A particularly common piece of Magitek. A handheld device which captures an image is immensely useful, and so it's not surprising that in a fantastical setting, someone will come up with a way to provide such a device, using the magical means at their disposal. Similarly, magic-users in more modern settings can hardly resist using their powers to soup up the technology around them, and cameras are particularly disposed to this kind of tinkering.
Expect the Magical Camera to have traits far different from those mundane pieces we enjoy, and probably to work by a very different means. Or, it may be just like any other with only a slight twist. But at the end of the day, it is at its core a device which exists to preserve the image of a moment in time.
On a related note: it is a superstition of some Real Life cultures that cameras and photography are harmful, with many believing that being photographed may steal their soul and taking great pains to avoid it (This is ostensibly the Soul Jar variant of the Phantom Zone Picture). This is a handy excuse for shy individuals or people wishing to remain anonymous, usually because of some criminality or witness protection system. Nevertheless, the claim that cameras steal souls is a functional form of the Magical Camera, and one you'll occasionally encounter in straight fantasy as a reasonable fear.
Magic employing a photograph itself also counts.
- The main character in Speed Grapher has a power that lets blow up anything he shoots with his camera, although the magic is in himself rather than the object.
- In JoJo's Bizarre Adventure, when Joseph Joestar smashes a camera with Hermit Purple, he can capture an image from anywhere he can envision.
- In Diamond Is Unbreakable, Yoshihiro Kira is a ghost who's possessed the camera to which his Stand was bound. The Stand in question, Atom Heart Father, allowed Kira to exist inside the photos it captured and affect objects in the real world by manipulating their equivalents in the photograph. It also prevented the real world counterparts of anything in the area captured by the photograph from moving outside of the camera's field of view, and prevents anything not depicted in the photos from entering it. Jotaro eventually defeats him by taking a photo of Kira himself and then destroying the camera, trapping Kira alone in the photo. It only sort of works; while Kira can no longer remotely affect the real world, it turns out he can lean out of the photo and bring physical objects inside.
- In Ultra Maniac, there was a camera that would show who the subject of the picture liked.
- Sailor Moon had one villain who captured people within the pictures she took of them.
- And in the live action adaption, the magical pens in the original that the heroines used were updated to magic cellphones. One function was the ability to create a disguise based on a photo taken with it.
- Early in Anansi Boys, Spider passes into a photograph to travel to the location it shows. He later mentions he can go to any location he's seen, including by picture.
- Bride of the Rat God has another borderline example: turns out that though the camera is not harmful to a human's soul (thanks to the body protecting it) for an all-spiritual-matter Rat Demon-God, with the right equipment and ingredients, it's perfect in regards to sealing it away.
- Chrestomanci: In Conrad's Fate, a minor plot point involves Conrad accidentally entering a parallel universe through the portal hallway in the Stallery attic, and running into a strange woman who he takes a photograph of. It turns out that the universe where he encountered the woman is one where cameras are banned because they entrap people's souls, and the woman was a witch who was likely trying to kill him.
- Iconographs, as they are called on the Discworld, are little more than boxes containing a very tiny imp with a sketchpad and set of paints. Because the imps have no imagination whatsoever, the images they create are accepted as objective. The flash works by frightening a captive Salamander, a magical lizard which absorbs light and can release it suddenly. In Moving Pictures, movies were created using six imps triggered in succession, suggesting an imp can paint an image in only 1/4 of a second.
- Also in the Discworld universe, Moist Von Lipwig uses the "steals your soul" argument, but he really has other reasons to avoid being photographed. His avoidance naturally makes authority figures suspicious.
- A notable example was the use of a different creature as a flash source. Its light caused psychological visages of its subjects thoughts to pop up in the picture.
- Stephen King's story The Sun Dog, one of the novellas of Four Past Midnight. The protagonist receives a polaroid camera for his birthday, but every picture it takes, regardless of what it's pointed at, is of a "dog" that gets closer and closer to the camera (and looks less and less like a dog) with each successive shot.
- The Goosebumps book Say Cheese And Die is about a camera which causes tragedy to befall any person shot with it.
- Marginal example: Photographs and paintings alike in Harry Potter are animate and semisentient, due to some kind of special darkroom process. Considering the penchant some wizards have for tinkering, there are probably magical cameras too, but they aren't played up.
- Shallan Davar, of The Stormlight Archive can take a Memory of a scene, recording it with photographic accuracy for later drawing. Drawing a Memory removes it from her head, greatly increasing the probablility that this is some kind of magic. Words of Radiance reveals that most Lightweavers possess this power.
- The Twilight Zone (1959): The episode "A Most Unusual Camera" features a camera that shows the future.
- In Warehouse 13, Artie has a camera which turns the people it takes pictures of into pictures, specifically life-sized cardboard cutouts. A second picture puts them back to normal. Another episode had Man Rey's camera, which could steal youth from one person and give it to another.
- Black Scorpion villain Flashpoint has a Magical Camera that lets him take Phantom Zone Pictures.
- An episode of Ultraseven had an alien named Wild who used a camera to steal the life forces of other beings, trapping their souls inside the film.
- In the music video for Amy Grant's "Takes a Little Time," an instant camera reveals snapshots of the subjects' future. For example, a man who steals the camera and snaps himself is horrified to see a photo of himself dead.
- The Legend of Zelda:
- The Picto Box in The Legend of Zelda: The Wind Waker functions more or less like a normal camera, except that it develops instantly and can only keep three pictures at once. In order to upgrade it to the Deluxe Picto Box, which takes colour pictures, you need to capture and use a special kind of firefly that emits prismatic light. In the HD remake, the Picto Box can now hold 12 images at once, and the firefly is no longer needed to upgrade it (Lampshaded if you give Lenzo the firefly anyways). Furthermore, you can take a picture of a character or enemy and take it to Carlov, he can make a figurine of it. If this were a normal photograph, he may or may not have to guess what a character looks like from the other angles, but apparently, he gets it right, so...
- In The Legend of Zelda: Breath of the Wild, it's one of the capabilities of the Sheikah Slate, which allows it to not only take pictures, but logs the ones of things like weapons and enemies into a compendium providing useful information about them, and a means to use the Slate's sensor to hone in on them. It also plays a role in many side quests where characters ask to be shown pictures of things; given the generally Medieval tech level, they'll often assume that they're hand-drawn, and comment on how remarkable Link's artistic skills are. The camera function also serves as a major plot point, since the fact that Zelda was the previous owner means that several of her own photos are still logged in its memory, providing vital clues to sites where Link can regain his lost memories.
- The Camera Obscura in Fatal Frame can take pictures of spirits, which are not normally visible. It can also sap the spiritual energy of hostile ghosts (probably inspired by the aforementioned belief that cameras stole a person's soul). In the first game, a hostile spirit would be exorcized if defeated enough times, but later games dropped this: a hostile spirit can only be warded off, never permanently defeated.
- In The World Ends with You, Joshua's cell phone camera can take pictures of the past, and Neku's is later upgraded to be able to do the same.
- Snapshot is a puzzle platformer where you can photo an area of the level to cut and paste objects around.
- Double Spoiler has Hatate's camera, which has some sort of magical Google image search function that allows her to get pictures without actually taking them. In-game, the only difference between Aya's and Hatate's cameras are the zoom distance and charge speed.
- On Impossible Spell Card, Seija can equip a toy camera as one of her cheat items. It functions similarly to Aya's camera when equipped as main, and increases Seija's speed when used as sub.
- On Violet Detector, Suireko's main ESP ability is her spirit cellphone camera, which works pretty much like Aya's camera, and is required to obtain photographs for her nightmare diary. Unlike Aya, she doesn't have a photo requirement and can just curbstomp the nightmares, but each is only considered "cleared" once she has managed to take at least two photographs before beating the boss. Which is sometimes harder than it sounds, since some patterns require liberal usage of her other ESP abilities, and specially short-range teleportation, but none really necessitate the camera unless you make it a point to incorporate it.
- In Donkey Kong 64, a fairy gives Tiny (and by extension, all other Kongs) a camera whose main purpose is taking pictures of lost Banana Fairies. A successful shot returns them to the main Banana Fairy, who, in return, increases your film, orange, and Crystal Coconut capacities, and refilling all of those plus your ammo.
- SCP Foundation
- SCP-978 is an instant one Polaroid camera that when, taking a picture of a person, the photograph is not of that person but of what that person wants to be doing at that time.
- SCP-105-B is a camera which when a picture is taken with it by SCP-105 (Iris), the resulting photograph is in fact a window to the area photographed that 105 can reach through.
- "Minor Corrections", by Slimebeast, is about a mail-in photo lab that corrects any "mistakes" they notice in the photos they develop before sending them back to the customer. Namely, if the photo depicts somebody who died between the time the photo was taken and the time it was developed, they will alter it to reflect the person's current deceased state, with all the Body Horror that implies. They can also predict imminent future deaths. Unfortunately, the protagonist looked at the photo showing his dad hanging from a noose just a few seconds too late to prevent it from actually happening.
- In Angel's Friends, Urie has a camera that can capture people's dreams. Turns out to be very handy when Raf's friends need to prove her innocence by going through Raf's memories.
- In an episode of Rekkit Rabbit, Jay uses a magic camera from Chakabrak to take some headshots of his mom and step-dad, Henrietta and Lorne before they audition for a music agent. Unfortunately, when Jay takes their picture with the camera on "Rock Star" setting, it turns Henrietta and Lorne into a pair of grotesque monsters (according to Rekkit, all rock stars in Chakabrak look like monsters, making them literal monsters of rock).