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Video Game / Power Instinct

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Known in Japan as Gōketsuji Ichizoku ("Gōketsuji Clan"), Power Instinct is a Fighting Game series by Atlus.

The games in this series are the following

  • Power Instinct / Gōketsuji Ichizoku (1993; Arcade/Genesis/SNES)
  • Power Instinct 2 / Gōketsuji Ichizoku 2 (1994; Arcade/PlayStation)
  • Gogetsuji Legendsnote  / Gōketsuji Gaiden: Saikyou Densetsu (1995; Arcade)
  • Groove on Fight / Gōketsuji Ichizoku 3: Groove on Fight (1997; Arcade/Saturn)
  • Matrimelee note  / Shin Gōketsuji Ichizoku: Toukon Matrimelee (2002; Arcade/Neo-Geo)
  • Shin Gōketsuji Ichizoku: Bonnou no Kaihou (2006; PlayStation 2)
  • Gōketsuji Ichizoku Matsuri Senzo Kuyounote  (2009; Arcade)

The series also produced two Spin-Off: Purikura Daisakusen, an Isometric Action Game released for arcade and Sega Saturn in 1996, and CR Goketsuji Ichizoku, a card-reader pachinko game in 2010.


This series features examples of:

  • Crossover: The guest fighters from Rage of the Dragons appeared in Matrimelee. On the other hand, Kurara appeared in a Virtua Fighter-esque PlayStation game, Heaven's Gate, while the song Let's Go! Onmyouji (and its corresponding stage) appeared in OnTaMaRaMa.
  • Darker and Edgier: Groove on Fight attempted this, removing the sillier elements and what not for a more gritter tone. It didn't go over well with the fans. So when Martimelee came around, it returned back to its usual wacky tone.
  • Early-Bird Cameo: Prince first appeared in Matrimelee and Bonnou no Kaihou in some endings to be later a proper character in Matsuri Senzo Kuyou.
  • Energy Absorption: The Otane, Oume, Elizabeth, and Sandra have grabs where they absorve life energy from enemies in order to transform into their younger selves.
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  • Face Doodling: A stable of the series in the win-lose portraits after a fight. With the loser getting their face scribbled on.
  • Final Boss: Each game in this series has one:
    • Power Instinct: Oume Goketsuji
    • Power Instinct 2: Otane Goketsuji
    • Gogetsuji Legends: Chuck
    • Groove On Fight: Bristol-Dnote 
    • Matrimelee: Princess Sissy
    • Bonnou no Kaihou: Bobby Strong
    • Matsuri Senzo Kuyou: Shinjuro Goketsuji
  • Full-Frontal Assault: True to his namesake, Kintaro fights wearing only a full-body bib, which has the side effect of leaving his genitals visible in some attacks. It's that kind of a game.
  • Funny Background Event: There are fighting lounge singers in the background in Martimelee (Though only in the international version. In the original they were signing and that was part of their animation in the song. The developers just used that particular animation because the song wasn't used).
  • Kissing Cousins: Until Groove On Fight the playable characters were all members of the Goketsuji family and some of them were depicted together as couples (such as Keith and Annie, who even have a son in that same game) and others such as Thin Nen show no qualms at flirting with opposite sex opponents even when they're presumably relatives of theirs. The game is vague on how related the cast members are to each-other.
  • Left the Background Music On: One of the defining features of the series is that many of the stages have characters in the background actually singing or dancing along with the music. (Though Groove On Fight is the only one in the series that omitted them. And the International releases of Matrimelee omitted the songs since they were under a record label. Necessitating some background changes as well).
  • Limit Break: A few characters in Matrimelee and up had a level 3 Forbidden super move.
  • Mana Meter:
    • Introduced in Power Instinct 2. Getting hit or striking a blocking opponent builds this up.
    • Groove On Fight introduced multiple levels of the meter, which shows up in later games.
  • Only Known by Their Nickname: Prince. No other name is provided.
  • Shout-Out: Keith's stage in Legends looks suspiciously like one to musicals starring delinquents such as Grease.
  • Source Music: The background musicians, source to the background music, are usually visible in each stage.
  • Spell My Name with an "S". Inconsistent spelling all the way. Look what Matrimelee did to some of the characters' names:
    • Annie -> Anny
    • Kurara -> Clara
    • Kuroko (non-player character)  -> Enabler
    • Otane Gōketsuji -> Tane
    • Oume Gōketsuji -> Ume (these two make sense, since the initial "O" in women's names is sometimes used as a sort of honorific)
    • Thin Nen -> Chinnen
    • Oshima is spelled Osima in Power Instinct 2.
    • Gogetsuji instead Goketsuji in Legends's game name.
    • Bonnou no Kaihou is also known as Bonnou Kaihou.
  • Taunt Button: Matrimelee introduced a button that serves no tangible gameplay function, but is included for atmosphere. In case both players taunt at the same time, they must proceed to a "Bloodline Battle", where they'll press a correct button to respect each other until either fighter makes the wrong move.


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