"Count Nefarious Vile, who has recently conquered the world with his army of monsters, demons, and those flying things that always knock you into pits when you're trying to jump."
An infamous class of enemies in Platform Games
, that use Knockback
to ruin your jumps, even when they are otherwise not that dangerous.
Every veteran gamer knows what it's like: You're jumping across a series of platforms ... and then you spot that little bird roosted on solid ground on the other side. There's a pretty good chance that the bird will completely spook and defend its terrain the moment you try to cross the last gap. Although your HP would be hardly worse off
for what damage it can inflict, the main threat is that the aforementioned knockback
. If you are really
lucky, you may land back on the platform and get another chance to try again. But far more likely, you'll get knocked off these ledges entirely, usually leading to:
- You fall into a Bottomless Pit, Spikes of Doom, or anything else that costs you a life.
- You fall down a Non-lethal Bottomless Pit, or down to the bottom of the area and must climb all the way back up to try again.
These guys can also come in the form of an Airborne Mook
, flying right into you and knocking you backwards into the pit when you jump over it.
Of course, if you have some kind of ranged attack at your disposal you may be able to dispatch the creature and make this jump in safety. Otherwise, you'll have to settle for striking it down in midair, and carefully time your attack to hit it before it can inflict its Collision Damage
Very common in the arcade and 8 bit era, due to needing to keep the quarters pumping, and console games following that mold. 16 bit games began to phase them out and offered a fairer challenge.
of Goddamned Bats
. One of the Classic Video Game Screw Yous