A Group of heroes from various places that used to be the Official Heroes of Alysia, as they were fighting Darkhell. However, after they accidentally caused the Jovenia Incident, they became despised by Alysia's population. They are now attending to repare their mistake by trying to find a way to free Alysia from the Jovenia Effect, while assuming their heroes role again.Trope applying to the group as a whole :
Broken Pedestal: they are considered this by the population of Alysia after they caused the Jovenia incident. They got better eventually.
Crouching Moron, Hidden Badass: they usually appear as goofy and incompetent on the first approach, but as soon as it's necessary, they will kick ass for sure.
Dark and Troubled Past: dear Lord, where to start... all of them have this to some extent. Even those who seem to have had a normal past (such as Danael) are revealed in Origins to have some nasty stuff to remember...
Two Girls to a Team: initially played straight, but subverted after the Anathos Cycle; the current incarnation of the Legendaries actually has three girls for two guy.
The leader of the Legendaries, and the founding member with Jadina. A knight from the Kingdom of Larbosa and a former member of the elite knight squad known as the Silver Falcons, he met Jadina during an escort mission. Sharing a common desire for justice above politic and compromise, they eventually left together and founded the Legendaries. Danael symbolizes the value of Nobleness.
Accidental Pervert: twice in Book 1 of Origines, first when he actually fall in front of Jadina while she's taking a bath, and second when he saves Saryn against Dragonites and accidentally touch her butt. While Saryn is aware of the fact he didn't do that on purpose, Jadina isn't so forgiving...
Back from the Dead: he is resurrected by a mysterious adult woman at the end of the Anathos Cycle. Though he no longer is part of the Legendaries after that.
Ironically, flashbacks from Book 6 reveal he used to be the Red Oni to his older brother Ikael.
Good Is Not Soft: deconstructed, to the point it's sometimes borderline Good Is Not Nice; even though Danael means well and usually has very good reason to do what he does, he is will occasionnally be willing to Shoot the Dog for the greater good, such as ordering Shimy's death so Anathos can't have her body. He even once threatened Halan to stab him with a Darkhellion stinger under the effect of anger.
Screw the Rules, I'm Doing What's Right!: his main reason for leaving the Silver Falcons and founding the Legendaries; he was disgusted that his group had just become pawns following politics rather than justice.
Shoot the Dog: in the Anathos Cycle, he orders Razzia and Tenebris to kill Shimy in order to ensure Anathos can't possess her. He is not proud of this decision, and Jadina doesn't take it well when she learns about it. Ironically, Shimy was aware of it despite his precautions, but was willing to make the sacrifice.
A former Monslave Jaguarian who joined the Legendaries and became Danael's bestfriend. Gryf symbolizes the value of Bravour. He is later revealed to be Prince Anoth-Cha, prince of Jaguarys and brother of King Kel-Cha.
Bastard Boyfriend: Post-Anathos cycle; he cheated on Shimy during the Time Skip and rather clumsily breaks up with her. Book 16 puts it further by revealing he actually invoked this trope: he had found out he was dying due to a shard of metal in his heart, and wanted Shimy to hate him so his death would be less painful to her. Still makes him play this trope straight toward Shun-Day, his fiancée, who he got engaged to just so he could speed the creation of his enhanced Katseye.
Bare-Fisted Monk: well he does have his claws, but they are technically part of his body, so he is basically fighting bare-handed.
The Berserker: like most Jaguarians, whenever he is close to another Jaguarian or a Jaguarian vestige, and lacking a Katseye, Gryf will loose his self-control and turn into an uncontrolable raging beast. Solved after the Anathos Cycle due to his Katseye being implanted in his forehead.
Book Dumb: tends to be seen as this by others, though he's not really that stupid.
Identity Amnesia: Book 7 reveals he has no memory of his life before the Monslave fight. He's eventually revealed to have been Anoth-Cha, the prince of Jaguarys.
Honor Before Reason: gave the Memoria serum to Elysio despite being perfectly aware it might cause Darkhell's return (and it did), because he gave his word to Elysio he would help him recover his memory.
Jerk with a Heart of Gold: Gryf usually acts rude, is clumsy dealing with his relationships with girls and is not entirely uninterested by getting payed for his service, but in the end, he means well.
Your Days Are Numbered: Though we don't learn it until Book 16, Anathos' attacks on him left a shard of metal inside him that is slowly approaching his heart, much like Iron Man. He knows he will have one more year to live at best, and his break-up with Shimy actually was done so his death would be less painful to her. The injury is healed after he temporarly became Eternity's host.
Click here to see her post-Anathos Cycle look
The current Princess of the Kingdom of Orchidia. Jadina symbolizes the value of Intelligence. She was the one who found the Legendaries with Danael.
Empowered Badass Normal: after her death during her visit in the Gamera Mines, she was reincarnated by the Gamera Tree as a human/plant hybrid with incredibly powerful magic abilities, superhuman physical abilities and a Healing Factor.
Distressed Damsel: according to Danael, she used to be that before she joined the Legendaries. Her current form, on the other hand, adverts the Trope: she actually saves the others much more often than she gets saved by them.
Fallen Princess: she already was in discord with her parents when she decided to refuse her Arranged Marriage with Halan and join Danael to found the Legendaries. This goes even worst after the Jovenia Incident: her parents disown her, banish her from her kingdom and she is forced to live like a peasant in an old house until Danael and Gryf come to recruit her again. She didn't take the change well...
Guile Hero: displays traits of this during the Anathos Cycle. She came up with a plan that was able to outgambit Anathos, of all people.
Healing Factor: she gains a ridiculously powerful one after her reincarnation: she could regenerate her broken arm within seconds, survive a magic deflagration and even getting her troath ripped apart by Tenebris yet surviving.
A Barbarian Hero from the Country of Rymar. Razzia symbolizes the value of strenght. Though he was originally a physical atlethe and a colossus, the Jovenia effect turned him back to his children form, which is a fat kid, though he retains his natural strenght. He actually used to be Korbo the Red Shadow, Darkhell's lientenant.
A demon introduced in the Anathos Cycle. Amydala is the last of an ancient race of Demons named the Chiridielles, who long ago fought with the Galina for a territory now gone. At some point in the story, Skroa captured her and trapt her in his lab, where he kept her for years as a subject for tortures and experiments. At some point, Razzia found the old lab and discovered a weakened but still alive Amydala chained. Learning about her wish for revenge, he offered her to avenge her in exchange for her help. Amy agreed, and bonded with him replacing his lost arm.
Berserk Button: being near Shun-Day and/or Skroa doesn't do wonder with her temper.
Dark Is Not Evil: played with; she is solely helping Razzia out of desire for revenge, but she admits she did enjoy being in the Legendaries' company.
Eventually confirmed as Dark Is Not Evil by Book 16, where she admits she does consider Razzia a friend.
Deadpan Snarker: she has no scrupple criticizing Razzia's attitude and mistakes.
Deal with the Devil: Razzia made one with her; she provided him with a new arm and new powers in exchange for his promise he'd kill Skroa and Shun-Day. It doesn't goes well when he tries to not keep his part of the bargain.
Disproportionate Retribution: while her hate of Skroa is legitime, attempting to kill Shun-Day as well, despite the fact she wasn't even born when it happened, seems exagerated, as lampshaded by Gryf. Ironically, after finding out the truth about Shun-Day, she goes the opposite extreme.
Last of His Kind: she is the last of the Chiridirelles, a species of Demons that fought the Galinas a long time ago.
Mama Bear: After learning Shun-Day technically is her daughter:
"YOU WON'T TOUCH A FEATHER OF MY DAUGHTER!"
Sealed Badass in a Can: a recent spoiler reveals Razzia found her in the ruins of Skroa's palace, imprisonned by Skroa the same way Darkhell trapped him.
Shapeshifter Weapon: as Razzia's arm, Amy can shapeshift into various weapon and equipment. Those include shield, hammer, chirurgical tools and even a whole protection able to cover all Legendaries at once.
The Chosen One: deconstructed; she was forced into becoming the Elementary Elf when she only wanted to be a veterinary doctor, and she was so unaccepting of the role that she neglect her duties and joined the Legendaries. This backfires in Book 3, when Elves suffer a mysterious plague and Shimy feels guilty for not being there when needed. And if that wasn't enough, the Anathos Cycle reveals she was also the chosen one... to be the reincarnation ofAnathos. Needless to say, she doesn't take it well...
Deadpan Snarker: her most significant role on the first books, especially toward Jadina and Gryf.
Designated Victim: even though all Legendaries get a lot of bad treatment, Shimy gets a surprisingly amongst of this compared to most characters, to the point it's borderline Doom Magnet. Word of God admit she was the author's favourite character (with Razzia), and that he liked making his favourite characters suffer.
Elemental Powers: her Elementary Elf status grants her the abilitie to manipulate and merge with the four elements. She only masters Earth and Water at the beginning, but later learn to use Air and Fire as well.
Ms. Fanservice: not that much initially, but after the Anathos Cycle, Sobral took the habits to take advantage on the fact her tomboyish clothings were replaced by a short skirt to put an almost ridiculous amont of Panty Shot with her. She now seems to get at least one each arc.
Screw the Rules, I Have Supernatural Powers!: in Book 1, when the other Legendaries come to the Elven World to get her, they find out she is not allowed to leave the Elven World anymore following the Jovenia Incident. When her father and the Elven soldiers try to stop her from going with her friends however, she promptly uses her Earth powers to Curb-Stomp Battle them and force them to let her go:
A Young Ninja apprentice who joins the Legendaries as a temporary member during Book 7 and 8 in order to achieve her formation by helping them to save the world from Dawn's and Dusk's warning. She is eventually revealed to be a creature made by Skroa to serve as his mole in the group in order to find the Horn of Sygma. However, she eventually becomes the mask, and helps the Legendaries defeat Skroa. Danael alows her to get away with Skroa as a thank.
Cute Monster Girl: Skroa and other Galinas saw in Amy's flashback look like Garudas with bird heads and bestial appearances. Shun-Day, even in her true form, merely looks like a normal girl with wings, blue feathers all over her body and birdclaws, which is still attractive in its own right.
Paper-Thin Disguise: as Akkiten; while she does look different physically and is convincingly disuised as someone of another species, she still uses the same weapon and the same long sleeve to conceal her Galina arm. It's a miracle no one recognized her sooner.
Darkhell's daughter and former lieutenant. During her father's reign, she assisted him in leading his army. She actually used to work together with her lover Korbo, who was Razzia under a different identity before he turned good. During the Anathos Cycle, she is freed from Prison Barek by Darkhell, but ends up turning against him in order to defend Razzia. Eventually, she joins the Legendaries as a full-time member.
The Atoner: she does feel sorry for her crimes as Darkhell's lieutenant and attempts to correct it.
The Dragon: she used to share the role with Korbo whe she was working for her father.
The Dreaded: not in the proportions of her father, but still got shades of this initially. Danael refers to her past self as one of the Legendaries' worst nightmare, and Toopie appeared to be scared the crap out of herself when she recognized her at Larbos.
In the Hood: she used this to try going unnoticed at Larbos during the festival. Needless to say, Toopie saw right through it.
Love Redeems: her whole reason for joining the group was initially because of her feelings for Razzia. She even dared to refuse being Anathos's second-in-command because of it... needless to say, she does love her man.
Sixth Ranger Traitor: subverted twice; she joined the Legendaries while making it clear she had no interest in their cause and only wanted to protect Razzia, but it turned out she stayed with them eventually; in Books 14, it appears she is leaving them, but she turned out to be Brainwashed and Crazy, and gets better.
Another group of heroes that replaced the Legendaries as the Official heroes of Alysia. Unlike the Legendaries, the Fabulous are extremely popular amongst Alysia's people. They intially display arrogant behaviour toward the Legendaries, despising them the same way than everyone for the Jovenia Incident, but after the two teams are forced to team up, they end up growing mutual respect.Trope applying to the whole Group :
Badass Normal: in contrast with the Legendaries, they are all humans and none of them possess any powers or weapon with magic proprerty (unless you count Toopie's Gadgeteer Genius as a power). Yet they pretty much kick ass when figthing: Shaki and Michi-Gan are the only known non-Legendarie characters to even succeed in punching Darkhell in the face. Toopie put it even farer by actually durably injuring both Darkhell and Elysio in their Empowered Badass Normal states.
Happily Adopted: she seems pretty happy with Michi-Gan as her foster father.
In the Blood: apparently, she inherited her affinity with technology from her parents.
Jerkass Has a Point: Invoked; In her first encounter with the Legendaries, she blames them for disbanding and not being there for entire years when Alysia actually needed them. In a later discussion between Danael and Michi-gan, Danael admits she is right, and argues this is the reason they chose to stay this time.
The Silver Falcons are a squad of elite knight formed by the Kingdom of Larbosa and in charge with the most important missions. Danael started out as part of this team, but ended up quitting it. Unlike the Legendarie's Fabulous' Ragtag Bunch of Misfits statut, the Silver Falcons are actual elite soldiers, and as such are much more disciplined, but also dependant from the law.Tropes applying to all Silver Falcons :
Badass Creed: "Justice and Truth for All". Subverted in that it tends to not be respected (at least from Danael's point of view), since the Silver Falcons tend to merely follow their kind's orders without taking this oath in account.
Doomed by Canon: A Childhood Friend for Danael and Silver Falcon who never was mentionned in the main series, despite the Legendaries meeting the Silver Falcon several times? Yeah, most likely to not survive.
Unlucky Childhood Friend: subverted; Danael didn't start a relationship with Jadina until she died, and Jadina was actually a Shipper on Deck toward her and Danael. Had she survived, she might have end up with him instead.
Have You Seen My God?: While their existance has been proven many times, they apparently left Alysia long ago and only rarely come back. Sadly, they still left a lot of things behind them that cause troubles to mortals.
Our Gods Are Greater: They apparently rely on a MagitekOrganic Technology to create anything. They technically are spirits, but can manifest by possessing mortals and using their bodies to interact with mortals. They apparently have extremely powerful Reality Warping abilities, though the exact limit of it is unknown.
The twin Gods of Creation and Destruction. They were apparently the ones amongst the twelve gods who were the most involved in the creation of Alysia, though like the others they left once their job done. They come back during Book 7 and 8, curious to see how Alysia has evolved since their departure. Discovering the Jovenia incident, they are shocked by what they call an "aberration", and give the Legendaries a delay to turn back Alysia to normal before they erase it from existance. Eventually, however, it's revealed they were merely testing them to see if Alysians have grown mature enough, and leave the planet unharmed.
Anti-Villain: even though they play a villain-like role in their appearance, they meant well in the end.
Apocalypse How: threatened to cast a Class 6 on Alysia if the Jovenia Incident wasn't solved.
The last God to leave Alysia. Few thing are known about him beside the fact he took compassion in the Jaguarians when they were about to be extinct, and provided them with the Horn of Sygma, an artifact that granted them wishes as long as each new wish cancels the previous. The Jaguarians used the Horn to wish for a way to escape humans and were as such able to survive despite persecution.
Chekhov's Gunman: While he was important in the Jaguarians' backstory, the first time he is mentionned is just in a short expalantion of how the Jaguarians got the Horn of Sygma. He comes back a major plotpoint in Book 15.
The Ghost: He has yet to appear in person; so far, he has only been mentionned in flashbacks with an obscured picture of him, leaving his appearance unknown.
Ironic Name / Meaningful Name: manages to be both at the same time. One one hand, he came to the Jaguarians' help in a time of misery. On the other hand, he was the one who saved them from said misery.
See the Major Antagonists section.
A God who was sealed by the other Gods for unknown reasons and left to be guarded by the Chiridans. He is eventually revealed to be Anathos' son. He reincarnates in Gryf, only to be eventually defeated by the Legendaries.
An artificial being created by the gods as one of the three creatures (the others being the Krea-Kaos and the Bearer) left behind. His role was to keep the magic stones used to create Alysia, doing so by forcing anyone who wanted them to go through his palace full of lethal traps. He was the one who gave the Stone of Jovenia to Darkhell as part of a deal, thus indirectly causing the Jovenia Incident. In Book 2, he allows the Legendaries to go throuh his palace in order to get the Stone of Crescia. Only Danael reaches him in time, but as the Guardian is about to give him the Stone, it's taken by Skroa. He offers Danael to choose another stone instead, but since the knight refuses, he decides to reward him anyway by reviving his teammates. He later shows up again during the Anathos Cycle, recruiting Elysio and Darkhell in an attempt to kill the Legendaries so Anathos won't be able to come back by reincarnating in one of them. When Anathos finally comes back, he provides Darkhell and Elysio with more power so they can fight toe to toe with the God, but they fail, and he is killed soon afterward.
Above Good and Evil: sort of; he doesn't consider himself above it, but his action are apart from both, he just follows the rules.
Anti-Villain: arguably Type III during the Anathos Cycle: while his methods were debatable, his attempt to stop Anathos is a respectable motive.
It Amused Me: a lot of what he does in the first two books are made for his mere amusement.
Jerkass God: gave the Stone of Jovenia to the Evilest sorcerer in all Alysia of his own will, as part of a deal to turn the country of Klafooty into a place where Everything Is Trying to Kill You; put fake maps written by the Anciens everywhere so more people would come to die at his tests trying to take stones from him for his own amusement; Attempted to kill all the Legendaries to prevent Anathos from coming back because he couldn't figure out which one was gonna be Anathos' reincarnation.
Loophole Abuse: being a creation of the Gods, he can't directly fight one of them, including Anathos. So instead of facing Anathos of his own, he rectuits Darkhell and Elysio and turns them into an Empowered Badass Normal to fight for him.
Magitek: his palace can looks strangely like an alien ship, can go to space and possess healing machines.
Punch Clock Villain: the only reason he opposes the Legendaries in the first book is because they have come to take the Stones he is supposed to keep. He considers himself some sort of Game Master rather than an antagonist.
The Worf Effect: he gets blow up by Anathos at the end of the Anathos Cycle's second book just to show how bad Anathos is.
Artifact of Doom: played with; it wasn't intended to be one, as it serves to both manipulate the Stones and create new worlds. However, it works through Equivalent Exchange, so it has to destroy worlds in order to create new ones, and as thus can be used as one.
Gaias Revenge: subverted; she tried to deal with Orchidians exploiting her peacefully by using a resurrected Jadina as her herald. When it failed due to Jadina refusing the role, she decided to just leave Alysia.
Genius Loci: Sure, technically it's just a tree, but said tree is big enough to cover all Orchidia.
Physical Goddess: She can immune herself to the Jovenia effect and keep her adult appearance even while it's active. Considering only the Darkhell/Elysio fusion could do that before her, and they were a match for Anathos, that would imply she has quite an amount of power.
Pointy Ears: we only get a shadowed glance at the back of her head when Invidia removes her helmet, but you can clearly see she has those.
A mysterious kid met by the Legendaries during their first trip to find the Stone of Crescia. An amnesiac young man who was raised by villagers, he has no memory beyond the Jovenia Incident and is trying to find the stone too in order to discover who he is. He possesses vast magic powers, but is unable to control them. He is eventually revealed to be an amnesiac Darkhell, who survived the Jovenia incident but lost his memory and control over his magic powers. After creatures called Zar-Iko provide him with a Memoria Serum, he gets his memory back, but reject it, causing his Darkhell and Elysio personnas to split up into two different beings. Now possessing Darkhell's knowledge and memory without his evil intentions, Elysio attempts to redeem himself by helping defeating his evil self.
Amnesiac Hero: and has he know, he would have rather stayed that way.
Redemption Demotion: first played straight then adverted big time; in his first appearance, he was amnesiac and had no more control over his magic powers, making him helpless to the point Danael had to save him from a troll. Later however, after consommating the Memoria Serum, he got back all of Darkhell's memory and powers, as well as a telepathic link to his Darkhell personnas, making him a key element in his counterpart's defeat. Even more so in the Anathos Cycle.
Bunny-Ears Lawyer: when first meeting him, the Legendaries and Fabulous are consternated to see such an unconcious and joyful king who seems to hardly realizes his people are at war. However, when the serious part of the story arrives, he is proven to be actually quite competent and wise despite his appearance.
Elective Monarchy: according to Shimy, he was elected by his people to be king. The Fabulous are consternated to learn this.
Reasonable Authority Figure: surprisingly, despite his apparent unconcious attitude, he is shown to actually be quite reasonnable, agreeing to give Jadina a chance to prove Elysio's innocence during the trial.
The hot-tempered, fiery, proud captain of the Elven Fleet and Shimy's mother. She was the one who fought all her life so her daughter could become the next Elementary Elf. Though she succeeded, Shimy was mad no one asked her her opinion, and eventually neglected her duties as the protector of the Elven World to become part of the Legendaries and move to Alysia. Shamira was unaccepting of her daughter's choice for years, which cause a major conflict between them. They eventually reconcile in book 4.
Large Ham: at least ninety percent of what she says is said with emphasis.
Mama Bear: just check her reaction when learning she learns the Legendaries (including Shimy) have been promoted as criminals. Not to mention she personnally led the Elven army against Anathos after he scarred her daughter.
Prince Halan later King Halan
The prince of Sabledoray, a kingdom allied with Jadina's country of Orchidia. As kids, Jadina and him were friends and bethroded by their parents. Though Halan was genuinely in love with her and happy with it, Jadina was infuriated that her parents attempted to marry her without asking her her opinion, and eventually left with Danael to form the Legendaries. Halan shows up in Book 5, where he informs the Legendaries something is going on at Casthell and insist on coming with them, causing tensions between him and Danael. It's later revealed he betrayed them and made a deal with Ceyderom in order to alter time so Jadina never met Danael, thus making his marriage with her happen. When the attempt spectacularly backfires with Ceyderom betraying him, past Darkhell killing all the Legendaries but Jadina and Jadina now hating him, Halan eventually feels remorse and commits a Heroic Sacrifice in order to save her. He is then resurrected off-screen when Jadina resets time so the whole time travel never happened. By the Anathos Cycle, he is shown to have become King of Sabledoray. He also moved on with Jadina and started a relationship with Captain Shamira.
Hopeless Suitor: to Jadina. Fortunately, he was eventually smart enough to get over it and find another girl.
Kick the Dog: in Origines, he deliberately unleashes his monstrous carnivorous pet on Danael just because he was rude to him. And he does it again at the end of the book on his own guards because he is pissed off.
Jerk Ass: hinted by Danael in Book 5. Origines confirms this big time. He fortunately gets better during the Anathos Cycle.
Love Makes You Evil: he joined force with Ceyderom in order to change history so Jadina would love him instead of Danael...
Love Redeems: ...but eventually redeemed himself by saving Jadina's life from past Darkhell.
Love Makes You Dumb: you would think a hightly trained assassin and bodyguard like her would think twice before making a deal with a treacherous Lizard-man working for a Sinisterly famous and equally treacherous Sorcerous Overlord for something as shallow as dealing with a love rival. Or at least, that she would take measure to ensure her secturity when having a meeting with said Lizard-man alone, at night, far from the Kingdom. Well, apparently, [she didn't. Raptor even lampshades this trope before killing her.
Yandere: she was willing to help Raptor to get Jadina so she could marry Halan instead of her.
The ruler of the Pirahni, a fish-like humanoid specie living on the Elven World and considered as the Elves' hereditary enemies. Wishing for his people to live in a better place than the rude and desolated island they are restricted to by the Elves, Rasga made a deal with a mysterious Sorcerer named Skalp-Hell, who asked for his help to find a mysterious magical artifact on the Island in exchange for the promise to create a new virgin world where he and his people would be able to live peacefully. Eventually, Skalp-Hell is revealed to be Darkhell, while the artifact turns out to be the Krea-Kaos, an armor left by the Gods who has the powers to manipulate the Mystic Stones as well as destroying a world to create a new one. Darkhell unsurprisingly ends up betraying the Pirahni, causing Rasga and his force to side with the Elves and the Legendaries against him. After the end of the conflict, Pirahni and Elves end their conflict and choose to share the Elven World. He is later seen during the Anathos Cycle, siding with the Elves and the Humans against Anathos.
Anti-Villain: Type IV; his reasons for siding with Skalp-Hell are perfectly justified, and the only reason he is a villain is because he sides against the protagonists. He didn't even started the new war between Elves and Pirahni: the Elves did after a magic plague accidentally freed by the Pirahni in their search was mistaken by them for an attack.
No Mouth: the Pirahni don't have any visible mouth.
The current King of Jaguarys, and Gryf/Anoth's younger twin brother, who was nominated king after his brother went missing. He is introduced at the end of Book 7 and plays a major role in Book 8, where he allows the Legendaries to stay temporary at Jaguarys. He almost clashes with them when discovering they need to take the Horn of Sygma, but the two are eventually forced to team up against Skroa.
Berserk Button: don't kill his people of companion. Nor attempt to harm his brother. Or he will ensure your death as well as he can.
Bystander Syndrome: he refused to join the alliance against Anathos due to Jaguarys' law forbidding him to take part in human's affairs.
Enemy Mine: witht the Legendaries when Skroa attacked Jaguarys. Fortunately enough, this allowed them to find an agreement eventually.
Idiot Ball: didn't realize that by preventing the Legendaries from using the Horn of Sygma to stop Alysia's destruction, he was dooming Alysia and as such his own kind anyway. He fortunately notices this at the end and admit he was wrong.
Also, he refused to break Jaguarys' rules and help Humans, Elves and Pirahni against Anathos. Not only would have Anathos destroyed them as well had he won, but this could have been a good opportunity to solve the long-time conflict between Humans and Jaguarians.
Not So Stoic: played for laugh at the beginning of Book 7, when he's visiting his father's tomb in a very stoic state to announce Anoth is back. Right after that, a servant announces him Anoth escaped again, causing him to switch from "zen attitude" to "angry attitude".
Royals Who Actually Do Something: and to a really respectable level. He personnally takes part in the fight to protect his city when Skroa attacks Jaguarys, and was willing to die in order to ensure its survival.
Irony: Ko-Chonu distrusts and loathes humans, even the Legendaries, and constantly has a rather hostile attitude toward them throughout their visit to Jaguarys. His final act before getting killed is to save humans.
Jadina's mother, and the magician queen of Orchidia. A responsible monarch but distant mother, she took few time to take care of her daughter as a child, instead focusing on her duties as a queen. When Jadina left her own duties as a princess to become a Legendary, Adeyrid was unaccepting of this, to the point she had her banished after the Jovenia Incident. She suffers a lethal illness, the Lerdamer.
Tenebris, I Am Your Mother: turns out Tenebris was her elder daughter, which she got thanks to a formula created by Darkhell and Vangelis so she could have a child despite being sterile. Darkhell however betrayed her and took Tenebris as his own.
Star-Crossed Lovers: she was in love with Vangelis. Due to their respective position, they could never beyond lovers, and she resigned about it out of sense of dutie.
Parental Neglect: the only times she bothered taking care of her daughter as a child was to organize her Arranged Marriage. In her defense, she did so because she felt like her duties had to go first. After being cured from the Lerdamer, she appeared willing to repare this mistake, though Jadina declined.
Mr. Exposition: provides the explanation about how the Gamera Tree is exploited by Orchidians.
Parental Substitute: since Jadina was neglected by both of her parents in favour of their royal duties, Vangelis took care of her most of the time and became this to her. Though Origins reveals she once saw him as much more...
The Arch-Enemy of the Legendaries. A powerful Sorcerous Overlord that used to reign on the land of Shiar from his fortress of Casthell. Few times before his Final Battle with the Legendaries, he attempted to use the Jovenia stone to get his youth back, but the process was interrupted by the Legendaries, and ended up causing the Jovenia Incident. Darkhell was seemingly killed in the process, but was eventually revealed to have survived, though he lost his memory and became a child like everyone else. Later, when Elysio, his amnesic self, attempted to regain his memory by consuming a serum, the conflicting personnas ended up splitting into two different individuals, thus allowing Darkhell to come back.
A Father To His Minions: a rare villainous example; since Darkhell created his minions with his own magic, those of them who display actual intelligence (including Abyss and the Zar-Iko) consider him as their father, and are deeply loyal to him. It's never specified clearly if he does care about them or if they are mere tools to him, but he at least does care for his Dark Action Girl daughter Tenebris.
A God I Am: when he got his hands on the Krea-Kaos:
Rasga: "By the Gods ?!"
Darkhell: "The Gods"? No... A God!
Granted, it was unclear if by "god", he was referring to himself or the Krea-Kaos.
Did You Just Punch Out Cthulhu?: his rival was a demonical sorcerer. Not only did he win when they faced each others, but he also imprisonned him, tortured him and de-powered him.
The Dreaded: he has been considered as the evilest being in all Alysia for years, and kept the place until Anathos shew up. At several point, him showing up, or the main mention of his name, is enough to get everyone serious at best, or scare the crap out of them at worst.
Easily Forgiven: Even though he was the Legendaries' Arch-Enemy and the worst person living on Alysia for years, his body is buried and honoured by the protagonists along with Danael's and Elysio's at the end of the Anathos cycle for the sacrifice he made. Could double as Death Equals Redemption.
Even Evil Has Loved Ones: despite being a homicidal maniac vicious sorcerer with insane ambitions, Darkhell cares a lot about Tenebris. He actually cares about her more than his revenge on the Legendaries, which is extremely rare with that kind of villain.
Genre Savvy: when he finds out Jadina and Elysio have been infiltrating his mind, he immediatly orders the Pirahni to prepare for an attack, deducing the Legendaries will come despite the apparent impossibility to attack the island:
O, they will find a way, General Rasga. They always do.
Immortality Seeker: the reason behind his experiences with the Temporhell and the Stone of Jovenia; Darkhell was apparently afraid to get old and die, and was looking for a way to live for ever. He even casted a spell on himself to prolongate his lifespan.
I Was Quite a Looker: if his adult form when fused back to Elysio is anything to go by, he was apparently one good-looking Bishōnen as a young adult.
Omnicidal Maniac: when using the Krea-Kaos. He actually attempted and almost succeeded in destroying two worlds.
One-Man Army: right at the beginning of Book 9, he attacks Prison Barek, breaks through its defenses, slaughters all the guards and frees his daughter Tenebris. All of this alone. And it takes him less than two pages and a half to do so.
Papa Wolf: As noted above, you better not try to harm Tenebris, or he will make you regret.
Red Eyes, Take Warning: his eyes where actually yellow in his first children appearance, but he gets red eyes after being provided a new body by the Guardian.
Really 700 Years Old: according to Word of God, he was already more than 100 years old when he helped Adeyrid in conceiving Tenebris. This is explained by a spell he used on himself in order to live longer.
Smug Snake: mostly averted; while he is megalomaniac and arrogant, Darkhell rarely underestimates his enemies.
Sorcerous Overlord: used to be this before the Legendaries defeated him for the first time.
Token Evil Teammate: as pointed out by Elysio and confirmed by himself, Darkhell had no concern for Alysia's fate, and joined the Guardian because it allowed him to get "a new body, more power and a revenge as a bonus". His point of view does slightly change after Tenebris switches sides however...
A sorcerer from a now extincted demon specie called the Galinas, who once attempted to take over the world at the same time than Darkhell. The two fought, and Darkhell was victorious, but choosed to keep Skroa as a cobaye rather than killing him. Eventually, few time after Darkhell tested the Jovenia stone on him, turning him back to a regular bird form, Skroa was accidentally freed from his prison by the Legendaries. Now powerless, he posed as Elysio's pet bird Vertigo, hoping him to find a way to restaure him to normal. He enventually succeeded by shallowing the Stone of Crescia.
Abusive Parent: he doesn't even want to be considered as a father; to him, Shun-Day is nothing more than a servant. Seriously, you gotta wonder how she can still love him despite his attitude.
A God I Am: his goal in Book 7 and 8: by seizing the Horn of Sygma, he was attempting to use it in order to become powerful enough to face Dawn and Dusk, thus preventing them from wiping out Alysia. Of course, he was also intending to become the ruler of Alysia in the process...
And I Must Scream: what Darkhell did to him after defeating him; instead of just kill him, he choosed to keep him as a prisonner and lab rat he used for various of his experiments and delightfully tortured. Skroa describes it to Danael as "Tortures beyond your imagination".
Baddie Flattery: complimented Jadina about her improvement in magic since their first battle when they clashed for the second time.
Big Bad Wannabe: while he is in no way a harmless villain, he never was as much of a treath as Darkhell or Anathos were.
Brought Down to Normal: the effect the Jovenia incident has on him: it turns him back into a regular bird with no magic power (though he retains his intelligence and abilitie to speak).
The Chessmaster: when compared to Darkhell, Skroa seems to lack fighting skills and bravour, but he makes up by his cunning and abilities to use the others as pawns. He was able to manipulate the Legendaries twice into reaching his goals for him.
Dirty Coward: whereas Darkhell will usually go mad when hit, Skroa retreated in his first appearance as soon as he got injured by Jadina. Even though Jadina was dying and Danael no longer had the strenght or will to fight. Danael even lampshaded the trope by calling him so.
Handicapped Badass: even after he cut his own arm off to create Shun-Day, he's still able to kill a whole team of armed Monslave dealers without any problems, and proved to still be a match to the combined forces of the Legendaries and the Jaguarians.
Improvised Golems: he used a spell like this in Book 7 as a way to quickly form an army. Basically, his feather can animate Rocks they are in contact with, creating golems.
Kick the Son of a Bitch: his murder of the Monslave Dealers when they interfered with his plans by attacking the Legendaries. Considering those guys were planning to capture and enslave Gryf in order to sell him for Gladiator-like fight, it's hard to feel sorry for them.
The Unreveal: even before it's revealed, it's not hard to guess he is the shadowy hooded figure that serves as the Big Bad in Books 7 and 8 due to the yellow eyes and the green feathers falling around him. Even Jadina recognized him before he removed his hood.
The main Antagonist of Book 5 and 6, Captain Ceyderom is a famous pirate who used to be married to a woman named Sigyga. However, when the Jovenia Incident caused them to turn back to childhood, Sigyga left him for his second-in-command, who she had found too old so far. Infuriated, Ceyderom killed them both, but then regretted his actions for years, before deciding to blame the Legendaries for this. Visiting Casthell in order to find a way to solve his misery, he found the Temporhell, an experimental time travel machine created by Darkhell, and attempted to use it in order to erase the Legendaries from existance, sus preventing the whole Jovenia Incident from happening.
And I Must Scream: kinda parodied. Jadina sent him thousands years in the future in order to ensure he would no longer cause any harm and destroyed the Temporhell, thus preventing him from coming back. The result: he ended up trapped in a time whereApes has become the dominant specie, and ends up exposed in a zoo. To him, it was probably an awful (not to mention humiliating) fate, but it's prevented to the reader as comical.
Big Bad Wannabe: arguably; when first introduced, he appears to be the current Big Bad of the arc; when his plan comes in action, however, he is quickly overshadowed by his "allie" past-Darkhell, who becomes the closest thing to a Big Bad for the remain of the arc. Wheareas past-Darkhell is able to kill most of the Legendaries, and is only defeated through a Heroic Sacrifice, Ceyderom past most of the arc waiting for him to do the job, and eventually attempts to kill Jadina through backstabbing... only to activate her Berserk Button, be easily put into submission and forced into helping her reparing his mess.
Combat Pragmatism: rather than killing the Legendaries himself, he just waited for past Darkhell to kill most of them before trying to finish the job by killing Jadina. Turns out to be a mistake, however.
Cyborg: he has a robotic arm, a robotic eye and a robotic jaw.
The Dreaded: he is said to be this, but in practice, he doesn't do much.
Even Evil Has Loved Ones: despite being known a vicious pirate amongst Alysia's inhabitant, he mentions his love for his wife Sigyga was only match by blood lust.
Filler Villain: if not, could as well be; he is the only major villain so far to last only one arc, and is never mentioned again after his defeat.
Yandere: he killed his wife when she left him for his second-in-command.
Anathos was one of the Gods who used the Mystical Stones to create the original Alysia. However, he ended up being corrupted by power, and used the stones to create a weapon that allowed him to destroy the recently created world. The weapon eventually became unstable and exploded in his hands, destroying his body but leaving his essence intact. The other Gods then created a new Alysia and trapped him inside a living prison, the Bearer. Eventually, however, Anathos took over the Bearer, and used it to form a plan for his return amongst the living.Warning, spoiler
Bad Ass: Probably the most dangerous, threatening and powerful villain ever faced by the Legendaries.
Badass Boast: delivers ones when he is about to attempt his reincarnation:
"Your travel ends there, humans! For I am the end of everything, I am Destiny !"
Combat Pragmatism: Anathos has few concern with honor and will usually rather use the most pratical way to reach his goals.
Dangerously Genre Savvy: Had kept a plan B in mind since the beginning (meaning years before the Anathos Cycle's beginning) should his possession attempt on Shimy fail. Knew the Legendaries would be back and prepared to fight them by creating the Hellions. Knew Tenebris' capture was a trap and almost had his Vulturs taking care of the Legendaries rather than taking the risk to expose himself. Deduced the Legendaries attacking the Castlewar were a diversion as part of Jadina's plan.
Death by Irony: He was so genre savvy he used the No Man of Woman Born trick to his advantage in order to accomplish his reincarnation. The Legendaries end up defeating him using the same Trope.
Also, he was partially invincible during his appearances because of his Genre Savvyness. When a mysterious woman advices him to not send the Vulturs on the Legendaries and deal with them himself, he is Genre Savvy enough to follow the prophecy-like advice... except it was fake and cause his defeat. So in some way, you could say he lost because he was tooGenre Savvy.
Demonic Possession: attempted this on Shimy as a way to come back. Eventually succeeded with Danael.
God of Evil: Anathos is basically Alysia's version of Satan. He even claimed to have created Hell.
Hero Killer: this guy took the leader protagonist's body as his own, easily defeated his teammates, left them horribly scarred or crippled for ever, and successfully killed Darkhell (who so far had been displaying Joker Immunity) and Elysio (who was the closest thing to a hero after the Legendaries themselves). Unless you kill the heroes themselves, you can hardly get more hero killer than that.
Kick the Dog: practically everything he does in the Anathos Cycle is this.
Kneel Before Zod: has a moment like this right after he successfully reincarnated in Danael and stabbed Jadina, causing her to fall on her knees:
Anathos: "Now everyone follow Jadina's example and bow before Anathos."
Knight of Cerebus: as soon as he shew up in the comic, the whole story became a lot much darker than it already was; he makes Darkhell look sympathetic.
You Have Failed Me: horribly double-subverted; when Dark-Jadina fails to defeats Jadina and begs him for forgiveness, he states he forgives her... then blows her head off.
Anathos Gambit: his original plan was to reincarnate as Shimy, but he anticipates the possibility he might not be able to reach her, and made sure he would be able to possess Danael in case it'd fail.
The new big bad after the end of the Anathos Cycle. One of Darkhell's creations, Abyss was a Puppeteer Parasite contained in a bottle at Casthell, until it was freed by Orchidian scientist Kallisto Vangelis, who was looking for a way to cure Jadina's mother Adeyrid. The parasite promptly infested Vangelis, killing him and claiming his body as his own. Now gifted with both Vangelis' and Darkhell's knowledge, as well as large magic powers and hight intelligence, he schemed in Book 13 and 14 in order to achieve control of Orchidia with Tenebris (who he saw as his sister) by his side.
Affably Evil: not so much with most of the Legendaries, but when he adresses to Tenebris, he acts genuinely nice and sweet to her. Extremely disturbing when you consider he does so while forcing her to open her mouth with energy tentacle in order to forcefully introduce a Puppeteer Parasite in her mouth.
Also, when Razzia pretended he understood Tenebris' decision to become queen of Orchidia and wouldn't oppose anymore, Abyss, believing it, had a brief moment of this and calmly says Razzia he made the right choice for everyone.
Combat Tentacles: he uses a similar trick to catch Tenebris. While the "tentacles" are actually made of energy, they still touch Tenebris in some suggestive places, and even forcefully open her mouth so Abyss can have her being infested again.
Even Evil Has Loved Ones: he does genuinely cares about Tenebris, though his love for her is very twisted. Also, he openly states at some point he loved Darkhell as a father, even though he was neglected by him.
One-Man Army: in his first battle with the Legendaries, he was able to defeat all of them with incredible ease (except for Jadina, who was helpless at that point), and even break Shimy's stone fist without even moving.
Red Eyes, Take Warning: actually, his eyes are originally blue when he poses as Vangelis, then turn red after The Reveal. His eyes turning red is actually the first visual sign given to the reader that he isn't the real Vangelis.
The End... Or Is It?: even though he was seemingly crushed to death by the Gamera Tree, his hand is seen moving between the roots at the end of book 14, implying he will return. Word of God confirmed he would be the new Big Bad.
Villainous Breakdown: when he discovers Tenebris has been freed from his control, Abyss gradually starts loosing his self-control and hurries Jadina's execution. He then becomes more and more violent, ending up trying to kill her himself. Even more disturbing considering how nice he was at the beginning of the story.
Clipped Wing Angel: When she finally manages to become Eternity's host, Razorcat's attempt to take the bullet for her cause the three of them to fuse in a mindless Eldritch Abomination that just devours everything around itself, and ends up destroyed by the Legendaries through brute strenght within only a few pannels (whereas actual Gods can only be killed by other Gods).
Freudian Excuse: her son was captured by Monslave Merchant and got his Katseye ripped off from his forehead, leaving him mentally ill and incurably victim of Chakounia state before they could get him back. Sheiba swore she would made the whole humanity pay for this.
Knight Templar: she wish for her species to avoid discrimination. Too bad her way to deal with it involves savagely killing any human being she can find, wiping out their whole species with an Artifact of Doom and teaming up with a Demon.
Knight Templar Parent: possibly the most extreme exemple of the trope. She wants to eradicate humanity as a revenge for some human buggars making her son insane.
Redemption Rejection: Kel-Matu offers her to volunteer as the host for Eternity's reincarnation instead of her and use the God's power to cure her son from Chakounia if she agrees to give up revenge on humans, in memory of their friendship when they were kids. Her reaction is to laught at his face and answer she will exterminate humans anyway.
Revenge Before Reason: As noted above, she refuses to give up her plan to wipe out humans even when offered a more peaceful way to cure her son.
Woobie, Destroyer of Worlds: She wants to eradicate humanity as a revenge for them mutilating her son and causing him to become insane.
The leader of the Chiridan, a civilization that lived during the Age of Gods, but was eradicated during the war between Chiridirelle and Galinas. Their souls were saved by Misery, who converted them into living Mind-Control Devices who could possess people by being beared by them. They were then made Guardians of Eternity's essence, with the promise they would be free the day he would get a new body.
Affably Evil: He politely explains the Legendaries what he and the Chiridans are trying to accomplish, treats them like guests and provides them with clothes and confort. See Anti-Villain for the "Evil" part.
Anti-Villain: He and the Chiridans technically are antagonists in that they intend to have a God released on Alysia, uncaring of weither this god will be evil or not, but they only do it so they can get free from their charge and find rest.
Eventually subverted in Master Kirikiri's case; he was trying all along to take control of Eternity so he could use him to satisfy his power lust.
Batman Gambit: Made everything to ensure that Gryf would chose to become Eternity's new incarnation. He had put a spell on Gryf's Katseye that would allow him to control the God.
A group of villain created by Anathos from the Legendaries' blood (though most of Alysia's population initially believed they were created by reanimating the Legendaries' deadbodies) who serve as his lieutenants during the Anathos Cycle. The Hellions appear as evil, perfected twins of the Legendaries. In contrast with their models, they are cruel, violent and only interested in following their master's orders. They also all possess upgraded versions of the Legendaries' abilities with removal of the weakness.Tropes applying to all Hellions :
Copycat Sue: possibly parodied; the Hellions are identical physically to the Legendaries safe for different colour schemes, their names are the same plus the suffixe "Dark" and they possesses upgraded versions of the Legendaries' powers.
What Happened to the Mouse?: safe for Dark Jadina, none of them was actually killed or confirmed as killed. Yet it's unknown what happened to them after Anathos was defeated and the Castlewar was destroyed.
Achilles' Heel: As pointed out by Gryf, his permanant Chakounia state, by preventing him from feeling exhausted, makes him unable to realize when he is no longer in state to fight. By the end of their fight, he keeps trying to attack even though he actually is exhausted, and Gryf easily put him downwithout his One-Winged Angel form.
Axe Crazy: even though he is still in control while in Chakounia state, he still seems pretty much psychotic. Apparently, Anathos felt it was okay for him to keep some of his madness.
Combat Pragmatism: when fighting Alghar, he merely burnt him with a magic blast from his blade rather than fight him in hand-to-hand combat.
The Dragon: Darkhell offered to name him this as a reward for his services.
The Starscream: he is secretly scheming to overthrow Darkhell using Jadina's eagle staff and become the ruler of Shiar with Tenebris as his sex slave. Darkhell is aware of it, but doesn't consider him as a treath, and takes advantage on the fact his ambition make him more determined.
The Heavy: He isn't technically the Big Bad in Book 1 of Origins, he still is the villain who accomplishes the most things in that book.
Meaningful Name: Raptor. And the guy looks like an anthropomorphic lizard...
Politically Incorrect Villain: his plans for Tenebris and his attitude toward Saryn when they fought give hints he might be quite mysogynistic. Granted, this appear to be quite common in Alysia, but still...
Another of Darkhell's lieutnant that Tenebris choses to escort her when she goes after Jadina.
Darkhell's favourite minions. Darkhellions are dragon-like creatures engeenired through magic who serve as his air armies, while the Dragonites serves as his fantassins. They possess the ability to shoot stingers that can turn people into "Chaos Shades", soulless creatures doomed to serve Darkhell who can only be killed through magic weapons. Their spitting can also produce a crystal-like substance to encase people, allowing to capture them without causing them any harm.
Fate Worse Than Death: what will happen to you if you get reached by one of their stinger; you will be turned into a "Chaos Shade", a soulless creature doomed to serve Darkhell and who can only be killed through magic attacks and weapons.
Glass Cannon: those thing don't have much more resilience than the standard mook, but they only need to shoot you once and you are doomed, even if you survive the fight.
Pride: his main Idiot Ball; he stole a potion that might have cure everyone on Alysia from the Jovenia Incident, including himself. He was perfectly aware of the potion's importance, but still stole it, arguing he had to steal such an important object in order to keep his reputation as a thief.
Deadpan Snarker: his first comment after years not seeing his cousin was to point out she was late and mock her ride's slowness.
Devil in Plain Sight: considering how this guy looks, acts and rules in his region (which isn't even a secret to anyone), you gotta wonder how nobody suspected he would attempt to kill his cousins for the throne.
Hidden Depths: when introduced in the main series, he appears to be nothing else than a generic power-hungry aristocrat. Origins considerably fleshes out his personnality and motivations, revealing he truly cared about his mother, did have some affection for Jadina before the death of his mother and was basically manipulated from childhood into becoming what he is.
Badass Normal: they have no powers, but Jadina stated Gryf was risking his life trying to attack them, hinting they are hightly dangerous. Later, they are shown to be quite effective while fighting the Legendaries.
Family-Unfriendly Death: accidentally crushed to death by Shimy when she tries using her elemental magic inside the Gamera Mines, the ambiant Jade causing it to overload.
Informed Ability: according to Jadina, they master many fighting techniques and are hightly dangerous. While they are shown to be indeed good opponents in a direct fight, they are portrayed as rather uncompetent killers when it comes to setting traps, and few of their skills are actually shown during the only time we see them fight.
They get more occasions to shine in Book 2 of Origins.