A good-natured trucker with a mysterious past and a capacity for reckless violence. He starts out part of the League of Honored Truckers, but gets kicked out in the first episode.
- Bi the Way: He has pornography of women, men, and robots in his truck. His previous (confirmed) relationships also include men and women.
- Bizarre Taste in Food: He claims raw, cold pizza dough is a trucker delicacy.
- Cloud Cuckoo Lander: Where to even begin with Dak.
- Of particular note is that Mike's 'yes and' bits (i.e. Dak pulling himself into hell to fight Satan) are characterized as Dak zoning out and hallucinating them.
- Cross Counter: To exit Dak's mind palace he and BZB punch each other in the face, although Dak may have just been hallucinating this while driving around in circles.
- Crouching Moron, Hidden Badass: He comes across as kind of an idiot, but he has the skills and firepower to make up for it. This can lead to people underestimating him or, if they know him by reputation, thinking he's an imposter.
- Dark and Troubled Past: If half of what he says is true. He's not particularly angsty about most of it, though, most likely owing to his strategy of running away from his problems.
- Death Seeker: He used to take risks with no concern for his own safety; this may have even helped him establish his reputation as a shadowrunner. He's eased off these tendencies since meeting the rest of the crew.
- His previous death wish comes back to haunt him when he decides to make good on his deal with Bog Mettinraw to compete in the Living Race, a race with a 90% fatality rate. He'd made the deal 25 years prior when he was just trying to go out in a blaze of glory; now that he has something to live for he's much more worried about competing.
- Expy: Despite a typically vague description in-podcast, the vast majority of fanart so far has depicted Dak as looking almost exactly like Terry Bogard but with a beard and tattoos.
- Handcannon: He uses an Ares Predator, which is effectively Shadowrun's version of the Desert Eagle.
- Insistent Terminology: He always calls Max his 'sister's kid' and makes reference to other 'sister's kids'. Whenever anyone asks why he never says niece, nephew, or nibling, he dodges the question.
- It becomes clear pretty quickly that 'sister's kid' is what he calls his own estranged children; It's eventually revealed that he doesn't want to put them at risk of being targeted by his enemies. They don't know he's their father and just think he's their weird uncle.
- Interspecies Adoption: His parents died in a plane crash and Dak was rescued by a family of sasquatches. He apparently enjoyed it there until he and Rhon accidentally set the cave on fire while playing a game of catch with a lit torch.
- Kill on Sight: After killing Beans Dak's blacklist from the League of Honored Truckers goes up to a redlist, which means kill on sight.
- Only Known by Their Nickname: Zig-zagged. Dak came up with his name and says he took 'Rambo' from the movie, but he also says that Dak Rambo is his 'real name'. Considering his past, he could be lying, or he could just consider Dak Rambo as his identity more than his given name.
- Rogue Agent: From the League. Although according to the other rogue truckers he always acted like one of them, being redlisted is what made him go officially rogue.
- Screw This, I'm Outta Here!: He's the first person in the crew to advocate ditching Chicago and Indianapolis as a means to avoid their problems. It's also implied that this is his solution to any complicated enough situation.
- The Sleepless: One of his many not-so-obvious cybernetic implants manages his sleep, allowing him to get by with only about half an hour and actively disallowing him from sleeping any longer. This lets him spend the time everyone else spends sleeping on driving and listening to Jane Austen audiobooks.
Also known as 'Z'. A human(?) decker covered in cybernetic implants, most notably an ocular drone he can pop out of his head and fly around to spy on things. He also has a Z shaped scar over the eye with the drone, which probably has something to do with his name.
- Ambiguously Human: He seems human, but considering he grew up in a lab, had cybernetics from a very young age, and doesn't remember a good portion of his life, he's not quite sure.
- Later clarified by the Legacy of Adam. He's a human - with biological parents and everything - but he was 'improved' with cloned physical memory and cybernetics.
- Arm Cannon: His arms can turn into SMGs.
- Child Soldier: He started going on combat tours when he was eight.
- Cyborg: He's covered in cybernetics. The ones he uses the most are his left eye, which is a drone, and his arms, which contain SMGs.
- Dark and Troubled Past: At the beginning of the series he doesn't remember his childhood at all. He also doesn't know where his cybernetics came from.
- He's managed to remember a few snippets, which have revealed that he had cybernetics as a child, grew up in a lab, and was trained to kill from a young age.
- A technomancer who was looking into Z's past initially refused to unlock any of his memories because the experience would be too painful. He also confirmed that Z was created as a weapon.
- Deadpan Snarker: Although it might just be his general lack of expression mixed with social awkwardness.
- Every Scar Has a Story: The scar over his left eye forms a 'Z' shape. It seems to be related to how he got his ocular drone. Judging by Z's flashbacks, this particular scar is related to people who come out of the Legacy of Adam.
- Geek: We first meet Z in a BTL den surrounded by junkies... playing a WoW clone on the free wifi.
- Laser-Guided Amnesia: After Legacy of Adam deemed him inefficient for further combat due to PTSD, they reformatted his memory to make him a civilian. The conditioning apparently broke after they lost him in transit.
- Only Known by Their Nickname: We still don't know if Zenith is his name or a designation, or if he even has a name. If he did, he doesn't remember.
- Phobia: He develops a phobia of bison after the crew runs into a herd of cyber-bison with mounted armed cyber-zombies. Bison aren't really an everyday presence, but he sometimes sees them in nightmares.
- Super Soldier: He's a product of Legacy of Adam, a super soldier program operating under C&C Logistics. His physiology was improved with clone muscle memory and cybernetics as a child.
- Techno Wizard: He's not a technomancer, but as a cyborg decker he's very good with technology.
- You Are Number 26: The Legacy of Adam system says that if he doesn't know his ID number to just say the first number that comes into his head. He says '26', which is his ID number and his name as far as the Legacy of Adam are concerned.
- Your Days Are Numbered: The representative of the Legacy of Adam gives him an estimate of eight months to one year to his death. It's not clear if this is a prediction based on his current lifestyle or if people who come out of the Legacy of Adam have some kind of biological expiration date.
Pox is a small elven adept from England with a sweet tooth and sticky fingers. She wears a jacket covered in pockets (her namesake) which are mostly full of stolen goods of varying utility and value.
- Big, Screwed-Up Family: Pox's father keeps people in his basement. He's also sent mercenaries after Pox, and was willing to still pay partial for her if she comes back dead. It's not clear if the rest of her family are like him, but since she wants to kill all of them (except for her sister, who she's trying to rescue from them) they're probably not great people.
- Cloud Cuckoo Lander: Not quite as much as Dak, but still considerable.
- At one point she makes a dress out of bandages and spins around while singing about cops and dragons.
- Five-Finger Discount: Does this pretty much wherever she goes. At one point she received something for free, returned it, and secretly took it again just because she felt weird otherwise.
- Girls with Moustaches: When the crew infiltrated the pit fighting ring, her disguise was a fake moustache and the stage name 'Moustachio'.
- Guys Smash, Girls Shoot: Inverted. The rest of the crew (even the physically strong Dak) primarily use ranged attacks while Pox mainly uses a sword and whip.
- Has Three Daddies: The first is her biological father, Darius Pendor. When Dak makes her and Tech his honorary sister's kids, she mentions this makes him her third father; her second was the man she met at the airport who spent a few hours teaching her how to use a sword. Zig-zagged since none of these three people actually know each other.
- Iconic Outfit: Her overcoat, which is large enough to fold out into a tent and absolutely covered in pockets.
- Katanas Are Just Better: Her first weapon is a katana.
- Only Known by Their Nickname: Pox's given name is Oracle Pendor, but she never uses it unless completely necessary. This probably has something to do with her family issues.
- Revenge Before Reason: Averted. She'd like revenge, but her real priority is saving her sister. She just has a feeling that killing her father will be a necessary part of that goal.
- Spider-Sense: She has danger sense, which gives her a feeling of immediate dread when a notable threat is nearby.
- Violence Is the Only Option: She makes it clear that, if her sister is being kept where Pox thinks she is, at least one person will have to die.
- Whip It Good: Buys a monofilament whip pretty early on, mostly replacing her sword (although it still sees some use).
A human wizard whose given name is Squirt Purpler. Not that anyone actually calls him that besides his grandmother. The name 'Tech Wizard' is taken from the villain he plays on a children's TV show.
- Anti-Villain: He's hardly a villain in general (especially compared to the rest of the crew) but he plays one in a children's TV show. Even then he's so non-threatening that at least one magic-using child considered him positive wizard representation.
- Berserk Button: Mistreatment of magic users. A story his grandmother tells the crew suggests he's been like this since he was a child, but he was suppressing it so he could work as an actor.
- Cyborg: Unusually for a wizard (as Shadowrun cybernetics consume essence, putting a limit on magic use) he has a cybernetic dick.
- Descent into Addiction: After taking a swig of Dak fuel, he seems to have become addicted to drugs. Not any particular drug; the Dak fuel he drank contained kamikaze, but he hasn't had any since. Instead, he seems to be addicted to the idea of drugs.
- More recently he seems to have developed an addiction to crange.
- Hidden Depths: As his past is revealed it becomes clear that he's been suppressing some major trauma.
- Hidden Weapons: After several combat encounters without using it, the crew learns that he has a grenade launcher hidden under his robes.
- Iconic Outfit: Stereotypical wizard robes covered in moons and stars, complete with pointed hat. It's his only outfit; he wears it in honor of the original owners, his parents. Turns out the outfit's also a magical focus.
- In-Universe Nickname: Aside from 'Tech Wizard', Lance nicknamed him 'Moons and Stars'.
- Only Known by Their Nickname: Tech goes by 'Tech' or 'Tech Wizard' almost exclusively. Only his grandmother consistently uses his given name.
- Pre-Asskicking One-Liner: In the Hot Doggers' headquarters, Tech realizes they've walked into an ambush. Not being able to directly contact the crew, he runs back upstairs, kicks over a table, pulls out his grenade launcher and shouts, "It's time to fuck, gentlemen!". It's followed immediately by widespread panic from the people setting up the ambush.
- Robe and Wizard Hat: His Iconic Outfit is this, and covered in moons and stars to boot. They belonged to his father and he always wears them, although at first he didn't know that they acted as a magical focus.
- Techno Wizard: Averted, ironically. He's not completely ignorant about technology but he's also not very good with it. The name comes from the character he played on a children's show.
- Vengeance Denied: In Denver, Tech resolves to kill Faeglin Moros, the man who betrayed his parents (and many other magic users). While the crew is staying in the Technopolis, Faeglin is killed by an exploding WAB assassin at a party in a completely different part of the country.
Dak's sister's kid. Rescued by the crew after he runs away from home to become a shadowrunner and ends up locked in the truck of the guy he was supposed to kill. They take him with them on their trip to Los Angeles.
- Hitman with a Heart: As much as someone who carried out a botched hit one time can be called a 'Hitman'. He wants to be a shadowrunner, but of the crew he's the most reluctant to engage in violence despite his first contract being a hit job.
- Put on a Bus: Well, a train to be specific. He leaves the party shortly after arriving in the WAB to join the local technomancer network.
- These Hands Have Killed: After using his technomancer powers to remote control a turret into killing someone, he becomes increasingly withdrawn and disillusioned with shadowrunning.
- This eventually leads him to leave the group and stay in Denver.
- Technopath: On account of being a technomancer. Not even he was aware of this; he thought everyone had 'brain internet'.
A sasquatch. Dak's adoptive brother since his parents found a young Dak in a plane wreck and took him in. Now a lieutenant in the Hot Doggers gang.
- Comically Missing the Point: Kropa thought Shadowrun's Long Arm stat referred to Rhon's long sasquatch arms instead of rifle use.
- Never Found the Body: NeoScum drove off as Rhon blew up the crange factory and never came back. Dak keeps saying he's alive, although it's unlikely since he was trying to kill himself.
- Interspecies Adoption: Rhon, a sasquatch, was the adoptive brother of Dak, a human.
- Redemption Equals Death: While he was probably the least morally evil of the Hot Doggers, he still felt bad enough about their crange production that he blew it up with himself inside. Dak insists he's fine, but he might just be in denial.
A half-elf (the other half being bear) with a contact on Dark Movers who pays her a salary for special jobs.
- Big Damn Heroes: Shows up just in time to take out a hitman and save Tech's life.
- Gannon later said that NeoScum's actions should've gotten them killed, but Rashawn's guest appearance was coming up so she saved them all.
- Boisterous Bruiser: Very large and very cheerful.
- Punch-Clock Hero: While she's perfectly jovial and friendly, the reason she's helping NeoScum is because her benefactor told her to, and her salary pays better in the long run than a one-time bounty.
A mysterious woman living in the woods. Would prefer people be quiet and leave her alone.
- Bizarre Taste in Food: Blister drinks gasoline. In fact, her helping the NeoScum crew was partially a cover for stealing some of their gas while they slept.
- Defrosting Ice Queen: She becomes a bit more friendly to Neo Scum, and specifically Dak, over the course of their stay in her home. She still refuses their contact information at the end, though.
- Nature Hero: She lives in the woods and knows how it works. She's also friends with a wyvern who drinks gasoline with her.
A dog with a partially human brain (three-quarters human and two-thirds dog... according to him) and extensive cybernetics.
- Ascended Extra: He was the driver of a car that was destroyed by a disco ball that flew out Xanadu's window. Only Tech ever puts two and two together, though.
- Cyborg: His implants include extendible legs, tiny robotic arms, and a gun in his mouth. He can reload by eating bullets.
- Karma Houdini Warranty: A potential one for NeoScum, who actually murdered his family, albeit accidentally. Ultimately averted when Tech convinces him his cousin Johnson was the one who killed his family.
- Revenge: He wants to kill Howie for supposedly murdering his family.
- After Tech convinces him it was his cousin Johnson who murdered his family, he sets off for Indianapolis to kill him.
- Talking Animal: He looks like a dog but can speak due to his surgery and brain.
- We Can Rebuild Him: His brain chunks were recovered by Dr. Jocko and put into a dog's body.
A novice shadowrunner and the daughter of the Neo-New Mexican businessman Bog Mettinraw. She doesn't like relying on his wealth which is why she took up shadowrunning.
- Hunter of Monsters: The result of having a secret magic portal in her childhood bedroom. She's pretty experienced at killing monsters compared to her inexperience at regular shadowrunning.
- Naïve Newcomer: She's not completely naive but her reaction upon seeing a tired, emotionally compromised NeoScum is "these people look like good role models".
- She also lets Z deck into her personal devices to snoop around without question.
An elven shadowrunner. He rides a motorcycle and, as his name suggests, he jousts on it. With a lance.
- Broken Pedestal: Lance (and, according to Van Ghoul, many others) became a shadowrunner because of how much he looked up to Dak. When he actually meets Dak, he initially thinks he's an imposter, and later realizes that the Dak he looked up to was only in his head.
- Exactly What It Says on the Tin: Jousts. With a lance. When he's on his motorcycle, anyway; off of it he's a more orthodox fighter.
- Motorcycle Jousting: His namesake. He doesn't get a chance to do it in the episodes, though; the fighting takes place on foot.
A ghoul with a van. It's outfitted for shadowrunning and street racing.
- Badass Driver: Her van is heavily modified for shadowrunning. Plus, she can never turn down an opportunity to race, even when it's a really bad idea.
- Exactly What It Says on the Tin: She's a ghoul who drives a van.
- Just Like Robin Hood: She takes shadowrunning jobs so she can buy metahuman flesh. She supplies it to the other ghouls so they don't have to hunt and kill people to survive.
- Rummage Sale Reject: Her wardrobe is scavenged from an abandoned opera house and modified in some bizarre fashion. She'll take a fur-lined overcoat and turn it into a croptop.
- Wacky Racing: Dak challenges her to a race in Xanadu. This leads to a street race between a pyrotechnic van and a 16-wheeler. It's surprising that they only destroyed a couple of buildings.
- By-the-Book Cop: Considering how thoroughly corrupt Lone Star is she's basically a paragon of justice.
- Dating Catwoman: The Batman to Dak's Catwoman. Her opposition to his line of work is the primary reason their relationship is off-and-on.
- She's made it known that if it ever gets to the point that she has to arrest Dak, she will.
- Reasonable Authority Figure: Even with her sense of justice she avoids arresting Dak in Chicago because she knows it would get him killed. Instead she advises him to leave town as soon as possible.
- Back from the Dead: Marco retrieved his body and hired several doctors to resuscitate him. Apparently he's 'alive', depending on your definition.
- Boom, Headshot!: Dak surpises Beans (and Beans' backup, and the DM) when he responds to his taunts by shooting him in the chest and finishing him off with a headshot.
- Plot-Irrelevant Villain: For a given definition of 'villain'. The only reason he's antagonistic towards Dak is because Dak threatened him at gunpoint and further insulted him after promising an apology. He's indirectly important in that he's the one who got Dak blacklisted from the League of Honored Truckers and later redlisted when Dak killed him.
- After being brought back from the dead by Marco, he's presumably now part of the main plot and therefore an eventual aversion to the trope.
- Walking Spoiler: Since he doesn't do much before his death, the fact that there are tropes after his death is pretty spoilery in and of itself.
- Uncertain Doom: Zig-zagged. Dak shot him in the chest and face with a Hand Cannon, which is pretty fatal. Even if he survived that, he was left in the parking lot while his friends fled the scene, so he would've bled out. Despite this, people kept joking that he was secretly alive; turns out he was dead, but Marco brought him back with medical technology. Sort of.
- Berserk Button: Calling him Little Marco is a surefire way to piss him off. It's not enough to get him to turn on NeoScum by itself, but it's definitely a contributing factor.
- Converse with the Unconscious: He has a chat with Beans in his hospital room about whether or not he should accept Dak's apology. Unlike most examples of the trope, he doesn't actually have any personal connection to Beans; he just wants to feel like he's talking to someone and knows that Beans has more of a right to hate Dak than just about anyone.
- Hoist by His Own Petard: The crew starts running from him in Xanadu... just after he had it repaired and upgraded for a death race.
- Insistent Terminology: Call him anything other than 'Big Marco' at your own risk. 'Marco' will annoy him and 'Little Marco' will enrage him.
- Quirky Miniboss Squad: He assembles four of the pit fighters into one to go after NeoScum.
- Rage Breaking Point: It wasn't any one thing that made Marco turn on NeoScum. Instead it was his incredibly troubled history with Dak, along with all the small problems and slights the crew had caused for him, all accompanied by Dak still calling him Little Marco. When they forget about the Death Race they'd pressured him into putting them in and are too late to compete he finally snaps and tries to kill them.
- Rejected Apology: Dak calls him before the Living Race to try and make amends before his (he assumes) death. Marco accepts his apology... then says 'psyche'.
- Downplayed later, as Marco talks to Beans' comatose body, noting that Dak even trying to apologize shows that he's changed and wondering if he should try to bury the hatchet after all.
- The Unfought: Unlike Darius, his role in the story is basically over; his influence doesn't extend that far out of Indiana, three of his hitmen are dead and the fourth was pressganged into working for the Devil Girls, and 4-Get took most of his remaining resources.
- Villain Team-Up: Played with. He's pressured by Darius Pendor into giving 4-Get his resources to help them hunt down the crew. He'd still like to see them dead, but he's also well aware that 4-Get probably plans on ruining (or killing) him after the fact.
- If what he says to the comatose Beans is any indication, he's already ruined and is only still playing along with 4-Get because they'd kill him otherwise.
- Archnemesis Dad: To Pox. He's the central antagonist of her personal conflict; she wants him dead, and is also pretty sure she needs him dead to rescue her sister.
- Corrupt Corporate Executive: Considering he's conducted drone surveillance, hired mercenaries, put a hit out on NeoScum, and- according to Pox- keeps people in his basement, it's pretty clear that even if he runs his business honestly (which is unlikely) he certainly doesn't live his life the same way.
- Evil Brit: As Pox's dad, it's not exactly a surprise.
- Faux Affably Evil: He acts friendly and polite whenever he calls in. Considering this is after he told the mercenaries that they'd still get money for Pox's corpse it's doubtful he's genuine.
- Manipulative Bastard: He leads Pox to think her sister is calling for help so she'd pick up the phone. When he's not able to fake it any longer he reveals that he'd used the calls to track her signal.
- Butt-Monkey: Whenever he tries to help he screws everything up, and at one point even managed to trip on some stairs and shoot himself in the jaw.
- Also a bit of an Iron Butt Monkey since he managed to survive all the things he went through during the mercenary attack, following the NeoScum crew on their trip across the country, a helicopter crash, and getting shot in the jaw again.
- Ironic Name: It's actually just for PR. Kannabis Jak takes basically every drug except cannabis; he has the smell of secondhand pot pumped into the building to keep up the illusion.
- Hoist by Their Own Petard: While trying to access the crew's motel room, the wyvern hunters draw the attention of the motel owners. After an argument, Piven casts an area-of-effect stun spell, knocking back everyone in the hallway and letting NeoScum run right past them.
- Promoted to Playable: She, Worvo, and Scott all get about half an episode as a playable group of characters after being introduced as background characters.
- One Last Job: She used to be a shadowrunner and still has access to Dark Movers. Thinking taking in NeoScum would be easy, profitable, and fulfill Scott's dream of being a shadowrunner, she decides to take one last contract.
- Promoted to Playable: She, Piven, and Scott all get about half an episode as a playable group of characters after being introduced as background characters.
- Retirony: Killed along with Piven by NeoScum during her One Last Job.
- Ambiguous Situation: First when his plane is destroyed. He survives this, but is caught in a tree by his parachute. Blister shows up and pulls out a knife before he blacks out again.
- Bus Crash: He gets one more scene flying away from Aspen, reunited with his wife. And then a dragon destroys his plane.
- Extreme Omnisexual: Is aroused by literally everything except for paperwork and dogs.
- His lack of arousal towards paperwork is the only reason he took an office job.
- It is implied that his lack of feeling towards dogs could change given enough time around Good Boy.
- Promoted to Playable: He, Piven, and Worvo all get about half an episode as a playable group of characters after being introduced as background characters. Eleni still plays him on occasion afterwards, but considering he can't really do anything it's just as a voice role.
- Put on a Bus: The NeoScum crew left him in Aspen with Good Boy.
- Ridiculously Average Guy: He is described by Eleni (who was voicing him) as being very attractive, but Gannon revealed that he actually has the trait of looking incredibly generic. This led to everyone else's characters remarking that he looks handsome but forgettable, and coining the phrases 'firebland' and 'blandsome'.
- This may have turned into an accidental story mechanic as the NeoScum crew are constantly forgetting they kidnapped him.
- Even Evil Has Standards: He didn't have a problem with his job until he was told to kill Edmund's family.
- Not Me This Time: Edmund was pretty sure Howie was the one who killed his family. While he was a hitman, and was contracted to assassinate Edmund and his family, he refused to go through with it and was killed himself.
- Posthumous Character: Turns out he's buried in his backyard.
- Properly Paranoid: Part of his secret basement is full of weapons. The other part is full of symbols for just about every religion you could think of. Considering how religion works in Shadowrun, that's not a bad idea.
- Punch-Clock Villain: He's apparently an actual snowboarder outside his job as a hitman. Dak thought he was a pretty nice guy.