Funny / Roahm Mythril

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     Mega Man 

Mega Man 1

  • When recording the third fortress stage, Roahm completely breaks the generator for Pengs.

Mega Man 2

  • Roahm spends a lot of time bemoaning the existence of Quick Man; indeed, a lot of humor is drawn from his fear of Quick Man.
    Roahm: Can I give you more? If I can give you more, I'll give you more. (the screen fills with Quick Boomerang icons, followed by the Game Over theme to the Game Boy version of Tetris and the caption OVER 9000!!!)
    • This gets to the point where next part (Wood Man) starts with him having a nightmare where password throws him into position where all 8 Robot Masters are Quick Man. Cue Big "NO!".
    • And then he somehow locks him into a pattern in the Boss Rush.
    Roahm: I wish I knew how I made him do that... I'm Quick Man, I'm a spaz, lalalala...
  • During the difficulty analysis for Heat Man, Roahm suddenly notices that the line of Atomic Fire icons line up perfectly with Heat Man's artwork to give the Robot Master rather strange new eyewear, causing him to completely lose it and laugh for several seconds. Even after regaining his composure, he can still be heard chuckling as he talks.
  • Roahm doesn't care for the shrimp robots in Mega Man 2 and The Wily Wars.
    I hate them with a passionate shrimp hate.
    Go back to the Red Lobster, there is no seafood lover in me.

Mega Man 3

  • During his outtakes against Needle Man, another That One Boss.
    Roahm: No worries, Needle Press is not a Death Spike. In fact I don't think this stage even has any death spi-[Gets hit by Needle Press, knocking him into a Bottomless Pit]-to speak of, well okay maybe it does.
  • The beginning for the first Doc Robot video, which depicts the Skull Castle levels (as well as Cossack, Proto Man, and Mr. X) for the next several games in a map screen similar to both the Skull Castle maps themselves as well as Super Mario Bros. 3.
    • Even better, it shows the line go from Skull Castle 1 to Skull Castle 2 as if it were next in line... only for him to mention that he had already cleared them a long time ago.
      Roahm: It was just to be silly, also a bit of a joke as I'd been receiving a lot of comments prior to starting this set of Perfect Runs asking why I was skipping the Mega Man 2 fortress stages ;)
  • His Doc Quick and Metal run has two: firstly, at the start of the video, he shows off an... interesting quirk in Doc Bubble's AI. Secondly, during the outttakes at 8:00, he encounters a glitch that has to be seen to be believed. Basically, Megaman barely clips the Spikes of Doom just as the screen scrolls. The death sound plays, but he's somehow still alive... though the same can't be said for the stage's music. Hilarity Ensues.
  • His outtakes for Skull Castle Stage 1 in Mega Man 3. There weren't any, so he instead does another no-damage run of the stage this time using only Top Spin to pad out the video and avoid Spoiled by the Format.

Mega Man: The Wily Wars

Mega Man 4

Mega Man 5

Mega Man V

  • Before he starts Venus' stage, he talks about few things, including how he waits for the release of Platinum (which wasn't released yet). Then he says "You may wonder, what all kinds of Pokémon do I like to train? Well..." It starts to show groups of Pokémon, successingly being faster and varying in size, to the point it overloads and he gets a BSOD.
  • His incredulous reaction to the layout of the final section of Jupiter's level.
  • When he gets to the Wily boss, he sees the initial form of it....
    Roahm: Wait. So Mega Man's new ability in this game is to punch, and the final boss is a giant fist. Who designed this game, Captain Falcon?
    Falcon: YESZ!

Mega Man 6

  • Although it didn't happen in his actual run, he kept a clip from Yamato Man's stage where a mid boss walks itself off screen, thus de-spawning. He starts falling apart similarly to the "Heat man eyewear," right above, and claims that he'll keep it even if the run didn't count. Of course...

Mega Man 7

  • Even without his signature energy, he manages to make the opening funny. How? "Come on, Capcom, pick up the pace." Not to mention his brief puzzlement at the mistranslation of "Dr. Willy."
  • One of the Burst Man outtakes has Roahm panic from all the bombs and bubbles, and he tries to bounce over Burst Man... only to just barely clip the Robot Master's hitbox.
    Roahm: "(anger sounds) You're too chunky, go on a diet!"
  • During the Freeze Man outtakes, during the demonstration of the Rush Search, Roahm summons a dooognote  a little bit too far to the right.
    Roahm: "You're gonna find something silly, aren't you. *suddenly teeth* Dentures! Just what I needed."
  • In the Junk Man stage: The elevator returns.

Mega Man & Bass

  • Against Tengu Man:
    Roahm: (after Tengu Man lands on him) I'M NOT YOUR PERCH!
  • After defeating Burner Man:
    Roahm: DIE SPAWN OF SATAN! Oh, that felt good.
    • And then the outtakes come up.
    Roahm: (after taking a hit) You know what? I've had enough of this. (uses Ice Wall) Eat spike, you bastard!
    Roahm: You know, at this point, the spikes are preferable. Spring break, woo!
  • Practically his entire Completing The Database project, with him mocking the strange profiles and bad translations of the Robot Master discs.
    (on Yamato Man) "He likes Japanese swords, and dislikes English. Maybe he's the one translating these."
    Dear gods, Ballade is Cirno!

Mega Man 8

  • In Tengu Man's stage, there's an area where Whale Ships carpet-bomb you with Mets. Roahm's response?
    "Wha? Aaah, you got my mailing address wrong, I wanted these delivered to my house, not Tengu Man's stage! Oh, never trust Met Home Delivery."
  • The outtakes for Aqua Man's stage in 8 present this gem.
    Roahm: [after sending an Ammoner rolling into a Surumaker] Let's go squid bowling, the sport that's sweeping... absolutely nowhere.

Mega Man 9

Mega Man Powered Up

Perfect Runs

Challenge Mode

Mega Man 10

Blind Run

Perfect Runs

Mega Man Fan Games

Mega Man Unlimited
  • At the start of his blind run, he uses an eight sided die to determine his starting point. Later, after defeating three of the robot masters, he goes back to it... and rolls the numbers for the three robot masters he defeated. Cue rage face Roahm.
  • During Jet Man's stage he laments being on his last life. Seconds after saying this, no one, but two enemies drop 1-Ups... but they happen to be Ledge Bats, so the lives go straight into bottomless pits.

Mega Man Rock Force
  • In his blind run, he has a rescue compilation, in which there were two gems:
  • Roahm stumbles upon the miniboss for Charade Man's stage.
    [Roahm walks into the arena. There's an image of Shadow Man on the background and Charade Man jumps onscreen]
    Roahm: Shadow Man? But there's no life bar and...
    [Charade Man begins imitating Shadow Man's attack pattern]
    Roahm:'re imitating Shadow Man's movements, but not his attacks. Interesting.
    [The image of Shadow Man is replaced with an image of Quick Man]
    Roahm: Oh no.
  • His accidental demonstration on how generous Eddie was in the early builds of the game—one time he kept summoning Eddie in hopes of getting an energy pickup, and ended up getting a one-up and three E-Tanks in his four tries.
  • Roahm attempts to do a sync test.
    [Charade Man is selected, leaping towards the center stage to pose as usual, but misses his landing, falls offscreen, and dies]
    'Roahm: W-what?!?! Uhh...
  • Thrill Man's stage provides a new mechanic: escorting a giant floating Mega Man head safely through the stage to keep it from exploding. Not only is Roahm's utter bafflement at the introduction to this gimmick pretty funny, but it leads to one hilarious line later on:
    • Early on, Roahm learns out that every buster shot makes the balloon head float higher. He then comes to a room with a single, floor level Shield Attacker and a low ceiling lined with balloon popping spikes.
    Roahm: Ooooooh man. Okay, I can't go crazy with firing...
    [Instinctually starts rapid-firing the Shield Attacker, sending the balloon rocketing into the spike ceiling]
    Roahm: ...And so I went crazy with firing. Argh! You stupid dragon, you just told yourself don't do that!
    • At the end, Roahm shows off the different head bombs for all the members of the Rock Force as if he were the announcer in a toy commercial.
    Roahm: Be the first on your block to collect all 9! Deathheads!!

Mega Man Super Fighting Robot
  • The dice shenanigans return; Roahm uses a four sided die to select one of the last three available Robot Masters - if he rolls a four, he'll reroll. Cue the dice landing on four TWICE in a row.
  • Roahm was curious about the Hairspray item available in the shop. All it does is change the color of Dr. Light's hair and beard to a random color. His reaction was priceless.
  • His reaction is also priceless when he examines what the Doot Doot bonus option does in the same game. It changes the sound of the buster firing an uncharged shot into a bike horn, the kind that might be used by a clown in their acts.

Make A Good Mega Man Level Contest

Make A Good Mega Man Level Contest 2

  • The partial sprite-replacement edit of a Famicom "version" of Mega Man 7, constructed by his friend JUN0TheF0X. The result is "REVENGE!!", a hilarious form of catharsis allowing the dragon to take out his frustrations on the classic Mega Man bosses that gave him the most trouble. (Link above is part 1; here are part 2 and part 3).

     Megaman Battle Network 

Battle Network 1

  • Invisible Wood Towers.
  • Roahm finds it strange that SharkMan cant move through stage objects (dubbed wallhacking).
    You know, SHARK Man? Game Shark? Ahahahaha Im sorry.
  • "The data signature's the WWW's! It's tough, oh no! This is horrible! This is frightening! This... is a Mettaur. Yeah. If that's all the WWW has..."
  • After deleting StoneMan, MegaMan starts shooting the boulder that was preventing the trains from running and Roahm notes that the Mega Buster is called the Rock Buster in Japan and apologizes for the pun.
  • Upon defeating ShadowMan, Roahm heads towards the next area, only to be stopped quickly... by a fight with ShadowMan. Not too long before, he'd been stopped a short time after a fight with MagicMan.

Battle Network 2

Network Transmission

Battle Network 3

  • When he's trying to get the version 4 Navi chips, he has to fight the Navi using a Team Style and defeat them in less than 20 seconds. He defeats BubbleMan.EXE in exactly 20 seconds (and we mean exactly 20.00 seconds) and is given the version 3 chip instead.
  • In one episode, he found out that you can get counter hits... with terrain effects.
  • Whilst hunting virus families, and he successfully tames the Spikey viruses...
    (in baby talk) Come here, puppy~
  • The Cangaroo.
  • Day 7 Part 3 was uploaded on his birthday and the first thing we see in the video is a level start screen a la Super Mario Bros. depicting a pixelated sprite of Roahm with x30 which changes to x31 to indicate he's 31 years old with the score representing the year he was born (1981) and the then current year (2012) followed by World 2-9 (February 9th).
  • Day 13, part 3: The guy who's trying to act for a villain part. Apparently, all you need to be a bad guy is to yell "Yo!" at the start of your rant.
    • Which is called back to in the next part: "Well we didn't say 'yo,' so we're not REALLY bad guys."
  • The first thing Roham says for the LP.
    Roahm: Hello, RoahmMythril here once again, videos have not been held up by my playing Skyrim. I don't have a problem, I can stop anytime I want. What are you talking about? *the word "lies" show up on screen, accompanied by a buzzing sound* Oh, what do you know?
  • Roahm discovering KingMan's drawback, KingMan only works if he lands on an empty panel, when he makes KingMan land on an occupied panel... Which gets a call back when he talks to Tora and when KingMan defeats one of the World Three navis.
  • In the postgame, he attacks ProtoMan using a ProtoMan chip of his own.
    Roahm: Stop hitting yourself ProtoMan, it's silly.
  • A rare moment of positive Tempting Fate...
    Roahm: Doing this slower so I'm probably not going to get LavaCannon2... [gets LavaCannon2] But what do I know! (laughs)
  • During the 20 virus endurance battle, he comes up against three Mega Bunnies, strong Elec-type viruses... very dangerous since he currently has an AquaStyle equipped. The Bunnies all proceed to jump into lava panels and die.

Battle Chip Challenge

  • He shows that this game, like every other Battle Network, still has its fair share of typos and weird translations.
    Obviously Adult NPC: "Don't underestimate me because I'm a grade schooler!"
    Roahm: Held back a few years, were you there?

Battle Network 4

  • In general, Roahm's reactions to hilarious typos and really bad translations in the game.
    • One in particular that he has a particularly good comment on:
    Riki: Woah! Where's Crasher?!note  It's lonely without him!
    Roahm: Yeah, you've already forgotten his name.
  • The beginning of part 19. In order to get the Z-Saber chip, Roahm has to play far enough into Mega Man Zero 3 to have access to a transfer option in-game, and link with Battle Network 4. Rather than do it off-camera, he shows himself playing though the opening of Zero 3 is super-speed with incredibly silly music. (more specifically the "Secret" level music from BattleBlock Theater)
  • The password for the Castillo network is "RAEJDUK". Roahm's reaction? "Wait a minute... 'Rage Duck'... It was Yai all along!" [Cut to a close-up of Yai''s homepage shortcut, which looks like an angry duck, and a "dun-dun-DUN" sound]
  • Roahm's comments on Chisao's increasing cases of Took a Level in Jerkass across his appearances, saying that with him trying to replace Guts Man in Battle Chip Challenge and faking his own kidnapping to rig a battle tournament in this game, it's a good thing he didn't appear again or he might have become the leader of the World Three.
  • Roahm's attempt at explaining Nebula's plans in Part 34
    Roahm: "We're evil but we're not really evil because you're evil because you're hypocrites because you call us evil even though we are evil!"
  • In Part 46, Roahm manages to break the fourth wall in reverse.
    MegaMan: I get the feeling we're being watched.
    Roahm: Yeah, it's me out here with the screen recorder, how's it going, guys?
  • The Stinger in part 47 has Roahm feel disturbed about the statue blinking as he jacks in to it.
    Roahm: (when speaking to the program inside the statue) "You are troubled, my friend." No kidding! "Tell me what burdens you." The statue's alive!
  • The intro to part 71 features a variation on the intro to his Battle Network 3 LP:
    Roahm: [...] and I have not been distracted in any way, shape, or form by Super Mario Maker. *the word "lies" show up on screen, accompanied by a buzzing sound* Oh, quiet you!
  • In Part 86, he's going up against the Dark Soul Navis in Red Sun, and warns in advance that despite his best efforts, he's likely going to be taking damage in these fights. In this part (and the next, which shows the Dark Soul fights in Blue Moon), he ends up taking damage from only ONE of the twelve Dark Soul Navis in both games. Which is it? SearchMan? JunkMan? ProtoMan? No, it's Roll, who does so by using a Bass chip on him.
  • Part 89 has Roahm transferring the Double Soul Navis from one game to the other to fight their Omega versions and since every non-generic navi in this game is a random encounter, he puts a map on the screen detailing which area each navi is in and Black Earth 1 is the only place without an Omega navi.

     Silent Hill 

Silent Hill

  • Near the beginning of the first Silent Hill run, his emulator starts skipping at an amusing point.
    Harry: Cheryl? Is that Cheryl-Cheryl-Cheryl-Cheryl-Cheryl?
    *Cracks up* Oh, bloody skipping.
  • Part 19: "Congratulations! Your TWINFEELER has evolved into FLOATSTINGER!"
  • Part 33 of his Silent Hill 1 LP. Two moments.
    • First off: Apparently, a specific Air Screamer is scripted to call its buddies after you attack it. Roahm didn't know about it, and was trying to demonstrate the Rock Drill on it. Then came the Zerg Rush that would forevermore be known as the Air Screamer Parade.
    • Second, KILLING SPREE! Nihon bureiku kogyo~

Silent Hill 2

  • The Healing Process. All of it is great, but the best part if the spray can, where the BGM skids to a halt as he shakes it.
  • During Silent Hill 2, when asking for help involving Lying Figures and his chainsaw...
    Please, write in, let me know. This is getting annoying.
    James: *Lifts chainsaw over his head* RAAAAGH!
    *Cracks up* And I have never seen him do that!
  • His reasoning for WHY Pyramid Head is so hostile: this little blond twerp keeps walking in on him.
  • "Rrrrrrampage!" *cue ridiculous music* note 

Silent Hill 3

  • From part 29.
    Roahm: Coming in here, we find the QUEEN MOTHER of all save points.
  • Roahm takes the entirety of Episode 34 to show off the game's variety of special deaths. "They say that dying is easy, comedy is hard. And dying has never been easier than in Silent Hill 3, which absolutely LOVES its instant death traps.
    • The first is a scene where Valtiel appears as a Game-Over Man to revive Heather. That's not the funny part. What's amusing is the fact that the earliest place you can encounter him is a hallway of Numb Bodies, and the poor thing took entirely too long to kill Heather.
    • "Heather has a lot of things going for her, but one thing she does not have is James Sunderland's tolerance for jumping down pits."
    • "Going and playing on the subway tracks... not the best idea."
    • "Although once you get ON the subway, kind of a good idea to STAY on the subway." [walks out the door] Heather, this is not your stop."
  • Also, the "U MAD?" face that suddenly appears on the Slurper in the "analysis of monsters" vid.
    Roahm: Excuse me a moment. I HATE THESE THINGS!!!

Silent Hill 4: The Room

Silent Hill: Origins

  • The way he calls his attacks with the throwable TV.
    "I LOVE LUCY!!!"
    • During the end credits, when talking about how there weren't as many throwable TV's as he thought, he reveals that he had a list of TV shows to call out, and laments the fact that he didn't get to use them all.
      • Over on Tumblr:
        Fan: In the last episode of Silent Hill: 0rigins, you mention that you had a list of shows to call out when throwing TV's. Mind showing that list?
        Roahm: Well, some others include Frasier, Mystery Science Theater 3000, Iron Chef, The Cosby Show, Laverne & Shirley, Junkyard Wars, and Big Fat Quiz of the Year.
      • Now imagine him shouting those in the same way he did the others.
  • When he reveals the truth about the Flauros... It's really an ancient, demonic Pokeball.

Silent Hill: Homecoming

  • At the start of Homecoming
    Roahm: "But this game does have something new to Silent Hill..... A PHYSICS ENGINE! [runs around knocking over tables and lamps]"
  • Roahm showing off the silliness of the Bogeyman Alex costume in cutscenes towards the end of Homecoming. It has to be seen to be believed.

Silent Hill: Shattered Memories

  • In Silent Hill Shattered Memories Part 13, Herry approaches a door in an automated gameplay segment. It's red. Then a cutscene starts and the door is now blue. Roahm pauses the video for a second to point out THE AMAZING COLOR CHANGING DOOR!
  • One of Doctor K's psych evaluations involves coloring in a picture of a house, and the colors affect the house that Harry runs into. On the first run, Roahm does this fairly normally. On the second?
    Roahm: *grabs a black marker* "THIS HOUSE IS BLACK LIKE MY SOOOOOOOUL!" *scribbles all over it*

     Resident Evil 

Resident Evil 1

  • Every episode is named after a line of dialogue from the game.
  • The Running Gag of Roahm missing herbs and going back for them in later videos.
    Roahm: Give me that! ...Yes, it bugged me.
  • Towards the end of Jill's first run, Roahm has fun with the message that appears on loading a file. ("You have once again entered the world of Survival Horror. Good luck!") In part 13, when he first enters the tunnels, he replaces the text with the Bubble Bobble intro. In part 16, he leaves the message unchanged, but when "Good luck" appears, he plays the 'good luck' voice clip from Star Fox 64.
  • Roahm's trademark Hilarious Outtakes return! In one early part, he shows footage from an earlier attempt where he messed up and tried to kill himself for a quick reset, but instead got stuck in a Good Bad Bug: Two zombies sandwich Jill, both constantly spitting but unable to hit her or move. Naturally, Roahm is completely nonplussed at this. Later on, he shows a take where he fails the second poison gas vent puzzle due to bad camera angles.
  • Roahm's one-liner when killing a Neptune?

     Pokémon Emerald 
  • In the first episode, he names his starting Treecko (which he can't use, since the rules of the challenge ban him from using Pokemon he's already trained before) SNAITF, and claims it'll all make sense later. At the end of the video...
    "Who's that Pokemon! It's Sir Not Appearing In This Film!
  • At the end of every episode, he has a game of "Who's that Pokémon?" and then reveals the origin behind their nickname.
  • He also claims that in one of his Ruby playthroughs, the Poochyena chasing Professor Birch was shiny.
  • He states that he has a list of nicknames and preferred gender for all the Pokémon he's going to catch, which cuts to him scrolling through said list while the HeartGold/SoulSilver Team Rocket theme plays.
    Documentation, aaaaah!
  • Shiny shiny shiny Nincada!
  • As it's a No Evolutions run, he mentions early on he'd probably need to use an Gameshark code for 99 Everstones eventually. Despite having several sent to him, he couldn't find any he could use due to complications. So what was his "improvised" solution? Hack in an entire boxful of Magikarp holding Everstones!
    Thanks, Fizz!
  • From Part 11:
    [Tentacool uses Poison Sting] Oh don't you do it. [Stifle/Whismur is poisoned] You did it.
    [Teaches SNAITF Flash] There you go Sir Not Appearing In This Film, now you can Leer WITH HEADLIGHTS!
  • In Part 18, Wattson's Voltorb uses Selfdestruct... on the 4x resistant Ceres. Even funnier in that is was a critical hit and it STILL barely did anything.
  • In episode 19, he officially renames his Treecko to Sir OCCASIONALLY Appearing In This Film.
  • Espa beats Flannery by doing absolutely nothingnote 
  • During the fight with Norman, Roahm sends out Homestar (His Wynaut) and says he's gonna laugh if this works. Homestar succeeds at one-shotting Slaking, and Roahm makes good on his promise.
  • Part 36 has the following, on New Mauville:
    "You like Magnemite and Voltorb? You've come to the right place. You want something else? We don't serve your kind here."
  • At the end of Part 39, a Team Aqua Grunt tells him not to go near the weather institute. His response?
    "What's that? Go near the weather institute you say? Sure!"
  • In the same part, he accidentally uses Metal Claw on a Water type. He points out the derp moment... only to get a Critical Hit and one hit KO anyway.
  • Part 41. Something unseeable is in the way!
  • Roahm missed the trendy phrase in Dewford Town the first time through, but manages to showcase it when he swings by on a backtracking session. The original phrase is "Absent Phone", but Roahm decides to sow off how easily the population can be manipulated by changing the phrase to... TOO BAD, Kadabra Time! (Kadabra is Roahm's favourite Pokemon)
  • At the start of Part 49, a Gentleman moves to block the way to an item ball when Roahm enters his sight range. This leads to an absolutely hilarious old man impression. And then he registers himself in the Pokenav...
    "Be sure to call me if you ever need my roadblock services again!"
  • A Hariyama in Part 51 uses Whirlwind... and brings out Sir Occasionally Appearing In This Film. He actually manages to get one Flash off before fainting. It happens again in Part 55.
  • The Who's That Pokemon for Part 52. It's a Missingno. named Ermac, who proceeds to glitch up the end title card.
  • Earlier, he notices he still has Splash on Werrenterr (Feebas), and says he needs to find something to replace it with soon so he doesn't accidentally end up using it. Naturally, when fighting Tabitha in Part 55...
  • When fighting the Chest Monster Electrodes in the Aqua Base, he takes out the first without it selfdestructing. The second seems oddly cooperative too... and then this happens.
    [Uses Hyper Potion on Sly] "If it's just going to keep using Sonicboom, that's fine, but I don't trust it to do that [Electrode uses Selfdestruct] EEEEEEEEEEEE!"
  • In Part 57:
    "Werrenterr's still holding his own... [Werrenterr is one-shotted by Machoke's Revenge] Never mind."
  • In Part 61, Steven's Aggron using... Solarbeam. Against Crobat. A Pokémon that doubly resists it. When it already has dismal Special Attack. Roahm actually has to pause a moment to let the sheer stupidity sink in.
    Roahm: "...did you make a special sweeper Aggron!? Go away, you weird, weird, Aggron, you!"
  • There are several in the Battle Frontier. The special rules and other factors allow for some great jokes from Roahm.
"I offer my Pikachu son to the gods!"

     Spyro the Dragon 

Spyro the Dragon

  • The end of video title card itself is pretty hilarious.
  • A moment that starts around 6:38 in Part 6. He reaches the top of a cliff area and realises an enemy that should be there... isn't. He loses it for a moment, and then has a Eureka Moment. Turns out the turbine on a chest he destroyed at the start of the level somehow managed to fly up and hit the enemy. The crude drawing of his thought process really seals it.
  • In Part 13, Roahm begins the video with an explaination of the term "Durgon" and where it came from. In part 15, the title cards have the word Dragon replaced with "Durgon" and ridiculous derp-eyes are superimposed on all the characters.
  • In the next part, one of the dragons makes the Seductive Bowser pose, which Roahm points out. What makes this even funnier? By sheer coincidence this ended up being the video thumbnail.
  • Roahm named every episode after a different type of gemstone, in alphabetical order. Part 26 just so happens to be the level immidiately before the final boss. He beginst 27 with:
  • In the same part, he finds the last dragon in Gnorc Nexus, who tells him the final level will only open when he reaches 100%.
    Roahm: 100% you say? Funny you should mention that... [checks staus screen to show he indeed has 100%] You were the last thing we were missing.

Spyro 2: Ripto's Rage

  • The opening title card for each video has Elora and Hunter bear witness to perhaps the most utterly absurd depiction of Roahm yet. He walks out of the portal, wearing the tourist shirt and shades from Super Mario Sunshine, sipping a drink from a coconut shell, and carrying a sticker-covered suitcase (if you look closely, one of the stickers actually says "Alola" and another says "I Heart SH"). Elora and Hunter look completely baffled, and Elora's "speech" bubble features a cameo of Trogdor the Burninator.
  • The end slate features Spyro constantly chasing down Moneybags.
  • When introduced to an orb challenge that involves flying through rings, he naturally makes Superman 64 references. "Solve my maze, Spyro!"
  • The Tempting Fate moment during the Bombo the Flagkeeper mission in Scorch.
    Roahm: Not that I'm going out of my way to get hit or anything.
    On-Screen Text: FATE TEMPTED
    [Roahm gets hit immediately]
  • In The Stinger for Fracture Hills, one of the Earth Shapers decides to dance along to the satyr's bagpipe music. The resulting comment is especially hilarious, given the discrepancy between the line, who's saying it, and the accent it's being said with.
    Roahm: There you go, that's the spirit! Get down witcha bad self!
    • From the same video, Roahm isn't too bothered by the stage's soundtrack, because his Scottish heritage gives him a situational racial bonus: +15 Natural Bagpipe Resist.
  • An unintentional Funny Background Event occurs at the start of Robotica Farms. Just as the first farmer is explaining that you'll need to shoot some of the enemies out of the sky, one behind him gets taken out by an exploding barrel, during the talk cutscene.