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The primary characters and enemies of Soul Tide found in Graveland's worlds.


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Dire Forest

    The Dire Forest in general 
  • The Lost Woods: The environment is a dark, creepy forest that's just as inhospitable to humans in general.
  • Spikes of Doom: You'll come across automatically retracting spike traps every now and then that can damage your squad members' health quite a bit. Curiously but understandably, they are not mechanical in nature, but living things part of the dangerous Forest.

Seven Sins

A group of seven living manifestations of sins, the result of those who gave into their vices too deeply. They are faced as the common enemies of the Dire Forest chapters.

    Seven Sins as a group 
  • The Corruption: People (and anything with a soul really, including robots and computer terminals) transform into them by giving in too deeply into vice. Examples include Gigi in Golden Bough and Seven Wishes who was transformed into the Seven Sins while sacrificing people to give herself immortality, Akaset's core when a virus corrupted her core and brought out her pride, and the computer terminal SID30072 when the Evoker's and executor's attempts to teach her to sin so it could create stronger virtual training simulations went horribly right.
  • The Faceless: Varies in the events they appear in.
    • In Monster Academy, the heroines all gain more humanoid looks compared to their original forms, except Wrath, who only has a black cutout of her figure when she finally appears in one of Towa's bond events.
    • In Golden Crepuscule, every monster girl (except the Overlords appearing as their in-game sprites) only has a black silhouette, although it becomes a subversion in that they're unique silhouettes of their figures rather than generic.
  • Not-So-Harmless Villain: While the Sins have more or less become docile in recent events, this is more in relation to the Task Squad. The first three Dream Quest events in particular show that while they failed against the Evoker and his Dolls, their activities (particularly Pride) still left victims such as in v2.0 where the former Demon King was tricked into giving up her powers, and in v3.0, the monster trio also tricked into disrupting game development activities to protect their home, only to be disposed of by Pride in the end.
  • Punch-Clock Villain: They become this in Dream Quest v1.0 and v2.0, spurred on mostly by Supreme-Supreme wanting to take revenge on the Task Squad. The rest of the Sins were more interested in indulging in the sins they each stood for and only followed Supreme-Supreme's orders half-heartedly. By v2.0, it was so bad that all of them were AWOL by the time of the final confrontation, leaving Supreme-Supreme to take on Coco's ludicrously strong city defenses alone.
  • King Mook: Lesser versions of the Sins exist as normal enemies, with the more advanced ones being bosses. The exception to this is Pride, who only has boss versions, probably because she's the most powerful of the Seven Sins and also too proud to have versions of herself relegated to Mook status.
  • Seven Deadly Sins: They're directly named after this, each of the Sins being an anthropomorphic representation complete with their own Astonishingly Appropriate Appearance.
  • Shout-Out: Their highest evolved forms are named after the seven princes of hell in the Ars Goetia (with the names being feminized).
  • Starter Villain: They are the first enemies (excepting Pride. who is found in the later end of the Dire Forest chapters) faced during your first trek into Graveland.

    Gluttony 

Enemy forms: Gluttony, Kuma-Kuma, Beelzebuby

A Sin characterized by big red eyes and having an inhumanely large mouth, filled with spiky teeth to eat anything that could sate her hunger.
  • Hungry Menace: As is appropriate of the embodiment of gluttony, she has an insatiable, One-Track-Minded Hunger and would eat anything to fill herself, including humans. This makes it easy to placate her by using Food as Bribe.
  • Hyperactive Metabolism: It's fast enough for her to recover health as soon as she damages a doll by chomping on them.
  • Life Drain: She heals a portion of the damage she does when she attacks by taking a bite out of her foe.
  • Our Zombies Are Different: The various versions of her as an enemy has a drooping stance, which combined with her pale skin, blood-red eyes, and toothy face-mask/mouth gives off the impression of a ravenous zombie. Her final Beelzebuby form has long drooping sleeves which also give off the impression of a Jiāngshī, a Chinese type of zombie known for its hunger.
  • Pet the Dog: In the Dream Quest v1.0 event, an NPC lady mistook Gluttony for her deceased daughter and kept her fed. The lady eventually revealed she always knew Gluttony wasn't her daughter, and Gluttony eventually ran off, but not without leaving some money behind to pay for the food. This was surprisingly benevolent considering Gluttony's prone to even eating people.
    • In the sequel Dream Quest v2.0, Supreme-Supreme tries to get Gluttony to eat the lady, not realizing their history together. This causes Gluttony to actually refuse and leave.

    Greed 

Enemy forms: Greed, Clink-Clink, Mammony

A penny pincher in a very literal sense, this Sin is always seen with bags of gold coins that satisfies her greed.
  • Damage Over Time: Her attacks inflict Bleed. Possibly a play on her being a mafioso who makes people bleed money, only it's HP instead.
  • Damn, It Feels Good to Be a Gangster!: She invokes this, especially with her final form Mammony where she's gleefully sitting on a throne surrounded by treasure decked out in expensive bling and absolutely loving it.
  • Fiction 500: She's this in the 2nd season of Monster Academy, where her family owns a restaurant, an amusement park, and even the academy. Unlike the mobster motif she has while an enemy, in Monster Academy she's a genuine legit businesswoman who sincerely tries her hardest to make sure her products are of good quality so customers will be satisfied.
  • Foil: In the 2nd season of Monster Academy, she's this to Lucifee. Both are the Student Council President of their respective semesters and both are The Ace, but while that's Lucifees' only occupation and her focus, Mammony has multiple other jobs and focuses more on being CEO of her company, to the point where her being Student Council President is only an off-hand mention among the list of her various accolades. Lucifee gets caught up in investigating why her world feels fake, while Mammony instead focuses on living in that world to the point of overworking herself handling her companies and the opinions of the customers within it. Should the Evoker reject Lucifee or dissappoint her by disrespecting her fellow monsters-as-students, Lucifee will merely decide to continue the investigation herself without the Evoker's help, whereas at one point if Mammony is rejected by the Evoker, she'll decide living in the fake world isn't worth it and go berserk in her monster form, giving you a Non-Standard Game Over.
  • The Mafia: She's themed around being a mafioso, wearing a pinstripe suit dress, and her final form Mammony has Mafia-related attack names such as "Pilfer", "Blackmail", and "Grab 'n Go".
  • Mammon: The demon her final form is named after, being the personification of greed.

    Wrath 

Enemy forms: Wrath, Smash-Smash, Sataniya

This red-skinned Sin has an uncontrollable rage she lets out through every act of violence. Be wary of her hammer and her muscles.
  • Amazonian Beauty: Wrath's highest evolved form, Sataniya, is a buff yet shapely Statuesque Stunner who wears little more than pants and a sarashi which doesn't even fully cover her bust. In the Illusionary Sins event, the Evoker and SID30072 comment that Wrath oddly shows more skin than Lust (but conclude that the difference is Lust's look is designed to induce one into committing sin).
  • Cowardly Lion: In Monster Academy, on a date to a backalley restaurant, she and the Evoker run into some thugs wanting to extort them for money. Sataniya stands in front of the Evoker, swearing to protect him, though once the two make it clear they'll resist, the thugs decide it's not worth their time and leave. The girl then collapses from tension, saying she was only putting up a brave front.
  • Gathering Steam: Wrath gets angrier every time she attacks or gets hit, building up stacks of a rage buff that increases her attack power and has no upper limit. She needs to be taken out quickly before she has enough power to devastate your dolls.
  • Misunderstood Loner with a Heart of Gold: Although the Sataniya in Monster Academy seems like someone who's a jock, but in truth, she's someone who likes comics and video games, is fairly behind on her studies, prefers not to get into fights (not that she knows how to anyway) and once helped an old lady sell snacks—in other words, an ordinary student. Unfortunately, there are plenty of rumors in the academy about her being a dangerous delinquent, so the reputation has left her with absolutely no friends until the Evoker comes along.
  • Suspiciously Similar Substitute: In the 2nd Monster Academy event, she's this to Towa, being a tomboy girl who seems like a jock, has trouble socializing with others, and has worries about not being normal compared to others. She also takes care of Towa's cat now that Towa is gone. During her first outing with the Evoker to the forest, the Evoker remembers and reminisces how his first outing with Towa was also there.

    Envy 

Enemy forms: Envy, Salty-Salty, Leviathany

A purple-haired Sin who carries around a knife, envious of all that she sees better than herself.
  • Psycho Knife Nut: Envy wields knives in her battles and her final form has a gleefully murderous expression. She's probably the most unhinged of the dating prospects in the Monster Academy event, often just barely managing to contain her murderous impulses and in one case if the Evoker makes the wrong decision, failing spectacularly at that resulting in a lot of dead people.
  • Purple Is Powerful: Wears a purple dress and has purple hair, making her come off as some sort of noble.
  • Shout-Out: Possibly to Yandere Simulator, as she bears a strong resemblance to the original test rival of the game Kokona, and is themed around being a Psycho Knife Nut Yandere like the main character Ayano. The parallels are stronger in the school dating sim event Monster Academy.
  • Shrinking Violet:
    • The lesser versions of Envy all wear masks with shy expressions on them. Only the final Leviathany version is confident enough to not wear a mask, where she instead has a gleefully murderous facial expression.
    • She's a combination of this and Yandere in Monster Academy, being extremely shy and introverted and only drawing up the courage to socialize after Asmodie (Lust) encouraged her to strive for her desires (instead of just envying from a distance). She's also violet in color.
  • Something about a Rose: She has roses around her in battle, and her favored item in Monster Academy is a rose. Presumably it's to represent how she's a proper noble lady hiding an enviously murderous yandere personality.
  • Yandere: In the Monster Academy event, underneath her shy Shrinking Violet exterior, she's unhinged and obsessed with the Evoker to the point of being the only girl capable of giving you a game-over. Ignoring one of her requests early on can cause her to re-awaken as a monster and go on a murder spree killing everyone, which will make Dahlia call the entire experiment off.

    Lust 

Enemy forms: Lust, Charm-Charm, Asmodie

A seductive Sin dressed in a bunny suit who will charm her marks and have her way with them.
  • Asmodeus: Appropriately as the personification of Lust, her form in the Battlefront event is named after this demon.
  • Beleaguered Assistant: The Evoker winds up having to help her with her work for the House of Everything in Monster Academy.
  • Charm Person: Her skills cause her to inflict the Charm status on a Doll. While it thankfully doesn't force them to attack their own allies, it'll make them attack at vastly reduced power, making them waste a turn and potentially an Ultimate Skill and the SP for it down the drain.
  • Lust: The sin she's named after.
  • Manic Pixie Dream Girl: She aspires to be this in the Monster Academy event, creating a "House of Everything" club who's goal is to make dreams come true. If the Evoker meets her at the Commission Board, she's dismayed at how people settle for simple things like just working to make a living rather than aspiring for far more. She's this in particular to Leviathany, where she manages to coax her out of her Shrinking Violet shell to actually socialize with others and pursue a relationship with the Evoker. And ultimately if the Evoker manages to romance both at the same time, a threesome relationship...
  • Paralyzing Fear of Sexuality: In stark contrast to her shameless-looking monster self, her character in Monster Academy has never had any sexual experience. One meetup event has her waiting for the Evoker in the forest, lying down on sheets to do their "business"; it makes the Evoker ask what she's doing, which confuses her because she thought a boy and a girl meeting somewhere on their own is a sign they're going to get into some naughty things.
  • Playboy Bunny: Wears one to show off her body.
  • Shameless Fanservice Girl: On the surface, she's a bunny girl prancing around without a care and uses her charms to beguile your Dolls in battle. Her Monster Academy self downplays this as someone who teases the Evoker a lot, and shows it's mostly an act that quickly breaks down when the two get into intimate situations.
  • Succubi and Incubi: Befitting the sin of lust, her appearance as a monster brings succubi to mind.
  • Support Party Member: Her lesser forms when fought as part of an enemy party work in tandem with offensive-oriented Sins by healing them and disrupting your Dolls' actions with charm attacks.
  • The Tease: In Monster Academy, she's always playful with the Evoker about their relationship this way. Not so much when she's on the receiving end of it, though.

    Sloth 

Enemy forms: Sloth, Neko-Neko, Belphie

The most unmotivated of the Sins, carrying around a pillow larger than itself to sleep on. It tends to be sturdy enough to ensure no one can disturb its sleep.
  • Animal Motifs: Sheep, an animal typically associated with sleepiness. She rides a cloud that looks like a tuft of sheep cotton, her horns are similar to sheep horns, and she has two drooping bangs shaped like a sheep's ears.
  • Delicate and Sickly: She's this in the 2nd season of Monster Academy, which is the explanation for why she's always so sleepy. She certainly has the traditional adorableness that most of this archetype have, too.
  • Gathering Steam: She starts doing this for the 2nd phase of her battle after she's below half health. Belphie puts on an undispellable shield which, if not broken with enough damage, will boost her damage by 100% after it wears off. This effect is cumulative so if the player isn't able to destroy her shield in time, she'll start one-shotting your Dolls.
  • Little Sister Heroine: Takes this role in the 2nd season of Monster Academy as a self-declaration. Although Belphie has an unknown older sister, the Evoker offers to be her older brother when they first meet, which she gladly accepts. This has given our protagonist palpitations every time she acts adorable ever since.
  • Mighty Glacier: Her final form is extremely durable, but when at half health or less, she just slaps a shield on herself and doesn't even DO anything until the shield goes away. Once it does, she only makes one attack before putting it back on and going back to doing nothing. Let her attack buff stack up enough from failing to destroy her shield, however, and her target of that one attack is going to be in for a world of hurt.
  • Sleepyhead: No matter the situation, even in combat, Sloth always wants to sleep. Even her student self as Belphie in Monster Academy constantly nods off and has to be awoken by the Evoker sometimes.

    Pride 

Enemy forms: Supreme-Supreme, Lucifee

The strongest of the Seven Sins, and prefers keeping that way to maintain her pride in being the best.
  • The Chessmaster: To varying degrees of success. In most events that feature Pride as the main villain, she's always doing some plot or scheme, such as tricking Dreizehn into helping her achieve ascension in Golden Bough and the Seven Wishes, conspiring to have the Seven Sins ambush and overtake the Evoker and Coco in Dreamland, or realizing the world is fake and starting an investigation in Monster Academy. This is acknowledged in her chess motif, where fights against her take place with a broken chessboard background, her various forms having chess pieces and chess tiles floating around her or as her accessories, and chess pieces being her favored item in Monster Academy.
  • Student Council President: Her position in the Monster Academy event, fittingly.
  • I Just Want to Be Normal: In the last part of Golden Crepuscule, she expresses this to the Evoker, wishing she had been evoked as his Doll so that she can be by his side rather than a monster destined to fight humans. The Evoker refutes this though, saying she's fine as she is. And despite it turning out to be a movie, the bloopers of her lambasting the movie's moral about peace between humans and monsters, she was said to have been seen taking her acting role seriously, implying those lines were her true feelings.
  • Tsundere: Such is the fate of a prideful girl falling for the Evoker in recent events.
    • In the Monster Academy event, she's this for the Evoker on her route, constantly pretending to be annoyed with him and making excuses for why she always wants to see him. The Evoker eventually points out she's being a Tsundere, which she fervently denies.
    • In the Golden Crepuscule event, she acts superior towards the Evoker only to be upstaged by other characters revealing her secret desires. In the bloopers, the rest of the Seven Sins point this out as well, especially when she's said to have been taking her acting role seriously, and getting caught taking the camera to her room while denying she wants to keep it.

Others in the Dire Forest

    Ebony Squad 
A once famed expeditionary squad of the Templar Order that delved into the Dire Forest of Graveland, only to perish facing its hostile inhabitants. They live on as ghosts that the Task Squad later meets.

    Girls of the official manga 
A squad of four girls part of the late Ebony Squad. They are the protagonists of Soul Tide's official website manga.

The quartet in general:

  • Adaptation-Induced Plot Hole: There are two girls with animal ears, Iraa and Sharon. No one seems bothered by them so it leads to assumptions that they're normal in Continent Crescent, except not one such person in the game is seen with these features, let alone mentioned so far (excepting Dolls who come from other worlds).
  • Damager, Healer, Tank: They're essentially meta precursors to the Attacker-Defender-Supporter role system for Dolls; Iraa and Stella are Attackers, Nier is a Defender, and Tigelaar a Supporter.
  • Doomed by Canon: For players who have already went through the Dire Forest, they will know that the entire Ebony Squad all died to the world's dangers, and these girls aren't an exception.
  • Fighter, Mage, Thief: Respectively, Nier is the Fighter who draws all enemy attention, letting the supportive Mage Tigelaar lay out buffs and offensive Mage Stella fire powerful spells, and speedy Thief Iraa perform decisive attacks.
  • Late to the Tragedy: Twice; once when finding Sharon's body after she was killed by Pride, and again when finding the expedition's abandoned camp.
  • Retractable Weapon: Nier's and Iraa's weapons take on miniature, compact forms and can be allowed to grow to wieldable size.
  • What Happened to the Mouse?: Besides the quartet, Sharon and an unnamed member, no other member of the expedition is seen in the manga save for the quartet discovering traces like an unfinished report. Judging from Pride's attitude, they were likely Killed Offscreen.
  • You Have Outlived Your Usefulness: When Pride delivers a Just Between You and Me Breaking Speech to Iraa, she shows the Compass device that should have brought anyone from Graveland to the Continent, only to find it isn't working. Though this is never confirmed, the Sin surmises that the entire squad was abandoned by the Order.

Nier

A reserved, if headstrong girl with long dark hair that takes the frontline with a longsword. She is the leader of her squad, though she tends to butt heads with the carefree Iraa.
  • The Leader: Is the one giving out orders for her squad.

Iraa

An energetic girl with bright hair and wolf-like ears on her head, wielding a spear in battle.
  • Genki Girl: She's just about the only character bringing any levity in the manga.
  • Javelin Thrower: She uses her spear in melee combat plenty of times, though at one point when confronting a Kuma-Kuma during Chapter 2, she throws with enough force to impale it to a wall.
  • The Lancer: To Nier, being affectionate to her leader and always listening to her when things get serious despite her carefree attitude. Bonus points for using a spear.
  • Little Bit Beastly: Has wolf-like ears on top of her head, also being the only one of her squad to have them.

Tigelaar

A calm girl with hair in a braid, taking a supportive role by carrying supplies and casting defensive spells.
  • Shoot the Medic First: In the fight against Pride and the other Sins, Tigelaar's barriers constantly get in the Sins' way, prompting Pride to target her. Despite Iraa's effort to stop it, Pride anticipated her interference and fatally wounds the speargirl, leaving Tigelaar open to an attack from behind, and being the first of the squad to die.

Stella

A quiet girl with black hair done in twintails and carries a staff, acting as the offensive Sorceress of the group.

    Faceless 
An amalgamation of Ebony Squad's souls combined into a raging monster. Watch for its scythes seeking to bleed you to death.

Yomi Marsh

    The Yomi Marsh in general 
  • Wutai: The entire world is this, at least from what is seen of it. Monsters and NPCs alike dress in Japanese clothing and are all named in Japanese—the world being named "Yomi" is also appropriate, since it's the name of the underworld in Shinto myth, and the people you meet there are actually souls.

    Carlotta 

    Singer 

    Performer 

Enemies

    Geisha 

Variant: Master Geisha

    Yuki-onna 

Variant: Yuki-hime


  • Suspiciously Similar Substitute: In the 2nd Monster Academy event, she's this to Lucifee, even moreso than the 1st where she was an undateable extra. They hold similar positions (Student Council President and Student Affairs Representative, respectively), are both the intelligent ones of their batch of students, and both get caught up in investigating how their world is unnatural. Yukie at several times wonders what Lucifee would do if she were still there or what she'd say about the strange mysteries of their world.

    Ninja 

Variant: Master Ninja

    Samurai 

Variant: Master Samurai

    Souryo 

Variant: Master Souryo

Bosses

    Shiro and Kuro 
A pair of hostile monsters the squad faces in the early stages of Yomi Marsh.

    Daimyo 
Formerly the leader of an army in life. He is the target of Singer and Performer's vengeance.

    Jyou 
A neutral overseer of sorts for Yomi Marsh.
  • Final Boss: Of Yomi Marsh, to test the heroes' determination to continue with their exploration of Graveland.

Wild Crater

    The Wild Crater in general 

    Gawana 
A tribal witch doctor the Task Squad meets in the Wild Crater, alongside her pet partner dragon, Becca. She acts as a guide for the party, although her presence as a human is at odds with the lack of other such humans around...

For tropes about her playable self, see here.

    Becca 
Gawana's pet dragon, who she raised from a baby to a flying, fire-breathing beast.

Enemies

    Stone Basilisk 

Variant: Alpha Stone Basilisk

    Dire Boar 

Variant: Alpha Dire Boar

    Giant Wasp 

Variant: Alpha Giant Wasp

    Jelly Fly 

Variant: Alpha Jelly Fly

    Faerie Dragon 

Variant: Alpha Faerie Dragon

    Demonic Lion 

Variant: Alpha Demonic Lion

Bosses

    Bahamut 

    A Berserk Wyvern (SPOILERS) 

Becca

    A Despairing Soul (SPOILERS) 

Gawana

Star Ruins

    The Star Ruins in general 

    Lil' Margaret 
The crown princess of Zoek who ascended the throne in the middle of a crisis and was Akaset's former master. Despite her reservations toward becoming a queen, she nevertheless devoted herself to her people.

    Albert 
Princess Margaret's brother, and competent commander of the royal guards.

    Lilyta (SPOILERS UNMARKED) 
A little girl you meet in the ruins of Zoek, who later reveals herself to be Margaret's grandmother, now existing as her younger self in Graveland's time-warping environment.

Enemies

    Guardian Mk.36 

Variant: Guardian Mk.36PT

    Synth G-57 

Variant: Synth G-57FT

    Synth G-53 

Variant: Synth G-53PD

    Mercenary 

Variant: Mercenary Leader

    Synth G-52 

Variant: Synth G-52PP

    Guardian Mk.71 

Variant: Guardian Mk.71XS

    MS-25 

Variant: MS-25PL

    MS-46 

Variant: MS-46US

    Handyman Mk.77 

Variant: Handyman Mk.77RN

Bosses

    Agaset 
A secret project brought to life based on Akaset. Now powered by Graveland, this unstable machine seeks destruction.

    Supreme//Source 


Pride Modules

    Crown Enigma (SPOILERS UNMARKED) 

Lil' Margaret

After an unknown length of time spent shielding the remains and survivors of Zoek on the holy mountain, Margaret's obsession to protect turned her into a monster on the verge of going berserk.

Monsta Play

    The Monsta Play in general 
  • Breaking Old Trends: The Monsta Play arc is the first instance of a world in Graveland directly affecting Continent Crescent, more specifically Litoris by catching it in its time loop.

    Amon 
A mysterious rabbit-like creature found during the party's entry into the Monsta Play.
  • Cute Critters Act Childlike: It acts rather silly and childish around the heroes. A crowning example is during Stage 13-3, where Amane plays red light, green light with it, then when Amon feels threatened because he sees them as strangers for this point in time, she convinces it they're a world-class hide-and-seek association and to play a game with them, telling Amon to hide somewhere so that it wouldn't run.
  • Ridiculously Cute Critter: Everyone has this general opinion of this ridiculously fuzzy little guy. Even Satya is prone to rubbing its fur, however much she doesn't want to admit her like for it.

Enemies

    Witch Puppet 

Variant: Mechanics Player

    Ranger Puppet 

Variant: Outrageous Meddler

    Knight Puppet 

Variant: Axiom Betrayer

    Fort Puppet 

Variant: Barrier Crusher

    Artisan Puppet 

Variant: Phantom Pain Healer

    Twin Puppet 

Variant: Bound Soul

    Afterimage 

Variant: Ashes

Bosses

    Legion 
A boss fought in Stage 11-6. It is a mass of puppets shaped into a ball with vague impressions that form a leering face, accompanied by two giant floating hands.
  • Expy: Castlevania fans who see this boss would immediately think of its gorier counterpart.

    Vast Gaze (Spoilers for Graveland Chapter 12) 
Also known as "The Vast", it is an unknown being that watches over the Monsta Play.
  • Big Bad: Subverted. While it actively fights against the party, it's really just doing it to protect Amon. It takes a boss fight and a talk between it and Amon to make it stand down.
  • Boyfriend-Blocking Dad: Up to the boss fight in Stage 12-6, the Evoker strangely compares the situation to the boyfriend (the heroes) bringing their would-be girlfriend (Amon, though he had no idea if it even had a gender until Litoris Chapter IV reveals it really is a she) to convince the overprotective parent to approve of their relationship (the heroes taking care of Amon to find out the truth behind the world).

    Monster of Origin (SPOILERS UNMARKED) 

Yotsuyu

The warped incarnation of the Yotsuyu trapped in the Monsta Play.

Snow Realm

    The Snow Realm in general 
  • The Apocalypse Brings Out the Best in People: Alaph being the first source of warmth in centuries causes Freesia, whose fellow villagers caged her in the past for her gemstone tears, to raise the concern of the little god being imprisoned and exploited for this. In the end though, all the villagers only see Alaph as a person and would rather help her than be helped.
  • Breaking Old Trends: The Snow Realm sets the precedent for explorable stage hubs in each chapter, the first example being the Snowbound Village in Stage 14-2, where talking to different people unlocks different stages you can tackle in any order. It's also the first time that the party encounters some form of civilization (even if it's small compared to Litoris) as opposed to the previous worlds being mostly barren and bereft of people.
  • Great Offscreen War: It's revealed that one happened happened between deities that explains why no one has ever known the concept of deities. Chapter 15 reveals that this was known as the Pantheon War, which deprived them of divine power and left them as the berserk monsters you fight as baddies.
  • Slippy-Slidey Ice World: Somehow, the entire world is covered in ice and stayed as such that not one villager in Stage 14-2 has ever heard of the four seasons. A remark by the Divine Phantasm reveals it has been ten thousand years since a deity has come to the Elysian Pantheon.

    Annie and Anna 
Annie is an eager girl the party rescues from the cold upon arrival in the Snow Realm. She is the younger sister of Anna, a hunter of the village they live in.

    Alaph 
Inside a ruin the party explores, they find a sprout growing amidst the cold and take it to plant in the Snowbound Village. After being cared for and watered with a sacred wooden ladle (clarified later as a spoon), this sprout grows into a child who introduces herself as the offspring of the Spring Deity, heralding the return of spring to the Snow Realm.
  • Ambiguous Gender: In the middle of fulfilling the villagers' wishes, Alaph draws close to the Evoker to show off her warmth, which prompts Freesia to warn that girls should keep their distance—then Alaph replies that deities like herself don't have genders. The party is shocked by the reveal, so Alaph decides that for the sake of convenience, she's a girl.
  • Cute Clumsy Girl: The Evoker lampshades as much that this godly girl is a total ditz at times, justified by being newly 'born'. But she's cute and earnest anyway so it's hardly a problem for the party to help her, finding the Singularity aside.
  • Goo-Goo-Godlike: Before her complete birth, she was just a sprout that emitted heat enough to melt the snow around her and warm the entire Snowbound Village, a sight never before seen by the villagers in some centuries. After growing into a child, she's still only capable of emitting warmth, but she'll get there to her inherited role as the Spring Deity.
  • Green Thumb: As befitting the Spring Deity, she can control vines in limited ways, using them as platforms to help the party navigate the Elysian Pantheon.
  • Little Miss Almighty: She is a young goddess who doesn't look any older than children like Ruri and Freesia, though her power is enough to warm an entire village of nigh eternal snow.

    Deities of the Elysian Pantheon (Spoilers for Chapter 14 and 15) 
A pantheon of deities who once ruled over the world while answering their mortal followers' prayers. The Pantheon War however has reduced all of them to monsters without Divinity, the power that defines them as deities.

The four most prominent deities are those named after the four seasons: the Spring, Summer, Autumn, and Winter Deities.
  • Divine Conflict: A civil war between the deities erupted when the Seed of Genesis, a mysterious object that could create a new world, appeared and tempted those who wanted that power for themselves. The Divine Phantasm elaborates in Chapter 15 that the Spring Deity was out of commission since she was in a splitting period (how she sired Alaph) while the Summer Deity was a top contender in the conflict, followed by the Autumn and Winter allying with each other. The war intensifying with divine power being thrown around then caused the Seed to sprout, which let out a flood of power that drove the deities insane and turned the Elysion Pantheon into a bloodbath. That being said, it doesn't explain how the deities lost their Divinity to begin with.
  • Mana: "Divine power" is the energy that fuels a deity's abilities, which is distinct from "Divinity", something of a counterpart to a soul. It's revealed in Stage 15-6 that for a deity to have "offspring", they pour all of their Divinity into creating the inheritor, leaving nothing of the previous deity, body and all. That the fallen deities still exist as monsters without Divinity throws this into question, which the Evoker speculates is because the ritual was a failure conducted by someone who needs Divinity... and since the Spring Deity was able to split herself and Alaph with partial Divinities...

Enemies

    Frozenbane 

Variant: Cursed Frozenbane

    Fraygleam 

Variant: Cursed Fraygleam

    Blazetrail 

Variant: Cursed Blazetrail

    Roamghost 

Variant: Cursed Roamghost

    Windwander 

Variant: Cursed Windwander

    Illusionrift 

Variant: Cursed Illusionrift

Bosses

    Divine Phantasm 
A divine creation who still guards the entrance into the abandoned Elysian Pantheon.

    A Fallen Deity 

Spring Deity

The predecessor who birthed Alaph. Spending centuries with an incomplete divinity have driven her mad, leaving little more than a husk that must be stopped.

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