These are the characters who appear in the PlayStation RPG The Legend of Dragoon
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Going from a single hero to an ensemble of seven and having nine different characters in the party, Legend of Dragoon runs the gamut of ensemble tropes:
- ¡Three Amigos!: Dart, Lavitz and Shana.
- With a Friend and a Stranger: Shaken up a bit in that it's a guy from out of nowhere and the childhood friend is the Mysterious Waif. Played fully straight when Rose joins.
- Knight, Knave and Squire: Lavitz, Dart and Shana form a toned down version with Lavitz as the Knight, Dart being the Knave and Shana as the Squire. When Rose joins the party, she takes over the Knave position and Dart switches roles to the Squire. This dynamic is especially noticeable when Shana is poisoned, leaving the others without her.
- Four Philosophy Ensemble
- Five-Man Band
- The Leader: Dart.
- The group defers to his decisions.
- The Lancer: Rose.
- More cynical than Dart, more experienced and uses a rapier instead of a broad sword.
- The Big Guy: Haschel.
- The strongest of the group.
- The Smart Guy: Albert.
- Thinks about plot developments and plans the group's next move.
- The Chick: Shana.
At the end of the game, the configuration goes more like:
- The Leader: Dart: Still in charge.
- The Lancer: Rose: Her deep held cynicism and revelation as the Black Monster still sharply contrasts her with Dart.
- The Big Guy: Kongol: The largest and strongest member of the party by far.
- The Smart Guy: Albert: Intellectual and uses his brain to figure out most problems.
- The Chick: Meru: The cheerful, youthful, and innocent one.
- The Mentor: Haschel: The oldest barring Rose, and worldly one.
- Sixth Ranger: Miranda: The last to join an established group.
Voiced by Tomokazu Seki in Japanese and John Butterfield in English
"Revenge does not generate anything." That's what I learned from Lavitz. To tell the truth, I don't know what I am going to do or even what I want to do when I face the Black Monster. I just want to know what he is."
Survivor of the Black Monster's destruction of Neet, Dart returns from a trip Walking the Earth
to find his adopted home of Seles razed and his childhood friend Shana kidnapped. The quest to rescue Shana and make the responsible parties pay will extend his journey to take vengeance against the Black Monster further than he could possibly comprehend.
Wielder of the Red Eyed Dragoon Spirit, which awakens from within his father's prized jewel during the climax of the party's first clash with Kongol. Later inherits the Divine Dragoon Spirit from Lloyd at the very end.
Voiced by Kazuhiro Oguro in Japanese and Mike Marx in English
This is what I saw everyday when I was young. I grew up thinking... "I'll be an admired knight just like my father and I'll protect this country!" [...] The reality was much harder than I imagined back then. I feel all the more strongly how great my father was. To protect this country I would tear the flesh from my body.
Knight of Basil and prisoner of Sandora's Hellena compound, at least until Dart rescues him in the midst of his strike to save Shana. Together, they escape to the Kingdom of Basil and assist in its defense at the fortress city of Hoax.
Wielder of the Jade Dragoon Spirit, won from Greham, the man who killed Lavitz's father during the initial schism that split Serdio into Basil and Sandora. Killed by Lloyd while saving King Albert from Hellena, and his soul imprisoned in the Winglies' Death City Mayfil due to his ties to the world of the living.
Voiced by Akemi Okamura in Japanese and Donna Mae Wong in English
"I can walk next to Dart. I have been working towards that. There is nothing we can do about the time we were apart, but I want to be with you forever!"
Dart's childhood friend and honestly not-girlfriend
. Isn't particularly sure why Sandoran forces kidnapped her during the invasion of Seles. It's probably because she's the Moon Child, but more on that in Rose's spoiler data.
After being poisoned by the Green-Tusked Dragon Feyrbrand, she is healed with the White Silver
Dragoon Spirit and subsequently inherits its power. And then she loses it following the Divine Dragon's attack on Deningrad, gets directly kidnapped by "Emperor Diaz", and so on.
- Apocalypse Maiden: Shana's soul is the God of Destruction.
- Archer Archetype
- Bare Your Midriff: In Dragoon form.
- Charm Person: Everyone's love for Shana becomes rather dark once you realize that one of her Moon Child powers is the ability to overpower and influence the minds of others.
- The Chick: The feminine and compassionate one.
- Childhood Friend Romance: With Dart.
- Combat Medic
- Damsel in Distress: Kidnapped in Disc 3, and held in Damsel Perpetuity until the ending.
- Defense Mechanism Superpower: On occasion, when her life is endangered, she instinctively manifests a glowing halo of power that can destroy her enemies or protect her allies. It turns out that this is actually one of the powers of the Moon Child.
- Everything's Better with Princesses: She's the daughter of the Queen of Mille Seseau. Neither she nor her birth mother knows this and this isn't resolved at all, with the ending showing her back in Seles.
- Friend to All Living Things
- Holy Hand Grenade: Star Children and White Silver Dragoon.
- Light 'em Up: Same spells.
- Light Is Not Good: True, Shana herself is perfectly innocent, but as the Moon Child, she's destined to destroy the entire world.
- MacGuffin Girl: She's the Moon Child.
- Magikarp Power: Starts off thoroughly useless but becomes better when she hits Dragoon Level 3, and almost indispensable once she hits Dragoon Level 5.
- Name's the Same: She's not the flame haze.
- Out-of-Clothes Experience: Her Dragoon transformation.
- Proper Lady: Polite, kind, wholesome etc.
- Separated at Birth / Switched at Birth: The Black Monster was sent to kill Shana as a baby but accidentally killed her twin, which is how the Moon Child managed to survive to adulthood.
- She Cleans Up Nicely: Shana wears a white ballgown at the end of Disc 2. Dart is floored.
- She Is All Grown Up: Played with in that Shana wants Dart to think of her differently because of this but Dart still thinks of them Like Brother and Sister. Resolved about halfway through the game.
- Squishy Wizard
- Trick Arrow: Many later weapon upgrades.
- White Magician Girl: Her healing abilities, and the bow doing little damage and being the only weapon without additions.
- Woman in White
Voiced by Yumi Touma in Japanese and Awele Makeba in English
War is not in human nature. Humans fight by making themselves enter insanity. It is...the same for revenge. This is a tool to amplify the insanity. And this insanity is the source of the power of Dragoons, the Dragon Knight. Someday, something will happen, and if you cannot chasten your insanity, I wonder if you will be able to endure it, given the size of your spirit?
A wandering warrior who saves Dart from Feyrbrand during his journey home to Seles, and later shows up to help awaken and train his Dragoon Spirit, seeing as how she wields the Darkness one herself. Her knowledge of the Dragon Campaign of 11,000 years ago becomes dangerously relevant to the civil war in Serdio and the machinations of its puppetmasters. Said knowledge is firsthand, and she's been spending a good chunk of the eleven-millenia gap killing Moon Children under the guise of the Black Monster, ensuring that the world never experiences the "holy bliss" that a Moon Child would bestow.
- Action Girl
- Aloof Dark-Haired Girl
- Bad Powers Complicated People: She has moves called Death Dimension and Demon's Gate, but she's a pretty good person who occasionally goes on a massive killing spree to keep the world safe.
- Broken Bird: Her lover was petrified, her friends died one after another, and she had to kill innocent people for thousands of years to keep the world safe. Rose is very broken.
- Casting a Shadow
- Cool Sword: They don't come much cooler than that.
- Crutch Character: Rose will pretty much carry the party through Disc 1 and remain decent in Disc 2 but her poor stat progression and Dragoon magic leaves her near-useless in the last half of the game once she gets outclassed by everyone. It's only the Infinity+1 Sword that keeps her viable for the Final Boss.
- Dance Battler: Some of her combos even sound like dance names.
- Dark Is Not Evil
- Dark Magical Girl
- Deadpan Snarker
- Defrosting Ice Queen: Being forced to be a mass murderer every 108 years has to do things to you.
- Easily Forgiven: Rose has killed untold numbers of people throughout the generations to prevent the Moon Child from coming about, and Zieg makes sure everyone in the party knows about it at the end of Disc 3. Apart from a swordfight with Dart to resolve the pent-up anger, the party very readily forgave Rose for this. Rose herself was surprised at this treatment, but everyone accepted that she did what had to be done.
- And they flat out let her go for it when they realized killing Shana might be for the best.
- Fashionable Asymmetry: Wears Zettai Ryouiki on her left leg while exposing the right.
- Floral Theme Naming
- Glass Cannon: Her defenses are meh, and her HP is awful for a physically oriented character. Nevertheless, her attacks hit hard.
- Go Out with a Smile
- Immortality Inducer: The magical choker she wears is the source of her immortality.
- Knight in Sour Armor
- Lady Legionnaire Wear
- Lady of War
- The Lancer: From Disc 2 onwards and especially in the last two.
- Ms. Exposition: Gives Dart (and us) an outline of the Dragoon/Wingly war.
- Mysterious Waif: A mysterious woman that comes out of nowhere and knows more than anyone else about what's going on.
- Necessarily Evil: As the Black Monster.
- Nice Job Breaking It, Hero: It's Rose's failure to kill off the real Moon Child that sets off the events of the entire game.
- Obfuscating Stupidity: One of the few times she doesn't almost blow her cover, it's because she immediately knows Meru is a Wingly, and it's not at a good time to mention that.
- The Obi-Wan: Mysterious? Check. Part of the old order? Check. Teaches mystic powers to The Hero? Check. Mentor Occupational Hazard? Check.
- Purple Is Powerful: Dark purple, and she's a pretty strong fighter.
- Really Eleven Thousand Plus Years Old
- Rebel Relaxation
- Shell-Shocked Veteran
- Sixth Ranger: In Disc 1.
- Sugar and Ice Personality: Rose can be extremely cold and downright merciless at times, but with a lot of patience and effort, she can show a certain degree of affection, usually towards Dart.
- Time Abyss: Rose has been alive for over eleven thousand years. She's seen the rise and fall of countless empires, associated with creatures now considered to be myths, and she's made it her mission in life to assassinate the supposed Messiah every century.
- Together in Death: With Zieg.
- The Tragic Rose: Once you've finished the game, step back and take a good hard look at everything that Rose has been through in her life.
- Useless Useful Spell: Astral Drain would be awesome if it dealt (and therefore healed) more damage. Demon's Gate is only useful in random battles, which no sane person will use Dragoons in anyway.
- Who Wants to Live Forever?
- Woman in Black
- Zen Survivor
Voiced by Minoru Inaba in Japanese and Brian Vouglas in English
It's been 20 years since I left the village pursuing Claire, but what I have found was only my immaturity.
Martial Arts master from the isolated island village of Rouge
, who joins Dart and pals to take a bit of a break from his own search for his missing daughter Claire. This winds up being a shock to Dart, as Claire was also his mother's name, and the lullaby Dart taught Shana originated from Rouge. Of course, There Are No Coincidences.
Wields the Thunder Dragoon Spirit after inheriting it from Doel
- Action Dad
- Bare-Fisted Monk: In terms of appearance, anyway.
- The Big Guy: Physically average in stature but he gets a few moments to remind everyone that he is a powerful martial arts master, including one where he cracks a massive stone circle to dust with one punch.
- Cool Old Guy
- Dirty Old Man: A rather innocent example, but it's definitely still there.
- Fingerless Gloves
- Kame Hame Hadouken: His second Addition, the Fury of Styxx.
- Lightning Bruiser: Both stat-wise and literally, of a fast hard hitter variants, but he has a decent defense as well. It's not a coincidence that he and Dart are well balanced.
- The Master: Now an Old Master.
- Offhand Backhand: Performs one in the midst of his Omni-Sweep.
- Theme Naming : His addition refers to numbers, and add the exact same number of hits -1 to fit the number of hits with the number it represents. The weird exception is Flurry of Styx (which might or might not be referring to three) and Hex Hammer (which adds 6 hits, totalling into 7 attack)
- In the Japanese version, Flurry/Ferry of Styx (the English version is inconsistent on what it's called) is referred to as 三途の渡し (Sanzu no Watashi), with "Sanzu" being the Japanese name for Styx. "San" (三) is also Japanese for "three" which fits his number theme. Ferry of Styx makes sense, even though it loses the number theme. Don't even ask where "flurry" came from...
- My Greatest Failure: His daughter accidentally killed a fellow student during a sparring session, under his watch. After being insulted by him, she ran away from home.
- Power Fist
- Purple Is Powerful
- Shock and Awe: After gaining the Thunder Dragoon Spirit. Probably one of the main reasons he doesn't fall behind stat-wise, as Thunder has no counter-element.
- Sleeves Are for Wimps
- Shoryuken: The finisher to his Omni-Sweep.
- Stern Teacher: He regrets being one.
- Team Dad: Rose is too jaded to keep this bunch in line.
- Walking the Earth: In search of his runaway daughter.
- "Well Done, Son!" Guy: Claire was the sole heir to the Rouge School of Martial Arts. As such, Haschel pushed her harder than any of his other students.
Voiced by Shinichiro Miki in Japanese and David Babich in English
It reminds me of what Lavitz happily told me about you. That he had met "guys he could finally call friends." Now, I understand why.
King of Basil and regular sparring partner to Lavitz, he joins Dart's merry band following Sandoran forces' extraction of the Moon Gem from his body and also that whole "Lavitz dying" thing
. Smitten with Princess Emille of Tiberoa, and spends a good chunk of Disc 2 shocked at her newfound rashness of attitude. He's only slightly less shocked that Emille was impersonated the whole time by Lenus, pulling the Long Con for Lloyd
Wields the Jade Dragoon Spirit.
Voiced by Tomoko Kawakami in Japanese and Lucy Kee in English
Hey you, alky! How dare you touch my butt!
The best dancer in the Tiberoan village of Donau, she joins Dart and the gang to help free the kingdom from the clutches of the Gehrich Gang. Her perky exterior hides the fact that the Winglies of Mille Seseau are royally cheesed off at her leaving their Hidden Elf Village to prove the two races can heal their wounds from the Dragon Campaign.
Wields the Blue Sea Dragoon Spirit after putting an end to Lenus
- Action Girl
- An Ice Person
- Age-Inappropriate Dress: Although Meru is older than she looks. You'll find this when you meet her fiancé.
- Awesome but Impractical: If you use the special command to initiate either her Plane Shift or Dart's, it weakens the other's attacks and magic because you cannot remove Dart from the party.
- Dance Battler
- Drop the Hammer
- Fragile Speedster -> Glass Cannon and Lightning Bruiser once her last Addition is maxed out. She has the lowest hit points of anyone in the game, and her magic defense isn't much better, but her later Additions can put out the hurt. She's also the fastest character in the game.
- Foreshadowing: Just before Lenus reveals herself as a Wingly in Fletz Castle, she specifically talks to Meru. Hinting that, like her, Meru is a Wingly.
- Genki Girl: The world will end before she runs out of energy.
- Giant Waist Ribbon
- Hair Color Spoiler Do you see any humans with blue hair?
- Just a Kid: How everyone treats her. Not that she helps matters by acting like a tween with a schoolgirl crush.
- Kawaiiko: Older than she looks but acts younger than she is.
- Magikarp Power : She starts with a weak addition, low defense and HP, and (potentially) is the last to get a Dragoon spirit. But she can be deadly if leveled up.
- Making a Splash
- Ms. Fanservice
- Older Than She Looks
- Power Gives You Wings: In addition to her Dragoon wings, she manifests her energy-wings usually when she tries to use Wingly magic.
- The Red Mage: Learns healing magic and can actually deal some nice damage.
- Tag Along Kid
- True Blue Femininity
- The Unfavorite: It's clear her entire village thinks she's a disappointment, to say nothing of her parents. They grow out of it after the group returns from Kadessa.
- Winged Humanoid
- You Gotta Have Blue Hair
Voiced by Masashi Sugawara Japanese and Ernie Fosselius in English
Emperor Doel say he make world where every species equal. World needs strong leader. Whether you can be leader, Kongol will watch to the end. Giganto's sadness should not be repeated....
Last of the Giganto species and one of Emperor Doel's trump cards in the civil war in Serdio. After being bested by Dart and his entourage twice, however, his honor as a Proud Warrior Race Guy
leads him to join the team as they liberate the Gigantos' ancestral home from the Gehrich Gang.
Canonically the last to gain a Dragoon Spirit, inheriting the Golden spirit from the memory of his brother within the Moon That Never Sets
; although the player can acquire it earlier with a little backtracking to the merchant city Lohan (as hinted by an easily missed NPC in Donau).
- An Axe to Grind
- The Brute —> The Big Guy
- Charles Atlas Super Power: He is a Giganato but he does a lot more damage with his bare hands than a blade.
- Defeat Means Friendship
- Dishing Out Dirt
- Facial Markings
- The Giant: Clocking in at 8'3".
- Ground Punch: As a part of his Dragoon transformation.
- Heel-Face Turn
- Last of His Kind: Somehow the entire race was wiped out by racist bandits.
- Mighty Glacier: Highest HP, highest physical defense, close to the highest attack strength, but slowest speed, almost no magic, and has few Additions to his attacks.
- So slow in fact that the speedier members of the party (Meru, Miranda, Rose, or Haschel) can usually go twice or three times before he gets an attack.
- No Indoor Voice
- Our Giants Are Bigger
- Out of Focus: While his motivations for joining and his loyalty to Doel are both explained, relative to the rest of the party, he's pretty much along for the ride. He admits as much when he joins up.
- Proud Warrior Race Guy: The Gigantos certainly qualify.
- Screaming Warrior
- Walking Shirtless Scene
- You No Take Candle
Voiced by Yoko Soumi in Japanese and Mo Mellady in English
Don't misread me. Roses make me puke. They are just flashy. They don't have any kindness in them. Do you know why roses have thorns? It is to bring out their own red using the blood of the people they hurt. They'll do anything for their own happiness.
First Sacred Sister of Mille Seseau and a particularly headstrong retainer of that nation's queen. Following the Divine Dragon wrecking Deningrad and much of the army being wiped out in the process
, she is assigned to Dart's group to assist in their counterattack.
Wields the White Silver Dragoon Spirit, since it got knocked away from Shana when the Divine Dragon broke one of the Wingly signets holding the Moon That Never Sets in the sky.
- Action Girl
- The Aloner: Tells Meru she used to be one, wandering the Kashua Glacier to ease her loneliness before Queen Theresa adopted her.
- Anti-Hero Substitute: Replaces Shana and is her opposite in personality.
- Archer Archetype: Much straighter example than Shana or Shirley, the other two archers. She's cold, driven to independence, and doesn't like taking orders from people she doesn't respect.
- Authority Equals Ass Kicking: After the queen, she's the highest ranking person in the country.
- Badass Princess
- Combat Medic
- Cool Big Sis
- Four-Star Badass: In charge of the military of Deningrad.
- Freudian Excuse: She was abandoned by her mother as a baby, and left with her father, who, by Miranda's admission, was an alcoholic and a bum. When he died, she was orphaned, and took to fighting to ease her pain.
- Good Is Not Nice: Despite belonging to the holy order of Denigrad, she is a definite hardass.
- Happily Adopted: Admits as such to Meru, that the day Queen Theresa adopted her was the happiest day of her life.
- Holy Hand Grenade
- I Gave My Word: Makes a promise to Shana that she will see things through to the end when the Dragoon spirit chooses Miranda instead.
- Lady of War
- Light 'em Up
- Royals Who Actually Do Something: Technically adopted, but officially she's the Queen's daughter and one of the kingdom's highest ranking generals.
- Something about a Rose: Reversed. Miranda despises roses because they remind her of her negligent mother.
- Suspiciously Similar Substitute: Gameplaywise, she is the exact same as Shana.
- Sixth Ranger
- Take Up My Sword: Shana tells Miranda this after the White Silver Dragoon spirit rejects Shana. Later, when Rose tells Miranda she doesn't think anything of her as a dragoon, Shana tells off Rose, and says Miranda will do a better job than she could.
- Trick Arrow
- Tsundere: Odd in that its not for a love interest but her country. She loves her countrymen but is often hostile to them.
- White Magician Girl: Her healing abilities, and the bow doing little damage and being the only weapon without Additions.
- Woman in White
- Zettai Ryouiki: Just a couple pigtails away from the highest rank.
- Standard Evil Empire Hierarchy: First disc only.
- Token Good Teammate: The afore-mentioned Sandora Commander; whereas the others mentioned here are, for the most part, various shades of Ax-Crazy and megalomaniacal, he's only it because of My Master, Right or Wrong. Sure, he leads the attack against Seles in the opening movie, but it soon becomes apparent that the wanton destruction that occurred there was entirely down to Freugal; he just captured Shana, as ordered, and got out. Later, when the player actually meets him, he makes no attempt to fight the heroes, and instead implores them to remind Doel of the reasonable man he once was, even going so far as to give them one of the key items needed to access Doel's throne room.
The red one!? I'll get you!! I might as well dye everything else red with your blood!!
The head warden of Hellena Prison, feared for his immense size and superhuman ability he displays in battle. Fruegel was given the order from Emperor Doel to obtain Shana from the small outlying village known as Seles. Emperor Doel himself does not know the importance of the girl, he was following an outside influence. Fruegel, sadistic as he was, was not content in only taking the girl and ordered that the village to be destroyed, as well.
Nobody could be stronger than your father. That was the only thing I could never conquer. I had...admiration for him, as a mate...and as a friend. But time goes by and it turned into this feeling.... This fear, from realizing the limits of your ability.... This fear...that goes nowhere. The only thing you can do is curse yourself for weakness....
Once the commander of the Second Knighthood of Basil, Greham was the right-hand man and closest friend to Lavitz's father Servi. Over the years, Greham became jealous of Servi's ability, his desire to better himself turning into a desperate attempt to best Servi as a warrior. Greham defected to Sandora where he received the power of the Jade Dragoon Spirit and used it to murder Servi. He commands the Green-Tusked Dragon Feyrbrand in service of Sandora and the two are finally defeated by the heroes deep inside Feyrbrand's nest. Mortally wounded and consumed with reget, he passes the Jade Dragoon Spirit to Lavitz before finally dying.
You remind me of...Carlo, 20 years ago. A bloodstained corpse in front of me....
Ruler of the southern part of Serdio, which broke from Basil to become Imperial Sandora following the death (read: murder) of Albert's father Carlo. Doel claims to be fighting to create a world where all creatures may live in peace - by any means necessary. However, for the past few years, he's been content to operate under the truce between Basil and Sandora without actively pursuing his goals... up until he discovered the power of dragons, with Lloyd's help, of course. Doel is the primary antagonist of Chapter One, and is revealed to have the Purple Dragoon Spirit
. Late in the game, an apparition known as "Dark Doel" appears to test Albert's virtue.
- Authority Equals Ass Kicking: The toughest boss in Disc 1 and even latter bosses aren't as powerful.
- Badass Cape
- Beard of Evil
- BFS / Dual Wielding: That can't be good.
- Cain and Abel: Killed his brother because Doel doubted his competence.
- Death Equals Redemption
- Disc One Final Boss
- The Emperor
- Emperor Scientist: A patron of the sciences, he's had a good portion of his castle converted into a testing facility for magic. After his death, the scientists are allowed to continue their work with the entire castle as a laboratory.
- Evil Is Not Well Lit: The aptly-named Black Castle. His throne room puts Palpatine to shame.
- Evil Uncle: After King Carlo's death, Doel apparently wanted to be set up as Regent for Life since Albert was so young. When he didn't get his way, he started a civil war. Friendly guy!
- Evil Virtues: Doel keeps a gigantic statue of his late wife in his castle.
- Face Death with Dignity: After being fatally wounded, he forces himself to his feet, squares his shoulders, and ultimately dies standing upright. For good measure, Albert salutes him.
- Giant Space Flea from Nowhere: The only foreshadowing whatsoever that he is a Dragoon is the dragon's corpse in his basement; this is very easily overlooked, and thus his sudden One-Winged Angel transformation is almost completely out of left field, not to mention a nasty surprise to the player.
- Genius Bruiser: As well as being an impressive swordsman and a powerful Dragoon, he's a shrewd tactician (even without Lloyd's help) and very happy to incorporate highly-advanced Magitek into his palace and personal defences.
- Graceful Loser: In his final moments, Doel concedes that Albert has grown stronger in the years since they last met, and provides him with Lloyd's destination before finally dying.
- High Collar of Doom
- No Sell: One of his Dragoon attacks is to summon a Force Field that blocks everything until it fades away.
- One-Winged Angel: Doel reveals himself as a Dragoon when he's half-beaten. Oh, Crap.
- Turns Red: Happening all in the same battle, it counts as he becomes a lot tougher.
- Orcus on His Throne: Doesn't do anything against anyone until they take the fight to him.
- Pet the Dog: Taking in the young Kongol after his people were massacred.
- Powered by a Forsaken Child: The Black Castle is powered by purple flame, explicitly stated to originate from a Dragon... and there's a Dragon corpse in the basement of the castle being experimented on, which would explain why Doel has no dragon of his own, despite being a Dragoon.
- Purple Is Powerful: As a human, most of his colour scheme involves dark blues and purple; as a Dragoon, well...
- Shock and Awe: Even before unleashing his Dragoon Spirit, he can cast waves of purple lightning.
- Slouch of Villainy
- Technicolor Blade: His Shadow Sword.
- Tin Tyrant
- Well-Intentioned Extremist: The Serdian government under Carlo was characterized by overtaxation, systemic racism, corrupt government ministers and Carlo's questionable competence. Then Carlo dies and the ministers decide to have a six-year-old crowned, presumably to keep all the power to themselves. If he wasn't a megalomaniacal tyrant, he'd be a hero.
A girl in love doesn't know the meaning of the words 'give up'! I have managed to get this for my love. I won't give this up so easily.
A Wingly bandit lovesick for Lloyd, she spends much of her screen time disguised as Princess Emille of Tiberoa, whom she and the Gehrich Gang had sealed inside a magical pocket dimension following a "convenient" horse accident. When directly challenged by the Dragoons, however, her rowdy side manifests in a frenzy of cesta attacks and ancient magic. After escaping the palace, she flees to Prison Island, where she's confronted a second time, this time using the Blue Sea Dragoon Spirit and
calling on the dragon Regole to help her. Upon her death, the Blue Sea Spirit is given to Meru.
Voiced by Show Hayami in Japanese and Jon Russell in English
The blood-smeared road might be the only way to lead us to the world we desire. Death gives birth to tears. And tears give birth to anger. When anger turns itself into rancor, it opens to war.
An impossibly fast swordsman who bests Dart and Haschel in a tournament at the desert city of Lohan and then proceeds to take direct and indirect responsibility for the misfortunes that befall our heroes. The laundry list: killing Lavitz, orchestrating Emperor Doel's strikes against Basil and Shana's initial capture, stealing the Moon Gem from Albert, hiring Lenus (and by proxy the Gehrich Gang) to steal the Moon Dagger, unsealing the Divine Dragon to steal the Moon Mirror AND break one of the ancient Wingly signets through raw power, and nabbing the Divine Dragoon Spirit for good measure
. Despite being a Wingly, he claims to do all of this on the orders of Emperor Diaz, the human leader who emerged victorious from the Dragon Campaign 11,000 years ago.
- Captain Ersatz: Silver-haired, nigh-unbeatable swordsman who wears black, wields a long, thin blade, is chased by the main characters across the world, and kills a main character by impaling them in the torso. Sound like anyone familiar?
- Draco in Leather Pants: Lloyd is this in-universe. No less than two completely different women fall for him despite all the horrible things he's done. One's more justifiable, since she falls for him after he saves her life on two separate occasions.
- The Dragon
- Flaming Sword: The Dragon Buster
- Hair Color Spoiler
- The Heavy
- Heel-Face Turn
- Hero Killer: Killed Lavitz.
- Hopeless Boss Fight: Dart's first duel with him.
- In the Hood
- Magic Knight: One of the most powerful Wingly magicians encountered in the game, as well as an apparently unbeatable swordsman.
- Not Too Dead to Save the Day: Following his apparent Disney Villain Death.
- Pet the Dog: Saving Wink's life and his reaction to her returning the favor.
- Redemption Equals Death
- The Man Behind the Man: The game manual does a very horrible job of trying to disguise the fact he's one for Emperor Doel.
- The Rival
- Super Speed
- Treacherous Advisor: to both Doel AND Albert
- Utopia Justifies the Means
- Villainous Fashion Sense
- Winged Humanoid: As a Wingly, this is a given, but he doesn't use his wings much before the third disc.
- The Worf Effect: His shaming of both Haschel and Dart in their element shows he's not to be taken lightly. When he kills Lavitz as a Dragoon makes him a serious threat. When he learns of Zieg/Melbu Frahma's real goal, he is easily put through the floor. Later at The Moon That Never Sets he is mortally wounded by the Virage Embryo-empowered Melbu Frahma. Granted, he may never have fully recovered from the beating he took at the group's hands.
Emperor Diaz/ Zieg Feld
Voiced by Akio Ohtsuka in Japanese and Doug Boyd in English
It's been a while, Rose. Dart.
The man Lloyd claims to be working on the behalf of, Emperor Diaz was a human rebel who was canonized after the successful human rebellion against the Wingly Dictatorship. "Diaz" is actually an alias used by Dart's father Zieg, a fellow survivor of the Dragon Campaign, who was petrified after striking down the Wingly dictator Melbu Frahma. After over 10,000 years, the spell that bound Zieg Feld in stone finally failed, and Zieg was free to wander Endiness. He met Haschel's daughter, Claire, and married her, eventually producing a child named Dart. During the Black Monster's burning of Neet, Zieg activated his Dragon Spirit in order to defend the town, unaware that Melbu Frahma had sealed his own consciousness within it...
- Cool Sword
- Dead Person Impersonation
- Demonic Possession: Merely a puppet controlled by his age-old nemesis, Melbu Frahma.
- Flaming Sword: Unlike Dart, his sword in Dragoon form has a flame aura on the tip.
- Flight: One of the non-Dragoon magicks he's managed to master. Also, it's probably his most annoying characteristic, as it's very difficult to catch up with him.
- Heroic Sacrifice: Once he escapes from Melbu's possession.
- Mask Power: While still posing as Diaz, he wears an impressive mask and robes.
- Mutual Kill: During their final battle, Zieg ran Melbu Frahma through with his sword, only to be petrified by Melbu's counterattack.
- Mirror Match: When faced in battle, Zieg is an incomplete (but stronger) replica of Dart.
- Not Quite Dead
- Playing with Fire
- Taken for Granite: In Rose's Flashback, Zieg was turned to stone by Melbu Frahma, forcing her to leave him for dead as the castle collapsed around them.
- Tragic Hero
Voiced by Akio Ohtsuka in Japanese and David Babich in English
I have acquired all. The immortality.... And the ultimate power.... I am the god...who purifies the world...! Under the fate determined by Soa. Death to those who rebel against fate. Death to all life...! And may your death bless the new world to which I shall descend!!
Over 11,000 years ago, Melbu Frahma was the ruler of the Winglies and all of Endiness, renowned for both his power and his depravity. Frahma, according to the lore of present-day Winglies, was directly responsible for imposing on his people the genocidal directive of Wingly superiority over all other living creatures. These lesser beings had no right to live, he preached, and it was the mercy of the Winglies that suffered them as slaves.
To cement his role as all-powerful dictator, he kept the soul of the Virage Embryo in a Crystal Sphere, giving him immense magical power. His older sister, Charle, realizing the the threat Melbu posed, created five Signet Spheres to limit the power he could draw from it and keep the body of the Virage Embryo - known in layman's terms as " The Moon That Never Sets
" - floating in the sky. In retaliation, Melbu Frahma created Divine Moon Objects to destroy the spheres if need be.
However, he never had a chance to do so: the human slaves of his empire finally rebelled, leading to a war known afterwards as the Dragon Campaign. Led by Emperor Diaz and assisted by sympathetic Winglies
, the humans proved themselves too formidable for Frahma to easily defeat, especially when they began harnessing Dragons for war - creating the legendary Dragoons in the process. During the Dragoons' final attack on the Wingly Capital of Kadessa, Zieg, the bearer of the Red-Eyed Dragoon Spirit, defeated and killed Melbu - apparently at the cost of his own life. Secretly, Melbu transmigrated his soul into Zieg's Red Dragoon Spirit, intending one day to arise and use the Virage Embryo's body and soul to attain a truly godlike power.
- The Archmage: Thanks to the power of the Crystal Sphere, Frahma was arguably one of the most powerful magicians in all Endiness - especially once Faust died.
- A God Am I: Believed himself to be a god especially after taking the body of the Virge Embryo, which is essentially an unborn god.
- Authority Equals Ass Kicking: Managed to put up quite a fight against Zeig before dying. To say nothing of what happened once he took control of the Virage Embryo.
- Bald of Evil
- Big Bad
- The Chessmaster: Manipulated three countries and two different species to acquire the means to execute his Evil Plan, and without ever having to show his face. All the work Rose did over the last eleven thousand years merely kept him in check for a little while.
- Conflict Killer. Once he's revealed himself, all other fights are kinda meaningless.
- The Emperor
- The Man Behind the Man. Lloyd did all the ground work, but only on Frahma's orders.
- Nice Job Fixing It, Villain: In achieving his goals, he takes away the one reason for the heroes holding back. This backfires on him, hard.
- Not Quite Dead
- Orcus on His Throne: According to the legend of the Dragon Campaign, he only showed his face at the final battle. And at the end of the game.
- Pointy Ears
- Soul Jar: Zieg's dragoon spirit.
- True Final Boss
The former owner of the White Silver Dragoon Spirit, died fighting a Super Virage during the battle of Kadessa. Her spirit is still bound to Earth and resides in a ruined shrine in the middle of Serdian mountains. She's trying to save the other Dragoons and will test Dart in order to see if he's worthy of the Dragoon spirit for Shana.
The former owner of the Purple Dragoon Spirit, is a fierce and brutal martial artist who used to carve a doll for each dead opponent. His soul is bound to Vellweb by his own bloodlust.
The former Jade Dragoon, Syuveig is a wise scholar and researcher who's nonetheless afraid of the void of death, hence why he's ended up stuck in Vellweb.
The Former Golden Dragoon, a huge warrior who was romantically linked to Shirley in life. His inability to accept her demise is what anchors him to Vellweb.
The former Blue Dragoon, Damia is a human-mermaid hybrid, and thus she was highly ostracized during her youth. Her only friends were her fellow Dragoons, and now she can't move on to the afterlife because she's afraid of being left alone.
Sister to the infamous Wingly Emperor, Charle was one of the few Winglies of her generation that sympathized with the humans her little brother oppressed. Throughout the Dragon Campaign, she and her partners-in-crime provided aid to the resistance, becoming friends to the Dragoons in the process. She even went so far as to personally sabotage Melbu's powers by creating the Divine Moon Objects. Even once her human allies had won the war, she continued assisting them - more specifically, the only surviving Dragoon: Rose, the Darkness Dragoon.
Early in the fourth disc, it's revealed that Charle was the Winglie who first learned of the threat that the Moon Child and the Virage Embryo
posed, and sent out Rose - as the Black Monster -
to stop them.
- Cool Old Lady
- Defector from Decadence
- Genki Girl
- Hidden Elf Village: Ulara, Charle's home, is one of the nicer examples of these.
- Immortal Immaturity: To put it lightly, Charle tends to approach things with childish excitement, giving both Rose and Zieg pet names, to the point that Rose actually has to step in and ask her to calm down.
- Time Abyss: Charle is well over eleven thousand years old, having been alive long before the Dragon Campaign, and probably even before the Winglies first started oppressing humans.
A magician and researcher dwelling within the city of Aglis. During the Dragon Campaign, Aglis was shot down by human forces, sending it plummeting into the ocean; however, Savan was able to prevent the city's outright destruction by creating a barrier around it, holding in the oxygen and protecting it from flooding. As the only surviving Wingly in the area, Savan set himself the task of preserving as much magical knowledge as possible and defending Aglis' signet sphere from harm. However, over the milennia he spent researching the outside world through his scrying mirror, he came to sympathize with humans, specifically, Rose
. As such, when Dart and the others arrive in Aglis during the fourth disc, Savan is more than willing to help them.
The Green-Tusked Dragon of Air, living inside a toxic swamp in the middle of Serdio. The Sandoran Empire managed to tame it with Greham's Dragoon Spirit
, and now is their secret weapon.
- Bonus Boss: His ghost in Mayfil.
- Climax Boss
- Deadly Gas: His breath.
- Our Dragons Are Different: He looks more like some sort of giant praying mantis, and isn't sentient.
- Poisonous Person: Can produce several kinds of poisons from his abdomen.
- Walking Wasteland: Feyrbrand's toxins can pollute and corrupt almost any landscape he settles in; the swamp he resides in has become so distorted and twisted by the influence of his poison that water can actually wilt the plantlife.
The sea dragon of Illisa Bay residing on the Prison Island. It's known for assaulting ships and thus making the Tiberoan Sea too dangerous to traverse. It takes orders from Lenus
The Dark Burst Dragon and Rose's
former dragon companion. When he eventually went crazy, Rose was forced to kill him. Appears as a special boss for Rose and Dart on the Moon.
- Achilles' Heel: Whenever he attacks with his laser, he opens a weak spot on his chest for a short time.
- Casting a Shadow: Most of his magical attacks, ranging from pitch-black explosive gas to a laser beam of void and destruction.
- Death from Above: His Dark Laser attack.
- Early-Bird Cameo: First seen in the flashback to the Dragon Campaign, where he tears a Virage apart by chewing through it's torso and vaporizes another one with his laser attack.
- Frickin' Laser Beams
- Our Dragons Are Different: It's hard to describe him, but he looks slightly more like a traditional Dragon, if not a wyvern.
- Puzzle Boss: Rose has to tell to Dart what's his weakness, then they have to attack him exploiting said weakness.
The Divine Dragon
The seven-winged God of the Dragons, the Divine Dragon is the strongest living Dragon in Endiness. It was imprisoned by the ancient Winglies inside a giant volcano in Mille Sesau. However, during the third disc, he awakens from his slumber and escapes his prison to wreak havoc on the world.
- A.I. Roulette: Divine Cannon normally either hits the leftmost two or rightmost two party members, but if you're particularily unlucky, he'll aim it dead centre and hit everyone.
- Body Horror: A subtle case, but you can clearly see that this seven-winged dragon has a little stub where an eighth wing would be on the other side. Either it was cut off in the battle to seal it and people forgot it had an eighth wing, or it didn't grow out correctly.
- Bonus Boss: His ghost in Mayfil, who's also That One Boss.
- Chained by Fashion: The broken chains of its prison still dangle off of it.
- Climax Boss: One of Disk 3's.
- Cognizant Limbs: The "Divine Ball" and the "Divine Cannon", each hosting its own absurdly powerful attack. Since the Divine Dragon itself has its own powerful attacks that it can use before or after the Ball's or Cannon's turns, leaving them alive is a definite shortcut to the Game Over screen.
- Death from Above/Macross Missile Massacre: The Divine Ball Attack, which consist of a shower of energy blasts projected from his chest.
- Doomed Hometown: He almost turns Deningrad into this, laying waste to the entire town in all of one minute. Only Shana's Moon Child powers prevent a complete disaster.
- Faux Symbolism: In the intro video of the game, the "You are free to sever the chains of fate that bind you" line is accompanied by a video clip of chains being broken. Cut to Disk 3, where you realize that clip was from the cutscene where the Divine Dragon breaks free.
- Giant Flyer
- Eldritch Abomination: Second only to the Virage Embryo.
- Evil Is Not a Toy: Lloyd frees the Divine Dragon in the hopes of controlling it. He fails utterly.
- Extra Eyes: Seven in total.
- Eye Scream: After the Divine Dragon is finally defeated, Lloyd adds insult to injury by slicing into the largest of his eyes to remove the Dragoon Spirit.
- Magic Knight: In conjunction with its projectiles and bulk, it has a handful of actual magic attacks - that is, the ones you use from items. If they're of the Button Mashing variety, it'll always get them up to max charge.
- More Teeth than the Osmond Family: Moving teeth!
- Our Dragons Are Different: The Divine Dragon looks somewhat similar to the traditional dragon design, but the similarites clearly end there: its chest can open up and fire energy blasts, its typical Breath Weapon is replaced by a torso-mounted Wave Motion Gun, its head is nearly all mouth, and its eyes are just... well, read the Eyes Do Not Belong There entry if you haven't already.
- Physical God: Explicitly stated as such. Considering that you only just manage to kill him because you have the Dragon Block Staff (to reduce its power) and because he was still recovering from a fight with Lloyd (who was wielding the Dragon Buster), that's not an exaggeration.
- Roar Before Beating: He tends to roar just before using his Ball or Cannon attacks.
- Make Me Wanna Shout: One of his attacks involves roaring (screeching?) so loudly that it gives the whole party Fear status.
- Sealed Evil in a Can
- SNK Boss: His Dragon Spirit in Mayfil is widely considered to be one of the hardest - if not the hardest - boss in the game.note Unlike the first boss fight you can destroy neither the Ball nor the Cannon, which are now even more powerful than before (2,000+ damage from the cannon is being generous), and he will spam them with wild abandon. He's also faster to the point where he can attack you two or three turns in a row; Bonus Boss Magician Faust also did this, but he was rendered almost completely helpless if you had a Legend Casque to neuter his magic, whereas the Divine Dragon can deal out as much physical punishmentnote as it can magical. Good luck if you choose to fight this thing, because you're going to need it.
- That One Boss: The actual boss battle with the Divine Dragon in Disc 3 is also a source of much frustration if you haven't levelled up your Additions and stockpiled some attack items. See Wake-Up Call Boss below.
- Spanner in the Works: Lloyd intended to use the Divine Dragon to destroy Deningrad's Signet Sphere, but he clearly didn't know what he was getting into. The only reason his plan worked was because the dragon attacked Deningrad of its own accord and happens to Divine Cannon the Signet Sphere by complete coincidence; if not for that spot of luck, the Big Bad's plan would have been completely and utterly derailed. And this is to say nothing about Lloyd and the heroes meeting up in time to stop the rampaging dragon - again, by coincidence - which nearly gets them all killed. Too Powerful to Live may apply here.
- Wake-Up Call Boss: Unlike the Grand Jewel before it (which itself is also a Wake-Up Call Boss) and a few bosses after it, you cannot abuse the Dragoon mechanics in the fight with the Divine Dragon. You can transform into a Dragoon, sure, but due to the Dragon Block Staff always being in effect, everything you do as a Dragoon is nerfed to the point of futility. If you haven't invested some time and effort into Additions and attack items, expect to be stonewalled by the Divine Dragon for a long time.
- Wave Motion Gun: Divine Cannon. To put it into perspective: the Signet Spheres are only supposed to be destroyable with the Divine Moon Objects. A single shot from the cannon destroys not only Deningrad's Signet Sphere, but the entire top half of the Crystal Palace.
- And if you need further proof if its power: if you can't destroy the cannon in time during the actual fight with the Divine Dragon, he'll blast the whole party for upwards of a thousand damage, which is more than almost any other boss in the game can do. Allowing the cannon to fire is very likely a death sentence, as it's a Cognizant Limb and can easily hit you before or after another powerful attack without warning.
- Weaksauce Weakness: The Dragon Buster sword and the Dragon Block Staff are the only reasons this thing is remotely beatable.
- You Don't Look Like You/Your Size May Vary: Since all of his prior appearances are in the pre-rendered cutscenes, it's more than a little jarring to see the Divine Dragon polygonized and reduced to half its size in its boss battle. This is most likely due to engine limitations though, and even with the scale-down it has the biggest model in the game.
Other Creatures of "Myth"
The Black Monster
A mysterious demon who exists seemingly only to kill, the Black Monster has been slaughtering innocents for over eleven thousand years, his massacres coinciding with the birth of the Moon Child every one hundred and eight years - his victims often including the Moonchild as well. It's commonly believed that his mission in life is to prevent the Moon Child from cleansing the world, which would destroy him as well; of course, Dart has set out to kill the Monster long before this can happen, motivated by revenge for the destruction of Neet. It's revealed that the Black Monster is actually Rose, trying to save the world by stopping the Moon Child from ending it.
The Moon Child
The prophesized saviour of Endiness, the Moon Child is born once in every one hundred and eight years; the Child's mission in life is to purify and restore the world with holy power, but in the past eleven thousand years, none of the Children have ever managed to complete this sacred quest, as every last one of them was murdered by the Black Monster before they had a chance to begin. The third disc reveals that Shana is actually the current Moon Child, having managed to escape the Black Monster's rampage in Neet over eighteen years ago. Unfortunately, it also reveals that the Moon Child itself is just the reincarnated soul of the Virage Embryo, the God of Destruction, and the holy purification bestowed on Endiness would arrive in the form of an Apocalypse.
- Apocalypse Maiden: The Moon Children themselves might not be malevolent per se, but they're driven by instinct and destiny to reconnect with the Virage Embryo and end the world.
- Barrier Maiden
- Born-Again Immortality: Unlike the Black Monster, the Moon Child is not physically immortal, and its spirit has to be reincarnated in a human form to go about its sacred duties; for good measure, it still takes a hundred and eight years to find a new human host whenever the Black Monster kills it. Of course, the real goal of the Child is to reunite with its original body, the Virage Embryo.
- Charm Person: It's revealed that the Moon Child has the ability to psychically influence those around it, subtly persuading them to worship it - hence the reason why the Black Monster goes out of his way to kill everyone within a mile radius of the Child as well as the Child itself.
- The Chosen One
- Defense Mechanism Superpower: If Shana is any evidence, this is how the Moon Child's powers initially manifest.
- Eternal Recurrence: Much like the Black Monster, the Child only appears once every hundred and eight years.
- God in Human Form
- God of Evil
- Holy Hand Grenade
- Light 'em Up
- Light Is Not Good
- Prophetic Fallacy/Exact Words: People assume the "cleanse" part of the prophecy means to purge the world of evil. WRONG.
- Weird Moon: The Moon Child's birth is heralded by the Moon That Never Sets glowing blood-red.
The Virage Embryo
Purported to be the one hundred and eighth fruit of the Divine Tree, an unborn god of unthinkable power, created specifically to destroy the world and remake it
. It was first discovered by the ancient Winglies; under the command of Emperor Melbu Frahma, they removed the Virage Embryo's soul and imprisoned it within a Crystal Sphere; the body was kept well out of reach of both the imprisoned soul and any prospective saboteurs - in the sky, where it became known as The Moon That Never Sets
. Melbu kept the sphere with him at all times, using its immense magical power to terrorize the races under his control, in spite of his sister's efforts to lessen his power; however, in the final battle of the Dragon Campaign, the sphere was broken, releasing the soul trapped within. However, thanks to the Moon signets that Charle Frahma created, the soul couldn't return to its original body, so it began a cycle of incarnating itself in the bodies of newborn humans, hoping to find a way of destroying the signets through the worshippers it inspired over the course of each lifetime - and earning the title of The Moon Child in the process. For eleven thousand years, Rose managed to stop it from making any progress - up until Shana escaped her assassination attempt.
- Bad Moon Rising: Its original body, which has been mistaken for a moon by countless astronomers.
- Combat Tentacles
- Eldritch Abomination
- Eldritch Location: Most of the Moon That Never Sets functions as this; on the outside, it's a small planet, and on the inside, it's a jumbled mixture of landscapes that the Virage Embryo has sculpted to confuse invaders. For good measure, Rose confirms that none of it is an illusion- it's all real, courtesy of the Virage Embryo's powers.
- Fetal Position Rebirth: When the Moon Child (AKA: Shana) is being reunited with the Embryo, she's in the fetal position, contained within a bubble for good measure. Averted when Melbu Frahma takes her place a couple of minutes later.
- Fetus Terrible: It's called an Embryo for a very good reason, and the entire moon is just a giant womb in which it will incubate until the Virage Embryo's long-lost soul can rejoin it.
- Physical God
- Reality Warper
- Time Abyss: Undoubtedly the oldest living being in the game, having existed since the creation of the world.
- True Final Boss: When combined with Melbu Frahma.
- The Very Definitely Final Dungeon