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Characters / Mega Man Star Force 2: Zerker, Ninja, and Saurian

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This is a Character Sheet for the second game in the Mega Man Star Force trilogy and the Tribe anime. Click here to return to the main character sheet.

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     Characters Introduced in the Second Game and Tribe Anime 

Lady Vega (Dr. Orihime)

Voiced by Ai Orikasa

https://static.tvtropes.org/pmwiki/pub/images/doctor_orihime.jpg
Dr. Orihime as she appears in Ryuusei no Rockman Tribe

Lady Vega is the brilliant scientist whose research laid the foundation for the modern marvel of Matter Wave technology. In the anime, she's also responsible for Radio Composer technology.

She first appears in the anime as a Mysterious Woman who summons Geo to Echo Ridge University—using Bob Copper as an escort, no less—where she reveals that not only does she know him, she knows about Omega-Xis, too. She's contacted them to help her seek out the OOParts, mysterious artifacts related to the lost continent of Mu, to protect them from those who would misuse them.


Hollow (Empty)

Voiced by Isshin Chiba

https://static.tvtropes.org/pmwiki/pub/images/hollow_8171.jpg

Vega's personal assistant in the Tribe anime. He doesn't say much or do much at first. All tropes regarding Hollow as the Dragon are handled below.


Solo

Voiced by Yuuki Tai

https://static.tvtropes.org/pmwiki/pub/images/solo_mmsf.png
Wizard: Laplace
EM Human: Rogue (Burai)
Trans-Code: 002
"I don't need anybody's help in a fight. Just the thought alone makes me sick...It's not in my blood!"

Solo first appears in the second game as a mysterious operative working together with Hyde and his employers, entering the scene in the same chapter as the OOPart, to which he has a strange connection. As we learn more about him, we discover that he is a scion of the legendary continent of Mu, indeed, the Last of His Kind, and that he seeks to restore his lost civilization to geatness. He expresses a consistent hatred for the concept of friendship (since the main experience he had with it as a child was of people ganging up on him), but currently works with Hyde and company to avail himself to their resources and for the general increase in efficiency. He also appears in the anime, but is completely independent and has altered motives.

Solo's primary goal in life is to preserve and restore Mu, and so he takes violent issue with anyone who misuses the technology; he is hunting Dealer operatives in the third game to reclaim the Murian technology they stole and have been using to control Noise. While he still professes a hatred of so-called friendship, he picks up an ally, a strange Murian creature named Laplace, which serves as his Wizard.

No relation to Han Solo.


  • 11th-Hour Ranger: A possible interpretation of the final chapter of the second and third games, where Solo and Geo enter Enemy Mine situations.
  • Action Hero: For a given value of "Hero", he's this whenever his motives aren't strictly in conflict with Geo's.
  • Adaptational Heroism: In the anime, his role is somewhat swapped with Geo, in that he's the one opposing Vega while Geo is her Unwitting Pawn.
  • Adventurer Archaeologist: A variation. Many of his travels require him to visit places of antiquity, and if he is ever known to recline anywhere, it will be in the presence of historic architecture.
  • All of the Other Reindeer: Why he hates the idea of bonds.
  • Ancestral Weapon: The Murian Star Carrier Solo uses, whether he originally took it from the museum or had it before then (the translation is choppy about it).
  • Anime Hair: Big time.
  • Anti-Hero: First scene in the third game? An attempt on Jack Corvus' life.
  • Arrogant Kung-Fu Guy: Extremely arrogant with all the skills to back it up.
  • Bare-Fisted Monk: Solo initially fights with only punches and kicks, but he eventually picks up a sword.
  • Barrier Warrior: The Mu Rejection barrier is created by the Indie Proof.
  • Battle Aura: Right after imbibing the Indie Proof.
  • Berserk Button: You know, with the number of things that sets him off, perhaps its best just to not speak of Mu at all.
  • Big Damn Heroes: Rogue saves Mega Man during the raid on the Secret Shelter. If you met the requirements for the Rogue SX fight, he reveals he did it to have one last match with him.
  • Black Knight: As Rogue.
  • The Brute: Back in his first appearance.
  • The Cameo: He's a chip and enemy summon in Operate Shooting Star.
  • Chekhov's Gunman: He makes only a vague warning the first time he appears.
  • Children Are Innocent: Not him.
  • Climax Boss: Mega Man’s battle against him at the end of the Bermuda Maze serves as this to the second game as a whole, as it represents the clash between his and Geo’s philosophies. This is also represented in gameplay terms when Rogue summons his sword after Mega Man depletes enough of his hit points, something he never did previously. His defeat allows the the villains to claim the OOPart from the exhausted Mega Man and sets the endgame in motion.
  • Combat Clairvoyance: Rogue's X-shaped mask allows him to see how his opponent concentrates his EM energy. How much this helps is debatable, since his attacks are designed to prevent those opponents from having the opportunity to strike at all.
  • Combat Pragmatist: Take a gander down at Spam Attack.
  • Composite Character: Solo's character intentionally borrows from both Bass.EXE and ProtoMan.EXE.
  • Contrasting Sequel Antagonist: Bass served as a formidable rival and with the intention of eliminating humanity based upon his creation and the blame he had to go through, Solo only grew strong as he continued to depend on isolation and lack of bonds. Bass uses long-range attacks, Solo utilizes martial arts and swordsmanship for further use. As time goes on, While Bass absorbs power via Get Ability program, Solo only relied on his Indie Proof with the aid of his companion Laplace to further his strength and abilities until when he can utilize Noise. Since Solo preserves his dead civilization by hunting down those who abuse its Lost Technology while Bass relentlessly pursues his quest to grow stronger just so he can enact revenge upon his creators and all life on Earth.
  • Curb-Stomp Battle: Anyone not named Geo who tries to pick a fight with him will find themselves on the receiving end of this.
  • Cutscene Power to the Max: At first, Solo is described as incredibly powerful, but this trope diminishes over time as he begins earning the accolades.
  • Cutting the Knot: When Geo and his friends discover the door to the hallway to the elevator is locked, he simply blasts open a hole in the floor.
  • Dark Magical Girl: He can EM Wave Change by himself and his attacks are filled with dark energy.
  • Deflector Shields: The Mu Rejection barrier, which is dropped during each of his attacks and is restored right afterwards. It's not nearly as strong as Bass' Life Aura, however, since it's only a barrier.
  • Deuteragonist: His role during the Black Hole Server storyline emphasizes more on his quest to retrieve the Mu Metal from Sirius giving him more focus after missing out on the main storyline.
  • Dynamic Entry: In the third game, with an attempt on Jack Corvus' life.
  • Empathic Weapon: Solo doesn't need Laplace to transform into Rogue, so that frees up space for Laplace to become his BFS.
  • Enemy Mine: With Geo and, in the third game, the Satella Police.
  • Evil Counterpart: The Indie Proof to the OOParts.
  • Evil Weapon: The Indie Proof is certainly the very unfriendly kind.
  • Expy:
    • Of Vegeta. Proud Warrior Race Guy, Last of His Kind, the same style of Anime Hair (as Rogue). Hell, his chief conflict with Geo is an exagerrated version of Vegeta's feud with Kakarot.
    • As mentioned above in the Composite Character section, he has traits of both Bass.EXE and ProtoMan.EXE. His strong dislike of the modern world parallels Bass's hatred of humans, and both share an aversion to bonds. His general development as a character resembles that of Bass in the MegaMan NT Warrior manga. They both have strong barriers (Rogue's Mu Rejection/Bass' Life Aura and Black Barrier), and panel breaking attacks. He also has Chaud's opposition to friendship in the beginning, and both of them want to match to someone standards (in Chaud's case, his father's, and Solo's ancestors from Mu). His role during the main storyline of 3 and conflict with Dealer and Jack is compared to Chaud and ProtoMan's role in 6 against the WWW and Baryl with Colonel before reverting to Bass. Like Chaud and ProtoMan, Solo would not hesitate to take away Jack's life just as how Chaud and ProtoMan are willing to do whatever it takes to end Baryl and Colonel. Unlike them, Solo succeeded in deleting Corvus and Virgo who previously hosted Jack and Tia. Even in Operate Shooting Star did Rogue perform Program Advance Double Hero SF with MegaMan in parallel to MegaMan and ProtoMan's Double Hero.
    • Rogue's design also recalls that of Omega. Their fighting style also is similar, as they don't fight in beginning with their swords, preferring using their fists/claws at first. Fittingly, some of concept arts of Rogue made him look more like Zero. Solo and Zero sound similarly, even sharing the ロ(ro) katakana in their names. His pose on the official wallpaper also resembles strongly that of Omega in the Elf Wars artwork, and as Omega Zero. Only in the anime, Solo also, like Zero, was long in suspended animation, and doesn't know much of his past, although with Solo, it's more about the past of his civilisation.
    • The Mu Rejection Barrier, while obviously based on Bass.EXE's Life Aura and Black Barrier, is also suspiciously similar to the A.T. Field, both how it looks, and how it works.
    • Solo being the last survivor of an ancient, super-advanced, but lost civilisation, who serves as both an antagonist and ally, makes him also very similar to Sherrice and Nobody from Rockman.EXE Legend of Network.
    • Donning a silver hair, emphasizing on martial art with swordsmanship mastery, and a rivalry with the main protagonist wearing a red colored clothing makes him one to Vergil and Nelo Angelo from Devil May Cry. Like Nelo Angelo, he dons a huge sword and are skilled in martial arts while at the same time carrying the same Black Knight status as him serving the Big Bad. Like Vergil, he gains power from time to time obtaining two swords and at least being skilled in martial arts. Most of Rogue's martial arts are akin to Vergil's Beowulf while his Great Sword is one to Nelo Angelo's Great Sword and Laplace being this to Yamato and Force Edge where it can be utilized to be used at long distance delivering multiple hits but at the same time delivering massive damage even Rogue Break is identical to Helm Splitter. Once Solo teams up with Geo calls back to when Vergil joined Dante. They also have their fair shares of wins, loss, and draws though in 2 after obtaining all of the badges and defeating the final boss is when it draws parallels to Dante and Vergil's final fight but in a much more difficult setting where DMC 3 was able to control the difficulty started in 1. Like Vergil, Rogue was able to utilize Noise in 3 and their motivations are similar expending humanity for the sake of their long deceased relatives. It is a coincidence that in Zerker and Saurian versions that once Mega Man obtains the ability to perform Tribe On that sealed his victory over Rogue is a reference to when Dante utilized Alastor and Ifrit against Nelo Angelo.
  • Facial Markings: Solo has a jagged red stripe under his left eye. Not Burai, for some reason.
  • Fire-Forged Friends: Averted, Solo is determined to stick out his loner ways.
  • Foil: To Geo. They were inveterate loners in the beginning, but while Solo stays this way, Geo makes friends and starts relying on the power of his bonds.
  • Freudian Excuse: Solo was beaten up regularly since he could remember, by people ganging up on him, because of his different look and special abilities. This caused him to mistrust other people, and probably hate bonds in general, as the first ones he experienced for a long time, was just people working together to harm him.
  • Geometric Magic: Solo's the only one who uses it on-screen in the second game.
  • Good Old Fisticuffs: Rogue's martial arts apply the following tropes: Armed Legs, Dance Battlernote , Elemental Punch/Rocket Punch, Rapidfire Fisticuffs, Shockwave Punch.
  • Heartbroken Badass: In the anime. All of his friends lost their lives to ensure Ra Mu was sealed.
  • Heel–Face Turn: Sort of. More like a Heel-Neutral turn, but he's coming around.
  • Hero Antagonist: In the Tribe anime.
  • Heroic BSoD: At the end of the second game, when Hollow tell him that it was the people of Mu themselves, that destroyed their civilisation, Solo doesn't take it well. He first is completely speachless, then goes into full denial that this is relevant. The fact that right after that, he pushes Geo out of the Un-Dimension may make this is also an Villainous Breakdown, up to some level.
  • Hero of Another Story: What he does during his offscreen time.
  • Hidden Heart of Gold: Maybe. Deep, deep, deeeeeeep down.
  • Hopeless Boss Fight: His first reappearance after obtaining the Indie Proof is this. He cannot take damage during the fight. You cannot even damage him indirectly with poison.
  • Humans Are Bastards: In his backstory, though he has issues more with the idea of companionship than anything else.
  • Hypocrite: Despite making a big show throughout his debut game about never needing the help of anyone else and despising bonds, he accepts Hollow's offer to implement the Indie Proof into his body. Neither Geo or Omega-Xis call him out on going against his beliefs when Hollow admits that Solo accepted his help, hence why Solo can now use the Rejection of Mu.
  • I Was Just Passing Through: The ending of the second game, in which Solo declares that Geo's body was in his way.
  • I Work Alone: Much of his power requires this to work, and it becomes a matter of principle whenever Mega Man's around. Solo is almost constantly haranguing Geo about his reliance on the bonds he gets from others.
    • Until Geo calls him out on it in the postgame of Ace and Joker and accuses him of being loyal to the land of Mu.
  • Ineffectual Loner: Averted. Solo is entirely capable of dealing with almost anything that comes his way, save for the one Rivals Team Up halfway through the third game. And even then, he's capable of succeeding and coming out alive, he'd just like to save himself the trouble of nearly dying.
  • Intangible Man: Another ability of his, but only in the anime. As if he weren't difficult enough to fight.
  • Jerk with a Heart of Gold: Mmmmaybe. If his business there is concluded, Rogue has been known to begrudgingly allow for hitch-hikers on his way out of the Most Definitely Final Dungeon.
  • The Lancer: Ace wanted him for the Commandos. Solo turned him down.
  • Laser-Guided Karma: Solo's attempt at Party Scattering leads directly to Whazzap using an amnesiac Bud as it's new false emissary, something which Solo takes great offense to due to his Murian heritage.
  • Last of His Kind: Solo is the last Murian human, and generally over-protective of their culture. Laplace is likely the last Murian EM Being. After being told why this is, he quickly states that he can be a nation of one.
  • Lighthearted Rematch: Hahaha, no. Rogue is always one of the most brutal Superbosses of the games, especially compared to when he is fought in the main plot.
  • Loners Are Freaks: Sums up his backstory. And he's proud of it.
  • Lost Technology: The games never explore what he would do if he ever actually restored Mu or how he would do it at all; most of the time, he's dedicated to preventing its misuse.
  • Marked Change: Inverted: Solo loses his Facial Markings when he transforms.
  • Master Swordsman: Once he starts using a sword.
  • Meaningful Name: He worked alone before joining with Laplace. Burai might be adequately translated to "rogue" or "villain" (Not "Bly" as some fans translate his name as; "bly" means blithe or happy — this guy is neither).
  • No Sense of Humor: Possibly Subverted. One would think that the gate on the Outer Space Wave Road sealed by Rogue Z has some kind of powerful ability, right? Hahaha, you wish. He leaves a cat's meow sound effect for the MegaBuster. (Whether this applies to Solo or to Sirius is also up for debate, since it's unknown who sealed the gate at all).
  • Not in This for Your Revolution: He's here explicitly to take revenge on those who abuse Murian technology. That Geo happens to be there and that Solo's actions happen to benefit him is beside the point.
    • If Geo approaches Solo where he's relaxing near Alohaha Castle, he'll try and recruit Solo to work together against Dealer, only to be turned down spitefully. This steams Geo up so much he actually loses his ability to speak coherently for a moment and instead settles for an exasperated shout.
  • Not So Above It All: You'd think that an antisocial freak like him would have no time for fun, but equip the Gag program in Star Force 3 and he'll call Geo, ranting at him and asking if his Burger Bros. game cartridge is with him. Geo rightfully has no idea how to respond, when Solo absolutely loses it when he finds out LAPLACE hid it from him. Geo wisely decides to hang up and save his sanity.
  • Person of Mass Destruction: Art from the calendar (the same one as above) released with the second game portrays him this way.
  • Pet the Dog: His habit of picking up hitchhikers on his way out of the Final Dungeon.
  • The Power of Friendship: Inverted. Solo gets his power from being alone, in sheer opposition to the power of friendship that everyone else espouses.
  • Power of the Void: By extension; the purple Murian soldiers are called "Ye born of Nothing", and seem to be made of the same "Darklight"note  that Rogue wields.
  • Precursors: Knows less about them than he would like.
  • Purple Is Powerful: Any of his ranged attacks and his right arm.
  • Red Eyes, Take Warning: Has red eyes and is not someone to mess with.
  • Red Oni, Blue Oni: The blue to Geo's red. See Expy above.
  • Red Right Hand: His flaming arm as Rogue.
  • The Rival: To Geo.
    • Rivals Team Up: Solo brings Geo along to make it easier for him to kill several giant Noise monsters, since the last time he encountered them, he nearly died. Just to prove he's not going soft, Rogue deliberately bars Mega Man from getting to Jack Corvus and picks a fight with him.
  • Rōnin: He considers himself to be a servant of Mu, though the fact that he's the last Murian alive leaves him in the position of being a Masterless warrior. Burai and Rogue are both adequate reflections of this.
  • Saved for the Sequel: Rogue bears a striking resemblance to an unused Mega Man Battle Network character concept of a white-haired man in a patterned cloak, albeit the concept character wore his white hair in a ponytail.
  • Shout-Out: Laplace is named for Pierre-Simon Laplace, an astronomer known for the hypothetical near omniscient Laplace's Demonnote  (which is likely what Laplace more properly references - this would fit with with Solo's Combat Clairvoyance).
  • Spam Attack: This is the main reason he is impossible to beat in the series; he specializes both in Rapidfire Fisticuffs and Blade Spam.
  • Status Effects: The attacks that don't simply overwhelm Geo with speed and power will be likely to Paralyze him, instead.
  • Stock Shōnen Rival: Works Alone? Check. Mocks The Power of Friendship? Check. Vegeta Expy? Check. A Foil to the protagonist? Check. Eventually (reluctantly) joins the heroes? Check.
  • Superboss: His SX and ZZ forms, which both require 100% Completion to access. In the former case, you have to max out the Link Power of Geo's friends and beat the True Final Boss again to access the fight, and if you lose, you have to go through Le Mu XA and unskippable credits for every failed attempt.
  • Suspiciously Specific Denial: Solo's not going to kill Geo because he has a bond with Mu, he's going to kill Geo because it's fun.
    Rogue: Shut up, Laplace.
  • Take Me to Your Leader: Word for word in the third game when confronting Jack Corvus.
  • Teeth-Clenched Teamwork: Fighting with Mega Man against the Noise monsters left a bad taste in his mouth, and he refuses to do it again. Ever.
  • "The Reason You Suck" Speech: Solo aims one at Hyde in the second game, detailing how utterly pathetic a leech he is. Dark Phantom more or less agrees, with the caveat that he's the world's most powerful leech.
  • Throwing Your Sword Always Works: His Spinblade attack in the third game. Also doubles as a Battle Card.
  • Took a Level in Jerkass: After he catches himself working with Mega Man, he takes one to prove he's not turning soft. He will turn down Geo's offers to his face, but, for reasons of his own, he ends up working nearby, anyway.
  • Transformation Is a Free Action: Solo has the most ornate Transformation Sequence of any Wave Changing character in the second game. Nobody bothers to stop him. In the third game, he only Wave Changes off-screen, so it's unknown whether he's solved this problem or that's how he solves it.
  • Tsundere: Ohhhhhhh, yes. Never lets a moment go by without saying something spiteful if he can help it.
  • Turns Red: After he gets the Indie Proof in the second game, he'll put out a BFS and change his Rapidfire Fisticuffs for a rapid sword strokes. Subverted after Laplace joins him, he'll use both sword and fisticuffs in accord.
  • Uncertain Doom: Solo/Rogue, unlike the rest of the bosses in the second game, is nowhere to be seen in the Bad Future. This is rather strange, as it's all but stated Apollo Flame killed everyone else and revived those who could wave change. With Geo dead, the only one possibly capable of defeating Apollo Flame 1-on-1 would be Solo, but he is nowhere to be seen. It can be presumed he is either in seclusion, or was killed by Apollo Flame but not revived, perhaps because of the threat he posed compared to everyone else.
  • The Unintelligible: Laplace can only be understood by Solo.
  • Unfortunate Names: Rogue's strongest form in Star Force is called Rogue Solitude X, which is shortened to Rogue SX in-game. No points for guessing for how most people tend to pronounce that particular suffix.
  • Unwitting Pawn: Up until Dr. Orihime drops him like a pair of old socks.
  • Vague Age: Is he the same age as Geo? Older? Really 700 Years Old? What?
  • We ARE Struggling Together: This more or less defines the relationship between him and Geo.
  • Well-Intentioned Extremist: In the anime, his motivation and altered backstory end up coloring his earlier appearances with this.
  • White Hair, Black Heart: Not evil, but a big-time Jerkass.
  • Wild Card: Has his own, Mu-centric plans. There have been two instances apiece where the boys have both "worked together" and conflicted.
  • Woobie, Destroyer of Worlds: His Dark and Troubled Past pretty much soured him to the idea of friendship.
  • Worthy Opponent: By the third game, he acknowledges the strength of Geo's bonds.
  • Would Hit a Girl: In the second game, Harp Note flies Geo to safety and tries to fight him. Solo puts her in the hospital in critical condition.

Amy and Mr. Gelande/Ai and Suberita Imasu

  • Adapted Out: The Gelandes don't appear in the anime at all.
  • Animal Motifs: Amy Gelande's concept notes indicate she resembles a squirrel—her ponytail resembles an erect squirrel's tail and her center teeth poke out when she opens her mouth. Other concept notes indicate she has an energetic personality to match.
  • Damsel in Distress: Amy is trapped on a mountain during Yeti Blizzard's snowstorm.
  • Flowers of Femininity: A battle-card from the flowery Puff Blast series is included in Amy's Legend Card.
  • An Ice Person: Amy and her father both feature a specific series of icy Aqua-type battle-cards in their favorites—Amy favors the Jet Ski series, while her father favors the Snow Ball series.
  • Irony: The Snowball series favored by Mr. Gelande features a bunch of yeti Snoroller viruses, but his hotel is being attacked by an even bigger Yeti.
  • Love Interest: She becomes Bud's, though Luna at one point assumes she might become Geo's.
  • Nice Guy: The Gelandes are both friendly and hospitable to Geo and friends.
  • Single Woman Seeks Good Man: Amy's on rather good terms with Bud for how much he keeps flubbing things up around her.

Kidd Gruff - Kenta Yagi

EM Human: Kung-Fu Kidd

The Matter Waves

Lana and her Grandfather

A girl and her grandfather who find Geo shivering on their doorstep in the Himanara mountains. Their village is under attack by Yeti Blizzard, which strangely coinincides with the attempt by Gori Monjirou to purchase their land.

  • Canon Foreigner: They both belong to a tribe that lives high in the Himanara mountains, and only appear in the anime.
  • The Chief's Daughter: Lana would be the granddaughter, technically.
  • Nice Guy: Lana, so much so that Subaru mentions it in passing to Misora.
  • Parental Abandonment: They never show up, at least.
  • Precursors: Subverted. Lana's tribe are not the descendants of the original Murians, but they have preserved the original Murian lore. They tell Subaru he can find an ancient Murian ruin if he follows "the waving road".
  • Suspiciously Similar Substitute: To Amy and Mr. Gelandenote ; their whole arc is a transplant of the Yeti Blizzard chapter from the second game, now reworked into a Myth Arc about the OOParts.

Hayaya Arima

One idol among many featured on television with Misora. She has no real role in the anime except to go after Misora when the latter ditches the show to go exploring the Himanara Mountains.

Jackie Hanzou

     The Murian Empire and Other Antagonists (MAJOR UNMARKED SPOILERS

The UMAs

  • Ascended Extra: Phantom, Yeti, Brachio, and Condor all have distinct personalities in the anime.
  • Satellite Character: Unlike most of the FM-ians, Mu's EM beings serve as a device to enable the human antagonists to Wave Change rather than characters in their own right. The anime gives them somewhat greater focus, but they're still nowhere near as important as their predecessors.
  • Theme Naming: Where the FM-ians are named after constellations, the UMAs are named for cryptids.

Hyde

Hyde voiced by Dai Matsumoto

Phantom voiced by Katsumi Suzuki

https://static.tvtropes.org/pmwiki/pub/images/MegaHyde_1513.jpg
Partner: Phantom (Ghost)
EM Human: Dark Phantom (Phantom Black)
"This wasn't in my script!"

The Heavy for most of the second game. He fancies himself a director, always referring to his schemes as "scripts", and tends to get a little carried away with them. He serves Vega in the games, while in the anime he works entirely for himself. His EM-partner is called Phantom, and they fuse together to form Dark Phantom.

He appears again in the third game and attempts to steal Mega Man's Noise Control Program. Not only does he ultimately fail, his final battle with Mega Man ends in a worldview-shattering defeat. He is last seen falling into the void of a computer system, though Geo and Omega speculate they will encounter him again some day.


  • Adaptation Personality Change: Hyde has a flamboyant personality in both the games and the Ryuusei no Rock Man Tribe anime, but in the former he's a malicious Prima Donna Director; his latter version is an Affably Evil Mad Artist.
  • Affably Evil: Especially in the anime. When not searching for the OOPart or trying to kill Geo, he's pretty cool to hang out with, even teaching an art class with Geo's friends. He even offers to do a painting for Geo's mom in the middle of kidnapping her. Note that this was after he finds out that Geo and Mega Man were the same person.
  • Ascended Extra: In the second game, Hyde is one of the Big Bad's servants, but the anime adaptation goes for The Big Bad Shuffle, in which Hyde and Gori are competing with each other and Orihime for the OOPArts.
  • Badass in a Nice Suit: As Dark Phantom.
  • Badass Longcoat: He wears black-tie apparel as Dark Phantom, and some pretty snazzy threads in human form as well.
  • The Bad Guy Wins: Hyde seizes the Shinobi OOPart during the chaos of the four-way between him, Rock Man, Yeti Blizzard, and Burai. He demonstrates no ability to use it like Mega Man does with the Sword of Berserk, however.
  • Batman Gambit: Pulls one in the second game. He waits until Mega Man and Rogue exhaust themselves so he could steal the OOPart. Dark Phantom IF pulls one in the afterstory, tricking Mega Man into opening the gateway to the Alternate Future.
  • Battle Aura: Has one for the final battle with him in the second game.
  • Beware the Silly Ones: He's a goofy, eccentric man who fancies himself a director (or artist in the anime), but when he puts his mind to it he can be pretty dangerous.
  • Big "SHUT UP!": When Rogue points out he's nothing without Vega.
    "Shut up! Shut up! Shut up! Shut uuuup! Shut up! Shut uuuuuuuuup!"
  • Blow You Away: His Phantom Slash, which blows a gust of wind.
  • Breakout Villain: Enough to get much better characterization in the anime and to return in the third game.
  • Card-Carrying Villain: He recognizes Geo as the hero of the story, and thus is fully aware of his own role as a villain opposing him.
  • Cane Fu: His cane is his primary weapon.
  • Casting a Shadow: His Phantom Hand attack.
  • CloudCuckoolander: In the anime, he might get a little too caught up in how amazing art is.
  • Combat Pragmatist: When Hollow arrives, Phantom Black lashes out the instant it becomes apparent that it's his turn to fight. Not that it does him much good. And earlier, during his fight with Mega Man and Harp Note, he keeps them from attacking by using Hope as a shield.
  • Contrasting Sequel Antagonist: Whereas ShadeMan was undefeatable and reliant on Dark Chips as a distributor, Hyde did not start strong, and corrupts others with the UMAs and utilizes the Wave Change in Luna to turn against Geo and the others.
  • Cool Mask: As Dark Phantom.
  • Dastardly Whiplash: His game incarnation especially. All he's missing is the mustache.
  • Do Not Adjust Your Set: He hacks every monitor in town to broadcast that Hoshikawa Akane is his hostage to bait Rock Man out of hiding.
  • Driven to Suicide: In the third game, after his final defeat at Geo's hands, he falls into the void in the computer program. Though Mega notes he may return one day.
  • Establishing Character Moment: In the Tribe anime, he makes a big entrance into the country of Japan, sealed in a coffin in the belly of an airplane in all his finery, for all the world like a European vampire.
  • Evil Genius: He fills the intelligent villain niche in the anime, whereas Gori seizes its violent counterpart. In the games, he also plots a fair deal of trouble for our heroes.
  • Evil Laugh: He lets out one that approaches maniacal when he thinks he's about to get his hands on an OOPart in Tribe.
  • Evil Versus Evil: With Rich and Dr. Vega in the anime, though they ultimately team up.
  • Expy: He may be partly inspired by Gary Oldman's performance as Dracula in Coppola's adaptation.
  • Giant Hands of Doom: His Phantom Hand attack, which he fires from his chest.
  • The Gimmick:
  • Gloved Fist of Doom: As Dark Phantom.
  • The Heavy: In the second game, he serves as one to Lady Vega (he's vastly outmatched by the likes of Solo and Hollow) and provides Rich, Gerry, and the Shaman with their EM Beings, all so he can indirectly get revenge on Mega Man. This is ultimately subverted when he is cut off from his employer's good graces.
  • I Have Your Wife:
    • Kidnaps Luna twice in the second game, and his presence and actions in the third first threaten Geo's friends and then WAXA's main computer which is needed to restore Luna to physical form, though there is no indication that he's aware of the situation he's interfering in.
    • In the anime, he takes Akane Hostage For Macguffin after he realizes she's Rock Man's mother. Subaru responds beautifully, plowing a trench with Yeti Blizzard's limp but stubborn body through the whole damn town to get to her. As it turns out, Hyde's really just asked her to pose for a portrait, and he gets so caught up in the pretense that he completely forgets that Rock Man is coming. Double Subverted when he becomes Phantom Black and kidnaps her for real.
  • Immortality Seeker: In the anime.
  • Insult Backfire: Solo calling him a leech prompts him to respond that he's the world's most powerful leech.
  • Intangible Man: His Phantom Illusion, which lets him phase out to avoid attacks.
  • Karma Houdini: In the anime, he and Yeti Blizzard escape the collapsing continent of Mu and remain at large.
  • Large Ham: Being a self-proclaimed director (or artist), he's quite dramatic and theatrical. Averted with Dark Phantom R, Sirius's Black Hole Server agent, who is contrastingly muted and calm. He even lampshades it.
    Dark Phantom R: Such narcissistic actions would only pose an impediment to one's fighting ability, wouldn't you agree?
  • Living Forever Is Awesome: In the anime, Hyde was convinced that he, like all the great artists, would only become famous years and years after he died; he wanted to live long enough to see his art finally be recognized as great and personally receive the accolades he craved.
  • Mad Artist: Is a professional artist (and a consummate Nightmare Fetishist) in the Anime and is honestly convinced he is one of the great artists who will be woefully unappreciated until centuries after his death have passed. He's absolutely elated when he is visited by a little phantasm offering him immortality. To be fair to the man, however, given something that piques his interest, he can produce amazing art. His sketch of Phantom has the little ghost embarrassedly saying that he isn't that cool.
  • Man of Wealth and Taste: Hyde and Phantom Black are constantly decked out in high-quality threads and dramatic long coats, though unusually for the typical costume, Hyde's human form also styles a Dastardly Dapper Derby.
  • Morphic Resonance: Hyde keeps his long, blond hair even in Dark Phantom form.
  • Nice Job Fixing It, Villain: Ends up inadvertently triggering Mega Man's Noise Change.
  • Not Me This Time: After he kidnaps Luna the second time, Geo demands to know if Hyde forced Taurus Fire to appear earlier in the game.
    Hyde: I'm not sure...I don't recall any players by those names. Heh, heh, heh...
  • Our Ghosts Are Different: Phantom Black is ghostly with style. He deals in Intangibility, Invisibility, Wind powers, and leads a troupe of ghost viruses as well. Aesthetically, he's clearly channeling The Phantom of the Opera.
  • Our Vampires Are Different: Hyde has some traits similar to a vampire too. He is described as a parasite by Rogue, and he indeed specializes in making commensalist/parasitic bonds. He also gives out UMAs, corrupting and transforming others, and he also kidnaps and transforms Luna into Queen Ophicus again. Hyde's entrance to Japan/Electopia, sealed in a coffin, on a airplane, gives a very strong vampiric vibe, and is probably a direct shot-out to Dracula. In the Anime, he is an Immortality Seeker, just like any Vampire Vannabe.
  • Perky Goth: In the anime, despite being a Nightmare Fetishist obssessed with death, decay, and their depiction in art, Hyde's Affably Evil to a fault.
  • Prima Donna Director: While not actually involved in the production of any known films, he treats all scenarios that involve him as "scripts". And he expects the "actors" to follow them to the letter.
  • Psychotic Smirk: Most of Hyde's early drafts actually differed quite a bit in appearance, but they were all blonde and they were all smirking.
  • Recurring Boss: in the second game (i.e. you actually fight the original during the Boss Rush); the rest are clones using Murian Errants.
  • Red Eyes, Take Warning: As Phantom Black.
  • Sanity Slippage: In the third game, he is noticeably more unhinged, desiring revenge against Geo. And as his plans unravel, his grip on reality slips further and further. By his final defeat, his worldview completely shatters and he falls into the void of the comp space, rambling on how he needed more power to defeat Mega Man.
  • "Scooby-Doo" Hoax: Phantom takes advantage of some generic pyramid curse lore to freak the crap out of Subaru, which gives him and Hyde the time to search for hints about the OOParts.
  • Sensitive Guy and Manly Man: The Sensitive Guy to Richie's Manly Man.
  • Shrinking Violet: Phantom in the anime really doesn't know how to handle Hyde's praise.
  • Sissy Villain: Especially in the anime.
  • Smug Snake: He boasts when things are going the way he planned, but falls to pieces when something arises that he can't control.
  • Stacy's Mom: In the anime, when he takes Geo's mom Hope Hostage For Macguffin during the final arc of the Tribe anime, he does so under the pretense that he wants her to model for a painting to keep her unawares. While he gets caught up in his painting, he lavishes compliments on her about how beautiful she is, but it's never indicated clearly whether he thinks she's beautiful in the straightforward sense or if he likes her as a horrific vision typical of his art.
  • Suspiciously Similar Substitute:
    • As a Non-Elemental opponent with mild Sissy Villain overtones (both borrow motifs from the performing arts) and who attacks with the Wind Attribute, he fills Cygnus Wing's niche quite nicely.
    • He also has takes some cues from ShadeMan.EXE of Battle Network. Each is A Man of Wealth and Taste with an undead motif (Dark Phantom being the ghost to ShadeMan's vampire) and a penchant for abducting Damsels. Both serve as field agents for their villainous organization in their game of origin (ShadeMan for Nebula, Hyde for Lady Vega, and both can summon shadowy Giant Hands of Doom. The anime gives Hyde an overt vampiric element when he enters the show in a coffin, of all things.
  • Theatre Phantom: His wave-changed form Dark Phantom clearly takes inspiration from the Phantom of the Opera, right down to him being a theatrical type who abducts a young woman for his plans. Unlike his inspiration, he later proves to be a far more pathetic individual and in the games is a man of the cinema rather than the stage.
  • Touched by Vorlons: Can Wave Change with Phantom.
  • Villain: Exit, Stage Left: Phantom Black and Yeti Blizzard make a getaway during the final episode of the anime.
  • Villainous Breakdown: With each failed script, his grasp of the world around him slips a little. His last failure in 3 sees him give way to a Laughing Mad Freak Out and fall over the edge of a cyber-world platform. Geo and Omega expect he'll be back.
  • Villainous Fashion Sense: Rocks a nice suit as Dark Phantom.
  • Villain Team-Up: Very briefly with Gori near the end of the Tribe anime, which almost worked, except for Hyde suddenly ditching to go teach an art class.
  • You Have Outlived Your Usefulness: Once Hyde fails too many times, Dr. Vega decides to hand him his pink slip.

Rich Dotcom (Gori Monjirou)

Rich voiced by Masaki Aizawa

Yeti voiced by Yuuto Kazama

https://static.tvtropes.org/pmwiki/pub/images/oie_transparent_1.png
Partner: Yeti
EM Human: Yeti Blizzard

A gorilla of a man whose approach to life is simple: consolidate as much wealth as possible. In the second game, he's a minor antagonist who is given his UMA by Hyde, which enables him to harass a local hotel he wanted to buy by driving down the property value. In the anime, he's been bumped up to Hyde's equal and opposite, a fellow competitor for the OOParts and the riches they may earn him.


  • Adaptational Badass: In the games, he was little more than a brutish Monster of the Week. In the anime, he's one of the main villains and is more clever than he looks.
  • Aggressive Negotiations: Rich Dotcom's modus operandi in both the games and the anime is to show up and demand to purchase whatever he wants, and, if he doesn't get it, start causing mischief as Yeti Blizzard to make selling a more attractive proposition.
  • Animal Motifs: The gorilla, as per his Japanese name.
  • Anime Hair: Not as flamboyant as Geo or Solo, though. Taken further as Yeti Blizzard.
  • Astonishingly Appropriate Appearance: His facial features make him resemble a gorilla.
  • Ascended Extra: As with Hyde, but more notably in Rich's case, since he was only a Monster of the Week in the game.
  • Attack! Attack! Attack!: Yeti Blizzard is a relentless attacker.
  • The Bad Guy Wins: In the anime, Gori successfully nabbed the Dinosaur OOPart when Rock Man and Harp Note were battling with Brachio Wave.
  • Batman Gambit: In the anime, he tricks Gerry's crew into digging up the land around Loch Mess, knowing the commotion would draw Plesio away from the lake and forcing Mega Man and Harp Note to fight Plesio. This keeps both of them distracted while he swipes the OOPart from the underwater temple.
  • Berserk Button: His money offers being rejected (and the implicit rejection of his worldview).
  • Bigfoot, Sasquatch, and Yeti: As Yeti Blizzard, which lets him pose as the Abominable Snowman.
  • Boisterous Bruiser: He's loud and proud and loves a good brawl.
  • The Brute: He has two tools: Money and Muscle.
  • Conspicuous Consumption: Rich has lavished himself with a flashy suit with golden trim and gold-plated lapels, a ring on almost every finger, a golden fang, and surrounds himself with a platoon of secretaries in equally flashy pitch-black uniforms.
  • Contrasting Sequel Antagonist: To Taurus Fire from the first game (who also appears during the Yeti Blizzard scenario); both are thuggish, offensive characters, but Taurus Fire attacks with his fists and fire, while Yeti Blizzard hurls snow around and crushes his foes underfoot.
  • Corrupt Corporate Executive: He's a shady businessman who won't hesitate to use underhanded, and illegal, tactics to get what he wants.
  • Death from Above: His Snowball Fall attack.
  • Evil Cannot Comprehend Good: His steadfast belief in the power of money is repeatedly shown to be a deadly crutch. He truly believes that money can solve every problem and is irritated when he meets those who cannot be swayed by Greed.
  • Evil Is Deathly Cold: Yeti Blizzard? Hellooo?
  • Evil Versus Evil: With Hyde and Dr. Vega in the anime. They eventually team up.
  • Genius Bruiser: Yeti himself. Gori's entirely willing to keep plowing on ahead with his plans, but Yeti has been known to offer useful advice. Like letting Mega Man do the work of locating the OOPart first.
  • The Giant: He's already massive and imposing, but then he Wave Changes into the even more gigantic Yeti Blizzard.
  • Greed: His defining trait.
  • An Ice Person: As Yeti Blizzard. Though his attacks revolve more around snow than ice.
  • Karma Houdini: In the anime, he and Hyde escape the Mu Continent and remain at large.
  • Lightning Bruiser: As Yeti Blizzard, he's got Super-Strength and moves much faster than he appears.
  • Loners Are Freaks: An examination of his star carrier indicates he has a whopping zero Link Power.
  • Maid Corps: Secretaries, actually, but the sheer number of them qualifies. The anime pretty much took the trope and ran with it, giving him a full blown harem.
  • Primal Chest-Pound: During his boss intro and when using his Avalanche attack.
  • Primal Stance: As Yeti Blizzard.
  • Punny Name: Even in the original Japanese. Gori is built like a gorilla.
  • Roar Before Beating: Yeti Blizzard howls and stomps before his first boss fight initiates in Star Force 2.
  • "Scooby-Doo" Hoax:
    • In the second game, he masquerades as bigfoot to attack people and lower property value in order to pressure the Gelandes to sell him their hotel.
    • In the anime, Gori bolsters Dombra Lake's "Dossy" myth to allow him the opportunity to move in on some real estate, which further allows him access to the lake bed where the Dinosaur OOPart is hiding.
  • Screw the Rules, I Have Money!: Is honestly convinced money can do anything. Unfortunately for him, he keeps running into honest people who know better. This comes to a head when he basically starts offering piles and piles of cash to Subaru for his OOPart, only to be stunned when Subaru declines.
  • Sensitive Guy and Manly Man: The Manly Man to Hyde's Sensitive Guy.
  • Shockwave Stomp: His Big Stomp attack.
  • Smarter Than You Look: In contrast to his game self, Rich is much more clever in the anime, pulling off a successful Batman Gambit and nabbing the Rock of Saurian right from under Geo's nose.
  • Super-Strength: As Yeti Blizzard.
  • Temporary Bulk Change: Yeti Blizzard is a good ten feet tall, one of the few EM Humans to be significantly larger than their hosts.
  • Top-Heavy Guy: As Yeti Blizzard.
  • Touched by Vorlons: Can EM Wave Change with Yeti.
  • Villain Team-Up: Very briefly with Hyde near the end of the Tribe anime, which almost worked, except for Hyde suddenly ditching to go teach his art class.
  • Villain: Exit, Stage Left: Phantom Black and Yeti Blizzard make a getaway during the final episode.
  • Villainous Fashion Sense: Rocks a sweet business suit, which is helped by his gold accessories.
  • You Have Outlived Your Usefulness: After Rich is defeated by Geo in the game, Hyde abandons him to be arrested by the police.

Gerry Romero (Kyuu Demagawa)

Gerry voiced by Koichi Tochika

Plesio voiced by Kinryū Arimoto

Partner: Plesio (Brachio)
EM Human: Plesio Surf (Brachio Wave)
"Ladies and gentlemen! Prepare yourselves! You're about to see footage that has to be seen to be believed!"

The star of the Netopian TV show World Mysteries who travels the world solving mysteries. His travels take him to Mess Village, where he tries to find proof of the legendary creature Messie. He takes an interest in Zack, who was the first to sight Messie. Later turns out he had been faking Messie sightings to boost his ratings. Hyde gives him the ability to Wave Change into Plesio Surf and he attempts to drown Mess Village, though he is defeated by Mega Man.

In the anime, his role is inverted. He travels to Mess Village in an attempt to disprove the legend of Messie. However, he ends up possessed by Plesio, who uses him to scare the humans away from the lake to get some peace and quiet.


  • Adaptational Heroism: His motivations and morality are drastically different in the anime. In the games, he was callous and ratings obsessed, the the point that he made up false stories for the public and even attempted to kill a child when he discovered the truth to protect his ratings. In the anime, he is still a condescending, cynical TV show host, but he is by no means a villain. He actually has good intentions and is trying to prove that Messie is a hoax. Once he sees "Messie" leave the lake, he realizes that there is much in the world he has yet to learn, and decides to travel the world searching for mysteries with a renewed sense of idealism and adventure. Plesio (unlike the game counterpart which wanted to drown everything) is a neutral party who just wishes to be left alone in peace, and only attacks once the lake starts attacking once the lake starts getting polluted. Once the tourists are tricked into believed that Messie has left and Plesio can rest in peace, he parts with the heroes on good terms.
  • Adventurer Archaeologist: He dresses like one, but he's really not much for it. He might be in the anime, except he's more interested in proving Dossy's a myth.
  • Ascended Extra: Brachio is a fully-fledged character in his own right in the anime.
  • Bitch in Sheep's Clothing: When acting on his show, he acts nice. Offstage, he's a total bastard.
  • Bland-Name Product: In the Anime, he belongs to CMM's Mystery Investigators.
  • Breath Weapon: His Thunder Breath attack.
  • But Not Too Foreign: He's half-Electopian (by way of his mother), which is how he can understand Geo and Luna when they happen upon him at Lake Messie.
  • Caught on the Jumbotron: After Mega Man defeats him, he reverts to his human form and is left drowning in the lake with the cameras rolling and the village in full view, exposing his hoax. Mega Man does save him and take him to dry land, but at this point, he's now surrounded by the angry villagers and can only beg for the cameras to be turned off.
  • Demonic Possession: In the anime, Brachio hijacks his brain and body to scare the humans away from the lake. Unlike Condor, he simply wants humans to leave him alone.
  • Elemental Powers: As Plesio Surf, he can use Aqua attacks and spit lightning.
  • Flat-Earth Atheist: In the anime, he tries to disprove the legend of Messie.
  • Hate Sink: He's a reprehensible slimeball in the games.
  • Jerkass: To everyone except his audience.
  • Kick the Dog: Gloats to Zack about how he manipulated him from the beginning.
  • Lack of Empathy: Was more than willing to drown the entire village as a cheap ratings stunt. Geo sums it up best.
    Geo: You don't care about anyone but yourself.
  • Large Ham: Naturally, for a TV personality. In-game, instead of an Underwater Boss Battle like the level suggested, he lures Mega Man back to the surface where they have a wide audience just to make a spectacle of their fight.
  • Manipulative Bastard: To Zack in the games.
  • Nice Character, Mean Actor: In the games, he's nice as can be when acting, but is a colossal asshole off-camera.
  • Prehistoric Monster: Plesio Surf plays up the Loch Ness monster angle.
  • Scaled Up: Plesio Surf is one of the few reptilian bosses around.
  • Sea Monster: He's out to find proof of the legendary creature called Messie. He's later revealed to be faking Messie sightings to boost his ratings. Hyde gives him the power to wave change into Plesio Surf.
  • "Scooby-Doo" Hoax: In the games, he's cooked up a few "Messy" sightings to boost ratings for his show. Zig-Zagged in the anime, where the myth is being bolstered by Gori, and he's trying to disprove it.
  • Smug Snake: Smug and condescending through and through.
  • The Sociopath: In the games, he's a smug, self-absorbed, manipulative creep who cares for no one and would gleefully drown a village to boost his ratings.
  • Spell My Name With An S: His EM Human form's dub name is officially Plesio Surf; the scriptwriters accidentally have him call himself Plesio Wave.
  • Stock Ness Monster: He's been faking Messie sightings to boost his ratings. Hyde gives him the power to Wave Change into Plesio Surf.
  • Touched by Vorlons: Can Wave Change into Plesio Surf.

The Shaman (Nanska Osa Agame)

Shaman voiced by Katsuhisa Houki

Condor voiced by Takeharu Onishi

Partner: Condor
EM Human: Terra Condor (Condor Geoglyph)

The leader of the village in the mountains of Nanzca, the shaman is determined to lead his people into prosperity, by hook or by crook. So, when Bud falls smack dab in his lap, he seizes the opportunity to use him as "a visiting Emissary from the mythical land of Mu" to unify his people, which plan Geo and company take issue with. The plot thickens when 1) Hyde arrives to present him with the UMA Condor to take another swipe at Mega Man and 2) Solo arrives to murder the false emissary.

He also appears in the anime, but this time as a benevolent figure in the village, simply overseeing the day-to-day life of his tribe. He accidentally triggers the awakening of Condor, who possesses him and decides that he would be best served by the worship of human kind.


  • Adaptational Villainy: In the games, Condor was a Satellite Character to the Shaman and served little purpose other than to help him Wave Change. In the anime, he fancies himself a god and intended to have Luna sacrificed to him.
  • Anti-Villain: In the games. Despite his unscrupulous methods, he merely wanted to bring prosperity to Whazzap.
  • Ascended Extra: Condor has a personality and goals in the anime.
  • Astonishingly Appropriate Appearance: Only mildly, but the Shaman has a beakish nose.
  • Beard of Evil: When his true motives are revealed. He drops the evil part after his Heel–Face Turn.
  • The Cameo: Terra Condor appears in Mega Man X DiVE as the Falcon Ballista.
  • Cool Old Guy: In the anime.
  • Deal with the Devil: Makes one with Hyde in games. Hyde would give him the power to Wave Change, and the Shaman would reveal the secrets of Murian culture.
  • Demonic Possession: In the anime, Condor hijacks his brain and body. Unlike Brachio, Condor's looking for trouble.
  • Dub Name Change: In Japan, his full name is Nanska Osa Agame, which is basically "Nanska's Revered Chief".
  • Easily Forgiven: He gets off pretty light in the games for all the trouble he caused. Justified in that unlike Rich and Gerry, his motives were entirely selfless.
  • Energy Weapon: His Wing Raider attack. Destroying his wings weakens the attack.
  • Expy: Terra Condor has a more than passing resemblance to Aztec Falcon, although with more Mayan, Nazca, and Incan elements, instead of Aztec ones, and a Wood Element, instead of Lightning. They also share the same Wing-Laser attack.
  • Giant Flyer: Terra Condor. Imagine a jet fighter styled as a bird of prey.
  • A God Am I: Condor believes this in the anime, and further that he is owed human sacrifice. Luna is less than pleased with his attentions.
  • Green Thumb: Terra Condor's alignment is to the Wood attribute.
  • Grumpy Old Man: He has shades of this in the games, should somebody cross him.
  • Heel–Face Turn: In the games, he reforms once Whazzap develops a reputation for its delicious food.
  • Macross Missile Massacre: With bird missiles to boot.
  • Manipulative Bastard: His exploitation of Bud and attempts to get rid of Geo and company hinge on this.
  • Mood Whiplash: Threatening to tickle your hostages after kidnapping them isn't exactly threatening.
    "Welcome to the unbearable world of coochy-coochy-coo!"
  • Punny Name: Terra is possibly a pun on Terror.
  • Supernatural Gold Eyes: As Terra Condor.
  • Through His Stomach: Bud convinces the Shaman to attract tourists by playing up Whazzap's reputation for delicious food.
  • Tickle Torture: Threatens to do this to Luna and the gang in the games.
  • Touched by Vorlons: Can Wave Change with Condor.
  • Well-Intentioned Extremist: He wants to help his people by any means necessary.

Hollow (Empty)

https://static.tvtropes.org/pmwiki/pub/images/hollow_8171.jpg
"You should think twice before approaching Lady Vega."

Vega's heavily-robed chief henchman. Found mostly either at her side or delivering her dispatches to Hyde and Solo. Underneath the robe is the glowing image of Vega's war-slain lover, Altair (Hiko in Japan), whom she tried to recreate with the technology of Mu, pioneering Matter Wave technology along the way. She failed, but refuses to admit this to herself, repeatedly asking him if he remembers anything before finally recognizing him as unique...as he dies.


  • Achilles' Heel: Hollow summons viruses through his special panels, so abilities or battle-cards that change the panel type restrict his Enemy Summoning. The Green Carpet and Queen Ophiuca cards, which cover two whole columns and do Wood damage, are good choices.
  • Achilles' Power Cord: In the anime, Hollow is Invincible, but he's tethered to Vega's limousine by a cord of light that limits his full range of movement; the heroes are able to cripple Hollow by attacking the car, but Vega solves this problem by installing the OOParts into his body as a replacement Power Source, allowing him to fight with complete freedom.
  • Adaptational Badass: Hollow is the strongest of Vega's subordinates, but in the games his combat strategy relies on summoned viruses and his own barrier. In the Tribe anime, Hollow is a Invincible Kung-Fu Wizard who will maul anyone he lays hands on, with no flunkies or barrier to speak of. His final defeat requires the power of the Tribe King form.
  • Adaptational Superpower Change: Matter Waves don't exist in Ryuusei no RockMan Tribe, so Hollow is instead something like a living Utagai Area and can change between being an Intangible Man or an Invincible Villain who No Sells any attack thrown his way.
  • All Your Powers Combined:
  • Animation Bump: Hollow's beatdowns are always slick.
  • Ambiguously Human: Hollow is clearly humanoid, but there's a red fireball effect similar to the AM-ians and FM-ians where his torso and waist should be. He is an EM Being like them, but he's a Matter Wave, not an alien.
  • Badass Long Robe: Hollow wears an enormous, layered cloak and shawl.
  • Barrier Warrior: In battle, Hollow's body is constantly crackling with electricity. Periodically, he will use the wrap himself in thick rings of even more electricity that will absorb damage safely but which can be penetrated by Break type damage. This is called the Hollow Barrier.
  • Batman Gambit: Hollow manipulating Harp Note into joining Vega's team in order to lure Mega Man to them and find the Mu Continent.
  • Battle Butler: Hollow will do anything Vega asks of him, including beat the snot out of anyone she points at.
  • Black Mage: In Star Force 2, Hollow attacks by summoning lightning and viruses.
  • Bright Is Not Good: Has a much brighter color scheme than, say, Rogue.
  • The Champion: Hollow will do literally anything to further his master's goals and desires.
  • Chest Blaster: Thunder Bazooka, where Hollow splays his limbs to deploy a Wave Motion Lightning Gun from his chest. In its basic form it will launch a stream of lightning down the column, but in the stronger form the stream will Splash to adjacent panels.
  • Clone Angst: Hollow's biggest regret is that he knows he's a Replacement Goldfish with none of Altair's memories to make Vega happy.
  • Cold Ham: Hollow doesn't raise his voice, but his imposing presence and outlandish dress command attention and at one point he makes a particularly dramatic entrance as an air-shaking lightning bolt at one point.
  • The Confidant: Hollow may not have been what Vega originally wanted him to be, but as the replacement for Altair he made an ideal confidant in her eyes.
  • Crippling Overspecialization: Most of the versatility and action in Hollow's battle comes from his enemy summoning panels, so if he can't summon viruses because the panels were changed, his pattern is reduced to only two attacks.
  • Curb-Stomp Battle: Fights with Hollow in the anime usually end with opponents in retreat or in the dirt. Only in the finale when Mega Man becomes Tribe King does this trope get turned on him.
  • Deal with the Devil: Offers one to Harp Note, promising not to hurt Mega Man in exchange for her help in finding the Mu Continent. Subverted when it's revealed to be part of a Batman Gambit to lure Mega Man to them.
  • Death from Above: Magic Thunder, where Hollow calls down lightning to strike random panels in the two rows closest to the camera; he has a more powerful version of the attack where purple and black lighting strikes twice.
  • The Dragon: Hollow is Vega's chief subordinate and the last of her forces to be encountered in battle.
  • Dub Induced Plothole: His Giga Card is MT Magic, which only makes sense in light of his original name, Empty.
  • Expy: Once the deceased of the loved one in a husk of their former selves is one to Quon Kisaragi from Rahxephon.
  • The Faceless: Hollow's entire face is shielded with a mask and priestly headwear. You can only see his Glowing Eyes of Doom from within.
  • Field Power Effect: Hollow uses unique panels with his emblem on them to Summon viruses.
  • Foil: To Solo, a human who doesn't need an EM Being to fight, whereas Hollow is an EM Being who doesn't need a human to fight.
  • Flunky Boss: In Star Force 2, Hollow uses special panels to summon viruses to assist him in combat.
  • Glowing Eyes of Doom: Glowing yellow eyes.
  • Hard Light: He's made of it.
  • The Heavy: Picks up the role once the plot got tired of Hyde's revenge scripts.
  • Hypercompetent Sidekick: Vega ultimately does little more than tell Hollow what to do. He does it with aplomb.
  • I Lied: Possibly mixed with Exact Words. He agrees not to hurt Mega Man in exchange for Harp Note's assistance in unsealing Mu. This is not the same thing as saying Mega Man would not get hurt in their attempts to retrieve the OOPart from him.
  • Intangible Man: On top of his natural prowess, the anime also endowed him with this ability. The body everyone sees and fights is apparently a Hard Light projection connected to a power source in Orihime's limousine; Inspector Goyouda has to fry the vehicle's electronics before Rockman can get a hit in. Orihime solves this problem by having Empty absorb the Dinosaur and Shinobi OOParts, which disables both this ability...and the weakness that arises from it.
  • Invincible Villain: In the anime. In battle, if you are ever within the radius of Empty's leash, you will lose. (And even if you aren't, he can and will use ranged attacks to take pot shots at you). Nothing you can do will hurt him...unless you take out the machine his leash (and power source) is generated from. On the other hand, he's only vulnerable until Orihime feeds him the OOParts, after which he no longer needs his leash.
  • Kung-Fu Wizard: In the anime, Hollow is more likely to beat someone up physically before resorting to lightning.
  • Lady and Knight: A case of Black and Black.
  • Light Is Not Good: Wears bright robes, wields lightning, and is one of the villains.
  • Lightning Bruiser: In the anime, he's incredibly swift, cannot be harmed, and can deal out tons of punishment.
  • Long-Range Fighter: In the games, he attacks by summoning viruses and firing lightning
  • Meaningful Name: Hollow is Exactly What It Says on the Tin, an Empty Shell.
  • Mighty Glacier: Hollow's personal attacks hit hard but take a moment to wind-up. (This is why he uses the barrier and viruses).
  • My Master, Right or Wrong: One would imagine Altair himself not taking to kindly to Vega's plan to take over the world. Hollow has no such issue.
  • Neck Lift: On Phantom Black and Yeti Blizzard in the anime, when extracting their OOParts.
  • No-Holds-Barred Beatdown: They go on sale in the last few episodes of Tribe.
  • Posthumous Character: Altair (Hiko).
  • Purple Is Powerful:
  • Recurring Element: Hollow is the second Dragon of the series and also uses the Elec element, like Gemini Thunder before him.
  • Redemption Equals Death: Played with. After taking the backlash from Le Mu, he actually begins to pray that her real lover give her some comfort. Altair actually speaks with Vega for a few moments before leaving, and Vega is suddenly no longer interested in stopping Mega Man from destroying Ra Mu.
  • Reforged into a Minion: When Vega accepts that he's no good to her as a reborn lover, she dresses him up all fancy and has him beat up her enemies.
  • Rei Ayanami Expy: Similar to a deceased loved one by placing them in a hollow shell with no emotions instrumental to the plan of changing the world? Sounds like the male version of Rei Ayanami to me though he is not the only one since Iris from Battle Network 6.
  • Religious and Mythological Theme Naming: Altair is one of the two stars that feature prominently in the East Asian folklore of the story of Tanabata, whose primary characters are Orihime and Hikoboshi.
  • Robe and Wizard Hat: With a exotic motif, at that.
  • Shock and Awe: Most of his attacks will either aim or shoot lightning at you, and lots of it. Outside of that, he'll also choose to delegate responsibilities to viruses or co-opted Murian soldiers.
  • Sigil Spam: The big pendant at Hollow's neck is decorated with his personal emblem. This symbol also appears on Hollow's special Field Power panels, behind him in the art of his Mega card, and as the muzzle of his Thunder Bazooka.
  • The Soulless: Hollow is Vega's ruthless second-in-command, a manipulator and powerful combatant, but he hasn't got an ounce of Altair's soul or memories in him and is only a Replacement Goldfish. In reality, he does have a heart—he just wants to make Vega happy.
  • Super Prototype: Vega created Hollow by using the Lost Technology of Mu, and her research became the basis of the mass-produced Hard Light Animate Inanimate Object Matter Waves (retroactively, he's also the first of the Wizards, the Utility Bond Creatures from Star Force 3).
  • Suspiciously Similar Substitute:
    • Hollow The Dragon of his game who fights as an Enemy Summoning Flunky Boss with a Badass Long Robe and Glowing Eyes of Doom—a description that MagicMan.EXE also answers to. Where MagicMan was styled as The Archmage, however, creator comments indicate Hollow's robes and headpiece were meant to style him as a High Priest.
    • His origin is eerily similar to that of Hub/MegaMan.EXE himself. Both were created by a person trying to resurrect a loved one(Vega her lover, Yuichiro his son) by using computer technology. The main difference between them being that MegaMan apparently was Hub reborn, while Hollow isn't Altair.
    • As being instrumental to the plan of the Big Bad and a mysterious character with a shrouded background with a close link is one to Iris.EXE. He performs more as an Evil Counterpart and a Foil to her and Colonel as The Dragon. They even had a background with the history of war where Iris was split from Colonel to as the weapons control program, Hollow formerly Altair was slain in the war. In the end Iris was able to merge with her brother performing a Heroic Sacrifice while Hollow sacrificed himself to protect his loved one revealing his former self. They played a role in the defeat of the final boss securing the protagonist's future.
  • Walking Spoiler: Hollow is tied to the core motivation of the Big Bad, so discussing him tends to betray a lot about her, too.
  • The Worf Effect: When Vega appears during the final arc of the anime in her full regalia, she has Hollow seize the OOParts from Hyde and Rich—Hollow proceeds to beat both of them senseless, one after the other, giving No-Sell to any of their attacks.

Lady Vega (Doctor Orihime)

https://static.tvtropes.org/pmwiki/pub/images/Doctor_Vega_6654.jpg
"[Earth] needs a ruler. A ruler who wields absolute power."

Vega is a brillaint scientist that pioneered Matter Wave technology. She is also the Big Bad of the second game, with designs on the powers of the dormant Le Mu. The Matter Waves she's credited for were actually the commercial fallout from her attempts to resurrect Altair, her deceased lover. Altair's death also spawned a hatred of the sense of entitlement she found in otherwise worthless people, and so she vows to create a world in which only those she deems worthy may live.

Doctor Orihime's appearance in the Tribe anime as the Big Good is handled above.


  • A God Am I: A subtle clue to this effect appears in her gown: the floaty translucent cloth that travels from her neckline around behind her shoulders and back again is based on the tenne, a clothing element that often features in Japanese art of divine figures—that is to say, Vega dresses as though she were a god.
  • Big Bad: In the second game.
  • Bad Samaritan: She is a scientist who's research led to the creation and use of Matter Waves. She also plans to use Mu technology to rule the world.
  • Butterfly of Death and Rebirth: Her hair is woven tightly into sculpted bands that resemble the wings of a butterfly, and her biggest regret was her failure to bring her lover back to life.
  • Broken Bird: The death of her lover Altair hit her hard.
  • Card-Carrying Villain: Motivations aside, Mega finds her ultimate goals to be rather laughable. In the anime, where her motivations are never discussed, she comes off poorly for it. "Well, maybe you shouldn't trust bad adults!"
  • Chuck Cunningham Syndrome: She disappears after the second game. This is mildly disconcerting, considering how the epilogue saw her intimate that there was going to be another meeting in the future.
  • Compressed Adaptation: The anime runs out of juice before it gets a chance to explore her origins. So her reveal as the villain is sapped of most of its weight, though people who know her game story will be able to pick up on why she has that Freak Out over Empty's death.
  • Crisis of Faith: Implied when Vega indicates she was convinced that a higher power would not have allowed the war that embroiled her homeland to kill Altair.
  • Cultural Blending: In the Western release, Vega and Hollow or Altair take names from Western names for stars (specifically Latinized versions of Arabic terms) but their dress is from the Far East.
  • Dark and Troubled Past: Vega fell in love with a man named Altair, but he would later go to war and die. After her desperate attempts to bring him back to life failed, she grew to despise the people responsible for the war and her hatred would expand to include the whole world.
  • The Empress: She seeks to establish herself as lord and master of the new world using Le Mu's power.
  • Even Evil Has Loved Ones: Had. Past tense. Her lover, Altair, died at war.
  • Evil Chancellor: The cause of all her troubles. The war Altair never came back from was caused in large part due to a vain Prime Minister.
  • Expository Hairstyle Change: In the anime, she normally uses the single ring in the back that was shown in her backstory.
  • Face Framed in Shadow: For most of the second game.
  • The Faceless: For a good part of the second game, her mugshot is a vaguely lit silhouette, as she is reclining behind some curtains. She reveals herself to Hyde as a sign of honor and gratitude when he brings her the OOPart. Averted in the anime.
  • Fanservice Pack: To complement her expanded bust, the finery she wears for the final arc of the anime had its Impossibly-Low Neckline lowered even further.
  • Freak Out:
    • Halfway through the final episode of the anime. Magnificent in its brevity.
    • She's heavily implied to have gone through one in her backstory, as well. She had little interest in villainous ways before Altair died.
  • Gadgeteer Genius: She is responsible for the development of Matter Wave technology. In the anime, she is also famous for the development of a little machine called a Radio Composer, which was used by Cygnus Wing to complete his EM Wave Change machine, though this was all back in season one.
  • Godhood Seeker: On the heels of her Crisis of Faith, Vega decided to become a higher power in her own right, because if she were a god she could bring Altair back to life.
  • Hidden Depths: The depth of her motivations aren't remotely apparent in either version of the story.
  • Impossibly-Low Neckline: Her regalia.
  • Killed Off for Real: She is crushed to death by the rubble of Mu in the anime. Her game counterpart seemingly is able to escape after a Heel–Face Turn, but also never appears again despite stating that she wishes to talk to Geo after they both manage to escape Mu.
  • Knight Templar: Honestly believes she is making a better world.
  • Large Ham: Is much more dramatic than usual when she steps out of her car at the beginning of the final arc. This carries through until the end of the series.
  • Love Hurts: Vega's ongoing motivation in her villainy was to be by Altair's side again and show him how she had overcome the grief at losing him.
  • Love Makes You Crazy: Vega is convinced that her hopes for Hollow might succeed despite knowing that he's just a Replacement Goldfish for Altair—she's kept him around in the delusion that he might still somehow acquire Altair's memories. She maintains this delusion up to the denouement of the game.
  • Love Makes You Evil: Vega's Start of Darkness occured when her lover never came home from war. When her efforts to bring Altair back to life failed, she developed a deep and bitter hatred for the people who took him away for her, which eventually grew to include the whole world.
  • Mad Scientist: Matter Wave technology was only accidental; her main goal was to try and resurrect Altair. Using technology she stole from around the world, at that.
  • Meaningful Name: Orihime and Hiko (boshi) are the characters of the East Asian legend of Tanabata. Their English names, Vega and Altair, are derived from the names of the Real Life stars that figure in the myth.
  • Morally Ambiguous Doctorate: When she reveals her true colors.
  • Necromancer: She tried. It must be said of anyone who manages to revolutionize technology as a means to her end that she tried damn hard.
  • Pimped-Out Dress: In the anime, she doesn't wear the dress from her image until she begins to take direct action in reviving Le Mu. Otherwise she wears a relatively simple robelike garment.
  • Redemption Equals Life: Although it Equals Death for Hollow.
  • The Social Darwinist: She wants to create a world filled with people she deems talented.
  • Star-Crossed Lovers: With Altair.
  • Sugar-and-Ice Personality: We get a shot of the "sweet" during the finale of the second game.
  • Tragic Villain: Again, she is not a happy lady. But you wouldn't be either if your lover died in a war.
  • The Unfought: Justified in that she's an ordinary human and can't EM Wave Change with EM beings.
  • Unlucky Childhood Friend: What was going to be a Childhood Friend Romance came to a tragic early end when Altair died at war. She couldn't bring him back.
  • Unusually Uninteresting Sight: In the anime, she has little to no interest in explaining why her assistant is wearing such heavy robes. Or moves as though he's gliding. Or is so damn tall.
  • Unwitting Instigator of Doom: Even if Le Mu defeated Megaman in the Alternate Dimension, guess whose plan backfired and responsible in the one resulted as the offspring?
  • Vain Sorceress: She approaches this trope in the anime, especially since she's packing some kind of barrier that reinforces the "sorceress" part. That and there's the whole Magic from Technology undertone, too.
  • The Vamp: Concept art depicts her time behind the curtain spent reclining, not very unlike Ms. Millions.
  • Villainous Fashion Sense: Wears quite the exotic dress when she reveals herself.
  • War Is Hell: Is decidedly of this opinion.
  • We Can Rule Together: Right before the final battle, she considers Geo a Worthy Opponent for managing to get this far and offers him a spot in her empire.
  • Well-Intentioned Extremist: Truly believes her actions will create a better world.
  • Woobie, Destroyer of Worlds: A once brilliant and renowned scientist turned meglomaniac from the tragic death of her soldier lover.
  • Xanatos Gambit: Her initial idea in the anime is to have Rockman gather the OOParts for her. When they end up being gathered by Yeti Blizzard and Phantom Black, she waits until everyone is exhausted from fighting over them and then has Empty retrieve them for her. Violently.

Le Mu/Ra Mu

https://static.tvtropes.org/pmwiki/pub/images/60_oa_le_mu.jpg
"Their search led them to Earth's End. And there they found the Great Being, the source of all EM waves.The Great Being first gave the Mu language."
The God of EM Waves and the ruler of the Mu continent, also referred to as The Great Being. After the destruction of the Mu civilization, Le Mu fell into a deep slumber and both he and the continent mysteriously vanished. Lady Vega and her cohorts seek to use its powere to create and rule over a world filled with people she deems worthy.

In the anime, his backstory is slightly altered. Le Mu was sealed away by the inhabitants of the Mu civilization, but many had lost their lives, leaving Rogue as the sole survivor. Rogue seeks to stop Vega from reviving him.


  • Ambiguous Situation: For the Murians and Vega, it's the god of EM waves, but since it acts more like a machine than an EM being, the game never clarifies what it exactly is.
  • Animate Inanimate Object: Ra Mu is for all intents and purposes an enormous living star carrier. As per develoepr commentary:
    This is a bit of trivia that I just remembered, but while I was working on Le Mu the director mentioned something about making Le Mu the big daddy of all Star Carriers. The black part on its chest and the metal rivets holding it in place were my attempts of incorporating the appearance of Star Carriers in to Le Mu's design. It was already a pretty complex character by that point, so I don't think this Star Carrier part stands out as much as it was supposed to...
  • Authority Equals Asskicking: You can't get much higher than Physical God.
  • The Bad Guy Wins: Since Mega Man was unable to defeat him in the Alternate Future, most likely for the first time in history did the final boss of a BN/SF game was able to defeat the protagonist. It was not shown whether or not Le Mu killed him but certainly did eventually giving an offspring Apollo Flame to eliminate the majority of the cast.
  • BFS: One of its attacks involves changing its arms into giant hacking blades and taking swipes at the field.
  • Blade Below the Shoulder: Its swords are technically formed at its hands, much like Mega Man does.
  • Cutscene Power to the Max: See Determinator below.
  • Determinator: Even after defeating it in battle, Le Mu refuses to die onscreen.
  • The Dragon: To Vega, sorta. It follows all her orders without questioning anything. Until he is defeated, when he goes haywire.
  • Dub Name Change: From Ra Mu. A change so small as to raise the question of "Why?"
  • Energy Weapon: One radiates from the spire on top of its head.
  • Flat Character: Le Mu has no defined personality—the closest thing it has is perhaps stubbornness, given how hard it is to keep down.
  • Flunky Boss: Can summon Murians.
  • Gatling Good: Can turn its hands into vulcans.
  • Generic Doomsday Villain: Despite being described as a god, Le Mu's motives, goals, and personality are completely unknown and its character is never explored. Le Mu matters more as a plot device—the foundation of EM waves or the thing that led the Murians to become extinct—than it does as a character.
  • Gratuitous Greek: In the original Japanese version, the "Xa" in the name of the True Final Boss is actually "χα", the first two letters of the Greek word χάος (chaos)—albeit apparently forgetting the accent.
  • Hidden in Plain Sight: Hard to notice the similarities in game, but he is the structure at the top of Mu.
  • How Much More Can He Take?: As mentioned above, Le Mu takes quite a beating before he finally dies.
    Omega-Xis: "This guy's diesel!"
  • Kaiju: This thing is huge.
  • Light Is Not Good: Not when its trying to kill you, it's not!
  • Lost in Translation: Changing the name "Ra Mu" to "Le Mu" obscures the fact that its name is based on the supposed king of Mu described in the Real Life writings of James Churchward.
  • Luckily, My Shield Will Protect Me: Its core is covered beneath a stone seal that must be broken open before it can be damaged.
  • Macross Missile Massacre: Le Mu can launch its drills in series.
  • Moving Buildings: Designed as one, according to the creator commentary:
    The theme for Le Mu was "electromagnetic castle." To convey this, I put a bunch of antennas all over its base and used energy rings to connect its hands to its body. It also emits large energy rings from the top of it head. I just kept adding all kinds of little details to make it look worthy of its title as the final boss.
  • Physical God: Again, the god of EM waves.
  • Pokémon Speak: Muuuuuuu! He says nothing else.
  • Purple Is Powerful: After its shell is cracked, its arms turn from gold to purple.
  • Red Eyes, Take Warning: They're impossible to see in game (and even in most of his art), but Le Mu has white irises. His pupils and sclerae are both red.
  • Religious and Mythological Theme Naming: "Ra" was the name of the king of Mu according to the Real Life writings of James Churchward, who claimed that this king was the origin of sun gods in other great civilizations (which were all descended from Mu), in particular the sun god Ra of Egyptian Mythology. Sometimes this king's name has been written as "Ra-Mu", which was the name used in the title of a film by Churchward's friend Edward Salisbury.
  • Sealed Evil in a Can: Supposedly.
  • Shed Armor, Gain Speed: Concept art shows that after breaking the Star Carrier-shaped chest, it breaks off from the tip of Mu, making him faster.
  • Spam Attack: When it comes to fighting this boss, you will be moving around a lot. Murians will constantly attack you on top of Le Mu's own attacks. It's considered by fans to be one of the most chaotic fights in the series for good reason.
  • The Spook: Its origins are never really explained beyond being the source of all EM waves, according to the ancient story of Mu.
  • Stationary Boss: Until you crack his shell...
  • Summon Magic: Le Mu summons Murian Errants to attack Mega in battle.
  • Suspiciously Similar Substitute:
    • Of La Moon/Ra Moon. They have similar names, and origins, both being ancient pieces of technology with divine associations. Both are also tied to electromagnetic waves.
    • The fight with him also resembles that with Duo.EXE in Battle Network 4, with them stomping around, and the center point of their chests being the weak point of both of them. The continent of Mu also resembles the space colony city of Duo's creators, that traveled to prehistoric Earth, in the Steam season of the Anime.
    • He is one to Alpha as both are beings revived for a grand catastrophe yet to come. While Alpha succeeded with the 1st Alpha Revolt only to fail the 2nd, Le Mu failed in the main timeline but suceeded in the alternate timeline defeating Mega Man and giving birth to his offspring Le Mu wiping all traces on Earth making it the closest thing to that of the 2nd Alpha Revolt. Though the demise of Mega Man and Wily can be compared, Mega Man and Vega died in the alternate timeline.
  • Taking You with Me: After he's defeated by Mega Man, Vega orders it to use its remaining strength to make the Continent crash into the earth.
  • That's No Moon: It's never fully shown in-game, but concept art confirms that he's the freaking tip of the antenna at the top of the Mu continent.
  • This Is a Drill: Can turn his hands into drills and fire them at Geo.
  • Turns Red: After you crack its shell, Le Mu turns purple, begins to move around, and becomes more aggressive.
  • Wave-Motion Gun: Its Thunder of Mu attack, where it fires a beam of energy from its antenna.
  • We Hardly Knew Ye: In the anime, it only makes a brief appearance in the finale before Geo blasts it away with the Czar Delta Breaker.

     Apollo Flame's Army (MAJOR UNMARKED SPOILERS) 

IF Warriors

After the fall of MegaMan and Lady Vega, and the birth of Apollo Flame, the world was razed in a baptism of flame. Most of the world was scorched and left to ashes, with several powerful warriors now guarding the way to their master.
  • Affably Evil: Unlike the other IF Warriors, Terra Condor IF seems rather reasonable if not condescending. Despite this, he still fights you anyway due to his loyalty to Apollo Flame.
  • Alternate Universe Reed Richards Is Awesome: Dark Phantom IF is considered to be far more competent than his past self, effortlessly manipulating Geo and Omega-Xis into opening a dimensional portal that connects the Alternate Future to Echo Ridge. Unfortunately for him, he's only the second IF boss and ends up dead for his troubles.
  • Blood Knight: Plesio Surf IF wilfully chooses to fight MegaMan, asking him to stay and play with him for a while before Apollo Flame wakes up.
  • Boss Rush: Most of the Alternate Future consists of revisiting segments of previous dungeons before fighting powered up versions of various bosses in the game. note 
  • Death of Personality: Despite looking exactly like the various FM-ians and UMAs seen throughout the game, their personalities are different, though Dark Phantom IF and Gemini Spark IF are both mostly unchanged, with the former seemingly the only one who knows who MegaMan is. Upon destroying Gemini Spark IF, MegaMan feels sad for destroying them.
  • Don't Make Me Take My Belt Off!: Queen Ouphiuca IF threatens to spank MegaMan for invading the IFL Tower with intent to destroy her.
  • Dual Boss: Gemini Spark IF is the only IF Warrior who consists of two bosses instead of one due to being an alternate future version of Gemini Spark. Due to the dialogue referring to the IF Bosses in Trans-Dimension 1 as the Seven IF Warriors, Gemini Spark IF is counted as a single warrior despite being two individuals.
  • Get It Over With: In contrast to Gemini Spark IF White wanting MegaMan to leave, Gemini Spark IF Black states that he'd rather this get this over with and ends up screaming once he dies.
  • Hold the Line: Their purpose is crush anyone who opposes Apollo Flame, and in the case of Kung Foo Kid IF and Hollow IF, stall for time until Apollo Flame wakes up.
  • Loyal to the Position: All of the IF Warrior declare that they are in charge of their respective areas.
  • Mr. Exposition: Dark Phantom IF is courteous enough to explain to MegaMan during his defeat that getting to Apollo Flame requires you defeat the seven IF Warriors to break open the seal.
  • Reforged into a Minion: Considering that some of the IF Warriors were the EM forms of Geo's friends (e.g Taurus Fire, Harp Note, Queen Ouphiuca, Gemini Spark), it's implied that Apollo Flame must've killed them and remade them into his servants.
  • Sadist: Harp Note IF serves as this, admitting in her defeat that she'll enjoy watching MegaMan struggle. Before then, she's rather domineering, deciding to kill MegaMan on sight for questioning her authority.
  • Superboss: All of them are post-game versions of various bosses who are far faster and stronger than their main universe counterparts. If you defeat them during rematches, they always drop their SP cards.
  • Sympathy for the Devil: Due to his friendship with Pat, Geo feels awful when he ends up deleting Gemini Spark IF. Omega-Xis reassures him that Gemini Spark isn't Pat. Strangely enough, Geo doesn't express this sentiment for Taurus Fire IF, Harp Note IF, or Queen Ouphiuca IF when they end up deleted.
  • Taking You with Me: After his defeat, Cancer Bubble IF threatens to take MegaMan with him. Fortunately for the blue hero, this doesn't take and he survives just fine.
  • Technical Pacifist: Gemini Spark IF White tells MegaMan to leave or he'll be forced to delete. He tells them to leave but unfortunately for him, he ends up having to fight. Unlike his Black twin, he dies without a word.
  • The Brute: Taurus Fire IF is first seen trying to eat a Mr. Hertz. Fortunately he doesn't succeed in this endeavor thanks to MegaMan's intervention. Yeti Blizzard IF is also this, deciding that he'll kill MegaMan to pass the time.
  • This Cannot Be!: Terra Condor IF wonders how MegaMan could beat him with Link Power, despite how humanity had lost due to their lack of it. Plesio Surf IF and Queen Ouphiuca IF express this sentiment as well when defeated.
    • Hollow IF is notably the only enemy who reacts with shock to the presence of the OOPart's power within MegaMan.
  • The Heavy: Dark Phantom IF serves as this due to being the one who manipulated MegaMan into connecting his world to the Alternate Future.
  • Victory Is Boring: Dark Phantom IF and Yeti Blizzard express this, having grown bored with nothing to do ever since Apollo Flame destroyed the planet a few months ago and went to sleep.

General Auriga

Apollo Flame's right-hand man and the leader of the Seven IF Warriors in the Alternate Future.


Apollo(n) Flame

https://static.tvtropes.org/pmwiki/pub/images/apollo_flame.png
"I see that you do not understand how the galaxy works! You'll just have to see it with your own eyes!"

A very powerful EM being born of Le Mu who rules the Alternate Future, a parallel world identical to Geo's own. After exterminating all life in the Alternate Future, Apollo rested to regain his strength while having his IFs search for more worlds to conquer. Dark Phantom IF tricked Mega Man into opening the door to his world, but Mega Man managed to defeat Apollo Flame.

In the third game, Apollo's data was saved on the Black Hole Server and ressurected by Sirius to become his servant, guarding the entrance to the Black Hole Server from intruders. Apollo planned to betray Sirius, but was defeated again by Mega Man.


  • Arc Villain: Apollo Flame is the leader of the IF Warriors, and ruler of the Alternate Future. After travelling to the alternate world, MegaMan has to fight through all his forces and later Apollo himself to stop him from conquering their world too.
  • Authority Equals Asskicking: The leader of General Auriga and the IFs and by far and away the most powerful.
  • Back from the Dead: By Sirius. Apollo's not altogether thrilled with the reason why.
  • The Bad Guy Wins: From the perspective of his own timeline, he had already won, having presumably killed everyone from all three entries.
  • Barely-Changed Dub Name: The dub shaves the "n" off of "Apollon" to make him more recognizable to Western audiences.
  • Barrier Warrior: He is initially guarded with the Sun Barrier, twin rings of flame. Mega Man must whittle the barrier down with shots from his Mega Buster before attacking Apollo directly.
  • Because Destiny Says So: He doesn't specifically refer to it as "destiny", but he ascribes deterministic powers to "the laws of nature".
    Apollo Flame: The laws of nature have brought you here to be deleted! All existence must follow the laws of nature!
  • Blow You Away: His Tornado Flare attack will launch coils of flame at the opponent. Fire element, Wind attribute.
  • Bring It: Before his first fight.
  • Contrasting Sequel Antagonist:
    • Unlike Serenade who maintained a criminal community based upon the status quo, Apollo Flame continues to conquer vast universes using plans laid out by his mother.
    • Bass revolted against his creator and humanity, Apollo Flame obediently follows his programming based upon destiny. Bass was blamed for the first Alpha Revolt and unable to kill humanity, Apollo Flame already destroyed all life on Earth and possibly his timeline defeating the strongest characters although Apollo Flame already had a grudge against Mega Man after his first defeat.
  • Dare to Be Badass: After being defeated in the second game, he challenges Mega Man to fight his souped-up final form after achieving 100% Completion.
  • Demoted to Dragon: Returns as Sirius' right-hand man in Star Force 3, though he has other plans.
    • Dragon with an Agenda: Hinted that he planned to betray Sirius, but Mega Man defeats him before it could happen.
  • Death from Above: Sun Flare, his Signature Move. In the second game, it's an Armor-Piercing Attack. Meteoric Swarm also counts.
  • Dub Name Change: For some reason, they dropped the "n" but aside from that, his English name is mostly the same.
  • Expy:
    • Apollon Flame's role in the game is similar to Serenade's in Mega Man Battle Network 3: White and Blue, being an Light-themed Optional Superboss waiting at the end of a post-game Bonus Dungeon. Both also use notable defensive tactics and their designs incorporate elements resembling tenne, the long ribbonlike garment often seen flowing around the shoulders of supernatural beings in Japanese art. On top of that, beating Apollon Flame unlocks the most powerful form of The Rival Solo like Serenade's defeat made the next version of Bass available, of whom Solo is a deliberate imitation.
    • Like Bass.EXE, he is the first and foremost powerful boss to be fought in the depths of the game with the Misanthrope Supreme attitude and to race to the survival of the fittest upon corpses of their victims. Even his status as an independent EM Being is identical to Bass' independent Navi with powerful potential that could cause world disaster and bring an end to all life.
  • Generic Doomsday Villain: Aside from the backstory of him destroying the world several months after his world's version of MegaMan lost to Le Mu, Apollo Flame himself is rather sparse in characterization due to him only following his programming. His dialogue even sums it up:
    Mega Man: Why!? Why are you doing this?
    Apollo Flame: Why? There is no reason. Whoever my mother was programmed me to do that, no other reason.
  • Golden Super Mode: As Apollo Flame DX, his golden armour and Sun Barrier turn golden and he's considered one of the hardest bosses in the game aside from the True Final Boss.
  • Hand Wave: His data was saved in the Black Hole Server and later restored by Sirius.
  • Honor Before Reason: His moral code dictates that he agree to working with Sirius, his resurrector, though he has no intention of remaining a subordinate in the long-term.
  • Light Is Not Good: Burn.
  • Multiversal Conqueror: Apollo Flame says the only reason he concerns himself with conquering worlds is that "his mother" programmed him to be that way. In Star Force 3, he intends to conquer Geo's universe but is destroyed before he can carry out his plans.
  • Mythology Gag: His Prominence Flare summons snake-like flames to dance across the field, much like Nebula Grey's Black Prominence.
  • Physical God: With a name like Apollo? Yeah.
  • Playing with Fire: Naturally, he can manipulate fire.
    • Power of the Sun: His signature attack basically drops a newborn star on his enemies and his other attacks are compared to solar prominences.
  • Pride: One of his defining traits and a key reason why Sirius had difficulty keeping him under his control.
  • Shaping Your Attacks: Can mold fire into a variety of shapes.
  • Superboss: After the Satellite Admins, he's the only ultimate superboss to feature a specific element; and is one of the strongest bosses in both games he appears in.
  • Supernatural Gold Eyes: Has yellow eyes.
  • Take Over the World: His only purpose in life. By the time Mega Man meets him, he's already succeeded. The afterstory is Mega Man stopping him from doing the same to his world.
  • Theme Naming: Every one of his attacks ends in "Flare". Prominence Flare, Sun Flare, etc.
  • The Social Darwinist: His time with Sirius has expanded his perspective, believing in the laws of nature, and naturally considers himself at the top of the food chain. Upon being defeated, he concludes that the universe wants Sirius to rule it instead of Apollo Flame.
  • The Starscream: He planned to betray Sirius, but was defeated by Mega Man before he could go through with it. Even Sirius acknowledges that he was difficult to control.
  • Unknown Rival: According to Moon Destroyer's concept art, Apollo Flame was supposed to be his rival. In the final game, Apollo Flame never meets Moon Destroyer and Moon Destroyer R is considered one of the earlier R bosses, so its likely that Apollo Flame doesn't see Moon Destroyer as a real threat to his power.
  • Villain of Another Story: The player is never told much about him in Star Force 2 but from what is learned, Apollo's mother (either Le Mu or Lady Vega) ordered them to destroy the world and killed off most of the cast. Several of them were recreated as his IF Warriors to protect him while he sleeps to recover between destroying worlds.
  • Villainous Breakdown: Briefly, after he's vanquished a second time. He gets over it quickly enough to answer MegaMan's question about what lies up ahead.
  • White Hair, Black Heart: He long white hair but is an Omnicidal Maniac and aspiring Multiversal Conquerer.
  • World's Strongest Man: Its heavily implied that he wiped out most of the cast in the Alternate Future (not even Solo is seen), resurrected a few of the game's bosses as his IF Warriors and reduced the world to a scorched hellhole. Even in the third game, Sirius had a hard time controlling him and he's one of the toughest fights in that game too; he also has the distinct honour of being one of four bosses (alongside Sirius, Moon Destroyer and Crimson Dragon) to have a stronger version with the Σ suffix.
  • Wreathed in Flames: He uses them as a barrier.


Alternative Title(s): Mega Man Star Force Zerker Ninja Saurian, Mega Man Star Force Zerker Ninja And Saurian

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