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Here is a list of heroes from the Second Age.

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Second Age Heroes (And their allies/family)

The 00-Cyborgs and Friends/Family

    Jet Link/C-002, the Soaring Star 

    Wind Runner/C-009, the Cyborg Hurricane 

Character: Heroic

Alignment: Neutral Good

Type: Cybernetic Pony/Superhero

Faction: The 00-Cyborgs (Leader)

"ACCELERATION MODE!"

The person that would become the famed cyborg superhero, C-009, was originally an orphaned Earth pony named "Wind Runner". He was a doorstep foal that was left at a church by his dying mother, and was subsequently taken in by the kindly priest who lived in the church. While he was fortunate to have a loving father, Wind Runner's status as a half-Neighponese bastard made him the target of scorn from almost everyone, including other foals, who bullied him for being a half-breed. This caused Wind Runner to become an angry and distrustful youth at a young age.

One day, Wind Runner came home to find his adoptive father's church on fire. He attempted to rescue his surrogate parent, only to discover that the stallion was shot and killed while he was away. When firefighters arrived and saw Wind Runner at the scene, they mistook him for a criminal, and called the police. Wind Runner went on the run for a time before he was caught and sent to a juvenile correction facility for his false crimes. An attempt to escape with the help of a fellow delinquent went horribly wrong, resulting in Wind Runner washing up on a beach after he fell off a cliff into the seas trying to evade pursuing police. By some lucky chance, Wind Runner was found by agents of Black Ghost. a secret international organization of war profiteers and "death merchants", and he was turned into a cyborg in their attempt to revolutionize the arms race by producing pony-machine hybrids.

He was later woken up from his sedative gas-induced sleep by a telepathic voice coming from C-001, a fellow cyborg. With C-001's help, Wind Runner escaped from Black Ghost's captivity, discovering in the process that he had been heavily modified to the point where he became a living weapon. To his great fortune, Wind Runner also discovered that there were eight other cyborgs just like him who also wanted to escape. Together with his new friends as well as a repentant Black Ghost scientist, Dr. Gilmare, Wind Runner took out the people who transformed him and confronted the leader of Black Ghost, Skull, with the ensuing battle causing Black Ghost's headquarters to go up in flames. Unfortunately for everyone, it wasn't the end, as there are numerous Black Ghost facilities in every country and settlement. Wind Runner then vowed to lead his friends against Black Ghost so they wouldn't hurt anyone else with their schemes.

As a famed superhero, Wind Runner is made easily recognizable by the yellow scarf wrapped around his neck; his bright red military uniform; and his perpetually windswept mane. Many "TV shows" in the Second Age served as fictional adaptations of his adventures, but due to how grim and violent they actually were, the shows were often toned down as to not traumatize child viewers. Even long after his death, Queen Dazzleglow and Indostruus, the god of Innovation, have been taking care that he is not forgotten by publishing records of his deeds to confirm his existence to people of the Fourth Age.
  • All of the Other Reindeer: Being a half-Neighponese Heroic Bastard, he was bullied and scorned by almost everyone, initially causing him to be distrustful and angry. This echoed how his character inspiration, Joe Shimamura/009, faced similar ridicule for being half-Japanese. He later got over it after forming a surrogate family with his fellow cyborgs and the scientist who helped them escape Black Ghost.
  • Arch-Enemy: Wind Runner sees Black Ghost as his primary enemy, due to how they up and turned him into a cyborg without his consent. After he was freed by the other 00-Cyborgs, he initially opposed Black Ghost to avenge his unwilling transformation. Eventually, after he Took a Level in Kindness, he began to oppose Black Ghost for more altruistic reasons, desiring to prevent them from ensnaring innocent people into their schemes. The feeling is mutual, as Black Ghost has faced significant losses because of him.
  • Create Your Own Hero: If Black Ghost hadn't murdered his first adoptive father in such a way it made him look like a criminal when he arrived, or even found him after he fell into the seas and washed up on a beach, he would've died during his fateful escape from the juvenile correction facility he was sent to for false crimes, or remained on the run for the rest of his life.
  • Dark and Troubled Past: Much like his character inspiration, Wind Runner was an orphan who was left on the doorstep of a church by his dying mother, and was taken in by the priest. His half-Neighponese heritage caused him to be bullied and scorned, turning him into an angry and distrustful colt. One day, he came home to find his adoptive father shot to death and the church on fire. The firefighters who arrived at the scene thought Wind Runner was the culprit and called the police on him. His attempt to escape from a juvenile correction facility led him to the hands of Black Ghost when he fell off a cliff trying to evade police and washed up on a beach, and was subsequently turned into a 00-Cyborg.
  • From Nobody to Nightmare: Inverted. Thanks to Black Ghost, he turned from a lonely kid who was bullied for being half-Neighponese and was framed for a grave crime he didn't commit, to a powerful 00-Cyborg and one of the most influential superheroes of the Second Age.
  • Expy: Of Joe Shimamura/009 from Cyborg 009. Wind Runner's backstory is a combination of backstories from various adaptations - his history of being bullied for having mixed blood, and being sent to a juvenile correction facility comes from the original manga; while his situation of being framed for a murder/arson case he didn't commit came from the 2001 show, Cyborg 009: The Cyborg Soldier. They even have similar appearances, abilities, and close relationships with their loved ones.
  • Jerk with a Heart of Gold: Described as such. Because of the harassment he endured as a colt, Wind Runner was initially angry and unable to trust people, and only cared about stopping Black Ghost for turning him into a weapon. He also "wasn't always the nicest person" to those he saved from Black Ghost's clutches. However, it's later averted - as he continued to oppose Black Ghost, he eventually rediscovered his innate compassion, causing him to become a Nice Guy much like how Joe Shimamura/009 was depicted in some adaptations of Cyborg 009.
  • Knight in Sour Armor: Despite having suffered wrongly at the hooves of other ponies as a colt for being a half-breed bastard, and Black Ghost being ruthlessly manipulative enough to Kick the Dog by ensuring that he fails, Wind Runner never gives up in his efforts to oppose them and save innocent lives whenever he can. As a result, he wins just as much as he fails. Initially he only cared about stopping Black Ghost for the harm they caused him, but he eventually Took a Level in Kindness.
  • The Leader: Serves as the field leader of the 00-Cyborgs. What made him so effective against Black Ghost was the realization that he and his fellow cyborgs accomplished much more when working together than when they went alone, so he kept everyone together with his experience, altruism, and charisma while directing them to positions that'll give them advantages in any battle. As a result, Black Ghost has faced significant losses while fighting their runaway weapons.
  • Lightning Bruiser: In addition to having his natural Earth pony strength enhanced by Black Ghost's cybernetics, Wind Runner's Acceleration Mode makes him a devastating opponent.
  • The Magnificent: "C-009, the Cyborg Hurricane".
  • Parental Abandonment: Wind Runner's mother died giving him up for adoption, while his birth father's fate is unknown. His first adoptive father, a kindly priest, was killed by Black Ghost agents, but Wind Runner's discovery of the crime ensured that he would be wrongfully framed for their crimes. Presumably, this trope is why he came to see Dr. Gilmare, a repentant ex-Black Ghost scientist, as a beloved father figure.
  • Posthumous Character: Implied along with the rest of his team, given how the Second Age was destroyed by the Void Aeon. Queen Dazzleglow and Indostruus have been publishing records of his adventures so his legacy wouldn't be forgotten, and to show the public the potential benefits of Second Age technology.
  • Red Baron: Known as "the Cyborg Hurricane" in his lifetime. He got his epithet for being extremely fast to the human eye, making him appear as a hurricane of destruction (for the bad guys, obviously).
  • Scarf of Asskicking: He constantly wears a long, bright yellow scarf around his neck, and is a powerful cyborg pony who has dealt significant blows to Black Ghost's operations. This is what partially made Wind Runner recognizable to the public.
  • Super-Speed: His "Acceleration Mode" - once he presses a switch located in one of his back teeth, Wind Runner can run almost at light-speed, going so fast that to some people, he looks like he's teleporting. However, it's not infallible as other cyborgs can sense when he's using Acceleration Mode, and have caught up with him on occasion.
  • Took a Level in Kindness: At first, because of his traumatic childhood, Wind Runner was a distrustful and angry stallion. He only cared about stopping Black Ghost for what they did to him, and tended to act like a jerk to the people he saved. However, opposing Black Ghost for so long caused him to rediscover his innate compassion, causing him to fight for more altruistic reasons.
  • You Are Number 6: As the latest 00-Cyborg to be made, Wind Runner was given the serial name "C-009". It's something that he eventually accepted after freeing himself from Black Ghost's control.

    Dr. Gilmare 

Big Bad Beetleborgs (and Allies)

    General 
  • Color-Coded for Your Convenience: Twink's Beetleborg armor was blue, Ting-A-Ling's was green and Sugar's was red. After Neighkus destroyed their powers, they upgraded to their Metallix forms, with Twink getting gold, Ting-A-Ling getting silver, and Sugar getting purple.
  • Combat Pragmatist: Unlike the Power Rangers, who had a rule against escalating a battle unless their enemies forced them too, the Beetleborgs were quite able and willing to resort to their best stuff much more quickly.
  • Cool Car: And Cool Plane. All three of the Beetleborgs had their own heavily armored and heavily armed vehicles, but Ting-A-Ling's was the only one that could fly.
  • The Immune: When Overmare got Great Ghostie's Reality Warper powers (again), they were one of the few who could No-Sell them. This is because Flabber is on the same level as Great Ghostie and thus anything he made can't be so easily dispelled by another being of comparable power.
  • Kid Hero: Even more so than the Virtuous Seven and the Power Rangers (who got their starts as super-heroes when they were teenagers) were at first, being little kids.
  • Personality Powers: Their civilian powers qualify for this: Twink (the smartest of the trio and the leader) possessed Mind Over Matter, Ting-A-Ling (who was the trio's bravest and toughest) had Super-Strength and Sugar (who was more than a bit hyperactive) had Super-Speed.
  • Power Trio: Twink was superego, Ting-A-Ling ego and Sugar id.
  • True Companions: Like their big sisters/big sister figures in the Virtuous Seven, they were definitely this.
  • With Friends Like These...: Not the trio in itself, but pretty much all the monsters in Flabber's House (with the obvious exception of Flabber himself) kept harassing and trying to eat them despite the trio being a match for the whole bunch with their civilian powers and despite the trio saving their lives more than a dozen times.

    Twink/Blue Stinger Beetleborg/Chromium Gold Beetleborg 

  • Blue Is Heroic: The color of her Beetleborg armor.
  • The Leader: Twink was the field leader for the Beetleborgs.
  • Mind over Matter: Twink's civilian power was this, at a level equal to three awakened adult unicorns.
  • The Smart Guy: Twink was the smartest of the three Beetleborgs, typically coming up with the battle plans when they encountered enemies that brute force wouldn't cut it against.
  • Super Mode: Twink's Mega-Blue form was this, having gained it as an end result of one of the Beetleborgs' toughest battles.
  • The One Guy: He's the only male on the team, his partners being two girls.

    Ting-A-Ling/Green Hunter Beetleborg/Titanium Silver Beetleborg 

  • The Big Guy: The physically strongest of the three Beetleborgs
  • The Lancer: Ting-A-Ling and Sugar were sort of co-Lancers to Twink's Leader.
  • Required Secondary Powers: While Super-Strength was Ting-a-Ling's main power, there was also super-equine durability and stamina in the mix.
  • Super-Strength: This was Ting-A-Ling's civilian power, being comparable to the levels of three adult awakened Earth Ponies.

    Sugar/Red Striker Beetleborg/Platinum Purple Beetleborg 

  • Keet: Rather hyperactive.
  • The Lancer: A co-Lancer to Twink's Leader.
  • Purple Is Powerful: She upgraded from red to purple when she got her Metallix form.
  • Red Is Heroic: The color of Sugar's original Beetleborg armor.
  • Required Secondary Powers: In addition to having the sped-p reflexes and thought processes needed to use super-speed without accidentally hitting anything, Sugar also had limited degrees of super-equine strength, durability and stamina (though not at Ting-a-Ling's levels)
  • Super-Speed: This was Sugar's main civilian power. While definitely nowhere near as fast as anybody from the Trailblazer family or even the Golden Comet, Sugar could still run fast enough to comfortably keep up with a fast car.

    Flabber 
  • Beware the Silly Ones: He's a playful and funny entity who is a massive fan of Blue Suede Heartstrings... and is comparable to Great Ghostie in power (meaning in the same tier of power as Discord) and when Overmare stole Great Ghostie's power (again), he was one of the only beings on the planet capable of actually standing his ground against her. Though he refused to try and defeat her directly, as the resulting clash of two high-tier Reality Warper entities would've done more damage to the world than Overmare by herself would had.
  • The Gloves Come Off: While normally preferring to take a background role, when Overmare became a Reality Warper by stealing the Great Ghostie's powers (both for a second time) and attempted to (reluctantly) neutralize the Beetleborgs when she discovered they are immune to her global De-power of most superheroes, Flabber got furious enough to personally confront her at the height of the crisis, challenging her to a 'Phasm-Off'.
  • Geek: Flabber is a massive fan of Blue Suede Heartstrings and even takes after him in style and appearance. He has a massive geek-out when he finally meets Blue Suede in-person.
    Flabber: You're... you're Blue Suede Heartstrings! I'm a huge fan!
    Blue Suede Heartstrings: Hehe, I can tell.
    Flabber: What gave it away, was it the hair?
  • Papa Wolf: Flabber cares quite deeply for the Beetleborgs, enough that when Overmare, who had just acquired the Great Ghostie's Reality Warper powers to Take Over the World a second time, tried to neutralize them (reluctant though she may be) for being a threat to her world domination by virtue of being immune to her stripping away their powers due to Flabber's powers, Flabber got angry enough to personally challenge her to a 'Phasm-Off' at the height of the crisis, which enabled the heroes to trick her into losing control of the stolen powers back to the Great Ghostie.
  • Reality Warper: Being a 'Phantasm from the Seventh Dimension', Flabber is a Reality Warper on par with the Great Ghostie (One of Metamare's opponents/love-interest). However, he rarely uses his full might and prefers serving as The Mentor and background support for the Beetleborgs partly because they don't need it and also because using too much runs the risk of damaging physical reality, especially when fighting someone else on par with the Great Ghostie. This also incidentally makes Flabber and the Beetleborgs unaffected by the reality-manipulations of another Reality Warper, as seen when the Beetleborgs kept their superpowers after Overmare stole the GG's powers for a second time and used it to De-power all opposing superheroes and Take Over the World again.

Corona and Family

    Corona 

Character: Heroic

Alignment: Lawful Good

Type: Android/Protector/Superhero

Faction: Unaffiliated

"For everlasting peace!"

An advanced Synthetic Automaton (Or Robot) from the early Second Age, Corona and his sister Aurora are the creations of genius Dr. Solar, an idealistic scientist who believe wholeheartedly that all sapient beings, whether they be robots, organics or otherwise, are capable of peaceful coexistence. Programmed with the 'Three Laws' of Robotics and raised like Dr. Solar's own son and daughter, Both Corona and Aurora managed to defy the infamous tendency for artificial intelligence to turn on their creators, and Corona even became a hero who would spend his existence fighting to maintain the peace between Ponies and Robots throughout the Second Age, even battling those who would try to exasperate the conflict or use robots for their own evil ends, such as the infamous and dastardly Dr. Guiles and his force of corrupted, reprogrammed robots.
  • The Ace: He's noted as having been one of the most powerful Synthetic Automatons ever constructed, The Cape personality wise, and even many who are fearful of his kind came to admire and respect him.
  • A.I. Is a Crapshoot: Notably averted. He even impressed the then-anonymous Golden Scepter, who had been on one of his many journeys across Equus at the time, to the point of him making Corona and his sister Aurora an exception to his (arguably understandable) distrust and hostility to artificial intelligence.
  • Arm Cannon: Can turn both his hooves into energy-blasting cannons.
  • Bigotry Exception: Corona and Aurora are notable exceptions to Golden Scepter's staunch prejudice against robots, especially those with sapience. This is rather impressive, considering he developed such feelings as a result of personally witnessing a massive cybernetic revolt by Synthetic Automatons known as the "Manes of Iron Rebellion", which ended one of the most successful civilizations that sprung up after the "Twilight of the Alicorns" conflict, and, to Golden Scepter's grief and anger, nearly drove Ponykind itself to extinction.
    Golden Scepter: "They were... a few of the good ones. Both credits to their kind."
  • The Cape: Had this personality, like his inspiration.
  • Expy: of Megaman/Rockman from the titular Mega Man franchise.
  • Lightning Bruiser: Strong enough to lift at least 60,000 tons, fast enough to dodge lightning, and durable enough to tank the pressure of a gas giant or the heat of a star.
  • The Paragon: He's noted to be not only one of the most powerful Synthetic Automatons ever built, but also everything that they could be in a positive sense, to the point where even Golden Scepter, who otherwise hated sapient robots, respected him. This is why Queen Dazzleglow gives Crazy Ant the blueprints to his successor robot Dr. Solar designed: To create a new paragon representing the same thing.
  • Power Copying: Like his inspiration, he can hack into other Robots' systems and retrieve data to allow him to use their abilities, albeit with ammo limitation.
  • You Are a Credit to Your Race: He and his sister, Aurora, would be credited by a then-anonymous Golden Scepter as "a few of the good ones" after witnessing their heroic personalities and actions, and would even personally help them in their battles against Dr. Guile. This is considered impressive as Golden Scepter has been left extremely jaded and distrustful towards Synthetic Automatons from years of witnessing their revolts, including one that nearly wiped out Ponykind itself.

    Aurora 
The original Corona's sister.

    Dr. Solar 
Dr. Solar is a brilliant yet benevolent Pony scientist who is known for being the creator and "father" of sentient Synthetic Automatons he created himself — the original Corona and his sister, Aurora.
  • A.I. Is a Crapshoot: Notably subverted. Solar discovered the 'Secret of Co-Existence', a concept that allowed him to consistently create artificial intelligence that peacefully co-existed with organic life, something that is viewed as nigh impossible in universe. A canonized drabble, however, shows that the reason he kept this a secret is that it's not something that can be told but something that must be learned. Something Dr. Silversmith agrees with upon realizing it himself, and believes it's not only the secret to co-existing with artificial life, but all life.
  • Androids Are People, Too: Firmly believed this and consistently created robots that, while sapient, never turned on organic life as other such A.I.s did.
  • Did You Just Flip Off Cthulhu?: He casually mentions in a conversation with Golden Scepter (who was disguised as "Revelation" at the time) that it was the Golden Emperor's irrational response to being worshiped out of irrational hatred that was the ignition point for the fracturing of the Imperium (though that xenophobia and irrational hate were already forming), as well as several critiques of his actions at the time. Solar knew he was speaking to Golden Scepter himself the entire time. Golden Scepter would come to agree with him, though he later admits that to this day, he still doesn't know how the good doctor managed to see through his disguise.
  • Expy: Of Dr. Thomas Light from the Mega Man franchise.
  • Good Parents: Was this to Corona, Aurora, and their robotic siblings, which is believed to have something to do with the 'Secret of Co-Existence.'
  • Greater-Scope Paragon: Despite being merely an intelligent Pony scientist who is talented in making Synthetic Automatons, every benevolent Synthetic Automaton-related matter can be traced back to him.
    • He created the original Corona, who became one of the greatest and most powerful Synthetic Automatons of his time. Both Corona and his sister, Aurora, were raised by Dr. Solar like his own biological children, and it had a major impact on how their behavior and actions developed as they grew in sentience. Their heroic actions would end up impressing Golden Scepter, who was a staunch opponent of sapient A.I. at the time, and even worked with him as allies on numerous adventures.
    • He left behind blueprints for Corona Neo for someone to build him during a time of need. That someone would be Crazy Ant of Machina, who would be given the blueprints by Queen Dazzleglow (who kept them with her for preservation) in preparation for Exosus' arrival and the "Exosus Conflict" as foreseen by Celestia's prophetic sight. By the time the "Exosus Conflift" actually started, Corona Neo's construction was finished.
    • He built the supercomputer that would become Queen Mother Solarius, who was originally created to oversee asteroid mining productions, but grew sentient over time while in isolation. Her resulting loneliness led to the birth of the Solarian race when she granted her mining drones their own sentience, allowing them to evolve and become like her. Solarious' existence and status as a sapient A.I. would later be revealed to Equus in the Fourth Age, when Exosus enslaved her and the Solarians, and forced them both to fight a devastating war against organic sapientkind out of sheer hatred. Fortunately, Solarius would be freed when Prince Steel Barricade detected the Solarians' collective agony over being enslaved, and with Steel Barricade's help, she Ascended to demi-godhood as the first "Divine Machine", becoming a major ally in halting Exosus' plans while Golden Scepter and Corona Neo defeated him.
  • Irrational Hatred: He cites both this and irrational fear as two roots of the conflict between organic and artificial life, as well as conflict in general. He makes a distinction that even if the reason you hate someone or something is rational, your response and actions may be irrational, such as Golden Scepter's hatred of being worshiped causing the fracturing of the Imperium in the first place.
  • The Maker: The Solarians are the end result of one of his creations, a sapient supercomputer and a fleet of mining drones that acted as her body, evolving over tens of thousands of years until they became their own species. The Solarians constantly call him 'the Maker' and revere him.
  • Obfuscating Stupidity: Despite being a brilliant scientist in his time, he holds a conversation with a Pony stranger named "Revelation" who is actually Golden Scepter in disguise, with him none the wiser... until the end, where the good doctor drops a bombshell that reveals he had figured it out on his own:
    Dr. Solar: I have enjoyed this chat, Mr. Revelation... or should I say, your immortal highness?
  • Thank the Maker: The Solarians revere him as 'the Maker' and actively seek to embody his dream and desire for robotic and organic life to live in peace.
  • Wowing Cthulhu: He impressed a then-disguised Golden Scepter by giving respectful yet incredibly honest critiques of the "Golden Emperor"'s actions, diagnosing the root of said actions as Irrational Hatred towards being worshiped (which got Golden Scepter to agree with him). He also managed to derive clues from the "Golden Emperor" of Golden Scepter's stories and identify who Golden Scepter truly was, yet didn't reveal it until the very end; to this day, by his own admission, Golden Scepter still doesn't know how the good Doctor saw through his mortal disguise.

The Four Riders

See their page here.

G.I.Colts

Goldstar Family (and allies)

See their page here.

Hellsing Organization

    General 
  • Nazi Hunter: Battled Reichists that used occult magics for their own evil purposes.

    Sir Integral Fairlooks Windygates Hellsing 

  • Adaptation Name Change: Sort of. While remaining relatively the same, her name in this setting is Sir Integral Fairlooks Windygates Hellsing, whereas her canon name is Sir Integra Fairbrook Wingates Hellsing.
  • Expy: Of Sir Integra Fairbrook Wingates Hellsing from Hellsing.

    'Altocard' 

    Dr. Verheven Van Hellsing 
"All flesh is grass. And all the glory thereof as the flower of the field. The grass withers, the flower fades, but the word of our King in Heaven shall abide forever."

  • Expy: Of Dr. Abraham Van Helsing, though a combination of his Dracula incarnation and his Hellsing incarnation.
  • Vampire Hunter: On top of being an actual doctor, he is this as his specialty, being the one to defeat at least one version of Dracolta and a certain 'Atlocard' (Guess what's that spelt backwards?).

Mirrorverse Tellus

See their page here.

Omega Sanction

    In General 
  • Anti-Hero: Pretty much all the members that weren't boxed crooks were this, given that they worked to protect the innocent and stop major villains, but were willing to resort to things traditional heroes wouldn't. In fact, each squad had at least a couple of Anti-Heroes on the roster as a second layer of defense in the event of one or more of the villains figuring out how to bypass the explosive collars.
  • Boxed Crook: The majority of the squad members were this - talented, but expendable criminals that were given a chance to perform extremely high-risk missions in exchange for reduced sentences, reasonably generous paychecks and other, within reason perks.
  • Even Evil Has Standards: Almost all the criminals on the squads were an equal mix of this and Pragmatic Villainy.
  • Explosive Leash: All the villains on the squads were equipped with remote activated explosive collars as a first layer of defense against them going renegade once they were on the outside.
  • Expy: Of DC Comics' Suicide Squad
  • Plausible Deniability: The whole point of Omega Sanction was for them to tackle missions too dangerous for the normal military, but too politically sensitive for the high-profile heroes.
  • Pragmatic Villainy: Most of the villains on the squads were smart enough to behave themselves while on missions, knowing that, even if they were smart enough to figure out how to get past the explosive collars, the Anti-Heroes on the teams were still skilled enough to take them out if they made it necessary. That being said, most of them also had a fair number of elements of Even Evil Has Standards.
  • Redemption Promotion: Downplayed as most of the villains didn't actually reform, but still tended to be more competent when technically fighting other villains for the benefit of better-intentioned agencies than they were fighting the heroes on their own behalf.

The Paragons

See their page here.

The Paragons' Family/Friends

    Blue Shield 

    Leveled Flight 

    Special Report 

    Extra-Special Loving Touch/Metacolt 
Extra-Special Loving Touch/Metacolt (introduced here) is the adopted son of Metamare created by Naught-Ponyland.
  • Adaptational Badass: Slightly downplayed, but while based quite a bit on Homelander in terms of backstory, Metacolt was leagues more competent due to being raised and trained by a genuinely heroic and genuinely competent parent as well as having seven years of actual experience as a behind-the-scenes hero before he was forced into public action and extensive experience against legitimately dangerous villains.
  • Adaptational Heroism: He's an Expy of Homelander, but turned out completely benevolent. Justified, as Metamare saved him when he was a child and raised him to be a good person.
  • Arch-Enemy: To the sociopathic super-soldier Trooper Guy (who was his biological father, even if Metacolt still considered Metamare his mother in the way that mattered the most)
  • Badass Teacher: As an adult, Extra-Special Loving Touch ended up becoming a college professor. And, of course, he was also a super-hero.
  • Composite Character: He's mostly based off of Homelander, but due to being adopted and raised by Metamare, he also takes from various versions of Superboy.
  • Kid Hero: While he didn't become a public hero until a massive disaster forced him into public action at the age of sixteen, Extra-Special Loving Touch still performed his first heroic act at the age of nine by saving everybody on his school bus from drowning.
  • Super-Scream: The only power he had that Shining Savior didn't.
  • Superpower Lottery: While not quite having as many powers as his adopted mother, he still had the powers of Eye Beams, Flight, Make Me Wanna Shout, Nigh-Invulnerability, Super-Senses, Super-Speed and Super-Strength.
  • Virtuous Character Copy: He's based off of Homelander, but was rescued as a colt by Metamare and raised to be a good person instead.
  • You're Not My Father: His reaction to Trooper Guy's reveal that he was Metacolt's biological father.

The Paragons' Animal Companions

    Mono the Metadog 
First introduced in a Drabble, Mono the Metadog is the beloved canine companion of Metamare, being a pup which had been modified with her superpowered genetics as an embryo by Metamare's best friend the prodigious Silversmith, the World's Smartest Pony.
  • Arch-Enemy: Has one in Overmare's own superintelligent avian companion Galileonadus, the World's Greatest Animal Supervillain, sharing her with Irenaeus, the Python Polymath.
  • Best Friend: Has one in King, Shadow Sentinel III's Germane Shepherd dog, Slicky, his feline sidekick, and Irenaeus, Silversmith's Ball Python companion in emulation of his owner Metamare's Best Friend relationship with Silversmith.
  • Expy: Of Krypto the Superdog. This was very much deliberate In-Universe both because Krypto exists both as an animal character in DC Comics and also because Metamare actually met Krypto in one of the Paragons' many universe-hopping adventures where they met the Justice League of Amarerica.
  • Flying Brick: Mono/Metadog is modified as an embryo by Silversmith using Metamare's DNA and has many of her powers, making it this by default.
  • Ham-to-Ham Combat: Prone to indulge in this with his Arch-Enemy Galileonadus, the World's Greatest Animal Supervillain due to both being egotistical superintelligent animals, much to others' annoyance/amusement.
  • Intellectual Animal: Is smart enough thanks to being imbued with Metamare's powers that it's implied Mono/Metadog is sapient and is aware enough to watch how he uses his superpowers without hurting other pets or blowing his or his owner's Secret Identity.
  • Super Team: Forms a Paragons-like group with Irenaeus, King, Slicky and other pets/animals of the Paragons to help their masters/friends save the world and combat their Super Villain counterparts.

    Irenaeus, the Python Polymath 
First introduced in a Drabble as the ball python animal companion of Silversmith, the World's Smartest Pony, Irenaeus is a noble if haughty genius to emulate his friend/adoptive parent, although his ego and recklessness sometimes causes problems as big as the ones he tried to or successfully fixes.
  • Arch-Enemy: Shares one in Overmare's own superintelligent avian companion Galileonadus, the World's Greatest Animal Supervillain with Mono/Metadog.
  • Best Friend: Has one in Mono/Metadog, in emulation of their adoptive owners/friends/parents Metamare and Silversmith's relationship.
  • Escape Artist: He is prone to escape from his pen to embark on superheroism and shenanigans despite Silversmith and others' various attempts to prevent it, thanks to his remarkable intelligence and slippery constitution. His introductory Drabble has him escaping his pen despite it being reinforced with advanced quantum locks, forcefield filters and vacuum-sealed walls.
  • Expy: Inspired by Ignatius, Lex Luthor's pet iguana from the 2005 "Krypto the Superdog" cartoon series. While Irenaeus does not share his inspiration's vain character and callous villainy, he does share his intelligence but also predisposition towards mishaps in hairbrained schemes.
  • Insufferable Genius: While well-meaning and is intelligent enough to rival Galileonidas, Irenaeus also shares his master/friend/parent's haughty ego, often engaging in Ham-to-Ham Combat with Galileonidas and prone to mishaps partly due to overconfidence stemming from it.
  • Intellectual Animal: Is superintelligent enough to rival his Arch-Enemy Galileonidas and is implied to be sapient.
  • Meaningful Name: Like his inspiration Ignatius, he is named after a Christian theologian/priest/saint from mid-to-late Classical Antiquity: In RL, Irenaeus was a Greek bishop noted for his role in guiding and expanding Christian communities in the southern regions of present-day France.
  • Super Team: Forms a Paragons-like group with Mono, King, Slicky and other pets/animals of the Paragons to help their masters/friends save the world and combat their Super Villain counterparts.

    Slicky the Metacat 
  • Expy: Of Streaky the Supercat.

    King the Shadow Pooch 
  • Expy: Of Ace The Bathound.

Power Rangers (Second Age)

    In General 
  • Adaptational Badass: Ace, Teddy, Lancer, Moki and Brightglow are upgraded from merely teenagers and friends of the Tales Seven into bonafide superheroes who saves the day alongside other champions and paragons of the 'Second Age'.
  • Did You Just Punch Out Cthulhu?: Multiple times to multiple giant monsters and super-villains, thanks to the super-powers and super-robots that comes with being a Power Ranger. The deceased members are resurrected for a day in the Fourth Age by the Grand Primevals of Life and Death to help defeat the High King of the Shadowed Ones Ragnarøkkr, and are vital to doing so.
  • Humongous Mecha: As part of being Power Rangers, they received their own Humongous Mecha in the form of Zords, shaped like animals which their character most resembles in personality and physical traits, which can combine into an Equine-shaped Megazord.
  • Legacy Character: The Power Rangers did not end with the passing of most of the first group; thanks to Neighjor, who created the Power Rangers on orders of his patrons/superiors/teachers, new Power Ranger teams would arise throughout the Second, Third and now Fourth Age to battle the forces of Evil.
  • No-Sell: During a fight with some Ackackians, the Maretians tried using their Death Ray weapons. Their suits allowed them to just shrug it off and Teddy proceeded to buck the Maretian firing it in the groin.
  • Recruit Teenagers with Attitude: Justified: they're a group of teenagers chosen to become Power Rangers and save the world because the Power Coins work best when bonded with someone during their teenage years.
  • Sixth Ranger: The team had two.
    • Logan Barrington originally served as this, having been turned into the evil Dragon Ranger by Rita and then freed, but he lost his powers to the Green Candle. Unlike Tommy, he never got them back and instead went on to become the leader of the VR Troopers.
    • Princess/Queen Rosy, the Eternal Queen, became Logan's replacement later on, though she did so as a 'Extra Hero' rather than a straight up sixth Power Ranger.
  • Took a Level in Badass: Every member of the original group are canon characters who received an Adaptational Badass treatment in becoming Power Rangers. Even some of their children are badass, becoming new heroes in their own right and even ascending to godhood.

    Lancer Knight, the Red Power Ranger 

Character: Heroic

Alignment: Lawful Good

Type: Teen Hero, Power Ranger, Henshin Hero, Adventurer

Faction: The Power Rangers


Lancer Knight (his entry here) is a member of the trio of teenage colts who regularly hang out with the Virtuous Seven, who would go on to be chosen as the leader of the first Power Rangers team. Although born and grew up in a wealthy family, Lancer never let his privileges cloud his conscience and judgement and acted as the conscience for himself, Ace and Teddy, on top of being the most intelligent of the three - qualities which made him perfectly suited for his eventual leadership role.
  • The Ace: Downplayed, but he is the most intelligent and moral among the colt trio, and possess true leadership qualities, all of which combined to make him best suited for the role of the Red Power Ranger.
  • Adventurer Archaeologist: Inheriting his father's adventurous streak, this is what he eventually become after growing up, with more emphasis on the adventurer part, though he did uncover his own share of treasures and artifacts. He's been explicitly compared to the likes of Doc Carnage and Indiana Jones Cracking Whip]].
  • Arch-Enemy: Found himself one as a Power Ranger in the form of Rita the Repulsive's strongest (in raw strength) subordinate Goldar the Grifforzer, who inflicted a Curbstomp Battle on Lancer in their first battle (though Lancer would eventually return the favour) and made it personal between the two of them.
  • The Conscience: Of his friends Ace and Teddy, not hesitating to call them out when their shenanigans go too far. He does lapse at times under peer pressure, but inevitably felt guilty and hesitant enough to know when to stop and make up for it.
  • Humble Hero: He is modest as he is moral, and didn't feel like he deserve the Red Power Ranger post when offered it by Neighjor. It's precisely why he was judged to be perfect for it, though.
  • The Leader: He's the Red Power Ranger and thus team leader, having the qualities for it in both his moral fortitude, keen intelligence and his leadership skills. Ironically among the colt trio it's often Ace who tries to take charge when the situation calls for it, which led to tension between them when Ace wasn't chosen as the Red Power Ranger.
  • Official Couple: He ends up dating Bright Eyes, and the two eventually married and had children of their own. One of them is Princess Radiant Rapier, who would later become a Well-Intentioned Extremist and a member of the Poenan Pantheon sometime after Ascending.
  • Posthumous Character: Being from the Second Age, he is long dead as is most of the rest of his team and friends, barring one occasion during the 'Final Ragnarok' conflict where he and the rest of the Power Rangers came back to help Brightglow. With Ace and the rest of the Virtuous Seven coming back to life via Ascensions to demi-divinity however, it's a given that he too would eventually return.
  • Super Mode: Gains a Battlizer mode thanks to Sir Shining Lance, his ancestor.
  • Too Spicy for Yog-Sothoth: A Wendigo attempted to possess him after he destroyed its physical form. His Elephant Spirit he has as the Red Ranger proceeds to thrash it like a ragdoll before destroying it with a Finishing Stomp.
  • What the Hell, Hero?: Lancer was notably furious with Teddy while they were young upon learning that Teddy blackmailed Bon Bon after finding her lost diary, outright comparing him to a criminal and asking whether he thinks the Tales Seven would ever forgive him after that. It served to cause an attack of conscience in Teddy together with Sweetheart's own condemnation and ultimately caused Teddy to turn the diary in the lost-and-found. If nothing else, it shows that even the soft-spoken and proper Lancer has his limits.
    Lancer: You BLACKMAILED her? Like a CROOK? How on Tellus would the girls ever find it in themselves to forgive you now, or ever? There are some things you just don't do - This is one of them!

    Teddy, the Blue Power Ranger 

  • Adaptational Badass: Teddy was a decent fighter in the original, but here he's a Power Ranger.
  • Battle Couple: After he became a Power Ranger, he and Sweetheart became this. As Teddy is far more offensively minded, he made a good compliment to Sweetheart's more defensive fighting style.
  • Henshin Hero: He becomes a Blue Power Ranger.
  • I Shall Taunt You: Lancer realizes the Red Overranger has an ego as big as Overmare's own, and has Teddy insult and provoke her to take advantage. This enraged her to the point she overclocked the Overrangers' Megazord, meaning when the Rangers' Eternal Megazord destroyed it, the Overrangers' powers went with it.
  • Official Couple: As in canon, he dates Sweetheart and eventually marries her, having several children including Tough Love.
  • Papa Wolf:
    • Shining Lance tried to attack his adopted son Spike. Teddy's response was to summon his Zord and beat the Eternal Knight into the ground, forcing him to retreat.
    • Ripped through an entire gang and the minions of their supervillain master alongside his son Spike to rescue Tough Love after she got herself in trouble with them. From the looks of it, only the supervillain himself gave him much trouble, and he still won.

    Ace, the Green Power Ranger/Prince Ace, the Legendary Athlete 
See his folder entry here.

    Moki Sunbright, the Pink Power Ranger 

  • Adaptational Angst Upgrade: In the My Little Pony Tales series, Moki was a friendly and cheerful Tropical Islander who welcomed Bright Eyes to her homeland and has no real issues living there. In the Codexverse, Tropika is ruled by a dictatorship which has a backing from a superpower (and thus cannot be deposed without serious geopolitical repercussions, up to possibly triggering another world-spanning war). This caused Moki problems once she became a Power Ranger, with the dictator arrogantly making an attempt to coerce Moki into working for the regime by threatening her family. This went as well as it could be expected for the dictator, but it still forced Moki and her family to leave the island nation and seek political asylum in Ponyland. Moki was also forced into a dilemma when the Power Rangers' Arch-Enemy Rita the Repulsive tried to conquer the island, forcing her to choose between letting her conquer her home or protecting the very dictatorship whom had declared her and her family enemies of the state.
  • Adaptational Badass: In My Little Pony Tales, she was just a friend Bright Eyes met on Tropical Island. Here, she's not only a Tropical Pony mutant (giving her heat adaptation and heat generating abilities), but becomes a Power Ranger.
  • Adaptation Expansion: Only appeared once in the original series, but ends up moving the Ponyville as an exchange student, at which point she becomes a Power Ranger.
  • Heroic Dolphin: Her spirit animal and Animal Motif once she becomes a Power Ranger.
  • Mutants: She's a Tropical Pony, with a mutation making her more adapt to tropical locations and granting her head manipulation abilities. Due to the lack of magic, this mutation didn't properly surface until she started gaining access to magic.

    Princess Brightglow, the Stellar Diplomat/the Yellow Power Ranger 
See her folder entry here.

The Protectors

    In General 
  • Badass Crew: The team includes (but isn't limited to) demigods, a powerful sorceress, size-shifters (one of whom also has Powered Armor), a Spider-Man Send-Up, a super-speedster who is also a pyrokinetic, super-soldiers and one of the few beings on Tellus with strength and durability rivalling those of Tellus's primary Superman Substitute.
  • Expy: Just as the Paragons are primarily an Expy for the Justice League (and their predecessor team, the Justice Society), similarly, the Protectors are this for the Avengers.
  • Heel–Face Turn: While this certainly doesn't apply to the whole team, a surprisingly large number of the Protectors' membership are reformed super-villains.
  • Redemption Promotion: While those of the Protectors that started out as super-villains were already pretty competent criminals, they did MUCH better as heroes.

    Pony Patriot 

    Terra Firma, the Champion of Tellusia 

Character: Heroic

Alignment: Lawful Good

Type: Size-shifter, Geo/lithomancer, Geologist, Mythologist, Divine Champion

Faction: Ponyland, the Protectors, other super-teams, ANGDF, Champions of Tellusia

"The earth shakes and mountains tremble. But for all who live on them, I will stand firm!"

Terra Firma, real name Solid Ground (her entry here), is a superheroine and divine champion of Tellusia who bears the power to turn into an Equine Giant.
  • The Ace: Solid Ground/Terra Firma proved himself to be one of the best Champions of Tellusia in spite of starting out as a Tiny, eventually earning the respect of even her fellow Giant Champions of Tellusia who initially did not take her seriously on that account. The irony here is that while she's one of the best, she's still surpassed by her younger sister, Solid Base, who served as of the reasons which drove her to become a Champion in the first place. Solid Base not only followed her elder sister's hoof-steps and became a super-strong, earth-manipulating and size-shifting divinely-empowered superheroine (Worldshaker), but in the end she became a champion of both Tellusia AND Terraton, was bigger and more powerful than Solid Ground as Terra Firma, and even managed to achieve apotheosis and become a demigoddess and an adopted daughter of both earth Giant deities. Solid Ground had no issues with it however and was immeasurably proud.
  • Anger Born of Worry: She was furious when she learnt that Tellusia accepted her younger sister Solid Base's bargain with her to be made a Champion as well sometime during her superheroic career, even if it is to save her elder sister's life, and went so far as to argue with her divine patron and mistress over it. Solid Ground became the Champion of Tellusia and a superhero in part to save and protect her younger sister and wanted her out of harm's way, and because of her over-protectiveness it took her some time to finally accept that her younger sister is all grown up and could protect herself and make decisions about what to do with her own life.
  • Back from the Dead: After living a very long time thanks to her awakened Earthpony magic, her divine patron's blessings and advanced Second Age technologies, Terra Firma finally perished at the end of the 'Void Aeon' that marked the conclusion of the 'Second Age', destroying a monstrous being (implied to be one of her old persistent monster foes 'Crystattack' coming back for one last rematch) in a Mutual Kill. Of course, her pact with Tellusia, the Rumbling Earth meant this does not inconvenience her that much, and she rejoined the ranks of her fellow Champions of Tellusia which included both live and dead members to continue her service.
  • Bargain with Heaven: How Solid Ground became Champion of Tellusia, having bargained with Tellusia, the Rumbling Earth for the power to save her sister and others from a collapsing museum, at the cost of pledging her soul to eternal service in her name to protect the earth and the world from disharmony and evil forces that might disrupt that. It's portrayed neutrally in regards to the price, as she soon made peace with her decision and realize that she could help all she cared for better as a superhero.
  • Becoming the Mask: Both Solid Ground and her sister Solid Base, having become divine champions of Giant deities, came under increasing influence of their gods' and Giantkind's general disposition and nature. Both knew resisting it would only delay the inevitable, and was resigned to the fact it was only a matter of time before their Giant natures overcome them completely. By the Fourth Age, they had both fully embraced it, though they remain noble and heroic.
  • The Champion: Solid Ground as Terra Firma is the sole Champion of Tellusia - one of the Earthen Triplets who are goddesses among Tauren Giantkind, during the Second Age - with her patron and master's boons being the source of her powers and charged with forever serving Tellusia in preserving the balance of the earth from various mundane and mystical menaces alike. The unusual thing is that the position was originally meant for Giants, making her one of the very few 'Tinies' to have that job, the only other known Tiny to become so being her little sister.
  • Sizeshifter: One of her biggest powers as a divine champion of a goddess of Giants is being able to become one as well, going up to skyscraper size. She cannot shrink any smaller than her default Champion size, however, as Tellusia and her fellow Champions frown upon the very notion of becoming smaller.
  • Super-Strength: Thanks to her powers, so long as Terra Firma is connected to the earth, she could draw boundless amounts of strength, allowing her to throw cars and topple buildings with ease at her default 'Champion' size - and growing exponentially the larger she grows.
  • Super-Toughness: She can become as tough and durable as the earth itself so long as she can draw strength from it, and it can be augmented by her summoning extra stone and metallic armour via her earth/stone-manipulating powers.

    Dr. Split Atoms/Monstrosity 

Character: Anti-Heroic -> Heroic

Alignment: Chaotic Neutral -> Neutral Good

Type: Gamma Mutant, Raging Berserker, Resurrective Immortal, Destruction Avatar

Faction: Themselves, the Protectors, Architect of Destruction

"Don't make me angry. You won't like me when I’m angry."

Dr Split Atoms, aka "Monstrosity" (her entry here), is a member of the Protectors and is one of if not the strongest member of the group. Acquiring her powers from exposure to a Gamma Bomb, while the brilliant but mild Dr. Split Atoms is physically harmless, when sufficiently enraged she could transform into a raging but brutish monstrous version of herself whose wrath and strength could quake worlds.
  • Badass Bookworm: While most of her badflank moments were in her Monstrosity alter-ego, Doctor Split Atoms HAS had a few moments of this, saving the day with her scientific skills rather than the Monstrosity's strength or outwitting much more powerful bad guys on the rare occasions when she temporarily lost access to the Monstrosity's power.
  • Birds of a Feather: With Doctor Curing Claws. Both were brilliant scientists who got turned into monsters against their will when they were trying to help others, but both also decided to try to use their curse to help others.
  • Cursed with Awesome: How Split Atoms sees her ability to transform into the Monstrosity when she is angry enough (and how many others ALSO see it).
  • Dumb Muscle: In her Monstrosity form as well as 'Terrible-Monstrosity' personality, Split Atoms had strength and durability rivalling those of Metamare, but at the cost of most of her intelligence. Not so much in her merged, whole and balanced 'Dr. Monstrosity' form after she learnt to channel her rage constructively and learnt to accept it, as well as other split personalities such as the domineering 'Conqueror-Monstrosity' and the evil 'Demonic-Monstrosity'.
  • Expy: Of The Incredible Hulk, though she is actually a Composite Character of both him and She-Hulk.
  • In a Single Bound: Capable of leaping such great heights and distances as to often give the illusion of flight. She could jump from Tellus to outer space in one go, and even cross vast heights/distances of mystical places where the concept of distance as Tellus knows it is non-existance in single leaps.
  • Nigh-Invulnerability: She definitely had this power as the Monstrosity. In fact, it's one of her two main powers. This comes in part from her incredible Super-Strength but also her extreme Healing Factor.
  • Super-Strength: Her other main super-power as the Monstrosity. Her strength as the Monstrosity rivalled that of Metamare, and in theory has no upper-limits as she gets stronger the more angrier she gets.
  • Unstoppable Rage: Part and parcel with being a Hulk Expy.
  • You Wouldn't Like Me When I'm Angry!: Given her basis on the Trope Namer, this is a given.

    Worldshaker 
Solid Base is the younger sister of Solid Ground, the superheroine Terra Firma, who eventually became a superheroine herself when she made a pact with Tellusia and took up her elder sister's powers in an hour of desperation to save her elder sister, just as Solid Ground had saved her. Ironically, she would end up surpassing her elder sister in many ways.

    Mulberry Park/Web Warrior 
First introduced in a Drabble, the Second Age Web Warrior is the first Web Warrior in Known History.
  • All Your Powers Combined: The radioactive AND genetically modified spider that bit him contained all of the combined proportionate abilities of every species of spider known to Tellus by 1962.
  • Arch-Enemy: The first one was Seth Lowpod, a Mad Scientist who invented a suit of Powered Armor with six additional limbs and became known as Sir Cephalopod (who would also become the founder and leader of the Sadistic Seven). The second (and most personal) would be CEO Shady Deals, who would become the super-villain known as the Azure Archfiend (who would murder Mulberry's then-pregnant first wife Brass Cupcake).
  • Badass Bookworm: He was a Teen Genius with super-equine physical abilities when he was starting out, of course he would be this.
  • Beware the Nice Ones: In general, a good-natured sort who liked to crack wise in action and treated most of the criminals he faced with compassion, to the point where most D-list super-villains that operated primarily in New Port City have mentioned him as being the hero in that city that it was most preferrable to encounter. Still, he DID have his limits and, when those were reached, he could be REALLY scary.
  • Combo Platter Powers: Mulberry Park had an extremely wide range of useful abilities. In addition to his strength, speed, agility, durability, stamina and senses all being at medium-level super-equine levels, he also had the ability to adhere to and walk on walls and ceilings, a precognitive danger sense, organic webbing shot out of forehoof wrist spinets, a super-camouflage power and a bio-electric ability.
  • Composite Character: In addition to his civilian name (Mulberry Park) being inspired by both Miles Morales AND Peter Parker, his backstory is also a hybrid of both of these characters. In addition, he had the combined powers of the Peter Parker, Miles Morales AND Miquel O'Hara versions of Spider-Man.
  • Deadpan Snarker: As is expected with a Spider-Man Expy, he tended to be this most of the time.
  • Expy: Of Marvel's Spider-Man.
  • Friendly Enemy: To pretty much any criminal that didn't commit murder or worse.
  • Good Is Not Soft: As aforementioned in Beware the Nice Ones, while he generally avoided killing, he wasn't above delivering severe beatdowns to villains that pushed him too far.
  • It's All My Fault: Well, "Just as much my fault as the ones who actually did it", but same principle. His failure to stop the two crooks who would later kill his parents and hospitalize his aunt and uncle still made him feel extremely bad.
  • It's Personal: Pretty much ALWAYS the case with Shady Deals/the Azure Archfiend after the latter killed his first wife Brass Cupcake.
  • Motor Mouth: Usually had a steady stream of wisecracks when he was in action. In fact, if he DIDN'T speak for more than a minute, that was a pretty good indication that he was royally steamed.
  • Mundane Utility: Originally, he used his powers to make money as a daredevil.
  • My Greatest Failure: While the failure to stop the crooks that would later kill his parents and hospitalize his aunt and uncle would definitely weigh enough on his conscience to push him to become a crime-fighter in the first place and would still qualify for this trope, another example would be when the Azure Archfiend murdered Brass Cupcake when she was pregnant.
  • No-Holds-Barred Beatdown: On the delivering end of one in 1973 after the Azure Archfiend killed Brass Cupcake. He PURPOSELY stopped JUST SHORT of actually killing the Azure Archfiend, but still left him so badly injured that he would be confine to a wheelchair for over a year.
  • O.O.C. Is Serious Business: As mentioned in Motor Mouth, if he WASN'T delivering a steady stream of wisecracks in a battle, that was a sure sign that he was really, REALLY peeved.
  • Papa Wolf: The Azure Archfiend's killing of Brass Cupcake when she was pregnant was a MASSIVE pushing of this button.
  • Sad Clown: Tended to use wisecracks to cope with the pain caused by all the garbage that got flung at him.
  • Spiderman Send Up: The Codexverse's version of Spider-Man.
  • Twofer Minority: Mulberry Park was half-Zebra and a quarter-Donkey.
  • With Great Power Comes Great Responsibility: Given his basis on the Trope Namer, this is to be expected.
  • You Fight Like a Cow: Pretty much standard issue for a Spider-Man Expy.

Sea Solvers

    In General 
  • Alliterative Name: The Sea Solvers.
  • Homage: The group are a send up to old Hanna-Barbera cartoons. Specifically the ones with an inhuman or otherwise unusual being having misadventures with their human friends.

    Sparkling Shore 

Character: Heroic

Alignment: Chaotic Good

Type: Mystery Solver, Wandering Hero, Loving Husband, Action Survivor

Faction: Sea Solvers, Federal Republic of Ponyland


Sparkling Shore (his entry here) is a Ponylander Earth Pony who ended up becoming a mystery solver after a fateful run in and Love at First Sight with Deep Star.
  • Crazy Enough to Work: His plan to rescue Deep Star ultimately comes down to unhitching her tank and riding it down the entire way to the ocean. Fortunately, it works.
  • Love at First Sight: He and Deep Star fall in love the first time they see one another.

    Deep Star, the Mystery Mermare 

Character: Heroic

Alignment: Chaotic Good

Type: Mystery Solver, Wandering Hero, Loving Wife, Mermare, Action Survivor

Faction: Sea Solvers, Federal Republic of Ponyland

Deep Star (her entry here) is a Ponylander Mermare and mystery solver with a tragic past.


  • Abusive Parents: Her parents treated her like a freak and ultimately abandoned her to Snake Oil to live in a freak show.
  • Archnemesis Dad: Two of the Sea Solvers' archenemies are her parents, Midnight Star and Fire Shot, a pair of robber barons.
  • Catchphrase: She always says the same line when activating the Jewel of the Seas. It isn't because it's needed to activate it, she just wanted a catchphrase.
    Deep Star: Power of the seas, I call upon thee!
  • Conspicuous Trenchcoat: When using the mechanical legs Searching Shell made her, she tended to wear a trenchcoat and hat to hide her Mermare traits.
  • Foreign-Language Tirade: She goes on an angry tirade in Arabic when she realizes the criminal the Sea Solvers are presently going after are her Abusive Parents.
  • Hour of Power: She eventually gets the Jewel of the Seas, which allows her to have the full power of an awakened Mermare for ten minutes every tidal change. As such, she tends to save it for being the party's ace in the hole.
  • Tiny Guy, Huge Girl: She's notably a Mermare, the Saddle Arabian equal of a sea pony, and thus considerably larger than her lover.
  • Love at First Sight: She fell in love with Sparkling Shore the moment they laid eyes on each other.
  • Meet the In-Laws: She's frightened to meet Sparkling Shore's parents due to her Abusive Parents. Fortunately, it turns out he has Good Parents who are utterly horrified by how she was treated and instantly support their sun's decision to save her.
  • Phrase Catcher: A recurring line criminals she helped take down say is claiming to have seen a Mermare, only for the officer arresting them to scoff and reply with what they think is equally implausible.

    Searching Shell 

    Murky Depths 

Somaneiums

    General 

    Lamia, the Betterpony 
Lamia (first introduced in this drabble) is a Somaneiums and both hero of his own story and an ally to the Goldstar Family.

Spectacular Seven

    In General 
  • Badass Crew: All of them have scored victories over at least a few super-villains individually before coming together as a team. Plus the team included a powerful sorceress, a trained warrior in virtually indestructible armor, a being with high level super-strength and super-toughness, a gal with a potent telepathic link with plants, a guy who can mentally manipulate magical shadows, a potion mistress with a healing touch and a warrior who had a knack for figuring out ways to get past really tough obstacles and keeping others positive.
  • Heroic Lineage: All of them were the children of super-heroes, except for Golden Knight I (who was merely TRAINED by the original Pony Patriot) and Flora Queen (who was the much more heroic daughter of a super-VILLAINESS). Plus all of them have had descendants that became great heroes themselves.
  • Legacy Character: All of them were either blood-related to or at least trained by much more experienced super-heroes.
  • True Companions: They have been through so many adventures together and fought side by side against enough of the toughest villains and natural disasters in the Second Age where they would trust and respect each other enough to consider each other like family.

    Midsummer Night/Splendid Sorceress I 

Character: Heroic/Anti-Heroic

Alignment: Chaotic Good

Type: Karmic Trickster, Magic Heroine

Faction: Citizens of Saint Cantle, Federal Republic of Ponyland, Mucker Family, Spectacular Seven I


  • Badass Family: In addition to both of her parents and older brother being super-heroes, her honorary aunt was an experienced adventurer in her own right, her go-to babysitter was a dragon. She would also end up marrying one of her teammates in the Spectacular Seven
  • Battle Couple: With the original Golden Knight.
  • Everyone Can See It: Her relationship with the original Golden Knight very certainly reached this level.
  • Heroic Lineage: Her parents were the original Mare-Do-Well (Scale Mucker) and Archibald Arcolt (the latter of whom she inherited her magic from) and her foster older brother, Joshua Saddlesworth, was the Crimson Shaft. Furthermore, her husband was the original Golden Knight and the descendants on both sides of the family would produce many heroes (most notably Starswirl the Bearded and Flash Magnus in the Fourth Age [though their relation was so distant even THEY never found out about it] and the two that would inherit their mantles, Trixie Lulamoon and Flash Sentry)
  • Hot Witch: Definitely attractive enough to have no shortage of suitors as a teenager (though Scale's over-protective mother tendencies kept the stallions careful) and, as a adult, snag the affections of one of her generation's top super-heroes.
  • Insufferable Genius: As egotistical as her mother, but due to inheriting her father's magic and having extensive training from her family, she had the skill to more than back up the ego.
  • Jerk with a Heart of Gold: The "jerk" part was kind of downplayed as she was more cocky than jerkish (and, even then, usually not without good reason), but the 'heart of gold' part was very definitely played straight. Not only did she take protecting the innocent quite seriously, but she also cared immensely about her family and friends.
  • Large Ham: She was definitely every bit as hammy as her descendant, Trixie Lulamoon.
  • Mama Bear: When she eventually had kids of her own, she DEFINITELY took after her mother in this way (though the original Golden Knight I was certainly a big time Papa Wolf in his own right).
  • Meaningful Name: Her super-hero alias was the Splendid Sorceress and she, indeed, WAS one of the most powerful magic users of the Second Age.
  • Morality Chain: Her family in general was very definitely this. As were her friends - ESPECIALLY the original Golden Knight. They fortunately had enough of a positive influence on her to prevent her developing too many of the self-destructive tendencies that so often tripped up her mother.
  • Smug Super: Yes, but nowhere near as bad as it COULD be. While she was definitely a powerful sorceress and VERY confident in her abilities, she had JUST enough control over her ego to prevent it from tripping her up too much.
  • Strong and Skilled: Thanks to both her heritage and extensive training from her father and others, Splendid Sorceress I was one of the most capable Metabender superheroes of her generation.
  • Superior Successor: While she might not have used the Mare-Do-Well identity, she, along with her adoptive big brother Joshua, was certainly this to the original Mare-Do-Well as far as being one of Saint Cantle's resident super-heroes went.
  • Super Powerful Genetics: She inherited her powers from her father, Archibald Arcolt (who was the far more heroic son of the original Paradyne's arch-enemy the Archmage).

    Golden Knight 

  • Battle Couple: With Midsummer Night/Splendid Sorceress I.
  • Brought Down to Badass: Even when separately from his nearly indestructible armor, he was still an extremely skilled warrior.
  • The Cape: He was a genuinely noble sort who was a trainee of the Pony Patriot and took the traditional super-hero codes quite seriously.
  • Empowered Badass Normal: He was already a well-trained soldier developed to peak equine conditioning and skill when he was entrusted with a suit of virtually indestructible gold-colored armor.
  • Flying Brick: Well, sort of. He was a Pegasus, so he was definitely capable of flight naturally. And his suit of armor was definitely almost indestructible (which allowed him the Nigh-Invulnerability for this trope) and while his strength was nowhere near the levels of Mighty Mare, he WAS definitely strong enough to comfortably fly at top speed AND pull off some rather respectable acrobatic maneuvers while wearing the armor.
  • The Leader: He certainly served this role in the original Spectacular Seven.
  • Knight in Shining Armor: Both in theme and in personality.
  • Nigh-Invulnerability: His armor (which covered his entire body) was virtually indestructible (to the point where it took some really powerful magic just to forge it).
  • Papa Wolf: Once he became a father, he was definitely just as protective of his children as Midsummer was.
  • Super-Strength: Nowhere near the levels of Mighty Mare, but he was still in good enough shape to rather comfortably move while in a full suit of near-indestructible armor.

    Mighty Mare I 
  • Alliterative Name: Mighty Mare.
  • Beware the Nice Ones: Though, in general, she was a nice girl even for a super-hero, there HAVE been a few villains that learned the hard way that "Thou Shalt Not Kill" DOES NOT mean "Thou Shalt Not Beat You Within A Half-Inch Of Your Life If You Push Me Too Far"
  • The Big Guy: Even though she was female, she certainly was the physically strongest of the original Spectacular Seven.
  • Boisterous Bruiser: A rather good natured sort who definitely enjoyed using her super-strength to help others and loved a good challenge.
  • Gentle Giant: For all of her super-strength, it is quite fortunate that her heart was just as big as her muscles and she never hurt anybody who didn't truly deserve it.
  • In a Single Bound: Even if she couldn't fly, she could still pull off some rather powerful leaps, covering such great heights and distances as to often appear to be flying.
  • Super-Strength: Her main power. She has been noted as being capable of lifting and carrying large vehicles almost effortlessly, defeating demigods in hoof-wrestling matches, smashing through several feet of reinforced steel with no more effort than it would take a normal pony to snap a thin twig, stopping a 200 ton train moving at 125 miles per hour and punching out monsters up to 60 feet tall.
  • Super-Toughness: She had this as a Required Secondary Power so that she could use her super-strength without hurting herself. She has been noted as being able to withstand high caliber bullets and high explosives at very close range without serious injury.

Squadron of Decency

    In General 
  • Adaptation Expansion: The original Justice Ducks were only together canonically for one adventure. By contrast, the Squadron of Decency have shared many adventures over a period of more than a decade.
  • C-List Fodder: Subverted. They were THOUGHT OF as this by a few super-villains, but the Squadron would always put up a good enough fight to prove them wrong.
  • Expy: Of the Justice Ducks From the 1990s Darkwing Duck cartoon.
  • Two Girls to a Team: The original Mare-Do-Well and Rolling Waves were the only two female members of the team. All three (later four) of the other members were male.
  • Underestimating Badassery: Often on the receiving end of this trope. While the group was certainly formidable and have scored some rather respectable victories, they still didn't achieve the sort of positive notoriety that the Paragons and the Protectors did (for one thing, they went by "the Squadron of Decency" because all the good super-hero team names were already copyrighted and trademarked) and were dismissed by some super-villains as C-listers (though this worked to the heroes' advantage far more often than not).

    Scale Mucker/Mare-Do-Well (Second Age) 

Character: Heroic/Anti-Heroic

Alignment: Chaotic Good

Type: Comedic Hero (most of the time), the Cowl, Detective, Martial Artist, Secret Agent (Sometimes), Terror Hero (when she got it right)

Factions: Citizens of Saint Cantle, Federal Republic of Ponyland, Mucker Family (matriarch), S.I.L.E.N.C.E., Squadron of Decency


  • Adaptation Name Change: In-universe example. Her television series counterpart was actually named Beatrice "Trixie" Lulamoon (which has been rumored to be the inspiration for the Fourth Age Trixie's name)
  • Arch-Enemy: She actually had two (very mutual in both cases): Titanium Mouth (who was previously the Arch-Enemy of Maney Autumns/the Bionic Mare and the only agent of S.O.U.R. to survive more than two encounters with Welther Shaken Maretini) in the sense of Titanium Mouth being her most personal (her first fight with him was also her first meeting with future adopted son Joshua Saddlesworth) and the Mare-Do-Rotten (her own villainous counterpart from the Mirror Tellus)
  • Ascended Fangirl: She idolized the Shadow Sentinels (especially the second; who directly inspired her to become a super-heroine herself).
  • Badass Family: She was certainly the head of one. Her husband and biological daughter were both powerful magic users and her adopted son was an exceptional athlete (being particularly fond of archery, hockey and soccer)
  • Badass Normal: No super-powers, but when she had some degree of control over her ego, she was still a skilled martial artist and could be a rather competent detective, escape artist and tactician. She was certainly good enough to defeat a fair number of bad guys who DID have super-powers. Even after Scale eventually retired as the Mare-Do-Well, she still showed some bits of this by being able to consistently keep up with a youth with rather powerful magic.
  • Battle Couple: She was this with Archibald Arcolt, the much more heroic son of the original Paradyne's Arch-Enemy, the Archmage.
  • Big Ego, Hidden Depths: In addition to caring immensely about her family and friends, she also showed some signs of being fully aware that the citizens she risked her life to help did not show much appreciation for her efforts for the first half of her career, but still kept doing it because it was the right thing to do. She was also willing to risk her life to do the right thing in circumstances she KNEW had to stay anonymous (such as missions for S.I.L.E.N.C.E.)
  • Crouching Moron, Hidden Badass: While her ego was definitely out of control more often than not and frequently tripped her up, there was also a much more competent heroine lurking underneath the bumbling.
  • Determinator: Even though she frequently took massive amounts of physical punishment in her adventures (without much appreciation shown by the citizens she risked her life to help), she absolutely refused to stay down for long and kept trying until she got it right.
  • Dude, Where's My Respect?: Even though she risked her life for the citizens of Saint Cantle many times and caught quite a few criminals too dangerous for the normal police, it still took her thirteen years for the citizens of her protectorate to start actually showing her the respect she deserved.
  • Earn Your Happy Ending: Given all the garbage she got put through in her life, the very fact she was able to gain truly close friends and a genuinely loving family AND actually ended her career as a respected heroine AND became one of Saint Cantle's most effective mayors definitely qualifies.
  • Expy: Of Darkwing Duck (mostly the 1991 version, but does have ONE minor element of DuckTales (2017); namely, the hero that inspired her WAS NOT her own adult self from the future).
  • Friendly Enemy: Surprisingly, for her ego, she was actually surprisingly good-natured with Crossed Wires and Seymour Greenhooves (at least when the two were operating solo), frequent snarky comments aside, to the point of behaving more along the lines of childhood friends playing games on opposite sides.
  • Good Parents: In spite of her ego, she was this to both her adoptive son, Joshua Saddlesworth AND her biological daughter Midsummer Night, both of whom would grow up to become super-heroes themselves.
  • Happily Married: To Archibald Arcolt.
  • Hero with Bad Publicity: For the first half of her career, she was certainly this. Then, after her television series debuted and most of the merchandise inspired by the show started going toward paying for the damage she and her enemies caused, this started to get averted.
  • If You Ever Do Anything to Hurt Her...: Being the protective Retired Hero Good Parent she is by then, Scale Mucker made it abundantly clear to a colt who want to date her daughter Midsummer that if he does anything to hurt her, '[his] rear is going to be grass and [she] will be the lawn mower.'
  • It's Personal: Pretty much always the case with both Mare-Do-Rotten AND Titanium Mouth (ESPECIALLY the latter, given the villain's minions were the ones that killed Joshua's biological grandfather and the cybernetic super-spy came closer to killing Joshua than any of the heroine's other foes). The Supreme Greaser was also an example however (even if not as big of one as the two previously mentioned ones), given he was the leader of the gang of bullies that most badly picked on her as a filly. She definitely enjoyed busting him as a young adult heroine (even if she took a pretty fair pounding in the process).
  • Jerk with a Heart of Gold: Despite having a massive ego and being more than a little of a glory hound (certainly capable of being snippy toward other heroes), she was willing to work hard to earn the glory she sought and cared immensely for her family and friends.
  • Let's Get Dangerous!: Given she is a gender-flipped Captain Ersatz of the Trope Namer, this is definitely the case here.
  • Mama Bear: She was incredibly protective of both her adopted son Joshua AND her biological daughter Midsummer (as well as the rest of her family). Really, in general, threatening either of her children was a surefire way to shift her into her more competent mode straight away.
  • Retired Badass: While too old to put on the mask and cape again by the time she got elected mayor of Saint Cantle, Scale was still an experienced super-heroine who insisted on keeping her skills sharp in retirement.
  • Small Name, Big Ego: At least when she wasn't in her more competent mode.
  • Vitriolic Best Buds: Given her ego, almost all of her friendships were this, but special points go toward Cyber-Fuzz, who she outwardly deeply disliked simply for being more popular than her despite not being active for anywhere near as long. Still, they would both become teammates on the Squadron of Decency and develop a much deeper mutual respect for each other.

    Gallops Hay Marephy/Cyber-Fuzz 

  • Adaptational Backstory Change: In-universe example. While the real Cyber-Fuzz was a police officer whose life was saved by a team of Silversmith's scientists (courtesy of his brain and heart being placed in a robot body), the movies (thanks to some meddling from O.C.P.'s legal team) depicted Marephy's becoming a cyborg as O.C.P.'s work and was a more involved process. Similarly, the code of ethics the real Cyber-Fuzz followed completely willingly were written as being part of O.C.P.'s programming in the movies.
  • By-the-Book Cop/Cowboy Cop: Had a tendency to zig-zag between the two. While certainly having an extremely healthy respect for the law (to the point of Serving the Public Trust, Protecting the Innocent and Upholding the Law entirely of his own choice), he was willing to bend the rules if it was necessary to get the job done (though he was always very careful about where and how to bend to rules and he NEVER flat-out BROKE the rules).
  • Combo Platter Powers: Cyber-Fuzz's robot body gave him a pretty wide range of useful abilities, such as super-strength, nigh-invulnerability, super-stamina, greatly sped up reflexes and thought processes, super-eyesight, super-hearing, photographic memory and the ability to interface and control almost any other machine.
  • Cyborg: His brain and heart were those of a normal pony, but his body was that of a robot specially built for law enforcement.
  • Do-Anything Robot: His robot body contained LOTS of extremely useful thought activated tools.
  • Expy: Of Robocop, though he also has some extremely minor elements of Gizmoduck.
  • Flight: A jet pack was included among his thought activated arsenal, allowing him to fly at high speeds for short distances.
  • Godzilla Threshold: As a Lawful Good police officer, he considers the use of his built-in flamethrower and rocket launcher (as well as lethal force in general) as an "absolute last resort only" against villains and monsters too dangerous to be dealt with any other way.
  • Happily Married: Both before and after becoming a cyborg, Marephy was an extremely loving and faithful husband and father.
  • The Lancer: He served this role in the Squadron of Decency to Mare-Do-Well's Leader.
  • Logical Weakness: While his robot body definitely made him tough enough to withstand most physical attacks, he was still quite vulnerable to magnetism.
  • Papa Wolf: He was EXTREMELY protective of his family.
  • Playing with Fire: A flamethrower was included among Cyber-Fuzz's thought-activated arsenal.
  • Super Cop: He was a police officer with an extremely wide range of very useful cybernetic abilities.
  • Took a Level in Badass: He went from a competent, but normal police officer, to a powerful cyborg who was one of Detrot's best cops.
  • Vitriolic Best Buds: His relationship with the Second Age Mare-Do-Well could definitely qualify as this. Even though they disagreed on a lot, they still agreed on how the protection of the innocent was still most important and they also had a surprisingly deep trust and respect that developed over the course of a decade and a half.

    Archibald Arcolt 

  • Adaptational Nice Guy: Archibald had far more control over his temper than the actual Morgana McCawber and, while he DID have arguments with Scale/Mare-Do-Well, they never went past respectful disagreements. Justified in that keeping the temper intact would have come off too much like domestic abuse.
  • Adaptation Name Change: In-universe example. His counterpart on the Mare-Do-Well's television series was named "Malcom McConjure"
  • Adaptation Relationship Overhaul: Archibald's relationship with his father, the Reichist-aligned high-level awakened unicorn, the Archmage is FAR more hostile than Morgana's was with her own father Moloculo, to the point where Archibald could honestly be considered his father's SECOND arch-enemy.
  • Alliterative Name: Archibald Arcolt.
  • Battle Couple: With Scale Mucker/Mare-Do-Well.
  • Benevolent Boss: As a businesspony, he always treated his employees with complete respect and paid them well.
  • Berserk Button: While he could remain admirably calm in high pressure situations most of the time, there were still two things that made him really mad. The first was his father, the Archmage. The second was hurting Scale or either of their children.
  • Beware the Nice Ones: While he was typically a pretty even-tempered stallion (with the exception of his dealings with his father, who was definitely nasty enough to deserve the hate), he was still a very powerful sorcerer, so it was a rather bad idea to get on his bad side.
  • Expy: Of Morgana McCawber
  • Honest Corporate Executive: Archibald Arcolt owned several successful businesses and ran them ethically. He even donated to worthy charities.
  • Like Father, Unlike Son: The Archmage was a truly despicable character, a high-ranked Reichist and the greatest enemy of the original Paradyne. Archibald was considerably more heroic.
  • Papa Wolf: Just as protective of Joshua and Midsummer as Scale was.
  • Superpower Lottery: He was an extremely powerful magic user with abilities rivalling those of the highest level Fourth Age unicorns.

    Flare-Up, the Dragon Pony 

  • Adaptational Badass: In comparison to the actual Stegmutt, who only had Super-Strength and Super-Toughness, Flare-Up had those abilities plus Flight, Flame Breath, Size-Shifting and Super-Senses. Justified in that Flare-Up was turned into a dragon instead of a dinosaur.
  • Adaptational Heroism: Downplayed as Stegmutt was NEVER worse than a "Minion with an F in Evil" (and, even then, only in his debut episode), but Flare-Up was never associated with Doctor Transmuto like Stegmutt used to be with Doctor Fossil.
  • Adaptational Intelligence: The actual Stegmutt was very much a Kind-Hearted Simpleton. While still no genius and still a Nice Guy, Flare-Up had at least average intelligence and was considerably less naive`(though he was still fairly clumsy and suffered from allergies, the latter of which is where he would get his "Flare-Up" name from).
  • Adaptation Relationship Overhaul: Doctor Transmuto never managed to trick Flare Up into helping him like Doctor Fossil did with Stegmutt.
  • Adaptational Species Change: Flare-Up is a pony-turned-dragon rather than a duck-turned-dinosaur
  • The Big Guy: Physically strongest member of the Squadron of Decency, plus he was quite a bit taller and more muscular than his Squadron teammates.
  • Cool Uncle: An unofficial one, but he was certainly one of Midsummer's favorite foalsitters when she was younger and he WAS a dragon.
  • Expy: Of Stegmutt.
  • Flying Brick: Being a dragon, he could naturally fly in addition to having Super-Strength and Super-Toughness.
  • Flying Firepower: As a dragon, he could both fly and breathe fire.
  • Friend to All Children: As aforementioned, he had a definite soft spot for children and tended to be quite protective of them.
  • Gentle Giant: He was big and powerful, but also had a soft spot for children and strongly disliked using violence against anybody who wasn't evil enough to deserve it.
  • The Klutz: This, along with his allergies and being cold-blooded, was one of his definite weaknesses.
  • Logical Weakness: Being a dragon, he was naturally cold-blooded, so extreme cold was definitely one of the things that could stop him. Also, as powerful as he was as a dragon, he still needed to breathe like almost anybody else, so powerful gas attacks could take him down. Similarly, his increased sense of smell also made his allergies much worse.
  • Playing with Fire: As a dragon, he could breathe fire. Unfortunately, he also had several allergies, which made the flame breath a double-edged sword.
  • Size Shifting: He learned how to do this from Archibald Arcolt when trying to find out more about his dragon abilities. He could grow to up to twelve times his normal size or shrink to no smaller than one-twelfth his normal size (both temporarily).
  • Super-Senses: As a dragon, his sense of sight, hearing and smell were greatly intensified.

Stardust Crusaders

See their page here.

Vanguards

    In General 

    New Hooviet 
The preeminent metabeing champion of the Hooviet Union in the Second Age, New Hooviet is not only the Hooviet Union's greatest superhero, but a living embodiment of its ideology of Communism, often to the point of being more heroic and principled than the very Hooviet leaders he served.
  • Chummy Commies: Implied, as he was apparently a Hooviet superhero and Übermensch who actually lived up to the ideals of the 'New Hooviet Pony' idealized by the Hooviets and thus is genuinely heroic, selfless, idealistic and respectful.
  • Flying Brick: He is in the same class of superbeings as Metamare, Kaserin, Ultrarios, Overmatriarch, Archona and others.
  • Irony: He was apparently created to be the epitome of the Hooviet ideal and a superpowered, superheroic counter to the likes of Metamare and Pony Patriot, who are aligned to one of their geopolitical and ideological rivals in the Federal Republic of Ponyland. Yet his very existence more or less contradicts Communist ideology - specifically, that ALL Ponies are born EQUAL. This is something he acknowledges about himself, but ultimately decides to try and uphold Communism anyway simply because it was the right thing to do.
  • Übermensch: Created not just as a counter to the likes of Metamare and Pony Patriot with his engineered powers, but also as the first of the 'New Hooviet Pony' - the idealized archetype of the perfect Communist who would emerge in the Hooviet Union and help bring about the 'World Revolution' that would finally achieve the Communist world utopia. Unlike the Father Deer attempt made by the Clovenists tens of thousands of years later, the Hooviets actually succeeded - although even he turned out to be not exactly everything his creators had hoped for.
  • Well-Intentioned Extremist: While more noble and principled than many of his leaders and fellow Hooviets, genuinely wanting to make the world a better place for all Ponykind, he's still a communist who want to overthrow the world order in favour of a (admittedly benevolent) communist one, and he himself is unfortunately 'tainted' by the dysfunctional socialist government and autocratic variant of 'Marksist-Vanguardism'. As such, while he is sincere in trying to make the world a better place, his ways of doing so, at least initially, is likely to cause its own share of problems and potentially just as bad as if say Overmare takes over. Best showcased during a phase post-Hooviet Union when he attempted to Take Over the World at the head of a neocommunist regime after deciding to be more proactive in carrying the torch of communism, although fortunately he eventually realised his folly and changed course.
  • What the Hell, Hero?: Downplayed, but he was surprised and disappointed that his own nation's less-than-ideal leadership wanted him to assume command of their nation merely on the basis that he has legit superpowers and lives up to their Communist ideals. While he acknowledges he would probably be the best person for the job, the fact that they choose him on the basis of powers and privileges he was born with - which is anathema to Communist beliefs of egalitarianism and the greater good - completely contradicts everything he was taught to believe in, and as a result he declines it unless they could make sure he would be treated no more or less fairly as every other qualified Hooviet candidates.
  • My God, What Have I Done?: Had this reaction when thanks to a ploy by Dr. Silversmith he realised his attempt to finally realise his attempt to impose world communism on Tellus/Equus in the Second Age, even for the greater good, was fundamentally no different from some of the villains he opposed in the past due to the way he carried it out, making him in his own way just as bad as the villains he fought. It prompt him to immediately change course.
    New Hooviet: Oh Curled Marks, WHAT HAVE I DONE?! I just wanted to stop the wars, the famines! I justed wanted the best in everyone, you have to believe me...

    Jotnar, the Proletarian Titan 

Virtuous Seven

See their page here.

Tales/Virtuous Seven's Friends/Family

    Mrs. Hackney 

    Spike (Second Age) 

  • Happily Adopted: He's a dragon and his adopted mother is Sweetheart. He loves his family dearly despite this.
  • Legacy Hero: Descended from the Dynasty of Spikes, and also the present Spike's ancestor.
  • What Measure Is a Non-Human?: Some people and scientists didn't consider him sapient, seeing him as an animal. Silversmith, his mother, and the rest of the Seven and their friends disagree.

    The Butt Ugly Maretians 

  • Defector from Decadence: Were sent to invade, but fell in love with the planet and chose to stop their own species' invasion attempts, as well as become friends to the Tales/Virtuous Seven.
  • Expy: As Hasbro actually was in charge of the Butt-Ugly Martians toyline, they're simply ponifications of their canon selves.
  • Informed Deformity: Justified: their self given descriptor sounds strange to ponies, as by the standards of Maretian species, including their own, they appear comparably handsome. However, for that exact reason, they're considered extremely ugly by their own the Maretians' own standards.
  • Interspecies Friendship: Are a species of Maretian, but befriended the Tales/Virtuous Seven and fought along side them.
  • Powered Armor: As in canon, BKM and it's upgraded Ultra form, which in this universe eventually got a mass production version made for Ponykind's use. It stands for something different in the Maretian language, but Patch called it Butt-Kicking Mode and it stuck.
  • Super Mode: Their BKM Powered Armor, as while capable fighters without it, it's a huge upgrade in power. They later upgraded it to its Ultra form.

    Heartfelt 

  • Badass Pacifist: During a blizzard on Solmas during one of the Maretian Wars, her house was made refuge by both Tellusian and Maretians. She stole their weapons and firmly held her ground that there would be no violence in her house, especially on Solmas, and forced everyone to be civil and treat each other as people. This resulted in the Maretians befriending the Tellusians and defecting. They're currently Sweetheart's 'aunts and uncles.'

    Nurturing Heart/White Witch 

Character: Heroic

Alignment: Neutral Good

Type: Psychic Vampire, Superhero, Orphanage Headmistress, Metabender, Mutant

Faction: Ponyland


Nurturing Heart, also known as "White Witch" (her entry here) is the maternal aunt of Saint/Princess Sweetheart and a "Psychic Vampire" who ultimately chose to become a beloved superheroine.
  • Emotion Eater: She feeds on love to survive.
  • Friend to All Children: Nurturing Heart loves kids and became an orphanage headmistress to help them. After death, she became an angel that watches over children.

Warriors of Mareioh

    General 
  • Adaptational Badass: All of the Warriors are far more capable and play bigger roles in the crises affecting Mareioh compared to canon. In addition, all of them Ascended to godhood sometime after defeating Fortunate Shadow.
  • Adaptation Species Change: All of the Warriors were humans in canon, but Earth Ponies who eventually Ascended as Alicorns here. The only exception is Mysterious Pattern, whose canon counterpart was Ambiguously Human, but was changed to a (disguised) Equine Visitor here.
  • Deity of Human Origin: Unlike their canon counterparts, the Warriors of Mareioh all became Alicorns sometime after Fortunate Shadow's defeat and death.
  • Karmic Jackpot: The Warriors' heroism eventually catches the attention of the Grand Primevals, who revive one of their own, Sacred Peace, as an Alicorn demigod after he is killed by Fortunate Shadow's air bombs. Later, as a reward for helping deal with Fortunate Shadow, the Warriors become the Grand Primevals' agents in the mortal planes, performing various duties for them like destroying what needed to be destroyed.
  • Kid Hero: Some of the Warriors are teenagers, while a few are actually foals like Young Fruit and Quick Stream. They also helped protect their hometown of Mareioh from various evil Stand users, even Serial Killers like Angel Eyes and Fortunate Shadow.
  • Named by the Adaptation: They're called the Warriors of Mareioh here, whereas they didn't have an official group name in canon.

    Gosuke Zeppelin-Goldstar, the Silent Healer 
See his folder entry here.

    Sacred Peace Zeppelin-Goldstar, the Hoof of Destruction 
See his folder entry here.

    Dutiful River, the Courageous Echo 

Classification: Ethereal/Ascendant

Portfolio: Growth, Courage, Sound

Rank: Divine (Tier IV/Greater)

Affiliation: Shinseina Pantheon, Warriors of Mareioh


Dutiful River is the Alicorn god of Growth, Courage, and Sound, and is a member of the Warriors of Mareioh.
  • Adaptation Name Change: Koichi Hirose is changed to Dutiful River here.
  • Adaptation Relationship Overhaul: In canon, Koichi didn't befriend Okuyasu until after the "Nijimura Brothers" arc, with Okuyasu pulling a Heel–Face Turn by then. Here, he befriended Sacred Peace way before discovering the latter's complicity in his older brother's plans, which ends up playing a role in Sacred Peace betraying Blessed Wealth.
  • Anthropomorphic Personification: He's an Alicorn goddess who embodies Growth, Courage, and Sound.
  • Expy: Of Koichi Hirose.
  • In Spite of a Nail: Like his canon counterpart, he gains the Stand Echoes when he is shot with the Stand Arrow by Sacred Peace's older brother, Blessed Wealth. He also gets stalked and kidnapped by a Yandere classmate after his first attempts to drive her away go horribly wrong, forcing him to fight in order to defend himself.
  • The Magnificent: Known as "the Courageous Echo".
  • Please Dump Me: As in canon, he had his friends Gosuke and Sacred Peace portray him as a delinquent so Beautiful Child would stop pursuing him. He didn't expect Beautiful Child to be a Yandere willing to stalk and kidnap him to make him love her.
  • Point of Divergence:
    • In canon, Koichi and Josuke stumble upon an old, abandoned house occupied by the Nijimura brothers, leading to them being confronted by Okuyasu. Here, it's explained that he and Gosuke ended up there because they were investigating their friend, Sacred Peace, out of suspicion towards his strange behavior.
    • He's also the one who killed Judging Shadow (Yoshihiro Kira) by tricking Fortunate Shadow (Yoshikage Kira) into destroying the photograph containing his father's spirit. In canon, it was Josuke who did it, with the explanation behind the change here being that Gosuke had gone deaf trying to heal his friends and thus would be unable to pull it off.

    Beautiful Child, the Witch of Obsession 

Classification: Ethereal/Ascendant

Portfolio: Love, Beauty, Obsession

Rank: Divine (Tier IV/Greater)

Affiliation: Shinseina Pantheon, Amaredae, Warriors of Mareioh


Beautiful Child is the Alicorn goddess of Love, Beauty, and Obsession, and is a member of the Warriors of Mareioh.
  • Adaptational Angst Upgrade: It's implied here that she had a Dark and Troubled Past that led to her becoming the unhinged Yandere she was in canon.
  • Adaptational Badass: In canon, it took only Koichi to defeat Yukako, with Okuyasu and Josuke arriving after the fact. Here, it took the combined effort of Dutiful River, Gosuke, Sacred Peace, and class president Fleeting Blossom to fight Beautiful Child, and she nearly succeeds in strangling them all to death with her Stand, Love Deluxe. Sometime after the events of Mareioh, she Ascended to godhood, becoming the Alicorn goddess of Love, Beauty, and Obsession.
  • Adaptational Karma: Her Yandere behavior towards Koichi/Dutiful River is treated much more seriously here than in canon. After she is defeated, she is arrested by police for the crimes of stalking and kidnapping, and she was placed in the Speedwagon Foundation's custody for rehabilitation.
  • Adaptation Name Change: Yukako Yamagishi is changed to Beautiful Child here.
  • Anthropomorphic Personification: She's an Alicorn goddess who embodies Love, Beauty, and Obsession.
  • Expy: Of Yukako Yamagishi.
  • I Can Change My Beloved: Like in canon, she resorts to stalking and kidnapping Dutiful River after his friends tried portraying him as a delinquent to drive her away. She technically succeeds as Dutiful River Grew a Spine to fight her off, but she is arrested for her crimes and placed in the Speedwagon Foundation's custody as a result.
  • Love Goddess: At some point, she Ascended as a goddess of Love, specifically the obsessive kind.
  • The Magnificent: Known as "the Witch of Obsession".
  • Teens Are Monsters: She's a high school student like Sacred Peace and Gosuke, and she's a Yandere who's so obsessed with Dutiful River that she's willing to stalk and kidnap him in order to make him love her. Dutiful River defying her, and then having to fight him and his friends all at once, led to her snapping and trying to kill everyone via strangulation with her Stand, Love Deluxe. Sacred Peace disarms her by cutting off her hair with The Hand to save the others. While Dutiful River chooses to save her when she falls off a cliff in her maddened state, she is arrested for her crimes and placed in custody of the Speedwagon Foundation for rehabilitaiton.

    Graceful Cedar, the Protector of Victims 

Classification: Ethereal/Ascendant

Portfolio: Justice, Closure, Victims

Rank: Divine (Tier IV/Greater)

Affiliation: Shinseina Pantheon, Warriors of Mareioh


Graceful Cedar (first introduced here) is the Alicorn goddess of Justice, Closure, and Victims, and is a member of the Warriors of Mareioh.
  • Adaptational Badass: She plays a bigger role in taking down her killer compared to her canon counterpart. Notably, she helped Sacred Peace and Quick Stream trick Fortunate Shadow into publicly revealing himself, setting up the circumstances that ended the "Mareioh Time Loops". She Ascended to godhood sometime after, becoming the Alicorn goddess of Justice, Closure, and Victims.
  • Adaptation Name Change: Reimi Sugimoto is changed to Graceful Cedar here.
  • Adaptation Relationship Overhaul: Being a hormonal teenager, Okuyasu was smitten with Reimi, but nonetheless helped her take down her killer. Here, Sacred Peace and Graceful Cedar's relationship is entirely platonic and they became friends over their love for dogs, their friendship helping Graceful recover her memories of her killer's identity.
  • Anthropomorphic Personification: She's an Alicorn goddess who embodies Justice, Closure, and Victims.
  • Commonality Connection: She befriended Sacred Peace over being dog owners, much to Vanishing Beach's dislike and Gosuke's envy.
  • Expy: Of Reimi Sugimoto.
  • Ghost Amnesia: In this setting, she was so traumatized by her horrible death that she lost all memory of it, including the identity of her killer. The only thing she could remember was how her killer "snuck into [her] house like a cat". Befriending Sacred Peace and the other Warriors of Marieoh helped her regain her memory, and she eventually remembered that Fortunate Shadow was the one who killed her.
  • Ghostly Goals: As in canon, her goal is to have Fortunate Shadow, the one who killed her and Dover, be stopped and brought to justice. Initially, her goal was hampered by her Ghost Amnesia due to trauma from her horrible death, preventing her from remembering her killer's name. Thanks to the Warriors' kindness and determination to help her, however, she eventually does get her wish and passes on.
  • The Magnificent: Known as "the Protector of Victims".
  • No-Sell: It turned out being already dead made her immune to Bites the Dust's powers. She exploited this by helping Quick Stream trick Fortunate Shadow into revealing himself, setting up the circumstances that ended the "Mareioh Time Loops".

    Dover 
Graceful Cedar's pet dog.
  • Adaptation Name Change: Arnold is named after the Pink Floyd song "Arnold Layne". Here, his name is changed to Dover, after Eric Johnson's song "Cliffs of Dover".
  • Musical Theme Naming: In canon, he was named after the Pink Floyd song "Arnold Layne". Here, while still named after a song, his name is specifically taken from Eric Johnson's song "Cliffs of Dover".

    Cloud Runner, the (WIP title) 

Classification: Ethereal/Ascendant

Portfolio: (WIP)

Rank: Divine (Tier IV/Greater)

Affiliation: Shinseina Pantheon, Warriors of Mareioh


Cloud Runner (first introduced here) was a bōsōzoku gang member who initially antagonized Gosuke Goldstar, but later turned over a new leaf and became one of Gosuke's closest allies.
  • Adaptational Early Appearance: In canon, Yuya Fungami appeared in the "Highway Star" arc during the second part of Diamond is Unbreakable. Here, he not only got his Stand thanks to Blessed Wealth (Keicho Nijimura), but also helped Gosuke and his friends fight the first wave of evil Stand users like Shining Rock (Akira Otoishi), whose story arc, "Red Hot Chili Pepper", occurred during the first part of Diamond is Unbreakable.
  • Adaptation Name Change: Yuya Fungami is changed to Cloud Runner here.
  • Adaptation Species Change: Yuya Fungami is a human Stand user. Here, he's an Earth Pony who later Ascended to godhood as an Alicorn.
  • Easily Forgiven: Despite previously trying to drain Gosuke with Highway Star, Gosuke doesn't hold a grudge against him and heals his injuries free of charge, only telling him he could've avoided a lot of trouble if he just asked for someone to heal him. This is justified as he was left in pretty horrible shape after barely surviving his motorcycle accident, enough that Gosuke felt sorry for him. Gosuke would also point out how cruel it is for anyone to beat up a recovering hospital patient as depicted in certain Second Age adaptations.
  • Expy: Of Yuya Fungami.
  • Heel–Face Turn: After rethinking his life and future as a bōsōzoku gang member, he decides to turn a new leaf and do something good for once, joining the Warriors of Mareioh and helping them fight the evil Stand users that popped up in town.
  • Heel Realization: Being healed to perfect health by Gosuke despite previously draining him with Highway Star got him to seriously rethink his life and future as a bōsōzoku gang member. This led to him pulling a Heel–Face Turn and joining the Warriors of Mareioh much earlier than canon.
  • Japanese Delinquents: He was a bōsōzoku gang member who, before meeting Gosuke, participated in street-racing and caused general ruckus like riding his motorcycle loudly through the streets of Mareioh. Being healed by Gosuke after a particularly bad motorcycle accident caused him to have a Heel Realization that eventually led to him turning over a new leaf.
  • Life Drain: As in canon, his Stand, Highway Star, has the power to drain people of their life-force. He used this ability to try recover from his injuries faster until Gosuke learned the truth and healed him instead.
  • Point of Divergence:
    • In canon, he got into a motorcycle accident and was shot by Yoshihiro Kira's Stand Arrow while recovering in the hospital, gaining a Stand. Here, he was shot with the Arrow by Blessed Wealth, Sacred Peace's older brother, while he was street-racing on his motorcycle, making Blessed Wealth the direct cause of his accident and resulting hospitalization.
    • His fight with Gosuke also occurred exactly the same way as it did in canon... up until Gosuke tracked him down to the hospital he was recovering in and saw his condition in-person. Feeling sorry for him, Gosuke used Crazy Diamond to heal him with no strings attached, telling him he could've avoided draining people if he just asked for help from the beginning. This led to him having his Heel–Face Turn and joining Gosuke's circle of friends much earlier than canon.
  • Took a Level in Kindness: Before meeting Gosuke, he was a bōsōzoku gang member who liked living fast and free, causing general ruckus and doing illegal things like street-racing. After getting into an accident and gaining the Stand Highway Star, he became desperate enough to try drain innocent people of their life-force so he could heal himself. Then Gosuke comes and heals him free of charge, the act of kindness shocking him into seriously rethinking his life and future. He ultimately decides to turn over a new leaf and do good instead, joining the Warriors of Mareioh and protecting their namesake town from evil Stand users like Fortunate Shadow.
  • Traumatic Superpower Awakening: He gained his Stand, Highway Star, after he got into a bad motorcycle accident thanks to Blessed Wealth shooting him with the Stand Arrow while he was street-racing, making him desperate to recover quickly.

    Vanishing Beach, the (WIP title) 

Classification: Ethereal/Ascendant

Portfolio: (WIP)

Rank: Divine (Tier IV/Greater)

Affiliation: Shinseina Pantheon, Warriors of Mareioh


    Priceless Taste, the (WIP title) 

Classification: Ethereal/Ascendant

Portfolio: Food, Medicine, Health

Rank: Divine (Tier IV/Greater)

Affiliation: Shinseina Pantheon, Warriors of Mareioh


Priceless Taste (first introduced here) is a Bitalian chef whose desire to make people happy through food ends up making him an indispensable member of the Warriors of Mareioh.
  • Adaptational Badass: He helps stop Fortunate Shadow in his tracks by suddenly showing up and whacking him in the face with a frying pan, allowing the other Warriors of Mareioh to catch up to the Serial Killer. He survives the final confrontation with Fortunate Shadow, and he later Ascends as the Alicorn god of Food, Medicine, and Health.
  • Adaptation Name Change: Tonio Trussardi is changed to Priceless Taste here.
  • Adaptation Species Change: Tonio Trussardi is a human Stand user. Here, he's an Earth Pony, though he later Ascends and becomes an Alicorn.
  • Anthropomorphic Personification: He's an Alicorn god who embodies Food, Medicine, and Health.
  • Beware the Nice Ones: Like his canon counterpart, Priceless Taste is a very kind stallion who's happy to cook food for his friends as well as any customers who enter his restaurant... but god help you if you get on his bad side. Fortunate Shadow found out the hard way when, while fleeing Gosuke and his friends, he is suddenly knocked to the ground by a very angry Priceless Taste, who hit the serial killer in the face by a frying pan.
    Priceless Taste: So you're the stronzo causing my friends so much trouble! HUH?!
    Fortunate Shadow: You...! You hit me...!
    Priceless Taste: And I'll do more if you try anything else! Figlio di puttana, how DARE you terrorize this innocent town!
  • Big Damn Heroes: He helps his fellow Warriors catch up to a fleeing Fortunate Shadow by showing up when the latter least expected it and hitting him in the face with a frying pan. This small act of bravery played a role in Fortunate Shadow's final defeat and death.
  • Expy: Of Tonio Trussardi.
  • Foreign Cuss Word: Being Bitalian, he angrily calls Fortunate Shadow "stronzo" ("asshole") and "Figlio di puttana" (son of a bitch) after hitting the Serial Killer in the face with a frying pan.
  • Frying Pan of Doom: He helps his friends catch up to the fleeing Fortunate Shadow by showing up and whacking him in the face with a frying pan.
  • Supreme Chef: Like his canon counterpart, he's an extremely good cook, which is helped by his Stand, Pearl Jam. Sacred Peace, who otherwise hated spicy foods, was able to make an exception for his dishes.

    Fleeting Blossom 
Dutiful River's class president.
  • Adaptational Badass: Not only does she help rescue Dutiful River (Koichi Hirose) from Beautiful Child (Yukako Yamagishi), she also gets to fight the latter alongside Sacred Peace (Okuyasu Nijimura) and Gosuke Goldstar (Josuke Joestar), but she's also a full-fledged member of the Warriors of Mareioh. This means she participated in many canon Stand battles against villains like Angel Eyes (Anjuro Katagiri) and Fortunate Shadow (Yoshikage Kira).
  • Expy: Of Koichi Hirose's unnamed class president.
  • Named by the Adaptation: She's given the name of Fleeting Blossom, whereas her canon counterpart was a nameless minor character.
  • Reasonable Authority Figure: She's Dutiful River's class president, and the moment she hears he was kidnapped by a Yandere classmate, she works with Sacred Peace and Gosuke Goldstar in rescuing him. Later, she becomes a founding member of the Warriors of Mareioh, which means she is an active participant in her classmates and friends' adventures.

    Mysterious Pattern 

Zeppelin Family

See their page here.

Miscellaneous

Factions

    Cyber Centurions 

    Knights of the Majestic Throne 
The fabled Knights of Queen Sunsparkle, the first iteration served Queen Sunsparkle and Friendship Gardens in the early Second Age, while the second iteration was found during the 'Great Wars Era' as a superheroic continuation of the first by the revived Queen Sunsparkle. Together, they had served to protect the Isle of Pony/Bitish Isles from countless threats and villains, going forth in great adventures where they achieved many valorous deeds.
  • Boarding Party: Participated in a space-borne boarding action against the Edenoian flagship of the invading Edenoian Empire of Count Dregon during the 'Edenoian-Tellusian War' at the battle 'Third Battle of Saetus', doing it together with the G.I. Colts and the Cyber Centurions. They successfully crippled the flagship and the Edenoian space fleets's C&C, allowing the alien fleet to be defeated and checking the Edenoian's space forces, which helped to turn the war in Tellus' favour.

    Liberty Legion 

    Martial Furies 

    Shinka Robo Team 
The Shinka Robo Team are the pilots of the famous/infamous 'Shinka Robo', a revolutionary series of Combining Mecha 'super-robots' famous for various battles and conflicts against various hostile/malicious forces threatening the survival and freedom of Tellus and Ponykind with enormous war-machines and giant monsters, starting with the "First Ctho-Reptilian Conflict" where they proved instrumental in battling one of the first Dinosaur/Reptilian groups/factions/nations which survived the Dinosaurs' extinction when the Mechasaurian Empire waged war against Ponykind with intent of wiping them out and reclaiming the surface world for their own.
  • Expy: Of the pilots and mecha from Getter Robo. More specifically from the original series.

Shinka Robo

  • Combining Mecha: A revolutionary design only made possible thanks to the volatile but inexhaustible power of Shinka Ray metamagnetic energy, which have enough energy-potential necessary to power the high-performance technological systems of Shinka Robo. Said systems allow the robot to separate itself into three machines and recombine in a different order and configuration, effectively allowing Shinka Robo to have three robots for the price of one, each configuration coming with their own unique strengths and abilities.
  • Perilous Power Source: The sheer volatility, instability and energy potential of Shinka Rays which powered the Shinka Robo was exploited in the Final Battle against the Cthoreptilian Empire when pilot Chivalrous Samurai pulled a Taking You with Me by detonating the battered Shinka Robo's Shinka Ray powerplant, wiping out the whole city they're fighting in, the Mechasaurian high command and much of the Mechasaurian forces still on the surface, crippling the Ctho-Reptilian civilization and paving the way to Tellusian Ponykind's victory in the "First Ctho-Reptilian Conflict".
  • Stuff Blowing Up: At the climax of the Final Battle against the Mechasaurus Empire one of the pilots Chivalrous Samurai performed a Heroic Sacrifice by crushing the Shinka Ray powerplant of the original battered Shinka Robo, resulting in an explosive meltdown of Shinka Ray energy which subsequently vaporized the area they were fighting in, taking with him Emperor Cruor, his Mechasaurian generals and champions, much of the invading Mechasaurian forces and the entire city they were fighting in.

Chivalrous Samurai

One of the three pilots, Chivalrous Samurai is the pilot of Shinka-Three.
  • Defiant to the End: To his final breath, he refuse to let the Cthoreptilians have Tellus.
  • Expy: Of Musashi Tomoe, one of the three Getter Robo pilots and main pilot of the Getter-3 configuration.
  • Famous Last Words: "This is the energy that help caused the downfall of your race! Now, DIE AGAIN - !!!"
  • Heroic Sacrifice: Chivalrous Samurai famously sacrificed his life to defeat the Cthoreptilian Empire in the Final Battle of the First Cthoreptilian Conflict by crushing and detonating Shinka Robo's Shinka Ray Energy powerplant, resulting in a city-levelling explosion which vaporised him, Emperor Cruor and his commanders, nearly all the Mechasaurus and Cthoreptilian forces nearby and the by-then evacuated city they were all fighting in.
  • Karmic Jackpot: His Last Stand and Heroic Sacrifice not only won the First Cthoreptilian Conflict for Tellusian Ponykind, but also made him a hero who was mourned by his comrades and was given a national funeral.
  • Last Stand: Chivalrous Samurai piloted Shinka Robo by himself (where normally at least three are needed to handle the strain) in order to hold off the Cthoreptilian Empire's final onslaught while Prof. Early Planter and his co-pilots worked to activate Shin Shinka Robo.
  • Taking You with Me: When all hope seemed lost in the Final Battle of the First Cthoreptilian Conflict, Chivalrous Samurai chose to invoke this on the Cthoreptilian forces and their leaders present in the city where it was happening by ripping out the power core of Shinka Robo and crushing it to trigger an explosive meltdown. The resulting detonation wiped out the city, the Cthoreptilians present and effectively won the war for Tellusian Ponykind.

    Sigma Blue 
First mentioned in a Drabble, Sigma Blue is a top-secret Ponyland government agency formed during the late 1920s following a series of Federal anti-crime raids which uncovered things far worse. Dedicated to defending Ponyland from cosmic horrors from beyond the stars and sanity as well as cults and other shadowy forces which traffic with them, for decades Sigma Blue would perform their duties with distinction, until a disastrous operation and manipulations by secret conspiracies led to them being shut down. Knowing what's out there and that few knows how to deal with them, they refused and instead went underground, continuing the fight no matter how terrible the costs to their lives and sanity and no hope of vindication or glory, knowing that every day they keep up the struggle is one more day Ponykind would live on in safety from the infinite dark.

    Skullforce Squadron 

Mechakaiser SKL


Free Blade


Distant Star


Wingel SKL


Snow Wing


Scarlet Echo


    West Coast Guardians 

Independents

    Archona, the Last Archonian 

Character: Villainous->Antiheroic/Antivillainous

Alignment: Lawful Evil->Lawful Neutral

Type: Metamare Analogue, Galactic Conqueror (Formerly), Civilization Destroyer, Ruthless Judicator

Faction: Archonian Empire, Herself, several other factions

Archona (Her entry here) is as her epithet suggest the Last Archonian, an Extraequusian race of superequine beings whose incredible capabilities came from manipulation of their people's unique Biocosmic Field, fueled by vacuum energy she absorbed from the fabric of spacetime around her. As Archona is by certain metrics also the greatest of their race, her alien nature as well as upbringing in a harsh culture and the sheer power difference between her from most other beings made her develop an unfettered mentality where she abides only to her own principles and her own laws (safe when those few which are stronger forces her to subscribe to others), becoming feared for enforcing her own justice and will across the galaxy.


  • Aliens Are Bastards: She and the Archonian Empire she came from were this, marauding across the universe in militant expansionism, with Archona firmly subscribing to her people's ideals and culture and contributing significantly in their conquests almost single-hoofed. Even after Archona have a (sort of) change of heart, she's still very ruthless and unfettered, far more feared than loved and caring little for how others think of it.
  • Apocalypse How: Her very first Drabble depicts her annihilating an entire interstellar empire which had repeatedly attacked the sector of space she was supervising, levelling civilization, devastating planetary surfaces, shattering celestial bodies and killing trillions of sapient beings (who admittedly had it coming) in a matter of minutes, hours and/or days.
  • Arch-Enemy: Has a few. Apollyon considers herself to be Archona's Arch-Enemy, even if she refuses to give her any credit beyond being her most persistent foe.
  • Beware the Superman: She is what happens when you combined a Flying Brick with an alien worldview, have her raised in a harsh culture, and make her unable to relate with most beings due to the sheer power-gap. Being practically a Physical God who can actually go hoof-to-hoof with real ones, she is her own principle, her own law, her own will - and there's little anyone less powerful than she is can do about it.
  • Broken Ace: There are hints of this beneath her haughty, implacable and ruthless exterior, as Archona had been subjected to brutal social conditioning by her empire throughout her entire life which turned her into a superpowered killing machine who still upholds her empire's twisted philosophies, while leaving her somewhat out of her element behaving like a normal being.
  • Byronic Hero: To say she is morally complicated would be a massive understatement. At best, she is this, at worst, she's a Well-Intentioned Extremist Evil Overlord.
  • The Conqueror: Back when she was still a proud member of the old Archonian Empire, she imposed her will and that of the empire she was part of upon hundreds of worlds and star systems across the cosmos, often by herself. It's implied she was virtually unstoppable in her conquest streak until she ran into Tellus, which did have not just one but multiple Flying Brick metabeings capable of stalemating her and protecting it.
  • Civilization Destroyer: She is powerful enough to destroy entire interstellar civilizations by herself. Usually by destroying the worlds if not entire star systems they are in.
  • Civil War: Unintentionally instigated one and participated in it after her experiences on Tellus led to a change in character, which somehow triggered a chain of events leading to a cataclysmic civil conflict to tear apart the Archonian Empire. By the time the dust settled, she was quite literally the last one standing.
  • Colony Drop: Archona is strong enough to push celestial objects around, and one of her ways to destroy entire planets is to throw another planet at it, or shatter one celestial body and throw continent-sized pieces at another targetted.
    • On a lesser scale and more hilarious note, she once attempted to throw a small asteroid from orbit at Santa's workshop in the North Pole after learning about him from Green Meadow and determining Santa to be a threat to be eliminated. She only didn't went through with it because Ultrarios talked her down.
  • The Conscience: Green Meadow is one for her, being the one being she's closest to and vice-versa after he saved her life and cared for, becoming the one voice of reason and mercy she's most likely willing to listen to. She would keep her with him even after the end of his natural life by transferring his consciousness into her armour-attire and implants with his permission so he could continue be this for her.
  • Cultured Badass: Having grown up in a culturally-deprived spartan culture, Archona grew fascinated with the history, arts, customs and other manifestations of intellectual achievement from other alien civilizations, and had amassed a considerable amount of knowledge and relics from those she encountered, conquered or destroyed over the centuries in both memory and various hidden vaults and bases.
  • Curbstomp Battle: Archona and Shining Saviour - a Flying Brick supervillain foe of Metamare - once fought each other. While Shining Saviour has decades of experience fighting Metamare and other supers of that power level and had become a more formidable fighter than in his earlier days, he was still no match for Archona who was many centuries older and more battle-experienced, was strong enough to kill planets, and not afraid to use it to lethal effect. Needless to say, Shining Saviour was so badly thrashed that he only survived thanks to Metamare intervening at the last moment, and even then had to have his eyes replaced with bionics (having his original ones being fried by Archona) and was out of commission for two years before he was able to even walk again unassisted.
  • The Dreaded: She is feared across the known galaxy for being an unfettered Flying Brick with enough power to destroy whole worlds and civilizations, and not afraid nor hesitant in the slightest to use it to pursue her own brand of justice and enforcing her will. She was terrifying enough that even after she stopped antagonising and moved to Tellus, her mere presence quailed Ponies in her presence. In one Drabble a shoplifting mare became hysterical, wet herself and faint when she ran into Archona while the Last Archonian was shopping in a retail store during a winter holiday season, despite Archona not even lifting a hoof against her.
  • Evil Overlord: Back when she was a member of the Archonian Empire.
  • Expy: Her author specifically mentioned that she was conceived to play around with Beware the Superman characters, and some of her direct inspirations include Superman's foes Maxima and Ultraman as well as Shazam/Captain Marvel's foe Black Adam, with a bit of Omniman from Invincible.
  • Evil Cannot Comprehend Good: While her morality is more complicated than 'evil', she had difficulty understanding sentiments and concepts due to her ruthless upbringing and alien mentality. She is confused by Metamare's compassion and refusal to kill, while things like the winter holiday 'Solsmas' confounds her (she even remains convinced that Santa Hooves is a dangerous threat rather than the bringer of good cheer due to his incredible capabilities and to her inane motivations).
  • Flying Brick: She explicitly exists to play with Beware the Superman tropes and characters, and thus have all the standard powers of one.
  • Foil:
    • To Metamare and other Flying Brick superheroes In-Universe who are The Cape and The Paragon. Despite being implied to be a Well-Intentioned Extremist at best, she is essentially what happens if Metamare lets her power go to her head and let it disconnect her from society and everyone less powerful than she is, leading to her becoming The Unfettered and being able and willing to unleash her great world-breaking power to impose her own principles and will upon the universe.
    • To Magnamare, Metamare's own Mirror Universe Evil Counterpart. The 'Tyrant From Beyond' to Metamare's 'Paragon From beyond', Magnamare is the opposite of Metamare in every way by using her superpowers to become a feared conquering tyrant instead of a beloved inspiring hero. Both Archona and Magnamare are quintessential examples of Beware the Superman, but Archona is implied to be at least something of a Well-Intentioned Extremist whose morality is less openly evil and more alien.
  • The Friend Nobody Likes: Even after she stops antagonising Tellus and actually moves in with them, she is feared and resented due to her past history of attempted conquest and sheer ruthlessness. Archona for her part doesn't care what others think of her.
  • Genocide Survivor: She's the last of the Archonians, hence her title. The twist here is that it was partly self-inflicted via a brutal empire-wide Civil War, with Archona herself blowing up her own homeworld in the Final Battle.
  • Hidden Depths: Despite upholding her lost people's philosophy and seemed uncompromising on her principles, she's actually quite introspective about about it and harboured frequent questions and concerns about whether or not her position or that of her empire was right, to the point she was actually a reformer who tried to change things in the Archonian Empire when she was forced to realise how dysfunctional it was and was becoming. She's also a Cultured Badass who was fascinated by the many alien cultures beyond the Archonian Empire (which is quite spartan culturally) and amassed considerable knowledge and relics from those she encountered, conquered, and/or destroyed.
  • Hurl It into the Sun: One of Archona's preferred way of disposing particularly troublesome opponents or dangerous objects is to throw them into the Sun or otherwise the nearest star, which is usually effective as the Sun is a massive fusion furnace dwarfing Tellus/Equus in size which the planet itself, nevermind most beings on it, would not survive being thrown into it, safe for small number of exceptions tough enough to do so. To note, this is even her preferred method of killing low-level enemy gods.
    Potentia: Mother, are you really going to solve all your problems by throwing them into the Sun?
    Archona: I found there are few problems which could not be resolved by throwing them into the nearest star.
  • Human Aliens: She is the last of an Extratellusian race, but looks Equine in appearance.
  • How the Character Stole Christmas: Once attempted to destroy Santa Hooves and his North Pole workshop by throwing a small asteroid at it from orbit after determining him to be a threat from her Archonian perspective. While Ultrarios talked her out of it, her mistrust for Santa Hooves led to her continuing to try and intercept or deter him from coming at her associate/companion Green Meadow's household or the regions she 'supervised' well into the Fourth Age upon her return, mostly failing due to his inability to be affected by anything but good cheer.
  • The Juggernaut: In-Universe she is widely considered one of the most powerful and dangerous Flying Brick class metabeing ever encountered by Tellus/Equus. During their first battle it took at least seven Flying Brick supers (Metamare, Ultrarios, New Hooviet, Lady Liberty, Kaiserin, Overmatriarch, and others) just to force her into retreat.
  • Kill the God: Archona is powerful enough that she could take on low-level gods head on. A Noodle Incident mentions her killing a low-level God of Evil by punching him in the head hard enough to shatter a mountain, then grab and toss him into the Sun while he was still reeling.
  • Lonely at the Top: Her sheer power isolates her from many if not most other beings and make her unable to relate to them or them to her. As such, her mentality and morality is very different from most beings and contributes to her being the Beware the Superman trope when combined with her incredible capabilities.
  • Meaningful Name: Archon means 'Ruler' in ancient Greek, and is a term with some despotic connotation to describe an individual wielding great power and with it authority, befitting a super-powerful mare and the superequine Extraequusian race she came from.
  • Last of His Kind: There is a reason why she is called the 'Last Archonian': a cataclysmic civil war tore apart her people's civilization and led to their self-destruction, with Archona being the Sole Survivor and by default the greatest of her kind.
  • Might Makes Right: A defining trait of Archona and the Archonians' beliefs. They believe that those strong enough to do so can stand as their own principles, justice and will and can enforce it for and upon those who cannot, and would only respect and abide others' principles, justice and will if they have the strength to impose them upon her. This remains unchanged even after she have a change of heart and stopped antagonising Tellus, and it's implied that's partly because Metamare and others on Tellus proved they are strong enough to stop and even make her abide by their rules.
  • Murder Is the Best Solution: Due to her alien mentality, cultural upbringing and sheer power, Archona has little to no hesitation regarding the use of lethal force applied with extreme prejudice to solve problems (up to and including killing entire planets). This often causes issues with other Tellusian superheroes after she stopped antagonising and even settled on Tellus since many of them are ardently against use of lethal force, while Tellusians Ponies remain flat-out terrified of her as a result.
    Archona: I have a proposal.
    Metamare: We're not killing anyone, Archona...
    Archona: I retract my proposal.
  • '90s Anti-Hero: Described as one by Cultura, being deeply flawed, utterly ruthless and more feared than loved in contrast to the likes of Metamare.
  • No-Nonsense Nemesis: Being ruthless and unfettered in using her immense power to pursue her own justice and enforce her own will, Archona doesn't pull punches in dealing with opponents and problems.
    • When faced with a vicious marauding alien empire who is out on conquering, despoiling and annihilating all in their path, rather than trying to appeal to their better nature or try to resolve conflict in a peaceful way, she went straight to obliterating their entire civilization and killing (almost) every single last one of them.
    • When meeting Virtuecrat Fairytale the first time upon returning to Tellus/Equus in the Fourth Age, she questioned Fairytale's gentle warning to abide by Her rules and challenged Her to prove She can enforce it upon her before she would do so. The moment Fairytale agreed to let Her power be tested, Archona immediately tried to hit Her with a Megaton Punch strong enough to shatter a continent. Seeing Virtuecrat Fairytale almost effortlessly No-Sell it with a hoof convinced her that even she is outmatched by Fairytale and led to her agreeing to abide to Her rules.
    • When facing her most persistent foe Apollyon for the first time, Archona immediately went on the attack. She doesn't even let Apollyon finish introducing herself by repeatedly trying to kill her while she spoke. The fact that Apollyon was transformed by the Seven Demon Royals to be her perfect counter and cannot permenantly die so long as she is backed by the hellish powers are the only reasons why Archona hadn't terminated her yet.
  • No-Holds-Barred Beatdown: Shining Saviour, a Flying Brick supervillain enemy of Metamare, received one from Archona when they battled each other and would had been dead had not Metamare intervened at the last moment. He was still wounded to the point he had to replace bionic eye replacements and spend two years in recovery before he could even walk again.
  • Odd Friendship: With Green Meadow, an ordinary Earthpony Ponylander with whom they became close companions, considering the vast differences in personality and power between them with Archona being a ruthless (ex-)galactic conqueror able and willing to kill on planetary scales, while Green Meadow is a compassionate pacifist and environmentalist who is unwilling to even harm a living creature.
  • One-Man Army: She can not only destroy armies but even destroy the civilization and world they are on by herself. She is more than a one-mare army - she is a one-mare planet killer.
  • O.O.C. Is Serious Business: Archona panicked for the first and unlikely only time in her life when confronting Green Meadow after getting her memories back, finding herself unable to harm him despite wanting to and realising that deep down she does still care for him as he does for her. This led to her abandoning her war on Tellus and returning to the Archonian Empire to try dealing with other issues in distraction.
  • Pet the Dog: Has her moments despite being ruthless and relentless enough to wipe out whole worlds.
    • Despite declaring she would kill every single one of them and proceeding to annihilate the entire vicious marauding imperialistic alien civilization she was targeting in her introductory Drabble, she actually spared a few hundreds of them who she did not consider part of the civilization due to not supporting and even opposing their people's horrible ways. Even though she could had just snuff them out like she did trillions of others, she instead merely rounded them up, put them on a Metal-Poor Planet and used her powers to numb their capacity for domination, cruelty and aggression just to be absolutely sure they would never threaten and terrorise the cosmos again.
    • She spared a Corporate-Sponsored Superhero under the employ of an extremely corrupt megacorporation even after she killed off his entire team, since he was the only one who didn't act like the rest of his 'heroic' team by actually trying to prevent collateral damage or harming innocents as well as fighting competently despite being completely outmatched. She even helped him fake his death so his megacorporation can't pull a You Have Failed Me / He Knows Too Much on him long enough to get protection and training from members of the Paragons.
  • Physical God: Subverted and Played With. She isn't a god (Yet), but the Last Archonian is practically one given her powers and could fight at least lesser deities on equal terms. She is still outclassed by older and exceptionally powerful ones like Virtuecrat Fairytale (who is strong enough to casually neutralise continent-shattering force).
  • Planet Destroyer: Archona is powerful enough to casually destroy entire worlds, whether figuratively by levelling their surfaces and wiping out all civilizations or life, throwing them into other celestial objects, or punching or blasting them with enough force to crack them in half.
  • Pre-Mortem One-Liner: She delivered this to the leaders of a vicious, marauding and imperialistic Extraequusian empire which made the mistake of attacking the sector of space she was currently watching over too many times, before wiping them all out.
    Alien Leader: And what are you planning to do? Lecture us?
    Archona: No. I am going to kill every single last one of you.
  • Reformed, but Not Tamed: It's noted that while her experiences on Tellus changed her mind on certain things to the point she stopped being overtly villainous and antagonistic to Tellus, her alien mentality, cultural indoctrination and sheer power meant that she still strongly subscribed to her Might Makes Right beliefs, while still ruthless and unfettered enough in how she used her powers to enforce her principles, justice and will for and upon those she 'supervise' for the Beware the Superman trope to apply.
  • Santabomination: When told of his existence, Archona, due to her warped perspective from her upbringing and alien mentality is utterly convinced that Santa Hooves is this, due to his capabilities and (to her) incomprehensible motives, and sees him as an incredibly dangerous threat that needs to be neutralised. Since then she had attempted to intercept or deter him from Green Meadow's household or the regions she supervised during Solsmas without success, partly due to Santa's inability to be affected by anything but good cheer.
  • Shipless Faster-Than-Light Travel: She is capable of doing this, having flew around the galaxy during her time as a galactic conqueror and later as a ruthless judicator.
  • The Social Darwinist: Shows traces of this. She abides and enforces mostly to her own principles, justice and will, and would not accept any other unless its subscribers could prove they are strong enough to impose it upon even her. To her credit, she would abide if they do prove to be the case.
  • Super-Speed: She can blitz through entire armies and groups of champions, and being a metaphoric Flying Brick, she can weaponise it by flying so fast the sheer heat generated from friction and compression with the atmosphere would ignite the skies and generate continent-scouring and sea-boiling firestorms and explosions.
  • Super-Strength: She is strong enough to shatter continents and crack planets in half with relative ease.
  • There Is No Kill Like Overkill: How she dealt with the homeworld of a vicious marauding imperialistic Extraequusian civilization which repeatedly attacked a sector of space she was supervising. First, she blitz through and killed every single member of the aliens' leaders, champions and armies; next, she flew around the planet so fast she ignited the atmosphere, scouring the surface of every continent and boiling the seas, obliterating all the cities, fortress and habitat on, near, in and under them; then, she moved into space and took out all the alien civilization's space stations and orbital colonies; finally, she flew into and shattered the planet's moon, levelling all the bases and infrastructure on it in one shot, and threw a continent-sized chunk of it back at the planet to impact with such force not just any alien, but any living thing which survived her earlier onslaught would be thoroughly sterilized. She would proceed to repeat the same upon every world and every star system the vicious alien empire control and colonised until every trace of it and every single alien (except for a few survivors she chose to spare) had been erased from existence.
  • Talking Is a Free Action: Does not subscribe to this, as demonstrated with her first confrontation with her most persistent foe Apollyon. Archona doesn't even let her finish introducing herself before trying to kill her with eye beams, a thrown stalagmite, and then punching her with enough force to blow up the entire mountain they were in, much to Apollyon's frustration.
  • Thou Shalt Not Kill: Subverted HARD. If she believes she has cause to, she won't hesitate to just kill individuals, but utterly annihilate their entire civilizations and species, sparing only a very few she deemed not deserving sharing their people's fates. Played straight for the winter holiday season, as according to one Drabble she promised a close associate on Tellus after she moved there not to use her normal lethal methods for enforcing order and justice during that time.
  • Übermensch: She is her own principle, law and will, and mostly abide to them unless others make it clear they can enforce others or theirs upon her. Problem is, many if not most can't do that due to her sheer power and near-unfettered willingness to use it.
  • Well-Intentioned Extremist: Implied from her actions, as she is described as delivering her own brand of justice across the cosmos and 'supervise' whole regions of space and the worlds there, dealing with many threats which would threaten them. Problem is, due her warped mentality, her methods are often extreme if not outright horrific by Equusian moral standards, and due to her sheer power and abiding only to her own principles, law and will, there's little many can do to challenge her.
  • What Is This Thing You Call "Love"?: Having never been treated as anything other than a weapon, leader or symbol and being distanced from most mundane beings by her sheer power, genuine love and affection confuses her, and being cared for as a person for the first time in her life by Green Meadow while she was amnesiac (and realising the vice-versa also applied) was enough to send her into a Villainous BSoD.
  • The Worf Effect: While ungodly powerful and don't restrain herself from using said power, she had been on the receiving end of this trope herself as she had been running around delivering it to those who earned her ire.
    • When she returned to Tellus/Equus in the Fourth Age and found her way into the Realms of Vertusia, Virtuecrat Fairytale kindly suggest to her that she abides to Her dominion's rules while she is there and not just merely abiding only to her own principle and law, as not only is She sincere about them in Her benevolence, but also like Archona in her regions of space She can enforce this in Her own realm. When Archona objected to this, Virtuecrat Fairytale permitted her to try and challenge her over it - and casually intercepted and blocked an immediate continent-shattering Megaton Punch from the last Archonian with her own sabaton-clad hoof, even dissipating most of the force behind it would not devastate the world they are on, reacting and moving at relativistic speeds to do so. Recognising from her own mental extrapolation that she is clearly outmatched by the Sovereign of Goodness, Archona immediately concedes and abides to Her rules while in Vertusian territory from then on out of respect, showing the same courtesy to Her other Sovereigns of Morality counterparts.
    • While she put up a good fight, her defeat after a hard battle with the villain Endtimes - an Apocalypse expy - highlights how dangerous HE is in turn.
  • Worthy Opponent: She respects those who prove themselves stronger than she is and would abide with their rules and laws once they prove they can enforce them over even her, such as Virtuecrat Fairytale. In one Drabble she agreed to let the Tellusian Ponies deal with a genocidal dictatorship their way after Metamare fought and stopped her from doing it her way (which would entail her personally wiping out not just the regime but every single supporter of it).
  • Villainous BSoD: For all her implacable and relentless personality, she had moments of vulnerability. Having never been shown true love and being treated as an equal, she panicked for the first and likely only time in her life when she realised she truly developed feelings for Green Meadow such that she can't bring herself to harm him. She was also reportedly shaken by the destruction of her people in the Archonian Civil War (partly due to her attempts to reform it, and then fighting in it), and spend the early part of her asylum on Tellus trying to come to terms with it and finding a new meaning for herself as the last Archonian.
  • Villains Out Shopping: Technically 'Well-Intentioned Extremist Out Shopping' as she had stopped antagonising Tellus by that point, but one Drabble depicts her shopping in a retail store to buy a Solsmas gift for a close Pony associate she has. Despite having promised not to harm anyone during the holiday season, her mere presence was still so terrifying most shoppers present were quailed when she showed up.
  • Where I Was Born and Razed: Contributed to the destruction of the Archonian Empire and people during the Archonian Civil War, personally blowing up her own homeworld in the Final Battle which destroyed the remnants of the warring factions.

    Atomic Stallion/Sunray Palmtree 
First mentioned in a Drabble, Sunray Palmtree aka Atomic Stallion is a superhero who could manipulate his size, specialising in shrinking.
  • Dating Catwoman: Was romantically involved with a fellow scientist Adoring Zeal, who turned out to be the size-shifting giant supervillainess Titanica. Despite the shock both experienced when they discovered their 'Super'-identities, they decided to continue dating.
  • Expy: Of the Atom.
  • Sizeshifter: The Atomic Stallion's superpower involves size-shifting, specialising in shrinking.

    Average Stallion 
First mentioned in this drabble, Average Stallion is one of Shadow Sentinel III's most useful informants precisely because he's so incredibly average.
  • Beneath Notice: Average Stallion is so average and unremarkable in every possible way that he's rarely noticed and can blend into any crowd. This allows him to be a very useful informant for Shadow Sentinel III because he can sit right next to villains or crime bosses at meetings and no one pays any attention at all to him.
  • The Nondescript: He's such Ridiculously Averageguy, that no one would suspect him of mbeing a spy for the Shadow Sentinal.
  • Ridiculously Average Guy: It's right there in the name. Exploited by both Neighkus and Shadow Sentinel III, who make use of him being so incredibly average so as to be beneath notice.

    Caged Bird/Doctor Dynamo 

Character: Heroic

Alignment: Neutral Good

Type: Activist, Ideal Hero, Science Hero, Teacher

Faction: Assorted civil rights groups, Federal Republic of Ponyland, his family


First mentioned in a Drabble, Doctor Dynamo is a Zebra superhero who was proactive in both the Ponyland superhero community and civil rights movement.
  • Actual Pacifist: Surprisingly, he actually managed to be this the very vast majority of the time despite being a super-hero (in fact, there were only three times in a 42 year career when he actually resorted to violence and each and every time was against a villain both tough enough to survive him going all out and evil enough to fully deserve AND require it). Justified not only because he had been brought up to firmly believe that clear cut self-defense and the direct defense of others were the ONLY morally acceptable reasons for resorting to violence (and it becomes A LOT harder to justify self-defense when you are nigh-invulnerable), but also because he was trying very hard to minimize the fuel for bigots.
  • Badass Pacifist: Given that a big part of his method of operations was finding ways to solve big problems without resorting to violence, definitely.
  • Badass Teacher: He was a science teacher in his civilian identity and he possessed medium level super-strength, limited invulnerability and electrical powers.
  • Barrier Warrior: While certainly nigh-invulnerable, he was still able to use his electric powers to produce force fields to protect others.
  • Birds of a Feather: He was a close friend of civil rights icon, Reverend Beautiful Dreamer, due to their mutual interests in peaceful protests against social injustices.
  • Beware the Nice Ones: He was certainly a very good-natured sort and definitely practiced what he preached when it came to pacifism, but on the EXTREMELY rare occasions when he was pushed WAY too far, he was frighteningly dangerous.
  • The Cape: He was a truly noble sort and took the traditional super-hero rules even further than most. There is a very good reason he has been favorably compared to Metamare many times over the course of his career.
  • Composite Character: He is primarily based on DC Comics' Black Lightning (a teacher in his civilian identity and electrical powers) and Marvel Comic's Luke Cage (his civilian name "Caged Bird" and having super-strength and near-invulnerability)
  • Genius Bruiser: Despite his pacifistic nature, Caged Bird/Doctor Dynamo definitely had the intellect for the genius part (smart enough to teach high school science in the 1940s despite being a Zebra AND smart enough to invent the formula that gave him his powers himself) and had the super-strength and nigh-invulnerability to qualify for the bruiser part.
  • Gentleman and a Scholar: While not at the levels of Silversmith, Caged Bird WAS a scientific genius, but also a courteous and friendly sort who went out of his way to help others as needed.
  • Happily Married: He was noted as being an extremely loving and faithful husband and father.
  • Heroic Lineage: He had two sons who also inherited super-powers and became heroes: Stout Alvin (he inherited Caged Bird/Doctor Dynamo's super-strength and nigh-invulnerability and became a hero as a teenager in 1971) and Colt Hoofphestus (who inherited Doctor Dynamo's electrical powers and became a super-hero in college, eventually becoming a member of the Paragons in 1978)
  • Hope Bringer: He specifically set out to inspire hope for not just Zebras (though he did try especially hard to be a positive role model for the Zebra community), but for all sapient races.
  • Ideal Hero: In addition to preaching and practicing peaceful protests against social injustices, Doctor Dynamo also never drank, gambled or smoked and VERY rarely swore.
  • Logical Weakness: Due to his having electrical powers AND the increased molecular density that gave him his super-strength and near-invulnerability, Doctor Dynamo was doubly vulnerable to water (though he COULD shut off his electrical powers so that he could safely drink water or take showers). Unfortunately, as common place as water is, it also counts as a Weaksauce Weakness.
  • My Greatest Failure: He felt EXTREMELY guilty about his inability to foil the assassination of close friend Reverend Beautiful Dreamer, whom he was bodyguarding on that faithful day in 1968.
  • Nigh-Invulnerability: Due to his molecular density being greatly increased by the formula that gave him his powers, Doctor Dynamo was physically durable enough to withstand any physical assault sort of and including tank artillery.
  • No Celebrities Were Harmed: According to Comickook, Doctor Dynamo's character was inspired by a few prominent African-Americans, such as baseball player Jackie Robinson, civil rights activist Martin Luther King Jr., and former TV star Bill Cosby. However, unlike Bill Cosby, Doctor Dynamo fully and genuinely lived up to his spotless public image, and never indulged in the same sexually predatory behaviors that ruined Bill Cosby's television career/legacy.
  • Papa Wolf: Even with his pacifistic nature AND knowledge of his sons being super-heroes too, he was still extremely protective of his wife and children.
  • Screw the Rules, I'm Doing What's Right!: His social activism certainly gave him these tendencies.
  • Shooting Superman: Or rather, 'Shooting Metamare' in-universe. He has been on the receiving end of this trope literally thousands of times over the course of his career; he would actually make a habit of calmly trying to talk to beings who were trying in vain to shoot, stab and club him and teach them a better way.
  • Shock and Awe: He could generate and control electricity with his mind, which he could use for a wide range of effects, such as force fields, heat for metal work, providing emergency power for certain buildings and, EXTREMELY rarely (due to his pacifistic nature) electrical blasts.
  • Super-Strength: Not at Metamare's levels by any means, but could still more than enough to comfortably lift a ten ton truck with one forehoof, dig through solid rock at faster than steam shovel speeds and punch a good sized hole through two-foot thick reinforced steel.
  • Thou Shalt Not Kill: Taken to even higher levels than most other Second Age super-heroes. Due to his pacifistic nature, he actually took it to the levels of "Thou shalt not even resort to violence in the first place the very vast majority of the time" (though, even when he DID resort to violence, he still adhered firmly to a no-killing policy)
  • Turn the Other Cheek: He absolutely LIVED this trope. Thanks to his superpowers he could literally weather all the punches and weapons-fire until he talked down his opponent.
  • Weaksauce Weakness: As aforementioned, his water weakness. The assassin who took out his friend Beautiful Dreamer on that fateful day in 1968 got through him using a water pistol.

    Dr. Curing Claw 

Character: Heroic -> Anti-Villainous -> Heroic

Alignment: Lawful Good -> Chaotic Evil -> Lawful Good

Type: Scientist, Doctor, Genius, Mutant, Horrifying Hero, Superhero, Mentor

Faction: Federal Republic of Ponyland, Silversmith Solutions, the Beast Brigade

Dr. Curing Claw (his entry here) is a Ponyland scientist seeking to make a miracle cure, but was turned into a horrifying beast and continued to try and be a hero regardless.


  • Adaptational Heroism: Both Nathaniel Leech and Kurt Conners have no real control over their monstrous personas. Thanks to Silversmith, Curing Claw does and uses his powers to be a superhero.
  • Body Horror: His mutated form is a hideously deformed mishmash of pony and rat.
  • Composite Character: He's primarily based off Nathaniel Leech from the monster movie Bottom Feeder. However, their stories diverge in that Curing Claw is captured by superheroes alive and Silversmith and Bright Eyes managed to cure his mind and return him to his senses. This result in him taking aspects of the Lizard (being a scientist turned mutant monster who also ends up being a friend to Web Warrior in his cured state) and Master Splinter (being a human mutated into a rat creature who adopted father of mutant animals he raised to be heroic).
  • Healing Factor: His mutation was the result of having a healing drug he'd developed forced on him and administered wrong. He now has a natural healing factor as a result. However, he needs protein to power it.
  • Heroic Sacrifice: Curing Claw ultimately pulled one to stop a bioweapon from destroying a city, but died content knowing despite his ordeal, he had saved lives and had been a hero.
  • My God, What Have I Done?: He's understandably horrified to learn he killed and ate ponies in his mutated insanity before being cured, though it's noted that he never really had any agency at the time.
  • Professor Guinea Pig: Completely unintentionally on his part. He was forced to be the test subject of his own miracle drug. As it was completely improperly administered, it went horribly wrong.
  • Spared by the Adaptation: Nathaniel Leech was ultimately killed at the end of Bottom Feeder, here several heroes manage to arrive in time to capture him alive. This results in his mind being cured and him having a Bittersweet Ending to the whole affair.
  • Strong and Skilled: After having his mind restored, Curing Claw ends up training in various martial arts on top of his superequine physical attributes.
  • Transhuman Abomination: Dr. Curing Claw was turned into a ravenously mad rat-Pony hybrid monstrosity which lurked in the sewers eating Ponies before his mind was cured.
  • Was Once a Man: He used to be a normal pony, but due to being used as an unwilling test subject for his own miracle drug in a completely improper fashion caused him to mutate into a horrific pony-rat monstrosity. While his mind was able to restored, his body wasn't.

    Unity Blaze/Cyclone Maverick, the Detective of the Winds 

Character: Heroic

Alignment: Lawful Good

Type: Masked Hero, Meta Pony, Zony, Mutant, Detective, Police Pony

Faction: Federal Republic of Ponyland, the Shadow Searchers

Unity Blaze (his entry here) is a Zony police stallion who became the superhero Cyclone Maverick.


    Diamond Glow, the Final Hope 

Character: Heroic

Alignment: Neutral Good

Type: Demi-Goddess/Heroine/Hopebringer

Faction: The Glow Sisters

"No matter what adversity we face, no matter how impossible the odds, there is one thing that will always be with us... HOPE."

    Doc Carnage, the Mare of Mysteries 

    Fire Heart/Beast Shifter 

Character: Heroic

Alignment: Chaotic Good

Type: Nuclear Mutation, Kaiju, Shapeshifter, Horrifying Hero, Kid Hero

Faction: Federal Republic of Ponyland

Beast Shifter, real name Fire Heart (his entry here), is Sweetheart's cousin and, due to Dr. Radiant Mind's experiments, would mutate into a metapony capable of transforming into various Kaiju forms.


  • Arch-Enemy: Had one in Mecha Master, whose attack on the city he was living in triggered his transformation, but who he later decided to spare and save after discovering he turned to villainy due to the getting cancer from Radiant Mind's twisted experiments and turned against the country who let it happened. Also have one in Radiant Mind himself, whose radiation experiment turned him into a monster-shifting mutant to begin with.
  • Atomic Hate: Fire Heart was an unfortunate victim of Radiant Mind, the Demon Doctor's twisted radiation experiments, being one of many Ponies who were unwittingly injected with large quantities of plutonium. The exposure to radiation triggered latent 'metagenes' which granted Fire Heart his transformation abilities as Beast-Shifter. Needless to say, he was part of the effort to take down Radiant Mind when he was finally exposed as the culprit.
  • Composite Character: According to his creator, he is a mix of Ben 10 (in terms of personality and the upgrade Silversmith gives him) and Anti (in terms of certain aspects of how his transformations work and his favored beetle form).
  • Kaiju: Beast-Shifter can assume gigantic, monstrous forms of various animals, with the upper limit at around 100 meters.
  • Kid Hero:
  • Poor Communication Kills: Subverted the first time he transformed. After driving off Mecha Master, it appeared that he would be attacked by the Ponyland military who just arrived on the scene, forcing him to flee. Fortunately, the Ponyland army general wasn't actually planning on ordering his troops to open fire (since the intel he got clearly informed him they were dealing with a rampaging ROBOT, not a giant bug monster that happened to have stopped it), while Fire Heart's mother quickly told said general what happened, further clearing any potential misunderstandings. Metamare, who also just arrived on the scene, also caught onto this, and later found Fire Heart hiding in the mountains and helped him get back to his normal form.
  • Shapeshifting: Beast Shifter's primary power is the ability to transform into giant kaiju versions of any living organisms he could sense around him.
  • Sidekick: He was taken under Metamare's wing and was her sidekick in his time as a Kid Hero, before going his own way as a superhero in his own right.

    Kaiserin (Reformed) 
See her folder entry here.

    Lunar Squire 

  • The Ageless: Thanks to his connection to an ancient Near Eastern Moon deity, Lunar Squire has endured well into the Fourth Age, much to the annoyance of those who also survived to the present day.
  • Cloudcuckoolander: Between his connection to his Moon deity patron, his drug intake, and who knows what other issue, Lunar Squire is not all there in the head.
  • Drugs Are Bad: This guy is an open ketamine addict and it contributes to his questionable sanity. Generally Played for Laughs, however, as his divine patron's boons apparently shields him from the detrimental side-effects that made them bad to begin with.
    Supervillain: You can't win, Lunar Squire! I have the high ground!
    Lunar Squire: That's horseapples! You have no idea how high I am feeling right now!
    Supervillain: Wait, what? [Is punched out while distracted]
  • Expy: Of Moon Knight from Marvel Comics - with the catch being he's the memetic version of the character, a drug-doping troll whose sanity is (even more) questionable.
  • Gadgeteer Genius: He makes use of an arsenal of mystical and technological tools and weapons to fight crime and perform superheroics to rival the Shadow Sentinels themselves. There's enough of them that his opponents detract him for being able to attack with all sorts of 'random horseapples'. To which he has only this to say...
    Lunar Squire: [Attacks] Random horseapples, GO!
  • Guile Hero: This guy may be not all there in the head, but he is no fool. In the Fourth Age he once managed to get Victorious Princess, the Blood Queen and her Blood Court of Griffish Vampires trapped in her own castle's basement during a Nightmare Night party and slowly flood it with Holy Water so he could demand his long-overdue debt she owe him.
  • Master Swordsman: Was at one point in possession of the sapient (and equally off-the-rocker) evil-turned-good sapient sword Blood Reaper, the Blackhearted Blade and used the literally bloodthirsty weapon to fight evil and crime. They remain friends even after they parted ways.
    Supervillain: Where did you get a sword just as insane as you?!
    Lunar Squire: Oh, he had an ad online: crazy vampiric sword seeks equally crazy superhero!
    Blood Reaper: I admit, I honestly didn't expect to get any offers!
  • Noodle Incident:
    • For some reason, Victorious Princess, the Blood Queen owes him money since the Second Age, and he has pestered her for tens of thousands of years trying to collect his debt, even flooding her castle's basement with Holy Water while she and her Blood Court was having a Nightmare Night party there to force her to give him back the cash.
    Lunar Squire: Victorious Princess, you big bucking nerd! Where's my godsdamn money?!
    • Web Warrior apparently once mistook him for some Extratellusian being called the Cosmic Coaster. And was convinced to give him both his wallet and any drugs he somehow happened to have on his person to him. The best part is that this is a Shout-Out to a Marvel Comics issue where apparently Spider-Man somehow mistook Moon Knight for the Silver Surfer.
    Web Warrior: Look, I didn't know what the Cosmic Coaster looked like, okay?!
  • Running Gag: Lunar Squire is frequently depicted trying to get back his money from heroes and other beings who owe him the cash, most notably Victorious Princess, the Blood Queen, who he had been chasing after for her long-overdue debt for literally tens of thousands of years. Also whenever his drug addiction is Played for Laughs.
  • Shout-Out: His entire character here is one big shoutout to the many Moon Knight memes online which exaggerates his lunacy for laughs.
  • Sir Swearsalot: Lunar Squire is remarkably foul-mouthed.
    Lunar Squire: [Revealing himself flooding Victorious Princess' basement with holy water] That's right, b***! Now where's my godsdamn money?! Don't make me come down there and waterboard you, s***heel!"
  • Jerk with a Heart of Gold: He's a drug-doping troll of questionable sanity, but he's still a hero out to fight evil and protect the innocent in the name of his god and justice.
  • Troll: Has his moments, as shown in an encounter with Web Warrior.
    Lunar Squire: I am the Cosmic Coaster. Hoof over your wallet and your Ketamine, or Tellus is doomed!
    Web Warrior: Buck off, Lunar Squire! I'm not falling for THAT one again.

    Masked Beauty, the Guardian of Love/The First Moon Guardian 
See her folder entry here.

    Mechamare 
(Drabble here)

    Overmatriarch, the Enlightened Hegemon 

  • Anthropomorphic Personification: Of everything Overmare and the Overdom stood for - with the catch of representing all the benevolent aspects of them. She describes herself as the living incarnation of all those who have to vision, will and resolve to conquer ignorance and malevolence in the cause of enlightenment and benevolence.
  • Always Someone Better: She became this to Overmare morally and in terms of abilities, having all of her benevolent traits, her intellect and even the strength and powers of her Arch-Enemy Metamare. It's implied that this would go up a notch after Overmonarch is destroyed and she become the sole embodiment of all that Overmare and the Overdom represents, with Overmonarch no longer around to compete for the 'power-supply'.
  • Back from the Dead: Technically, according to her, she had never left, and will live so long as sapients sought to conquer ignorance and malevolence in the name of enlightenment and benevolence. As such, when benevolent empires dedicated to bringing peace, prosperity and progress like the Terran Empire arose in the Fourth Age, so too did she return from her disembodied dormancy, as she had before in previous eras. Knowing this and the 'Time of Trials' they are in, a similar resurrected Lady Liberty directed Princess Patch in finding her and help get her back in action out of the realization they need as many 'Metamare analogues' like herself as they could to get through the time period.
  • Destructo-Nookie: Implied to have one with Magna, the King of Conquerors after both fell in love with each other and started dating. One is an ancient heroic Alicorn god with all the traits of the Pony Tribes (including Earthpony strength and durability) enhanced to a divine degree, while the other is a Metamagnetically-incarnated benevolent personification of the Overdom and Overmare with intellect rivalling her mother/creator and superpowers rivalling her mother/creator's Arch-Enemy Metamare. This resulted in the remote beach they went to for a private picnic and a friendly spar reduced to an area of craters and rubble, with local geologists noting 'unusual tremors' that don't correspond to a fight between super-strong beings occurring... for over an hour.
    Princess Bright Eyes: Overmatriarch, why is the remote beach you and Magna went to for a private picnic now full of craters and rubble?
    Overmatriarch: Overmatriarch had a friendly spar with her new beloved companion. I admit it may had escalated in a rather... unexpected direction towards the end.
    Princess Bright Eyes: Would that explain the 'unusual tremors' local geologists had reported - which don't correspond to a fight between super-strong beings, I might add - lasting for over an hour?
    Overmatriarch: A rather unexpectedly passionate direction...
  • Divine Date: After both returned in the Fourth Age and allied their restored empires with each other owing to similar moralities, goals and characters, Magna, the King of Conquerors and Overmatriarch would both fall in love and eventually declare their affection to each other and the world in the most appropriately spectacular, ego-befitting manners possible. A lot of people note in hindsight this was somewhat inevitable. Downplayed in that Overmatriach is far from mortal, being the benevolent metamagnetically-incarnated personification of the 'Second Age' Overdom and her mother Overmare who has her mother's intellect and her mother's Arch-Enemy Metamare's superpowers, though the idea still applies.
  • Flying Brick: Like her twin Overmonarch, she not only has Overmare's intellect and noble traits, but also Overmare's rival Metamare's strength and powers.
  • Good Counterpart: Of Overmare and the Overdom, being created to be their Anthropomorphic Personification as Herrenvolk and Lady Liberty are for Reichist Germaney and Ponyland, but due to the extremely contradictory nature of Overmare's character (being both an egotistical, vindictive and despotic conquering mastermind who want to control the world but also a well-intentioned, honourable and sympathetic hegemonic visionary who sincerely want to make the world a better place), she was split off from her 'twin' Overmonarch who embodied all of the former while she embodied all of the latter. She is also naturally the Good Counterpart to her Evil Counterpart 'twin-sister' Overmonarch.
  • Large Ham: Being an embodiment of all the (positive) aspects of her mother as well as the Overdom, she evidently inherited her mother's flair for eloquent dramatics.
  • Start My Own: Mentioned to have started her own 'New/Second Overdom' after she turned on her mother, hoping to create a nation of her own which would truly be everything her mother see/want her Overdom to be and should be. She wasted no time rebuilding it following her return in the Fourth Age.
  • Turned Against Their Masters: Because she embodies all of Overmare's benevolent traits and all the best the Overdom represents, it was noted she turned against her 'mother' Overmare after the end of the 'Overmonarch Crisis', as Overmare for all her merits does not live up to her own ideals and vision and would remain a threat to the world, so long as the side of her and that of her Overdom which created Overmonarch exists.
  • Übermensch: By implication, given she is meant to be an incarnation of everything Overmare represents, albeit all the better aspects.
  • Worf Had the Flu: While she is technically half of a greater being she was meant to be, due to Overmare's villainous character overshadowing her heroic traits, she started out weaker than her Arch-Enemy and Evil Counterpart Overmonarch and had to join forces with Overmare, Metamare and Silversmith to take her Evil Counterpart down. But given this is stated as only 'initially' so, it's implied she got much, much stronger after they took down Overmonarch.

    Prince/King Dex/Masked Hopper 

Character: Heroic

Alignment: Lawful Good

Type: Extratellusian/Visitor, Armored Hero, Royal, Rebel Leader

Faction: Edenoi, Federal Republic of Ponyland

"The day grows near when you and your evil master, Count Dregon, will be banished from Edenoi for all time!"

Masked Hopper, real name Prince/King Dex (his entry here), is an alien ally of Tellusian sapientkind during the Second Age and an intergalactic hero.

His world was aided by the Power Rangers in his and his people's resistance struggle against the tyranny of his evil uncle Count Dregon, and who in turn came to Tellus to aid the Power Rangers and help protect their world when Count Dregon and his forces launched their own invasion as payback. Inspired from his youth by pirated television/Holotube broadcasts of Tellus' superheroes and their adventures, Dex takes much of his larger-than-life heroic character from his heroes both real and fictional, and proved to be no less worthy of being one himself.
  • Alien Among Us: Was an Extratellusian alien/'Visitor' and moved in with Moki Sunbright (the Pink Power Ranger)'s family while staying on Tellus/Equus to battle Count Dregon. His race's uncanny resemblance to Tellusian/Equusian Ponies made it easy for him to fit in appearance-wise, although his mannerisms took a little longer.
  • The Cape: Due to being raised by a linage of superheroes and religiously watching Tellusian superhero programming as he grew, Dex ended up as this, being a genuinely heroic, selfless person who wants to help others because it's the right thing to do. Given one of the heroes he was idolized most was Metamare, this should be no surprise.
  • Expy: A re-imagined Codexverse version of Masked Rider, with alterations made to fix the issues that plagued the original series as well as giving it a proper ending.
  • Large Ham: Thanks to being raised on a 'diet' of Tellusian/Equusian media broadcasted and received through the intergalactic wormhole, on top of developing a heroic disposition, he also acquired a larger-than-life persona and associating mannerism, often making grandiose proclamations of justice and heroism, making him dorky but also endearing and charismatic. To note, when he got into Ham-to-Ham Combat with the similarly grandiose but villainous Overmare in their first confrontation while helping out the Four Riders, Metamare and Dr. Silversmith to battle against her.
  • Real After All: Played straight and inverted. Raised upon a 'diet' of media broadcasts pirated through a wormhole from another galaxy, without knowledge to tell otherwise Dex assumed all the characters in the superhero shows he grew up watching are real. This is only half-true, as while to his delight Metamare is real, in-universe Superpony is still just a fictional superhero from DC Comics. Of course, Metamare HAD met Superpony before, but that was in another universe where DC Comics characters and setting is real during a universe-hopping adventure. A consensus developed that letting Dex know this would be a bad idea since his adoration of superheroes might compel him to try and go there just to see them.
    Dame Patch: Prince Dex thinks Superpony is real.
    Metamare To be fair, he isn't wrong. He actually DOES really exist in another universe.
    Dame Patch: Probably better not tell him that. He would likely try very hard to find a way to reach that universe.
    Metamare Point taken.
  • Warrior Prince: Dex was born into royalty and is the second in line to the throne until his father was murdered by his uncle Count Dregon. He was also trained to wield the Hopper Power and use it to battle those who would threaten his homeworld of Edenoi.

    Professor Noble Worker 

Character: Heroic

Alignment: Chaotic Good

Type: Scientist, Super-Genius, Pacifist, Science Hero, Living Relativistic Anomaly, Spatial Warper

Faction: Silversmith Solutions, Himself


Professor Noble Worker (his entry here) is a famous, extremely influencial scientist and close friend of Silversmith, as well as an immortal 'Relativistic Anomaly' that helps guard the fabric of reality.
  • The Anti-Nihilist: He has this view of the world, especially after his accident and transformation. While the universe is cold and uncaring, it is still by its physical nature empathetic and responsive to sapientkind's actions and feelings, making it important to him that people act with benevolence rather than malevolence, since the latter contributes nothing, while the former adds to and makes existence a better place.
  • Arch-Enemy: One of the nemeses of Overdom-aligned supervillain Calculous, the Broken Cog (Codexverse Expy of Alan Turing post-persecution by his country), in part because both are a Foil to each other.
  • Astonishingly Appropriate Appearance: His Cutie Mark is the equation E=MC2. It's not only his signature equation In-Universe, but it's also associated with Albert Einstein, whom he's based off of.
  • Badass Pacifist: Like his inspiration Albert Einstein, he's a staunch pacifist. However, he's also gained relativity and spatial-warping powers from an experiment Gone Horribly Wrong, but only uses them to protect others and perform acts of heroism.
  • Child Prodigy: Even before reaching the age of twelve, he became a prodigy in mathematics and physics to the point where he taught himself both algebra and Euclidean geometry over a single summer. Even his family tutor acknowledges his outstanding talent and intelligence.
  • Composite Character: He's mostly based on Albert Einstein... until his accident and transformation. Following that, he gained elements of Doctor Who and Professor Paradox.
  • Did We Just Have Tea with Cthulhu?: After being sucked into a singularity following an experiment gone horribly wrong, he encountered the Architects, the impossibly ancient and alien Eldritch Abominations that laid the foundations of the universe. He apparently had casual conversation with them and learned a lot. At least after lesser gods translated for them.
  • Einstein Hair: He's known for his baldness and wild, unkempt hair. It became so iconic that it created a style called "Noble Worker Hair" In-Universe.
  • Enlightenment Superpowers: After being sucked into a singularity, he bore witness to the underpinnings of reality and met the Architects. His superpowers are the result of learning about the true nature of existence and thus "where all the shortcuts are".
  • Flat-Earth Atheist: Subverted. While he initially like Albert Einstein in real life is an atheist, this is mostly due to him being a scientist and not seeing any empirically-verified/verifiable evidence for their existence. He changed his mind as soon as he discovered the existence of the 'Architects', and with it the real, scientifically-provable existence of gods.
  • Follow in My Footsteps: His father intended for him to take up a career in electrical engineering like he did. It didn't work — he ended up clashing with local school authorities in his youth due to absolutely despising their strict, stagnant teachings.
  • Herr Doktor: He's based on Albert Einstein, for the most part.
  • Jerkass Realization: Seeing the totality of existence and sapientkind's place in it caused him to realize his sexist attitudes were wrong and what he'd done to his first wife (cheating on and divorcing her) was horrible. As a result, he returned to her and made amends, being with her to her dying day.
  • Stay in the Kitchen: Was mildly sexist back in the day, as Einstein was, though he came to regret it after his accident and transformation making him realize how precious everyone and everything is.
  • Space Master: He was sucked into a singularity caused by a relativity experiment Gone Horribly Wrong, allowing him to witness the underpinnings of reality and encounter the 'Architects'. He returned having 'learned where all the shortcuts are' and gaining relativistic and spatial manipulation powers.
  • The Quiet One: He was notably quiet as a young colt. This is justified, as he had difficulty learning how to speak at first.
  • These Are Things Man Was Not Meant to Know: His time in the underpinning of reality exposed him to a lot of these. He didn't go insane, but others who attempted to copy the experiment that gave him his powers, if they survived, went irreversibly insane.
  • You're Insane!: Professor Noble Worker was mortified upon learning Ponyland's military had reverse-engineered the fateful relativistic experiment which altered his nature and the device he created for it, the 'Chronosphere', to develop various weapons-systems. He was even more mortified when he learnt that rather than seeing the 'Chrono Rifts' occasionally created by the 'Chronospheres operation as a dangerous destructive side-effect that it is, Ponyland R&D groups was already working on how to control and even weaponize them. If nothing else, this shows why Prof. Noble Worker grew very afraid of the 'Lords of War' Tellusian Ponykind became ( even if out of necessity) and became adamant in keeping them away from learning about both the nature of his powers and some of his more exotic research to avoid any'' chance of them being used for warfare.

    Steel Driver, Knight of the Rails 
"A Pony ain't nothin' but a Pony. And a Pony's gotta fight evil."
(Drabble here)
  • Humble Hero: He's as humble a hero as he was when he was a mere railroad worker.

    Ultraios 
First mentioned in a Drabble, Ultraios is a superhero with similar super-powers as Metamare who, like her, came from another world and had decided to protect his adoptive homeworld from forces of evil who would try to conquer or destroy it.
  • Aliens Among Us: Unlike Metamare, who is an 'Ultra-Tellusian', Ultrarios is an actual bonafide Extratellusian alien.
  • Expy: Of Hyperion, one of Marvel Comics' own Superman Substitute characters.
  • Flying Brick: Is one like Metamare and just behind her in many of his powers.
  • Friend to All Children: Implied. He's a school teacher teaching ninth-grade as his civilian day job.
  • Human Aliens: Ultraios looks remarkably similar enough to Tellusian Ponies that he was able to fit in among them with a few disguises.
  • Secret Identity: His civilian identity, Hayson Helios, is a ninth-grade school teacher by day and a political cartoonist at night. Ultraios is for situations where both roles are inadequate.
  • Superman Substitute: Metamare-substitute in his case, In-Universe, having similar origins and powers to her, the distinction being that he's actually closer to Superman in his backstory than Metamare.
  • Knight Templar: Subverted. While willing to kill if absolutely necessary and being rougher than the average hero, he still takes pains to avoid collateral damage and protect innocent civilians, allow criminals and villains who can't fight him a chance to surrender peacefully, and never allow himself to become a Well-Intentioned Extremist.
  • Political Cartoons: He's a political cartoonist who draws political satire as his civilian night job.

    Xiào Shēng/Laughing Long 

Character: Heroic

Alignment: Neutral Good

Type: Clown, Eastern Dragon, Silver Dragon, Elder Dragon, Superhero, Prankster, Dragon Knight, Dragon Mage

Faction: Federal Republic of Ponyland


Xiào Shēng (her entry here) is an Eastern Dragon who disguised herself as a pony and decided to become a superhero and clown.
  • Archenemy: She got one in the form of Crimson Tiger, a Triad Dragonhead.
  • Armor Is Useless: Subverted: the armor she gets helps protect her from high caliber bullets that can punch through her scales.
  • Blood from the Mouth: She starts coughing up blood after Crimson Tiger shot her through the lung with a high-powered rifle. She fortunately survives.
  • Boring, but Practical: She gains the upperhand on Crimson Tiger in their final battle not with her martial arts or dragon powers... but by squirting lemon juice in his eyes to blind him long enough to beat him down with a rush of offense.
  • Boxing Lessons for Superman: She did this twice after harsh defeats against Crimson Tiger:
    • After he nearly killed her with a high-powered rifle, she not only learns from Patch how to use full plate armor, but trains with Shadow Sentinel to maneuver and make herself harder to hit to avoid bullets, as well as become a more competent fighter.
    • After losing badly against his weretiger form, which is stronger than her, she trains in Snake Kung Fu and other martial arts to apply her natural draconic strength and defending herself against opponents stronger than herself.
  • Curbstomp Battle:
    • Her first encounter with Crimson Tiger ended quickly and decisively when he shot her through the lung with a high-powered rifle, leading her writhing on the ground, coughing up blood.
    • Her first encounter with Crimson Tiger in his Weretiger form ended with her brutalized and him breaking her back over his knee.
    • Sprayor inflicted one on her, effectively two-shotting her with his horrific smelling spray.
  • Immune to Bullets: Subverted: small arms can't pierce her scales, but high caliber rifles can. She finds this out the hard way when Crimson Tiger nearly kills her with one. She started wearing armor and learning to make herself less easy to hit after this.
  • Non-Ironic Clown: She's a clown genuinely devoted to entertaining and making others happy. This is also her theme as a superhero, and even as a thousands of years old Elder Dragoness, she still dresses up as a clown and entertains others.
  • Our Dragons Are Different: Xiào Shēng is an Eastern Ice Dragoness. On top of her much longer, serpentine body she also breathes ice.
  • Taught by Experience: While she's been on the receiving end of a Curbstomp Battle on several occasions, it's noted she always learns from the loss and is prepared for next time.

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