Follow TV Tropes

Following

Ambiguous Name (Alt names crowner 16 May 2021): Wall Master

Go To

Theriocephalus Amateur Veteran from gimme a map and a moment and I can tell you Since: Aug, 2014 Relationship Status: I made a point to burn all of the photographs
Amateur Veteran
#1: Mar 26th 2021 at 3:29:10 PM

Wall Master purports to be about "an enemy that remains hidden until you're within its vicinity". The name, as it currently stands, is taken from an enemy in The Legend of Zelda, which does this in some games.

The primary issue is that this is a case of Trope-Namer Syndrome; knowing that Wallmasters hide until you're close is only useful if you happen to be familiar with the series. If you aren't, then it's really not clear how "Wall Master" is supposed to indicate "enemy that stays hidden until you're near". Even if you are familiar with the series, however, Wallmasters aren't that good of an example. Zelda wallmasters are identified by three things: dropping from the ceiling, being giant hands and being Mook Bouncers; the last two facets are as important to their identity as the first, and potentially more, and by making them the "face" and name of the trope it seems that these two things have gotten entangled into it. In some games they don't even hide much, and move around very visibly and obviously. This has caused problems for this trope, which I'll make clearer in the example check.

The description is somewhat bare-bones, but the basic concept is workable and mostly needs fleshing out.

A wick check shows 151 inbound links. For a thirteen-year-old page, this seems a little... little. The page history doesn't show a whole lot of activity — 170 recorded edits in total, and most years only average three to six or so, although last year was much more active. On the whole it's living, but it isn't really thriving.

Internal example check, looking at every example:

    Internal examples 

Videogame

Non-videogame

External example check, looking at every third example:

    External examples 
  • Valid use.
  • Pothole for "suddenly". Not the clearest use, but probably valid.
  • Valid use.
  • Unclear pothole.
  • Used to pothole "invisible hand monsters" in a Zelda entry.
  • Zero-context pothole.
  • Used to turn the name of the Zelda enemy into a link with no further clarification.
  • Used to turn the name of the Zelda enemy into a link with no further clarification.
  • Valid use.
  • Used as a pun to say that a character who is a Trap Master and The Minion Master isn't this.
  • Zero-context use.
  • Valid use.
  • Valid use.
  • Valid use.
  • Misuse. Used to say that a character can phase through solid matter.
  • Valid example.
  • Valid example.
  • ZCE.
  • A disembodied hand that phases in and out of reality to appear behind its targets. I call it misuse.
  • Valid example. It turns out that this is one of the non-examples from the main page! Eversion, specifically. But apparently whoever added the original one did not feel a need to point out how this fits and decided to focus only on their being hands and Mook Bouncers.
  • Valid example.
  • ZCE.
  • ZCE.
  • A ZCE and a Cowardly Mook.
  • Used to turn the name of the Zelda enemy into a link.
  • Enemy that moves through walls. Whether it fits the definition of "enemy that stays hidden until you're close" isn't said.
  • Used to turn the name of the Zelda enemy into a link. Three times.
  • Pantheon entry of the Zelda enemy as gods of "Wall-Guarding Mooks".
  • ZCE.
  • Valid example.
  • ZCE.
  • ZCE.
  • ZCE.
  • Note on the Zelda trivia page about the enemy being the Trope Namer.
  • Valid example.
  • Valid example.
  • ZCE.
  • ZCE.
  • Used to pothole "hand", "demonic hands" and "giant demonic hands". At least one is a valid example going by the rest of the description, the others are a bit unclear.
  • ZCE.
  • Valid example.
  • ZCE.
  • Example of Chest Monster.
  • Text is overly ambiguous, but otherwise valid use.
  • ZCE.
  • ZCE. An enemy comes out from a door. Does it come out when you pass by? It is unknown.
  • Valid example.
  • Used to turn the name of the Zelda enemy into a link.
  • Used to pothole the ability to phase through walls.
  • Valid example.

Conclusion: Internal check:

  • Valid examples: 46/74 — 62.2%
  • ZCE and effective ZCE: 22/74 — 29.8%
  • Misuses, non-examples, and other tropes entirely: 14/74 — 18.9%
  • ZCE and misuse where the example is only noted to look like a hand or to be a Mook Bouncer: 8/74 — 10.8%
Note: this adds up to over 100% even without the last group, because many entries count multiple examples in different categories.

External check:

  • Valid uses: 19/50 — 38%
  • ZCE and zero-context potholes: 17/50 — 34%
  • Used to pothole the Zelda enemy's name: 5/50 —10%
  • Used to refer to giant hands in general: 3/50 — 6%
  • Used to refer to the ability to phase through walls or solid matter: 3/50 — 6%

The basic trope is a valid one and should be kept, since at the very least there's more proper use than misuse. However, the name needs to be changed. Even outside of Trope-Namer Syndrome and wallmasters not being that good of an example in themselves, it seems evident to me that the use of this specific name is causing part of the trope's focus issues. Several entries just boil down to "this enemy is a hand that grabs you". Since "hand that grabs you" is the core of the Zelda wallmaster's characterization, I suspect that this has caused people to make wrong assumptions about what this trope is about.

Notably, however, these problems are somewhat less prevalent in other pages (there are a lot of ZCE, but most can be chalked up to lax writing standards in those pages), although the use of Wall Master as shorthand for "giant hand" persists. However, two other problems become evident there: firstly, there's evidently a lot of temptation to just turn the enemy's name into a link to the trope, even in situations where the text has nothing to do with it; secondly, there's a minor tendency to use the trope to refer to characters who can just phase through walls.

In both internal and external cases, there's also a worrying tendency for actually valid examples to leave out the "stays hidden" part and only focus on the "is a hand" part.

Additionally, in the description, the phrase "Bonus points if they're also Mook Bouncers and eject you elsewhere when they grab you" is going to need cutting, because there isn't any trend in the examples of these enemies doing this. Only two valid entries of this are also Mook Bouncers, and this phrase only seems to be there because of the trope namer.

Basically, it seems that the use of this specific videogame enemy as the trope's name seems to lead to a persistent tendency to use it as the measuring stick for whether examples fit, and for all of its unrelated traits to get carried along for the ride. The trope is mostly still "enemy that stays hidden until you're close" — but there's a clear current that tries to treat it as "enemy that is a giant grabby hand".

On a closing note, I think we should also determine the precise relationship between this, Chest Monster and Stealthy Mook, since there are cases of overlap in the examples and they're conceptually similar. My instinct is that this and Stealthy Mook are related but distinct — a Stealthy Mook is difficult to see but not necessarily impossible, and isn't inherently stationary — and that Chest Monster is a subtrope of this. Alternatively, we could call this a subtrope of Stealthy Mook.

Edited by Theriocephalus on May 3rd 2021 at 10:09:42 AM

SeptimusHeap from Switzerland (Edited uphill both ways) Relationship Status: Mu
#2: May 7th 2021 at 9:44:07 AM

Opening.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
GastonRabbit Sounds good on paper (he/him) from Robinson, Illinois, USA (General of TV Troops) Relationship Status: I'm just a poor boy, nobody loves me
Sounds good on paper (he/him)
#3: May 7th 2021 at 10:22:12 AM

I agree the name is bad, but I can't think of any suggestions at the moment.

Regarding the Super Mario Bros. 3 ZCE, I'm not convinced that the Angry Sun is even an example (it's not listed as one on the game's page). The Angry Sun's gimmick isn't that it's hidden (it's perfectly visible throughout most of the level); it's that it looks like a static background object that happens to have an angry face (in a game where plenty of actual static background objects have eyes) until you get to a certain point in the stage, at which point it starts swooping down to attack.

Edited by GastonRabbit on May 7th 2021 at 12:23:31 PM

Patiently awaiting the release of Paper Luigi and the Marvelous Compass.
Piterpicher Veteran Editor IV from Poland, for real (Series 2) Relationship Status: Armed with the Power of Love
Veteran Editor IV
#4: May 7th 2021 at 11:00:13 AM

We have Invisible Monsters. Would this benefit from a name like Proximity Based Invisible Monsters?

Currently mostly inactive. An incremental game I tested: https://galaxy.click/play/176 (Gods of Incremental)
Theriocephalus Amateur Veteran from gimme a map and a moment and I can tell you Since: Aug, 2014 Relationship Status: I made a point to burn all of the photographs
Amateur Veteran
#5: May 7th 2021 at 12:26:36 PM

[up]Maybe? A lot of examples aren't invisible per se, though, just hidden.

Hidden Mook is a bit closer, but that doesn't describe that they pop out when you get close. Perhaps Ambushing Mook?

Or "Enemy" could also be substituted for "Mook", I imagine.

Edited by Theriocephalus on May 7th 2021 at 2:30:45 PM

GastonRabbit Sounds good on paper (he/him) from Robinson, Illinois, USA (General of TV Troops) Relationship Status: I'm just a poor boy, nobody loves me
Sounds good on paper (he/him)
#6: May 7th 2021 at 1:57:07 PM

I think Ambushing Mook or Ambushing Enemy sounds better than Hidden Mook or Hidden Enemy, since their trait is that they don't attack until the player character gets close to them.

Edited by GastonRabbit on May 7th 2021 at 3:57:27 AM

Patiently awaiting the release of Paper Luigi and the Marvelous Compass.
Tabs Since: Jan, 2001
#7: May 7th 2021 at 2:04:58 PM

I agree Wall Master is a bad name. note  Is "hiding in wall/ceiling/floor before player draws near" a requirement of this trope?

Theriocephalus Amateur Veteran from gimme a map and a moment and I can tell you Since: Aug, 2014 Relationship Status: I made a point to burn all of the photographs
Amateur Veteran
#8: May 7th 2021 at 4:19:08 PM

^As far as I can tell the gist of it is that the enemy in question hides until the player draws near and then stops hiding and attacks. Precisely how and where they're hiding up to that point does not seem to be a strict requirement. For example, I could see this working with something that's invisible and stays still until you get close, or which hides among plants, or which hides in a hole, or which stays phased out of reality and phases in when you come near, etcetera.

Klavice Since: Jan, 2011
#9: May 8th 2021 at 3:07:08 AM

Invisible Enemy might work, if not for the fact some enemies that are invisible like the Trope Namer and its more brutal cousin Floor Masters are invisible and fit more into Mook Bouncer, Demonic Spiders or Asteroids Monster? I saw we change the name to Hazard Mook. As in an environmental hazard mook that hides in the environment but is hazardous.

Edited by Klavice on May 8th 2021 at 3:07:28 AM

Theriocephalus Amateur Veteran from gimme a map and a moment and I can tell you Since: Aug, 2014 Relationship Status: I made a point to burn all of the photographs
Amateur Veteran
#10: May 8th 2021 at 10:40:35 AM

[up]I'm not sure I follow. Those tropes would at best have tangential overlap with this one, so I don't understand why it'd be a problem if a monster that is invisible fits into this trope and also some other ones.

Regardless, I think that Ambushing Enemy or Ambushing Mook would be the best options for a rename.

ArsThaumaturgis Since: Nov, 2011 Relationship Status: I've been dreaming of True Love's Kiss
#11: May 8th 2021 at 1:26:21 PM

I'm in favour of "Ambushing Enemy / Ambushing Mook". (Perhaps a tweak to "Ambush Enemy"? I feel that it flows a little better.)

My Games & Writing
MurlocAggroB from the second-most ridiculous province of Canada Since: May, 2015
Klavice Since: Jan, 2011
I--Vanya--I A bee, a beetle and a moth from Belarus Since: Jun, 2018 Relationship Status: Yes, I'm alone, but I'm alone and free
A bee, a beetle and a moth
#14: May 8th 2021 at 8:08:54 PM

[tup] Ambushing Enemy sounds fine.

Vi: Well, it's not like we're getting attacked by a giant wasp spider guardian! | Leif: Never combine those words ever again.
Theriocephalus Amateur Veteran from gimme a map and a moment and I can tell you Since: Aug, 2014 Relationship Status: I made a point to burn all of the photographs
Amateur Veteran
#15: May 9th 2021 at 7:19:18 PM

So it seems we're mostly settling on Ambushing Enemy, from what I'm seeing? Although perhaps we should wait for a few more people to chime in.

While we wait for that, there's a related subject I'd like to bring up. I was considering whether the specific misuse where the trope was used to refer to giant disembodied hands was something that could be used as the basis of its own trope, and on a last-minute search I noticed we already have a trope for disembodied, monstrous hands that try to kill people — and for some reason it's called Helping Hands. That's an extremely nonindicative name (I have known about this trope for a long while, but always assumed it was about hands that helped people, not killed them!) and should also be changed, but I figure it should probably get its own thread?

(On that general note, another trope I was looking at, Giant Hands of Doom, is also kind of generically named for what it is and invites similar misuse as Wall Master — I have a wick check for it, if anybody wants a look — but again, I suppose that might be best left for another thread. Or is it better to keep things compact and limit the amount of threads getting started?)

WarJay77 Big Catch, Sparkle Edition (Troper Knight)
Big Catch, Sparkle Edition
GastonRabbit Sounds good on paper (he/him) from Robinson, Illinois, USA (General of TV Troops) Relationship Status: I'm just a poor boy, nobody loves me
Sounds good on paper (he/him)
#17: May 9th 2021 at 9:15:43 PM

I'm revising my vote to just Ambushing Enemy instead of either that or Ambushing Mook, since I now think the former is better.

Patiently awaiting the release of Paper Luigi and the Marvelous Compass.
SeptimusHeap from Switzerland (Edited uphill both ways) Relationship Status: Mu
#18: May 11th 2021 at 12:43:21 AM

Attached a rename-or-not crowner.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
Tabs Since: Jan, 2001
#19: May 14th 2021 at 12:45:56 AM

Bumping — it's unanimous.

Berrenta MOD How sweet it is from Texas Since: Apr, 2015 Relationship Status: Can't buy me love
How sweet it is
#20: May 14th 2021 at 8:12:28 AM

Well, almost unanimous, but we'll take it.

Let's get an Alt Names crowner set up.

she/her | TRS needs your help! | Contributor of Trope Report
Tabs Since: Jan, 2001
#22: May 14th 2021 at 11:45:02 AM

I swear someone voted down upon seeing my "it's unanimous" declaration!

Hiding Mook? Hiding Enemy?

GastonRabbit Sounds good on paper (he/him) from Robinson, Illinois, USA (General of TV Troops) Relationship Status: I'm just a poor boy, nobody loves me
Sounds good on paper (he/him)
#23: May 14th 2021 at 12:45:02 PM

I fixed the TRS notice, because for whatever reason, my clipboard saved a Morgued thread for Five Races instead of the "Welcome to TRS" thread.

Patiently awaiting the release of Paper Luigi and the Marvelous Compass.
Karxrida The Unknown from Eureka, the Forbidden Land Since: May, 2012 Relationship Status: I LOVE THIS DOCTOR!
The Unknown
#24: May 14th 2021 at 5:13:51 PM

"Mook" should be in the name since that's our established term for "nondescript opposing forces" — "enemy" is too vague for this purpose. Don't really have any opinions on the specifics other than that.

If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?
Theriocephalus Amateur Veteran from gimme a map and a moment and I can tell you Since: Aug, 2014 Relationship Status: I made a point to burn all of the photographs
Amateur Veteran
#25: May 14th 2021 at 5:48:44 PM

^I've been thinking about this and I'm actually inclined to disagree — Mooks refers to the cheap, nameless, disposable and easily mowed through two-bit henchpersons and minions, which is something decidedly more specific than "video game enemy".

However, it's also worth noting that "mook" does seem to get used to mean "video game enemy" or something equivalent in trope names — see the long list of subtropes on the Mooks page. Still, that could in itself be an argument from trying to prevent meaning decay, although we could very well find ourselves with another McGuffin situation.

Situations like these are precisely why we don't slang terms and in-jokes to name tropes anymore, frankly. Mooks and McGuffin aren't names that would fly under modern naming conventions, but they're too old, recognizable and loaded with inbound links to change now.

Edited by Theriocephalus on May 15th 2021 at 11:55:22 AM

SingleProposition:
11th May '21 12:41:26 AM

Crown Description:

Should Wall Master be renamed?

Total posts: 54
Top