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Video Game / Later Alligator

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Solve the mystery, before Pat becomes history

Pat the Alligator is a (mostly) harmless and (probably) innocent reptile enjoying his peaceful life in Alligator New York City. But lately, he's gotten the suspicion that his family is planning a dastardly conspiracy to bring down the thing he values most: living!

From the minds of Alex Butera and Lindsay Small, the creators of Baman Piderman, Later Alligator is a point-and-click Video Game where you play as Pat's new friend and investigator into the mystery of who might want Pat dead. The game largely involves playing a variety of minigames to win the favor of Pat's friends and family. Only by helping all thirty one of the alligators can the truth be uncovered.


This game provides examples of:

  • Absurd Phobia: Pat has many. From a persistent fear that his family plans to kill him to clocks.
  • Bait-and-Switch: There's an alley you can go down at the seedy part of Alligator New York City that leads to an alcove with a neon sign for "GIRLS GIRLS GIRLS". But, rather than being a brothel, it's a seminar reciting the accomplishments of notable women throughout history.
  • Big Applesauce: The story's setting is Alligator New York City.
  • Big, Screwed-Up Family: While most of them are decent gators, Pat's family is very large and very weird.
  • Bragging Rights Reward: Collecting all of the Jigsaw pieces. 1/3 of them are needed to access an area, and 2/3 for one of the family portraits, but what does collecting all of them get you? A short video of a dancing Pat.
  • Bullying a Dragon: Bobby Blue Eyes, local toughie, clearly isn't expecting much when he challenges you to a knife game. Then you bring out an actual knife to use instead of Bobby's spoon.
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  • Black Widow: One of the family members, simply named The Black Widow, insists that she has nothing to do with her husband's death.
  • Character Customization: The game lets you customize your appearance at the end.
  • Contrived Coincidence: Played for laughs, of course. Pat's locked room just happens to have the same password as another room in the hall. Owned by someone whose family is also trying to kill him. The plot only occurs because of one as well: Pat ordered a hit on himself because his jelly sandwich covered up select details of your ad.
  • Cutting the Knot: The Investigator's solution to the haunted phone mentioned below? Delete the haunted photographs.
  • Cutting Off the Branches: The description for the achievement given upon seeing the Golden Ending, "See Pat's true fate," suggests it is considered the canon one.
  • Demonic Possession:
    • One of the mini-games involves you trying to keep a baby from being possessed by ghosts.
    • Another involves you performing an exorcism on a haunted cellphone.
  • Driving Question: Who's planning to kill Pat? You are.
  • Easter Egg: There's a QR code on Tall Jared's phone. Scanning it will lead to this YouTube video.
  • 15 Puzzle: One of the minigames takes this form. It's the only minigame you can actually skip, no strings attached. Though you do get a puzzle piece for solving it.
  • Five-Finger Fillet: A three-fingered variant is done as a Simon Says Minigame against Bobby Blue Eyes. He uses a spoon throughout, but the player character switches to a knife in the second round and an intimidating combat knife in the third one.
  • Foreshadowing: Over the course of the game, a sharp-eyed player can pick out a few hints that you aren't quite playing the private detective Pat thinks you are.
    • There is an enormous combat knife in your briefcase, as seen on the options screen. In case you missed it, it gets brought out for the minigame against Bobby Blue-Eyes.
    • During the intro, the Investigator disembarks the trolley and then proceeds directly to the Restaurant. They then immediately focus on and strike up a conversation with Pat, despite the two of them clearly not knowing each other.
    • The Investigator's motives for helping Pat out essentially boil down to "Because it's a game and there would be no plot otherwise." At least until you realize that this is both an easy excuse for arranging his murder, and a great cover story.
  • Genre Shift: The Knife's mini-game is a Dating Sim where you try and show him the perfect date.
  • Group Picture Ending: Both in the first ending and in the Golden Ending.
  • Haunted Technology: Tall Jared's phone is possessed by ghosts. His mini-game has you fixing it by deleting haunted photographs.
  • Leaning on the Fourth Wall: The only way to know the code to Pat's room is to look up his website. Not an in-game website; an actual website.
    • The final lines of the Golden Ending are Mandy saying "see you Later, Alligator", and Pat getting excited that he said "the thing!"
    • One of Tall Jared's game ideas is basically describing "Late Aliigtor". It was crossed out for being too annoying.
  • Multiple Endings: To an extent. Depending on how many Family Badges you earned, the ending tells you something new about the story.
    • The first run, regardless of Badges earned, confirms The Un-Twist: everyone's just planning Pat's birthday party.
    • Less than all Family Badges on a subsequent run reveals there's someone trying to kill Pat after all. You.
    • Finishing every minigame and getting every badge awards you the Golden Ending: you have a change of heart and save Pat from your own murder attempt. It's also revealed WHY you tried to kill Pat: he accidentally ordered a hit on himself. Somewhat played with, in that the Golden Ending is clearly the "true" one, and the game will actively push you to get it.
  • Murder, Inc.: Apparently, contract killers are a regulated legal profession, going by the Bachelor of Hitgator Sciences visible in the Investigator's office at the end of the game.
  • Nervous Wreck: Pat. The game is kickstarted by his request to prove his family is trying to kill him.
  • Non-Mammalian Hair: Many of the alligators have hair.
  • Open Secret: While most the family is coy about the "Event" they have planned for Pat, Derry openly admits that it's just a birthday party/
  • Professional Killer: Your real job.
  • Recurring Riff: The game's main theme is incorporated into much of the music. Most noticeably, the music for each of the minigames is a variant on the main riff.
  • Rich Bitch: Prince and Princess Valentino are completely loaded and absolute pricks. Their Establishing Character Moment is assuming that you're a Hobo King because you're wearing an out of season suit.
  • Rousseau Was Right: Generally speaking, the entire cast is full of good people, with the toughest characters often just socially awkward and the meanest more harmless than anything. Even you are capable of saving Pat instead of killing him as planned.
  • Rule of Three:
    • Plenty of the minigames are three rounds long.
    • Nana Rue's challenge is "Old Maid". Winning lets you challenge her older sister, in an event called "Older Maid". And beating her is one of the steps required to locate their mother, who is the "Oldest Maid" (though she actually just does a tarot reading).
  • Shell Game: The first mini-game you encounter is a three-card monte, and a bad one at that.
  • Shout-Out: Loads.
  • Sliding Scale of Animal Cast: The game falls under category 1, with every character being bipedal alligators.
  • Spooky Painting: One of the things you may encounter during the hotel's blackout.
  • Squiggle Vision: Used in all of the game's animation.
  • Tangled Family Tree: Putting one of these together out of Pat's family and close associates via the Family Badges is a challenge that spans multiple runs of the game. It can be figured out by contextual clues, like pictures on Tall Jared's and Tin Lizzy's phones, the recent inheritance of the Valentinos, and Nana Ruth looking after Lovely Maria's infant daughter, but there is no penalty for just randomly guessing until everything clicks.
  • Tarot Troubles: The "Oldest Maid" minigame is a tarot reading, though it doesn't actually affect the plot.
  • Throwing the Fight: In order to win Skids Valentino's Hide-and-Seek minigame, you must let him win by pretending not to find him.
  • Tiny Guy, Huge Girl: Bub the Waiter's girlfriend is coming to pick him up after work. Literally. Not even he knows where she'll put him. You can see them together during the hotel blackout; she's one of the pool players from the arcade.
  • Title Drop: Mandy bids the player "Later, Alligator" in the Golden Ending, causing him and Pat great glee that he "said the thing".
  • Towers of Hanoi: Diamond Alice's minigame. Well, pancakes of hanoi, at least.
  • Transgender: Joanie is non-binary, and uses they/them pronouns.
  • Wall of Weapons: At the end of the game, The Investigator's office has a comical number of weapons lying about the place, including battleaxes, poison, knives, and katanas.
  • Wham Line: The Bad Ending - the Investigator follows Pat out onto the balcony after his birthday party; he takes out his notepad again, now with one option - "FINISH THE JOB."
  • Wham Shot: The Investigator pushing Pat off of the Balcony, confirming beyond any doubt that they are the one trying to kill him.


Video Example(s):


Later Alligator (SPOILERS!)

After a long day of worrying his family was planning to kill him on his birthday, Pat goes out onto the hotel balcony to relax after a long stressful day. You, his new friend who helped him through the stress, follow...

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Example of:

Main / WhamShot

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Main / WhamShot