Characters: Far Cry 3

The Character Sheet for Far Cry 3.

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Jason Brody

Played By: Gianpaolo Venuta

Talented, intelligent, and directionless, Jason Brody has drifted from one job to another without finding any that could sustain his interest. He instead devotes his passion to extreme sports (the sky-diving that landed on Rook is just one example among many) and his girlfriend, Liza, though they have clashed in the past on his unwillingness to find a place in life.

On Rook, Jason must at last commit to a goal - rescuing his friends. In this he discovers a capacity for violence that frightens even himself, a remarkable talent for survival against overwhelming odds, an intense need for vengeance against those who have wronged him...and perhaps a place where he feels he can belong. But all these things demand a price. Whether he can or is willing to pay it remains to be determined.
  • Action Survivor —> Took a Level in Badass —> Badass
  • Anti-Hero: A befuddled, timid classical Anti-Hero. Initially. Pragmatic Anti-Hero or Nominal Hero later.
  • The Anti-Nihilist: In the "Save Friends" ending, he comes to terms with the horrible things perpetrated by people on the island, much of which is of his own doing, and decides to stop himself from Jumping Off the Slippery Slope by leaving the island with his friends and accepting responsibility for the atrocities he's committed.
  • Audience Surrogate: Jason fits this mold for the usual reasons at first. Later on, as he warms up to the Rakyat lifestyle to a disturbing extent, and his quest to save his friends consumes him, the similarities between him and the player aren't presented so much as a good thing.
  • Ax-Crazy: Progressively. This reaches its culmination in the "Kill Liza" ending.
  • Badass Normal: No specialized training and learns "on the job" to have all of the skills of a guerrilla warrior and master hunter.
  • Bishounen: When walking around the Privateers Compound, Jason will get random quips from soldiers.
    Soldier: Well, well, Hoyt's hiring pretty boys now. You better pucker up that asshole.
  • Blood Knight: Over the course of the game. This is pointed out by others.
  • Brilliant but Lazy: Jason is smart enough to think his way through just about every obstacle in the game, but before the events of the game he was a directionless college-age guy who didn't take any initiative.
  • Classical Anti-Hero: At the beginning of the game, at least. He eventually becomes a Sociopathic Hero.
  • The Chosen One: Chosen by the Rakyat as the warrior against Vaas.
    • Played with as Jason starts off as a Rakyat warrior recruited, primarily, for escaping from Vaas' camp and killing one of his men along the way. His later position is earned on mountains of corpses.
      • Subverted, also, in that Citra has no intention of letting Jason Brody live.
  • Dead Person Impersonation/Dressing as the Enemy: Kills and impersonates one of Hoyt's recruits late in the game.
  • Deadpan Snarker: Becomes more sarcastic as he gets more used to life on the islands.
  • Death by Sex: In the "Join Citra" ending.
    • Karmic Death: He only has that happen to him because he murdered Liza and his remaining friends and family in cold blood at Citra's urging. As shaky as his mental state had become (not helped by the staggering quantity of drugs in his system), it was his choice to make.
  • The Dragon: To Big Good Citra. Subverted as she's anything but. Becomes a Dragon Ascendant as he grows in power and respect. Citra also makes sure this doesn't happen.
  • The Dreaded: Eventually. At first the pirates don't really think of Jason as anything special, just another guy with a gun who is working with the Rakyat. Later on, they start referring to him by the "Snow White" moniker, but while derisive, it shows that they recognize him specifically. But after Jason finally kills Vaas, the pirates show a lot more respect, even calling him by his name in stark terror.
  • Fingore: His left ring finger is cut off by Hoyt.
  • Fluffy the Terrible: Rook Island is populated by mobsters, CIA spooks, pirates, and a Proud Warrior Race. Jason Brody is a rich college kid who they derisively nickname "Snow White." This proves to be a mistake.
    • His nickname is even sillier in the French version, in which it becomes "biquette" ("goat", in a familiar tone).
  • Going Native: Though he snaps out of it in the "Save Friends" ending.
  • Hard Work Hardly Works: Subverted. Jason Brody may have an unusual talent for killing and mayhem but the amount of experience he must accumulate to level up means that he'll have to kill literally hundreds of animals and pirates to reach his full potential.
  • Hot-Blooded: Increasingly, until the ending, in which he can choose to pull out of his dive. Even in that case, however, he acknowledges what he is deep down, but makes an effort to prove himself better.
  • He Who Fights Monsters: Over the course of the game, he goes from a nerve-wracked Action Survivor trying to save his remaining friends from an Ax-Crazy Pirate to a Hot-Blooded Blood Knight hell-bent on revenge, a different kind of insanity to counter the Big Bad, and then a ruthlessness not far from the Bigger Bad.
    • This fittingly ties into what the Jackal said all the way back in Far Cry 2. He claimed that tapping into the darkness to overcome your enemies can be useful - but if you get lost in it, then you become worse than your enemies. Ultimately you lose sight of who you really are, in the dark, and that can wind up killing you.
  • Impaled with Extreme Prejudice: Can inflict this on numerous different enemies in gameplay. From a story perspective kills Buck, Vaas, and Hoyt in this manner. Vaas even jams a knife into Jason's torso before Jason manages to kill Vaas, so he's been on both ends - and, unusually, survived being the receiver.Partially subverted however as Word of God confirms Jason was actually stabbed with a hypodermic needle
  • Instant Expert: Downplayed Trope. Jason Brody learns wilderness and combat skills which would make Aragorn envious but it's all on the job learning.
    • Jason also is established as a fanatic when it comes to extreme sports and is noted by his brother to be excellent military material.
  • Let's Get Dangerous: Arguably the point of the game. Jason starts off as a pasty Neet California boy, but caught between torture, slavery, or death, he becomes the island's most terrifying guest in ages.
  • Mighty Whitey: Though this is not met with a lot of enthusiasm at first, Jason is gradually chosen as the chosen warrior of the Rakyat for his prowess, first being his survival of an encounter with Vaas.
    • One of Dennis' early lines indicates that Rook Island draws "the strong" to itself. In which case, anyone who arrives on the island, for whatever reason, may invoke this trope regardless of race. Going by the background of Rook, it's apparently a repeating occurrence - outsiders come to the island, take over, enslave or claim leadership of the natives, eventually go insane, and get killed either in the jungle or by other outsiders come to do exactly the same thing. Even Citra's mythological tale of Rook Island's origin (the "prince from the northern kingdom" who came to slay the giant) reflects this. Jason's actions are just one iteration in a long line of repeating events.
      • Also, played with due to the fact the Rakyat seem to include Caucasians as well as other ethnicities. Citra's betrayal calls into question how much of Jason was anything other than a convenient weapon to point at her brother, too.
  • One-Man Army: Jason pretty much does most of the work for the Rakyat. He single-handedly kills most of Vaas' pirates as well as Hoyt's privateers. By the end of the game, his body count could be in the FOUR DIGITS. The player can liberate all the outposts if they want, effectively overthrowing a heavily-armed regime alone.
    • The game encourages you to be a One-Man Army through being a Stealth Expert versus a more traditional gun-toting killing machine. You can do this too but expect the game to treat you like a Glass Cannon.
  • Player Character
  • Popcultured Badass: Makes references to a wide variety of media.
  • Pyrrhic Victory: Killing Vaas and Hoyt does little to give Jason peace. He struggles with the monster he has become and how he is going to balance his peaceful home-life with his bloodthirsty nature in the future. As Vaas aptly describes the situation, "We are fucked."
  • Real Life Superpowers: The tatau apparently gives you this in spades. Jason never really demonstrates powers or abilities beyond what any really talented person could do in Real Life note , but there's no denying that he takes it to such an extreme that no one would be faulted for thinking the tatau made him Superman.
    • Played with as while the tatau might be considered a magical talisman, almost all of Jason Brody's powers are skills that he might learn hunting down pirates and wild animals as a necessary part of leveling up.
  • Red Baron: "Snow White." That said, it's not really all that badass sounding.
  • Ridiculously Average Guy: Compared to the rest of his friends at the beginning (An Ex-Army older brother, licensed pilot younger brother, rich stoner friend, angry Wall Street broker), "Aimless Suburban White Guy With No Lasting Job And Some Interest In Extreme Sports" isn't a thing to brag about much. Subverted when the game does give him something.
    • Averted in one of the hallucinations revealing that his brother Grant saw a lot of potential in Jason as a soldier but it being wasted with his thrill-seeking.
  • Sanity Slippage: Becomes a Hot-Blooded Blood Knight as the game progresses, scaring his Action Survivor friends. In the "Save Friends" ending, he finally tries to come back from the brink.
  • This Loser Is You: The intro and flashbacks show him to be a Neet, whose relationship with his girlfriend had become strained over his lack of direction. After spending more time on the islands, he gains a sense of purpose, though how healthy this is for him is debatable. All this is meant to mirror the player's situation in deciding to engage in the violent actions the game encourages.
  • Unwitting Pawn: To Citra and the Rakyat. Jason is little more than a useful tool with delusions of grandeur. While they may have not expected him to do quite as well as he later proves capable of being, it's obvious Citra never expected to let him be the island ruler he has visions of becoming.
  • Villain Protagonist: In the Join Citra ending.
  • What Have I Become?: Asks himself this after torturing Riley by punching him senseless and shoving his thumb into a bullet wound.

Liza Snow

Played By: Mylène Dinh-Robic

An only child brought up in a dysfunctional household, Liza Snow was always the responsible one. Passionate, smart, and sensible, she enjoys helping others conquer their problems. After initially being attracted to Grant's self-possession, she saw Jason's untapped potential and fell in love. She passionately believes in Jason and sees great potential in him when no one else does, even him.

  • Betty
  • Distressed Damsel: Twice. Once, when she's held for a ransom video by Vaas, ending with a fire in the house where she is kept. Later, at the hands of the Rakyat.
  • Nice Girl
  • Slashed Throat: If Jason kills her.
  • What the Hell, Hero?: Though all the survivors get in on the act a little, she's clearly the most disturbed and upset by Jason's free-fall into madness and doesn't hold back on letting him know.

Riley Brody

Played By: Alex Harrouch

The youngest of the three Brody brothers.
  • Ace Pilot: The reason Jason and the others are on the island is to celebrate him getting his pilot's license.
  • Action Survivor
  • Jack Bauer Interrogation Technique: At the hands of Jason himself as Jason is infiltrating Hoyt's privateers. For extra fun, there's recognition on both their parts a split second before Jason has to crack Riley in the jaw to avoid being given away and continue beating him mercilessly.
  • Not Quite Dead: Keith says he saw Riley die, shot dead in an escape attempt. He was shot, and he fell, but the bullet didn't actually kill him. The privateers captured him to try and learn why Jason and his friends were on Rook.

Grant Brody

Played By: Lane Edwards

Everything Grant does, he does well. All-American good looks, a killer work ethic and nuanced social skills carried him easily to the team captain position on the high school and college swim teams. After graduating, he joined the army reserve while training for the national swim team. As the eldest son of a household missing a father, Grant protects his friends and brothers.

Daisy Lee

Played By: Natalie Brown

Daisy Lee was Grant Brody's girlfriend and is part of the group of friends Jason must rescue throughout the game. She has a similar characteristics to Grant that may have drawn them together—strength of will, athleticism (as a champion swimmer) and extreme confidence in herself that she often lends to others to help them. However, she lacks his military experience and has no fondness for violence.
  • Action Survivor: She is the only Action Survivor other than Jason to escape her predicament on her own. Going by her injuries, she was also attacked at least once by either a tiger or leopard during her escape, but still managed to get away. The only reason she needs help when Jason finds her is because she didn't know she was running through a field of toxic plants while bleeding, and was poisoned.
  • Damsel out of Distress: Not only is she tough as nails (see above), but she quickly gets over the death of her boyfriend, Jason's brother, Grant and quickly starts thinking about ways of getting the survivors off the island (see Wrench Wench), similar in some ways to Jason himself, just with less killing.
  • Mistaken Identity: Doctor Earnhardt confuses her for "Agnes", his deceased daughter... who died at the age of two.
  • Olympic Swimmer: Or at least a swimming champion.
  • Wrench Wench: Works on a boat for the others to escape in.

Oliver Carswell

Played By: Kristian Hodko

Oliver Carswell is a good friend of Jason, rich and an avid drug enthusiast. It's implied from the intro that he was the one who paid for the vacation which landed him and his friends on Rook Island.
  • Action Survivor: Though a rich kid and stoner, Oliver will actually snatch up a fallen AK-47 when Jason rescues him and return fire. He still needs Jason to cover him to escape, but he's no slouch and adjusts very quickly to the situation, readily manning the escape boat.
  • The Stoner

Keith Ramsay

Played By: James A. Woods

Keith Ramsay is a friend of Jason and a successful Wall Street banker. He decides to take some time off from his demanding job to go travelling with his friends.
  • Bloody Handprint: A use of the trope with unconventional (but similarly horrifying) symbolism behind it. Before he was sold to Buck, Keith's shirt was clean white. When Jason finds him, it's marked all over with dark red handprints and stays that way, and Keith flinches from almost any touch. It's not hard to join the dots.
  • Break the Haughty: Flashbacks show him as confident, belligerent, and dismissive of any perceived weakness. After his experiences on Rook, he' longer like that.
  • Distressed Dude: For a while, courtesy of Buck.
  • Fight Magnet: Implied in a drug-induced flashback.
  • Rape as Drama: Heavily implied from Buck. And no double standard here.
  • Screw the Rules, I Have Money!: According to the Survival Guide, "he was caught cheating on several tests, but his pops bailed him out."
  • Unreliable Narrator: He saw Riley get shot and fall, and assumed he died. However, Riley is proven to be very much alive near the end of the game.


Agent Willis Huntley

Played By: Alain Goulem

Agent Willis Huntley is a CIA operative who provides Jason Brody with information about the islands and its inhabitants.
  • Bunny-Ears Lawyer: Willis is a very strange man, but he has managed to gather quite a bit of information on the people, the native floura and fauna and locations on the island. He also manages to maintain a link with an agent in deep undercover in Hoyt's operation and knows enough to reliably point Jason in the right direction. It's pretty impressive he's managed to do this without getting his head chopped off at some point.
  • CIA
  • Cool Shades
  • Cultural Posturing: He seems unable to go for three sentences without comparing America to something foreign and distasteful; at one point he goes on a rant about how chewing gum being illegal in Singapore is "declaring war on Uncle Sam". It's not clear if this jingoism is how he always was, or if Rook Island has gotten to him.
  • Deadpan Snarker: Probably the islander who exhibits the trait most strongly.
  • Eaglelander: Type 1, heavily.
  • Expy: Bears more than a passing resemblance to Det. Sonny Crockett from Miami Vice.
  • Gosh Dang It to Heck!: He swears copiously... with g-rated swearwords. "Pardon my French."
  • The Informant
  • Lemony Narrator: Judging by the use of his Catch Phrase on your PDA, Willis is responsible for providing a lot of information about the things that you find on the islands. He makes some very unusual comparisons of animals. For instance;
    Manta Ray
    Manta Rays are American animals. They're strong. They soar like eagles underwater. They're always on the go. And fish from third world countries clean their gills for no pay.
  • Put on a Bus: He has to go to Russia to help as a part of Task Force 141, implied to be "Operation Kingfisher" from the third Modern Warfare, so he drops Jason off on the southern island and then leaves.
  • Sudden Sequel Heel Syndrome: Willis returns in Far Cry 4, where he tricks Ajay into killing a collection of CIA assets to remove the American footprint in Kyrat, then essentially sells him out to Yuma.

Sam Becker

Played By: Stephen Bogaert

Sam Becker was an infiltrated agent posing as a high ranking Privateer for Hoyt Volker through Rook Islands CIA agent Willis Huntley. Sam was born in Texas, who then moved and was raised in Germany due to his father, a Navy SEAL, being stationed there.

Doctor Alec Earnhardt

Played By: Martin Kevan

Alec Earnhardt basks in a artificial glow of life generated by the pills he takes daily. Originally hailing from Oxford, he went sailing around the world after personal tragedy, ultimately discovering Rook Island and all the wonderful hallucinogens and narcotics growing among the local flora. He set up a lab on the northwestern end of the island and now makes his living making and selling drugs to clients throughout the area- including Vaas.
  • Almost Dead Guy: Tells Jason where his friends were taken and by whom before dying of his wounds.
  • Cloud Cuckoo Lander
  • Cool Old Guy
  • Dr. Feelgood
  • Drowning My Sorrows: One of the reasons he got into drugs in the first place.
  • Erudite Stoner
  • Expy: A brilliant, cloudcuckoolander doctor with a German background and a penchant for psychotropics? Sounds a lot like Fringe's Walter Bishop.
  • Frontier Doctor: While not normally employed to act as this, Earnhardt does fall into this role while having to treat Daisy for exposure to poisonous plants.
  • In Universe Nickname: Dennis calls him "The Colonist."
  • Killed Off for Real: By the Rakyat, who kidnap Jason's friends.
  • Mad Doctor: He's a nice enough person (at least, in comparison with most major island inhabitants), but he has obvious mental health problems and samples the pharmaceutical wares he mixes and sells to the pirates. He's still a good guy, though.
  • Nice Guy: He can look plenty creepy (picture above being a prime example) and is a bit touched in the head, but a proves himself to be a perfect decent guy.
  • Thoroughly Mistaken Identity: While looking after Daisy and still a little hazy from his last round of drugs, Earnhardt actually mistakes her for his dead daughter, Agnes; it's for this reason that he agrees to let Jason's friends hide on his property.

Citra Talugmai/Montenegro

Played By: Faye Kingslee

Known to the rebels as their warrior goddess, Citra is cloaked in the mystery of old ritual and superstition. Charismatic and beautiful, she yearns for power and wishes to return her tribe to its former glory. Citra doesn't like to lose and will do whatever it take to see her wishes fulfilled. Her followers believe in her, and more importantly, she believes in herself.

Dennis Rogers

Played By: Charles Malik Whitfield

Born and raised in Liberia, Dennis Rogers is no stranger to war and poverty. He eventually left his home and immigrated to America. Ten years later, he left, disillusioned due to the constant alienation he felt there. After drifting from job to job he found his way to Rook Island and met Citra. He embraced her cause and proved himself as a dedicated warrior.

  • Always Second Best: Dennis is an excellent leader, a great warrior, and a respected believer in the Rakyat philosophy. None of that matters when Jason comes to town.
  • Berserk Button: Rejecting Citra. It may be fuelled just a little by jealousy.
  • Blood Knight: It comes with being a Rakyat.
  • Does Not Like Shoes
  • The Dragon: Implied to be Citra's right hand before Jason starts to come into his own.
  • Going Native
  • In Vino Veritas: He gets very, very drunk indeed after Jason's full initiation into the Rakyat and rambles a bit about his past.
  • Magical Negro: He's the one who saves Jason at the beginning of the game and tells him what he needs to do in order to survive on the Island and to save his friends. Given that he's also an outsider that became a Tattooed Warrior, it's a wonder why he didn't try to save the inhabitants from the Pirates himself.
    • The trope is Deconstructed as it seems fairly obvious that Dennis was The Dragon and Number Two to Citra before Jason. By helping Jason, he's unwittingly put himself out of a job.
  • My God, What Have I Done?: If he kills Citra.
  • Nice Guy
  • Number Two: To Citra.
    • Subordinate Excuse: From his lines, his admiration of Citra goes way beyond loyalty. She's obviously not interested.
  • Please Don't Leave Me/Please Wake Up: Begs the former of Citra's corpse if he kills her, meaning the latter.
  • Sink-or-Swim Mentor: More or less. He tattoos Jason in his sleep, hands him a gun, and tells him to go kill pirates.
  • Specs of Awesome
  • What the Hell, Hero?: Delivers one to Jason if he rejects Citra's love and refuses to kill Liza before trying to kill him.


Vaas Montenegro

Played By: Michael Mando

Simply put, Vaas is downright nuts. He's also violent, unpredictable, mercurial, prideful, and extremely dangerous. Vaas started on this downward spiral when he became addicted to drugs brought to Rook Island by Hoyt Volker. He eventually joined up with the self-appointed warlord after Hoyt promised him power and wealth. Now, on an island of madness, he is the most feared madman of them all.
  • Antagonist in Mourning: In the live-action vids, Vaas actually seems quite upset when he finds that Christopher has died as a result of his torture, and when one of his pirates interrupts his moment of grief, he even sounds a little choked-up. Then the pirate tells him about the skydivers that have just landed on the island, whereupon Vaas immediately loses all interest in Chris and runs off to inspect his newest playthings—pausing only to bury what's left of the previous one.
    • Averted when he believes that he's successfully killed Jason; Vaas celebrates by massacring an entire village.
  • Authority Equals Asskicking
  • Ax-Crazy: He'd give The Joker a run for his money in the psychotic department.
  • Beard of Evil
  • Break Them by Talking: His primary way of dealing with his enemies before he kills them or puts them up for ransom.
  • Cain and Abel: With Citra. It goes both ways.
  • Death Seeker: More daring people to do it than actually wishing for it, though.
  • Delinquent Hair
  • Disc One Final Boss: Dies about two-thirds of the way through the game, despite being the plot-driving villain until that point.
  • Doppelgänger Attack: Sort of. In the lead up to his death, Jason has to kill hallucinatory Vaas copies that come at him with knives, randomly appearing, and sometimes on fire.
  • The Dragon: To Hoyt.
  • Dynamic Entry: His favorite way of greeting Jason is to pop up abruptly and commit violence upon his person. A significant number of the times Jason passes out are accompanied by Vaas's beaming face.
  • Evil Counterpart: Numerous hints across the game seem to imply Vaas was in a situation much like Jason's not so long ago: that of a foreigner forced to adapt to a strange island and taken in by a warrior culture that sought to change his decadent ways. In his case however, he snapped under the pressure, struck out on his own, and eventually joined up with Hoyt.
  • Good Scars, Evil Scars: He has a prominent scar running from his left eyebrow up over his forehead and into his scalp, ending roughly halfway to the back of his head. Though it doesn't seem to have affected any nerves or muscles and it's not that disfiguring, its placement does make a lot of his facial expressions that extra little bit more kooky.
  • Hair-Trigger Temper/Mood-Swinger: It's impossible to predict what'll send him from smiling and speaking softly to shrieking expletives and threatening to set people on fire. By the same token, it's impossible to be sure what'll send him back the other way.
  • The Heavy: Hoyt might be his boss but it's Vaas who is usually directly confronting Jason.
  • Impaled with Extreme Prejudice
  • I Am A Humanitarian: Not personally, but he forces this upon some of the people in captivity for giggles.
  • Ink-Suit Actor: Vaas looks identical to Michael Mando, to the point where the live-action promotional videos feature him.
  • Large Ham: Mr. Mando is obviously having the time of his life.
  • Pop-Cultured Badass: Like Jason, Vaas often quotes movies, although his timing and choice of reference runs more toward surreal than snarky.
  • Puzzle Boss: The quickest way to end the final boss fight with him is to just run past the clones.
  • Pyrrhic Victory: Vaas claims that he and Jason are "fucked" no matter who wins. This is likely a commentary on the monsters that both of them have become. No matter which one of them dies, the other will have to live with the horrors of what he's seen and done. Jason actually acknowledges this in the ending.
  • Ruthless Modern Pirate
  • Sir Swears-a-Lot
  • Sophisticated as Hell: He tends to pepper his philosophical monologues with profanity.
  • Start of Darkness: Hoyt's corruption, by way of money and drugs.
  • Straw Nihilist: His "Definition Of Insanity" speech gives him shades of this. Contrary to everyone else he sees doing "the exact same fucking thing over and over again" hoping this would affect change, Vaas has since decided to simply do and take whatever he wants, whenever he wants, as this sets him apart from everyone else and makes him, by his own definition, not insane.
  • Terms of Endangerment: Persistently refers to Jason as hermano - "brother". Knowing his feelings for his actual sibling, the term becomes even more ominous.
  • What Could Have Been: Vaas wasn't originally part of the game. His actor impressed Ubisoft so much during auditions they created the character, rewriting chunks of the plot accordingly, and gave him near constant focus in advertising materials!
  • Wicked Cultured: Though not to the same degree as Buck and Hoyt. Vaas' "Definition of Insanity" quote is one attributed to Benjamin Franklin (though the exact origin is a bit fuzzy; it's also associated with Albert Einstein, author Rita Mae Browne and a Chinese proverb) and while not precisely canon, he prepares a dinner with some first-class presentation for his captive during the live action promotional videos, and briefly holds forth on the philosophical subject of whether all men are brothers.
  • Yellow Eyes of Sneakiness: While it's really a case of his eyes being a very light hazel, some of the promotional material are definitely invoking this trope.
  • You Monster!: Citra calls what he's become a monster, though he wasn't one before.

Bambi "Buck" Hughes

Played By: Julian Casey

An ex-Australian military man, Buck is a sadistic murderer and slaver who is seeking an ancient Chinese knife. After being kicked out of the Australian military for brutality, Buck made his way to Rook Island, where he made his name as a gun-for-hire.

Hoyt Volker

Played By: Steve Cumyn

Hoyt Volker is the primary antagonist of Far Cry 3. He is described as 'Armageddon' compared to Vaas and works in slave trafficking and murder as well as drugs. He is the leader of the Privateers and also rules the South Island.
  • Amoral Afrikaner: Seth Effrican dyed-in-the-bone, and an exceptionally cruel and brutal man, though unlike most examples he isn't a mercenary.
  • Authority Equals Asskicking: He's pretty good with a knife. Jason's earlier knife fight with Buck is pretty much a Curbstomp Battle, whereas in the final fight Hoyt actually puts up a fairly even duel. That is, assuming that Brody didn't hallucinate him fighting Hoyt as he actually killed the guards, explaining why they were dead when the boss fight ended.
  • Big Bad: Takes up the role following Vaas' death.
  • Bigger Bad: Until Vaas is killed.
  • Corrupt Corporate Executive: Granted, the fact that he deals in human trafficking and the drugs trade should make him corrupt by default, but the detachment and professionalism with which he talks about his business really cements his status as one.
  • The Corrupter: To Vaas.
  • The Dreaded: Everyone on the islands is terrified of him, with the exception of his privateers.
  • Faux Affably Evil: Is often, on the surface, very friendly to his men, speaking to them personally and inviting them up to his personal office for a private talk if he likes their potential. He also has no problem simultaneously demonstrating the punishment for disloyalty by burning a man alive in a hotbox or casually destroying a cruise ship full of innocent people he tried to sell.
  • Foil: To his own Dragon, Vaas. Where Vaas is an unpredictable, deranged lunatic who is as likely to kill someone in a frenzy as he is to have an amicable chat with them about the nature of insanity, Hoyt is a relatively calm, calculating, stable businessman with a pragmatic approach to problems. Where Vaas falls victim to his own madness at times, proving to be Genre Blind often when dealing with Jason, Hoyt is much more Dangerously Genre Savvy. This even extends to their relative domains and minions. The northern island ruled by Vaas is wild and overgrown, with lots of dangerous animals and pirates roaming about without much in the way of organization. The southern island ruled by Hoyt is more controlled, with more open grassland, urbanized areas, military-style outposts, and frequent patrols by well-armed and organized privateers.
  • Final Boss
  • Freudian Excuse: Technically, it's only in his character bio, but Hoyt apparently had a "a brutal upbringing by his father, a South African mining boss". Upon growing up, Hoyt "sought to outdo him", and did so by subverting and murdering the original leader of the Pirates, before expanding across the Rook Islands as gun runner, sex trafficker, and leader of a ruthless legion of mercenaries.
  • Good Smoking, Evil Smoking: In his words, smoking won't be what kills people on the islands.
  • Impaled with Extreme Prejudice
  • Knew It All Along: The reason why Sam dies and his plan fails. It's not made clear precisely when Hoyt figured out who was who, but by the time they reach the poker game, he knows Sam is a traitor and who "Foster" really is.
  • Man of Wealth and Taste: Downplayed, but visible. He wears a blazer and proper button-down shirt as opposed to his mooks, who generally wear tattered, casual clothes. He also has a taste for opera, as well as fine spirits and cigars. And he has a very nice, stylish, well-kept office on the island, one that wouldn't be out of place for a CEO of a successful company - which, of course he is.
  • Politically Incorrect Villain: He hates the Rakyat to the point where he orders his men to shoot them on sight.
  • Suddenly Shouting
  • Underestimating Badassery: He assumed that his own knife skills and a dozen bodyguards would be enough to take care of Jason. He was wrong.
    • Jason and Sam also on the receiving end of this. When they sat down on at the poker game, they both expected that they had the perfect cover, and that Hoyt didn't suspect a thing. Wrong on both counts.
  • Villainous Breakdown: Has a progressive one as Jason dismantles his organization. Jason even calls him out as afraid in their final battle.
  • Wicked Cultured: A big fan of Wagnerian orchestra. He even has a preference for European rather than American orchestral renditions, claiming the brass section in the latter to be "too bombastic".

    Co-op Characters