Characters: Fullmetal Alchemist Homunculi
This is a short summary page for characters from the Fullmetal Alchemist
manga series and its anime adaptation Fullmetal Alchemist: Brotherhood
: For the page about the characters from the first anime, see Characters.Fullmetal Alchemist Anime
This page is for the Homunculi.
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All of them provide examples of:
- Anthropomorphic Personification: Of a sin or aspect of human nature; and also a facet of Father's personality.
- Artificial Human: All of them except Wrath were created by Father in order to create pawns and means for Father to achieve perfection. Father himself was the very first artificial human.
- Badass: As The Sociopath Humanoid Abominations, each with a unique ability and every one possessing an insane Healing Factor, even Gluttony is this by default.
- Big Little Brother: All the Homunculi to Pride. Pride is the oldest of Homunculi and looks like a child while the others look way older.
- Dark Is Evil: Generally true.
- Dark Is Not Evil: Greed, who made a Heel-Face Turn twice. And Sloth isn't actively malevolent, he just wants to sleep and (fitting the Christian definition of his sin) is too lazy to think much about the moral implications of his actions. Gluttony may be too dumb to know exactly what he's doing, but still belongs more in "evil" than "good".
- Death by Irony: In the manga and Brotherhood, all seven of Father's creations are defeated in ways that reflect each of their respective deadly sins they represent!
- Eerie Pale-Skinned Brunette: Except for Gluttony, who is bald and Father, who has blond hair.
- Evil Gloating: Except for the dim Gluttony and generally-too-lazy-to-talk Sloth, all of them are frequent practitioners of this.
- The Family That Slays Together: The Homunculi are all siblings, born from Father's body.
- Healing Factor: Can recover from fatal injuries without much problem. However, "killing" them enough times exhausts their factor and renders them dead for real. Due to the method of his creation and the effects on his body it had, Wrath is the exception, not that he needs it.
- Hero Killer: The heroes are terrified of them all, with Wrath, Pride, and Lust in particular living up to their reputation in combat.
- Humanoid Abomination: All are sociopaths (except arguably Greed, Sloth, and Gluttony) made through unnatural means with superhuman powers fueled by a stone filled to the brim with disembodied souls screaming in despair.
- The Illuminati: Its demonic leaders.
- It's All About Me: Especially Father.
- Lack of Empathy: In varying degrees depending on the individual—Greed's definitely the least so in this aspect and Pride, Lust, and Father are definitely the most.
- Moral Myopia: Ed calls this out to Pride and Ling does so to Greed as well
- Our Homunculi Are Different: Obviously.
- Powered by a Forsaken Child: More like powered by a forsaken population of countless souls.
- Really 700 Years Old: All of the first 6 were created centuries ago by Father who himself is over 400 years old. Wrath and the Second Greed avert this rule.
- Red Eyes, Take Warning: In one of the openings there's a picture with all of them with half their face in a shadow and just one glowing red eye.
- Red Right Hand: Their ouroboros tattoos.
- Seven Deadly Sins: Each of their code names only King Bradley and Selim have names to the public eye are named after one because they are split from Father in order to become the perfect being. Almost all of them die in manners similar to the punishments in Dante's Inferno, with exception of Envy.
- The Sociopath: With the exception of arguably Greed, all of them display no guilt to their crimes and often gloat about it, manipulate others to no end, lie about everything enjoy the sufferings of others and resort to killing their enemies brutally if pushed to a corner. Envy, Lust and Pride, however, are the biggest ones.
- Tangled Family Tree: Father is Ed and Al's much-older half-brother, if he's anything, and his 'children,' the Homunculi, are their nephews and niece (or nieces if you count Envy as a woman). Despite being older. In one of the omakes they even try and beg a couple years of pocket money out of him.
- True Companions: When you get right down to it, the Homunculi boil down to a big, happy, evil family. Envy, Lust and Gluttony were quite possibly the closest among them, however, and were almost always seen together. As you can imagine, both Gluttony and Envy are horrified when Lust dies. Gluttony is left sitting there doing nothing but sobbing and Envy is quick to rage at King Bradley for letting it happen.
Affiliation: Amestris Military/Homunculi
Speciality: Perfect Alchemy/Immortality
The creator and leader of the homunculi. His true name is Homunculus—he was the first artificial human, having a body made out of Philosopher's Stone, and all other homunculi are pieces of him. He is almost identical to Hohenheim, since he was created from Hohenheim's blood back in Xerxes. Was responsible for the destruction of Xerxes, which gave him immortality. He spread a corrupted form of Xerxes alchemy to Amestris.
- Abusive Parent: Burning Greed alive in a vat of molten metal, for one thing. He raises his children specifically to act as pawns in his plan.
- He doesn't care when any of the homunculi die. He just keeps them around because they're useful. Ed eventually points this out to the physically crumbling Pride, whom Father abandons in order to go replenish his own philosopher's stone.
- And I Must Scream/Ironic Hell: His final fate. "Despair for the conceited."
- Antagonistic Offspring: In a bizarre way, he's this to Hohenheim.
- Anti-Magic: He can turn off alchemy. Not just the alchemy of one person, but all the alchemy in the country. This only applies to Amestrian alchemy, so people like Scar or May Chang are immune to this.
- This is because all the Amestrians have to go through a layer of his Philosopher's Stone to draw on energy. Once Scar activates a circle that nullifies it, Ed and Al resume throwing things at him.
- Archnemesis Dad: To Greed
- Assimilation Backfire: After absorbing Greed again in the end for his Philosopher's Stone, Greed rebels from within by turning Father's body into frail graphite.
- Bait the Dog: When he meets the Elrics, he cheerfully chats with them about their relationship with Van Hohenheim, mends their wounds, and gently admonishes them for not taking care of themselves. Then he tells Gluttony to eat Ling and responds to Ed's plea for Ling's life with "I don't care."
- Be Careful What You Wish For: "Despair for the conceited".
- Big Bad
- Bishōnen: See One-Winged Angel, below
- Bishounen Line: Form 1—A tiny black blob with one eye. Form 2—A middle-aged man. Form 3—A human-shaped Living Shadow covered in eyes. Form 4—A miles-tall one-eyed giant. Form 5—A golden-haired youth. Form 6—A vein-covered, white-haired youth. Form 7—Back to Form 1.
- Blond Guys Are Evil: Only in his Old Man Form and his Final Form his True Form did not have hair as well as his Blob Form and Giant Cyclops Form
- Blow You Away: Can create Tornadoes from his hands.
- Body Horror: He can do some really creepy stuff with it, especially when helping his Homunculi.
- Cain and Abel: He's Ed and Al's brother.
- The Chessmaster: With four hundred years of planning behind him.
- Cloudcuckoolander: He comes off as one, but only because his concerns are so far above humans' that they can rarely understand his thought processes.
- Creative Sterility: When it's pointed out to him that all he tends to do is mimic humans, his response is essentially "Fuck you."
- Dark Is Evil/Light Is Not Good: He's both! Started as a flask-dwelling creepy little black blob and afterwards reshaped his body into looking like Hohenheim's, meaning he became a noble looking old man wearing white robes, invoking traditional depictions of Top Gods. Afterwards, he became a human sized black blob with eyes everywhere. Then he became a gigantic cyclops. And THEN he reshaped his body once more into becoming a sexy teenage version of Hohenheim; the only consensus to be made out of this is that he is evil but prefers more attractive forms.
- Taken further to an extent in the anime. Whenever we're shown Father's lair, it seems to glow with a strange silver light. When he sheds his human form and becomes the black blob during his fight with Hohenheim, the room becomes much darker, almost insinuating that his old body had been emitting that light.
- Deal with the Devil: Specializes in this, especially the "careful what you wish for" part. The King of Xerxes and Central Command were both promised immortality for their participation in many horrific projects culminating in the sacrifice of every soul in their respective countries, none the wiser that this all meant his feast of souls included them as part of the meal. These Faustian deals are in fact the driving force behind the entire plot. There's also appealing to Solf J. Kimblee's sadistic sense of curiosity to get Kimblee to work with the Homunculi and cornering Ling Yao into accepting Greed, though these two came back to bite him in the ass.
- Devil in Plain Sight: During his early days as the "shadow in the flask", he was obviously up to no good but unfortunately no one in Xerxes picked up on it enough to avoid becoming an Unwitting Pawn.
- A Dog Named Dog: His original name, Homunculus.
- Dragged Off to Hell: Or the nearest equivalent in this universe.
- Early-Bird Cameo: He appears twice, each time for only a moment, in the first episode when he detects the Freezing Alchemist's huge transmutation circle in Central.
- Eldritch Abomination: His true form, a human-shaped blob of Living Shadow covered in massive eyes and mouths.
- Elemental Powers: He gains a few after consuming The Truth.
- Evil Counterpart: To Hohenheim. They have similar appearance, at first, but contrasting goals and philosophy.
- Evil Plan: To achieve 'perfection'. Hohenheim states its actually to escape his flask which only made bigger after the depopulation of Xerxes.
- Eyes Do Not Belong There: His true form.
- Fatal Flaw: His condescension towards humans, outlook on them as being simple energy for his goals, and inability to comprehend what makes them tick in a spiritual/moral/ethical/psychological sense beyond darker desires is ultimately what comes back to bite him in the ass. All he sees in the sins he separated from himself are the bad and thus only the bad in humans, but in truth those deadly sins aren't all bad as Greed told us. He certainly never expected Scar to be a thorn in his side, for instance.
- Faux Affably Evil: Though he drops the facade after his first few appearances.
- From Nobody to Nightmare: He started out as a small, limbless, rather unimpressive-looking creature trapped in a flask. Then he happened to strike up a conversation with a young slave, and things just escalated from there.
- Gambit Roulette: Manipulating the development of an entire country to suit his plans.
- A Glass of Chianti: He swivels a glass around at one point, although that's not wine he's drinking
- A God Am I: Has this attitude throughout the manga; he believes all other life forms are too far beneath him to even be worthy of contempt. Accomplishes it for real, but not for very long.
- Good Powers, Bad People: Can heal any injury instantly because he is a living Philosopher's Stone. Also counts as subverting No Cure for Evil.
- Grandpa God: His appearance definitely invokes this, but he's really more a Satanic Archetype than anything.
- Hair Antennae: After absorbing God
- The Heavy: Not only would Amestris not been created, but none of the cast would've ever been born if it weren't for his plans.
- Hijacking Cthulhu: Father uses a massive-scale alchemy technique to absorb Truth into his body. He was never weak to begin with, but Truth is definitely far more powerful. That said, this ends up being a partial subversion, since he eventually loses control and gets dragged into the Gate of Truth.
- Human Resources: He is basically a living philosopher's stone. When Hohenheim makes a comment about Father's Creative Sterility, he recreates the bodies of the Xerxes souls... right before melting them down AGAIN and turning them in a Wave Motion Gun.
- Hypocrite: He despises humans and wants nothing more than to punish them for their arrogance, yet his ultimate goal was to become a god by absorbing the real one.
- I Just Want To Be Free: His initial reason for all he's done is wanting to escape the flask. Even when he gets a body, its noted to just be a larger flask, something that both Hohenheim and Truth note. He doesn't want to be bound to anything- not even God.
- Immortality Immorality: The Philosopher's Stone is made by melting down the bodies of living people and trapping their souls within a red liquid.
- Ironic Echo: During the final battle, he talks of how despair is truth. After he's defeated and sent back to the gate, the physical interpretation of "Truth" throws these words right back at him before the gate pulls him in. Also right before getting sucked back to the gate, he yells how he wishes to know everything and be free. Little does he realize that he actually gained everything he wanted when he got a physical body. Regardless, he chooses to imprison himself down the central command of Amestris, cutting contact with everyone else and therefore becoming no different from the time when he was living inside a small flask.
- Lack of Empathy: As he explains to Ling, he considers himself so far above humans that he literally feels nothing towards them.
- Literal Split Personality/Self-Duplication: He "perfected" his soul by splitting off parts of it into separate bodies (in this case, the parts corresponding to the seven deadly sins). Rather than destroying the beings created by this separation, he kept them around to do his dirty work for him.
- Magma Man: At one point, he summons a large lava stream.
- Man Behind the Man: More like "man behind the military".
- Manipulative Bastard: One of his last tricks involves calmly having the rotting, moaning population of Xerxes emerge from his body. As a distraction.
- Meaningful Name: He is the father of the homunculi. In addition, his eye catch illustration refers to him as Our Father. Our Father is the term that refers to God in The Lord's Prayer of Christianity: His ultimate goal is to become a perfect being by attaining the power of God.
- Monster Progenitor: To the rest of the homunculi. Hence the name "Father."
- No Sense of Personal Space: When he meets the Elric brothers he gets very close in their face trying to recognize them, much to Ed's discomfort.
- Omnicidal Maniac: Well, it's worse; (absorbing everyone in Xerxes and Amestris for the power of a god, which puts them in an And I Must Scream scenario), but the results are pretty similar.
- One-Winged Angel: During his fight with Hohenheim, Father gets the souls forming his body to "vomit him up", revealing his true form, a Living Shadow in the shape of a man, covered in eyes. He undergoes a second transformation when his "perfect" form is that of Hohenheim as an adolescent.
- Parental Favoritism: Pride is considered to be Father's favorite.
- Phlebotinum Overload: After the 50 million Amestrian souls are removed from him, Hohemheim invokes this on him, pointing out that "the few Xerxian souls [he has] left aren't enough to contain [his] so-called 'God'". After a No-Holds-Barred Beatdown from the combined forces of the entire Briggs army, a blinded Roy Mustang, Greed and finally Edward Elric (with his arm restored) completely depletes his philosopher's stone, the power of God causes him to immediately implode.
- Pitiful Worms: He views humans to be the equivalent of worms and ants.
- The Power of Creation: Personally created each of the homunculi.
- The Power of the Sun: So powerful is he, he can induce nuclear fusion and create mini-Suns in the palm of his hand. Goes great with his Light Is Not Good motif.
- Pure Energy: He can fire massive, Wave Motion Gun-calibre energy blasts.
- Pure Is Not Good: He claims to have purified himself of emotions by giving those aspects of himself to his "children", but as noted by Hohenheim, he's probably worse now than he was when he had those emotions.
- We see in one of the final chapters that his Gate of Truth, unlike those of others, is completely blank.
- Though it's stated numerous times that Father has expelled all of his sins, it's interesting to note he acts in a way similar to that of the sins: He seeks power at all costs (Greed); views humans as "ants" (Pride); devours his home cooked meals with no self control (Gluttony); has a desire for a family like humans (Envy); prefers to let others do his bidding for him (Sloth); feels anger towards any opposition, principally Hohenheim (Wrath); and shows complete disregard and manipulation of human beings (Lust); so perhaps he didn't really lose them. Which leads us to…
- Satanic Archetype: He is the secret chief commander of a deep shadow cult conspiracy using a country run by a military industrial dictatorship with a sinisterly-manipulated source of prosperity and power, ALL his doing. In spite of being responsible for all of the known mass bloodshed within the series universe, few know that he or his conspiracy even exists. His seed homunculi, surrounded in occult symbolism the whole nine yards, largely born as the results and walking icons of every single vice known to man and to his own personality, refer to him as "Father". He's about ten insidious layers of misguiding light, and that's putting it mildly. The King of Xerxes made a deal with him to become immortal at the expense of the freedom of every soul in his own entire nation only to quickly find out the hard way how Faustian it really was for himself, and Solf J. Kimblee is heavily implied to have wagered his own soul in a way just to see how the homunculi's games would play out; knowing this makes it fairly easy to connect the dots about all the main officers in Central Command. Still not convinced this guy's the FMA crossover between Satan and the Demiurge? Fine. His ultimate goal/desire is to conquer and replace God.
- Shadow Archetype: To Hohenheim.
- Shock and Awe: He uses it as a protective shield around his entire body, though he needs to bring it down momentarily in order to attack on his own.
- Stepford Smiler: As the Dwarf in the Flask. He needed to be this to fool Hohenheim into going along with his plan.
- Third Eye: Although his true form has a lot more eyes than that, he's shown a couple of times forming a third eye on his forehead and pulling out a spare philosopher's stone. When the souls he absorbed from Hohenheim rebel, they cause a drill bit to painfully burst out from the same place.
- Tin Man: Although he claims to have no emotions he actually does display them, sometimes as seemingly friendly ditziness, but also anger and great cruelty. If anything, it's more like his emotions are fairly low key. Hohenheim points out that while he claims to not want a family, the fact that he created seven "children" and had them call him Father betray his motives.
- Which takes Envy's existence into Fridge Brilliance if you think about it.
- It also foreshadows that Greed actually wants friends since he acts friendly after absorbing Greed; once he gives Greed to Ling he becomes a monster again.
- The Trickster: In his earliest days.
- Truly Single Parent: Each one of the Homunculi is born from him. Each is a representation of one of his sins, or so he claims.
- The Unfettered: He sees everyone, enemy and ally alike, as pawns or stepping stones to his goal.
- Villainous Breakdown:
- Undergoes a minor one in at the end of the series, when he is Out-Gambitted by Hohenheim.
- He then has a major when he loses control of God.
- Vocal Dissonance: In the anime, he keeps his "elderly man" voice even after transforming into his sexy younger form.
- Zerg Rush: It takes the combined efforts of Ed, Izumi, Mustang, Hawkeye, Major Armstrong, Zampano, Lan Fan, Darius, Greed/Ling, and an entire military company just to wear him down to the point to where Ed can move in to close combat.
A seductress of immense beauty and cruelty. Father's emissary to his pawns.
- Absurdly Sharp Claws: Her primary weapon, which has earned her the In Universe Nickname "the Ultimate Spear".
- Aloof Dark-Haired Girl: She's tall, aloof, and as deadly as she is beautiful.
- Author Appeal: In addition to muscular men (see Armstrong), the author has acknowledged that she really likes drawing buxom women such as Lust ("Women should be vavoom!").
- Ax-Crazy: A bit more polite about it than, say Envy, but it's made pretty obvious that her "lust" is a lust for violence and murder. To drive the point home, she's the only Homunculus who is not against killing sacrifice candidates (something that even Envy knows it's not allowed to do), although it took a hell of a lot to push to that decision.
- Badass: Takes a ridiculous amount of punishment before she even starts to consider dying.
- The Baroness: Sexpot version. She even seduces Havoc.
- Beast and Beauty: With Gluttony, though in a brother/sister manner rather than a sexual one.
- Blood Knight: This is why she's called "Lust"; most notably, she takes an almost sexual pleasure in seeing the riots in Liore and is implied to have done the same in the Ishvalan Civil War.
- Brains and Brawn: The Brains to Gluttony and Envy's Brawn.
- Buxom Is Better: She has pretty impressive breasts, though it only gets brought up once in the main story, plus that one omake when she used them to smash walnuts.
I can see how she tricked you. You've always been a sucker for big boobs. Havoc:
I'm sorry sir. (cue Cherubic Choir)
I just love them so much!
- Card-Carrying Villain: Enjoys being evil.
- Combat Sadomasochist: Heavily implied. She's normally cold and collected, but in combat displays a truly sadistic streak.
- Dangerously Genre Savvy: Whenever she's damaged, she always regenerates one of her arms first, so she can promptly counter attack.
- Dark Action Girl: You had better believe it.
- The Dark Chick: The only unambiguously female member of the Homunculi. She's also a manipulator on a team of arrogant brutes and sociopaths.
- Death by Irony: In a couple ways. First, she's repeatedly burned to death by Mr. Fanservice when she was about to kill the woman who almost certainly has a Bodyguard Crush on him. Lampshaded by Lust as she fades into dust. Her being incinerated echoes Dante's Purgatorio, in which the lustful are made to pass through a wall of cleansing fire before passing from Purgatory. Second, Lust embodies the sin of bloodlust in addition to lust of a sexual nature - she keeps Roy alive specifically to fulfill her desire for him to suffer as he dies; and that decision, which had underestimated Roy's will to survive, is what led to her death. Finally, Lust enjoys killing humans and causing them pain. Roy, a human who admits that he enjoys fighting a homunculus, ends up killing Lust not for enjoyment, but to save others.
- Does This Remind You of Anything?: Her main attack is called the "Ultimate Lance" and can penetrate anything.
- The Dragon: Played With. Early on in the series she's without a doubt the most notable antagonist of the Homunculi, and is the one who personally coordinates their efforts to manipulate alchemists to advance the plot. However, this is later downplayed once it's revealed that Wrath is King Bradley and is doing this on a national level and that Pride is posing as his kid and is the true personal coordinator of the Homunculi's individual approach to alchemists.
- Dying Curse: To Roy.
Speciality: Eating Everything/Imperfect Gate
A simpleton who loves to eat, and will eat anything. A heavy-hitter who plays backup to the other Homunculi as needed. Has an odd, symbiotic relationship with Lust.
- Acrofatic: Surprisingly quick for his size.
- Adaptational Attractiveness: By no means is Gluttony handsome, but his Brotherhood incarnation is less drool-prone and this one's 'alternate form' is much less grotesque than the white version of Envy that the 2003 version used.
- Affably Evil: Relatively friendly and polite. He even apologized to Al for eating his brother (it doesn't help that he wasn't supposed to eat him) and leads him to Father with the intention of helping get him, Ling and Envy out of his stomach.
- Back for the Dead: However not long after finally returning, he's eaten by Pride.
- Back from the Dead: Scar once exhausted his Healing Factor and killed him for real. However, Father was nearby and able to resurrect him with all his memories without much trouble.
- Bald of Evil: In contrast to the other Homunculus who have hair.
- Beast and Beauty: With Lust. It's not romantic.
- Belly Mouth: In his One-Winged Angel form.
- Berserk Button: Hurting Lust in front of him will almost ensure that you'll get eaten.
- Big Eater: As per his "sin", he is never ever full.
- Brains and Brawn: The Brawn to Lust's Brains.
- The Brute: Very strong, none too bright, and used by Father and Lust as a living wrecking ball.
- Catchphrase: "Can I eat him/her?"
- Curbstomp Battle: On the receiving end by a now Automail armed Lan Fan, and Ling.
- Death by Irony: Eaten by Pride.
- Dumb Muscle: Gluttony has no real understanding of really anything. All he does it throw himself around and try to eat things.
- Eldritch Abomination: About on par on Pride and Father in this regard; the other Homunculi are relatively attractive humanoids, but Gluttony? He's a physically repulsive bottomless pit whose stomach leads to another dimension.
- Extreme Omnivore: He's the embodiment of Father's gluttony.
- Fat Bastard: Though he's hardly mean about it.
Affiliation: Amestris Military/Homunculi
A misanthropic little psychopathic shape-shifter. If Envy can Kick the Dog
, Envy will. Father's chief spy and instigator.
For the sake of clarity, Envy will now be referred to by they/their/they're
- Berserk Button: Envy really, really does not like being called "ugly".
- Beta Test Baddie: And they kill themselves when someone points it out.
- Big Bad Wannabe: In contrast to the 2003 series, Envy in Brotherhood is a borderline Butt Monkey. The only time they actually win a fight is when Ed had broke his automail arm. Dr. Marcoh completely immobilizes them twice.
- Boisterous Weakling: Brags a lot, despises humans and is prompt to Kick the Dog as often as they can. And gets their ass handed to them in every serious fight they have except in their One-Winged Angel form… and even that one backfires horribly against Mustang. Made even more obvious when it turns out their real true form is that of a minuscule larva-thingy.
- The Brute: Arguably. Envy's got a Hair-Trigger Temper, a profoundly limited sense of subtlety, relies on brute force in combat, and seems to be relatively low on the Homunculi totem pole. They are also the biggest homunculus.
- Bullying a Dragon: Envy admits to Mustang that they killed his best friend and brags about it. All that mocking stops the moment Mustang sizzles out their eyes.
- Card-Carrying Villain: Just look at how they gloat to Ed and Ling about how they were the one who sparked the Ishval Civil War. It's obvious they love being a heartless, evil monster.
- Chewing the Scenery: "I'm ALLLIIIIIIIIIIIVE!"
- Chew Toy: A regenerating one with an incredible talent to piss powerful people off. Envy takes SO much abuse during the series that their massive amount of hitpoints (combined with their terrible fighting skills) starts to look like a disadvantage since it only allows Envy's enemies to hurt them more.
- Played for Laughs in Brotherhood; the "fight" between him and Roy basically consists of Envy starting to say something, getting the shit burned out of them, and then running as far and as fast as they can. Rinse and repeat.
- Clasp Your Hands If You Deceive
- Clipped Wing Angel: Two ways: first, Envy's true form is a little fetus-thing that you could kill by stepping on it. Second, Envy's attempts to go One-Winged Angel against Roy led to the response, "I can't believe you made yourself a bigger target." Cue Oh, Crap.
- Combat Tentacles: Often morphs their limbs into such.
- Death by Irony: Commits suicide in humiliation when their envy of humanity is exposed and pitied by one of those humans (Ed).
- Driven to Suicide: They rips their own Philosopher's Stone and crushes it in their bare hands upon his final defeat.
- Eldritch Abomination: Evokes the same feeling with their true form.
- Enemy Mine: Briefly worked with Ed and Ling to escape Gluttony's stomach.
- Evil Cannot Comprehend Good: To be fair, they have admitted this. And it pisses them off. Leads to their eventual breakdown after they're confronted with the fact that they're jealous of humanity's ability to be moral and strive toward redemption
- Evil Sounds Raspy: Envy's voice in the anime.
- Eye Scream: Mustang repeatedly flash-fries Envy's eyeballs during their fight. Ouch.
- False Flag Operation: Envy took the form of an Amestrian soldier and fired the shot that started the Ishvalan War. Years later, Envy took the form of Father Cornello to stir up unrest in Lior.
- Faux Affably Evil: Their attempts at being cordial only underscore the fact that they don't give a shit about the other character's hatred.
- Fetus Terrible: Their true form.
- For the Evulz: They get off on causing as much pain and destruction as they can, often crossing over into Stupid Evil territory.
- Friendly Enemy: Likes to play this role. It's all lies, of course.
- Green-Eyed Monster/The Resenter: They're jealous of humans for having such strong bonds and for being able to make friends of enemies. This is a serious case of Fridge Brilliance when you remember this: Jealousy is completely natural, and is pretty much impossible to not experience in life. Envy, the unnatural is when you wish to cause someone harm out of jealousy. This explains why they love causing humans pain. Hilariously, his true form is a green monster.
- Hair-Trigger Temper: Hates being insulted, by anyone, about anything, and has a fuse shorter than Ed's.
- Humiliation Conga: Out-Gambitted into their fetus form and carried around. Moments after regaining their powerful form they're hunted by Mustang. Then driven to suicide by Ed pointing their fatal flaw.
- Hypocrite: Loves to cause pain and agony and laugh giddily over it, but if the tables turn expect Envy to complain the loudest of any of the Homunculi.
- I Just Want to Be You: For all humans.
- Inferiority Superiority Complex: Toward humanity.
- Irony: One of Envy's abilities is to transform into humans. Which must really tick Envy off, because even though Envy can pass off as a human, deep down Envy knows they can never be one. The one thing that turns the tables in a fight against any of their opponents is that they can only use information they find out about anyone they transform into—Hawkeye uses this against them (by bluffing that Mustang calls her Riza.)
- Is the one who most consistently makes fun of Ed's height, is later revealed that their true form is a little fish-thing that you could hold with two fingers.
- Jerkass: To psychopathic levels.
- Just Between You and Me: Excels at this. It often backfires.
- Kick the Dog: Constantly and enjoys it immensely.
- The Magnificent: Envy the Jealous.
- Manipulative Bastard: Can be this when forced to be subtle. They manage to trick May Chang into indirectly letting them regain their normal form.
- No Sell: Takes a punch to the face from Ed and doesn't budge an inch.
- Oh, Crap: There's no other possible way to describe Envy's reaction when they realize just how bad of an idea pissing off Roy was.
- One-Winged Angel: A giant green monster.
- Poisonous Captive: When Envy is trapped in a jar, they're able to play on May Chang's fear for her clan and talk her into going back instead of taking them to Xing, which allows Envy to get free and obtain a second Philosopher's Stone.
- Pride: They're always going on about how much better they are than humans, and about how stupid and pathetic humans are, to the point where they end up coming off as being more prideful than Pride himself. And when it comes out that they're actually jealous of humans, they commit suicide rather than live with the shame.
- Shapeshifter: Ties with Unlimited Wardrobe.
- Shapeshifter Baggage: Averted. Ling notices that Envy's footprints are unusually deep, indicating the extremely high density of Envy's body, which is due to the enormous size of their true form.
- Shape Shifter Guilt Trip: Works on Hughes, fails horribly against Roy.
- Shape Shifter Weapon: Envy can transform parts of the body into weapons, including a sword, a snake, and shapeless tentacles.
- Sissy Villain: Unlike the previous adaptation of Envy, this Envy is more effeminate.
- Slasher Smile: Always has one of these—Envy's true form is composed of a bunch of horrible faces, most bearing this expression as well.
- Stealth Pun / Visual Pun: Envy, the big green monster.
- Stupid Evil: Not consistently, but pretty often. Envy is just way too sadistic to restrain the urge to brag about their atrocities at times when it's clearly not the best idea. This is also probably why Envy's Unskilled, but Strong—Envy just lacks the self-control to be a better fighter.
- Tentacle Rope: Pulls it off against Hawkeye after she sees through their Mustang disguise. Doesn't get much farther than wrapping her up and slamming her to the ground before the real Mustang catches up to them again.
- Too Dumb to Live: No, Envy, taunting a Person of Mass Destruction that's already slain another Homunculus about gleefully killing his best friend is NOT a good idea. Although in the end Mustang isn't the one to finish them off.
- Unskilled, but Strong: Envy is a terrible fighter in the manga/Brotherhood adaption. Thanks to its shapeshifting abilities, and the sheer weight Envy can put behind every blow, this doesn't often matter at least until the encounter with Roy.
- Vagina Dentata: Their true true form, revealed after Dr. Marcoh defeats them has an aura of this.
- Villainous Breakdown: Completely loses it after realizing they're outmatched during their "fight" against Roy.
- Voluntary Shapeshifting: Their main power and entire M.O.
- Would Hurt a Child: Started the war in Ishval by deliberately shooting an Ishvallan child in the head, while disguised as a soldier. Years later, Envy still seems to think of this as one of the most enjoyable things they've ever done.
Affiliation: Homunculi (formerly)/Devil's Nest
Speciality: Ultimate Shield
A homunculus so greedy he won't play second fiddle to anyone, not even his creator. Bodyguard and watchdog to Father, that is until he goes rogue.
- Evil Sounds Deep: His voice is very deep in the original Japanese version, though not in the dub. This is also inverted, as the 2nd Greed has an even deeper voice but gets increasingly more heroic.
- Fangs Are Evil: Sort of.
- Fan Of The Underdog: That is to say, humans and the occasional chimerae.
- The Fighting Narcissist: He prefers not to extend his Ultimate Shield over his head, since it tarnishes his appearance.
- Game Face: He looks very different when he extends the Ultimate Shield over his head.
- Genre Savvy: Keen-eyed viewers will notice that he's not actually wearing a shirt; what appears to be a shirt is actually the Ultimate Shield covering his torso. Since his chest is where his Philosepher's Stone (which, if destroyed, will kill him permanently) is located, Greed was almost certainly doing this on purpose to keep himself safe from potential attackers.
- Go Out with a Smile: Both his first and second incarnations in the manga and Brotherhood. The second is more a traditional example.
- Greed: Obviously.
Affiliation: Homunculi (formerly)/His Own Crew
Speciality: Ultimate Shield/Martial Arts
A reincarnated Greed inhabiting the body of Ling Yao. He was originally meant to act as Father's bodyguard, but following an incident involving Bido all of the original Greed's memories flooded back into his head. Like the first Greed he too went rogue, and eventually formed his own crew with Darius, Heinkel and Edward.
- Back from the Dead: An unusual variant as Father "absorbed" him and then later injected him into Ling. At first you could think of him as a different person from the original, with Greed himself trying to assert that, but he eventually regains the first one's memories.
- Bad Ass: The only character who can fight toe-to-toe against Wrath. In addition, he still has the balls to defy Father again and has gained new ones this time to openly attack him.
- Badass Baritone: He's voiced by Yuuichi Nakamura and Troy Baker.
- Badass Long Coat: Starts wearing one after he gets Ling's body.
- Bash Brothers: A most weird variation with Ling, as they share the same body. That said, later on the two "tag switch" to exploit each other's strengths. A more normal version of the trope is him with Edward.
- Benevolent Boss: Though he still calls his friends "possessions".
- Big "NO!": After killing Bido triggers him to regain the memories of the rest of his fallen comrades, it leads him into an Anti-Heroic BSOD.
- Book Ends: Is both the first and last of the "sin" homunculi to die in the series..
- Byronic Hero: He starts off like this: charismatic, rebellious, and mainly acts on his own whims. His conversations with Ling also resemble internal conflict. However, he loses the villainous aspects of it post-Character Development.
- Came Back Strong: The original Greed was hopelessly outmatched by Wrath/Bradley. After returning in Ling's body, he's a much better fighter. In fact, he even goes as far as to engage Wrath/Bradley extending his Ultimate Shield only over his arms and still gives him the brawl of his life. Unlike the original Greed and his men, Ling and Lan Fan were both able to escape Bradley's pursuit at one point. Most homunculi, including the original Greed, tend to be Unskilled, but Strong; skill and ingenuity obviously go further than strength when taking on King Bradley. So really it's more "Came Back Skilled," having assimilated some of Ling Yao's conditioning, training, reflexes, etc. by taking his body.
- Cradling Your Kill: Does this to Bido after killing him.
- Cultured Badass: Polite, classy and generally mannered.
- Defiant to the End: Again. He just laughs at Father while he transmutes his body's carbon composition into that of charcoal, making him so fragile he is easy to kill.
- Death by Irony: Died performing a selfless act and, in his last words, stated that he had gotten all that he could ever want.
- Demonic Possession: Of Ling.
- The Dog Bites Back: Again. As always.
- Drama-Preserving Handicap: Of the psychological variety—his vanity keeps him from covering his good-looking face with the Ultimate Shield if he can possibly avoid it, even when fighting Wrath.
- Dying Moment of Awesome: Even more so than the original.
- The Fighting Narcissist: He prefers not to extend his Ultimate Shield over his head, since it tarnishes his appearance.
- Fights Like a Normal: Aside from his diamond-hard skin, his only combat abilities are Ling's fighting skills. This is why the first Greed got his ass kicked by Wrath despite the iron hard skin, and why he does much better.
- Foil / Shadow Archetype: To both Ling and Wrath.
- Game Face: Very rarely, because of his vanity.
- Genetic Memory: Recovers the original Greed's memories through the shock of killing the original Greed's buddy Bido.
- Go Out with a Smile: Mocks father while also contently realizing that he already had what he always wanted—friends.
- Greed: Unlike many of his siblings, he channels his vice into positive ends instead of letting it consume him, but he is still a creature of appetite and ambition.
- Heel-Face Turn: A very quick one—he was in Father's employ no more than a month.
- Hunter of His Own Kind: Upon regaining his memories and turning on his "family."
- I Just Want to Be Loved/I Just Want to Have Friends: What turns out to be his truest desire.
- Insistent Terminology: Still calls his friends and henchmen "possessions". Well, until the end, anyway.
- Instant Armor: He has the same powers as the original.
- It's All About Me: Downplayed. Greed can be genuinely nice, but he's still a complete egomaniac.
- Jerk with a Heart of Gold: More obvious than the original incarnation, as he was very quick to accept Darius, Heinkel and Edward into his crew and continued to be very protective of them. Still tries to act like a Jerk Ass, with mixed results.
- Lightning Bruiser: His Ultimate Shield already makes him the toughest character in the series. He also destroys a truck with one arm and easily defeats a squad of Central's soldiers. Oh and this time, he's strong enough to fight on almost equal terms with Wrath. As for speed, he manages to keep up with and dodge most of Pride's and Wrath's incredibly fast attacks, even at one point showcasing the easy-to-miss speed that Sloth possesses.
- Made Of Diamond: Has the same Instant Armor powers as the original.
- Made of Plasticine: If he were to take his abilities in the opposite direction. Which he used to weaken Father, who was in the middle of absorbing him, quite a bit.
- Morality Pet: His "possessions", even more so with Ling and Edward.
- Morphic Resonance: Ling's body begins to slowly take on Greed's features, particularly his nose and jawline, though switching back and forth seems to reverse the effects. In the anime, they actually have different voice actors, which implies a change of vocal cords. Probably.
- My God, What Have I Done?: When Greed kills Bido whom he is unaware is the last of his former minions, the incident, combined with Ling's reprimanding, affects him so much it triggers his memories to come back.
- Noble Demon: At first as Father's lackey, where he still held no grudges towards the people he was assigned to kill. After a What the Hell, Hero? moment from Ling, he gets better.
- Nominal Hero: Subverted. While he does say he's fighting for his own reasons post-Heel-Face Turn, it becomes clear that he has some regard for human life (which is only improved with Ling's presence).
- Not So Different: Just before their final assault on Central, Greed lectures Ed on their similarities—Ed is motivated by hope and Greed by avarice, and what are hope and greed but different words for desire? Now, if we take into account what Greed truly desires and what Ed is willing to do without alchemy for, this takes on a new meaning.
- Also interesting is Greed's Oedipus Complex toward Father compared to Ed's resentment of Hohenheim for abandoning him as a child, especially since Father and Hohenheim look alike.
- The original Greed once mocked Ed for being the type of person who can handle taking a beating himself but goes nuts when people he cares about get hurt. Guess what happens when this Greed remembers what happened to his subordinates?
- From another angle, in a recent chapter, Father commented on how much Greed reflects his own motivations, indicating ironically that the same qualities that made Greed fight alongside the "good", make Father truly evil.
- Odd Friendship: Probably the strongest hint of his true desire. His closest friends are the last people you'd expect to be hanging out with a Homunculus, especially Edward.
- Oddly Small Organization: The group he and Ed put together is even smaller than the original's. A definite, blatant foreshadow of his truest desire.
- One-Man Army: Together with Ling, he utterly demolishes Bradley's entire platoon; soldiers, weapons, vehicles and all.
- Redemption Equals Heroic Sacrifice: His final death can be seen as this for Ling. When Father absorbs Greed into his arm, Greed has Lan Fan chop it off so a) Father can't possibly absorb Ling as well anymore and b) so he can wreak havoc in Father's body.
- Regret Eating Me: Makes good on his first form's threat after being reabsorbed, when he turns Father into charcoal to allow Ed to deal the finishing blow.
- Relationship Upgrade: Non-romantic variety with Ling. (See Vitriolic Best Buds below.) After the timeskip, Greed uses Ling's first name and calls him "partner", or "brat" when in Jerkass mode. That's a huge change compared to the times when Ling was callously referred as "that guy" or "the owner of this body".
- The Scream: After killing Bido triggers his old memories to return.
- Sharing a Body: Greed and Ling's relationship starts out as standard Demonic Possession, but after a lot of Fighting from the Inside, willingly trading the body back and forth, and gaining a healthy respect for each other, it evolves into this.
- Shipper on Deck: While Ling and Lan Fan lay the hurt on Gluttony in the dark, Greed sits back inside Ling and watches, commenting on how Ling's "quite the stud, having a fine woman like her hidden away."
- He also compliments Ed on his choice of "possessions" after meeting Winry.
- Sixth Ranger Traitor: To the Homunculi.
- Spanner in the Works: To Father, who certainly wasn't expecting the Second Greed to regain his old memories and betray him a second time. Not only does Greed betray Father but he also joins the heroes to fight against him. Greed managed to weaken Wrath (greatly helping Scar) and helped the Briggs soldiers hold the Central fort. He was also crucial in the final battle as he managed to absorb some of Father's souls and distracted him long enough for the heroes to make him use up his Philosopher's Stone shield. Most importantly, after being absorbed by Father (who at this point, still couldn't die due to his regeneration abilities), Greed greatly damages him by using his carbonization powers to turn Father's shell into charcoal, thereby rendering Father unable to regenerate. All that was needed left to destroy Father afterwards was a single punch from Edward.
- Take Over the World: His ultimate goal in life. ....Supposedly.
- Token Evil Teammate: For the protagonists after his Heel-Face Turn. This is played straight before quickly being subverted. Initially, Greed only had ulterior motives for joining them. However, in spite of this, he kept doing good and noble deeds like protecting his chimera men and defending the Briggs soldiers from Wrath. In the end, Greed sacrifices himself to save Ling while at the same time greatly damaging Father from the inside.
- True Companions: What he, no matter how he denies it, had with his chimeric "possessions" before their deaths. And ultimately, the one thing he desired the most.
- Unscrupulous Hero/Pragmatic Hero: As the series progresses, in spite of his own words, he actually starts to perform heroic deeds of his own free will. He rescues his chimera men from Pride and also fights Wrath on behalf of the Briggs soldiers. Later, he makes the ultimate sacrifice when he gives his own life to ensure Ling's protection and help defeat Father.
- Villains Never Lie: Not really a villain, but he still never lies, and is quite proud of that fact. Subverts it for the only time to spare Ling from being dragged along in his Heroic Sacrifice.
- Vitriolic Best Buds: With Ling. Their friendship forms off-screen during the timeskip, but we see bits and pieces of it when they argue and banter while working together against Pride and Gluttony. And later Greed lies to save Ling's life, and Ling has a heartbroken expression when Greed dies. It's an Odd Friendship considering their peculiar state of body, but personality wise, they are quite compatible.
- Voices Are Mental: He and Ling have different voice actors, and whoever's in control gets to talk. Since the process of becoming Greed did have some physical effects on his body and might alter his vocal cords, this is much more forgivable than most examples, but it's still rather obvious.
- What the Hell, Hero?: Gets this harshly from Ling after killing Bido, which pushes him into his My God, What Have I Done? moment.
- Wild Card: Even more so than the first, as he outright joins the good guys. Kind of.
- Wouldn't Hit a Girl: "I don't fight women, I'm not that kind of guy."
- Granted, he has never fought a woman before, so it's only implied.
- Your Soul Is Mine: Father tries this on Greed after he loses control of God. It backfires magnificently.
A hulking brute. Incredibly lazy, he has to be forced to work non-stop or he'll doze off. Not particularly bright. Father's workhorse and, after Greed goes AWOL, bodyguard.
- The Brute: A classic example; big, strong, and weak-willed thug for the Big Bad to order around.
- Cabin Fever: Notable for its aversion. One interpretation holds that because he's lazy and prefers go without thinking about anything much, he can be made to focus on a single task for years at stretch without going stir-crazy or deviating (beyond trying to go to sleep, that is).
- Catchphrase: "What a pain." and "Can I rest now?" Sometimes translated as "too much work."
- Chained by Fashion: You'd think those massive chains would slow him down...
- Death by Irony: He wears out after a long fight, literally working himself to death.
- Dumb Muscle: If he even has a vocabulary beyond twenty words, he never feels the need to use it. He'd also much rather let other people do all that strenuous thinking for him (which is why he gets used for the more boringly physical tasks).
- Early-Bird Cameo: Gets a two-panel appearance thirty-four chapters before he's incorporated into the plot.
- Epic Flail: When he fights, he swings the heavy weights on the ends of his chains.
- Go Out with a Smile: He's happy that he has an excuse to just not work anymore.
- Heavy Sleeper: When he's out for the count, getting him back on his feet takes massive amounts of bullying from Pride. Heck, even a tank barely registers as an alarm clock.
- Hulk Speak: Repeats... phrases... Repeats... phrases... with... pauses... Always.
- Impaled with Extreme Prejudice: Goaded into doing it himself, no less.
- The Juggernaut: And, how. Once he gets his bearings, he's like a cannon ball on acid.
- Lazy Bum: In a physical and moral sense. Not only is Sloth constantly falling asleep, but he lacks the willpower to say "no" to the other Homunculi, and usually goes through objects and people rather than around them. In a weird (and fitting) way, his laziness is what makes him dangerous.
- Irony: His sin makes him the least difficult for Father to convince to do the arduous and thankless task he does. Lust would much rather witness the bloodshed after manipulating people into madness or spearing them with her fingers. Gluttony just wants to eat people and protect Lust. Pride rivals Father himself in both deviance and arrogance. Wrath was converted to be a war general and Envy created to ruin people's lives, and both would be pissed off at being asked to do something so menial as digging a tunnel the whole time instead. And most strikingly, Greed is too ambitious and has too many scruples deep down to even remain in Father's employ.
- Let's Get Dangerous: When he reveals his Super Speed.
- Lightning Bruiser: When he wants to move, he can move so fast that he can't be seen.
- Madness Mantra: "Too... Much... Work..."
- The Magnificent: Sloth the Indolent.
- Nice Job Fixing It, Villain: One of his attacks pops Major Armstrong's dislocated shoulder back into place, causing the Major to get his second wind and begin beating the crap out of him.
- Nigh-Invulnerability: Probably the toughest and undoubtedly the strongest of the seven Homunculi. Anything less than a tank round won't even slow him down.
- Non-Malicious Monster: He doesn't even want to fight anyone. He just wants to sleep. However, he's also too lazy to go against orders or think for himself, making him no less dangerous than his brethren.
- Punch Clock Villain: Compared to the other Homunculi, all Sloth wants to do is sleep. Of course, that lack of malice doesn't make him any less dangerous to the innocent people who get in his way.
- Smash Mook: How he's used by the others, due to his immense strength and unwillingness to put any effort into thinking ahead.
- Super Strength: Ironically, despite his laziness, he's likely the physically strongest of the Homunculi.
- Super Toughness: Shrugs off bullets without a scratch. He's definitely one of the more durable characters, if not quite as indestructible as Greed with his shield up.
- Super Speed/Too Fast to Stop: He's the fastest Homunculus, but he hates hard work and doesn't have a lot of practice with it. Thus, speed of a cheetah, agility of an 18-wheeler.
- Weak-Willed: His Fatal Flaw and primary villainous characteristic. Sloth isn't dangerous because of his motivations, but because of his unwillingness to put in the effort to think for himself and come to his own conclusions. As a result, he goes along with whatever his "family" tells him to do, and never even considers not going along with their plan.
- We Hardly Knew Ye: Has the least screentime out of any of the Homunculi, though what characterization he does get is certainly effective.
The first Homunculus to be created from a human and not from scratch. The puppet through whom Father rules Amestris. For information concerning his Bradley persona, see Fullmetal Alchemist Military.
- Affably Evil: He's pretty friendly when you get to know him, and that friendliness does not appear to be an act. Heck, the guy is even a family man! However, he subverts this later on as we see him remorselessly Kick the Dog numerous times... showing that most of it was probably an act.
- Bad Ass: One of the biggest in the series, to the point where most characters dread the idea of facing him in combat. To cite, he destroyed a tank with a sword. Seriously, he takes on Fu, 2nd Greed and Buccaneer at the same time with paper-cutters and wins until they must stab through Fu to even land a hit.
- Badass Boast:
- "Why must a King enter his castle through the back door?"note
- "Now, you all have seen the state I'm in. Who shall win everlasting fame as the one who defeated me? The Chimeras? The foreigner? Mustang's loyal dog? Or perhaps... you all like a shot at immortality?note
- The Berserker: During his fight with Scar. Wrath knows he doesn't have to long to live, so he decides to go out with a bang.
- Big Little Brother: The youngest of the Homunculi, yet the oldest looking since unlike the others he can age.
- Blood Knight: After Father summons his five sacrifices, Wrath (by now grievously injured by Ling Yao) is no longer needed, so he throws himself into one final battle against Scar.
- Charles Atlas Superpower: Ultra-proficiency at swordsmanship to the point where he can draw and strike in the space of someone blinking. He apparently worked at this for sixty long years, not only surviving the selection process but coming out on top.
- Combat Clairvoyance: By way of his Ultimate Eye, though he only uses it when really challenged.
- Curb-Stomp Battle: ANY fight he participates in turns into this, with him doing the curb stomping. There is a reason why most characters fear him. He easily stomped the first Greed and the chimeras. In fact, for him to be defeated, he had to be half dead.
- Cutlass Between the Teeth: Does this when both his arms are cut off before being defeated by Scar.
- Death by Irony: After saying several times that there is no such thing as God, the solar eclipse, the symbol of God in alchemy, plays an instrumental role in his defeat. Who defeats him makes it even better. During the Ishval Genocide, an Ishvalan priest had proclaimed that God's wrath would befall him for what he'd done, but he'd laughed it off. In the end, he was killed by an Ishvalan who'd repeatedly proclaimed to be the messenger of God.
- Additionally, the embodiment of wrath reveals in his last moments that he is content in the way he lived his life, and dies peacefully, without a trace of anger.
- Deep Cover Agent: Set up and molded by Father's conspiracy into the seeming savior of Amestris.
- Determinator: If slashing the man who dealt you a killing blow with a blade held in your mouth even as you're dying doesn't count, nothing will.
- Drama-Preserving Handicap: Wrath can still kick serious ass despite being out of his prime by a good degree. None of the other characters could beat him at his best. In order for Scar to even be on equal footing, Wrath had to be half dead.
- The Dreaded: Probably best shown late in the manga/Brotherhood. The Briggs men have won, while Wrath had his train blown up in the middle of a bridge several episodes earlier, presumably killing him, and in any case leaving him missing in action. Then his voice, perfectly calm and even pleasant, is heard over the radio, telling them that now he's back, and he's rather displeased with what's been happening in his absence. Everybody who hears the broadcast looks to have just soiled themselves.
- Probably even more than Pride, given Edward still dared and managed to fight off Pride. No one who faced Bradley in combat went off unscathed.
- Dual Wielding: He often dual-wields and has been seen carrying up to four spare swords.
- Enhanced Reflexes: His Ouroboros eye gives him this power, along with limited Spider-Sense.
- Even Evil Has Loved Ones: He loves his wife. To what degree is unclear.
- Rasputinian Death: He got stabbed in the gut, lost his eye, shot, and lost a lot of blood while trying to escape, yet he still managed to scare five people, all of whom were competent fighters. Even Scar barely managed to defeat him.
- Shadow Archetype: To no less than three characters: Ling (authority figures), Greed (humans who were turned into homunculi), and Scar (warriors without names). And to a lesser extent, Roy.
- Single-Stroke Battle: He can effortlessly kill people with one swipe of his sword.
- The Sociopath: To the point where his Pet the Dog moments have been completely drowned out by his acts of brutality and Social Darwinism by the end of the series.
- Super Soldier: Essentially what he was raised to become.
- Super Speed: He can blitz through entire platoons of soldiers and cut through them as if a Razor Wind just passed, despite being well past his prime. He can even dodge gunfire from near point blank and slice opponents in the time it takes for them to blink.
- Tempting Fate: In the final moments of his battle with Scar, he rants how there is no god. Just as he's about to get the final blow in, the eclipse breaks and a bit of the sun shines into his eyes and provides the distraction needed for Scar to finish him off.
- That Makes Me Feel Angry: The only non-violent way for him to express why he's called "Wrath".
- This Was His True Form: A fairly minor version as while dying, he suddenly ages to the point that he looks like a sixty-year-old would be expected to.
- Tranquil Fury: Looks extremely calm when killing. There's a reason he's called Wrath, not Rage.
- Tyke Bomb: He was raised from birth as a candidate for the Fuhrership. King Bradley may or may not be the same person as the boy who was raised for that candidacy. He doesn't know whether his soul was the original or if it came from the philosopher's stone.
- Villainous Breakdown: A subtle one, but his rant against Scar sounds almost like desperation in that Wrath can't understand why someone won't act out the role he planned for them. In this case, an Ishvalan who's willing to use alchemy just to beat him.
- Villain with Good Publicity: So good that the heroes never fully dispel it, instead covering up his role in the affair by knowing the people would never buy that he was an inhuman, genocidal tyrant in the service of a meglomaniacal monster.
- Weak, but Skilled: Compared to the other homunculi.
- Weapon of Choice: A pair of heavy military sabers.
Speciality: Shadow Manipulation
Serves as The Dragon
to Father. The eldest and deadliest of the Homunculi. Father's second-in-command and minder of the other Homunculi. In a shocking twist, it is revealed that he is living in Central under the disguise of Selim Bradley, King Bradley/Wrath's son.
- Badass: Let this sink in for a moment: Wrath is afraid of this guy.
- Bad Powers, Bad People: The most unrepentantly evil Homunculus is the one who uses living shadows to eat your soul.
- Big Brother Mentor: In a weird sort of way he seems to view himself as one to Wrath, who is the youngest of the Homunculi.
- Cannibalism Superpower: Gains the powers of anyone he absorbs, be they Homunculi or human. As if creating tons of razor-sharp shadows wasn't enough.
- Casting a Shadow: His power is shadows. Lots of razor-sharp and far-reaching shadows.
- Compulsory School Age: He looks like a child and goes to school, but he is actually the oldest of the homunculi at over 300 years old.
- Creepy Child: His humanoid form.
- Dangerous Forbidden Technique: He prefers not to force anyone through the "Gate", since it takes a large toll on him.
- Death by Irony: Ditching his pride out of desperation is what leads to his defeat. His attempt to posses the body of a creature he looks down on (Ed, a human) when his own body start failing disgusts the absorbed Kimblee enough for Kimblee to immobilize him, giving Ed an opening to defeat him.
- Deliberately Cute Child: His gambit to make sure nobody knows who he is.
- Devour the Dragon: Repeatedly. Pride callously murders Gluttony, Kimblee (though in this case, he was already dying), and the alchemic doctor to gain their abilities and/or knowledge.
- Even Bad Men Love Their Mamas: Mrs. Bradley is the sole human to whom Pride shows any sympathy.
- Fate Worse Than Death: Considering Pride's loathing of humans and "lower beings", this might be how pre-memory wipe him would regard his fate at the end of the series.
- Game Face: Once his identity is revealed, he's drawn with much sharper, edgier features in contrast to Selim's rounded, almost chibi looks. Especially apparent after he eats Gluttony.
- Grand Theft Me: Attempts this on Edward Elric. Backfires when Ed invades him instead.
- Good Eyes, Evil Eyes: Tareme Eyes as Selim, Tsurime Eyes as Pride.
- He Who Must Not Be Seen: Until his reveal.
- Heel Face Mind Screw: In the course of destroying Pride, Ed somehow knows to rip out Pride's true form, a helpless, miniature baby. As a result, Pride has no memories of his past and is purged of his malicious personality, and this, coupled with being raised by Mrs. Bradley, means that he becomes the good little boy he had previously pretended to be.
- Hoist by His Own Petard: Turns out absorbing Kimblee wasn't a good idea.
- For all his talks about how worthless humans are, he at the end is willing to steal Edward's body just to escape his predicament, to keep himself from dying. This disgusts Kimblee into stopping him from within.
- "I can't believe you could treat your own brother with such hostility, Greed! Honestly, I might have to eat you!"
- I'm a Humanitarian: Likes to eat his allies when they are no longer of use (Gluttony, Kimblee, and the creepy gold-toothed doctor). Disturbingly, after he eats Gluttony, Pride comments on inheriting Gluttony's ravenous hunger for people. However, he doesn't think of it as cannibalism, but rather absorbing them into his collective mind.
- Infant Immortality: He is the only homunculus who looks like a child, and also the only homunculus who survives...sort of. Additionally, when the other Homunculi fight they are frequently wounded, usually graphically, but not so much with Pride, who just gets scuffed up a bit.
- Lack of Empathy: Personified. Pride can't give a damn about anyone else, due to the nature of his sin. Flipped around after his rebirth, when he asks his mother if an injured bird can be "fixed".
- Laser-Guided Karma: Many of Pride's cruel acts came back to bite him in the end. When you think about it, being raised as a human child, with his memories erased? From his original perspective that's a Fate Worse Than Death.
- Last of His Kind/Sole Survivor: Lost memories notwithstanding, he is the only Homunculus to survive the events of the story.
- Light Is Not Good/Dark Is Evil: He can only use his shadow powers in the presence of light, as total darkness isn't exactly conducive to shadows. His shadows can also be destroyed under intense enough light, such as a flash bomb.
- Living Shadow: His true form.
- Loss of Identity: After his "death", he is reborn with the mind of an innocent child.
- The Magnificent: Pride the Arrogant.
- Morality Pet: Aside from Father, the only being he really cares about, even a little, is Mrs. Bradley - and that only began after she risked her life to save his and he grew curious about the concept of playing 'family'.
- Narcissist: Unsurprisingly. Pride can care about other people if he really, really tries (see Mrs. Bradley and Father), but he's far more interested in himself, to the point of bordering on out and out psychopathy.
- No Ontological Inertia: One of his few weaknesses, as when a base of his shadow is blocked off, the rest of the shadow disintegrates.
- Obfuscating Stupidity: Or rather, Obfuscating Childhood.
- Oh, Crap: Has a major one when Kimblee reappears and screws him over.
- Paranoia Fuel: In-Universe example for Riza Hawkeye. He could be literally anywhere there's shadows to listen in on conversations, even if he's "supposed" to be miles away.
- Power Copying: The Cannibalism Superpower variant, a decidedly dark one.
- Powers Do the Fighting: Being able to use shadows from anywhere and everywhere allows him to use them to fight by themselves.
- Pride: Of course.
- Pride Before a Fall: Feel free to laugh.
- Purple Eyes: They hint that he is of supernatural.
- Really 700 Years Old: At three hundred, the oldest Homunculus besides the original.
- Sibling Yin-Yang: Subtly has this with Wrath.
- Shapeshifter Baggage: Seemingly played straight, unlike Envy above. Drawing his shadow back into his "container" doesn't seem to affect his weight or mass at all, despite the fact that the shadow itself is large enough to extend throughout the tunnel of the nationwide transmutation circle.
- Kind of makes sense, since presumably shadows don't weigh anything.
- Slasher Smile: Gains one after eating Gluttony.
- His shadows feature numerous large smiles and eyes.
- Smug Snake: Boy is he ever. But what would you expect from someone whose name is Pride.
- Stepford Smiler: Part of his Selim Bradley facade.
- Strong Family Resemblance: To Father back when he was the Dwarf in the Flask. Selim, meanwhile, looks an awful lot like King Bradley when he was a kid.
- Stronger Sibling: Compared to his younger siblings.
- Superpower Lottery: He's The Dreaded for a reason. Between his homunculi-standard regeneration, his shadow manipulation, and his Mega Manning, this guy won. He's miles more powerful than any other character except for Hohenheim and Father, who are basically immortal near-demigods.
- Troll: Enjoys teasing Ed about his height while under the disguise as King Bradley's cute, innocent, and of course well-guarded son. He even delights in the fact that it annoys Ed.
- Uh-Oh Eyes: His Game Face has Purple Eyes with very small pupils.
- Undying Loyalty: Nearly every single thing he does, he does to further Father's plan.
- Villainous Breakdown: Literal and figurative. His body begins to flake apart when he uses it to force Mustang into performing human transmutation. Later on, he finally snaps when Ed calls him out on his blind loyalty to Father, who doesn't give a shit about him, and "dies" screaming hysterically and begging for his life.
- Villain Override: Forces Roy to perform human transmutation, but it weakened him severely.
- Voice of the Legion
- Weaksauce Weakness: Bright flashes of light can hurt him and his shadow-based powers are useless in complete darkness and outside of the national transmutation circle and Central Area. More subtly, he can use his shadow tendrils to commit espionage by listening, but he can't use them to see, so Hawkeye exploits this to get a coded message across to Mustang, who pieces it together on paper.
- "Well Done, Son!" Guy: Implied to be one of his motivations when Ed asks why he obeys Father in the first place, pointing out that Father doesn't really care about him.
- Your Head A Splode: How he "dies".
Affiliation: Amestris Military/Homunculi
Speciality: Biological Alchemy
Not a Homunculus, but a human in cahoots with them. A mysterious alchemist working for Father, this unnamed doctor is a master of biological alchemy.
Voiced by: Bon Ishihara (JP), Mark Stoddard (EN)
- And I Must Scream: Is transformed into a ball of flesh that, if the list of the dead at the end of the series is any indication, is still alive.
- Asshole Victim: No one was weeping when Pride turns him into a lab subject in order to make Roy a sacrifice.
- Badass Labcoat: An old skinny man who nevertheless shows no fear when confronted by Roy, Ed, Scar, Riza, and the Chimeras, stays totally cool under fire, and manages to defeat them through careful planning and the judicious use of Elite Mooks. He's repulsive, but that earns him some badass cred.
- Baleful Polymorph: Is transformed into a ball of flesh that, if the list of the dead at the end of the series is any indication, is still alive.
- Body Horror: Whoever he paid to bling out his mouth must be pretty creepy indeed, but it gets a whole lot worse. After being pushed through the Gate, he ends up as a hideously deformed "ball".
- Chekhov's Gunman: He's first seen performing the fusion of a human with a Philosopher's stone in Bradley's flashback, but becomes quite important later on.
- Dirty Coward: Despite acting relatively calm earlier, drawing his transmutation circle in the midst of a fight between the heroes and his Elite Mooks, the second Jerso manages to get a hold of him he loses all of his cool and begins screaming and panicking.
- Eye Scream: A mild example; the few times his eyes are seen, they're looking in opposite directions, probably to illustrate that he's a deranged psycho.
- Elite Mooks: Controls the failed Fuhrer candidates and uses them as his muscle, acting as the brains to their brawn.
- Evil Old Folks: Older even than Bradley and it shows.
- Faux Affably Evil: Maintains a cheerful and even somewhat jokey demeanor while throwing his subordinates to die against the heroes and slitting Riza's throat.
- Fate Worse Than Death: Implied - he's not present in the usual omakes that show the dead characters, hinting that the he's still alive in that deformed "ball."
- Fish Eyes: Behind his glasses. These ones are not funny in the slightest however, and only serve to make him look more unbalanced.
- For Science!: A scientific genius without an ounce of morality or decency.
- Four Eyes, Zero Soul: Complete with the Scary Shiny Glasses, even underground with dim lighting!
- Gold Tooth: Obviously. Somehow the resulting twinkle only makes his constant Slasher Smile more disturbing.
- Good Powers, Bad People: Knows medical alchemy, but uses those abilities for sick experiments and other evil purposes.
- Hoist by His Own Petard: Taken out by six of his own creations, all of whom hated him.
- Karma Houdini Warranty: It becomes obvious that this guy has practiced human transmutation for years while totally evading Truth (and the toll) by passing the price along. When Pride finally voids it, it's not easy to pity him. Also, by using him as the ingredient and not as the alchemist, it clearly shows that he never could have succeeded at opening the portal and coming back under his own steam: the guy could only cheat.
- Mad Doctor: He's called a doctor and does even do some healing. But, you'd need brass balls like Kimbley's to take it calmly because he's so obviously a bit wrong.
- Mad Scientist: The alchemic equivalent.
- Man in White: His labcoat and white shirt.
- The Medic: Villainous example.
- Misanthrope Supreme: Sides with the Homunculi, who seek to eradicate all of Amestris and regard his species as lower than insects.
Not referred to as homunculi, but are similar in being another group of Artificial Humans
. They are hideous, one-eyed, cannibalistic and hard to kill monsters created by ripping out people's souls and putting them in artificial bodies. The Military Conspiracy planned to use them as an unstoppable army, but when released, things didn't exactly go as planned...
- And I Must Scream: They are trapped in freakish bodies and feel constant pain.
- Big Damn Villains: They eat several participants in the Government Conspiracy and prompt the troops loyal to Central to pull a Heel-Face Turn to have help fighting them off.
- Expy/Shout-Out: A fair few have compared the mannequin soldiers to the mass-produced Eva units. They're both pale white, invoke the Uncanny Valley, and appear towards the end of the series.
- From a Certain Point of View: The officer who decides to release them does so informed they will be loyal to their father. This almost certainly means they will only obey orders from Father, and unsurprisingly, the officer is immediately devoured by them.
- Full-Frontal Assault/Barbie Doll Anatomy: Both justified because they're not human.
- Gone Horribly Wrong: They were made so that they could be used to help Take Over the World but once realsed, they turned on any human who was nearby.
- Hive Mind: They seem to have one to some degree, as others will react when one of them is injured and they scream in unison.
- I'm a Humanitarian: Sickeningly yes.
- Monkey Morality Pose: Three of them do this in one of the anime's eyecatches.
- Names to Run Away From Really Fast: Also referred to as "the Immortal Legion".
- Night of the Living Mooks: They have the same story role as zombies, being a massive tsunami of bodies slowly advancing and eating everything in sight (though much more dangerous than the typical zombie).
- Nigh-Invulnerability: Because these things aren't human, normal attacks have no effect. Scar's usual tactic of Your Head A Splode doesn't work and neither does firearms. Mustang's Flame Alchemy on the other hand though...
- Powered by a Forsaken Child: Each one of them contains a human soul, writhing in constant agony.
- Psychopathic Manchild: They creepily evoke children in the way they cry out in pain and to voice their hunger. It's some of them actually do contain children's souls, such as one that was calling for its mommy.
- Tortured Monster