Characters: Dragon Quest V
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The Main Character (Madason)
of Dragon Quest V
, though not The Chosen One
. The only son of Pankraz and Mada, he has been traveling around the world with his father for as far back as he can remember. Possesses a natural touch with monsters, managing to earn their trust and loyalty with surprising ease.
- Absurdly Youthful Father: Being a statue for eight years will do that to you.
- Adorably Precocious Child: As a kid.
- Arch-Enemy: He has a personal grudge against Bishop Ladja. It becomes mutual later in the game, to the point where Ladja is focused on destroying him in the most emotionally torturous way possible.
- Badass: Just look at what he manages to survive through!
- Blow You Away: Many of his offensive magics are wind elemental.
- Break the Cutie: Saying he had it rough growing up is putting it lightly. It's even shown in his artwork, where as a child he has a big grin on his face while as an adult he's always frowning.
- Brown Eyes: Though so dark they can pass for Curtains Match the Window with his black hair.
- Canon Name: Madason.
- Chick Magnet: He can marry three different women, and has various other NPC's show interest in him.
- Decoy Protagonist: Played With. He's The Hero, but the actual Chosen One is his son. Slightly averted in that the son's stats, like those of all the other human characters, are dismal compared to the protagonist's.
- Disappeared Dad: Becomes one.
- Determinator: Nothing the villains throw at him (and they throw a lot) causes him to stay down for very long.
- Fire-Forged Friends: With Prince Harry. See his entry for more on this.
- Fluffy Tamer: It is basically his superpower.
- Happily Married: Getting him here is a plot point.
- Hello, Insert Name Here: He does have a Canon Name though.
- Heroic Mime: Played straight, but also played with: You get to hear two sides of the same conversation at one point, making clear that a simple Yes/No prompt on one side doesn't equate the hero saying just Yes or No.
- Heroes Prefer Swords: Played with. He can wield some of the swords, but not the legendary one. Averted in that his weapon in artwork, as well as his implied "personal" weapon towards the end, are both magic wands, and played straight because he is one of many characters that can equip the game's strongest weapon, the Metal King Sword. His personalized strongest weapon, though, is the Dragon Staff.
- Heterosexual Life-Partners: With Prince Harry. The Hero helps him take his kingdom back and marry the love of his life and in turn Harry is always willing to aid him in whatever way he can. This is further proven when the Hero invites Harry to be the best man at his wedding and when Harry orders a worldwide search for the Hero when he goes missing.
- Hunk: As an adult.
- Hypercompetent Sidekick: His son is the chosen one, making him the true hero of the story, but the main character's certainly no slouch when it comes to battling evil and every Kid Hero could do with having a mentor.
- Improbable Age: Begins his adventuring under the player's control at six. Prior to this, he's been traveling around with his father for basically his entire life.
- Keet: The one conversation we get to see his young self have showed him to be a very happy, excitable boy. Too bad this doesn't last.
- Made a Slave: During the games first Time Skip.
- The Medic: Learns several healing spells.
- Missing Mom: Finding her becomes his goal in life.
- Perpetual Frowner: Generally shown frowning in all artwork of him, with good reason.
- Red Oni, Blue Oni: The blue to Harry's red.
- Secret Legacy: Starts out unaware of his past or the full truth of his heritage.
- Set Right What Once Went Wrong / Stable Time Loop: Though sadly, he also finds he can't prevent his father's death.
- Simple Staff: He can wield many of the games staves.
- The Stoic: Implied to be a rather serious, somber person through other character's dialogue, and is generally always shown with a rather grim expression on his face in artwork. Considering his life though, this is completely justified.
- Strong Family Resemblance: Becomes more obvious as he ages, even lampshaded at times.
- Supporting Protagonist: He is plenty heroic but as said before, he isn't the Chosen One. Since his son is the true hero of the story, he is relegated to this in the later parts of the game.
- Taken for Granite: During the games second Time Skip. Also And I Must Scream if he is actually aware of time passing.
- The Unchosen One: Although the player character of Dragon Quest V wasn't actually "The Legendary Hero" of folklore, he was still the driving force behind the eventual defeat of Grandmaster Nimzo and his cronies. Ironically, you don't even have to bring the real hero along!
Parents of The Hero
A powerful warrior and the village chief of Whealbrook, Pankraz has spent the last several years of his life searching for answers, as well as for the Zenithian equipment and The Chosen One
capable of wielding it. He's brought his young son along on this journey, though he feels some guilt about this.
- Badass: He's your dad! The game does a very good job juggling Pankraz's badassitude without ever overshadowing your character.
- Cool Sword: Also doubles as a Tragic Keepsake.
- Crutch Character: By far and away the most powerful character introduced until maybe halfway into the game. Will easily One-Hit Kill any monsters when he's in your party. He beat two bosses on his own. Without breaking a sweat.
- Dead Man Writing: After his study is finally located.
- Family-Unfriendly Death: After defeating two of the Big Bad's henchmen, he is then forced to stop because the Big Bad uses well... YOU as a shield. After taking a lot of blows from the henchmen in an uneven rematch (even though he just stands there without defending himself, it takes them a while to kill him because he's just that strong), he is then Kafrizzled to ashes, all in front of his son.
- Get a Hold of Yourself Man: Delivers one to Prince Harry.It helps him out a lot.
- Heroic Sacrifice: Forced into one.
- Hot-Blooded: An awesomely competent one.
- King Incognito: In order to find his wife.
- Lightning Bruiser: Will randomly attack two times a turn and hits very hard.
- Only One Name: Subverted at least in the English script, despite being from a series where this trope is very common. Of course, his last name (Gotha) is only mentioned when he's telling some guards who he is.
- Papa Wolf: God help you if you touch a hair on his son's head and he knows about it. Nothing less then the Big Bad pulling a Diabolus Ex Machina will save you. This makes sense since his son is all he has left of his wife.
- Retirony: Before traveling to Coburg, he mentions that once his business there is finished, he plans on settling down for a bit to let his son enjoy his childhood.
- Sensitive Guy and Manly Man: Manly man to Sancho's sensitive guy.
Pankraz's much-beloved and very much missed wife, and the main character's Missing Mom
. Her disappearance is what drove Pankraz to seek out the legendary hero.
The Heavenly Brides
Daughter of the Roundbeck innkeeper, Bianca is the main character's childhood friend, and two years older than him (as she's very quick to remind him). A complete Tomboy
as a child, she does her best to keep a positive attitude no matter how terrible things seem.
Nera Briscoletti (Flora)
Rodrigo Briscoletti's beloved younger daughter note
. Nera is a model maiden
: demure, compassionate, good with children and animals... After completing her 'domestic goddess training' at the Heavens Above Abbey, she'll be ready to marry whoever can win her father's favor.
- Badass Adorable: Is the latter from the get go and begins gaining points in the former if chosen.
- Curtains Match the Window: Dark blue hair and eyes.
- Cute Witch:
- Florence Nightingale Effect: Happens between her and Crispin, should you choose not to marry her.
- Good Bad Girl: Implied during banter; when a NPC notice some scratches on the NP Cs back, Nera sheepishly admits that she's responsible for them.
- Hair Decorations: Wears an almost comically huge hair ribbon.
- Housewife: A kind princess who can cast a wide variety of offensive spells, but her specific training was in homemaking.
- Love at First Sight: Invoked when she first runs into the main character in her hometown.
- The Medic: Learns Midheal. Just Midheal... but she is still the only bride to learn any healing magic.
- Modest Royalty: She must have inherited it from her dad.
- Perfectly Arranged Marriage: She objects to the idea that her husband is being chosen for her, until she realizes that the main character is one of her marriage candidates.
- Pink Means Feminine
- Plucky Girl
- The Pollyanna
- Princess Classic: Kindhearted, gentle, and loving.
- Princesses Prefer Pink: Her clothes are noticeably fancier than Bianca's simple green dress/orange cloak, yet not as over-the-top as her older sister's.
- Proper Lady: As noted above, she's the model maiden and a princess.
- Shrinking Violet: Was one as a child, but grew out of it over time.
- Shy Blue-Haired Girl
- Sibling Yin-Yang: Kindhearted and gentle to contrast her sister's sharp tongue and bluntness.
- Silk Hiding Steel: Just look at her spell list.
- Spoiled Sweet: In contrast to Debora.
- Squishy Wizard: The most magic-oriented of all the brides, with the largest selection of spells.
Debora Briscoletti (Deborah)
Nera's temperamental older sister, Debora never bought into that whole 'lovely and demure
' crap. For her, it's all about doing as she pleases and getting everything she wants. Her parents have basically given up on ever seeing her married, focusing on their more obedient daughter instead.
- Beauty Mark: Just under one eye.
- Betty and Veronica: The sharp-tongued Veronica to her Bianca's Betty.
- Boobs of Steel: Aside from concentrating more on physical power, Debora also has the largest chest of any of the brides.
- Christmas Cake: If you don't marry her, with a continued declaration of Sour Grapes about it.
- Deadpan Snarker: A master of it.
- Defrosting Ice Queen: If chosen as the main character's bride.
- Drop the Hammer: There aren't really that many hammers in the game, but Debora is the only bride who can equip them. This includes the Hela Hammer, a half-cursed hammer that misses half the time, and invariably critical hits all the rest. It's useful for taking out Metal Slimes.
- Flower in Her Hair: Several in fact.
- Hair Decorations: Catches up her hair in a messy ponytail with a row of bright red roses.
- Heroes Prefer Swords: She can wield some of them, unlike the other two brides.
- Hidden Depths: Has the most Character Development out of all the wives.
- Hidden Heart of Gold: Implied at times.
- Icy Blue Eyes: They fit her perfectly.
- It's All About Me: Why everyone has given up hope of her getting married by the time you arrive. Even after you marry her she still qualifies.
- Jerk with a Heart of Gold
- Lady of War: More of a physical fighter than the other brides, and doesn't learn as many spells, though she still gets a decent selection.
- Love at First Sight: If chosen, reveals this during a Party Chat shortly before challenging the final boss.
- Messy Hair: Her hair goes everywhere, ponytail be damned. It's more of a mane than anything.
- My Friends... and Zoidberg: Subject to this at times from her own father, such as when she inserts herself into the engagement challenge right at the end.
- My Goddess, You Are Serious: Her father's reaction should you marry her. Of course, he throws his full support behind the wedding, and after the wedding, he confesses you've made him very happy, as he'd given up any hope of Debora getting married long ago.
- Obfuscating Vanity: ...Maybe.
- Pretty in Mink: Wears a white fur wrap like a boa.
- Rich Bitch: And yet an marriage option.
- Sibling Yin-Yang: With her sister Nera.
- Something About a Rose: How about three of them?
- Spoiled Brat: In contrast to Nera, again.
- The Unfavourite: Still well loved and given whatever she wants, but as mentioned above, her folks have more or less given up on her ever getting married.
- Unkempt Beauty: That hair of hers never seems to lie still.
- Wolverine Claws: Starts out with Akillics, which can hit twice in one turn. Also has a second set that serve as her best weapon in the game.
Shared Traits of all the Brides:
The Children of the Heavenly Union
The main character's son, and almost the spitting image of his father (except with his mom's hair color). A cheerful, amiable child, he loves traveling with his family and seeing the world.
Daughter of the main character. Inherited his gentle hand with monsters, and loves playing with them just as much as she does with more traditional
pets, like kitties and puppies.
- Adorably Precocious Child: Even more so than her brother because she tends to take her role as a princess more seriously.
- Action Girl: At only eight, no less.
- Badass Princess: Would rather try to tame monsters then to fight them, but is more then willing to be part of the action if need be.
- Black Magician Girl: Has access to a pretty powerful spellpool.
- Child Mage: Less physical then her brother but her spells more than make up for it.
- Cute Witch
- Detect Evil: Can sense evil presences and direct her family towards them. Gets it from her grandmother.
- Everything's Better With Princesses: Though her title isn't used much, and she makes no real effort to remind anyone of it.
- Everything's Cuter With Kittens: Talk to a cat while she's in the party, and Party Chat with her afterward. Nine times out of ten, she'll be delighted.
- Foolish Sibling, Responsible Sibling: The responsible sibling.
- Fluffy Tamer: Shares daddy's love for monsters, and often laments their bad reputation.
- Friend to All Living Things: Even moreso than her dad.
- Hair Decorations: Two tiny little bows just over her ears.
- An Ice Person/Playing with Fire: Can use both.
- Innocent Prodigy: Talented and knowledgeable mage capable of considerable insight, particularly when compared to her brother, and likely to become an experienced adventurer... while retaining her fear of heights and the dark, her naivety, and her childish innocence.
- Little Miss Badass: She may be eight but she packs firepower and isn't afraid to use it.
- Plucky Girl
- Red Oni, Blue Oni: The blue to Perry's red.
- Squishy Wizard: Skill-wise, she tends to take after her mother; this is most obvious when it's Nera, and least obvious when it's Debora.
- The Unchosen One: She shares this with the main character. Her brother can use the Zenithian equipment; she can't. This doesn't stop her from helping to save the world.
- Voluntary Shapeshifting: Learns Puff!/BeDragon, letting her transform into a fire-breathing dragon during battle.
- Weapon of Choice: Notably goes all over the place — Her spellcasting would suggest that she favors staffs, but her sprite carries around a rapier-style blade, and she can also use whips with ease. Her original SNES sprite did show her holding a staff at all times, though.
- Why Did It Have to Be So High?: Afraid of heights, and extreme darkness to a lesser extent. Despite this, she soldiers through all the towers and dungeons with little more than asking Daddy to hold her hand a few times.
Both Twins Share:
Families of the Brides
Mr. Whitaker (Duncan)
Bianca's father, who runs the Roundbeck Inn with his wife. Better known by his nickname 'Whitey'.
- Death by Despair: Heavily implied to be the cause of his death (which only happens in the original, if the main character didn't marry Bianca).
- Ill Guy: He's always sick, recovering from being sick or coming down with a new sickness. Taking care of him is the reason that Bianca can't be an adventuer, as much as she'd like to. Before you come along at least.
- Nice Guy: Is a Shipper on Deck for the main character and Bianca but understands why the wouldn't marry her in the remakes.
- Only Known by Their Nickname
- Shipper on Deck: He all but asks the main character to marry his daughter.
Bianca's mother, who shoulders all of the work whenever her husband is ill. Passes away during the ten-year time skip.
Rodrigo Briscoletti (Ludman)
Nera and Debora's doting father, and the richest man in Mostroferrato. To try and ensure that Nera marries somebody fully capable of taking good care of her, he sets up an Engagement Challenge
. Usually jovial, with an open mind and open heart; however, he's also somewhat of a traditionalist, and has a major stubborn streak — once he's got his mind set on something, nothing can dissuade him.
- Big Fun: He's very fat and very jovial.
- Chekhov's Gunman: Particularly if you marry Bianca, he's introduced as another one of the many NPCs the Hero has to deal with to get an item he needs, in this case the Zenithian Shield. Then you have to help him seal away the ancient evil his ancestors fought in order to get the Ultimate Key. Lessened considerably if Nera or Debora is your wife, where he'll remain a somewhat important NPC throughout due to being your father in law.
- Crouching Moron, Hidden Badass: He may not look it, but the Engagement Challenge the Hero is forced to participate in is said to be what he did to win the hand of his wife, meaning he scaled the inside of a volcano. He shows some of this side once Bjorn gets unsealed.
- Doting Parent: Well, towards Nera at least. He has given up hope for Deboria.
- Engagement Challenge: One that has apparently existed in his family for generations.
- Gratuitous English: In the Italian version, he sprinkles English words into his speech.
- Gratuitous Italian: In the English Version.
- Passive-Aggressive Kombat: If you pick Bianca in the DS version, he says that he's not surprised by your decision, that you're a sensitive man, and that you must've realized that Nera would've been humiliated if you'd picked Debora over her. If you read between the lines, he's blaming Debora's surprise toss of her own hat into the ring for Nera not getting chosen. Yowch!
- Reasonable Authority Figure
- Sealed Evil in a Can: His ancestor sealed away a monster in the past and it is his duty to make sure it stays sealed.
- Self-Made Man: He's descended from a line of sages, but his wealth is all his own.
- Sins of Our Fathers: An ancestor of his sealed away a great evil, but the seal is due to break... ohhh, fairly soon. And the monster's going to be maaaaaddd...
- Ugly Guy, Hot Wife: His wife is considered to be very beautiful, though Rodrigo is kind, charismatic and rich, so there marriage isn't that unbelievable. Also, he apparently went through quite a lot to win her hand in marriage.
- Uncle Pennybags
- If you marry one of his daughters, he will lavish gifts on you throughout the game. Even if you don't and choose Bianca instead, he'll still pay for the wedding and bridal veil, let you sleep at his casino for free, and even put his ship at your command just like he did for your father at the beginning of the game.
- He's also just a nice guy and is renowned in the setting for generosity and for giving a sizable chunk of his wealth to charity. He gets most of that money from owning a casino resort, so he's probably a pretty fun guy too.
Rodrigo's loving wife, who does her best to reign in his stubborn streak. Very proud of her dear Nera; her other daughter...? Not so much.
- Absurdly Youthful Mother: Apparently looks very good for a mother of two. Nera and Debora aren't biologically hers, but she still has to be around fifty.
- Beware the Nice Ones: Implied. Rodrigo and Debora are both scared of her when she's angry.
- Blue Blood: Unlike her husband, she is actually from noble birth and so Rodrigo did the Engagement Challenge to win her hand, though she was already in love with him.
- Closer to Earth: Generally much calmer than Rodrigo.
- Doting Parent: Towards Nera, though less so than Rodrigo. She still loves Debora, though she's stricter with her.
- Hypercompetent Sidekick: Implied to be equally as, if not more involved in the Briscoletti business than Rodrigo is.
- Love at First Sight: She says that she fell in love with Rodrigo the moment she laid eyes on him, and would've married him even if he hadn't completed the Engagement Challenge.
- Ugly Guy, Hot Wife: She's stated to be quite a looker, though Rodrigo has plenty of other desirable qualities that make him a good partner.
Close Family Friends
A great sabrecat that the main character and Bianca meet and befriend as a young cub. The very fact that they were able to tame it so easily
shocks many others, as sabrecats have a nasty reputation. Has many possible names.
- A Boy and His Sabrecat: This kitty is your only companion for a portion of the game.
- But Thou Must: You don't get to insert a name for it; instead, Bianca runs through a list of names for you to pick from. note Four of those names come from a book in the Roundbeck inn, while the name Baumren is a reference to a sabrecat in Dragon Quest VIII.
- Cute Kitten: As a cub. People are shocked that Sabrecats can even be tamed.
- Puzzle Boss: Make sure the main character has Bianca's Ribbon in his inventory before fighting it, then use the Ribbon as a battle item to jog its memory. Without this, it absolutely cannot be beaten.
- Monster Protection Racket: Causes the main character to get accused of running one of these.
- Shoo the Dog: Laja tries to do this. It dosen't stick.
Pankraz's close friend, often left behind to mind the homestead while Pankraz goes traveling with his son. Acts as a doting uncle to the main character.
- Ambiguously Gay: His devotion to Pankraz, mixed with his own lack of interest in women, dip him into this territory.
- Badass Mustache: Has a rocking handlebar.
- Break the Cutie: Sancho's heart bleeds deeply for his friends, and by the time you get to adventure with him in Chapter 3, he is a very sad and broken man.
- Brown Eyes: Very fitting for a man who has Undying Loyalty.
- Crouching Moron, Hidden Badass: Gets to show it in chapter 3.
- Curtains Match The Windows
- Drop the Hammer: Is the only human character who can equip hammers if Debora is not chosen.
- Honorary Uncle: First to the main character, then to Parry and Madchen as well.
- Mighty Glacier: Sancho has great attack, health and defense but is incredibly slow and has very specific equipment options.
- Modern Minstrelsy: Portrayed in the English translation of the DS game as a rather wince-worthy Mexican stereotype.
- Nice Guy: Sancho doesn't have a bad bone in his body. The only character he's ever shown getting mad at is Ladja, for good reason.
- Nice Hat: In the original. Gone in the remake, though he does mention that he likes hats.
- Parental Substitute: Parry and Madchen love their Uncle Sancho.
- Sad Clown: Sancho is clearly the game's comic relief character, however, he's generally such a broken man that you feel more sorry for him than anything.
- Sensitive Guy and Manly Man: Sensitive guy to Pankraz's manly man.
- Supreme Chef: According to party chats.
- Survivor Guilt: Has a nasty case of it that only worsens as time passes.
- Tender Tears: Sancho is prone to Tears of Joy, especially when you reunite with him in chapter 2. Also prone to the opposite and sobbing at reminders of all the tragedy in his life.
- Third-Person Person: In the DS translation.
- Trademark Favorite Food: Sancho loves his paella.
- Undying Loyalty: Towards Pankraz, you, and later your wife and kids. Hence why he beats himself up so badly after Pankraz dies and you go missing. When you find him again in chapter 2 he is a nervous wreck. He recovers somewhat before you and your wife go missing again. However, he finds an outlet raising your kids and in chapter 3 he is every bit as loyal to you as he ever was to Pankraz.
The son of Thruppence, Tuppence is a soldier who's eager to help the main character and the kids during their travels. Has the potential to become a truly powerful warrior, but starts out untrained and rough around the edges.
- Age Lift: Looked to be around thirty in the original version of the game, while in the remake he is specifically stated to be about the same age as the Hero when he's recruited.
- Badass Normal: The only human character with no magic, though he has good stats and equipment options.
- Bromantic Foil: Functions as one to the Hero, despite him already being married by the time Tuppence is recruited.
- Casanova Wannabe: Tuppence loves the ladies... the ladies just don't love him back.
- Chekhov's Gunman: He first appears as a generic young boy in Gotha's inn during the second part of the game. Because the player character doesn't age during the timeskip, by the end of it they're about the same age.
- Chivalrous Pervert: Provides a lot of humor in Chapter 3.
- Deadpan Snarker
- Delusions of Eloquence: Fancies himself a refined ladies man, despite being a common soldier.
- The Gambling Addict: Although he knows he's not that good at it.
- The Generic Guy: In the original game, completely gone in the remake, where he's a fleshed out character.
- Hopeless Suitor: Towards Debora if the Hero didn't marry her.
- Jerk with a Heart of Gold: Generally more focused on women than anything else, and can be pretty spiteful to the Hero about his luck with women, despite him being his king. But beneath this, Tuppence proves to have a strong sense of justice and a genuine desire to bring peace to the world.
- Lightning Bruiser: Tuppence has great stats all around and access to almost all equipment. His one huge flaw is his complete lack of any magic power. And he starts at level one.
- Lovable Sex Maniac
- Magically Inept Fighter: Can't use magic. At all.
- Mauve Shirt: And well aware of it.
- Optional Party Member: Though easy to obtain, he's also easy to miss, as he looks almost like a regular NPC soldier and you have to talk to him before he'll join.
- Undying Loyalty: As soldier of Gotha, he is duty bound to be this to his king, you. He'll still snark about it though.
- You ALL Look Familiar: In the original, he has the same sprite as a normal soldier. The DS remake gives him a unique look, but it's still very similar to the soldier sprite.
- With Friends Like These...: Tends to be unusually rude to his king, to the point of planning to steal his wife from him after he dies. He does respect him as a leader though, he's just envious of his skill with the ladies.
- You Gotta Have Blue Hair: In the original, his pink hair was the only interesting thing about him. Averted in the remake where he has plain brown hair.
Realm of the Faeries
A mischievous, cheerful faerie sent to recruit a great warrior from the human world. She brought back a six-year-old main character.
- Bad Liar: Her reaction to learning Saber is a sabrecat kitten, among others.
- Demoted to Extra: Despite being a party member for a small portion of the adventure, Honey does little else for the rest of the game.
- Genki Girl
- Guest Star Party Member: Only a party member for a short portion of the game.
- Number Two: She's specifically stated to be Treacles.
- Ship Tease: She's implied to have a crush on the Hero, though nothing can come of it.
- Squishy Wizard: He physical stats are awful and she is much better suited to casting spells. Too bad you can't control her.
- You Can See Me?: Why she recruits the main character in the first place.
- You Gotta Have Violet Hair
Queen Treacle (Powan)
The current ruler of Faerie Lea. Her predecessor was incredibly harsh, but Treacle herself is kind and compassionate, and believes that everyone can coexist peacefully.
Dwight Dwarf (Zaile)
Also known as "Da White Dwarf!" His father created "Lots About Locks", a book that lets the bearer become a Master of Unlocking
. Because of this, he was banished from Faerie Lea by Treacle's predecessor. However, Dwight believes Treacle
was the one responsible, and has set out to take revenge. Fancies himself a great superhero, so he wears a hooded cape and calls himself "Da White Dwarf!"
- Boisterous Bruiser: Talks like one, has trouble living up to it.
- Boisterous Weakling: For all of his talk, Dwight gets beaten relatively easily by a young boy. And when they meet up again years later, he's no stronger than he was before.
- Crouching Moron, Hidden Badass: Dwight is introduced as an idiot who gets beaten by a six year old. When the Hero reunites with him at least twenty years later... he's still level one. However, at higher levels Dwight proves to be a formidable fighter with good stats and access to some nice magic.
- The Ditz: Dwight isn't evil, he's just stupid.
- Fragile Speedster: As a party member his only good stat is his agility, which increases by seven each level on average, he loses this at later levels when his other stats start to catch up with him, but that won't be for a while.
- Heel-Face Turn: Not that he was ever really a villain.
- Insistent Terminology: "Not Dwight Dwarf! Da White Dwarf!"
- Just Like Robin Hood: Seems to be his thing, considering he steals a book about lock picking and opposes a "tyrant". When he joins the party, the first ability he larns is Nose For Treasure, furthering his image as a thief.
- Magikarp Power: When he joins the party, it's pretty late in the game and the rest of the party will likely be around level thirty compared to his level one. his stats are also pretty low. However, he has a crazy high agility growth and will likely cap his speed far earlier than every other character, and afterwards will have a sudden surge in stat gains for his other attributes, to the point where he'll end up a Lightning Bruiser at higher levels. To top this all off, he learns some very nice all purpose spells leveling up and is generally a very versatile teammate.
- Master of Unlocking: Implied to be, considering his dad is a master locksmith and that he stole a book about lock picking.
- Miles Gloriosus: Considers himself a revolutionary super hero, despite just being a level one dwarf with his facts mixed up. When the party meets him again he considers himself to be both The Rival and The Lancer despite being... a level one dwarf.
- Optional Party Member
- Unknown Rival: Considers himself Treacle's arch nemesis, while she is barely aware of his existance. After the timeskip, he considers himself the Hero's rival, despite being some nobody he beat up when he was six.
- Unwitting Pawn: To the Snow Queen.
Coburg's Royal Family
Prince Harry (Henry)
The heir-apparent of King James, and a complete Royal Brat
who enjoys tormenting others simply because he can. However, he soon receives a very rude, very harsh awakening...
- Asshole Victim: At the end of the first generation, he plays this fully straight; after the timeskip, he changes his mood and tells the player that it was Pankraz's parting words that started his change in tone.
- The Atoner: Justifiably blames himself for Pankraz's death and has sworn to help his son no matter up to make up for it. He lives up to his word.
- Bash Brothers: With the Hero during the first part of his journey in adulthood, after they go their separate ways he still shows an interest in tagging along and continuing this, but is too caught up in his duties to do it.
- Bishōnen: As an adult.
- Bratty Halfpint: As a kid.
- Break the Haughty: He goes through a lot of crap between Chapter 1 and 2.
- Character Development: Gets the most out of anyone in the whole game with the possible exception of Debora.
- Chivalrous Pervert: Harry has a soft spot for the ladies, though his marriage with Maria hampers that considerably.
- Doting Parent: Towards his own son Kendrick.
- Fallen Prince You can't fall much futher then being Made a Slave.
- Foolish Sibling, Responsible Sibling: The foolish sibling to Wilbur's responsible sibling. Ironically, after his character development, Harry has become much more competent and responsible than Wilbur has.
- Fire-Forged Friends: As children, he does nothing but bully the main character but after Pankraz's death the two are forced to spend the next ten years working as slaves. This, combined with his guilt over Pankraz's death causes Harry to act much kinder to the main character and the two proceed to pull a prison break and travel the world together. Even after they go their separate ways, the bond of friendship between them runs strong to the point where Harry makes his entire kingdom go searching for the main character when he goes missing.
- Freudian Excuse: His mother passed away and was replaced by the Queen Consort, who is more interested in caring for her own son than for him. Of course, as Pankraz points out, his father, unlike his stepmother, does care about him, and would be terribly upset if anything happened to him.
- Generation Xerox: His own son, Prince Kendrick, takes after him, despite Harry's insistence that he doesn't know where he gets it from. However, he also gets somewhat stronger discipline.
- Guest Star Party Member: One who can level up and is on the party for several hours.
- Happily Married: To Maria.
- Heterosexual Life-Partners: Though he only travels with him for a section of the game, Harry and the Hero have an unbreakable friendship that continues for the rest of the game. When the Hero is turned to stone, Harry organizes a worldwide search to find his friend.
- Hypercompetent Sidekick: As Wilbur's adviser, it's clear that he's the one running the kingdom. He doesn't have a problem with it though.
- Irony: After tormenting everyone and trying to make you into his "Lacky", he is then kidnapped and turned into a slave.
- It Amused Me: Teases and torments others... why? He's the prince, of course!
- The Lancer: To the main character, even when they're not travelling together it's clear Coburg will always have Gotha's back.
- Made a Slave: Along with the main character.
- Magic Knight: In combat. Compared to the Hero, he has more emphasis on magic than fighting.
- Modest Royalty: After his character development, he refuses to take his half-brother's throne and instead becomes his adviser.
- Nice Guy: Again, after his character development.
- Prince Charmless: Predates the Trope Namer.
- Rags to Riches: Inverted.
- Red Oni, Blue Oni: The red to the Hero's blue.
- He's also the red to Wilbur's blue.
- Royal Brat
- Survivor Guilt: Admits in a secret message that he struggled with this, wondering why he lived instead of Pankraz, though it does end up making him into a better person and ultimately the Hero's best friend.
- The Unfavorite: Wilbur is clearly favored over him by the Queen, while James is far too caught up in his work to pay much attention to either.
- You Gotta Have Green Hair
Ruler of Coburg; father of Harry and Wilbur. Somewhat at a loss as to how to get his chosen heir to shape up and stop being such a royal pain. Dies during the first timeskip.
- Doting Parent: Absolutely spoils Harry, causing his bad personality.
- The Good King: Considering even Pankraz admires him, this is a given.
- Minor Major Character: Doesn't get much screen time, but the mission he sends Pankraz on ends up killing him off and throwing Harry and the Hero into slavery. His death during the timeskip also causes the power struggle that sparks one of the first major plots of the game's second act.
- We Hardly Knew Ye: Dies after only a few appearances on screen.
King James' current wife. Highly ambitious, she dreams of seeing her
son take the throne rather than watching her bratty stepson ascend.
- Ambition Is Evil
- Fake Queen
- Hoist By Her Own Petard: After successfully having Harry kidnapped, she is betrayed by her 'allies' and is replaced by a fake queen, turning her son into their puppet rather than her own. By the time the party comes across her years later, she's willing to immediately confess to everything just to put an end to it.
- God Save Us from the Queen!: Or, rather, the Queen Consort. Or the Queen Dowager.
- Stage Mom: Royal variation; she can't rule herself, so she pushes her son towards the throne despite his own wishes, and doesn't care who she tramples on it to make it happen.
- Unwitting Pawn
- Wicked Stepmother
Prince Wilbur (Dale)
Harry's younger half-brother. Despite his mother's ambitions, he has no real interest in taking the throne, and would rather be just a normal kid.
- A Child Shall Lead Them: Takes over for King James after the latter's death at the ripe old age of 5. Ultimately subverted, however, as Wilbur proves to be as competent of a leader as you'd expect a little boy to be, and is clearly just a puppet for his mother. Later on, while he continues to rule, it's pretty clear Harry's doing most of the work for him.
- Bishōnen: After the timeskip, he's noted to be very popular with his female subjects.
- The Dutiful Son: Takes over Coburg after his stepfather's death and continues to follow his mother's orders to the letter, despite how evil they may be in contrast to Harry, who willingly turns against his kingdom for a period of time for the sake of doing what's right.
- Fake Ultimate Hero: A rare sympathetic example, the Queen works hard over the timeskip to build up Wilbur's reputation and is thus seen as the clear candidate to take the throne after the king's death. However, these claims are all baseless and Wilbur is a completely talentless ruler, though he redeems himself due to clearly not wanting any part of the scheme whatsoever.
- Foolish Sibling, Responsible Sibling: The responsible sibling to Harry's foolish sibling. Reversed later on, when it's Harry who proves to be the more competent ruler.
- The Good King: While he's not a particularly competent king, Wilbur proves to be a kind man who wants the best for his people, but understands that he is incapable of giving it to them.
- I Just Want to Be Normal
- Reasonable Authority Figure: Despite his lack of talent or desire for his position, Wilbur is at the very least as kind and courageous as his brother becomes and provides the hero with any help that he can supply.
- Red Oni, Blue Oni: The blue to Harry's red.
- Unwitting Pawn
Other Important Characters
Count Uptaten (Eric) and Miss Count (Sophia)
Once a happily married couple, their lives were tragically cut short when monsters raided their castle and slaughtered everyone inside. However, their sad tale did not end there... Thanks to the interference of some nasty spirits, they have been unable to move on to the afterlife.
- Law of Inverse Fertility: Wanted children, but were never able to conceive.
- Our Ghosts Are Different: They are not the slightest bit evil for one.
- Spot of Tea: One of their favorite pastimes in life was drinking out of the Toff's Tea Set. The main character can eventually return it to them in exchange for a reward, though it takes several years before Uptaten happens to ask.
A former member of the Order of Zugzwang
, she turned her back on their teachings when she shielded a child slave from harm. Made a Slave
herself, she managed to escape to the abbey and become a Nun of the Above.
Monty the Monster Monitor (Monster Gramps)
An elderly fellow whose has an expert hand with monsters, and encourages others to pursue the fine art of monster training. Recommends to the main character that he get a wagon to make traveling easier, and helps him out by caring for any monsters he isn't taking along with him at any given moment.
Crispin Burns (Andy)
A childhood friend of Nera, he becomes one of her most dedicated suitors. Though he doesn't consider himself truly worthy of somebody so wonderful, he's determined to do his best to become
worthy, and earn her love...!
- Butt Monkey: Constantly getting friend-zoned his entire life and ends up getting burned alive. Most of the townspeople also talk bad about him behind his back. He does get throne a bone no matter who you pick, marrying his lifelong crush Nera if Bianca or Debora is chosen or falling for and marrying the equally beautiful Ashlee if Nera is chosen.
- Camp Straight: Very foppish but also madly in love with Nera.
- Childhood Friend Romance: He can be either an Unlucky Childhood Friend if you marry Nera, or a Victorious one if you chose either Bianca or Debora.
- Crouching Moron, Hidden Badass: For all of his foppishness, Crispin makes it farther than every other candidate during the Engagement challenge, and though he loses to the main character, if Bianca was chosen he attempts it again for no reason beyond proving his worth to Nera.
- Determinator: Manages to make it towards the end of the Engagement Challenge through his love for Nera alone. If he loses but Nera isn't chosen as the bride, he'll scale the volcano again just to prove himself.
- Graceful Loser: Completely steps down and allows the Hero to marry Nera after he wins the Engagement Challenge and, if the Hero actually goes through with it and marries her, will be happy for the two of them and find love with another woman.
- Happily Married: No matter who you choose to marry, he'll end up like this. Either to Nera (Bianca or Debora) or to the beautiful foreigner Ashlee (Nera).
- Meaningful Name: From his name alone, you can pretty much guess that his trip into the volcano doesn't end well.
- Nice Guy: Clearly holds no ill will towards the Hero, despite him being his biggest rival for Nera's heart and potentially taking her away from him.
- Non-Action Guy: Mocked by the townspeople as being one, and admits himself to being "A lover, not a fighter". And yet proves to be capable of making it to the center of a volcano by himself.
- The Rival: To the Hero during the Engagement Challenge, although he's a very friendly one.
- Second Love: If Nera is chosen, then he will meet and fall in love with the beautiful dancer Ashlee and later on in the game get married to her. Things seem to work out pretty well for him no matter what.
Queen Cleohatra (Isis)
The ruler of the desert kingdom of Helmunaptra, she is descended from one of the previous Legendary Hero's companions. Cleohatra protects the Zenithian Helmet while awaiting the arrival of the Legendary Hero.
Old Man Nick Knack (Yu-Ji)
A sprightly spirit haunting a massive, ornate building. All he wanted was to create the ultimate collection of trinkets and treasures from around the globe; sadly, he only managed to finish the structure before passing away, leaving it unfilled and his dream unfinished... until the main character and his wife happen along.
King Albert (Ojiron)
The Prince Regent and acting ruler of Gotha whose king has gone AWOL. Though he has done well in the role, he still hopes for a chance to step down and return the role to somebody he feels is more fitting. It doesn't help that the job has strained his relationship with his willful daughter, Gertrude, who chafes at the responsibility of princesshood.
Princess Gertrude (Doris)
Albert's daughter and the main character's cousin
. Greatly dislikes her current station, finding it far too restricting.
King Albert's chancellor, who can almost always be found parked by the throne offering advice to the Regent.
Patty the Party Planner (Luida)
A bartender who starts running a useful service for the main character late in the game, serving basically the same function as Monty... but for humans.
Dr Agon (Pusan)
A strange, old fellow found trapped in a dungeon. Extremely cheerful, but a tad... loopy. Has a very strange way of speaking. Claims to be Zenithian.
- The Ageless: Doesn't seem to be any older after spending twenty years in a mine cart with no food or water. Since he's god, it doesn't really matter to him.
- Cloud Cuckoo Lander: That's putting it mildly.
- Crouching Moron, Hidden Badass: For all of his general weirdness, when he meditates, he proves capable of powering the entire land of Zenithia! Being the Zenithian Dragon, he is literally a god.
- Crystal Dragon Jesus: He's the Zenithian Dragon.
- Expy: Of, believe it or not, Ned Flanders!
- God in Human Form
- God Was My Copilot
- Guest Star Party Member: Though he does little more than screw around.
- The Needless: Trapped on a mine cart for 20 years with no food or water...
- Non-Action Guy: Even though he travels with the party for a dungeon, he doesn't assist in battles whatsoever. And he totally could have too!
- Obfuscating Stupidity: Both Madchen and Tuppence suspect this of him. Turns out they were right.
- Physical God: He's the Zenithian Dragon, and while he's lost a considerable amount of his power, he's heavily implied to still be far stronger than the party is.
- Punny Name: Dr Agon = Dragon, get it?
- Time Abyss: He tells you outright in party chat that's he's lived a thousand times longer than anyone in the party and laughs when they react skeptically to it.
- Trickster Mentor: For the period of time he travels with the party, he gives the Hero and his children some surprisingly specific advice, and is later revealed to have been clearly trying to guide the Chosen one's through their personal hardships so that they can better fight evil.
- Verbal Tic: The DS version's translation gives us a rather literal Flan-diddly-erization.
- The Worf Effect: Nimzo actually managed to beat him in a fight!
- Worf Had the Flu: Though it's implied that he lost a considerable amount of his power when the Gold Orb was lost.
- Ye Olde Butchered English: Upgrades to this after regaining his power.
The Order of Zugzwang
Grandmaster Nimzo (Mildrath)
The Demon Lord of the Dark World, and the "god" of the Order. He seeks to take over the Light World.
- The Backwards R: In the American release his text has a Cyrillic-looking font.
- Bad Boss: He demands absolute obedience and perfection from the Order, and will not tolerate any form of failure. King Korol finds this out the hard way.
- Big Bad
- Bigger Bad: Nimzo is indisputably the ultimate evil of the game, but Ladja has far more Kick the Dog moments as well as a history with the Hero, making him closer to the game's main antagonist.
- Chess Motif: In the official American realease, he is named after a Chess grandmaster, and his minions are named after chess pieces.
- Continuity Nod: He is perhaps the biggest thread that connects this game with Dragon Quest IV.
- Eldritch Abomination: His true form can only be described as grotesque, demonic, and as inhuman as possible.
- Evil Old Folks: Takes on the form of a demonic looking old man when the party finally encounters him, however this is merely a guise for his true form, which is far more incomprehensible and demonic.
- Giant Space Flea from Nowhere: Was more or less this in the SNES original; he wasn't really mentioned until you find out your mother is alive and that Korol wasn't the Big Bad. The DS version fixes this; he's mentioned by NPCs, at least in passing, as early as the second major dungeon, and it's obvious very early on that Ladja is reporting to someone higher up than Korol.
- Meaningful Name: His name comes from Aron Nimzowitsch, a Russian chess grandmaster.
- One-Winged Angel: Played with in that his first form isn't really a form, but an avatar he's manipulating with his powers, while his final form is his regular form.
- Physical God: Though he isn't a true god.
- The Remnant: He is heavily implied to have been a follower of Aamon from Dragon Quest IV who managed to complete his master's goal of achieving godhood through the secret of evolution.
- Was Once a Man: In one of the biggest late game twists, Nimzo is revealed to not actually be an almighty demon god, but rather a regular man who simply achieved pseudo-godhood through perfecting the secret of evolution that Psaro and Aamon were trying to achieve in Dragon Quest IV
- You Have Failed Me: He leaves King Korol to die after he's mortally wounded by the party. The DS version makes it even worse.
- You No Take Candle: The official American release has him speak with a Cyrillic-looking font and poor grammar, giving the impression of a Russian speaking English imperfectly.
Bishop Ladja (Gema)
Nimzo's right hand man. He oversees the Order's operations in the Light World alongside King Korol. He is also easily the most evil character in the game.
- Arch-Enemy: To the Hero, whose life he destroyed. It becomes mutual later in the game.
- Breakout Villain: In the SNES original, he was still a presence but ultimately a lackey, didn't have a unique appearance, and gets chumped about two-thirds of the way through the game. In the DS remake, he's been upgraded to the full-blown right hand of Nimzo himself, and is a complete monster throughout the entire game, largely due to his popularity as a villain in the original and fans asking for him to have a larger role.
- Cutscene Power to the Max: When he summons a fireball outside of battle... bad things happen.
- He does have a fireball attack in battle, albeit considerably depowered. His Sinister Scythe and petrification spell, not so much.
- The Dragon: In a way to both Korol and Nimzo. While he is actually below Korol in rank, he is one of the only members of the order with contact with Nimzo. His loyalties with Korol also prove nonexistent as he immediately kills him the moment he loses his usefulness.
- Dragon-in-Chief: While Korol is the High Priest of the Order, Ladja very much gives off the impression that he is the true force behind it and is thus the direct antagonist for most of the game. This is further proven when he effortlessly destroys Korol after he fails his mission.
- Establishing Character Moment: His No-Holds-Barred Beatdown on the main character and Harry, and his brutal murder of Pankraz.
- Evil Genius: Of the Order of Zugzwang. He's actually more of The Dragon than Korol is.
- Gratuitous Foreign Language: Based on his broken English, he apparently has a thick Russian accent.
- The Heavy: Though he's The Dragon, Ladja is by far the biggest presence of evil felt in the game and the only one with any real connection with the Hero.
- Hopeless Boss Fight: The first one against him. Justified, considering you're a six year old child at that point.
- No-Holds-Barred Beatdown: He has absolutely no reservations about beating two six year old children nearly to death. In fact, he seems to enjoy it. He'll spend a few turns just standing around laughing at you before he gets around to slaughtering you.
- "The Reason You Suck" Speech: Gives one to King Korol in the DS version, right before killing him.
- Villainous Breakdown: As the Hero continues to unravel the Order's plans, he becomes more and more obsessed with kill the Hero himself.
- Would Hurt a Child
- Yank the Dog's Chain: Combines this with one of his beloved Player Punches near the end when he blasts Mada right after she and the main character reunite, then mocks both of them about it.
- Subverted when it turns out she survived the attack.
- Double subverted when Grandmaster Nimzo finishes the job.
King Korol (Ibuul)
High Priest of the Order of Zugzwang. Over the years, he works tirelessly to establish the Order as a Path of Inspiration
, promising that they will lead the world to a new age of peace in the White King's Paradise. Their actual
plans, of course, aren't quite so... nice
- Big Bad: Head of the order of Zugzwang. Subverted later on when it's made clear the Ladja was pulling his strings.
- The Dragon: While he's head of the Order of Zugzwang, he's still second to Grandmaster Nimzo, the "God" of the order. Although it turns out Ladja beat him out for the position.
- Disc One Final Boss: More like a disc two final boss, but the game still has quite a bit left after beating him.
- Humiliation Conga: First the party attack the Order's main base in the Light World, then they wipe out his defenses, including Queen Ferz. When he himself fights the party and is defeated and dying, he begs Nimzo to strike the party down, but Nimzo abandons him for his failure, leaving him to die in shame. Made even worse in the DS version, where not only does Nimzo abandon him, but he also sends Ladja to tell him exactly why he sucks and then execute him.
- Minor Major Character: Despite being the head of the organization responsible for literally every problem in the game, the main character only meets Korol once, and after which his entire presence becomes overshadowed by Ladja's.
- Path of Inspiration: How he paints the Order.
- Religion of Evil: What the Order actually is.
- Squishy Wizard: While he's a deadly mage, his physical attacks are absolutely pathetic.
- Unwitting Pawn: Ladja and Nimzo were actually playing him the whole time.
- Verbal Tic: He has one — Snap! — in addition to his Russian accent.
Queen Ferz (Ramada)
The High Priestess of the Order of Zugzwang, as well as a master illusionist. Helps Korol oversee the temple and lure would-be followers and slaves into their clutches.
- Ambiguous Gender: Despite "her" "Queen" title, "her" monster form is a cyclops... which looks pretty male. May have something to do with "her" skills with illusions.
- Dark Chick
- Master of Illusion
- Minor Major Character: As the High Priestess of the Order, she clearly has a lot of power, and yet we only really find out about her when she's encountered as a boss.
- Mighty Glacier: In battle, she will most likely always attack last, but that attack will hurt. A lot.
- Shapeshifter Guilt Trip: Tries to fool the main character.
Kon the Knight (Jami) and Slon the Rook (Gonze)
Bishop Ladja's personal enforcers and bodyguards. Work well as a team, but are just as deadly during solo work.