Characters: Persona Recurring

While Persona is largely an episodic games series, there are four characters that have a presence through multiple games. This page is reserved for those characters, who have a significant role in multiple games and the overarching continuity rather than primarily being focused in one particular game.

For a full index of characters from the Persona series, see this page.

Due to these characters' natures and wiki policy, ALL SPOILERS ARE UNMARKED. You Have Been Warned.

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    Philemon 

Philemon

A man with a butterfly mask who bestows Personas to people. He lives in the realm of the collective unconscious. Philemon operates as an ally to the party, despite the fact that he can only watch events unfold as a neutral observer. As such, he cannot directly interfere with anything that is going on, but does his best to aid the player despite this. Philemon is conducting an experiment with his rival, Nyarlathotep, over humanity's destiny. Philemon believes they can become enlightened, higher beings.

  • Anime Hair: His gravity-defying ponytail.
  • Animal Motifs: He is associated with Butterflies.
  • Anthropomorphic Personification: Of the best, most constructive parts of humanity.
  • Big Good: By default, due to his views on humanity being the polar opposite of Nyarlathotep's. Nevertheless, he's been Out of Focus for quite a while, since he chose to give his Mysterious Benefactor job over to Igor.
  • Bishōnen: In the second game, though he doesn't look that bad in the first game either.
  • Bonus Boss: You can have a boss fight with him at the end of Eternal Punishment's Bonus Dungeon.
  • Calling Card: A gold or blue butterfly showing up means he's near.
  • Cosmic Chess Game: There is a checkered floor in both his and Nyarlathotep's rooms, suggesting a sort of chess-match using the individual party members as pieces.
  • Cool Mask: He often appears as a man wearing a white mask that incorporates some sort of butterfly motif.
  • "End of the World" Special: After Nyarlathotep destroys the world at the end of Innocent Sin, Philemon offers the heroes a chance to create a new world by erasing the "innocent sin" in the past that had led to Nyarlathotep's victory.
  • Exposition Fairy: Will explain how to use Persona and most other systems in the games he appears in.
  • The Faceless: He almost always wears a mask. As he's an anthropomorphic personification of all humans, he can also appear with whatever face he wants, including the protagonist's in Persona 2. "I am thou, thou art I" after all.
  • Game Over Man: Shows up if you get a game over in Persona 2.
    Philemon: Are you going to finish... without knowing the truth?
  • The Ghost: His last appearance was in Persona 2, but the butterfly motif continues on into the next two games (most notably in save points in Persona 4,) hinting at his involvement from behind the scenes.
  • God and Satan Are Both Jerks: The events of Persona 2 all come down to a bet between him and God of Evil Nyarlathotep over whether Humans Are Bastards or not.
  • God's Hands Are Tied: He just shows the heroes how to use the power of their own hearts and walks away, unlike Big Bad Nyarlathotep, who actively tries to destroy humanity.
  • Hotter and Sexier: He goes from looking like a middle aged man in Persona to looking in his early 20s in Persona 2.
  • Humans Are Good: As he's the Anthropomorphic Personification of the good of humanity, this is expected to be his viewpoint.
  • The Long Game: At the outset, both he and Nyarlathotep are reactive entities. Over time, Nyarlathotep's planning is revealed to be much more extensive than previously thought: planting auditory hallucinations in Tatsuya Sudou and fake memories in Jun, impersonating Kashihara, and originating the biblical legend of the Spear of Longinus (a whopping 2,000 years ago) which comes into play at the worst possible moment. Philemon is no slouch, though, as Nyarlathotep realizes when it hits him like a rake in the face.
  • Meaningful Name: Named for Swiss psychologist Carl Jung's self-proclaimed spirit guide. Fittingly, Igor will tell you Jung was actually one of the original persona users.
  • The Powers That Be: He's the Big Good, seeing to it that all the screwed up parts of humanity's collective soul stays out of their reality.
  • Put on a Bus: Their bet settled, Nyar and Philemon depart our realm seemingly for good, and have not been heard from (at least not directly) since the nineties.
  • Recruit Teenagers with Attitude: Justified, at least, in the original Persona and Innocent Sin. The students chosen to wield Persona have relationships with the various Big Bads: Maki, Saeko Takami (under the control of the Snow Queen's mask), Guido, and Jun. In a rare departure for Persona, the users he recruited in Eternal Punishment were each young professionals in their twenties and thirties.
  • Save Point: The save points in Persona 4 were made to look like a cloud of butterflies as a reference to Philemon's continued involvement in the overall series.
  • Spirit Advisor: More so in Persona 1 and 2; by the time Persona 3 comes about, he doesn't even bother to make a direct appearance, though Word of God states that the blue butterflies in 3 and 4 are supposed to represent him watching over the protagonists.
  • Stupid Good: His refusal to do anything about Nyarlathotep during their "bet" led to the destruction of the world in Innocent Sin.
  • The Watcher: Albeit a slightly self-serving one, as he's trying to win a bet with the God of Evil.

    Nyarlathotep 

Nyarlathotep

Click here for his true form 

Nyarlathotep, the Crawling Chaos, is a Shapeshifting entity who stands opposite to Philemon. While Philemon observes a rule of neutrality, Nyarlathotep regularly manifests in the real world in a a wide array of guises. In Innocent Sin, both he and Philemon are performing an experiment to see if humanity will become enlightened or ultimately destroy itself. Nyarlathotep decides to push things in his favor by placing a curse on Sumaru City, causing rumors to come alive and guiding humans toward self-destruction. Despite appearing only at the tail end of both Persona 2 games, he is nevertheless a prime mover in the overarching storyline, and is retroactively named as the puppeteer behind the first Persona.

Nyarlathotep corrupts the memories of Jun Kurosu, leading him to believe that Tatsuya Suou and the rest of the Masked Circle killed their "Big Sis", Maya Amano. With this, Jun gave in to Nyarlathotep and became the Joker, creating a corrupted adult version of the Masked Circle with the intent to raise Xibalba, the alien ship upon which Sumaru City rests, and create a superior human race. Nyarlathotep took the form of Jun's father, who died long ago, but with all the ideal traits that Jun desired in a father. Besides this default form, he also manifests as Adolf Hitler, as well as Jun's own Persona.

In Eternal Punishment, Nyarlathotep takes advantage of Tatsuya Suou's mistake of becoming a paradox in the recreated world. He starts by restoring the memories of King Leo, one of the key figures that led to the Other Side's destruction, as well as bringing his former host, Takahisa Kandori, back to life. The New World Order, a parallel to the Other Side's Masked Circle, is established as a result. Xibalba is revived as the Ameno Torifune, an ancient Mayan machine buried underneath Sumaru City.

  • Alien Geometries: The Monado Mandala, the "utopia" promised by the New World Order (some utopia), is actually the realm of the Collective Unconscious where he resides. It's a giant web of glowing pathways arranged in the shape of a cube, with Nyarlathotep's shrine, a dark mirror of Philemon's own, floating in the center.
  • Amazing Technicolor Battlefield: The battle versus the Great Father.
  • Animal Motifs: Some of his forms like Moon Howler and Crawling Chaos resemble squids which goes with his inspiration.
    • Also, like his counterpart he uses a butterfly as his symbol, albeit black.
  • Anthropomorphic Personification: He's the manifestation of humanity's worst and most destructive aspects.
  • Ascended Extra: Went from merely being Kandori's Persona in the first game to being the Big Bad of both Persona 2 games.
  • As Long as There Is Evil: He's the darkness in human hearts. As long as it exists, so will he.
  • Badass in a Nice Suit: As Kashihara, he's decked out in a dark brown pinstriped suit, a black Nehru shirt, and a crimson scarf.
  • The Bad Guy Wins: Makes an extremely convincing argument that Humans Are Bastards in Persona 2 by manipulating a bunch of deluded humans into destroying reality. It was undone with a Reset Button but Eternal Punishment is about stopping it from happening again.
  • Balance Between Good and Evil: Philemon guides those who are "strong of will", while Nyarlathotep "drags the weak to Hell."
  • The Battle Didn't Count: Pretty much how he appears in Innocent Sin, initially appearing in his form of the Fuhrer. After the fight he reveals himself, acting like the fight didn't even happen.
  • Big Bad: Serves as the main antagonist of the Persona 2 games, and was even retroactively revealed as the Bigger Bad of Persona 1.
    • Bigger Bad: Since then, however, he has been Put on a Bus along with Philemon. The closest we have to a re-appearance was in Arena and its sequel Ultimax, two crossover fighting games between 3 and 4; Nyarlathotep gets a replacement in Hi-no-Kagutsuchi (otherwise known as the Malevolent Entity) pulling the strings. Jossed as of Ultimax, despite many fans believing their similarities are too neat to be mere coincidence.
  • Blade on a Stick / Holy Hand Grenade: The Spear of Longinus.
  • Body of Bodies: He's a dirty fighter, sprouting fists shaped like the visages of the protagonists' fathers and daring you to strike them. He even announces each assault in their voices.
  • Can't Kill You, Still Need You: He is impossible to truly defeat permanently, barring the total destruction of humanity itself. Presumably, this is why he spares a couple million survivors aboard the Sumaru starship.
  • Catchphrase: Nyarlathotep's favorite taunt is "That's a contradiction/You're contradicting yourself."
  • A Chat with Satan: Regularly points out the darker desires in the heroes' hearts, as he is those desires.
  • Complexity Addiction: Given his powers, he could probably kill the protagonists effortlessly if he really wanted to, but he prefers to break them through his manipulation, cunning, and breaking speeches.
  • Coup de Grâce Cutscene: Philemon shows up to announce that the game is ended, and a frustrated Nyarlathotep concedes defeat—for now. Maya and Tatsuya then tag-team the demon with pistol rounds and sword swipes, causing him to cry out and vanish.
  • The Corrupter: Most assuredly. He excels at luring people in a direction they were already flirting with and sinking them. Kandori was always a crooked, social-climbing businessman, but he only gained a God complex when handed the keys to a device which can reshape the world to his whims. Tatsuya Sudou was always a bit of an odd-ball, neglected by his father and without friends, but he never was a mass-murdering madman 'til after he started hearing "The Voices, the VOICES!" The voice that he's hearing, of course, is none other than the Crawling Chaos himself, manipulating yet another pathetic human.
  • Dark Reprise: His theme music is a variation on Philemon's Leitmotif.
  • Dead Person Impersonation: Albeit not a very good one. Akinari Kashihara was a meek man in a pullover vest with a permanent case of bed-head. His doppelganger has the same face, but dresses like a GQ model and wears a perpetual smirk. This was done intentionally: Jun felt ashamed of Akinari, so he wished for a father who wouldn't embarrass him. Nyarlathotep granted his wish in usual Jackass Genie fashion, impressing his friends by showing up unannounced at their playhouse. He also keeps a Masataka Amano skin-suit around to belittle and spite Maya.
  • Deal with the Devil: Most of the Masked Circle's members were promised their greatest wishes, in exchange for ignoring reality and destroying the lives of others. Later, Maya Okamura succumbed to her desire to vindicate her dead love and prove his mad theories correct, which placed her under Nyarlathotep's thrall; he keeps Okamura in his front pocket until the very end. Other suckers included the key members of the NWO, most notably General Sugawara, who threw his lot in with Nyarlathotep's men in hope of curing his terminal illness; he was rewarded by becoming an immortal (but hideous) monster.
  • Demonic Possession: He can pose as a Persona well enough. Once his host falls in battle, however, Nyarlathotep simply takes over their body and springs back up for Round 2. This is retroactively revealed to have happened to Kandori in the original Persona, and Jun suffers the same fate as Joker.
  • The Dreaded: He tends to have this effect on humans and Persona alike. Whenever he steps out of the shadows, the party members can sense him exuding a great power, reacting with dialogue such as "What....what is this feeling ? This cold...my....my Persona....is afraid !" Even the poker-faced Baofu's blood turns to ice.
  • Eldritch Abomination: He's a shapeshifting monster that comes from inside the darkness of every human heart and can break the lines between rumor and reality with a thought. Many of his forms also feature tentacles and various types of Body Horror.
    • Humanoid Abomination: He often takes the forms of humans to better manipulate and unnerve them. Katsuya and Baofu, no strangers to criminal profiling, suspect that he has more in common with us than he realizes, and that this is a flaw to be exploited.
      Baofu: That's definitely a human. The way he looks down on others… that's something only humans can do. Heh… All right, I'll tango with ya… As another human.
  • Everything's Better with Spinning: The enormous, elaborate clock behind the Time Count. It's covered in gold rings that spin and spin and spin... In hindsight, this foreshadows Sumaru City's eventual transformation into a halo-covered UFO.
  • Evil Albino: His "Time Count" form has pale skin and even paler hair.
  • Evil All Along: He helped the heroes as the Time Count but did that only to make his plans go smoothly.
  • Evil Counterpart: Philemon is all the good in humanity. Nyarlathotep is all the bad.
    • His "Time Castle" store in the heart of Sumaru City is a wonderful counterpoint to the Velvet Room. He exchanges cards, pontificates on fate and the insignificance of humans in the greater scheme, and his store reflects the progression of the overall plot (i.e. it slowly fills up with brainwashed NWO members and Shadows).
  • Evil Gloating: "Let me see your terrified faces."
  • Evil Will Fail: After he's defeated, Nyarlathotep notes with bitter irony that he's become the unwitting instigator of man's evolution; "chaos" being the wellspring of Philemon's "potential."
  • Faux Affably Evil: "You desired all of this! Smile a little! You're contradicting yourself!"
  • Final Boss Preview: The "Fuhrer" summons the Moon Howler as his Persona. You aren't going to see it again until the sequel. He also converses with you throughout the game as "Time Count", the helpful-but-smug card monger.
  • For the Evulz: Neither he nor Philemon have any real stake in their wager. Nyarlathotep wants to destroy the planet... for kicks.
  • A Form You Are Comfortable With: Often appears as friends or family members of the humans he's trying to manipulate at the moment.
  • Guardian Entity: To Joker and Kandori, manifesting as a Persona for each.
  • The Heartless: He's the anthropomorphic personification of the negative emotions of humanity as a whole: fear, hatred, anger, and all our other weaknesses.
  • Hidden Villain
  • High-Class Glass / Making a Spectacle of Yourself: The Time Count's clock-shaped monocle.
  • Hope Crusher: He delights in destroying other's hope and sanity.
  • Humanity on Trial: He's perfectly happy to tip the scales, though.
  • I Have Your Wife: Abducts Lisa, Eikichi, and Jun at the climax of Eternal Punishment, then threatens to restore their memories (which would doom the planet).
  • Let's Fight Like Gentlemen: It becomes evident that something is off when Tatsuya's party corners him in Xibalba. As the "Fuhrer", he responds to each attack with a Palpatine-like "good", and the Great Father wraps up the fight by praising your strength. These are just sparring matches for his personal amusement; Philemon wonders if playing the father figure has made him go "soft," suggesting that he's far less merciful under normal conditions. Nyarlathotep just chuckles and admits that his counterpart was right about humans: they're fun to play with. This might be because with Okamura in place, he's already all but won and he's just dragging on the battle for the lulz to be had at the end.
    • He's less cordial in Eternal Punishment, when the Moon Howler takes off the kid gloves. ("You are all DEAD!")
  • Let's You and Him Fight: Nyar's usual MO is to arrange the world's destruction without doing it himself. According to him, it's not really his fault if it can happen with just a little push.
  • Long-Haired Pretty Boy: As the Time Count.
  • Man Behind the Man: The mastermind behind SEBEC (via retcon), the Masked Circle, the Last Battalion, and the New World Order (in the new timeline).
  • Man of Wealth and Taste: The Time Count.
  • Manipulative Bastard
  • Meaningful Name: Is named for a crafty HP Lovecraft monster who delights in causing insanity in mortals, unlike his fellow Outer Gods who are more brutish and unintelligent. In Eternal Punishment, one of his boss forms is a clear homage to "the Howler", perhaps his most recognizable literary depiction.
  • More Teeth than the Osmond Family: The Moon Howler is covered in jagged fangs that erupt from the wrists.
  • Obviously Evil: His final forms take the cake. They tend to be a combination between being mostly black, taking inspirations from Lovecraft and being covered with screaming masks or fangs. Definitely a good guy.
  • Offhand Backhand: He does this to Maya and Eikichi during their first encounter, swatting them aside without any real effort.
  • One-Winged Angel: As you'd expect from someone nicknamed "God of 1000 Faces", his Final Boss forms are particularly trippy.
  • Orcus on His Throne: He always waits until the last moment to reveal himself.
  • The Power of Hate: Represents wrath, sloth, pride and nihilism. In Eternal Punishment, he uses the three poisons of Buddhism to illustrate why he can't be stopped.
  • The Powers That Be
  • Pride: He knows he's powerful and a cunning planner, but because of this, he often underestimates the heroes.
  • Reality Warper: Can turn rumors into reality with little effort.
  • Recurring Boss: An unusual example in that he spends much of the games disguised as various Personas. His initial incarnation as Kandori's original Persona was a huge, gargoyle-like monster. Jun/Joker's starter Persona is a mockery of his Joker uniform, with lupine claws and appendages in place of his body. He is fought again as Kandori's Persona in the Undersea Palace (now with fragments of God Kandori glued onto his face and torso), and numerous times as the Fuhrer/Great Father/Moon Howler/Crawling Chaos at his base of operations, the Monado Mandala.
  • Retcon: Persona 2 establishes he was the one behind Big Bad Kandori in the original Persona. This is ostensibly built off the fact Kandori's Persona Nyarlarthotep in P1 looks completely different from the player version.
  • Shapeshifter Default Form: He has no face, therefore his faces are infinite. For the sake of continuity, however, he has a few favorites. When leading Jun around like a dog on a leash, Akinari Kashihara usually suits his purposes. For leading troops into battle, who better than Der Fuhrer? For Eternal Punishment, he drops all pretense and doubles as Tatsuya Suou to goad him.
  • Shut Up, Kirk!: "Why did you come here? Heh... to spout gibberish??"
  • Slasher Smile: Makes big, toothy grins when he's about to do something monstrous.
  • Smug Snake: He's an excellent manipulator of plots to get humanity to destroy itself, and he's Genre Savvy enough in Eternal Punishment to not be surprised by the protagonists thwarting the initial plan. What he's too cocky to plan for is them actually beating him.
  • Straw Nihilist: Claims that there are no reasons for humanity to live, but considering his origins, he most likely sees that as a good thing.
  • Supernatural Gold Eyes: His glowing gold eyes hint at his unnatural existence.
  • Stupid Jetpack Hitler: Subverted as he only took his form for a short time.
  • Suicidal Overconfidence: The Time Count is another of Nyarlathotep's guises, as revealed in Persona World Guidance; he's just keeping an eye on the party, and wants to force them to come into his store... and chat about their plans. Duplicating cards is a bit much, though.
    • The cockiness doesn't end there: In Eternal Punishment, The Very Definitely Final Dungeon contains a network of portals leading back to the Alaya Shrine, and the city's storekeepers. The purpose of this is twofold: to remind Tatsuya that "Everything begins and ends here", and to give the heroes a sporting chance. To Nyarlathotep, it's all a game. His This Cannot Be! and Villainous Breakdown bellow make it clear that for all the effort he puts into his planning, he never accounts for the possibility of him actually losing.
  • This Cannot Be!: Coupled with his Villainous Breakdown below, and does so again when he loses.
  • Turns Red: Some of his stronger avatar forms: God Kandori, Angel Joker, and God of 1000 Faces.
  • Villain World: He actually succeeded in destroying the world and replacing it with his own arcology in space. The protagonists of Persona 3, 4, etc. don't live in the real world, because Nyarlathotep incinerated it. Likewise, "our" Tatsuya can never return to his world, because the last remnants of humanity are stuck on Xibalba. The possibility of rebuilding civilization on the surface was left open but unconfirmed.
  • Villainous Breakdown: When his final form's life bar starts to dwindle, he starts screaming "I won't accept it! Invincible! INVINCIBLE!"
  • Villains Act, Heroes React
  • The Virus: Embodied by the "shadow people" and later the civilians possessed by JOKER.
  • The Watchmaker: Masquerading as an antique clock salesman in Rengedai. This is probably a reference to Tick-Tock Man, one of his avatars in the Cthulhu mythos.
  • We Will Meet Again: Though Maya and co. dealt him a serious blow, drop-kicking him back into the dark depths of the Collective Unconscious, he vowed not only to return, but to roar back even stronger than before.
  • White Hair, Black Heart
  • White Mask of Doom: His final form is covered in white masks.

    Igor 

Igor

Voiced by: Dan Woren (English) and Isamu Tanonaka (Japanese)

"Welcome to the Velvet Room."

Igor is the mysterious proprietor of The Velvet Room, an equally mysterious place "between dreams and reality", and introduces himself as the being who creates personas. His most distinctive physical attribute is definitely his Tengu/Pinocchio-like long nose. A servant of Philemon, after the apparent departure of his master, Igor has taken the role of mentoring the player from Persona 3 onwards. Igor is always found in The Velvet Room: although in previous games he used a phone made of bone to call up Personae from the depths of the soul, now he does so by arranging tarot cards into mystical arrangements on his table.
  • Catchphrase: "Welcome to the Velvet Room."
  • Cheshire Cat Grin: Permanently etched on his face.
  • Clasp Your Hands If You Deceive: He usually sits like this in the Velvet Room, and he does withold information from the players, but is by no means deceiving them.
  • Contemplate Our Navels: Not Igor himself; he's just a steward. His companions in the early games (Belladonna, Nameless) were prone to waxing philosophical at the drop of a hat.
  • Creepy Good: Looks scary, but is most definitely on your side.
  • Dark Is Not Evil: He looks suspicious, and he withholds information from you, but he's generally very helpful, almost mentor-like.
  • Demoted to Extra: His Japanese actor lost his life to illness prior to Persona 4: The Animation, so all of his lines for Persona-related anime and Arena are recycled from the original game. As a result, he comes across as little more than a quiet mentor, who's only really there to serve as a figurehead while Margaret slowly takes over as the Big Good. Whether his apparent reappearance in 5 heralds recasting remains to be seen.
  • Face of a Thug: Looks like a devil, but remains one of your most trustworthy allies throughout the series.
  • Gag Nose: Take a look above, at everyone else's nose. Then look at this guy. Elizabeth made a song with lyrics all about his nose, and she even made Margaret sing it too.
    • Visual Pun: Whether or not he's really a tengu, he sure does act and look like one.
  • Game Over Man: He'll appear before you if you get a game over in P3 and P4 to lament over your journey's end.
  • Gonk: He's ugly enough to not even look human.
  • Horrifying Hero: Although he gives off a very sinister aura, he's nothing but helpful, friendly, and benevolent.
  • The Igor: A heroic(?) version of this archetype.
  • Mundane Utility: According to Elizabeth, when he's bored he plays cards with the Persona cards.
  • Omniscient Morality License: Igor makes it clear early on that he knows far more than he's saying, but feels compelled to hold back and let the hero learn what's going on for himself. In the end, it all works out.
  • Powers That Be: Whatever Igor is exactly, he's almost certainly one of these.
  • Shout-Out: The ambiance of the Velvet Room, combined with the sheer weirdness of Igor and his cronies, is most likely drawing inspiration from the popular series Twin Peaks
  • Spirit Advisor: Starting with the latter two games, The main character is the only one who can see or enter Velvet Room.
  • Theme Naming: Igor and all of his Velvet Room Residents are named after characters from either the novel or the movies of Frankenstein's Monster.

    The Reaper 

The Reaper

A notorious Bonus Boss found in Persona 3 and Persona 4, including their Updated Rereleases, the Anime of the Game and Persona Q: Shadow of the Labyrinth. His Arcana card is "Death", and he's based off the Grim Reaper. His face is shrouded in bandages, with only one ominous yellow eye to see its surroundings.

In Persona 3, he lurks around Tartarus during the Dark Hour, personally appearing if one condition is met: if you stay on one floor for too long. However, certain conditions can drastically shorten the time left before his apperance: if the Shadow population of a floor is different from the norm in any way (less or more than normal, or none at all), if there are only gold Shadows on the floor, or if you pick a Shuffle Time card that's appended by an ominous black crossbone. Fuuka will warn you at certain time intervals before the time left to his appearance runs out. Once it does, you get one final warning just before he spawns and proceeds to hunt you. Thankfully, he cannot follow you into the stair room and up them, but good luck trying to find them with this guy on the loose. Defeating it is part of one of Elizabeth's request, where she asks you to receive a Bloody Button from it. Completing the request is needed to gain the one where you have to fight Elizabeth.

He reappears in Persona 4, but only on your second playthrough. In Magatsu Inaba/Mandala, the Reaper can be found in ordinary chests; upon examination, the Protagonist is forewarned that a powerful force dwells within the chest. Should the Protagonist choose to open it, the Reaper will attack the Protagonist, engaging the party to a battle. Like its previous incarnation, the Reaper can be challenged multiple times, as long as the Protagonist manages to locate the treasure chest he dwells within. He will only drop a character's weapon if they are in the team that fights him, so you can re-organize the party every time you fight him if you want to get every character's weapon.

In Persona 4 Golden, his appearance parameters have changed. Not only can he appear during the first playthrough, his appearance is tied to the number of treasure boxes opened in the TV World. After 20 boxes are opened, the 21st box will signal his arrival though his trademark chains clanking and hearing him breathe. The next box opened may give you the warning message, though you can circumvent this by opening a Gold Chest (which needs a chest key to open). His AI was also given an update, as he can now attack twice per round, and you best believe he will exploit this fact.

In Persona Q: Shadow of the Labyrinth, The Reaper appears as one of the F.O.E.s of the final Stratum of the game, The Clock Tower in every even floor and floor 9. There is usually one Reaper guarding a floor, who will beeline forwards you if it spots you, moving two spaces every other step you take. Not only that, The Reaper can move over gaps due of it floating, meaning that not only can it cut corners, it can move out of a room to another one to chase you further. Defeating it will give you Death's Order, what can be crafted into items what halves all stats but doubles experience gained. Hunting it down is also a part of a request which you get in New Game+.
  • All Your Powers Combined: He can use every element in the game. This means he can target any weakness you have. He also knows the Break Element skills, so even your immunity isn't guaranteed to keep you safe unless it's to a physical element or Light or Dark.
  • Artificial Brilliance: Thought you'd buy yourself time by using a Magic Mirror or a Persona with Makrakarn? Congrats, The Reaper will now proceed to bombard you endlessly with Megidola and/or Megidolaon until you die.
  • Badass: One of the toughest enemies you'll ever have to face in the Persona series, unless your level reaches the mid-80s.
  • Badass Longcoat: With four coat-tails, too.
  • Bonus Boss: A famous one among Persona fans. It uses every element, is smart enough to target weaknesses, will go berserk if you try to reflect its attacks, and can break immunities.
  • Bragging Rights Reward: The reward for the quest which specifically asks you to beat him. Five million yen is a lot more than you'll ever need at this point, and some players may even hit the money limit before getting the whole reward. It just means you'll have money to spare on your Sunday's next playthrough. Then again, actually beating him is rather merit-worthy. The real reward is probably access to Monad...which should tell you plenty.
  • Call Back: His garments bear some resemblance to Tatsuya Sudou's clothes.
  • Chained by Fashion: Has two chains running across both of its shoulders, forming a cross. They're not actually connected to The Reaper, as they just float on its body.
  • Chest Monster: In Persona 4. Moreso in Golden, where he has a chance to appear after 20 boxes are opened.
  • The Dragon: In Persona 4: The Animation, Adachi personally summons him to fend off the investigation team.
  • The Dreaded: "Be careful! I sense Death!"
  • Expy: Being a rare Bonus Boss who is equated with death, he's pretty much the Persona equivalent of the Fiends in the other games. (Though the classic Fiends show up as Personas)
  • Four Is Death: One of four avatars of the Grim Reaper in Persona 3.
  • Guns Akimbo: He completely forgoes a scythe for dual revolvers.
  • Grim Reaper: One of four in this game.
  • Hand Cannon: He dual wields revolvers with barrels that seem several feet long.
  • Marathon Boss: He's got quite a lot of HP, and resists every element in the game plus being immune to Light and Dark. Get ready for a long fight... unless you have Armaggedon.
  • Me's a Crowd: Three Reapers show up in Persona 4: The Animation.
  • Metal Slime: In Persona 4, defeating the Reaper grants the respective characters their strongest weapons per defeat; if the in-battle characters already have their strongest weapons, the Reaper instead drops the strongest armor. If all of those have already been received as well, the Reaper drops the Omnipotence Orb, an accessory which voids all attacks excluding Almighty-elemental.
  • Money for Nothing: Beating him as per Elizabeth's second-last request and handing her the Bloody Button he drops results in a five million yen reward. The problem is, by the time you're able to take him down, you probably won't need a few extra million yen in your already bloated pocket. Plus, that's over half the money cap.
  • Number of the Beast: In Persona 3, aside of its HP, all of its stats are composed of either sixes or nines. In Persona Q, his HP is now 13666.
  • Recurring Boss: In Persona 3, he'll appear every time you spend enough time on a floor, and in Persona 4, he shows up in special chests. You can't really kill the Reaper, apparently.
  • Revolvers Are Just Better: Especially when they have 3 foot long barrels.
  • Stalked by the Bell: Take too long to leave a level, and this bastard will show up, and you will know he's gunning for you by the clanking of chains getting closer and faster from ''somewhere'' covered by the darkness of Tartarus' hallways.
  • Status Buff Dispel: Strangely played with in The Golden. His getting two turns at a time means that he will shrug off debuffs placed on him even faster. However, due to having various "Break" spells added to his repertoire, he will waste a good deal of his extra moves on dispelling whatever elemental resistances you or your party members possess. While this neurotic tactic does not guarantee he will spend all of his time trying to do so, changing Personas or having teammates with Ultimate Personas (that have more than one resistance) in your group can turn this quirk against him.
  • Thirteen Is Unlucky: In Persona 4. you get mere 13 yen from defeating it. In Persona Q, his HP is now 13666.