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Trivia / Super Smash Bros. for Nintendo 3DS and Wii U

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  • Colbert Bump: Bayonetta's inclusion as the final DLC character lead to back copies of Bayonetta 2 flying off the shelves and selling out online. This later led to both laternprint runs of the Wii U version during the remainder of the console's lifespan, and Nintendo porting the game (and the first Bayonetta) to the Switch, where it continued to sell well.
  • Exiled from Continuity: In the transition from Brawl to 3DS/Wii U, Snake and his series were removed as a result of Nintendo not having the rights from Konami to use Metal Gear content. He was mentioned in the "50-Fact Extravaganza," but only to draw comparison between the Codec calls in Brawl and Palutena's Guidances in Wii U.
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  • Fan Nickname: For the games themselves collectively, Super Smash Bros. 4 or Sm4sh.
  • Fandom Nod:
    • Super Smash Bros. for 3DS/Wii U's random online multiplayer has a "For Fun" mode that explicitly removes Final Destination, a stage notorious for being played frequently by both competitive players and stereotypical wannabes. For Glory (aka the competitive mode) turns off items and does have Final Destination... in fact it only has Final Destination. Almost every stage in the game has an optional Omega version that keeps the backgrounds and textures but reduces the playing field to a flat platform, and For Glory exclusively uses these versions.
    • Sakurai is well aware that Ganondorf has a huge advantage in the Home Run Contest thanks to his Reverse Warlock Punch doing more knockback than the Home Run Bat. After acknowledging it in a Miiverse pic-of-the-day, he made it a Challenge to hit the Sandbag a huge 3,280 ft or further with him.
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    • For Guest Fighter Bayonetta's crowd cheering, the audience chants "Bayo! Bayo! Bayo!" 'Bayo' is often used as a Fan Nickname for Bayonetta, and has never been used in her games proper.
  • Flip-Flop of God: Masahiro Sakurai stated in interviews about Downloadable Content that, since the dev team was trying to make new game modes, "there probably won't be many DLC characters or stages" — the key word being "probably"note , fans wondered if Nintendo was milking the potential of DLC for all it's worth or if Sakurai simply had a broad definition of "not many". It didn't help that Sakurai is known for flip-flopping on his statements at the drop of a hat, especially with this interview where he said "there will only be several more characters", which stirred up intrigue even more as people wondered how "only" and "several" work in the same context.
  • God Never Said That:
    • Some people insisted that Super Smash Bros. for 3DS/Wii U would have fewer characters than Brawl because Sakurai said so. What he actually said was that if adding characters was the only thing he did, the game wouldn't be any better. Even when the pre-launch revealed roster for 3DS/Wii U exceeded 30, with many veterans still unannounced, and months to go before the 3DS version's release, such people still insisted the cast was going to be smaller than Brawl's 39.
    • When Sakurai lamented about The Subspace Emissary cutscenes being uploaded onto the internet and said he wasn't going to have cutscenes like that in 3DS/Wii U because of it, many people took it to mean that Sakurai abhorred spoilers and would thus not try to keep any content secret in 3DS/Wii U. What Sakurai actually lamented, though, was since the cutscenes were something that could only really be enjoyed on a first viewing, that a player would not need to actually buy and play the game to enjoy them if they could just watch them on YouTube, i.e. the massive amount of development and space that was put into the cutscenes went to waste as people who didn't own and play the game could just watch them on YouTube. Thus it was simply more feasible for Sakurai to put all that development and space into the actual game.
    • Many are insisting that Mii Fighters were not worth the development effort because they're not allowed online. They're actually not allowed online on "With Anyone" mode; they're still fair game in "With Friends." They are also the new Multi-Man mooks.
    • Before Mewtwo as announced as the first DLC character, many were insisting that 3DS/U would not have any DLC because Sakurai said that he didn't want any DLC. What he really said was that he wants to make the game as complete as possible, and that he wasn't opposed to the idea and would consider it once he felt satisfied with the released product.
    • When the Smash Ballot was announced, Sakurai stated that the dev team would use the results to consider a potential DLC character. At no point was it stated that the character with the most votes was guaranteed a spot nor that every future DLC character from that point would be based on ballot results.note 
    • When Bayonetta was added as the final DLC character, many fans of the franchise were shocked since they had heard that Bayonetta designer, Hideki Kamiya, had apparantly stated he hated Smash Bros. on Twitter and refused to even consider one of his characters added to the roster. What he actually said was that he was sick of Smash Bros. fans continuously asking him the same questions about his characters' potential over and over again, when he had explained that he was not at liberty to discuss such things (finally coming to the head in the infamous "Fuck off Smash idiots!" post).
  • I Knew It!:
    • Now seriously, who didn't expect Mega Man to join the cast?
    • Many people also predicted Villager (since the only content related to Animal Crossing that was missing in Brawl was a playable character), Miis (the precedent being Mario Kart Wii), Palutena (because of the popularity of Pit in Brawl as well as Sakurai's involvement in Kid Icarus: Uprising), and Pac-Man (because of Namco's input in the game).
    • An early screenshot showed Kirby in the middle of a starry sky. Several people predicted that this starry sky was a Super Mario Galaxy stage. Sometime after the stage was revealed, a lot of people were speculating that this confirmed that Rosalina would be playable. One month later, the Nintendo Direct proved this to be true.
    • When previews of Pokémon X and Y featured the Mega Evolutions, people were already saying they would be in the fourth Smash game. Lo and behold, Lucario and Charizard have their Mega Evolutions. It didn't hurt that Sakurai himself mentioned that he was considering them if he decided to bring back Lucario or Mewtwo (neither of which were confirmed at that time). Mewtwo itself got one as well for his Final Smash, though it only lasts for one attack.
    • The reveal of the Smash Arena boxing ring stage at E3 2013 had people guessing that it would eventually be revealed as a Punch-Out!! stage and we'd get a Punch-Out!! character. The latter was confirmed the following February 13, 2014 when Little Mac was revealed to be playable. Try to find a single reaction video on YouTube that doesn't have someone say the name of the trope. note  Then, as of the Smash Bros. Direct on April 8, the stage's icon is revealed to be a boxing glove, confirming it to be the Punch-Out!! stage.
    • A fan managed to piece together the full layout of the Garden of Hope stage from development screenshots before it was officially revealed in the 04/08/14 Smash Direct.
    • Several had guessed that the Wii U version would come out on November 21st in North America, given how Nintendo usually releases a big game one week before Black Friday.
    • People figured that an 8-Player Smash mode might have been available upon looking at unused data. It justifies that if 8 Ice Climbers were to cause slowdown on the 3DS version, how would 16 Ice Climbers look like on the Wii U version? This isn't even going into characters with multiple forms (Zelda, Samus, Pokémon Trainer).
    • Fans have thought up the idea of Pit and Palutena (and Viridi) having conversations about Pit's opponents much like Snake's Codecs in Brawl. Turns out it actually exists on the Wii U version.
    • A couple of people figured that the tagline for Duck Hunt's trailer would be "Duck Hunt Takes Aim!"
    • Many people correctly predicted that Duck Hunt would get their own stage in the Wii U version, as the Wii Fit Trainer doesn't have any home stage in the 3DS version, but has the same Classic Mode stages as Duck Hunt.
    • Many fans guessed that "Mewtwo Strikes Back" would be Mewtwo's tagline for its trailer.
    • Barring Cloud, many of the DLC characters were predicted by most hardcore fans: Mewtwo, Roy and Lucas were fan-favorite veterans (the former two missing out on Brawl) left out of the vanilla version. Mega Man was one of the first newcomers introduced, which made it easier for a second Capcom mascot (Ryu) to appear. A similar argument can be made for Bayonetta; besides Nintendo helping with the development and publishing of Bayonetta 2, fellow Sega hero Sonic returned from Brawl as well. Lastly, Corrin continued the trend of Nintendo using Smash to promote upcoming or recent titles.
  • Marth Debuted in "Smash Bros.": The Trope Namer:
    • EarthBound Beginnings was represented as remixed music tracks and a stage in 3DS before its official American and European release in 2015.
    • 3DS/Wii U has Assist Trophies that fall under this, namely Prince of Sablé from For the Frog the Bell Tolls. Narrowly averted for Takamaru, though, as The Mysterious Murasame Castle finally got an international release between his reveal and the Smash release.
    • Corrin's game, Fire Emblem Fates, had not been released internationally when he/she was added as a DLC fighter.
  • Meme Acknowledgement: Note the placement of the Villager in Bayonetta's promotional artwork.
  • Name's the Same:
    • There are several trophies in every game that share similar titles. These are usually denoted by specifying the franchise they're from; for example, "Ghosts (Luigi's Mansion)" as opposed to "Ghosts (PAC-MAN)". However, Super Smash Bros. for Wii U contains trophies for both the enemy Zero from Metroid and everyone's favorite Ensemble Dark Horse Zero from the Mega Man series, without including their franchises.
    • Between trophies that only exist on one platform each, there's Barbara (the Bat) in the 3DS version, and Barbara (the Barbarian princess) in the Wii U version.
    • In Wii U/3DS, Samus's first Bomb variation can enemies slip, and is entitled Slip Bomb. Don't confuse it with Bowser's second Bowser Bomb variation that can also make enemies slip and is also named the Slip Bomb.
  • No Export for You: Marth's original NES game, Fire Emblem: Shadow Dragon and the Blade of Light, is part of the Masterpieces collection only in the Japanese version of For Wii U, and was removed from the US version.
  • New Work, Recycled Graphics: Most of the models used for the trophies are just their in-game models ripped from their respective games. Very noticeable with the for Wii U-exclusive trophies of the party members from Xenoblade Chronicles who do not appear anywhere else in the game, whose faces are not as refined as Shulk or Dunban's in their trophies.
  • The Other Darrin:
  • Promoted Fanboy:
  • Serendipity Writes the Plot:
    • Sheik and Zero Suit Samus were made separate characters from Zelda and Samus due to hardware limitations on the 3DS preventing their transformations from working right.
    • Hardware limitations on the 3DS led cutting the Ice Climbers from the roster. While they reportedly functioned fine on the Wii U, Sakurai wanted both versions to play the same and didn't like the idea of version-exclusive characters, so he cut the Ice Climbers to focus development resources on characters who could be included in both versions without issue.
    • After the fact, Sakurai admitted when they decided on Bayonetta as the final DLC Guest Fighter, he wasn't sure what he was going to do with her moveset, and chose to borrow heavily from her home series games. This led to the natural progression of her becoming a Combo-heavy fighter, more extreme than any previous fighter before her (even Ryu).
  • Star-Making Role: Xander Mobus' stint as the announcer was very well-received, launching his career as a prolific voice actor. In a first for the English-language announcer, he was brought back for the next game.
  • Teasing Creator:
    • Pac-Man's reveal trailer, where Mr. Game & Watch shows up at the end to show that the two are the oldest characters in 3DS/Wii U, predating even Mario and DK by a year. This was Mr. G&W's only pre-release appearance. In addition, his intro splash was his classic sprite, before revealing Pac-Man's model, acting as a tease for those worried that his latest (and divisive) redesign from Pac-Man and the Ghostly Adventures would be used. Sakurai himself was worried that Namco would force the new design onto the game and thought about scrapping Pac-Man altogether before getting his older look approved.
    • One pic of the day showed a couple of Miis wearing masks and cosplaying, one as Samus and one as Meta Knight; when the latter hadn't been confirmed yet and the caption joked that this was Meta Knight returning in the new game. Two days later the real Meta Knight shows up, with another caption joke claiming that he may have attacked the "imposter" from the first pic.
  • Trolling Creator: As of 3DS/U, Sakurai has taken a new level in messing with the fans.
    • The trailer for Rosalina & Luma starts off in a way to trick viewers into thinking that a sequel to Kirby Air Ride was being made. It then shows Kirby appearing in a Mario Kart setting, making everyone believe that he might be DLC for Mario Kart 8. Of course, both turned out to be false.
    • The Waluigi Assist Trophy reveal stands out, as he really seems to be rubbing in the fact that Waluigi isn't playable:
      Once again, Waluigi's Assist Trophy joins the collection!! ...Which also means he’s not a playable character. Just because you try hard doesn't mean you'll make it into the battle.
    • The Takamaru reveal did the same thing, with Takamaru boasting about his abilities and throwing in an "(FYI, I'm an Assist Trophy)" at the end.
    • The Ridley teases were just as bad. Occam's Razor dictated he was just a stage hazard (his shadow was revealed in a video article all about stage hazards). But Sakurai refused to confirm what his role was nor even directly acknowledge him, instead of outright disconfirming and openly acknowledging him like other popularly-requested non-playable characters, which made it highly unclear if Ridley is actually a stage boss or if Sakurai is trolling people into thinking he isn't playable. It turns out he's a boss character in the Wii U version, but he can fight alongside the player who touched him first.
    • The 3DS/Wii U Nintendo Direct included a lot of trolling. Introducing the Assist Trophy segment with a Waluigi plush in the scene, dropping yet another Ridley hint, showing off a Palutena trophy before revealing it's actually Pseudo-Palutena, briefly joking that Zero Suit Samus wasn't returning, framing Greninja's silhouette to look like Mewtwo...
    • The trailer for Lucina and Robin ends with Chrom sprawled out on the floor, lamenting that maybe he'll have his chance another day. The trailer then cuts to Chrom in-game... as part of Robin's Final Smash, while the subtitles below say "No, you'll get it today," officially debunking him as a playable character.
    • Other examples coming from the 14th of July update include the first Pic of the Day, depicting a Rayman trophy hours before the character reveal video of Robin and Lucina (tricking people into thinking he was leaking the character reveal early), as well as a caption under Captain Falcon's Miiverse post questioning whether Captain Falcon will get a new game of his own anytime soon (made trollier as Sakurai headed Kid Icarus: Uprising which had jokes about the same problem that in series). Not to mention that this update significantly threw a wrench in the up-until-then accurate Gematsu leak, which correctly predicted most of the newcomers but incorrectly predicted that Chrom would be playable. Sakurai has had a lot of fun.
    • There's also the fact that the director of Xenoblade retweeted the Twitter announcement of the character reveal, which led many people to belief that Shulk would be announced weeks before he actually was—this may have been a deliberate bit of misdirection, possibly inspired by the aforementioned leak (which included Shulk in the roster).
    • The pic of the day on the day right before the 50 Facts Extravaganza was a screencap of Duck Hunt's trailer — with the image edited so the dog is blurred out. Come the Direct, many people were expecting Duck Hunt's and Bowser Jr.'s trailers to show at the end, but only Bowser Jr.'s showed along with Mewtwo's announcement as DLC. Many people were misled to believe Duck Hunt would receive a trailer that day. However, he did receive a trailer in the November 5 Direct.
    • When Cloud's reveal trailer was first shown, the burning Smash logo intro was not included, jumping straight to the part that mimicked the opening scene from Final Fantasy VII. This lead to many believing that Square would be porting either FFVII or its PlayStation 4 re-release to the Wii U or NX. Said logo re-appeared when the trailer was made standalone. Though Final Fantasy VII really did get ported to the Nintendo Switch in 2019.
    • When Bayonetta's trailer was shown as "the final DLC character", the main two characters of the trailer were Pit and Palutena ... temporarily misleading fans into thinking that the Smash Ballot winner was a Kid Icarus character (a franchise that's been under a lot of fire due to perceived favoritism from Sakurai). However, that quickly changed to reveal Bayonetta and shift the focus to her while Palutena's describing her character.
  • Urban Legend of Zelda:
    • Quite a few supposed "leaks" of the game's roster have surfaced. Rather tellingly, many of these are contradictory or include fan-favorite (though not entirely outside the realm of possibility) characters like Ridley, K. Rool, and Takamaru.
    • There's a fast-spreading rumor that the Duck Hunt dog's canon name is "Mr. Peepers." As noted on the Duck Hunt trivia page, this is actually an old Fan Nickname.
    • The painstakingly faked Rayman leak convinced many until the leak's creator stepped forward and detailed the process.
    • A supposed screencap of Palutena saying that Pit's original design looked like the result of "a one night stand between Missingno and a garden gnome" spread like wildfire on Tumblr shortly after the release of Super Smash Bros For Wii U. It was photoshopped.
  • Why Fandom Can't Have Nice Things: Because of people uploading The Subspace Emissary cutscenes from Brawl onto the internet, there are no cutscenes in 3DS/Wii U (there are still Classic Mode/All-Star Mode clear movies for each of the characters, as well as an opening cutscene on the Wii U version). This is because Nintendo, Sakurai in particular, were uncomfortable with a scene where people don't need to actually play the game to enjoy the development- and space-intensive cutscenes.


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