The Chosen Team
- Badass Crew
- Earn Your Happy Ending: They all do by the end of the game.
- Fire-Forged Friends: In one way or another, they all have a stake in the larger plot. Ragnar wants to find the mastermind behind the villain of his chapter, Alena and her retainers are hunting down the the same guy, Taloon is looking for the weapon that the Hero will need, and Maya and Meena are looking for the same higher power Ragnar is. As for the Hero (who had their village torched and their adoptive parents and village murdered), all of the above are aware of his/her existence to some greater or lesser extent, and they band together to accomplish al ofl their above goals.
- Multinational Team: One Scottish guy (Ragnar), one Irishman (Taloon), three Russians (Alena, Kiryl, Borya), two dark skinned French gypsies with some Indian ancestry (Maya and Meena), and your Hero, whose nationality equivalent is a bit unclear.
- Ragtag Bunch of Misfits: And how. If it wasn't for the fact they all oppose the same evil and are hunting the same villains, it would seem very odd that a soldier, a priest, a princess, a magic tutor, a merchant, two gypsy entertainers, and some young boy/girl are all traveling together.
- Although to be fair, it is an RPG.
Chapter One: Ragnar McRyan and the Case of the Missing Children
Ragnar McRyan, Royal Knight (Ryan)A royal knight who has served faithfully under the king of Burland for several years. Along with the rest of the knights, he is dispatched to investigate the mysterious disappearances of several children from Strathbaile/Izmit.
- Badass Normal: Unlike most other playable characters, he gains no magical abilities.
- Badass Moustache: He has a nice-looking blue mustache to go along with his pink armor.
- Cannot Tell a Joke: Revealed to be the worst of the team at telling jokes when trying to get the Zenithian Helm from the king of Canalot.
- Cool Old Guy: Not quite as old as Borya, but still clearly much older than most of the team.
- Leeroy Jenkins: Upon learning of Psaro's plot, the first thing he does is rush straight into battling one of his top minions without seeking any sort of outside assistance whatsoever. It leads to him joining the party last of all of the chosen.
- Magically Inept Fighter: He fights solely using weapons. In his chapter, he relies on Healie for healing magic.
- Perpetual Frowner: A comment he makes about his face if you look in a mirror, lamenting it's why he probably doesn't get the attention of the ladies.
- Odd Friendship: Develops one with Healie.
- One-Man Army: Probably literally, considering how incompetent the rest of Burland's military appears to be. To further this, once the party actually sets out to take on the Marquis de Leon, they find Ragnar already doing it by himself.
- Only One Name: In the Japanese version and the NES version's English localization, this trope applied to him, but no longer does in the DS remake's English localization, where he was given a last name.
- Only Sane Employee: While Ragnar isn't super sane, he's clearly the only competent member of Burland's army. Thankfully, he's very competent.
- Real Men Wear Pink: He's decked out in a full suit of pink armor, and in his case, it does jack shit to diminish his badass credentials.
- Violent Glaswegian: Given Burland is a blatant expy of Scotland in the remake, he definitely is in battle. Outside of it, he's a fairly nice guy.
- Vitriolic Best Buds: Party chat implies him to be this with Torneko.
- You Gotta Have Blue Hair: It just goes so well with pink armor...
Healie (Hoimin)A helpful healslime who hopes that one day he might become human. Takes a real shine to Ragnar and offers to help him out. Though Ragnar wasn't the first soldier he made that offer to.
- Humanity Ensues: He wishes to become human. When you see him again later in the game, his wish is seen to have been granted.
- The Medic: He provides healing abilities for Ragnar, who has no magical abilities of his own.
- Pinocchio Syndrome: He succeeds and becomes human eventually.
- Verbal Tic: All Slimes have a slight slur to their voices, crossed with a bit of Smurfing given how many words in their sentences tend to be slime related puns.
Chapter Two: Alena and the Journey to the Tourney
Tsarevna AlenaThe Tsarevna of Zamoksva/Santeem. Her father disapproves of her Tomboyish ways, and would much prefer she become a prim and proper lady. But Alena's more than ready to start adventuring, whether her father approves or not — nothing's going to stand in her way, not even the castle walls—!
- Action Girl: She's one of the game's physically oriented fighters, along with Ragnar.
- Badass Normal: According to Borya, she's completely incapable of using magic.
- Badass Princess: In addition to being royalty, she's one of the game's physically oriented fighters, along with Ragnar.
- Dumb Muscle: Has the absolute worst Wisdom stat in the group.
- Everything's Better with Princesses: Her title is the Russian equivalent of a princess and she's one of the primary party members.
- Glass Cannon: Her damage potential is very high, but her HP only middling, with an equipment selection that often leaves her more vulnerable than your medics. For Alena, the best defense is a good offense — she's not designed to soak up hits.
- Lightning Bruiser: In the post game, this changes a little. She's a little less glassy without losing any of the cannon. Her Strength hits the game's cap about 2/3 of the way to level 99, and she finishes with maxed out Strength, Agility, and Luck. Her Resilience stat is best in the game, but her total defense still suffers from a lack of decent armor and shields.
- Heterosexual Life-Partners: Party chat gives her this vibe with Sofia.
- Inevitable Tournament: She participates in the tournament in Endor at the end of her chapter.
- Little Miss Badass: She escapes from the castle by kicking a hole in the wall of her third-story room and jumping out. It's also stated that this isn't the first time she's done it.
- Masculine Girl, Feminine Boy: Masculine girl to Kiryl's feminine boy.
- Magically Inept Fighter: Unlike her allies, Borya and Kiryl, she has no magical abilities of her own.
- Nice Hat: She wears a pointy blue hat.
- Oblivious to Love: Kiryl's/Cristo's hopelessly in love with her, yet she doesn't seem to notice.
- On the other hand, she may be waiting for him to get his act together and speak up first.
- Proper Tights with a Skirt: Well, more with tunic, but it fits.
- Rebellious Princess: Her father refuses to let her out of the castle. Her response is to knock down part of her bedroom's wall and leave the castle anyway, and when the wall is boarded up in Chapter 2 she knocks that down and ends up going on an adventure.
- Royals Who Actually Do Something: In addition to being royalty, she's the main character of Chapter 2.
- Stay in the Kitchen: Alena's dad seems to have this attitude at the start of her chapter. Of course, Alena's the strongest physical fighter in the game, so...
- Tomboy: Repeatedly called this, perhaps because it flows well with Tsarevna.
- "Well Done, Daughter" Girl: She states in the party talk that she wishes her father respected her fighting ability and would praise her a little. She gets her moment after curing her father of a curse.
Borya (Brey)The long-suffering Court Magician of Zamoksva/Santeem. Originally, he was supposed to serve as Alena's tutor, only to find she was completely hopeless with magic. This may be just as well, however; they have enough trouble keeping her from getting into too much trouble as it is...!
- Badass Grandpa: He's the oldest of the main party members on top of being good with magic.
- Cloudcuckoolander's Minder: Alongside Kiryl, although Borya is a bit wacky himself.
- Grumpy Old Man: Party chat shows him to be an avid complainer.
- Know-Nothing Know-It-All: The DS remake's party chat turns him into a bit of one, spouting off unbelievable to absurd "facts" about the various locations the party visits. Towards the end of the game he admits to have never left Zamoksva in his life, and was just making it up to sound smarter.
- Team Dad: More towards Alena than Kiryl, often wishing he could do more to get Alena to act like a lady.
Kiryl (Clift/Cristo)A childhood friend of Alena's who's currently training to become a Priest. Despite her incredible strength, he can't help worrying himself sick over her safety, and just has to come along...
- Adorkable: Even without party chat, just look into a mirror as him. He's really dorky.
- Artificial Stupidity: Probably the game's most infamous example, your Combat Medic who loves nothing more than to spam his insta-death spells rather than, say, heal your Mighty Glacier who's standing at 3 HP. Including against bosses! The DS version thankfully added a Manual command.
- This is even lampshaded in Monster Battle Road Victory, as well as Dragon Quest IX, where part of Stella's comment when you dress up in his outfit is "And who casts Whack on a boss?".
- Ascended Meme: Kiryl's crippling Artificial Stupidity has become a Dragon Quest in-joke even among the makers. In more recent appearances, Kiryl's Limit Break will feature him repeatedly failing to cast Whack with textboxes relating his failure until he gets so frustrated that he crushes the textboxes under heel and finally casting a successful Thwack.
- Badass Preacher: While he's primarily a healer, his physical attacks are better than those of Borya, who attacks via magic.
- Butt-Monkey: Seems to be the designated one of the team, and while the lack of party chat in the US version reduces this a bit, elements of it still remain.
- Childhood Friend Romance: It's painfully clear he has a huge crush on Alena... and just as painfully obvious that she doesn't have a clue.
- Cloudcuckoolander's Minder: Alongside Borya, although since Borya is quite wacky himself, Kiryl plays this even more.
- Combat Medic: He's pretty good with weapons in addition to being able to heal.
- Covert Pervert: In the DS remake, having him look into the mirror can result in him making a rather questionable comment. It's not clear whether it's meant to be suggestive or just a very unfortunate turn of phrase, but either way it's pretty funny.
- Distressed Dude: When you meet Alena's party in chapter five, he's desperately ill and Alena is out searching for a cure.
- Green-Eyed Monster: Party chat hints at him being quite envious of the male Hero.
- Perpetual Frowner: He's almost always frowning in his official artwork and his portrait in the DS remake gives him the same expression. There is at least one piece of official artwork that shows him smiling, but it's from the 8-bit era and thus could be attributed to Early Installment Weirdness.
- Masculine Girl, Feminine Boy: Feminine boy to Alena's masculine girl.
- Nice Hat: Comes with being a priest.
- Odd Friendship: Implied to have one with Maya in the remakes, although how much of this is just her teasing him isn't specified.
- Only Sane Man: Of three from Zamoksva, and most likely the rest of the party, he comes off as the only completely rational person. Although his crush on Alena and status as Butt-Monkey still make him funny.
- Unknown Rival: The Japanese version of the DS remake hints at him being one to Solo.
Chapter Three: Torneko and the Extravagant Evacuation
Torneko TaloonA cheerful merchant who dreams of owning his own store, rather than working under his ill-tempered boss. After all, how can he support his loving wife and son on minimum wage? Thus, he sets out in search of the perfect place to settle down, hoping to find fortune and a little fame along the way.
- Badass Normal: Like Ragnar and Alena in the preceding chapters, he has no magical abilities.
- Badass Moustache: He has a prominent blue mustache.
- Cool Old Guy: Looks to be in his late forties but is still the funniest guy on the team.
- Crouching Moron, Hidden Badass: The goofiest member of the team by far, his actions in battle are completely randomized. However, several of these actions prove capable of doing things the other party members could only dream of doing, and are highly effective to boot.
- Determinator: Lampshaded. He's always following a dream, and his zeal is often remarked on.
- Fairy Battle: During Torneko Taloon's chapter, he sometimes runs into fellow traveling merchants.
- Fan Disservice: Dammit Taloon, keep your cross-dressing fetish to yourself please, especially when evaluating my equipment, will you?
- Happily Married: His wife Tessie/Neta seems to be perfectly happy with him (and apparently is attracted to his drive to follow his dreams instead of his looks), and his comments about her lunches using the appraise command indicate he's just as satisfied.
- Improbable Weapon User: Astraea's Abacus/Abacus of Virtue.
- Intrepid Merchant: After working for a weapon shop, he intends to start a shop of his own and goes on a journey to do so in Chapter 3.
- Joke Character: Once you have the full party, he becomes more useful for what he can do outside your party (appraisal and treasure finding) rather than in combat. In Chapter 5, he begins doing random goofing-off much like the Jesters of Dragon Quest III. Unlike the Jesters, however, Torneko's goofing-off nearly always results in something beneficial. However, he may occasionally stare off into space or scare off metal slime types. On the other hand...
- Lethal Joke Character: Some of Torneko's "goofing-off" actions include stealing items from the enemy (being the only way in the game to do so), performing a leg sweep to nullify some of the enemy's turns, calling in an army of fellow merchants he's befriended in his travels (who proceed to beat up on the enemy for a few rounds), covering an enemy's mouth to prevent spellcasting, and tripping. (Yes, tripping. His weapon somehow lands a critical hit on the enemy in the process.) The only thing keeping this power in check is that, again, these goof-offs are completely random.
- Magically Inept Fighter: He's completely incapable of using magic, with most of his special abilities having other purposes, such as calling or repelling monsters.
- Obfuscating Stupidity: Hinted at in some of his party chats to play the fool both to boost his team's morale and to make other's suspect little of him. Considering how his goofing off always tends to do something good for the party, this may very well be true.
- Only One Name: Used for his name in the Japanese version (just Torneko) and the NES version's localization (just Taloon), but this trope no longer applies to him in the DS remake, in which he's referred to as Torneko Taloon.
- Plucky Comic Relief: Pretty much, though the US version dummies most of this out.
- Spoony Bard: Only starts growing into this during Chapter Five; during his chapter, he's a serviceable fighter. Especially if you pick up the Disc One Nuke. His random battle moves in Chapter Five are sometimes a waste of time, and sometimes bizarrely effective (such as when he summons a random army of merchants who swarm the enemy for substantial damage each turn, for 2-4 turns), but the fact that he's even more random than other AI-controlled party members makes him an unreliable and risky choice.
- Ugly Guy, Hot Wife: An NPC in his hometown considers him to be ugly and wonders how he found a good-looking wife.
- Vitriolic Best Buds: Implied to be this with Ragnar in party chats.
- You Gotta Have Blue Hair: He has blue hair, including a blue mustache.
Laurel (Laurence/Laurent)A wandering poet who dabbles in magic and is more than willing to lend his spells to anyone willing to pay the price. Just 600 gold nets you four days of traveling with your own personal minstrel!
- Spoony Bard: He might make a decent healer, if he'd just stop spamming Sizz and Slumber until his MP runs dry...
- Shout-Out: To Laurel and Hardy combined with Theme Naming.
Hardie (Scott/Strom)A hired muscle who's currently between jobs. 400 gold equals five days of his services. Not a bad trade, if you need a good lance on your side...
- Shout-Out: To Laurel and Hardy combined with Theme Naming.
- Why Did It Have to Be Snakes?: Has a fear of dogs, and thus won't join Torneko while Fido is with him.
Chapter Four: Meena and Maya and the Mahabala Mystery
Meena (Minea/Nara)A composed, meticulous Fortune Teller who has been searching for Balzack, the man who betrayed and murdered her father Mahabala/Edgar. After years of traveling under the radar, she believes it's time for them to make their move...
- Action Girl: She's significantly better at physical combat than Maya.
- Combat Medic: Although she falls behind Kiryl in terms of healing magic, she is more than capable of holding her own in battle and has access to a decent range of equipment.
- Dark Skinned Violethead
- Fortune Teller: She reads people's fortunes and introduces herself by doing so before she joins in Chapter 5.
- Hot Gypsy Woman: Not nearly as much as her sister, though.
- Improbable Weapon User: Her Silver Tarot Deck qualifies.
- Lady of War: She is considerably more graceful and ladylike than both her sister and Alena.
- The Medic: She acts as the healer in Chapter 4, plus she joins party before Kiryl in Chapter 5.
- Only Sane Woman: Probably least quirky and most focused member of the team, although even she has her moments.
- Perpetual Frowner: Her face portrait, though given the kinda crap she has to put up with keeping Maya from being irresponsible, justified.
- Sibling Yin-Yang: Far more serious and composed than her flighty sister.
- Squishy Wizard: Averted in the remakes. While she doesn't have the robustness of, say, Solo/Sofia or Torneko, she's still able to take a few hits, and has a wide selection of weapons and armor to choose from, to the point that she's about as much of a Magic Knight as the Hero/ine; give her the full set of Metal Babble/Liquid Metal gear, and she's a lean, mean, monster-mashing machine.
- Tarot Motifs: Each card in her Silver Tarot Deck has a different effect. This was actually rebalanced in the DS version to include many more positive effects. She can even give somewhat-accurate one-card readings if the Cards are used outside of battle!
- You Killed My Father: She and her sister are attempting to get vengeance for him.
Maya (Manya/Mara)Meena's exuberant and far-flashier twin sister, Maya has earned quite a reputation and a considerable fan-following as a Belly Dancer. However, she's also an incredibly talented spellcaster who's all about Stuff Blowing Up. Like Meena, she wants revenge on her father's murderer; she just tends to keep a brighter attitude about everything to offset her sister's serious nature.
- Bag of Spilling: Hilariously invoked at the start of Chapter 5 by her. Even if you ended Chapter 4 with tons of money, they will have none because, apparently, Maya goes through money like water.
- Bare Your Midriff: Since she wears a bikini.
- Battle Bikini: For some strange reason she fights in her dancer outfit.
- Belly Dancer: Her hobby.
- Black Magician Girl: She uses offensive magic, in contrast to how Meena primarily uses healing magic.
- Dark Skinned Violethead
- Glass Cannon: Were you expecting less from the way she dresses?
- Hot Gypsy Woman: She's rather attractive.
- Kill It with Fire: She is hot, after all...
- Ms. Fanservice: One could compare her to Jessica Albert.
- Odd Friendship: With Kiryl, although how much of this is friendship and how much of it is her teasing him is ambiguous.
- Sibling Yin-Yang: Cheerful and far more carefree than her straight-laced sister.
- Sidetracked by the Gold Saucer: Between the end of Chapter Four and Solo/Sofia meeting her in Chapter Five. This is the in-game explanation for why none of the sisters' money carries over from Chapter Four to Chapter Five.
- Stripperiffic: She doesn't wear much, being a dancer and all.
- Voluntary Shapeshifting: Her Puff! spell, which lets her transform into a fire-breathing dragon.
- You Killed My Father: She and her sister are attempting to get vengeance for him.
Oojam (Orin)An apprentice alchemist who used to work with the twins' father. Like Meena and Maya, he's set out in search of revenge, hoping to track down his master's killer and bring him to justice.
- Age Lift: Goes from a relatively young man in the NES version to a middle aged man in the remakes.
- The Big Guy: In the NES version he opens doors through sheer brute force and serves as the pure physical fighter that the sisters lack. Still visible in the remakes, although not quite so much as he now lock picks doors instead of breaking them.
- Cool Old Guy: Appears to be around Torneko's age in the remakes. Subverted in the original where he appears to be only slightly older than the sisters.
- Guest-Star Party Member: He joins Meena and Maya's party in Chapter 4, with this being the only time he's in the party.
- Heroic Sacrifice: After the revenge attempt goes awry, he fights off the guards so Meena and Maya can escape. He gets better.
- Punny Name: Add a "T" to the front of his name to get the joke.
- Sword and Sorcerer: Adds some muscle to the twins' team.
Chapter Five: The Chosen
Solo/SofiaThe Chosen One whom the forces of evil are currently scouring the world for, in hopes of putting a premature end to that pesky prophecy. Until the day destiny comes a-calling, however, they're enjoying a peaceful, easygoing life, playing with their best friend Elisa/Celia and practicing their swordsmanship...
- Action Girl: If female.
- Battle Bikini: Solo wears long sleeves and pants, while Sofia looks like she's wearing a swimsuit under a off-the-shoulder short tank, one detached sleeve, and a Detached Pants Legs/Tights... thing.
- Of course, one reason to pick Sofia over Solo is that she can equip the female-only gear... including a bikini, among other things.
- Bishōnen: Solo is occasionally drawn as one, Depending on the Artist.
- The Chosen One: They're the only characters capable of equipping the Zenithian equipment, which is exclusive to legendary heroes in the Zenithia trilogy.
- Combat Medic: Effectively starts out as this, gradually growing into a Magic Knight.
- Hello, [Insert Name Here]: You begin the game by naming them.
- Heroic Mime: They're completely silent, unlike the other characters in the game.
- Magic Knight: However, it takes a few levels to get them to this point.
- Most Common Superpower: Averted for the heroine, if the catty comments of a woman in Bath are to be trusted. Though the artwork indicates hers aren't that much smaller than Maya's, so take that as you will.
- Purely Aesthetic Gender: Averted in the remake. The dialogue changes notably depending on your gender, and certain equipment options become available or unavailable.
- You Gotta Have Blue Hair: Both have green hair. Males just have a long, scruffy 'do, while girls have a full-out mane.
Elisa/Eliza (Cynthia/Celia)Solo/Sofia's best friend, who just happens to be a magically talented elf. Lighthearted and mischievous, she loves playing pranks on the whole village, and likes jerking the hero's chain.
- Heroic Sacrifice: Knowing the monsters won't leave until they've slain the hero, she morphs into an exact lookalike and runs out to face them... She gets better in the ending. Without explanation.
- Tempting Fate: Especially in the DS remake, she goes on and on about wanting to be with you in the village forever. The village doesn't even last a day after that.
- Tragic Keepsake: Her feather cap, which you find by searching where she always lay in the flower field...
- Voluntary Shapeshifting: With her Morph spell.
Hank Hoffman, Jr. (Hoffman/Hector)The son of an innkeeper, Hoffman is sharp-tongued and short-tempered at first, refusing to help anyone out. Poor guy has some serious trust issues, though there's a pretty good reason for that... Perhaps he just needs a little help, and a little more information about what exactly happened to him — surely then he'd be willing to return the favor, right?
- Et Tu, Brute?: His best friend turned on him while searching Casabranca/Branca Cave. At least, that's what it seemed like at the time...
- Jack-of-All-Stats: Only sans any magical ability.
Tom Foolery (Panon)A wandering entertainer reputed to be one of the best comedians in the world. He may not be strong or swift or much of a spellcaster, but at least he's funny, right...? ...Right?
- Joke Character: Could be a Lethal Joke Character in the original, given how useful his Sword of Lethargy/Dream Blade was against Keeleon/Marquis de Leon.
- Only Sane Man: In order to progress, you need to make a king laugh. Hence you hiring Tom. Tom tells the King that honestly, the world is too screwed up right now for the heroes to be held up to make a joke, and they can laugh once the world is safe.
- Punny Name: In the Nintendo DS version.
Orifiela (Lucia)A beautiful woman stranded far from home, requiring a special escort back to her faraway country. An accomplished healer, she also knows how to sap her enemies' magical strength and claim it as her own, making her a fantastic backup... though her physical strength is sadly lacking. Oh, and she also happens to be a Zenithian. And heavily implied to be the Hero's mother, though neither of them actually figures it out.
- Ye Olde Butcherede Englishe: She speaks archaically in the DS version.
Sparkie (Doran)A cutesy little dragonnot that hits insanely hard... when he bothers to attack.
- Mighty Glacier: Incredibly strong, with some Stone Wall thrown in for spice, but slooow.
- Our Dragons Are Different: He's a Dragonnot. Subverted in the DS Version, when he's called a, um, dragon.
Other Important Characters
Psaro the Manslayer (Necrosaro / Death Pisaro)A powerful swordsman. He is a demon and bears the title "Master of Monsters" despite having a very humanoid appearance.
- The Dark Side Will Make You Forget: Using the Secret of Evolution causes him to forget who he once was.
- Evil Albino: His red eyes and very pale skin set him apart from most of the characters in the game.
- Fashionable Asymmetry: He wears only one spiked pauldron on his left shoulder.
- Heel–Face Turn: Unlike in the original version of the game, he joins the party in the DS/PS1/Mobile version's sixth chapter.
- Humans Are Bastards: He believes this.
- Jack-of-All-Stats: As a party member, Psaro is well-balanced all around. He is powerful on his own as a physical attacker, but he also has access to the most powerful healing and offensive magic, as well.
- Marathon Boss: Psaro's Final Boss fight has the distinction of a One-Winged Angel that averts Transformation Is a Free Action. While he originally presents himself as a clone of Estark, you have to sever each of his arms and then his head... only for his torso to sprout a face and then things just start getting so much worse. He grows each arm and then a second head, only after which will he go down for good. Mechanically, it's a boss fight with seven phases.
- Mr. Fanservice: His open tunic tells it all.
- Secret Character: In the remakes, Psaro can join your party in the sixth chapter.
- Spikes of Villainy: The spiky pauldron worn on his left shoulder.
- The Stoic: Not much phases him. Rose's death, however...
- Stuck Items: Averted by Psaro as a party member. He is fully capable of using cursed weapons and armor with no penalty.
- Tsundere: In the Japanese remakes and mobile port, the party chat reveals he is quite tsundere, especially towards the player.
- Unwitting Pawn: Plays right into the real Big Bad's hands.
- Walking Spoiler: The first time you meet him, he pretends to be a poet but has a unique sprite, dressed in black and wielding a prominent BFS. Anyone paying attention in Chapter 2 could identify him.
- Woobie, Destroyer of Worlds: He could be considered Corvus's predecessor in that aspect.
Rose (Rosa)A beautiful girl in a tower who can see that the world's well on its way to ruin... thanks to the efforts of her misguided lover, Psaro.
- Body to Jewel: Her tears turn to rubies, though they crumble away when touched.
- Morality Chain: Though she has trouble actually functioning as one, since Psaro tends to ignore her protests about his Roaring Rampage of Revenge. Still doesn't help when you help shatter her. Go, team. She gets better at it after she is brought back from the dead, though.
- Rescue Romance: Psaro introduced himself to her by vaporizing a human thug threatening her.
Aamon (Radimvice / Evil Priest)Psaro's right hand man...demon...thing. Turns out he's more important to the plot than he seems, especially in the DS version.
- Big Bad: While it was subtly implied in the original, the remake makes it perfectly clear that he was the one who was really calling the shots.
- The Man Behind the Man: Every villainous action in the plot, from Balzack's rise to power, to the sacking of Alena's kingdom, to Psaro's Start of Darkness, are all the result of his scheming.
- Manipulative Bastard: He's the one responsible for Psaro becoming a human-hating Well-Intentioned Extremist, and later on a full blown Omnicidal Maniac.
- Spell My Name with an "S": Amon or Aamon?
- Staying Alive: It's never explained how he's still alive in the bonus chapter when you clearly killed him earlier.
- True Final Boss: The remakes feature him as the final boss of the added sixth chapter.
- Unexplained Recovery: The sixth chapter in the DS and PS1 versions has him recover from his prior defeat without any explanation.