Characters: Dragon Quest III

Yes, there are characters. This is still in the eight-bit world of games, where characters don't get much characterization, but there are heroes.

The heroes

Ortega's Heir

The son (or daughter) of the great hero Ortega. Shortly after you were born, your father departed on a quest to defeat the fiend Baramos, never to return. In his absence, it falls to you to take up his quest and save the world. A Magic Knight and all-around fighter with access to powerful attacks and spells. Good thing the hero is so well-rounded, since you cannot change your own class.


Tropes associated with the Hero:

The Soldier/Warrior

Soldiers are your obvious choice for defense. They are able to use the strongest and most durable weapons and armor in the game, and have the most hit points of any class, but are slow as molasses and don't learn any magic.


Tropes associated with the Soldier/Warrior:

The Pilgrim/Priest/Cleric

Your designated healer. Unlike many games, healers in Dragon Quest can become decent attackers and can learn some wind-based magic and other spells.


Tropes associated with the Pilgrim/Priest:

The Wizard/Mage

Your designated combat mage. Very weak physically, but are capable of blasting enemies into little piles of dust with their magic, as well as throwing out combat buffs. Always put in the back.


Tropes associated with the Wizard/Mage:

The Fighter/Martial Artist

The physical Glass Cannon. Doesn't use much equipment. In fact, doesn't really need equipment. A poor man's alternative to the Soldier (though sacrificing nothing in sheer power), but if you prefer two physical and one magic, you will have a Fighter.


Tropes associated with the Fighter:

The Merchant/Dealer

The only one of the characters you need to have to complete the game, the Merchant is the Jack of All Stats besides your healers, only not magical. Though they might not have the punch of a Soldier or Fighter, they have the ability to appraise items and find extra gold after battles.


Tropes associated with the Merchant/Dealer:

The Goof-off/Jester/Gadabout

What are these guys doing on the battlefield? The higher their level, the more they goof off when they're supposed to be fighting! And even when they do what they're supposed to, all their stats except luck are mediocre at best. Not the most reliable of companions... At level 20, however, they can become a Sage without needing the Book of Satori.


Tropes associated with the Goof-off/Jester/Gadabout:

The Sage

A mysterious and rare profession, Sages learn all the spells of both Priests and Mages. Nobody is capable of simply starting as one, however; it takes special training and the rare and highly-valued Book of Satori...


Tropes associated with the Sage:

The Thief

A Fragile Speedster that only appears in the Remakes. While the player cannot manually command them to steal, they have a chance of automatically swiping items from their defeated opponents... and the higher they level, the better their chances. They also have a set of spells useful for dungeon exploration.


Tropes associated with the Thief:


Friends and Allies

Ortega

The Hero's father. Fought a monster over a volcano and fell in.


Tropes associated with Ortega:
  • The Ace: Well regarded by all who knew him.
  • Disappeared Dad
  • Hero of Another Story: Many comments made by various NPC's and the opening title scene of the game, reveal snippets of Ortega's heroic ordeal in trying to save the world. He even fought a few powerful monsters the Hero never encountered (most likely because he slew them). While ultimately unsuccessful, he went down like a true hero and put up one hell of a fight til the very end.
  • Heroic Sacrifice
  • No-One Could Have Survived That
  • Take a Third Option: There are items and gear the Hero required to successfully surmount certain obstacles, that Ortega overcame without. We'll never know the details, but it's obvious he found other alternatives that worked.

The Hero's Mother

Exactly What It Says on the Tin. Has no canon name.


Tropes associated with The Hero's mother:

Divinegon

A god who grants you wishes if you defeat him.


Tropes associated with the Divinegon:


Adversaries

Kandar

A thief whom the hero crosses paths with several times. A vicious, axe-wielding brute.
Tropes associated with Kandar:

  • Four Is Death: He shows up with three henchmen the first time.
  • Goldfish Poop Gang
  • Heel-Face Turn: Albeit not to your party. He just gives up the life of crime after you kick his ass twice, and becomes a law-abiding civilian.

Orochi

A monster on the island of Zipangu who requires sacrifices.
Tropes associated with Orochi:

Boss Troll

A vicious beast who plagues the realm of Samanao by pretending to be the king.


Tropes associated with Boss Troll:

Baramos

Thy enemy shall be the archfiend Baramos.


Tropes associated with Baramos:

King Hydra

A palette swap of Orochi. Kills The Hero's father.


Tropes associated with King Hydra:

BaraBomus

An evil wizard working for Zoma.


Tropes associated with BaraBomus:

BaraGonus

A skeletal dragon also associated with Zoma.


Tropes associated with BaraGonus:

Zoma

The real cause of all this mess.


Tropes associated with Zoma: