearsome Five from Darkwing Duck.
  • Legion of Doom: One for Mare-Do-Well, the Squadron of Decency and St. Cantles in general.

    Mare-Do-Rotten 
The Arch-Enemy of Mare-Do-Well, Mare-Do-Rotten is a despicable villain who is quite literally Mare-Do-Well's opposite in every way.
  • Arch-Enemy: Of Second Age Mare-Do-Well
  • Badass Normal: No super-powers, but could keep her teammates in the Fivesome in line with little more than strength of will and full knowledge of their weaknesses.
  • Card-Carrying Villain: Noted to be utterly despicable, mean and callous, there is no low Mare-Do-Rotten won't sink to for his villainous ends.
    Mare-Do-Well: Only some-pony so dastardly, so despicable, so disdainful of the utterly defenseless would dare perform such a deed. Friends, I give you Mare-Do-Rotten.
  • Expy: Of Negaduck, Mare-Do-Well's rotten Mirror Universe counterpart.
  • Evil Counterpart: Of Mare-Do-Well from a Mirror Universe where moral alignments are reversed.
  • Insufferable Genius: As egotistical as her heroic counterpart, but somehow better at keeping the ego from tripping her up quite as much.
  • The Smurfette Principle: She's the only female on her team. Though, unlike most examples, she is also the leader of the group.

    Nigel Neptune 
An Abhorrent Admirer of Mare-Do-Well, Nigel Neptune (First introduced in a Drabble here) is a former corrupt businesspony turned into a water-based being with incredible hydrokinetic powers.
  • Abhorrent Admirer: He has a massively one-sided crush on Mare-Do-Well which she does NOT reciprocate in the slightest.
  • Corrupt Corporate Executive: Was formerly a corrupt businessmane who was busted by Mare-Do-Well. He became much more dangerous when he fell into a vat of mutagenic chemicals while running from Mare-Do-Well.
  • Expy: Of Liquidator of the Fearsome Five from Darkwing Duck, with some cryokinetic powers from Isis Vanderchill.
  • Making a Splash: Became a water-based supervillain who can command water and to a lesser extent ice.

    Crossed Wires 
  • Expy: Of Megavolt of the Fearsome Five from Darkwing Duck.
  • Shock and Awe: Gained electric powers after an experiment gone wrong.
  • Affably Evil: Actually rather pleasant for a super-villain most of the time.
  • Beware the Silly Ones: Despite being a brain-fried lunatic, Crossed Wires was still extremely dangerous with his electrical powers and mechanical skills.
  • Bunny-Ears Lawyer: Despite his considerable insanity (to the point where he thought light bulbs were sapient and often had trouble remembering his own name), he was still exceptionally gifted when it came to mechanical stuff and energy study as well as being smart enough to come up with creative uses of his electrical powers.
  • Friendly Enemy: Despite being one of the Second Age Mare-Do-Well's greatest enemies, there have been many times where they actually shared surprisingly polite conversations both before and during their battles and, in fact, usually acted more along the lines of being childhood friends playing a game on opposite sides.
  • Sins of the Father: Or "sins of the uncle and cousin" in this case, as part of the reason he was picked on so much and so viscously when he was younger was because he had Reichists in his semi-immediate family.
  • Villainous Lineage: His uncle Blitzkrieg and cousin the Amperage Emperor were both also super-villains. Though, unlike his uncle and cousin, at least Crossed Wires wasn't a Reichist.

    Doctor Playtime 

  • Expy: Of Crackerjack from Darkwing Duck.

    Seymour Greenhooves 

  • Affably Evil: Perhaps the most legitimately nice out of all the super-villains face by the Mare-Do-Well, acting more like a major-league nerd most of the time when not working with the Fivesome.
  • Beware the Nice Ones: One of the comparatively few times a super-villain could qualify for this trope. While, most of the time when he was working solo, he tried to avoid violent crimes, there WERE times when he proved just how dangerous somebody with his plant powers could be - such as when he FIRST got his powers and used them to get back at his biggest bullies.
  • Endearingly Dorky: Despite being a super-villain with plant powers, Greenhooves was actually a largely meek and polite individual who just so happened to love plants.
  • Expy: Of Bushroot from Darkwing Duck.
  • Friendly Enemy: To the Second Age Mare-Do-Well. Aside from Crossed Wires, Greenhooves was probably one of the comparatively few villains that the Mare-Do-Well most frequently treated her battles with as a sporting game. Probably justified in that Greenhooves was actually surprisingly nice most of the time when he was working solo.
  • Green Thumb: He had a telepathic link with plants.
  • Healing Factor: Much like certain plants, Greenhooves could heal from great injuries at an accelerated rate if he got enough water and sun. In fact, his healing factor was at a high enough level where it made him one of the comparatively few males immune to the Botanical Belle's poisons.
  • Toxic Friend Influence: Or rather "Toxic Girlfriend Influence". During the time when he was romantically involved with the Botanical Belle, Greenhooves got a fair bit nastier when he was working with her.

Godly Brand and his forces

    Godly Brand 
Godly Brand, real name Dio Brando, is a powerful, Stand-using Vampire who is the ancient enemy of the Goldstar Family and their allies.
  • Adaptational Wimp: Justified; while still a Stand user and a powerful Vampire, he isn't as dangerous as he was in canon — both due to time magic working differently in the Codexverse, and Hol Horse stripping him of his time powers during the final fight.
  • Bad Boss: Like his canon counterpart, he dominated his subordinates through fear, psychologically and sexually abusing them while indoctrinating them to see everything outside of serving and worshiping him as meaningless. This later bites him in the flank when one of his subordinates, Hol Horse, betrays him and helps the Stardust Crusaders kill him for good. Fittingly, Hol Horse also ends up being the one who strips away his time-stopping powers as "payment" for his services, preventing him from relying on the very thing he used to lord over others.
  • De-power: He ends up losing his trump card when Hol Horse, after regaining his memories of his true divine self as Prince Tempus Finis, gains time magic and strips his Stand, The World, of its time-stopping abilities. While he was still a formidable opponent, his de-powering weakened him enough that the Stardust Crusaders had a much easier time fighting him compared to canon.
  • Depraved Bisexual: It's implied he slept with various mares, as one of his illegitimate children is mafia boss Morning Glory Goldstar. He's also a cruel, ambitious, and sociopathic narcissist, and according to various court testimonies, he sexually abused both his male and female subordinates as one of many ways to keep them under his hoof, as shown with poor Hol Horse.
  • Didn't See That Coming: For all his power, immortality, and experience, his huge ego meant that he was completely blindsided by the possibility of his enemies finding ways to stop him — such as Gotaro using gravity magic to burn through his time-stopping powers, and Hol Horse being a chronomancer and the mortal incarnation of an ancient god capable of stripping him of said time-stopping powers after betraying him.
  • Double Standard: Rape, Male on Male: Averted. Both his seduction and rape of his own minions, including Hol Horse, are depicted as completely horrific and treated with all the seriousness they deserve. His victims were left extremely traumatized by what they went through, and the rather graphic court testimonies they provided at their own trials caused everyone, even the more hardened members of the Stardust Crusaders, to weep in horror.
  • The Dreaded: As an extremely powerful vampire and Stand user, he was rightly feared and hated by many. Many of his own subordinates see him as an abusive Bad Boss who terrorized them into submissive loyalty, members of the Goldstar Family have it out for him for tormenting and/or killing off generations of their clan, while the world at large saw him as an egotistical psychopath who treated everyone like cattle at best. Even 'Altocard', who is otherwise supremely confident in his power, was forced to take his fight with him seriously and pull out all the stops just to score a win once it was made clear just how powerful his opponent was.
  • Even Evil Has Loved Ones: As vile and monstrous as he is, he genuinely cares about his sons and is left furious when he learns they grew up with abusive families — even abandoning a fight with Gotaro to Kujo personally deliver punishments on his sons' Abusive Parents.
  • Even Evil Has Standards: As vile and monstrous as he is, he does have one notable standard: he can't stand Abusive Parents, due to having grown up with one himself. Upon realizing his sons had had abusive families, he broke off the current battle with Gotaro Kujo and had Mistletoe Dreamer (who resurrected him) resurrect said families, solely so he could personally brutalize them in retribution.
  • Evil Counterpart: To Gifted Goldstar. Godly Brand grew up in abject poverty, with a monstrously abusive father who treated his own wife and son like slaves. Gifted Goldstar was the scion of a wealthy family whose father was strict, but genuinely loving and well-meaning. Whereas Godly Brand became an ambitious sociopath who thought nothing of trampling, abusing, or manipulating others to achieve his goals, Gifted was a kind, humble, and empathetic stallion with a strong sense of justice. Naturally, they came to blows, with their feud spanning several generations of the Goldstar Family.
  • Expy: Of Dio Brando, later known as DIO.
  • Fatal Flaw: Pride and wrath. His ego made him repeatedly underestimate his adversaries, such as the Stardust Crusaders, while his vindictive anger made him irrational and distracted enough to make mistakes that others could exploit. Part of why he ended up falling to the Stardust Crusaders is because he was too focused on killing Hol Horse for his betrayal, which shortly led to Hol Horse retaliating thanks to his friends' encouragement.
  • A God Am I: Godly Brand's ego and megalomania made him perceive himself as a god, and is actively trying to make it a reality by perfecting his Stand, 'The World'. Sadly for him, his plans come undone thanks to the Stardust Crusaders, who in this setting were aided by a former subordinate, Hol Horse.
  • Irony: It's noted that he died completely unaware that Hol Horse is the mortal incarnation of Prince Tempus Finis, one of Ourophion's adoptive sons and an ancient Alicorn god from an early Equine race, meaning that he had hired, abused, and indoctrinated a god who had more than enough power to end him in seconds. It also shows that for all his power and grandstanding, he is ultimately just one of many fishes in a huge ocean.
  • Karmic Death: He killed countless people as a Vampire, and the death toll increased when he gained a time-stopping Stand. He also tormented generations of the Goldstar Family for being related to his Arch-Enemy, Gifted Goldstar, and was such a Bad Boss that his own minions feared him. Not only does he meet his end at the hooves of a Goldstar, Gotaro Kujo, but a huge contributing factor to his death was Hol Horse, a former minion who betrayed him and gained time powers crucial to stopping him.
  • Like Father, Unlike Son: He's a sociopathic, megalomaniacal narcissist who believed himself to be a god and tried taking over the world to fulfill his grand ambitions. One of his illegitimate sons, Morning Glory Goldstar, is nothing like him, even helping defeat a villainous, paranoid mob boss with time-erasing powers.
  • Noodle Incident: He fought 'Altocard' at one point in the past under unknown circumstances, and gave the latter such a hard time that 'Altocard' took the fight seriously for once and used every power and dirty trick he had in his arsenal just to gain an advantage. While he eventually lost thanks to 'Altocard' wearing him down through sheer attrition before tricking him into being incinerated by refracted sunlight within the Crystal Palace and devouring his soul, he somehow managed to recover (to which 'Altocard' expressed outrage) That being said, he notably developed a degree of fear and wariness regarding the vampiric abomination.
  • Papa Wolf: As evil as he is, he has some degree of paternal affection for his sons Upon learning his sons found themselves in abusive families, he had Mistletoe Dreamer bring their families back to life so he could personally brutalize them in retribution.
  • Rape Is a Special Kind of Evil: Hol Horse's court testimony revealed that on top of the mind games he played to terrorize his minions, he also sexually molested them to dominate and keep them in line. He also sired many illegitimate children with various partners, though it's not known whether his partners were willing or not.
  • Rapid-Fire Fisticuffs: Like Star Platinum, his own Stand, The World, can launch a barrage of rapid punches like a machine gun which could hit with superhuman strength.
  • Revenge Before Reason: His ego and wrath meant that if provoked, he would become irrationally enraged and obsessed with destroying the one who provoked him in the first place. Notably, his long-standing grudge against the Goldstar Family started because its ancestor, Gifted Goldstar, dared to defy him and even pulled a Heroic Sacrifice that halted his plans for world domination for several decades. This was exploited by various heroes, including the Stardust Crusaders, to their advantage to distract and eventually defeat him.
  • Time Stands Still: His Stand, The World, possessed a trump card in the ability to freeze time for a short but ever-growing period of time (around a few seconds). Unfortunately for him, he ends up being hard-countered by Gotaro, who uses gravity magic to burn through his time-stops. And then he loses his time-stop ability when it gets stripped from his Stand thanks to his former subordinate, Hol Horse, turning on him.

    Little Fire 
J. Geil's mother.

    Vanilla Ice 
Dio Brando/Godly Brand's most loyal servant.
  • Expy: Of Vanilla Ice.
  • Grand Theft Me: Having lost his original body while fighting the Stardust Crusaders, Vanilla Ice was forced to possess Officer Virtuous Path's body just to survive. The problem is that Virtuous Path was an old stallion with all that entailed, hence why Vanilla Ice planned to possess Sacred Peace — not only is Sacred Peace's body younger and stronger, but it's also believed his Stand, could drastically enhance Vanilla Ice's Stand, Cream, due to their heavy similarities. Fortunately, Sacred Peace's redemption nixed that plan.
  • Karmic Death: He ends up getting killed by a Goldstar twice over.
    • After escaping the Stardust Crusaders at the cost of his original body, Vanilla Ice settled in Mareioh, possessing Virtuous Path's corpse and planning to avenge Godly Brand with an army of Stand-using Vampires. He was also responsible for Sacred Peace's blindness, having intended to possess the latter's body to return himself to his former might. Through sheer resolve, Sacred Peace taught himself how to use spatial perception, and once he was rescued, he used his new skills to not only counter Vanilla Ice's Stand, Cream, but also erase a wall to let in some sunlight, Vanilla Ice's weakness. Gosuke, Sacred Peace's friend, beat up Vanilla Ice with Crazy Diamond before knocking him into the sunlight, killing the Vampire.
    • In the Fourth Age's "Dark Ages Crisis", Vanilla Ice, who was revived as a Pillar Pony, proceeded to kidnap Gosuke, now Sacred Peace's husband, to lure him out. His single-minded obsession with getting revenge against his Arch-Enemy allowed Sacred Peace to lure Vanilla Ice into a trap, leading to Sacred Peace's friends ambushing, attacking, and restraining Vanilla Ice while Sacred Peace cut off his head form his body. He then teamed up with a freed Gosuke to beat up Vanilla Ice's head before knocking it away towards Gomba Goldstar, who vaporized Vanilla Ice with a Hamon-charged lightning spell.
Sacred Peace kidnapped, blinded, and imprisoned long enough that the latter's injuries couldn't be healed by Crazy Diamond, with intent to possess his body. Through sheer force of will, Sacred Peace learned how to use spatial perception, allowing him to effectively counter Vanilla Ice's Stand, Cream, when he and Gosuke fought the Vampire together.
  • Nice Job Fixing It, Villain: Vanilla Ice blinded and imprisoned Sacred Peace for over ten days, both to prevent Crazy Diamond from healing Sacred Peace's injuries and keep him from escaping until Vanilla Ice could possess him. However, Vanilla Ice didn't predict that Sacred Peace would teach himself spatial perception through sheer force of will to compensate for his blindness, something that Vanilla Ice had no proper counter for, leading to his Karmic Death twice.

Nine Neighgyptian Gods

    General 
  • Adaptation Name Change: They're called the "Nine Neighgyptian Gods" here, whereas their canon counterparts were called the "Egypt 9 Glory Gods".
  • Praetorian Guard: Much like their canon counterparts, the Nine Neighgyptian Gods serve as the elite guard for Godly Brand, being more powerful Stand users than even the Tarot Assassins hired by Godly Brand to kill the Stardust Crusaders.

    Smooth Deck 
A member of the Nine Neighgyptian Gods, and a professional gambler the Stardust Crusaders encounter in their journey.
  • Expy: Of Daniel J. D'Arby.
  • In Spite of a Nail: Despite changed circumstances, he is still defeated by Gotaro Kujo, who bluffs and gaslights him into insanity just to save his friends' trapped souls.
  • Sanity Slippage: As in canon, thanks to Gotaro bluffing and gaslighting him, he ends up suffering a massive nervous breakdown, to the point where it's implied he ended up permanently insane. Hol Horse and Merry Lion were horrified, and while Gotaro tried brushing it off, in truth he was left similarly rattled.
    Merry Lion: Go-Gotaro? What did you do?
    Hol Horse: (after checking Smooth Deck's condition) King in Heaven, he's completely lost it. Ah don't think the poor fella's gonna come back from this... not without help.
    Gotaro Kujo: I... I had no choice... He stole my friends' souls...

Tarot Assassins

    Hol Horse, the Golden Gunslinger 
See his folder entry here.

    J. Geil 
Hol Horse's former partner, and a vicious Serial Killer who raped and murdered Gracious Stone's younger sister, Chérie Stone, years before. He is the wielder of the Stand 'Hanged Mane'.
  • Adaptation Name Change: J. Geil's name is revealed here to be nothing more than an alias. His true name is Jaybird's Gale.
  • Expy: Of J. Geil.
  • Hate Sink: Like his canon counterpart, he is an extremely despicable character who preyed on young females and murdered them for his own sick pleasure — with one of his victims being Chérie Stone, Gracious Stone's younger sister. Naturally, it's very satisfying to see him betrayed by his own partner and left to face the tender mercies of Gracious Stone by himself.
  • Karmic Death: He was a serial rapist and killer who preyed on young mares, with one of his victims being Chérie Stone, Gracious Stone's younger sister. He ends up dying at Gracious Stone's hooves thanks to his partner Hol Horse secretly betraying him in disgust, leaving him vulnerable and alone.
  • Point of Divergence: Here, J. Geil was betrayed by Hol Horse after the latter discovered his history as a Serial Killer who murdered Gracious Stone's younger sister and was reminded of his own sister. In canon, while Hol Horse saw J. Geil as an ally of convenience and wasn't very affected by his partner's death, there wasn't any explicit indication of him wanting to betray the latter.
  • Rape Is a Special Kind of Evil: Much like his canon counterpart, he is a Serial Rapist who raped and killed multiple women, including Gracious Stone's younger sister, Chérie Stone. Discovering this is what led Hol Horse to betray and abandon his partner to his fate, due to having a dearly-beloved sister of his own.

    Night Haunter 
Night Haunter (first introduced here) is a Tarot Assassin sent to retrieve an innocent yet extremely powerful Pony baby for the purpose of corrupting it into Godly Brand's service. He is the wielder of the Stand 'Death Thirteen'.
  • Decomposite Character: Of Mannish Boy. Due to the unfortunate implications of Mannish Boy being an Enfant Terrible (and being fed his own feces by a vengeful Kakyoin), Mannish Boy was split into two characters: Night Haunter, a villainous Stand user with a nightmare-creating Stand, and an innocent infant foal with powerful Dream magic that Night Haunter tried to corrupt into Godly Brand's service.
  • Dragged Off to Hell: After the Stardust Crusaders overcome his Stand and kill him, his soul is dragged to face eternal damnation in Nekelmu's Hell-Realms, as he broke Primeval Law by trying to corrupt an innocent baby for Godly Brand via permanently twisting its dreamscape.
  • Would Hurt a Child: He was sent to kidnap an innocent Pony baby with extremely potent Dream magic and corrupt it into Godly Brand's service by permanently twisting the baby's dreamscape. This attracted the protective rage of the Stardust Crusaders, who found the baby first, leading to a frantic battle as the Stardust Crusaders tried to protect the baby from Nigght Haunter and deal with the baby's Dream magic at the same time.

    Steel Red 
A member of the Tarot Assassins. He is the wielder of the Stand 'Lovers'.
  • Adaptation Name Change: Steely Dan's name is changed to Steel Red here.
  • Dirty Coward: When at the mercy of a very pissed-off Gotaro Kujo, he tried bargaining for his life with the money Godly Brand paid him. Gotaro was having none of it.
  • Expy: Of Steely Dan.
  • Laser-Guided Karma: Much like his canon counterpart, he is viciously pummeled by Gotaro Kujo's Stand, Star Platinum, as payback for tormenting not only Gotaro's friends, but also other innocent people.
  • No-Holds-Barred Beatdown: After tormenting Gotaro Kujo and his friends, as well as other innocent people, he receives the same fate as his canon counterpart — being absolutely pummeled by Rapid-Fire Fisticuffs courtesy of Gotaro Kujo's Stand, Star Platinum. Gotaro even writes him a check for all the things he "owed" the Stardust Crusaders.
    Gotaro Kujo: Your receipt. You can keep the freaking change.

    "Captain Passionate Champion" 

  • Composite Character: Of both Captain Tennile and Forever. Because both characters involve ships, he's still a Stand-using Tarot assassin here, but is also Forever's abusive master and a pervert who tried to sexually assault Merry Lion, a young filly.

    Forever 
A young Miche immigrant who was initially in the custody of his abusive master, the imposter Captain Passionate Champion, prior to meeting the Stardust Crusaders. He is the wielder of the Stand 'Strength'.
  • Adaptational Heroism: Unlike his canon counterpart, he is genuinely innocent, it's just that he happens to be under the thrall of an abusive master who treats him more like an attack animal than a sapient being. Notably, instead of killing him, the Stardust Crusaders rescue him while Gotaro Kujo confronts his master. He also doesn't lust after or try to rape Anne (named Merry Lion here) due to this change.
  • Adaptation Species Change: In canon, Forever is a sentient orangutan. Here, he's a young Miche immigrant.

The Great Equalizers

A trio of supervillains who frequently battled both the Paragons and the Protectors (as in, both teams at the same time), the Great Equalizers are among the two teams' shared worst enemies.
    General 
  • Arch-Enemy: Collectively, they are among the worst enemies for two of Ponyland's greatest superhero teams, often proving dangerous enough to require both teams working together to overcome.
  • The Dreaded: It says a lot for their threat level that just the three of them were capable of battling both of Tellus's main super-hero teams at the same time so closely so often.
  • Meaningful Name: These villains all have abilities allowing them to battle powerful and highly skilled heroes evenly and the three of them were capable of fighting two A-list super-hero teams almost evenly despite the combined superior numbers of the aforementioned hero teams.
  • Terrible Trio: There were three main members.

    Sly Phony/Doctor Sly Phony/Lord Siphon 
The mastermind behind the trio, he's a former con artist-turned-supervillain
  • Big Bad: The leader of the Great Equalizers.
  • Brains and Brawn: He was the brains of the Great Equalizers, devising the gadgets and schemes the team used, while Replicator and Comrade Composite shared the role of Brawn.
  • Composite Character: Predominantly a hybrid of Marvel Comic's the Leader and DC Comics' the Parasite in terms of origin and ability, though his backstory was inspired by minor Golden Age Superman villain J. Wilbur Wolfingham.
  • Crazy-Prepared: Devised ways to prevent his android creation, the Replicator, from copying his own powers.
  • The Dreaded: Metamare was actually terrified of him after he gained super-powers, not only because he could drain her powers with a mere touch, but also because he knew her secret identity.
  • From Nobody to Nightmare: In the 1940s, he was just a talented, but badly outmatched con artist that was frequently thwarted by Metamare. After he gained super-powers, however, he became CONSIDERABLY more dangerous.
  • Logical Weakness: While his Power Parasite abilities enabled him to drain the abilities of super-powered beings and even the skills of non-super-powered-but-still-extremely-skilled beings, as well as the memories to know how to use those abilities, he COULDN'T drain powers that came from things like cybernetics, mystic gems or powered armor. Also, the power he drained from others wore off after a while (though he ALWAYS retained the MEMORIES of those he drained)
  • Mind over Matter: This was one of the powers he gained from that accident caused by one of Overmare's ray devices while she was battling Metamare and Silversmith. It has been stated that his telekinetic abilities were equal to those of twenty awakened unicorns.
  • Power Parasite: One of Lord Siphon's main powers, naturally.
  • Super-Intelligence: Lord Siphon's OTHER main power (his super-charged brain also giving him his potent telepathic and telekinetic abilities), allowing him to remember every memory he absorbed (including Metamare's secret identity) as well as design and build extremely high-tech tools in a short amount of time and be an even more talented planner.
  • Telepathy: Another one of the mind-based powers Sly Phony gained in that accident in the early-1960s.
  • Villainous Friendship: With Comrade Composite.

    Replicator 
An android created by Lord Siphon to compensate for his inability to drain abilities that come from OUTSIDE the bodies of those he touched.
  • All Your Powers Combined: He had managed to duplicate the powers of most of the super-powered members of the Paragons and the Protectors.
  • Brains and Brawn: Was part of the Brawn to Lord Siphon's Brains - the two each covering for the other's weaknesses to increase their threat level.
  • Expy: Of DC Comics' Amazo.
  • Killer Robot: An evil android designed for helping fight super-heroes.
  • Logical Weakness: While the Replicator could duplicate the super-abilities of super-beings (with the exception of his creator, who devised fail safes to prevent this) - including the abilities that came from such things as cybernetics and mystic gems, he could NOT duplicate the memories of his targets OR the skills of non-super-powered beings. He also duplicated the weaknesses of those he copied the powers of.
  • Power Copying: The Replicator's main power.

    Comrade Composite 
A Hooviet military officer who gained super-powers and became a major enemy of both Metamare and the Monstrosity. The last member of the Great Equalizers.
  • All Your Powers Combined: Through advanced experiments by his own country, he gained all of the combined powers of both Metamare and the Monstrosity.
  • Brains and Brawn: Shared the role of Brawn with Replicator to Lord Siphon's Brains.
  • Composite Character: Aside from it being right in his name, Comrade Composite is also primarily a mixture of Marvel Comics' the Abomination (double strength versions of the abilities of the Hulk Expy while still retaining his normal intelligence) and DC Comics' General Zod (an evil military type with all of the abilities of the primary Superman Substitute)
  • Dirty Communist: VERY certainly so.
  • The Dreaded: The fact that it pretty much always took, at minimum, the combined efforts of Metamare and the Monstrosity to beat him (and, even then, never easily) would be enough to scare the snot out of almost anybody with any common sense.
  • Genius Bruiser: In addition to having all of the combined abilities of Metamare and the Monstrosity, he also retained his normal intelligence (thanks to the intelligence that was duplicated from Metamare being enough to cancel out the decreased intelligence of Doctor Split Atoms' Monstrosity form) and all of the skills of an experienced, well-trained and high ranked military officer.
  • One Hero, Hold the Weaksauce: Well, "Villain" in this case, but his ability to retain his normal intelligence while still having the Monstrosity's power gave him a pretty big advantage over the Monstrosity and the Monstrosity's genetic material gave him a much higher resistance to Cold Iron than Metamare (even if he still had all of her other weaknesses).
  • Villainous Friendship: With Lord Siphon, who was smart enough to recognize and respect Comrade Composite's power and skills.

Herrenhelden/Uberreich

See their entry here.

Interregnum

One of the many, many secret conspiracies both ancient and modern manipulating Pony civilization and history during the 'Second Age' for various inscrutable agendas, Interregnum is the modern form of an ancient society founded by the Sole Survivor of the original Heroes of Virtue who defeated and sealed away the horrific Queen Dark Crystal, at the cost of most of their lives. Haunted by the deaths of his friends and Queen Dark Crystal's reign of terror, the original Scholar of Justice became a Knight Templar who believe any form of Magic is too dangerous to exist and be used/abused by any-pony, and would risk having Queen Dark Crystal return or another one like her emerging. To that end, he would dedicate his and his organization's existence to eradicating all magic and sorcery from the world for both good or ill.

    In General 
  • Anti-Villain: on one hoof, their intentions are well-intended, wishing to create a new Age/world free from the horrors and destruction of the abuse of magic, and were responsible for largely wiping out and drove into hiding many evil and hostile forms of magic and supernatural beings and groups - including vampires, werewolves, ghosts, mummies and the like - making the world safer. However, in their paranoia and obsession, they also went around suppressing neutral or good forms of magic and their practitioners - such as mages, sorcerers, wise-mares and shamanes - making them responsible for the loss of considerable magical knowledge and persecution of many practitioners of magic who had nothing to do with and would never had created another Queen Dark Crystal.
  • Ancient Conspiracy: They had been around since around the end of the Bronze Age, some time just after Queen Dark Crystal's rampage (which was apparently the cause of the 'Bronze Age Collapse' in the Codexverse).
  • Anti-Magical Faction: They were partly responsible, together with a natural decrease in background magical energies of Tellus/Equus and the nearby cosmos that comes in unpredictable cycles, for the dwindling of magic and sorcery until they were little more than myths and legends by the 'Great Wars Era' of the 'Second Age'. In its place, they wish to usher forth a new era of science and reason.
  • Dragged Off to Hell: This was their fate for many Interregnum members. Their ruthless persecution of all magical beings regardless of guilt as well as their fanatical zeal meant many of them died unrepentant, which earned them the fate of eternal damnation and torment in many Hell-Realms such as those governed by Malus Manes and his adoptive/biological children. A post-life Steel String would learn this from a Trimortidae member after spending some time worrying himself over being persecuted by the Interregnum for being a Unicorn.
  • Enemy Civil War: The final and definitive destruction of Queen Dark Crystal by the Virtuous/Tales Seven precipitated a crisis of purpose, resulting in a schism within Interregnum between a 'Reformers' faction who want to re-prioritize the mission of Interregnum to focus on merely dealing with hostile and malicious magic and supernaturals, while the 'Traditionalists' faction want to stay true to their original mission to suppress/destroy all magic and supernatural without exceptions, believing that the destruction of their organization's Arch-Enemy changes nothing and that they must keep working as they were to prevent another one of her from emerging again. This contributed to the revival and return of Interregnum's original founder Sir Shining Lance, the Eternal Knight. In the end, the Reformers faction won after Bright Eyes defeated Shining Lance.
  • Even Evil Has Standards: While willing to wipe out magic-users of any kind, even they were appalled by Ponylanders' treatment of the Native Ponylanders and also worked AGAINST the Southron Confederacy and the Reichists, no matter how convenient it was that they had destroyed many magic-users (such as Native Ponylander shamanes and Menorahite mystics), and had adamantly denied having anything to do with their rise and their subsequent atrocities and genocides. This is helped by the Confederates' apparent use of vampires, as well as them having vampires in their leadership who supported the Confederate cause in part so they could feed on their enslaved Zebra population with impunity. The Reichists, meanwhile, were so bad Interregnum actually started working with their Arch-Enemy, Custodes Magicum, to sabotage their occult research, knowing how much damage the genocidal warmongering bastards would had caused with magic at their disposal.
  • Expy: Of the Technocracy from the Mage: The Ascension setting, being a Well-Intentioned Extremist group dedicated to suppress and destroy all forms of magic and sorcery in hopes of making the world a safer and better place for Muggles and prevent terrible horrors from coming about or returning because of magic - in the process, however, they did many questionable things in their zealotry and went too far in their obsession to destroy magic.
  • Fantastic Racism: A sizable portion of the organization developed prejudice against magical, 'non-mundane' races and beings over the course of its existence, simply for the 'crime' of existing and possessing magic. This is exemplified by Provost-Director Cleansing Crucible's animosity towards Prism Glow/Aurora Angel, a Pegasi superheroine whom he and the organization had hunted relentlessly after she escaped their initial attempts to catch her.
  • Hated by All: Once their carefully-crafted masquerade is busted and their existence is exposed for the world to see, everyone, up to the Age's gods themselves, see them as one of many symbols of everything wrong with the Second Age, as their extreme intolerance and racism towards everything magic-related contributed to the Second Age losing valuable knowledge that could have helped everyone in the long run. Many Interregnum members were Dragged Off to Hell by the Grand Primevals' children for breaking Primeval Laws regarding their malicious destruction/stunting of magic, and even in succeeding Ages, any mention of the Interregnum in-universe is treated with disgust and contempt.
    Jade Shell: Fuck the Interregnum.
  • Hypocrite: What makes the Interregnum even more deplorable in the eyes of many is their willingness to use magical and/or psychic powers themselves in order to enforce their anti-magic beliefs upon the world, as shown with the psychic Dr./Dame Gaslight. It only gave both heroic mortals and deities more incentive to take the Interregnum down for good.
  • Life's Work Ruined: The Interregnum's end-goal is to wipe out all magic so Tellus could become an enlightened haven of science, reason, and progress. The Second Age was the result of their efforts. Unfortunately, their plans gradually unravel with several Second-Age mortals Ascending to godhood, the efforts of existing ancient deities and other benevolent forces working behind the scenes, and the rise of both superheroes and supervillains who possess magical/psychic abilities to varying degrees. In the end, the Interregnum falls to its Arch-Enemy, Custodes Magicum, ensuring that magic will come to prominence once more in the Third Age.
  • Meaningful Name: Interregnum is a historiographical term to describe time periods where a normal state of affairs or authority is suspended, marking a transition between successive reigns or regimes. This is fitting as their overall goal is end the age of 'dangerous' magic, witchcraft and the supernatural once and for all and usher forth a new enlightened era of 'safe' science, reason and progress.
  • Near-Villain Victory: Being one of the more effective and successful secret world-manipulating conspiracies in existence during the 'Second Age', they nearly succeeded in their goal, making magic and the supernatural non-existent beyond myths and legends by the 'Great Wars Era' of the Second Age, but various unforeseeable events that began during that time threw massive wrenches into their plans, eventually forcing those who stay true to the mission to revive and reawaken their founder Shining Lance in desperation.
  • "Not So Different" Remark: As pointed out by Malus Manes in his "The Reason You Suck" Speech to the Interregnum members' damned shades, their end-goal of protecting Tellus by erasing magic itself is well-intentioned. But by doing horrible things like persecuting innocent magic users and entities who did nothing to deserve it, they became no better than the evils they sought to eliminate in the first place.
  • "The Reason You Suck" Speech: After being sent to the Hell-Realms after death, many of them would be lambasted by a furious Malus Manes, who pointed out that for all their good intentions, they resorted to increasingly horrible, ruthless, and purisitc methods to ensure that all traces of magic were wiped out completely, including persecuting innocent magic users who had nothing to do with those who actually deserve to be punished. And in the end, all their efforts did was label them for eternal damnation upon death.
    Malus Manes: They say 'the road to Hell is paved with good intentions', and I can definitely confirm that it is true. BECAUSE YOURS CERTAINLY WAS!
  • Van Helsing Hate Crimes: It's noted they don't discriminate between benevolent and malevolent magical beings and magic users, and thus persecute and attempted to destroy them all. This partially stops after Dark Crystal is destroyed, with a split happening in the organization: one faction that stays that path and the other that changes their MO to attacking only genuinely villainous magical beings and magic users. Because of this, many Interregnum members ended up Dragged Off to Hell by Malus Manes and his adoptive/biological children, and punished eternally for their actions.
  • Villainous Breakdown: Their masquerade gradually slipping resulted in a slow-burning one until they decided to prematurely awaken Shining Lance in a desperate attempt to save face.
  • Well-Intentioned Extremist: They will prevent Queen Dark Crystal or anything similar from returning/rising, make the world safer for Muggles and begin a new age of science and reason by suppressing all forms of magic and sorcery. If they had to wipe out all forms of neutral and good forms of magic and sorcery as well as suppress their practitioners, then so be it. It's deconstructed that their targets included all magical beings, including those who had completely nothing to do with Queen Dark Crystal or other evil magic users, and in terms of creatures like the Second Age's Spike, their beliefs can veer into Fantastic Racism. It's noted in Steel String's second entry that many Interregnum members who died unrepentant were eternally damned and punished in existing Hell-Realms for their crimes in life, as a post-life Steel String learned from a Trimortidae member during his paranoid phase.

    Sir Shining Lance, the Eternal Knight 

Character: Anti-Villainous

Alignment: Lawful Evil

Type: Fallen Hero, Immortal, Black Knight, Cyborg, Well-Intentioned Extremist

Faction: The Heroes of Virtue (Former), Interregnum

Sir Shining Lance (his entry here) is Bright Eye's fallen predecessor and the original Scholar of Justice who founded the Interregnum. As it turns out, he's still alive and returns to cause the Seven trouble.


  • Anti-Villain: He only wants magic suppressed and prevent its return because he's convinced it will result in another Dark Crystal. He fought against magic/meta-bending/using and/or technologically-inclined villains as much as he did the heroes over the course of his active period.
  • Arch-Enemy: Becomes one to Bright Eyes, although he remains respectful of her throughout the entirety of their struggle to an almost fatherly degree, and was proud when in their Final Battle Bright Eyes was able to outwit and defeat him.
  • The Atoner: After his death, he became an Angel of Death for the Three Deaths, serving under them until he'd served the same number of years his actions had taken from others, before handing his scythe to Dr. Toxikon and passing on a redeemed soul.
  • Cyborg: He realized without him around to guide it, his conspiracy might lose sight of their original mission, but due to his hatred of magic had no desire to use it to become immortal. As a result, he used his incredibly intelligence to turn himself into a cyborg. In the Bronze Age. It's noted by the end, he was ore machine than organic.
  • Even Evil Has Standards: Sir Shining Lance, despite having become a Fallen Hero, still maintains many lines he would not cross, or if he thinks he must cross them, do so very reluctantly.
    • Sir Shining Lance loathes other villains and supervillains whether they are magical or technology-based, such as the Black Ghost organization, believing that they are no different from the various magic-using villains he and his organization fights, and have no reservations against hammering them down and taking what technologies he needs for his plans from their bases after he wrecks them.
  • Evil Genius: Sir Shining Lance was intelligent enough to innovate or reverse-engineer advanced technology of his own designs or that of other advanced civilizations to create life-prolonging cybernetics that kept him alive and fit well into the 'Great Wars Era' of the late 1990s, as well as establish and run a vast world-spanning secret conspiracy that together with a background decline of natural Mana that practically eliminated or drove into hiding all forms of magical arts as well as magical creatures and users. Silversmith speculated that he and his Arch-Enemy Overmare, two of the smartest Ponies on Tellus/Equus, may be potentially related to Shining Lance, and he was indisputably the most intelligent Pony of his time.
  • Evil Plan: Aside from his grand, millennia-spanning Ancient Conspiracy he headed, after centuries worth of research and preparations, he decides in his final awakening to execute a plan to definitively eliminate magic from Tellus/Equus by siphoning it all away into a parallel dimension. He failed in the end, but it still come very close and would had taken the global superpowers breaking out their WMDs out to stop if the Virtuous Seven and other heroes cannot stop him and Interregnum first.
  • Fallen Hero: He was the original Scholar of Justice who helped seal Dark Crystal away, but the trauma of living under her rule and being the Sole Survivor of the group that did it resulted in him becoming an anti-magic Knight Templar.
  • Fatal Flaw: Pride was noted to be his biggest problem, along with the psychological trauma. He refuses to accept the possibility that he was wrong about Magic, and it was only when he was finally defeated and dying did Bright Eyes' counter-arguments convinced him that he was in the wrong all this time.
  • Godzilla Threshold: As his hibernation is vital for maintaining his immortality, the Interregnum are only supposed to awaken him in extremely dire situations. The Masquerade falling apart after Dark Crystal's demise and an Enemy Civil War having started within the Interregnum force them to do so.
  • Hero's Evil Predecessor: He's Bright Eye's predecessor as the Scholar of Justice who originally helped defeat Dark Crystal. He's since become an anti-magic Knight Templar.
  • I Am a Monster: He is well aware many of the things he did was unconscionable and he had fallen far from the hero he once was in his obsession to destroy magic, but is fully convinced it was necessary and/or that it is too late for him to change his mind or his ways. Bright Eyes manages to convince him otherwise near the end.
  • Irony: Bright Eyes points out in a canonized drabble that by corrupting himself into an Anti-Villain and trying to bury everything, good and bad, about the First Age, rather than cultivate it as a Torchbearer should have done, he effectively not only worsened the world...but gave Dark Crystal exactly what she wanted in a sense.
  • Knight Templar: Wishes to destroy all magic and supernatural beings and things to prevent another Queen Dark Crystal from coming about and make the world a safer place for Muggles - even if it means destroying and suppressing neutral and good forms of magic and supernatural beings, not willing to take any chances that even they won't eventually abuse it or turn evil.
  • Know When to Fold 'Em: Though powerful thanks to his cybernetics and powered-armor and incredibly intelligent and skilled, Shining Lance himself is not invincible and he knows it. He retreats the moment he knows the fight is decidedly against his favour and would prioritize on more achievable ends.
    • He retreats before he could finish off the Virtuous Seven in their first confrontation (which ended in their defeat) when Battle Prince, the Champion of Thulea intervenes and battles him, knowing that he's up against a much tougher and experience opponent and having recently reawakened he is not yet up to full-strength.
    • He retreats when he had himself smashed through the ground and into the sewer system of Ponyville by an enraged Teddy (the Blue Power Ranger) piloting his Gorilla Zord when he tried to (reluctantly) eliminate Teddy and Sweetheart's adopted child Spike, a baby Dragon who had the potential of growing up into a powerful, magically-empowered being. Even he admits this was not the smartest plan he ever had and did not make a second attempt afterwards.
  • Mortal Wound Reveal: Bright Eyes defeats him by destroying the power source of his Powered Armor...but it was also the power source of his cybernetics. As such, after foiling his plans, the Seven return to find him dying and after some parting words with Bright Eyes (that finally make him realize how far he'd fallen), he passed away.
  • Noodle Incident: Ran into the ruling 'Great Queen' mother of the Champion of Thulea, Battle Prince, at some point centuries back and in their conflict poised an Armor-Piercing Question. Centuries later, upon encountering Battle Prince himself, he received the answer to his question by proxy: a hoof-sandwich to the face.
  • Really 700 Years Old: He's the original Scholar of Justice. Queen Dark Crystal's reign/rampage was responsible for the 'Bronze Age Collapse'. This effectively means Shining Lance had managed to live for around 3,200 years old, although he was not active for parts of that time period due to the imperfect nature of his immortality requiring him to rejuvenate himself periodically by hibernation.
  • Sealed Evil in a Can: Self-imposed example: Shining Lance's cybernetic immortality is imperfect, and thus he has to periodically go into hibernation in a sealed chamber to rejuvenate it, and can be awakened prematurely in times of extreme need. The heroes tried to prevent him from being awoken, but failed.
  • Sole Survivor: He was the only one of the original Heroes of Virtue to survive their battle with Dark Crystal. It messed him up.
  • So Proud of You: Shown an almost fatherly respect for Bright Eyes, his successor in the 'Great Wars Era' of the 'Second Age', and was impressed beyond measure when she figured out a way to not only bridge the vast experience gap (spanning thousands of years) between her own skills and his own incredible skill over several confrontations, but defeat him decisively in their Final Battle by surviving his ultimate attack, copying his ultimate attack and applying it intelligently.
  • Tragic Villain: Trauma witnessing the horrific atrocities Queen Dark Crystal and her witches and warlocks caused on Equus through their magic, as well as the trauma of all his friends dying in the Final Battle against her, resulted in Sir Shining Lance becoming utterly convinced that Magic itself is simply too dangerous to be allowed to exist, resulting in him founding the Interregnum conspiracy and beginning a millennia-spanning campaign from the shadows to eliminate all magic, their users and creatures, whether or not they are genuinely malicious.
  • Well-Intentioned Extremist: He legitimately and sincerely believe that he's saving the world from another potential Queen Dark Crystal arising as well as ushering forth a new, safe age of science, technology, logic and reason that would come about with the total elimination of magic. At the end of the day, he only wished to make sure every-pony would never again suffered as he and the world did under Queen Dark Crystal.
  • Wouldn't Hurt a Child: Subverted. He was VERY reluctant in finishing off Virtuous Seven after defeating them in their first confrontation, as well as eliminate Spike, but he would had gone ahead anyway as they still have magic in them, making him believe he has little choice but to do it if he is to eradicate all magic.
  • Would Hurt a Child: Not one of his finest moments even by his own standards, but he reluctantly attempted to eliminate Spike, a baby Dragon, before Spike can have the potential to mature into a powerful magical creature. Shining Lance would get himself smashed into the ground by an enraged Blue Power Ranger Teddy in his Gorilla Zord and suffer one of his few defeats for his trouble.
  • Villain Respect: He thanked the Virtuous Seven in destroying Queen Dark Crystal, and was especially respectful to Bright Eyes, who inherited his mantle as the Scholar of Justice.

    Dr./Dame Gaslight 

Character: Villainous

Alignment: Lawful Evil

Type: Psychologist, Manipulator, Astral Vampire, Cover Up Artists, Psyker, Enforcer

Faction: Interregnum


Dr. Gaslight (her entry here) is Sir Shining Lance's right hoof mare and the orchestrator of The Masquerade as a whole.
  • Avenging the Villain: After Shining Lance dies, she completely snaps and goes insane, attempting to trigger a nuclear meltdown to take everything from the Virtuous Seven as she'd lost herself. It's noted that Shining Lance never blamed them and accepted his death was on his own hooves.
  • Co-Dragons: She served as this alongside Cleansing Crucible to Sir Shining Lance.
  • Gaslighting: Her specialty is gaslighting Ponies to see magical things as not real. Notably, the term is literally named for her.
  • Hoist by His Own Petard: Attempting to fight with a concussion and overtaxing her psychic powers during her final battle backfires, causing a fatal aneurism that kills her.
  • Irony: A psychology-manipulating psychiatrist with psychic powers ends up losing her mind to madness with the death of her superior/lover Shining Lance, and shortly losing control of her powers to a psychic meltdown from over-straining herself trying to avenge him.
  • The Masquerade: She was the one responsible or at least significantly contributed to the cover-up of all magic and fantastical elements of the world during the Second Age, in particular innovating and applying the psychological manipulations necessary to deter people from knowing and accepting the supernatural.
  • Mind over Matter: As a very powerful psyker, she has powerful telekinesis.
  • Nuke 'em: After going mad, her plot to take away everything the Virtuous Seven love and hold dear in revenge for Sir Shining Lance's death and the fall of Interregnum involves trying to cause a meltdown in a nuclear reactor and irradiate 'Second Age' Ponyville nearby where they live.
  • Psychic Powers: She's a very powerful psyker.
  • Really 700 Years Old: Using Psychic powers to feed off her patients and enemies' life-force, Gaslight had managed to live for many centuries.
  • Roaring Rampage of Revenge: After Sir Shining Lance's death drove her bonkers, she would try to avenge him by making the Virtous Seven suffer and taking everything they love and hold dear from them as they had from her.
  • Superpower Meltdown: She suffers a concussion in her final fight and overtaxed her psychic powers. This causes her powers to go berserk and Gaslight herself to have a fatal aneurism.
  • Undying Loyalty: To Sir Shining Lance, having served as his right-hoof mare throughout the existence of Interregnum over centuries and is speculated to be secretly in love with him. His death as well as the floundering of Interregnum drove her mad.
  • Villainous Breakdown: Having been stoically helping to facilitate Interregnum's mission for many centuries by manipulating Ponies' minds and maintaining her cool even as Interregnum's mission began to falter as the Masquerade crumbled and the organization descends into an Enemy Civil War, the death of Sir Shining Lance and the defeat of the Interregnum Loyalist faction she was part of causes her to have a Freak Out and go mad, driving her to try and avenge him by taking everything the Virtuous Seven love and hold dear as they had with her. She also loses her cool when she found her psychological manipulations fail to have any effect on Patch, who doesn't understand half of what she's saying.

    Cleansing Crucible 

  • Alliterative Name: Cleansing Crucible.
  • Arch-Enemy: He served as this to Prism Glow/Aurora Angel, due to her being a straw that broke the camel's back on the Masquerade (on top of all the others with super-heroes/villains, gods and other things).
  • Co-Dragons: He shares this role with Dr./Dame Gaslight to Shining Lance.
  • Demoted to Dragon: He was the acting leader of Interregnum for most of the Great Wars Era...until Shining Lance awakens and takes over, demoting him to his second-in-command.
  • Fantastic Racism: He has this towards 'non-mundane' races such as Pegasi.
  • Revenge Before Reason: Cleansing Crucible developed an obsession over catching and neutralizing Prism Glow/Aurora Angel after she manages to get away from him and Interregnum, which helped break The Masquerade he and the organization had fought so hard to maintain, to the point his superior Sir Shining Lance called him out and told him to get over it. His downfall came when during Shining Lance's endgame he defied his orders to confront her when she showed up with the other heroes and not only gets defeated, but also left a sizeable hole in Interregnum Loyalists' defense lines that the heroes exploited.
  • Villain No Longer Idle: Largely relied on the rest of the Interregnum to deal with Prism Glow/Aurora Angel...until she performed the Sonic Rainboom and became too large of a problem to ignore, at which point he steps in to try and kill her himself. Justified, as he's in charge of a gigantic conspiracy and simply can't deal with every issue himself. Also Deconstructed, as his dealing with Aurora Angel himself distracted him from actually running the Interregnum, hurting The Masquerade even more, something Shining Lance would call him out on.
  • You Killed My Father: He killed Prism Glow's father, Glimmering Glaive. Prism Glow doesn't learn this until their final battle and doesn't take it well.

The Magnavores

    General 

    Vexor 

  • Surrounded by Idiots: One reason he decides to team up with Overmare: the three minions his creator saddled him with are incompetent idiots. Overmare agrees with him after a few moments of being in the Magnavore's presence and gives him a shot.

Mirrorverse Tellus

See their page here.

Overdom of Coltatia

See their page here.

Paragons' Villainous Adversaries

    General 

Metamare's Rogue Gallery

    Cold Iron, the Hollow Mare 

Character: Villainous

Alignment: Chaotic Evil

Type: Cybernetic-pony, Cyber, Unicorn, Supervillian

Faction: Black Ghost (former), Independent

"All I am now is what I am!"

Cold Iron (her entry here) is a cybernetic supervillain who has proven herself to be one of the most dangerous individuals Metamare has ever faced in her entire superhero career.

Cold Iron was originally a vain, petty and ultimately ordinary criminal named Merry Roses, who was crippled in a car accident while trying to escape from Metamare. After a trip to the hospital, she was manipulated into being converted into a cyborg codenamed C-0047 by the villainous Black Ghost organization. The power granted to her by her new cyborg form allowed her to become a dangerous supervillainess, but came at a tremendous cost to her Equinity. With tremendous strength, speed and a form that could depower/poison metamagnetically-empowered superheroes, she would sell her service and allegiances to those who could help maintain her body, so long as it gives her a chance at infamy, wealth... and revenge against those she hold a grudge against, such as Black Ghost, but ESPECIALLY Metamare.
  • Anti-Magic: Or rather, anti-Metamagnetism, as a considerable portion of her cyborg body is made from Cold Iron, which has disruptive effects on Metamagnetic energies and weakens/poisons beings/entities who draw power from them, such as Metamare. Later on, she learn how to externalize and project the field surrounding her. Her entry notes that her powers are similar to the Disruption magic wielded in the Fourth Age by Prince Fanged Paw of the Terran Empire.
  • Captain Ersatz: Of the Superman supervillain Metallo, among other characters.
  • Cyborg: What she was converted into by the villainous Black Ghost organization after she discovered she contacted a terminal illness with no cure while hospitalized following her car accident. It gives her tremendous strength, speed, durability and unique abilities to poise a threat to even Metamare, but the power comes at a price that she was decidedly not happy about.
  • Defeating the Undefeatable: Invoked by the Black Ghost organization when they converted her into a cyborg, as they purpose-built her with the intention of killing Metamare, the Paragon From Beyond. Thanks to her Cold Iron composition, she could had very much pulled that off, and despite being a petty Dumb Muscle, she had the distinction of being one of the very few super-villains who put Metamare closer to death's door than any-pony else.
  • Evil Is Petty: One of her defining character traits and indirectly responsible for her own present situation. She murdered her first coltfriend over some jewelry they stole together, and her first encounter with Metamare was while she was trying to kill the wife of a stallion out of lustful jealousy and greed, as the stallion she was after was rich. She blames Metamare for her grievous injuries in a car accident ([[NeverMyFault which in reality was her own damn fault, as it happened while she was trying to get away from the superheroine), and also for being converted into a cyborg which took away much of her ability to feel physical sensations (never mind she was manipulated by the Black Ghost organization into agreeing to it, and it was so she can have a shot at killing Metamare in revenge). For all the sympathy she might garnered for her loss of Equinity, much of it is lost from the reality of her petty character.
  • Hair-Trigger Temper: One of her weaknesses, brought about by her enviously petty personality and amplified by mental instability following her conversion into a cyborg.
  • It's Personal: Against Metamare, and to a lesser extent the Black Ghost organization, for the sequence of events that led to her becoming a cyborg supervillainess.
  • Laser-Guided Karma: Her great power as a power-nullifying cyborg strong and fast enough to take on Metamare came at the cost of losing the senses that she needs to make her petty, vain life worth living. She found out the hard way when she attempted to have her way with a stallion she has hots for during her initial power-trip.
  • No Sympathy: While not to the point she becomes a Hate Sink (no one really deserves to lose their senses and their ability to feel alive, and going crazy as a result), she's not very sympathetic at all between her pettiness, narcissism and foolishness, both before and after she becomes a cyborg supervillainess. This is even lampshaded by Metamare's Arch-Enemy Overmare herself, who has nothing but contempt for her.
  • Rape Is a Special Kind of Evil: During her initial power-trip post-conversion, she tried to sexually assault a stallion she have hots for. Of course, that's when she discovered that she lost all her senses except for sight and sound as a consequence of being turned into a cyborg. Contributes to the lack of sympathy as a character.
  • Roaring Rampage of Revenge: Went on many of them against Metamare and a few against Black Ghost organization for her present condition, although much of it is her own damn fault - not that she would ever admit it.
  • Ungrateful Bastard: For all she held against Metamare for the car crash that led to her grievous injuries and later her conversion into a cyborg (which as noted was her own damn fault to begin with), Metamare actually saved her life that day, stabilizing her on the spot and then rushing her to hospital before she succumb to her injuries. The fact that she still blames Metamare for it and never thank her all demonstrates her overall pettiness, volatility and foolishness.
  • Unwitting Pawn: Several times, the first being the 'Black Ghost' organization who turned her into a cyborg so she could take out Metamare for them. Unsurprising, considering the fact she is not very bright and usually only had enough wits to realize when she had been played for a fool, something which Overmare, who had also manipulated her before lampshaded.

    Duplimare 

  • Anti-Villain: She had extremely good intentions, but her horribly misguided brain and tendency toward excessive force caused a lot of trouble.
  • Clones Are People, Too: She was a flawed clone of Metamare, but Metamare always treated her with compassion (and so did her younger "sister" Overmatriarch)
  • Curb-Stomp Battle: Was on the receiving end of one from Overmonarch. Duplimare was all too happy to get another shot at her with proper back-up.
  • Dumb Muscle: As powerful as Metamare, but with the mental development of a small child.
  • Evil Knockoff: Downplayed on the evil part, but Overmare DID create Duplimare to have a warrior as powerful as Metamare, but completely loyal to her.
  • Expy: Is essentially Metamare's answer to Bizarro.
  • Heel–Face Turn: Being treated with complete respect by somebody who could completely understand her and had the power and resources to keep up with her was a big help in helping her reform.
  • It's Personal: As mentioned in Curb Stomp Battle, she got badly beaten by Overmonarch and was definitely itching for another shot at her.
  • Superpower Lottery: She had ALL of Metamare's powers except Super-Intelligence, so she was a definite case of this.
  • Throw the Dog a Bone: As was mentioned in Heel–Face Turn, it was Overmatriarch taking her in, understanding her and patiently showing her a better way that led to things changing for the better for her.
  • Tragic Villain: She wasn't actually evil, but Overmare's efforts to combine Metamare's morals with her own world view in Duplimare had a disastrous impact on her mental development. To both Metamare AND Overmatriarch's credit, they were always respectful of this and treated Duplimare with compassion.
  • Verbal Tic: Had a tendency to say the exact opposite of what she really meant.
  • Well-Intentioned Extremist: Far more "'Well-Intentioned'" than "'Extremist'", but her childlike brain and difficulty in controlling her incredible power was still a very dangerous combination.

    The Great Ghostie 
First mentioned in a Drabble, the 'Great Ghostie' is a powerful Reality Warper in the form and alias of a ghost who has an interest in Metamare, preferring to mess with and play games with her with his phenomenal powers in order to get her attention and get her to date him.
  • Affably Evil: FAR more "affable" than "actually evil", quite thankfully.
  • Arch-Enemy: To Le Patron, who had similar Reality Warper abilities, but was much more insane and ruthless.
  • The Bad Guy Wins: The Great Ghostie has won against Metamare on a few occasions. This is not actually bad since all he wants out of their games is to go out on dates with Metamare if he wins rather than do anything horrible, and as per their agreed rules cleans up after himself regardless of his wins or losses.
  • Chivalrous Pervert: Noted to have an 'blindingly obvious' crush for Metamare and his entire villainy consists of attention grabbers and challenging games in order to get Metamare's attention and get her to date him at least once. He has always acted honorably to Metamare whether or not he wins or loses, and never makes unwanted advances on Metamare even on the few occasions he wins and gets to date her.
  • Even Evil Has Standards: Well, not exactly that evil, but this was the source of his issues with Le Patron. While the Great Ghostie has pulled some pretty surreal stunts, he has been very careful to do it in a way that made sure nobody got hurt. Le Patron was very much an "Art for Art's sake" type taken WAY too far and did not show the sort of restraints that the Great Ghostie did.
  • Everyone Went to School Together: With Flabber, which proved to be a boon when Overmare stole the Great Ghostie's powers again for World Domination and Flabber helped him get them back.
  • Expy: He is essentially Metamare's own Mister Mxyzptlk. The similarities with the 5-D imp adversary of Superpony was noted in-universe and it's implied to have inspired the Mister Mxy character himself in DC Comics in-universe.
  • Great Gazoo: His preferred alias is the 'Great Ghostie', and has the supernatural powers to match.
  • Harmless Villain: Zigzagged as this is entirely by his own choice, preferring to cause mischief more than mayhem, and even when he cuts loose it's only to mess with those who had it coming.
    • Overmare demonstrates in a notable incident when she manages to steal all his powers exactly what would had happened if he applied his powers to their full potential as a supervillain: Overmare conquered the world and neutralized nearly all opposition in seconds, quite literally remade the world into her own idealized utopia with a few thoughts, and was only defeated with substantial effort on Metamare's and Silversmith's part and some unnoticed outside aid to restore the Great Ghostie's powers back to him and return the world to normal. All this suggested had he not held back, he would likely be one of the greatest threats to 'Second Age' Tellus.
  • Mysterious Past: No one knows where the 'Great Ghostie' come from or how he got so powerful, only that he had been around for a long time and had an interest in messing with 'interesting' beings for amusement, even dating particularly interesting ones of the opposite gender like Metamare.
  • Our Ghosts Are Different: It is not known if he is a ghost in a traditional sense or it's merely his preferred guise hiding his true eldritch nature. There are hints suggesting the former since the reason he has a Thou Shalt Not Kill code is partly due to knowing from experience that angry restless ghost with supernatural powers could cause even him trouble, but otherwise nothing is confirmed.
  • Reality Warper: The Great Ghostie is one to rival Discord himself at his peak. This caused problems one time Overmare managed to steal them to Take Over the World.
  • Thou Shalt Not Kill: Has this rule himself, in part since apparently knowing from experience angry restless ghosts are capable of causing major trouble with their own supernatural powers.
  • The Trickster: His entire modus operandi as a supervillain.
  • Villainous Crush: Had one on Metamare and was the root of all his villainy. It is not known if Metamare ever reciprocated his feelings.
  • Willfully Weak: The Great Ghostie is a Reality Warper as strong as Discord at his peak (as in, Discord's peak), but he for the sake of fun and fairness he never uses his phenomenal powers to their full potential even in his games. One of the rules he agreed to and abide by is to always offer Metamare a chance to win (vice-versa also applies), setting magnanimous victory conditions and accepts defeats gracefully whenever Metamare prevails.

    Max Margins, CEO of Margins Multinational 

  • Always a Bigger Fish: Metamare herself lampshaded that Max Margins is facing this problem in his declaration that he would be the one to destroy her: not only is he not the only villain/supervillain who had declared that, but legitimately more dangerous villains like her real Arch-Enemy Overmare would take issue with that, and Metamare is more concerned with his wellbeing as Overmare might decide to vaporize Max Margins for trying to steal the 'honour' of finally defeating Metamare than Margins actually being able to carry out his threat.
  • Arch-Enemy: Max Margins serve as one of Metamare's biggest enemies between the 1980s to 2020s, replacing Profiteer who was by then either retired or dead as a Badass Normal supervillain with access to great amounts of resources and subordinates who seeks to make life as inconvenient (if not terminal) for Metamare as possible.
  • Composite Character: Of the original Post-Crisis version of Lex Luthor, mixed with Justin Hammer (Iron Man's corporate rival/enemy) and other similar ruthless megacorp CEO antagonists.
  • Contrasting Sequel Antagonist: He was this to the by then late Profiteer - While both are motivated by nihilistic greed, Profiteer was more vindictively wrathful while Max Margins was more filled with entitled pride. Max Margins was a Villain with Good Publicity who ran a (superficially) legal business while the Profiteer is more a feared and hated criminal and war racketeer with his criminal organizations. Profiteer was arrested multiple times, while Max Margins' money, lawyers, lobbyists and PR people ensured that he would rarely if ever receive criminal liability for his misdeeds.
  • Corrupt Corporate Executive: His main schtick, in contrast to the war-profiteering and organized crime oriented Profiteer.
  • Even Evil Has Loved Ones: Subverted. He actually didn't care for the fact Metamare helped put his grandfather into jail and nearly ruined the Margins' family business due to said grandfather's involvement in the 'Wall Street Coup', and was willing to set it aside and even 'share' the spot with Metamare as top-dogs of Tomorrow city (and the country). Then Metamare interfered with one of his unscrupulous ventures which could had caused hundreds of deaths had she not intervened, and she was afterwards deputized by the governor of the state to have him arrested and briefly jailed when his culpability was revealed. This perceived insult and his already present resentment for Metamare and others like her leads to him concluding his father and grandfather were right in how Metamare is a nosy alien busybody who should be gotten rid of for denying the 'greats' like him and his family their rightful places in the world and took up their vendetta against Metamare.
  • Fatal Flaw: Pride. He believes Ponies like him should be in charge of the world because they are 'great' and every-pony else who lacks their ambition and drive (and wealth) should know their places and serve their betters. Max Margins greatly despises Metamare in part for the fact that she overshadows him, and by inspiring people make them forget who has 'real' power and should be 'in charge', which he cannot stand. When Metamare unintentionally humiliates him further by intervening with a mess he and/or his business had caused and landing him briefly in jail, he decides to get even with Metamare by trying to destroy her like Profiteer had tried to.
  • Foregone Conclusion: While Max Margins swore he would take down Metamare where all other supervillains failed, history showed he was ultimately no more successful than Overmare was.
  • Gaia's Lament: He is NOT an environmentally-friendly CEO in the slightest, not caring for damage to the natural environment in his quest for profit and acting as both direct or indirect adversary to many nature- or earth-oriented heroes and superheroes such as Bright Eyes and Terra Firma.
  • Hoist by His Own Petard: As a result of years carrying a particularly potent piece of Cold Iron to insure himself against Metamare, Max Margins accidentally got himself terminal-stage cancer due to denying his physiological processes the Metamagnetic/Magical energy it needs to repair genetic damage. He did not take it well.
  • Karma Houdini: As a result of having immense wealth and influence as the Corrupt Corporate Executive of Margins International, most of his wrongdoings either cannot be traced back to him, or where they did were mostly defeated in court and dismissed in public with the Army of Lawyers and corporate media under his employ. This enabled him to remain a thorn of Metamare's side for many years even while he embarked on criminal and supervillain schemes to destroy her or make profit at the expense of innocents. It took him getting himself cancer and going too far to get it cured that finally caused his warranty to run out.
  • Karma Houdini Warranty: After spending years largely getting away with his crimes due to wealth and influence, his Karma Houdini status finally ran out completely when he partnered up with the genocidal alien supercomputer Codexica to become her host in exchange for nanotech to cure his cancer, since it led to Tellus becoming threatened in a way no number of devious lawyers or publicity spindoctoring could possibly save him from trouble.
    Police Doctor: You might have beaten your cancer, but you are going to be spending the rest of your life in super-maximum-security prison.
  • The Quisling: In desperation for a cure for his terminal-stage cancer (as a result of carrying Cold Iron around himself for too long), he teamed up with the genocidal alien supercomputer Codexica, offering his own body as a host in exchange for nanotech which could expunge his cancer. It worked, but turned him and Codexica into a hybrid cyborg entity who then subsequently tried to take over and destroy Tellus, requiring the combined might of the nine core members of the Paragons to defeat.
  • The Man Behind the Man: Max Margins had with his wealth and influence been responsible for at least several more supervillains' schemes or origins. For example, he had invested in another supervillain organization's attempt to steal a product in order to create a situation where the Ponyland government would be forced to buy a better more expensive version of the product from him.
  • The Only One Allowed to Defeat You: Max Margins swore he would be the one to finally take down Metamare where all other supervillains and criminals failed to do, and do it in a way that everypony would know who did it even if no one will be able to ever prove it. Metamare is nonplussed about it as he is far from the only criminal or supervillain to have sworn this against her, and was more concerned about his wellbeing given more dangerous supervillains, most notably her actual Arch-Enemy Overmare, might find offense in his goal and not afraid to vaporize him or worse for trying to steal their right to be the one to defeat Metamare.
  • It's All About Me: Part of his animosity to Metamare comes from resenting the fact that Ponies look up to superheroes like Metamare, who overshadow 'great' Ponies like him with their superpowers and heroics and who inspires common people to go beyond their station instead of 'knowing their places' and serving their interests. He also don't hesitate to sell out Tellus to Codexica if it meant a cure for his terminal-stage cancer.
  • Misanthrope Supreme: He is so selfish and dismissive of most Ponies and Tellus that he had little reservation becoming host for the alien genocidal supercomputer Codexica as a alien super-cyborg in exchange for a nanotech cure of his terminal-stage cancer, even knowing this might threaten Tellus with destruction at her digital hooves. This last act would finally land him in trouble which he cannot get out of, however.
    Codexica: I possess some of the most advanced nano-technology in the known universe, Mister Margins. Given enough time, I CAN cure your cancer and even make you stronger than you were before, but in exchange, I desire your help.
    Max Margins: Whatever it takes, Codexica. I have no sentimental attachments to this wretched mudball.
  • Never My Fault: Upon being told that he gave himself cancer by carrying around a lump of Cold Iron around himself for too long to insure himself against Metamare, the first thing he did was to blame Metamare for it... even though Metamare only carried him to the hospital for treatment after he collapsed. Played With with his corporate scientists whom he fired, as they reassured him Cold Iron was perfectly safe since it doesn't radiate metamagnetic energies, but it apparently never occurred to them that suppressing metamagnetic energies can be just as harmful. Overmare suspected it and took precautions, but nopony listened to her warnings, much to her bitter bemusement.
  • It's Personal: Max Margins was the grandson of one of the corporate plotters of the 'Wall Street Coup' which failed thanks in part to Metamare and the Paragons, leading to his grandfather being jailed and their family business nearly ruined. While he was willing to leave it all behind and start afresh with Metamare, Metamare intervening with his own unscrupulous schemes (which could had potentially caused hundreds of deaths) and landing him in jail led to his and his family's animosity against Metamare rekindled with a vengeance.
  • Posthumous Character: Is long-dead by the Fourth Age, like many other Second Age heroes, villains and misc. individuals.
  • Properly Paranoid: He actually asked confirmation from his scientists that carrying a lump of Cold Iron around was safe for Tellusian Ponies before keeping one to ward off Metamare. As it turned out he received bad advice, as while they don't give off harmful carcinogenic energies they do shut off Metamagnetically-fueled physiological processes in his body which repairs genetic damage, causing him to develop cancer.
  • Screw the Rules, I Have Money!: Implied. After getting arrested the first time, he was out of jail within a very short while due to having an Army of Lawyers on his employ to bail him out.
  • Shout-Out: His tirade against Metamare takes cues from Post-Crisis Lex Luthor's own speech against Superman in the The Man of Steel miniseries, which highlights his inspiration and his adversarial relationship with Metamare.
  • The Social Darwinist: Believes that 'great' Ponies like him with ambition and drive (and wealth) are what makes their country if not the world great and should be in charge of Ponykind's future, and every-pony else who are 'unworthy' rabble should serve them and know their places. Part of his resentment for Metamare comes from the fact that she and superheroes like her with their flashy powers and very presence overshadows their greatness and makes the common people forget who should have power and be 'in charge'.
  • This Means War!: How he viewed Metamare's interference with one of his schemes, which resulted in him getting briefly jailed like his grandfather did for his participation in the 'Wall Street Coup'. Having already resented her and others like her for overshadowing Ponies like them with their superpowers and denying them their 'rightful places' in society, he personally declared war against Metamare, promising to succeed where every other supervillain had failed and take her down.
  • Villain with Good Publicity: Implied. He was able to menace Metamare and other superheroes for nearly forty years, which required him to at least have good PR on top of the money and lawyers to get him out of trouble lest he alienates the public and authorities and have his Megacorp's business ruined. Some of those criminals and supervillains, such as General Economics, also appears to have good publicity as well, making it problematic for superheroes to take them down as it was for Mare-Do-Well and the Squadrons of Decency.
  • Your Days Are Numbered: After receiving diagnosis for terminal-stage cancer, Max Margins went to desperate lengths to try and get it cured (from approaching supervillain rival/associate Overmare for a temporary solution to becoming a host to the alien genocidal supercomputer Codexica in exchange for nanotech excision), as well as doubling his efforts to kill Metamare if only so he can at least outlive her and take her with him.
  • You Have Failed Me: One of the first things he did when he received word he was dying from terminal cancer as a result of carrying a potent lump of Cold Iron around for too long was to fire the corporate scientists under his employ who assured him that there was no risk to his health doing that.

Margins Multinational


  • Evil, Inc.: Margins Multinational is a megacorporation owned by a Corrupt Corporate Executive who is an enemy of a superheroine and had sponsored or directly responsible for many villainous schemes and criminal activities.
  • Megacorp: Margins Multinational has many different branches and owns many lesser corporations as subsidiaries, such as Omneigh Consumer Products.
  • The Man Behind the Man: Margins Multinational owns Omneigh Consumer Products, who would produce Second Age Mare-Do-Well's ally Cyber-Fuzz's Arch-Enemy General Economics, a Villain with Good Publicity whom Cyber-Fuzz and the rest of the Squadron of Decency would spend years battling and trying to expose.

    Profiteer 

  • And That's Terrible: Profiteer once stole forty cakes from a bake sale. The bastard.
  • Always a Bigger Fish: Profiteer is competent and capable enough to be poise a serious challenge to even Metamare and being one of the most enduring Super Villain of the 'Second Age', but at the end of the day he's still outclassed by the likes of Overmare, who would become the Arch-Enemy of Metamare, the Paragon From Beyond AND her Best Friend Silversmith, the World's Smartest Pony.
  • Badass Normal: This guy has no notable abilities, powers or even gadgets beyond a determined, vindictive personality and having more common sense than the average Super Villain, yet still manages keep up and remain one of the most enduring Super Villain threats somehow.
  • Berserk Button: Do NOT call him 'common' or otherwise look down on him. He gets violently vindictive when that happens.
  • Buffy Speak: He refers Metamare as some sort of 'Magical Space Fairy' when Overmare explains to him where Metamare's powers came from and how Overmare took it away, which to his limited understanding makes it sound like she is some sort of magically-powered fantasy creature from another planet. Needless to say, Overmare is exasperated, although given his implied common background it's perfectly understandable.
  • Book Dumb: He's a criminal mastermind, but has not received formal technical or scientific training, and bears no interest in those subjects. This contributes to Overmare's frustration when he doesn't really understand her explanation as to how she took down Metamare the first time.
  • Butt-Monkey: He considers HIMSELF to be this, always trying to earn an 'honest living' as an unusually effective crime boss, but keeps getting trounced by that meddling Metamare. History however remembered him in a more favourable light as Metamare's first major Super Villain adversary and apparently one of the most enduring Super Villain threats of the 'Second Age', which is saying something for a Badass Normal.
  • Brooklyn Rage: Given one of his inspirations is Frank Fontaine from Bioshock, he's this, possessing a vindictively ruthless personality who won't even let the likes of Metamare and Overmare intimidate him.
  • Captain Ersatz: Apparently a cross between Frank Fontaine from Bioshock, Superman's enemy Bruno Mannheim, leader of the Intergang, Lex Luthor's initial portrayal as merely a dangerous War-Profiteer, among other criminal masterminds with access to powerful weapons.
  • Deadpan Snarker: Quite a lot. This guy sasses even Overmare, who only lets him get away with it because he is VERY useful to her and because he makes some legitimately good points in all his snide remarks.
  • Determinator: This guy will not stop until he settles a score or he's dead, whichever comes first, which is one of the few reasons why he is willing to play along with the whole Super-hero/Super-villain thing and keep causing trouble for Metamare.
  • Diabolical Mastermind: A very competent and dangerous criminal mastermind who manages to cause enough trouble for even METAMARE to be consider one of her adversaries and an infamous Super Villain, although he resents that designation.
  • Enemy Mine: After repeatedly getting trounced by Metamare, he reluctantly teams up with Overmare for a chance to bring her down. He quickly found himself constantly wondering what he got himself into.
  • Fatal Flaw:
    • Wrath. He's ruthless, dangerous and vindictive, who would not stand for being looked down or messed with by anyone, even if that person happened to be Metamare. Which is one of the main reasons why he keeps causing trouble for the Paragon From Beyond: His spite and vengeful disposition outweighs his fear and common sense.
    • Greed. He just couldn't quit the Super Villain or general criminal business because he's a nihilistically greedy thug, even though he's not going to get ahead so long as Metamare is around.
  • Fearless Fool: Downplayed, but it's still very dangerous for him to not fear Overmare enough to be willing to SASS her. Still gets himself hauled and slammed on walls for it, though.
  • It's Personal: He has a massive grudge against Metamare because she has repeatedly ruined his operations and put him behind bars. This had happened at least FOUR times by early 1939, which combined with his greedy, vindictive personality made it really, REALLY hard for him to take the sensible option to just let go and go straight.
  • Noodle Incident: Apparently, Profiteer was once discovered to have stolen forty cakes from a bake sale for reasons unclear. That's as many as four tens. And That's Terrible.
  • Only Sane Man: Likely the reason why he is stated to have become one of the most enduring adversaries of Metamare and Super Villain in general: He's got more common sense and sanity than many other rival Super Villain. That being said, it only goes so far, considering a sane Pony should had given up being a criminal or a Super Villain a long time ago so long as Metamare and other Superheroes are around.
  • Super Villain: Is classified as one, and apparently earned enough cred to earn it, but he made it clear that he hates that moniker and didn't want anything to do with the whole 'Superhero Versus Super Villain' thing if he would, but he keeps getting dragged into it.
  • Surrounded by Idiots: How he felt around other Supervillains, thinking the whole damn thing is silly, even though he is one himself.
  • Trapped in Villainy: Even though Metamare implored him to give up crime, he won't partly because circumstances keeps dragging him back into it, and partly because his greedy and vindictive nature refuses to let him rest until he get what he wants and gets at those who mess with him, such as Metamare.

    Shining Savior 
A super-powered being from another world, Shining Savior (First mentioned here) would like Metamare, Ultrarios and others use his powers to be a superhero... or so it would seen. In reality he faked his superheroics for his own gain, and when he got exposed he would become one of Metamare's most frequent enemies.
  • Abusive Parent: He does not appear to care much for his superpowered son, whom he sired in a fling with another mare, and pummelled him the first time when he tried to fight him as the superhero Redeemer.
  • Combat Pragmatist: Definitely wasn't above fighting dirty to give himself an edge over genuinely heroic beings of his power level, such as creating disasters to distract actual heroes so he could take cheap shots while they were distracted by trying to protect the innocent (as he famously did with Ultraois)
  • Composite Character: Predominantly of Major Man from The Powerpuff Girls (1998) (created crimes and disasters in order to fake heroics) and the Homelander from The Boys, with bits of Omniman added in with the reveal he's the father of Redeemer, an Invincible expy.
  • Curbstomp Battle: Inflicted one on his heroic son Redeemer during their first fight, although Redeemer fared better in later battles. One the receiving end of a particularly brutal one courtesy of Archona, the Last Archonian, who pulverised him so badly that he had his eyes replaced with bionics (as Archona fried his with energy beams) and took two years of recovery before he could even walk again on his own power.
  • Deconstruction: Of the "Evil Superman Substitute" Trope, with the deconstruction coming mostly from there being a genuinely heroic Superman Substitute to stop him, plus having very little actual fighting skill due to most of his "battles" initially being faked.
  • Engineered Heroics: This was Shining Savior's original M.O. before getting exposed.
  • Fake Ultimate Hero: He was this initially. It didn't last long. This was lampshaded by General Economics, another Fake Ultimate Hero.
  • Faux Affably Evil: He was a good enough actor to convincingly fake his heroics and fool multiple reasonably intelligent individuals for over a week, but beneath all of that superficial charm was a ruthless schemer.
  • Flying Brick: He DID actually have THIS at any rate, with Flight, Super-Speed, Super-Strength and Super-Toughness all being among his power set.
  • Flying Firepower: In addition to Flight, he also actually had heat vision and freezing breath among his power set.
  • Foil: To Ultraios - both were Extra-Tellusians who had powers comparable to Metamare, but while Shining Savior faked all of his heroics, Ultraios's heroics were all legitimate. Also to General Economics - while both had similar methods of operations (even if General Economics was less powerful by a long shot) General Economics kept his activities restricted to Detrot and also was careful to not attract serious attention from the big-name heroes. As such, General Economics was able to last for eleven YEARS and took an entire super-hero team to beat, while Shining Savior was exposed by a Shadow Sentinel after eleven DAYS and Metamare was able to beat him on her own multiple times afterwards.
  • Logical Weakness: As all of his "battles" were faked at first, he didn't have the actual fighting skill to overcome Metamare's superior experience.
  • Unskilled, but Strong: Deconstructed. He has an incredible power set, but no real combat experience and is easily defeated by Metamare each time they fight. This experience gap gradually closed over the decades, but he is still outclassed by those who surpasses him in skill and experience by centuries such as Archona, the Last Archonian.
  • Villain with Good Publicity: Played straight for his first eleven days on Tellus, but averted afterwards.

Shadow Sentinel's Rogues Gallery

    Bravadon 

    Criminal Mind 

  • Expy: Of the Batman villain The Riddler.

    Ice Knight 

A former thief who gained potent cold powers, but at the cost of needing a containment suit to survive in normal temperatures.


  • The Ageless: Well, not quite ageless, but his aging process WAS slowed down considerably by the accident that gave him his cold powers.
  • Berserk Button: Mentioning his terminally ill wife in a disrespectful manner was a pretty major one for him. He even slapped Manic Menace at an Underworld Award Show in the 1960s for making very off-color jokes about said wife (after he tried twice to hit Manic Menace with a freeze beam only for Manic Menace to deflect both blasts with a hoof-held mirror).
  • Expy: Of the Batman villain Mister Freeze.
  • Even Evil Has Loved Ones: For all the nasty stuff he did, there could be absolutely no doubt that he genuinely loved his wife (who was terminally ill when he was trying to steal the money needed to pay for her badly needed advanced treatments).
  • An Ice Person: Could generate and control ice with his mind (though his Powered Armor increased this power as well as his strength a dozenfold).
  • Powered Armor: In addition to allowing him to survive in normal temperatures after his accident, his armored suit (which he stole from a science lab) also provided a significant increase to his cold-generating powers and physical strength.
  • Super-Strength: In his armor, he had the strength of a dozen ordinary ponies.
  • Weaksauce Weakness: Disabling his armor can qualify as this, as it required him to get somewhere that was extremely cold very quickly.

    Lockbreaker 

    Manic Menace 

Character: Villainous

Alignment: Chaotic Evil

Type: Anarchist, Crime Boss, Criminal Lunatic (self admitted), Mass Murderer.

Factions: Assorted VERY brief alliances, Federal Republic of Ponyland (surprisingly), Himself, A surprisingly large number of thugs


  • Arch-Enemy: To the first three Shadow Sentinels
  • Arson, Murder, and Jaywalking: ALL three of these offenses are LITERALLY part of his rather extensive rap sheet. True to this trope, "Jaywalking" is the very last one. In addition, the three crimes that were NOT part of his long list of offenses were sex with a minor, high treason to the Federal Republic of Ponyland - and tax fraud.
  • At Least I Admit It: Yes, he was a homicidal maniac who lived for violent anarchy, but he was honest about it.
  • Ax-Crazy: And how!
  • Bad Boss: He had killed so many of his own henchmanes for rather absurd reasons that one has to think that the only reason he could have any henchmanes at all is because they were afraid that he would do even worse to their families if those henchmen refused him.
  • Card-Carrying Villain: He NEVER denied that he was a nasty piece of work who delighted in mass murder and other violent crimes purely for their own sake.
  • Composite Character: Predominantly based on the Joker, but does have elements of the Penguin and Black Mask too.
  • Crazy-Prepared: He rivalled the Shadow Sentinels in this department. There was very rarely a situation where he didn't have at least two plans and four gadgets for.
  • Diabolical Mastermind: He could definitely come up with some rather brilliant schemes, even if (and especially because) his endeavors usually only made sense to himself.
  • Evil Old Folks: He was this at the time of his death.
  • Even Evil Has Standards: Most of the time, HE was this to other criminals (i.e. they refused to work with him because he was so crazy and violent). In fact, he was the only individual besides the Reichists that the Overmare actually hated MORE than she hated Silversmith. However, he DID actually have a few standards himself (albeit those that only made sense to himself). For one thing, even though he had no problems with hurting children, he DID draw the line at sexualizing them (to the point of taking the time to formally complain to author Horror Princess about a pre-teen gangbang in one of her novels). For another thing, while a self-admitted criminal lunatic, he was NOT a traitor to his country (as he said himself on his final night of life, he was a homicidal maniac, not a traitorous bigot), particularly despising the Reichists. Finally, while indulging in numerous violent crimes, he DID NOT commit tax fraud, being more afraid of the I.R.S. than he was of even the most brutal anti-hero.
  • Evil Has a Bad Sense of Humor: Of the "extremely sick sense of humor" variant.
  • Expy: He's one for the Joker, with a few traits from other supervillains in Batman's rogues gallery.
  • Faux Affably Evil: A self-admitted criminal lunatic, but he COULD be polite for brief periods when trying to sucker somebody in or when trying to think of a few jokes.
  • Feathered Fiend: As one of his couple of Penguin elements, he had employed trained birds in many capers. And, unusually for him, he actually treated the birds he trained quite well.
  • For the Evulz: Many of what Manic Menace does, like the Joker/Jester from DC Comics, is done for its own sake or for his own amusement.
  • Joker Immunity: Given his basis on the Trope Namer, this is to be expected. Of course, in this universe, it actually has a justification in that he was, unknown even to himself, granted limited protection by a chaos spirit, allowing him to survive many things that would kill a normal pony.
  • Large Ham: He could definitely ham it up with the best (or worst) of them.
  • Laughably Evil: A self-admitted criminal lunatic with a very sick sense of humor.
  • Legion of Doom: He's been part of a few, including Overmare's. This is because, while Overmare despises him, she always includes him precisely because he'd be more detrimental to her plans if he felt slighted at being left out.
  • Parasol of Pain: The other one of his Penguin elements - in addition to lethally modified practical joke devices, he also made use of weaponized umbrellas on quite a few occasions.
  • Practically Joker: He even made his public debut at the same time the Jester (Tellus's actual answer to the Joker) made his first appearance in the comics.
  • Precision F-Strike: Despite his insane fondness for ultra-violence, he VERY RARELY swore, so, when he DID swear, it made it all the more clear that he was uncharacteristically serious, such as dropping a rather strong profanity when talking about how much he hated the Reichists on his final night of life.
  • Stunned Silence: When Manic Menace complained to Silversmith — whom he captured earlier — about the electric car he paid a deposit for not debuting as promised, Silversmith gave a surprisingly honest and straightforward answer on why that happened, leaving the supervillain taken aback and unable to respond. And as a cherry on top, even after the car debuted, he still couldn't get it due to being behind bars.
  • Time Travel: How Manic Menace was brought to the present day in the Fourth Age to participate in Mistletoe Dreamer's time-spanning Legion of Doom and endgame of causing a Time Crash.
  • Touched by Vorlons: Something even he himself didn't realize until years after his death. A chaos spirit actually granted Manic Menace JUST sufficient increased agility, durability and luck to survive to old age despite many extremely dangerous individuals trying to kill him. In fact, even Overmare's usually almost infallible aim was thrown off considerably when she was trying to shoot him. Fortunately, by the time he reached old age, the spirit that granted him that protection decided that he was too old to be much interest anymore and removed that protection.

    Putty Puss 
Formerly the horror movie actor Blood Curdling Fright back in the Silent Era of Film, he turned to villainy when trying to prevent one of his classic films from getting a big-budget sound remake in 1940 before getting stopped by the original Shadow Sentinel. In the very early 1960s, he gained super-powers in a prison escape from getting exposed to mud that was irradiated by space rock that was exposed to Maretian weapons test fire. After this, he would become one of the most persistent and dangerous enemies of the Shadow Sentinels in general.
  • The Ageless: He was this when he was in his super-form (not so much in his NON-super-form though), allowing him to restore himself to his physical prime every time he re-gained his powers.
  • Ax-Crazy: Hard to get more so than turning real life costumed murderer over one of his old classic films getting remade even after he was included on the project as a paid consultant and make-up artist.
  • Berserk Button: Do NOT try to remake his old movies, even if you tell him about it and try to pay him as a consultant and make-up artist.
  • Combo Platter Powers: Putty Puss possessed the ability to rapidly and painfully dissolve other beings (assuming they didn't possess power equal to or greater than his own OR wear A LOT of protective clothing) by touching them as well as Voluntary Shape-Shifting and definite degrees of super-equine strength, durability and stamina.
  • Composite Character: Of the first three versions of Batman villain Clayface. He had the backstory Start of Darkness of the Basil Karlo version, the power origin of the Matt Hagen version and the flesh-dissolving touch of the Preston Payne version.
  • Disproportionate Retribution: In this case, trying to stop the big budget sound remake of one of his old films was REALLY disproportionate, as he was actually invited as a paid consultant and make-up artist.
  • Empowered Badass Normal: Already a Master of Disguise as well as an expert with several weapons and having a clever, but deranged criminal mind before getting his powers, Blood Curdling Fright would become even more dangerous after gaining super-powers from that mutated mud.
  • Evil Old Folks: He was already a bit past his prime as a performer when he started becoming a real-life costumed murderer (though he was still extremely dangerous) but he was in his early 60s IN the early 1960s when he got his powers. He only got older as he got further into his super-villain career (though this only bothered him when he was in his non-super form).
  • Immune to Bullets: As his living mud form wasn't FULLY solid, bullets (and, for that matter, most impact attacks) didn't do much more than annoy him when he was in this form.
  • Logical Weakness: His living mud form was quite vulnerable to extreme cold and could be made vulnerable to electricity if he absorbed enough water. He also couldn't fully copy the powers of super-beings that were more powerful than he was, even if he could make himself LOOK LIKE them. And he needed to renew his powers with further exposure to the mutated mud that granted those powers to him.
  • Master of Disguise: He was already this even BEFORE gaining super-powers.
  • Mega Manning: In a manner of speaking. He could duplicate the abilities of most animals when he shape-shifted into them, but he could only duplicate abilities that were within the natural limits of his own powers.
  • Psycho Knife Nut: Knives tended to be one of his favorite weapons before gaining super-powers (though he was also competent with guns and assorted booby traps) and, even after gaining them, he would still frequently morph his forehooves into blade weapons.
  • Super-Strength: He had the strength and stamina of ten awakened earth ponies in his transformed state.
  • Super-Toughness: While not fully solid in his living mud form, when he DID encounter something that could hurt him in this form, he still had the durability of ten awakened Earth ponies.
  • Voluntary Shape Shifting: His primary super-power.

    Sadomalice 

Silversmith's Rogues Gallery

    EPOCH 
EPOCH (Enhanced Pony Optimized for Conspiracy and Havoc) is an enemy of Silversmith who was originally enhanced by a villainous organization as a tool and weapon to advance its villainous goals, but became a much more dangerous supervillain in his own right.
  • Expy: Of MODOK from Marvel Comics.
  • Fun with Acronyms: EPOCH (Enhanced Pony Optimized for Conspiracy and Havoc).

    Khan Genome 

  • Expy: Of the Mandarian.

    Precognita 

  • Seers: Implied; as indicated by his/her name, he/she has precognitive powers.

Trailblazers' Rogues Gallery

    The Cellist 
A music-themed supervillain and one of the Trailblazer family's enemies.

    Cerebral Commander 
  • Expy: Of The Thinker.

    Master of Shadow 

  • Affably Evil: Well, more amoral than outright evil, but he IS genuinely courteous and has a basic code of ethics concerning his crimes (chief among them refusing to hurt the innocent [ESPECIALLY children]).
  • Benevolent Boss: Treats his underlings with complete respect and gives just as much loyalty as he gets back (unless one of his underlings threaten or actually hurt children, then he will actually help the heroes take down that specific underling).
  • Casting a Shadow: His chief super-power is the ability to mentally generate and control a cloud of magical darkness just large enough to fill a good-sized room.
  • Expy: Or Captain Ersatz Of Golden Age Flash villain (and occasionally Anti-Hero) the Shade.
  • Even Evil Has Standards: His absolute refusal to hurt the innocent (especially children) certainly qualifies for this, as does his only targeting individuals who can specifically take the loss.
  • Friendly Enemy: To Balanced Scales; the original Trailblazer; whom he liked enough to treat his battles with as a sporting game.
  • Gentleman Thief: Steals far more for the challenge than the money? Check. Refuses to hurt the innocent? Check. Only targets individuals who can take the loss (and who actually turn out to be even bigger crooks than HE is the majority of the time)? Check. Friendly rivalry with the heroes and law enforcement officers who chase them? Check.
  • Immortality: Well, SEMI-immortality; he doesn't age (he hasn't since the Second Age's late 19th century), but he is still vulnerable to disease and physical weapons. So this is strictly "ageless immortal".
  • Super-Senses: He has magically enhanced eyesight that allows him to see perfectly in complete darkness (to protect him from his own Casting A Shadow power).
  • Worthy Opponent: VERY MUCH considered the original Trailblazer this.
  • Would Not Hurt An Innocent: Definitely followed this rule; particularly taking this rule seriously when it came to children.
  • Wouldn't Hurt a Child: His chief rule. He actually takes this rule SO seriously that he LET Paradyne and Trailblazer capture him once because members of his gang threatened and seriously wounded Cloudy Chance (Paradyne's son) as long as they let him help save the then ten-year-old colt (by pure coincidence, the Master of Shadows had the same blood type as Cloudy Chance).

Battle Prince's Rogue Gallery

    Arnitikós 
Introduced in this drabble, Arnitikós is a Goddess of Negativity, Despair, and Misery, and among Battle Prince's most dangerous foes.

  • Graceful Loser: When she's finally proven wrong and her 'empire' defeated, she accepts her defeat gracefully and willingly admits she was wrong about sapient nature.
  • Heel–Face Turn: After being proven wrong in her beliefs, she willingly changes her ways and goes on to become a muse of those writing tragedies, dramas, and other media serving as pathos and catharsis for the emotions she's a goddess of.
  • If It Bleeds, It Leads: Her entire MO revolves around exploiting the news media's 'if it bleeds it leads' mentality to her advantage. As such, she's formed an 'empire' and cult behind the scenes dedicated to indulging that mentality to create more misery, negativity, and despair for her to feed on. Because she's actually not doing anything illegal, Battle Prince can't directly act against her.
  • Modernized God: A key part of her character: when she returned in the modern day, she intentionally 'got with the times.' As a result, she basically formed an 'empire' and cult among the news media, preying on the 'bleeds it leads' mentality. As such, Battle Prince can't actually take direct action against her, as she's not done anything illegal.

Power Rangers' Rogue Gallery

    In General 

    Rita the Repulsive, the Witch From the Stars 

  • Adaptational Badass: Due to taking the most dangerous traits of Rita's various incarnations, she's this.
  • Arch-Enemy: Of the 'Second Age' Power Rangers team, before being sealed away. Now that she is freed in the 'Fourth Age', she became this for the new team arising to oppose her.
  • Berserk Button:
    • Do NOT insult her witch matron clothing - she's apparently very proud of them. Her first giant monster attack on Ponyland was partly motivated by President Pony calling her 'Miss Fashion Disaster' during her rejection of Rita's demands.
    • Don't try to steal her monsters and make a fool out of her. Local Tellusian Pony witch Shadow Hex found this out the hard way.
  • Beware the Silly Ones:
    • Many Ponies did not take her as seriously as Queen Dark Crystal as compared to the 'Ultimate Witch', the Extratellusian witch comes off as rather comical in terms of personality and antics. Those who underestimate her, however, quickly discover that she is no less a dangerous threat to Tellus and is competent in the possession and use of both advanced magic and technology needed to conquer it. This IS some-one who could make her monsters grow into powerful 100-meters tall city-ravaging behemoths that takes a Morphing Grid-powered giant robot to defeat.
    • She once attacked Moki's home island of Tropica, specifically the capital building to kill the dictator ruling the country and claim its resources for her own, knowing Moki have to choose between letting Rita win or saving her country's hated dictator. While Moki finds a third option, the dictatorship's military is no match for her monsters and left begging the Power Rangers for help.
    • When Hydianite witch Shadow Hex tried to hijack one of her monsters and make a fool of her, Rita replied by growing large enough to manhandle her floating island base before obliterating it in one shot.
  • Composite Character: She's got the personality and Laughably Evil nature of the original Rita, the competence of the Mighty Morphin' Power Rangers (Boom! Studios) Rita, and the combat skills and sheer physical power of the Power Rangers (2017) Rita.
  • Even Evil Has Standards: She may be an evil alien witch with dreams of cosmic conquest, but even she find Queen Dark Crystal to be a bit too much by her and her forces' standards. She even winced when Dark Crystal was brought up by the Tellusians, whether sympathetically or in disgust.
    President Pony: Pardon my Secret Service. We had just dealt with a nasty witch queen fairly recently.
    Rita the Repulsive: Oh yes, we heard about her. Believe me when I say she's crazy even by OUR standards...
  • Human Aliens: Despite being an alien, she looks a lot like a Tellusian pony. Even odder as the rest of her family are hideous monsters, though that's because she's a hybrid.
  • I Have Many Names: Inverted, in that it is her target world of conquest that has many names. She knows from her research that the Ponies' world has have many, many, MANY different names throughout the aeons, including 'Terra', 'Harmonia', 'Faera', 'Eternia' and more. Naturally, this left her very confused, and when she finally returned after her sealing to conquer 'Tellus', only to hear from one of the local heroes that the world is now known as 'Equus', an exasperated Rita the Repulsive implored the world's inhabitants to just "Make up your minds already!".
  • Kneel Before Zod: When she first arrived, she made an appearance before various world leaders via hologram to deliver her demands for their surrender. Of course, as history showed, they were all rejected.
    Rita the Repulsive: You're the leader of this world?
    President Pony: President Personable Pony, leader of the Federal Republic of Ponyland. One nation, among many.
    Rita the Repulsive: ... Well, no more! I'm here to tell you there's been a change in management! Namely, ME!
  • Laughably Evil: Was apparently this, in contrast to the monstrously horrific Queen Dark Crystal, but is definitely no less dangerous despite it, posing a serious threat to Tellus' in her attempts to conquer it.
  • Monster of the Week: Reconstructed: as an analyst pointed out, Rita's intelligence combined with her ability to create expendable, custom made monsters tailor-made for the mission at hand gives her a lot of versatility and makes her extremely dangerous.
  • Stronger Than They Look:
    Rita the Repulsive: What? Did you little brats think I was a helpless old granny? HAHAHAHA! Time to give you as big a headache as you've been giving me! note 
    • This also applies from a magical level. While not as powerful as Dark Crystal, she's still extremely powerful. Enough so to grow to giant size, manhandle an island base of another witch, then pretty much nuke it in one shot. It left her exhausted, but was quite the display of power.
  • The Strategist: Despite her silly personality, she's a cunning strategist and exploits her ability to make tailor-made, expendable monsters for any situation to always have the perfect soldier her plans require.
  • Wicked Witch: An 'Extratellusian' witch from the stars with command of both powerful magic and advanced technologies. Naturally, that had the Tellusian Ponies quite scared considering they had only just survived the utterly monstrous and terrifying Queen Dark Crystal, the 'Ultimate Witch', though fortunately she apparently isn't as unspeakably Evil and even comes off as wacky at times. That being said, she is a very dangerous menace in her own right, enough to threaten the entire world and taken just as seriously as many other world-threatening foes as Tellus had faced during the era, especially those she would become an Arch-Enemy of, the 'Second Age' Power Rangers.

    Finster 

  • Maker of Monsters: He's Rita's master monster maker, and can create whatever monster she needs for her current plan.

    Goldar the Grifforzer 

  • Adaptational Badass: Played With: While he's probably comparable in strength to canon Goldar, he's allowed to show off the full scope of that strength more and explicitly never underwent the Villain Decay canon Goldar did.
  • Arch-Enemy: Becomes this to Lancer. While their first fight was a Curbstomp Battle in Goldar's favor, later fights would see Lancer close the gap and be more even. Goldar was furious when he escaped in the Fourth Age only to find Lancer hadn't ascended and was long dead, and thus he'd never be able to avenge himself on the Red Ranger.
  • Curbstomp Battle: Owing to his strength and battle skills, he inflicted his share of these upon various heroes.
    • He gave one of this to Lancer, the Red Power Ranger on their first battle, earning Lancer's ire and resulted in him becoming Lancer's Arch-Enemy over the course of the conflict. Gets subverted in their later and final battle.
    • In a canonized drabble, where he battles heroes in the capital city of Ponyland, he gave one of these to the local Liberty Legion Super Team during their first attempt to fight him. While it is mentioned that they are capable in their own right, they were not at the Power Rangers' level in strength and powers, to say nothing of Goldar.
    • Yet in the same drabble he was nearly on the receiving end of one himself by Metamare, the Paragon From Beyond, who proved to be far stronger and durable than he is. To note, she stopped one of his air-trembling punches dead in its tracks without even looking strained, then whalloped him with a light punch that sent him straight through a building-sized machine that his minions were assembling. It's implied she could had flattened him if the fight had continued, but she refrains out of respect and confidence in the Power Rangers and instead focuses on helping out with battles and rescues in other parts of the capital city at the Power Rangers' request, returning only to throw Goldar out of city-limits after Rita grows him to kaiju-size so that the Power Rangers with their Megazord could fight him without worry of collateral damage and the Liberty Legion and Ponyland military can deal with the rest of Goldar's minions without him trampling on them.
  • Implacable Man: His super-strength and -durability combines with his battle skills to make him a powerhouse in combat, capable of thrashing entire groups of lesser superheroes and military units by himself, and is explicitly stated to be the strongest minion Rita the Repulsive has in raw strength. This becomes especially so every time Rita super-sizes him to kaiju-proportions.
  • Mythology Gag: His species name, Grifforzer, is the name of Goldar's Kyōryū Sentai Zyuranger counterpart.
  • Super-Strength: He is notably the strongest minion in Rita's service in terms of raw physical strength and very proud of that fact. Combined with his skills as a warrior he makes for a very dangerous foe. To note, he single-clawedly manhandled an entire Super Team who's not as strong as the Power Rangers by himself, bisected a Pony battle tank taking a pot-shot at him by throwing his sword, and could strike with at least enough power to cut an apartment block in half. That being said, he is still far from the strongest on the planet despite his claims, as one clash had [[spoiler:Metamare stopping dead a punch from him with ease before hitting him back with a light punch that sent him straight through a giant building-sized machine his minions were assembling.
  • Super-Toughness: Super-strong aside, he is also very durable. He tanked an entire Super Team's worth of superpowers and weapons without issues, deflected a tank round fired at him with a back-claw, and even survive a (admittedly 'light' punch) from freaking Metamare that sent him through a building-sized machine, winded but still in battle-worthy conditions. This combined with his strength and battle-skills makes him an Implacable Man and juggernaut in combat.
  • Unholy Matrimony: Ends up dating Scorpia.

    Psycho Rangers (Overrangers) 
The Psycho Rangers are an Evil Counterpart team of the Power Rangers, villainous where they are heroic and often come with additional enhancements that was meant to make them even stronger, smarter, faster, and generally better than their Good Counterpart, with varying levels of success. While over the course of Known History succeeding teams of Power Rangers would face their own Psycho Rangers groups, the first of all such incarnations appeared in the 'Second Age' in the form of the Overrangers, created by Overmare herself during the time she successfully subdued Neighjor and managed to partially reverse-engineer the Rangers' powers through studying him and his secrets. The Overrangers group would subsequently clash with the Power Rangers many times, holding the initial advantage at first in terms of capabilities, a gap which the Power Rangers would eventually bridge.
  • De-power: They're provoked into overclocking their Megazord, resulting in the backlash from its destruction also destroying their powers.
  • Evil Counterpart: To the Second Age Power Rangers.
  • Psycho Rangers: The Overrangers are the in-universe Ur-Example, being the very first of such groups and explicitly nicknamed this, which became more well-known than their official names.
  • Smug Super: They were this, on the assumption that they are superior than their heroic counterparts in every way (which was eventually proven false). Especially prominent with the team's leader, the Red Overranger/Psycho Ranger, who apparently had a superiority complex to rival her superior Overmare's own.

Red Psycho Ranger


  • Break the Haughty: Was immensely egotistical in contrast to Lancer. Said enormous ego gets popped in her and her team's final defeat.
  • Fatal Flaw: Pride. Lancer describes her having a superiority complex almost rivalling her superior Overmare's own, which Lancer and his fellow Rangers exploited in their later confrontations with them by provoking her every chance they get, which due to her ego would sure to get her angry and make mistakes.
  • Spear Counterpart: Of Lancer, being a young mare instead of a colt, on top of being villainous and egotistical where Lancer is heroic and humble.
  • The Strategist: She served as this for her team. However, she was far more rigid and uncompromising than Lancer, which was her downfall during the final fight. Moki, who has excellent instincts and survival skills, defeated her by proving more unpredictable than she was prepared for.
  • Undying Loyalty: To Overmare, which is a redeeming quality on her part. In her final defeat, she was distraught over failing her superior and went down exclaiming for Overmare's forgiveness, though Overmare was too busy having another one of her Villainous Breakdowns over Silversmith foiling another one of her plans.

Robot Masters

    In General 

    Dr. Guile 
The constant archnemesis of the original Corona, and an enemy/rival of Dr. Solar, the original Corona's creator and "father".

Sinful Seven

See their page here.

Shooting Star Oil

    General 

    Midnight Star 

  • Even Evil Has Loved Ones: As vile of a person as she is, she still genuinely loves Fire Shot deeply. Part of why they moved to Ponyland is so Fire Shot could be somewhere he could be on even footing with her, as back in their homeland, the feminine sex is favored.

    Fire Shot 

Snake Oil Carnival

    General 
  • Circus of Fear: While appearing to be a normal carnival, Snake Oil is ruthless crime boss and a large number of his freaks in his freak show are actually innocent people gaslit into believing they're freaks due their magical attributes. They are also horribly abused, such as Deep Star being kept in a filthy aquarium container for much of her life.

    Snake Oil 

  • Arch-Enemy: He's the archenemy of Sparkling Shore and Deep Star, due to his monstrous abuse of the latter.

    Deadweight 
A thug working for Snake Oil.

The Steel Heel

The Steel Heel (first introduced here is a secret conspiracy of ruthless businessmanes.

Originating from Ponyland during the end of the Gilded Age and the beginning of the Progressive Era, the robber barons and corrupt monopolists who formed the group resented Federal government's 'Trust-busting' efforts under President Theddeus Moosepelt, while fearful of the rising Labour and Socialist movements in Ponyland and elsewhere. From their formation onwards, they are dedicated to preserving and expanding their wealth and power over the societies and countries they are in, even if it means corrupting, subverting and usurping legitimate authorities and governments to do so.

Their ultimate goal is to create a national and eventually global 'Oligarchy' where they would lord over the world as its neofeudal ruling elite, grinding down all others below their station and never be threatened with overthrow by their socio-economic 'inferiors' ever again. To that end, they would instigate infamous events in Ponyland's history, most notably being one of the groups who would engineer the 'Wall Street Coup' of 1940.
    In General 
  • Capitalism Is Bad: To the point of being willing to corrupt/overthrow democracy and impose a corporatocratic tyranny.
  • The Conspiracy: A cabal of corrupt businessmane and robber barons out to subvert and even overthrow democracy in Ponyland and replace in its stead a fascistic corporatocracy with themselves at its head, willing to corrupt, manipulate and kill anypony in their way. They also worked with several other conspiracies as part of the 'Business Plot' which launched the 'Wall Street Coup' of 1940.
  • Corrupt Corporate Executive: A whole conspiracy of them. They originated as a faction of like-minded robber barons and monopolists of the Gilded Age, who took this trope up a notch with their unscrupulous business practices, ruthless exploitation of workers, and rampant political corruption. Their main goal as a conspiracy is to restore Ponyland to it was back in the Gilded Age and maybe take it further.
  • The Coup: As both individuals and a faction as a whole they were partly responsible for the 'Business Plot' as major members of the conspiracy, launching the 'Wall Street Coup' in 1940 to overthrow the Moosepelt Administration and impose a corporatocratic-fascist dictatorship.
  • Dystopia Justifies the Means: Their ideal world is one where they are in charge of Ponyland (and maybe even the whole world if they could export their system) as leaders of a corporatocratic-fascist regime and being free to exploit the land and people below their socio-economic station however they please without being restrained by government regulations or threatened by anticapitalist revolutionaries.
  • Expy: Based on the 'Oligarchy' from The Iron Heel, being an oligarchal tyranny of robber barons and corrupt businessmen who would use any means and commit any atrocity to ensure they would remain in power over the rest of Earth and make the rest of Humanity slave away in poverty for their own affluence.
    • Being supporters and co-conspirators of the Wall Street Coup in the Codexverse, they are also an Expy of the aborted 'Business Plot' in Real Life.
  • It's All About Me: Their biggest shtick - they are greedy and ambitious robber barons who are out for socio-economic domination over whole nations/the world and resents anyone who gets in the way of their profit and power.
  • Manipulative Bastard: Thanks to their considerable collective wealth and connections, they have their sticky hooves and tendrils in Ponyland's social, political, economic and military interests and are not afraid to use them to bribe, coerce or persuade others to support their cause as fellow conspirators or pawns.
  • Not-So-Well-Intentioned Extremist: While stopping the 'Reds' was one of their motives, they as part of the 'Business Plot' are mostly out to turn Ponyland from into an corporatocratic-fascist regime where they and their corporations would be no longer have to fear from being restrained by government regulation or overthrown by anticapitalist revolutionaries, free to exploit the land and its people for their wealth and power. Some of their members have even greater ambitions: namely, export that system to the rest of the world and form a global 'Oligarchy' where the rich and powerful would always be in charge as a neofeudal ruling elite, lording over the world and their socio-economic inferiors.
  • Politically Incorrect Villain: While their coup was put on hold for years after an abortive attempt around 1933-4, they would try again in 1940 upon finding surprising secret support from Reichist Germaney.
  • You Have Outlived Your Usefulness: Many of those who work for them or had been manipulated to serve their ends are seen as little more than 'patsies' by the Steel Heel, who are more than willing to dispose of them if the Heelists suspect they had become 'unreliable' or are no longer of any use to them. This had backfired on at least one occasion as their willingness to do this to their own military supporters at an inopportune time during the 'Wall Street Coup' weakened their military forces in the Second Ponyland Civil War and contributed to their eventual defeat.

    Highway Robbery 
A particularly ruthless and hardline member of the Steel Heel and the 'Business Plot', he does not sugarcoat the fact everything they do is out for their own wealth and power, though he is somewhat more blunt and ambitious about it.
  • Appeal to Nature: He seem to believe the world is always one where someone will come out on top and everyone else down below would be made to know their places, therefore justifying his belief that he and his fellows should be the ones on top because they have the wealth and power to get and stay there.
  • Brutal Honesty: Mixed with Evil Gloating, when he flat-out told one of the Ponyland generals supporting their coup that it was always about seizing power rather than stopping the 'Red Menace', before thanking him for being a 'useful patsy' to that end and having one of his mercenary enforcers shoot the general and his lieutenants.
  • Evil Gloating: Before disposing him and his subordinates, Highway Robbery rubbed it in to one of the coup-supporting Ponyland generals that the whole coup was not about saving Ponyland from Communists, but rather putting a corporacratic-fascist regime in charge, and that the general had been nothing more than a 'patsy' they had manipulated into leading his troops to do their dirty work for them.
  • High-Voltage Death: How Highway Robbery met his end - sentenced to death for high treason, he was executed via the electric chair. The son of the coup-supporting general whom he turned on and disposed off ended up being the guy who throw the switch that kills him.
  • Karmic Death: He was captured following the coup's collapse and sentenced to death for high treason, whereupon he would be executed via the electric chair. His executioner is none other than the son of the general whom he had killed off, who was clear of any association with his father's wrongdoing and fought on the Ponyland loyalist forces' side as a colonel.
  • Motive Rant: He gave one to a coup-supporting general before disposing of him which summarized his and his fellow 'Heelists'' beliefs, a rant full of Evil Gloating mixed with Brutal Honesty.
    Highway Robbery: You really think this is about fighting the 'Red Menace'? It never was. It's always about who gets to be in charge. This country has never been in the hooves of the 'people', but those who had the money - the power - to buy the votes, stack the courts, and hire the guns to shoot those who get too uppity. That's how it had always been anywhere else throughout history, and Ponies like us had always made sure it stayed that way.

    We got complacent. We almost let it slip from our hooves - almost. But now it's ours once more, and it will never slip from our hooves again. Whether to the rabble, the Reds, the King In Heaven or anypony. We'll grind the revolutionaries and republicans into the dirt, and trot on your faces like pavement. This land is our land, and we'll be its lords forever.

    As for you lot, you and your troops had been good patsies in our little takeover. But that's what you had always been - patsies. You swallowed our excuses hook, line and sinker, and fishes like that are too small for us to fry for our barbeque. Thank you for your kind assistance, general - let our people show you the way out.
  • Meaningful Name: 'Highway Robbery' is an expression for ruthless business practices where a trader or businessmen charges exorbitant payment for goods or services, to the point of it being not too different from being robbed by a highwayman on the road. Kind of fitting for a ruthless businessmane out to turn Ponyland into a corporatocratic tyranny and exploit everything and everyone there, quite literally robbing the freedom and welfare of the Ponyland people.
  • Not-So-Well-Intentioned Extremist: He like the rest of the Steel Heel and much of the 'Business Plot' are out to turn Ponyland (if not eventually the world) into a 'utopia' made fit only for them, an oligarchy with themselves on top and everyone else below them knowing their places. Unlike many of his fellow conspirators, he is much more enthusiastic about it and made no sugarcoating about the fact everything they do are for their own greed and lust for power.
  • Obviously Evil: Whoever would name their son 'Highway Robbery', they can't possibly be good people.
  • Small Role, Big Impact:
    • He was a leading member of both the Steel Heel and the 'Business Plot' in the 1930s and a major voice pushing for the eventual Wall Street Coup in 1940, which contributed to not only the Second Ponyland Civil War but also contributed to Ponyland's eventual participation in the Second Great War.
    • He was the one who got the grandfather of CEO Max Margins — an enemy of Metamare from the 1980s to 2020s — into the Steel Heel and later the 'Business Plot', setting in motion events which would lead CEO Max Margins to harbour a serious grudge against Metamare and becoming a member of her rogue gallery. Max Margins himself echoed many of their beliefs during his Motive Rant against Metamare.
  • Villain Has a Point: His actual argument justifying his and his co-conspirator's borderline Card-Carrying Villain motives is pointing out rule by a few powerful/wealthy few is basically the 'status quo' of civilization for most of history. That is actually true, though there were always exceptions, and even if it is a valid point it does not justify their actions in anyway.
  • You Have Outlived Your Usefulness: Pulled one on a Ponyland general who supported the 'Wall Street Coup' after their coup's initial success, as he and his fellow conspirators deemed said general 'unreliable' for disobeying one of the conspiracy leaders' orders as well as for his more noble motives (he was a patriot who believed he was committing a necessary evil to save Ponyland from a Socialist/Communist takeover). This would eventually come back to bite him when he was caught and sentenced to death for high treason, as his executioner at the electric chair was none other than the general's loyalist son.

Transneighvania

    General 

    Queen Dark Crystal, the Grand Matron of All Witches 

Character: Villainous

Alignment: Chaotic Evil

Type: Grand Matron Witch/Metabender, Civilization Destroyer, Sapient Cataclysm, Manifestation of Evil, Walpurgisnacht

Faction: Herself

"It seems you pathetic ponies have forgotten what real magic is. Allow me to remind you..."

Queen Dark Crystal (her entries here, here, here, and here) is one of the vilest and most powerful witches known to sapientkind, and one of the most dangerous villains the Tales/Virtuous Seven group has ever faced in their younger years.
  • Ancient Evil: Dark Crystal was born long enough ago to be directly responsible for the Bronze Age Collapse, 3,200 years ago. She's been sealed away in her spell book since the original Heroes of Virtue defeated and sealed her away. She's eventually unleashed in the modern day.
  • Animalistic Abomination: The ritual that made her as powerful as she is also turned her into an abomination of pure evil.
  • As Long as There Is Evil: A more realistic take on it: Dark Crystal herself is Deader than Dead, but the heroes aren't blind to the possibility of what she was and that so long as sapientkind continues to sin, there's every possibility another Dark Crystal may be created in the future. However, the heroes have hope that so long as virtue exists, that can be prevented and bright future is possible.
  • The Bad Guy Wins: Bright Eyes points out that due to Shining Lance falling and becoming an anti-magic Knight Templar, in a way she actually did win despite being sealed away. In the act of burying the magic of the First Age, Shining Lance also buried that sense of heroic, fantastic awe and adventure that defined it, and until Metamare returned, it was beginning to die. This may have directly contributed to the Second Age being far more Anti-Heroic and willing to resort to far more brutal methods than they'd have had to if he'd instead cultivated the good of the First Age as a Torchbearer is supposed to do. Thus, in a round about way, thanks to Shining Lance, Dark Crystal did indeed successfully taint and corrupt the world. It's noted this might be the reason that the Grand Primevals forced sapientkind to face her: not only did they bring her on themselves, they'd never actually defeated her truly.
  • Been There, Shaped History: She was the cause of the Bronze Age Collapse, and her actions directly created the status quo for a massive portion of the Second Age.
  • Berserk Button: Due to her love of inflicting despair on others, she doesn't like it when she can't break someone.
  • Big Bad: She's one of the few villains who can claim to be the Big Bad for all of Equus as a whole for any length of time: she's responsible for causing the Bronze Age Collapse, driving the Hidden Realms into terrified seclusion, and was directly responsible for Shining Lance falling to evil and founding the Interregnum. In other words: she's responsible for the entire status quo of the Second Age as a whole. Once she's unsealed, she threatens the entire world with destruction and forces everyone to unite to have a chance of beating her.
  • Civilization Destroyer: She was responsible for the Bronze Age Collapse with her horrific reign of terror and everypony's resulting attempts to forget she ever existed.
  • Deader than Dead: Due to her soul being incredibly unstable thanks to the ritual that created her, her soul was destroyed upon death. It's noted no matter how she died, this would've happened.
  • Defeat Equals Explosion: After Fairytale mortally wounds her, her unstable arcane nature goes critical, resulting in her body detonating in a gigantic explosion. Then her soul rises into the sky and also explodes in a blast large enough to be seen from space.
  • The Dreaded: She was so feared that even after she was sealed away in the Book of Darkness, the Tribes remain separated and many of them in hiding out of sheer unadulterated terror. They won't even dare mention her full name, with Queen Starcatcher's people mentioning her only in epitaphs like "The Queen of Despair". Notably, even when they confront her, the Tales Seven are actually terrified of her. And rightfully so. Even after her defeat, they would need therapy to recover from the encounter fully.
  • For the Evulz: Has seemingly no greater motive than to cause misery and suffering, if the testimonies of the denizens of the Hidden Realms are any indication, though her ultimate goal is to create a new world from the agonizing death and destruction of the old and enjoying every moment of it. Her response to Melody's question more or less punctuates it.
    Melody: All this death. All this suffering... And all for what?! What is it do you even want?!
    Queen Dark Crystal: ...The dawn of a new world, while listening to the final dying screams of yours like they're fine music.
  • Fusion Dance: Queen Dark Crystal is a very specific form of magical fusion, known as a 'Walpurgisnacht', which in German means 'Witches Night', traditionally an unhallowed gathering of witches. Quite appropriate when considering essentially Queen Dark Crystal is an Animalistic Abomination composed of hundreds, if not thousands of witches 'gathering' together their collective knowledge, power and malice into one monstrous, unholy form.
  • Generic Doomsday Villain: Justified and Played For Horror, given her origins as an artificial Animalistic Abomination created to be the 'Ultimate Witch' by her witch mother and her coven - themselves practically this too due to their Hydianite philosophy worshiping Evil - for the sole purpose of perpetuating Evil and Sin, and thanks to her great power was able to do just that, terrorizing the world, killing heroes left and right, and causing immense despair and suffering for its own sake. This, however, is also one of if not her biggest weakness: Having literally no higher goal or purpose than Evil for its own sake, being the complete absence of Good, when she is finally pushed to her limits by Fairytale, the Goddess of Virtue, she has nothing at her core to motivate her to push past those limits. Fighting to save the world, Fairytale and the Virtuous Seven constituting her has all the strength needed to do so and thus prevail, leading to Queen Dark Crystal's well-deserved destruction. This is lampshaded by world's greatest super-villain Overmare herself when she point out the reason why Void Traveler lost to her during their fight in the same climatic battle; both Void Traveler and Dark Crystal are the same in her eyes, nothing more than banal and base beings with banal and base motivations, whereas both herself and Virtuous Seven have far more in their hearts worth fighting for.
  • God Save Us from the Queen!: Oh yes. A Queen with terrible power.
  • Hero Killer: Out of the original Heroes of Virtue who sealed her, she killed all but one of them. If not for Clover's clairvoyance, she would've killed the Tales Seven within minutes of awakening. She actually successfully kills the Tales Seven during the final fight with her, though they do manage to come back.
  • Hope Crusher: While she loves causing pain, suffering, and spreading evil, her favorite thing to do is to spread despair and she loves crushing people's hopes.
  • Lovecraft Lite: Her nature and threat level are something out a Cosmic Horror Story and that's not even discussing her true form, but despite all that she can still be beaten, and Fairytale's entire battle with her is one long Shut Up, Hannibal! to what she embodies.
  • Made of Evil: The ritual that made her as powerful as she was transformed her from flesh and blood into a physical manifestation of distilled evil and sin. She's even listed as a 'manifestation of evil' in her profile.
  • The Magic Goes Away: Apparently one of the reasons why magic faded into myth by the 'Second Age' of Known History: Dark Crystal's reign/rampage of terror was so traumatic that Ponykind willingly abandoned, rejected, and forget about sorcery and magic, equating it to her witchcraft and terrified of even the off-chance that it might break her out of her seal. It didn't work.
  • Near-Villain Victory: She manages to kill and absorb the Tales Seven in their final battle, and begins pushing her doomsday spell towards the ground despite the heroes' best efforts, causing the world to despair. If it weren't for Starlight managing to break free inside her, she would've won.
  • No-Holds-Barred Beatdown: When she discovers Starlight broke free inside her, she uses her Raven of Despair avatar to brutally attack her. She beats her up so badly that she's left covered in blood with multiple broken bones and a concussion. While Sweetheart heals her, it's noted as being one of the most severe beatings Sweetheart ever sustained.
  • Omnicidal Maniac: Desires to destroy the world and remake it in In Their Own Image. She's fully capable of actually pulling this off.
  • One-Winged Angel: After being overpowered by Fairytale, she reveals her true form: a massive and hidious Eldritch Abomination.
  • Person of Mass Destruction: She's considered one of the most powerful dark witches to ever exist, and given what some dark witches have shown to be capable of, that's a terrifyingly high bar. Her profile even calls her a 'sapient cataclysm,' and is explicitly capable of causing the End of the World as We Know It.
  • Physical God: While not a true divine, her power is so immense that she's capable of feats that normally require divine power to pull off, such as moving the celestial bodies.
  • Rasputinian Death: Gets a prolonged beating from the extremely powerful Fairytale, dealt eight Finishing Moves in a row, and is still kicking until Fairytale finally kills her by putting all her power into one attack. Then her own unstable soul explodes.
  • Red Baron: The Grand Matron of All Witches, the Queen of Despair, the Ultimate Witch, the Sin Vessel.
  • Sealed Evil in a Can: She was imprisoned in her spellbook by the original Heroes of Virtue, the Book of Darkness, until being set free.
  • Superpower Meltdown: After Fairytale lands the killing blow, her already unstable arcane make-up goes out of control. The end result is her exploding in a gigantic blast. Her unstable soul then rises into the air and also explodes, the blast visible from orbit. It's noted no matter how she died, her soul was so unstable this would've happened regardless.
  • Swallowed Whole: She devoured the Tales Seven in the Final Battle body and soul and effectively killed them, but to her shock and rage they were able to break free from her body and resurrect themselves.
  • The Juggernaut: She's one of the most powerful beings on the planet and despite a massive number of heroes and villains she was faced with, she comes within a hairsbreadth of actually destroying the world. The first time she was around, she was nigh unstoppable and only one of the heroes who sealed her survived and the second time she managed to kill the Tales Seven, though they got better. In the end it takes a prolonged battle with Fairytale ending with nine consecutive Finishing Moves in a row to finally take her down.
  • "The Villain Sucks" Song: After her well-deserved death and destruction, Ding Dong, the Witch is Dead! was broadcast across the world as part of the celebrations that occurred.
  • This Cannot Be!: Her reaction to the Tales Seven managing to escape her internal prison and return to the world of the living, and to her own destruction.
  • Total Eclipse of the Plot: When she was first created into the monstrosity she ended up being, it caused an eclipse and she triggers a permanent one when released. This is actually a plot point, as the eclipse poses a threat to all life on Tellus and has to be stopped before it causes permanent damage.
  • Villainous Breakdown: She slides into one at the Final Battle of the 'Dark Crystal Conflict' after the Tales Seven not only managed to break free from her body after being Swallowed Whole and resurrect themselves just when it appears Queen Dark Crystal was about to win, but also merged and ascended into a powerful goddess of Virtue, Fairytale, with the secret help of Luminiferous and Symvíosi that could match Queen Dark Crystal blow for blow, even after she reveals her true form and power as an Eldritch Abomination of sin. Her breakdown becomes total as Fairytale not only manages to hurt her, but keep battering and wearing her down as the goddess of virtue sang about the power of virtue, deconstruct her very nature, and then revealed that Dark Crystal had been tricked into exhausting herself fighting an equal, giving Fairytale the opportunity she needs to destroy her 'Book of Darkness' and then deliver a coup-de-grace powerful enough to finally finish her. Dark Crystal would spend her final moments screaming in fury and denial, unable to understand how she - the supposed reflection of sapientkind's true, monstrously evil nature - could be beaten before she is destroyed utterly.
  • Villain Song: While giving Starlight a No-Holds-Barred Beatdown in her soul, she sings one about how she should just give up and submit to despair.
  • Was Once a Man: She is very clearly no longer remotely equine after the transformation ritual. As observed by others, she is less a Pony and more a twisted abomination Made of Evil that has no greater goal or purpose than to perpetuate and maximize evil, as created and intended to do by those who worshipped evil as good. In her own view, she is far worse than that: she gloated to the Tales Seven that she was made to be a vessel and an embodiment of sapientkind's evil and sin. And seeing that she and her creators believe evil is what all sapientkind really is deep down, she considers herself to be a reflection of Ponykind's 'true nature', and thus she is monstrously evil because all of sapientkind is monstrously evil.
  • We Can Rule Together: After informing them of how all but one of their predecessors died sealing her the first time around, she offers the Tales/Virtuous Seven the opportunity to swear loyalty to her and she'd spare them, even creating a pocket dimension for them and their families where they never became superheroes at all. Or just give up and let her kill them quickly and painlessly. They turn her down. They also realize she's not showing mercy at all: she's trying to corrupt them into selfishly sacrificing the world to either save themselves or die painlessly rather the horrifically painful ways she has in mind.
  • Why Won't You Die?: Starts screaming this when Starlight refuses to submit and fall into despair even after being eaten by the Grand Matron body and soul.
  • Wicked Witch: A dark witch, and one of the most evil and powerful to ever live. And then she revealed her true form and show that her default 'witch' form is merely a facade hiding the Eldritch Abomination of sin and wickedness she had become.
  • World's Strongest Man: She's one of the single most powerful dark witches to have ever lived. At the time she first came into being, she was most likely the most powerful being on the planet who wasn't a divine (most of which were in slumber and even a number of which were weaker than she is), and when she returned in the present she was still at worst tied for that position with Metamare and others on her tier of power.
  • Would Hurt a Child: Children are in no way protected from her wrath. The fact the Tales Seven are teenage girls does absolutely nothing to stop her from trying to kill them within moments of being awakened. Or flat out killing them all during the final battle, though that doesn't last long.
  • You Have No Chance to Survive: When the Tales/Virtuous Seven confront her for the final battle, she reveals to them how all but one of their predecessors died sealing her away and thus at best only one of them will survive even if they do as well as the original group did. She then goes on to tell them they're all going to die in her lair. She was actually right, but it doesn't last.
  • Your Soul Is Mine!: She devoured countless thousands of souls of her victims and assimilated them into her body, starting from her own evil witch mother and the coven that created her, to the original Heroes of Virtue after killing most of them and even the Tales/Virtuous Seven in the final battle. Though the Virtuous Seven managed to escape and resurrect themselves, then after they finally destroyed her all the souls she consumed are released, be they innocent victims who are finally allowed to rest to those who created her, whom the death gods would quickly take to their rightful afterlife punishment.

    Crimson Warlock 

VIPER

    General 
  • Expy: Of Cobra from G.I. Joe.

    Viper Commander 
  • Expy: Of Cobra Commander from G.I. Joe.

Xhi-Fa Society

    General 
  • Expy: Of Fu Manchu's unscrupulous criminal conspiracy that seeks to dominate the world and punish the West for its imperialistic bullying and humiliation of China and Asia.
  • Yellow Peril: Stemming from their original inspiration, though the Codexverse adaptation is considerably more nuanced and non-racist.
  • Well-Intentioned Extremist: While have unambiguously villainous objectives of world domination and criminal conspiracy, the organization are also patriotic in character and motives, seeking to overthrow what they see as a corrupt Chineighese government, bring about Pan-Neighshian unity and preeminence and punish a Western world that they believe are responsible for centuries of imperialism and exploitation of the East.

    Fa Zhong-Ma 

    Dai Dee Yao, the Earthshaker 

Character: Villainous/Anti-Villainous/Mad/Tragic

Alignment: Neutral Good/Neutral Evil

Type: Reluctant Mad Scientist, Eccentric Inventor, Resentful Genius, Manipulated Pawn, Well-Intentioned Extremist

Faction: Chineighese government, himself, Overdom of Coltatia, Xhi-Fa Society

"Never again would a force of nature bring untold destruction without our control or permission. No matter what it takes, I will bring the very earth itself to heel!"

Professor Dai Dee Yao (his entry here) is a renegade geophysicist from Chineighese Republic who is widely cited as a quintessential example of a person who became a villain when motivated by tragedy and resentment, as he ended up terrorizing the world in his determination to control and end the menace of earthquakes after being badly affected by them.
  • Alas, Poor Villain: While remembered as a villain, many tried to rehabilitate his image and work upon considering the tragic circumstances that led to his villainy. Bright Eyes, the Scholar of Justice did a school report portraying him more positively and later wrote about him and other Reluctant Mad Scientist figures in one of the books she research and penned about 'Tragic Geniuses'. Silversmith, who had tried to help him in the past, would take up the professor's work and refined it with his own genius until it is finally what Professor Dai originally envisioned it to be.
  • Badass Normal: Having lost his family to a great earthquake in 1920, Dai Dee Yao dedicated his life to studying earthquakes and eventually finding a way to control it, no matter how long or what it takes. By all intents and purposes, he took on a force of nature and nearly WON. Even OVERMARE was impressed, so much that she agreed to help him finish his work in exchange for allowing her and fellow super-villain Fa Zhong-Ma to use it to Take Over the World.
  • Cornered Rattlesnake: Cornered by a group of superheroes at the climax of the 'Seismic Resonator Crisis' of 1976, a still vindictively-angry Professor Dai threatened to use the master-key he somehow has in his possession to turn EVERY Seismic Resonator in the network to full-power, which would cause sustained, globalized earthquakes of Richter 7 to 9 magnitudes and level global civilization before they too are destroyed by their own power. Fortunately, he was talked down before he could go through with it and even had a Heel Realization which caused him to use the master-key to instead shut down the entire network. It's implied that because fundamentally he is still noble with noble intentions, he wouldn't had been able to go through with it, and still had enough of a conscience to avoid going into full-blown nihilistic madness.
  • Earthquake Machine: This is what his invention essentially is, known as the Seismic Resonator, based upon radical scientific principles Professor Dai discovered/developed based on his own research and the theories of Pobede Iskra (who is the Codexverse's equivalent of Nikola Tesla) on oscillation. How
the 'Dai-Iskra Georesonance Model' allowed for the creation and suppression of earthquakes is unknown, as the Seismic Resonator is a Lost Technology by the 'Fourth Age', which incidentally have alternative magical means to cause and manipulate geological activity.
  • The 'Seismic Resonance Network' is a globalized version of Professor Dai's invention, consisting of a vast network of synchronized Seismic Resonators positioned strategically around the globe which allows for earthquakes to be created or suppressed anywhere around the world. The supervillains (and Professor Dai) who built it intend to use it to force the world into submission under both the threat of precise/catastrophic seismic annihilation, as well as the promise of using it to prevent all future country-devastating earthquakes forever, in a carrot-and-stick ultimatum. If all of them are turned on at maximum, according to Professor Dai, it could level civilization with global, sustained earthquakes on a Richter 7 to 9 scale until all the resonators either shake themselves apart or are destroyed by the very earthquakes they caused, which could take anywhere from hours to days.
  • The Seismic Devastator is a more blatantly weaponized version of Professor Dai's invention developed after the 'Seismic Resonator Crisis' by the very Chineighese government who originally censured him and his work, which eventually replaced nuclear weapons as the eastern superpower's primary Weapon of Mass Destruction, with similar city-busting/country-destroying capabilities. Smaller versions of the weapon are also used by terrorists and insurgents to level whole buildings and blocks with localized earthquakes to create terror and havoc.
  • The Seismic Harmonizer is a benevolent and improved version of Professor Dai's Earthquake Machine which is much closer to what the 'Earthshaker' had originally envisioned his invention to be: a way to control and even end the threat of earthquakes. Silversmith, the World's Smartest Pony developed it using Dai's research as part of his own efforts to rehabilitate the poor geophysicist's reputation and work. It proved to be an effective counter to its weaponized Seismic Devastator counterpart, and thanks to Silversmith's own genius it has the additional benefit of affecting geological activity in other ways, which proved a great boon to technologies related to Terraforming and Geothermal Energy production.
  • Even Evil Has Loved Ones: Professor Dai was motivated by the death of his entire family when he was young to the 'Hay-Yuan Earthquake' (based on an actual earthquake in Haiyuan, China in 1920) to dedicate his life in studying and eventually stopping earthquakes, and it was remembering this was his original goal that finally make him realize how far he had gone off to the deep end and trying to undo his role in the 'Seismic Resonator Crisis' of 1976 by shutting down the entire Seismic Resonator Network with the master-key he has in his possession.
  • The Everyman: What made him stand out and also tragic compared to other Mad Scientist villains is just how unremarkable and ordinary he is. He looked not so much different from any other average Earthpony scientist in his 60s, which made it 'jarring' when he found himself in cahoots with genuine world-menacing supervillains and their minions like Fa Zhong-Ma and Overmare. And it also made him even more tragic as it meant at the end of the day, he is still just an ordinary Pony who was driven to do bad things because the world screwed him and his dreams over, and is way over his head with the legitimately more dangerous characters who are using him and his invention for their own nefarious ends.
  • Evil Gloating: Actually, no. Overmare did it for him in the hijacked global broadcast where she and Ma Zhong-Ma demanded the world's submission under the threat of seismic annihilation. He only gave an overview over how his invention works and then demonstrated the power of the Seismic Resonance Network on several targets across the world.
  • Heel–Face Door-Slam: Fate or whatever else dealt him a particularly cruel one at the climax of the 'Seismic Resonator Crisis' of 1976. He had underwent a Heel Realization with persuasion from one of the superheroes who cornered him and even tried to undo his mistake by turning off the entire Seismic Resonance Network. Just when it looks like he is in for a full redemption, however, a signal misfire caused one of his Seismic Resonators to go off and destroy the city of Dacheng in Chineigha, with him powerless to do anything about it. Overcome by guilt, he fled the scene as the entire network self-destructed, became gravely injured in the process, and was never seen alive again. The world would remember him mostly as a villain, and he is damned in his own country as a traitor by his own people and government.
  • He Who Fights Monsters: One of the superheroes who eventually cornered him near the climax of the 'Seismic Resonator Crisis' of 1976 tried to talk him down by pointing out that Professor Dai is close to becoming the very menace that he had dedicated his whole life to tame and end in his vindictive rage. He is asked if that is what he wanted his legacy to be: to cause the natural disaster that took his family from him all those years ago? It worked, making him undergo a Heel Realization and personally shut down the entire Seismic Resonance Network that he help built, just before next seismic strikes commences.
  • Hope Spot:
    • After decades of stalled, frustrated progress due to technical hurdles and lack of government and international interest, Professor Dai appealed for help from Stellar Innovations in Ponyland, which attracted the attention of none other than the world-famous Silversmith, the World's Smartest Pony, who agreed to help him finish his work and get it the publicity it deserves. For a moment, things were finally looking up for him... then he was humiliated one times too many when most of the credit for his work fell to Silversmith (even though the Science Hero of Ponyland did his best to give Dai the credit he deserved), while his country's government over-reacted to his 'betrayal' via associating with a foreign genius known for his links with the government of one of their geopolitical rivals, leading to the censuring of Professor Dai and his project. It was no wonder that he snapped after that.
    • Played for tragedy at the climax of the 'Seismic Resonator Crisis' of 1976: he had been talked down from unleashing a seismic apocalypse and even had a Heel Realization that made him instead shut-down the entire Seismic Resonance Network. Everything seemed to be looking up for him and the world... until a signal misfire caused by either an attempted Villainous Override or a military strike damaging a communications relay activated one of the Seismic Resonators to trigger an earthquake in Chineigha before the network was fully deactivated. Professor Dai Dee Yao was Forced to Watch in horror as his invention leveled the Chineighese city of Dacheng in what became the known as the 'Great Dacheng Earthquake' of 1976, which killed hundreds of thousands of Ponies. Thus the cold hard reality of his work and actions finally dawned upon him in the absolute worst way possible.
    Professor Dai: What have I done?
  • Humiliation Conga: Subjected to this multiple times and contributed to him eventually snapping. The worst part is that some of it had been as much due to simple bad luck as it had been due to the apathy or malice of other people.
  • Meaningful Name: Professor Dai Dee Yao's name is Romanized-Pinyin for 'Great Shaking Earth' when translated into English, which complements both his Cutie Mark (a city being shaken apart by an earthquake) and his goal to tame the uncaring force of nature that are Earthquakes which killed his family.
  • My God, What Have I Done?: Had this reaction when near the end of the 'Seismic Resonance Crisis', a signal misfire in the Seismic Resonance Network he help designed caused one of his Seismic Resonators to trigger a devastating earthquake that leveled the Chineighese city of Dacheng, killing hundreds of thousands of Ponies in what became known as the 'Great Dacheng Earthquake' of 1976.
  • Nice Guy: Even at his worst he couldn't bring himself to really hurt anyone in his vindictive rage. He did his best to minimize casualties even when he was demonstrating his invention to a terrified world, and insisted to the supervillains he threw his lot with - who could had easily disposed of him if he stepped out of line or simply outliving his usefulness - that they uphold their promise to let him control the Seismic Resonance Network for the benevolent purpose of stopping earthquakes worldwide after they had won. While he did threaten to cause globalized, civilization-demolishing earthquakes as a threat to the superheroes who eventually cornered him, he retained enough of his conscience which allowed the heroes to talk him down from it before he goes into full-blown nihilistic madness and experience a Heel Realization, even immediately did his best to undo his work before it could do any more damage.
  • Recognition Failure: The lack of interest of his work by his own country and the rest of the world contributed significantly to both the lack of progress in his project (due to lack of funding) and his eventual Mad Scientist villainy after repeated humiliation. Overmare, who helped him finished his work and is hinted to quietly sympathized with his plight, which mirrored her own father's, lampshaded this to the rest of the world and rubbed it in their faces, even letting Professor Dai do the honours of giving an overview to his now weaponized invention and demonstrate its power by causing surgically-localized earthquakes across the world.
  • Tragic Villain: One of his defining traits. He wanted to stop earthquakes, but frustration, humiliation and resentment from his inability to realize his vision and unable to prevent many more disastrous earthquakes due to world apathy and circumstances beyond his control led to him snapping and throwing his lot with supervillains to realize his invention as a weapon.
  • Uncertain Doom: Was never seen alive again after the 'Seismic Resonance Crisis', having become gravely injured during the collapse of the Seismic Resonance Network platform he was on before he made it to an Escape Pod. The only thing ever found of him was a blood-soaked coat wrapped around around what's left of his research and a final written note which was discovered near his adoptive relatives' home.
  • Unwitting Pawn: His vindictive rage after being humiliated one times too many and being censured by his own country's government led to him being easily manipulated by the supervillains Fa Zhong-Ma III and the Overmare into joining forces to realize his invention as a weapon for their plans of world domination.
  • Villainous Friendship: With Calculous, a super-villain in service of Overmare whom he met while he worked to finish his invention in Overmare-ruled Coltatia. Both of them shared similar predicaments: Calculous was originally a Bitish genius computer science pioneer whose work during the 'Second Great War' helped win it, but his contributions were never acknowledged due to wartime secrecy, and he was even subjected to persecution when his sexual orientation was revealed, eventually leading to him being castrated. Calculous would had committed suicide or die from further bigotry-induced persecution were not for him being kidnapped/rescued and repaired by Overmare. Calculous' contributions in the form of advanced computer and control systems proved instrumental in Professor Dai's efforts to create a fully-functioning Seismic Resonator.
  • Who's Laughing Now?: Skepticism, sheer apathy and simple bad luck resulted in his country and the rest of his world ignoring him and his potentially world-changing work, and humiliated/persecuted him on the few occasions they do. It's entirely understandable that he eventually snapped and decided to throw his lot with supervillains just to finally realize his invention - as a weapon of conquest. This is Lampshaded by Overmare (who is hinted to sympathize with his plight because it also happened to her father), during the hijacked broadcast where supervillains put forward their demands at the start of the 'Seismic Resonator Crisis', who didn't hesitate to rubbed it in to the world powers and establishment that none of this would had happened if they had listened to him earlier. Professor Dai took some special glee in explaining how it works and then demonstrating his invention's power to a shocked and terrified world in that same broadcast.

Miscellenous (Factions)

Tellusian

    Black Dragon Society 

    Crimson Banner Army 

    CRUM Labs 

    Libertadores 

    Magnum Cartel 

    Muu Imperials 

    Sinister Sisterhood 

    Supremacy 

    World Liberation Front 

    The Wings of Ruin 

  • Apocalypse Cult: A cult that worships the Codexverse Expy of King Ghidorah and desire for him to 'cleanse' the world.

Extra-Tellusian

    Bitbright, the Monstrous Space Clown 
A cosmic horror posing as a clown made infamous by one of the novels written by Horror Princess. Briefly returned in the Fourth Age to fight the Power Rangers.
  • Bright Is Not Good: The mane and tail of his main disguised form was red and he wore a predominantly white outfit, but he was a child killer and cosmic horror.
  • Emotion Eater: He fed on fear (as well as on children)
  • Eldritch Abomination: His real form is that of a cosmic horror
  • Expy: Of Pennywise from Stephen King's It.
  • Monster Clown: His preferred form is that of a clown and he is a monster in both personality AND power.
  • Not-So-Harmless Villain: Downplayed as he was NEVER considered harmless in the Second Age, but his losses to a small town group of nerds (which were both written into a novel by Horror Princess) made a couple of the Fourth Age Power Rangers initially overconfident when Mistletoe Dreamer brought Bitbright back to fight them (though they would still take him seriously enough to want to take him down as quickly as possible).
  • Once Done, Never Forgotten: He has taken no end of ridicule down in the Infernal Realms for losing twice to a small group of nerds in a small town who were self-aware that they were weak and pathetic.
  • Real After All: Most in the Second Age thought that Bitbright was just a character from one of Horror Princess's novels (not exactly helped by the fact that Horror Princess admitted to being on cocaine at the time she wrote the book) thanks to the efforts of shadowy forces trying to keep the existence of the paranormal out of the public eye. He very definitely WAS NOT.
  • Undignified Death: The fact he lost to a group of badly bullied nerds who were self-aware that they were weak and pathetic certainly qualifies as this. Averted however, after Mistletoe Dreamer brought Bitbright back in the Fourth Age to fight the Power Rangers. At least THERE, Bitbright had the dignity of losing to opponents who all had super-equine physical abilities, access to giant robots AND two years of experience fighting cosmic level menaces (at the time of the battle) after an extremely close battle.
  • Villain Respect: Averted in the Second Age with the small town group of nerds who beat him twice - he refused to take them seriously (which was the reason they DID beat him twice). Played straight, however, in the Fourth Age when he fought the Power Rangers of that era. The fact he was fighting super-powered opponents in their late-teens with giant robots and previous experience against cosmic level threats made him take them seriously and he only lost after a very good fight.

    Death Throes, the Genocidal Genius 

Death Throes (His entry here) is the Arch-Enemy of Prof. Noble Worker, a crippled alien Mad Scientist from another planet who serve as not only his antithesis but a resourceful and persistent threat to Tellus/Equus and other worlds in the galaxy throughout the Second Age and beyond in his twisted ambition to create a 'perfect' and 'pure' Master Race which would dominate and destroy all others in existence.


  • Arch-Enemy: Of Prof. Noble Worker, being his most recurring major enemy and his antithesis in almost every way.
  • Evil Genius: He is widely considered one of the greatest minds in the known universe, being the preeminent scientist of his home planet and Prof. Noble Worker's intellectual equal, if still surpassed by the likes of Dr. Silversmith and his archenemy Overmare.
  • Expy: Of Davros, one of the Doctor's two greatest Arch-Enemy (Besides the Master) from Doctor Who. In-Universe he's considered an unholy mix of Prof. Crowned Hawk with the Reichsfuhrer.
  • Forever War: He was born within one which had raged for millennia on his home planet, which greatly warped his view of the rest of the universe. He believes the entirety of existence is effectively one itself, a war-against-all where victory and supremacy can only be achieved through the total domination and destruction of all other life.
    Death Throes: The universe is at war, Professor! Name one planet whose history is not littered with atrocities, and ambition for empire! It is a universal way of life.
  • Human Aliens: Death Throes hails from a planet of 'Near-Pony' aliens, which some speculate to be one of the many provolved creations of Peachy/Queen Rhodonite Mirror across the stars.
  • Joker Immunity: Death Throes has cheated defeat and death countless times between his intellect and luck, managing to always avoid being killed or escaping capture to haunt the galaxy once again. Even falling into supposedly inescapable Negative Space Wedgie at the end of the Second Age was not enough to kill him for good, as he was rescued by Mistletoe Dreamer in the Fourth Age during the Dark Age Crisis as part of her Dark Age Alliance before breaking off to continue terrorising Equus and the galaxy well into the Fifth Age.
  • Master Race: Seeks to create a 'perfect and pure' one which would not only survive the incorrigible environment his homeworld is becoming (and later the universe), but also achieve supremacy through the domination and destruction of everyone and everything not themselves. His creations are typically defined by their programmed/indoctrinated hateful aggression and imperialistic ambitions.
  • Omnicidal Maniac: He seeks to create a Master Race which would dominate and destroy all others in the universe, leaving only themselves in total supremacy. It's implied he's doing this as much for the thrill of power it gives him as it is out of his indoctrinated and hateful beliefs, since having the capability to end all life would 'set [him] up even above the gods!'.
  • Secret Test of Character: On the receiving end of one. While briefly holding Prof. Noble Worker active, the time/space-travelling professor asked him the classic question: if he could create a virus so powerful he could end all life in existence, would he do it? By answering with a resounding yes, Death Throes reveals his utterly homicidal and megalomaniacal nature.
  • Superweapon Surprise: When he's not trying to engineer his perfect Master Race or scheming to defeat his enemies, he's building many a Doomsday Device as well as other weapons which could facilitate his ends.
  • Virtue Is Weakness: His very entry quote makes it clear his utter contempt for things like compassion, pity and mercy, seeing them as weaknesses which would inevitably doom those who had them in the face of a hostile cosmos. He makes it a matter of policy to purge all his creations of such traits for both good or ill.

Para-universal

    Collective Consensus 

    Endless Empire 

    Race Z 

    Universal Union 

Miscellaneous (Independents)

    Ancient Abyss 

Character: Villainous

Alignment: Neutral Evil

Type: Corrupt Corporate Executive, Relic Dinosaur, Dinosaur Supremacist, Immortal

Faction: Herself, Past Solutions Inc.

"THE PAST WILL BECOME THE FUTURE - AND TRAMPLE THE PRESENT UNDERFOOT!"

Ancient Abyss (her entry here) is a villainous sapient Dinosaur and a supremacist who wanted to bring the "past" into the "future" - by turning everyone into sapient Dinosaurs.
  • Adaptational Badass: Victor Veloci was dangerous, but his raptor form was much smaller and weaker than the Dino Squad's dinosaur forms, so he often gets his butt kicked by them. Ancient Abyss, however, is not only an extremely skilled fighter, but she isn't a raptor. She's a kaiju-sized, magically enhanced Argentinosaurus. AKA, the largest land animal to ever exist. She's so powerful that it takes Ponyland's military and a group of superheroes backing up the heroes to finally take her down.
  • Alliterative Name: Ancient Abyss.
  • Evil Is Bigger: Unlike her inspiration, her dinosaur form isn't a raptor much smaller than the heroes but a kaiju-sized Argentinosaurus.

    Archona, the Last Archonian (Formerly) 
See her entry here

    Apollyon, the Infernal Avatar 

Character: Villain

Alignment: Neutral Evil

Type: Spoiled Scion, Vengeful Witch, Infernal Champion, Tailored Archenemy

Faction: Clementine Family, Herself, the Seven Demon Monarchs

"I will have my revenge and reclaim my rightful place in this world, even if it means bringing Hell to it."

(Her entry here)
  • Asshole Victim: It should be reminded before one gets any Sympathy for the Devil over losing her loved ones and legacy to Archona's purge that she is the daughter of a powerful Mafia family whose criminal operations included child trafficking, and she herself was a nasty Spoiled Brat and massive Alpha Bitch of the highest order as a result of her upbringing. She would readily bring hell to Tellus if it meant getting revenge and getting her former position in life back.
  • The Bully: She was one of Winter Opera's bullies back in their school days. Unsurprisingly, the two absolutely hate each other.
  • Mafia Princess: Sweet Clementine was once a nasty Spoiled Brat version of this, being the clementine in her mafia parents' eyes. Then the Clementine Purge happened, leaving her with nothing but her life. This spurs her to get revenge on Archona and restoring the wealth and power she used to enjoy, even if it meant joining forces with hellish forces themselves.
  • Unskilled, but Strong: While her demonic dealings give her the powers to be a Flying Brick, she has no real training and is ultimately still the Spoiled Brat she was from her mortal days.

    Black Diamond, the Troll King 

Character: Villain

Alignment: Lawful Evil

Type: Gestalt Being, Embodiment of Hatred, Eternal Foe, Monster Lord, Warlock, Evil Overlord, Revenant

Faction: Himself, Rìoghachd Gràin

Black Diamond (his entry here) is the most powerful troll to ever live, Evil Overlord of Rìoghachd Gràin, and Arch-Enemy of Majesty's line of succession.


  • And Then What?: One of his biggest weakness on a psychological level is this trope. Black Diamond's entire nature is fixated on having revenge upon Majesty and her line, but it never occurred to him what purpose he would had left if he did managed to kill Majesty's heir and levelled Friendship Gardens. It had been used to trip him up on two occasions, the initial being his first defeat by Queen Sunsparkle. It fully sink in upon his second defeat in the Fourth Age with the aid of Princess Veritas that he honestly didn't know what purpose he would have left should he succeed, something which Queen Gaia the First (aka Fluttershy, the Kind Redeemer) want to help him with in hopes of getting him to let go of his vindictive obsession and reform.
  • Fusion Dance: Black Diamond is a fusion of the Trolls of Castle of Darkness, who were cursed to be foam in their castle's moat for all time. They merged into one and became solid again upon sensing Queen Sunsparkle's ascension to the throne.
  • Genius Bruiser: On top of having the combined strength of the many, many trolls composing him, he also have the combined intellect, knowledge and experience of the trolls combining his being, making him a dangerous opponent on both a strategic and physical level.
  • Resurrective Immortality: So long as he still hates Majesty and her successors, he can never truly die. When Sunsparkle killed him, he resurrected in the Fourth Age when Fluttershy inherited the Majestic Power as a Revenant Zombie. Had Fluttershy killed him, it's confirmed he would have resurrected as a wraith should she have passed on the throne eventually to a new heir.
  • Revenant Zombie: When he resurrects in the Fourth Age after Fluttershy inherits Majesty's throne, he does so as a revenant.
  • Roaring Rampage of Revenge: His entire nature is fixated upon exacting vengeance against Queen Majesty (more accurately her line upon hearing she is dead) and Friendship Gardens for the original defeat of the evil group of Trolls who inhabited the Castle of Darkness, having inherited their combined vindictive malice upon reforming into a single gestalt entity.
  • The Power of Hate: The trolls composing him managed to merge together and form him out of sheer, all consuming hatred upon realizing that Majesty's throne had been properly inherited. He then willed himself back to life as a Revenant Zombie when Fluttershy took the throne. It's noted that he's 'literally too angry to die' and will just resurrect eventually so long as he still hates Majesty's line.
  • Wake-Up Call Boss: He was Queen Sunsparkle's first really dangerous opponent, and actually curbstomped her in their first fight to the point she was completely terrified of him.

    Count Dregon, the Tyrant of Edenoi 

    Dame Moderatus, the Traitor Princess 

Character: Villainous/Anti-Villainous

Alignment: TBA

Type: Fallen Knight, Vengeful Usurper, Resurrected Villain, [WIP]

Faction: Herself, the Order of the Blackguard, other factions


  • The Ace: Her declaration that she was the greatest knight of her mother is likely no boast. When she returned, she revealed herself to her mother and the Isle of Pony by dishing out a Curbstomp Battle to the entire present Knights of the Majestic/Enchanted Throne before being confronted by and battling her mother. The fact that against all odds she was the one who destroyed Friendship Gardens and nearly slain her Majestic Power empowered mother also cannot be overlooked.
  • Ambition Is Evil: Her primary motive and a major reason for her downfall: she wanted to prove herself to her mother as worthy of the crown and throne of Friendship Gardens, and when both the throne and her mother rejected her, she raised a rebellion to try and do so by force. This remains unchanged even after she came back to life in the Second Age.
  • Antagonistic Offspring: To her mother Queen Sunsparkle, the Majestic Queen, who fills in the role of Codexverse King Arthur.
  • Arch-Enemy:
    • To Queen Sunsparkle and her Knights of the Enchanted Throne, both during Sunsparkle's first golden reign and after Sunsparkle's return in the 'Great Wars Era', as well as to the Isle of Pony/Bitish Isle in general (which gains her an ally in Calculous, the Broken Cog, who also had grievances with the Isle).
    • Also a rather personal one (and vice-versa) to Dame Black Knight and her half-sister Princess Sunbeam, for the roughly similar reasons.
  • Back from the Dead: She like her mother came back to life in the 'Great Wars Era' of the Second Age, albeit because she was actually dead and damned in the Hell-Realms at the time it took decades longer than her mother did and required quite a bit of effort and good fortune for it to be possible, something she herself lampshaded.
  • Composite Character: She is essentially meant to be the Codexverse version of Mordred, the bastard son of King Arthur, and the one whose rebellion and final battle led to both Camelot's fall and King Arthur's death in a Mutual Kill. However, she also takes heavy inspiration from the Nasuverse's Mordred of the Red Faction, namely in her goal of taking over Friendship Gardens so she could protect her mother, Queen Sunsparkle, from the burden of rulership.
  • Determinator: Say what you will about her, but her resolve cannot be questioned, given that she went as far as to claw her way back from death and damnation just to continue her conflict with Queen Sunsparkle when her mother returned and finally reclaim what she desired: the throne of the Isle of Pony.
  • The Dreaded: This mare was the one who destroyed the Queendom of Cyfeillgarwch Gardd (Friendship Gardens) and mortally-wounded her own mother, who wielded the Majestic Power, in their final battle at the end of her first reign, and wasted no time resuming her status as the Arch-Enemy of her mother and her knights when she returned in the 'Great Wars Era'. She was also apparently her greatest knight, at least by her own insistence.
  • Enemy Mine: Made allies with many factions and beings who have conflict and grievances with the Isle of Pony and its heroes for her own ends, most notably the likes of Calculous (after his country screwed him over his sexuality) and the wider Overdom, the Chrysalis Network led by Spring Heart/'Chrysalis' (A fellow attempted-usurper), Gracieux d'Arch (Due to the Isle being part of a Commonwealth with Prance), just to name a few.
  • Fatal Flaw: Ambition/Pride and Wrath. She wanted to prove herself worthy of the throne and crown, in part out of love for her mother and wanting to 'save' her from the burden of the throne but also out of the belief that as her daughter and the best knight, she is the most qualified Pony and heir for the job. When she is found unworthy by both the Throne and her mother for that and other problems in her character, however, her fury at being rejected overrode her reason and honour and resulted in her leading a rebellion against her mother that ultimately destroyed the Queendom of Friendship Gardens and each other.
  • It's Personal: With her mother Queen Sunsparkle, so much when she heard her mother has returned she clawed her way from death and damnation back to the world of the living so she could have a rematch.
    • It was also very personal where Dame Black Knight, the Honourable Wanderer was concerned, partly because - according to her - it was her mistake (which had something to do with Queen Sunsparkle's yet-named King) that allowed her to come into existence and trigger the course of events leading to the original fall of Queen Sunsparkle and Cyfeillgarwch Gardd. This is something she is still coming to terms with, well into the Fourth Age. Also, Moderatus destroy her mother's kingdom and her Queen, and that alone made it even more personal to Dame Black Knight.
      Dame Moderatus: This does not concern you! This is between me and my mother!
      Dame Black Knight: Oh, but it does... it was my mistake that opened the door for you. It was my mistake that allowed your birth and our kingdom's fall. Without me, you as you are would not exist. I am as much your mother as my queen.
  • Pride: Taking cues from her inspiration, she shows a lot of this, declaring herself Sunsparkle's finest heir, finest knight, and after her fall her finest enemy, boasting the fact that against all odds she was the one who destroyed Friendship Gardens and nearly slain her Majestic Power empowered mother.
  • Right-Hand Cat: She has an unusual fondness for and kept cats ever since she was young and during her time as a Knight of the Enchanted Throne. She wasted no time adopting one when she got back to life, and even sliced a war machine into pieces in retaliation for it almost stepping on it.
  • Sibling Rivalry: Have one in her half-sister and heir to the throne of Friendship Gardens, Princess Sunbeam, who also came Back from the Dead to oppose her during the 'Great Wars Era'.
    Dame Moderatus: You!
    Dame Sunbeam: What's wrong, sister? Did you think only you and mother could return and I would not?
  • To Hell and Back: She was actually damned to the Hells ruled by Demon Queen Aconitea for her sins after her death, where she languished for centuries cursing her fate... until she learnt from demons taunting her that her mother came back to life during the 'Great Wars Era'. She broke out of Hell relatively not too long afterwards (though it still took a few decades and some help) so she could have her rematch.
  • Well-Intentioned Extremist: In the fully-revealed reunion conversation they have upon confronting each other again, she revealed her ambitions for the throne were at least in part this: She noticed the weight her mother is forced to bear as sovereign of Friendship Gardens and how much she is forced to sacrifice to be the 'perfect queen', and wanted to prove herself worthy of the throne and crown so she could save her mother from her burden. She turned traitorous as a result of not only the throne rejecting her for being unworthy, but also her mother misinterpreting her true motives and nature from the episode and kicking her out, leading to her raising a rebellion against her.

    Dark Wings 

Character: Villainous/Anti-Villainous

Alignment: TBA

Type: Revolutionary, Terrorist, Extremist, Mutant

Faction: Himself, Liberatadores, Greenfire, Downtrodden Collective, etc.


  • Arch-Enemy: Interregnum is one to him. He is also a major super-villainous rival/enemy of Prism Glow/Aurora Angel.
  • Dark and Troubled Past: A lifetime of enduring Fantastic Racism from society because of his wings and mutations left him embittered and determined to get back at his oppressors by any way he could, especially Interregnum whose schemes to eliminate all that is magical and fantastical contributed significantly to the discrimination and downtrodden life he endured.
    Dark Wings: We have been stepped on, crushed, and treated like side-show freaks all our lives! That's not right! That's not FAIR! And we are going to END IT!
  • Fantastic Terrorists: While Pegasi are quite mundane in the Codexverse setting, Dark Wings lived in the Second Age when the retreat of magic and Interregnum's machinations result in most Pegasi retreating into hidden seclusion and what few who aren't are treated as freaks of nature. This makes him this trope upon deciding to end the injustice heaped upon him and his kind via a violent uprising.
  • The Revolution Will Not Be Civilized: Dark Wing's methods involved terrorism and a violent uprising, with all the implied consequences that could follow.
  • Super Villain: Served as one such enemy to Prism Glow, a Second Age ancestor of Fourth Age Rainbow Dash who was the superheroine Aurora Angel.
  • Well-Intentioned Extremist: Dark Wing wanted to an end to the persecution of winged and/or horned Ponies like himself and the secret conspiracy responsible for it. His solution unfortunately involves terrorism and starting a violent uprising.

    Death Flag 
Introduced in this drabble.

    Dread Knight/Gracieux d'Arch, the Betrayed Maiden 

Character: Villainous

Alignment: Lawful Evil

Type: Fallen Hero, Vengeful Militant, Corrupted Warrior, Ancient Evil

Faction: Herself, various villainous factions

—-
  • Always a Bigger Fish: While Gracieux d'Arch/Dread Knight is powerful enough by the 'Great Wars Era' to be a threat to Prance and many heroes of the time, she is still dwarfed in strength and skills by the likes of Dame Black Knight, the Honourable Wanderer, who in her case is a bonafide First Age goddess who embodies warriors as part of her domain, and was Codexverse version of Lancelot. A big reason why Dread Knight stood any chance at all was due to Black Knight holding herself back with her code of honour.
  • Broken Pedestal: The Ponies of Prance were implied to be rather distraught by the realization that one of their greatest national heroines from their history is out for blood against Prance for her betrayal and abandonment (among other sins Prance had committed across its history), and that it was entirely their country's fault.
  • Curbstomp Battle:
    • She inflicted one against her Equish captors and then much of Prance after she became a diabolically-corrupted/empowered avatar of vengeance. It took Sir Shining Lance, founder of the Interregnum himself to put a stop to her rampage the first time around.
    • She inflicted one upon Dame Patch, the Courageous Knight in the first encounter through demonically-empowered strength and greater martial skills. It is stated that Patch might had been killed by Gracieux were not for Dame Black Knight, the Honourable Wanderer's intervention, forcing her to retreat.
  • Dark and Troubled Past: A pious, devoted and heroic warrior of common origin who inspired a country to resist their invaders, only to be betrayed and abandoned by the people and causes she fought for to be tortured and eventually executed. All this broke her, leading to becoming corrupted by diabolical powers and consumed by vengeance against all those who had wronged her and caused all her suffering, up to and especially against all of Prance.
  • Deity of Human Origin: It's heavily implied she had ascended to godhood by the Fourth Age, given Vicearch Iniquitous mentioned to a certain member of the Krvvlada (The 'Reign of Blood') pantheon, who speak Prench and is referred to as 'the MAIDEN of War', that she had every right to reclaim her 'Dread Knight' mantle (i.e. her armour and weapon) from the Malregnarian Viceliege presently wearing/wielding them in Iniquitous' name. There is still some ambiguity as to whether or not it's actually her however, given how many of those who inherited the Dread Knight mantle were also fallen heroines betrayed by those they once fought for and becoming demonically-empowered avatars of vengeance and violence (Who also happens to speak Prench or similar dialect).
    Vicearch Iniquitous: Do you desire, Maiden of War, to have your weapon and panoply of yore restored? We could arrange for its return. You have every right to issue a challenge and reclaim the mantle which now belongs to Our mortal viceliege.
    ???: Non. J'avais abandonné ces armements et ce qu'ils représentaient. Laissez votre viceliege les utiliser en votre nom. Qui suis-je pour lui refuser le droit de poursuivre la vengeance qui m'était autrefois et à jamais refusée?note 
  • Deal with the Devil: Implied. No one is sure what exactly happened, only that when she was finally driven to the Despair Event Horizon by the Equish' abuse and condemnation, her country's betrayal and the 'King in Heaven''s seeming abandonment, she allowed diabolical forces to corrupt and empower her into a vengeful avatar who subsequently caused widespread devastation across Prance, both before she was contained by Shining Lance, the Eternal Knight and after she was released during the 'Great Wars Era'.
  • Don't You Dare Pity Me!: Downplayed — she doesn't seem to particularly care if no one pity her or even know what her story is. All is left to her now was her vengeance, and she'll destroy anyone who stands in the way of that, whether they pity her or not, as demonstrated in the first battle between her and Patch, the Courageous Knight.
    Gracieux d'Arch: Dites-moi si cela vous semble familier: il y avait une fois une jument qui s'est battue pour une cause juste, et pour tous ses sacrifices, elle a été trahie par les âmes très indignes pour lesquelles elle s'est battue.note 
    Patch, the Courageous Knight: What does it matter to me?!
    Gracieux d'Arch: ... Vous avez raison, ce n'est pas le cas. Vous périrez assez tôt.note 
  • Expy: She is largely based on Jeanne D'Arc from Rage of Bahamut: Genesis, being a fallen heroine and infernal warrioress who became evil after undergoing an epic Trauma Conga Line — which included being betrayed and burnt at the stake by her own countrymen for being a 'witch'.
  • Fallen Hero: Like her inspiration, Gracieux d'Arch was once a heroic peasant filly who, inspired by visions she believed to be sent from the King In Heaven or his angels, took up arms and inspired the rest of Prance to resist the invasion of the Equish during the Hundred-Years War - only to be betrayed by her own countrymanes leading her to be captured, tortured and eventually condemned to burn at the stake for being a 'witch' by the Equish. Her once steadfast faith eroded by her seeming abandonment by Prance and even the King In Heaven himself, something broke within her and caused her to become genuinely corrupted by infernal powers, becoming a vengeful demonically-empowered warrior who escaped her execution, becoming obsessed with destroying Prance and anypony who got in her way.
  • From Nobody to Nightmare: From a young common Prench peasant mare to the charismatic and fearless 'Golden Maiden' leading Prance's war against the invading Equish, and then after her fall and corruption become a demonically-empowered avatar of vengeance powerful enough to threaten whole kingdoms by herself.
  • Gratuitous French: Keeping with her origins, she speaks entirely in Prench in each of her depiction. This trait was passed on to those who bore her mantle afterwards, with those who took it up either speaking a descendant/evolved version of the language or somehow becoming cursed into speaking it. Like Queen Sunsparkle with her Garddish language, her supernatural nature allowed others who otherwise do not speak Prench to understand her.
  • Good Counterpart: Had her once noble self confronting her as a heroic adversary after an attempt to purify her of Demon Queen Aconitea's empowerment caused her to split in two. Horrified by what she had done and had become, her Good Counterpart would rise to oppose her.
  • Jeanne d'Archétype: Was this for the Codexverse. What no one knew was that she became a Fallen Hero who is now out to take her revenge on everyone and everything who she perceived had betrayed her.
  • Oh, Crap!: By implication, the Virtous Seven and all of Prance experienced this when the Acting-Provost of the Interregnum Reformist faction revealed who she is and what she became. And with the Interregnum defunct, she had broken out of containment to finish what she started.
  • Orwellian Retcon: Her entire history after her 'execution' was covered up by the Interregnum following her defeat and containment by its founder Sir Shining Lance. As far as the world was permitted to know, her fall and rampage never happened: she died being burnt at the stake by the Equish, becoming a beloved martyred national heroine of Prance. Suffice to say, a lot of Prench Ponies were horrified to learn the Awful Truth.
  • Pet the Dog: She is noted to sympathize with those who had suffered as she had as fellow victims of irrevocable and unforgivable transgressions, especially those who were similarly betrayed and abandoned by people and causes they were once devoted to, and may had played the role of an Anti-Villain or even Anti-Hero ally/supporter to their desires for payback and vengeance.
  • Roaring Rampage of Revenge: Launched one against all of Prance for their abandonment and betrayal of her after all she had fought and sacrificed for them (And also the Equish, though that's largely at her break out). It took Sir Shining Lance to finally put an end to it and seal her away, and she wasted no time resuming her rampage as soon as she was free after Shining Lance is dead and the Interregnum is no longer in a position to keep the lid seal on her can. In a certain respect, she had in essence became a living monument for all of Prance's historic sins and an demonic-empowered embodiment of the retribution which Prance brought on itself and arguably deserves.
  • Sealed Evil in a Can: She was sealed away after Shining Lance defeated her until the modern day by the Interregnum as one of the many supernatural/magical threats and menaces they successfully contained over the course of their history. She broke out of containment after Shining Lance is dead and the Interregnum is incapacitated in the 'Great Wars Era'.
  • Villainous Legacy: While it is unknown if she is the very first or one of the first, the mantle of the Dread Knight - fallen warrior heroines consumed by vengeance and violence, usually due to betrayal of those they once fought for - would pass on in the form of her corrupted armour and tainted weapon, which would be worn and wielded by others across the Ages of Known History. The latest wearer/wielder of the mantle in the Fourth Age would be a mortal Viceliege in the Empire of Malregnar, in fealty of Vicearch Iniquitous who happened to have recovered and enhanced the artifacts.

    The Devil's Mirror 

Character: Villainous

Alignment: Chaotic Evil

Type: Evil Artifact, Corrupter, Sapient Artifact, Parasitic Entity

Faction: Morning Star, itself.

"Behold your perfect self: Is it not magnificent? Are you not magnificent? It could be you, and it will be you. Touch it, dear holder, and embrace the vision. Embrace your majesty..."

The Devil's Mirror (its entry here) is an ancient, sapient artifact created by the Fallen Alicorn, Morning Star, and like its creator, it has corrupted many innocent people and spread evil wherever it went.
  • Artifact of Doom: An ancient artifact from the Alicorn Civilization that enhances and corrupts its victims into dangerous, powerful villains.
  • The Corrupter: Its modus operandi is to offer its user the power to make them their perfect self and then corrupt them through their pride.
  • Fusion Dance: Once it's completely corrupted its victim, it will merge with them, becoming black armor and transforming them into a powerful corrupted form.
  • Mirror Monster: It's a mirror Morning Star created and become sapient from is Primordial Quintessence. It now corrupts its victims into monstrous, dangerous villains.
  • Nigh-Invulnerability: Being made from Morning Star's Primordial Quintessence makes it nigh indestructible by conventional means. Shattering it only results in making the situation worse, as each piece is capable of the same thing as the whole is.
  • Oh, Crap!: It reacts in pure terror when it realizes Clover's Blades of Humility are divine weapons, and thus actually capable of destroying it for good.
  • Takes One to Kill One: As it was made with Morning Star's Primordial Quintessence, the only thing that can truly destroy it is something else with Primordial Quintessence. This is something it realizes to its horror right before Clover destroys it for good with her Blades of Humility.

    Dragonhead Crimson Tiger 

Character: Villainous

Alignment: Neutral Evil

Type: Crime Boss, Triad Leader, Terrorist. Weretiger, Nihilist

Faction: Himself, Xīfāng Báihǔ Triad, Sǐwáng Lóng Cult


Crimson Tiger (profile here) is the brutal leader of the Xīfāng Báihǔ Triad and Archenemy of Xiào Shēng/Laughing Long.
  • Archenemy: He's Xiào Shēng/Laughing Long nemesis.
  • Composite Character: His creator sites him as being inspired by the Antagonist from Hatred (except as a straight-up villain rather than a Villain Protagonist), Overhaul, and various incarnations of Black Mask.
  • Demoted to Dragon: He willingly made a deal to do Sǐwáng Lóng's bidding in exchange for the power up he needed to even the odds with Xiào Shēng.
  • The Don: He's the leader of a Triad crime organization called Xīfāng Báihǔ .
  • No-Nonsense Nemesis: He's noted as most of the time going for the most efficient way of dealing with a problem and having no compulsion against just shooting someone when he has the chance. His first attempt to kill Xiào Shēng/Laughing Long? Just shoot her with a high powered anti-material rifle. However, if his worldview is challenged or he's genuinely enraged, he can lose track of this in favor of brutal, sadistic revenge.
  • Why Don't You Just Shoot Him?: Subverted: he did try to just shoot Laughing Long in their first encounter, with a high powered anti-material rifle. She would come to future encounters wearing armor to prevent a repeat.

    Dr. Radiant Mind, the Demon Doctor 

Character: Villainous

Alignment: Neutral Evil

Type: Mad Scientist, Unfettered Scientist, Well-Intentioned Extremist, Nuclear Physicist, Mass Murderer

Faction: Federal Republic of Ponyland


Dr. Radiant Mind (his entry here) is a leading nuclear physicist of the Second Age turned Mad Scientist and mass murderer in his pursuit of studying the effects of radiation on the pony body.
  • Based on a True Story: He's inspired by the 'Body Snatchers of Los Alamos' and Human Plutonium Injection Experiments. While not based on any particular person who participated in the actual experiments, he was involved in the In-Universe versions of those events.
  • Blasphemous Boast: During their confrontation, Professor Bright Eyes demands to know who gave him the 'right' to perform extremely horrific radiation experiments on innocent Ponies. He answers with a boast that King Equus did. It's noted that this infuriated Bon Bon, a devout member of the Romane Magnean Church, and all heroes involved agreed afterward that King Equus himself would be extremely disappointed.
    Professor Bright Eyes: Who gave you the right to... this?!
    Dr. Radiant Mind: Equus gave me the right!
  • A God Am I: Developed something of a god complex towards the end of his life and mad scientist mayhem, believing that his work is permitted by the King In Heaven himself. This offended Bon Bon, who is a devoted member of the Romane Magnean Church, and many agree that King Equus would had been greatly disappointed.
  • Hoist by His Own Petard: When finally cornered, he made a 'Hail Mary' against the superheroes by exposing himself to enormous doses of radiation, hoping he's one of the lucky ones who would be granted superpowers. Predictably, he wasn't one of those, and instead died hideously within 34 hours to acute radiation poisoning.
  • Karmic Death: After spending decades poisoning many Ponies with radiation in his twisted experiments (creating the occasional monster or Metabeing), he ended up dying a hideous death by radiation poisoning himself, self-induced.
  • Light Is Not Good: His name is Radiant Mind, yet he's an extremely unfettered Mad Scientist who performed extremely horrific radiation experiments on many Ponies, whether alive or dead, and certainly without anyone's consent. It also refers to how he stubbornly believed he's working for the betterment of mortal Ponykind, which is implied to have stemmed from his desire to see some kind of positive result even while knowing he did horrible things deep down.
  • Mad Scientist: Ticks off nearly all boxes on the list, between sinister insane theories, Pony experimentations, making monsters, a god complex...
  • The Magnificent: Known as "the Demon Doctor", due to how he performed extremely horrific radiation experiments on both dead and living Ponies, all for the sake of discovering the secret of positive mutations and using it to 'uplift' Ponykind.
  • Sunk Cost Fallacy: It's implied the reason he kept stubbornly experiment with radiation exposure on Ponies is partly due to knowing he caused a lot of harm and death, and the only way all that cost would mean something is if his experiments eventually lead to some positive, constructive result which could benefit Ponykind.
  • They Look Just Like Everyone Else!: His entry describes him as completely unremarkable in terms of appearance, and by all accounts, he's a friendly if very intelligent stallion who can be stubborn when he applies his mind to something. It's what allowed him to keep his radiation experiments under wraps for years (until he was exposed by an investigative reporter), and what made his gradual descent into evil and unfettered insanity all the more terrifying.
  • Well-Intentioned Extremist: He was fascinated by how some Ponies were mutated by radiation into stronger beings with superpowers, and conducted his increasingly insane experiments to try and apply radiation in such a way it would produce beneficial results consistently and benefit Ponykind as a whole.

    Felonious Gruel 
A diabolical mastermind from the Second Age. In life, he became infamous for stealing the moon, but despite his villainy, he was a good father to his adoptive children. He also treated the Mignons, who were his lackeys, very kindly, causing him, his family, and his colleagues to be fondly remembered long after they're gone.
  • Benevolent Boss: Implied; it's mentioned that the Mignons fondly remember him even in the Fourth Age, to the point where their lairs and hideouts are covered in crude drawings and framed pictures of him, his family, and his mad scientist colleagues. Being the Expy of Gru, that must mean he treated the Mignons very kindly while they were under his employ.
  • Expy: Of Gru from Despicable Me.
  • Good Parents: Implied. Despite being a villain and a diabolical mastermind, he was a very good father to his adoptive children.
  • Posthumous Character: He, his family, and his colleagues are long dead. However, their kindness towards the Mignons ensured that they would all be fondly remembered even in the Fourth Age, as the Mignons' various lairs and hideouts are covered with crude drawings and framed pictures of them.

    Gamemaster 

    High-Roller/Mr. Scratch, the Emperor of Corruption 

Classification: Ethereal/Ascendant

Domain: Selfishness, Corrupt Corporate Executives, Corporations

Rank: Divine (Tier IV/Greater)


High-Roller (entry here) was the Alicorn god of Selfishness, Corrupt Corporate Executives, and Corporations, and the Arch-Enemy of Prince Maestro and Prince Alpine Butterfly.
  • And I Must Scream: His ultimate fate. With his old body dead and his soul driven out of the body of Prince Maestros he was possessing and banished back into it, he was left trapped inside his corpse, his 'godly regeneration' frozen, unable to act or even move as and long after his carcass is sealed in a coffin and buried without ceremony or pomp to be forgotten about by the rest of the world. And to cap it all off, Malus Manes of the Three Deaths decides against dragging his soul to the Hell-Realms for eternal torment because his suffering from being trapped in his own corpse is already sufficient, and also because it was appropriately ironic for some-pony who wanted to avoid the fires of Hell, and he got exactly what he wished for. High Roller could now do nothing else except to scream, silently, forever. Or at least until Avarita of the Tyrannos Pantheon dug him up in the Fourth Age...
  • Arch-Enemy: He's Maestro and Alpine Butterfly's nemesis.
  • Dark Lord on Life Support: He was a hundred years old and on his death-bed when his existence was finally exposed and he himself was confronted. He is not happy in the slightest about it as he's almost certainly destined to go to Hell for his sins. This lead to him attempting to cheat death and damnation by body-snatching/swapping with his Arch-Enemy Prince Maestro, masquerading as him and hoping to use his funds and immortality to rebuild and perpetuate a new, eternal secret criminal empire.
  • Diabolical Mastermind: This guy is practically a 'Napoleon of Crime' to rival Sherlock Holmes' enemy Professor Moriarty himself. He managed to build a vast criminal under-empire spanning the world which invested in all forms of criminal ventures in exchange of a portion of the profits (or else), all the while being near-perfectly well-hidden virtually from all authorities for nearly a hundred years. When finally being uncovered and on the verge of dying from old age himself, rather than going quietly to his grave he plotted a devious scheme to steal a second life and even immortality and godhood for himself by tricking Prince Maestro and pulling a body-switch on him, leaving Maestro trapped in his old, ailing body while he masqueraded as him with the intent of taking over Maestro's business and rebuilding his criminal empire with his funds.
  • Didn't See That Coming: Despite being a Consummate Liar and schemer, High Roller failed to take account of how smart some of the heroes are, how quickly Maestro's family would notice discrepancies in his facade, and last but not least he failed to into account the true nature of the Physical God whom he body-snatched.
  • Empty Eyes: His gaze is described as dead, an indicator of his sociopathic Lack of Empathy and what finally gave him away to Mastro's parents when they look into his eyes and realize that instead of their son, High Roller had body-snatched him.
  • Evil Cannot Comprehend Good: Is a manipulative, controlling, homicidal, sadistic and greedy sociopath, which allowed him to establish a vast, secret criminal empire with ruthless capability but also blinds him to the heroic resolve and emotional bonds of others, which led to his discovery and eventual defeat.
  • Evil Old Folks: He was already one hundred years old when his criminal conspiracy was uncovered and he himself was confronted by Prince Maestro, and was as much of a sadistic greedy sociopath as whenever it was he began his criminal masterminding.
  • Grand Theft Me: His attempt to cheat death from old age and damnation as well as get rid of one of those who had been uncovering and dismantling his secret criminal empire involves this, pulling it on none other than Prince Maestros, stealing his immortality and godhood while at it. He was eventually discovered, of course.
  • Greater-Scope Villain: Served as this for many Corrupt Corporate Executive sorts, providing backing and startup help in exchange for being repaid in the long run.
  • Ironic Hell: High Roller wanted to avoid the fires of Hell, and for his atrocities and troubles he ended up becoming trapped within his own dead corpse after being banished from the body of Prince Maestro whom he had body-snatched, unable to act or even move. He got exactly what he wanted, and Malus Manes decided it was more appropriate to leave him in there to enjoy his torturous reward, silently screaming forever.
  • Multiple-Choice Past: Being shrouded in mystery as he was, High-Roller/Mr. Scratch's backstory remains an almost complete mystery. Rumours abound ranging from him being a son of one of the businessmen who plotted the 'Wall Street Coup' of 1940 who vanished from history after the coup failed and escaping the subsequent purges. Others suggested that he was just an orphan who clawed his way up the ranks of both the criminal underworld and corrupt corporate world. Yet another suggests that he might be distantly descended from the one of patrician families of old Roamane Republic/Empire which was corrupt even by the standards of the time. Regardless of his origins, all the hundreds of potential backstory does not paint him in a positive light.
  • Names to Run Away from Really Fast: Mr. Scratch is an alias for the Devil.
  • One-Winged Angel: As his battle with Maestro and Alpine Butterfly escalated and he risks being overwhelmed, he assumed a monstrous, hulking form through his domains via drawing all objects of monetary value - gold, jewelry, credits and others - to pile around him and create a construct-body size of city-blocks that is a unholy cross between a malformed Alicorn's head and a giant spider with a snake's tail that can spawn tentacles and fire golden beams of energy.
  • Red Baron: His epitaph is the 'Emperor of Corruption'.
  • The Sociopath: High Roller/Mr. Scratch is on the whole a manipulative, controlling, murderous, sadistic and greedy sociopath who would threaten and destroy anyone in his way to amass wealth, power and later immortality, and often do so with sadistic glee when not maintaining a mask of cool, emotionless composure.
  • The Spook: For most of the Second Age, no one was even sure he existed, let alone saw him. Even after his existence was proven, his true backstory and who he really is are still a mystery and no one has any idea who he really is, only that he's a over 100 year old Diabolical Mastermind.
  • Villainous Breakdown: Calm and composed the criminal sociopath was initially, he lost his cool over the course of the Final Battle against Maestro and Alpine Butterfly as he steadily loses ground until he was left screaming in utter fury and denial when it looks like they're about to finally kill him.
  • Villainous Lineage: If some of the backstory rumors have some truth in them, it almost sound like High Roller is almost destined to become a sociopathic criminal mastermind from day one, given how much corruption and criminality he is surrounded by in his youth.

    High Volt Havoc 

    Intimidus, the Fear Eater 

  • Cherry Tapping: How he was defeated, in the most hilariously humiliating way possible. Dr. Silversmith, World's Smartest Pony and Metamare's best friend, knows that Intimidus becomes stronger and acquires more superpowers the more intimidating his foes are, and just by being in close proximity to him, Dr. Silversmith would only make him smarter owing to how much his superior intellect intimidates his foes. Silversmith's solution was simple: Sic Sweetheart (known for her All-Loving Hero personality]]) at him. The sheer adorableness, kindness and lack of intimidation in his presence was enough to render him powerless and catatonic. The big, scary, and mean looking super-villain was last depicted screaming in fear at a pretty little filly.
    Intimidus: [Screaming] AAAH! The cuteness! She fills my head with nothing but squee! [Goes catatonic]
    Overmare: [Watching the scene] ...What.

    King Ghydra, the King of Terror 

  • Expy: He's based off of King Ghidorah, specifically his Monster'Verse incarnation.
  • The Dreaded: To note, even Overmare considers him such a huge threat that she willingly works with Silversmith to ensure Mothryu can safely reach her imago form and help defeat him.
  • Genius Bruiser: It's noted that while he's extremely powerful in general, one of the things that makes him the most dangerous is he is frighteningly intelligent. Notably, the ones who say this regarding him are Silversmith and Overmare.

    Limit Break and Star Song 
The deceased biological parents of Star Shield, a member of the divine Elder Quintumvirate.
  • Adaptational Heroism: Somewhat, since it's mixed with Adaptational Villainy.
    • Gendo Ikari wanted to reunite with his dead wife by causing Instrumentality so he would not cause his son pain, but it only turned him into an emotionally distant and manipulative jackass of a father. Here, Limit Break is based on Gendo's Elder God counterpart, with him being more open with his love for his son. While he still manipulated Star Shield for an ulterior motive, it's because he wanted to create a blissful utopia where his son could grow up.
    • Yui Ikari in canon was Ambiguously Evil, being responsible for all the pain and hardship her son Shinji went through after her death. Here, Star Song is based on Yui's Elder God counterpart, with her love for her son being more apparent. Except she was indirectly responsible for Star Shield and his friends' transformations into eldritch deities as her husband's plan was equally her plan. And she did it solely to create a blissful utopia where her son could grow up.
  • Archnemesis Dad: Limit Break ended up becoming this to Star Shield once the latter and his friends realized Limit Break and Star Song's plans for Neighpon and the world. This led to a final battle where Star Shield, with the help of his friends, killed his own parents to ensure Equus would never be corrupted by them.
  • Expy: Of Gendo and Yui Ikari. However, they're more expies of their Elder God counterparts in the sense that they're well-meaning parents who tried creating a utopia for their son, Star Shield, by manipulating him and his friends into killing "Angels", so when Star Shield and his friends do inevitably Ascend to godhood, Limit Break and Star Song will use their collective power to shape Neighpon (and later, the world) to how they saw fit.

    Master Yeti 
A renegade from a race of hidden mountain apes that were all mutated by a space rock and gained increased abilities. Master Yeti would become one of the most powerful of this race. Developing a drive to take over the world, Master Yeti would have many clashes with the second Trailblazer, becoming arguably her greatest enemy.
  • Arch-Enemy: Of Trailblazer II. He would also develop a massive feud with Titanica after they broke up.
  • Dystopia Justifies the Means: In contrast to Well-Intentioned Extremists like Overmare, Master Yeti was trying to Take Over The World purely for its own sake.
  • Domestic Abuse: His relationship with Titanica was of the emotional variety (he wasn't stupid enough to try to take it to the physical level) basically just using her as added muscle for his schemes while also planting devices that caused her to receive a massive shock strong enough to render even her unconscious if somebody tried to read her mind (though, given the fact that several hero teams had at least one telepath, this might have been more of a case of Properly Paranoid).
  • Expy: Of Gorilla Grodd.
  • Genius Bruiser: A super-intelligent mountain ape with Psychic Powers as well as greater strength than a normal Yeti his size.
  • It's Personal: On the receiving end of this from Titanica following their break-up.
  • Killer Gorilla: Well, the Tellus version of a gorilla at any rate. He was a mutant yeti trying to take over the world.
  • Knight of Cerebus: While most of the villains in the Trailblazers' rogues' galleries tended to be super-powered thieves who didn't go out of their way to hurt the innocent, Master Yeti was a madape clammoring for world power and definitely had the brains and brawn to pose a real threat of pulling it off.
  • Meaningful Name: While all the Yetis in his village were exposed to a meteorite granted them increased strength and intelligence as well as psychic powers, he gained a higher level mutation than most of the other affected Yetis.
  • Mind over Matter: One of the powers he gained from the meteorite that mutated him and all the other Yetis in his village.
  • Super-Intelligence: While all the Yetis in his hidden village gained a degree of increased intelligence, he got a larger degree than most.
  • Super-Strength: His strength has been noted at being two dozen times greater than that of a normal Yeti his size (and he was a fairly big Yeti)
  • Take Over the World: This was his main goal.
  • Telepathy: Another one of the abilities gained by the Yetis of his village but he gained a higher level than most.
  • Uplifted Animal: As with all the yetis in his village, he started out as an ordinary Yeti before getting exposed to that crashing space rock.
  • Villainous Lineage: Possibly. It isn't known if he was an ancestor of the Storm King or not, but it has not been omitted.

    Membrain 

  • Aliens Are Bastards: Is apparently an alien conqueror from outer space who tried to take over Tellus/Equus.
  • Composite Character: Apparently one for Brainiac, although others may be included.
  • Evil Genius: No guesses over what his overall theme is considering his name.
  • Please Put Some Clothes On: Only notable scene so far is demanding "A decent pair of pants!" for himself during a supervillain faction meeting, sparking a row with other supervillains in attendance who also began demanding it and other miscellaneous trinkets.

    Overmonarch 
"Revere me. Give praise unto me. Me, the will of Coltalia made flesh! Me, intelligence and power given form! All shall bow down to the OVERMONARCH!"

  • The Dreaded: Her mere existence caused both superheroes and supervillains to fear her for one simple reason: she's as smart as her creator Overmare, and is almost as powerful as Metamare, but with Overmare's ego amplified and none of her redeeming traits.
  • Evil Is Hammy: Like her creator/mother Overmare, with emphasis on the 'Evil' part.
  • Evil Counterpart: To her 'sister' Overmatriach, who represented all the more honourable and well-intended traits of their mother Overmare and Coltalia.
  • Eviler than Thou: She possessed all of Overmare's villainous traits but none of her more honourable and well-intended qualities. Her very existence and modus operandi pushed Overmare, her creator and 'mother', to first declare her an "utter perversion" of everything she and Coltalia represented, then team up with both Metamare and Silversmith to see her destroyed.
  • Godzilla Threshold: Overmonarch is so dangerous between her Overmare-rivalling intellect, Metamare-rivalling superpowers, the resources/minions she stole from the Overdom when she turned on her creator/mother, egotistical/narcissistic Control Freak malevolence and world-dominating ambitions, Overmare would end up doing the unthinkable and ally with her Arch-Enemy Dr. Silversmith as well as Metamare and her benevolent creation/daughter Overmatriarch to stop Overmonarch.
  • Narcissist: She possessed this trait like her creator/mother Overmare, but without Overmare's Noble Demon traits to balance it out and leading it to go up a notch.
  • Take Over the World: Like Overmare, she seeks to conquer Tellus. Unlike Overmare, she is a tyrannical and narcissistic Control Freak who wants to rule the world purely to stroke her own ego.
  • The Un-Favourite: She's essentially one of Overmare's 'daughters', yet unlike Overmatriarch, she ended up on Overmare's hitlist for being an utterly narcissistic tyrant who sought to conquer Equus/Tellus solely to gratify her own ego.

    Pure Fire 

  • Arch-Enemy: He's Unity Blaze/Cyclone Maverick's mortal enemy.
  • Create Your Own Hero: His attempt to have Unity Blaze lynched caused the latter's powers to awaken and thus started his superhero career.
  • Karmic Death: While falling from a high height, he ended up accidentally hanging himself. Given one of the KKK's lynching methods...
  • The Klan: He's a literal KKK member with all that entails.
  • Noose Catch: He falls out of a high building and Cyclone Maverick's detachable scarf he was holding onto wraps around his neck before catching on a tree, hanging him.
  • Politically Incorrect Villain: He's a member of The KKK.

    Quiet Judgment 

Character: Villainous

Alignment: Chaotic Evil

Type: Archdemon, Warlock, Immortal, Embodiment of Evil, Destroyer, Onmyoji

Faction: Himself


Quiet Judgment (his entry here) is a Neighponese supervillain known as the country's worst in the Second Age.
  • Evil Cannot Comprehend Good: As the physical embodiment of evil, acts of genuine kidness and good will confuse him.
  • Expy: Of Yasunori Kato from the Teito Monogatari film series.

    Red Typhoon, the Atomic Destroyer 
See her folder entry here.

    Solemn Monday 

    Supreme Greaser 
A son of the Cellist who became a music-themed supervillain like his father.
  • The Bully: He leads a group of bullies (with his younger brother being a particularly vicious member) who tormented a young Scale Mucker/Mare-Do-Well in one incident.
  • Evil Counterpart: He's described as a 'criminal parody' of Blue Suede Heartstrings, being a Greaser and musician just like him, but is a supervillain who is also a leader of a Gang of Bullies.
  • Expy: Of The King from Darkwing Duck.
  • Gang of Bullies: He leads a group of bullies, which includes his younger brother, a particularly vicious bully. They tormented a young Scale Mucker/Mare-Do-Well in one Codexverse drabble until Shadow Sentinel II rescued her.
  • Greaser Delinquents: His title is 'Supreme Greaser', and he dresses and acts like Blue Suede Heartstrings, though he's described as a 'criminal parody' of Blue Suede since he's a supervillain who's also a leader of his own Gang of Bullies.
  • Instrument of Murder: Like his father, he wields one. In his case, it's a guitar that fires sonic blasts.
  • Make Some Noise: His guitar is capable of firing sonic blasts.
  • Villainous Lineage: Much like his father, the Cellist, he, too, would become a music-themed supervillain. Though in his case he's a villainous Greaser who dresses and acts like a 'criminal parody' of Blue Suede Heartstrings, and is a leader of a group of bullies who tormented a young Scale Mucker/Mare-Do-Well.

    Sǐwáng Lóng 

    Titanica 

  • Arch-Enemy: She was one to Battle Prince, not that she disliked him, but rather she was usually hired by criminals who needed somebody with enough muscle to be a challenge to the heroic demi-god. She also developed a rather massive mutual hatred for Master Yeti following their break-up.
  • Attack of the 50-Foot Whatever: No points for guessing her powers, given her name.
  • Berserk Button: Anything suggesting eating people. She would fly into a berserk rage and attempt to pulverise anyone or anything which reminds her of it or carrying it out in her presence. She turned on a mutated monster-pony ally who was helping her rob Fort Stock's gold reserves the moment she saw her eating Ponies and having fun doing it.
    Titanica: MONSTER! I'LL KILL YOU!!!
  • Dating Catwoman: Villainous version. She's a supervillain romantically involved with a hero, namely Atomic Stallion. They were both shocked and felt awkward when they found out about their respective super-hero/villain identities and activities, but decided to keep going.
  • Eaten Alive: Subverted. Despite Giants being seen as or associated with Pony-eating monsters, Titanica is absolutely revolted by the very idea of eating people despite being giant-sized. She turned on a monster ally for doing so in one robbery.
  • Enemy Mine: Following their break-up, her hatred of Master Yeti developed to the point where, at least a couple of times, she was willing to work WITH Battle Prince to take him down. Plus, she has teamed up with the Atomic Stallion against much worse villains literally as often as they fought.
  • Even Evil Has Standards: While willing to work as hired muscle for numerous criminals, she DID have a number of standards - such as remaining loyal to those that treated her well (especially her boyfriends), never going out of her way to hurt innocents and only using lethal force against villains that were worse than herself.
  • Expy: Is this for Giganta.
  • Genius Bruiser: While most knew that she was a size-shifting powerhouse capable of fighting Battle Prince to a near-standstill more often than not, most tended to forget that she was also a scientist (the Atomic Stallion, however, very certainly did NOT)
  • Giant Woman: Yup. You bet.
  • It's Personal: Her past relationship with Master Yeti (she broke up with him after she found out he was just using her and was perfectly willing to abandon her once she outlived her usefulness) definitely put the mutated mountain ape permanently in a high spot on her "manure list". Combines with Once Done, Never Forgotten mentioned below.
  • I Am a Humanitarian: Subverted HARD. She hates the idea of eating people despite being able to become a giantess, and it's her biggest Berserk Button depicted so far.
  • Once Done, Never Forgotten: Her past relationship with Master Yeti prior to her starting to date the Atomic Stallion was definitely this, to put it quite mildly. Also combines with It's Personal mentioned above.
  • Required Secondary Powers: The fact that her strength and durability increased proportionately as she grew in size (allowing her to be strong and tough enough to move freely at her larger sizes) was certainly this - as was the fact that her strength and durability were already super-equine even at "normal" size.
  • Sizeshifter: Much like her inspiration, she can grow to giant size at will.
  • Super-Strength: Well, given her growth power, this isn't really a surprise, she even had a definite degree of this power even at normal size. At her peak sizes, she was even strong enough to slug it out quite respectably with the entirety of the Paragons.
  • Super-Toughness: As with her strength, she had this power at normal size and the durability only increased as she grew.
  • Worthy Opponent: Both she and Battle Prince saw each other as this, treating each other with mutual respect even as they fought and even occasionally sharing brief but polite conversations BEFORE they fought.

    Winter Kaiser 
  • Hanging by the Fingers: He held onto Santa Hooves' sled with one hoof at the climax of his '39 Solsmas-ruining attempt, desperately trying to stop Santa from delivering presents to the world, even while the various superheroes followed close behind to stop him from ruining Solsmas. He fell off after Rudolph gave him a face full of blinding red light with his glowing red nose, allowing him to be caught and arrested by Metamare.
  • The Heartless: Is a Super Villain who is empowered by negative emotions, notably sorrow. His attempt to ruin Solsmas back in '39 was stem from the fact global despondence over a ruined holiday would massively increase his powers.
  • How the Character Stole Christmas: Introduced in Rudolph the Red-Nosed Reindeer's entry trying to ruin Solsmas in December 1939 with a massive blizzard.
  • Spanner in the Works: His plan to ruin Solsmas with a massive blizzard succeeded in bringing down Santa's sled, but failed to account for the sudden appearance of Rudolph the Red Nosed Reindeer, whose glowing red nose with its guiding light and blizzard-dispelling properties was just what Santa needed to get through the blizzard and start delivering presents worldwide.
  • Weather Manipulation: His attempt to ruin Solsmas involved creating a massive blizzard in the North Pole preventing Santa Hooves and his fellow sled-pulling Reindeer from being able to fly properly. He did succeed in downing the sled for a time until Rudolph showed up.

    Yadernaya Zima 

Character: Villainous

Alignment: Neutral Evil

Type: Nuclear Mutation, Sapient Cataclysm, Mad Scientist, Revenge Seeker

Faction: Herself, Overdom of Coltalia

"I am become death, the destroyer of worlds."

Yadernaya Zima (her entry here) is a nuclear scientist at Chernobull who was caught up in the disaster and became a cataclysmic threat.
  • And I Must Scream: She spent decades buried in the depths of the Chernobull Nuclear Reactor's molten core, aware but unable to do anything or die. It's little wonder by the time she's unearthed she's gone completely and utterly mad with hatred. By her own admission, her mutation leaves her in constant agony.
  • Arch-Enemy: Became one to the Hooviet Union and its heroes.
  • Ax-Crazy: decades being buried under rubble, in constant pain from mutation, being unable to do anything but silently scream had driven her completely mad with hatred for everyone related to her suffering, driving her on a warpath against the entire Hooviet Union.
  • Badass Boast: Her speech to the world after revealing herself ends with a familiar line, only this time meant as a threat:
    Yadernaya Zima: Now I am become death, the destroyer of worlds.
  • Death Seeker: Both Metamare and her entry theorizes she self-sabotages subconsciously because deep down, she wants to die to end her suffering.
  • Disproportionate Retribution: Destroying the entire Hooviet Union (and even if it meant rendering the northern hemisphere uninhabitable) for the crimes of a few official and technicians whose corruption and ineptitude was responsible for the Chernobull Disaster and her suffering is going too far, however one slices it. Then again, she is completely insane with hatred.
  • Dug Too Deep: She was unearthed and released in an excavation of Chernobull's reactor.
  • Go Mad from the Isolation: Part of the reason for her insanity was being buried alone under the Chernobull reactor for decades.
  • Nuclear Mutant: She was once a normal pony who was horrifically mutated by the Chernobull Disaster and being trapped under its melted reactor for decades, constantly exposed to radiation.
  • Person of Mass Destruction: She's described as a 'Walking Nuclear Armageddon.' She's strong enough to trade punches with Metamare, New Hooviet, and Kaiserin and is able to generate city leveling thermonuclear explosions.
  • Put Them All Out of My Misery: Her attempts to destroy the Hooviet Union is because she spent decades buried under Chernobull in constant agony, and her mutated existence in present is still misery. Metamare theorizes she wanted to die to end her suffering deep down.
  • Revenge Before Reason: The Hooviet Union was under better leadership by the time she was released, with most of those officials whose corruption and ineptitude causing the neglect and disaster having already retired or were purged. Of course, in her crazed state Yadernaya didn’t care, willing to not only annihilate the country but render the entire northern hemisphere uninhabitable in the process if it meant claiming her revenge.
  • Springtime for Hitler: Very downplayed, but the Hooviet Armed Forces (Then the greatest on the planet by certain metrics) couldn’t stop her after she was unleashed in part because they were still exhausted and rebuilding from the Fourth Great War of 1984-6.
  • Was Once a Man: She used to be an ordinary pony before the Chernobull Disaster and being imprisoned under the melted, radioactive remains for decades horrifically mutated her. While she hides it under her suit, what bits are seen show she's been mutated to such a degree she's unrecognizable as a pony.

Top