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So you've just died.

For whatever reason you've kicked the bucket - you must've made a horrible mistake in your past that led to your undoing. Maybe you haven't. Perhaps it was on purpose... It matters nothing now - where are you exactly?

You're in purgatory, pretty much. Though if you take a look around, you may notice that it looks... familiar, too. Yeah, this place is pretty much Fredbear's Family Diner, combined with the place you were in when you died. And that place must've been filthy too, given how muddy and worn down your purgatory looks.

But you're not alone - there are some manifestations around here too. The puppet pulling their strings tried to make physical bodies for them... it failed, needless to say - and they're all probably a bit unstable as a result. But with your instructor Peter with you, you'll eventually get the gist as to how they work... even with more coming your way as your stay continues.

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All you have to do is to survive for 12 nights, 10 to 7.

Dormitabis is a Five Nights at Freddy's fangame developed by Blackout. The game has been in Development Hell for the past 2 years and became a surprise release on February 25th, 2018. It serves as a fan-made epilogue of sorts to the series' story, only taking the first four games' lore into account while adding its own. You can play the game here on GameJolt.


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Dormitabis contains the following tropes:

  • Absentee Actor: Of the original Freddy's 1 crew, aside from perhaps Garvey, but he is more-so Springbonnie/trap, Bonnie is the only animatronic to not get a Havoc counterpart.
  • Air-Vent Passageway: In Night 10 and the latter half of Night 11, Garvey will attempt to enter the Office through the vents. Avoiding him requires you to reach the far end of the table before he enters the room.
  • Alternate Continuity: Although it takes place within the same universe as the first four FNaF games, there are two plot points that contradict the established ones:
    • There was no Freddy's reopening in 1993, the setting of the first Five Nights at Freddy's. Freddy's reopened three times, but they were in 1983 (Fredbear's Family Diner), 1985 (Freddy Fazbear's Pizza), and 1987 (the pizzeria's reopening), after which it closed down for good.
    • Phone Guy is killed by the Purple Guy, whereas in FNaF, he is killed by the animatronics.
  • Ax-Crazy: The Purple Guy, who is named Garvey in this game, is much, much more demented than FNAF's William Afton. He killed a grand total of fourteen people, including eleven children (one indirectly), a female teenager (whom he also raped), Phone Guy, and his brother. Even after death, he still hunts John to "pay back" what he has done to him and shows no remorse for what he did whatsoever.
  • Beat Still, My Heart: The game over screen for Night 10 onward as well as part of the cutscene playing after Night 10 feature a human heart on the office table. Two easter egg screens also show the heart among the animatronics and Garvey staking out Havoc Chica's heart.
  • Become a Real Boy: Kind of. The animatronics are horribly mutilated because Havoc Puppet stitched their plasma imperfectly. They hunt John because they think consuming his plasma will complete them.
  • Black Sheep: Garvey Write is just as rotten on the outside as he is on the inside.
  • Bloodier and Gorier: Compared to the official games, which at worst had disembodied eyes in 1 and a long-dried-out corpse in 3. The game over screens, and three of the animatronics in Dormitabis meanwhile, all feature lovingly-detailed gore from various people having their bodies crushed in the springlock suits.
  • Big Bad: AMIREAL/Cakebear seems to fit this role, as he appears most prominently in the game, is the first Fazbear animatronic containing Fritz Smith's soul (and body), and is the True Final Boss.
  • Body Horror:
    • Turned all the way up for this one! Every single animatronic is absolutely wrecked or Gorny, and by all rights should not even function if not for the setting. It's very hard to tell which one is the worst.
    • A more humanoid example: Garvey also has a birth defect, which is likely the game's interpretation about his purple coloration.
  • Ceiling Cling: The Soulcage and Garvey do this.
  • Combat Tentacles: Havoc Puppet resembles some type of a hellish octopus wearing part of the Puppet's mask.
  • Comic-Book Movies Don't Use Codenames: Springtrap's purgatory state is simply given his real identity's name: Garvey.
  • Darker and Edgier: Moreso even for this series' pantheon of fangames, as it includes Mechanical Abominations, a grimdark aesthetic, and rape - compared to other fangames, it feels downright twisted. It also features actual swearing, something that the original FNaF and most fangames readily avoid.
  • Darkness = Death: For most animatronics, their jumpscares are preceded by the lights turning dark. Once the lights turn on, BLAM!. Unsettlingly, this is also how the nights end when they reach 7 AM, making the situation when animatronics about to kill you when the clock transitions to 7 AM a Hope Spot.
  • Dead to Begin With: Your protagonist is killed off before the game started and he is spending the next eleven nights in a purgatory of some sort.
  • Demonic Possession: All animatronics, more or less.
    • Havoc Freddy, Havoc Chica, and Havoc Foxy are possessed by Ted, Maria, and Dave, three of the four children Garvey killed in the 1985 restaurant.
    • AMIREAL is possessed and contains the corpse of Fritz Smith, the Phone Guy from the first two Five Nights at Freddy's games.
    • Molten Evil is possessed by the teenage girl Garvey raped in the 1983 restaurant.
    • The Soulcage is possessed by Jake, one of the children Garvey killed in the 1985 restaurant.
    • Havoc Puppet is possessed by Tom, Garvey's first victim.
    • Golden Call is possessed by the Bite of '83 victim, but the body contained within is Peter Write, this game's Phone Guy.
    • The B.O.A is possessed by the five children Garvey killed in the 1987 restaurant.
    • Garvey is possessed and contains the body of Garvey Write, the Purple Guy.
  • Earn Your Happy Ending: Clearing Cakebear's Night leads to the Good Ending. Garvey is dragged to hell, enabling John, the children, Phone Guy, and Peter to pass on peacefully.
  • Easter Egg: Several:
    • Rarely when hanging up a call, the monitor simply shows the two words "HANG UP". Then "UP" disappears, before showing you a tinge of Black Comedy: a screen of a man being hung to death. In the image, a sign says "All quiet, for you to concentrate", muting all sound except for the jumpscares.
    • There are also some rare screens: one shows a crude paper-mache animation of Purple Man writing something - likely planning out his murders - as an ambient version of "The Grandfather's Clock" plays in the background. Another shows Golden Call sitting on the office chair limp, a third shows multiple animatronics from the game laying dead, and one with Garvey and Havoc Chica.
    • There is a slightly more lighthearted one where you have to tap AMIREAL's nose rapidly as intensifying drums play in the background. Soon AMIREAL will become Cakebear, the "Give Cake to the Children" Freddy from 2, before jumpscaring you and, if you have all 3 keys, granting you access to Night 12.
    • If you notice, the dumpster seen in CAM 1 in Cakebear's Night contains a corpse. It's likely that this is Garvey's first victim, the child who is killed in "Give Cake" minigame from Five Nights at Freddy's 2, implying that this was the night when Garvey killed him/her and the last night before Cakebear's had to close doors.
  • Even Evil Has Loved Ones: By far the only thing that Garvey seems to regret is having to murder his brother Peter to cover his tracks. Although the Extras menu implies that he got over it and thinks of it as just another kill on his list.
    The "person" whose fault all of this is. No signs of regret, even after all these years.
  • Evil Sounds Deep:
    • Garvey in his purgatory form.
    • AMIREAL/Cakebear when changing cameras. A croaky, deep echoing voice saying the camera number will be heard.
  • For Doom the Bell Tolls: This plays thrice at the start of every night in the purgatory, but it doesn't play on the 12th night, which takes place at Cakebear's.
  • Greater-Scope Villain: Garvey Write, who is the game's interpretation of the Purple Man. He appears again as the Final Boss. Although he isn't the last threat in the game, that would go to Cakebear and Havoc Puppet on Night 12.
  • Hell Is That Noise: Basically every sound you hear in this game, from the creak when an animatronic opens a door, to Havoc Puppet's music box, to Garvey's deep laugh. What is worse, you will find yourself increasingly relying on them to escape death, as there is little time for you to check on the animatronics visually in later nights.
  • Hypocrite: Garvey seemed to have regretted killing Peter... but also has no qualms about hunting down John, even in the afterlife.
  • Interface Screw:
    • Molten Evil will eventually blur the screen a while after it appears. This is an indication for you to look at the ceiling, which wards it away.
    • The security cams in Night 10 and the latter half of Night 11 are distorted. But you do not need them, anyway, as Garvey only pops up in the vent cams, which are still available.
  • Many Spirits Inside of One: Golden Call's original spirit is the Bite of '83 victim, but the human body you see inside is Peter Write. Meanwhile, the B.O.A is possessed by five people, Garvey's victims from the 1987 restaurant.
  • Mathematician's Answer: One of the loading screen tips:
    These tips might solve your problems.
  • Meaningful Name: "Dormitabis" is Latin for "you will slumber". It refers to the cycle of slumber that the animatronics undergo throughout the game, which prevents them from ganging up on you all at once (until Nightmare Mode). It can also refer to the fact that the animatronics desire for the protagonist to nap (i.e. be caught off-guard), in other words, slumber.
  • Multiple Endings:
    • The first occurs after completing Night 10: after surviving the night the player must fend Garvey off one final time via tapping the space bar. Then a screen appears showing John's grave, describing him as a "brat, scum and a waste of air", along with a present that seems to be leaking a dark fluid with a note that says "See you soon". It is left ambiguous as to whether John escaped purgatory or 'died'.
    • The second occurs after completing Night 11. A crying child that resembles the Puppet informs you of Night 12 and the way to unlock it, in which the method can be found below.
    • Another is the Golden Ending. After collecting three keys note  and playing the AMIREAL Easter Egg, Night 12 will be unlocked. After completing it, the box from Five Nights at Freddy's 4 appears. Click the locks and it gives you newspapers reporting the incidents throughout the Fazbear legacynote , before the masks of each animatronic appear around the box. Five Nights at Freddy's 3's ending music plays in the background, "Fin" appears on screen and the game cuts to credits.
  • Nintendo Hard: One thing is quite notable about the game: it is quite challenging even on Night 1. Also, you have to spend nine hours instead of six and twelve nights instead of seven. Especially when Garvey pops up in Night 10 and the latter half of 11.
  • Not So Different: Garvey says so in Night 11 as such:
    (after Laughing Mad) The world's just as fucked up as I am! You've done some shit in the past that you don't want to admit! There are so much worse... than just me. When you see me as a bad guy, I'M JUST AHEAD OF THE CURVE!!
  • Ominous Music Box Tune: Havoc Puppet's appearance is heralded by a music box tune playing in the Office.
  • Pædo Hunt: Note Garvey's choice of words when describing one of his victims.
    Here's this hot 15 year old who was part of the kid's friends' group...
  • Player Character: A soul who seeks to escape purgatory. His name is John, was the protagonist of 3, and is a survivor of the Missing Children Incident.
  • Post-Final Boss: The Cakebear's Night is actually easy to clear if you know what to do (focus on Havoc Puppet and ignore Cakebear as much as you can). There are also only three cameras to monitor. It's definitely not as nerve-wrecking as Night 11.
  • Rape as Drama: It is made very clear that Garvey raped a 15 year old female during his spree of murders.
  • Red Right Hand: Purple Guy's coloration is not symbolic; he was born with a skin defect, which caused him to have purple skin.
  • The Reveal: Garveynote , Alexnote , Peternote  and Johnnote  are all brothers. Garvey, as Springtrap, died in Fazbear's Fright's fire along with John.
  • Rotating Protagonist: Well, villains. Unlike in FNaF, which adds an animatronic every few nights without removing them, thus stacking the challenge, each night features a different set of animatronics. For example, Night 2 doesn't feature Havoc Freddy, despite his appearing in the previous night. In fact, this is what the title alludes to; animatronics who don't attack you are slumbering (Latin: dormito).
  • Shout-Out: In Night 11, Garvey states that he is ahead of the curve... you know, just like another purple-clad murderer with a Slasher Smile!
  • Sole Survivor: Alex is the sole surviving Write brother. However, he has to live knowing that his legacy had been completely tarnished by Garvey's double-digit murders.
  • Something Completely Different: Night 12 actually takes place at Cakebear's itself rather than the purgatory Fredbear/Fright location the first 11 nights took place in - with Cakebear in his regular form and Havoc Puppet being the only two threats in the night - and the longer 10 PM to 7 AM duration being replaced with the classic 12 to 6.
  • Taking You with Me:
    • John Write is revealed to have done this in the aftermath of Five Nights at Freddy's 3. He stopped his brother, Garvey/Purple Guy from escaping Fazbear's Fright by setting it on fire, killing them both.
    • Among Garvey's ramblings in Night 10, he vows to drag John to Hell with him. In the Bad Ending, he succeeds. In the Good Ending, not.
  • Those Two Guys: Golden Call and Havoc Foxy always come one after another.
  • Villainous Breakdown: Garvey slowly loses his cool as Night 10 progresses - first he threatens and taunts you, but his composure slowly deteriorates to the point where he's outright demanding John repeatedly to let him in and accept his demise. Just compare these two lines:
    (12 AM) Well, this is nostalgic... last time we were here, you feared of mere phantoms. But now here we are. You're at a dingy office. And I'm more powerful than ever.
    (6 AM) THE MADNESS WON'T STOP!! YOU MADE ME... YOOOUUU MAAADE MEEEEEEEE!!! I AM ETERNAL... LET ME IIIINNNNN!! I WILL LIVE... I WILL LIVE! I... WILL... NOT... DIIIIEE!!! I WON'T DIE... IF I'M GOING TO HELL, I'M TAKING YOU WITH ME!!!
    • In the latter half of Night 11, when he appears again, he manages to one-up even that, resulting in him becoming absolutely batshit as he's Dragged Off to Hell as the night ends.
    No... Get your hands off me!! I'm not through yet! I'M! NOT! DYING! NO! NOOOOOOOOOOOOOOOO...!!!!!!
    [7 AM transition]
  • Westminster Chimes: Of course, given that this is a FNaF fangame, these are expected to play at some point. They play only at the end of Night 12, to be exact.
  • Where It All Began: The last night takes place at Cakebear's, where Garvey killed his first victim.
  • You Are Already Dead: You cannot make Cakebear leave if he has entered the Office. You can still move and check the cameras, but unless you are very close to 7 AM, it's game over.

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