Funny / Roahm Mythril

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     Mega Man 

Mega Man 1

  • When recording the third fortress stage, Roahm completely breaks the generator for Pengs.

Mega Man 2

  • Roahm spends a lot of time bemoaning the existence of Quick Man; indeed, a lot of humor is drawn from his fear of Quick Man.
    Roahm: Can I give you more? If I can give you more, I'll give you more. (the screen fills with Quick Boomerang icons, followed by the Game Over theme to the Game Boy version of Tetris and the caption OVER 9000!!!)
    • This gets to the point where next part (Wood Man) starts with him having a nightmare where password throws him into position where all 8 Robot Masters are Quick Man. Cue Big "NO!".
    • And then he somehow locks him into a pattern in the Boss Rush.
    Roahm: I wish I knew how I made him do that... I'm Quick Man, I'm a spaz, lalalala...
  • During the difficulty analysis for Heat Man, Roahm suddenly notices that the line of Atomic Fire icons line up perfectly with Heat Man's artwork to give the Robot Master rather strange new eyewear, causing him to completely lose it and laugh for several seconds. Even after regaining his composure, he can still be heard chuckling as he talks.
  • Roahm doesn't care for the shrimp robots in Mega Man 2 and The Wily Wars.
    I hate them with a passionate shrimp hate.
    Go back to the Red Lobster, there is no seafood lover in me.

Mega Man 3

  • During his outtakes against Needle Man, another That One Boss.
    Roahm: No worries, Needle Press is not a Death Spike. In fact I don't think this stage even has any death spi-[Gets hit by Needle Press, knocking him into a Bottomless Pit]-to speak of, well okay maybe it does.
  • The beginning for the first Doc Robot video, which depicts the Skull Castle levels (as well as Cossack, Proto Man, and Mr. X) for the next several games in a map screen similar to both the Skull Castle maps themselves as well as Super Mario Bros. 3.
    • Even better, it shows the line go from Skull Castle 1 to Skull Castle 2 as if it were next in line... only for him to mention that he had already cleared them a long time ago.
      Roahm: It was just to be silly, also a bit of a joke as I'd been receiving a lot of comments prior to starting this set of Perfect Runs asking why I was skipping the Mega Man 2 fortress stages ;)
  • His Doc Quick and Metal run has two: firstly, at the start of the video, he shows off an... interesting quirk in Doc Bubble's AI. Secondly, during the outttakes at 8:00, he encounters a glitch that has to be seen to be believed. Basically, Megaman barely clips the Spikes of Doom just as the screen scrolls. The death sound plays, but he's somehow still alive... though the same can't be said for the stage's music. Hilarity Ensues.
  • His outtakes for Skull Castle Stage 1 in Mega Man 3. There weren't any, so he instead does another no-damage run of the stage this time using only Top Spin to pad out the video and avoid Spoiled by the Format.

Mega Man: The Wily Wars

Mega Man 4

Mega Man 5

Mega Man V

  • Before he starts Venus' stage, he talks about few things, including how he waits for the release of Platinum (which wasn't released yet). Then he says "You may wonder, what all kinds of Pokémon do I like to train? Well..." It starts to show groups of Pokémon, successingly being faster and varying in size, to the point it overloads and he gets a BSOD.
  • His incredulous reaction to the layout of the final section of Jupiter's level.
  • When he gets to the Wily boss, he sees the initial form of it....
    Roahm: Wait. So Mega Man's new ability in this game is to punch, and the final boss is a giant fist. Who designed this game, Captain Falcon?
    Falcon: YESZ!

Mega Man 6

  • Although it didn't happen in his actual run, he kept a clip from Yamato Man's stage where a mid boss walks itself off screen, thus de-spawning. He starts falling apart similarly to the "Heat man eyewear," right above, and claims that he'll keep it even if the run didn't count. Of course...

Mega Man 7

  • Even without his signature energy, he manages to make the opening funny. How? "Come on, Capcom, pick up the pace." Not to mention his brief puzzlement at the mistranslation of "Dr. Willy."
  • One of the Burst Man outtakes has Roahm panic from all the bombs and bubbles, and he tries to bounce over Burst Man... only to just barely clip the Robot Master's hitbox.
    Roahm: "(anger sounds) You're too chunky, go on a diet!"
  • During the Freeze Man outtakes, during the demonstration of the Rush Search, Roahm summons a dooognote  a little bit too far to the right.
    Roahm: "You're gonna find something silly, aren't you. *suddenly teeth* Dentures! Just what I needed."
  • In the Junk Man stage: The elevator returns.

Mega Man & Bass

  • Against Tengu Man:
    Roahm: (after Tengu Man lands on him) I'M NOT YOUR PERCH!
  • After defeating Burner Man:
    Roahm: DIE SPAWN OF SATAN! Oh, that felt good.
    • And then the outtakes come up.
    Roahm: (after taking a hit) You know what? I've had enough of this. (uses Ice Wall) Eat spike, you bastard!
    Roahm: You know, at this point, the spikes are preferable. Spring break, woo!
  • Practically his entire Completing The Database project, with him mocking the strange profiles and bad translations of the Robot Master discs.
    (on Yamato Man) "He likes Japanese swords, and dislikes English. Maybe he's the one translating these."
    Dear gods, Ballade is Cirno!

Mega Man 8

  • The outtakes for Aqua Man's stage in 8 present this gem.
    Roahm: [after sending an Ammoner rolling into a Surumaker] Let's go squid bowling, the sport that's sweeping... absolutely nowhere.

Mega Man 9

Mega Man Powered Up

Perfect Runs

Challenge Mode

Mega Man 10

Blind Run

Perfect Runs

Mega Man Fan Games

Mega Man Unlimited
  • At the start of his blind run, he uses an eight sided die to determine his starting point. Later, after defeating three of the robot masters, he goes back to it... and rolls the numbers for the three robot masters he defeated. Cue rage face Roahm.
  • During Jet Man's stage he laments being on his last life. Seconds after saying this, no one, but two enemies drop 1-Ups... but they happen to be Ledge Bats, so the lives go straight into bottomless pits.

Mega Man Rock Force
  • In his blind run, he has a rescue compilation, in which there were two gems:
  • Roahm stumbles upon the miniboss for Charade Man's stage.
    Roahm walks into the arena. There's an image of Shadow Man on the background and Charade Man jumps onscreen.
    Roahm: Shadow Man? But there's no life bar and...
    Charade Man begins imitating Shadow Man's attack pattern.
    Roahm:'re imitating Shadow Man's movements, but not his attacks. Interesting.
    The image of Shadow Man is replaced with an image of Quick Man.
    Roahm: Oh no.
  • His accidental demostration on how generous Eddie was in the early builds of the game—one time he kept summoning Eddie in hopes of getting an energy pickup, and ended up getting a one-up and three E-Tanks in his four tries.

Mega Man Super Fighting Robot
  • The dice shenanigans return; he uses a four sided die to select one of the last three available Robot Masters. Cue the dice landing on four TWICE in a row.
  • Roahm was curious about the Hairspray item available in the shop. All it does is change the color of Dr. Light's hair and beard to a random color. His reaction was priceless.
  • His reaction is also priceless when he examines what the Doot Doot bonus option does in the same game. It changes the sound of the buster firing an uncharged shot into a bike horn, the kind that might be used by a clown in their acts.

  • The partial sprite-replacement edit of a Famicom "version" of Mega Man 7, constructed by his friend JUN0TheF0X. The result is "REVENGE!!", a hilarious form of catharsis allowing the dragon to take out his frustrations on the classic Mega Man bosses that gave him the most trouble. (Link above is part 1; here are part 2 and part 3).

     Megaman Battle Network 

Battle Network 1

  • Invisible Wood Towers.
  • Roahm finds it strange that SharkMan can’t move through stage objects (dubbed wallhacking).
    You know, SHARK Man? Game Shark? Ahahahaha I’m sorry.
  • "The data signature's the WWW's! It's tough, oh no! This is horrible! This is frightening! This... is a Mettaur. Yeah. If that's all the WWW has..."
  • After deleting Stone Man, Mega Man starts shooting the boulder that was preventing the trains from running and Roahm notes that the mega buster is called rock buster in Japan and apologizes for the pun.
  • Upon defeating Shadow Man, Roahm heads towards the next area, only to be stopped quickly... by a fight with Shadow Man. Not too long before, he'd been stopped a short time after a fight with Magic Magic Man.

Battle Network 2

Network Transmission

  • Not too far into this LP, he accidentally shot at Roll, mistaking her for a virus.
    Roll! Don't mind that Shotgun blast just now!
  • After completing the bank network and beating QuickMan...
    Lan: That was almost too easy!
    Roahm: Lan, what planet are you on?
  • Partway through his videos, he apologizes because his ISP, HughesNet (already the target of many a Take That!), has been even slower than usual, and he's been communicating with them to try and figure out what the problem is. This gets a payoff later, when MegaMan.EXE reports his functions have become extremely sluggish.
    Roahm: He's been infected with HughesNet!
  • The utter ridiculousness of getting Pop-Up. Who has the patience for a 200-hit game of Whack-a-mole? Roahm, apparently.

Battle Network 3

  • When he's trying to get the version 4 Navi chips, he has to fight the Navi using a Team Style and defeat them in less than 20 seconds. He defeats Bubbleman.EXE in exactly 20 seconds and is given the version 3 chip instead.
  • In one episode, he found out that you can get counter hits... with terrain effects.
  • Whilst hunting virus families, and he successfully tames the Spikey viruses...
    (in baby talk) Come here, puppy~
  • The Cangaroo.
  • Day 7 Part 3 was uploaded on his birthday and the first thing we see in the video is a level start screen a la Super Mario Bros. depicting a pixelated sprite of Roahm with x30 which changes to x31 to indicate he's 31 years old with the score representing the year he was born (1981) and the then current year (2012) followed by World 2-9 (February 9th).
  • Day 13, part 3: The guy who's trying to act for a villain part. Apparently, all you need to be a bad guy is to yell "Yo!" at the start of your rant.
    • Which is called back to in the next part: "Well we didn't say 'yo,' so we're not REALLY bad guys."
  • The first thing Roham says for the LP.
    Roahm: Hello, Roahmmythril here once again, videos have not been held up by my playing Skyrim. I don't have a problem, I can stop anytime I want. What are you talking about? *the word "lies" show up on screen, accompanied by a buzzing sound* Oh, what do you know?
  • Roahm discovering King Man's drawback, King Man only works if he lands on an empty panel, when he makes King Man land on an occupied panel...Which gets a call back when he talks to Tora and when King Man defeats one of the World 3 navis.
  • In the postgame, he attacks Protoman using a Protoman chip of his own.
    Roahm: Stop hitting yourself Protoman, it's silly.
  • A rare moment of positive Tempting Fate...
    Roahm: Doing this slower so I'm probably not going to get Lava Cannon 2... [gets Lava Cannon 2] But what do I know! (laughs)
  • During the 20 virus endurance battle, he comes up against three Mega Bunnies, strong Elec-type viruses... very dangerous since he currently has an Aqua Style equipped. The Bunnies all proceed to jump into lava panels and die.

Battle Chip Challenge

  • He shows that this game, like every other Battle Network, still has its fair share of typos and weird translations.
    Obviously Adult NPC: "Don't underestimate me because I'm a grade schooler!"
    Roahm: Held back a few years, were you there?

Battle Network 4

  • In general, Roahm's reactions to hilarious typos and really bad translations in the game.
  • One in particular that he has a particularly good comment on:
    Riki: Woah! Where's Crasher?!note  It's lonely without him!
    Roahm: Yeah, you've already forgotten his name.
  • The beginning of part 19. In order to get the Z-Saber chip, Roahm has to play far enough into Mega Man Zero 3 to have access to a transfer option in-game, and link with Battle Network 4. Rather than do it off-camera, he shows himself playing though the opening of Zero 3 is super-speed with incredibly silly music. (more specifically the "Secret" level music from BattleBlock Theater)
  • The password for the Castillo network is "RAEJDUK". Roahm's reaction? "Wait a minute... 'Rage Duck'... It was Yai all along!" [Cut to a close-up of Yai''s homepage shortcut, which looks like an angry duck, and a "dun-dun-DUN" sound]
  • Roahm's attempt at explaining Nebula's plans in Part 34
    Roahm: "We're evil but we're not really evil because you're evil because you're hypocrits because you call us evil even though we are evil!"
  • In Part 46, Roahm manages to break the fourth wall in reverse.
    MegaMan: I get the feeling we're being watched.
    Roahm: Yeah, it's me out here with the screen recorder, how's it going, guys?
  • The Stinger in part 47 has Roahm feel disturbed about the statue blinking as he jacks in to it.
    Roahm: (when speaking to the program inside the statue) "You are troubled, my friend." No kidding! "Tell me what burdens you." The statue's alive!
  • The intro to part 71 features a variation on the intro to his Battle Network 3 LP:
    Roahm: [...] and I have not been distracted in any way, shape, or form by Super Mario Maker. *the word "lies" show up on screen, accompanied by a buzzing sound* Oh, quiet you!
  • In Part 86, he's going up against the Dark Soul Navis in Red Sun, and warns in advance that despite his best efforts, he's likely going to be taking damage in these fights. In this part (and the next, which shows the Dark Soul fights in Blue Moon), he ends up taking damage from only ONE of the twelve Dark Soul Navis in both games. Which is it? Search Man? Junk Man? Proto Man? No, it's Roll, who does so by using a Bass chip on him.
  • Part 89 has Roahm transferring the Double Soul Navis from one game to the other to fight their Omega versions and since every non-generic navi in this game is a random encounter, he puts a map on the screen detailing which area each navi is in and Black Earth 1 is the only place without an Omega navi.

     Silent Hill 

Silent Hill

  • Near the beginning of the first Silent Hill run, his emulator starts skipping at an amusing point.
    Harry: Cheryl? Is that Cheryl-Cheryl-Cheryl-Cheryl-Cheryl?
    *Cracks up* Oh, bloody skipping.
  • Part 33 of his Silent Hill 1 LP. Two moments.
    • First off: Apparently, a specific Air Screamer is scripted to call its buddies after you attack it. Roahm didn't know about it, and was trying to demonstrate the Rock Drill on it. Then came the Zerg Rush that would forevermore be known as the Air Screamer Parade.
    • Second, KILLING SPREE! Nihon bureiku kogyo~

Silent Hill 2

Silent Hill 3

  • From part 29.
    Roahm: Coming in here, we find the QUEEN MOTHER of all save points.
  • Also, the "U MAD?" face that suddenly appears on the Slurper in the "analysis of monsters" vid.

Silent Hill 4: The Room

Silent Hill 0rigins

  • The way he calls his attacks with the throwable TV.
    "I LOVE LUCY!!!"
    • During the end credits, when talking about how there weren't as many throwable TV's as he thought, he reveals that he had a list of TV shows to call out, and laments the fact that he didn't get to use them all.
      • Over on Tumblr:
        Fan: In the last episode of Silent Hill: 0rigins, you mention that you had a list of shows to call out when throwing TV's. Mind showing that list?
        Roahm: Well, some others include Frasier, Mystery Science Theater 3000, Iron Chef, The Cosby Show, Laverne & Shirley, Junkyard Wars, and Big Fat Quiz of the Year.
      • Now imagine him shouting those in the same way he did the others.
  • When he reveals the truth about the Flauros... It's really an ancient, demonic Pokeball.

Silent Hill: Homecoming

  • At the start of Homecoming
    Roahm: "But this game does have something new to Silent Hill..... A PHYSICS ENGINE! [runs around knocking over tables and lamps]"
  • Roahm showing off the silliness of the Bogeyman Alex costume in cutscenes towards the end of Homecoming. It has to be seen to be believed.

Silent Hill: Shattered Memories

  • In Silent Hill Shattered Memories Part 13, Herry approaches a door in an automated gameplay segment. It's red. Then a cutscene starts and the door is now blue. Roahm pauses the video for a second to point out THE AMAZING COLOR CHANGING DOOR!

     Resident Evil 

Resident Evil 1

  • Every episode is named after a line of dialogue from the game.
  • The Running Gag of Roahm missing herbs and going back for them in later videos.
  • Towards the end of Jill's first run, Roahm has fun with the message that appears on loading a file. ("You have once again entered the world of Survival Horror. Good luck!") In part 13, when he first enters the tunnels, he replaces the text with the Bubble Bobble intro. In part 16, he leaves the message unchanged, but when "Good luck" appears, he plays the 'good luck' voice clip from Star Fox 64.
  • Roahm's trademark Hilarious Outtakes return! In one early part, he shows footage from an earlier attempt where he messed up and tried to kill himself for a quick reset, but instead got stuck in a Good Bad Bug: Two zombies sandwich Jill, both constantly spitting but unable to hit her or move. Naturally, Roahm goes Laughing Mad at this. Later on, he shows a take where he fails the second poison gas vent puzzle due to bad camera angles.
  • Roahm's one-liner when killing a Neptune?

     Pokémon Emerald 
  • In the first episode, he names his starting Treecko (which he can't use, since the rules of the challenge ban him from using Pokemon he's already trained before) SNAITF, and claims it'll all make sense later. At the end of the video...
    "Who's that Pokemon! It's Sir Not Appearing In This Film!
  • At the end of every episode, he has a game of "Who's that Pokémon?" and then reveals the origin behind their nickname.
  • He also claims that in one of his Ruby playthroughs, the Poochyena chasing Professor Birch was shiny.
  • He states that he has a list of nicknames and preferred gender for all the Pokémon he's going to catch, which cuts to him scrolling through said list while the HeartGold/SoulSilver Team Rocket theme plays.
    Documentation, aaaaah!
  • Shiny shiny shiny Nincada!
  • As it's a No Evolutions run, he mentions early on he'd probably need to use an Gameshark code for 99 Everstones eventually. Despite having several sent to him, he couldn't find any he could use due to complications. So what was his "improvised" solution? Hack in an entire boxful of Magikarp holding Everstones!
    Thanks, Fizz!
  • From Part 11:
    [Tentacool uses Poison Sting] Oh don't you do it. [Stifle/Whismur is poisoned] You did it.
    [Teaches SNAITF Flash] There you go Sir Not Appearing In This Film, now you can Leer WITH HEADLIGHTS!
  • In Part 18, Wattson's Voltorb uses Selfdestruct... on the 4x resistant Ceres. Even funnier in that is was a critical hit and it STILL barely did anything.
  • In episode 19, he officially renames his Treecko to Sir OCCASIONALLY Appearing In This Film.
  • Espa beats Flannery by doing absolutely nothingnote 
  • During the fight with Norman, Roahm sends out Homestar (His Wynaut) and says he's gonna laugh if this works. Homestar succeeds at one-shotting Slaking, and Roahm makes good on his promise.
  • Part 36 has the following, on New Mauville:
    "You like Magnemite and Voltorb? You've come to the right place. You want something else? We don't serve your kind here."
  • At the end of Part 39, a Team Aqua Grunt tells him not to go near the weather institute. His response?
    "What's that? Go near the weather institute you say? Sure!"
  • In the same part, he accidentally uses Metal Claw on a Water type. He points out the derp moment... only to get a Critical Hit and one hit KO anyway.
  • Part 41. Something unseeable is in the way!
  • Roahm missed the trendy phrase in Dewford Town the first time through, but manages to showcase it when he swings by on a backtracking session. The original phrase is "Absent Phone", but Roahm decides to sow off how easily the population can be manipulated by changing the phrase to... TOO BAD, Kadabra Time! (Kadabra is Roahm's favourite Pokemon)
  • At the start of Part 49, a Gentleman moves to block the way to an item ball when Roahm enters his sight range. This leads to an absolutely hilarious old man impression. And then he registers himself in the Pokenav...
    "Be sure to call me if you ever need my roadblock services again!"
  • A Hariyama in Part 51 uses Whirlwind... and brings out Sir Occasionally Appearing In This Film. He actually manages to get one Flash off before fainting. It happens again in Part 55.
  • The Who's That Pokemon for Part 52. It's a Missingno. named Ermac, who proceeds to glitch up the end title card.
  • Earlier, he notices he still has Splash on Werrenterr (Feebas), and says he needs to find something to replace it with soon so he doesn't accidentally end up using it. Naturally, when fighting Tabitha in Part 55...
  • When fighting the Chest Monster Electrodes in the Aqua Base, he takes out the first without it selfdestructing. The second seems oddly cooperative too... and then this happens.
    [Uses Hyper Potion on Sly] "If it's just going to keep using Sonicboom that's fine but I don't trust it to do that— [Electrode uses Selfdestruct] EEEEEEEEEEEE!"
  • In Part 57:
    "Werrenterr's still holding his own... [Werrenterr is one-shotted by Machoke's Revenge] Never mind."
  • In Part 61, Steven's Aggron using... Solarbeam. Against a Pokémon that doubly resists it. Roahm actually has to pause a moment to let the sheer stupidity sink in.
  • There are several in the Battle Frontier. The special rules and other factors allow for some great jokes from Roahm.
"I offer my Pikachu son to the gods!"

     Spyro the Dragon 

Spyro the Dragon

  • The end of video title card itself is pretty hilarious.
  • A moment that starts around 6:38 in Part 6. He reaches the top of a cliff area and realises an enemy that should be there... isn't. He loses it for a moment, and then has a Eureka Moment. Turns out the turbine on a chest he destroyed at the start of the level somehow managed to fly up and hit the enemy. The crude drawing of his though process really seals it.
  • In Part 13, Roahm begins the video with an explaination of the term "Durgon" and where it came from. In part 15, the title cards have the word Dragon replaced with "Durgon" and ridiculous derp-eyes are superimposed on all the characters.
  • In the next part, one of the dragons makes the Seductive Bowser pose, which Roahm points out. What makes this even funnier? By sheer coincidence this ended up being the video thumbnail.
  • Roahm named every episode after a different type of gemstone, in alphabetical order. Part 26 just so happens to be the level immidiately before the final boss. He beginst 27 with:
  • In the same part, he finds the last dragon in Gnorc Nexus, who tells him the final level will only open when he reaches 100%.
    Roahm: 100% you say? Funny you should mention that... [checks staus screen to show he indeed has 100%] You were the last thing we were missing.

Spyro 2: Ripto's Rage

  • The opening title card for each video has Elora and Hunter bear witness to perhaps the most utterly absurd depiction of Roahm yet. He walks out of the portal, wearing the tourist shirt and shades from Super Mario Sunshine, sipping a drink from a coconut shell, and carrying a sticker-covered suitcase (if you look closely, one of the stickers actually says "Alola" and another says "I Heart SH"). Elora and Hunter look completely baffled, and Elora's "speech" bubble features a cameo of Trogdor the Burninator.
  • The end slate features Spyro constantly chasing down Moneybags.
  • When introduced to an orb challenge that involves flying through rings, he naturally makes Superman 64 references. "Solve my maze, Spyro!"
  • The Tempting Fate moment during the Bombo the Flagkeeper mission in Scorch.
    Roahm: Not that I'm going out of my way to get hit or anything.
    On-Screen Text: FATE TEMPTED
    [Roahm gets hit immediately]
  • An unintentional Funny Background Event occurs at the start of Robotica Farms. Just as the first farmer is explaining that you'll need to shoot some of the enemies out of the sky, one behind him gets taken out by an exploding barrel, during the talk cutscene.

  • Some of the souls from Castlevania: Aria of Sorrow cause him to laugh when he sees the effects, like the fact that the Killer Doll soul throws plushies of Soma and Mina as decoys.
  • From his Eternal Darkness Blind Run, simply seeing Roahm's reactions to all the Sanity Effects first hand is a Funny Moment.
    • Especially when the game really does screw up, and he confuses it for a Sanity Effect at first.
    • In Paul Luther's chapter, he ends up referring to his Finishing Move as "Sword Spanking". The animation was already a major case of Narm, but this description makes it even funnier.
    • How he got the game is worth a mention as well. While getting the game properly set up, Roahm explained that he'd received two packages within a short time of each other. The first package contained Super Mario Galaxy 1 and 2, and had been sent by someone with the screen name "Mr. Nobody"—-but Roahm had forgotten that it was an actual screen name and assumed that it was someone wanting to be anonymous (he eventually got this cleared up). The second package contained Eternal Darkness, didn't have an address from anyone specifically, and was received from a company that seemed to just send out old video games. A few days later, Roahm was on Skype with his friends and told them that it was still bugging him that he didn't know who sent this game to him... to which Shagg answered, "What, that was sent?! Thanks for telling me, Amazon!"
  • Really, any time he laughs. His mirth is contagious.
  • The second part of his Metroid 1 LP has him demonstrate a hidden shaft that serves no purpose and is difficult to get out of, which he got stuck in for a long time as a kid. After getting out:
    Roahm: So yeah, absolutley no reason to go down there and kinda tricky to get back out. Just kind of a weird little trap room. Nice trolling there, Nintendo.
    [Cut to a picture of Mario with a trollface] Mario: "Thank you so much for to play-a my game!"
  • While it falls into the same category as the red-eyed wooly spider (The Red-eyed Wooly Spider!?), he briefly tries the memetic "Engage Ridley Mother Fucker" password in Metroid 1. However, when he starts typing in the last word, Ridley-X and a big "Censored!" box appear, with that version of Ridley's trademark roar. Or rather, scream. (RYAAAAAAAH!)The next part is definitely humorous though, as he explains that all the password's ever done for him is crash the game.
    Roahm: Remember kids, cursing will get you nowhere.
  • In Metroid II: Return of Samus, Roahm decides to play around with the game's color pallete every Refreshing Pause. The intro to part 5 begins with a familiar deep red color...
    Roahm: [Beat] No... just... no. I-I can't do this to my viewers, I can't do this to myself, even if this area does have disconcerting enough music for it I can NOT do a Virtual Boy palette. [Jump cut to a different palette]
  • The Gag Reel. All of it.
    No fancy map fanfa– Fanfanfanfanfanfanfanfanfanfan BLEH.
    (after entering a portal in Mega Man Network Transmission) I went the wrong way. Eheh, uh, oops!
    Hello, Roahm Mythril here once a day... PFFFHAHAHA! Get your daily dose of dragon!
    After everything Claudia has put you through through the course of this game, just shooting her at this point would be so satisfying, wouldn't it? Unfortunately, if you do that [...] things don't end too well for Heather. [bang] ...Or you could just completely screw that up somehow! [Cracks up] Pressing the wrong button and missing Claudia completely! Okay, I didn't know you could freely shoot so long as you miss her. Ha ha ha, nice.
    His weapon is the Water Shield. That's right, he's the shield user of the gro- uh, the gang, the group, I kinda combined them here.
    I wanted to find the optimal path tho--tho that I could. Tho that I could! [beat] HAVE THUM CANDY!
  • A lot of pictures in his art gallery, especially his own comics. The Passing Cloud springs to mind.
  • The entirity of this video, where he shows off a Good Bad Bug in Dynasty Warriors 8.
  • A few from Secret of Mana:
    • The amount of times that Pranko dies.
    • During an extra to show off multi-player, he sets up a game with Pink Kitty Rose (and Shagg joining in the chat, even though he can't see anything.), but the resulting lag causes some amusement, like them heading to fight some enemies... and the lag causing Pink to leave the screen.
    • Upon meeting a Tomato Man, he mentions that only two things can kill it: Magic and Critical hits... Which was followed by Valor promptly showing off the latter.
    • The Stinger of Part 25. DANCE PARTY!
    • In Part 43, he tries to show off a "pretty weird result from opening chests" that he'd been seen lately, and opens one with Pranko, hoping to get it on camera. The chest promptly turns out to be a Doom Trap.
      Roahm: THAT'S NOT WHAT I WAS AFTER! That's so not what I was after. [Laughs]
    • In Part 47, during Joch's test of courage, Roahm decides to break out the magic when the enemies get too annoying to tolerate. He then points out he's forgotten what Lunar Magic does and decides to try and find out... It ends up shrinking the party AND turning them into Moogles.note 
      Roahm: Note to self: Never. Use. That spell. Again.
  • Any time Deckert appears (or rather, doesn't) is bound to be funny. Examples include his original appearance in the Elec Man perfect run, Bright Man, the rematch against Elec Man in MMPU, his Pet the Dragon moment during The Stinger of Silent Hill 4, and the last episode of Pokémon Emerald when he was mentioned which gifts he received at the start of the episode.
  • Surprisingly, his interview with Huntzer was pretty funny.
    • One of the random questions was "Do you get all the bitches with your voice?" in a odd tone. Roahm reacts accordingly to the way it was put.
    • Of course, since he used Skype, he was bound to be kicked off due to his internet. The way this was put by Huntzer...
    • When the two had a small talk over his internet, he mentions some fans send him joke "HughesNet Sightings". This ended up with fanart, too.
  • During Part 2 of "Revisiting the Past", Roahm decided to show what happens when you go into the final boss fights in Silent Hill 1 and 2 with no ammo. Which requires him to use up all the ammo he'd been hoarding. While doing this for 2....note 
    Roahm: It's okay, James. I don't think they can hurt you anymore.
  • At one pointnote  in the outtakes for Part 6 of his Pikmin No Deaths Run, Roahm gets rather annoyed with the antics of the Wollywogs....
    Roahm: [singing] Cheater frog, cheater frog. All the cheats, it's the cheater frog. Are you scared of the Smoky Progg? No I'm not, just the cheater frog.
    • In the next video, Roahm has a set of Wollywog-related outtakes...with the theme from Frogger playing in the background.
  • At Roahm's website during the February 2017 update, he recounted that he'd been summoned for jury duty but was eventually dismissed. While there, he took note of the fact that there was someone present named Barry Burton (as in Resident Evil Barry Burton).
    Roahm: Just imagine for a moment, the lawyer holding up evidence, and hearing from the jury box "H-WHAT IS THIS?"