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Nightmare Fuel / Dormitabis

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https://static.tvtropes.org/pmwiki/pub/images/garvey.jpg
"I'll kill you, and I'll come back!"

Horrific in every sense of the word, Dormitabis proves itself to be one of if not the most terrifying fangames of Five Nights at Freddy's yet.


  • If you think that the animatronics from Five Nights at Freddy's 2, 3 and 4 are horrifying, you haven't seen what the animatronics in this game are like. Just about everyone is horribly mangled and/or mutilated, and not just broken parts in an otherwise intact model kind of way. Even Mangle is relatively okay compared to them. It isn't clear how they manage to function, beyond the "this is purgatory" explanation. Peter explains that Havoc Puppet failed to manifest them properly, which is why they decide to haunt you, as they think your plasma is suffice for them to become whole.
  • On a rare occasion, while Peter's voice message is playing, going back to the far side of the room after checking the monitor will cause Golden Call to appear and sit in front of the monitor, his empty eyes staring at you. You can't do anything while this is happening before the game resets and goes back to the main menu. What's worse, this can happen to you as early as Night 1.
  • Another easter egg is crueler. Choosing "Hang Up" while Peter is talking sometimes does not just stop his message. "HANG UP" appears on the screen, with "UP" eventually disappearing. The screen then shows a man being hanged to death, with "All quiet for you to concentrate" written below him. Then you realize that all sounds are muted, making it impossible to hear the animatronics' sound cues. All except the jumpscare sounds, that is.
    • The remaster takes this moment, makes it a part of the main plot and gives it significantly more disturbing context; Peter has figured out that the spare keys he needed to help him and John escape were a lie the whole time, and since he'd already released Garvey by accident, he knows full well that he's fucked. The end of the call has him stating that he won't let Garvey be the one to kill him and that he's going to "HANG UP for good". That body you see on the cameras? That's Peter. The only solace is that he went out on his own terms.
  • AMIREAL's deep voice when he announces the room number he enters is definitely unsettling.
  • Molten Evil's jumpscare is simply a still image of his face enlarged to cover the whole screen. No scary sound, no blackout. Then the game resets.
  • FNaF has one rotten human body inside an animatronic suit, which is horrifying. This game? There are three. Other than Purple Guy, AMIREAL and Golden Call also contain human remains inside, specifically, of Phone Guy/Fritz Smith and Peter Write, respectively.
  • Golden Call. Just...Golden Call. He is Golden Freddy containing the corpse of Peter Write and is one of many who attacks you during the night. His human eyes have been gouged out, his organs are in places they definitely shouldn't be, and, to make matters worse, the body and soul possessing it are not the same. It's Peter's body, but it's possessed by a kid named Kyle, who was the BITE VICTIM in this timeline. Imagine how he must feel...
  • Garvey, likely one of the most terrifying interpretations of Purple Man yet. His purple coloration is a literal physical trait in this universe because of a birth defect (a "physical mutation" in his own words) and eventually decides to go the way of The Dog Bites Back and take down Cakebear's due to its staff ridiculing him for his skin defect. He kills a child and tosses him into a dumpster, who goes on to become the Puppet, and says that he was "so fucking pathetic". He kills off four more kids, stuffs them in suits, actually rapes a 15 year old girl in Fredbear's backstage room, gives the Big Brother Bully from 4 five dollars to throw Kyle in Fredbear's mouth and cause the Bite of '87, kills five other kids and stuffs them in suits, knocked Fritz Smith out, puts him in Cakebear and tossed him into a crawlspace, eventually killing him, all the while laughing maniacally. Then 11 years later, he finally, but reluctantly, kills his brother Peter and puts him in Golden Freddy. He dies in Spring Bonnie, dies as Springtrap and returns in the Fredbear's/Fazbear's Fright purgatory, now a horrible misshapen mess (who serves as this page's picture) who slowly transitions from belittling you calmly, to screaming and often demanding the player to let him in the office, and seems to no longer regret killing Peter, as the Extra menu states that he has "no signs of regret even after all these years". A metaphorical Humanoid Abomination, Garvey Write is more of a monster than William Afton could ever be.
    "I will not die - not yet! You can't stop me...NO ONE CAN! NO ONE CAN!!!"
    • The animations of Garvey entering the office are grotesque. The shading and his standing positions (especially if he appears from the right corridor) make him look like a wild animal about to catch its prey.
    • Pictured at the page image is Garvey clinging on the ceiling. The sound cue for this is hearing his deep laugh on both sides of the headphone.
    • Speaking of the laugh, this is the only way for you to identify where he came from if he goes through the corridors. While previous nights merely recommend wearing a headphone, you need it if you want to detect Garvey, since the sounds are barely distinguishable from each other.
    • Not to mention his increasingly maniacal ramblings. The above monologue is a snippet of his Night 10 voicemail. No, they cannot be muted. What is worse, they often distract or impede many players from hearing the above laugh.
  • The Night 10 cutscene. Garvey breaks into the office from the window, prompting John to flee. The player is presented with the option to click on the spacebar, but this does nothing; in the end, John is captured by Garvey regardless. John's undignified grave is shown, with the implication that he is dragged to Hell by Garvey.
  • Garvey's backstory as illustrated in paper theater. It's all cheery and whatnot, but remember that you are reliving the past forty years or so of a deranged serial killer. And you are playing as him, so you get to do those pleasant things.
  • The remaster has a few lovely moments.
    • Havoc Bonnie now exists and he looks creepy. He’s sporting his design from the second game with a mix of his first game’s incarnation. He’s also really short.
    • Dawnbreaker who was scrapped in the original, also now exists. He’s torn up all around his body as he stares at you with his eyes. Luckily he’s not harmful since if you find him, you skip the last hour.
    • There’s now a Havoc of Balloon Boy though it’s not just him though, J.J is also here. They have big long smiles with small white eyes with their designs being simlar to Final Nights and the best part? They always spawn together so you have to look at both of them.
    • How the fourth tape ends as Garvey rants about what happened to John, his sadness starts to slowly turn into anger as he blames the children for what happened to his brother and decides to teach them a “lesson”. Ladies and gentlemen, Purple Guy is born.
    • Garvey's ranting throughout Night 10 has undergone a revamp as well; Instead of being fixated on regaining his lost life by killing John, dying in the springlock suit and being stuck in purgatory has traumatized him so utterly that he's become a demented, obsessive husk of himself. He's convinced that John owes him gratitude for killing the children who hurt him, and is attacking because he's so enraged that John seemed to waste the life he'd tried to ensure John would have, that he's convinced himself that John is the one tormenting him since he came to Fazbear's Fright just to burn it down with him inside. But, by his own admission in the final tape he left before becoming Springtrap, he's long-since stopped being the Garvey that either brother actually grew up with.

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