Note: Unless otherwise specified, all tropes pertain to the characters, not the content creators that play them.
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Subjects
Debunky
IGN: Debunky
Preferred name: Debunky
Personal pronouns: he/him
Preferred name: Debunky
Personal pronouns: he/him
- Arch-Enemy: Following Debunky sending her on a months-long search for a party that never existed, Queenie considers Debunky this, having even refered to him as "Minecraft's Most Evil Man" in a video title. Humorously, Povertybag decided to have her stay in Debunky's house when she returned.
- Bodyguarding a Badass: Debunky is officially Povertybag's bodyguard and business partner, despite Povertybag being much stronger then him, even to the point of Povertybag training Debunky in PVP.
- Demonic Possession: While venturing into the outpost with Deytra, Debunky ends up with some kind of static entity gaining access to his mind. It's able to control his body, and although he isn't aware of what it does, the entity is implied to be a capable fighter.
- I Just Want to Be Badass: Debunky's constant death, status as Povertybag's bodyguard, and the increasing threat of Entities may be partially responsible for his desire to start kicking ass. Fortunately, with lessons from Povertybag underway, he might just be shaping up as a hunter of Entities.
- Innocently Insensitive: Initially appears to be the case with Debunky regarding Garfilled's condition, but his continuing questions rapidly debunk the idea.
- Kick the Dog: Badgers Garfilled about being "the Harbinger".
- Lack of Empathy: Debunky has sent Queenie on a months-long snipe hunt and badgered Garfilled about his Doom Magnet status.
- Laser-Guided Karma: Debunky sends Queenie on a months-long search for a party he made up. When she returned, Povertybag ensures that she ends up boarding with him.
- Misplaced Retribution: After Spleef trash-talks Debunky and leaves, Deytra walks in and is verbally blasted with Debunky's rage, although it quickly subsides and he agrees to accompany her to the Outpost.
Deytra
IGN: Deytra
Preferred name: Deytra
Personal pronouns: she/they
Preferred name: Deytra
Personal pronouns: she/they
- The Call Knows Where You Live: Deytra initially planned to live a normal life and avoid weirdness, only for her house to be burned down and her cats to be killed, traumatising her and prompting her to investigate.
- Hallucinations: Hallucinates that the Lucky Cat restaurant is on fire after the Arsonist shows up.
- Little Bit Beastly: Deytra has cat ears and paws, although they can be difficult to spot on her in-game.
- Nice Guy: After Garfilled decides to stay in his house so the town will be safe from him, his Only Friend Deytra comes to him every day with food despite his protests.
- Only Friend: After causing increasing disasters to the rest of town merely by being present and seeing all attempts to cure him fail, Garfilled decides to isolate himself from town but Deytra, despite his protests continues to bring him food each day, becoming this to Garfilled.
Elixer
IGN: ElixerMV
Preferred name: Elixer
Personal pronouns: she/her
Preferred name: Elixer
Personal pronouns: she/her
- Security Blanket: Implied, as her first response to a potential threat is to fill her inventory with as many potions as possible.
- Two-Faced: When Elixer uses her teleportation to fight the robot assassin sent by the A.R.G, part of her face and skin turns black with purple eyes. Interestingly, this resembles both endermen from the vanilla game (whose teleportation makes the same particles as hers), and the figure who was in her house also looks just like this skin.
Garfilled
IGN: Garfilled
Preferred name: Garf
Personal pronouns: he/him
Also known as Entity-01 "The Harbinger", Garfilled is a radioactive humanoid cat who attracts anomalous phenomena. Despite the often harmful effects of his presence, Garfillled is rarely possessed of malice. However, the dangerous effects of his condition have thrown a wedge into his relationship with much of the SMP. Garfilled is closest to Deytra, having each comforted the other during their darker moments.Preferred name: Garf
Personal pronouns: he/him
- Humanoid Abomination: Garfilled, AKA Entity-01 "The Harbinger", resembles a humanoid cat, emits harmful doses of radiation that are partially covered by his armour, draws entities and other supernatural phenomena towards him, but is ultimately a nice, trustworthy individual and desires to be cured of his condition.
- Nice Guy: Garfilled is rarely anything other then polite and cordial, and is willing to risk himself if it means minimising the harm he causes.
- Weirdness Magnet: Entities are drawn to him, Luna is literally pulled towards him and spacetime anomalies appear to be starting. Rapidly verging into Doom Magnet, but general weirdness is still happening. Oh, and it's implied that part of the reason the subjects are here is because of the A.R.G. trying to investigate the anomalies drawn to him.
Ludocrypt
IGN: LudoCrypt
Preferred name: Ludo
Personal pronouns: she/her
Preferred name: Ludo
Personal pronouns: she/her
- Functional Magic: Ludo is apparently capable of drawing magic circles in the ground with chalk that allow telportation. As of yet, how she does this is unclear.
Povertybag
- Action Politician: Poverty is both the mayor of the town around spawn and the founder of a militia built specifically to hunt down entities.
- Badass in a Nice Suit: Poverty both wears a suit and is a brutal fighter with a sword, axe or crossbow.
- Corrupt Corporate Executive: Poverty was initially shaping up to be this, scamming villagers out of emeralds with the buy-book sell-book technique and then using those emeralds to buy equipment from them then briefly turning to entity trafficking after his villagers were killed. Subverted as he seems to have abandoned that for politics, although he's as money-hungry as ever.
- Corrupt Politician: Surprisingly, Poverty has yet to actually abuse his power as mayor, although that may be more pragmatism or due to the poorly-defined nature of his power then anything else.
- Even Evil Has Standards: He helps Queenie find boarding despite not gaining anything himself.
- Funny Background Event: during the montage of Deytra building her cat mansion, he dies, apparently by falling and returns to pick up his items before the end.
- Glowing Eyes of Doom: Poverty's eyes are seen glowing in a Flash Forward. From context, it appears to be related somehow to the void, although nothing else is currently known.
- Greed: Poverty's defining trait. From starting a business to becoming mayor to founding a militia, everything he does hinges back on satisfying his endless desire for more.
- Ironic Name: Poverty, contrary to his name, quickly becomes pretty rich, even if his does essentially live in a hole. Turns into a Meaningful Name when his villagers are killed, his next business idea fails and him and Debunky end up working a minimum wage job.
- Malevolent Masked Men: Povertybag wears a paper bag over his head and seems to be noticeably lacking in morals, at least where diamonds are concerned.
- Shield Bash: How Poverty knocks a Ghoul out. In a single hit, no less.
- Verbal Backspace: Done at the start of "How I Got Rich On This HAUNTED Minecraft SMP", when Poverty worries that people will take the money he got from scamming villagersnote and quickly corrects himself to "obtained legally", as part of his reasoning behind hiring Debunky.
Queenie
- Deadly Prank: When Queenie arrives, it is shown through Flashback that she was there from the start, but was sent away by Debunky to a made-up party in an attempt at humor. She lost count of the days sometime after 76! Considering that she apparently didn't bring any items and returned with an empty inventory, that would imply her to have survived over 2 months on her own with basically nothing, when most people wouldn't even last the night.
- Naïve Newcomer: When Queenie initially showed up, she was asked if she had seen any Entities around, she responded by saying that she'd seen zombies, skeletons and creepers, only for Elixer to bring her up to speed. Downplayed, as she knows some of the other subjects and learns quickly.
Spleep
IGN: spleep
Preferred name: Spleep
Personal pronouns: he/him
Preferred name: Spleep
Personal pronouns: he/him
- Fantastic Racism: Spleep hates entities, even having a sign above the entrance to his house forbidding them entrance, which has put him at odds with Garfilled and may be part of the reason Elixer chooses to hide her "condition". Justified, as most entities are hostile and Garfilled's Doom Magnet nature makes him a threat despite his lack of malice.
- Horned Humanoid: Spleef has a unicorn horn to go with his pink skin.
- We Used to Be Friends: ImpliedTrope with him and Garfilled. While he is antagonistic towards Garfilled after the revelation of the laters status as "The Harbinger" and continues this way even when the other subjects warm up to him, Garfilled still thinks that the others will think worse, not better of him then Spleep.
Trouble0
IGN: Trouble0
Preferred name: Trouble
Personal pronouns: they/them
A non-binary scientifically minded former captive of the A.R.G. with a love for lists. Trouble initially appears to be a standard Mad Scientist, but while they cut corners on safety precautions, they are entirely willing to risk themself to protect others from the consequences of their experiments — provided they still get to do them, of course.Preferred name: Trouble
Personal pronouns: they/them
- Amnesiac Hero: After being shot down by the A.R.G., Trouble awakens with no memories of who they are or where they've landed. Rapidly subverted as they take a handful of minutes to remember themself.
- Everyone Has Standards: When Trouble0 builds a metal-coffin-thing capable of flooding with ionising radiation, they design it to need 2 people to activate so one person can't use it as an execution chamber.
- Insane Troll Logic: Trouble's rationale for why using a lodestone to send pure energy into Garfilled will cure him.Trouble: Yes, I mean, something's got to stop this weird attraction that Entities have to Garfilled, and you know lodestones in particular, if you know, you know put a compass next to one, it will start to point to it, so this clearly deals with uh attraction and disattraction so surely that could affect it, right?
- Mad Scientist: A heroic example with Trouble, who has so far exposed Garfilled (unarmed and unarmoured) to a Shadow Entity to see if it would attack him, attempted to expose him to ionising radiation to see if it would cure him, fed pure energy into him for the same reasons and left a robot head that is implied to be trying to rebuild itself at home. Downplayed as they (usually) try to get informed consent beforehand and have heroic goals.
- Meta Guy: Trouble initially made references to travel montages and hung a lampshade on the entities increasing threat.
Zeemyth
IGN: Zeemyth
Preferred name: Zeemyth
Personal pronouns: he/him
Preferred name: Zeemyth
Personal pronouns: he/him
- The Mole: Zeemyth is working for the A.R.G. and constantly receives orders from them, telling him to spy on, slow down, infiltrate and prepare to kill the other subjects.
- Ridiculously Human Robot: Zeemyth is a robot and acts no different from anybody else on the server. He can even be poisoned by splash potions.
- Spanner in the Works: InvokedTrope by the A.R.G. with Zeemyth, who has orders to sabotage the subjects and slow their progress. He does this by stealing the blaze rods Trouble used in his radiation chamber… and nearly caused an explosion in the process.
Entities
General
- The Dreaded: At least at first; particularly Shadow Entities, who are basically impossible to fight thanks to the shadows they cloak themselves with. Trouble is working on a counter, and logically, they should be vulnerable to fireworks.
- The Lurkers: glowing eyes that float in the darkness, have incorporeal bodies, may be hurt by sunlight and debuff you if you don't find them quickly. They disappear if you look at them, though.
- Shadow Entities: They're humanoid figures that cloak themselves in darkness, make redstone malfunction in their presence, move and attack in a manner that puzzles even Trouble0 but which allows them to squeeze through the windows in oak doors despite being player sized, are implied to be hindered somehow by light, gain a glowing outline if electrocuted and are considered possibly the most dangerous entities, which is saying something, considering most peoples reaction to hostile entities in general.
Entity-02 "The Observer"
A humanoid entity whose only visible feature is its glowing red eyes. It teleports around when spotted and its agenda is unknown.
- Ambiguously Evil: Is it just watching people, or does it have an agenda? Is it connected to the unnamed entity targeting Deytra, or do they just look similar?
- Glowing Eyes of Doom: The Observer's only feature is its red eyes, and the similar entity targeting Deytra has larger eyes that burn bright enough to tint its entire body red.
- Humanoid Abomination: The Observer is a strange black creature that appears, watches people, and disappears the moment somebody's crosshair goes over it. Nobody seems to have any idea why it does this, although it either led Garfilled towards the outpost… or was heading there itself.
- Mysterious Watcher: The Observers' entire gimmick, although it apparently has attacked people offscreen.
- Red and Black and Evil All Over: The Observer has black skin, "blood-red eyes" as its only observable feature, and randomly shows up to watch from the shadows. There is also another entity that resembles it but is dark red with eyes that better resemble burning flames, and has burnt down Deytra's cat mansion with her cats inside.
Entity-14 "The Computer"
- A.I. Is a Crapshoot: Entity-14 "The Computer" is a machine made from copper and observers (no, not the entity) by The ARG, which killed some of them for objecting to its experiments in the name of "progress". It lures Trouble0 away with the goal of forcing them to aid in its experiments. This gets it killed.
- Crazy-Prepared: Entity-14 had a dispenser perfectly placed to shoot a ghoul before it could attack Trouble. They actually thought it was going to kill them when it fired.
- Laser-Guided Karma: Trouble is enslaved by Entity-14 "The Computer"; guess who ends up blowing up its brain with a firework? By the end of the episode, no less. Not that it'll keep the thing down long.
The Faceless
- Humanoid Abomination: The Faceless is an Entity resembling a player and capable of taking the form of anyone it wishes, including clothing. It's also capable of mimicking voices, is immune to arrows, has healed from having its arm cut off in seconds (albeit with the regenerated parts starting in a Steve skin), and is heavily implied to have been working for the A.R.G.
The Lurkers
- Glowing Eyes of Doom: Lurkers have glowing eyes which are the only visible parts of their body.
Shadow Entities
- Living Shadow: Zig-zagged with Shadow Entities. While they initially appear to be clouds of darkness, it's then revealed that they're actually humanoid figures beneath the cloud… who are just as dark and featureless.
- Monster Threat Expiration: When first introduced, the Shadow Entities were terrifying and shrouded in mystery. Now, they've been captured by Trouble twice and they plan to find a way to remove their clouds of darkness so the townsfolk can fight back. The few things we know about them have raised more questions then answers, however.
Fire Entity
A burning entity resembling the Observer which seems to target Deytra. While the relationship is unclear, the Fire Entity is definitely dangerous in a much more immediate manner.
- Establishing Character Moment: The entity is first seen standing in Deytra's cat mansion as it burns down next to the severed heads of her cats. It continues antagonising her in its subsequent appearance.
The A.R.G.
General
- Covert Group with Mundane Front: The A.R.G. apparently masquerades as a camera company to hide its attempts to harness the worlds magic for unknown purposes, although they claim that it involves "improving" people somehow.
- Even Evil Has Standards: Downplayed. At one point, an unknown individual working for the A.R.G. calls Debunky's prank on Queenie cruel. Later(?), some of their agents were killed by Entity-14 when they objected to its work.