Whenever characters start hearing the Voice of the Legion
whisper in their ear, or the Black Speech
dancing on the wind, there's something bad in store for them... and it comes in two flavors! — Insanity Berry and Evil Sauce.
— Bob's completely lost his mind, but how can we make that plain to the audience? Simple— Have him mention hearing voices in his head
, or depict him conversing with them
. Closely related to Split Personality
. If Bob is a telepath
suffering from Power Incontinence
, the voices may actually be the cause of his madness
, rather than a symptom.
— The evil version can come from a lot of sources. Demonic Possession
, nearby ghosts
, Artifacts of Doom
and Tomes of Eldritch Lore
. The Demon/Spirit/Artifact(s) possessing Bob may serve as the "evil" shoulder angel
, and rather than (or in addition to) force(ing) him to do evil, tells him to. As Bob realizes Evil Feels Good
, the demon can then claim that it didn't make Bob do anything he didn't want to.
Thanks to a deal with Trope Co.
, for a unlimited time, we've got two new flavors, Sour Good and Mystery flavor
. Except in Nebraska,
something about Trope Co.
and several hundred liters of Psycho Serum
— The voices come from a higher power, often God
or angels. Rather than compel Bob to go on a killing spree, they'll offer him guidance, and likely encourage pacifism.
Or cause him to become a Knight Templar
— It's often unknown where the voices are coming from, whether the source is holy, unholy, or neutral is never delved into. Or even Maybe Magic, Maybe Mundane
. Alternatively, the voices come from a multitude of sources, some good, some evil.
Interestingly, Bob may not actually be
hearing voices— a common variation is for Alice to make him think
he is, using a hidden radio transmitter or the like. If that's the case, see Gaslighting
. Subtrope of Terrible Ticking
, though they're usually implemented differently.
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Anime and Manga
- Joshua Christopher in Chrono Crusade has the telepath variant, where the "noise" from the thoughts of the people around him drives him insane. There's a bit of the 'evil' side for him, however—he was given the power by the Big Bad, and in the manga it's implied he might be hearing the voice of the demon's Hive Queen.
- Higurashi: When They Cry: One common symptom of having fallen victim to the curse of Oyashiro is hearing a disembodied voice saying "I'm sorry, I'm sorry..." and footsteps. Although as a practical matter, this is an indicator that the character is about to snap, there is a source of the voice and footsteps, although not necessarily one with a physical form.
- Lain from Serial Experiments Lain sometimes hears a crowd of noises in her head, that in turn sometimes give way to a charismatic narrator voice that claims to be God - this is clearly meant to hint to schizophrenia. It turns out that she's hearing conversations from the Wired, and the "God" is an omnipresent entity that resides within it.
- Ultimate Spider-Man: Ultimate Green Goblin is so crazy, he not only hears voices, but also sees little floating goblins.
- Deadpool has two. He enjoys arguing with them.
- Marv from Sin City has mentioned hearing voices and strange sounds in the past. In fact, in his first story, he wondered if he snapped completely, hallucinated the entire murder mystery, and was killing innocent people. Fortunately for him (or unfortunately, depending on how you look at it), this wasn't the case and people were out to kill him/frame him for murder.
- Some versions of Two-Face's insanity manifest in this way, frequently being divided between a "good voice" and an "evil voice".
- Red Hood and the Outlaws: Arsenal and Starfire believes it's the case with Red Hood. Subverted as he's talking with Essence, who they can't see.
- In Fritz Lang's 1931 film M, the titular Murderer of children, whom both the police and The Mafia end chasing, claims that he hears voices periodically, and kills to silence them.
- In The Snake Pit, the protagonist is having a conversation with a man who is offscreen. When the scene reveals that there is no man and she's having a conversation with a voice in her head, she's established to be insane. She's then shown to be a patient in a mental hospital.
Live Action TV
- "Voices" by Disturbed. It's mainly from the perspective of the personality giving the insane suggestions, though.
- "Skullcrusher Mountain" by Jonathan Coulton: "The voices that control me from inside my head say I shouldn't kill you... yet."
- "Absolutely Bill's Mood" by They Might Be Giants. Formerly the page quote.
- Harvey Danger's "Flagpole Sitta". "I hear the voices in my head I swear to god it sounds like they're snoring..."
- Creature Feature's Bad Blood "I can hear the voices stirring, all the awful things they're planning."
- World of Warcraft
- The Old Gods are very fond of this trope. Whispers of madness are in fact one of their favorite ways of corrupting people. In the Back Story, Neltharion, the Black Dragon Aspect, was driven mad by the whispers of the Old Gods during his eons of sleep deep within Azeroth. Succumbing to their temptation, he constructed the Dragon Soul and nearly succeeded in exterminating all the Dragonflights.
- In the Temple of Ahn'Qiraj, the player gets whispers saying things like "Death is close," "Your friends will abandon you," and "Your heart will explode." These are sent by C'thun, the Final Boss.
- In the Death Knight starting area of Acherus: The Ebon Hold, the Lich King will randomly whisper suggestions to the player.
- Yogg-Saron whispers to the player in various locations in Northrend. There are areas where these whispers have driven large numbers of NPCs mad, such as Whisper Gulch in Howling Fjord and the Saronite Mines in Icecrown. He is the Final Boss of Ulduar. Favorites include things like "Kill them all... before they kill you" and "It WAS your fault." Given that none of the areas where these whispers show up actually require a group, it comes across more as helpful advice than corrupting whispers of insanity. Then again, that seems to be one of Yogg-Saron's big things.
- High General Brigitte Abbendis, leader of the Scarlet Crusade after Grand Crusader Saiden Dathrohan is found to be corrupted, and later leader of the Scarlet Onslaught until her death at the hands of the player believes that she is receiving the good kind of whispers when she hears voices telling her to go to Northrend. She was not.
It's never made clear the sources of the voices. One theory is that she was receiving the whispers of insanity because of her extreme zealotry, but more likely is that she received the evil kind of whispers from Mal'ganis, who would later appear disguised as Grand Admiral Barean Westwind. Whatever the case, it is certain that the whispers did not originate from the Lich King, as he is surprised at her choice to attack Northrend.
- In Warcraft III, the Lich King whispers to Arthas through Frostmourne. More of an Evil instance, though.
- In Eternal Darkness, the game whispers gibberish at you when your Sanity Meter is low.
- Doug from the Portal series is a schizophrenic with no medication. He thinks the Companion Cube talks to him.
- One episode of Batman Beyond has the Villain of the Week try to drive Bruce insane by pretending to be a voice from inside his head. He fails, partially because the voice keeps calling Bruce by his name. That isn't his name for himself.
- The Ice King from Adventure Time hears voices and sees strange visions due to his magical crown.
- Taken to extremes in Holly Jolly Secrets when we realize that he used to be a normal man until he put on the crown and unconsciously drove away his wife and let himself go so insane, he's completely unrecognizable in his present form...
- Meg Griffin of Family Guy exhibits increasing Sanity Slippage and wishes that she had softer voices in her head.
- The Joker of The Batman once mentions "Another voice in my head? The more the merrier!"
- ThunderCats (2011) has Kaynar who once mentions "At least I'll have the voices in my head to talk to."
- The voice in Robin's head in an episode of Teen Titans Go! talks about him rather than to him. It's a result of him being literally crazy about Starfire.
Anime and Manga
- Il Palazzo hears voices in the both the Excel♥Saga manga and anime, though they affect him differently depending on the continuity.
- In the anime the voices tell him to abandon his Well-Intentioned Extremist ideals and conquer the world for the sake of power alone.
- In the manga the voices tell him something that somehow makes him competent and far more effective in taking over Fukuoka City.
- In Cardcaptor Sakura: The Movie, Sakura enters an antique shop and immediately hears a woman's voice calling her towards a particular book. The voice, belonging to the movie's antagonist, Tsu Young, coaxes/mind-controls Sakura into opening the book, resulting in the capture of all but two of her friends/family.
- Used in the The Lord of the Rings movies, to hint at the One Ring's corrosive mental effects.
- Poltergeist. While Carol Anne is watching a TV set to a dead channel, the static starts to sound like whispering. This is apparently the sound of the ghosts on the "other side".
- Star Trek: First Contact. Picard keeps hearing the voice of the Collective in his head.
- In the Pokémon fic Operation GEAR, specifically its third installment The Angel of Reckoning, Nekou has a bloodthirsty bestial side that manifests itself as a voice sounding much like an evil version of herself when she tries to confront it.
Live Action TV
- Angel. The Beastmaster tries to intimidate Angelus by booming away in his head.
Angelus: (holds his hands to his ears) Hello, volume!
Beastmaster: I AM NOT WELL PLEASED!
Angelus: I am not well deaf!
Beastmaster: DARE TO SEEK ME OUT AGAIN, AND YOUR INSOLENCE WILL BE PUNISHED TEN-FOLD!
Angelus: Yeah, what're you gonna do, huh? Give me a migraine?
- In Farscape John starts hearing voices after being subjected to the Aurora Chair. At first he isn't sure what's going on, but then he starts to see Scorpius as well, indicating that there is definitely evil at work.
- In the Supernatural episode "Meet the New Boss", the Leviathans start whispering to Castiel while they're inside him.
- Harry Potter
- In Harry Potter and the Chamber of Secrets, Harry starts hearing the basilisk's voice. Another subversion in that he isn't actually hearing voices in his head; it's just that he understands Parseltongue, so all anyone else can hear is a faint hissing.
Hermione: "Even in the Wizarding World, hearing voices isn't a good thing."
Random painting: "She's right, you know."
- Ron hears these in Harry Potter and the Deathly Hallows while he wears the horcrux necklace.
- In Graham McNeill's Warhammer 40,000 Horus Heresy novel Fulgrim, this is how Chaos corrupts Fulgrim.
- Celmomas in The Second Apocalypse has a voice in his head. It's probably not a good voice considering what a creepy psychopath he is.
- Randy Orton in his heel role for the WWE uses Rev Theory's 'Voices' as his theme song and at one point claimed to be unable to control himself. Not sure if this counts as 'insane' or 'evil' but whatever it is, he's good at it.
- Former WWE Diva Victoria used a similar theme to Orton (All The Things She Said by Tatu) in her early career.
- The Whispers background trait in Exalted.
- Just about every Chaos unit in Warhammer 40K is this and Insane, as causing madness is a frequent by-product of Chaos.
- Final Fantasy XII: Both Vayne and Cid turn out to be taking orders from a god-like being.
- In Persona 2, Tatsuya Sudou states from time to time that he hears voices, notably in Eternal Punishment where he screams "Voicesvoicesvoicesvoicesvoices..." before attacking the party. In Innocent Sin, the voice is explicitly stated to be Nyarlathotep.
- Adventuring with the Squamous Gibberer familiar in Kingdom of Loathing causes you to see chat messages from nowhere (in grey, italicized text), saying things like "Everything you care for will be smothered and extinguished." and "Even now little plots against you."
- Tales of Symphonia: One of the game's sidequests involves collecting the Infinity Plus One Weapons, the Devil's Arms. When you have collected a few, Presea begins hearing voices from the weapons. After completing the sidequest and defeating the Bonus Boss, Presea is almost posessed by the spirit that lived in them, but is saved by Colette.
- World of Warcraft: One of the weapons (which is sadly not available as of Patch 3.0.2), Corrupted Ashbringer, would send players /whisper messages while they had it equipped, including, yes, 'kill them all'.
- In Mass Effect, the Reapers' indoctrination can manifest like this; whispering voices in the back of your mind. Apparently, they start out quiet, unintelligible, but steadily grow stronger. By the time you can understand them, it's too late.
- In Solatorobo, Red hears a voice commanding him to destroy everything when The Order is given. Elh becomes his Living Emotional Crutch during that time, talking to him to keep him calm.
- The evil souls involved in Vaarsuvius' "Soul-Splice" in The Order of the Stick basically share a body with him/her, and provide input on his/her actions, such as telling him/her which direction to go to dodge an attack, or urging him/her to do things like "destroy everyone who has ever slighted you" and "tear down creation, just to see if you can". They also talk among themselves.
- Pluto can hear Black Hole's voice in his head in Nebula, and she steadily tries to turn him against the planets. Pluto just wants her to be his friend, though.
- Magnus hears the voice of the Holy Spirit, which gives him direction.
- Garion from The Belgariad hears the voice of Prophecy in his head, sometimes the voice helps, sometimes it makes snarky comments, but it's definitely good.
- Safiya in Neverwinter Nights 2 Mask of the Betrayer hears voices of her other incarnations giving advice, or possibly rescuing her by distracting her before she can finish reading a scroll that will incinerate herself and the surrounding area.
- Yuri has a voice in his head in the first Shadow Hearts that compels him to save Alice Elliott, and to further the questline. The voice isn't happy if he disobeys. The voice turns out to be Koudelka, main character of the eponymous game.
- Voices provides an interesting use of this trope. The voices heard by the protagonists are in fact commands given to them by the readers on the forums, allowing the readers to interact with the characters and help the protagonists work towards their goals. However, while the intentions of the voices are good, at least one protagonist is insane.
- Innerspace. A man thinks he's hearing voices: actually, he has a miniaturized ship implanted in him, and the pilot is talking to him.
- The "Whisper People" in Knowing.
- In 9, it is barely hinted in the viral sites that 6 hears voices, and a deleted scene shows him speaking back. However, where the voices come from, why they talk to him, or even if they're good or evil or neutral is never explained.
- Real Genius: Chris (Val Kilmer), Mitch, and friends gas Kent and implant a transmitter in his molar. They then impersonate a booming voice of God only Kent can hear, and command him to go to Jerry's house to witness the laser-beam induced popping of a massive Jiffy Pop popcorn pan. When the military test-fires the laser (which has been reprogrammed by the gang to target the house), the house fills to the bursting point with popcorn, with Kent inside.'
- The Adventures of Ichabod and Mr. Toad: The Legend of Sleepy Hollow segment has Ichabod riding home down a dark forest and hears animal sounds that sound like they're reminding him of the Headless Horseman.
- Jericho. Jericho gets a voice in his head that's actually an entirely separate consciousness, and an artificial one at that. The voice's name is "Lauren", and she eventually becomes a major character in her own right (even though nobody but Jericho knows about her).
- In the Tamers Forever Series all of the Enlightened Ones/ Archangels can hear the voice of their Omnivices speaking to them
- Takato can also hear Chaos' voice in his head.
- Additionally, DC, Tai and Takeru are contacted mentally by Gabrielle, though she only bothers to whisper random comments in the latter's mind.
- In the classic American horror tale Wieland: or, The Transformation the four main characters hear inexplicable voices that confuse, threaten, and utter prophecies that come true. Eventually these voices drive Theodore Wieland himself to kill his own family, as he, deeply religious, believes they are coming from God. However, it turns out the source of the voices is the local hobo/ventriloquist, Carson — Or Are They?
- In Tamora Pierce's Circle of Magic quartet, Tris has been hearing random voices for years, leading many of those around her, including herself, to believe she's either crazy or possessed or both. It turns out to be part of her weather magic, with the winds bringing her voices from afar. Later she gains the ability to see images on the wind, which help her catch a serial killer.
- The same thing happens to Zhergoz in The Will of the Empress (part of the Circleverse), but he actually has begun to go crazy; the copious amounts of drugs which he was forced to take to cure his "madness" are suggested to have something to do with that...
- In Stephen King's short story Dolan's Cadillac, Robinson hears the voice of his dead wife throughout. It stops when he finally kills Dolan.
- In The Dresden Files, Harry can, under specific circumstances, converse with his own subconscious. Subverted in that Subconscious Harry really is part of Harry, but there is no explanation given as to why he appears to Conscious Harry (ironically enough, he can only speak to Conscious Harry when he's unconscious).
- A ??? example in Maximum Ride. Max has a "Voice"... which comes from a chip in her arm... except not... except her whole adventure was a dream... except not... except the "Voice" is Jeb... sorta... except not.
Live Action TV
- LOST has these for people who find themselves wandering alone in the jungle. They often herald the appearance of the Others or sometimes apparitions, like with Libby in season 4. In Season 6 it's explained that they're the dead on the island, trying to communicate with the living in order to move on.
- Are Head Six and Head Baltar the products of insanity, guilt, or divine intervention? The series finale points to the latter.
- WKRP in Cincinnati: Johnny hears an apparently-benevolent voice (briefly) talking to him, and he spends the rest of the episode in question wondering if it was God and what, if anything, he should do about it. Mr. Carlson finally tells him he should only start worrying if the voice tells him to get naked at the airport, and Johnny cheerfully comments that the voice that says that is his own.
- One of the many manifestations of The Messengers. To the point where a common joke about the old Hunter was, "So, there are voices in your head telling you to kill people who are secretly monsters... and you think you're the good guy?"
- In Everyone is John the players are all voices in John's (an insane man from Minneapolis) head. Each player has a set of personally defined objectives and competes for control of John.
- Vox has the players taking turns running not only their own characters, but also voices each has started hearing. The exact nature of these voices is completely up in the air, and GMs are encouraged to make up their own explanation. They could be ghosts, gods, insanity... It's even possible for characters to share a voice they can each hear. And sometimes the voices can take over.
- A Stock Sound Effect in the Chzo Mythos to indicate the presence of John Defoe.
- Dawn of Mana features both good whispers (from the Mana spirits) and evil ones (from the Echoes.)
- Devil May Cry 3 had this on the mission start screen.
- Scratches. Early on in the game, there are the eponymous scratching noises. Later on the main charater starts hearing whispering voices mocking him during an exorcism.
- One of the ghosts in the haunted hotel tries to be helpful, but mostly comes across as creepy in Vampire: The Masquerade – Bloodlines. The entire game can be filled with cryptic spoiler whispers if you pick Malkavian, though they're really easy to miss due to their comparatively low volume and infrequent appearance.
- In The Gamers Alliance, Ax and Deidra hear voices of ghosts because of their tribe's deep connection to the spirit realm. The spirits have different motives, some being helpful, others downright malicious or just having fun by chatting with the living.
- SCP-1201 of the SCP Foundation is the spirit of a dead man which swaps "hosts" via touch, and can be heard by its current host. It claims to be a former Foundation researcher, and it will not shut up.
- One common interpretation of Red and AJ's predicaments in Twitch Plays Pokémon is that the players' commands are voices screaming in their heads. The Mob as a whole averages out to neutral: some want them to succeed and disagree about how to do this, others want them to fail and fail hard. The constant bickering drives some decidedly odd behaviour on the Trainers' parts.
- St. Joan of Arc thought her military campaign was a literal Mission from God. Dr Craig Taylor said in his recent book on the subject, it's a matter of personal belief or opinion whether Joan belongs in the Good or the Insanity sections — the evidence we've got from other similar cases favoring Insanity.
- The soldiers following her were by and large convinced this was an example of the Good variety. Their faith in her and her mission drove them to many victories as a result.
- These tropes can be thought of as the Theme Park Version of hearing voices, which for many is Truth in Television. People can hear evil voices that are abusive and disturbing, good voices that are helpful and supportive, neutral voices, or a mixture of these. Voices may give good or bad advice. Whether people actually listen to their voices depends on the individual and the type of voices. Whether people interpret their voices as coming from religious sources or not depends on the individual, and whether the people who hear them are insane or not depends on the individual. In Real Life, hearing voices is generally unrelated to Split Personality.
- A certain company has released a male's T-shirt that states "I only do what the voices in my wife's head tell her to tell me to do."
- A recruitment ad for social workers in the UK, possibly Based on a True Story, featured a man who heard lots of voices in his head. He wasn't really bothered by them, except for his dead mother's - whenever she began talking he would disturb the neighbours by singing loudly to drown out her voice. Social workers helped him by giving him an iPod so he could use other people's singing to drown her out.
- And finally, if you want to know what it's like to hear voices first hand...