Characters / Unsounded

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    Duane 

Duane Adelier

One of the heroes of the comic, Duane is a galit, a unique kind of zombie that has retained all of his intelligence and skills. He meant to make a quiet unlife in Sharteshane copying legal documents and reading and writing letters for commission; however, when his condition is uncovered by the leader of the Frummagem crime family, Duane is given an ultimatum: either escort Boss-King Frummagem’s daughter, Sette, to her cousin’s place to collect a debt he owes Nary, or have his secret exposed to the whole town. Reluctantly he accepts, though he’s making an effort of trying to make Sette a better person along the way.
  • An Offer You Can't Refuse: Escort my daughter to her cousin Stockyard, or I reveal you’re a galit to anyone in town with a pitchfork and torch and a desperate need for a break from monotony.
  • Animals Hate Him: Most likely because he’s dead.
  • Berserk Button: Harm a child around this zombie, and you're liable to lose a limb. Or all of them. Possibly your head, too.
    • The part of his life where he and his daughter were brutally murdered, he was reanimated and - in his religion - forsaken by God, and he was forced to abandon all of his loved ones is a very sensitive topic, as Sette learns.
  • Chronic Hero Syndrome: Stops to help a brother and sister in distress, then makes a personal mission of tracking down and stopping the Red Berry Boys to prevent them from hurting children, much to Sette's chagrin.
  • Cultured Badass: Speaks almost like a character from a Shakespeare play and he is one of the more well learned people in the series. He is also one of the most powerful wrights shown and a skilled melee combatant.
  • Cultured Warrior: While in the army.
  • Dark Is Not Evil: Despite being a living corpse, he’s one of the most decent people in the comic.
  • Deliberate Values Dissonance: Often has many moments that involve this. Despite being a decent person overall, he comes from an extremely regressive and totalitarian state, and his country's warped ideals are rather ingrained in him.
  • Dork Knight: Opera and theater loving, idealistic and noble, but very, very capable and competent in a fight.
  • Deadpan Snarker: Tee-hee.
  • Fantastic Racism: One of his biggest character flaws is his blind hatred of Crescians, even those undeserving of it. Mind you, he has some very good reasons for that hatred...
  • Friend to All Children: Always, which Sette takes shameless advantage of. In his living days, he was extremely protective of his squad of Child Mage soldiers, and was a devoted dad.
  • Genre Savvy: "Think on it. A mysterious stranger in unassuming garb, of noble mien, his manner strange, his abilities unknown, selflessly answering the call of innocent youths. Not one to take lightly, says the theatre."
  • Glamour Failure: Normally he uses a glamour to make himself look human; eye contact, however, breaks the spell and makes him resemble the rotting corpse that he is. Once Sette gives him pointers on deception, he starts to overcome this.
  • Honor Before Reason: He’ll use pymary against an opponent using pymary. If his opponent can’t cast spells, he’ll fight them with his quarterstaff or fists, for the sake of fairness. Nevermind that he's supernaturally strong.
  • Horror Hunger: Like all zombies, Duane constantly craves human flesh and he needs to keep tight control of himself at all times. Even a little bit of blood is enough to exacerbate his hunger. However, by removing a blood-splattered glove from his hand and pocketing it, Sette reveals that "out of sight out of mind" applies and can help clear his thoughts when he starts, ahem, seeing red.
  • In the Hood: Since sunlight makes him itch and eye contact disrupts the illusions on his face.
  • Little Kid Lover: Not one, but a Running Gag is Sette accusing him of this.
  • Large Ham: He has a very theatrical way of speaking. Just look at the quote on Genre Savvy when he encounters the Red Berry Boys for the first time, or hear him when he’s recounting war stories to Sette. Understandable, since he used to be a fairly popular preacher who used pymary to enhance his sermons.
  • Magic Knight: Word of God states that while in the military he trained the wrights under him on how to use weapons, in defiance of Squishy Wizards.
  • Master of Illusion: His favorite school of pymary, although he attests that he isn't incredibly talented with it, at least compared to his combat pymary.
  • Morality Pet: To Sette. He’s trying to make her a better person, and though she'll deny it up and down, his efforts seem to be gradually paying off. By baby steps, anyway.
  • Nightmare Face: Chapter 7 involves our first good look at his face. It's not pretty.
  • Noble Bigot: He's inherited his country's prejudices regarding women and Crescians, as well as the Ssaelit Church's distaste for its rivals the Gefendur. On the other hand, he's a sincerely good person and is deeply troubled when his views are called into question.
  • Our Zombies Are Different: He has the Horror Hunger most zombies do, but unlike regular "plods" he’s intelligent, self-aware, and can cast spells, and he might be unique for this. At night, he becomes more like his mindless, bloodthirsty zombie cousins, though Sette can keep him docile at the end of a leash or a pair of shackles he carries for this purpose.
  • Papa Wolf: Towards Sette. And pretty much all children. And towards his own kids, particularly his daughter. Not that it did her any good...
  • Parental Substitute: Towards Sette, though they'll both deny it. He's certainly not quiet about his objections to Da Frummagem's parenting style.
  • Replacement Goldfish: It's implied that one reason he puts up with Sette is that she reminds him of his deceased daughter Mikaila and at one point he sees Sette as her.
  • Sense Loss Sadness: He has no sense of taste, smell, or fine touch anymore. When Lady Ilganyag makes him relive an intimate moment with his wife, he's completely overwhelmed.
  • Sesquipedalian Loquaciousness: His theatrical-esque speaking (as noted under Large Ham above) often comes across as this.
  • Shell-Shocked Veteran: Served in the military and, while he actually enjoys recounting war stories, his time seems to have left him with a deep hatred of Crescians. Getting violently murdered by them (and seeing his daughter killed as well) definitely didn't help matters.
  • The Storyteller: Duane is extremely good at telling stories, often using his tacit casting to add visuals. This was also at least part of his job as Rector while he was alive, albeit a religious variant.
  • Warrior Poet: He enjoys showing off his eloquence and poetic phrases at least as much as his combat skills. This page is a good example.
  • Wide-Eyed Idealist: When he was alive. In the present day, he still desperately clings to this, but reality has started to set in.
  • Wrongly Accused: Captain Toma and Elka believed him and Sette, due to a case of wrong-place-wrong-time, of being in cahoots with the very slavers Duane intends to rain righteous justice on. After finding the mess he made of Turas, they decide that he's hunting the Red Berry Boys.

    Sette 

Sette Frummagem

The other hero of the story, Sette is the daughter of Nary-a-Care Frummagem. Tasked with collecting a debt her cousin owes her father, Sette is determined to prove herself as Nary’s daughter, hoping one day to take over his criminal empire.
  • Ambiguously Human: Has a tail, Belly Buttonless, supernatural sense of smell, can manipulate the khert barehanded, and isn't aging right. People have started to talk.
  • Anti-Hero: Not quite a Villain Protagonist, but hero’s a bit of a stretch.
  • Badass Adorable: Sette is fully capable of fighting grown men and can take pretty extreme punishment for her size. This is on top of being highly athletic and stealthy.
  • Barbie Doll Anatomy: Has no nipples or bellybutton, and it's not just an artistic choice. Given her assertion that she doesn't have what Starfish, a pedophile wants, this may extend to her nether regions as well.
  • Bratty Half-Pint: Her attitude and rudeness certainly doesn’t make Duane’s job any easier.
  • Companion Cube: Sette at one point apologizes to money.
    Sette: "Evil foreign money?" (cuddles money) She didn't mean it...
  • Daddy's Little Villain: Sette wants nothing more than to take over the Frummagem crime business from her father and will do anything to show she's a cold-hearted cut-throat to prove herself. As opposed to actually wanting this, it's heavily implied Sette just seeks her father's approval as opposed to actually wanting to be a malicious crime boss, which Duane picks up on.
  • Deadly Dodging: How she fights. She tends to avoid attacks and send her attacker either completely off balance or it a nearby hard surface.
  • Does Not Like Shoes: She has yet to put on any footwear, from the very first panel on. This is due partly to culture (street children in Hanghorse don't wear shoes) and partly to preference.
  • Even Evil Has Standards: While she talks casually about being a hardened criminal and the possibility of murdering people, she discourages Duane from killing a Crescian peaceguard that had been following orders and pursuing them. Seeing Stockyard murder his own friend leaves her absolutely horrified.
  • Jerkass: She’s rude to pretty much everyone, usually for no reason, and has grand ambitions of taking over her father’s criminal empire.
  • Jerk with a Heart of Gold: Though, as Duane says, “She’s not as cruel as she’d have the world believe.”
  • Little Bit Beastly: The aforementioned sharp teeth and "mule's tail." Though the teeth are actually just filed, according to this formspring post. Also the heightened sense of smell.
  • Kid Hero: Appears to be no older than 10-12. Though it's implied that she's Older Than She Looks. Possibly even The Ageless.
  • Kid with the Leash: Specifically to Duane at night when he is in zombie mode. She possesses a necklace that lets her pacify him and seemingly control him to a certain extent.
  • Kleptomaniac Hero: She’ll take everything that’s not nailed down to the floor. Then the nails. Then the floor. Sometimes borders on Impossible Thief, such as when she empties a tip jar of coins in seconds, while demanding things from the shopkeepers.
  • Lady Swears-a-Lot: She’s got quite the mouth on her. Even in casual situations, she peppers her sentences with profanity for no reason. This emphasizes the outlaw lifestyle she was raised with.
  • Mama's Baby, Papa's Maybe: She doesn't bear much resemblance to her father and she's remarked as being "unique" among the Frummagems. It's also shown she's concerned about the rumor that she isn't Nary's real daughter more than she lets on.
  • Missing Mom: According to Sette on Formspring, her mother's dead.
  • The Nose Knows: Her sense of smell is superhuman, to the point where she can actually smell spells.
  • Older Than She Looks: According to Anadyne she hasn't visibly aged in the three years since she last saw her. In a flashback Nary implies something similar.
  • Rage Against the Heavens: With grace and poise.
  • Royal Brat: Not actual royalty, she’s the heir to her father’s crime family.
  • Small Name, Big Ego: While her father’s feared and respected, she thinks she should have some of that infamy too. The rest of the world tends to disagree.
  • Smarter Than You Look: Despite seeming looking like the typical Bratty Half-Pint, though with a tail, she dupes Duane into travelling into Cresce by leading him away from roads and towns where he could discover their position, and travelling at night while Duane is “sleeping”.
  • Tomboy: Is quite vocal in her disgust for "girly" things.
  • "Well Done, Son!" Guy: She’s dead set on proving herself as a worthy heir to her father though there are hints that her memories of how he treats her are far kinder than how he actually is, and he was apparently willing to sell her to Starfish, a murderous pedophile, before finding a more profitable arrangement instead.
  • Wrongly Accused: Like Duane, she is believed to be a member of the Red Berry Boys by Captain Toma and Elka. Not that she doesn't have plenty of other, perfectly legitimate reasons to be arrested...
  • You Are Better Than You Think You Are: Duane kindly reminds her that when she had an opportunity to cut and run scot-free, she endangered herself to destroy the Silver, saving his life and the city of Ethelmik, instead.

    Toma 

Captain Emil Toma

A famous Crescian peaceguard captain who is trying to find and put an end to the Red Berry Boys. After a violent encounter with Duane and Sette in an evacuated Red Berry Boy hideout, he believes them to be members of the gang and is devoted to bringing them to justice.
  • The Ace: Played with. Toma is a very skilled fighter and a good officer, but his status as a legend among the Crescian people is highly exaggerated.
  • A Father to His Men: He’s very protective of those he works alongside.
  • Fair Cop: His exploits got him recognition, but his good looks got him a wife.
  • The Good Captain: He has this reputation in Cresce.
  • Happily Married: Most of the Crescian population believes this is what his marriage is, being something of a "living the dream" scenario. According to Elka his wife pulled a And Now You Must Marry Me which he couldn't refuse. And it turns out the marriage isn't as happy as people thought, since she's divorcing him.
  • Hero Antagonist: All signs point to him being a very noble man, he just happens to be against Duane and Sette.
  • Inspector Javert: He mistakenly believes Duane and Sette to be members of the Red Berry Boys.
    • Later subverted. Toma has since decided that the pair are after the Berry Boys just like he and Elka are, but isn't yet sure of their motivation. Finding the half-eaten, dismembered remains of a guy who found Duane at night made him rightly cautious.
  • Reasonable Authority Figure: Toma has shown willingness to work with people he should technically be arresting, such as Quigley and Duane, provided a bigger threat is removed. He also looks out for his subordinates and gives everyone a fair chance to prove themselves.
  • When You Coming Home, Dad?: He'd much rather be home with his daughter but he has duties to fulfill for his country.

    Elka 

Elka

A Crescian peaceguard working under Captain Toma who’s helping him track down the Red Berry Boys.
  • Hero Antagonist: Like Toma, she’s a member of the peaceguard and dedicated to taking down the Red Berry Boys.
  • Good Is Not Nice: She’s a very abrasive person, and doesn’t much like being stationed in Ulestry, as shown by her condescending and rude attitude towards the officials working there. She was also pretty rough with Sette when she first encountered her, threatening her after she assumed the girl was a member of the Red Berry Boys. Though after months on the job, far from home and tracking child killers, she has a bit of an excuse.
  • Inspector Javert: Like her captain, she believes Duane and Sette to be members of the Red Berry Boys. Of course, they also have a personal stake in tracking Duane down after he cut off the arm of one of her friends.
  • Jerk with a Heart of Gold: Elka is abrasive, rude, and short tempered most of the time and only acts decently respectful to Toma, but she is still one of the most decent people shown in the comic.
  • Magic Knight: Is a skilled wright and melee combatant. This not an oddity for a Crescian the way it is for the Aldish Duane though.
  • One of the Boys: Elka is very tomboyish in her mannerism and much of her humor is as crass as her male colleagues whom she seems to spend the majority of her time with.

    Jivi 

Jivi

A captive of the Red Berry Boys, and, so far, the only one not to have undergone the procedure that have left all other captives comatose. All that’s really known about him is that he was found sleeping in a ditch before being captured. He’s currently working on a plan to free himself and the rest of the captives.
  • Bad Dreams: Suffers from some involving his mother daring him to be badass. Gets an awesome Call Back when he pulls a Big Damn Heroes.
  • Big Brother Instinct: Towards Matty, Cara and the child captives of the Red Berry Boys.
  • Long-Haired Pretty Boy: Gets turned into one looking like a Plat after complaining too much, complete with flowers in the background. He has a breakdown the very next panel. Sadly it doesn't survive the page.
  • Nice Guy:
    • His Establishing Character Moment is comforting and giving candy to a crying little girl. He tries to comfort the other captives of the Red Berry Boys while they're in pain, and eventually resolves to free all of them.
    • He even comforts Matty after Quigley blows up at him and is about to hit him, and earlier in the comic he was extremely resentful toward Matty for being the kid of someone working with the slavers. Later, he rescues Matty and Quigley from the Red Berry Boys even though he owed them nothing.
  • Mysterious Past: Nothing much is known about him other than he was found by the Red Berry Boys in a ditch. However the Bad Dreams he suffers from, that involve his mother, seemingly a pirate captain he worked under, hint at a Dark and Troubled Past.
  • Survivor Guilt: Seems to have some in regards to Cara's death. This provides part of his motivation for saving everyone from the Red Berry Boys.

    Quigley 

Matthis Quigley

An Aldish wright working for the Red Berry Boys. When he learned Starfish’s plan involved hurting children, he quit, only returning after Starfish agreed to release the kids when the job was over... and up his pay. He has a son named Matty who he keeps promising to take to Sharteshane, where they can live a quiet, peaceful life. This promise has been repeatedly broken.
  • Always Save the Girl: He will always save Matty and Matty knows this. He may eat lunch first though.
  • Anti-Villain: Works for the Red Berry Boys but he's Only in It for the Money, and only after he negotiated the children in Starfish’s clutches would be let go. Also, he loves his son very much and "doesn’t do executions."
  • Big Creepy-Crawlies: Most of his pymaric attacks come in the shape of insects.
  • Bungled Suicide: He intended to die in his raid on the Aldish municipal office, but miraculously survived.
  • Combat Pragmatist: Duane calls him out on "fighting without honor," due to his unfair tactics of using his opponent's robe as a pymary component and, later, unleashing a horde of pymaric insects. When he has to face Stockyard's gang, he splatters their heads from ambush.
  • Cultural Cringe: Gets into an argument with Duane when he's contemptuous of Alderode as a whole. Given his wife was murdered by Aldish nationalists it's easy to see why.
  • Cynicism Catalyst: His wife was murdered by Aldish nationals. He has quite the hatred for them as a result.
  • Death Seeker: Is incredibly depressed, nihilistic, and suicidal. Matty is practically the only reason he keeps living (although prior to the events of Orphans he didn't even care about that).
  • Evil Counterpart: To Duane, though he’s not that evil.
  • Interrupted Suicide: Twice, in Orphans.
  • Jerk with a Heart of Gold: He is short tempered and rude to most people including his son when he is angry enough. Despite this, he genuinely loves Matty and attempts to save the slaves. He also doesn't kill needlessly and seems to detest cold blooded murder.
  • Living Legend: A minor example. A play was made about the events that led to his wife's murder and his killing spree while trying to recover Uaid before escaping. He hates it but it apparently helped him avoid coming to blows with Elka since she knew who he was because of it.
  • Not So Different: Duane's flashback reveals that he had morally objected to what the Aldishmen had been doing during one of their meetings.
  • One-Man Army: After his wife was killed, he raided the Aldish Municipal Office to retrieve their construct Uaid. He killed everyone inside, and escaped unharmed. And he did all this while carrying Matty on his back.
  • Only in It for the Money: His reason for working with lunatics like Starfish and, before that, for his work for the Window in Alderode. Justified in that he knows he won't live to see Matty reach his teens, so he's trying to provide a legacy for him instead.
  • Papa Wolf: Don’t insult his son.
  • Parents as People: He does love his son, but he's a deeply flawed individual who frequently breaks his promises to Matty and, in at least one case, took his anger out on Matty by hitting him.
  • Pretty Boy: Iori is shamelessly gleeful about having gotten him naked to administer first aid.
  • Punch Clock Villain: He’s Only in It for the Money. When Starfish and Nary stop being profitable, he starts helping Emil instead.
  • Roaring Rampage of Revenge: Following his wife's death.
  • Smug Super: He was very disdainful of Duane’s abilities during their duel. His arrogance was unfounded.
  • Squishy Wizard: Very much so, especially in comparison to Duane, though he has has moments.
  • Suicide by Cop: After his wife was murdered by Aldish authorities, he raided a municipal office in a Roaring Rampage of Revenge, intending to die in the attempt. He survived.
  • Token Good Teammate: To the Red Berry Boys formerly.
  • Wouldn't Hurt a Child: The reason he left the Red Berry Boys is because Starfish’s plans involve ripping out kids’ organs. He only rejoined after Starfish agreed to let the kids go once the job was done… and that Quigley would be paid more.
  • You Have Outlived Your Usefulness: Starfish tries to do this to him. Try being the operative word.
  • Your Days Are Numbered: Plats age faster than most people. They don’t live long past thirty. Quigley’s got five years left.

    Matty 

Matty Quigley

Matthias’s eight-year-old son. Blinded during the incident that caused the death of his mother, he relies on a pymaric doll named Chitz in order to see. Cheerful, friendly and naïve, Matty hopes that he and his father will retire to Sharteshane to live a peaceful life. Unfortunately this dream will have to wait after his father signs on with the Red Berry Boys for one last job.
  • Adorably Precocious Child: "He needs to count to ten."—on throwing his father in their golem's belly/cellar.
  • Break the Cutie: Subverted. He has a healthy fear of villains like Starfish, but he's bounced back from some truly nightmarish situations after being suitably horrified at the time.
  • Cheerful Child: Relentlessly so. He's nice to Sette and Toma even while they're actively working against Quigley and him, and still sees his father as the man who does the voices while reading him the comics.
  • Companion Cube: Chitz, the pymaric he uses to see.
  • Foil: To Sette.
  • Missing Mom: She was killed by Aldish nationalists.
  • Morality Pet: He serves as this for his father.
  • Nice Hat: Sports one, courtesy of his father, and is quite defensive of it.
  • The Pollyanna: To quote the cast page, while blind “he still manages to see most silver linings.”

    Frummagem cousins 

Anadyne and Knock-Me-Down Frummagem

Sette’s cousins and Stockyard’s enforcers.

    Murkoph 

Murkoph

A strange man trapped in the khert and freed by Sette. He is incredibly violent and dangerous, but seems to have an uncanny knowledge of the khert and the world in general.
  • Added Alliterative Appeal: Frequently employs this and other speech patterns (such as assonance) when speaking, giving his language a strangely poetic quality.
  • Alien Blood: Unlike most undead shown Murkoph bleeds when injured, but his blood is jet black and oily looking.
  • Autocannibalism: He is shown causally shaving off a chunk of his own finger for a quick snack.
  • Extreme Omnivore: Besides his cannibalism, he's also implied to have eaten his own clothes during his time in the khert.
  • Fangs Are Evil: He has some that make him looks vaguely like a vampire. Word of God is he pried them out of a dog and kept them.
  • Full-Frontal Assault: He is introduced wearing nothing but strips of cloth around his arms. Creative camera angles are the only thing preserving what could be considered his modesty.
  • Horror Hunger: For flesh, which he is all too happy to indulge. Being sealed away from anything edible has made him very, very hungry.
  • I'm a Humanitarian: Yes.
  • Malevolent Mutilation: He's Covered in Scars and once rips open a gash on his chest for kicks. Duane tears the skin off his upper half, leaving him peevishly trying to fit it back on.
  • Mysterious Past: Fans have been wildly speculating over just who and what he is. The fact that his facial scars seem to be identical to the scars that killed Ssael only adds fuel to the fire. Chapter 11 ends with Lady Ilganyag revealing they have a history together and says that an unspecified "they" turned Murkoph into the monster he is today in order to keep them apart. Murkoph has no idea what she's talking about.
  • Nigh-Invulnerability: Seems to have some degree of Healing Factor; when Sette slices open one of his scars, it's perfectly healed by the next page. The fact that his body is covered in stitches seems to imply that he has also been dismembered at least once.
  • Off with His Head!: His neck is encircled with stitches, implying that he's been decapitated in the past.
  • Red Eyes, Take Warning: He has Blood red eyes. They even seem to glow on occasion.
  • Sealed Evil in a Can: Murkoph was locked in the Khert for who knows how long. This was presumably meant to lock him him away from the world. Then Sette, falling for his charm, set him free...
  • Serial Killer: Heavily implied by the number of female ghosts near him, who he refers to as "old girlfriends", as well as a strong implication that he's also a rapist.
  • Sesquipedalian Loquaciousness: Although he mixes it with rather crass language.
  • Sophisticated as Hell: He uses highly sophisticated language and poetic speech patterns, but makes liberal use of slang and vulgarities as well.
  • The Undead: Appears to be, given his grey pallor and the fact that some of his body parts look like they're held on by stitches. Unlike Duane, however, he is very well-preserved.
  • Villain Has a Point: After Duane gets the better of him and starts angsting over yet another horrid revelation, Murkoph berates him for it and reminds him that for all the misery and mystery that plague the former's existence, he still has the most precious thing in all the world: Life.
  • Would Hurt a Child: Combined with I'm a Humanitarian — he has no qualms about taking a bite out of Sette.

    Bastion Winalils 

Bastion Winalils

Bastion Winalils, a Jet-caste Aldish wright, a doctor and a member of the Black Tongues, is the man who hired Nary Frummagem to have Sette take Duane back to Alderode through Cresce; he is also the one who gave her the amulet that lets her command Duane at night, and the wright who supplied the spell that keeps Elan's heart beating. He created Timofey, the ghost-boy, but perhaps most importantly, he is the one who "created" Duane, bringing him back to his current state of sentient undeath.
  • Affably Evil: He's done some pretty despicable things but his goals seem at least somewhat well-intentioned and when not on a job, he's genuinely friendly, charming, and even dorky in regards to science.
  • Dark Is Not Evil: He generally wears dark clothes with a crow or raven motif and moves around by becoming shadow. Now that he's actually gotten some screen time he seems surprisingly well meaning.
  • Even Evil Has Standards: He's not the most moral person but even he doesn't like Delicieu or his Silver experiment. Though these standards don't stop him from aiding Delicieu for the money, or requesting that Rahm get Quigley and his son out of the way.
  • Handsome Lech: One of his first actions after being properly introduced is to make a grab for Iori Ripa's ass, which earns him a slap across the face.
  • Large Ham: Speaks flamboyantly with grand gestures. This is quickly becoming an Aldish trait.
  • Mad Scientist: As one of the Black Tongues, he's on the cutting edge of pymaric research and has a decidedly lax attitude towards experimental ethics.
  • Naked on Arrival: Mitigated. His mysterious teleportation ability doesn't allow him to take anything with him that's not his own body (excepting his torc), but he can use glamours to create illusory clothing (though fanservice still occurs in transition). Rahm still is quick to hand him a robe when Bastion visits, though, so he doesn't have to put his naked butt on all the furniture.
  • Only in It for the Money: While continuing his scientific studies is his greater goal, he accepts mercenary work because he needs money to fund them. Money is why he says he's helped Delicieu. It's also why he said he took the job to help assassinate Duane while he was still alive. That and to test his scientific theories on a tacit caster.
  • Tall, Dark and Handsome: As a jet, a black-haired Aldish, this comes naturally to him; his black-feather cloak only emphasizes it.
  • Teleportation: He's discovered a unique method of teleporting himself, which causes him to dissolve into a pool of darkness and zip along nearby surfaces to his destination. Unfortunately, he can't take anything with him that isn't part of his body (with the exception of his torc), so all the 'clothes' he's usually seen wearing are pymaric constructs.
  • Well-Intentioned Extremist: So far his primary goal seems to be healing. Both projects we know about that are his (Duane and Elan) are both attempts to stave off or overcome death. We also see him helping people in the aftermath of the Silver incident even though this almost exposes him to the authorities. While he's willing to go to extreme lengths to achieve his goals he does seem to have the best intentions.

    Timofey 

Timofey

A mysterious ghost-boy first seen hanging around the Ripas' house, he works for Bastion Winalils as a manservant, and is actually an artificial creation; he was never alive.


  • Drama Queen: He tends to overact constantly, and his fairly gaudy Phantom-of-the-Opera-style getup doesn't help.
  • Friendly Ghost: Sort of, although it's eventually revealed he was assembled from many different "fractured ghosts" dredged out of the khert, and was never actually alive himself.
  • Just a Machine: Winalils dismisses him this way. Timofey's expressions at this imply he does not agree.

    Lady Ilganyag 

Lady Ilganyag

An enormous crow with three pairs of breasts, Lady Ilganyag lives in the Khert and encounters both Sette and Duane during their journeys there; while Sette is initially frightened by her appearance, Lady Ilganyag seems to provide them with advice and protection, though her ability to help Sette is limited by her inability to speak her language.

She is the patron of the Black Tongues, the Mad Scientist organization many characters belong to; their very name is a reference to her, since Ilganyag means "Black Tongue" in Aldish.


  • Dark Is Not Evil: She's an enormous, terrifying-looking crow, which made Sette initially flee from her and release Murkoph to try and get some protection. As it turned out, though, it was Lady Ilganyag who was trying to protect Sette from Murkoph, not the other way around.
  • Giant Flyer: She's an enormous crow, so it comes with the territory.
  • Humanity Is Insane: One of her few unambiguous positions on the race.
    There is no more broken, irrational, and piteous an animal than man! Skulls full of hornets! A biting spider at the end of every wrist. Abandoned here with sweet ideas and screaming, unattainable desires. Again and again they see gods in themselves and capture them on paper. Across millennia I've watched these palimpsests scab and scar; they pick at them until they bleed.
  • In-Series Nickname: Both Murkoph and Sette call her 'Titty-Bird', which seems to have stuck.
  • The Man Behind the Man: Everything that's transpired in the comic so far - the actions of the Black Tongues, Duane, Sette, and even Murkoph - are by her design. It's still unclear what her ultimate goal is.
  • Mysterious Protector: She protects Sette and Duane when they encounter her in the khert, though her reasons aren't yet clear. She also tries to warn Sette about Murkoph.

The Red Berry Boys

    The Red Berry Boys 
A band of slavers and worse who primarily traffic in children (it's an efficiency thing).

Tropes applying to the Red Berry Boys as a group:

  • The Brute: Ephsephin plays this role, being little more then a relatively skilled fighter.
  • The Chew Toy: Ephsephin goes through more and more abuse as the comic goes on. This escalates to the point where Ephsephin gets badly injured and Starfish decides to kill him rather than make him see a doctor.
  • Eldritch Abomination: What the Red Berry Boys were actually paid to create. The lizard apparently used the first silver along with the flesh and suffering of those it was planted in to create something that appears to be one of these. Rather then flesh and blood, however, it's made out of metal.
  • Even Bad Men Love Their Mamas: Ephsephin’s afraid that if he’s caught, he’ll be hanged in the square where his mother will see him. Word of God takes this even further, saying that his entire motivation in working for Starfish was to get a big payoff so his mother wouldn't have to break her back washing windows to provide for him.
  • Ineffectual Sympathetic Villain: It becomes hard not to feel bad for Ephsephin after a while, even though he most likely deserves all the abuse he suffers.
  • Lazy Bum: Turas, of the moral laziness variety. According to Word of God, he'll go along with Starfish's more sadistic actions cause it's easier, but that doesn't mean he's comfortable with them. A good example is when Starfish is having Quigley drowned and forcing Matty to watch, Turas is pointedly looking away.
  • Nice Hat: Ephsephin had a spiffy one, which Sette stole for a while before Ephsephin got it back.
  • Number Two: Turas is a friend of Starfish (inasmuch as anyone can be a friend of Starfish) and serves as his second-in-command. He provides intimidation and a cooler, more cerebral form of evil to contrast with Starfish's For the Evulz.
  • Punch Clock Villain: Some of them, Ephsephin and Turas in particular.
  • Starter Villain: Bett exists pretty much to show how Badass Duane is in comparison. Duane even lampshades Bett "won't see the second act."
  • Straight Gay: Turas likes flirting with male hookers in his downtime, but is the pragmatic, level-headed Straight Man of the Red Berry Boys while on the job.
  • Stupid Crooks: Epsephin just doesn't know when to quit. Duane beats him up effortlessly, so later on he tries to capture Sette. She stabs him and runs off, so he chases her down, knocks Duane off a cliff... Sette slices his face open, and Duane climbs back up to pummel him again. Not long afterward, brimming with inexplicable confidence, he swings Sette around by her tail; she gets loose and sinks her teeth into his repeatedly-lacerated face.
  • We Hardly Knew Ye: After his fight with Duane, Bett gets captured by the peaceguard. Word of God says he was tortured for information then subsequently hanged.
  • Would Hurt a Child: Most of them go along with Starfish’s plan to cut up kids for extra cash.
  • You Have Outlived Your Usefulness: Starfish pulls this on Ephsephin.

    Starfish 

Starfish

The leader of the Red Berry Boys, a sadistic and greedy thug who is making money by smuggling a mysterious substance inside people, first ripping out their organs to make room.
  • Bad Boss: After Ephsephin was grievously injured, he decided to beat him to death with a bottle. He did this with a smile on his face.
  • Beard of Evil: A stringy little goatee.
  • Dirty Coward: He likes to throw his weight around but he scares very quickly when the tables are turned. After acting like a blustering jerkass to Quigley, one blow from the wright is enough to make Starfish need new trousers. It's why he prefers children.
  • Fat Bastard: According to the author, one reason she can stand writing such an immensely evil character is because he's... immense, and "fat people are fun to draw."
  • For the Evulz: Frequently does cruel things for the sake of cruelty, rather than any practical reason. For example, beating an already dying Ephsephin to death, and forcing Matty to watch as his father is dying.
  • Greed: Starfish values being paid so much that he has zero qualms over having to mutilate people to transport his goods. He even goes further by using children, since he is paid by the body and the smaller ones means he can cut corners and use less silver.
  • Groin Attack: When he's manhandling/trying to molest Sette, she ends up jamming a dagger she had hidden in her sleeve earlier deep into his crotch.
  • The Heavy: All lame puns aside, his crimes drive the comic's plot despite hints that Starfish is a small fry in the grand scheme of things.
  • I Have You Now, My Pretty: Subjects Sette when she's being held at Stockyard's to this. Thankfully interrupted before it goes too far, though he does get away with a lock of hair and starts sniffing it.
  • Jerkass: To put it in the mildest terms possible.
  • Lack of Empathy: To everyone really. See Bad Boss for the best display of this trope.
  • Laser-Guided Karma: Gets stabbed right in the groin whilst trying to molest Sette.
  • Only Known By His Nickname: His real name is Arctrit Ramora but he's only ever been referred to in comic as Starfish. The only exception is when his real name is listed on the Red Berry Boys' wanted poster.
  • Psychotic Smirk: Has been known to break these out just before doing something particularly evil, like biting off part of Jivi’s ear.
  • Stout Strength: Apparently there's muscle under his bulk, which explains his strength and agility. Word of God likens him to a sumo wrestler.
  • Villainous Glutton: Shown to be very fond of his food, and yet his bulk doesn't seem to seriously encumber him.
  • Would Hurt a Child: He targets children to kidnap, eviscerate, and stuff with First Silver because he's paid by the head and the Silver supply stretches further in smaller bodies. Also, he’s a child molester.
  • You Have Outlived Your Usefulness: Tries to pull this on Quigley. Succeeds on doing this to Ephsephin.

    Cutter 

Cutter

A two-toe working for the Red Berry Boys, he handles the more horrifying side of their supernatural work.
  • Ax-Crazy: He's more interested in harming people then any other Red Berry Boy.
  • Back-Alley Doctor: He cuts but he does not... uncut.
  • Enigmatic Minion: He isn't shy about showing his contempt for the humans he works for, or hinting that he has a deeper purpose that they don't understand. As it turns out, he's the Mad Scientist who set all this in motion for his own reasons.
  • Faux Affably Evil: He reveals this as his true personality after revealing himself as Delicieu. He speaks gentlemanly to Duane all while relishing Duane's torture, Ana's eroding sanity, and the general death and destruction his silver's unleashing.
  • Good Scars, Evil Scars: Cutter is a completely deranged bastard and his face is covered in grotesque scars that he hides beneath a glamour like Duane.
  • I'm a Humanitarian: Implied at first but later confirmed when he's seen feasting on Ephsephin's dead body.
  • Lizard Folk: Cutter being a Two-Toe is this.
  • Mad Doctor: Cutter is the group's resident doctor, but is far more interested in causing harm then healing.
  • Mad Scientist: He is actually, Delicieu, one of the premiere mad scientists in the setting; the weapon of mass destruction he created is the driving force behind much of the plot.
  • Man Behind the Man: Cutter is actually Delicieu, the Mad Scientist behind most of the plot up until now, and the whole deal with the First Silver is ultimately based on his experiments.
  • Meaningful Name: Cutter handles the surgeries.
  • Obfuscating Insanity: Cutter drops the lunatic rhyming act once he gets the silver when he wants it. Not that his real personality is much more sane.
  • Rhymes on a Dime: Cutter speaks in almost nothing, but rhymes. This quirk gets lampshaded by other characters constantly. He stops once his plans are too far into motion for anyone to do anything about them, showing that it was likely Obfuscating Insanity.
  • Well-Intentioned Extremist: Delicieu is a very dark and seemingly insane type. Word of God describes him as finding it unbearable that, due to the nature of the khert, memories of pain and horror live on forever without purpose. The reason he constructed his abomination is to use the world's own workings to destroy itself. Even though he's a murderer, he doesn't feel badly about it because he knows the mind will live on and reincarnation is inevitable.
  • Would Hurt a Child: With gusto. As he puts it, his ultimate goal is to see "a toddler's head in every stock pot."


http://tvtropes.org/pmwiki/pmwiki.php/Characters/Unsounded