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Cross the rainbow bridge of Asgard, where the booming heavens roar! You'll behold in breathless wonder the God of Thunder—the Mighty Thor!

"With that the bright-eyed goddess [Athena] sped away to Olympus, where they say the gods’ eternal mansion stands unmoved, never rocked by galewinds, never drenched by rains, nor do the drifting snows assail it. No, the clear air stretches away without a cloud, and a great radiance plays across the world, where the blithe gods live all their days in bliss."
Homer, The Odyssey, Book VI (Translated by Robert Fagles)
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Assuming your Stock Gods aren't of the omnipresent variety, they'll need somewhere to put up their feet, or at least hold meetings with each other. Most likely this location is going to be someplace fairly inaccessible to all those pesky mortals. This can mean Another Dimension, but it's not impossible for them to live somewhere in our own world as well; at the top of a tall mountain is fairly popular, especially if this particular mountain is topped with exquisite palaces wreathed in eternal cloud cover.

This may or may not be the same as The Afterlife, depending on how welcoming the residents feel. The method of getting here is likely to be a Stairway to Heaven. If there's a God of Evil or Satanic Archetype, he will likely have been banished from this place to Hell or a similar location.


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Examples:

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    Comic Books 
  • The Mighty Thor and The Incredible Hercules:
    • The title characters live on Asgard and Olympus, respectively. Both are portrayed as unusually shaped asteroids with cities on them, just hovering in space. Sometimes they're portrayed as being "near" Earth, but since Earthlings can't see them they're probably in Another Dimension.
    • After Asgard got destroyed, Thor recreated its major city and placed it just over Broxton, Oklahoma. One imagines the tourism industry picked up.
    • As part of a Continuity Snarl, you actually had two sets of "gods" on Mount Olympus. The actual physical mountain had the city of Olympia, which was home to the Canon Immigrant Captain Ersatz race known as The Eternals, ruled by Zuras and later his daughter Thena. The mountain also housed a dimensional portal leading to the dimension of Olympus, home to the gods of Greek mythology and ruled by Zeus.
    • In a "What If?" comic, an amnesiac Thor befriends Conan the Barbarian and they decide to go find the home of Conan's god Crom. He turns out to live on some bleak mountaintop, but the heroes get an unpleasant shock when Crom turns out to be a Domain Holder who can cancel out any other godly powers on his turf... including Mjolnir's enchantments.
    • In Marvel's Golden Age Venus comics, the gods lived on the planet Venus.
  • In Wonder Woman, the Greek gods live in a cloudy extra-dimensional version of Olympus, save for Ares who has his own domain, Aeropagus.
  • New Gods: The titular Physical Gods live on two vast planets (New Genesis and Apokalips) that may or may not be in another dimension. Depending on the Writer, if you travel there through means other than a Boom Tube, it may turn out that everyone there is a giant and the Boom Tube rescales people to fit. The New Gods themselves seem to worship, or at least revere, The Source, who Depending on the Writer may or may not live behind the Source Wall, which is made up of the petrified bodies of those who've tried to go past it and see for themselves.
  • Neil Gaiman's The Sandman features many gods, all of them with their own realms. The Norse gods of course have Asgard; the Lords of Chaos and the Lords of Order, who seem to have their own realms that match their respective temperaments; and the Christian God (never seen on-panel and referred to only as The Presence) resides in the Silver City along with his angels. As per the narration, "it cannot be visited."

    Film – Live Action 
  • In the Marvel Cinematic Universe, Asgard is the home of several people who were worshipped by the Vikings as Gods.
  • The Ten Commandments: Zipporah describes Mt. Sinai as home to God, something Moses finds absurd because a "real" god should be omnipresent. Nonetheless, Zipporah assures him that God shows up there from time to time and she is, of course, proven correct.

    Literature 
  • Tolkien's Legendarium gives us the island of Aman. This is where the Valar live, but they also invite the Elves to join them when their time in the world is done, and in some exceptional cases they'll invite some others, like Frodo. Originally Aman was just far to the west of Middle-Earth, but they got sick of people trying to find it and now it can only be accessed by a "Straight Road" known only to the Elves.
  • C. S. Lewis' Space Trilogy had the gods living in the heavens... literally. They live in space and each of them has their own planet (and "shadow forms" they use while visiting other worlds; for example, the gods living on Venus and Mars came to our world as the classical deities of those names). Oh, the and the one who rules our world is basically Satan.
  • Conan the Barbarian. The title character's patron god Crom is said to spend his time brooding atop a great mountain, but no details on its location are given, most likely because there's no point in asking Crom for help (it just annoys him).
  • In H. P. Lovecraft's Cthulhu Mythos, the weak (as in, their physical abilities and toughness are barely superhuman barring their basic unaging immortality; mortals with enough wits, or even guns, could kill them easily enough) gods of Earth, sometimes called the Great Ones, dwell in the city of Unknown Kadath, which is most likely in the remote northernmost reaches of Earth's Dreamlands. Given how weak said gods are, it's a good thing that they and their city are so isolated, and under the protection of the Outer Gods. Or maybe not...
  • The major gods of Discworld live in Dunmanifestin, their city at the top of Cori Celesti, a ridiculously tall mountain at the center of their (disc-shaped, duh) world. There they spend their time playing games with the lives of mortals. It appears in The Last Hero as a vast structure of conflicting architectural styles, the gods coming from various different cultures, and also having zero taste.
  • The existence of Thor had been a Running Gag in The Hitchhiker's Guide to the Galaxy "trilogy", and we finally get to see Asgard in And Another Thing.... It's encased in a ball of ice and to get in, you have to get by Heimdall (who can have photon torpedoes rain on you with a gesture, or make you go on quests if he feels like it), and inside it's full of various wonders like the Fountain of Youth, along with some very dissatisfied zombie Vikings working maintenance jobs.
  • Of course, Douglas Adams had already shown us a vision of Asgard in The Long Dark Teatime Of The Soul, where it's in another dimension accessible through St. Pancras station in London (why? Who knows?). It's not in terribly good shape when we see it, due to Odin trading away much of his power to an advertising agency.
  • The Young Elites: The Gods live in a place unreachable by normal mortals, reachable from a portal the protagonists can only access thanks to their own relationship to said Gods. Passing through requires fighting monsters and crossing through dangerous terrain.
  • Warbreaker: The Court of Gods is a palatial complex in the city of T'Telir where the Returned — humans sent back from death with idealized bodies and supernatural abilities — live in cloistered luxury, each tended by their own priestly order.
  • Arcia Chronicles: The Illuminous is a pocket dimension created by the Seven Lightbringers (Physical Gods-slash-archangels serving an even greater overdeity known as "the Light") after they conquered Tarra. It is accessible through their respective temples on Tarra but has stood abandoned since the Great Exodus three thousand years before the books, and devoid of all life by the time Roman and his cohorts visit it. The Illuminous is finally demolished for good by the Great Brothers (a pair of even older gods) after Roman's band leaves it, having inadvertently led them there in the first place.
  • Reflections of Eterna: The eponymous Eterna was an extraplanar fortress that served as base of operations for the Guardians of Sunset, godlike warriors holding back the eldritch chaos from swallowing the multiverse. On their rare days off, the Guardians have occasionally created new worlds, such as Kertiana, where the books are set and which was brought into being by four Guardians as a sort of R&R resort for themselves. However, this was so long ago that most Kertianans don't even remember the Four Creators, let alone the fact that they hailed from Eterna. Only one (very minor) character in the books has ever visited Eterna (being a Guardian himself), and it has actually been overrun and destroyed by chaos well over a thousand years before the books, with the Four Creators of Kertiana presumed killed in action defending it.
  • N. K. Jemisin's Inheritance Trilogy:
    • The divine realm is an eldritch alternate dimension where the gods can exist in their incomprehensible natural forms, free from the limitations of the material universe. It's distinct from the afterlife; human minds, living or dead, can't survive the sight of the realm.
    • By the second book, Physical Gods are a Mundane Fantastic element of life on earth, so a few of these crop up in the city of Sky. Madding hosts a social club of godlings in his spacious home, and by the third book, a different group is based out of an up-market bordello.
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    Myths & Religion 
  • Mt. Olympus is this in Classical Mythology. There's a unique twist in that it is indeed a real mountain in Greece, and nothing's stopping you from going for a hike on it (provided you're careful not to break any preservation laws). Presumably all those gods moved at some point.
  • Norse Mythology has Asgard, one of the Nine Realms, in which the gods had their own individual halls, like Odin's Gladsheim and Thor's Thrudvangr. They kept a separate hall for the souls of the valiant dead, called Valhalla.
  • Celtic Mythology generally has the gods living in the Otherworld. The Irish called it Tir na nOg, and the Welsh called it Annwn. Because of how the mythology evolved in response to the advent of Christianity, Otherworld got reinterpreted as a Land of Faerie, and the name it's better known by today is Avalon.
  • Japanese Mythology has the Takamagahara (meaning "Plain of High Heaven") where the heavenly gods (called Amatsukami) reside.
  • Australian Aboriginal myth has the "Dreamtime". It's a sort of Place Before Time that still exists as a Dream Land (or something), where all mankind's ancestral spirits lived and still live.

    Tabletop Games 
  • Warhammer 40,000:
    • The Imperial Palace is where the God Emperor of Mankind has been enthroned for the past ten thousand years in a palace that takes up most of Eurasia, his psychic might keeping the Astronomican lit to allow Warp travel. Terra has become a holy site, with pilgrims dying of old age in the line to see Him (note that the Emperor is only considered a god by most of humanity: the Eldar, the forces of Chaos and the Emperor himself think otherwise).
    • Warhammer (as well as 40k): Each of the Chaos Gods has their own dedicated area of the Warp, which grows in size and magnificence as their owner's power does: the Fortress of Khorne, the Maze of Tzeentch, the Garden of Nurgle, and the Palace of Slaanesh. In Warhammer Fantasy these places can actually be reached on foot if one is able to survive the Chaos Wastes.
  • Dungeons & Dragons:
  • Exalted: The Gods live in the city of Yu-Shan, a continent-sized Pocket Dimension. It was first created as an idealized replica of the Gods' original home on Creation, which they abandoned after the Primordial War; now it's a decaying husk with a corrupt Celestial Bureaucracy, kept running only by the Sidereal Exalted and a few unusually dedicated gods.
  • Magic: The Gathering: On the Plane of Theros, Nyx is an Eldritch Location that serves as the night sky, the realm of mortal dreams, and the home of the gods. When gods manifest physically, the night sky of Nyx peeks through any shadowed part of their bodies, signifying their status as Liminal Beings.

    Video Games 
  • Pit People has the characters visit Mt. Olympus briefly. It's full of machine-gun-wielding Cupid security statues, watchmen who resemble gigantic monster heads, and other vaguely Classically-inspired insanity. There's also a road sign with directions to Valhalla and, uh "Zoopy Zoop".
  • Anor Londo in Dark Souls is the capital city of Lordran and a city of gods created by Gwyn, the Lord of Sunlight. It used to be populated with various deities, but then Gwyn along with his army of Silver Knights departed from the city to link the First Flame, and the deities have abandoned the city. By the time when the Chosen Undead enters Anor Londo. It has already become an abandoned city, and the sole remaining deity in Anor Londo is Dark Sun Gwyndolin, who created the illusion of his sister Gwynevere to make the city look like it's still in its former glory.
  • EverQuest doesn't have a single dedicated home to the pantheon of gods, but there does exist the Plane of Tranquility, home of Quellious, the Goddess of Tranquility. In the Planes of Power expansion, the Plane of Tranquility serves as the access point to all of the other gods' own planar realms.
  • In the first Neptunia game, the CPUs were depicted as living in a realm called Celestia, apart from the rest of Gamindustri. Later games in the series depicted them as living on their home continents in their main church, the Basilicoms.
  • In the world of Dragon Age, the Maker (the deity at the center of the setting's main religion) is said to have lived in the Golden City. A thousand years or so before the series begins, some mages attempted to break into the city; their trespass turned it into the Black City, which can be seen from a distance by dreaming mortals when they visit the Fade. But the Maker is presumably somewhere in the vicinity, along with his Deity of Human Origin bride Andraste.

    Webcomics 

    Western Animation 
  • Earthworm Jim: In "Assault and Battery", Jim discovers that his super-suit is low on power, and since it's powered by the Battery of the Gods, they have to travel to the Fabled, Long-Sought Home of the Gods to get a new one. Peter Puppy manages to look up the address in the phone book, and when they get there they find all the big-name gods are at a party at Valhalla, and they have to negotiate with the God of Nasal Discharge, the God of Puns, and the Goddess of Disco.
  • In DuckTales (2017), Ithaquack is the Vacation Spot of the Gods.

 
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